Fix .pocket in dmg mode.
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@ -103,8 +103,8 @@ BlitField::
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REPT 7
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; Wait until start of drawing, then insert nops.
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: ldh a, [rSTAT]
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and a, 3
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cp a, 3
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and a, STATF_LCD
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cp a, STATF_LCD
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jr nz, :-
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REPT 40
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nop
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@ -160,8 +160,8 @@ BigBlitField::
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REPT 7
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; Wait until start of drawing, then insert nops.
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: ldh a, [rSTAT]
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and a, 3
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cp a, 3
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and a, STATF_LCD
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cp a, STATF_LCD
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jr nz, :-
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REPT 40
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nop
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