From 08b2f070241fcd586e823322650200382b385f0b Mon Sep 17 00:00:00 2001 From: Randy Thiemann Date: Thu, 23 Nov 2023 13:46:49 +0100 Subject: [PATCH] Fix DMG intro and big mode bug. --- bin/PandorasBlocks.gbc | Bin 262144 -> 262144 bytes bin/PandorasBlocks.map | 2244 +++++++++++++++++++------------------ bin/PandorasBlocks.pocket | Bin 262144 -> 262144 bytes bin/PandorasBlocks.sym | 2022 ++++++++++++++++----------------- src/gbc.asm | 14 + src/intro.asm | 10 + src/state_gameplay.asm | 2 - 7 files changed, 2159 insertions(+), 2133 deletions(-) diff --git a/bin/PandorasBlocks.gbc b/bin/PandorasBlocks.gbc index dcb49d8d2726ff1ae51dfe51ac31566380af0fa0..82882f4bb8f57c2c35b31213380977ab3895c40c 100644 GIT binary patch delta 6039 zcmb_g3v^V~xjuU)naP7pazY*x6O!4J*W@`fL`X7_F)x^eheJ2d%aNe6+GK+O!VWR*l(UGRV%TpjAkk6T5l~;gJ)ND5K2W|D1WI6>Hb( z%F5o~_wRrI`*qIu?=zj9ah;uUyEauVx3JC2F!LB-Or*C z!ZLd?a|AJAw6IJx7p^ ziLB6llcWMbTDhGuiAXLLt(LwuaYLx@-q;^2xxzRjcO~8wTzoapjPy_{peF_`HoFyfCQm!XA>B%BJS*j;ZdeWjNKh@)iO0rgu(v(HkX5qp8?8`TzNKB68_F@osz2w92u;9U$gAMB6 z1hMUv0CuT*7P_N!sF(bNTb)%7JEwglbnmqHhwh%X4XcBDqix2v5Vjb1g|IR_7{c;# z$UbV*ur0WIS`7~FCC6qPJN}yO!0H~><~u&pjwRYPlMc?L>V4j`_Bq>T(yp0wa3)pn zpV2qPHj{S+DEDdhaNc0fB%ubENjfhT(||wDf%BTkA(J`eiyU$_hq!ZyGM7Z;a?YH0 zP&ce2tTLeg;ou1D!{@grjf0CWfyz~kw^Gq@E}>uvn&#FOq<2&oZE`cZXlsOU z$yzB~CKB%i-VS`Jk1K%dfiLp$M}gM>Z}M>jJR5k8k8cH@0=&V;mB6EcFZS`rfR6%S zAzbc|2Mhzl8zByl1J4EC?CTH?d<}4$k8cCM8ThR}t^)o`;B`K}9r(k*TVxJTeYEvM zp!Ht*GoZHtT@AFNy2z~oelPGf-sV`K*Mc+-=z~Ci;BAcux&UaqM7hI-I~3{yuBPaI zRL%Xas1eHW;s$sl*;#ks^TS9jsnR6PHMx=Ds#{^WB7Ej5a=MkeG_Xya^ho6iD7kIL zIkiDAcer6n7#2v+4hCa%Y;pbWk&= zF%?D(n0qI>hUq@8+VoVy8k3fBWzu!7EZTx?6l9Ioa_3AL@Qg>BAA)k5IWL8pA?oL5 z@;5U%ZzfY_GHoVbn+Y?wZ_s=!EcUhe(EQGP;+#*$=93AoXa4i~50oP9Hx$a}JWy(; zp{Rp@?G0AX!pO33j$YYhv^`{OP>$^2+Dm_w-d3PeIw>RtB=B`rmxP|OeJ)Cu)ghT1A6{kTZmxYGWcD{3wD zL1gU~DjjSE++*NYqJZZ$V7s>dA8n&|`fc1me>R-nnf`M0!#@4HXVBtWi;8g-JG;6X 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z4+Sx|pMg9uaRUrko#!pMZH&%W>YhfISCW(+FIKi(r=dV+tM z`E;4*9)LT+bG8BWpi$cV`81$1ri$OuTey^|kO?n)il@RNMO=0nd7Qgj4a>P<7anF< zH#yWzqvxgRP#6-=eD3TFSRPW)@^4YlgHO$)rrH0Xp-xFdeKWyuQw`-%LyJ9@+u(Ho zCpRz)baA3=a{Me*1t*s>8+0J4V!e`UnFl5KuM_S2-Arl^<_huMKGDr&gz=efCOeET zb~E{5JlxF`hVhMV#uUbCFJlg4t(U0`;~Xzj6UO*YlKK$#C-yK6p2QzQzkG5g?q?c) zE^4%gqAHDd;pT_J_wJi%w&}a{jW&t0d&AD+=S)z?TPH7IHqRIOf?p|~`DAE5NoXQW z6WP>6-fALWHj#bzk;x0lq-L_SS<>!*F8DiIn4LW#!S@F{#R&fH*w%5)lH$*BP-m>- z`?=gE(2X&-=o&E(oaW3ekjLHG1P!hJW_t?XCwzh`7B8H}Qh~xJTn>O_N>f_9Tq4&2tc=r6KyZ?gwTFyF`azZdOaV*{Ifu)5Yla zJj`B$Zl65?vjz?p%sVA*OPM7-Qr@xIGthD0eV976e2Zw6{udmydR8xhsfoB2%q=)X z=ioda1`#gdKPqPX4HQ>ZfC=ckQxy&x>vCDl(EpIl#Q2!aB+qZjW^j^oHbeRY{$}mo z7E$$rX$$d#G5Gly{B{gJ7lRWhq)X`?N9?cX`}MQ&Gr{e1GoLOMKLBU-#7j>Dx4#)m f{tY>=xaE81yjv8W1NTGSxV3GtwoSgXP0{xMI0N&V diff --git a/bin/PandorasBlocks.map b/bin/PandorasBlocks.map index fb0901b..dea0661 100644 --- a/bin/PandorasBlocks.map +++ b/bin/PandorasBlocks.map @@ -19,7 +19,7 @@ ROM0 bank #0: $00bd = sFramesToCS EMPTY: $00f9-$00ff ($0007 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] - SECTION: $0150-$1326 ($11d7 bytes) ["GBC Functions"] + SECTION: $0150-$1341 ($11f2 bytes) ["GBC Functions"] $0150 = ToATTR $0172 = GBCTitleInit $0353 = GBCTitleInit.agb @@ -91,448 +91,450 @@ ROM0 bank #0: $12cd = GBCBigGameplayProcess.lighter $12d4 = GBCBigGameplayProcess.wvr_u6 $12e1 = GBCBigGameplayProcess.black - $12e8 = GBCBigGameplayProcess.wvr_u7 - $12f5 = ToVRAM - $12f5 = GBCBlitField - SECTION: $1327-$1b00 ($07da bytes) ["Field Function Unbanked"] - $1327 = BlitField - $14ea = BlitField.waitendvbloop - $14ef = !0 - $153d = !1 - $158b = !2 - $15d9 = !3 - $1627 = !4 - $1675 = !5 - $16c3 = !6 - $1714 = BigBlitField - $18d7 = BigBlitField.waitendvbloop - $18dc = !7 - $192a = !8 - $1978 = !9 - $19c6 = !10 - $1a14 = !11 - $1a62 = !12 - $1ab0 = !13 - SECTION: $1b01-$211c ($061c bytes) ["Domain Specific Functions"] - $1b01 = SetPal - $1b0e = SetPal.darker - $1b14 = SetPal.lighter - $1b1a = ApplyTells - $1b1a = SetPal.setpal - $1b58 = ApplyTells.myco - $1b5d = ApplyTells.dropmode - $1b81 = ApplyNext - $1b89 = ApplyNext.bone - $1ba8 = ApplyNext.nobone - $1bc9 = ApplyNext.pos - $1bd9 = ApplyNext.regular - $1bdf = ApplyNext.postoffsets - $1be2 = ApplyNext.getoffn - $1bed = ApplyNext.skipoffn - $1c89 = ApplyNext.done - $1c8c = ApplyHold - $1c94 = ApplyHold.bone - $1cb3 = ApplyHold.nobone - $1ccf = ApplyHold.hide - $1ce1 = ApplyHold.show - $1cf1 = ApplyHold.x - $1d01 = ApplyHold.regular - $1d07 = ApplyHold.postoffsets - $1d0a = ApplyHold.getoffh - $1d15 = ApplyHold.skipoffh - $1d4f = ApplyTime - $1da0 = ApplyTime.loop0 - $1dcf = ApplyTime.loop1 - $1e24 = ApplyNumbers8 - $1e86 = ApplyNumbers8.one - $1e90 = ApplyNumbers8.two - $1e9a = ApplyNumbers8.three - $1ea4 = ApplyNumbers8.four - $1eae = ApplyNumbers8.five - $1eb8 = ApplyNumbers8.six - $1ec2 = ApplyNumbers8.seven - $1ecc = ApplyNumbers8.eight - $1ed5 = ApplyNumbers4 - $1f03 = ApplyNumbers4.one - $1f0d = ApplyNumbers4.two - $1f17 = ApplyNumbers4.three - $1f21 = ApplyNumbers4.four - $1f2a = SetNumberSpritePositions - $2041 = GradeRendering - $2074 = GradeRendering.effect - $2084 = GradeRendering.noeffect - $208c = GradeRendering.drawgrade - $2093 = GradeRendering.regulargrade - $209b = GradeRendering.sgrade - $20b1 = GradeRendering.hisgrade - $20c7 = GradeRendering.mgrade - $20dd = GradeRendering.lettergrade - $20fa = GradeRendering.mk - $2100 = GradeRendering.mv - $2106 = GradeRendering.mo - $210c = GradeRendering.mm - $2112 = GradeRendering.gmgrade - SECTION: $211d-$263b ($051f bytes) ["SRAM Functions"] - $211d = RestoreSRAM - $214c = TrustedLoad - $215d = !0 - $216e = !1 - $217f = !2 - $2190 = !3 - $21a1 = !4 - $21b2 = !5 - $21c1 = !6 - $21d2 = !7 - $2200 = TrustedLoad.jumps - $2218 = TrustedLoad.dmgt - $221e = TrustedLoad.tgm1 - $2224 = TrustedLoad.tgm3 - $222a = TrustedLoad.deat - $2230 = TrustedLoad.shir - $2236 = TrustedLoad.chil - $223c = TrustedLoad.myco - $2242 = TrustedLoad.search - $2254 = TrustedLoad.notfound - $225b = TrustedLoad.fallback - $2276 = InitializeSRAM - $23d7 = ResetScores - $23e5 = ResetScores.jumps - $23fa = ResetScores.dmgt - $2406 = ResetScores.tgm1 - $2412 = ResetScores.tgm3 - $241e = ResetScores.deat - $242a = ResetScores.shir - $2436 = ResetScores.chil - $2442 = ResetScores.myco - $244e = NextProfile - $2457 = NextProfile.update - $245a = ChangeProfile - $245a = ChangeProfile.backup - $2488 = ChangeProfile.first - $2496 = ChangeProfile.second - $24a4 = ChangeProfile.third - $24b2 = ChangeProfile.fourth - $24c0 = ChangeProfile.fifth - $24ce = ChangeProfile.sixth - $24dc = ChangeProfile.seventh - $24ea = ChangeProfile.eighth - $24f8 = ChangeProfile.ninth - $2506 = ChangeProfile.tenth - $2514 = ChangeProfile.restore - $2543 = ChangeProfile.lfirst - $2552 = ChangeProfile.lsecond - $2561 = ChangeProfile.lthird - $2570 = ChangeProfile.lfourth - $257f = ChangeProfile.lfifth - $258e = ChangeProfile.lsixth - $259d = ChangeProfile.lseventh - $25ac = ChangeProfile.leighth - $25bb = ChangeProfile.lninth - $25ca = ChangeProfile.ltenth - $25d9 = ResetProfile - SECTION: $263c-$2a97 ($045c bytes) ["Level Functions"] - $263c = LevelInit - $26ac = SpecialLevelInit - $26ba = SpecialLevelInit.jumps - $26cf = SpecialLevelInit.dmgt - $26d4 = SpecialLevelInit.tgm1 - $26d9 = SpecialLevelInit.tgm3 - $26de = SpecialLevelInit.deat - $26e3 = SpecialLevelInit.shir - $26e8 = SpecialLevelInit.chil - $26ed = SpecialLevelInit.myco - $26f2 = SpecialLevelInit.loaddata - $2727 = LevelUp - $2751 = LevelUp.doit - $2790 = LevelUp.checknlevel - $27c4 = !0 - $27dc = !1 - $27e5 = LevelUp.checkcool - $2806 = LevelUp.checkregret - $2823 = LevelUp.resetsectiontimer - $2846 = LevelUp.regretavailable - $284a = LevelUp.bellmaybe - $2866 = LevelUp.leveljinglemaybe - $2876 = AdjustSpeedCurve - $287c = AdjustSpeedCurve.docheck - $287c = AdjustSpeedCurve.checkthousands - $288b = AdjustSpeedCurve.checkhundreds - $2898 = AdjustSpeedCurve.checktens - $28a7 = AdjustSpeedCurve.checkones - $28b2 = AdjustSpeedCurveForced - $28ed = AdjustSpeedCurveForced.continue - $28f2 = BuildTrueCLevel - $291a = BuildTrueCLevel.thousands - $292f = CheckSpecialLevelConditions - $2960 = CheckSpecialLevelConditions.override - $297b = CheckSpecialLevelConditions.nooverride - $2981 = CheckSpecialLevelConditions.speciallock - $29a5 = CheckSpecialLevelConditions.bones - $29ba = CheckSpecialLevelConditions.enterthebonezone - $29bf = CheckSpecialLevelConditions.invis - $29d4 = CheckSpecialLevelConditions.vanishoxyaction - $29d9 = CheckSpecialLevelConditions.killscreen - $29ea = CheckSpecialLevelConditions.rip - $2a1a = CheckSpecialLevelConditions.staffroll - $2a28 = CheckSpecialLevelConditions.justkill - $2a3c = TriggerKillScreen - $2a5e = GetSection - $2a6c = GetSectionBCD - $2a75 = GetAdjustedSection - $2a83 = GetAdjustedSectionBCD - $2a8c = SkipSection - SECTION: $2a98-$2e05 ($036e bytes) ["SFX Functions"] - $2a98 = SFXInit - $2ac6 = SFXPopQueue - $2adb = SFXPushQueue - $2aec = SFXProcessQueue - $2afd = !0 - $2b18 = !1 - $2b1a = SFXTriggerNoise - $2b27 = !2 - $2b3b = !3 - $2b47 = SFXEnqueue - $2b60 = SFXEnqueue.findsfx - $2b7f = !4 - $2b8f = !5 - $2b9f = !6 - $2baf = !7 - $2bbf = !8 - $2bcf = !9 - $2bdf = !10 - $2bef = !11 - $2bff = !12 - $2c0f = !13 - $2c1f = !14 - $2c2f = !15 - $2c3f = !16 - $2c4f = !17 - $2c5f = !18 - $2c6e = !19 - $2c7d = !20 - $2c8c = !21 - $2c9b = !22 - $2caa = !23 - $2cb9 = !24 - $2cc6 = SFXKill - $2cfc = SFXPlayNoise - $2d07 = SFXPlayNoise.noisereg - $2d14 = !25 - $2d1e = SFXPlayNoise.savenoiseplayhead - $2d27 = SFXPlay - $2d2c = SFXPlay.play - $2d36 = SFXPlay.getRegister - $2d37 = SFXPlay.checkEndOfSong - $2d49 = SFXPlay.checkEndOfSample - $2d4d = SFXPlay.checkChangeBank - $2d57 = SFXPlay.checkChangePlayHead - $2d6a = SFXPlay.applyRegister - $2d6f = SFXPlay.savePlayhead - $2d78 = SFXGoRoll - $2db5 = SFXEndOfGame - SECTION: $2e06-$3035 ($0230 bytes) ["RNG Functions"] - $2e06 = HarvestEntropy - $2e0c = HarvestEntropy.loop - $2e2d = RNGInit - $2e63 = !0 - $2e93 = RNGInit.complexinit - $2eaa = !1 - $2ec5 = ShiftHistory - $2ee2 = GetNextHellPiece - $2ee7 = GetNextTGM1Piece - $2eea = !2 - $2f02 = !3 - $2f04 = GetNextTGM2Piece - $2f07 = !4 - $2f1f = !5 - $2f21 = GetNextNesPiece - $2f2f = GetNextTGM3Piece - $2f32 = !6 - $2f55 = !7 - $2f58 = !8 - $2f68 = !9 - $2f72 = !10 - $2f80 = !11 - $2f8e = !12 - $2f9a = !13 - $2fa6 = !14 - $2fb2 = !15 - $2fbe = !16 - $2fca = !17 - $2fd6 = !18 - $2fe5 = GetNextPiece - $2ff3 = GetNextPiece.nextpiecejumps - $3002 = Next35Piece - $3002 = !19 - $300c = Next7Piece - $300c = !20 - $3016 = NextByte - SECTION: $3036-$31fa ($01c5 bytes) ["Hi Score Functions"] - $3036 = CheckAndAddHiscore - $3040 = CheckAndAddHiscore.checkloop - $3045 = CheckAndAddHiscore.checkgrade - $304e = CheckAndAddHiscore.oldgraded - $305d = CheckAndAddHiscore.oldungraded - $3064 = CheckAndAddHiscore.checklevel - $3089 = CheckAndAddHiscore.checkscore - $30cc = CheckAndAddHiscore.notbetter - $30d9 = CheckAndAddHiscore.better - $30db = InsertHiScore - $30db = InsertHiScore.copylower - $30ec = InsertHiScore.copyupper - $30f8 = !0 - $310c = InsertHiScore.findrow - $3118 = !1 - $311c = InsertHiScore.insert - $3175 = InsertHiScore.persist - $3186 = GetHiScoreEntry - $319a = !2 - $319e = GetHiScoreEntry.store - $31a7 = InitTargetHSTable - $31b2 = InitTargetHSTable.jumps - $31c7 = InitTargetHSTable.dmgt - $31cc = InitTargetHSTable.tgm1 - $31d1 = InitTargetHSTable.tgm3 - $31d6 = InitTargetHSTable.deat - $31db = InitTargetHSTable.shir - $31e0 = InitTargetHSTable.chil - $31e5 = InitTargetHSTable.myco - $31e8 = InitTargetHSTable.store - SECTION: $31fb-$3344 ($014a bytes) ["Progress Data"] - $31fb = sProgressData - SECTION: $3345-$348b ($0147 bytes) ["Time Functions"] - $3345 = TimeInit - $336e = StartCountdown - $337c = ResetGameTime - $3390 = CheckTorikan - $33a6 = CheckTorikan.failure - $33a8 = CheckTorikan.success - $33ab = HandleTimers - $33d1 = HandleTimers.reduce - $33de = HandleTimers.clock - $33f8 = HandleTimers.go - $341c = CheckCOOL_REGRET - $3433 = CheckCOOL_REGRET.failure - $3435 = CheckCOOL_REGRET.success - $3438 = HandleSectionTimers - $3454 = HandleSectionTimers.continue - $3468 = HandleSectionTimers.sectiongo - SECTION: $348c-$35cb ($0140 bytes) ["Hi Score Data"] - $348c = sHiscoreDefaultData - SECTION: $35cc-$36f5 ($012a bytes) ["Input Functions"] - $35cc = InputInit - $35de = GetInput - $35de = GetInput.btns - $35eb = GetInput.readA - $35ef = GetInput.setA - $35fa = GetInput.clearA - $35fd = GetInput.readB - $3601 = GetInput.setB - $360c = GetInput.clearB - $360f = GetInput.readSelect - $3613 = GetInput.setSelect - $361e = GetInput.clearSelect - $3621 = GetInput.readStart - $3625 = GetInput.setStart - $3630 = GetInput.clearStart - $3633 = GetInput.dpad - $3640 = GetInput.readUp - $3644 = GetInput.setUp - $364f = GetInput.clearUp - $3652 = GetInput.readDown - $3656 = GetInput.setDown - $3661 = GetInput.clearDown - $3664 = GetInput.readLeft - $3668 = GetInput.setLeft - $3673 = GetInput.clearLeft - $3676 = GetInput.readRight - $367a = GetInput.setRight - $3685 = GetInput.clearRight - $3688 = GetInput.priorities - $3695 = GetInput.jumps - $36a4 = GetInput.dlru - $36b4 = GetInput.ulrd - $36c4 = GetInput.lrud - $36cf = GetInput.udlr - $36da = GetInput.zeroud - $36e0 = GetInput.zerolr - $36e6 = GetInput.zerolrd - $36ee = GetInput.zerolru - SECTION: $36f6-$37d5 ($00e0 bytes) ["Score Functions"] - $36f6 = ScoreInit - $371e = IncreaseScore - $3756 = IncreaseScore.doConvert - $3758 = !0 - $376e = IncreaseScore.carry - $3770 = IncreaseScore.postConvert - $377d = !1 - $3784 = IncreaseScore.preAddDigit - $37ac = IncreaseScore.addDigit - $37c2 = IncreaseScore.nextDigit - SECTION: $37d6-$38a0 ($00cb bytes) ["Title Function Trampolines"] - $37d6 = SwitchToTitle - $37df = TitleEventLoopHandler - $37e9 = TitleVBlankHandler - $37f3 = PersistLevel - $3801 = DrawSpeedMain - $3851 = DrawSpeedSettings - SECTION: $38a1-$3951 ($00b1 bytes) ["Progress Functions"] - $38a1 = SetProgress - $38ab = SetProgress.loop - $38af = SetProgress.correct - $38d6 = SetProgress.wvr_u1 - $38e2 = SetProgress.wvr_u2 - $38f0 = SetProgress.wvr_u3 - $38fc = SetProgress.wvr_u4 - $390a = SetProgress.wvr_u5 - $3916 = SetProgress.wvr_u6 - $3924 = SetProgress.wvr_u7 - $3930 = SetProgress.wvr_u8 - $393e = SetProgress.wvr_u9 - $394a = SetProgress.wvr_u10 - SECTION: $3952-$39f2 ($00a1 bytes) ["Code Entry Point"] - $3952 = Main - $397b = Main.notgbc - $3987 = Main.wvr_u1 - $39b4 = EventLoop - $39cd = EventLoop.eventloopjumps - $39d6 = EventLoopPostHandler - $39d8 = EventLoopPostHandler.wvb_u2 - $39ea = EventLoopPostHandler.vblankjumps - SECTION: $39f3-$3a28 ($0036 bytes) ["Grading Functions Unbanked"] - $39f3 = GradeInit - $39fc = UpdateGrade - $3a05 = DecayGradeProcess - $3a0e = DecayGradeDelay - $3a17 = TGM3REGRETHandler - $3a20 = TGM3COOLHandler - SECTION: $3a29-$3a56 ($002e bytes) ["Memory Functions"] - $3a29 = UnsafeMemCopy - $3a32 = SafeMemCopy.wvr_u1 - $3a32 = SafeMemCopy - $3a41 = UnsafeMemSet - $3a49 = SafeMemSet - $3a49 = SafeMemSet.wvr_u2 - SECTION: $3a57-$3a7c ($0026 bytes) ["Gameplay Function Trampolines"] - $3a57 = SwitchToGameplay - $3a60 = SwitchToGameplayBig - $3a69 = GamePlayEventLoopHandler - $3a73 = GamePlayBigEventLoopHandler - SECTION: $3a7d-$3aa1 ($0025 bytes) ["Interrupt Initialization Functions"] - $3a7d = EnableScreenSquish - $3a97 = DisableScreenSquish - SECTION: $3aa2-$3ac3 ($0022 bytes) ["OAM Functions"] - $3aa2 = CopyOAMHandler - $3aae = ClearOAM - SECTION: $3ac4-$3ad4 ($0011 bytes) ["Intro Effect Trampoline"] - $3ac4 = DoIntroEffect - SECTION: $3ad5-$3ae3 ($000f bytes) ["Banking Functions"] - $3ad5 = BankingInit - SECTION: $3ae4-$3aed ($000a bytes) ["OAM DMA Code"] - $3ae4 = OAMDMA - $3aee = OAMDMAEnd - EMPTY: $3aee-$3fff ($0512 bytes) - TOTAL EMPTY: $0521 bytes + $12ef = GBCBigGameplayProcess.wvr_u7 + $12fc = GBCBigGameplayProcess.white + $1303 = GBCBigGameplayProcess.wvr_u8 + $1310 = ToVRAM + $1310 = GBCBlitField + SECTION: $1342-$1b1b ($07da bytes) ["Field Function Unbanked"] + $1342 = BlitField + $1505 = BlitField.waitendvbloop + $150a = !0 + $1558 = !1 + $15a6 = !2 + $15f4 = !3 + $1642 = !4 + $1690 = !5 + $16de = !6 + $172f = BigBlitField + $18f2 = BigBlitField.waitendvbloop + $18f7 = !7 + $1945 = !8 + $1993 = !9 + $19e1 = !10 + $1a2f = !11 + $1a7d = !12 + $1acb = !13 + SECTION: $1b1c-$2137 ($061c bytes) ["Domain Specific Functions"] + $1b1c = SetPal + $1b29 = SetPal.darker + $1b2f = SetPal.lighter + $1b35 = ApplyTells + $1b35 = SetPal.setpal + $1b73 = ApplyTells.myco + $1b78 = ApplyTells.dropmode + $1b9c = ApplyNext + $1ba4 = ApplyNext.bone + $1bc3 = ApplyNext.nobone + $1be4 = ApplyNext.pos + $1bf4 = ApplyNext.regular + $1bfa = ApplyNext.postoffsets + $1bfd = ApplyNext.getoffn + $1c08 = ApplyNext.skipoffn + $1ca4 = ApplyNext.done + $1ca7 = ApplyHold + $1caf = ApplyHold.bone + $1cce = ApplyHold.nobone + $1cea = ApplyHold.hide + $1cfc = ApplyHold.show + $1d0c = ApplyHold.x + $1d1c = ApplyHold.regular + $1d22 = ApplyHold.postoffsets + $1d25 = ApplyHold.getoffh + $1d30 = ApplyHold.skipoffh + $1d6a = ApplyTime + $1dbb = ApplyTime.loop0 + $1dea = ApplyTime.loop1 + $1e3f = ApplyNumbers8 + $1ea1 = ApplyNumbers8.one + $1eab = ApplyNumbers8.two + $1eb5 = ApplyNumbers8.three + $1ebf = ApplyNumbers8.four + $1ec9 = ApplyNumbers8.five + $1ed3 = ApplyNumbers8.six + $1edd = ApplyNumbers8.seven + $1ee7 = ApplyNumbers8.eight + $1ef0 = ApplyNumbers4 + $1f1e = ApplyNumbers4.one + $1f28 = ApplyNumbers4.two + $1f32 = ApplyNumbers4.three + $1f3c = ApplyNumbers4.four + $1f45 = SetNumberSpritePositions + $205c = GradeRendering + $208f = GradeRendering.effect + $209f = GradeRendering.noeffect + $20a7 = GradeRendering.drawgrade + $20ae = GradeRendering.regulargrade + $20b6 = GradeRendering.sgrade + $20cc = GradeRendering.hisgrade + $20e2 = GradeRendering.mgrade + $20f8 = GradeRendering.lettergrade + $2115 = GradeRendering.mk + $211b = GradeRendering.mv + $2121 = GradeRendering.mo + $2127 = GradeRendering.mm + $212d = GradeRendering.gmgrade + SECTION: $2138-$2656 ($051f bytes) ["SRAM Functions"] + $2138 = RestoreSRAM + $2167 = TrustedLoad + $2178 = !0 + $2189 = !1 + $219a = !2 + $21ab = !3 + $21bc = !4 + $21cd = !5 + $21dc = !6 + $21ed = !7 + $221b = TrustedLoad.jumps + $2233 = TrustedLoad.dmgt + $2239 = TrustedLoad.tgm1 + $223f = TrustedLoad.tgm3 + $2245 = TrustedLoad.deat + $224b = TrustedLoad.shir + $2251 = TrustedLoad.chil + $2257 = TrustedLoad.myco + $225d = TrustedLoad.search + $226f = TrustedLoad.notfound + $2276 = TrustedLoad.fallback + $2291 = InitializeSRAM + $23f2 = ResetScores + $2400 = ResetScores.jumps + $2415 = ResetScores.dmgt + $2421 = ResetScores.tgm1 + $242d = ResetScores.tgm3 + $2439 = ResetScores.deat + $2445 = ResetScores.shir + $2451 = ResetScores.chil + $245d = ResetScores.myco + $2469 = NextProfile + $2472 = NextProfile.update + $2475 = ChangeProfile + $2475 = ChangeProfile.backup + $24a3 = ChangeProfile.first + $24b1 = ChangeProfile.second + $24bf = ChangeProfile.third + $24cd = ChangeProfile.fourth + $24db = ChangeProfile.fifth + $24e9 = ChangeProfile.sixth + $24f7 = ChangeProfile.seventh + $2505 = ChangeProfile.eighth + $2513 = ChangeProfile.ninth + $2521 = ChangeProfile.tenth + $252f = ChangeProfile.restore + $255e = ChangeProfile.lfirst + $256d = ChangeProfile.lsecond + $257c = ChangeProfile.lthird + $258b = ChangeProfile.lfourth + $259a = ChangeProfile.lfifth + $25a9 = ChangeProfile.lsixth + $25b8 = ChangeProfile.lseventh + $25c7 = ChangeProfile.leighth + $25d6 = ChangeProfile.lninth + $25e5 = ChangeProfile.ltenth + $25f4 = ResetProfile + SECTION: $2657-$2ab2 ($045c bytes) ["Level Functions"] + $2657 = LevelInit + $26c7 = SpecialLevelInit + $26d5 = SpecialLevelInit.jumps + $26ea = SpecialLevelInit.dmgt + $26ef = SpecialLevelInit.tgm1 + $26f4 = SpecialLevelInit.tgm3 + $26f9 = SpecialLevelInit.deat + $26fe = SpecialLevelInit.shir + $2703 = SpecialLevelInit.chil + $2708 = SpecialLevelInit.myco + $270d = SpecialLevelInit.loaddata + $2742 = LevelUp + $276c = LevelUp.doit + $27ab = LevelUp.checknlevel + $27df = !0 + $27f7 = !1 + $2800 = LevelUp.checkcool + $2821 = LevelUp.checkregret + $283e = LevelUp.resetsectiontimer + $2861 = LevelUp.regretavailable + $2865 = LevelUp.bellmaybe + $2881 = LevelUp.leveljinglemaybe + $2891 = AdjustSpeedCurve + $2897 = AdjustSpeedCurve.docheck + $2897 = AdjustSpeedCurve.checkthousands + $28a6 = AdjustSpeedCurve.checkhundreds + $28b3 = AdjustSpeedCurve.checktens + $28c2 = AdjustSpeedCurve.checkones + $28cd = AdjustSpeedCurveForced + $2908 = AdjustSpeedCurveForced.continue + $290d = BuildTrueCLevel + $2935 = BuildTrueCLevel.thousands + $294a = CheckSpecialLevelConditions + $297b = CheckSpecialLevelConditions.override + $2996 = CheckSpecialLevelConditions.nooverride + $299c = CheckSpecialLevelConditions.speciallock + $29c0 = CheckSpecialLevelConditions.bones + $29d5 = CheckSpecialLevelConditions.enterthebonezone + $29da = CheckSpecialLevelConditions.invis + $29ef = CheckSpecialLevelConditions.vanishoxyaction + $29f4 = CheckSpecialLevelConditions.killscreen + $2a05 = CheckSpecialLevelConditions.rip + $2a35 = CheckSpecialLevelConditions.staffroll + $2a43 = CheckSpecialLevelConditions.justkill + $2a57 = TriggerKillScreen + $2a79 = GetSection + $2a87 = GetSectionBCD + $2a90 = GetAdjustedSection + $2a9e = GetAdjustedSectionBCD + $2aa7 = SkipSection + SECTION: $2ab3-$2e20 ($036e bytes) ["SFX Functions"] + $2ab3 = SFXInit + $2ae1 = SFXPopQueue + $2af6 = SFXPushQueue + $2b07 = SFXProcessQueue + $2b18 = !0 + $2b33 = !1 + $2b35 = SFXTriggerNoise + $2b42 = !2 + $2b56 = !3 + $2b62 = SFXEnqueue + $2b7b = SFXEnqueue.findsfx + $2b9a = !4 + $2baa = !5 + $2bba = !6 + $2bca = !7 + $2bda = !8 + $2bea = !9 + $2bfa = !10 + $2c0a = !11 + $2c1a = !12 + $2c2a = !13 + $2c3a = !14 + $2c4a = !15 + $2c5a = !16 + $2c6a = !17 + $2c7a = !18 + $2c89 = !19 + $2c98 = !20 + $2ca7 = !21 + $2cb6 = !22 + $2cc5 = !23 + $2cd4 = !24 + $2ce1 = SFXKill + $2d17 = SFXPlayNoise + $2d22 = SFXPlayNoise.noisereg + $2d2f = !25 + $2d39 = SFXPlayNoise.savenoiseplayhead + $2d42 = SFXPlay + $2d47 = SFXPlay.play + $2d51 = SFXPlay.getRegister + $2d52 = SFXPlay.checkEndOfSong + $2d64 = SFXPlay.checkEndOfSample + $2d68 = SFXPlay.checkChangeBank + $2d72 = SFXPlay.checkChangePlayHead + $2d85 = SFXPlay.applyRegister + $2d8a = SFXPlay.savePlayhead + $2d93 = SFXGoRoll + $2dd0 = SFXEndOfGame + SECTION: $2e21-$3050 ($0230 bytes) ["RNG Functions"] + $2e21 = HarvestEntropy + $2e27 = HarvestEntropy.loop + $2e48 = RNGInit + $2e7e = !0 + $2eae = RNGInit.complexinit + $2ec5 = !1 + $2ee0 = ShiftHistory + $2efd = GetNextHellPiece + $2f02 = GetNextTGM1Piece + $2f05 = !2 + $2f1d = !3 + $2f1f = GetNextTGM2Piece + $2f22 = !4 + $2f3a = !5 + $2f3c = GetNextNesPiece + $2f4a = GetNextTGM3Piece + $2f4d = !6 + $2f70 = !7 + $2f73 = !8 + $2f83 = !9 + $2f8d = !10 + $2f9b = !11 + $2fa9 = !12 + $2fb5 = !13 + $2fc1 = !14 + $2fcd = !15 + $2fd9 = !16 + $2fe5 = !17 + $2ff1 = !18 + $3000 = GetNextPiece + $300e = GetNextPiece.nextpiecejumps + $301d = Next35Piece + $301d = !19 + $3027 = Next7Piece + $3027 = !20 + $3031 = NextByte + SECTION: $3051-$3215 ($01c5 bytes) ["Hi Score Functions"] + $3051 = CheckAndAddHiscore + $305b = CheckAndAddHiscore.checkloop + $3060 = CheckAndAddHiscore.checkgrade + $3069 = CheckAndAddHiscore.oldgraded + $3078 = CheckAndAddHiscore.oldungraded + $307f = CheckAndAddHiscore.checklevel + $30a4 = CheckAndAddHiscore.checkscore + $30e7 = CheckAndAddHiscore.notbetter + $30f4 = CheckAndAddHiscore.better + $30f6 = InsertHiScore + $30f6 = InsertHiScore.copylower + $3107 = InsertHiScore.copyupper + $3113 = !0 + $3127 = InsertHiScore.findrow + $3133 = !1 + $3137 = InsertHiScore.insert + $3190 = InsertHiScore.persist + $31a1 = GetHiScoreEntry + $31b5 = !2 + $31b9 = GetHiScoreEntry.store + $31c2 = InitTargetHSTable + $31cd = InitTargetHSTable.jumps + $31e2 = InitTargetHSTable.dmgt + $31e7 = InitTargetHSTable.tgm1 + $31ec = InitTargetHSTable.tgm3 + $31f1 = InitTargetHSTable.deat + $31f6 = InitTargetHSTable.shir + $31fb = InitTargetHSTable.chil + $3200 = InitTargetHSTable.myco + $3203 = InitTargetHSTable.store + SECTION: $3216-$335f ($014a bytes) ["Progress Data"] + $3216 = sProgressData + SECTION: $3360-$34a6 ($0147 bytes) ["Time Functions"] + $3360 = TimeInit + $3389 = StartCountdown + $3397 = ResetGameTime + $33ab = CheckTorikan + $33c1 = CheckTorikan.failure + $33c3 = CheckTorikan.success + $33c6 = HandleTimers + $33ec = HandleTimers.reduce + $33f9 = HandleTimers.clock + $3413 = HandleTimers.go + $3437 = CheckCOOL_REGRET + $344e = CheckCOOL_REGRET.failure + $3450 = CheckCOOL_REGRET.success + $3453 = HandleSectionTimers + $346f = HandleSectionTimers.continue + $3483 = HandleSectionTimers.sectiongo + SECTION: $34a7-$35e6 ($0140 bytes) ["Hi Score Data"] + $34a7 = sHiscoreDefaultData + SECTION: $35e7-$3710 ($012a bytes) ["Input Functions"] + $35e7 = InputInit + $35f9 = GetInput + $35f9 = GetInput.btns + $3606 = GetInput.readA + $360a = GetInput.setA + $3615 = GetInput.clearA + $3618 = GetInput.readB + $361c = GetInput.setB + $3627 = GetInput.clearB + $362a = GetInput.readSelect + $362e = GetInput.setSelect + $3639 = GetInput.clearSelect + $363c = GetInput.readStart + $3640 = GetInput.setStart + $364b = GetInput.clearStart + $364e = GetInput.dpad + $365b = GetInput.readUp + $365f = GetInput.setUp + $366a = GetInput.clearUp + $366d = GetInput.readDown + $3671 = GetInput.setDown + $367c = GetInput.clearDown + $367f = GetInput.readLeft + $3683 = GetInput.setLeft + $368e = GetInput.clearLeft + $3691 = GetInput.readRight + $3695 = GetInput.setRight + $36a0 = GetInput.clearRight + $36a3 = GetInput.priorities + $36b0 = GetInput.jumps + $36bf = GetInput.dlru + $36cf = GetInput.ulrd + $36df = GetInput.lrud + $36ea = GetInput.udlr + $36f5 = GetInput.zeroud + $36fb = GetInput.zerolr + $3701 = GetInput.zerolrd + $3709 = GetInput.zerolru + SECTION: $3711-$37f0 ($00e0 bytes) ["Score Functions"] + $3711 = ScoreInit + $3739 = IncreaseScore + $3771 = IncreaseScore.doConvert + $3773 = !0 + $3789 = IncreaseScore.carry + $378b = IncreaseScore.postConvert + $3798 = !1 + $379f = IncreaseScore.preAddDigit + $37c7 = IncreaseScore.addDigit + $37dd = IncreaseScore.nextDigit + SECTION: $37f1-$38bb ($00cb bytes) ["Title Function Trampolines"] + $37f1 = SwitchToTitle + $37fa = TitleEventLoopHandler + $3804 = TitleVBlankHandler + $380e = PersistLevel + $381c = DrawSpeedMain + $386c = DrawSpeedSettings + SECTION: $38bc-$396c ($00b1 bytes) ["Progress Functions"] + $38bc = SetProgress + $38c6 = SetProgress.loop + $38ca = SetProgress.correct + $38f1 = SetProgress.wvr_u1 + $38fd = SetProgress.wvr_u2 + $390b = SetProgress.wvr_u3 + $3917 = SetProgress.wvr_u4 + $3925 = SetProgress.wvr_u5 + $3931 = SetProgress.wvr_u6 + $393f = SetProgress.wvr_u7 + $394b = SetProgress.wvr_u8 + $3959 = SetProgress.wvr_u9 + $3965 = SetProgress.wvr_u10 + SECTION: $396d-$3a0d ($00a1 bytes) ["Code Entry Point"] + $396d = Main + $3996 = Main.notgbc + $39a2 = Main.wvr_u1 + $39cf = EventLoop + $39e8 = EventLoop.eventloopjumps + $39f1 = EventLoopPostHandler + $39f3 = EventLoopPostHandler.wvb_u2 + $3a05 = EventLoopPostHandler.vblankjumps + SECTION: $3a0e-$3a43 ($0036 bytes) ["Grading Functions Unbanked"] + $3a0e = GradeInit + $3a17 = UpdateGrade + $3a20 = DecayGradeProcess + $3a29 = DecayGradeDelay + $3a32 = TGM3REGRETHandler + $3a3b = TGM3COOLHandler + SECTION: $3a44-$3a71 ($002e bytes) ["Memory Functions"] + $3a44 = UnsafeMemCopy + $3a4d = SafeMemCopy.wvr_u1 + $3a4d = SafeMemCopy + $3a5c = UnsafeMemSet + $3a64 = SafeMemSet + $3a64 = SafeMemSet.wvr_u2 + SECTION: $3a72-$3a97 ($0026 bytes) ["Gameplay Function Trampolines"] + $3a72 = SwitchToGameplay + $3a7b = SwitchToGameplayBig + $3a84 = GamePlayEventLoopHandler + $3a8e = GamePlayBigEventLoopHandler + SECTION: $3a98-$3abc ($0025 bytes) ["Interrupt Initialization Functions"] + $3a98 = EnableScreenSquish + $3ab2 = DisableScreenSquish + SECTION: $3abd-$3ade ($0022 bytes) ["OAM Functions"] + $3abd = CopyOAMHandler + $3ac9 = ClearOAM + SECTION: $3adf-$3aef ($0011 bytes) ["Intro Effect Trampoline"] + $3adf = DoIntroEffect + SECTION: $3af0-$3afe ($000f bytes) ["Banking Functions"] + $3af0 = BankingInit + SECTION: $3aff-$3b08 ($000a bytes) ["OAM DMA Code"] + $3aff = OAMDMA + $3b09 = OAMDMAEnd + EMPTY: $3b09-$3fff ($04f7 bytes) + TOTAL EMPTY: $0506 bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] @@ -1192,162 +1194,162 @@ ROMX bank #3: $68dd = sTitleScreenRecordsMap $68dd = sTitleScreenProfileMapEnd $6b7d = sTitleScreenRecordsMapEnd - SECTION: $6b7d-$767c ($0b00 bytes) ["Intro Effects Banked"] + SECTION: $6b7d-$7686 ($0b0a bytes) ["Intro Effects Banked"] $6b7d = DoDMGEffect $6b7f = DoDMGEffect.loop0 - $6b8f = DoDMGEffect.wvb_u1 - $6b9b = DoDMGEffect.wvbe_u2 - $6ba5 = DoDMGEffect.loop1 - $6bb5 = DoDMGEffect.wvb_u3 - $6bc2 = DoDMGEffect.wvbe_u4 - $6bcc = DoDMGEffect.wvb_u5 - $6bd7 = DoDMGEffect.loop2 - $6be7 = DoDMGEffect.wvb_u6 - $6bee = DoDMGEffect.wvbe_u7 - $6bf8 = DoDMGEffect.wvb_u8 - $6c03 = DoDMGEffect.loop3 - $6c13 = DoDMGEffect.wvb_u9 - $6c1a = DoDMGEffect.wvbe_u10 - $6c24 = DoDMGEffect.wvb_u11 - $6c2f = DoDMGEffect.loop4 - $6c3f = DoDMGEffect.wvb_u12 - $6c46 = DoDMGEffect.wvbe_u13 - $6c4f = DoGBCEffect - $6c51 = DoGBCEffect.wvb_u14 - $6c80 = DoGBCEffect.wvbe_u15 - $6c87 = DoGBCEffect.wvb_u16 - $6c8e = DoGBCEffect.wvbe_u17 - $6ca3 = DoGBCEffect.wvb_u18 - $6cd2 = DoGBCEffect.wvbe_u19 - $6cd9 = DoGBCEffect.wvb_u20 - $6ce0 = DoGBCEffect.wvbe_u21 - $6cf5 = DoGBCEffect.wvb_u22 - $6d24 = DoGBCEffect.wvbe_u23 - $6d2b = DoGBCEffect.wvb_u24 - $6d32 = DoGBCEffect.wvbe_u25 - $6d47 = DoGBCEffect.wvb_u26 - $6d76 = DoGBCEffect.wvbe_u27 - $6d7d = DoGBCEffect.wvb_u28 - $6d84 = DoGBCEffect.wvbe_u29 - $6d99 = DoGBCEffect.wvb_u30 - $6dc8 = DoGBCEffect.wvbe_u31 - $6dcf = DoGBCEffect.wvb_u32 - $6dd6 = DoGBCEffect.wvbe_u33 - $6deb = DoGBCEffect.wvb_u34 - $6e1a = DoGBCEffect.wvbe_u35 - $6e21 = DoGBCEffect.wvb_u36 - $6e28 = DoGBCEffect.wvbe_u37 - $6e3d = DoGBCEffect.wvb_u38 - $6e6c = DoGBCEffect.wvbe_u39 - $6e73 = DoGBCEffect.wvb_u40 - $6e7a = DoGBCEffect.wvbe_u41 - $6e8f = DoGBCEffect.wvb_u42 - $6ebe = DoGBCEffect.wvbe_u43 - $6ec5 = DoGBCEffect.wvb_u44 - $6ecc = DoGBCEffect.wvbe_u45 - $6ee1 = DoGBCEffect.wvb_u46 - $6f10 = DoGBCEffect.wvbe_u47 - $6f17 = DoGBCEffect.wvb_u48 - $6f1e = DoGBCEffect.wvbe_u49 - $6f33 = DoGBCEffect.wvb_u50 - $6f62 = DoGBCEffect.wvbe_u51 - $6f69 = DoGBCEffect.wvb_u52 - $6f70 = DoGBCEffect.wvbe_u53 - $6f85 = DoGBCEffect.wvb_u54 - $6fb4 = DoGBCEffect.wvbe_u55 - $6fbb = DoGBCEffect.wvb_u56 - $6fc2 = DoGBCEffect.wvbe_u57 - $6fd7 = DoGBCEffect.wvb_u58 - $7006 = DoGBCEffect.wvbe_u59 - $700d = DoGBCEffect.wvb_u60 - $7014 = DoGBCEffect.wvbe_u61 - $7029 = DoGBCEffect.wvb_u62 - $7058 = DoGBCEffect.wvbe_u63 - $705f = DoGBCEffect.wvb_u64 - $7066 = DoGBCEffect.wvbe_u65 - $707b = DoGBCEffect.wvb_u66 - $70aa = DoGBCEffect.wvbe_u67 - $70b1 = DoGBCEffect.wvb_u68 - $70b8 = DoGBCEffect.wvbe_u69 - $70cd = DoGBCEffect.wvb_u70 - $70fc = DoGBCEffect.wvbe_u71 - $7103 = DoGBCEffect.wvb_u72 - $710a = DoGBCEffect.wvbe_u73 - $711f = DoGBCEffect.wvb_u74 - $714e = DoGBCEffect.wvbe_u75 - $7155 = DoGBCEffect.wvb_u76 - $715c = DoGBCEffect.wvbe_u77 - $7171 = DoGBCEffect.wvb_u78 - $71a0 = DoGBCEffect.wvbe_u79 - $71a7 = DoGBCEffect.wvb_u80 - $71ae = DoGBCEffect.wvbe_u81 - $71c3 = DoGBCEffect.wvb_u82 - $71f2 = DoGBCEffect.wvbe_u83 - $71f9 = DoGBCEffect.wvb_u84 - $7200 = DoGBCEffect.wvbe_u85 - $7215 = DoGBCEffect.wvb_u86 - $7244 = DoGBCEffect.wvbe_u87 - $724b = DoGBCEffect.wvb_u88 - $7252 = DoGBCEffect.wvbe_u89 - $7267 = DoGBCEffect.wvb_u90 - $7296 = DoGBCEffect.wvbe_u91 - $729d = DoGBCEffect.wvb_u92 - $72a4 = DoGBCEffect.wvbe_u93 - $72b9 = DoGBCEffect.wvb_u94 - $72e8 = DoGBCEffect.wvbe_u95 - $72ef = DoGBCEffect.wvb_u96 - $72f6 = DoGBCEffect.wvbe_u97 - $730b = DoGBCEffect.wvb_u98 - $733a = DoGBCEffect.wvbe_u99 - $7341 = DoGBCEffect.wvb_u100 - $7348 = DoGBCEffect.wvbe_u101 - $735d = DoGBCEffect.wvb_u102 - $738c = DoGBCEffect.wvbe_u103 - $7393 = DoGBCEffect.wvb_u104 - $739a = DoGBCEffect.wvbe_u105 - $73af = DoGBCEffect.wvb_u106 - $73de = DoGBCEffect.wvbe_u107 - $73e5 = DoGBCEffect.wvb_u108 - $73ec = DoGBCEffect.wvbe_u109 - $7401 = DoGBCEffect.wvb_u110 - $7430 = DoGBCEffect.wvbe_u111 - $7437 = DoGBCEffect.wvb_u112 - $743e = DoGBCEffect.wvbe_u113 - $7453 = DoGBCEffect.wvb_u114 - $7482 = DoGBCEffect.wvbe_u115 - $7489 = DoGBCEffect.wvb_u116 - $7490 = DoGBCEffect.wvbe_u117 - $74a5 = DoGBCEffect.wvb_u118 - $74d4 = DoGBCEffect.wvbe_u119 - $74db = DoGBCEffect.wvb_u120 - $74e2 = DoGBCEffect.wvbe_u121 - $74f7 = DoGBCEffect.wvb_u122 - $7526 = DoGBCEffect.wvbe_u123 - $752d = DoGBCEffect.wvb_u124 - $7534 = DoGBCEffect.wvbe_u125 - $7549 = DoGBCEffect.wvb_u126 - $7578 = DoGBCEffect.wvbe_u127 - $757f = DoGBCEffect.wvb_u128 - $7586 = DoGBCEffect.wvbe_u129 - $759b = DoGBCEffect.wvb_u130 - $75ca = DoGBCEffect.wvbe_u131 - $75d1 = DoGBCEffect.wvb_u132 - $75d8 = DoGBCEffect.wvbe_u133 - $75ed = DoGBCEffect.wvb_u134 - $761c = DoGBCEffect.wvbe_u135 - $7623 = DoGBCEffect.wvb_u136 - $762a = DoGBCEffect.wvbe_u137 - $763f = DoGBCEffect.wvb_u138 - $7646 = DoGBCEffect.wvbe_u139 - $764d = DoGBCEffect.wvb_u140 - $7654 = DoGBCEffect.wvbe_u141 - $765b = DoGBCEffect.wvb_u142 - $7662 = DoGBCEffect.wvbe_u143 - $7669 = DoGBCEffect.wvb_u144 - $7670 = DoGBCEffect.wvbe_u145 - $7677 = DoGBCEffect.wvb_u146 - EMPTY: $767d-$7fff ($0983 bytes) - TOTAL EMPTY: $0983 bytes + $6b91 = DoDMGEffect.wvb_u1 + $6b9d = DoDMGEffect.wvbe_u2 + $6ba7 = DoDMGEffect.loop1 + $6bb9 = DoDMGEffect.wvb_u3 + $6bc6 = DoDMGEffect.wvbe_u4 + $6bd0 = DoDMGEffect.wvb_u5 + $6bdb = DoDMGEffect.loop2 + $6bed = DoDMGEffect.wvb_u6 + $6bf4 = DoDMGEffect.wvbe_u7 + $6bfe = DoDMGEffect.wvb_u8 + $6c09 = DoDMGEffect.loop3 + $6c1b = DoDMGEffect.wvb_u9 + $6c22 = DoDMGEffect.wvbe_u10 + $6c2c = DoDMGEffect.wvb_u11 + $6c37 = DoDMGEffect.loop4 + $6c49 = DoDMGEffect.wvb_u12 + $6c50 = DoDMGEffect.wvbe_u13 + $6c59 = DoGBCEffect + $6c5b = DoGBCEffect.wvb_u14 + $6c8a = DoGBCEffect.wvbe_u15 + $6c91 = DoGBCEffect.wvb_u16 + $6c98 = DoGBCEffect.wvbe_u17 + $6cad = DoGBCEffect.wvb_u18 + $6cdc = DoGBCEffect.wvbe_u19 + $6ce3 = DoGBCEffect.wvb_u20 + $6cea = DoGBCEffect.wvbe_u21 + $6cff = DoGBCEffect.wvb_u22 + $6d2e = DoGBCEffect.wvbe_u23 + $6d35 = DoGBCEffect.wvb_u24 + $6d3c = DoGBCEffect.wvbe_u25 + $6d51 = DoGBCEffect.wvb_u26 + $6d80 = DoGBCEffect.wvbe_u27 + $6d87 = DoGBCEffect.wvb_u28 + $6d8e = DoGBCEffect.wvbe_u29 + $6da3 = DoGBCEffect.wvb_u30 + $6dd2 = DoGBCEffect.wvbe_u31 + $6dd9 = DoGBCEffect.wvb_u32 + $6de0 = DoGBCEffect.wvbe_u33 + $6df5 = DoGBCEffect.wvb_u34 + $6e24 = DoGBCEffect.wvbe_u35 + $6e2b = DoGBCEffect.wvb_u36 + $6e32 = DoGBCEffect.wvbe_u37 + $6e47 = DoGBCEffect.wvb_u38 + $6e76 = DoGBCEffect.wvbe_u39 + $6e7d = DoGBCEffect.wvb_u40 + $6e84 = DoGBCEffect.wvbe_u41 + $6e99 = DoGBCEffect.wvb_u42 + $6ec8 = DoGBCEffect.wvbe_u43 + $6ecf = DoGBCEffect.wvb_u44 + $6ed6 = DoGBCEffect.wvbe_u45 + $6eeb = DoGBCEffect.wvb_u46 + $6f1a = DoGBCEffect.wvbe_u47 + $6f21 = DoGBCEffect.wvb_u48 + $6f28 = DoGBCEffect.wvbe_u49 + $6f3d = DoGBCEffect.wvb_u50 + $6f6c = DoGBCEffect.wvbe_u51 + $6f73 = DoGBCEffect.wvb_u52 + $6f7a = DoGBCEffect.wvbe_u53 + $6f8f = DoGBCEffect.wvb_u54 + $6fbe = DoGBCEffect.wvbe_u55 + $6fc5 = DoGBCEffect.wvb_u56 + $6fcc = DoGBCEffect.wvbe_u57 + $6fe1 = DoGBCEffect.wvb_u58 + $7010 = DoGBCEffect.wvbe_u59 + $7017 = DoGBCEffect.wvb_u60 + $701e = DoGBCEffect.wvbe_u61 + $7033 = DoGBCEffect.wvb_u62 + $7062 = DoGBCEffect.wvbe_u63 + $7069 = DoGBCEffect.wvb_u64 + $7070 = DoGBCEffect.wvbe_u65 + $7085 = DoGBCEffect.wvb_u66 + $70b4 = DoGBCEffect.wvbe_u67 + $70bb = DoGBCEffect.wvb_u68 + $70c2 = DoGBCEffect.wvbe_u69 + $70d7 = DoGBCEffect.wvb_u70 + $7106 = DoGBCEffect.wvbe_u71 + $710d = DoGBCEffect.wvb_u72 + $7114 = DoGBCEffect.wvbe_u73 + $7129 = DoGBCEffect.wvb_u74 + $7158 = DoGBCEffect.wvbe_u75 + $715f = DoGBCEffect.wvb_u76 + $7166 = DoGBCEffect.wvbe_u77 + $717b = DoGBCEffect.wvb_u78 + $71aa = DoGBCEffect.wvbe_u79 + $71b1 = DoGBCEffect.wvb_u80 + $71b8 = DoGBCEffect.wvbe_u81 + $71cd = DoGBCEffect.wvb_u82 + $71fc = DoGBCEffect.wvbe_u83 + $7203 = DoGBCEffect.wvb_u84 + $720a = DoGBCEffect.wvbe_u85 + $721f = DoGBCEffect.wvb_u86 + $724e = DoGBCEffect.wvbe_u87 + $7255 = DoGBCEffect.wvb_u88 + $725c = DoGBCEffect.wvbe_u89 + $7271 = DoGBCEffect.wvb_u90 + $72a0 = DoGBCEffect.wvbe_u91 + $72a7 = DoGBCEffect.wvb_u92 + $72ae = DoGBCEffect.wvbe_u93 + $72c3 = DoGBCEffect.wvb_u94 + $72f2 = DoGBCEffect.wvbe_u95 + $72f9 = DoGBCEffect.wvb_u96 + $7300 = DoGBCEffect.wvbe_u97 + $7315 = DoGBCEffect.wvb_u98 + $7344 = DoGBCEffect.wvbe_u99 + $734b = DoGBCEffect.wvb_u100 + $7352 = DoGBCEffect.wvbe_u101 + $7367 = DoGBCEffect.wvb_u102 + $7396 = DoGBCEffect.wvbe_u103 + $739d = DoGBCEffect.wvb_u104 + $73a4 = DoGBCEffect.wvbe_u105 + $73b9 = DoGBCEffect.wvb_u106 + $73e8 = DoGBCEffect.wvbe_u107 + $73ef = DoGBCEffect.wvb_u108 + $73f6 = DoGBCEffect.wvbe_u109 + $740b = DoGBCEffect.wvb_u110 + $743a = DoGBCEffect.wvbe_u111 + $7441 = DoGBCEffect.wvb_u112 + $7448 = DoGBCEffect.wvbe_u113 + $745d = DoGBCEffect.wvb_u114 + $748c = DoGBCEffect.wvbe_u115 + $7493 = DoGBCEffect.wvb_u116 + $749a = DoGBCEffect.wvbe_u117 + $74af = DoGBCEffect.wvb_u118 + $74de = DoGBCEffect.wvbe_u119 + $74e5 = DoGBCEffect.wvb_u120 + $74ec = DoGBCEffect.wvbe_u121 + $7501 = DoGBCEffect.wvb_u122 + $7530 = DoGBCEffect.wvbe_u123 + $7537 = DoGBCEffect.wvb_u124 + $753e = DoGBCEffect.wvbe_u125 + $7553 = DoGBCEffect.wvb_u126 + $7582 = DoGBCEffect.wvbe_u127 + $7589 = DoGBCEffect.wvb_u128 + $7590 = DoGBCEffect.wvbe_u129 + $75a5 = DoGBCEffect.wvb_u130 + $75d4 = DoGBCEffect.wvbe_u131 + $75db = DoGBCEffect.wvb_u132 + $75e2 = DoGBCEffect.wvbe_u133 + $75f7 = DoGBCEffect.wvb_u134 + $7626 = DoGBCEffect.wvbe_u135 + $762d = DoGBCEffect.wvb_u136 + $7634 = DoGBCEffect.wvbe_u137 + $7649 = DoGBCEffect.wvb_u138 + $7650 = DoGBCEffect.wvbe_u139 + $7657 = DoGBCEffect.wvb_u140 + $765e = DoGBCEffect.wvbe_u141 + $7665 = DoGBCEffect.wvb_u142 + $766c = DoGBCEffect.wvbe_u143 + $7673 = DoGBCEffect.wvb_u144 + $767a = DoGBCEffect.wvbe_u145 + $7681 = DoGBCEffect.wvb_u146 + EMPTY: $7687-$7fff ($0979 bytes) + TOTAL EMPTY: $0979 bytes ROMX bank #4: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] @@ -2600,531 +2602,531 @@ ROMX bank #5: $5262 = BigClearLines.fixgarbo $5265 = BigClearLines.fixgarboloop $5282 = BigWidenField - SECTION: $55d2-$6597 ($0fc6 bytes) ["Gameplay Function Big Banked"] + SECTION: $55d2-$6593 ($0fc2 bytes) ["Gameplay Function Big Banked"] $55d2 = SwitchToGameplayBigB $55d8 = SwitchToGameplayBigB.wvr_u214 $55e1 = SwitchToGameplayBigB.loadtilemap - $55f0 = SwitchToGameplayBigB.graded - $55fe = SwitchToGameplayBigB.ungraded - $560a = SwitchToGameplayBigB.loadtiles - $5630 = SwitchToGameplayBigB.dark - $563a = SwitchToGameplayBigB.done - $5667 = SwitchToGameplayBigB.wvb_u215 - $566e = SwitchToGameplayBigB.wvbe_u216 - $5674 = GamePlayBigEventLoopHandlerB - $568c = GamePlayBigEventLoopHandlerB.normalevent - $5696 = GamePlayBigEventLoopHandlerB.modejumps - $56b7 = GamePlayBigEventLoopHandlerB.leadyMode - $56d2 = GamePlayBigEventLoopHandlerB.firstleadyiterskip - $56db = GamePlayBigEventLoopHandlerB.notdoneleady - $56ec = GamePlayBigEventLoopHandlerB.goMode - $56f9 = GamePlayBigEventLoopHandlerB.notdonego - $570a = GamePlayBigEventLoopHandlerB.postGoMode - $5721 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode - $5732 = GamePlayBigEventLoopHandlerB.checkIHS - $573c = GamePlayBigEventLoopHandlerB.loaddefaultjingle - $5740 = GamePlayBigEventLoopHandlerB.checkIRSA - $5746 = GamePlayBigEventLoopHandlerB.ldb1 - $5751 = GamePlayBigEventLoopHandlerB.lda1 - $575a = GamePlayBigEventLoopHandlerB.cp1 - $5768 = GamePlayBigEventLoopHandlerB.checkIRSB - $576e = GamePlayBigEventLoopHandlerB.lda2 - $5779 = GamePlayBigEventLoopHandlerB.ldb2 - $5782 = GamePlayBigEventLoopHandlerB.cp2 - $5790 = GamePlayBigEventLoopHandlerB.postjingle - $5794 = GamePlayBigEventLoopHandlerB.spawnPieceMode - $57a2 = GamePlayBigEventLoopHandlerB.canspawn - $57b5 = GamePlayBigEventLoopHandlerB.pieceInMotionMode - $57c9 = GamePlayBigEventLoopHandlerB.nopauserequested - $57ea = GamePlayBigEventLoopHandlerB.nohold - $57f4 = GamePlayBigEventLoopHandlerB.delayMode - $5808 = GamePlayBigEventLoopHandlerB.nodelaypauserequested - $581f = GamePlayBigEventLoopHandlerB.next - $5826 = GamePlayBigEventLoopHandlerB.goroll - $5835 = GamePlayBigEventLoopHandlerB.preGameOverMode - $5856 = GamePlayBigEventLoopHandlerB.gm - $586c = GamePlayBigEventLoopHandlerB.condescend - $5882 = GamePlayBigEventLoopHandlerB.regular - $5895 = GamePlayBigEventLoopHandlerB.notempty1_u217 - $5898 = GamePlayBigEventLoopHandlerB.skip1_u217 - $58a2 = GamePlayBigEventLoopHandlerB.notempty1_u218 - $58a5 = GamePlayBigEventLoopHandlerB.skip1_u218 - $58af = GamePlayBigEventLoopHandlerB.notempty1_u219 - $58b2 = GamePlayBigEventLoopHandlerB.skip1_u219 - $58bc = GamePlayBigEventLoopHandlerB.notempty1_u220 - $58bf = GamePlayBigEventLoopHandlerB.skip1_u220 - $58c9 = GamePlayBigEventLoopHandlerB.notempty1_u221 - $58cc = GamePlayBigEventLoopHandlerB.skip1_u221 - $58d6 = GamePlayBigEventLoopHandlerB.notempty1_u222 - $58d9 = GamePlayBigEventLoopHandlerB.skip1_u222 - $58e3 = GamePlayBigEventLoopHandlerB.notempty1_u223 - $58e6 = GamePlayBigEventLoopHandlerB.skip1_u223 - $58f0 = GamePlayBigEventLoopHandlerB.notempty1_u224 - $58f3 = GamePlayBigEventLoopHandlerB.skip1_u224 - $58fd = GamePlayBigEventLoopHandlerB.notempty1_u225 - $5900 = GamePlayBigEventLoopHandlerB.skip1_u225 - $590a = GamePlayBigEventLoopHandlerB.notempty1_u226 - $590d = GamePlayBigEventLoopHandlerB.skip1_u226 - $5917 = GamePlayBigEventLoopHandlerB.notempty1_u227 - $591a = GamePlayBigEventLoopHandlerB.skip1_u227 - $5924 = GamePlayBigEventLoopHandlerB.notempty1_u228 - $5927 = GamePlayBigEventLoopHandlerB.skip1_u228 - $5931 = GamePlayBigEventLoopHandlerB.notempty1_u229 - $5934 = 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GamePlayBigEventLoopHandlerB.noretry - $6434 = GamePlayBigEventLoopHandlerB.pauseMode - $6446 = GamePlayBigEventLoopHandlerB.noqr - $645b = GamePlayBigEventLoopHandlerB.nounpause - $64a6 = GamePlayBigEventLoopHandlerB.preRollMode - $64d5 = GamePlayBigEventLoopHandlerB.predone - $64fa = GamePlayBigEventLoopHandlerB.drawStaticInfo - $652e = BigDoHold - $6532 = BigDoHold.checkIRSA - $6538 = BigDoHold.ldb3 - $6543 = BigDoHold.lda3 - $654c = BigDoHold.cp3 - $655a = BigDoHold.checkIRSB - $6560 = BigDoHold.lda4 - $656b = BigDoHold.ldb4 - $6574 = BigDoHold.cp4 - $6582 = BigDoHold.noRotation - $658d = BigDoHold.doHoldOperation - SECTION: $6598-$6e03 ($086c bytes) ["Gameplay Big Static Data"] - $6598 = sBigLeftDasSlam - $659e = sBigRightDasSlam - $65a4 = sBigLeady - $65ae = sBigGo - $65b8 = sBigPause - $65e0 = sBigKill - $6680 = sBigYouAreGM - $66e4 = sBigFinalChallenge - $67ac = sBigPieceXOffsets - $67c8 = sBigPieceYOffsets - $67e4 = sBigPieceFastRotationStates - $6854 = sBigPieceRotationStates - $68c4 = sBigGameplayTileMap - $6b64 = sBigGameplayUngradedTileMap - $6b64 = sBigGameplayTileMapEnd - $6e04 = sBigGameplayUngradedTileMapEnd - EMPTY: $6e04-$7fff ($11fc bytes) - TOTAL EMPTY: $11fc bytes + $55ec = SwitchToGameplayBigB.graded + $55fa = SwitchToGameplayBigB.ungraded + $5606 = SwitchToGameplayBigB.loadtiles + $562c = SwitchToGameplayBigB.dark + $5636 = SwitchToGameplayBigB.done + $5663 = SwitchToGameplayBigB.wvb_u215 + $566a = SwitchToGameplayBigB.wvbe_u216 + $5670 = GamePlayBigEventLoopHandlerB + $5688 = GamePlayBigEventLoopHandlerB.normalevent + $5692 = GamePlayBigEventLoopHandlerB.modejumps + $56b3 = GamePlayBigEventLoopHandlerB.leadyMode + $56ce = GamePlayBigEventLoopHandlerB.firstleadyiterskip + $56d7 = GamePlayBigEventLoopHandlerB.notdoneleady + $56e8 = GamePlayBigEventLoopHandlerB.goMode + $56f5 = GamePlayBigEventLoopHandlerB.notdonego + $5706 = GamePlayBigEventLoopHandlerB.postGoMode + $571d = GamePlayBigEventLoopHandlerB.prefetchedPieceMode + $572e = 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GamePlayBigEventLoopHandlerB.notempty7_u367 + $6032 = GamePlayBigEventLoopHandlerB.skip7_u367 + $603c = GamePlayBigEventLoopHandlerB.notempty7_u368 + $603f = GamePlayBigEventLoopHandlerB.skip7_u368 + $6049 = GamePlayBigEventLoopHandlerB.notempty7_u369 + $604c = GamePlayBigEventLoopHandlerB.skip7_u369 + $6056 = GamePlayBigEventLoopHandlerB.notempty7_u370 + $6059 = GamePlayBigEventLoopHandlerB.skip7_u370 + $6063 = GamePlayBigEventLoopHandlerB.notempty7_u371 + $6066 = GamePlayBigEventLoopHandlerB.skip7_u371 + $6070 = GamePlayBigEventLoopHandlerB.notempty7_u372 + $6073 = GamePlayBigEventLoopHandlerB.skip7_u372 + $607d = GamePlayBigEventLoopHandlerB.notempty7_u373 + $6080 = GamePlayBigEventLoopHandlerB.skip7_u373 + $608a = GamePlayBigEventLoopHandlerB.notempty7_u374 + $608d = GamePlayBigEventLoopHandlerB.skip7_u374 + $6097 = GamePlayBigEventLoopHandlerB.notempty7_u375 + $609a = GamePlayBigEventLoopHandlerB.skip7_u375 + $60a4 = GamePlayBigEventLoopHandlerB.notempty7_u376 + $60a7 = GamePlayBigEventLoopHandlerB.skip7_u376 + $60b1 = GamePlayBigEventLoopHandlerB.notempty7_u377 + $60b4 = GamePlayBigEventLoopHandlerB.skip7_u377 + $60be = GamePlayBigEventLoopHandlerB.notempty7_u378 + $60c1 = GamePlayBigEventLoopHandlerB.skip7_u378 + $60cb = GamePlayBigEventLoopHandlerB.notempty7_u379 + $60ce = GamePlayBigEventLoopHandlerB.skip7_u379 + $60d8 = GamePlayBigEventLoopHandlerB.notempty7_u380 + $60db = GamePlayBigEventLoopHandlerB.skip7_u380 + $60e5 = GamePlayBigEventLoopHandlerB.notempty7_u381 + $60e8 = GamePlayBigEventLoopHandlerB.skip7_u381 + $60f2 = GamePlayBigEventLoopHandlerB.notempty7_u382 + $60f5 = GamePlayBigEventLoopHandlerB.skip7_u382 + $60ff = GamePlayBigEventLoopHandlerB.notempty7_u383 + $6102 = GamePlayBigEventLoopHandlerB.skip7_u383 + $610c = GamePlayBigEventLoopHandlerB.notempty7_u384 + $610f = GamePlayBigEventLoopHandlerB.skip7_u384 + $6119 = GamePlayBigEventLoopHandlerB.notempty7_u385 + $611c = GamePlayBigEventLoopHandlerB.skip7_u385 + $6126 = GamePlayBigEventLoopHandlerB.notempty7_u386 + $6129 = GamePlayBigEventLoopHandlerB.skip7_u386 + $6133 = GamePlayBigEventLoopHandlerB.notempty7_u387 + $6136 = GamePlayBigEventLoopHandlerB.skip7_u387 + $6140 = GamePlayBigEventLoopHandlerB.notempty7_u388 + $6143 = GamePlayBigEventLoopHandlerB.skip7_u388 + $614d = GamePlayBigEventLoopHandlerB.notempty7_u389 + $6150 = GamePlayBigEventLoopHandlerB.skip7_u389 + $615a = GamePlayBigEventLoopHandlerB.notempty7_u390 + $615d = GamePlayBigEventLoopHandlerB.skip7_u390 + $6167 = GamePlayBigEventLoopHandlerB.notempty7_u391 + $616a = GamePlayBigEventLoopHandlerB.skip7_u391 + $6174 = GamePlayBigEventLoopHandlerB.notempty7_u392 + $6177 = GamePlayBigEventLoopHandlerB.skip7_u392 + $6181 = GamePlayBigEventLoopHandlerB.notempty7_u393 + $6184 = GamePlayBigEventLoopHandlerB.skip7_u393 + $618e = GamePlayBigEventLoopHandlerB.notempty7_u394 + $6191 = GamePlayBigEventLoopHandlerB.skip7_u394 + $619b = GamePlayBigEventLoopHandlerB.notempty7_u395 + $619e = GamePlayBigEventLoopHandlerB.skip7_u395 + $61a8 = GamePlayBigEventLoopHandlerB.notempty7_u396 + $61ab = GamePlayBigEventLoopHandlerB.skip7_u396 + $61b5 = GamePlayBigEventLoopHandlerB.notempty7_u397 + $61b8 = GamePlayBigEventLoopHandlerB.skip7_u397 + $61c2 = GamePlayBigEventLoopHandlerB.notempty7_u398 + $61c5 = GamePlayBigEventLoopHandlerB.skip7_u398 + $61cf = GamePlayBigEventLoopHandlerB.notempty7_u399 + $61d2 = GamePlayBigEventLoopHandlerB.skip7_u399 + $61dc = GamePlayBigEventLoopHandlerB.notempty7_u400 + $61df = GamePlayBigEventLoopHandlerB.skip7_u400 + $61e9 = GamePlayBigEventLoopHandlerB.notempty7_u401 + $61ec = GamePlayBigEventLoopHandlerB.skip7_u401 + $61f6 = GamePlayBigEventLoopHandlerB.notempty7_u402 + $61f9 = GamePlayBigEventLoopHandlerB.skip7_u402 + $6203 = GamePlayBigEventLoopHandlerB.notempty7_u403 + $6206 = GamePlayBigEventLoopHandlerB.skip7_u403 + $6210 = GamePlayBigEventLoopHandlerB.notempty7_u404 + $6213 = GamePlayBigEventLoopHandlerB.skip7_u404 + $621d = GamePlayBigEventLoopHandlerB.notempty7_u405 + $6220 = GamePlayBigEventLoopHandlerB.skip7_u405 + $622a = GamePlayBigEventLoopHandlerB.notempty7_u406 + $622d = GamePlayBigEventLoopHandlerB.skip7_u406 + $6237 = GamePlayBigEventLoopHandlerB.notempty7_u407 + $623a = GamePlayBigEventLoopHandlerB.skip7_u407 + $6244 = GamePlayBigEventLoopHandlerB.notempty7_u408 + $6247 = GamePlayBigEventLoopHandlerB.skip7_u408 + $6251 = GamePlayBigEventLoopHandlerB.notempty7_u409 + $6254 = GamePlayBigEventLoopHandlerB.skip7_u409 + $625e = GamePlayBigEventLoopHandlerB.notempty7_u410 + $6261 = GamePlayBigEventLoopHandlerB.skip7_u410 + $626b = GamePlayBigEventLoopHandlerB.notempty7_u411 + $626e = GamePlayBigEventLoopHandlerB.skip7_u411 + $6278 = GamePlayBigEventLoopHandlerB.notempty7_u412 + $627b = GamePlayBigEventLoopHandlerB.skip7_u412 + $6285 = GamePlayBigEventLoopHandlerB.notempty7_u413 + $6288 = GamePlayBigEventLoopHandlerB.skip7_u413 + $6292 = GamePlayBigEventLoopHandlerB.notempty7_u414 + $6295 = GamePlayBigEventLoopHandlerB.skip7_u414 + $629f = GamePlayBigEventLoopHandlerB.notempty7_u415 + $62a2 = GamePlayBigEventLoopHandlerB.skip7_u415 + $62ac = GamePlayBigEventLoopHandlerB.notempty7_u416 + $62af = GamePlayBigEventLoopHandlerB.skip7_u416 + $62b9 = GamePlayBigEventLoopHandlerB.notempty7_u417 + $62bc = GamePlayBigEventLoopHandlerB.skip7_u417 + $62c6 = GamePlayBigEventLoopHandlerB.notempty7_u418 + $62c9 = GamePlayBigEventLoopHandlerB.skip7_u418 + $62d3 = GamePlayBigEventLoopHandlerB.notempty7_u419 + $62d6 = GamePlayBigEventLoopHandlerB.skip7_u419 + $62e0 = GamePlayBigEventLoopHandlerB.notempty7_u420 + $62e3 = GamePlayBigEventLoopHandlerB.skip7_u420 + $62ed = GamePlayBigEventLoopHandlerB.notempty7_u421 + $62f0 = GamePlayBigEventLoopHandlerB.skip7_u421 + $62fa = GamePlayBigEventLoopHandlerB.notempty7_u422 + $62fd = GamePlayBigEventLoopHandlerB.skip7_u422 + $6307 = GamePlayBigEventLoopHandlerB.notempty7_u423 + $630a = GamePlayBigEventLoopHandlerB.skip7_u423 + $6314 = GamePlayBigEventLoopHandlerB.notempty7_u424 + $6317 = GamePlayBigEventLoopHandlerB.skip7_u424 + $6321 = GamePlayBigEventLoopHandlerB.notempty7_u425 + $6324 = GamePlayBigEventLoopHandlerB.skip7_u425 + $632e = GamePlayBigEventLoopHandlerB.notempty7_u426 + $6331 = GamePlayBigEventLoopHandlerB.skip7_u426 + $633b = GamePlayBigEventLoopHandlerB.notempty7_u427 + $633e = GamePlayBigEventLoopHandlerB.skip7_u427 + $6348 = GamePlayBigEventLoopHandlerB.notempty7_u428 + $634b = GamePlayBigEventLoopHandlerB.skip7_u428 + $6355 = GamePlayBigEventLoopHandlerB.notempty7_u429 + $6358 = GamePlayBigEventLoopHandlerB.skip7_u429 + $6362 = GamePlayBigEventLoopHandlerB.notempty7_u430 + $6365 = GamePlayBigEventLoopHandlerB.skip7_u430 + $636f = GamePlayBigEventLoopHandlerB.notempty7_u431 + $6372 = GamePlayBigEventLoopHandlerB.skip7_u431 + $637c = GamePlayBigEventLoopHandlerB.notempty7_u432 + $637f = GamePlayBigEventLoopHandlerB.skip7_u432 + $6389 = GamePlayBigEventLoopHandlerB.notempty7_u433 + $638c = GamePlayBigEventLoopHandlerB.skip7_u433 + $6396 = GamePlayBigEventLoopHandlerB.notempty7_u434 + $6399 = GamePlayBigEventLoopHandlerB.skip7_u434 + $63a3 = GamePlayBigEventLoopHandlerB.notempty7_u435 + $63a6 = GamePlayBigEventLoopHandlerB.skip7_u435 + $63b0 = GamePlayBigEventLoopHandlerB.notempty7_u436 + $63b3 = GamePlayBigEventLoopHandlerB.skip7_u436 + $63b7 = GamePlayBigEventLoopHandlerB.gameOverMode + $63d0 = GamePlayBigEventLoopHandlerB.checkretry + $6400 = GamePlayBigEventLoopHandlerB.gosmall + $6423 = GamePlayBigEventLoopHandlerB.noretry + $6430 = GamePlayBigEventLoopHandlerB.pauseMode + $6442 = GamePlayBigEventLoopHandlerB.noqr + $6457 = GamePlayBigEventLoopHandlerB.nounpause + $64a2 = GamePlayBigEventLoopHandlerB.preRollMode + $64d1 = GamePlayBigEventLoopHandlerB.predone + $64f6 = GamePlayBigEventLoopHandlerB.drawStaticInfo + $652a = BigDoHold + $652e = BigDoHold.checkIRSA + $6534 = BigDoHold.ldb3 + $653f = BigDoHold.lda3 + $6548 = BigDoHold.cp3 + $6556 = BigDoHold.checkIRSB + $655c = BigDoHold.lda4 + $6567 = BigDoHold.ldb4 + $6570 = BigDoHold.cp4 + $657e = BigDoHold.noRotation + $6589 = BigDoHold.doHoldOperation + SECTION: $6594-$6dff ($086c bytes) ["Gameplay Big Static Data"] + $6594 = sBigLeftDasSlam + $659a = sBigRightDasSlam + $65a0 = sBigLeady + $65aa = sBigGo + $65b4 = sBigPause + $65dc = sBigKill + $667c = sBigYouAreGM + $66e0 = sBigFinalChallenge + $67a8 = sBigPieceXOffsets + $67c4 = sBigPieceYOffsets + $67e0 = sBigPieceFastRotationStates + $6850 = sBigPieceRotationStates + $68c0 = sBigGameplayTileMap + $6b60 = sBigGameplayUngradedTileMap + $6b60 = sBigGameplayTileMapEnd + $6e00 = sBigGameplayUngradedTileMapEnd + EMPTY: $6e00-$7fff ($1200 bytes) + TOTAL EMPTY: $1200 bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC_0"] @@ -3565,8 +3567,8 @@ HRAM bank #0: TOTAL EMPTY: $0000 bytes SUMMARY: - ROM0: 15071 bytes used / 1313 free - ROMX: 110544 bytes used / 36912 free in 9 banks + ROM0: 15098 bytes used / 1286 free + ROMX: 110550 bytes used / 36906 free in 9 banks SRAM: 2951 bytes used / 5241 free in 1 bank WRAM0: 3926 bytes used / 170 free HRAM: 127 bytes used / 0 free diff --git a/bin/PandorasBlocks.pocket b/bin/PandorasBlocks.pocket index 358169d3fd9f61ef5833409fa66c397a51511488..5edb36d9977a6168077b71abff2327a37d4d45a2 100644 GIT binary patch delta 6039 zcmb_g3shXyxjuUaW_W~wLwF2AVD|7Do--3nfJqpEkPPGnL=4FdX(A?K)%xmf8&{$b zHKD1t2|3Xdt+pibQO$~I>2*?D71@a}F`H2nttLt)x zW_7V_)9s;7Y}0B#?fPRK`Vpr@OBCx~?rlIL%Iq486$$n1TWc}17j-kV#*(B)-H5hW zSY|I~jvywC*7U9je^YJtx+bY5Pq0q&u=EJ^4te-K$wBVc!d1j%C)Ze9mCpIN`v}r8 zkrldcl2ial3%4^S5y_>Z#nQVbZV>g}6Z>N&R~TpHuEd+7oaJ(~V{tQkjWhqI4CQIb ze^Vmo?$nRMe%Hnx;oNB%+?CWPA=u+-_sXVTcUpFsp-b;V-EM6^)QWC*yi_Z@-5F9H z)@_%n@NRcle;2m|zgnBBPhn%2v!p~%%Jt+XJz1zHOZ22sPnz}Qr+OSwN!IFde6>_2 zE|kh}n^Zm}muD78n5iXexhnlYdyNHmcC+ekR4MHz9tgqeeL=e|1b2qufe@_TAL1W^ zJA>G&9N*Dx4I6iKTf@gA_gPh3XQsaWQYNrUCxtr9S1WzB!dD}2-2)XIk*%YnUd3Q0 zEAlK!%py386lIa}EV3|*G-i>tS$JSS`_hf55)oLE`uQNXy%5BmFZwV%EO_9hV1xSQ 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z_&z?n3G|~Z&H6^n1E+aQGvx4hG(mlfZ>b|$=oLRh6^j#3W2r>p6EFM0pk-#K*emqo zcTO+GVHHzE5zTtpHx(c7Q1)P!W=A5%*ycWn(NYn8U-tvk#a)s^AUA8|+-%b5rRidH zM-FDMfd;Q59I}fjdr;#W$3@lW>S32X0qq^WHUI)JC{P*{l2BT zz0H#91=1Gc2cqzcQTW{`d@c&dGf0!uJC4{_EA$y=;b%gFw}E`VO!@$v*&Qc84gCJ4 hQ1nm8d4|hlJ6n~l{|BL9^$Y+2 diff --git a/bin/PandorasBlocks.sym b/bin/PandorasBlocks.sym index 807c62f..eaa1090 100644 --- a/bin/PandorasBlocks.sym +++ b/bin/PandorasBlocks.sym @@ -69,347 +69,349 @@ 00:12cd GBCBigGameplayProcess.lighter 00:12d4 GBCBigGameplayProcess.wvr_u6 00:12e1 GBCBigGameplayProcess.black -00:12e8 GBCBigGameplayProcess.wvr_u7 -00:12f5 ToVRAM -00:12f5 GBCBlitField -00:1327 BlitField -00:14ea BlitField.waitendvbloop -00:1714 BigBlitField -00:18d7 BigBlitField.waitendvbloop -00:1b01 SetPal -00:1b0e SetPal.darker -00:1b14 SetPal.lighter -00:1b1a ApplyTells -00:1b1a SetPal.setpal -00:1b58 ApplyTells.myco -00:1b5d ApplyTells.dropmode -00:1b81 ApplyNext -00:1b89 ApplyNext.bone -00:1ba8 ApplyNext.nobone -00:1bc9 ApplyNext.pos -00:1bd9 ApplyNext.regular -00:1bdf ApplyNext.postoffsets -00:1be2 ApplyNext.getoffn -00:1bed ApplyNext.skipoffn -00:1c89 ApplyNext.done -00:1c8c ApplyHold -00:1c94 ApplyHold.bone -00:1cb3 ApplyHold.nobone -00:1ccf ApplyHold.hide -00:1ce1 ApplyHold.show -00:1cf1 ApplyHold.x -00:1d01 ApplyHold.regular -00:1d07 ApplyHold.postoffsets -00:1d0a ApplyHold.getoffh -00:1d15 ApplyHold.skipoffh -00:1d4f ApplyTime -00:1da0 ApplyTime.loop0 -00:1dcf ApplyTime.loop1 -00:1e24 ApplyNumbers8 -00:1e86 ApplyNumbers8.one -00:1e90 ApplyNumbers8.two -00:1e9a ApplyNumbers8.three -00:1ea4 ApplyNumbers8.four -00:1eae ApplyNumbers8.five -00:1eb8 ApplyNumbers8.six -00:1ec2 ApplyNumbers8.seven -00:1ecc ApplyNumbers8.eight -00:1ed5 ApplyNumbers4 -00:1f03 ApplyNumbers4.one -00:1f0d ApplyNumbers4.two -00:1f17 ApplyNumbers4.three -00:1f21 ApplyNumbers4.four -00:1f2a SetNumberSpritePositions -00:2041 GradeRendering -00:2074 GradeRendering.effect -00:2084 GradeRendering.noeffect -00:208c GradeRendering.drawgrade -00:2093 GradeRendering.regulargrade -00:209b GradeRendering.sgrade -00:20b1 GradeRendering.hisgrade -00:20c7 GradeRendering.mgrade -00:20dd GradeRendering.lettergrade -00:20fa GradeRendering.mk -00:2100 GradeRendering.mv -00:2106 GradeRendering.mo -00:210c GradeRendering.mm -00:2112 GradeRendering.gmgrade -00:211d RestoreSRAM -00:214c TrustedLoad -00:2200 TrustedLoad.jumps -00:2218 TrustedLoad.dmgt -00:221e TrustedLoad.tgm1 -00:2224 TrustedLoad.tgm3 -00:222a TrustedLoad.deat -00:2230 TrustedLoad.shir -00:2236 TrustedLoad.chil -00:223c TrustedLoad.myco -00:2242 TrustedLoad.search -00:2254 TrustedLoad.notfound -00:225b TrustedLoad.fallback -00:2276 InitializeSRAM -00:23d7 ResetScores -00:23e5 ResetScores.jumps -00:23fa ResetScores.dmgt -00:2406 ResetScores.tgm1 -00:2412 ResetScores.tgm3 -00:241e ResetScores.deat -00:242a ResetScores.shir -00:2436 ResetScores.chil -00:2442 ResetScores.myco -00:244e NextProfile -00:2457 NextProfile.update -00:245a ChangeProfile -00:245a ChangeProfile.backup -00:2488 ChangeProfile.first -00:2496 ChangeProfile.second -00:24a4 ChangeProfile.third -00:24b2 ChangeProfile.fourth -00:24c0 ChangeProfile.fifth -00:24ce ChangeProfile.sixth -00:24dc ChangeProfile.seventh -00:24ea ChangeProfile.eighth -00:24f8 ChangeProfile.ninth -00:2506 ChangeProfile.tenth -00:2514 ChangeProfile.restore -00:2543 ChangeProfile.lfirst -00:2552 ChangeProfile.lsecond -00:2561 ChangeProfile.lthird -00:2570 ChangeProfile.lfourth -00:257f ChangeProfile.lfifth -00:258e ChangeProfile.lsixth -00:259d