From 5fad7f347a7e4dc709787e12c1577f4fa003e841 Mon Sep 17 00:00:00 2001 From: Hana Nova Date: Wed, 26 Feb 2025 05:23:26 +0100 Subject: [PATCH] Fix build. --- .vscode/launch.json | 2 +- Makefile | 89 +- bin/PandorasBlocks.gbc | Bin 262144 -> 262144 bytes bin/PandorasBlocks.map | 7186 ++++++++++++++++++------------------- bin/PandorasBlocks.pocket | Bin 262144 -> 262144 bytes bin/PandorasBlocks.sym | 6380 ++++++++++++++++---------------- deploy.sh | 16 + project.mk | 25 +- 8 files changed, 6826 insertions(+), 6872 deletions(-) create mode 100755 deploy.sh diff --git a/.vscode/launch.json b/.vscode/launch.json index df87a5c..516be80 100644 --- a/.vscode/launch.json +++ b/.vscode/launch.json @@ -8,7 +8,7 @@ "type": "emulicious-debugger", "request": "launch", "name": "Launch in Emulicious", - "program": "${workspaceFolder}\\bin\\PandorasBlocks.gbc", + "program": "${workspaceFolder}/bin/PandorasBlocks.gbc", "port": 58870, "stopOnEntry": false, "preLaunchTask": "buildrom" diff --git a/Makefile b/Makefile index 22155ef..3c648c5 100644 --- a/Makefile +++ b/Makefile @@ -1,99 +1,54 @@ - .SUFFIXES: -################################################ -# # -# CONSTANT DEFINITIONS # -# # -################################################ - -# Directory constants -BINDIR := bin -OBJDIR := obj -DEPDIR := dep - -# Program constants -ifneq ($(strip $(shell which rm)),) - # POSIX OSes - RM_RF := rm -rf - MKDIR_P := mkdir -p - PY := - filesize = printf 'NB_PB$2_BLOCKS equ ((%u) + $2 - 1) / $2\n' "`wc -c <$1`" -else - # Windows outside of a POSIX env (Cygwin, MSYS2, etc.) - # We need Powershell to get any sort of decent functionality - $(warning Powershell is required to get basic functionality) - RM_RF := -del /q - MKDIR_P := -mkdir - PY := python - filesize = powershell Write-Output $$('NB_PB$2_BLOCKS equ ' + [string] [int] (([IO.File]::ReadAllBytes('$1').Length + $2 - 1) / $2)) +RM_RF := rm -rf +MKDIR_P := mkdir -p +ifeq ($(strip $(shell which rm)),) + RM_RF := -rmdir /s /q + MKDIR_P := -mkdir endif -# Shortcut if you want to use a local copy of RGBDS -RGBDS := +RGBDS ?= RGBASM := $(RGBDS)rgbasm RGBLINK := $(RGBDS)rgblink RGBFIX := $(RGBDS)rgbfix RGBGFX := $(RGBDS)rgbgfx -ROM = $(BINDIR)/$(ROMNAME).$(ROMEXT) +ROM = bin/$(ROMNAME).$(ROMEXT) -# Argument constants INCDIRS = src/ src/include/ WARNINGS = all extra -ASFLAGS = -p 0xFF $(addprefix -i,$(INCDIRS)) $(addprefix -W,$(WARNINGS)) -LDFLAGS = -p 0xFF -FIXFLAGS = -p 0xFF -l 0x33 -r 0x04 -v -i $(GAMEID) -k $(LICENSEE) -t $(TITLE) -n $(VERSION) -m $(MAPPER) +ASFLAGS = -p ${PADVALUE} $(addprefix -I,${INCDIRS}) $(addprefix -W,${WARNINGS}) +LDFLAGS = -p ${PADVALUE} +FIXFLAGS = -p ${PADVALUE} -i "${GAMEID}" -k "${LICENSEE}" -l ${OLDLIC} -m ${MBC} -n ${VERSION} -r ${SRAMSIZE} -t ${TITLE} -# The list of "root" ASM files that RGBASM will be invoked on SRCS = $(wildcard src/*.asm) -## Project-specific configuration -# Use this to override the above include project.mk - - -# `all` (Default target): build the ROM all: $(ROM) .PHONY: all -# `clean`: Clean temp and bin files clean: - $(RM_RF) $(BINDIR) - $(RM_RF) $(OBJDIR) - $(RM_RF) $(DEPDIR) - $(RM_RF) res + $(RM_RF) dep obj bin .PHONY: clean -# `rebuild`: Build everything from scratch -# It's important to do these two in order if we're using more than one job rebuild: $(MAKE) clean $(MAKE) all .PHONY: rebuild +bin/%.${ROMEXT}: $(patsubst src/%.asm,obj/%.o,${SRCS}) + @${MKDIR_P} "${@D}" + ${RGBLINK} ${LDFLAGS} -m bin/$*.map -n bin/$*.sym -o $@ $^ \ + && ${RGBFIX} -v ${FIXFLAGS} $@ +obj/%.mk: src/%.asm + @${MKDIR_P} "${@D}" + ${RGBASM} ${ASFLAGS} -M $@ -MG -MP -MQ ${@:.mk=.o} -MQ $@ -o ${@:.mk=.o} $< -# How to build a ROM -$(BINDIR)/%.$(ROMEXT) $(BINDIR)/%.sym $(BINDIR)/%.map: $(patsubst src/%.asm,$(OBJDIR)/%.o,$(SRCS)) - @$(MKDIR_P) $(@D) - $(RGBLINK) $(LDFLAGS) -m $(BINDIR)/$*.map -n $(BINDIR)/$*.sym -o $(BINDIR)/$*.$(ROMEXT) $^ \ - && $(RGBFIX) -v $(FIXFLAGS) $(BINDIR)/$*.$(ROMEXT) +obj/%.o: obj/%.mk + @touch $@ -# `.mk` files are auto-generated dependency lists of the "root" ASM files, to save a lot of hassle. -# Also add all obj dependencies to the dep file too, so Make knows to remake it -# Caution: some of these flags were added in RGBDS 0.4.0, using an earlier version WILL NOT WORK -# (and produce weird errors) -$(OBJDIR)/%.o $(DEPDIR)/%.mk: src/%.asm - @$(MKDIR_P) $(patsubst %/,%,$(dir $(OBJDIR)/$* $(DEPDIR)/$*)) - $(RGBASM) $(ASFLAGS) -M $(DEPDIR)/$*.mk -MG -MP -MQ $(OBJDIR)/$*.o -MQ $(DEPDIR)/$*.mk -o $(OBJDIR)/$*.o $< - -ifneq ($(MAKECMDGOALS),clean) --include $(patsubst src/%.asm,$(DEPDIR)/%.mk,$(SRCS)) +ifeq ($(filter clean,${MAKECMDGOALS}),) +include $(patsubst src/%.asm,obj/%.mk,${SRCS}) endif - -# Catch non-existent files -# KEEP THIS LAST!! -%: - @false diff --git a/bin/PandorasBlocks.gbc b/bin/PandorasBlocks.gbc index 76bb67e7076163836a96c6bc250b28d57e6417f8..58088a35154998764b1048b011708903abc8bd4f 100644 GIT binary patch delta 6504 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zXzagAoi$&+@S*=GCiaZE*cn93#P&_qZDJDsRAN(Zzvue=ajn`vv4j+3hZL0aA+)lb zc$3JD(DRk#Lqa-2+m@1Xl8x_HZLPL9Dj15KDlnHP+v0(^|g4R-o3w2 zFRwESwfmv3P^ginuTZEfW`04H?(k1|N#S3rR9|dH^;G>qscJlF% z^lEFr)~cQvOlD`a4*x{UR1Lpq#&ZZzyA{wT2ID{lXePwRNh7=bhL_ zI?Xz6@A`|?@lUoT>bSHqQOAW{G21%SvAT^cCgXnRc2Zb&f5jGd-BYnJGAlOp_3fl5 zYi^=U3%huk7IqnB3NY%w{TOlKWSYB&6ib%MKPhyg%f9cG{{>z4epvtj diff --git a/bin/PandorasBlocks.sym b/bin/PandorasBlocks.sym index 3746d4b..9b9eb52 100644 --- a/bin/PandorasBlocks.sym +++ b/bin/PandorasBlocks.sym @@ -1,3190 +1,3190 @@ -; File generated by rgblink -00:0008 RSTSwitchBank -00:0028 RSTRestoreBank -00:0048 LCDCInterrupt -00:004d LCDCInterrupt_WaitUntilNotBusy -00:0068 LCDCInterrupt_End -00:006b LoadTitleTiles -00:0089 LoadGameplayTiles -00:009f LoadGameplayTiles.gbc -00:00ae LoadGameplayTiles.dmg -00:00bd sFramesToCS -00:00f9 sModeColors -00:0150 ToATTR -00:0172 GBCTitleInit -00:0353 GBCTitleInit.agb -00:0523 GBCTitleInit.postpalettes -00:0557 GBCGameplayInit -00:0892 GBCGameplayInit.agb -00:0bbc GBCGameplayInit.postpalettes -00:0be7 GBCTitleProcess -00:0c03 GBCTitleProcess.jumps -00:0c12 GBCTitleProcess.eventLoopMain -00:0c34 GBCTitleProcess.eventLoopProfile -00:0c4a GBCTitleProcess.eventLoopSettings -00:0c60 GBCGameplayProcess -00:0c71 GBCGameplayProcess.goverride -00:0c96 GBCGameplayProcess.colorfield -00:0e0a GBCGameplayProcess.outer1 -00:0e0f GBCGameplayProcess.inner1 -00:0e33 GBCGameplayProcess.outer2 -00:0e38 GBCGameplayProcess.inner2 -00:0e5d GBCGameplayProcess.empty -00:0e61 GBCGameplayProcess.sub59 -00:0e63 GBCGameplayProcess.sub52 -00:0e65 GBCGameplayProcess.sub45 -00:0e67 GBCGameplayProcess.sub38 -00:0e69 GBCGameplayProcess.sub31 -00:0e6b GBCGameplayProcess.sub24 -00:0e6d GBCGameplayProcess.sub17 -00:0e6f GBCGameplayProcess.sub10 -00:0e71 GBCGameplayProcess.done -00:0e93 GBCGameplayProcess.darker -00:0e9a GBCGameplayProcess.wvr_u1 -00:0ea7 GBCGameplayProcess.lighter -00:0eae GBCGameplayProcess.wvr_u2 -00:0ebb GBCGameplayProcess.black -00:0ec9 GBCGameplayProcess.wvr_u3 -00:0ed6 GBCGameplayProcess.white -00:0edd GBCGameplayProcess.wvr_u4 -00:0eea GBCBigGameplayProcess -00:0efb GBCBigGameplayProcess.goverride -00:0f20 GBCBigGameplayProcess.colorfield -00:1094 GBCBigGameplayProcess.outer1 -00:1099 GBCBigGameplayProcess.inner1 -00:10bd GBCBigGameplayProcess.outer2 -00:10c2 GBCBigGameplayProcess.inner2 -00:10e7 GBCBigGameplayProcess.empty -00:10eb GBCBigGameplayProcess.sub59 -00:10ed GBCBigGameplayProcess.sub52 -00:10ef GBCBigGameplayProcess.sub45 -00:10f1 GBCBigGameplayProcess.sub38 -00:10f3 GBCBigGameplayProcess.sub31 -00:10f5 GBCBigGameplayProcess.sub24 -00:10f7 GBCBigGameplayProcess.sub17 -00:10f9 GBCBigGameplayProcess.sub10 -00:10fb GBCBigGameplayProcess.done -00:111d GBCBigGameplayProcess.darker -00:1124 GBCBigGameplayProcess.wvr_u5 -00:1131 GBCBigGameplayProcess.lighter -00:1138 GBCBigGameplayProcess.wvr_u6 -00:1145 GBCBigGameplayProcess.black -00:1153 GBCBigGameplayProcess.wvr_u7 -00:1160 GBCBigGameplayProcess.white -00:1167 GBCBigGameplayProcess.wvr_u8 -00:1174 ToVRAM -00:1174 GBCBlitField -00:11a6 BlitField -00:1369 BlitField.waitendvbloop -00:1593 BigBlitField -00:1756 BigBlitField.waitendvbloop -00:1980 SetPal -00:198d SetPal.darker -00:1993 SetPal.lighter -00:1999 ApplyTells -00:1999 SetPal.setpal -00:19d7 ApplyTells.myco -00:19dc ApplyTells.dropmode -00:1a00 ApplyNext -00:1a08 ApplyNext.bone -00:1a27 ApplyNext.nobone -00:1a48 ApplyNext.pos -00:1a58 ApplyNext.regular -00:1a5e ApplyNext.postoffsets -00:1a61 ApplyNext.getoffn -00:1a6c ApplyNext.skipoffn -00:1b08 ApplyNext.done -00:1b0b ApplyHold -00:1b1e ApplyHold.drawhold -00:1b26 ApplyHold.bone -00:1b45 ApplyHold.nobone -00:1b61 ApplyHold.hide -00:1b73 ApplyHold.show -00:1b83 ApplyHold.x -00:1b93 ApplyHold.regular -00:1b99 ApplyHold.postoffsets -00:1b9c ApplyHold.getoffh -00:1ba7 ApplyHold.skipoffh -00:1be1 ApplyTime -00:1c22 ApplyTime.nocool -00:1c24 ApplyTime.yescool -00:1c3d ApplyTime.loop0 -00:1c6c ApplyTime.loop1 -00:1cc1 ApplyNumbers8 -00:1d23 ApplyNumbers8.one -00:1d2d ApplyNumbers8.two -00:1d37 ApplyNumbers8.three -00:1d41 ApplyNumbers8.four -00:1d4b ApplyNumbers8.five -00:1d55 ApplyNumbers8.six -00:1d5f ApplyNumbers8.seven -00:1d69 ApplyNumbers8.eight -00:1d72 ApplyNumbers4 -00:1da0 ApplyNumbers4.one -00:1daa ApplyNumbers4.two -00:1db4 ApplyNumbers4.three -00:1dbe ApplyNumbers4.four -00:1dc7 SetNumberSpritePositions -00:1ede GradeRendering -00:1f11 GradeRendering.effect -00:1f21 GradeRendering.noeffect -00:1f29 GradeRendering.drawgrade -00:1f30 GradeRendering.regulargrade -00:1f38 GradeRendering.sgrade -00:1f4e GradeRendering.hisgrade -00:1f64 GradeRendering.mgrade -00:1f7a GradeRendering.lettergrade -00:1f97 GradeRendering.mk -00:1f9d GradeRendering.mv -00:1fa3 GradeRendering.mo -00:1fa9 GradeRendering.mm -00:1faf GradeRendering.gmgrade -00:1fba RestoreSRAM -00:1fe9 TrustedLoad -00:209d TrustedLoad.jumps -00:20b5 TrustedLoad.dmgt -00:20bb TrustedLoad.tgm1 -00:20c1 TrustedLoad.tgm3 -00:20c7 TrustedLoad.deat -00:20cd TrustedLoad.shir -00:20d3 TrustedLoad.chil -00:20d9 TrustedLoad.myco -00:20df TrustedLoad.search -00:20f1 TrustedLoad.notfound -00:20f8 TrustedLoad.fallback -00:2113 InitializeSRAM -00:2274 ResetScores -00:2282 ResetScores.jumps -00:2297 ResetScores.dmgt -00:22a3 ResetScores.tgm1 -00:22af ResetScores.tgm3 -00:22bb ResetScores.deat -00:22c7 ResetScores.shir -00:22d3 ResetScores.chil -00:22df ResetScores.myco -00:22eb NextProfile -00:22f4 NextProfile.update -00:22f7 ChangeProfile -00:22f7 ChangeProfile.backup -00:2325 ChangeProfile.first -00:2333 ChangeProfile.second -00:2341 ChangeProfile.third -00:234f ChangeProfile.fourth -00:235d ChangeProfile.fifth -00:236b ChangeProfile.sixth -00:2379 ChangeProfile.seventh -00:2387 ChangeProfile.eighth -00:2395 ChangeProfile.ninth -00:23a3 ChangeProfile.tenth -00:23b1 ChangeProfile.restore -00:23e0 ChangeProfile.lfirst -00:23ef ChangeProfile.lsecond -00:23fe ChangeProfile.lthird -00:240d ChangeProfile.lfourth -00:241c ChangeProfile.lfifth -00:242b ChangeProfile.lsixth -00:243a ChangeProfile.lseventh -00:2449 ChangeProfile.leighth -00:2458 ChangeProfile.lninth -00:2467 ChangeProfile.ltenth -00:2476 ResetProfile -00:24d9 LevelInit -00:2549 SpecialLevelInit -00:2557 SpecialLevelInit.jumps -00:256c SpecialLevelInit.dmgt -00:2571 SpecialLevelInit.tgm1 -00:2576 SpecialLevelInit.tgm3 -00:257b SpecialLevelInit.deat -00:2580 SpecialLevelInit.shir -00:2585 SpecialLevelInit.chil -00:258a SpecialLevelInit.myco -00:258f SpecialLevelInit.loaddata -00:25c4 LevelUp -00:25ee LevelUp.doit -00:262d LevelUp.checknlevel -00:2682 LevelUp.checkcool -00:26a3 LevelUp.checkregret -00:26c0 LevelUp.resetsectiontimer -00:26e3 LevelUp.regretavailable -00:26e7 LevelUp.bellmaybe -00:2703 LevelUp.leveljinglemaybe -00:2713 AdjustSpeedCurve -00:2719 AdjustSpeedCurve.docheck -00:2719 AdjustSpeedCurve.checkthousands -00:2728 AdjustSpeedCurve.checkhundreds -00:2735 AdjustSpeedCurve.checktens -00:2744 AdjustSpeedCurve.checkones -00:274f AdjustSpeedCurveForced -00:278a AdjustSpeedCurveForced.continue -00:278f BuildTrueCLevel -00:27ba BuildTrueCLevel.thousands -00:27cf CheckSpecialLevelConditions -00:2800 CheckSpecialLevelConditions.override -00:281b CheckSpecialLevelConditions.nooverride -00:2821 CheckSpecialLevelConditions.speciallock -00:2845 CheckSpecialLevelConditions.bones -00:285a CheckSpecialLevelConditions.enterthebonezone -00:285f CheckSpecialLevelConditions.invis -00:2874 CheckSpecialLevelConditions.vanishoxyaction -00:2879 CheckSpecialLevelConditions.killscreen -00:288a CheckSpecialLevelConditions.rip -00:28ba CheckSpecialLevelConditions.staffroll -00:28c8 CheckSpecialLevelConditions.justkill -00:28dc TriggerKillScreen -00:28fe GetSection -00:290c GetSectionBCD -00:2915 GetAdjustedSection -00:2923 GetAdjustedSectionBCD -00:292c SkipSection -00:2938 SFXInit -00:2966 SFXPopQueue -00:297b SFXPushQueue -00:298c SFXProcessQueue -00:29ba SFXTriggerNoise -00:29e7 SFXEnqueue -00:2a00 SFXEnqueue.findsfx -00:2b66 SFXKill -00:2b9c SFXPlayNoise -00:2ba7 SFXPlayNoise.noisereg -00:2bbe SFXPlayNoise.savenoiseplayhead -00:2bc7 SFXPlay -00:2bcc SFXPlay.play -00:2bd6 SFXPlay.getRegister -00:2bd7 SFXPlay.checkEndOfSong -00:2be9 SFXPlay.checkEndOfSample -00:2bed SFXPlay.checkChangeBank -00:2bf7 SFXPlay.checkChangePlayHead -00:2c0a SFXPlay.applyRegister -00:2c0f SFXPlay.savePlayhead -00:2c18 SFXGoRoll -00:2c55 SFXEndOfGame -00:2ca6 HarvestEntropy -00:2cac HarvestEntropy.loop -00:2ccd RNGInit -00:2d0e RNGInit.hellinit -00:2d2a RNGInit.complexinit -00:2d41 RNGInit.getfirstpiece -00:2d56 RNGInit.getqueue -00:2d5c ShiftHistory -00:2d79 GetNextHellPiece -00:2d7e GetNextTGM1Piece -00:2d9b GetNextTGM2Piece -00:2db8 GetNextNesPiece -00:2dc6 GetNextTGM3Piece -00:2e7c GetNextPiece -00:2e8a GetNextPiece.nextpiecejumps -00:2e99 Next35Piece -00:2ea3 Next7Piece -00:2ead NextByte -00:2ecd CheckAndAddHiscore -00:2ed7 CheckAndAddHiscore.checkloop -00:2edc CheckAndAddHiscore.checkgrade -00:2ee5 CheckAndAddHiscore.oldgraded -00:2ef4 CheckAndAddHiscore.oldungraded -00:2efb CheckAndAddHiscore.checklevel -00:2f20 CheckAndAddHiscore.checkscore -00:2f63 CheckAndAddHiscore.notbetter -00:2f70 CheckAndAddHiscore.better -00:2f72 InsertHiScore -00:2f72 InsertHiScore.copylower -00:2f83 InsertHiScore.copyupper -00:2fa3 InsertHiScore.findrow -00:2fb3 InsertHiScore.insert -00:300c InsertHiScore.persist -00:301d GetHiScoreEntry -00:3035 GetHiScoreEntry.store -00:303e InitTargetHSTable -00:3049 InitTargetHSTable.jumps -00:305e InitTargetHSTable.dmgt -00:3063 InitTargetHSTable.tgm1 -00:3068 InitTargetHSTable.tgm3 -00:306d InitTargetHSTable.deat -00:3072 InitTargetHSTable.shir -00:3077 InitTargetHSTable.chil -00:307c InitTargetHSTable.myco -00:307f InitTargetHSTable.store -00:3092 TimeInit -00:30bb StartCountdown -00:30c9 ResetGameTime -00:30dd CheckTorikan -00:30f3 CheckTorikan.failure -00:30f5 CheckTorikan.success -00:30f8 HandleTimers -00:311e HandleTimers.reduce -00:312b HandleTimers.clock -00:3145 HandleTimers.go -00:3169 CheckCOOL_REGRET -00:3181 CheckCOOL_REGRET.failure -00:3183 CheckCOOL_REGRET.success -00:3186 HandleSectionTimers -00:31a7 HandleSectionTimers.continue -00:31bb HandleSectionTimers.sectiongo -00:31df sProgressData -00:3329 sHiscoreDefaultData -00:3469 InputInit -00:347b GetInput -00:347b GetInput.btns -00:3488 GetInput.readA -00:348c GetInput.setA -00:3497 GetInput.clearA -00:349a GetInput.readB -00:349e GetInput.setB -00:34a9 GetInput.clearB -00:34ac GetInput.readSelect -00:34b0 GetInput.setSelect -00:34bb GetInput.clearSelect -00:34be GetInput.readStart -00:34c2 GetInput.setStart -00:34cd GetInput.clearStart -00:34d0 GetInput.dpad -00:34dd GetInput.readUp -00:34e1 GetInput.setUp -00:34ec GetInput.clearUp -00:34ef GetInput.readDown -00:34f3 GetInput.setDown -00:34fe GetInput.clearDown -00:3501 GetInput.readLeft -00:3505 GetInput.setLeft -00:3510 GetInput.clearLeft -00:3513 GetInput.readRight -00:3517 GetInput.setRight -00:3522 GetInput.clearRight -00:3525 GetInput.priorities -00:3532 GetInput.jumps -00:3541 GetInput.dlru -00:3551 GetInput.ulrd -00:3561 GetInput.lrud -00:356c GetInput.udlr -00:3577 GetInput.zeroud -00:357d GetInput.zerolr -00:3583 GetInput.zerolrd -00:358b GetInput.zerolru -00:3593 ScoreInit -00:35bb IncreaseScore -00:35f3 IncreaseScore.doConvert -00:360b IncreaseScore.carry -00:360d IncreaseScore.postConvert -00:3621 IncreaseScore.preAddDigit -00:3649 IncreaseScore.addDigit -00:365f IncreaseScore.nextDigit -00:3673 SwitchToTitle -00:367c TitleEventLoopHandler -00:3686 TitleVBlankHandler -00:3690 PersistLevel -00:369e DrawSpeedMain -00:36ee DrawSpeedSettings -00:373e SetProgress -00:3748 SetProgress.loop -00:374c SetProgress.correct -00:3773 SetProgress.wvr_u1 -00:377f SetProgress.wvr_u2 -00:378d SetProgress.wvr_u3 -00:3799 SetProgress.wvr_u4 -00:37a7 SetProgress.wvr_u5 -00:37b3 SetProgress.wvr_u6 -00:37c1 SetProgress.wvr_u7 -00:37cd SetProgress.wvr_u8 -00:37db SetProgress.wvr_u9 -00:37e7 SetProgress.wvr_u10 -00:37ef Main -00:3818 Main.notgbc -00:3827 Main.wvr_u1 -00:3857 EventLoop -00:3870 EventLoop.eventloopjumps -00:3879 EventLoopPostHandler -00:387b EventLoopPostHandler.wvb_u2 -00:388d EventLoopPostHandler.vblankjumps -00:3896 GradeInit -00:389f UpdateGrade -00:38a8 DecayGradeProcess -00:38b1 DecayGradeDelay -00:38ba TGM3REGRETHandler -00:38c3 TGM3COOLHandler -00:38cc UnsafeMemCopy -00:38d5 SafeMemCopy.wvr_u1 -00:38d5 SafeMemCopy -00:38e4 UnsafeMemSet -00:38ec SafeMemSet -00:38ec SafeMemSet.wvr_u2 -00:38fa SwitchToGameplay -00:3903 SwitchToGameplayBig -00:390c GamePlayEventLoopHandler -00:3916 GamePlayBigEventLoopHandler -00:3920 EnableScreenSquish -00:393a DisableScreenSquish -00:3945 CopyOAMHandler -00:3951 ClearOAM -00:3967 DoIntroEffect -00:3978 BankingInit -00:3987 OAMDMA -00:3991 OAMDMAEnd -01:4008 sDMGTSpeedCurve -01:4203 sDMGTSpeedCurveEnd -01:4205 sDMGTSpeedCurveSpecialData -01:4212 sTGM1SpeedCurve -01:43d9 sTGM1SpeedCurveEnd -01:43db sTGM1SpeedCurveSpecialData -01:43e8 sCHILSpeedCurve -01:4506 sCHILSpeedCurveEnd -01:4508 sCHILSpeedCurveSpecialData -01:4515 sTGM3SpeedCurve -01:46f6 sTGM3SpeedCurveEnd -01:46f8 sTGM3SpeedCurveSpecialData -01:4705 sDEATSpeedCurve -01:4787 sDEATSpeedCurveEnd -01:4789 sDEATSpeedCurveSpecialData -01:4796 sSHIRSpeedCurve -01:47f1 sSHIRSpeedCurveEnd -01:47f3 sSHIRSpeedCurveSpecialData -01:4800 sMYCOSpeedCurve -01:4945 sMYCOSpeedCurveEnd -01:4947 sMYCOSpeedCurveSpecialData -01:4954 sSharedTiles -01:4c54 sTitleTiles -01:4c54 sSharedTilesEnd -01:5954 sTitleTilesEnd -01:5954 sGameplayTilesM -01:6654 sGameplayTilesMEnd -01:6654 sGameplayTilesC -01:7354 sGameplayTilesCEnd -02:4008 sSFXPieceI -02:4325 sSFXPieceZ -02:4325 sSFXPieceIEnd -02:4522 sSFXPieceS -02:4522 sSFXPieceZEnd -02:460b sSFXPieceJ -02:460b sSFXPieceSEnd -02:46b6 sSFXPieceL -02:46b6 sSFXPieceJEnd -02:475b sSFXPieceO -02:475b sSFXPieceLEnd -02:489e sSFXPieceT -02:489e sSFXPieceOEnd -02:49d1 sSFXIHS -02:49d1 sSFXPieceTEnd -02:4b67 sSFXPieceIRSI -02:4b67 sSFXIHSEnd -02:4f19 sSFXPieceIRSZ -02:4f19 sSFXPieceIRSIEnd -02:5143 sSFXPieceIRSS -02:5143 sSFXPieceIRSZEnd -02:52dd sSFXPieceIRSJ -02:52dd sSFXPieceIRSSEnd -02:5427 sSFXPieceIRSL -02:5427 sSFXPieceIRSJEnd -02:557b sSFXPieceIRSO -02:557b sSFXPieceIRSLEnd -02:577d sSFXPieceIRST -02:577d sSFXPieceIRSOEnd -02:5961 sSFXIHSIRS -02:5961 sSFXPieceIRSTEnd -02:5b6e sSFXLevelLock -02:5b6e sSFXIHSIRSEnd -02:5bfd sSFXLevelUp -02:5bfd sSFXLevelLockEnd -02:5e72 sSFXRankUp -02:5e72 sSFXLevelUpEnd -02:5fcd sSFXReadyGo -02:5fcd sSFXRankUpEnd -02:673b sSFXRankGM -02:673b sSFXReadyGoEnd -02:6ac2 