diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index 16ab336..054fc69 100644 Binary files a/bin/DMGTRIS.GBC and b/bin/DMGTRIS.GBC differ diff --git a/bin/DMGTRIS.map b/bin/DMGTRIS.map index 31b0aaa..d1f5bd6 100644 --- a/bin/DMGTRIS.map +++ b/bin/DMGTRIS.map @@ -191,346 +191,354 @@ ROM0 bank #0: $1d28 = GradeRendering.mo $1d2e = GradeRendering.mm $1d34 = GradeRendering.gmgrade - SECTION: $1d3f-$2192 ($0454 bytes) ["SRAM Functions"] - $1d3f = RestoreSRAM - $1d6f = TrustedLoad - $1dc1 = TrustedLoad.jumps - $1dd9 = TrustedLoad.dmgt - $1ddf = TrustedLoad.tgm1 - $1de5 = TrustedLoad.tgm3 - $1deb = TrustedLoad.deat - $1df1 = TrustedLoad.shir - $1df7 = TrustedLoad.chil - $1dfd = TrustedLoad.myco - $1e03 = TrustedLoad.search - $1e15 = TrustedLoad.notfound - $1e1c = TrustedLoad.fallback - $1e37 = InitializeSRAM - $1faa = NextProfile - $1fb3 = NextProfile.update - $1fb6 = ChangeProfile - $1fb6 = ChangeProfile.backup - $1fe5 = ChangeProfile.first - $1ff3 = ChangeProfile.second - $2001 = ChangeProfile.third - $200f = ChangeProfile.fourth - $201d = ChangeProfile.fifth - $202b = ChangeProfile.sixth - $2039 = ChangeProfile.seventh - $2047 = ChangeProfile.eighth - $2055 = ChangeProfile.ninth - $2063 = ChangeProfile.tenth - $2071 = ChangeProfile.restore - $20a1 = ChangeProfile.lfirst - $20b0 = ChangeProfile.lsecond - $20bf = ChangeProfile.lthird - $20ce = ChangeProfile.lfourth - $20dd = ChangeProfile.lfifth - $20ec = ChangeProfile.lsixth - $20fb = ChangeProfile.lseventh - $210a = ChangeProfile.leighth - $2119 = ChangeProfile.lninth - $2128 = ChangeProfile.ltenth - $2137 = ResetProfile - SECTION: $2193-$256b ($03d9 bytes) ["Grading Functions"] - $2193 = GradeInit - $21be = GradeInit.grade9start - $21c3 = GradeInit.end - $21c5 = UpdateGrade - $21d3 = UpdateGrade.gradejumptable - $21e8 = DecayGradeProcess - $21f6 = DecayGradeProcess.gradejumptable - $220b = DecayGradeDelay - $2219 = DecayGradeDelay.gradejumptable - $222e = PrepareScore - $2241 = DrawGradeProgressDMGT - $224d = !0 - $225c = UpdateGradeDMGT - $2295 = UpdateGradeDMGT.checklineclears - $22af = UpdateGradeDMGT.clearrate - $22c0 = UpdateGradeDMGT.combomult - $22cd = UpdateGradeDMGT.combo10 - $22de = UpdateGradeDMGT.combo5 - $22ef = UpdateGradeDMGT.combo1 - $22fe = UpdateGradeDMGT.prelevel - $230d = UpdateGradeDMGT.single - $231d = UpdateGradeDMGT.double - $232e = UpdateGradeDMGT.adddonce - $2332 = UpdateGradeDMGT.triple - $2343 = UpdateGradeDMGT.addtonce - $2347 = UpdateGradeDMGT.tetris - $234b = UpdateGradeDMGT.levelmult - $2363 = UpdateGradeDMGT.mult4 - $2369 = UpdateGradeDMGT.mult3 - $236e = UpdateGradeDMGT.mult2 - $2372 = UpdateGradeDMGT.mult1 - $2373 = UpdateGradeDMGT.processgrade - $239c = UpdateGradeDMGT.increasegrademaybe - $23c0 = UpdateGradeDMGT.gotgm - $23ce = DecayGradeDMGT - $23f2 = DecayGradeDMGT.nodecay - $23f9 = DecayGradeDMGT.decay - $2407 = UpdateGradeTGM1 - $2411 = UpdateGradeTGM1.trygradeup - $242b = UpdateGradeTGM1.increasegrade - $2440 = UpdateGradeTGM1.skipjingle - $244d = UpdateGradeTGM1.maybegm - $2466 = UpdateGradeDEAT - $2472 = UpdateGradeDEAT.notgm - $248e = UpdateGradeDEAT.notm - $24b1 = UpdateGradeDEAT.disqualify - $24cf = UpdateGradeSHIR - $2512 = UpdateGradeSHIR.s5torikan - $2522 = UpdateGradeSHIR.s10torikan - $2531 = UpdateGradeSHIR.disqualify - $2540 = UpdateGradeSHIR.l1000 - $2556 = UpdateGradeSHIR.l500 - SECTION: $256c-$28e0 ($0375 bytes) ["Level Functions"] - $256c = LevelInit - $25d1 = SpecialLevelInit - $25df = SpecialLevelInit.jumps - $25f4 = SpecialLevelInit.dmgt - $25f9 = SpecialLevelInit.tgm1 - $25fe = SpecialLevelInit.tgm3 - $2603 = SpecialLevelInit.deat - $2608 = SpecialLevelInit.shir - $260d = SpecialLevelInit.chil - $2612 = SpecialLevelInit.myco - $2617 = SpecialLevelInit.loaddata - $264c = LevelUp - $2676 = LevelUp.doit - $26c0 = LevelUp.checknlevel - $26ee = !0 - $2706 = !1 - $270f = LevelUp.bellmaybe - $2728 = LevelUp.leveljinglemaybe - $2735 = LevelUp.checkspeedup - $2749 = !2 - $2756 = !3 - $2767 = !4 - $2774 = DoSpeedUp - $27b5 = CheckSpecialLevelConditions - $27e6 = CheckSpecialLevelConditions.override - $2801 = CheckSpecialLevelConditions.nooverride - $2807 = CheckSpecialLevelConditions.speciallock - $2828 = CheckSpecialLevelConditions.bones - $283d = CheckSpecialLevelConditions.enterthebonezone - $2842 = CheckSpecialLevelConditions.invis - $2857 = CheckSpecialLevelConditions.vanishoxyaction - $285c = CheckSpecialLevelConditions.killscreen - $286d = CheckSpecialLevelConditions.rip - $289d = CheckSpecialLevelConditions.staffroll - $28ab = CheckSpecialLevelConditions.justkill - $28bf = TriggerKillScreen - SECTION: $28e1-$2b96 ($02b6 bytes) ["Grading Data"] - $28e1 = sTGM1GradeScores - $2903 = sTGM3InternalGradeSystem - $29a3 = sTGM3GradeBoosts - $29c2 = sTGM3LevelMultiplier - $29c6 = sTGM3BaselineCOOL - $29cf = sTGM3REGRETConditions - $29e3 = sDMGTGrading - $2a97 = sDMGTGaugeLUT - SECTION: $2b97-$2e30 ($029a bytes) ["SFX Functions"] - $2b97 = SFXInit - $2bb9 = SFXPopQueue - $2bce = SFXPushQueue - $2bdf = SFXProcessQueue - $2bf0 = !0 - $2c0b = !1 - $2c0d = SFXTriggerNoise - $2c1a = !2 - $2c27 = !3 - $2c33 = SFXEnqueue - $2c48 = SFXEnqueue.findsfx - $2c5d = !4 - $2c6d = !5 - $2c7d = !6 - $2c8d = !7 - $2c9d = !8 - $2cad = !9 - $2cbd = !10 - $2ccd = !11 - $2cdd = !12 - $2ced = !13 - $2cfd = !14 - $2d0d = !15 - $2d1d = !16 - $2d2d = !17 - $2d3d = !18 - $2d4c = !19 - $2d5b = !20 - $2d6a = !21 - $2d79 = !22 - $2d87 = !23 - $2d95 = !24 - $2da2 = SFXKill - $2dcf = SFXPlayNoise - $2dda = SFXPlayNoise.noisereg - $2de7 = !25 - $2df1 = SFXPlayNoise.savenoiseplayhead - $2dfa = SFXPlay - $2e05 = !26 - $2e08 = SFXPlay.play - $2e14 = SFXPlay.getRegister - $2e1e = !27 - $2e28 = SFXPlay.savePlayhead - SECTION: $2e31-$3061 ($0231 bytes) ["RNG Functions"] - $2e31 = HarvestEntropy - $2e37 = HarvestEntropy.loop - $2e58 = RNGInit - $2e8e = !0 - $2ebe = RNGInit.complexinit - $2ed5 = !1 - $2ef0 = ShiftHistory - $2f0d = GetNextHellPiece - $2f12 = GetNextTGM1Piece - $2f15 = !2 - $2f2d = !3 - $2f2f = GetNextTGM2Piece - $2f32 = !4 - $2f4a = !5 - $2f4c = GetNextNesPiece - $2f5a = GetNextTGM3Piece - $2f5d = !6 - $2f80 = !7 - $2f83 = !8 - $2f93 = !9 - $2f9d = !10 - $2fab = !11 - $2fba = !12 - $2fc6 = !13 - $2fd2 = !14 - $2fde = !15 - $2fea = !16 - $2ff6 = !17 - $3002 = !18 - $3011 = GetNextPiece - $301f = GetNextPiece.nextpiecejumps - $302e = Next35Piece - $302e = !19 - $3038 = Next7Piece - $3038 = !20 - $3042 = NextByte - SECTION: $3062-$31ab ($014a bytes) ["Progress Data"] - $3062 = sProgressData - SECTION: $31ac-$328b ($00e0 bytes) ["Score Functions"] - $31ac = ScoreInit - $31d4 = IncreaseScore - $320c = IncreaseScore.doConvert - $320e = !0 - $3224 = IncreaseScore.carry - $3226 = IncreaseScore.postConvert - $3233 = !1 - $323a = IncreaseScore.preAddDigit - $3262 = IncreaseScore.addDigit - $3278 = IncreaseScore.nextDigit - SECTION: $328c-$3358 ($00cd bytes) ["Input Functions"] - $328c = InputInit - $329e = GetInput - $329e = GetInput.btns - $32ab = GetInput.readA - $32af = GetInput.setA - $32ba = GetInput.clearA - $32bd = GetInput.readB - $32c1 = GetInput.setB - $32cc = GetInput.clearB - $32cf = GetInput.readSelect - $32d3 = GetInput.setSelect - $32de = GetInput.clearSelect - $32e1 = GetInput.readStart - $32e5 = GetInput.setStart - $32f0 = GetInput.clearStart - $32f3 = GetInput.dpad - $3300 = GetInput.readUp - $3304 = GetInput.setUp - $330f = GetInput.clearUp - $3312 = GetInput.readDown - $3316 = GetInput.setDown - $3321 = GetInput.clearDown - $3324 = GetInput.readLeft - $3328 = GetInput.setLeft - $3333 = GetInput.clearLeft - $3336 = GetInput.readRight - $333a = GetInput.setRight - $3345 = GetInput.clearRight - $3348 = GetInput.priorities - $3353 = GetInput.zero - SECTION: $3359-$3423 ($00cb bytes) ["Title Function Trampolines"] - $3359 = SwitchToTitle - $3362 = TitleEventLoopHandler - $336c = TitleVBlankHandler - $3376 = PersistLevel - $3384 = DrawSpeedMain - $33d4 = DrawSpeedSettings - SECTION: $3424-$34e9 ($00c6 bytes) ["Time Functions"] - $3424 = TimeInit - $3444 = StartCountdown - $3452 = ResetGameTime - $345d = CheckTorikan - $3474 = CheckTorikan.failure - $3476 = CheckTorikan.success - $3479 = HandleTimers - $349f = HandleTimers.reduce - $34ac = HandleTimers.clock - $34c6 = HandleTimers.go - SECTION: $34ea-$359b ($00b2 bytes) ["Progress Functions"] - $34ea = SetProgress - $34f5 = SetProgress.loop - $34f9 = SetProgress.correct - $3520 = SetProgress.wvr_u1 - $352c = SetProgress.wvr_u2 - $353a = SetProgress.wvr_u3 - $3546 = SetProgress.wvr_u4 - $3554 = SetProgress.wvr_u5 - $3560 = SetProgress.wvr_u6 - $356e = SetProgress.wvr_u7 - $357a = SetProgress.wvr_u8 - $3588 = SetProgress.wvr_u9 - $3594 = SetProgress.wvr_u10 - SECTION: $359c-$362d ($0092 bytes) ["Code Entry Point"] - $359c = Main - $35c5 = Main.notgbc - $35cb = Main.wvr_u1 - $35f2 = EventLoop - $3608 = EventLoop.eventloopjumps - $3611 = EventLoopPostHandler - $3613 = EventLoopPostHandler.wvb_u2 - $3625 = EventLoopPostHandler.vblankjumps - SECTION: $362e-$36a5 ($0078 bytes) ["Hi Score Data"] - $362e = sHiscoreDefaultData - SECTION: $36a6-$36f7 ($0052 bytes) ["Tile Functions"] - $36a6 = LoadTitleTiles - $36c4 = LoadGameplayTiles - $36da = LoadGameplayTiles.gbc - $36e9 = LoadGameplayTiles.dmg - SECTION: $36f8-$3733 ($003c bytes) ["Time Data"] - $36f8 = sFramesToCS - SECTION: $3734-$3761 ($002e bytes) ["Memory Functions"] - $3734 = UnsafeMemCopy - $373d = SafeMemCopy.wvr_u1 - $373d = SafeMemCopy - $374c = UnsafeMemSet - $3754 = SafeMemSet - $3754 = SafeMemSet.wvr_u2 - SECTION: $3762-$3787 ($0026 bytes) ["Gameplay Function Trampolines"] - $3762 = SwitchToGameplay - $376b = SwitchToGameplayBig - $3774 = GamePlayEventLoopHandler - $377e = GamePlayBigEventLoopHandler - SECTION: $3788-$37ac ($0025 bytes) ["Interrupt Initialization Functions"] - $3788 = EnableScreenSquish - $37a2 = DisableScreenSquish - SECTION: $37ad-$37ce ($0022 bytes) ["OAM Functions"] - $37ad = CopyOAMHandler - $37b9 = ClearOAM - SECTION: $37cf-$37dd ($000f bytes) ["Banking Functions"] - $37cf = BankingInit - SECTION: $37de-$37e7 ($000a bytes) ["OAM DMA Code"] - $37de = OAMDMA - $37e8 = OAMDMAEnd - EMPTY: $37e8-$3fff ($0818 bytes) - TOTAL EMPTY: $0821 bytes + SECTION: $1d3f-$21be ($0480 bytes) ["Grading Functions"] + $1d3f = GradeInit + $1d73 = GradeInit.grade9start + $1d78 = GradeInit.end + $1d7a = UpdateGrade + $1d88 = UpdateGrade.gradejumptable + $1d9d = DecayGradeProcess + $1dab = DecayGradeProcess.gradejumptable + $1dc0 = DecayGradeDelay + $1dce = DecayGradeDelay.gradejumptable + $1de3 = PrepareScore + $1df6 = DrawGradeProgressDMGT + $1e02 = !0 + $1e11 = UpdateGradeDMGT + $1e4a = UpdateGradeDMGT.checklineclears + $1e64 = UpdateGradeDMGT.clearrate + $1e75 = UpdateGradeDMGT.combomult + $1e82 = UpdateGradeDMGT.combo10 + $1e93 = UpdateGradeDMGT.combo5 + $1ea4 = UpdateGradeDMGT.combo1 + $1eb3 = UpdateGradeDMGT.prelevel + $1ec2 = UpdateGradeDMGT.single + $1ed2 = UpdateGradeDMGT.double + $1ee3 = UpdateGradeDMGT.adddonce + $1ee7 = UpdateGradeDMGT.triple + $1ef8 = UpdateGradeDMGT.addtonce + $1efc = UpdateGradeDMGT.tetris + $1f00 = UpdateGradeDMGT.levelmult + $1f18 = UpdateGradeDMGT.mult4 + $1f1e = UpdateGradeDMGT.mult3 + $1f23 = UpdateGradeDMGT.mult2 + $1f27 = UpdateGradeDMGT.mult1 + $1f28 = UpdateGradeDMGT.processgrade + $1f51 = UpdateGradeDMGT.increasegrademaybe + $1f75 = UpdateGradeDMGT.gotgm + $1f83 = DecayGradeDMGT + $1fa7 = DecayGradeDMGT.nodecay + $1fae = DecayGradeDMGT.decay + $1fbc = UpdateGradeTGM1 + $1fcd = UpdateGradeTGM1.trygradeup + $1fe8 = UpdateGradeTGM1.increasegrade + $1ffd = UpdateGradeTGM1.skipjingle + $2009 = UpdateGradeTGM1.check300 + $2028 = UpdateGradeTGM1.success300 + $202f = UpdateGradeTGM1.fail300 + $2036 = UpdateGradeTGM1.check500 + $2055 = UpdateGradeTGM1.success500 + $205c = UpdateGradeTGM1.fail500 + $2063 = UpdateGradeTGM1.check999 + $209b = UpdateGradeTGM1.success999 + $20b3 = UpdateGradeTGM1.fail999 + $20b9 = UpdateGradeDEAT + $20c5 = UpdateGradeDEAT.notgm + $20e1 = UpdateGradeDEAT.notm + $2104 = UpdateGradeDEAT.disqualify + $2122 = UpdateGradeSHIR + $2165 = UpdateGradeSHIR.s5torikan + $2175 = UpdateGradeSHIR.s10torikan + $2184 = UpdateGradeSHIR.disqualify + $2193 = UpdateGradeSHIR.l1000 + $21a9 = UpdateGradeSHIR.l500 + SECTION: $21bf-$2612 ($0454 bytes) ["SRAM Functions"] + $21bf = RestoreSRAM + $21ef = TrustedLoad + $2241 = TrustedLoad.jumps + $2259 = TrustedLoad.dmgt + $225f = TrustedLoad.tgm1 + $2265 = TrustedLoad.tgm3 + $226b = TrustedLoad.deat + $2271 = TrustedLoad.shir + $2277 = TrustedLoad.chil + $227d = TrustedLoad.myco + $2283 = TrustedLoad.search + $2295 = TrustedLoad.notfound + $229c = TrustedLoad.fallback + $22b7 = InitializeSRAM + $242a = NextProfile + $2433 = NextProfile.update + $2436 = ChangeProfile + $2436 = ChangeProfile.backup + $2465 = ChangeProfile.first + $2473 = ChangeProfile.second + $2481 = ChangeProfile.third + $248f = ChangeProfile.fourth + $249d = ChangeProfile.fifth + $24ab = ChangeProfile.sixth + $24b9 = ChangeProfile.seventh + $24c7 = ChangeProfile.eighth + $24d5 = ChangeProfile.ninth + $24e3 = ChangeProfile.tenth + $24f1 = ChangeProfile.restore + $2521 = ChangeProfile.lfirst + $2530 = ChangeProfile.lsecond + $253f = ChangeProfile.lthird + $254e = ChangeProfile.lfourth + $255d = ChangeProfile.lfifth + $256c = ChangeProfile.lsixth + $257b = ChangeProfile.lseventh + $258a = ChangeProfile.leighth + $2599 = ChangeProfile.lninth + $25a8 = ChangeProfile.ltenth + $25b7 = ResetProfile + SECTION: $2613-$2987 ($0375 bytes) ["Level Functions"] + $2613 = LevelInit + $2678 = SpecialLevelInit + $2686 = SpecialLevelInit.jumps + $269b = SpecialLevelInit.dmgt + $26a0 = SpecialLevelInit.tgm1 + $26a5 = SpecialLevelInit.tgm3 + $26aa = SpecialLevelInit.deat + $26af = SpecialLevelInit.shir + $26b4 = SpecialLevelInit.chil + $26b9 = SpecialLevelInit.myco + $26be = SpecialLevelInit.loaddata + $26f3 = LevelUp + $271d = LevelUp.doit + $2767 = LevelUp.checknlevel + $2795 = !0 + $27ad = !1 + $27b6 = LevelUp.bellmaybe + $27cf = LevelUp.leveljinglemaybe + $27dc = LevelUp.checkspeedup + $27f0 = !2 + $27fd = !3 + $280e = !4 + $281b = DoSpeedUp + $285c = CheckSpecialLevelConditions + $288d = CheckSpecialLevelConditions.override + $28a8 = CheckSpecialLevelConditions.nooverride + $28ae = CheckSpecialLevelConditions.speciallock + $28cf = CheckSpecialLevelConditions.bones + $28e4 = CheckSpecialLevelConditions.enterthebonezone + $28e9 = CheckSpecialLevelConditions.invis + $28fe = CheckSpecialLevelConditions.vanishoxyaction + $2903 = CheckSpecialLevelConditions.killscreen + $2914 = CheckSpecialLevelConditions.rip + $2944 = CheckSpecialLevelConditions.staffroll + $2952 = CheckSpecialLevelConditions.justkill + $2966 = TriggerKillScreen + SECTION: $2988-$2c3d ($02b6 bytes) ["Grading Data"] + $2988 = sTGM1GradeScores + $29aa = sTGM3InternalGradeSystem + $2a4a = sTGM3GradeBoosts + $2a69 = sTGM3LevelMultiplier + $2a6d = sTGM3BaselineCOOL + $2a76 = sTGM3REGRETConditions + $2a8a = sDMGTGrading + $2b3e = sDMGTGaugeLUT + SECTION: $2c3e-$2ed7 ($029a bytes) ["SFX Functions"] + $2c3e = SFXInit + $2c60 = SFXPopQueue + $2c75 = SFXPushQueue + $2c86 = SFXProcessQueue + $2c97 = !0 + $2cb2 = !1 + $2cb4 = SFXTriggerNoise + $2cc1 = !2 + $2cce = !3 + $2cda = SFXEnqueue + $2cef = SFXEnqueue.findsfx + $2d04 = !4 + $2d14 = !5 + $2d24 = !6 + $2d34 = !7 + $2d44 = !8 + $2d54 = !9 + $2d64 = !10 + $2d74 = !11 + $2d84 = !12 + $2d94 = !13 + $2da4 = !14 + $2db4 = !15 + $2dc4 = !16 + $2dd4 = !17 + $2de4 = !18 + $2df3 = !19 + $2e02 = !20 + $2e11 = !21 + $2e20 = !22 + $2e2e = !23 + $2e3c = !24 + $2e49 = SFXKill + $2e76 = SFXPlayNoise + $2e81 = SFXPlayNoise.noisereg + $2e8e = !25 + $2e98 = SFXPlayNoise.savenoiseplayhead + $2ea1 = SFXPlay + $2eac = !26 + $2eaf = SFXPlay.play + $2ebb = SFXPlay.getRegister + $2ec5 = !27 + $2ecf = SFXPlay.savePlayhead + SECTION: $2ed8-$3108 ($0231 bytes) ["RNG Functions"] + $2ed8 = HarvestEntropy + $2ede = HarvestEntropy.loop + $2eff = RNGInit + $2f35 = !0 + $2f65 = RNGInit.complexinit + $2f7c = !1 + $2f97 = ShiftHistory + $2fb4 = GetNextHellPiece + $2fb9 = GetNextTGM1Piece + $2fbc = !2 + $2fd4 = !3 + $2fd6 = GetNextTGM2Piece + $2fd9 = !4 + $2ff1 = !5 + $2ff3 = GetNextNesPiece + $3001 = GetNextTGM3Piece + $3004 = !6 + $3027 = !7 + $302a = !8 + $303a = !9 + $3044 = !10 + $3052 = !11 + $3061 = !12 + $306d = !13 + $3079 = !14 + $3085 = !15 + $3091 = !16 + $309d = !17 + $30a9 = !18 + $30b8 = GetNextPiece + $30c6 = GetNextPiece.nextpiecejumps + $30d5 = Next35Piece + $30d5 = !19 + $30df = Next7Piece + $30df = !20 + $30e9 = NextByte + SECTION: $3109-$3252 ($014a bytes) ["Progress Data"] + $3109 = sProgressData + SECTION: $3253-$3332 ($00e0 bytes) ["Score Functions"] + $3253 = ScoreInit + $327b = IncreaseScore + $32b3 = IncreaseScore.doConvert + $32b5 = !0 + $32cb = IncreaseScore.carry + $32cd = IncreaseScore.postConvert + $32da = !1 + $32e1 = IncreaseScore.preAddDigit + $3309 = IncreaseScore.addDigit + $331f = IncreaseScore.nextDigit + SECTION: $3333-$33ff ($00cd bytes) ["Input Functions"] + $3333 = InputInit + $3345 = GetInput + $3345 = GetInput.btns + $3352 = GetInput.readA + $3356 = GetInput.setA + $3361 = GetInput.clearA + $3364 = GetInput.readB + $3368 = GetInput.setB + $3373 = GetInput.clearB + $3376 = GetInput.readSelect + $337a = GetInput.setSelect + $3385 = GetInput.clearSelect + $3388 = GetInput.readStart + $338c = GetInput.setStart + $3397 = GetInput.clearStart + $339a = GetInput.dpad + $33a7 = GetInput.readUp + $33ab = GetInput.setUp + $33b6 = GetInput.clearUp + $33b9 = GetInput.readDown + $33bd = GetInput.setDown + $33c8 = GetInput.clearDown + $33cb = GetInput.readLeft + $33cf = GetInput.setLeft + $33da = GetInput.clearLeft + $33dd = GetInput.readRight + $33e1 = GetInput.setRight + $33ec = GetInput.clearRight + $33ef = GetInput.priorities + $33fa = GetInput.zero + SECTION: $3400-$34ca ($00cb bytes) ["Title Function Trampolines"] + $3400 = SwitchToTitle + $3409 = TitleEventLoopHandler + $3413 = TitleVBlankHandler + $341d = PersistLevel + $342b = DrawSpeedMain + $347b = DrawSpeedSettings + SECTION: $34cb-$3590 ($00c6 bytes) ["Time Functions"] + $34cb = TimeInit + $34eb = StartCountdown + $34f9 = ResetGameTime + $3504 = CheckTorikan + $351b = CheckTorikan.failure + $351d = CheckTorikan.success + $3520 = HandleTimers + $3546 = HandleTimers.reduce + $3553 = HandleTimers.clock + $356d = HandleTimers.go + SECTION: $3591-$3642 ($00b2 bytes) ["Progress Functions"] + $3591 = SetProgress + $359c = SetProgress.loop + $35a0 = SetProgress.correct + $35c7 = SetProgress.wvr_u1 + $35d3 = SetProgress.wvr_u2 + $35e1 = SetProgress.wvr_u3 + $35ed = SetProgress.wvr_u4 + $35fb = SetProgress.wvr_u5 + $3607 = SetProgress.wvr_u6 + $3615 = SetProgress.wvr_u7 + $3621 = SetProgress.wvr_u8 + $362f = SetProgress.wvr_u9 + $363b = SetProgress.wvr_u10 + SECTION: $3643-$36d4 ($0092 