readme update
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@ -13,7 +13,10 @@ The game is heavily inspired by the TGM series of games and has the following fe
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- A speed curve reminiscent of TGM, starting slightly faster and skipping the awkward speed reset. The game continues infinitely... But so does the speed increase.
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- A rock solid 60FPS with a traditional 20x10 grid.
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- Game boy color mode.
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- Invisible rolls, big mode, bone pieces, and even torikans!
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- Invisible rolls, big mode, including big mode rolls, bone pieces, and even torikans!
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- Grading systems that are inspired by, but do not exactly mimic, those in the TGM series of games in many of the speed curves.
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- A challenging final challenge awaits you at the end of all the finite modes.
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## Playing
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Try the game online [here](https://villadelfia.org/dmgtris/). Controls are arrow keys, Z, X, Space, and Enter. The online version has no sound though, so the better thing would be to run it in an emulator locally.
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@ -55,7 +58,7 @@ Choose how the up and down buttons act:
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### Speed Curve
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Select between several speed curves including the DMGTRIS default speed curve, TGM1, TGM3, as well as DEATH and SHIRASE mode. In addition there's a "CHILL" curve for when you just want to enjoy some tetris. It doesn't speed up very fast at all. The MYCO speed curve mimics the excellent game Tromi by Mycophobia.
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Note that all modes use the same scoring and they are all infinite.
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Note that all modes use the same scoring.
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### Always 20G
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Whether you want instant-drop gravity to be active at any level.
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