sSFXLineClear -02:6ac2 sSFXRankGMEnd -02:6ad8 sSFXLand -02:6ad8 sSFXLineClearEnd -02:6ae3 sSFXLock -02:6ae3 sSFXLandEnd -02:6b59 sSFXLockEnd -03:4008 SwitchToTitleB -03:400e SwitchToTitleB.wvr_u1 -03:403a SwitchToTitleB.wvb_u2 -03:4041 SwitchToTitleB.wvbe_u3 -03:4047 SwitchTitleMode -03:4058 SwitchTitleMode.wvr_u4 -03:406c SwitchTitleMode.jumps -03:407b SwitchTitleMode.switchMain -03:408f SwitchTitleMode.switchProfile -03:40a3 SwitchTitleMode.switchSettings -03:40b7 SwitchTitleMode.switchRecords -03:40dd SwitchTitleMode.switchCredits -03:40f1 TitleEventLoopHandlerB -03:40ff TitleEventLoopHandlerB.jumps -03:410e TitleEventLoopHandlerB.eventLoopMain -03:4138 TitleEventLoopHandlerB.d0 -03:414c TitleEventLoopHandlerB.eventLoopProfile -03:4176 TitleEventLoopHandlerB.d2 -03:418b TitleEventLoopHandlerB.l2 -03:41a0 TitleEventLoopHandlerB.r2 -03:41b5 TitleEventLoopHandlerB.eventLoopSettings -03:41df TitleEventLoopHandlerB.d1 -03:41f4 TitleEventLoopHandlerB.l1 -03:4209 TitleEventLoopHandlerB.r1 -03:421d TitleEventLoopHandlerB.eventLoopRecords -03:4251 TitleEventLoopHandlerB.eventLoopCredits -03:4267 TitleEventLoopHandlerB.quitrecords -03:4267 TitleEventLoopHandlerB.quitcredits -03:426c TitleVBlankHandlerB -03:427a TitleVBlankHandlerB.jumps -03:4289 TitleVBlankHandlerB.vblankMain -03:4293 TitleVBlankHandlerB.notselected_u5 -03:4298 TitleVBlankHandlerB.selected_u5 -03:429b TitleVBlankHandlerB.done_u5 -03:42a5 TitleVBlankHandlerB.notselected_u6 -03:42aa TitleVBlankHandlerB.selected_u6 -03:42ad TitleVBlankHandlerB.done_u6 -03:42b7 TitleVBlankHandlerB.notselected_u7 -03:42bc TitleVBlankHandlerB.selected_u7 -03:42bf TitleVBlankHandlerB.done_u7 -03:42c9 TitleVBlankHandlerB.notselected_u8 -03:42ce TitleVBlankHandlerB.selected_u8 -03:42d1 TitleVBlankHandlerB.done_u8 -03:42db TitleVBlankHandlerB.notselected_u9 -03:42e0 TitleVBlankHandlerB.selected_u9 -03:42e3 TitleVBlankHandlerB.done_u9 -03:42ed TitleVBlankHandlerB.notselected_u10 -03:42f2 TitleVBlankHandlerB.selected_u10 -03:42f5 TitleVBlankHandlerB.done_u10 -03:4375 TitleVBlankHandlerB.disabled -03:4381 TitleVBlankHandlerB.profile -03:4390 TitleVBlankHandlerB.vblankProfile -03:439a TitleVBlankHandlerB.notselected_u11 -03:439f TitleVBlankHandlerB.selected_u11 -03:43a2 TitleVBlankHandlerB.done_u11 -03:43ac TitleVBlankHandlerB.notselected_u12 -03:43b1 TitleVBlankHandlerB.selected_u12 -03:43b4 TitleVBlankHandlerB.done_u12 -03:43be TitleVBlankHandlerB.notselected_u13 -03:43c3 TitleVBlankHandlerB.selected_u13 -03:43c6 TitleVBlankHandlerB.done_u13 -03:43d0 TitleVBlankHandlerB.notselected_u14 -03:43d5 TitleVBlankHandlerB.selected_u14 -03:43d8 TitleVBlankHandlerB.done_u14 -03:43e2 TitleVBlankHandlerB.notselected_u15 -03:43e7 TitleVBlankHandlerB.selected_u15 -03:43ea TitleVBlankHandlerB.done_u15 -03:43f4 TitleVBlankHandlerB.notselected_u16 -03:43f9 TitleVBlankHandlerB.selected_u16 -03:43fc TitleVBlankHandlerB.done_u16 -03:4406 TitleVBlankHandlerB.notselected_u17 -03:440b TitleVBlankHandlerB.selected_u17 -03:440e TitleVBlankHandlerB.done_u17 -03:4418 TitleVBlankHandlerB.notselected_u18 -03:441d TitleVBlankHandlerB.selected_u18 -03:4420 TitleVBlankHandlerB.done_u18 -03:442a TitleVBlankHandlerB.notselected_u19 -03:442f TitleVBlankHandlerB.selected_u19 -03:4432 TitleVBlankHandlerB.done_u19 -03:4450 TitleVBlankHandlerB.buttons -03:4467 TitleVBlankHandlerB.filter -03:447d TitleVBlankHandlerB.bg -03:44a4 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TitleVBlankHandlerB.start -03:45e7 TitleVBlankHandlerB.donetetry1 -03:460d TitleVBlankHandlerB.vblankRecords -03:4642 TitleVBlankHandlerB.vblankCredits -03:4643 MainHandleA -03:4651 MainHandleA.jumps -03:4663 MainHandleA.tosettings -03:4668 MainHandleA.tocredits -03:466d MainHandleA.toprofile -03:4672 MainHandleA.torecords -03:4677 MainHandleUp -03:4688 MainHandleDown -03:4699 SettingsHandleA -03:46a6 ProfileHandleB -03:46a6 SettingsHandleB -03:46ab SettingsHandleDown -03:46bc SettingsHandleUp -03:46cd SettingsHandleLeft -03:46de SettingsHandleLeft.jumps -03:46f3 SettingsHandleLeft.rng -03:470a SettingsHandleLeft.rot -03:4721 SettingsHandleLeft.drop -03:4738 SettingsHandleLeft.curve -03:4755 SettingsHandleLeft.hig -03:476c SettingsHandleRight -03:477d SettingsHandleRight.jumps -03:4792 SettingsHandleRight.rng -03:47a9 SettingsHandleRight.rot -03:47c0 SettingsHandleRight.drop -03:47d7 SettingsHandleRight.curve -03:47f4 SettingsHandleRight.hig -03:480b ProfileHandleA -03:481f ProfileHandleRight -03:4833 ProfileHandleRight.jumps -03:484e ProfileHandleRight.idx -03:4857 ProfileHandleRight.doit -03:485a ProfileHandleRight.l0 -03:4864 ProfileHandleRight.doit1 -03:486b ProfileHandleRight.l1 -03:4875 ProfileHandleRight.doit2 -03:487c ProfileHandleRight.l2 -03:4886 ProfileHandleRight.doit3 -03:488d ProfileHandleRight.buttons -03:48a4 ProfileHandleRight.filter -03:48b8 ProfileHandleRight.bg -03:48cf ProfileHandleLeft -03:48e3 ProfileHandleLeft.jumps -03:48fe ProfileHandleLeft.idx -03:4908 ProfileHandleLeft.doit -03:490b ProfileHandleLeft.l0 -03:4915 ProfileHandleLeft.doit1 -03:491c ProfileHandleLeft.l1 -03:4926 ProfileHandleLeft.doit2 -03:492d ProfileHandleLeft.l2 -03:4937 ProfileHandleLeft.doit3 -03:493e ProfileHandleLeft.buttons -03:4955 ProfileHandleLeft.filter -03:4969 ProfileHandleLeft.bg -03:4980 ProfileHandleDown -03:4991 ProfileHandleUp -03:49a2 DecrementLevel -03:49b8 IncrementLevel -03:49ce InitSpeedCurve -03:49dd GetEnd -03:4a14 GetStart -03:4a4b CheckLevelRange -03:4a64 CheckLevelRange.notatend -03:4a84 CheckLevelRange.notatstart -03:4a85 RecordsHandleLeft -03:4aa3 RecordsHandleRight -03:4ac1 RecordsHandleSelect -03:4aca RenderScores -03:4af3 RenderScores.score_u27 -03:4af8 RenderScores.wvr_u28 -03:4b05 RenderScores.wvr_u29 -03:4b12 RenderScores.wvr_u30 -03:4b1f RenderScores.wvr_u31 -03:4b2c RenderScores.wvr_u32 -03:4b39 RenderScores.wvr_u33 -03:4b46 RenderScores.wvr_u34 -03:4b53 RenderScores.wvr_u35 -03:4b5d RenderScores.level_u27 -03:4b6a RenderScores.wvr_u36 -03:4b75 RenderScores.wvr_u37 -03:4b80 RenderScores.wvr_u38 -03:4b8b RenderScores.wvr_u39 -03:4b98 RenderScores.wvr_u40 -03:4ba5 RenderScores.wvr_u41 -03:4bb2 RenderScores.wvr_u42 -03:4bbf RenderScores.wvr_u43 -03:4bd1 RenderScores.name_u27 -03:4bd8 RenderScores.wvr_u44 -03:4be3 RenderScores.wvr_u45 -03:4bee RenderScores.wvr_u46 -03:4c00 RenderScores.nograde_u27 -03:4c03 RenderScores.wvr_u47 -03:4c0d RenderScores.grade_u27 -03:4c10 RenderScores.wvr_u48 -03:4c18 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DoGBCEffect.wvb_u132 -03:75e2 