2023-10-21 15:28:38 +00:00
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; DMGTRIS
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; Copyright (C) 2023 - Randy Thiemann <randy.thiemann@gmail.com>
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU General Public License as published by
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; the Free Software Foundation, either version 3 of the License, or
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; (at your option) any later version.
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; This program is distributed in the hope that it will be useful,
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; but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU General Public License for more details.
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; You should have received a copy of the GNU General Public License
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; along with this program. If not, see <https://www.gnu.org/licenses/>.
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2023-10-13 06:37:55 +00:00
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IF !DEF(CONSTANTS_ASM)
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DEF CONSTANTS_ASM EQU 1
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2023-10-16 05:47:11 +00:00
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CHARMAP " ", 1
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2023-10-18 04:06:05 +00:00
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CHARMAP "0", 66
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CHARMAP "1", 67
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CHARMAP "2", 68
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CHARMAP "3", 69
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CHARMAP "4", 70
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CHARMAP "5", 71
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CHARMAP "6", 72
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CHARMAP "7", 73
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CHARMAP "8", 74
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CHARMAP "9", 75
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CHARMAP "A", 76
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CHARMAP "B", 77
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CHARMAP "C", 78
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CHARMAP "D", 79
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CHARMAP "E", 80
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CHARMAP "F", 81
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CHARMAP "G", 82
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CHARMAP "H", 83
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CHARMAP "I", 84
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CHARMAP "J", 85
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CHARMAP "K", 86
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CHARMAP "L", 87
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CHARMAP "M", 88
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CHARMAP "N", 89
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CHARMAP "O", 90
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CHARMAP "P", 91
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CHARMAP "Q", 92
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CHARMAP "R", 93
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CHARMAP "S", 94
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CHARMAP "T", 95
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CHARMAP "U", 96
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CHARMAP "V", 97
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CHARMAP "W", 98
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CHARMAP "X", 99
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CHARMAP "Y", 100
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CHARMAP "Z", 101
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CHARMAP "!", 102
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CHARMAP "?", 103
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2023-10-21 12:33:18 +00:00
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CHARMAP "[", 129
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CHARMAP "]", 130
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CHARMAP "/", 128
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CHARMAP "-", 127
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CHARMAP "|", 126
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CHARMAP "#", 125
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2023-10-16 05:47:11 +00:00
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2023-10-13 06:37:55 +00:00
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SECTION "Static Data", ROM0
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2023-10-20 06:57:12 +00:00
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sLeady:: db " READY? "
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sGo:: db " GO "
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2023-10-21 18:21:49 +00:00
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sPause::
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db "P A U S E "
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db " P A U S E"
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2023-10-21 19:03:50 +00:00
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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db "P A U S E "
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db " P A U S E"
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2023-10-23 10:16:16 +00:00
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sOption0::
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db "NORM"
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db " INV"
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sOption1::
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db "TGM1"
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db "TGM2"
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db "TGM3"
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db "HELL"
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db " NES"
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sOption2::
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db "ARS1"
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db "ARS2"
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sOption3::
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db "SNIC"
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db "HARD"
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db "NONE"
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sOption4::
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db "DMGT"
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sOption5::
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db " NO"
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db " YES"
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sEaster0:: db $C4, $C6, $C8, $CA, $CC
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sEaster1:: db $C5, $C7, $C9, $CB, $CD
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sEaster2:: db $CE, $D0, $C8, $CA, $CC
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sEaster3:: db $CF, $D1, $C9, $CB, $CD
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2023-10-13 06:37:55 +00:00
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sPieceXOffsets:: ; How to draw each piece. X-offsets of the sprites.
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db 0, 8, 16, 24 ; I
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db 0, 8, 8, 16 ; Z
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db 0, 8, 8, 16 ; S
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db 0, 8, 16, 16 ; J
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db 0, 0, 8, 16 ; L
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db 8, 8, 16, 16 ; O
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db 0, 8, 8, 16 ; T
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sPieceYOffsets:: ; How to draw each piece. Y-offsets of the sprites.