ChangeProfile.lseventh -00:25ac ChangeProfile.leighth -00:25bb ChangeProfile.lninth -00:25ca ChangeProfile.ltenth -00:25d9 ResetProfile -00:263c LevelInit -00:26ac SpecialLevelInit -00:26ba SpecialLevelInit.jumps -00:26cf SpecialLevelInit.dmgt -00:26d4 SpecialLevelInit.tgm1 -00:26d9 SpecialLevelInit.tgm3 -00:26de SpecialLevelInit.deat -00:26e3 SpecialLevelInit.shir -00:26e8 SpecialLevelInit.chil -00:26ed SpecialLevelInit.myco -00:26f2 SpecialLevelInit.loaddata -00:2727 LevelUp -00:2751 LevelUp.doit -00:2790 LevelUp.checknlevel -00:27e5 LevelUp.checkcool -00:2806 LevelUp.checkregret -00:2823 LevelUp.resetsectiontimer -00:2846 LevelUp.regretavailable -00:284a LevelUp.bellmaybe -00:2866 LevelUp.leveljinglemaybe -00:2876 AdjustSpeedCurve -00:287c AdjustSpeedCurve.docheck -00:287c AdjustSpeedCurve.checkthousands -00:288b AdjustSpeedCurve.checkhundreds -00:2898 AdjustSpeedCurve.checktens -00:28a7 AdjustSpeedCurve.checkones -00:28b2 AdjustSpeedCurveForced -00:28ed AdjustSpeedCurveForced.continue -00:28f2 BuildTrueCLevel -00:291a BuildTrueCLevel.thousands -00:292f CheckSpecialLevelConditions -00:2960 CheckSpecialLevelConditions.override -00:297b CheckSpecialLevelConditions.nooverride -00:2981 CheckSpecialLevelConditions.speciallock -00:29a5 CheckSpecialLevelConditions.bones -00:29ba CheckSpecialLevelConditions.enterthebonezone -00:29bf CheckSpecialLevelConditions.invis -00:29d4 CheckSpecialLevelConditions.vanishoxyaction -00:29d9 CheckSpecialLevelConditions.killscreen -00:29ea CheckSpecialLevelConditions.rip -00:2a1a CheckSpecialLevelConditions.staffroll -00:2a28 CheckSpecialLevelConditions.justkill -00:2a3c TriggerKillScreen -00:2a5e GetSection -00:2a6c GetSectionBCD -00:2a75 GetAdjustedSection -00:2a83 GetAdjustedSectionBCD -00:2a8c SkipSection -00:2a98 SFXInit -00:2ac6 SFXPopQueue -00:2adb SFXPushQueue -00:2aec SFXProcessQueue -00:2b1a SFXTriggerNoise -00:2b47 SFXEnqueue -00:2b60 SFXEnqueue.findsfx -00:2cc6 SFXKill -00:2cfc SFXPlayNoise -00:2d07 SFXPlayNoise.noisereg -00:2d1e SFXPlayNoise.savenoiseplayhead -00:2d27 SFXPlay -00:2d2c SFXPlay.play -00:2d36 SFXPlay.getRegister -00:2d37 SFXPlay.checkEndOfSong -00:2d49 SFXPlay.checkEndOfSample -00:2d4d SFXPlay.checkChangeBank -00:2d57 SFXPlay.checkChangePlayHead -00:2d6a SFXPlay.applyRegister -00:2d6f SFXPlay.savePlayhead -00:2d78 SFXGoRoll -00:2db5 SFXEndOfGame -00:2e06 HarvestEntropy -00:2e0c HarvestEntropy.loop -00:2e2d RNGInit -00:2e93 RNGInit.complexinit -00:2ec5 ShiftHistory -00:2ee2 GetNextHellPiece -00:2ee7 GetNextTGM1Piece -00:2f04 GetNextTGM2Piece -00:2f21 GetNextNesPiece -00:2f2f GetNextTGM3Piece -00:2fe5 GetNextPiece -00:2ff3 GetNextPiece.nextpiecejumps -00:3002 Next35Piece -00:300c Next7Piece -00:3016 NextByte -00:3036 CheckAndAddHiscore -00:3040 CheckAndAddHiscore.checkloop -00:3045 CheckAndAddHiscore.checkgrade -00:304e CheckAndAddHiscore.oldgraded -00:305d CheckAndAddHiscore.oldungraded -00:3064 CheckAndAddHiscore.checklevel -00:3089 CheckAndAddHiscore.checkscore -00:30cc CheckAndAddHiscore.notbetter -00:30d9 CheckAndAddHiscore.better -00:30db InsertHiScore -00:30db InsertHiScore.copylower -00:30ec InsertHiScore.copyupper -00:310c InsertHiScore.findrow -00:311c InsertHiScore.insert -00:3175 InsertHiScore.persist -00:3186 GetHiScoreEntry -00:319e GetHiScoreEntry.store -00:31a7 InitTargetHSTable -00:31b2 InitTargetHSTable.jumps -00:31c7 InitTargetHSTable.dmgt -00:31cc InitTargetHSTable.tgm1 -00:31d1 InitTargetHSTable.tgm3 -00:31d6 InitTargetHSTable.deat -00:31db InitTargetHSTable.shir -00:31e0 InitTargetHSTable.chil -00:31e5 InitTargetHSTable.myco -00:31e8 InitTargetHSTable.store -00:31fb sProgressData -00:3345 TimeInit -00:336e StartCountdown -00:337c ResetGameTime -00:3390 CheckTorikan -00:33a6 CheckTorikan.failure -00:33a8 CheckTorikan.success -00:33ab HandleTimers -00:33d1 HandleTimers.reduce -00:33de HandleTimers.clock -00:33f8 HandleTimers.go -00:341c CheckCOOL_REGRET -00:3433 CheckCOOL_REGRET.failure -00:3435 CheckCOOL_REGRET.success -00:3438 HandleSectionTimers -00:3454 HandleSectionTimers.continue -00:3468 HandleSectionTimers.sectiongo -00:348c sHiscoreDefaultData -00:35cc InputInit -00:35de GetInput -00:35de GetInput.btns -00:35eb GetInput.readA -00:35ef GetInput.setA -00:35fa GetInput.clearA -00:35fd GetInput.readB -00:3601 GetInput.setB -00:360c GetInput.clearB -00:360f GetInput.readSelect -00:3613 GetInput.setSelect -00:361e GetInput.clearSelect -00:3621 GetInput.readStart -00:3625 GetInput.setStart -00:3630 GetInput.clearStart -00:3633 GetInput.dpad -00:3640 GetInput.readUp -00:3644 GetInput.setUp -00:364f GetInput.clearUp -00:3652 GetInput.readDown -00:3656 GetInput.setDown -00:3661 GetInput.clearDown -00:3664 GetInput.readLeft -00:3668 GetInput.setLeft -00:3673 GetInput.clearLeft -00:3676 GetInput.readRight -00:367a GetInput.setRight -00:3685 GetInput.clearRight -00:3688 GetInput.priorities -00:3695 GetInput.jumps -00:36a4 GetInput.dlru -00:36b4 GetInput.ulrd -00:36c4 GetInput.lrud -00:36cf GetInput.udlr -00:36da GetInput.zeroud -00:36e0 GetInput.zerolr -00:36e6 GetInput.zerolrd -00:36ee GetInput.zerolru -00:36f6 ScoreInit -00:371e IncreaseScore -00:3756 IncreaseScore.doConvert -00:376e IncreaseScore.carry -00:3770 IncreaseScore.postConvert -00:3784 IncreaseScore.preAddDigit -00:37ac IncreaseScore.addDigit -00:37c2 IncreaseScore.nextDigit -00:37d6 SwitchToTitle -00:37df TitleEventLoopHandler -00:37e9 TitleVBlankHandler -00:37f3 PersistLevel -00:3801 DrawSpeedMain -00:3851 DrawSpeedSettings -00:38a1 SetProgress -00:38ab SetProgress.loop -00:38af SetProgress.correct -00:38d6 SetProgress.wvr_u1 -00:38e2 SetProgress.wvr_u2 -00:38f0 SetProgress.wvr_u3 -00:38fc SetProgress.wvr_u4 -00:390a SetProgress.wvr_u5 -00:3916 SetProgress.wvr_u6 -00:3924 SetProgress.wvr_u7 -00:3930 SetProgress.wvr_u8 -00:393e SetProgress.wvr_u9 -00:394a SetProgress.wvr_u10 -00:3952 Main -00:397b Main.notgbc -00:3987 Main.wvr_u1 -00:39b4 EventLoop -00:39cd EventLoop.eventloopjumps -00:39d6 EventLoopPostHandler -00:39d8 EventLoopPostHandler.wvb_u2 -00:39ea EventLoopPostHandler.vblankjumps -00:39f3 GradeInit -00:39fc UpdateGrade -00:3a05 DecayGradeProcess -00:3a0e DecayGradeDelay -00:3a17 TGM3REGRETHandler -00:3a20 TGM3COOLHandler -00:3a29 UnsafeMemCopy -00:3a32 SafeMemCopy.wvr_u1 -00:3a32 SafeMemCopy -00:3a41 UnsafeMemSet -00:3a49 SafeMemSet -00:3a49 SafeMemSet.wvr_u2 -00:3a57 SwitchToGameplay -00:3a60 SwitchToGameplayBig -00:3a69 GamePlayEventLoopHandler -00:3a73 GamePlayBigEventLoopHandler -00:3a7d EnableScreenSquish -00:3a97 DisableScreenSquish -00:3aa2 CopyOAMHandler -00:3aae ClearOAM -00:3ac4 DoIntroEffect -00:3ad5 BankingInit -00:3ae4 OAMDMA -00:3aee OAMDMAEnd +00:12ef GBCBigGameplayProcess.wvr_u7 +00:12fc GBCBigGameplayProcess.white +00:1303 GBCBigGameplayProcess.wvr_u8 +00:1310 ToVRAM +00:1310 GBCBlitField +00:1342 BlitField +00:1505 BlitField.waitendvbloop +00:172f BigBlitField +00:18f2 BigBlitField.waitendvbloop +00:1b1c SetPal +00:1b29 SetPal.darker +00:1b2f SetPal.lighter +00:1b35 ApplyTells +00:1b35 SetPal.setpal +00:1b73 ApplyTells.myco +00:1b78 ApplyTells.dropmode +00:1b9c ApplyNext +00:1ba4 ApplyNext.bone +00:1bc3 ApplyNext.nobone +00:1be4 ApplyNext.pos +00:1bf4 ApplyNext.regular +00:1bfa ApplyNext.postoffsets +00:1bfd ApplyNext.getoffn +00:1c08 ApplyNext.skipoffn +00:1ca4 ApplyNext.done +00:1ca7 ApplyHold +00:1caf ApplyHold.bone +00:1cce ApplyHold.nobone +00:1cea ApplyHold.hide +00:1cfc ApplyHold.show +00:1d0c ApplyHold.x +00:1d1c ApplyHold.regular +00:1d22 ApplyHold.postoffsets +00:1d25 ApplyHold.getoffh +00:1d30 ApplyHold.skipoffh +00:1d6a ApplyTime +00:1dbb ApplyTime.loop0 +00:1dea ApplyTime.loop1 +00:1e3f ApplyNumbers8 +00:1ea1 ApplyNumbers8.one +00:1eab ApplyNumbers8.two +00:1eb5 ApplyNumbers8.three +00:1ebf ApplyNumbers8.four +00:1ec9 ApplyNumbers8.five +00:1ed3 ApplyNumbers8.six +00:1edd ApplyNumbers8.seven +00:1ee7 ApplyNumbers8.eight +00:1ef0 ApplyNumbers4 +00:1f1e ApplyNumbers4.one +00:1f28 ApplyNumbers4.two +00:1f32 ApplyNumbers4.three +00:1f3c ApplyNumbers4.four +00:1f45 SetNumberSpritePositions +00:205c GradeRendering +00:208f GradeRendering.effect +00:209f GradeRendering.noeffect +00:20a7 GradeRendering.drawgrade +00:20ae GradeRendering.regulargrade +00:20b6 GradeRendering.sgrade +00:20cc GradeRendering.hisgrade +00:20e2 GradeRendering.mgrade +00:20f8 GradeRendering.lettergrade +00:2115 GradeRendering.mk +00:211b GradeRendering.mv +00:2121 GradeRendering.mo +00:2127 GradeRendering.mm +00:212d GradeRendering.gmgrade +00:2138 RestoreSRAM +00:2167 TrustedLoad +00:221b TrustedLoad.jumps +00:2233 TrustedLoad.dmgt +00:2239 TrustedLoad.tgm1 +00:223f TrustedLoad.tgm3 +00:2245 TrustedLoad.deat +00:224b TrustedLoad.shir +00:2251 TrustedLoad.chil +00:2257 TrustedLoad.myco +00:225d TrustedLoad.search +00:226f TrustedLoad.notfound +00:2276 TrustedLoad.fallback +00:2291 InitializeSRAM +00:23f2 ResetScores +00:2400 ResetScores.jumps +00:2415 ResetScores.dmgt +00:2421 ResetScores.tgm1 +00:242d ResetScores.tgm3 +00:2439 ResetScores.deat +00:2445 ResetScores.shir +00:2451 ResetScores.chil +00:245d ResetScores.myco +00:2469 NextProfile +00:2472 NextProfile.update +00:2475 ChangeProfile +00:2475 ChangeProfile.backup +00:24a3 ChangeProfile.first +00:24b1 ChangeProfile.second +00:24bf ChangeProfile.third +00:24cd ChangeProfile.fourth +00:24db ChangeProfile.fifth +00:24e9 ChangeProfile.sixth +00:24f7 ChangeProfile.seventh +00:2505 ChangeProfile.eighth +00:2513 ChangeProfile.ninth +00:2521 ChangeProfile.tenth +00:252f ChangeProfile.restore +00:255e ChangeProfile.lfirst +00:256d ChangeProfile.lsecond +00:257c