DoGBCEffect.wvbe_u133 -03:75f7 DoGBCEffect.wvb_u134 -03:7626 DoGBCEffect.wvbe_u135 -03:762d DoGBCEffect.wvb_u136 -03:7634 DoGBCEffect.wvbe_u137 -03:7649 DoGBCEffect.wvb_u138 -03:7650 DoGBCEffect.wvbe_u139 -03:7657 DoGBCEffect.wvb_u140 -03:765e DoGBCEffect.wvbe_u141 -03:7665 DoGBCEffect.wvb_u142 -03:766c DoGBCEffect.wvbe_u143 -03:7673 DoGBCEffect.wvb_u144 -03:767a DoGBCEffect.wvbe_u145 -03:7681 DoGBCEffect.wvb_u146 -04:4008 FieldInit -04:403e FieldClear -04:4049 ToBackupField -04:4055 FromBackupField -04:4061 GoBig -04:411b ToShadowField -04:4123 ToShadowField.outer -04:4125 ToShadowField.inner -04:4133 FromShadowField -04:413b FromShadowField.outer -04:413d FromShadowField.inner -04:414b SetPieceData -04:4169 SetPieceDataOffset -04:4170 XYToSFieldPtr -04:4178 XYToSFieldPtr.a -04:417e XYToSFieldPtr.b -04:4183 XYToFieldPtr -04:418b XYToFieldPtr.a -04:4191 XYToFieldPtr.b -04:4196 GetPieceData -04:41a3 GetPieceDataFast -04:41b0 CanPieceFit -04:41bb CanPieceFit.skipr1a -04:41c6 CanPieceFit.skipr1b -04:41d1 CanPieceFit.skipr1c -04:41dc CanPieceFit.r1end -04:41f2 CanPieceFit.skipr2a -04:41fd CanPieceFit.skipr2b -04:4208 CanPieceFit.skipr2c -04:4213 CanPieceFit.r2end -04:4229 CanPieceFit.skipr3a -04:4234 CanPieceFit.skipr3b -04:423f CanPieceFit.skipr3c -04:4249 CanPieceFit.r3end -04:425f CanPieceFit.skipr4a -04:426a CanPieceFit.skipr4b -04:4275 CanPieceFit.skipr4c -04:4280 CanPieceFit.r4end -04:4283 CanPieceFitFast -04:4290 CanPieceFitFast.skip1 -04:429d CanPieceFitFast.skip2 -04:42aa CanPieceFitFast.skip3 -04:42b7 CanPieceFitFast.skip4 -04:42ba ForceSpawnPiece -04:42d6 TrySpawnPiece -04:431e TrySpawnPiece.try0 -04:4334 DrawPiece -04:433b DrawPiece.skipr1a -04:4341 DrawPiece.skipr1b -04:4347 DrawPiece.skipr1c -04:434d DrawPiece.r1end -04:435b DrawPiece.skipr2a -04:4361 DrawPiece.skipr2b -04:4367 DrawPiece.skipr2c -04:436d DrawPiece.r2end -04:437b DrawPiece.skipr3a -04:4381 DrawPiece.skipr3b -04:4387 DrawPiece.skipr3c -04:438d DrawPiece.r3end -04:439b DrawPiece.skipr4a -04:43a1 DrawPiece.skipr4b -04:43a7 DrawPiece.skipr4c -04:43ad FindMaxG -04:43ba FindMaxG.try -04:43d3 FindMaxG.found -04:43da FieldProcess -04:43dd FieldProcess.leftslam -04:43f4 FieldProcess.rightslam -04:4409 FieldProcess.wipe -04:4414 FieldProcess.firstframe -04:4420 FieldProcess.handleselect -04:442b FieldProcess.wantrotccw -04:4431 FieldProcess.lda1 -04:4435 FieldProcess.ldb1 -04:4437 FieldProcess.cp1 -04:4444 FieldProcess.wantrotcw -04:444a FieldProcess.ldb2 -04:444e FieldProcess.lda2 -04:4450 FieldProcess.cp2 -04:445c FieldProcess.tryrot -04:4491 FieldProcess.maybekick -04:44c8 FieldProcess.tljexceptions -04:44d7 FieldProcess.trykickright -04:4512 FieldProcess.trykickleft -04:4550 FieldProcess.maybetgm3rot -04:4558 FieldProcess.checkt -04:455e FieldProcess.tkickup -04:4598 FieldProcess.tkickupalreadysetforce -04:45a3 FieldProcess.checki -04:45aa FieldProcess.ikicks -04:45b7 FieldProcess.tryiup1 -04:45f0 FieldProcess.ikickup1alreadysetforce -04:45fb FieldProcess.tryiup2 -04:4636 FieldProcess.ikickup2alreadysetforce -04:4641 FieldProcess.tryiright2 -04:467b FieldProcess.norot -04:467f FieldProcess.wantleft -04:468e FieldProcess.checkdasleft -04:4695 FieldProcess.doleft -04:469c FieldProcess.precheckright -04:46a1 FieldProcess.wantright -04:46ab FieldProcess.checkdasright -04:46b2 FieldProcess.doright -04:46b7 FieldProcess.trymove -04:46d6 FieldProcess.nomove -04:46f8 FieldProcess.slamleft -04:46fe FieldProcess.slamright -04:4702 FieldProcess.noeffect -04:4706 FieldProcess.skipmovement -04:4706 FieldProcess.donemanipulating -04:4722 FieldProcess.sonicdrop -04:4733 FieldProcess.sonicneutrallockskip -04:473d FieldProcess.harddrop -04:474c FieldProcess.donedeterminingharddropdistance -04:4760 FieldProcess.postdrop -04:4779 FieldProcess.checkregulargravity -04:4787 FieldProcess.alwaysgravitysentinel -04:478b FieldProcess.grav -04:4793 FieldProcess.bigg -04:47a6 FieldProcess.smallg -04:47b7 FieldProcess.nograv -04:47b7 FieldProcess.postgrav -04:47c6 FieldProcess.noreset -04:47dc FieldProcess.grounded -04:47ed FieldProcess.playfirmdropsound -04:47f2 FieldProcess.postcheckforfirmdropsound -04:4804 FieldProcess.downlock20gexceptioncheck -04:4812 FieldProcess.neutralcheck -04:4833 FieldProcess.forcelock -04:4838 FieldProcess.dontforcelock -04:483d FieldProcess.checklockdelay -04:4842 FieldProcess.checkfortgm3lockexception -04:484b FieldProcess.dolock -04:4852 FieldProcess.notgrounded -04:4855 FieldProcess.draw -04:486d FieldProcess.ghost -04:4888 FieldProcess.postghost -04:48a7 FieldProcess.nobone -04:48d5 FieldProcess.notlocked -04:48d8 FieldProcess.drawpiece -04:48ef GetTileShade -04:48ff GetTileShade.max30 -04:491f GetTileShade.max20 -04:493e GetTileShade.max10 -04:495d GetTileShade.max0 -04:495f GetTileShade.s0 -04:4967 GetTileShade.s1 -04:496f GetTileShade.s2 -04:4977 GetTileShade.s3 -04:497f GetTileShade.s4 -04:4987 GetTileShade.s5 -04:498f GetTileShade.s6 -04:4997 FieldDelay -04:499a FieldDelay.incl -04:49a2 FieldDelay.incr -04:49aa FieldDelay.noinc -04:49c2 FieldDelay.determine -04:49d6 FieldDelay.noskip -04:49fd FieldDelay.skip -04:4a09 FieldDelay.prelineclear -04:4a1c FieldDelay.bravodecloop -04:4a23 FieldDelay.applylines -04:4a34 FieldDelay.addbonus -04:4a3f FieldDelay.istriple -04:4a42 FieldDelay.istetris -04:4a46 FieldDelay.neither -04:4a63 FieldDelay.premultiplier -04:4a66 FieldDelay.bravo -04:4a76 FieldDelay.lineclears -04:4a7b FieldDelay.lineclearloop -04:4a83 FieldDelay.combo -04:4a88 FieldDelay.comboloop -04:4a90 FieldDelay.forcemax -04:4a94 FieldDelay.applyscore -04:4aa8 FieldDelay.lineclear -04:4abb FieldDelay.preare -04:4acf FieldDelay.are -04:4aec FieldDelay.generatenextpiece -04:4af9 FieldDelay.doit -04:4b03 AppendClearedLine -04:4b18 FindClearedLines -04:4b44 FindClearedLines.next_u1 -04:4b61 FindClearedLines.next_u2 -04:4b7e FindClearedLines.next_u3 -04:4b9b FindClearedLines.next_u4 -04:4bb8 FindClearedLines.next_u5 -04:4bd5 FindClearedLines.next_u6 -04:4bf2 FindClearedLines.next_u7 -04:4c0f FindClearedLines.next_u8 -04:4c2c FindClearedLines.next_u9 -04:4c49 FindClearedLines.next_u10 -04:4c66 FindClearedLines.next_u11 -04:4c83 FindClearedLines.next_u12 -04:4ca0 FindClearedLines.next_u13 -04:4cbd FindClearedLines.next_u14 -04:4cda FindClearedLines.next_u15 -04:4cf7 FindClearedLines.next_u16 -04:4d14 FindClearedLines.next_u17 -04:4d31 FindClearedLines.next_u18 -04:4d4e FindClearedLines.next_u19 -04:4d6b FindClearedLines.next_u20 -04:4d88 FindClearedLines.next_u21 -04:4da5 