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db 0, 0, 0, 0 ; I
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db 0, 0, 7, 7 ; Z
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db 7, 7, 0, 0 ; S
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db 0, 0, 0, 7 ; J
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db 7, 0, 0, 0 ; L
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db 0, 7, 0, 7 ; O
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db 0, 0, 7, 0 ; T
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2023-10-21 14:31:26 +00:00
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sSpeedCurve:: ; Speed curve of the game.
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dw $0000, 0, $0100 ; Level 0000
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db 1, 16 ; 1G every 16 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0015, 15, $0100 ; Level 0015
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db 1, 15 ; 1G every 15 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0030, 30, $0100 ; Level 0030
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db 1, 14 ; 1G every 14 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0040, 40, $0100 ; Level 0040
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db 1, 13 ; 1G every 13 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0050, 50, $0100 ; Level 0050
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db 1, 12 ; 1G every 12 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0060, 60, $0100 ; Level 0060
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db 1, 11 ; 1G every 11 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0070, 70, $0100 ; Level 0070
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db 1, 10 ; 1G every 10 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0080, 80, $0100 ; Level 0080
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db 1, 9 ; 1G every 9 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-20 14:28:11 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0090, 90, $0100 ; Level 0090
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db 1, 8 ; 1G every 8 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0100, 100, $0200 ; Level 0100
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db 1, 7 ; 1G every 7 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0150, 150, $0200 ; Level 0150
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db 1, 6 ; 1G every 6 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0200, 200, $0300 ; Level 0200
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db 1, 5 ; 1G every 5 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0225, 225, $0300 ; Level 0225
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db 1, 4 ; 1G every 4 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0250, 250, $0300 ; Level 0250
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db 1, 3 ; 1G every 3 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0275, 275, $0300 ; Level 0275
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db 1, 2 ; 1G every 2 frames
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db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0300, 300, $0400 ; Level 0300
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db 1, 1 ; 1G
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db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0350, 350, $0350 ; Level 0350
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db 2, 1 ; 2G
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db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0400, 400, $0400 ; Level 0400
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db 3, 1 ; 3G
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db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0450, 450, $0500 ; Level 0450
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db 4, 1 ; 4G
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db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0475, 475, $0500 ; Level 0475
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db 5, 1 ; 5G
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db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0500, 500, $0600 ; Level 0500
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db 20, 1 ; 20G
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db 25, 14, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0600, 600, $0700 ; Level 0600
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db 20, 1 ; 20G
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db 25, 8, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0700, 700, $0800 ; Level 0700
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db 20, 1 ; 20G
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db 20, 8, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $0900, 900, $0900 ; Level 0900
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db 20, 1 ; 20G
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db 16, 6, 25, 16 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1100, 1100, $1200 ; Level 1100
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db 20, 1 ; 20G
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db 12, 6, 25, 16 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1200, 1200, $1300 ; Level 1200
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db 20, 1 ; 20G
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db 12, 6, 25, 8 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1300, 1300, $1400 ; Level 1300
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db 20, 1 ; 20G
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db 10, 6, 20, 7 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1400, 1400, $1500 ; Level 1400
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db 20, 1 ; 20G
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db 10, 6, 18, 6 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1500, 1500, $1600 ; Level 1500
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db 20, 1 ; 20G
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db 8, 4, 16, 5 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1600, 1600, $1700 ; Level 1600
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db 20, 1 ; 20G
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db 8, 4, 14, 4 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1700, 1700, $1800 ; Level 1700
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db 20, 1 ; 20G
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db 6, 4, 12, 3 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1800, 1800, $1900 ; Level 1800
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db 20, 1 ; 20G
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db 6, 4, 10, 3 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $1900, 1900, $2000 ; Level 1900
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db 20, 1 ; 20G
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db 4, 4, 8, 3 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $2000, 2000, $2100 ; Level 2000
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db 20, 1 ; 20G
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db 4, 3, 8, 3 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $2500, 2500, $2600 ; Level 2500
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db 20, 1 ; 20G
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db 2, 1, 8, 2 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $3000, 3000, $3100 ; Level 3000
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db 20, 1 ; 20G
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db 1, 1, 8, 1 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $4000, 4000, $4100 ; Level 4000
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db 20, 1 ; 20G
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db 1, 1, 6, 1 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $5000, 5000, $5100 ; Level 5000
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db 20, 1 ; 20G
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db 1, 1, 4, 1 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $6666, 6666, $6700 ; Level 6666
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db 20, 1 ; 20G
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db 1, 1, 2, 1 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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dw $9999, 9999, $9999 ; Level 9999
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db 20, 1 ; 20G
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db 1, 1, 1, 1 ; ARE, DAS, LOCK, LINECLEAR
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2023-10-13 06:37:55 +00:00
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2023-10-21 14:31:26 +00:00
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sSpeedCurveEnd::
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2023-10-17 11:52:57 +00:00
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dw $FFFF ; End.
