readme update

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Randy Thiemann 2023-11-09 21:48:44 +01:00
parent 50b135134f
commit 2f05de1d8f
1 changed files with 5 additions and 2 deletions

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@ -13,7 +13,10 @@ The game is heavily inspired by the TGM series of games and has the following fe
- A speed curve reminiscent of TGM, starting slightly faster and skipping the awkward speed reset. The game continues infinitely... But so does the speed increase.
- A rock solid 60FPS with a traditional 20x10 grid.
- Game boy color mode.
- Invisible rolls, big mode, bone pieces, and even torikans!
- Invisible rolls, big mode, including big mode rolls, bone pieces, and even torikans!
- Grading systems that are inspired by, but do not exactly mimic, those in the TGM series of games in many of the speed curves.
- A challenging final challenge awaits you at the end of all the finite modes.
## Playing
Try the game online [here](https://villadelfia.org/dmgtris/). Controls are arrow keys, Z, X, Space, and Enter. The online version has no sound though, so the better thing would be to run it in an emulator locally.
@ -55,7 +58,7 @@ Choose how the up and down buttons act:
### Speed Curve
Select between several speed curves including the DMGTRIS default speed curve, TGM1, TGM3, as well as DEATH and SHIRASE mode. In addition there's a "CHILL" curve for when you just want to enjoy some tetris. It doesn't speed up very fast at all. The MYCO speed curve mimics the excellent game Tromi by Mycophobia.
Note that all modes use the same scoring and they are all infinite.
Note that all modes use the same scoring.
### Always 20G
Whether you want instant-drop gravity to be active at any level.