FindClearedLines.next_u22 -04:4dc2 FindClearedLines.next_u23 -04:4ddf FindClearedLines.next_u24 -04:4de0 MarkClear -04:4de8 MarkClear.markclear1loop -04:4e01 MarkClear.markclear2loop -04:4e1a MarkClear.markclear3loop -04:4e33 MarkClear.markclear4loop -04:4e44 ClearLines -04:4e5b ClearLines.clear_u25 -04:4e81 ClearLines.r_u25 -04:4e95 ClearLines.clear_u26 -04:4ebb ClearLines.r_u26 -04:4ecf ClearLines.clear_u27 -04:4ef5 ClearLines.r_u27 -04:4f09 ClearLines.clear_u28 -04:4f2f ClearLines.r_u28 -04:4f43 ClearLines.clear_u29 -04:4f69 ClearLines.r_u29 -04:4f7d ClearLines.clear_u30 -04:4fa3 ClearLines.r_u30 -04:4fb7 ClearLines.clear_u31 -04:4fdd ClearLines.r_u31 -04:4ff1 ClearLines.clear_u32 -04:5017 ClearLines.r_u32 -04:502b ClearLines.clear_u33 -04:5051 ClearLines.r_u33 -04:5065 ClearLines.clear_u34 -04:508b ClearLines.r_u34 -04:509f ClearLines.clear_u35 -04:50c5 ClearLines.r_u35 -04:50d9 ClearLines.clear_u36 -04:50ff ClearLines.r_u36 -04:5113 ClearLines.clear_u37 -04:5139 ClearLines.r_u37 -04:514d ClearLines.clear_u38 -04:5173 ClearLines.r_u38 -04:5187 ClearLines.clear_u39 -04:51ad ClearLines.r_u39 -04:51c1 ClearLines.clear_u40 -04:51e7 ClearLines.r_u40 -04:51fb ClearLines.clear_u41 -04:5221 ClearLines.r_u41 -04:5235 ClearLines.clear_u42 -04:525b ClearLines.r_u42 -04:526f ClearLines.clear_u43 -04:5295 ClearLines.r_u43 -04:52a9 ClearLines.clear_u44 -04:52cf ClearLines.r_u44 -04:52e3 ClearLines.clear_u45 -04:5309 ClearLines.r_u45 -04:531d ClearLines.clear_u46 -04:5343 ClearLines.r_u46 -04:5357 ClearLines.clear_u47 -04:537d ClearLines.r_u47 -04:5391 ClearLines.clear_u48 -04:53b7 ClearLines.r_u48 -04:53b7 ClearLines.fixgarbo -04:53ba ClearLines.fixgarboloop -04:53c4 SwitchToGameplayB -04:53ca SwitchToGameplayB.wvr_u1 -04:53d3 SwitchToGameplayB.loadtilemap -04:53de SwitchToGameplayB.graded -04:53ec SwitchToGameplayB.ungraded -04:53f8 SwitchToGameplayB.loadtiles -04:541e SwitchToGameplayB.dark -04:5428 SwitchToGameplayB.done -04:5455 SwitchToGameplayB.wvb_u2 -04:545c SwitchToGameplayB.wvbe_u3 -04:5462 GamePlayEventLoopHandlerB -04:547a GamePlayEventLoopHandlerB.normalevent -04:5484 GamePlayEventLoopHandlerB.modejumps -04:54a5 GamePlayEventLoopHandlerB.leadyMode -04:54c0 GamePlayEventLoopHandlerB.firstleadyiterskip -04:54c9 GamePlayEventLoopHandlerB.notdoneleady -04:54da GamePlayEventLoopHandlerB.goMode -04:54e7 GamePlayEventLoopHandlerB.notdonego -04:54f8 GamePlayEventLoopHandlerB.postGoMode -04:550f GamePlayEventLoopHandlerB.prefetchedPieceMode -04:5520 GamePlayEventLoopHandlerB.checkIHS -04:552a GamePlayEventLoopHandlerB.loaddefaultjingle -04:552e GamePlayEventLoopHandlerB.checkIRSA -04:5534 GamePlayEventLoopHandlerB.ldb1 -04:553f GamePlayEventLoopHandlerB.lda1 -04:5548 GamePlayEventLoopHandlerB.cp1 -04:5556 GamePlayEventLoopHandlerB.checkIRSB -04:555c GamePlayEventLoopHandlerB.lda2 -04:5567 GamePlayEventLoopHandlerB.ldb2 -04:5570 GamePlayEventLoopHandlerB.cp2 -04:557e GamePlayEventLoopHandlerB.postjingle -04:5582 GamePlayEventLoopHandlerB.spawnPieceMode -04:5590 GamePlayEventLoopHandlerB.canspawn -04:55a3 GamePlayEventLoopHandlerB.pieceInMotionMode -04:55b7 GamePlayEventLoopHandlerB.nopauserequested -04:55d8 GamePlayEventLoopHandlerB.nohold -04:55e5 GamePlayEventLoopHandlerB.delayMode -04:55f9 GamePlayEventLoopHandlerB.nodelaypauserequested -04:5610 GamePlayEventLoopHandlerB.next -04:5617 GamePlayEventLoopHandlerB.goroll -04:5626 GamePlayEventLoopHandlerB.preGameOverMode -04:5645 GamePlayEventLoopHandlerB.didnotfinish -04:565e GamePlayEventLoopHandlerB.gm -04:5674 GamePlayEventLoopHandlerB.condescend -04:568a GamePlayEventLoopHandlerB.regular -04:569a GamePlayEventLoopHandlerB.notempty1_u4 -04:569d GamePlayEventLoopHandlerB.skip1_u4 -04:56a7 GamePlayEventLoopHandlerB.notempty1_u5 -04:56aa GamePlayEventLoopHandlerB.skip1_u5 -04:56b4 GamePlayEventLoopHandlerB.notempty1_u6 -04:56b7 GamePlayEventLoopHandlerB.skip1_u6 -04:56c1 GamePlayEventLoopHandlerB.notempty1_u7 -04:56c4 GamePlayEventLoopHandlerB.skip1_u7 -04:56ce GamePlayEventLoopHandlerB.notempty1_u8 -04:56d1 GamePlayEventLoopHandlerB.skip1_u8 -04:56db GamePlayEventLoopHandlerB.notempty1_u9 -04:56de GamePlayEventLoopHandlerB.skip1_u9 -04:56e8 GamePlayEventLoopHandlerB.notempty1_u10 -04:56eb GamePlayEventLoopHandlerB.skip1_u10 -04:56f5 GamePlayEventLoopHandlerB.notempty1_u11 -04:56f8 GamePlayEventLoopHandlerB.skip1_u11 -04:5702 GamePlayEventLoopHandlerB.notempty1_u12 -04:5705 GamePlayEventLoopHandlerB.skip1_u12 -04:570f GamePlayEventLoopHandlerB.notempty1_u13 -04:5712 GamePlayEventLoopHandlerB.skip1_u13 -04:571c GamePlayEventLoopHandlerB.notempty1_u14 -04:571f GamePlayEventLoopHandlerB.skip1_u14 -04:5729 GamePlayEventLoopHandlerB.notempty1_u15 -04:572c GamePlayEventLoopHandlerB.skip1_u15 -04:5736 GamePlayEventLoopHandlerB.notempty1_u16 -04:5739 GamePlayEventLoopHandlerB.skip1_u16 -04:5743 GamePlayEventLoopHandlerB.notempty1_u17 -04:5746 GamePlayEventLoopHandlerB.skip1_u17 -04:5750 GamePlayEventLoopHandlerB.notempty1_u18 -04:5753 GamePlayEventLoopHandlerB.skip1_u18 -04:575d GamePlayEventLoopHandlerB.notempty1_u19 -04:5760 GamePlayEventLoopHandlerB.skip1_u19 -04:576a GamePlayEventLoopHandlerB.notempty1_u20 -04:576d GamePlayEventLoopHandlerB.skip1_u20 -04:5777 GamePlayEventLoopHandlerB.notempty1_u21 -04:577a GamePlayEventLoopHandlerB.skip1_u21 -04:5784 GamePlayEventLoopHandlerB.notempty1_u22 -04:5787 GamePlayEventLoopHandlerB.skip1_u22 -04:5791 GamePlayEventLoopHandlerB.notempty1_u23 -04:5794 GamePlayEventLoopHandlerB.skip1_u23 -04:579e GamePlayEventLoopHandlerB.notempty1_u24 -04:57a1 GamePlayEventLoopHandlerB.skip1_u24 -04:57ab GamePlayEventLoopHandlerB.notempty1_u25 -04:57ae GamePlayEventLoopHandlerB.skip1_u25 -04:57b8 GamePlayEventLoopHandlerB.notempty1_u26 -04:57bb GamePlayEventLoopHandlerB.skip1_u26 -04:57c5 GamePlayEventLoopHandlerB.notempty1_u27 -04:57c8 GamePlayEventLoopHandlerB.skip1_u27 -04:57d2 GamePlayEventLoopHandlerB.notempty1_u28 -04:57d5 GamePlayEventLoopHandlerB.skip1_u28 -04:57df GamePlayEventLoopHandlerB.notempty1_u29 -04:57e2 GamePlayEventLoopHandlerB.skip1_u29 -04:57ec GamePlayEventLoopHandlerB.notempty1_u30 -04:57ef GamePlayEventLoopHandlerB.skip1_u30 -04:57f9 GamePlayEventLoopHandlerB.notempty1_u31 -04:57fc GamePlayEventLoopHandlerB.skip1_u31 -04:5806 GamePlayEventLoopHandlerB.notempty1_u32 -04:5809 GamePlayEventLoopHandlerB.skip1_u32 -04:5813 GamePlayEventLoopHandlerB.notempty1_u33 -04:5816 GamePlayEventLoopHandlerB.skip1_u33 -04:5820 GamePlayEventLoopHandlerB.notempty1_u34 -04:5823 GamePlayEventLoopHandlerB.skip1_u34 -04:582d GamePlayEventLoopHandlerB.notempty1_u35 -04:5830 GamePlayEventLoopHandlerB.skip1_u35 -04:583a GamePlayEventLoopHandlerB.notempty1_u36 -04:583d GamePlayEventLoopHandlerB.skip1_u36 -04:5847 GamePlayEventLoopHandlerB.notempty1_u37 -04:584a GamePlayEventLoopHandlerB.skip1_u37 -04:5854 GamePlayEventLoopHandlerB.notempty1_u38 -04:5857 GamePlayEventLoopHandlerB.skip1_u38 -04:5861 GamePlayEventLoopHandlerB.notempty1_u39 -04:5864 GamePlayEventLoopHandlerB.skip1_u39 -04:586e GamePlayEventLoopHandlerB.notempty1_u40 -04:5871 GamePlayEventLoopHandlerB.skip1_u40 -04:587b GamePlayEventLoopHandlerB.notempty1_u41 -04:587e GamePlayEventLoopHandlerB.skip1_u41 -04:5888 GamePlayEventLoopHandlerB.notempty1_u42 -04:588b GamePlayEventLoopHandlerB.skip1_u42 -04:5895 GamePlayEventLoopHandlerB.notempty1_u43 -04:5898 GamePlayEventLoopHandlerB.skip1_u43 -04:58a2 GamePlayEventLoopHandlerB.notempty1_u44 -04:58a5 GamePlayEventLoopHandlerB.skip1_u44 -04:58af GamePlayEventLoopHandlerB.notempty1_u45 -04:58b2 GamePlayEventLoopHandlerB.skip1_u45 -04:58bc GamePlayEventLoopHandlerB.notempty1_u46 -04:58bf GamePlayEventLoopHandlerB.skip1_u46 -04:58c9 GamePlayEventLoopHandlerB.notempty1_u47 -04:58cc GamePlayEventLoopHandlerB.skip1_u47 -04:58d6 GamePlayEventLoopHandlerB.notempty1_u48 -04:58d9 GamePlayEventLoopHandlerB.skip1_u48 -04:58e3 GamePlayEventLoopHandlerB.notempty1_u49 -04:58e6 GamePlayEventLoopHandlerB.skip1_u49 -04:58f0 GamePlayEventLoopHandlerB.notempty1_u50 -04:58f3 GamePlayEventLoopHandlerB.skip1_u50 -04:58fd GamePlayEventLoopHandlerB.notempty1_u51 -04:5900 GamePlayEventLoopHandlerB.skip1_u51 -04:590a GamePlayEventLoopHandlerB.notempty1_u52 -04:590d GamePlayEventLoopHandlerB.skip1_u52 -04:5917 GamePlayEventLoopHandlerB.notempty1_u53 -04:591a GamePlayEventLoopHandlerB.skip1_u53 -04:5924 GamePlayEventLoopHandlerB.notempty1_u54 -04:5927 GamePlayEventLoopHandlerB.skip1_u54 -04:5931 GamePlayEventLoopHandlerB.notempty1_u55 -04:5934 GamePlayEventLoopHandlerB.skip1_u55 -04:593e GamePlayEventLoopHandlerB.notempty1_u56 -04:5941 GamePlayEventLoopHandlerB.skip1_u56 -04:594b GamePlayEventLoopHandlerB.notempty1_u57 -04:594e GamePlayEventLoopHandlerB.skip1_u57 -04:5958 GamePlayEventLoopHandlerB.notempty1_u58 -04:595b GamePlayEventLoopHandlerB.skip1_u58 -04:5965 GamePlayEventLoopHandlerB.notempty1_u59 -04:5968 GamePlayEventLoopHandlerB.skip1_u59 -04:5972 GamePlayEventLoopHandlerB.notempty1_u60 -04:5975 GamePlayEventLoopHandlerB.skip1_u60 -04:597f GamePlayEventLoopHandlerB.notempty1_u61 -04:5982 GamePlayEventLoopHandlerB.skip1_u61 -04:598c GamePlayEventLoopHandlerB.notempty1_u62 -04:598f GamePlayEventLoopHandlerB.skip1_u62 -04:5999 GamePlayEventLoopHandlerB.notempty1_u63 -04:599c GamePlayEventLoopHandlerB.skip1_u63 -04:59a6 GamePlayEventLoopHandlerB.notempty1_u64 -04:59a9 GamePlayEventLoopHandlerB.skip1_u64 -04:59b3 GamePlayEventLoopHandlerB.notempty1_u65 -04:59b6 GamePlayEventLoopHandlerB.skip1_u65 -04:59c0 GamePlayEventLoopHandlerB.notempty1_u66 -04:59c3 GamePlayEventLoopHandlerB.skip1_u66 -04:59cd GamePlayEventLoopHandlerB.notempty1_u67 -04:59d0 GamePlayEventLoopHandlerB.skip1_u67 -04:59da GamePlayEventLoopHandlerB.notempty1_u68 -04:59dd GamePlayEventLoopHandlerB.skip1_u68 -04:59e7 GamePlayEventLoopHandlerB.notempty1_u69 -04:59ea GamePlayEventLoopHandlerB.skip1_u69 -04:59f4 GamePlayEventLoopHandlerB.notempty1_u70 -04:59f7 GamePlayEventLoopHandlerB.skip1_u70 -04:5a01 GamePlayEventLoopHandlerB.notempty1_u71 -04:5a04 GamePlayEventLoopHandlerB.skip1_u71 -04:5a0e GamePlayEventLoopHandlerB.notempty1_u72 -04:5a11 GamePlayEventLoopHandlerB.skip1_u72 -04:5a1b GamePlayEventLoopHandlerB.notempty1_u73 -04:5a1e GamePlayEventLoopHandlerB.skip1_u73 -04:5a28 GamePlayEventLoopHandlerB.notempty2_u74 -04:5a2b GamePlayEventLoopHandlerB.skip2_u74 -04:5a35 GamePlayEventLoopHandlerB.notempty2_u75 -04:5a38 GamePlayEventLoopHandlerB.skip2_u75 -04:5a42 GamePlayEventLoopHandlerB.notempty2_u76 -04:5a45 GamePlayEventLoopHandlerB.skip2_u76 -04:5a4f GamePlayEventLoopHandlerB.notempty2_u77 -04:5a52 GamePlayEventLoopHandlerB.skip2_u77 -04:5a5c GamePlayEventLoopHandlerB.notempty2_u78 -04:5a5f GamePlayEventLoopHandlerB.skip2_u78 -04:5a69 GamePlayEventLoopHandlerB.notempty2_u79 -04:5a6c GamePlayEventLoopHandlerB.skip2_u79 -04:5a76 GamePlayEventLoopHandlerB.notempty2_u80 -04:5a79 GamePlayEventLoopHandlerB.skip2_u80 -04:5a83 GamePlayEventLoopHandlerB.notempty2_u81 -04:5a86 GamePlayEventLoopHandlerB.skip2_u81 -04:5a90 GamePlayEventLoopHandlerB.notempty2_u82 -04:5a93 GamePlayEventLoopHandlerB.skip2_u82 -04:5a9d GamePlayEventLoopHandlerB.notempty2_u83 -04:5aa0 GamePlayEventLoopHandlerB.skip2_u83 -04:5aaa GamePlayEventLoopHandlerB.notempty3_u84 -04:5aad GamePlayEventLoopHandlerB.skip3_u84 -04:5ab7 GamePlayEventLoopHandlerB.notempty3_u85 -04:5aba GamePlayEventLoopHandlerB.skip3_u85 -04:5ac4 GamePlayEventLoopHandlerB.notempty3_u86 -04:5ac7 GamePlayEventLoopHandlerB.skip3_u86 -04:5ad1 GamePlayEventLoopHandlerB.notempty3_u87 -04:5ad4 GamePlayEventLoopHandlerB.skip3_u87 -04:5ade GamePlayEventLoopHandlerB.notempty3_u88 -04:5ae1 GamePlayEventLoopHandlerB.skip3_u88 -04:5aeb GamePlayEventLoopHandlerB.notempty3_u89 -04:5aee GamePlayEventLoopHandlerB.skip3_u89 -04:5af8 GamePlayEventLoopHandlerB.notempty3_u90 -04:5afb GamePlayEventLoopHandlerB.skip3_u90 -04:5b05 GamePlayEventLoopHandlerB.notempty3_u91 -04:5b08 GamePlayEventLoopHandlerB.skip3_u91 -04:5b12 GamePlayEventLoopHandlerB.notempty3_u92 -04:5b15 GamePlayEventLoopHandlerB.skip3_u92 -04:5b1f GamePlayEventLoopHandlerB.notempty3_u93 -04:5b22 GamePlayEventLoopHandlerB.skip3_u93 -04:5b2c GamePlayEventLoopHandlerB.notempty4_u94 -04:5b2f GamePlayEventLoopHandlerB.skip4_u94 -04:5b39 GamePlayEventLoopHandlerB.notempty4_u95 -04:5b3c GamePlayEventLoopHandlerB.skip4_u95 -04:5b46 GamePlayEventLoopHandlerB.notempty4_u96 -04:5b49 GamePlayEventLoopHandlerB.skip4_u96 -04:5b53 GamePlayEventLoopHandlerB.notempty4_u97 -04:5b56 GamePlayEventLoopHandlerB.skip4_u97 -04:5b60 GamePlayEventLoopHandlerB.notempty4_u98 -04:5b63 GamePlayEventLoopHandlerB.skip4_u98 -04:5b6d GamePlayEventLoopHandlerB.notempty4_u99 -04:5b70 GamePlayEventLoopHandlerB.skip4_u99 -04:5b7a GamePlayEventLoopHandlerB.notempty4_u100 -04:5b7d GamePlayEventLoopHandlerB.skip4_u100 -04:5b87 GamePlayEventLoopHandlerB.notempty4_u101 -04:5b8a GamePlayEventLoopHandlerB.skip4_u101 -04:5b94 GamePlayEventLoopHandlerB.notempty4_u102 -04:5b97 GamePlayEventLoopHandlerB.skip4_u102 -04:5ba1 GamePlayEventLoopHandlerB.notempty4_u103 -04:5ba4 