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2023-10-20 15:25:42 +00:00
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sPieceFastRotationStates::
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; I
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db 14, 1, 1, 1
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db 2, 14, 14, 14
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db 14, 1, 1, 1
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db 2, 14, 14, 14
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; Z
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db 14, 1, 14, 1
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db 2, 13, 1, 13
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db 14, 1, 14, 1
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db 2, 13, 1, 13
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; S
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db 15, 1, 12, 1
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db 0, 14, 1, 14
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db 15, 1, 12, 1
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db 0, 14, 1, 14
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; J
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db 14, 1, 1, 14
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db 1, 1, 13, 14
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db 14, 14, 1, 1
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db 1, 14, 13, 1
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; L
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db 14, 1, 1, 12
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db 1, 14, 14, 1
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db 16, 12, 1, 1
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db 0, 1, 14, 14
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; O
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db 15, 1, 13, 1
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db 15, 1, 13, 1
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db 15, 1, 13, 1
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db 15, 1, 13, 1
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; T
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db 14, 1, 1, 13
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db 1, 14, 1, 13
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db 15, 13, 1, 1
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db 1, 13, 1, 14
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2023-10-13 06:37:55 +00:00
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sPieceRotationStates:: ; How each piece is rotated.
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; I
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db %0000
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db %1111
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db %0000
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db %0000
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db %0010
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db %0010
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db %0010
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db %0010
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db %0000
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db %1111
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db %0000
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db %0000
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db %0010
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db %0010
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db %0010
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db %0010
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; Z
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db %0000
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db %1100
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db %0110
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db %0000
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db %0010
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db %0110
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db %0100
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db %0000
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db %0000
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db %1100
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db %0110
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db %0000
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db %0010
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db %0110
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db %0100
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db %0000
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; S
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db %0000
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db %0110
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db %1100
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db %0000
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db %1000
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db %1100
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db %0100
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db %0000
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db %0000
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db %0110
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db %1100
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db %0000
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db %1000
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db %1100
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db %0100
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db %0000
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; J
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db %0000
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db %1110
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db %0010
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db %0000
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db %0110
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db %0100
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db %0100
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db %0000
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db %0000
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db %1000
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db %1110
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db %0000
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db %0100
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db %0100
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db %1100
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db %0000
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; L
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db %0000
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db %1110
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db %1000
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db %0000
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db %0100
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db %0100
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db %0110
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db %0000
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db %0000
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db %0010
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db %1110
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db %0000
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db %1100
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db %0100
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db %0100
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db %0000
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; O
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db %0000
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db %0110
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db %0110
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db %0000
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db %0000
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db %0110
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db %0110
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db %0000
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db %0000
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db %0110
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db %0110
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db %0000
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db %0000
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db %0110
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db %0110
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db %0000
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; T
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db %0000
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db %1110
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db %0100
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db %0000
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db %0100
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db %0110
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db %0100
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db %0000
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db %0000
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db %0100
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db %1110
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db %0000
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db %0100
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db %1100
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db %0100
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db %0000
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2023-10-22 18:28:08 +00:00
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sTGM3Bag::
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db 0, 0, 0, 0, 0
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db 1, 1, 1, 1, 1
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db 2, 2, 2, 2, 2
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db 3, 3, 3, 3, 3
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db 4, 4, 4, 4, 4
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db 5, 5, 5, 5, 5
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db 6, 6, 6, 6, 6
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sTGM3Droughts::
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db 0, 0, 0, 0, 0, 0, 0
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2023-10-13 06:37:55 +00:00
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ENDC
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