From 0ec8427fb645636fee04f12c907a65b233896609 Mon Sep 17 00:00:00 2001 From: Randy Thiemann Date: Fri, 3 Nov 2023 00:17:17 +0100 Subject: [PATCH] Add grading for DMGT mode. Also tone down the slams. --- bin/DMGTRIS.GBC | Bin 131072 -> 131072 bytes bin/DMGTRIS.map | 3761 +++++++++++++------------- bin/DMGTRIS.pocket | Bin 131072 -> 131072 bytes bin/DMGTRIS.sym | 3321 ++++++++++++----------- src/field.asm | 18 +- src/grading.asm | 412 ++- src/include/globals.asm | 10 +- src/res/gameplay_big_data.inc | 8 +- src/res/gameplay_data.inc | 8 +- src/res/other_data.inc | 14 +- src/res/sources/tiles_gameplay_c.gbr | Bin 39009 -> 39009 bytes src/res/sources/tiles_gameplay_m.gbr | Bin 39009 -> 39009 bytes src/res/sources/tiles_title.gbr | Bin 39009 -> 39009 bytes src/sprites.asm | 6 +- src/state_gameplay.asm | 8 +- 15 files changed, 4016 insertions(+), 3550 deletions(-) diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index ca9ce5b6ed417a1e79f5ed5024104957a4b35adf..970fbcc9192ec6f01593d796982378d67f940a65 100644 GIT binary patch delta 8892 zcmbtY3wRVop6{AhGI>u3$z<~CPJr~FNI>xrC(VQaLjo8UkgV%^5WwRUWWRIQTR>q# za1#JXHF 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b/bin/DMGTRIS.map index 72f605a..f1eb61c 100644 --- a/bin/DMGTRIS.map +++ b/bin/DMGTRIS.map @@ -151,222 +151,252 @@ ROM0 bank #0: $1a0b = GradeRendering.mo $1a11 = GradeRendering.mm $1a17 = GradeRendering.gmgrade - SECTION: $1a22-$1cb8 ($0297 bytes) ["SFX Functions"] - $1a22 = SFXInit - $1a44 = SFXPopQueue - $1a59 = SFXPushQueue - $1a6a = SFXProcessQueue - $1a77 = !0 - $1a98 = SFXTriggerNoise - $1aa5 = !1 - $1ab2 = !2 - $1abe = SFXEnqueue - $1ad3 = SFXEnqueue.findsfx - $1ae8 = !3 - $1af8 = !4 - $1b08 = !5 - $1b18 = !6 - $1b28 = !7 - $1b38 = !8 - $1b48 = !9 - $1b58 = !10 - $1b68 = !11 - $1b78 = !12 - $1b88 = !13 - $1b98 = !14 - $1ba8 = !15 - $1bb8 = !16 - $1bc8 = !17 - $1bd7 = !18 - $1be6 = !19 - $1bf5 = !20 - $1c03 = !21 - $1c11 = !22 - $1c1f = !23 - $1c2c = SFXKill - $1c57 = SFXPlayNoise - $1c62 = SFXPlayNoise.noisereg - $1c6f = !24 - $1c79 = SFXPlayNoise.savenoiseplayhead - $1c82 = SFXPlay - $1c8d = !25 - $1c90 = SFXPlay.play - $1c9c = SFXPlay.getRegister - $1ca6 = !26 - $1cb0 = SFXPlay.savePlayhead - SECTION: $1cb9-$1ea6 ($01ee bytes) ["RNG Functions"] - $1cb9 = RNGInit - $1ce9 = !0 - $1d04 = RNGInit.complexinit - $1d1b = !1 - $1d35 = ShiftHistory - $1d52 = GetNextHellPiece - $1d57 = GetNextTGM1Piece - $1d5a = !2 - $1d72 = !3 - $1d74 = GetNextTGM2Piece - $1d77 = !4 - $1d8f = !5 - $1d91 = GetNextNesPiece - $1d9f = GetNextTGM3Piece - $1da2 = !6 - $1dc5 = !7 - $1dc8 = !8 - $1dd8 = !9 - $1de2 = !10 - $1df0 = !11 - $1dff = !12 - $1e0b = !13 - $1e17 = !14 - $1e23 = !15 - $1e2f = !16 - $1e3b = !17 - $1e47 = !18 - $1e56 = GetNextPiece - $1e64 = GetNextPiece.nextpiecejumps - $1e73 = Next35Piece - $1e73 = !19 - $1e7d = Next7Piece - $1e7d = !20 - $1e87 = NextByte - SECTION: $1ea7-$2049 ($01a3 bytes) ["Level Functions"] - $1ea7 = LevelInit - $1ef7 = LevelUp - $1f1b = LevelUp.doit - $1f5f = LevelUp.checknlevel - $1f8d = !0 - $1fa5 = !1 - $1fae = LevelUp.bellmaybe - $1fc0 = LevelUp.leveljinglemaybe - $1fcd = LevelUp.checkspeedup - $1fde = !2 - $1feb = !3 - $1ffc = !4 - $2009 = DoSpeedUp - SECTION: $204a-$21bf ($0176 bytes) ["Grading Functions"] - $204a = GradeInit - $206b = GradeInit.notdeat - $2079 = GradeInit.notshir - $2080 = UpdateGrade - $208e = UpdateGrade.gradejumptable - $20a0 = PrepareScore - $20b7 = UpdateGradeTGM1 - $20c1 = UpdateGradeTGM1.trygradeup - $20db = UpdateGradeTGM1.increasegrade - $20ed = UpdateGradeTGM1.skipjingle - $20fa = UpdateGradeTGM1.maybegm - $2110 = UpdateGradeDEAT - $211c = UpdateGradeDEAT.notgm - $2135 = UpdateGradeDEAT.notm - $2155 = UpdateGradeDEAT.disqualify - $215b = UpdateGradeSHIR - $219b = UpdateGradeSHIR.s5torikan - $21ab = UpdateGradeSHIR.s10torikan - $21ba = UpdateGradeSHIR.disqualify - SECTION: $21c0-$22c1 ($0102 bytes) ["Grading Data"] - $21c0 = sTGM1GradeScores - $21e2 = sTGM3InternalGradeSystem - $2282 = sTGM3GradeBoosts - $22a1 = sTGM3LevelMultiplier - $22a5 = sTGM3BaselineCOOL - $22ae = sTGM3REGRETConditions - SECTION: $22c2-$238e ($00cd bytes) ["Input Functions"] - $22c2 = InputInit - $22d4 = GetInput - $22d4 = GetInput.btns - $22e1 = GetInput.readA - $22e5 = GetInput.setA - $22f0 = GetInput.clearA - $22f3 = GetInput.readB - $22f7 = GetInput.setB - $2302 = GetInput.clearB - $2305 = GetInput.readSelect - $2309 = GetInput.setSelect - $2314 = GetInput.clearSelect - $2317 = GetInput.readStart - $231b = GetInput.setStart - $2326 = GetInput.clearStart - $2329 = GetInput.dpad - $2336 = GetInput.readUp - $233a = GetInput.setUp - $2345 = GetInput.clearUp - $2348 = GetInput.readDown - $234c = GetInput.setDown - $2357 = GetInput.clearDown - $235a = GetInput.readLeft - $235e = GetInput.setLeft - $2369 = GetInput.clearLeft - $236c = GetInput.readRight - $2370 = GetInput.setRight - $237b = GetInput.clearRight - $237e = GetInput.priorities - $2389 = GetInput.zero - SECTION: $238f-$245a ($00cc bytes) ["Score Functions"] - $238f = ScoreInit - $23af = IncreaseScore - $23e3 = IncreaseScore.doConvert - $23e5 = !0 - $23fb = IncreaseScore.carry - $23fd = IncreaseScore.postConvert - $240a = !1 - $2411 = IncreaseScore.preAddDigit - $2431 = IncreaseScore.addDigit - $2447 = IncreaseScore.nextDigit - SECTION: $245b-$2511 ($00b7 bytes) ["SRAM Functions"] - $245b = RestoreSRAM - $24b4 = InitializeSRAM - SECTION: $2512-$25b5 ($00a4 bytes) ["Code Entry Point"] - $2512 = Main - $2527 = Main.wvr_u1 - $2530 = !0 - $2540 = Main.notgbc - $256f = Main.wvb_u2 - $2574 = !1 - $257a = EventLoop - $2590 = EventLoop.eventloopjumps - $2599 = EventLoopPostHandler - $259b = EventLoopPostHandler.wvb_u3 - $25ad = EventLoopPostHandler.vblankjumps - SECTION: $25b6-$2623 ($006e bytes) ["Title Function Trampolines"] - $25b6 = SwitchToTitle - $25c0 = TitleEventLoopHandler - $25ca = TitleVBlankHandler - $25d4 = DrawOption6 - SECTION: $2624-$268c ($0069 bytes) ["Time Functions"] - $2624 = TimeInit - $2639 = ResetGameTime - $2644 = CheckTorikan - $265b = CheckTorikan.failure - $265d = CheckTorikan.success - $2660 = HandleTimers - SECTION: $268d-$26de ($0052 bytes) ["Tile Functions"] - $268d = LoadTitleTiles - $26ab = LoadGameplayTiles - $26c1 = LoadGameplayTiles.gbc - $26d0 = LoadGameplayTiles.dmg - SECTION: $26df-$270c ($002e bytes) ["Memory Functions"] - $26df = UnsafeMemCopy - $26e8 = SafeMemCopy.wvr_u1 - $26e8 = SafeMemCopy - $26f7 = UnsafeMemSet - $26ff = SafeMemSet - $26ff = SafeMemSet.wvr_u2 - SECTION: $270d-$2734 ($0028 bytes) ["Gameplay Function Trampolines"] - $270d = SwitchToGameplay - $2717 = SwitchToGameplayBig - $2721 = GamePlayEventLoopHandler - $272b = GamePlayBigEventLoopHandler - SECTION: $2735-$2756 ($0022 bytes) ["OAM Functions"] - $2735 = CopyOAMHandler - $2741 = ClearOAM - SECTION: $2757-$276f ($0019 bytes) ["Interrupt Initialization Functions"] - $2757 = IntrInit - $275b = InitializeLCDCInterrupt - SECTION: $2770-$2779 ($000a bytes) ["OAM DMA Code"] - $2770 = OAMDMA - $277a = OAMDMAEnd - EMPTY: $277a-$3fff ($1886 bytes) - TOTAL EMPTY: $1891 bytes + SECTION: $1a22-$1d35 ($0314 bytes) ["Grading Functions"] + $1a22 = GradeInit + $1a4d = GradeInit.grade9start + $1a52 = GradeInit.end + $1a54 = UpdateGrade + $1a62 = UpdateGrade.gradejumptable + $1a74 = DecayGradeProcess + $1a82 = DecayGradeProcess.gradejumptable + $1a94 = DecayGradeDelay + $1aa2 = DecayGradeDelay.gradejumptable + $1ab4 = PrepareScore + $1acb = UpdateGradeDMGT + $1ae1 = UpdateGradeDMGT.clearrate + $1af2 = UpdateGradeDMGT.combomult + $1aff = UpdateGradeDMGT.combo10 + $1b10 = UpdateGradeDMGT.combo5 + $1b21 = UpdateGradeDMGT.combo1 + $1b30 = UpdateGradeDMGT.prelevel + $1b3f = UpdateGradeDMGT.single + $1b4f = UpdateGradeDMGT.double + $1b60 = UpdateGradeDMGT.adddonce + $1b64 = UpdateGradeDMGT.triple + $1b75 = UpdateGradeDMGT.addtonce + $1b79 = UpdateGradeDMGT.tetris + $1b7d = UpdateGradeDMGT.levelmult + $1b95 = UpdateGradeDMGT.mult5 + $1b9c = UpdateGradeDMGT.mult4 + $1ba2 = UpdateGradeDMGT.mult3 + $1ba7 = UpdateGradeDMGT.mult2 + $1bab = UpdateGradeDMGT.mult1 + $1bac = UpdateGradeDMGT.processgrade + $1bd0 = UpdateGradeDMGT.increasegrademaybe + $1bf1 = UpdateGradeDMGT.gotgm + $1bfc = DecayGradeDMGT + $1c1c = DecayGradeDMGT.nodecay + $1c21 = DecayGradeDMGT.decay + $1c2d = UpdateGradeTGM1 + $1c37 = UpdateGradeTGM1.trygradeup + $1c51 = UpdateGradeTGM1.increasegrade + $1c63 = UpdateGradeTGM1.skipjingle + $1c70 = UpdateGradeTGM1.maybegm + $1c86 = UpdateGradeDEAT + $1c92 = UpdateGradeDEAT.notgm + $1cab = UpdateGradeDEAT.notm + $1ccb = UpdateGradeDEAT.disqualify + $1cd1 = UpdateGradeSHIR + $1d11 = UpdateGradeSHIR.s5torikan + $1d21 = UpdateGradeSHIR.s10torikan + $1d30 = UpdateGradeSHIR.disqualify + SECTION: $1d36-$1fcc ($0297 bytes) ["SFX Functions"] + $1d36 = SFXInit + $1d58 = SFXPopQueue + $1d6d = SFXPushQueue + $1d7e = SFXProcessQueue + $1d8b = !0 + $1dac = SFXTriggerNoise + $1db9 = !1 + $1dc6 = !2 + $1dd2 = SFXEnqueue + $1de7 = SFXEnqueue.findsfx + $1dfc = !3 + $1e0c = !4 + $1e1c = !5 + $1e2c = !6 + $1e3c = !7 + $1e4c = !8 + $1e5c = !9 + $1e6c = !10 + $1e7c = !11 + $1e8c = !12 + $1e9c = !13 + $1eac = !14 + $1ebc = !15 + $1ecc = !16 + $1edc = !17 + $1eeb = !18 + $1efa = !19 + $1f09 = !20 + $1f17 = !21 + $1f25 = !22 + $1f33 = !23 + $1f40 = SFXKill + $1f6b = SFXPlayNoise + $1f76 = SFXPlayNoise.noisereg + $1f83 = !24 + $1f8d = SFXPlayNoise.savenoiseplayhead + $1f96 = SFXPlay + $1fa1 = !25 + $1fa4 = SFXPlay.play + $1fb0 = SFXPlay.getRegister + $1fba = !26 + $1fc4 = SFXPlay.savePlayhead + SECTION: $1fcd-$21ba ($01ee bytes) ["RNG Functions"] + $1fcd = RNGInit + $1ffd = !0 + $2018 = RNGInit.complexinit + $202f = !1 + $2049 = ShiftHistory + $2066 = GetNextHellPiece + $206b = GetNextTGM1Piece + $206e = !2 + $2086 = !3 + $2088 = GetNextTGM2Piece + $208b = !4 + $20a3 = !5 + $20a5 = GetNextNesPiece + $20b3 = GetNextTGM3Piece + $20b6 = !6 + $20d9 = !7 + $20dc = !8 + $20ec = !9 + $20f6 = !10 + $2104 = !11 + $2113 = !12 + $211f = !13 + $212b = !14 + $2137 = !15 + $2143 = !16 + $214f = !17 + $215b = !18 + $216a = GetNextPiece + $2178 = GetNextPiece.nextpiecejumps + $2187 = Next35Piece + $2187 = !19 + $2191 = Next7Piece + $2191 = !20 + $219b = NextByte + SECTION: $21bb-$2370 ($01b6 bytes) ["Grading Data"] + $21bb = sTGM1GradeScores + $21dd = sTGM3InternalGradeSystem + $227d = sTGM3GradeBoosts + $229c = sTGM3LevelMultiplier + $22a0 = sTGM3BaselineCOOL + $22a9 = sTGM3REGRETConditions + $22bd = sDMGTGrading + SECTION: $2371-$2513 ($01a3 bytes) ["Level Functions"] + $2371 = LevelInit + $23c1 = LevelUp + $23e5 = LevelUp.doit + $2429 = LevelUp.checknlevel + $2457 = !0 + $246f = !1 + $2478 = LevelUp.bellmaybe + $248a = LevelUp.leveljinglemaybe + $2497 = LevelUp.checkspeedup + $24a8 = !2 + $24b5 = !3 + $24c6 = !4 + $24d3 = DoSpeedUp + SECTION: $2514-$25e0 ($00cd bytes) ["Input Functions"] + $2514 = InputInit + $2526 = GetInput + $2526 = GetInput.btns + $2533 = GetInput.readA + $2537 = GetInput.setA + $2542 = GetInput.clearA + $2545 = GetInput.readB + $2549 = GetInput.setB + $2554 = GetInput.clearB + $2557 = GetInput.readSelect + $255b = GetInput.setSelect + $2566 = GetInput.clearSelect + $2569 = GetInput.readStart + $256d = GetInput.setStart + $2578 = GetInput.clearStart + $257b = GetInput.dpad + $2588 = GetInput.readUp + $258c = GetInput.setUp + $2597 = GetInput.clearUp + $259a = GetInput.readDown + $259e = GetInput.setDown + $25a9 = GetInput.clearDown + $25ac = GetInput.readLeft + $25b0 = GetInput.setLeft + $25bb = GetInput.clearLeft + $25be = GetInput.readRight + $25c2 = GetInput.setRight + $25cd = GetInput.clearRight + $25d0 = GetInput.priorities + $25db = GetInput.zero + SECTION: $25e1-$26ac ($00cc bytes) ["Score Functions"] + $25e1 = ScoreInit + $2601 = IncreaseScore + $2635 = IncreaseScore.doConvert + $2637 = !0 + $264d = IncreaseScore.carry + $264f = IncreaseScore.postConvert + $265c = !1 + $2663 = IncreaseScore.preAddDigit + $2683 = IncreaseScore.addDigit + $2699 = IncreaseScore.nextDigit + SECTION: $26ad-$2763 ($00b7 bytes) ["SRAM Functions"] + $26ad = RestoreSRAM + $2706 = InitializeSRAM + SECTION: $2764-$2807 ($00a4 bytes) ["Code Entry Point"] + $2764 = Main + $2779 = Main.wvr_u1 + $2782 = !0 + $2792 = Main.notgbc + $27c1 = Main.wvb_u2 + $27c6 = !1 + $27cc = EventLoop + $27e2 = EventLoop.eventloopjumps + $27eb = EventLoopPostHandler + $27ed = EventLoopPostHandler.wvb_u3 + $27ff = EventLoopPostHandler.vblankjumps + SECTION: $2808-$2875 ($006e bytes) ["Title Function Trampolines"] + $2808 = SwitchToTitle + $2812 = TitleEventLoopHandler + $281c = TitleVBlankHandler + $2826 = DrawOption6 + SECTION: $2876-$28de ($0069 bytes) ["Time Functions"] + $2876 = TimeInit + $288b = ResetGameTime + $2896 = CheckTorikan + $28ad = CheckTorikan.failure + $28af = CheckTorikan.success + $28b2 = HandleTimers + SECTION: $28df-$2930 ($0052 bytes) ["Tile Functions"] + $28df = LoadTitleTiles + $28fd = LoadGameplayTiles + $2913 = LoadGameplayTiles.gbc + $2922 = LoadGameplayTiles.dmg + SECTION: $2931-$295e ($002e bytes) ["Memory Functions"] + $2931 = UnsafeMemCopy + $293a = SafeMemCopy.wvr_u1 + $293a = SafeMemCopy + $2949 = UnsafeMemSet + $2951 = SafeMemSet + $2951 = SafeMemSet.wvr_u2 + SECTION: $295f-$2986 ($0028 bytes) ["Gameplay Function Trampolines"] + $295f = SwitchToGameplay + $2969 = SwitchToGameplayBig + $2973 = GamePlayEventLoopHandler + $297d = GamePlayBigEventLoopHandler + SECTION: $2987-$29a8 ($0022 bytes) ["OAM Functions"] + $2987 = CopyOAMHandler + $2993 = ClearOAM + SECTION: $29a9-$29c1 ($0019 bytes) ["Interrupt Initialization Functions"] + $29a9 = IntrInit + $29ad = InitializeLCDCInterrupt + SECTION: $29c2-$29cb ($000a bytes) ["OAM DMA Code"] + $29c2 = OAMDMA + $29cc = OAMDMAEnd + EMPTY: $29cc-$3fff ($1634 bytes) + TOTAL EMPTY: $163f bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] @@ -551,1622 +581,1622 @@ ROMX bank #4: ROMX bank #5: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] - SECTION: $4008-$52f9 ($12f2 bytes) ["Field Function Banked Gameplay"] + SECTION: $4008-$5301 ($12fa bytes) ["Field Function Banked Gameplay"] $4008 = FieldInit - $403c = FieldClear - $4047 = ToBackupField - $4053 = FromBackupField - $405f = ToShadowField - $4067 = ToShadowField.outer - $4069 = ToShadowField.inner - $4077 = FromShadowField - $407f = FromShadowField.outer - $4081 = FromShadowField.inner - $408f = SetPieceData - $40b1 = SetPieceDataOffset - $40ba = XYToSFieldPtr - $40c2 = XYToSFieldPtr.a - $40c8 = XYToSFieldPtr.b - $40cd = XYToFieldPtr - $40d5 = XYToFieldPtr.a - $40db = XYToFieldPtr.b - $40e0 = GetPieceData - $40ed = GetPieceDataFast - $40fa = CanPieceFit - $4105 = CanPieceFit.skipr1a - $4110 = CanPieceFit.skipr1b - $411b = CanPieceFit.skipr1c - $4126 = CanPieceFit.r1end - $413c = CanPieceFit.skipr2a - $4147 = CanPieceFit.skipr2b - $4152 = CanPieceFit.skipr2c - $415d = CanPieceFit.r2end - $4173 = CanPieceFit.skipr3a - $417e = CanPieceFit.skipr3b - $4189 = CanPieceFit.skipr3c - $4193 = CanPieceFit.r3end - $41a9 = CanPieceFit.skipr4a - $41b4 = CanPieceFit.skipr4b - $41bf = CanPieceFit.skipr4c - $41ca = CanPieceFit.r4end - $41cd = CanPieceFitFast - $41da = CanPieceFitFast.skip1 - $41e7 = CanPieceFitFast.skip2 - $41f4 = CanPieceFitFast.skip3 - $4201 = CanPieceFitFast.skip4 - $4204 = ForceSpawnPiece - $4220 = TrySpawnPiece - $4268 = TrySpawnPiece.try0 - $4285 = TrySpawnPiece.try1 - $42a5 = TrySpawnPiece.try3 - $42c5 = TrySpawnPiece.try2 - $42dc = DrawPiece - $42e3 = DrawPiece.skipr1a - $42e9 = DrawPiece.skipr1b - $42ef = DrawPiece.skipr1c - $42f5 = DrawPiece.r1end - $4303 = DrawPiece.skipr2a - $4309 = DrawPiece.skipr2b - $430f = DrawPiece.skipr2c - $4315 = DrawPiece.r2end - $4323 = DrawPiece.skipr3a - $4329 = DrawPiece.skipr3b - $432f = DrawPiece.skipr3c - $4335 = DrawPiece.r3end - $4343 = DrawPiece.skipr4a - $4349 = DrawPiece.skipr4b - $434f = DrawPiece.skipr4c - $4355 = FindMaxG - $4362 = FindMaxG.try - $437b = FindMaxG.found - $4382 = FieldProcess - $4382 = FieldProcess.leftslam - $4399 = FieldProcess.rightslam - $43ae = FieldProcess.wipe - $43b9 = FieldProcess.firstframe - $43c6 = FieldProcess.handleselect - $43d1 = FieldProcess.wantrotccw - $43d8 = FieldProcess.lda1 - $43dc = FieldProcess.ldb1 - $43de = FieldProcess.cp1 - $43eb = FieldProcess.wantrotcw - $43f2 = FieldProcess.ldb2 - $43f6 = FieldProcess.lda2 - $43f8 = FieldProcess.cp2 - $4404 = FieldProcess.tryrot - $443b = FieldProcess.maybekick - $4468 = FieldProcess.tljexceptions - $4477 = FieldProcess.trykickright - $44b4 = FieldProcess.trykickleft - $44f5 = FieldProcess.maybetgm3rot - $44fd = FieldProcess.checkt - $4503 = FieldProcess.tkickup - $4540 = FieldProcess.tkickupalreadysetforce - $454b = FieldProcess.checki - $4552 = FieldProcess.ikicks - $4560 = FieldProcess.tryiup1 - $459c = FieldProcess.ikickup1alreadysetforce - $45a7 = FieldProcess.tryiup2 - $45e5 = FieldProcess.ikickup2alreadysetforce - $45f0 = FieldProcess.tryiright2 - $462c = FieldProcess.norot - $4630 = FieldProcess.wantleft - $4641 = FieldProcess.checkdasleft - $4648 = FieldProcess.doleft - $464f = FieldProcess.wantright - $465a = FieldProcess.checkdasright - $4661 = FieldProcess.doright - $4666 = FieldProcess.trymove - $4685 = FieldProcess.nomove - $46a2 = FieldProcess.slamleft - $46a8 = FieldProcess.slamright - $46ac = FieldProcess.noeffect - $46b0 = FieldProcess.skipmovement - $46b0 = FieldProcess.donemanipulating - $46d2 = FieldProcess.sonicdrop - $46dd = FieldProcess.sonicneutrallockskip - $46e7 = FieldProcess.harddrop - $46f6 = FieldProcess.donedeterminingharddropdistance - $470a = FieldProcess.postdrop - $4724 = FieldProcess.checkregulargravity - $4732 = FieldProcess.alwaysgravitysentinel - $4736 = FieldProcess.grav - $473e = FieldProcess.bigg - $4748 = FieldProcess.smallg - $4750 = FieldProcess.nograv - $4750 = FieldProcess.postgrav - $475f = FieldProcess.noreset - $4775 = FieldProcess.grounded - $4787 = FieldProcess.playfirmdropsound - $478c = FieldProcess.postcheckforfirmdropsound - $479f = FieldProcess.downlock20gexceptioncheck - $47ad = FieldProcess.neutralcheck - $47d2 = FieldProcess.forcelock - $47d7 = FieldProcess.dontforcelock - $47dc = FieldProcess.checklockdelay - $47e2 = FieldProcess.checkfortgm3lockexception - $47eb = FieldProcess.dolock - $47f2 = FieldProcess.notgrounded - $47f5 = FieldProcess.draw - $480e = FieldProcess.ghost - $4829 = FieldProcess.postghost - $484d = FieldProcess.drawpiece - $4864 = GetTileShade - $4874 = GetTileShade.max30 - $4894 = GetTileShade.max20 - $48b3 = GetTileShade.max10 - $48d2 = GetTileShade.max0 - $48d4 = GetTileShade.s0 - $48dc = GetTileShade.s1 - $48e4 = GetTileShade.s2 - $48ec = GetTileShade.s3 - $48f4 = GetTileShade.s4 - $48fc = GetTileShade.s5 - $4904 = GetTileShade.s6 - $490c = FieldDelay - $490c = FieldDelay.incl - $4915 = FieldDelay.incr - $491e = FieldDelay.noinc - $4936 = FieldDelay.determine - $4963 = FieldDelay.skip - $496f = FieldDelay.prelineclear - $4982 = FieldDelay.bravodecloop - $4989 = FieldDelay.applylines - $49ad = FieldDelay.premultiplier - $49b0 = FieldDelay.bravo - $49c1 = FieldDelay.lineclears - $49c6 = FieldDelay.lineclearloop - $49ce = FieldDelay.combo - $49d3 = FieldDelay.comboloop - $49db = FieldDelay.forcemax - $49df = FieldDelay.applyscore - $49f3 = FieldDelay.lineclear - $4a07 = FieldDelay.preare - $4a1c = FieldDelay.are - $4a2f = FieldDelay.generatenextpiece - $4a39 = AppendClearedLine - $4a4e = FindClearedLines - $4a62 = !14 - $4a6c = !15 - $4a7a = FindClearedLines.next_u1 - $4a7f = !16 - $4a89 = !17 - $4a97 = FindClearedLines.next_u2 - $4a9c = !18 - $4aa6 = !19 - $4ab4 = FindClearedLines.next_u3 - $4ab9 = !20 - $4ac3 = !21 - $4ad1 = FindClearedLines.next_u4 - $4ad6 = !22 - $4ae0 = !23 - $4aee = FindClearedLines.next_u5 - $4af3 = !24 - $4afd = !25 - $4b0b = FindClearedLines.next_u6 - $4b10 = !26 - $4b1a = !27 - $4b28 = FindClearedLines.next_u7 - $4b2d = !28 - $4b37 = !29 - $4b45 = FindClearedLines.next_u8 - $4b4a = !30 - $4b54 = !31 - $4b62 = FindClearedLines.next_u9 - $4b67 = !32 - $4b71 = !33 - $4b7f = FindClearedLines.next_u10 - $4b84 = !34 - $4b8e = !35 - $4b9c = FindClearedLines.next_u11 - $4ba1 = !36 - $4bab = !37 - $4bb9 = FindClearedLines.next_u12 - $4bbe = !38 - $4bc8 = !39 - $4bd6 = FindClearedLines.next_u13 - $4bdb = !40 - $4be5 = !41 - $4bf3 = FindClearedLines.next_u14 - $4bf8 = !42 - $4c02 = !43 - $4c10 = FindClearedLines.next_u15 - $4c15 = !44 - $4c1f = !45 - $4c2d = FindClearedLines.next_u16 - $4c32 = !46 - $4c3c = !47 - $4c4a = FindClearedLines.next_u17 - $4c4f = !48 - $4c59 = !49 - $4c67 = FindClearedLines.next_u18 - $4c6c = !50 - $4c76 = !51 - $4c84 = FindClearedLines.next_u19 - $4c89 = !52 - $4c93 = !53 - $4ca1 = FindClearedLines.next_u20 - $4ca6 = !54 - $4cb0 = !55 - $4cbe = FindClearedLines.next_u21 - $4cc3 = !56 - $4ccd = !57 - $4cdb = FindClearedLines.next_u22 - $4ce0 = !58 - $4cea = !59 - $4cf8 = FindClearedLines.next_u23 - $4cfd = !60 - $4d07 = !61 - $4d15 = FindClearedLines.next_u24 - $4d16 = MarkClear - $4d1e = MarkClear.markclear1loop - $4d37 = MarkClear.markclear2loop - $4d50 = MarkClear.markclear3loop - $4d69 = MarkClear.markclear4loop - $4d7a = ClearLines - $4d91 = ClearLines.clear_u25 - $4d99 = !62 - $4db7 = ClearLines.r_u25 - $4dcb = ClearLines.clear_u26 - $4dd3 = !63 - $4df1 = ClearLines.r_u26 - $4e05 = ClearLines.clear_u27 - $4e0d = !64 - $4e2b = ClearLines.r_u27 - $4e3f = ClearLines.clear_u28 - $4e47 = !65 - $4e65 = ClearLines.r_u28 - $4e79 = ClearLines.clear_u29 - $4e81 = !66 - $4e9f = ClearLines.r_u29 - $4eb3 = ClearLines.clear_u30 - $4ebb = !67 - $4ed9 = ClearLines.r_u30 - $4eed = ClearLines.clear_u31 - $4ef5 = !68 - $4f13 = ClearLines.r_u31 - $4f27 = ClearLines.clear_u32 - $4f2f = !69 - $4f4d = ClearLines.r_u32 - $4f61 = ClearLines.clear_u33 - $4f69 = !70 - $4f87 = ClearLines.r_u33 - $4f9b = ClearLines.clear_u34 - $4fa3 = !71 - $4fc1 = ClearLines.r_u34 - $4fd5 = ClearLines.clear_u35 - $4fdd = !72 - $4ffb = ClearLines.r_u35 - $500f = ClearLines.clear_u36 - $5017 = !73 - $5035 = ClearLines.r_u36 - $5049 = ClearLines.clear_u37 - $5051 = !74 - $506f = ClearLines.r_u37 - $5083 = ClearLines.clear_u38 - $508b = !75 - $50a9 = ClearLines.r_u38 - $50bd = ClearLines.clear_u39 - $50c5 = !76 - $50e3 = ClearLines.r_u39 - $50f7 = ClearLines.clear_u40 - $50ff = !77 - $511d = ClearLines.r_u40 - $5131 = ClearLines.clear_u41 - $5139 = !78 - $5157 = ClearLines.r_u41 - $516b = ClearLines.clear_u42 - $5173 = !79 - $5191 = ClearLines.r_u42 - $51a5 = ClearLines.clear_u43 - $51ad = !80 - $51cb = ClearLines.r_u43 - $51df = ClearLines.clear_u44 - $51e7 = !81 - $5205 = ClearLines.r_u44 - $5219 = ClearLines.clear_u45 - $5221 = !82 - $523f = ClearLines.r_u45 - $5253 = ClearLines.clear_u46 - $525b = !83 - $5279 = ClearLines.r_u46 - $528d = ClearLines.clear_u47 - $5295 = !84 - $52b3 = ClearLines.r_u47 - $52c7 = ClearLines.clear_u48 - $52cf = !85 - $52ed = ClearLines.r_u48 - $52ed = ClearLines.fixgarbo - $52f0 = ClearLines.fixgarboloop - SECTION: $52fa-$611a ($0e21 bytes) ["Gameplay Function Banked"] - $52fa = SwitchToGameplayB - $5300 = SwitchToGameplayB.wvr_u1 - $5309 = SwitchToGameplayB.loadtilemap - $5359 = SwitchToGameplayB.wvb_u2 - $5360 = SwitchToGameplayB.wvbe_u3 - $5366 = GamePlayEventLoopHandlerB - $5370 = GamePlayEventLoopHandlerB.modejumps - $538e = GamePlayEventLoopHandlerB.leadyMode - $539e = GamePlayEventLoopHandlerB.firstleadyiterskip - $53a7 = GamePlayEventLoopHandlerB.notdoneleady - $53b8 = GamePlayEventLoopHandlerB.goMode - $53c2 = GamePlayEventLoopHandlerB.notdonego - $53d3 = GamePlayEventLoopHandlerB.postGoMode - $53ea = GamePlayEventLoopHandlerB.prefetchedPieceMode - $53fb = GamePlayEventLoopHandlerB.checkIHS - $5406 = GamePlayEventLoopHandlerB.loaddefaultjingle - $540a = GamePlayEventLoopHandlerB.checkIRSA - $5411 = GamePlayEventLoopHandlerB.ldb1 - $541d = GamePlayEventLoopHandlerB.lda1 - $5427 = GamePlayEventLoopHandlerB.cp1 - $5435 = GamePlayEventLoopHandlerB.checkIRSB - $543c = GamePlayEventLoopHandlerB.lda2 - $5448 = GamePlayEventLoopHandlerB.ldb2 - $5452 = GamePlayEventLoopHandlerB.cp2 - $5460 = GamePlayEventLoopHandlerB.postjingle - $5464 = GamePlayEventLoopHandlerB.spawnPieceMode - $5472 = GamePlayEventLoopHandlerB.canspawn - $5485 = 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GamePlayEventLoopHandlerB.notempty7_u203 - $5f1b = GamePlayEventLoopHandlerB.skip7_u203 - $5f25 = GamePlayEventLoopHandlerB.notempty7_u204 - $5f28 = GamePlayEventLoopHandlerB.skip7_u204 - $5f32 = GamePlayEventLoopHandlerB.notempty7_u205 - $5f35 = GamePlayEventLoopHandlerB.skip7_u205 - $5f3f = GamePlayEventLoopHandlerB.notempty7_u206 - $5f42 = GamePlayEventLoopHandlerB.skip7_u206 - $5f4c = GamePlayEventLoopHandlerB.notempty7_u207 - $5f4f = GamePlayEventLoopHandlerB.skip7_u207 - $5f59 = GamePlayEventLoopHandlerB.notempty7_u208 - $5f5c = GamePlayEventLoopHandlerB.skip7_u208 - $5f66 = GamePlayEventLoopHandlerB.notempty7_u209 - $5f69 = GamePlayEventLoopHandlerB.skip7_u209 - $5f73 = GamePlayEventLoopHandlerB.notempty7_u210 - $5f76 = GamePlayEventLoopHandlerB.skip7_u210 - $5f80 = GamePlayEventLoopHandlerB.notempty7_u211 - $5f83 = GamePlayEventLoopHandlerB.skip7_u211 - $5f8d = GamePlayEventLoopHandlerB.notempty7_u212 - $5f90 = GamePlayEventLoopHandlerB.skip7_u212 - $5f9a = GamePlayEventLoopHandlerB.notempty7_u213 - $5f9d = GamePlayEventLoopHandlerB.skip7_u213 - $5fa1 = GamePlayEventLoopHandlerB.gameOverMode - $5fc4 = GamePlayEventLoopHandlerB.noretry - $5fd1 = GamePlayEventLoopHandlerB.pauseMode - $5fe9 = GamePlayEventLoopHandlerB.noqr - $5ff9 = GamePlayEventLoopHandlerB.nounpause - $607d = GamePlayEventLoopHandlerB.drawStaticInfo - $60ab = DoHold - $60af = DoHold.checkIRSA - $60b6 = DoHold.ldb3 - $60c2 = DoHold.lda3 - $60cc = DoHold.cp3 - $60da = DoHold.checkIRSB - $60e1 = DoHold.lda4 - $60ed = DoHold.ldb4 - $60f7 = DoHold.cp4 - $6105 = DoHold.noRotation - $6110 = DoHold.doHoldOperation - SECTION: $611b-$6534 ($041a bytes) ["Gameplay Static Data"] - $611b = sLeftDasSlam - $6123 = sRightDasSlam - $612b = sLeady - $6135 = sGo - $613f = sPause - $6153 = sPieceXOffsets - $616f = sPieceYOffsets - $618b = sPieceFastRotationStates - $61fb = sPieceRotationStates - $626b = sTGM3Bag - $628e = sTGM3Droughts - $6295 = sGameplayTileMap - $6535 = sGameplayTileMapEnd - EMPTY: $6535-$7fff ($1acb bytes) - TOTAL EMPTY: $1acb bytes + $403e = FieldClear + $4049 = ToBackupField + $4055 = FromBackupField + $4061 = ToShadowField + $4069 = ToShadowField.outer + $406b = ToShadowField.inner + $4079 = FromShadowField + $4081 = FromShadowField.outer + $4083 = FromShadowField.inner + $4091 = SetPieceData + $40b3 = SetPieceDataOffset + $40bc = XYToSFieldPtr + $40c4 = XYToSFieldPtr.a + $40ca = XYToSFieldPtr.b + $40cf = XYToFieldPtr + $40d7 = XYToFieldPtr.a + $40dd = XYToFieldPtr.b + $40e2 = GetPieceData + $40ef = GetPieceDataFast + $40fc = CanPieceFit + $4107 = CanPieceFit.skipr1a + $4112 = CanPieceFit.skipr1b + $411d = CanPieceFit.skipr1c + $4128 = CanPieceFit.r1end + $413e = CanPieceFit.skipr2a + $4149 = CanPieceFit.skipr2b + $4154 = CanPieceFit.skipr2c + $415f = CanPieceFit.r2end + $4175 = CanPieceFit.skipr3a + $4180 = CanPieceFit.skipr3b + $418b = CanPieceFit.skipr3c + $4195 = CanPieceFit.r3end + $41ab = CanPieceFit.skipr4a + $41b6 = CanPieceFit.skipr4b + $41c1 = CanPieceFit.skipr4c + $41cc = CanPieceFit.r4end + $41cf = CanPieceFitFast + $41dc = CanPieceFitFast.skip1 + $41e9 = CanPieceFitFast.skip2 + $41f6 = CanPieceFitFast.skip3 + $4203 = CanPieceFitFast.skip4 + $4206 = ForceSpawnPiece + $4222 = TrySpawnPiece + $426a = TrySpawnPiece.try0 + $4287 = TrySpawnPiece.try1 + $42a7 = TrySpawnPiece.try3 + $42c7 = TrySpawnPiece.try2 + $42de = DrawPiece + $42e5 = DrawPiece.skipr1a + $42eb = DrawPiece.skipr1b + $42f1 = DrawPiece.skipr1c + $42f7 = DrawPiece.r1end + $4305 = DrawPiece.skipr2a + $430b = DrawPiece.skipr2b + $4311 = DrawPiece.skipr2c + $4317 = DrawPiece.r2end + $4325 = DrawPiece.skipr3a + $432b = DrawPiece.skipr3b + $4331 = DrawPiece.skipr3c + $4337 = DrawPiece.r3end + $4345 = DrawPiece.skipr4a + $434b = DrawPiece.skipr4b + $4351 = DrawPiece.skipr4c + $4357 = FindMaxG + $4364 = FindMaxG.try + $437d = FindMaxG.found + $4384 = FieldProcess + $4387 = FieldProcess.leftslam + $439e = FieldProcess.rightslam + $43b3 = FieldProcess.wipe + $43be = FieldProcess.firstframe + $43cb = FieldProcess.handleselect + $43d6 = FieldProcess.wantrotccw + $43dd = FieldProcess.lda1 + $43e1 = FieldProcess.ldb1 + $43e3 = FieldProcess.cp1 + $43f0 = FieldProcess.wantrotcw + $43f7 = FieldProcess.ldb2 + $43fb = FieldProcess.lda2 + $43fd = FieldProcess.cp2 + $4409 = FieldProcess.tryrot + $4440 = FieldProcess.maybekick + $446d = FieldProcess.tljexceptions + $447c = FieldProcess.trykickright + $44b9 = FieldProcess.trykickleft + $44fa = FieldProcess.maybetgm3rot + $4502 = FieldProcess.checkt + $4508 = FieldProcess.tkickup + $4545 = FieldProcess.tkickupalreadysetforce + $4550 = FieldProcess.checki + $4557 = FieldProcess.ikicks + $4565 = FieldProcess.tryiup1 + $45a1 = FieldProcess.ikickup1alreadysetforce + $45ac = FieldProcess.tryiup2 + $45ea = FieldProcess.ikickup2alreadysetforce + $45f5 = FieldProcess.tryiright2 + $4631 = FieldProcess.norot + $4635 = FieldProcess.wantleft + $4646 = FieldProcess.checkdasleft + $464d = FieldProcess.doleft + $4654 = FieldProcess.wantright + $465f = FieldProcess.checkdasright + $4666 = FieldProcess.doright + $466b = FieldProcess.trymove + $468a = FieldProcess.nomove + $46a7 = FieldProcess.slamleft + $46ad = FieldProcess.slamright + $46b1 = FieldProcess.noeffect + $46b5 = FieldProcess.skipmovement + $46b5 = FieldProcess.donemanipulating + $46d7 = FieldProcess.sonicdrop + $46e2 = FieldProcess.sonicneutrallockskip + $46ec = FieldProcess.harddrop + $46fb = FieldProcess.donedeterminingharddropdistance + $470f = FieldProcess.postdrop + $4729 = FieldProcess.checkregulargravity + $4737 = FieldProcess.alwaysgravitysentinel + $473b = FieldProcess.grav + $4743 = FieldProcess.bigg + $474d = FieldProcess.smallg + $4755 = FieldProcess.nograv + $4755 = FieldProcess.postgrav + $4764 = FieldProcess.noreset + $477a = FieldProcess.grounded + $478c = FieldProcess.playfirmdropsound + $4791 = FieldProcess.postcheckforfirmdropsound + $47a4 = FieldProcess.downlock20gexceptioncheck + $47b2 = FieldProcess.neutralcheck + $47d7 = FieldProcess.forcelock + $47dc = FieldProcess.dontforcelock + $47e1 = FieldProcess.checklockdelay + $47e7 = FieldProcess.checkfortgm3lockexception + $47f0 = FieldProcess.dolock + $47f7 = FieldProcess.notgrounded + $47fa = FieldProcess.draw + $4813 = FieldProcess.ghost + $482e = FieldProcess.postghost + $4852 = FieldProcess.drawpiece + $4869 = GetTileShade + $4879 = GetTileShade.max30 + $4899 = GetTileShade.max20 + $48b8 = GetTileShade.max10 + $48d7 = GetTileShade.max0 + $48d9 = GetTileShade.s0 + $48e1 = GetTileShade.s1 + $48e9 = GetTileShade.s2 + $48f1 = GetTileShade.s3 + $48f9 = GetTileShade.s4 + $4901 = GetTileShade.s5 + $4909 = GetTileShade.s6 + $4911 = FieldDelay + $4914 = FieldDelay.incl + $491d = FieldDelay.incr + $4926 = FieldDelay.noinc + $493e = FieldDelay.determine + $496b = FieldDelay.skip + $4977 = FieldDelay.prelineclear + $498a = FieldDelay.bravodecloop + $4991 = FieldDelay.applylines + $49b5 = FieldDelay.premultiplier + $49b8 = FieldDelay.bravo + $49c9 = FieldDelay.lineclears + $49ce = FieldDelay.lineclearloop + $49d6 = FieldDelay.combo + $49db = FieldDelay.comboloop + $49e3 = FieldDelay.forcemax + $49e7 = FieldDelay.applyscore + $49fb = FieldDelay.lineclear + $4a0f = FieldDelay.preare + $4a24 = FieldDelay.are + $4a37 = FieldDelay.generatenextpiece + $4a41 = AppendClearedLine + $4a56 = FindClearedLines + $4a6a = !14 + $4a74 = !15 + $4a82 = FindClearedLines.next_u1 + $4a87 = !16 + $4a91 = !17 + $4a9f = FindClearedLines.next_u2 + $4aa4 = !18 + $4aae = !19 + $4abc = FindClearedLines.next_u3 + $4ac1 = !20 + $4acb = !21 + $4ad9 = FindClearedLines.next_u4 + $4ade = !22 + $4ae8 = !23 + $4af6 = FindClearedLines.next_u5 + $4afb = !24 + $4b05 = !25 + $4b13 = FindClearedLines.next_u6 + $4b18 = !26 + $4b22 = !27 + $4b30 = FindClearedLines.next_u7 + $4b35 = !28 + $4b3f = !29 + $4b4d = FindClearedLines.next_u8 + $4b52 = !30 + $4b5c = !31 + $4b6a = FindClearedLines.next_u9 + $4b6f = !32 + $4b79 = !33 + $4b87 = FindClearedLines.next_u10 + $4b8c = !34 + $4b96 = !35 + $4ba4 = FindClearedLines.next_u11 + $4ba9 = !36 + $4bb3 = !37 + $4bc1 = FindClearedLines.next_u12 + $4bc6 = !38 + $4bd0 = !39 + $4bde = FindClearedLines.next_u13 + $4be3 = !40 + $4bed = !41 + $4bfb = FindClearedLines.next_u14 + $4c00 = !42 + $4c0a = !43 + $4c18 = FindClearedLines.next_u15 + $4c1d = !44 + $4c27 = !45 + $4c35 = FindClearedLines.next_u16 + $4c3a = !46 + $4c44 = !47 + $4c52 = FindClearedLines.next_u17 + $4c57 = !48 + $4c61 = !49 + $4c6f = FindClearedLines.next_u18 + $4c74 = !50 + $4c7e = !51 + $4c8c = FindClearedLines.next_u19 + $4c91 = !52 + $4c9b = !53 + $4ca9 = FindClearedLines.next_u20 + $4cae = !54 + $4cb8 = !55 + $4cc6 = FindClearedLines.next_u21 + $4ccb = !56 + $4cd5 = !57 + $4ce3 = FindClearedLines.next_u22 + $4ce8 = !58 + $4cf2 = !59 + $4d00 = FindClearedLines.next_u23 + $4d05 = !60 + $4d0f = !61 + $4d1d = FindClearedLines.next_u24 + $4d1e = MarkClear + $4d26 = MarkClear.markclear1loop + $4d3f = MarkClear.markclear2loop + $4d58 = MarkClear.markclear3loop + $4d71 = MarkClear.markclear4loop + $4d82 = ClearLines + $4d99 = ClearLines.clear_u25 + $4da1 = !62 + $4dbf = ClearLines.r_u25 + $4dd3 = ClearLines.clear_u26 + $4ddb = !63 + $4df9 = ClearLines.r_u26 + $4e0d = ClearLines.clear_u27 + $4e15 = !64 + $4e33 = ClearLines.r_u27 + $4e47 = ClearLines.clear_u28 + $4e4f = !65 + $4e6d = ClearLines.r_u28 + $4e81 = ClearLines.clear_u29 + $4e89 = !66 + $4ea7 = ClearLines.r_u29 + $4ebb = ClearLines.clear_u30 + $4ec3 = !67 + $4ee1 = ClearLines.r_u30 + $4ef5 = ClearLines.clear_u31 + $4efd = !68 + $4f1b = ClearLines.r_u31 + $4f2f = ClearLines.clear_u32 + $4f37 = !69 + $4f55 = ClearLines.r_u32 + $4f69 = ClearLines.clear_u33 + $4f71 = !70 + $4f8f = ClearLines.r_u33 + $4fa3 = ClearLines.clear_u34 + $4fab = !71 + $4fc9 = ClearLines.r_u34 + $4fdd = ClearLines.clear_u35 + $4fe5 = !72 + $5003 = ClearLines.r_u35 + $5017 = ClearLines.clear_u36 + $501f = !73 + $503d = ClearLines.r_u36 + $5051 = ClearLines.clear_u37 + $5059 = !74 + $5077 = ClearLines.r_u37 + $508b = ClearLines.clear_u38 + $5093 = !75 + $50b1 = ClearLines.r_u38 + $50c5 = ClearLines.clear_u39 + $50cd = !76 + $50eb = ClearLines.r_u39 + $50ff = ClearLines.clear_u40 + $5107 = !77 + $5125 = ClearLines.r_u40 + $5139 = ClearLines.clear_u41 + $5141 = !78 + $515f = ClearLines.r_u41 + $5173 = ClearLines.clear_u42 + $517b = !79 + $5199 = ClearLines.r_u42 + $51ad = ClearLines.clear_u43 + $51b5 = !80 + $51d3 = ClearLines.r_u43 + $51e7 = ClearLines.clear_u44 + $51ef = !81 + $520d = ClearLines.r_u44 + $5221 = ClearLines.clear_u45 + $5229 = !82 + $5247 = ClearLines.r_u45 + $525b = ClearLines.clear_u46 + $5263 = !83 + $5281 = ClearLines.r_u46 + $5295 = ClearLines.clear_u47 + $529d = !84 + $52bb = ClearLines.r_u47 + $52cf = ClearLines.clear_u48 + $52d7 = !85 + $52f5 = ClearLines.r_u48 + $52f5 = ClearLines.fixgarbo + $52f8 = ClearLines.fixgarboloop + SECTION: $5302-$6122 ($0e21 bytes) ["Gameplay Function Banked"] + $5302 = SwitchToGameplayB + $5308 = SwitchToGameplayB.wvr_u1 + $5311 = SwitchToGameplayB.loadtilemap + $5361 = SwitchToGameplayB.wvb_u2 + $5368 = SwitchToGameplayB.wvbe_u3 + $536e = GamePlayEventLoopHandlerB + $5378 = GamePlayEventLoopHandlerB.modejumps + $5396 = GamePlayEventLoopHandlerB.leadyMode + $53a6 = GamePlayEventLoopHandlerB.firstleadyiterskip + $53af = GamePlayEventLoopHandlerB.notdoneleady + $53c0 = GamePlayEventLoopHandlerB.goMode + $53ca = GamePlayEventLoopHandlerB.notdonego + $53db = GamePlayEventLoopHandlerB.postGoMode + $53f2 = GamePlayEventLoopHandlerB.prefetchedPieceMode + $5403 = GamePlayEventLoopHandlerB.checkIHS + $540e = GamePlayEventLoopHandlerB.loaddefaultjingle + $5412 = GamePlayEventLoopHandlerB.checkIRSA + $5419 = GamePlayEventLoopHandlerB.ldb1 + $5425 = GamePlayEventLoopHandlerB.lda1 + $542f = GamePlayEventLoopHandlerB.cp1 + $543d = GamePlayEventLoopHandlerB.checkIRSB + $5444 = GamePlayEventLoopHandlerB.lda2 + $5450 = GamePlayEventLoopHandlerB.ldb2 + $545a = GamePlayEventLoopHandlerB.cp2 + $5468 = GamePlayEventLoopHandlerB.postjingle + $546c = GamePlayEventLoopHandlerB.spawnPieceMode + $547a = GamePlayEventLoopHandlerB.canspawn + $548d = GamePlayEventLoopHandlerB.pieceInMotionMode + $54a1 = GamePlayEventLoopHandlerB.nopauserequested + $54c2 = GamePlayEventLoopHandlerB.nohold + $54d0 = GamePlayEventLoopHandlerB.delayMode + $54e4 = GamePlayEventLoopHandlerB.nodelaypauserequested + $54f5 = GamePlayEventLoopHandlerB.preGameOverMode + $5505 = GamePlayEventLoopHandlerB.notempty1_u4 + $5508 = GamePlayEventLoopHandlerB.skip1_u4 + $5512 = GamePlayEventLoopHandlerB.notempty1_u5 + $5515 = GamePlayEventLoopHandlerB.skip1_u5 + $551f = GamePlayEventLoopHandlerB.notempty1_u6 + $5522 = GamePlayEventLoopHandlerB.skip1_u6 + $552c = GamePlayEventLoopHandlerB.notempty1_u7 + $552f = GamePlayEventLoopHandlerB.skip1_u7 + $5539 = GamePlayEventLoopHandlerB.notempty1_u8 + $553c = GamePlayEventLoopHandlerB.skip1_u8 + $5546 = GamePlayEventLoopHandlerB.notempty1_u9 + $5549 = GamePlayEventLoopHandlerB.skip1_u9 + $5553 = GamePlayEventLoopHandlerB.notempty1_u10 + $5556 = GamePlayEventLoopHandlerB.skip1_u10 + $5560 = GamePlayEventLoopHandlerB.notempty1_u11 + $5563 = GamePlayEventLoopHandlerB.skip1_u11 + $556d = GamePlayEventLoopHandlerB.notempty1_u12 + $5570 = GamePlayEventLoopHandlerB.skip1_u12 + $557a = GamePlayEventLoopHandlerB.notempty1_u13 + $557d = GamePlayEventLoopHandlerB.skip1_u13 + $5587 = GamePlayEventLoopHandlerB.notempty1_u14 + $558a = GamePlayEventLoopHandlerB.skip1_u14 + $5594 = GamePlayEventLoopHandlerB.notempty1_u15 + $5597 = GamePlayEventLoopHandlerB.skip1_u15 + $55a1 = GamePlayEventLoopHandlerB.notempty1_u16 + $55a4 = GamePlayEventLoopHandlerB.skip1_u16 + $55ae = GamePlayEventLoopHandlerB.notempty1_u17 + $55b1 = GamePlayEventLoopHandlerB.skip1_u17 + $55bb = GamePlayEventLoopHandlerB.notempty1_u18 + $55be = GamePlayEventLoopHandlerB.skip1_u18 + $55c8 = GamePlayEventLoopHandlerB.notempty1_u19 + $55cb = GamePlayEventLoopHandlerB.skip1_u19 + $55d5 = GamePlayEventLoopHandlerB.notempty1_u20 + $55d8 = GamePlayEventLoopHandlerB.skip1_u20 + $55e2 = GamePlayEventLoopHandlerB.notempty1_u21 + $55e5 = GamePlayEventLoopHandlerB.skip1_u21 + $55ef = GamePlayEventLoopHandlerB.notempty1_u22 + $55f2 = GamePlayEventLoopHandlerB.skip1_u22 + $55fc = GamePlayEventLoopHandlerB.notempty1_u23 + $55ff = GamePlayEventLoopHandlerB.skip1_u23 + $5609 = GamePlayEventLoopHandlerB.notempty1_u24 + $560c = GamePlayEventLoopHandlerB.skip1_u24 + $5616 = GamePlayEventLoopHandlerB.notempty1_u25 + $5619 = GamePlayEventLoopHandlerB.skip1_u25 + $5623 = GamePlayEventLoopHandlerB.notempty1_u26 + $5626 = GamePlayEventLoopHandlerB.skip1_u26 + $5630 = GamePlayEventLoopHandlerB.notempty1_u27 + $5633 = GamePlayEventLoopHandlerB.skip1_u27 + $563d = GamePlayEventLoopHandlerB.notempty1_u28 + $5640 = GamePlayEventLoopHandlerB.skip1_u28 + $564a = GamePlayEventLoopHandlerB.notempty1_u29 + $564d = GamePlayEventLoopHandlerB.skip1_u29 + $5657 = GamePlayEventLoopHandlerB.notempty1_u30 + $565a = GamePlayEventLoopHandlerB.skip1_u30 + $5664 = GamePlayEventLoopHandlerB.notempty1_u31 + $5667 = GamePlayEventLoopHandlerB.skip1_u31 + $5671 = GamePlayEventLoopHandlerB.notempty1_u32 + $5674 = GamePlayEventLoopHandlerB.skip1_u32 + $567e = GamePlayEventLoopHandlerB.notempty1_u33 + $5681 = GamePlayEventLoopHandlerB.skip1_u33 + $568b = GamePlayEventLoopHandlerB.notempty1_u34 + $568e = GamePlayEventLoopHandlerB.skip1_u34 + $5698 = GamePlayEventLoopHandlerB.notempty1_u35 + $569b = GamePlayEventLoopHandlerB.skip1_u35 + $56a5 = GamePlayEventLoopHandlerB.notempty1_u36 + $56a8 = GamePlayEventLoopHandlerB.skip1_u36 + $56b2 = GamePlayEventLoopHandlerB.notempty1_u37 + $56b5 = GamePlayEventLoopHandlerB.skip1_u37 + $56bf = GamePlayEventLoopHandlerB.notempty1_u38 + $56c2 = GamePlayEventLoopHandlerB.skip1_u38 + $56cc = GamePlayEventLoopHandlerB.notempty1_u39 + $56cf = GamePlayEventLoopHandlerB.skip1_u39 + $56d9 = GamePlayEventLoopHandlerB.notempty1_u40 + $56dc = GamePlayEventLoopHandlerB.skip1_u40 + $56e6 = GamePlayEventLoopHandlerB.notempty1_u41 + $56e9 = GamePlayEventLoopHandlerB.skip1_u41 + $56f3 = GamePlayEventLoopHandlerB.notempty1_u42 + $56f6 = GamePlayEventLoopHandlerB.skip1_u42 + $5700 = GamePlayEventLoopHandlerB.notempty1_u43 + $5703 = GamePlayEventLoopHandlerB.skip1_u43 + $570d = GamePlayEventLoopHandlerB.notempty1_u44 + $5710 = GamePlayEventLoopHandlerB.skip1_u44 + $571a = GamePlayEventLoopHandlerB.notempty1_u45 + $571d = GamePlayEventLoopHandlerB.skip1_u45 + $5727 = GamePlayEventLoopHandlerB.notempty1_u46 + $572a = GamePlayEventLoopHandlerB.skip1_u46 + $5734 = GamePlayEventLoopHandlerB.notempty1_u47 + $5737 = GamePlayEventLoopHandlerB.skip1_u47 + $5741 = GamePlayEventLoopHandlerB.notempty1_u48 + $5744 = GamePlayEventLoopHandlerB.skip1_u48 + $574e = GamePlayEventLoopHandlerB.notempty1_u49 + $5751 = GamePlayEventLoopHandlerB.skip1_u49 + $575b = GamePlayEventLoopHandlerB.notempty1_u50 + $575e = GamePlayEventLoopHandlerB.skip1_u50 + $5768 = GamePlayEventLoopHandlerB.notempty1_u51 + $576b = GamePlayEventLoopHandlerB.skip1_u51 + $5775 = GamePlayEventLoopHandlerB.notempty1_u52 + $5778 = GamePlayEventLoopHandlerB.skip1_u52 + $5782 = GamePlayEventLoopHandlerB.notempty1_u53 + $5785 = GamePlayEventLoopHandlerB.skip1_u53 + $578f = GamePlayEventLoopHandlerB.notempty1_u54 + $5792 = GamePlayEventLoopHandlerB.skip1_u54 + $579c = GamePlayEventLoopHandlerB.notempty1_u55 + $579f = GamePlayEventLoopHandlerB.skip1_u55 + $57a9 = GamePlayEventLoopHandlerB.notempty1_u56 + $57ac = GamePlayEventLoopHandlerB.skip1_u56 + $57b6 = GamePlayEventLoopHandlerB.notempty1_u57 + $57b9 = GamePlayEventLoopHandlerB.skip1_u57 + $57c3 = GamePlayEventLoopHandlerB.notempty1_u58 + $57c6 = GamePlayEventLoopHandlerB.skip1_u58 + $57d0 = GamePlayEventLoopHandlerB.notempty1_u59 + $57d3 = GamePlayEventLoopHandlerB.skip1_u59 + $57dd = GamePlayEventLoopHandlerB.notempty1_u60 + $57e0 = GamePlayEventLoopHandlerB.skip1_u60 + $57ea = GamePlayEventLoopHandlerB.notempty1_u61 + $57ed = GamePlayEventLoopHandlerB.skip1_u61 + $57f7 = GamePlayEventLoopHandlerB.notempty1_u62 + $57fa = GamePlayEventLoopHandlerB.skip1_u62 + $5804 = GamePlayEventLoopHandlerB.notempty1_u63 + $5807 = GamePlayEventLoopHandlerB.skip1_u63 + $5811 = GamePlayEventLoopHandlerB.notempty1_u64 + $5814 = GamePlayEventLoopHandlerB.skip1_u64 + $581e = GamePlayEventLoopHandlerB.notempty1_u65 + $5821 = GamePlayEventLoopHandlerB.skip1_u65 + $582b = GamePlayEventLoopHandlerB.notempty1_u66 + $582e = GamePlayEventLoopHandlerB.skip1_u66 + $5838 = GamePlayEventLoopHandlerB.notempty1_u67 + $583b = GamePlayEventLoopHandlerB.skip1_u67 + $5845 = GamePlayEventLoopHandlerB.notempty1_u68 + $5848 = GamePlayEventLoopHandlerB.skip1_u68 + $5852 = GamePlayEventLoopHandlerB.notempty1_u69 + $5855 = GamePlayEventLoopHandlerB.skip1_u69 + $585f = GamePlayEventLoopHandlerB.notempty1_u70 + $5862 = GamePlayEventLoopHandlerB.skip1_u70 + $586c = 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GamePlayEventLoopHandlerB.notempty7_u172 + $5d90 = GamePlayEventLoopHandlerB.skip7_u172 + $5d9a = GamePlayEventLoopHandlerB.notempty7_u173 + $5d9d = GamePlayEventLoopHandlerB.skip7_u173 + $5da7 = GamePlayEventLoopHandlerB.notempty7_u174 + $5daa = GamePlayEventLoopHandlerB.skip7_u174 + $5db4 = GamePlayEventLoopHandlerB.notempty7_u175 + $5db7 = GamePlayEventLoopHandlerB.skip7_u175 + $5dc1 = GamePlayEventLoopHandlerB.notempty7_u176 + $5dc4 = GamePlayEventLoopHandlerB.skip7_u176 + $5dce = GamePlayEventLoopHandlerB.notempty7_u177 + $5dd1 = GamePlayEventLoopHandlerB.skip7_u177 + $5ddb = GamePlayEventLoopHandlerB.notempty7_u178 + $5dde = GamePlayEventLoopHandlerB.skip7_u178 + $5de8 = GamePlayEventLoopHandlerB.notempty7_u179 + $5deb = GamePlayEventLoopHandlerB.skip7_u179 + $5df5 = GamePlayEventLoopHandlerB.notempty7_u180 + $5df8 = GamePlayEventLoopHandlerB.skip7_u180 + $5e02 = GamePlayEventLoopHandlerB.notempty7_u181 + $5e05 = GamePlayEventLoopHandlerB.skip7_u181 + $5e0f = GamePlayEventLoopHandlerB.notempty7_u182 + $5e12 = GamePlayEventLoopHandlerB.skip7_u182 + $5e1c = GamePlayEventLoopHandlerB.notempty7_u183 + $5e1f = GamePlayEventLoopHandlerB.skip7_u183 + $5e29 = GamePlayEventLoopHandlerB.notempty7_u184 + $5e2c = GamePlayEventLoopHandlerB.skip7_u184 + $5e36 = GamePlayEventLoopHandlerB.notempty7_u185 + $5e39 = GamePlayEventLoopHandlerB.skip7_u185 + $5e43 = GamePlayEventLoopHandlerB.notempty7_u186 + $5e46 = GamePlayEventLoopHandlerB.skip7_u186 + $5e50 = GamePlayEventLoopHandlerB.notempty7_u187 + $5e53 = GamePlayEventLoopHandlerB.skip7_u187 + $5e5d = GamePlayEventLoopHandlerB.notempty7_u188 + $5e60 = GamePlayEventLoopHandlerB.skip7_u188 + $5e6a = GamePlayEventLoopHandlerB.notempty7_u189 + $5e6d = GamePlayEventLoopHandlerB.skip7_u189 + $5e77 = GamePlayEventLoopHandlerB.notempty7_u190 + $5e7a = GamePlayEventLoopHandlerB.skip7_u190 + $5e84 = GamePlayEventLoopHandlerB.notempty7_u191 + $5e87 = GamePlayEventLoopHandlerB.skip7_u191 + $5e91 = GamePlayEventLoopHandlerB.notempty7_u192 + $5e94 = GamePlayEventLoopHandlerB.skip7_u192 + $5e9e = GamePlayEventLoopHandlerB.notempty7_u193 + $5ea1 = GamePlayEventLoopHandlerB.skip7_u193 + $5eab = GamePlayEventLoopHandlerB.notempty7_u194 + $5eae = GamePlayEventLoopHandlerB.skip7_u194 + $5eb8 = GamePlayEventLoopHandlerB.notempty7_u195 + $5ebb = GamePlayEventLoopHandlerB.skip7_u195 + $5ec5 = GamePlayEventLoopHandlerB.notempty7_u196 + $5ec8 = GamePlayEventLoopHandlerB.skip7_u196 + $5ed2 = GamePlayEventLoopHandlerB.notempty7_u197 + $5ed5 = GamePlayEventLoopHandlerB.skip7_u197 + $5edf = GamePlayEventLoopHandlerB.notempty7_u198 + $5ee2 = GamePlayEventLoopHandlerB.skip7_u198 + $5eec = GamePlayEventLoopHandlerB.notempty7_u199 + $5eef = GamePlayEventLoopHandlerB.skip7_u199 + $5ef9 = GamePlayEventLoopHandlerB.notempty7_u200 + $5efc = GamePlayEventLoopHandlerB.skip7_u200 + $5f06 = GamePlayEventLoopHandlerB.notempty7_u201 + $5f09 = GamePlayEventLoopHandlerB.skip7_u201 + $5f13 = GamePlayEventLoopHandlerB.notempty7_u202 + $5f16 = GamePlayEventLoopHandlerB.skip7_u202 + $5f20 = GamePlayEventLoopHandlerB.notempty7_u203 + $5f23 = GamePlayEventLoopHandlerB.skip7_u203 + $5f2d = GamePlayEventLoopHandlerB.notempty7_u204 + $5f30 = GamePlayEventLoopHandlerB.skip7_u204 + $5f3a = GamePlayEventLoopHandlerB.notempty7_u205 + $5f3d = GamePlayEventLoopHandlerB.skip7_u205 + $5f47 = GamePlayEventLoopHandlerB.notempty7_u206 + $5f4a = GamePlayEventLoopHandlerB.skip7_u206 + $5f54 = GamePlayEventLoopHandlerB.notempty7_u207 + $5f57 = GamePlayEventLoopHandlerB.skip7_u207 + $5f61 = GamePlayEventLoopHandlerB.notempty7_u208 + $5f64 = GamePlayEventLoopHandlerB.skip7_u208 + $5f6e = GamePlayEventLoopHandlerB.notempty7_u209 + $5f71 = GamePlayEventLoopHandlerB.skip7_u209 + $5f7b = GamePlayEventLoopHandlerB.notempty7_u210 + $5f7e = GamePlayEventLoopHandlerB.skip7_u210 + $5f88 = GamePlayEventLoopHandlerB.notempty7_u211 + $5f8b = GamePlayEventLoopHandlerB.skip7_u211 + $5f95 = GamePlayEventLoopHandlerB.notempty7_u212 + $5f98 = GamePlayEventLoopHandlerB.skip7_u212 + $5fa2 = GamePlayEventLoopHandlerB.notempty7_u213 + $5fa5 = GamePlayEventLoopHandlerB.skip7_u213 + $5fa9 = GamePlayEventLoopHandlerB.gameOverMode + $5fcc = GamePlayEventLoopHandlerB.noretry + $5fd9 = GamePlayEventLoopHandlerB.pauseMode + $5ff1 = GamePlayEventLoopHandlerB.noqr + $6001 = GamePlayEventLoopHandlerB.nounpause + $6085 = GamePlayEventLoopHandlerB.drawStaticInfo + $60b3 = DoHold + $60b7 = DoHold.checkIRSA + $60be = DoHold.ldb3 + $60ca = DoHold.lda3 + $60d4 = DoHold.cp3 + $60e2 = DoHold.checkIRSB + $60e9 = DoHold.lda4 + $60f5 = DoHold.ldb4 + $60ff = DoHold.cp4 + $610d = DoHold.noRotation + $6118 = DoHold.doHoldOperation + SECTION: $6123-$6538 ($0416 bytes) ["Gameplay Static Data"] + $6123 = sLeftDasSlam + $6129 = sRightDasSlam + $612f = sLeady + $6139 = sGo + $6143 = sPause + $6157 = sPieceXOffsets + $6173 = sPieceYOffsets + $618f = sPieceFastRotationStates + $61ff = sPieceRotationStates + $626f = sTGM3Bag + $6292 = sTGM3Droughts + $6299 = sGameplayTileMap + $6539 = sGameplayTileMapEnd + EMPTY: $6539-$7fff ($1ac7 bytes) + TOTAL EMPTY: $1ac7 bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] - SECTION: $4008-$55ae ($15a7 bytes) ["Field Function Banked Gameplay Big"] + SECTION: $4008-$55b6 ($15af bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit - $4047 = BigFieldClear - $40ed = BigToBackupField - $40f9 = BigFromBackupField - $4105 = BigToShadowField - $410d = BigToShadowField.outer - $410f = BigToShadowField.inner - $411d = BigFromShadowField - $4125 = BigFromShadowField.outer - $4127 = BigFromShadowField.inner - $4135 = BigSetPieceData - $4157 = BigSetPieceDataOffset - $4160 = BigXYToSFieldPtr - $4168 = BigXYToSFieldPtr.a - $416e = BigXYToSFieldPtr.b - $4173 = BigXYToFieldPtr - $417b = BigXYToFieldPtr.a - $4181 = BigXYToFieldPtr.b - $4186 = BigGetPieceData - $4193 = BigGetPieceDataFast - $41a0 = BigCanPieceFit - $41ab = BigCanPieceFit.skipr1a - $41b6 = BigCanPieceFit.skipr1b - $41c1 = BigCanPieceFit.skipr1c - $41cc = BigCanPieceFit.r1end - $41e2 = BigCanPieceFit.skipr2a - $41ed = BigCanPieceFit.skipr2b - $41f8 = BigCanPieceFit.skipr2c - $4203 = BigCanPieceFit.r2end - $4219 = BigCanPieceFit.skipr3a - $4224 = BigCanPieceFit.skipr3b - $422f = BigCanPieceFit.skipr3c - $4239 = BigCanPieceFit.r3end - $424f = BigCanPieceFit.skipr4a - $425a = BigCanPieceFit.skipr4b - $4265 = BigCanPieceFit.skipr4c - $4270 = BigCanPieceFit.r4end - $4273 = BigCanPieceFitFast - $4280 = BigCanPieceFitFast.skip1 - $428d = BigCanPieceFitFast.skip2 - $429a = BigCanPieceFitFast.skip3 - $42a7 = BigCanPieceFitFast.skip4 - $42aa = BigForceSpawnPiece - $42c6 = BigTrySpawnPiece - $430e = BigTrySpawnPiece.try0 - $432b = BigTrySpawnPiece.try1 - $434b = BigTrySpawnPiece.try3 - $436b = BigTrySpawnPiece.try2 - $4382 = BigDrawPiece - $4389 = BigDrawPiece.skipr1a - $438f = BigDrawPiece.skipr1b - $4395 = BigDrawPiece.skipr1c - $439b = BigDrawPiece.r1end - $43a9 = BigDrawPiece.skipr2a - $43af = BigDrawPiece.skipr2b - $43b5 = BigDrawPiece.skipr2c - $43bb = BigDrawPiece.r2end - $43c9 = BigDrawPiece.skipr3a - $43cf = BigDrawPiece.skipr3b - $43d5 = BigDrawPiece.skipr3c - $43db = BigDrawPiece.r3end - $43e9 = BigDrawPiece.skipr4a - $43ef = BigDrawPiece.skipr4b - $43f5 = BigDrawPiece.skipr4c - $43fb = BigFindMaxG - $4408 = BigFindMaxG.try - $4421 = BigFindMaxG.found - $4428 = BigFieldProcess.leftslam - $4428 = BigFieldProcess - $443f = BigFieldProcess.rightslam - $4454 = BigFieldProcess.wipe - $445f = BigFieldProcess.firstframe - $446c = BigFieldProcess.handleselect - $4477 = BigFieldProcess.wantrotccw - $447e = BigFieldProcess.lda1 - $4482 = BigFieldProcess.ldb1 - $4484 = BigFieldProcess.cp1 - $4491 = BigFieldProcess.wantrotcw - $4498 = BigFieldProcess.ldb2 - $449c = BigFieldProcess.lda2 - $449e = BigFieldProcess.cp2 - $44aa = BigFieldProcess.tryrot - $44e1 = BigFieldProcess.maybekick - $450e = 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GamePlayBigEventLoopHandlerB.notempty7_u426 - $6252 = GamePlayBigEventLoopHandlerB.skip7_u426 - $625c = GamePlayBigEventLoopHandlerB.notempty7_u427 - $625f = GamePlayBigEventLoopHandlerB.skip7_u427 - $6269 = GamePlayBigEventLoopHandlerB.notempty7_u428 - $626c = GamePlayBigEventLoopHandlerB.skip7_u428 - $6276 = GamePlayBigEventLoopHandlerB.notempty7_u429 - $6279 = GamePlayBigEventLoopHandlerB.skip7_u429 - $6283 = GamePlayBigEventLoopHandlerB.notempty7_u430 - $6286 = GamePlayBigEventLoopHandlerB.skip7_u430 - $6290 = GamePlayBigEventLoopHandlerB.notempty7_u431 - $6293 = GamePlayBigEventLoopHandlerB.skip7_u431 - $629d = GamePlayBigEventLoopHandlerB.notempty7_u432 - $62a0 = GamePlayBigEventLoopHandlerB.skip7_u432 - $62aa = GamePlayBigEventLoopHandlerB.notempty7_u433 - $62ad = GamePlayBigEventLoopHandlerB.skip7_u433 - $62b7 = GamePlayBigEventLoopHandlerB.notempty7_u434 - $62ba = GamePlayBigEventLoopHandlerB.skip7_u434 - $62c4 = GamePlayBigEventLoopHandlerB.notempty7_u435 - $62c7 = GamePlayBigEventLoopHandlerB.skip7_u435 - $62d1 = GamePlayBigEventLoopHandlerB.notempty7_u436 - $62d4 = GamePlayBigEventLoopHandlerB.skip7_u436 - $62d8 = GamePlayBigEventLoopHandlerB.gameOverMode - $62fb = GamePlayBigEventLoopHandlerB.noretry - $6308 = GamePlayBigEventLoopHandlerB.pauseMode - $6320 = GamePlayBigEventLoopHandlerB.noqr - $632f = GamePlayBigEventLoopHandlerB.nounpause - $63a7 = GamePlayBigEventLoopHandlerB.drawStaticInfo - $63d5 = BigDoHold - $63d9 = BigDoHold.checkIRSA - $63e0 = BigDoHold.ldb3 - $63ec = BigDoHold.lda3 - $63f6 = BigDoHold.cp3 - $6404 = BigDoHold.checkIRSB - $640b = BigDoHold.lda4 - $6417 = BigDoHold.ldb4 - $6421 = BigDoHold.cp4 - $642f = BigDoHold.noRotation - $643a = BigDoHold.doHoldOperation - SECTION: $6445-$6834 ($03f0 bytes) ["Gameplay Big Static Data"] - $6445 = sBigLeftDasSlam - $644d = sBigRightDasSlam - $6455 = sBigLeady - $645f = sBigGo - $6469 = sBigPause - $647d = sBigPieceXOffsets - $6499 = sBigPieceYOffsets - $64b5 = sBigPieceFastRotationStates - $6525 = sBigPieceRotationStates - $6595 = sBigGameplayTileMap - $6835 = sBigGameplayTileMapEnd - EMPTY: $6835-$7fff ($17cb bytes) - TOTAL EMPTY: $17cb bytes + $4049 = BigFieldClear + $40ef = BigToBackupField + $40fb = BigFromBackupField + $4107 = BigToShadowField + $410f = BigToShadowField.outer + $4111 = BigToShadowField.inner + $411f = BigFromShadowField + $4127 = BigFromShadowField.outer + $4129 = BigFromShadowField.inner + $4137 = BigSetPieceData + $4159 = BigSetPieceDataOffset + $4162 = BigXYToSFieldPtr + $416a = BigXYToSFieldPtr.a + $4170 = BigXYToSFieldPtr.b + $4175 = BigXYToFieldPtr + $417d = BigXYToFieldPtr.a + $4183 = BigXYToFieldPtr.b + $4188 = BigGetPieceData + $4195 = BigGetPieceDataFast + $41a2 = BigCanPieceFit + $41ad = BigCanPieceFit.skipr1a + $41b8 = BigCanPieceFit.skipr1b + $41c3 = BigCanPieceFit.skipr1c + $41ce = BigCanPieceFit.r1end + $41e4 = BigCanPieceFit.skipr2a + $41ef = BigCanPieceFit.skipr2b + $41fa = BigCanPieceFit.skipr2c + $4205 = BigCanPieceFit.r2end + $421b = BigCanPieceFit.skipr3a + $4226 = BigCanPieceFit.skipr3b + $4231 = BigCanPieceFit.skipr3c + $423b = BigCanPieceFit.r3end + $4251 = BigCanPieceFit.skipr4a + $425c = BigCanPieceFit.skipr4b + $4267 = BigCanPieceFit.skipr4c + $4272 = BigCanPieceFit.r4end + $4275 = BigCanPieceFitFast + $4282 = BigCanPieceFitFast.skip1 + $428f = BigCanPieceFitFast.skip2 + $429c = BigCanPieceFitFast.skip3 + $42a9 = BigCanPieceFitFast.skip4 + $42ac = BigForceSpawnPiece + $42c8 = BigTrySpawnPiece + $4310 = BigTrySpawnPiece.try0 + $432d = BigTrySpawnPiece.try1 + $434d = BigTrySpawnPiece.try3 + $436d = BigTrySpawnPiece.try2 + $4384 = BigDrawPiece + $438b = BigDrawPiece.skipr1a + $4391 = BigDrawPiece.skipr1b + $4397 = BigDrawPiece.skipr1c + $439d = BigDrawPiece.r1end + $43ab = BigDrawPiece.skipr2a + $43b1 = BigDrawPiece.skipr2b + $43b7 = BigDrawPiece.skipr2c + $43bd = BigDrawPiece.r2end + $43cb = BigDrawPiece.skipr3a + $43d1 = BigDrawPiece.skipr3b + $43d7 = BigDrawPiece.skipr3c + $43dd = BigDrawPiece.r3end + $43eb = BigDrawPiece.skipr4a + $43f1 = BigDrawPiece.skipr4b + $43f7 = BigDrawPiece.skipr4c + $43fd = BigFindMaxG + $440a = BigFindMaxG.try + $4423 = BigFindMaxG.found + $442a = BigFieldProcess + $442d = BigFieldProcess.leftslam + $4444 = BigFieldProcess.rightslam + $4459 = BigFieldProcess.wipe + $4464 = BigFieldProcess.firstframe + $4471 = BigFieldProcess.handleselect + $447c = BigFieldProcess.wantrotccw + $4483 = BigFieldProcess.lda1 + $4487 = BigFieldProcess.ldb1 + $4489 = BigFieldProcess.cp1 + $4496 = BigFieldProcess.wantrotcw + $449d = BigFieldProcess.ldb2 + $44a1 = BigFieldProcess.lda2 + $44a3 = BigFieldProcess.cp2 + $44af = BigFieldProcess.tryrot + $44e6 = BigFieldProcess.maybekick + $4513 = BigFieldProcess.tljexceptions + $4522 = BigFieldProcess.trykickright + $455f = BigFieldProcess.trykickleft + $45a0 = BigFieldProcess.maybetgm3rot + $45a8 = BigFieldProcess.checkt + $45ae = BigFieldProcess.tkickup + $45eb = BigFieldProcess.tkickupalreadysetforce + $45f6 = BigFieldProcess.checki + $460b = BigFieldProcess.tryiup1 + $4647 = BigFieldProcess.ikick1upalreadysetforce + $4652 = BigFieldProcess.tryiup2 + $4690 = BigFieldProcess.ikick2upalreadysetforce + $469b = BigFieldProcess.tryiright2 + $46d7 = BigFieldProcess.norot + $46db = BigFieldProcess.wantleft + $46ec = BigFieldProcess.checkdasleft + $46f3 = BigFieldProcess.doleft + $46fa = BigFieldProcess.wantright + $4705 = BigFieldProcess.checkdasright + $470c = BigFieldProcess.doright + $4711 = BigFieldProcess.trymove + $4730 = BigFieldProcess.nomove + $474d = BigFieldProcess.slamleft + $4753 = BigFieldProcess.slamright + $4757 = BigFieldProcess.noeffect + $475b = BigFieldProcess.skipmovement + $475b = BigFieldProcess.donemanipulating + $477d = BigFieldProcess.sonicdrop + $4788 = BigFieldProcess.sonicneutrallockskip + $4792 = BigFieldProcess.harddrop + $47a1 = BigFieldProcess.donedeterminingharddropdistance + $47b5 = BigFieldProcess.postdrop + $47cf = BigFieldProcess.checkregulargravity + $47dd = BigFieldProcess.alwaysgravitysentinel + $47e1 = BigFieldProcess.grav + $47e9 = BigFieldProcess.bigg + $47f3 = BigFieldProcess.smallg + $47fb = BigFieldProcess.nograv + $47fb = BigFieldProcess.postgrav + $480a = BigFieldProcess.noreset + $4820 = BigFieldProcess.grounded + $4832 = BigFieldProcess.playfirmdropsound + $4837 = BigFieldProcess.postcheckforfirmdropsound + $484a = BigFieldProcess.downlock20gexceptioncheck + $4858 = BigFieldProcess.neutralcheck + $487d = BigFieldProcess.forcelock + $4882 = BigFieldProcess.dontforcelock + $4887 = BigFieldProcess.checklockdelay + $488d = BigFieldProcess.checkfortgm3lockexception + $4896 = BigFieldProcess.dolock + $489d = BigFieldProcess.notgrounded + $48a0 = BigFieldProcess.draw + $48b9 = BigFieldProcess.ghost + $48d4 = BigFieldProcess.postghost + $48f8 = BigFieldProcess.drawpiece + $4912 = BigGetTileShade + $4922 = BigGetTileShade.max30 + $4942 = BigGetTileShade.max20 + $4961 = BigGetTileShade.max10 + $4980 = BigGetTileShade.max0 + $4982 = BigGetTileShade.s0 + $498a = BigGetTileShade.s1 + $4992 = BigGetTileShade.s2 + $499a = BigGetTileShade.s3 + $49a2 = BigGetTileShade.s4 + $49aa = BigGetTileShade.s5 + $49b2 = BigGetTileShade.s6 + $49ba = BigFieldDelay + $49bd = BigFieldDelay.incl + $49c6 = BigFieldDelay.incr + $49cf = BigFieldDelay.noinc + $49e7 = BigFieldDelay.determine + $4a14 = BigFieldDelay.skip + $4a20 = BigFieldDelay.prelineclear + $4a33 = BigFieldDelay.bravodecloop + $4a3a = BigFieldDelay.applylines + $4a5e = BigFieldDelay.premultiplier + $4a61 = BigFieldDelay.bravo + $4a72 = BigFieldDelay.lineclears + $4a77 = BigFieldDelay.linecleardecloop + $4a7f = BigFieldDelay.combo + $4a84 = BigFieldDelay.combodecloop + $4a8c = BigFieldDelay.forcemax + $4a90 = BigFieldDelay.applyscore + $4aa4 = BigFieldDelay.lineclear + $4aba = BigFieldDelay.preare + $4acf = BigFieldDelay.are + $4ae4 = BigFieldDelay.generatenextpiece + $4aee = BigAppendClearedLine + $4b03 = BigFindClearedLines + $4b17 = !86 + $4b21 = !87 + $4b2f = BigFindClearedLines.next_u49 + $4b34 = !88 + $4b3e = !89 + $4b4c = BigFindClearedLines.next_u50 + $4b51 = !90 + $4b5b = !91 + $4b69 = BigFindClearedLines.next_u51 + $4b6e = !92 + $4b78 = !93 + $4b86 = BigFindClearedLines.next_u52 + $4b8b = !94 + $4b95 = !95 + $4ba3 = BigFindClearedLines.next_u53 + $4ba8 = !96 + $4bb2 = !97 + $4bc0 = BigFindClearedLines.next_u54 + $4bc5 = !98 + $4bcf = !99 + $4bdd = BigFindClearedLines.next_u55 + $4be2 = !100 + $4bec = !101 + $4bfa = BigFindClearedLines.next_u56 + $4bff = !102 + $4c09 = !103 + $4c17 = BigFindClearedLines.next_u57 + $4c1c = !104 + $4c26 = !105 + $4c34 = BigFindClearedLines.next_u58 + $4c39 = !106 + $4c43 = !107 + $4c51 = BigFindClearedLines.next_u59 + $4c56 = !108 + $4c60 = !109 + $4c6e = BigFindClearedLines.next_u60 + $4c73 = !110 + $4c7d = !111 + $4c8b = BigFindClearedLines.next_u61 + $4c90 = !112 + $4c9a = !113 + $4ca8 = BigFindClearedLines.next_u62 + $4ca9 = BigMarkClear + $4cb1 = BigMarkClear.markclear1loop + $4cca = BigMarkClear.markclear2loop + $4ce3 = BigMarkClear.markclear3loop + $4cfc = BigMarkClear.markclear4loop + $4d0d = BigClearLines + $4d24 = BigClearLines.clear_u63 + $4d2c = !114 + $4d4a = BigClearLines.r_u63 + $4d5e = BigClearLines.clear_u64 + $4d66 = !115 + $4d84 = BigClearLines.r_u64 + $4d98 = BigClearLines.clear_u65 + $4da0 = !116 + $4dbe = BigClearLines.r_u65 + $4dd2 = BigClearLines.clear_u66 + $4dda = !117 + $4df8 = BigClearLines.r_u66 + $4e0c = BigClearLines.clear_u67 + $4e14 = !118 + $4e32 = BigClearLines.r_u67 + $4e46 = BigClearLines.clear_u68 + $4e4e = !119 + $4e6c = BigClearLines.r_u68 + $4e80 = BigClearLines.clear_u69 + $4e88 = !120 + $4ea6 = BigClearLines.r_u69 + $4eba = BigClearLines.clear_u70 + $4ec2 = !121 + $4ee0 = BigClearLines.r_u70 + $4ef4 = BigClearLines.clear_u71 + $4efc = !122 + $4f1a = BigClearLines.r_u71 + $4f2e = BigClearLines.clear_u72 + $4f36 = !123 + $4f54 = BigClearLines.r_u72 + $4f68 = BigClearLines.clear_u73 + $4f70 = !124 + $4f8e = BigClearLines.r_u73 + $4fa2 = BigClearLines.clear_u74 + $4faa = !125 + $4fc8 = BigClearLines.r_u74 + $4fdc = BigClearLines.clear_u75 + $4fe4 = !126 + $5002 = BigClearLines.r_u75 + $5016 = BigClearLines.clear_u76 + $501e = !127 + $503c = BigClearLines.r_u76 + $5050 = BigClearLines.clear_u77 + $5058 = !128 + $5076 = BigClearLines.r_u77 + $508a = BigClearLines.clear_u78 + $5092 = !129 + $50b0 = BigClearLines.r_u78 + $50c4 = BigClearLines.clear_u79 + $50cc = !130 + $50ea = BigClearLines.r_u79 + $50fe = BigClearLines.clear_u80 + $5106 = !131 + $5124 = BigClearLines.r_u80 + $5138 = BigClearLines.clear_u81 + $5140 = !132 + $515e = BigClearLines.r_u81 + $5172 = BigClearLines.clear_u82 + $517a = !133 + $5198 = BigClearLines.r_u82 + $51ac = BigClearLines.clear_u83 + $51b4 = !134 + $51d2 = BigClearLines.r_u83 + $51e6 = BigClearLines.clear_u84 + $51ee = !135 + $520c = BigClearLines.r_u84 + $5220 = BigClearLines.clear_u85 + $5228 = !136 + $5246 = BigClearLines.r_u85 + $5246 = BigClearLines.fixgarbo + $5249 = BigClearLines.fixgarboloop + $5267 = BigWidenField + SECTION: $55b7-$644c ($0e96 bytes) ["Gameplay Function Big Banked"] + $55b7 = SwitchToGameplayBigB + $55bd = SwitchToGameplayBigB.wvr_u214 + $55c6 = SwitchToGameplayBigB.loadtilemap + $5616 = SwitchToGameplayBigB.wvb_u215 + $561d = SwitchToGameplayBigB.wvbe_u216 + $5623 = GamePlayBigEventLoopHandlerB + $562d = GamePlayBigEventLoopHandlerB.modejumps + $564b = GamePlayBigEventLoopHandlerB.leadyMode + $565b = GamePlayBigEventLoopHandlerB.firstleadyiterskip + $5664 = GamePlayBigEventLoopHandlerB.notdoneleady + $5675 = GamePlayBigEventLoopHandlerB.goMode + $567f = GamePlayBigEventLoopHandlerB.notdonego + $5690 = GamePlayBigEventLoopHandlerB.postGoMode + $56a7 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode + $56b8 = GamePlayBigEventLoopHandlerB.checkIHS + $56c3 = GamePlayBigEventLoopHandlerB.loaddefaultjingle + $56c7 = GamePlayBigEventLoopHandlerB.checkIRSA + $56ce = GamePlayBigEventLoopHandlerB.ldb1 + $56da = GamePlayBigEventLoopHandlerB.lda1 + $56e4 = GamePlayBigEventLoopHandlerB.cp1 + $56f2 = GamePlayBigEventLoopHandlerB.checkIRSB + $56f9 = GamePlayBigEventLoopHandlerB.lda2 + $5705 = GamePlayBigEventLoopHandlerB.ldb2 + $570f = GamePlayBigEventLoopHandlerB.cp2 + $571d = GamePlayBigEventLoopHandlerB.postjingle + $5721 = GamePlayBigEventLoopHandlerB.spawnPieceMode + $572f = GamePlayBigEventLoopHandlerB.canspawn + $5742 = GamePlayBigEventLoopHandlerB.pieceInMotionMode + $5756 = GamePlayBigEventLoopHandlerB.nopauserequested + $5777 = GamePlayBigEventLoopHandlerB.nohold + $5782 = GamePlayBigEventLoopHandlerB.delayMode + $5796 = GamePlayBigEventLoopHandlerB.nodelaypauserequested + $57a7 = GamePlayBigEventLoopHandlerB.preGameOverMode + $57ba = GamePlayBigEventLoopHandlerB.notempty1_u217 + $57bd = GamePlayBigEventLoopHandlerB.skip1_u217 + $57c7 = GamePlayBigEventLoopHandlerB.notempty1_u218 + $57ca = GamePlayBigEventLoopHandlerB.skip1_u218 + $57d4 = GamePlayBigEventLoopHandlerB.notempty1_u219 + $57d7 = GamePlayBigEventLoopHandlerB.skip1_u219 + $57e1 = GamePlayBigEventLoopHandlerB.notempty1_u220 + $57e4 = GamePlayBigEventLoopHandlerB.skip1_u220 + $57ee = GamePlayBigEventLoopHandlerB.notempty1_u221 + $57f1 = GamePlayBigEventLoopHandlerB.skip1_u221 + $57fb = GamePlayBigEventLoopHandlerB.notempty1_u222 + $57fe = GamePlayBigEventLoopHandlerB.skip1_u222 + $5808 = GamePlayBigEventLoopHandlerB.notempty1_u223 + $580b = GamePlayBigEventLoopHandlerB.skip1_u223 + $5815 = GamePlayBigEventLoopHandlerB.notempty1_u224 + $5818 = GamePlayBigEventLoopHandlerB.skip1_u224 + $5822 = GamePlayBigEventLoopHandlerB.notempty1_u225 + $5825 = GamePlayBigEventLoopHandlerB.skip1_u225 + $582f = GamePlayBigEventLoopHandlerB.notempty1_u226 + $5832 = GamePlayBigEventLoopHandlerB.skip1_u226 + $583c = GamePlayBigEventLoopHandlerB.notempty1_u227 + $583f = GamePlayBigEventLoopHandlerB.skip1_u227 + $5849 = GamePlayBigEventLoopHandlerB.notempty1_u228 + $584c = GamePlayBigEventLoopHandlerB.skip1_u228 + $5856 = GamePlayBigEventLoopHandlerB.notempty1_u229 + $5859 = GamePlayBigEventLoopHandlerB.skip1_u229 + $5863 = GamePlayBigEventLoopHandlerB.notempty1_u230 + $5866 = GamePlayBigEventLoopHandlerB.skip1_u230 + $5870 = GamePlayBigEventLoopHandlerB.notempty1_u231 + $5873 = GamePlayBigEventLoopHandlerB.skip1_u231 + $587d = GamePlayBigEventLoopHandlerB.notempty1_u232 + $5880 = GamePlayBigEventLoopHandlerB.skip1_u232 + $588a = GamePlayBigEventLoopHandlerB.notempty1_u233 + $588d = GamePlayBigEventLoopHandlerB.skip1_u233 + $5897 = GamePlayBigEventLoopHandlerB.notempty1_u234 + $589a = GamePlayBigEventLoopHandlerB.skip1_u234 + $58a4 = GamePlayBigEventLoopHandlerB.notempty1_u235 + $58a7 = GamePlayBigEventLoopHandlerB.skip1_u235 + $58b1 = GamePlayBigEventLoopHandlerB.notempty1_u236 + $58b4 = GamePlayBigEventLoopHandlerB.skip1_u236 + $58be = GamePlayBigEventLoopHandlerB.notempty1_u237 + $58c1 = GamePlayBigEventLoopHandlerB.skip1_u237 + $58cb = GamePlayBigEventLoopHandlerB.notempty1_u238 + $58ce = GamePlayBigEventLoopHandlerB.skip1_u238 + $58d8 = GamePlayBigEventLoopHandlerB.notempty1_u239 + $58db = GamePlayBigEventLoopHandlerB.skip1_u239 + $58e5 = GamePlayBigEventLoopHandlerB.notempty1_u240 + $58e8 = GamePlayBigEventLoopHandlerB.skip1_u240 + $58f2 = GamePlayBigEventLoopHandlerB.notempty1_u241 + $58f5 = GamePlayBigEventLoopHandlerB.skip1_u241 + $58ff = GamePlayBigEventLoopHandlerB.notempty1_u242 + $5902 = GamePlayBigEventLoopHandlerB.skip1_u242 + $590c = GamePlayBigEventLoopHandlerB.notempty1_u243 + $590f = GamePlayBigEventLoopHandlerB.skip1_u243 + $5919 = GamePlayBigEventLoopHandlerB.notempty1_u244 + $591c = GamePlayBigEventLoopHandlerB.skip1_u244 + $5926 = GamePlayBigEventLoopHandlerB.notempty1_u245 + $5929 = GamePlayBigEventLoopHandlerB.skip1_u245 + $5933 = GamePlayBigEventLoopHandlerB.notempty1_u246 + $5936 = GamePlayBigEventLoopHandlerB.skip1_u246 + $5940 = GamePlayBigEventLoopHandlerB.notempty1_u247 + $5943 = GamePlayBigEventLoopHandlerB.skip1_u247 + $594d = GamePlayBigEventLoopHandlerB.notempty1_u248 + $5950 = GamePlayBigEventLoopHandlerB.skip1_u248 + $595a = GamePlayBigEventLoopHandlerB.notempty1_u249 + $595d = GamePlayBigEventLoopHandlerB.skip1_u249 + $5967 = GamePlayBigEventLoopHandlerB.notempty1_u250 + $596a = GamePlayBigEventLoopHandlerB.skip1_u250 + $5974 = GamePlayBigEventLoopHandlerB.notempty1_u251 + $5977 = GamePlayBigEventLoopHandlerB.skip1_u251 + $5981 = GamePlayBigEventLoopHandlerB.notempty1_u252 + $5984 = GamePlayBigEventLoopHandlerB.skip1_u252 + $598e = GamePlayBigEventLoopHandlerB.notempty1_u253 + $5991 = GamePlayBigEventLoopHandlerB.skip1_u253 + $599b = GamePlayBigEventLoopHandlerB.notempty1_u254 + $599e = GamePlayBigEventLoopHandlerB.skip1_u254 + $59a8 = GamePlayBigEventLoopHandlerB.notempty1_u255 + $59ab = GamePlayBigEventLoopHandlerB.skip1_u255 + $59b5 = GamePlayBigEventLoopHandlerB.notempty1_u256 + $59b8 = GamePlayBigEventLoopHandlerB.skip1_u256 + $59c2 = GamePlayBigEventLoopHandlerB.notempty1_u257 + $59c5 = GamePlayBigEventLoopHandlerB.skip1_u257 + $59cf = GamePlayBigEventLoopHandlerB.notempty1_u258 + $59d2 = GamePlayBigEventLoopHandlerB.skip1_u258 + $59dc = GamePlayBigEventLoopHandlerB.notempty1_u259 + $59df = GamePlayBigEventLoopHandlerB.skip1_u259 + $59e9 = GamePlayBigEventLoopHandlerB.notempty1_u260 + $59ec = GamePlayBigEventLoopHandlerB.skip1_u260 + $59f6 = GamePlayBigEventLoopHandlerB.notempty1_u261 + $59f9 = GamePlayBigEventLoopHandlerB.skip1_u261 + $5a03 = GamePlayBigEventLoopHandlerB.notempty1_u262 + $5a06 = GamePlayBigEventLoopHandlerB.skip1_u262 + $5a10 = GamePlayBigEventLoopHandlerB.notempty1_u263 + $5a13 = GamePlayBigEventLoopHandlerB.skip1_u263 + $5a1d = GamePlayBigEventLoopHandlerB.notempty1_u264 + $5a20 = GamePlayBigEventLoopHandlerB.skip1_u264 + $5a2a = GamePlayBigEventLoopHandlerB.notempty1_u265 + $5a2d = GamePlayBigEventLoopHandlerB.skip1_u265 + $5a37 = GamePlayBigEventLoopHandlerB.notempty1_u266 + $5a3a = GamePlayBigEventLoopHandlerB.skip1_u266 + $5a44 = GamePlayBigEventLoopHandlerB.notempty1_u267 + $5a47 = GamePlayBigEventLoopHandlerB.skip1_u267 + $5a51 = GamePlayBigEventLoopHandlerB.notempty1_u268 + $5a54 = GamePlayBigEventLoopHandlerB.skip1_u268 + $5a5e = GamePlayBigEventLoopHandlerB.notempty1_u269 + $5a61 = GamePlayBigEventLoopHandlerB.skip1_u269 + $5a6b = GamePlayBigEventLoopHandlerB.notempty1_u270 + $5a6e = GamePlayBigEventLoopHandlerB.skip1_u270 + $5a78 = GamePlayBigEventLoopHandlerB.notempty1_u271 + $5a7b = GamePlayBigEventLoopHandlerB.skip1_u271 + $5a85 = GamePlayBigEventLoopHandlerB.notempty1_u272 + $5a88 = GamePlayBigEventLoopHandlerB.skip1_u272 + $5a92 = GamePlayBigEventLoopHandlerB.notempty1_u273 + $5a95 = GamePlayBigEventLoopHandlerB.skip1_u273 + $5a9f = GamePlayBigEventLoopHandlerB.notempty1_u274 + $5aa2 = GamePlayBigEventLoopHandlerB.skip1_u274 + $5aac = GamePlayBigEventLoopHandlerB.notempty1_u275 + $5aaf = GamePlayBigEventLoopHandlerB.skip1_u275 + $5ab9 = GamePlayBigEventLoopHandlerB.notempty1_u276 + $5abc = GamePlayBigEventLoopHandlerB.skip1_u276 + $5ac6 = GamePlayBigEventLoopHandlerB.notempty2_u277 + $5ac9 = GamePlayBigEventLoopHandlerB.skip2_u277 + $5ad3 = GamePlayBigEventLoopHandlerB.notempty2_u278 + $5ad6 = GamePlayBigEventLoopHandlerB.skip2_u278 + $5ae0 = GamePlayBigEventLoopHandlerB.notempty2_u279 + $5ae3 = GamePlayBigEventLoopHandlerB.skip2_u279 + $5aed = GamePlayBigEventLoopHandlerB.notempty2_u280 + $5af0 = GamePlayBigEventLoopHandlerB.skip2_u280 + $5afa = GamePlayBigEventLoopHandlerB.notempty2_u281 + $5afd = GamePlayBigEventLoopHandlerB.skip2_u281 + $5b07 = GamePlayBigEventLoopHandlerB.notempty2_u282 + $5b0a = GamePlayBigEventLoopHandlerB.skip2_u282 + $5b14 = GamePlayBigEventLoopHandlerB.notempty2_u283 + $5b17 = GamePlayBigEventLoopHandlerB.skip2_u283 + $5b21 = GamePlayBigEventLoopHandlerB.notempty2_u284 + $5b24 = GamePlayBigEventLoopHandlerB.skip2_u284 + $5b2e = GamePlayBigEventLoopHandlerB.notempty2_u285 + $5b31 = GamePlayBigEventLoopHandlerB.skip2_u285 + $5b3b = GamePlayBigEventLoopHandlerB.notempty2_u286 + $5b3e = GamePlayBigEventLoopHandlerB.skip2_u286 + $5b48 = GamePlayBigEventLoopHandlerB.notempty3_u287 + $5b4b = GamePlayBigEventLoopHandlerB.skip3_u287 + $5b55 = GamePlayBigEventLoopHandlerB.notempty3_u288 + $5b58 = GamePlayBigEventLoopHandlerB.skip3_u288 + $5b62 = GamePlayBigEventLoopHandlerB.notempty3_u289 + $5b65 = GamePlayBigEventLoopHandlerB.skip3_u289 + $5b6f = GamePlayBigEventLoopHandlerB.notempty3_u290 + $5b72 = GamePlayBigEventLoopHandlerB.skip3_u290 + $5b7c = GamePlayBigEventLoopHandlerB.notempty3_u291 + $5b7f = GamePlayBigEventLoopHandlerB.skip3_u291 + $5b89 = GamePlayBigEventLoopHandlerB.notempty3_u292 + $5b8c = GamePlayBigEventLoopHandlerB.skip3_u292 + $5b96 = GamePlayBigEventLoopHandlerB.notempty3_u293 + $5b99 = GamePlayBigEventLoopHandlerB.skip3_u293 + $5ba3 = GamePlayBigEventLoopHandlerB.notempty3_u294 + $5ba6 = GamePlayBigEventLoopHandlerB.skip3_u294 + $5bb0 = GamePlayBigEventLoopHandlerB.notempty3_u295 + $5bb3 = GamePlayBigEventLoopHandlerB.skip3_u295 + $5bbd = GamePlayBigEventLoopHandlerB.notempty3_u296 + $5bc0 = GamePlayBigEventLoopHandlerB.skip3_u296 + $5bca = GamePlayBigEventLoopHandlerB.notempty4_u297 + $5bcd = GamePlayBigEventLoopHandlerB.skip4_u297 + $5bd7 = GamePlayBigEventLoopHandlerB.notempty4_u298 + $5bda = GamePlayBigEventLoopHandlerB.skip4_u298 + $5be4 = GamePlayBigEventLoopHandlerB.notempty4_u299 + $5be7 = GamePlayBigEventLoopHandlerB.skip4_u299 + $5bf1 = GamePlayBigEventLoopHandlerB.notempty4_u300 + $5bf4 = GamePlayBigEventLoopHandlerB.skip4_u300 + $5bfe = GamePlayBigEventLoopHandlerB.notempty4_u301 + $5c01 = GamePlayBigEventLoopHandlerB.skip4_u301 + $5c0b = GamePlayBigEventLoopHandlerB.notempty4_u302 + $5c0e = GamePlayBigEventLoopHandlerB.skip4_u302 + $5c18 = GamePlayBigEventLoopHandlerB.notempty4_u303 + $5c1b = GamePlayBigEventLoopHandlerB.skip4_u303 + $5c25 = GamePlayBigEventLoopHandlerB.notempty4_u304 + $5c28 = GamePlayBigEventLoopHandlerB.skip4_u304 + $5c32 = GamePlayBigEventLoopHandlerB.notempty4_u305 + $5c35 = GamePlayBigEventLoopHandlerB.skip4_u305 + $5c3f = GamePlayBigEventLoopHandlerB.notempty4_u306 + $5c42 = GamePlayBigEventLoopHandlerB.skip4_u306 + $5c4c = GamePlayBigEventLoopHandlerB.notempty5_u307 + $5c4f = GamePlayBigEventLoopHandlerB.skip5_u307 + $5c59 = GamePlayBigEventLoopHandlerB.notempty5_u308 + $5c5c = GamePlayBigEventLoopHandlerB.skip5_u308 + $5c66 = GamePlayBigEventLoopHandlerB.notempty5_u309 + $5c69 = GamePlayBigEventLoopHandlerB.skip5_u309 + $5c73 = GamePlayBigEventLoopHandlerB.notempty5_u310 + $5c76 = GamePlayBigEventLoopHandlerB.skip5_u310 + $5c80 = GamePlayBigEventLoopHandlerB.notempty5_u311 + $5c83 = GamePlayBigEventLoopHandlerB.skip5_u311 + $5c8d = GamePlayBigEventLoopHandlerB.notempty5_u312 + $5c90 = GamePlayBigEventLoopHandlerB.skip5_u312 + $5c9a = GamePlayBigEventLoopHandlerB.notempty5_u313 + $5c9d = GamePlayBigEventLoopHandlerB.skip5_u313 + $5ca7 = GamePlayBigEventLoopHandlerB.notempty5_u314 + $5caa = GamePlayBigEventLoopHandlerB.skip5_u314 + $5cb4 = GamePlayBigEventLoopHandlerB.notempty5_u315 + $5cb7 = GamePlayBigEventLoopHandlerB.skip5_u315 + $5cc1 = GamePlayBigEventLoopHandlerB.notempty5_u316 + $5cc4 = GamePlayBigEventLoopHandlerB.skip5_u316 + $5cce = GamePlayBigEventLoopHandlerB.notempty6_u317 + $5cd1 = GamePlayBigEventLoopHandlerB.skip6_u317 + $5cdb = GamePlayBigEventLoopHandlerB.notempty6_u318 + $5cde = GamePlayBigEventLoopHandlerB.skip6_u318 + $5ce8 = GamePlayBigEventLoopHandlerB.notempty6_u319 + $5ceb = GamePlayBigEventLoopHandlerB.skip6_u319 + $5cf5 = GamePlayBigEventLoopHandlerB.notempty6_u320 + $5cf8 = GamePlayBigEventLoopHandlerB.skip6_u320 + $5d02 = GamePlayBigEventLoopHandlerB.notempty6_u321 + $5d05 = GamePlayBigEventLoopHandlerB.skip6_u321 + $5d0f = GamePlayBigEventLoopHandlerB.notempty6_u322 + $5d12 = GamePlayBigEventLoopHandlerB.skip6_u322 + $5d1c = GamePlayBigEventLoopHandlerB.notempty6_u323 + $5d1f = GamePlayBigEventLoopHandlerB.skip6_u323 + $5d29 = GamePlayBigEventLoopHandlerB.notempty6_u324 + $5d2c = GamePlayBigEventLoopHandlerB.skip6_u324 + $5d36 = GamePlayBigEventLoopHandlerB.notempty6_u325 + $5d39 = GamePlayBigEventLoopHandlerB.skip6_u325 + $5d43 = GamePlayBigEventLoopHandlerB.notempty6_u326 + $5d46 = GamePlayBigEventLoopHandlerB.skip6_u326 + $5d50 = GamePlayBigEventLoopHandlerB.notempty7_u327 + $5d53 = GamePlayBigEventLoopHandlerB.skip7_u327 + $5d5d = GamePlayBigEventLoopHandlerB.notempty7_u328 + $5d60 = GamePlayBigEventLoopHandlerB.skip7_u328 + $5d6a = GamePlayBigEventLoopHandlerB.notempty7_u329 + $5d6d = GamePlayBigEventLoopHandlerB.skip7_u329 + $5d77 = GamePlayBigEventLoopHandlerB.notempty7_u330 + $5d7a = GamePlayBigEventLoopHandlerB.skip7_u330 + $5d84 = GamePlayBigEventLoopHandlerB.notempty7_u331 + $5d87 = GamePlayBigEventLoopHandlerB.skip7_u331 + $5d91 = GamePlayBigEventLoopHandlerB.notempty7_u332 + $5d94 = GamePlayBigEventLoopHandlerB.skip7_u332 + $5d9e = GamePlayBigEventLoopHandlerB.notempty7_u333 + $5da1 = GamePlayBigEventLoopHandlerB.skip7_u333 + $5dab = GamePlayBigEventLoopHandlerB.notempty7_u334 + $5dae = GamePlayBigEventLoopHandlerB.skip7_u334 + $5db8 = GamePlayBigEventLoopHandlerB.notempty7_u335 + $5dbb = GamePlayBigEventLoopHandlerB.skip7_u335 + $5dc5 = GamePlayBigEventLoopHandlerB.notempty7_u336 + $5dc8 = GamePlayBigEventLoopHandlerB.skip7_u336 + $5dd2 = GamePlayBigEventLoopHandlerB.notempty7_u337 + $5dd5 = GamePlayBigEventLoopHandlerB.skip7_u337 + $5ddf = GamePlayBigEventLoopHandlerB.notempty7_u338 + $5de2 = GamePlayBigEventLoopHandlerB.skip7_u338 + $5dec = GamePlayBigEventLoopHandlerB.notempty7_u339 + $5def = GamePlayBigEventLoopHandlerB.skip7_u339 + $5df9 = GamePlayBigEventLoopHandlerB.notempty7_u340 + $5dfc = GamePlayBigEventLoopHandlerB.skip7_u340 + $5e06 = GamePlayBigEventLoopHandlerB.notempty7_u341 + $5e09 = GamePlayBigEventLoopHandlerB.skip7_u341 + $5e13 = GamePlayBigEventLoopHandlerB.notempty7_u342 + $5e16 = GamePlayBigEventLoopHandlerB.skip7_u342 + $5e20 = GamePlayBigEventLoopHandlerB.notempty7_u343 + $5e23 = GamePlayBigEventLoopHandlerB.skip7_u343 + $5e2d = GamePlayBigEventLoopHandlerB.notempty7_u344 + $5e30 = GamePlayBigEventLoopHandlerB.skip7_u344 + $5e3a = GamePlayBigEventLoopHandlerB.notempty7_u345 + $5e3d = GamePlayBigEventLoopHandlerB.skip7_u345 + $5e47 = GamePlayBigEventLoopHandlerB.notempty7_u346 + $5e4a = GamePlayBigEventLoopHandlerB.skip7_u346 + $5e54 = GamePlayBigEventLoopHandlerB.notempty7_u347 + $5e57 = GamePlayBigEventLoopHandlerB.skip7_u347 + $5e61 = GamePlayBigEventLoopHandlerB.notempty7_u348 + $5e64 = GamePlayBigEventLoopHandlerB.skip7_u348 + $5e6e = GamePlayBigEventLoopHandlerB.notempty7_u349 + $5e71 = GamePlayBigEventLoopHandlerB.skip7_u349 + $5e7b = GamePlayBigEventLoopHandlerB.notempty7_u350 + $5e7e = GamePlayBigEventLoopHandlerB.skip7_u350 + $5e88 = GamePlayBigEventLoopHandlerB.notempty7_u351 + $5e8b = GamePlayBigEventLoopHandlerB.skip7_u351 + $5e95 = GamePlayBigEventLoopHandlerB.notempty7_u352 + $5e98 = GamePlayBigEventLoopHandlerB.skip7_u352 + $5ea2 = GamePlayBigEventLoopHandlerB.notempty7_u353 + $5ea5 = GamePlayBigEventLoopHandlerB.skip7_u353 + $5eaf = GamePlayBigEventLoopHandlerB.notempty7_u354 + $5eb2 = GamePlayBigEventLoopHandlerB.skip7_u354 + $5ebc = GamePlayBigEventLoopHandlerB.notempty7_u355 + $5ebf = GamePlayBigEventLoopHandlerB.skip7_u355 + $5ec9 = GamePlayBigEventLoopHandlerB.notempty7_u356 + $5ecc = GamePlayBigEventLoopHandlerB.skip7_u356 + $5ed6 = GamePlayBigEventLoopHandlerB.notempty7_u357 + $5ed9 = GamePlayBigEventLoopHandlerB.skip7_u357 + $5ee3 = GamePlayBigEventLoopHandlerB.notempty7_u358 + $5ee6 = GamePlayBigEventLoopHandlerB.skip7_u358 + $5ef0 = GamePlayBigEventLoopHandlerB.notempty7_u359 + $5ef3 = GamePlayBigEventLoopHandlerB.skip7_u359 + $5efd = GamePlayBigEventLoopHandlerB.notempty7_u360 + $5f00 = GamePlayBigEventLoopHandlerB.skip7_u360 + $5f0a = GamePlayBigEventLoopHandlerB.notempty7_u361 + $5f0d = GamePlayBigEventLoopHandlerB.skip7_u361 + $5f17 = GamePlayBigEventLoopHandlerB.notempty7_u362 + $5f1a = GamePlayBigEventLoopHandlerB.skip7_u362 + $5f24 = GamePlayBigEventLoopHandlerB.notempty7_u363 + $5f27 = GamePlayBigEventLoopHandlerB.skip7_u363 + $5f31 = GamePlayBigEventLoopHandlerB.notempty7_u364 + $5f34 = GamePlayBigEventLoopHandlerB.skip7_u364 + $5f3e = GamePlayBigEventLoopHandlerB.notempty7_u365 + $5f41 = GamePlayBigEventLoopHandlerB.skip7_u365 + $5f4b = GamePlayBigEventLoopHandlerB.notempty7_u366 + $5f4e = GamePlayBigEventLoopHandlerB.skip7_u366 + $5f58 = GamePlayBigEventLoopHandlerB.notempty7_u367 + $5f5b = GamePlayBigEventLoopHandlerB.skip7_u367 + $5f65 = GamePlayBigEventLoopHandlerB.notempty7_u368 + $5f68 = GamePlayBigEventLoopHandlerB.skip7_u368 + $5f72 = GamePlayBigEventLoopHandlerB.notempty7_u369 + $5f75 = GamePlayBigEventLoopHandlerB.skip7_u369 + $5f7f = GamePlayBigEventLoopHandlerB.notempty7_u370 + $5f82 = GamePlayBigEventLoopHandlerB.skip7_u370 + $5f8c = GamePlayBigEventLoopHandlerB.notempty7_u371 + $5f8f = GamePlayBigEventLoopHandlerB.skip7_u371 + $5f99 = GamePlayBigEventLoopHandlerB.notempty7_u372 + $5f9c = GamePlayBigEventLoopHandlerB.skip7_u372 + $5fa6 = GamePlayBigEventLoopHandlerB.notempty7_u373 + $5fa9 = GamePlayBigEventLoopHandlerB.skip7_u373 + $5fb3 = GamePlayBigEventLoopHandlerB.notempty7_u374 + $5fb6 = GamePlayBigEventLoopHandlerB.skip7_u374 + $5fc0 = GamePlayBigEventLoopHandlerB.notempty7_u375 + $5fc3 = GamePlayBigEventLoopHandlerB.skip7_u375 + $5fcd = GamePlayBigEventLoopHandlerB.notempty7_u376 + $5fd0 = GamePlayBigEventLoopHandlerB.skip7_u376 + $5fda = GamePlayBigEventLoopHandlerB.notempty7_u377 + $5fdd = GamePlayBigEventLoopHandlerB.skip7_u377 + $5fe7 = GamePlayBigEventLoopHandlerB.notempty7_u378 + $5fea = GamePlayBigEventLoopHandlerB.skip7_u378 + $5ff4 = GamePlayBigEventLoopHandlerB.notempty7_u379 + $5ff7 = GamePlayBigEventLoopHandlerB.skip7_u379 + $6001 = GamePlayBigEventLoopHandlerB.notempty7_u380 + $6004 = GamePlayBigEventLoopHandlerB.skip7_u380 + $600e = GamePlayBigEventLoopHandlerB.notempty7_u381 + $6011 = GamePlayBigEventLoopHandlerB.skip7_u381 + $601b = GamePlayBigEventLoopHandlerB.notempty7_u382 + $601e = GamePlayBigEventLoopHandlerB.skip7_u382 + $6028 = GamePlayBigEventLoopHandlerB.notempty7_u383 + $602b = GamePlayBigEventLoopHandlerB.skip7_u383 + $6035 = GamePlayBigEventLoopHandlerB.notempty7_u384 + $6038 = GamePlayBigEventLoopHandlerB.skip7_u384 + $6042 = GamePlayBigEventLoopHandlerB.notempty7_u385 + $6045 = GamePlayBigEventLoopHandlerB.skip7_u385 + $604f = GamePlayBigEventLoopHandlerB.notempty7_u386 + $6052 = GamePlayBigEventLoopHandlerB.skip7_u386 + $605c = GamePlayBigEventLoopHandlerB.notempty7_u387 + $605f = GamePlayBigEventLoopHandlerB.skip7_u387 + $6069 = GamePlayBigEventLoopHandlerB.notempty7_u388 + $606c = GamePlayBigEventLoopHandlerB.skip7_u388 + $6076 = GamePlayBigEventLoopHandlerB.notempty7_u389 + $6079 = GamePlayBigEventLoopHandlerB.skip7_u389 + $6083 = GamePlayBigEventLoopHandlerB.notempty7_u390 + $6086 = GamePlayBigEventLoopHandlerB.skip7_u390 + $6090 = GamePlayBigEventLoopHandlerB.notempty7_u391 + $6093 = GamePlayBigEventLoopHandlerB.skip7_u391 + $609d = GamePlayBigEventLoopHandlerB.notempty7_u392 + $60a0 = GamePlayBigEventLoopHandlerB.skip7_u392 + $60aa = GamePlayBigEventLoopHandlerB.notempty7_u393 + $60ad = GamePlayBigEventLoopHandlerB.skip7_u393 + $60b7 = GamePlayBigEventLoopHandlerB.notempty7_u394 + $60ba = GamePlayBigEventLoopHandlerB.skip7_u394 + $60c4 = GamePlayBigEventLoopHandlerB.notempty7_u395 + $60c7 = GamePlayBigEventLoopHandlerB.skip7_u395 + $60d1 = GamePlayBigEventLoopHandlerB.notempty7_u396 + $60d4 = GamePlayBigEventLoopHandlerB.skip7_u396 + $60de = GamePlayBigEventLoopHandlerB.notempty7_u397 + $60e1 = GamePlayBigEventLoopHandlerB.skip7_u397 + $60eb = GamePlayBigEventLoopHandlerB.notempty7_u398 + $60ee = GamePlayBigEventLoopHandlerB.skip7_u398 + $60f8 = GamePlayBigEventLoopHandlerB.notempty7_u399 + $60fb = GamePlayBigEventLoopHandlerB.skip7_u399 + $6105 = GamePlayBigEventLoopHandlerB.notempty7_u400 + $6108 = GamePlayBigEventLoopHandlerB.skip7_u400 + $6112 = GamePlayBigEventLoopHandlerB.notempty7_u401 + $6115 = GamePlayBigEventLoopHandlerB.skip7_u401 + $611f = GamePlayBigEventLoopHandlerB.notempty7_u402 + $6122 = GamePlayBigEventLoopHandlerB.skip7_u402 + $612c = GamePlayBigEventLoopHandlerB.notempty7_u403 + $612f = GamePlayBigEventLoopHandlerB.skip7_u403 + $6139 = GamePlayBigEventLoopHandlerB.notempty7_u404 + $613c = GamePlayBigEventLoopHandlerB.skip7_u404 + $6146 = GamePlayBigEventLoopHandlerB.notempty7_u405 + $6149 = GamePlayBigEventLoopHandlerB.skip7_u405 + $6153 = GamePlayBigEventLoopHandlerB.notempty7_u406 + $6156 = GamePlayBigEventLoopHandlerB.skip7_u406 + $6160 = GamePlayBigEventLoopHandlerB.notempty7_u407 + $6163 = GamePlayBigEventLoopHandlerB.skip7_u407 + $616d = GamePlayBigEventLoopHandlerB.notempty7_u408 + $6170 = GamePlayBigEventLoopHandlerB.skip7_u408 + $617a = GamePlayBigEventLoopHandlerB.notempty7_u409 + $617d = GamePlayBigEventLoopHandlerB.skip7_u409 + $6187 = GamePlayBigEventLoopHandlerB.notempty7_u410 + $618a = GamePlayBigEventLoopHandlerB.skip7_u410 + $6194 = GamePlayBigEventLoopHandlerB.notempty7_u411 + $6197 = GamePlayBigEventLoopHandlerB.skip7_u411 + $61a1 = GamePlayBigEventLoopHandlerB.notempty7_u412 + $61a4 = GamePlayBigEventLoopHandlerB.skip7_u412 + $61ae = GamePlayBigEventLoopHandlerB.notempty7_u413 + $61b1 = GamePlayBigEventLoopHandlerB.skip7_u413 + $61bb = GamePlayBigEventLoopHandlerB.notempty7_u414 + $61be = GamePlayBigEventLoopHandlerB.skip7_u414 + $61c8 = GamePlayBigEventLoopHandlerB.notempty7_u415 + $61cb = GamePlayBigEventLoopHandlerB.skip7_u415 + $61d5 = GamePlayBigEventLoopHandlerB.notempty7_u416 + $61d8 = GamePlayBigEventLoopHandlerB.skip7_u416 + $61e2 = GamePlayBigEventLoopHandlerB.notempty7_u417 + $61e5 = GamePlayBigEventLoopHandlerB.skip7_u417 + $61ef = GamePlayBigEventLoopHandlerB.notempty7_u418 + $61f2 = GamePlayBigEventLoopHandlerB.skip7_u418 + $61fc = GamePlayBigEventLoopHandlerB.notempty7_u419 + $61ff = GamePlayBigEventLoopHandlerB.skip7_u419 + $6209 = GamePlayBigEventLoopHandlerB.notempty7_u420 + $620c = GamePlayBigEventLoopHandlerB.skip7_u420 + $6216 = GamePlayBigEventLoopHandlerB.notempty7_u421 + $6219 = GamePlayBigEventLoopHandlerB.skip7_u421 + $6223 = GamePlayBigEventLoopHandlerB.notempty7_u422 + $6226 = GamePlayBigEventLoopHandlerB.skip7_u422 + $6230 = GamePlayBigEventLoopHandlerB.notempty7_u423 + $6233 = GamePlayBigEventLoopHandlerB.skip7_u423 + $623d = GamePlayBigEventLoopHandlerB.notempty7_u424 + $6240 = GamePlayBigEventLoopHandlerB.skip7_u424 + $624a = GamePlayBigEventLoopHandlerB.notempty7_u425 + $624d = GamePlayBigEventLoopHandlerB.skip7_u425 + $6257 = GamePlayBigEventLoopHandlerB.notempty7_u426 + $625a = GamePlayBigEventLoopHandlerB.skip7_u426 + $6264 = GamePlayBigEventLoopHandlerB.notempty7_u427 + $6267 = GamePlayBigEventLoopHandlerB.skip7_u427 + $6271 = GamePlayBigEventLoopHandlerB.notempty7_u428 + $6274 = GamePlayBigEventLoopHandlerB.skip7_u428 + $627e = GamePlayBigEventLoopHandlerB.notempty7_u429 + $6281 = GamePlayBigEventLoopHandlerB.skip7_u429 + $628b = GamePlayBigEventLoopHandlerB.notempty7_u430 + $628e = GamePlayBigEventLoopHandlerB.skip7_u430 + $6298 = GamePlayBigEventLoopHandlerB.notempty7_u431 + $629b = GamePlayBigEventLoopHandlerB.skip7_u431 + $62a5 = GamePlayBigEventLoopHandlerB.notempty7_u432 + $62a8 = GamePlayBigEventLoopHandlerB.skip7_u432 + $62b2 = GamePlayBigEventLoopHandlerB.notempty7_u433 + $62b5 = GamePlayBigEventLoopHandlerB.skip7_u433 + $62bf = GamePlayBigEventLoopHandlerB.notempty7_u434 + $62c2 = GamePlayBigEventLoopHandlerB.skip7_u434 + $62cc = GamePlayBigEventLoopHandlerB.notempty7_u435 + $62cf = GamePlayBigEventLoopHandlerB.skip7_u435 + $62d9 = GamePlayBigEventLoopHandlerB.notempty7_u436 + $62dc = GamePlayBigEventLoopHandlerB.skip7_u436 + $62e0 = GamePlayBigEventLoopHandlerB.gameOverMode + $6303 = GamePlayBigEventLoopHandlerB.noretry + $6310 = GamePlayBigEventLoopHandlerB.pauseMode + $6328 = GamePlayBigEventLoopHandlerB.noqr + $6337 = GamePlayBigEventLoopHandlerB.nounpause + $63af = GamePlayBigEventLoopHandlerB.drawStaticInfo + $63dd = BigDoHold + $63e1 = BigDoHold.checkIRSA + $63e8 = BigDoHold.ldb3 + $63f4 = BigDoHold.lda3 + $63fe = BigDoHold.cp3 + $640c = BigDoHold.checkIRSB + $6413 = BigDoHold.lda4 + $641f = BigDoHold.ldb4 + $6429 = BigDoHold.cp4 + $6437 = BigDoHold.noRotation + $6442 = BigDoHold.doHoldOperation + SECTION: $644d-$6838 ($03ec bytes) ["Gameplay Big Static Data"] + $644d = sBigLeftDasSlam + $6453 = sBigRightDasSlam + $6459 = sBigLeady + $6463 = sBigGo + $646d = sBigPause + $6481 = sBigPieceXOffsets + $649d = sBigPieceYOffsets + $64b9 = sBigPieceFastRotationStates + $6529 = sBigPieceRotationStates + $6599 = sBigGameplayTileMap + $6839 = sBigGameplayTileMapEnd + EMPTY: $6839-$7fff ($17c7 bytes) + TOTAL EMPTY: $17c7 bytes SRAM bank #0: SECTION: $a000-$a00d ($000e bytes) ["Persistent Globals"] @@ -2247,37 +2277,46 @@ WRAM0 bank #0: $cd83 = wTGM3Droughts $cd8a = wTGM3GeneratedIdx $cd8b = wTGM3WorstDroughtIdx - SECTION: $cd8c-$cd94 ($0009 bytes) ["Globals"] - $cd8c = wSwapABState - $cd8d = wRNGModeState - $cd8e = wRotModeState - $cd8f = wDropModeState - $cd90 = wSpeedCurveState - $cd91 = wAlways20GState - $cd92 = wInitialA - $cd93 = wInitialB - $cd94 = wInitialC - SECTION: $cd95-$cd9a ($0006 bytes) ["Grade Variables"] - $cd95 = wDecayRate - $cd96 = wGradePoints - $cd97 = wInternalGrade - $cd98 = wDisplayedGrade - $cd99 = wEffectTimer - $cd9a = wRankingDisqualified - SECTION: $cd9b-$cd9e ($0004 bytes) ["Banking Variables"] - $cd9b = wBankBackup - SECTION: $cd9f-$cda1 ($0003 bytes) ["GBC Variables"] - $cd9f = wOuterReps - $cda0 = wInnerReps - $cda1 = wTitlePal - SECTION: $cda2-$cda4 ($0003 bytes) ["Time Variables"] - $cda2 = wMinutes - $cda3 = wSeconds - $cda4 = wFrames - SECTION: $cda5-$cda5 ($0001 byte) ["Title Variables"] - $cda5 = wSelected - EMPTY: $cda6-$cfff ($025a bytes) - TOTAL EMPTY: $025a bytes + SECTION: $cd8c-$cd9a ($000f bytes) ["Grade Variables"] + $cd8c = wDecayRate + $cd8d = wGradePoints + $cd8e = wInternalGrade + $cd8f = wDisplayedGrade + $cd90 = wEffectTimer + $cd91 = wRankingDisqualified + $cd92 = wDecayCounter + $cd93 = wGradeGauge + $cd94 = wSMult + $cd95 = wDMult + $cd96 = wTMult + $cd97 = wSRate + $cd98 = wDRate + $cd99 = wTRate + $cd9a = wQRate + SECTION: $cd9b-$cda3 ($0009 bytes) ["Globals"] + $cd9b = wSwapABState + $cd9c = wRNGModeState + $cd9d = wRotModeState + $cd9e = wDropModeState + $cd9f = wSpeedCurveState + $cda0 = wAlways20GState + $cda1 = wInitialA + $cda2 = wInitialB + $cda3 = wInitialC + SECTION: $cda4-$cda7 ($0004 bytes) ["Banking Variables"] + $cda4 = wBankBackup + SECTION: $cda8-$cdaa ($0003 bytes) ["GBC Variables"] + $cda8 = wOuterReps + $cda9 = wInnerReps + $cdaa = wTitlePal + SECTION: $cdab-$cdad ($0003 bytes) ["Time Variables"] + $cdab = wMinutes + $cdac = wSeconds + $cdad = wFrames + SECTION: $cdae-$cdae ($0001 byte) ["Title Variables"] + $cdae = wSelected + EMPTY: $cdaf-$cfff ($0251 bytes) + TOTAL EMPTY: $0251 bytes HRAM bank #0: SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"] @@ -2369,8 +2408,8 @@ HRAM bank #0: TOTAL EMPTY: $0006 bytes SUMMARY: - ROM0: 10095 bytes used / 6289 free - ROMX: 56500 bytes used / 41804 free in 6 banks + ROM0: 10689 bytes used / 5695 free + ROMX: 56508 bytes used / 41796 free in 6 banks SRAM: 14 bytes used / 8178 free in 1 bank - WRAM0: 3494 bytes used / 602 free + WRAM0: 3503 bytes used / 593 free HRAM: 121 bytes used / 6 free diff --git a/bin/DMGTRIS.pocket b/bin/DMGTRIS.pocket index 33f1c2ad039c2b01005400d3196d2ab771ccf18e..4efc02be86180dddb482c835995b67dd3e41101a 100644 GIT binary patch delta 8892 zcmbtY3wRVop6{AxChrL$nM_{Y36LHX2`C<7(o7OyNC060$-1rw0X$AY_B(ey0fh;X z_d^H+Y2FO@02P^AvtE$(JfK;3CZP;O1zgc>_FGuDU7>XazH71P{?*-+nLu#m+ksU5 z{?GbXbyf9mrm-=pu`#Lg_xguYUd7UWth|DySF!RkmR`Y%-7CF}7f2KxiAJNK^AYRI 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z0|4+XcQ7-NB_{R2p-7m@<+!~XdhrT5wI713L+TyR&^Ml8>x~TLt2jk5&&Sp(578MD z)W5-!Zq#UopS~Q?D3f^%rUaJc7>+Wz34AWf6eRFSl<_366lItMmZMBX0-IvY)CA6o zF;xldiZL@2xHQJh(Xnhh#>^d*wxUlA!R`0|#Z1yNE|V;8PB6*3X8sq={KjT}PcvWG z!p~{ppKRgJ-p2>`wD7i-Kg1-LcQCIW)0yOc@JwNntz%3olMMK=xh924?q3Of@qnWOf$+ZAsw(wom!5K ze@CO1WI{qMA>(graqBW>?lHnHb5(Zfv<^PH9GOs%&4(=Tv%?QkP1q_zH6hcVr$;Q Rt*k?XJNKan?jhvz{{ZFEMpXa+ diff --git a/bin/DMGTRIS.sym b/bin/DMGTRIS.sym index b1fb94d..b524dff 100644 --- a/bin/DMGTRIS.sym +++ b/bin/DMGTRIS.sym @@ -116,146 +116,176 @@ 00:1a0b GradeRendering.mo 00:1a11 GradeRendering.mm 00:1a17 GradeRendering.gmgrade -00:1a22 SFXInit -00:1a44 SFXPopQueue -00:1a59 SFXPushQueue -00:1a6a SFXProcessQueue -00:1a98 SFXTriggerNoise -00:1abe SFXEnqueue -00:1ad3 SFXEnqueue.findsfx -00:1c2c SFXKill -00:1c57 SFXPlayNoise -00:1c62 SFXPlayNoise.noisereg -00:1c79 SFXPlayNoise.savenoiseplayhead -00:1c82 SFXPlay -00:1c90 SFXPlay.play -00:1c9c SFXPlay.getRegister -00:1cb0 SFXPlay.savePlayhead -00:1cb9 RNGInit -00:1d04 RNGInit.complexinit -00:1d35 ShiftHistory -00:1d52 GetNextHellPiece -00:1d57 GetNextTGM1Piece -00:1d74 GetNextTGM2Piece -00:1d91 GetNextNesPiece -00:1d9f GetNextTGM3Piece -00:1e56 GetNextPiece -00:1e64 GetNextPiece.nextpiecejumps -00:1e73 Next35Piece -00:1e7d Next7Piece -00:1e87 NextByte -00:1ea7 LevelInit -00:1ef7 LevelUp -00:1f1b LevelUp.doit -00:1f5f LevelUp.checknlevel -00:1fae LevelUp.bellmaybe -00:1fc0 LevelUp.leveljinglemaybe -00:1fcd LevelUp.checkspeedup -00:2009 DoSpeedUp -00:204a GradeInit -00:206b GradeInit.notdeat -00:2079 GradeInit.notshir -00:2080 UpdateGrade -00:208e UpdateGrade.gradejumptable -00:20a0 PrepareScore -00:20b7 UpdateGradeTGM1 -00:20c1 UpdateGradeTGM1.trygradeup -00:20db UpdateGradeTGM1.increasegrade -00:20ed UpdateGradeTGM1.skipjingle -00:20fa UpdateGradeTGM1.maybegm -00:2110 UpdateGradeDEAT -00:211c UpdateGradeDEAT.notgm -00:2135 UpdateGradeDEAT.notm -00:2155 UpdateGradeDEAT.disqualify -00:215b UpdateGradeSHIR -00:219b UpdateGradeSHIR.s5torikan -00:21ab UpdateGradeSHIR.s10torikan -00:21ba UpdateGradeSHIR.disqualify -00:21c0 sTGM1GradeScores -00:21e2 sTGM3InternalGradeSystem -00:2282 sTGM3GradeBoosts -00:22a1 sTGM3LevelMultiplier -00:22a5 sTGM3BaselineCOOL -00:22ae sTGM3REGRETConditions -00:22c2 InputInit -00:22d4 GetInput -00:22d4 GetInput.btns -00:22e1 GetInput.readA -00:22e5 GetInput.setA -00:22f0 GetInput.clearA -00:22f3 GetInput.readB -00:22f7 GetInput.setB -00:2302 GetInput.clearB -00:2305 GetInput.readSelect -00:2309 GetInput.setSelect -00:2314 GetInput.clearSelect -00:2317 GetInput.readStart -00:231b GetInput.setStart -00:2326 GetInput.clearStart -00:2329 GetInput.dpad -00:2336 GetInput.readUp -00:233a GetInput.setUp -00:2345 GetInput.clearUp -00:2348 GetInput.readDown -00:234c GetInput.setDown -00:2357 GetInput.clearDown -00:235a GetInput.readLeft -00:235e GetInput.setLeft -00:2369 GetInput.clearLeft -00:236c GetInput.readRight -00:2370 GetInput.setRight -00:237b GetInput.clearRight -00:237e GetInput.priorities -00:2389 GetInput.zero -00:238f ScoreInit -00:23af IncreaseScore -00:23e3 IncreaseScore.doConvert -00:23fb IncreaseScore.carry -00:23fd IncreaseScore.postConvert -00:2411 IncreaseScore.preAddDigit -00:2431 IncreaseScore.addDigit -00:2447 IncreaseScore.nextDigit -00:245b RestoreSRAM -00:24b4 InitializeSRAM -00:2512 Main -00:2527 Main.wvr_u1 -00:2540 Main.notgbc -00:256f Main.wvb_u2 -00:257a EventLoop -00:2590 EventLoop.eventloopjumps -00:2599 EventLoopPostHandler -00:259b EventLoopPostHandler.wvb_u3 -00:25ad EventLoopPostHandler.vblankjumps -00:25b6 SwitchToTitle -00:25c0 TitleEventLoopHandler -00:25ca TitleVBlankHandler -00:25d4 DrawOption6 -00:2624 TimeInit -00:2639 ResetGameTime -00:2644 CheckTorikan -00:265b CheckTorikan.failure -00:265d CheckTorikan.success -00:2660 HandleTimers -00:268d LoadTitleTiles -00:26ab LoadGameplayTiles -00:26c1 LoadGameplayTiles.gbc -00:26d0 LoadGameplayTiles.dmg -00:26df UnsafeMemCopy -00:26e8 SafeMemCopy.wvr_u1 -00:26e8 SafeMemCopy -00:26f7 UnsafeMemSet -00:26ff SafeMemSet -00:26ff SafeMemSet.wvr_u2 -00:270d SwitchToGameplay -00:2717 SwitchToGameplayBig -00:2721 GamePlayEventLoopHandler -00:272b GamePlayBigEventLoopHandler -00:2735 CopyOAMHandler -00:2741 ClearOAM -00:2757 IntrInit -00:275b InitializeLCDCInterrupt -00:2770 OAMDMA -00:277a OAMDMAEnd +00:1a22 GradeInit +00:1a4d GradeInit.grade9start +00:1a52 GradeInit.end +00:1a54 UpdateGrade +00:1a62 UpdateGrade.gradejumptable +00:1a74 DecayGradeProcess +00:1a82 DecayGradeProcess.gradejumptable +00:1a94 DecayGradeDelay +00:1aa2 DecayGradeDelay.gradejumptable +00:1ab4 PrepareScore +00:1acb UpdateGradeDMGT +00:1ae1 UpdateGradeDMGT.clearrate +00:1af2 UpdateGradeDMGT.combomult +00:1aff UpdateGradeDMGT.combo10 +00:1b10 UpdateGradeDMGT.combo5 +00:1b21 UpdateGradeDMGT.combo1 +00:1b30 UpdateGradeDMGT.prelevel +00:1b3f UpdateGradeDMGT.single +00:1b4f UpdateGradeDMGT.double +00:1b60 UpdateGradeDMGT.adddonce +00:1b64 UpdateGradeDMGT.triple +00:1b75 UpdateGradeDMGT.addtonce +00:1b79 UpdateGradeDMGT.tetris +00:1b7d UpdateGradeDMGT.levelmult +00:1b95 UpdateGradeDMGT.mult5 +00:1b9c UpdateGradeDMGT.mult4 +00:1ba2 UpdateGradeDMGT.mult3 +00:1ba7 UpdateGradeDMGT.mult2 +00:1bab UpdateGradeDMGT.mult1 +00:1bac UpdateGradeDMGT.processgrade +00:1bd0 UpdateGradeDMGT.increasegrademaybe +00:1bf1 UpdateGradeDMGT.gotgm +00:1bfc DecayGradeDMGT +00:1c1c DecayGradeDMGT.nodecay +00:1c21 DecayGradeDMGT.decay +00:1c2d UpdateGradeTGM1 +00:1c37 UpdateGradeTGM1.trygradeup +00:1c51 UpdateGradeTGM1.increasegrade +00:1c63 UpdateGradeTGM1.skipjingle +00:1c70 UpdateGradeTGM1.maybegm +00:1c86 UpdateGradeDEAT +00:1c92 UpdateGradeDEAT.notgm +00:1cab UpdateGradeDEAT.notm +00:1ccb UpdateGradeDEAT.disqualify +00:1cd1 UpdateGradeSHIR +00:1d11 UpdateGradeSHIR.s5torikan +00:1d21 UpdateGradeSHIR.s10torikan +00:1d30 UpdateGradeSHIR.disqualify +00:1d36 SFXInit +00:1d58 SFXPopQueue +00:1d6d SFXPushQueue +00:1d7e SFXProcessQueue +00:1dac SFXTriggerNoise +00:1dd2 SFXEnqueue +00:1de7 SFXEnqueue.findsfx +00:1f40 SFXKill +00:1f6b SFXPlayNoise +00:1f76 SFXPlayNoise.noisereg +00:1f8d SFXPlayNoise.savenoiseplayhead +00:1f96 SFXPlay +00:1fa4 SFXPlay.play +00:1fb0 SFXPlay.getRegister +00:1fc4 SFXPlay.savePlayhead +00:1fcd RNGInit +00:2018 RNGInit.complexinit +00:2049 ShiftHistory +00:2066 GetNextHellPiece +00:206b GetNextTGM1Piece +00:2088 GetNextTGM2Piece +00:20a5 GetNextNesPiece +00:20b3 GetNextTGM3Piece +00:216a GetNextPiece +00:2178 GetNextPiece.nextpiecejumps +00:2187 Next35Piece +00:2191 Next7Piece +00:219b NextByte +00:21bb sTGM1GradeScores +00:21dd sTGM3InternalGradeSystem +00:227d sTGM3GradeBoosts +00:229c sTGM3LevelMultiplier +00:22a0 sTGM3BaselineCOOL +00:22a9 sTGM3REGRETConditions +00:22bd sDMGTGrading +00:2371 LevelInit +00:23c1 LevelUp +00:23e5 LevelUp.doit +00:2429 LevelUp.checknlevel +00:2478 LevelUp.bellmaybe +00:248a LevelUp.leveljinglemaybe +00:2497 LevelUp.checkspeedup +00:24d3 DoSpeedUp +00:2514 InputInit +00:2526 GetInput +00:2526 GetInput.btns +00:2533 GetInput.readA +00:2537 GetInput.setA +00:2542 GetInput.clearA +00:2545 GetInput.readB +00:2549 GetInput.setB +00:2554 GetInput.clearB +00:2557 GetInput.readSelect +00:255b GetInput.setSelect +00:2566 GetInput.clearSelect +00:2569 GetInput.readStart +00:256d GetInput.setStart +00:2578 GetInput.clearStart +00:257b GetInput.dpad +00:2588 GetInput.readUp +00:258c GetInput.setUp +00:2597 GetInput.clearUp +00:259a GetInput.readDown +00:259e GetInput.setDown +00:25a9 GetInput.clearDown +00:25ac GetInput.readLeft +00:25b0 GetInput.setLeft +00:25bb GetInput.clearLeft +00:25be GetInput.readRight +00:25c2 GetInput.setRight +00:25cd GetInput.clearRight +00:25d0 GetInput.priorities +00:25db GetInput.zero +00:25e1 ScoreInit +00:2601 IncreaseScore +00:2635 IncreaseScore.doConvert +00:264d IncreaseScore.carry +00:264f IncreaseScore.postConvert +00:2663 IncreaseScore.preAddDigit +00:2683 IncreaseScore.addDigit +00:2699 IncreaseScore.nextDigit +00:26ad RestoreSRAM +00:2706 InitializeSRAM +00:2764 Main +00:2779 Main.wvr_u1 +00:2792 Main.notgbc +00:27c1 Main.wvb_u2 +00:27cc EventLoop +00:27e2 EventLoop.eventloopjumps +00:27eb EventLoopPostHandler +00:27ed EventLoopPostHandler.wvb_u3 +00:27ff EventLoopPostHandler.vblankjumps +00:2808 SwitchToTitle +00:2812 TitleEventLoopHandler +00:281c TitleVBlankHandler +00:2826 DrawOption6 +00:2876 TimeInit +00:288b ResetGameTime +00:2896 CheckTorikan +00:28ad CheckTorikan.failure +00:28af CheckTorikan.success +00:28b2 HandleTimers +00:28df LoadTitleTiles +00:28fd LoadGameplayTiles +00:2913 LoadGameplayTiles.gbc +00:2922 LoadGameplayTiles.dmg +00:2931 UnsafeMemCopy +00:293a SafeMemCopy.wvr_u1 +00:293a SafeMemCopy +00:2949 UnsafeMemSet +00:2951 SafeMemSet +00:2951 SafeMemSet.wvr_u2 +00:295f SwitchToGameplay +00:2969 SwitchToGameplayBig +00:2973 GamePlayEventLoopHandler +00:297d GamePlayBigEventLoopHandler +00:2987 CopyOAMHandler +00:2993 ClearOAM +00:29a9 IntrInit +00:29ad InitializeLCDCInterrupt +00:29c2 OAMDMA +00:29cc OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4210 sDMGTSpeedCurveEnd 01:4212 sTGM1SpeedCurve @@ -387,1485 +417,1485 @@ 04:4546 sTitleScreenTileMap 04:47e6 sTitleScreenTileMapEnd 05:4008 FieldInit -05:403c FieldClear -05:4047 ToBackupField -05:4053 FromBackupField -05:405f ToShadowField -05:4067 ToShadowField.outer -05:4069 ToShadowField.inner -05:4077 FromShadowField -05:407f FromShadowField.outer -05:4081 FromShadowField.inner -05:408f SetPieceData -05:40b1 SetPieceDataOffset -05:40ba XYToSFieldPtr -05:40c2 XYToSFieldPtr.a -05:40c8 XYToSFieldPtr.b -05:40cd XYToFieldPtr -05:40d5 XYToFieldPtr.a -05:40db XYToFieldPtr.b -05:40e0 GetPieceData -05:40ed GetPieceDataFast -05:40fa CanPieceFit -05:4105 CanPieceFit.skipr1a -05:4110 CanPieceFit.skipr1b -05:411b CanPieceFit.skipr1c -05:4126 CanPieceFit.r1end -05:413c CanPieceFit.skipr2a -05:4147 CanPieceFit.skipr2b -05:4152 CanPieceFit.skipr2c -05:415d CanPieceFit.r2end -05:4173 CanPieceFit.skipr3a -05:417e CanPieceFit.skipr3b -05:4189 CanPieceFit.skipr3c -05:4193 CanPieceFit.r3end -05:41a9 CanPieceFit.skipr4a -05:41b4 CanPieceFit.skipr4b -05:41bf CanPieceFit.skipr4c -05:41ca CanPieceFit.r4end -05:41cd CanPieceFitFast -05:41da CanPieceFitFast.skip1 -05:41e7 CanPieceFitFast.skip2 -05:41f4 CanPieceFitFast.skip3 -05:4201 CanPieceFitFast.skip4 -05:4204 ForceSpawnPiece -05:4220 TrySpawnPiece -05:4268 TrySpawnPiece.try0 -05:4285 TrySpawnPiece.try1 -05:42a5 TrySpawnPiece.try3 -05:42c5 TrySpawnPiece.try2 -05:42dc DrawPiece -05:42e3 DrawPiece.skipr1a -05:42e9 DrawPiece.skipr1b -05:42ef DrawPiece.skipr1c -05:42f5 DrawPiece.r1end -05:4303 DrawPiece.skipr2a -05:4309 DrawPiece.skipr2b -05:430f DrawPiece.skipr2c -05:4315 DrawPiece.r2end -05:4323 DrawPiece.skipr3a -05:4329 DrawPiece.skipr3b -05:432f DrawPiece.skipr3c -05:4335 DrawPiece.r3end -05:4343 DrawPiece.skipr4a -05:4349 DrawPiece.skipr4b -05:434f DrawPiece.skipr4c -05:4355 FindMaxG -05:4362 FindMaxG.try -05:437b FindMaxG.found -05:4382 FieldProcess -05:4382 FieldProcess.leftslam -05:4399 FieldProcess.rightslam -05:43ae FieldProcess.wipe -05:43b9 FieldProcess.firstframe -05:43c6 FieldProcess.handleselect -05:43d1 FieldProcess.wantrotccw -05:43d8 FieldProcess.lda1 -05:43dc FieldProcess.ldb1 -05:43de FieldProcess.cp1 -05:43eb FieldProcess.wantrotcw -05:43f2 FieldProcess.ldb2 -05:43f6 FieldProcess.lda2 -05:43f8 FieldProcess.cp2 -05:4404 FieldProcess.tryrot -05:443b FieldProcess.maybekick -05:4468 FieldProcess.tljexceptions -05:4477 FieldProcess.trykickright -05:44b4 FieldProcess.trykickleft -05:44f5 FieldProcess.maybetgm3rot -05:44fd FieldProcess.checkt -05:4503 FieldProcess.tkickup -05:4540 FieldProcess.tkickupalreadysetforce -05:454b FieldProcess.checki -05:4552 FieldProcess.ikicks -05:4560 FieldProcess.tryiup1 -05:459c FieldProcess.ikickup1alreadysetforce -05:45a7 FieldProcess.tryiup2 -05:45e5 FieldProcess.ikickup2alreadysetforce -05:45f0 FieldProcess.tryiright2 -05:462c FieldProcess.norot -05:4630 FieldProcess.wantleft -05:4641 FieldProcess.checkdasleft -05:4648 FieldProcess.doleft -05:464f FieldProcess.wantright -05:465a FieldProcess.checkdasright -05:4661 FieldProcess.doright -05:4666 FieldProcess.trymove -05:4685 FieldProcess.nomove -05:46a2 FieldProcess.slamleft -05:46a8 FieldProcess.slamright -05:46ac FieldProcess.noeffect -05:46b0 FieldProcess.skipmovement -05:46b0 FieldProcess.donemanipulating -05:46d2 FieldProcess.sonicdrop -05:46dd FieldProcess.sonicneutrallockskip -05:46e7 FieldProcess.harddrop -05:46f6 FieldProcess.donedeterminingharddropdistance -05:470a FieldProcess.postdrop -05:4724 FieldProcess.checkregulargravity -05:4732 FieldProcess.alwaysgravitysentinel -05:4736 FieldProcess.grav -05:473e FieldProcess.bigg -05:4748 FieldProcess.smallg -05:4750 FieldProcess.nograv -05:4750 FieldProcess.postgrav -05:475f FieldProcess.noreset -05:4775 FieldProcess.grounded -05:4787 FieldProcess.playfirmdropsound -05:478c FieldProcess.postcheckforfirmdropsound -05:479f FieldProcess.downlock20gexceptioncheck -05:47ad FieldProcess.neutralcheck -05:47d2 FieldProcess.forcelock -05:47d7 FieldProcess.dontforcelock -05:47dc FieldProcess.checklockdelay -05:47e2 FieldProcess.checkfortgm3lockexception -05:47eb FieldProcess.dolock -05:47f2 FieldProcess.notgrounded -05:47f5 FieldProcess.draw -05:480e FieldProcess.ghost -05:4829 FieldProcess.postghost -05:484d FieldProcess.drawpiece -05:4864 GetTileShade -05:4874 GetTileShade.max30 -05:4894 GetTileShade.max20 -05:48b3 GetTileShade.max10 -05:48d2 GetTileShade.max0 -05:48d4 GetTileShade.s0 -05:48dc GetTileShade.s1 -05:48e4 GetTileShade.s2 -05:48ec GetTileShade.s3 -05:48f4 GetTileShade.s4 -05:48fc GetTileShade.s5 -05:4904 GetTileShade.s6 -05:490c FieldDelay -05:490c FieldDelay.incl -05:4915 FieldDelay.incr -05:491e FieldDelay.noinc -05:4936 FieldDelay.determine -05:4963 FieldDelay.skip -05:496f FieldDelay.prelineclear -05:4982 FieldDelay.bravodecloop -05:4989 FieldDelay.applylines -05:49ad FieldDelay.premultiplier -05:49b0 FieldDelay.bravo -05:49c1 FieldDelay.lineclears -05:49c6 FieldDelay.lineclearloop -05:49ce FieldDelay.combo -05:49d3 FieldDelay.comboloop -05:49db FieldDelay.forcemax -05:49df FieldDelay.applyscore -05:49f3 FieldDelay.lineclear -05:4a07 FieldDelay.preare -05:4a1c FieldDelay.are -05:4a2f FieldDelay.generatenextpiece -05:4a39 AppendClearedLine -05:4a4e FindClearedLines -05:4a7a FindClearedLines.next_u1 -05:4a97 FindClearedLines.next_u2 -05:4ab4 FindClearedLines.next_u3 -05:4ad1 FindClearedLines.next_u4 -05:4aee FindClearedLines.next_u5 -05:4b0b FindClearedLines.next_u6 -05:4b28 FindClearedLines.next_u7 -05:4b45 FindClearedLines.next_u8 -05:4b62 FindClearedLines.next_u9 -05:4b7f FindClearedLines.next_u10 -05:4b9c FindClearedLines.next_u11 -05:4bb9 FindClearedLines.next_u12 -05:4bd6 FindClearedLines.next_u13 -05:4bf3 FindClearedLines.next_u14 -05:4c10 FindClearedLines.next_u15 -05:4c2d FindClearedLines.next_u16 -05:4c4a FindClearedLines.next_u17 -05:4c67 FindClearedLines.next_u18 -05:4c84 FindClearedLines.next_u19 -05:4ca1 FindClearedLines.next_u20 -05:4cbe FindClearedLines.next_u21 -05:4cdb FindClearedLines.next_u22 -05:4cf8 FindClearedLines.next_u23 -05:4d15 FindClearedLines.next_u24 -05:4d16 MarkClear -05:4d1e MarkClear.markclear1loop -05:4d37 MarkClear.markclear2loop -05:4d50 MarkClear.markclear3loop -05:4d69 MarkClear.markclear4loop -05:4d7a ClearLines -05:4d91 ClearLines.clear_u25 -05:4db7 ClearLines.r_u25 -05:4dcb ClearLines.clear_u26 -05:4df1 ClearLines.r_u26 -05:4e05 ClearLines.clear_u27 -05:4e2b ClearLines.r_u27 -05:4e3f ClearLines.clear_u28 -05:4e65 ClearLines.r_u28 -05:4e79 ClearLines.clear_u29 -05:4e9f ClearLines.r_u29 -05:4eb3 ClearLines.clear_u30 -05:4ed9 ClearLines.r_u30 -05:4eed ClearLines.clear_u31 -05:4f13 ClearLines.r_u31 -05:4f27 ClearLines.clear_u32 -05:4f4d ClearLines.r_u32 -05:4f61 ClearLines.clear_u33 -05:4f87 ClearLines.r_u33 -05:4f9b ClearLines.clear_u34 -05:4fc1 ClearLines.r_u34 -05:4fd5 ClearLines.clear_u35 -05:4ffb ClearLines.r_u35 -05:500f ClearLines.clear_u36 -05:5035 ClearLines.r_u36 -05:5049 ClearLines.clear_u37 -05:506f ClearLines.r_u37 -05:5083 ClearLines.clear_u38 -05:50a9 ClearLines.r_u38 -05:50bd ClearLines.clear_u39 -05:50e3 ClearLines.r_u39 -05:50f7 ClearLines.clear_u40 -05:511d ClearLines.r_u40 -05:5131 ClearLines.clear_u41 -05:5157 ClearLines.r_u41 -05:516b ClearLines.clear_u42 -05:5191 ClearLines.r_u42 -05:51a5 ClearLines.clear_u43 -05:51cb ClearLines.r_u43 -05:51df ClearLines.clear_u44 -05:5205 ClearLines.r_u44 -05:5219 ClearLines.clear_u45 -05:523f ClearLines.r_u45 -05:5253 ClearLines.clear_u46 -05:5279 ClearLines.r_u46 -05:528d ClearLines.clear_u47 -05:52b3 ClearLines.r_u47 -05:52c7 ClearLines.clear_u48 -05:52ed ClearLines.r_u48 -05:52ed ClearLines.fixgarbo -05:52f0 ClearLines.fixgarboloop -05:52fa SwitchToGameplayB -05:5300 SwitchToGameplayB.wvr_u1 -05:5309 SwitchToGameplayB.loadtilemap -05:5359 SwitchToGameplayB.wvb_u2 -05:5360 SwitchToGameplayB.wvbe_u3 -05:5366 GamePlayEventLoopHandlerB -05:5370 GamePlayEventLoopHandlerB.modejumps -05:538e GamePlayEventLoopHandlerB.leadyMode -05:539e GamePlayEventLoopHandlerB.firstleadyiterskip -05:53a7 GamePlayEventLoopHandlerB.notdoneleady -05:53b8 GamePlayEventLoopHandlerB.goMode -05:53c2 GamePlayEventLoopHandlerB.notdonego -05:53d3 GamePlayEventLoopHandlerB.postGoMode -05:53ea GamePlayEventLoopHandlerB.prefetchedPieceMode -05:53fb GamePlayEventLoopHandlerB.checkIHS -05:5406 GamePlayEventLoopHandlerB.loaddefaultjingle -05:540a GamePlayEventLoopHandlerB.checkIRSA -05:5411 GamePlayEventLoopHandlerB.ldb1 -05:541d GamePlayEventLoopHandlerB.lda1 -05:5427 GamePlayEventLoopHandlerB.cp1 -05:5435 GamePlayEventLoopHandlerB.checkIRSB -05:543c GamePlayEventLoopHandlerB.lda2 -05:5448 GamePlayEventLoopHandlerB.ldb2 -05:5452 GamePlayEventLoopHandlerB.cp2 -05:5460 GamePlayEventLoopHandlerB.postjingle -05:5464 GamePlayEventLoopHandlerB.spawnPieceMode -05:5472 GamePlayEventLoopHandlerB.canspawn -05:5485 GamePlayEventLoopHandlerB.pieceInMotionMode -05:5499 GamePlayEventLoopHandlerB.nopauserequested -05:54ba GamePlayEventLoopHandlerB.nohold -05:54c8 GamePlayEventLoopHandlerB.delayMode -05:54dc GamePlayEventLoopHandlerB.nodelaypauserequested -05:54ed GamePlayEventLoopHandlerB.preGameOverMode -05:54fd GamePlayEventLoopHandlerB.notempty1_u4 -05:5500 GamePlayEventLoopHandlerB.skip1_u4 -05:550a GamePlayEventLoopHandlerB.notempty1_u5 -05:550d GamePlayEventLoopHandlerB.skip1_u5 -05:5517 GamePlayEventLoopHandlerB.notempty1_u6 -05:551a GamePlayEventLoopHandlerB.skip1_u6 -05:5524 GamePlayEventLoopHandlerB.notempty1_u7 -05:5527 GamePlayEventLoopHandlerB.skip1_u7 -05:5531 GamePlayEventLoopHandlerB.notempty1_u8 -05:5534 GamePlayEventLoopHandlerB.skip1_u8 -05:553e GamePlayEventLoopHandlerB.notempty1_u9 -05:5541 GamePlayEventLoopHandlerB.skip1_u9 -05:554b GamePlayEventLoopHandlerB.notempty1_u10 -05:554e GamePlayEventLoopHandlerB.skip1_u10 -05:5558 GamePlayEventLoopHandlerB.notempty1_u11 -05:555b GamePlayEventLoopHandlerB.skip1_u11 -05:5565 GamePlayEventLoopHandlerB.notempty1_u12 -05:5568 GamePlayEventLoopHandlerB.skip1_u12 -05:5572 GamePlayEventLoopHandlerB.notempty1_u13 -05:5575 GamePlayEventLoopHandlerB.skip1_u13 -05:557f GamePlayEventLoopHandlerB.notempty1_u14 -05:5582 GamePlayEventLoopHandlerB.skip1_u14 -05:558c GamePlayEventLoopHandlerB.notempty1_u15 -05:558f GamePlayEventLoopHandlerB.skip1_u15 -05:5599 GamePlayEventLoopHandlerB.notempty1_u16 -05:559c GamePlayEventLoopHandlerB.skip1_u16 -05:55a6 GamePlayEventLoopHandlerB.notempty1_u17 -05:55a9 GamePlayEventLoopHandlerB.skip1_u17 -05:55b3 GamePlayEventLoopHandlerB.notempty1_u18 -05:55b6 GamePlayEventLoopHandlerB.skip1_u18 -05:55c0 GamePlayEventLoopHandlerB.notempty1_u19 -05:55c3 GamePlayEventLoopHandlerB.skip1_u19 -05:55cd GamePlayEventLoopHandlerB.notempty1_u20 -05:55d0 GamePlayEventLoopHandlerB.skip1_u20 -05:55da GamePlayEventLoopHandlerB.notempty1_u21 -05:55dd GamePlayEventLoopHandlerB.skip1_u21 -05:55e7 GamePlayEventLoopHandlerB.notempty1_u22 -05:55ea GamePlayEventLoopHandlerB.skip1_u22 -05:55f4 GamePlayEventLoopHandlerB.notempty1_u23 -05:55f7 GamePlayEventLoopHandlerB.skip1_u23 -05:5601 GamePlayEventLoopHandlerB.notempty1_u24 -05:5604 GamePlayEventLoopHandlerB.skip1_u24 -05:560e GamePlayEventLoopHandlerB.notempty1_u25 -05:5611 GamePlayEventLoopHandlerB.skip1_u25 -05:561b GamePlayEventLoopHandlerB.notempty1_u26 -05:561e GamePlayEventLoopHandlerB.skip1_u26 -05:5628 GamePlayEventLoopHandlerB.notempty1_u27 -05:562b GamePlayEventLoopHandlerB.skip1_u27 -05:5635 GamePlayEventLoopHandlerB.notempty1_u28 -05:5638 GamePlayEventLoopHandlerB.skip1_u28 -05:5642 GamePlayEventLoopHandlerB.notempty1_u29 -05:5645 GamePlayEventLoopHandlerB.skip1_u29 -05:564f GamePlayEventLoopHandlerB.notempty1_u30 -05:5652 GamePlayEventLoopHandlerB.skip1_u30 -05:565c GamePlayEventLoopHandlerB.notempty1_u31 -05:565f GamePlayEventLoopHandlerB.skip1_u31 -05:5669 GamePlayEventLoopHandlerB.notempty1_u32 -05:566c GamePlayEventLoopHandlerB.skip1_u32 -05:5676 GamePlayEventLoopHandlerB.notempty1_u33 -05:5679 GamePlayEventLoopHandlerB.skip1_u33 -05:5683 GamePlayEventLoopHandlerB.notempty1_u34 -05:5686 GamePlayEventLoopHandlerB.skip1_u34 -05:5690 GamePlayEventLoopHandlerB.notempty1_u35 -05:5693 GamePlayEventLoopHandlerB.skip1_u35 -05:569d GamePlayEventLoopHandlerB.notempty1_u36 -05:56a0 GamePlayEventLoopHandlerB.skip1_u36 -05:56aa GamePlayEventLoopHandlerB.notempty1_u37 -05:56ad GamePlayEventLoopHandlerB.skip1_u37 -05:56b7 GamePlayEventLoopHandlerB.notempty1_u38 -05:56ba GamePlayEventLoopHandlerB.skip1_u38 -05:56c4 GamePlayEventLoopHandlerB.notempty1_u39 -05:56c7 GamePlayEventLoopHandlerB.skip1_u39 -05:56d1 GamePlayEventLoopHandlerB.notempty1_u40 -05:56d4 GamePlayEventLoopHandlerB.skip1_u40 -05:56de GamePlayEventLoopHandlerB.notempty1_u41 -05:56e1 GamePlayEventLoopHandlerB.skip1_u41 -05:56eb GamePlayEventLoopHandlerB.notempty1_u42 -05:56ee GamePlayEventLoopHandlerB.skip1_u42 -05:56f8 GamePlayEventLoopHandlerB.notempty1_u43 -05:56fb GamePlayEventLoopHandlerB.skip1_u43 -05:5705 GamePlayEventLoopHandlerB.notempty1_u44 -05:5708 GamePlayEventLoopHandlerB.skip1_u44 -05:5712 GamePlayEventLoopHandlerB.notempty1_u45 -05:5715 GamePlayEventLoopHandlerB.skip1_u45 -05:571f GamePlayEventLoopHandlerB.notempty1_u46 -05:5722 GamePlayEventLoopHandlerB.skip1_u46 -05:572c GamePlayEventLoopHandlerB.notempty1_u47 -05:572f GamePlayEventLoopHandlerB.skip1_u47 -05:5739 GamePlayEventLoopHandlerB.notempty1_u48 -05:573c GamePlayEventLoopHandlerB.skip1_u48 -05:5746 GamePlayEventLoopHandlerB.notempty1_u49 -05:5749 GamePlayEventLoopHandlerB.skip1_u49 -05:5753 GamePlayEventLoopHandlerB.notempty1_u50 -05:5756 GamePlayEventLoopHandlerB.skip1_u50 -05:5760 GamePlayEventLoopHandlerB.notempty1_u51 -05:5763 GamePlayEventLoopHandlerB.skip1_u51 -05:576d GamePlayEventLoopHandlerB.notempty1_u52 -05:5770 GamePlayEventLoopHandlerB.skip1_u52 -05:577a GamePlayEventLoopHandlerB.notempty1_u53 -05:577d GamePlayEventLoopHandlerB.skip1_u53 -05:5787 GamePlayEventLoopHandlerB.notempty1_u54 -05:578a 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BigDoHold.cp4 +06:6437 BigDoHold.noRotation +06:6442 BigDoHold.doHoldOperation +06:644d sBigLeftDasSlam +06:6453 sBigRightDasSlam +06:6459 sBigLeady +06:6463 sBigGo +06:646d sBigPause +06:6481 sBigPieceXOffsets +06:649d sBigPieceYOffsets +06:64b9 sBigPieceFastRotationStates +06:6529 sBigPieceRotationStates +06:6599 sBigGameplayTileMap +06:6839 sBigGameplayTileMapEnd 00:a000 rCheck 00:a006 rSwapABState 00:a007 rRNGModeState @@ -1933,29 +1963,38 @@ 00:cd83 wTGM3Droughts 00:cd8a wTGM3GeneratedIdx 00:cd8b wTGM3WorstDroughtIdx -00:cd8c wSwapABState -00:cd8d wRNGModeState -00:cd8e wRotModeState -00:cd8f wDropModeState -00:cd90 wSpeedCurveState -00:cd91 wAlways20GState -00:cd92 wInitialA -00:cd93 wInitialB -00:cd94 wInitialC -00:cd95 wDecayRate -00:cd96 wGradePoints -00:cd97 wInternalGrade -00:cd98 wDisplayedGrade -00:cd99 wEffectTimer -00:cd9a wRankingDisqualified -00:cd9b wBankBackup -00:cd9f wOuterReps -00:cda0 wInnerReps -00:cda1 wTitlePal -00:cda2 wMinutes -00:cda3 wSeconds -00:cda4 wFrames -00:cda5 wSelected +00:cd8c wDecayRate +00:cd8d wGradePoints +00:cd8e wInternalGrade +00:cd8f wDisplayedGrade +00:cd90 wEffectTimer +00:cd91 wRankingDisqualified +00:cd92 wDecayCounter +00:cd93 wGradeGauge +00:cd94 wSMult +00:cd95 wDMult +00:cd96 wTMult +00:cd97 wSRate +00:cd98 wDRate +00:cd99 wTRate +00:cd9a wQRate +00:cd9b wSwapABState +00:cd9c wRNGModeState +00:cd9d wRotModeState +00:cd9e wDropModeState +00:cd9f wSpeedCurveState +00:cda0 wAlways20GState +00:cda1 wInitialA +00:cda2 wInitialB +00:cda3 wInitialC +00:cda4 wBankBackup +00:cda8 wOuterReps +00:cda9 wInnerReps +00:cdaa wTitlePal +00:cdab wMinutes +00:cdac wSeconds +00:cdad wFrames +00:cdae wSelected 00:ff80 hPieceDataBase 00:ff82 hPieceDataBaseFast 00:ff84 hPieceDataOffset diff --git a/src/field.asm b/src/field.asm index 51d33b8..a917933 100644 --- a/src/field.asm +++ b/src/field.asm @@ -57,8 +57,8 @@ hYPosAtStartOfFrame: ds 1 hWantRotation: ds 1 hRemainingDelay:: ds 1 hClearedLines: ds 4 -hLineClearCt: ds 1 -hComboCt: ds 1 +hLineClearCt:: ds 1 +hComboCt:: ds 1 hLockDelayForce: ds 1 hDownFrames: ds 1 hAwardDownBonus: ds 1 @@ -191,6 +191,7 @@ SECTION "Field Function Banked Gameplay", ROMX, BANK[BANK_GAMEPLAY] FieldInit:: xor a, a ldh [hBravo], a + ldh [hLineClearCt], a ld [wMovementLastFrame], a ld a, 1 ldh [hComboCt], a @@ -905,6 +906,9 @@ FindMaxG: FieldProcess:: ; ************************************************************** ; SETUP + ; Grade decay? + call DecayGradeProcess + ; Apply screen shake if needed. .leftslam ld a, [wLeftSlamTimer] @@ -1924,6 +1928,9 @@ GetTileShade: ; This is called every frame after a piece has been locked until the delay state ends. ; Lines are cleared, levels and score are awarded, and ARE time is waited out. FieldDelay:: + ; Grade decay? + call DecayGradeDelay + ; In delay state, DAS increments double speed. .incl ldh a, [hLeftState] @@ -2386,6 +2393,7 @@ SECTION "Field Function Banked Gameplay Big", ROMX, BANK[BANK_GAMEPLAY_BIG] BigFieldInit:: xor a, a ldh [hBravo], a + ldh [hLineClearCt], a ld [wMovementLastFrame], a ld a, 1 ldh [hComboCt], a @@ -3111,6 +3119,9 @@ BigFindMaxG: BigFieldProcess:: ; ************************************************************** ; SETUP + ; Grade decay? + call DecayGradeProcess + ; Apply screen shake if needed. .leftslam ld a, [wLeftSlamTimer] @@ -4130,6 +4141,9 @@ BigGetTileShade: ; This is called every frame after a piece has been locked until the delay state ends. ; Lines are cleared, levels and score are awarded, and ARE time is waited out. BigFieldDelay:: + ; Grade decay? + call DecayGradeDelay + ; In delay state, DAS increments double speed. .incl ldh a, [hLeftState] diff --git a/src/grading.asm b/src/grading.asm index afb1ca9..8444f03 100644 --- a/src/grading.asm +++ b/src/grading.asm @@ -29,6 +29,15 @@ wInternalGrade: ds 1 wDisplayedGrade:: ds 1 wEffectTimer:: ds 1 wRankingDisqualified:: ds 1 +wDecayCounter: ds 1 +wGradeGauge: ds 1 +wSMult: ds 1 +wDMult: ds 1 +wTMult: ds 1 +wSRate: ds 1 +wDRate: ds 1 +wTRate: ds 1 +wQRate: ds 1 SECTION "Grading Data", ROM0 @@ -160,6 +169,45 @@ sTGM3REGRETConditions: db 0, 50 db 0, 50 +sDMGTGrading: + db 125, 10, 20, 40, 50 ; Grade 9 — frames/decay, single base, double base, triple base, tetris base + db 80, 10, 20, 30, 40 ; Grade 8 — frames/decay, single base, double base, triple base, tetris base + db 80, 10, 20, 30, 40 ; Grade 7 — frames/decay, single base, double base, triple base, tetris base + db 50, 10, 20, 30, 40 ; Grade 6 — frames/decay, single base, double base, triple base, tetris base + db 45, 5, 20, 30, 40 ; Grade 5 — frames/decay, single base, double base, triple base, tetris base + db 45, 5, 20, 30, 40 ; Grade 4 — frames/decay, single base, double base, triple base, tetris base + db 45, 5, 20, 30, 40 ; Grade 3 — frames/decay, single base, double base, triple base, tetris base + db 40, 5, 20, 20, 30 ; Grade 2 — frames/decay, single base, double base, triple base, tetris base + db 40, 5, 20, 20, 30 ; Grade 1 — frames/decay, single base, double base, triple base, tetris base + db 40, 2, 20, 20, 30 ; Grade S1 — frames/decay, single base, double base, triple base, tetris base + db 40, 2, 20, 20, 30 ; Grade S2 — frames/decay, single base, double base, triple base, tetris base + db 40, 2, 20, 20, 30 ; Grade S3 — frames/decay, single base, double base, triple base, tetris base + db 30, 2, 20, 20, 30 ; Grade S4 — frames/decay, single base, double base, triple base, tetris base + db 30, 2, 15, 20, 30 ; Grade S5 — frames/decay, single base, double base, triple base, tetris base + db 30, 2, 15, 20, 30 ; Grade S6 — frames/decay, single base, double base, triple base, tetris base + db 20, 2, 15, 20, 30 ; Grade S7 — frames/decay, single base, double base, triple base, tetris base + db 20, 2, 15, 20, 30 ; Grade S8 — frames/decay, single base, double base, triple base, tetris base + db 20, 2, 15, 20, 30 ; Grade S9 — frames/decay, single base, double base, triple base, tetris base + db 20, 2, 15, 20, 30 ; Grade S10 — frames/decay, single base, double base, triple base, tetris base + db 20, 2, 15, 20, 30 ; Grade S11 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 15, 20, 30 ; Grade S12 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 15, 20, 30 ; Grade S13 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 15, 15, 30 ; Grade m1 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 15, 15, 30 ; Grade m2 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 15, 15, 30 ; Grade m3 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 15, 15, 30 ; Grade m4 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 12, 15, 30 ; Grade m5 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 12, 15, 30 ; Grade m6 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 12, 15, 30 ; Grade m7 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 12, 15, 30 ; Grade m8 — frames/decay, single base, double base, triple base, tetris base + db 15, 2, 12, 15, 30 ; Grade m9 — frames/decay, single base, double base, triple base, tetris base + db 10, 2, 12, 13, 30 ; Grade M — frames/decay, single base, double base, triple base, tetris base + db 10, 2, 12, 13, 30 ; Grade MK — frames/decay, single base, double base, triple base, tetris base + db 10, 2, 12, 13, 30 ; Grade MV — frames/decay, single base, double base, triple base, tetris base + db 10, 2, 12, 13, 30 ; Grade MO — frames/decay, single base, double base, triple base, tetris base + db 5, 2, 8, 10, 20 ; Grade MM — frames/decay, single base, double base, triple base, tetris base + ; No entry for GM. We're done there. + SECTION "Grading Functions", ROM0 ; Wipe the grading variables. GradeInit:: @@ -170,29 +218,26 @@ GradeInit:: ld [wDisplayedGrade], a ld [wRankingDisqualified], a ld [wEffectTimer], a + ld [wDecayCounter], a + ld [wGradeGauge], a - ; Not all modes start at 9. - ; Death starts ungraded. - ld a, [wSpeedCurveState] - cp a, SCURVE_DEAT - jr nz, .notdeat + ; Most modes begin ungraded. ld a, GRADE_NONE ld [wDisplayedGrade], a - jr UpdateGrade -.notdeat - ; Shirase starts ungraded. + ; TGM1 and DMGT are the exceptions. ld a, [wSpeedCurveState] - cp a, SCURVE_SHIR - jr nz, .notshir - ld a, GRADE_NONE - ld [wDisplayedGrade], a - jr UpdateGrade + cp a, SCURVE_TGM1 + jr z, .grade9start + cp a, SCURVE_DMGT + jr z, .grade9start + jr .end -.notshir - ; All the rest start at 9. +.grade9start ld a, GRADE_9 ld [wDisplayedGrade], a + +.end jr UpdateGrade @@ -209,12 +254,58 @@ UpdateGrade:: jp hl .gradejumptable - jp UpdateGradeTGM1 ;DMGT + jp UpdateGradeDMGT ;DMGT jp UpdateGradeTGM1 ;TGM1 - jp UpdateGradeTGM1 ;TGM3 + no_jump ;TGM3 jp UpdateGradeDEAT ;DEAT jp UpdateGradeSHIR ;SHIR - jp UpdateGradeTGM1 ;CHIL + no_jump ;CHIL + + + ; Jumps to the grade decay function for the current mode. + ; Called once per frame where a piece is in motion. +DecayGradeProcess:: + ld hl, .gradejumptable + ld a, [wSpeedCurveState] + ld b, a + add a, b + add a, b + ld b, 0 + ld c, a + add hl, bc + jp hl + +.gradejumptable + jp DecayGradeDMGT ;DMGT + no_jump ;TGM1 + no_jump ;TGM3 + no_jump ;DEAT + no_jump ;SHIR + no_jump ;CHIL + + + + + ; Jumps to the grade decay function for the current mode. + ; Called once per frame during ARE and line clear delay. +DecayGradeDelay:: + ld hl, .gradejumptable + ld a, [wSpeedCurveState] + ld b, a + add a, b + add a, b + ld b, 0 + ld c, a + add hl, bc + jp hl + +.gradejumptable + no_jump ;DMGT + no_jump ;TGM1 + no_jump ;TGM3 + no_jump ;DEAT + no_jump ;SHIR + no_jump ;CHIL ; Get the four most significant figures of the score in BC as BCD. @@ -233,6 +324,291 @@ PrepareScore: ld b, a ret +UpdateGradeDMGT:: + ; Did we have line clears? + ldh a, [hLineClearCt] + cp a, 0 + ret z + + ; Bail if we're already GM. + ld a, [wDisplayedGrade] + cp a, GRADE_GM + ret z + + ; Get grade in BC. + ld b, 0 + ld c, a + + ; Point HL to decay rate. + ld hl, sDMGTGrading + add hl, bc + add hl, bc + add hl, bc + add hl, bc + add hl, bc + + ; What is our single/double/triple/quad rate? +.clearrate + inc hl + ld a, [hl+] + ld [wSRate], a + ld a, [hl+] + ld [wDRate], a + ld a, [hl+] + ld [wTRate], a + ld a, [hl] + ld [wQRate], a + + ; What is our single/double/triple multiplier? +.combomult + ld a, [hComboCt] + cp a, 10 + jr nc, .combo10 + cp a, 5 + jr nc, .combo5 + jr .combo1 + +.combo10 + ld a, 2 + ld [wSMult], a + ld a, 3 + ld [wDMult], a + ld a, 3 + ld [wTMult], a + jr .prelevel + +.combo5 + ld a, 1 + ld [wSMult], a + ld a, 2 + ld [wDMult], a + ld a, 2 + ld [wTMult], a + jr .prelevel + +.combo1 + ld a, 1 + ld [wSMult], a + ld a, 1 + ld [wDMult], a + ld a, 1 + ld [wTMult], a + + ; Branch on line clear count. +.prelevel + ldh a, [hLineClearCt] + ld d, a + cp a, 4 + jr z, .tetris + cp a, 3 + jr z, .triple + cp a, 2 + jr z, .double + + ; Singles are worth the single rate x1 or x2. +.single + ld a, [wSRate] + ld d, a + ld a, [wSMult] + cp a, 1 + jr z, .levelmult + ld a, d + add a, d + ld d, a + jr .levelmult + + ; Doubles are worth the double rate x1, x2 or x3. +.double + ld a, [wDRate] + ld d, a + ld a, [wDMult] + cp a, 1 + jr z, .levelmult + cp a, 2 + ld a, d + jr z, .adddonce + add a, d +.adddonce + add a, d + ld d, a + jr .levelmult + + ; Triples are worth the triple rate x1, x2 or x3. +.triple + ld a, [wTRate] + ld d, a + ld a, [wTMult] + cp a, 1 + jr z, .levelmult + cp a, 2 + ld a, d + jr z, .addtonce + add a, d +.addtonce + add a, d + ld d, a + jr .levelmult + + ; Tetris are worth just tetris. +.tetris + ld a, [wQRate] + ld d, a + + ; What is our level multiplier? + ; Running counter is in in D now. +.levelmult + ld a, [hCLevel] ; thousands + cp a, 1 + jr nc, .mult5 + ld a, [hCLevel+1] ; hundreds + cp a, 7 + jr nc, .mult4 + cp a, 5 + jr nc, .mult3 + cp a, 2 + jr nc, .mult2 + jr .mult1 + +.mult5 + ld a, d + add a, d + add a, d + add a, d + add a, d + jr .processgrade + +.mult4 + ld a, d + add a, d + add a, d + add a, d + jr .processgrade + +.mult3 + ld a, d + add a, d + add a, d + jr .processgrade + +.mult2 + ld a, d + add a, d + jr .processgrade + +.mult1 + ld a, d + + ; Increase the gauge. + ; The value to add to the gauge is in A +.processgrade + ld d, a + ld a, [wGradeGauge] + add a, d + ld [wGradeGauge], a + + ; Did we overflow? Failsafe. + jr nc, .increasegrademaybe + xor a, a + ld [wGradeGauge], a + + ; Increment the grade. + ld a, [wDisplayedGrade] + inc a + ld [wDisplayedGrade], a + + ; GM? + cp a, GRADE_GM + jr z, .gotgm + + ; No, play the normal jingle. + ld a, SFX_RANKUP + call SFXEnqueue + ld a, $0F + ld [wEffectTimer], a + ret + +.increasegrademaybe + ; Do we have 150 in the gauge? + ld a, [wGradeGauge] + cp a, 150 + ret c + + ; Yes, take 150 away. + sub a, 150 + ld [wGradeGauge], a + + ; Increment the grade. + ld a, [wDisplayedGrade] + inc a + ld [wDisplayedGrade], a + + ; GM? + cp a, GRADE_GM + jr z, .gotgm + + ; No, play the normal jingle. + ld a, SFX_RANKUP + call SFXEnqueue + ld a, $0F + ld [wEffectTimer], a + ret + +.gotgm + ld a, SFX_RANKGM + call SFXEnqueue + ld a, $0F + ld [wEffectTimer], a + ret + + +DecayGradeDMGT:: + ; Bail if the gauge is empty. + ld a, [wGradeGauge] + cp a, 0 + ret z + + ; Bail if we're already GM. + ld a, [wDisplayedGrade] + cp a, GRADE_GM + ret z + + ; Get grade in BC. + ld b, 0 + ld c, a + + ; Point HL to decay rate. + ld hl, sDMGTGrading + add hl, bc + add hl, bc + add hl, bc + add hl, bc + add hl, bc + + ; Increment the decay. + ld a, [wDecayCounter] + inc a + + ; Did we hit the rate? + ld b, a + ld a, [hl] + cp a, b + jr z, .decay + + ; Nope, don't decay, but do save. +.nodecay + ld a, b + ld [wDecayCounter], a + ret + + ; Yes, decay. +.decay + ld a, [wGradeGauge] + dec a + ld [wGradeGauge], a + xor a, a + ld [wDecayCounter], a + ret + UpdateGradeTGM1: ; Bail if we're already GM. diff --git a/src/include/globals.asm b/src/include/globals.asm index 9f4d154..7b65c40 100644 --- a/src/include/globals.asm +++ b/src/include/globals.asm @@ -131,6 +131,12 @@ MACRO set_all_palettes set_obj1_palette ENDM +MACRO no_jump + nop + nop + ret +ENDM + ; Writes two bytes to a register pair. MACRO lb @@ -309,7 +315,7 @@ DEF STATE_GAMEPLAY_BIG EQU 6 DEF STACK_SIZE EQU 64 DEF EASTER_0 EQU $9865 DEF EASTER_1 EQU $9885 -DEF SLAM_ANIMATION_LEN EQU 8 +DEF SLAM_ANIMATION_LEN EQU 6 ; Magic location for bank id. DEF rBANKID EQU $4007 @@ -352,6 +358,6 @@ DEF GRADE_MV EQU 33 DEF GRADE_MO EQU 34 DEF GRADE_MM EQU 35 DEF GRADE_GM EQU 36 -DEF GRADE_NONE EQU 37 +DEF GRADE_NONE EQU 255 ENDC diff --git a/src/res/gameplay_big_data.inc b/src/res/gameplay_big_data.inc index db3bde2..d3acea0 100644 --- a/src/res/gameplay_big_data.inc +++ b/src/res/gameplay_big_data.inc @@ -26,9 +26,7 @@ SECTION "Gameplay Big Static Data", ROMX, BANK[BANK_GAMEPLAY_BIG] sBigLeftDasSlam:: db -1 db 0 - db 1 - db 0 - db 1 + db -1 db 0 db -1 db -2 @@ -36,9 +34,7 @@ sBigLeftDasSlam:: sBigRightDasSlam:: db -3 db -4 - db -5 - db -4 - db -5 + db -3 db -4 db -3 db -2 diff --git a/src/res/gameplay_data.inc b/src/res/gameplay_data.inc index b5d35c5..158a68e 100644 --- a/src/res/gameplay_data.inc +++ b/src/res/gameplay_data.inc @@ -26,9 +26,7 @@ SECTION "Gameplay Static Data", ROMX, BANK[BANK_GAMEPLAY] sLeftDasSlam:: db -1 db 0 - db 1 - db 0 - db 1 + db -1 db 0 db -1 db -2 @@ -36,9 +34,7 @@ sLeftDasSlam:: sRightDasSlam:: db -3 db -4 - db -5 - db -4 - db -5 + db -3 db -4 db -3 db -2 diff --git a/src/res/other_data.inc b/src/res/other_data.inc index e6ff528..d29cbca 100644 --- a/src/res/other_data.inc +++ b/src/res/other_data.inc @@ -826,9 +826,9 @@ sTitleTiles:: DB $44,$44,$CC,$CC,$44,$44,$44,$44 DB $44,$44,$44,$44,$EE,$EE,$00,$00 DB $4C,$4C,$A2,$A2,$A2,$A2,$A4,$A4 - DB $A8,$A8,$A8,$A8,$4E,$4E,$00,$00 - DB $00,$00,$08,$08,$1C,$1C,$30,$30 - DB $3C,$3C,$1C,$1C,$14,$14,$00,$00 + DB $A2,$A2,$A2,$A2,$4C,$4C,$00,$00 + DB $E0,$E0,$4C,$4C,$18,$18,$82,$82 + DB $8A,$8A,$8B,$8B,$98,$98,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 @@ -1470,8 +1470,8 @@ sGameplayTilesM:: DB $48,$48,$48,$48,$EE,$EE,$00,$00 DB $4C,$4C,$C2,$C2,$42,$42,$44,$44 DB $42,$42,$42,$42,$EC,$EC,$00,$00 - DB $F0,$F0,$A8,$A8,$A8,$A8,$A8,$A8 - DB $A8,$A8,$A8,$A8,$A8,$A8,$00,$00 + DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB + DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00 DB $CC,$CC,$CC,$CC,$33,$33,$33,$33 DB $CC,$CC,$CC,$CC,$33,$33,$33,$33 DB $00,$00,$00,$00,$00,$00,$00,$00 @@ -1889,8 +1889,8 @@ sGameplayTilesC:: DB $48,$48,$48,$48,$EE,$EE,$00,$00 DB $4C,$4C,$C2,$C2,$42,$42,$44,$44 DB $42,$42,$42,$42,$EC,$EC,$00,$00 - DB $F0,$F0,$A8,$A8,$A8,$A8,$A8,$A8 - DB $A8,$A8,$A8,$A8,$A8,$A8,$00,$00 + DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB + DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00 DB $CC,$CC,$CC,$CC,$33,$33,$33,$33 DB $CC,$CC,$CC,$CC,$33,$33,$33,$33 DB $00,$00,$00,$00,$00,$00,$00,$00 diff --git a/src/res/sources/tiles_gameplay_c.gbr b/src/res/sources/tiles_gameplay_c.gbr index dcc9cadb452b4d7cb70295ebb4bb48c9db6f61b7..74b5572bc219504b19a293ecf2b6dc408f7c93e3 100644 GIT binary patch delta 64 kcmaF3f$8A}rVad+ll^nqb(xtNn1KLD5J7Ktu9TAp0Bjfs^Z)<= delta 56 lcmaF3f$8A}rVad+llhBSCyVv-DKapFAp=f&vvZ}KJOEts2(JJD diff --git a/src/res/sources/tiles_gameplay_m.gbr b/src/res/sources/tiles_gameplay_m.gbr index e1caf5e3d00c8c95025aa9c2c060ca543f77ee01..fddd9a907377c094159908aa6df2e741497d2743 100644 GIT binary patch delta 71 rcmaF3f$8A}rU?ejUw#Q~G`>?Y**}+EmzkM?83=#`5%gx~N;!D|XiW>Z delta 73 qcmaF3f$8A}rU?ejx+)GEjqg-U<}YH^XJ7_G1~5qsz1g`^P96Xb775w_ diff --git a/src/res/sources/tiles_title.gbr b/src/res/sources/tiles_title.gbr index ff4b9aef33d1bab9f958eccf94acc4f676ae715b..92900f5b24792a492d463a7e5d9441c158dcd6f8 100644 GIT binary patch delta 83 zcmaF3f$8A}rVa07gcul@!4O1)5%Xln7GYr!2Z(_HOo5n_FUAP7f_Ti63*F^62gJTr Rn|wB!eR60p|Kh|J5de=?5kCL` delta 34 scmV+-0NwxLuma(*0xu2a{D(52Im(6gPMf6951J diff --git a/src/sprites.asm b/src/sprites.asm index 8067451..fa1d28e 100644 --- a/src/sprites.asm +++ b/src/sprites.asm @@ -642,7 +642,7 @@ GradeRendering:: ld a, GRADE_BASE_X sub a, b ld [wGrade0+1], a - add a, $8 + add a, 9 ld [wGrade1+1], a ; Set the grades to blank @@ -732,7 +732,7 @@ GradeRendering:: cp a, GRADE_M jr nc, .lettergrade - ; Draw as M grade. + ; Draw as m grade. ld a, "m" ld [wGrade0+2], a ld a, [wDisplayedGrade] @@ -749,7 +749,7 @@ GradeRendering:: jr z, .gmgrade ; Draw as MX grade. - ld a, "m" + ld a, "M" ld [wGrade0+2], a ld a, [wDisplayedGrade] cp a, GRADE_M diff --git a/src/state_gameplay.asm b/src/state_gameplay.asm index 286c204..25f25bc 100644 --- a/src/state_gameplay.asm +++ b/src/state_gameplay.asm @@ -520,7 +520,7 @@ GamePlayEventLoopHandlerB:: .gameOverMode ; Retry? ldh a, [hAState] - cp a, 1 + cp a, 10 ; 10 frame hold jr nz, .noretry call RNGInit call ScoreInit @@ -538,7 +538,7 @@ GamePlayEventLoopHandlerB:: ; Quit .noretry ldh a, [hBState] - cp a, 1 + cp a, 10 ; 10 frame hold jp nz, .drawStaticInfo call SwitchToTitle jp EventLoopPostHandler @@ -1153,7 +1153,7 @@ GamePlayBigEventLoopHandlerB: .gameOverMode ; Retry? ldh a, [hAState] - cp a, 1 + cp a, 10 ; 10 frame hold jr nz, .noretry call RNGInit call ScoreInit @@ -1171,7 +1171,7 @@ GamePlayBigEventLoopHandlerB: ; Quit .noretry ldh a, [hBState] - cp a, 1 + cp a, 10 ; 10 frame hold jp nz, .drawStaticInfo call SwitchToTitle jp EventLoopPostHandler