GamePlayEventLoopHandlerB.skip4_u103 -04:5bae GamePlayEventLoopHandlerB.notempty5_u104 -04:5bb1 GamePlayEventLoopHandlerB.skip5_u104 -04:5bbb GamePlayEventLoopHandlerB.notempty5_u105 -04:5bbe GamePlayEventLoopHandlerB.skip5_u105 -04:5bc8 GamePlayEventLoopHandlerB.notempty5_u106 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GamePlayEventLoopHandlerB.skip6_u116 -04:5c57 GamePlayEventLoopHandlerB.notempty6_u117 -04:5c5a GamePlayEventLoopHandlerB.skip6_u117 -04:5c64 GamePlayEventLoopHandlerB.notempty6_u118 -04:5c67 GamePlayEventLoopHandlerB.skip6_u118 -04:5c71 GamePlayEventLoopHandlerB.notempty6_u119 -04:5c74 GamePlayEventLoopHandlerB.skip6_u119 -04:5c7e GamePlayEventLoopHandlerB.notempty6_u120 -04:5c81 GamePlayEventLoopHandlerB.skip6_u120 -04:5c8b GamePlayEventLoopHandlerB.notempty6_u121 -04:5c8e GamePlayEventLoopHandlerB.skip6_u121 -04:5c98 GamePlayEventLoopHandlerB.notempty6_u122 -04:5c9b GamePlayEventLoopHandlerB.skip6_u122 -04:5ca5 GamePlayEventLoopHandlerB.notempty6_u123 -04:5ca8 GamePlayEventLoopHandlerB.skip6_u123 -04:5cb2 GamePlayEventLoopHandlerB.notempty7_u124 -04:5cb5 GamePlayEventLoopHandlerB.skip7_u124 -04:5cbf GamePlayEventLoopHandlerB.notempty7_u125 -04:5cc2 GamePlayEventLoopHandlerB.skip7_u125 -04:5ccc GamePlayEventLoopHandlerB.notempty7_u126 -04:5ccf GamePlayEventLoopHandlerB.skip7_u126 -04:5cd9 GamePlayEventLoopHandlerB.notempty7_u127 -04:5cdc GamePlayEventLoopHandlerB.skip7_u127 -04:5ce6 GamePlayEventLoopHandlerB.notempty7_u128 -04:5ce9 GamePlayEventLoopHandlerB.skip7_u128 -04:5cf3 GamePlayEventLoopHandlerB.notempty7_u129 -04:5cf6 GamePlayEventLoopHandlerB.skip7_u129 -04:5d00 GamePlayEventLoopHandlerB.notempty7_u130 -04:5d03 GamePlayEventLoopHandlerB.skip7_u130 -04:5d0d GamePlayEventLoopHandlerB.notempty7_u131 -04:5d10 GamePlayEventLoopHandlerB.skip7_u131 -04:5d1a GamePlayEventLoopHandlerB.notempty7_u132 -04:5d1d GamePlayEventLoopHandlerB.skip7_u132 -04:5d27 GamePlayEventLoopHandlerB.notempty7_u133 -04:5d2a GamePlayEventLoopHandlerB.skip7_u133 -04:5d34 GamePlayEventLoopHandlerB.notempty7_u134 -04:5d37 GamePlayEventLoopHandlerB.skip7_u134 -04:5d41 GamePlayEventLoopHandlerB.notempty7_u135 -04:5d44 GamePlayEventLoopHandlerB.skip7_u135 -04:5d4e GamePlayEventLoopHandlerB.notempty7_u136 -04:5d51 GamePlayEventLoopHandlerB.skip7_u136 -04:5d5b GamePlayEventLoopHandlerB.notempty7_u137 -04:5d5e GamePlayEventLoopHandlerB.skip7_u137 -04:5d68 GamePlayEventLoopHandlerB.notempty7_u138 -04:5d6b GamePlayEventLoopHandlerB.skip7_u138 -04:5d75 GamePlayEventLoopHandlerB.notempty7_u139 -04:5d78 GamePlayEventLoopHandlerB.skip7_u139 -04:5d82 GamePlayEventLoopHandlerB.notempty7_u140 -04:5d85 GamePlayEventLoopHandlerB.skip7_u140 -04:5d8f GamePlayEventLoopHandlerB.notempty7_u141 -04:5d92 GamePlayEventLoopHandlerB.skip7_u141 -04:5d9c GamePlayEventLoopHandlerB.notempty7_u142 -04:5d9f GamePlayEventLoopHandlerB.skip7_u142 -04:5da9 GamePlayEventLoopHandlerB.notempty7_u143 -04:5dac GamePlayEventLoopHandlerB.skip7_u143 -04:5db6 GamePlayEventLoopHandlerB.notempty7_u144 -04:5db9 GamePlayEventLoopHandlerB.skip7_u144 -04:5dc3 GamePlayEventLoopHandlerB.notempty7_u145 -04:5dc6 GamePlayEventLoopHandlerB.skip7_u145 -04:5dd0 GamePlayEventLoopHandlerB.notempty7_u146 -04:5dd3 GamePlayEventLoopHandlerB.skip7_u146 -04:5ddd GamePlayEventLoopHandlerB.notempty7_u147 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wGameOverIgnoreInput +00:cf4c wCurrentBank +00:cf4d wBankSwitchTarget +00:cf4e wPlayHeadTarget +00:cf50 wBankBackup +00:cf54 wOuterReps +00:cf55 wInnerReps +00:cf56 wTarget +00:ff80 hCurrentDAS +00:ff81 hCurrentARE +00:ff82 hCurrentLineARE +00:ff83 hCurrentLockDelay +00:ff84 hCurrentLineClearDelay +00:ff85 hCurrentIntegerGravity +00:ff86 hCurrentFractionalGravity +00:ff87 hNextSpeedUp +00:ff89 hSpeedCurvePtr +00:ff8b hStartSpeed +00:ff8d hRequiresLineClear +00:ff8e hLevel +00:ff90 hCLevel +00:ff94 hNLevel +00:ff98 hTrueCLevel +00:ff9c hPrevHundreds +00:ff9d hPieceDataBase +00:ff9f hPieceDataBaseFast +00:ffa1 hPieceDataOffset +00:ffa2 hCurrentLockDelayRemaining +00:ffa3 hGrounded +00:ffa4 hWantedTile +00:ffa5 hWantedG +00:ffa6 hActualG +00:ffa7 hGravityCtr +00:ffa8 hWantX +00:ffa9 hYPosAtStartOfFrame +00:ffaa hWantRotation +00:ffab hRemainingDelay +00:ffac hClearedLines +00:ffb0 hLineClearCt +00:ffb1 hComboCt +00:ffb2 hLockDelayForce +00:ffb3 hDownFrames +00:ffb4 hAwardDownBonus +00:ffb5 hStalePiece +00:ffb6 hBravo +00:ffb7 hShouldLockIfGrounded +00:ffb8 hScore +00:ffc0 hScoreIncrement +00:ffc2 hScoreIncrementBCD +00:ffca hRNGSeed +00:ffce hPieceHistory +00:ffd2 hNextPiece +00:ffd3 hUpcomingPiece1 +00:ffd4 hUpcomingPiece2 +00:ffd5 hCurrentPiece +00:ffd6 hCurrentPieceX +00:ffd7 hCurrentPieceY +00:ffd8 hCurrentPieceRotationState +00:ffd9 hHeldPiece +00:ffda hHoldSpent +00:ffdb hMode +00:ffdc hModeCounter +00:ffdd hPrePause +00:ffde hRequestedJingle +00:ffdf hOAMDMA +00:ffe9 hPlayhead +00:ffeb hCurrentlyPlaying +00:ffec hPlayQueue +00:fff0 hNoisePlayhead +00:fff2 hUpState +00:fff3 hDownState +00:fff4 hLeftState +00:fff5 hRightState +00:fff6 hAState +00:fff7 hBState +00:fff8 hStartState +00:fff9 hSelectState +00:fffa hFilterMode +00:fffb hFrameCtr +00:fffc hEvenFrame +00:fffd hGameState +00:fffe hLCDCCtr diff --git a/deploy.sh b/deploy.sh new file mode 100755 index 0000000..c1d09bc --- /dev/null +++ b/deploy.sh @@ -0,0 +1,16 @@ +#!/bin/sh +echo "Cleaning..." +make clean >/dev/null +echo "Making pocket version." +rm src/include/hardware.inc >/dev/null +cp src/include/hardware.analogue src/include/hardware.inc >/dev/null +make >/dev/null +echo "Fixing pocket version." +mv bin/PandorasBlocks.gbc bin/PandorasBlocks.pocket >/dev/null +python patch_pocket.py >/dev/null +rgbfix -fhg -O bin/PandorasBlocks.pocket >/dev/null +echo "Making regular version." +rm -rf obj >/dev/null +rm src/include/hardware.inc >/dev/null +cp src/include/hardware.nintendo src/include/hardware.inc >/dev/null +make >/dev/null diff --git a/project.mk b/project.mk index 685d00f..0773241 100644 --- a/project.mk +++ b/project.mk @@ -1,29 +1,12 @@ -# ROM Version +PADVALUE := 0xFF VERSION := 0x01 - -# 4 Character Game ID GAMEID := DTGM - -# ROM Title (14 chars max) TITLE := DMGTRIS - -# "Licensee" code (2 chars) LICENSEE := NR - -# Output options +OLDLIC := 0x33 +MBC := 0x1B +SRAMSIZE := 0x04 ROMNAME := PandorasBlocks ROMEXT := gbc - -# Mapper -MAPPER := 0x1B - -# Extra assembler flags -# Do not insert nop after halt -ASFLAGS += -h - -# 8.24 fixed point. ASFLAGS += -Q 25 - -# Extra fix flags -# Set as gbc compatible FIXFLAGS += -c