ChangeProfile.lthird +00:258b ChangeProfile.lfourth +00:259a ChangeProfile.lfifth +00:25a9 ChangeProfile.lsixth +00:25b8 ChangeProfile.lseventh +00:25c7 ChangeProfile.leighth +00:25d6 ChangeProfile.lninth +00:25e5 ChangeProfile.ltenth +00:25f4 ResetProfile +00:2657 LevelInit +00:26c7 SpecialLevelInit +00:26d5 SpecialLevelInit.jumps +00:26ea SpecialLevelInit.dmgt +00:26ef SpecialLevelInit.tgm1 +00:26f4 SpecialLevelInit.tgm3 +00:26f9 SpecialLevelInit.deat +00:26fe SpecialLevelInit.shir +00:2703 SpecialLevelInit.chil +00:2708 SpecialLevelInit.myco +00:270d SpecialLevelInit.loaddata +00:2742 LevelUp +00:276c LevelUp.doit +00:27ab LevelUp.checknlevel +00:2800 LevelUp.checkcool +00:2821 LevelUp.checkregret +00:283e LevelUp.resetsectiontimer +00:2861 LevelUp.regretavailable +00:2865 LevelUp.bellmaybe +00:2881 LevelUp.leveljinglemaybe +00:2891 AdjustSpeedCurve +00:2897 AdjustSpeedCurve.docheck +00:2897 AdjustSpeedCurve.checkthousands +00:28a6 AdjustSpeedCurve.checkhundreds +00:28b3 AdjustSpeedCurve.checktens +00:28c2 AdjustSpeedCurve.checkones +00:28cd AdjustSpeedCurveForced +00:2908 AdjustSpeedCurveForced.continue +00:290d BuildTrueCLevel +00:2935 BuildTrueCLevel.thousands +00:294a CheckSpecialLevelConditions +00:297b CheckSpecialLevelConditions.override +00:2996 CheckSpecialLevelConditions.nooverride +00:299c CheckSpecialLevelConditions.speciallock +00:29c0 CheckSpecialLevelConditions.bones +00:29d5 CheckSpecialLevelConditions.enterthebonezone +00:29da CheckSpecialLevelConditions.invis +00:29ef CheckSpecialLevelConditions.vanishoxyaction +00:29f4 CheckSpecialLevelConditions.killscreen +00:2a05 CheckSpecialLevelConditions.rip +00:2a35 CheckSpecialLevelConditions.staffroll +00:2a43 CheckSpecialLevelConditions.justkill +00:2a57 TriggerKillScreen +00:2a79 GetSection +00:2a87 GetSectionBCD +00:2a90 GetAdjustedSection +00:2a9e GetAdjustedSectionBCD +00:2aa7 SkipSection +00:2ab3 SFXInit +00:2ae1 SFXPopQueue +00:2af6 SFXPushQueue +00:2b07 SFXProcessQueue +00:2b35 SFXTriggerNoise +00:2b62 SFXEnqueue +00:2b7b SFXEnqueue.findsfx +00:2ce1 SFXKill +00:2d17 SFXPlayNoise +00:2d22 SFXPlayNoise.noisereg +00:2d39 SFXPlayNoise.savenoiseplayhead +00:2d42 SFXPlay +00:2d47 SFXPlay.play +00:2d51 SFXPlay.getRegister +00:2d52 SFXPlay.checkEndOfSong +00:2d64 SFXPlay.checkEndOfSample +00:2d68 SFXPlay.checkChangeBank +00:2d72 SFXPlay.checkChangePlayHead +00:2d85 SFXPlay.applyRegister +00:2d8a SFXPlay.savePlayhead +00:2d93 SFXGoRoll +00:2dd0 SFXEndOfGame +00:2e21 HarvestEntropy +00:2e27 HarvestEntropy.loop +00:2e48 RNGInit +00:2eae RNGInit.complexinit +00:2ee0 ShiftHistory +00:2efd GetNextHellPiece +00:2f02 GetNextTGM1Piece +00:2f1f GetNextTGM2Piece +00:2f3c GetNextNesPiece +00:2f4a GetNextTGM3Piece +00:3000 GetNextPiece +00:300e GetNextPiece.nextpiecejumps +00:301d Next35Piece +00:3027 Next7Piece +00:3031 NextByte +00:3051 CheckAndAddHiscore +00:305b CheckAndAddHiscore.checkloop +00:3060 CheckAndAddHiscore.checkgrade +00:3069 CheckAndAddHiscore.oldgraded +00:3078 CheckAndAddHiscore.oldungraded +00:307f CheckAndAddHiscore.checklevel +00:30a4 CheckAndAddHiscore.checkscore +00:30e7 CheckAndAddHiscore.notbetter +00:30f4 CheckAndAddHiscore.better +00:30f6 InsertHiScore +00:30f6 InsertHiScore.copylower +00:3107 InsertHiScore.copyupper +00:3127 InsertHiScore.findrow +00:3137 InsertHiScore.insert +00:3190 InsertHiScore.persist +00:31a1 GetHiScoreEntry +00:31b9 GetHiScoreEntry.store +00:31c2 InitTargetHSTable +00:31cd InitTargetHSTable.jumps +00:31e2 InitTargetHSTable.dmgt +00:31e7 InitTargetHSTable.tgm1 +00:31ec InitTargetHSTable.tgm3 +00:31f1 InitTargetHSTable.deat +00:31f6 InitTargetHSTable.shir +00:31fb InitTargetHSTable.chil +00:3200 InitTargetHSTable.myco +00:3203 InitTargetHSTable.store +00:3216 sProgressData +00:3360 TimeInit +00:3389 StartCountdown +00:3397 ResetGameTime +00:33ab CheckTorikan +00:33c1 CheckTorikan.failure +00:33c3 CheckTorikan.success +00:33c6 HandleTimers +00:33ec HandleTimers.reduce +00:33f9 HandleTimers.clock +00:3413 HandleTimers.go +00:3437 CheckCOOL_REGRET +00:344e CheckCOOL_REGRET.failure +00:3450 CheckCOOL_REGRET.success +00:3453 HandleSectionTimers +00:346f HandleSectionTimers.continue +00:3483 HandleSectionTimers.sectiongo +00:34a7 sHiscoreDefaultData +00:35e7 InputInit +00:35f9 GetInput +00:35f9 GetInput.btns +00:3606 GetInput.readA +00:360a GetInput.setA +00:3615 GetInput.clearA +00:3618 GetInput.readB +00:361c GetInput.setB +00:3627 GetInput.clearB +00:362a GetInput.readSelect +00:362e GetInput.setSelect +00:3639 GetInput.clearSelect +00:363c GetInput.readStart +00:3640 GetInput.setStart +00:364b GetInput.clearStart +00:364e GetInput.dpad +00:365b GetInput.readUp +00:365f GetInput.setUp +00:366a GetInput.clearUp +00:366d GetInput.readDown +00:3671 GetInput.setDown +00:367c GetInput.clearDown +00:367f GetInput.readLeft +00:3683 GetInput.setLeft +00:368e GetInput.clearLeft +00:3691 GetInput.readRight +00:3695 GetInput.setRight +00:36a0 GetInput.clearRight +00:36a3 GetInput.priorities +00:36b0 GetInput.jumps +00:36bf GetInput.dlru +00:36cf GetInput.ulrd +00:36df GetInput.lrud +00:36ea GetInput.udlr +00:36f5 GetInput.zeroud +00:36fb GetInput.zerolr +00:3701 GetInput.zerolrd +00:3709 GetInput.zerolru +00:3711 ScoreInit +00:3739 IncreaseScore +00:3771 IncreaseScore.doConvert +00:3789 IncreaseScore.carry +00:378b IncreaseScore.postConvert +00:379f IncreaseScore.preAddDigit +00:37c7 IncreaseScore.addDigit +00:37dd IncreaseScore.nextDigit +00:37f1 SwitchToTitle +00:37fa TitleEventLoopHandler +00:3804 TitleVBlankHandler +00:380e PersistLevel +00:381c DrawSpeedMain +00:386c DrawSpeedSettings +00:38bc SetProgress +00:38c6 SetProgress.loop +00:38ca SetProgress.correct +00:38f1 SetProgress.wvr_u1 +00:38fd SetProgress.wvr_u2 +00:390b SetProgress.wvr_u3 +00:3917 SetProgress.wvr_u4 +00:3925 SetProgress.wvr_u5 +00:3931 SetProgress.wvr_u6 +00:393f SetProgress.wvr_u7 +00:394b SetProgress.wvr_u8 +00:3959 SetProgress.wvr_u9 +00:3965 SetProgress.wvr_u10 +00:396d Main +00:3996 Main.notgbc +00:39a2 Main.wvr_u1 +00:39cf EventLoop +00:39e8 EventLoop.eventloopjumps +00:39f1 EventLoopPostHandler +00:39f3 EventLoopPostHandler.wvb_u2 +00:3a05 EventLoopPostHandler.vblankjumps +00:3a0e GradeInit +00:3a17 UpdateGrade +00:3a20 DecayGradeProcess +00:3a29 DecayGradeDelay +00:3a32 TGM3REGRETHandler +00:3a3b TGM3COOLHandler +00:3a44 UnsafeMemCopy +00:3a4d SafeMemCopy.wvr_u1 +00:3a4d SafeMemCopy +00:3a5c UnsafeMemSet +00:3a64 SafeMemSet +00:3a64 SafeMemSet.wvr_u2 +00:3a72 SwitchToGameplay +00:3a7b SwitchToGameplayBig +00:3a84 GamePlayEventLoopHandler +00:3a8e GamePlayBigEventLoopHandler +00:3a98 EnableScreenSquish +00:3ab2 DisableScreenSquish +00:3abd CopyOAMHandler +00:3ac9 ClearOAM +00:3adf DoIntroEffect +00:3af0 BankingInit +00:3aff OAMDMA +00:3b09 OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4203 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GamePlayBigEventLoopHandlerB.preRollMode +05:64d1 GamePlayBigEventLoopHandlerB.predone +05:64f6 GamePlayBigEventLoopHandlerB.drawStaticInfo +05:652a BigDoHold +05:652e BigDoHold.checkIRSA +05:6534 BigDoHold.ldb3 +05:653f BigDoHold.lda3 +05:6548 BigDoHold.cp3 +05:6556 BigDoHold.checkIRSB +05:655c BigDoHold.lda4 +05:6567 BigDoHold.ldb4 +05:6570 BigDoHold.cp4 +05:657e BigDoHold.noRotation +05:6589 BigDoHold.doHoldOperation +05:6594 sBigLeftDasSlam +05:659a sBigRightDasSlam +05:65a0 sBigLeady +05:65aa sBigGo +05:65b4 sBigPause +05:65dc sBigKill +05:667c sBigYouAreGM +05:66e0 sBigFinalChallenge +05:67a8 sBigPieceXOffsets +05:67c4 sBigPieceYOffsets +05:67e0 sBigPieceFastRotationStates +05:6850 sBigPieceRotationStates +05:68c0 sBigGameplayTileMap +05:6b60 sBigGameplayUngradedTileMap +05:6b60 sBigGameplayTileMapEnd +05:6e00 sBigGameplayUngradedTileMapEnd 06:4008 sMusicMenu 06:6ac1 sMusicMenuEnd 07:4008 sMusicRoll1 diff --git a/src/gbc.asm b/src/gbc.asm index bf3b188..c1314ac 100644 --- a/src/gbc.asm +++ b/src/gbc.asm @@ -799,6 +799,9 @@ GBCBigGameplayProcess:: ret .black + ld a, [wBGMode] + cp a, BG_MODE_DARK + jr z, .white ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a ld bc, BLACK_F_C @@ -809,6 +812,17 @@ GBCBigGameplayProcess:: ldh [rOCPD], a ret +.white + ld a, OCPSF_AUTOINC | (7*8)+(3*2) + ldh [rOCPS], a + ld bc, WHITE_F_C + wait_vram + ld a, c + ldh [rOCPD], a + ld a, b + ldh [rOCPD], a + ret + ; Copies the shadow tile maps to VRAM using HDMA. The attributes are copied using instant mode ; The tile data is done using hblank mode. diff --git a/src/intro.asm b/src/intro.asm index e0b6761..22d83e6 100644 --- a/src/intro.asm +++ b/src/intro.asm @@ -71,7 +71,9 @@ DoDMGEffect: ; Yeet the logo ld c, 10 .loop0 + push bc call GetInput + pop bc ldh a, [hStartState] ld hl, hAState or a, [hl] @@ -88,7 +90,9 @@ DoDMGEffect: ld c, 45 .loop1 + push bc call GetInput + pop bc ldh a, [hStartState] ld hl, hAState or a, [hl] @@ -111,7 +115,9 @@ DoDMGEffect: ld c, 20 .loop2 + push bc call GetInput + pop bc ldh a, [hStartState] ld hl, hAState or a, [hl] @@ -129,7 +135,9 @@ DoDMGEffect: ld c, 20 .loop3 + push bc call GetInput + pop bc ldh a, [hStartState] ld hl, hAState or a, [hl] @@ -147,7 +155,9 @@ DoDMGEffect: ld c, 20 .loop4 + push bc call GetInput + pop bc ldh a, [hStartState] ld hl, hAState or a, [hl] diff --git a/src/state_gameplay.asm b/src/state_gameplay.asm index db3ea7c..0033279 100644 --- a/src/state_gameplay.asm +++ b/src/state_gameplay.asm @@ -909,8 +909,6 @@ SwitchToGameplayBigB: jr z, .ungraded cp a, SCURVE_MYCO jr z, .ungraded - cp a, SCURVE_TGM3 ; TODO: Remove when this one has grades. - jr z, .ungraded .graded ld de, sBigGameplayTileMap