bytes) ["Code Entry Point"] + $3643 = Main + $366c = Main.notgbc + $3672 = Main.wvr_u1 + $3699 = EventLoop + $36af = EventLoop.eventloopjumps + $36b8 = EventLoopPostHandler + $36ba = EventLoopPostHandler.wvb_u2 + $36cc = EventLoopPostHandler.vblankjumps + SECTION: $36d5-$374c ($0078 bytes) ["Hi Score Data"] + $36d5 = sHiscoreDefaultData + SECTION: $374d-$379e ($0052 bytes) ["Tile Functions"] + $374d = LoadTitleTiles + $376b = LoadGameplayTiles + $3781 = LoadGameplayTiles.gbc + $3790 = LoadGameplayTiles.dmg + SECTION: $379f-$37da ($003c bytes) ["Time Data"] + $379f = sFramesToCS + SECTION: $37db-$3808 ($002e bytes) ["Memory Functions"] + $37db = UnsafeMemCopy + $37e4 = SafeMemCopy.wvr_u1 + $37e4 = SafeMemCopy + $37f3 = UnsafeMemSet + $37fb = SafeMemSet + $37fb = SafeMemSet.wvr_u2 + SECTION: $3809-$382e ($0026 bytes) ["Gameplay Function Trampolines"] + $3809 = SwitchToGameplay + $3812 = SwitchToGameplayBig + $381b = GamePlayEventLoopHandler + $3825 = GamePlayBigEventLoopHandler + SECTION: $382f-$3853 ($0025 bytes) ["Interrupt Initialization Functions"] + $382f = EnableScreenSquish + $3849 = DisableScreenSquish + SECTION: $3854-$3875 ($0022 bytes) ["OAM Functions"] + $3854 = CopyOAMHandler + $3860 = ClearOAM + SECTION: $3876-$3884 ($000f bytes) ["Banking Functions"] + $3876 = BankingInit + SECTION: $3885-$388e ($000a bytes) ["OAM DMA Code"] + $3885 = OAMDMA + $388f = OAMDMAEnd + EMPTY: $388f-$3fff ($0771 bytes) + TOTAL EMPTY: $077a bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] @@ -864,1664 +872,1666 @@ ROMX bank #4: ROMX bank #5: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] - SECTION: $4008-$5416 ($140f bytes) ["Field Function Banked Gameplay"] + SECTION: $4008-$541b ($1414 bytes) ["Field Function Banked Gameplay"] $4008 = FieldInit $403e = FieldClear $4049 = ToBackupField $4055 = FromBackupField $4061 = GoBig - $4116 = ToShadowField - $411e = ToShadowField.outer - $4120 = ToShadowField.inner - $412e = FromShadowField - $4136 = FromShadowField.outer - $4138 = FromShadowField.inner - $4146 = SetPieceData - $4168 = SetPieceDataOffset - $4171 = XYToSFieldPtr - $4179 = XYToSFieldPtr.a - $417f = XYToSFieldPtr.b - $4184 = XYToFieldPtr - $418c = XYToFieldPtr.a - $4192 = XYToFieldPtr.b - $4197 = GetPieceData - $41a4 = GetPieceDataFast - $41b1 = CanPieceFit - $41bc = CanPieceFit.skipr1a - $41c7 = CanPieceFit.skipr1b - $41d2 = CanPieceFit.skipr1c - $41dd = CanPieceFit.r1end - $41f3 = CanPieceFit.skipr2a - $41fe = CanPieceFit.skipr2b - $4209 = CanPieceFit.skipr2c - $4214 = CanPieceFit.r2end - $422a = CanPieceFit.skipr3a - $4235 = CanPieceFit.skipr3b - $4240 = CanPieceFit.skipr3c - $424a = CanPieceFit.r3end - $4260 = CanPieceFit.skipr4a - $426b = CanPieceFit.skipr4b - $4276 = CanPieceFit.skipr4c - $4281 = CanPieceFit.r4end - $4284 = CanPieceFitFast - $4291 = CanPieceFitFast.skip1 - $429e = CanPieceFitFast.skip2 - $42ab = CanPieceFitFast.skip3 - $42b8 = CanPieceFitFast.skip4 - $42bb = ForceSpawnPiece - $42d7 = TrySpawnPiece - $431f = TrySpawnPiece.try0 - $433c = TrySpawnPiece.try1 - $435c = TrySpawnPiece.try3 - $437c = TrySpawnPiece.try2 - $4393 = DrawPiece - $439a = DrawPiece.skipr1a - $43a0 = DrawPiece.skipr1b - $43a6 = DrawPiece.skipr1c - $43ac = DrawPiece.r1end - $43ba = DrawPiece.skipr2a - $43c0 = DrawPiece.skipr2b - $43c6 = DrawPiece.skipr2c - $43cc = DrawPiece.r2end - $43da = DrawPiece.skipr3a - $43e0 = DrawPiece.skipr3b - $43e6 = DrawPiece.skipr3c - $43ec = DrawPiece.r3end - $43fa = DrawPiece.skipr4a - $4400 = DrawPiece.skipr4b - $4406 = DrawPiece.skipr4c - $440c = FindMaxG - $4419 = FindMaxG.try - $4432 = FindMaxG.found - $4439 = FieldProcess - $443c = FieldProcess.leftslam - $4453 = FieldProcess.rightslam - $4468 = FieldProcess.wipe - $4473 = FieldProcess.firstframe - $4480 = FieldProcess.handleselect - $448b = FieldProcess.wantrotccw - $4492 = FieldProcess.lda1 - $4496 = FieldProcess.ldb1 - $4498 = FieldProcess.cp1 - $44a5 = FieldProcess.wantrotcw - $44ac = FieldProcess.ldb2 - $44b0 = FieldProcess.lda2 - $44b2 = FieldProcess.cp2 - $44be = FieldProcess.tryrot - $44f5 = FieldProcess.maybekick - $452c = FieldProcess.tljexceptions - $453b = FieldProcess.trykickright - $4578 = FieldProcess.trykickleft - $45b9 = FieldProcess.maybetgm3rot - $45c1 = FieldProcess.checkt - $45c7 = FieldProcess.tkickup - $4604 = FieldProcess.tkickupalreadysetforce - $460f = FieldProcess.checki - $4616 = FieldProcess.ikicks - $4624 = FieldProcess.tryiup1 - $4660 = FieldProcess.ikickup1alreadysetforce - $466b = FieldProcess.tryiup2 - $46a9 = FieldProcess.ikickup2alreadysetforce - $46b4 = FieldProcess.tryiright2 - $46f0 = FieldProcess.norot - $46f4 = FieldProcess.wantleft - $4705 = FieldProcess.checkdasleft - $470c = FieldProcess.doleft - $4713 = FieldProcess.wantright - $471e = FieldProcess.checkdasright - $4725 = FieldProcess.doright - $472a = FieldProcess.trymove - $4749 = FieldProcess.nomove - $476c = FieldProcess.slamleft - $4772 = FieldProcess.slamright - $4776 = FieldProcess.noeffect - $477a = FieldProcess.skipmovement - $477a = FieldProcess.donemanipulating - $479c = FieldProcess.sonicdrop - $47a7 = FieldProcess.sonicneutrallockskip - $47b1 = FieldProcess.harddrop - $47c0 = FieldProcess.donedeterminingharddropdistance - $47d4 = FieldProcess.postdrop - $47ee = FieldProcess.checkregulargravity - $47fc = FieldProcess.alwaysgravitysentinel - $4800 = FieldProcess.grav - $4808 = FieldProcess.bigg - $4812 = FieldProcess.smallg - $481a = FieldProcess.nograv - $481a = FieldProcess.postgrav - $4829 = FieldProcess.noreset - $483f = FieldProcess.grounded - $4851 = FieldProcess.playfirmdropsound - $4856 = FieldProcess.postcheckforfirmdropsound - $4869 = FieldProcess.downlock20gexceptioncheck - $4877 = FieldProcess.neutralcheck - $489c = FieldProcess.forcelock - $48a1 = FieldProcess.dontforcelock - $48a6 = FieldProcess.checklockdelay - $48ac = FieldProcess.checkfortgm3lockexception - $48b5 = FieldProcess.dolock - $48bc = FieldProcess.notgrounded - $48bf = FieldProcess.draw - $48d8 = FieldProcess.ghost - $48f3 = FieldProcess.postghost - $4913 = FieldProcess.nobone - $4942 = FieldProcess.notlocked - $4945 = FieldProcess.drawpiece - $495c = GetTileShade - $496c = GetTileShade.max30 - $498c = GetTileShade.max20 - $49ab = GetTileShade.max10 - $49ca = GetTileShade.max0 - $49cc = GetTileShade.s0 - $49d4 = GetTileShade.s1 - $49dc = GetTileShade.s2 - $49e4 = GetTileShade.s3 - $49ec = GetTileShade.s4 - $49f4 = GetTileShade.s5 - $49fc = GetTileShade.s6 - $4a04 = FieldDelay - $4a07 = FieldDelay.incl - $4a10 = FieldDelay.incr - $4a19 = FieldDelay.noinc - $4a31 = FieldDelay.determine - $4a45 = FieldDelay.noskip - $4a6c = FieldDelay.skip - $4a78 = FieldDelay.prelineclear - $4a8b = FieldDelay.bravodecloop - $4a92 = FieldDelay.applylines - $4ab6 = FieldDelay.premultiplier - $4ab9 = FieldDelay.bravo - $4aca = FieldDelay.lineclears - $4acf = FieldDelay.lineclearloop - $4ad7 = FieldDelay.combo - $4adc = FieldDelay.comboloop - $4ae4 = FieldDelay.forcemax - $4ae8 = FieldDelay.applyscore - $4afc = FieldDelay.lineclear - $4b10 = FieldDelay.preare - $4b25 = FieldDelay.are - $4b3f = FieldDelay.generatenextpiece - $4b4c = FieldDelay.doit - $4b56 = AppendClearedLine - $4b6b = FindClearedLines - $4b7f = !14 - $4b89 = !15 - $4b97 = FindClearedLines.next_u1 - $4b9c = !16 - $4ba6 = !17 - $4bb4 = FindClearedLines.next_u2 - $4bb9 = !18 - $4bc3 = !19 - $4bd1 = FindClearedLines.next_u3 - $4bd6 = !20 - $4be0 = !21 - $4bee = FindClearedLines.next_u4 - $4bf3 = !22 - $4bfd = !23 - $4c0b = FindClearedLines.next_u5 - $4c10 = !24 - $4c1a = !25 - $4c28 = FindClearedLines.next_u6 - $4c2d = !26 - $4c37 = !27 - $4c45 = FindClearedLines.next_u7 - $4c4a = !28 - $4c54 = !29 - $4c62 = FindClearedLines.next_u8 - $4c67 = !30 - $4c71 = !31 - $4c7f = FindClearedLines.next_u9 - $4c84 = !32 - $4c8e = !33 - $4c9c = FindClearedLines.next_u10 - $4ca1 = !34 - $4cab = !35 - $4cb9 = FindClearedLines.next_u11 - $4cbe = !36 - $4cc8 = !37 - $4cd6 = FindClearedLines.next_u12 - $4cdb = !38 - $4ce5 = !39 - $4cf3 = FindClearedLines.next_u13 - $4cf8 = !40 - $4d02 = !41 - $4d10 = FindClearedLines.next_u14 - $4d15 = !42 - $4d1f = !43 - $4d2d = FindClearedLines.next_u15 - $4d32 = !44 - $4d3c = !45 - $4d4a = FindClearedLines.next_u16 - $4d4f = !46 - $4d59 = !47 - $4d67 = FindClearedLines.next_u17 - $4d6c = !48 - $4d76 = !49 - $4d84 = FindClearedLines.next_u18 - $4d89 = !50 - $4d93 = !51 - $4da1 = FindClearedLines.next_u19 - $4da6 = !52 - $4db0 = !53 - $4dbe = FindClearedLines.next_u20 - $4dc3 = !54 - $4dcd = !55 - $4ddb = FindClearedLines.next_u21 - $4de0 = !56 - $4dea = !57 - $4df8 = FindClearedLines.next_u22 - $4dfd = !58 - $4e07 = !59 - $4e15 = FindClearedLines.next_u23 - $4e1a = !60 - $4e24 = !61 - $4e32 = FindClearedLines.next_u24 - $4e33 = MarkClear - $4e3b = MarkClear.markclear1loop - $4e54 = MarkClear.markclear2loop - $4e6d = MarkClear.markclear3loop - $4e86 = MarkClear.markclear4loop - $4e97 = ClearLines - $4eae = ClearLines.clear_u25 - $4eb6 = !62 - $4ed4 = ClearLines.r_u25 - $4ee8 = ClearLines.clear_u26 - $4ef0 = !63 - $4f0e = ClearLines.r_u26 - $4f22 = ClearLines.clear_u27 - $4f2a = !64 - $4f48 = ClearLines.r_u27 - $4f5c = ClearLines.clear_u28 - $4f64 = !65 - $4f82 = ClearLines.r_u28 - $4f96 = ClearLines.clear_u29 - $4f9e = !66 - $4fbc = ClearLines.r_u29 - $4fd0 = ClearLines.clear_u30 - $4fd8 = !67 - $4ff6 = ClearLines.r_u30 - $500a = ClearLines.clear_u31 - $5012 = !68 - $5030 = ClearLines.r_u31 - $5044 = ClearLines.clear_u32 - $504c = !69 - $506a = ClearLines.r_u32 - $507e = ClearLines.clear_u33 - $5086 = !70 - $50a4 = ClearLines.r_u33 - $50b8 = ClearLines.clear_u34 - $50c0 = !71 - $50de = ClearLines.r_u34 - $50f2 = ClearLines.clear_u35 - $50fa = !72 - $5118 = ClearLines.r_u35 - $512c = ClearLines.clear_u36 - $5134 = !73 - $5152 = ClearLines.r_u36 - $5166 = ClearLines.clear_u37 - $516e = !74 - $518c = ClearLines.r_u37 - $51a0 = ClearLines.clear_u38 - $51a8 = !75 - $51c6 = ClearLines.r_u38 - $51da = ClearLines.clear_u39 - $51e2 = !76 - $5200 = ClearLines.r_u39 - $5214 = ClearLines.clear_u40 - $521c = !77 - $523a = ClearLines.r_u40 - $524e = ClearLines.clear_u41 - $5256 = !78 - $5274 = ClearLines.r_u41 - $5288 = ClearLines.clear_u42 - $5290 = !79 - $52ae = ClearLines.r_u42 - $52c2 = ClearLines.clear_u43 - $52ca = !80 - $52e8 = ClearLines.r_u43 - $52fc = ClearLines.clear_u44 - $5304 = !81 - $5322 = ClearLines.r_u44 - $5336 = ClearLines.clear_u45 - $533e = !82 - $535c = ClearLines.r_u45 - $5370 = ClearLines.clear_u46 - $5378 = !83 - $5396 = ClearLines.r_u46 - $53aa = ClearLines.clear_u47 - $53b2 = !84 - $53d0 = ClearLines.r_u47 - $53e4 = ClearLines.clear_u48 - $53ec = !85 - $540a = ClearLines.r_u48 - $540a = ClearLines.fixgarbo - $540d = ClearLines.fixgarboloop - SECTION: $5417-$630f ($0ef9 bytes) ["Gameplay Function Banked"] - $5417 = SwitchToGameplayB - $541d = SwitchToGameplayB.wvr_u1 - $5426 = SwitchToGameplayB.loadtilemap - $5435 = SwitchToGameplayB.graded - $5443 = SwitchToGameplayB.ungraded - $544f = SwitchToGameplayB.loadtiles - $5499 = SwitchToGameplayB.wvb_u2 - $54a0 = SwitchToGameplayB.wvbe_u3 - $54a6 = GamePlayEventLoopHandlerB - $54bb = GamePlayEventLoopHandlerB.normalevent - $54c5 = GamePlayEventLoopHandlerB.modejumps - $54e6 = GamePlayEventLoopHandlerB.leadyMode - $54fd = GamePlayEventLoopHandlerB.firstleadyiterskip - $5506 = GamePlayEventLoopHandlerB.notdoneleady - $5517 = GamePlayEventLoopHandlerB.goMode - $5524 = GamePlayEventLoopHandlerB.notdonego - $5535 = GamePlayEventLoopHandlerB.postGoMode - $554c = GamePlayEventLoopHandlerB.prefetchedPieceMode - $555d = GamePlayEventLoopHandlerB.checkIHS - $5568 = GamePlayEventLoopHandlerB.loaddefaultjingle - $556c = GamePlayEventLoopHandlerB.checkIRSA - $5573 = GamePlayEventLoopHandlerB.ldb1 - $557f = GamePlayEventLoopHandlerB.lda1 - $5589 = GamePlayEventLoopHandlerB.cp1 - $5597 = GamePlayEventLoopHandlerB.checkIRSB - $559e = GamePlayEventLoopHandlerB.lda2 - $55aa = GamePlayEventLoopHandlerB.ldb2 - $55b4 = GamePlayEventLoopHandlerB.cp2 - $55c2 = GamePlayEventLoopHandlerB.postjingle - $55c6 = GamePlayEventLoopHandlerB.spawnPieceMode - $55d4 = GamePlayEventLoopHandlerB.canspawn - $55e7 = GamePlayEventLoopHandlerB.pieceInMotionMode - $55fb = GamePlayEventLoopHandlerB.nopauserequested - $561c = GamePlayEventLoopHandlerB.nohold - $562a = GamePlayEventLoopHandlerB.delayMode - $563e = GamePlayEventLoopHandlerB.nodelaypauserequested - $5656 = GamePlayEventLoopHandlerB.next - $565d = GamePlayEventLoopHandlerB.goroll - $566c = GamePlayEventLoopHandlerB.preGameOverMode - $568a = GamePlayEventLoopHandlerB.gm - $56a0 = GamePlayEventLoopHandlerB.condescend - $56b6 = GamePlayEventLoopHandlerB.regular - $56c6 = GamePlayEventLoopHandlerB.notempty1_u4 - $56c9 = GamePlayEventLoopHandlerB.skip1_u4 - $56d3 = GamePlayEventLoopHandlerB.notempty1_u5 - $56d6 = GamePlayEventLoopHandlerB.skip1_u5 - $56e0 = GamePlayEventLoopHandlerB.notempty1_u6 - $56e3 = GamePlayEventLoopHandlerB.skip1_u6 - $56ed = GamePlayEventLoopHandlerB.notempty1_u7 - $56f0 = GamePlayEventLoopHandlerB.skip1_u7 - $56fa = GamePlayEventLoopHandlerB.notempty1_u8 - $56fd = GamePlayEventLoopHandlerB.skip1_u8 - $5707 = GamePlayEventLoopHandlerB.notempty1_u9 - $570a = GamePlayEventLoopHandlerB.skip1_u9 - $5714 = GamePlayEventLoopHandlerB.notempty1_u10 - $5717 = GamePlayEventLoopHandlerB.skip1_u10 - $5721 = GamePlayEventLoopHandlerB.notempty1_u11 - $5724 = GamePlayEventLoopHandlerB.skip1_u11 - $572e = GamePlayEventLoopHandlerB.notempty1_u12 - $5731 = GamePlayEventLoopHandlerB.skip1_u12 - $573b = GamePlayEventLoopHandlerB.notempty1_u13 - $573e = GamePlayEventLoopHandlerB.skip1_u13 - $5748 = GamePlayEventLoopHandlerB.notempty1_u14 - $574b = GamePlayEventLoopHandlerB.skip1_u14 - $5755 = GamePlayEventLoopHandlerB.notempty1_u15 - $5758 = GamePlayEventLoopHandlerB.skip1_u15 - $5762 = GamePlayEventLoopHandlerB.notempty1_u16 - $5765 = GamePlayEventLoopHandlerB.skip1_u16 - $576f = GamePlayEventLoopHandlerB.notempty1_u17 - $5772 = GamePlayEventLoopHandlerB.skip1_u17 - $577c = GamePlayEventLoopHandlerB.notempty1_u18 - $577f = GamePlayEventLoopHandlerB.skip1_u18 - $5789 = GamePlayEventLoopHandlerB.notempty1_u19 - $578c = GamePlayEventLoopHandlerB.skip1_u19 - $5796 = GamePlayEventLoopHandlerB.notempty1_u20 - $5799 = GamePlayEventLoopHandlerB.skip1_u20 - $57a3 = GamePlayEventLoopHandlerB.notempty1_u21 - $57a6 = GamePlayEventLoopHandlerB.skip1_u21 - $57b0 = GamePlayEventLoopHandlerB.notempty1_u22 - $57b3 = GamePlayEventLoopHandlerB.skip1_u22 - $57bd = GamePlayEventLoopHandlerB.notempty1_u23 - $57c0 = GamePlayEventLoopHandlerB.skip1_u23 - $57ca = GamePlayEventLoopHandlerB.notempty1_u24 - $57cd = GamePlayEventLoopHandlerB.skip1_u24 - $57d7 = GamePlayEventLoopHandlerB.notempty1_u25 - $57da = GamePlayEventLoopHandlerB.skip1_u25 - $57e4 = GamePlayEventLoopHandlerB.notempty1_u26 - $57e7 = GamePlayEventLoopHandlerB.skip1_u26 - $57f1 = GamePlayEventLoopHandlerB.notempty1_u27 - $57f4 = GamePlayEventLoopHandlerB.skip1_u27 - $57fe = GamePlayEventLoopHandlerB.notempty1_u28 - $5801 = GamePlayEventLoopHandlerB.skip1_u28 - $580b = GamePlayEventLoopHandlerB.notempty1_u29 - $580e = GamePlayEventLoopHandlerB.skip1_u29 - $5818 = GamePlayEventLoopHandlerB.notempty1_u30 - $581b = GamePlayEventLoopHandlerB.skip1_u30 - $5825 = GamePlayEventLoopHandlerB.notempty1_u31 - $5828 = GamePlayEventLoopHandlerB.skip1_u31 - $5832 = GamePlayEventLoopHandlerB.notempty1_u32 - $5835 = GamePlayEventLoopHandlerB.skip1_u32 - $583f = GamePlayEventLoopHandlerB.notempty1_u33 - $5842 = GamePlayEventLoopHandlerB.skip1_u33 - $584c = GamePlayEventLoopHandlerB.notempty1_u34 - $584f = GamePlayEventLoopHandlerB.skip1_u34 - $5859 = GamePlayEventLoopHandlerB.notempty1_u35 - $585c = GamePlayEventLoopHandlerB.skip1_u35 - $5866 = GamePlayEventLoopHandlerB.notempty1_u36 - $5869 = GamePlayEventLoopHandlerB.skip1_u36 - $5873 = GamePlayEventLoopHandlerB.notempty1_u37 - $5876 = GamePlayEventLoopHandlerB.skip1_u37 - $5880 = GamePlayEventLoopHandlerB.notempty1_u38 - $5883 = GamePlayEventLoopHandlerB.skip1_u38 - $588d = GamePlayEventLoopHandlerB.notempty1_u39 - $5890 = GamePlayEventLoopHandlerB.skip1_u39 - $589a = GamePlayEventLoopHandlerB.notempty1_u40 - $589d = GamePlayEventLoopHandlerB.skip1_u40 - $58a7 = GamePlayEventLoopHandlerB.notempty1_u41 - $58aa = GamePlayEventLoopHandlerB.skip1_u41 - $58b4 = GamePlayEventLoopHandlerB.notempty1_u42 - $58b7 = GamePlayEventLoopHandlerB.skip1_u42 - $58c1 = GamePlayEventLoopHandlerB.notempty1_u43 - $58c4 = GamePlayEventLoopHandlerB.skip1_u43 - $58ce = GamePlayEventLoopHandlerB.notempty1_u44 - $58d1 = GamePlayEventLoopHandlerB.skip1_u44 - $58db = GamePlayEventLoopHandlerB.notempty1_u45 - $58de = GamePlayEventLoopHandlerB.skip1_u45 - $58e8 = GamePlayEventLoopHandlerB.notempty1_u46 - $58eb = GamePlayEventLoopHandlerB.skip1_u46 - $58f5 = GamePlayEventLoopHandlerB.notempty1_u47 - $58f8 = GamePlayEventLoopHandlerB.skip1_u47 - $5902 = GamePlayEventLoopHandlerB.notempty1_u48 - $5905 = GamePlayEventLoopHandlerB.skip1_u48 - $590f = GamePlayEventLoopHandlerB.notempty1_u49 - $5912 = GamePlayEventLoopHandlerB.skip1_u49 - $591c = GamePlayEventLoopHandlerB.notempty1_u50 - $591f = GamePlayEventLoopHandlerB.skip1_u50 - $5929 = GamePlayEventLoopHandlerB.notempty1_u51 - $592c = GamePlayEventLoopHandlerB.skip1_u51 - $5936 = GamePlayEventLoopHandlerB.notempty1_u52 - $5939 = GamePlayEventLoopHandlerB.skip1_u52 - $5943 = GamePlayEventLoopHandlerB.notempty1_u53 - $5946 = GamePlayEventLoopHandlerB.skip1_u53 - $5950 = GamePlayEventLoopHandlerB.notempty1_u54 - $5953 = GamePlayEventLoopHandlerB.skip1_u54 - $595d = GamePlayEventLoopHandlerB.notempty1_u55 - $5960 = GamePlayEventLoopHandlerB.skip1_u55 - $596a = GamePlayEventLoopHandlerB.notempty1_u56 - $596d = GamePlayEventLoopHandlerB.skip1_u56 - $5977 = GamePlayEventLoopHandlerB.notempty1_u57 - $597a = GamePlayEventLoopHandlerB.skip1_u57 - $5984 = GamePlayEventLoopHandlerB.notempty1_u58 - $5987 = GamePlayEventLoopHandlerB.skip1_u58 - $5991 = GamePlayEventLoopHandlerB.notempty1_u59 - $5994 = GamePlayEventLoopHandlerB.skip1_u59 - $599e = GamePlayEventLoopHandlerB.notempty1_u60 - $59a1 = GamePlayEventLoopHandlerB.skip1_u60 - $59ab = GamePlayEventLoopHandlerB.notempty1_u61 - $59ae = GamePlayEventLoopHandlerB.skip1_u61 - $59b8 = GamePlayEventLoopHandlerB.notempty1_u62 - $59bb = GamePlayEventLoopHandlerB.skip1_u62 - $59c5 = GamePlayEventLoopHandlerB.notempty1_u63 - $59c8 = GamePlayEventLoopHandlerB.skip1_u63 - $59d2 = GamePlayEventLoopHandlerB.notempty1_u64 - $59d5 = GamePlayEventLoopHandlerB.skip1_u64 - $59df = GamePlayEventLoopHandlerB.notempty1_u65 - $59e2 = GamePlayEventLoopHandlerB.skip1_u65 - $59ec = GamePlayEventLoopHandlerB.notempty1_u66 - $59ef = GamePlayEventLoopHandlerB.skip1_u66 - $59f9 = GamePlayEventLoopHandlerB.notempty1_u67 - $59fc = GamePlayEventLoopHandlerB.skip1_u67 - $5a06 = GamePlayEventLoopHandlerB.notempty1_u68 - $5a09 = GamePlayEventLoopHandlerB.skip1_u68 - $5a13 = GamePlayEventLoopHandlerB.notempty1_u69 - $5a16 = GamePlayEventLoopHandlerB.skip1_u69 - $5a20 = GamePlayEventLoopHandlerB.notempty1_u70 - $5a23 = GamePlayEventLoopHandlerB.skip1_u70 - $5a2d = GamePlayEventLoopHandlerB.notempty1_u71 - $5a30 = GamePlayEventLoopHandlerB.skip1_u71 - $5a3a = GamePlayEventLoopHandlerB.notempty1_u72 - $5a3d = GamePlayEventLoopHandlerB.skip1_u72 - $5a47 = GamePlayEventLoopHandlerB.notempty1_u73 - $5a4a = GamePlayEventLoopHandlerB.skip1_u73 - $5a54 = GamePlayEventLoopHandlerB.notempty2_u74 - $5a57 = GamePlayEventLoopHandlerB.skip2_u74 - $5a61 = GamePlayEventLoopHandlerB.notempty2_u75 - $5a64 = GamePlayEventLoopHandlerB.skip2_u75 - $5a6e = GamePlayEventLoopHandlerB.notempty2_u76 - $5a71 = GamePlayEventLoopHandlerB.skip2_u76 - $5a7b = GamePlayEventLoopHandlerB.notempty2_u77 - $5a7e = GamePlayEventLoopHandlerB.skip2_u77 - $5a88 = GamePlayEventLoopHandlerB.notempty2_u78 - $5a8b = GamePlayEventLoopHandlerB.skip2_u78 - $5a95 = GamePlayEventLoopHandlerB.notempty2_u79 - $5a98 = GamePlayEventLoopHandlerB.skip2_u79 - $5aa2 = GamePlayEventLoopHandlerB.notempty2_u80 - $5aa5 = GamePlayEventLoopHandlerB.skip2_u80 - $5aaf = GamePlayEventLoopHandlerB.notempty2_u81 - $5ab2 = GamePlayEventLoopHandlerB.skip2_u81 - $5abc = GamePlayEventLoopHandlerB.notempty2_u82 - $5abf = GamePlayEventLoopHandlerB.skip2_u82 - $5ac9 = GamePlayEventLoopHandlerB.notempty2_u83 - $5acc = GamePlayEventLoopHandlerB.skip2_u83 - $5ad6 = GamePlayEventLoopHandlerB.notempty3_u84 - $5ad9 = GamePlayEventLoopHandlerB.skip3_u84 - $5ae3 = GamePlayEventLoopHandlerB.notempty3_u85 - $5ae6 = GamePlayEventLoopHandlerB.skip3_u85 - $5af0 = GamePlayEventLoopHandlerB.notempty3_u86 - $5af3 = GamePlayEventLoopHandlerB.skip3_u86 - $5afd = GamePlayEventLoopHandlerB.notempty3_u87 - $5b00 = GamePlayEventLoopHandlerB.skip3_u87 - $5b0a = GamePlayEventLoopHandlerB.notempty3_u88 - $5b0d = GamePlayEventLoopHandlerB.skip3_u88 - $5b17 = GamePlayEventLoopHandlerB.notempty3_u89 - $5b1a = GamePlayEventLoopHandlerB.skip3_u89 - $5b24 = GamePlayEventLoopHandlerB.notempty3_u90 - $5b27 = 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GamePlayEventLoopHandlerB.notempty7_u161 - $5ec2 = GamePlayEventLoopHandlerB.skip7_u161 - $5ecc = GamePlayEventLoopHandlerB.notempty7_u162 - $5ecf = GamePlayEventLoopHandlerB.skip7_u162 - $5ed9 = GamePlayEventLoopHandlerB.notempty7_u163 - $5edc = GamePlayEventLoopHandlerB.skip7_u163 - $5ee6 = GamePlayEventLoopHandlerB.notempty7_u164 - $5ee9 = GamePlayEventLoopHandlerB.skip7_u164 - $5ef3 = GamePlayEventLoopHandlerB.notempty7_u165 - $5ef6 = GamePlayEventLoopHandlerB.skip7_u165 - $5f00 = GamePlayEventLoopHandlerB.notempty7_u166 - $5f03 = GamePlayEventLoopHandlerB.skip7_u166 - $5f0d = GamePlayEventLoopHandlerB.notempty7_u167 - $5f10 = GamePlayEventLoopHandlerB.skip7_u167 - $5f1a = GamePlayEventLoopHandlerB.notempty7_u168 - $5f1d = GamePlayEventLoopHandlerB.skip7_u168 - $5f27 = GamePlayEventLoopHandlerB.notempty7_u169 - $5f2a = GamePlayEventLoopHandlerB.skip7_u169 - $5f34 = GamePlayEventLoopHandlerB.notempty7_u170 - $5f37 = GamePlayEventLoopHandlerB.skip7_u170 - $5f41 = GamePlayEventLoopHandlerB.notempty7_u171 - $5f44 = GamePlayEventLoopHandlerB.skip7_u171 - $5f4e = GamePlayEventLoopHandlerB.notempty7_u172 - $5f51 = GamePlayEventLoopHandlerB.skip7_u172 - $5f5b = GamePlayEventLoopHandlerB.notempty7_u173 - $5f5e = GamePlayEventLoopHandlerB.skip7_u173 - $5f68 = GamePlayEventLoopHandlerB.notempty7_u174 - $5f6b = GamePlayEventLoopHandlerB.skip7_u174 - $5f75 = GamePlayEventLoopHandlerB.notempty7_u175 - $5f78 = GamePlayEventLoopHandlerB.skip7_u175 - $5f82 = GamePlayEventLoopHandlerB.notempty7_u176 - $5f85 = GamePlayEventLoopHandlerB.skip7_u176 - $5f8f = GamePlayEventLoopHandlerB.notempty7_u177 - $5f92 = GamePlayEventLoopHandlerB.skip7_u177 - $5f9c = GamePlayEventLoopHandlerB.notempty7_u178 - $5f9f = GamePlayEventLoopHandlerB.skip7_u178 - $5fa9 = GamePlayEventLoopHandlerB.notempty7_u179 - $5fac = GamePlayEventLoopHandlerB.skip7_u179 - $5fb6 = GamePlayEventLoopHandlerB.notempty7_u180 - $5fb9 = GamePlayEventLoopHandlerB.skip7_u180 - $5fc3 = GamePlayEventLoopHandlerB.notempty7_u181 - $5fc6 = GamePlayEventLoopHandlerB.skip7_u181 - $5fd0 = GamePlayEventLoopHandlerB.notempty7_u182 - $5fd3 = GamePlayEventLoopHandlerB.skip7_u182 - $5fdd = GamePlayEventLoopHandlerB.notempty7_u183 - $5fe0 = GamePlayEventLoopHandlerB.skip7_u183 - $5fea = GamePlayEventLoopHandlerB.notempty7_u184 - $5fed = GamePlayEventLoopHandlerB.skip7_u184 - $5ff7 = GamePlayEventLoopHandlerB.notempty7_u185 - $5ffa = GamePlayEventLoopHandlerB.skip7_u185 - $6004 = GamePlayEventLoopHandlerB.notempty7_u186 - $6007 = GamePlayEventLoopHandlerB.skip7_u186 - $6011 = GamePlayEventLoopHandlerB.notempty7_u187 - $6014 = GamePlayEventLoopHandlerB.skip7_u187 - $601e = GamePlayEventLoopHandlerB.notempty7_u188 - $6021 = GamePlayEventLoopHandlerB.skip7_u188 - $602b = GamePlayEventLoopHandlerB.notempty7_u189 - $602e = GamePlayEventLoopHandlerB.skip7_u189 - $6038 = GamePlayEventLoopHandlerB.notempty7_u190 - $603b = GamePlayEventLoopHandlerB.skip7_u190 - $6045 = GamePlayEventLoopHandlerB.notempty7_u191 - $6048 = GamePlayEventLoopHandlerB.skip7_u191 - $6052 = GamePlayEventLoopHandlerB.notempty7_u192 - $6055 = GamePlayEventLoopHandlerB.skip7_u192 - $605f = GamePlayEventLoopHandlerB.notempty7_u193 - $6062 = GamePlayEventLoopHandlerB.skip7_u193 - $606c = GamePlayEventLoopHandlerB.notempty7_u194 - $606f = GamePlayEventLoopHandlerB.skip7_u194 - $6079 = GamePlayEventLoopHandlerB.notempty7_u195 - $607c = GamePlayEventLoopHandlerB.skip7_u195 - $6086 = GamePlayEventLoopHandlerB.notempty7_u196 - $6089 = GamePlayEventLoopHandlerB.skip7_u196 - $6093 = GamePlayEventLoopHandlerB.notempty7_u197 - $6096 = GamePlayEventLoopHandlerB.skip7_u197 - $60a0 = GamePlayEventLoopHandlerB.notempty7_u198 - $60a3 = GamePlayEventLoopHandlerB.skip7_u198 - $60ad = GamePlayEventLoopHandlerB.notempty7_u199 - $60b0 = GamePlayEventLoopHandlerB.skip7_u199 - $60ba = GamePlayEventLoopHandlerB.notempty7_u200 - $60bd = GamePlayEventLoopHandlerB.skip7_u200 - $60c7 = GamePlayEventLoopHandlerB.notempty7_u201 - $60ca = GamePlayEventLoopHandlerB.skip7_u201 - $60d4 = GamePlayEventLoopHandlerB.notempty7_u202 - $60d7 = GamePlayEventLoopHandlerB.skip7_u202 - $60e1 = GamePlayEventLoopHandlerB.notempty7_u203 - $60e4 = GamePlayEventLoopHandlerB.skip7_u203 - $60ee = GamePlayEventLoopHandlerB.notempty7_u204 - $60f1 = GamePlayEventLoopHandlerB.skip7_u204 - $60fb = GamePlayEventLoopHandlerB.notempty7_u205 - $60fe = GamePlayEventLoopHandlerB.skip7_u205 - $6108 = GamePlayEventLoopHandlerB.notempty7_u206 - $610b = GamePlayEventLoopHandlerB.skip7_u206 - $6115 = GamePlayEventLoopHandlerB.notempty7_u207 - $6118 = GamePlayEventLoopHandlerB.skip7_u207 - $6122 = GamePlayEventLoopHandlerB.notempty7_u208 - $6125 = GamePlayEventLoopHandlerB.skip7_u208 - $612f = GamePlayEventLoopHandlerB.notempty7_u209 - $6132 = GamePlayEventLoopHandlerB.skip7_u209 - $613c = GamePlayEventLoopHandlerB.notempty7_u210 - $613f = GamePlayEventLoopHandlerB.skip7_u210 - $6149 = GamePlayEventLoopHandlerB.notempty7_u211 - $614c = GamePlayEventLoopHandlerB.skip7_u211 - $6156 = GamePlayEventLoopHandlerB.notempty7_u212 - $6159 = GamePlayEventLoopHandlerB.skip7_u212 - $6163 = GamePlayEventLoopHandlerB.notempty7_u213 - $6166 = GamePlayEventLoopHandlerB.skip7_u213 - $616a = GamePlayEventLoopHandlerB.gameOverMode - $6193 = GamePlayEventLoopHandlerB.noretry - $61a0 = GamePlayEventLoopHandlerB.pauseMode - $61b5 = GamePlayEventLoopHandlerB.noqr - $61ca = GamePlayEventLoopHandlerB.nounpause - $6214 = GamePlayEventLoopHandlerB.preRollMode - $6243 = GamePlayEventLoopHandlerB.predone - $6259 = GamePlayEventLoopHandlerB.staysmall - $626f = GamePlayEventLoopHandlerB.drawStaticInfo - $62a0 = DoHold - $62a4 = DoHold.checkIRSA - $62ab = DoHold.ldb3 - $62b7 = DoHold.lda3 - $62c1 = DoHold.cp3 - $62cf = DoHold.checkIRSB - $62d6 = DoHold.lda4 - $62e2 = DoHold.ldb4 - $62ec = DoHold.cp4 - $62fa = DoHold.noRotation - $6305 = DoHold.doHoldOperation - SECTION: $6310-$6ba5 ($0896 bytes) ["Gameplay Static Data"] - $6310 = sLeftDasSlam - $6316 = sRightDasSlam - $631c = sLeady - $6326 = sGo - $6330 = sPause - $6358 = sKill - $63f8 = sYouAreGM - $645c = sFinalChallenge - $6524 = sPieceXOffsets - $6540 = sPieceYOffsets - $655c = sPieceFastRotationStates - $65cc = sPieceRotationStates - $663c = sTGM3Bag - $665f = sTGM3Droughts - $6666 = sGameplayTileMap - $6906 = sGameplayUngradedTileMap - $6906 = sGameplayTileMapEnd - $6ba6 = sGameplayUngradedTileMapEnd - EMPTY: $6ba6-$7fff ($145a bytes) - TOTAL EMPTY: $145a bytes + $411b = ToShadowField + $4123 = ToShadowField.outer + $4125 = ToShadowField.inner + $4133 = FromShadowField + $413b = FromShadowField.outer + $413d = FromShadowField.inner + $414b = SetPieceData + $416d = SetPieceDataOffset + $4176 = XYToSFieldPtr + $417e = XYToSFieldPtr.a + $4184 = XYToSFieldPtr.b + $4189 = XYToFieldPtr + $4191 = XYToFieldPtr.a + $4197 = XYToFieldPtr.b + $419c = GetPieceData + $41a9 = GetPieceDataFast + $41b6 = CanPieceFit + $41c1 = CanPieceFit.skipr1a + $41cc = CanPieceFit.skipr1b + $41d7 = CanPieceFit.skipr1c + $41e2 = CanPieceFit.r1end + $41f8 = CanPieceFit.skipr2a + $4203 = CanPieceFit.skipr2b + $420e = CanPieceFit.skipr2c + $4219 = CanPieceFit.r2end + $422f = CanPieceFit.skipr3a + $423a = CanPieceFit.skipr3b + $4245 = CanPieceFit.skipr3c + $424f = CanPieceFit.r3end + $4265 = CanPieceFit.skipr4a + $4270 = CanPieceFit.skipr4b + $427b = CanPieceFit.skipr4c + $4286 = CanPieceFit.r4end + $4289 = CanPieceFitFast + $4296 = CanPieceFitFast.skip1 + $42a3 = CanPieceFitFast.skip2 + $42b0 = CanPieceFitFast.skip3 + $42bd = CanPieceFitFast.skip4 + $42c0 = ForceSpawnPiece + $42dc = TrySpawnPiece + $4324 = TrySpawnPiece.try0 + $4341 = TrySpawnPiece.try1 + $4361 = TrySpawnPiece.try3 + $4381 = TrySpawnPiece.try2 + $4398 = DrawPiece + $439f = DrawPiece.skipr1a + $43a5 = DrawPiece.skipr1b + $43ab = DrawPiece.skipr1c + $43b1 = DrawPiece.r1end + $43bf = DrawPiece.skipr2a + $43c5 = DrawPiece.skipr2b + $43cb = DrawPiece.skipr2c + $43d1 = DrawPiece.r2end + $43df = DrawPiece.skipr3a + $43e5 = DrawPiece.skipr3b + $43eb = DrawPiece.skipr3c + $43f1 = DrawPiece.r3end + $43ff = DrawPiece.skipr4a + $4405 = DrawPiece.skipr4b + $440b = DrawPiece.skipr4c + $4411 = FindMaxG + $441e = FindMaxG.try + $4437 = FindMaxG.found + $443e = FieldProcess + $4441 = FieldProcess.leftslam + $4458 = FieldProcess.rightslam + $446d = FieldProcess.wipe + $4478 = FieldProcess.firstframe + $4485 = FieldProcess.handleselect + $4490 = FieldProcess.wantrotccw + $4497 = FieldProcess.lda1 + $449b = FieldProcess.ldb1 + $449d = FieldProcess.cp1 + $44aa = FieldProcess.wantrotcw + $44b1 = FieldProcess.ldb2 + $44b5 = FieldProcess.lda2 + $44b7 = FieldProcess.cp2 + $44c3 = FieldProcess.tryrot + $44fa = FieldProcess.maybekick + $4531 = FieldProcess.tljexceptions + $4540 = FieldProcess.trykickright + $457d = FieldProcess.trykickleft + $45be = FieldProcess.maybetgm3rot + $45c6 = FieldProcess.checkt + $45cc = FieldProcess.tkickup + $4609 = FieldProcess.tkickupalreadysetforce + $4614 = FieldProcess.checki + $461b = FieldProcess.ikicks + $4629 = FieldProcess.tryiup1 + $4665 = FieldProcess.ikickup1alreadysetforce + $4670 = FieldProcess.tryiup2 + $46ae = FieldProcess.ikickup2alreadysetforce + $46b9 = FieldProcess.tryiright2 + $46f5 = FieldProcess.norot + $46f9 = FieldProcess.wantleft + $470a = FieldProcess.checkdasleft + $4711 = FieldProcess.doleft + $4718 = FieldProcess.wantright + $4723 = FieldProcess.checkdasright + $472a = FieldProcess.doright + $472f = FieldProcess.trymove + $474e = FieldProcess.nomove + $4771 = FieldProcess.slamleft + $4777 = FieldProcess.slamright + $477b = FieldProcess.noeffect + $477f = FieldProcess.skipmovement + $477f = FieldProcess.donemanipulating + $47a1 = FieldProcess.sonicdrop + $47ac = FieldProcess.sonicneutrallockskip + $47b6 = FieldProcess.harddrop + $47c5 = FieldProcess.donedeterminingharddropdistance + $47d9 = FieldProcess.postdrop + $47f3 = FieldProcess.checkregulargravity + $4801 = FieldProcess.alwaysgravitysentinel + $4805 = FieldProcess.grav + $480d = FieldProcess.bigg + $4817 = FieldProcess.smallg + $481f = FieldProcess.nograv + $481f = FieldProcess.postgrav + $482e = FieldProcess.noreset + $4844 = FieldProcess.grounded + $4856 = FieldProcess.playfirmdropsound + $485b = FieldProcess.postcheckforfirmdropsound + $486e = FieldProcess.downlock20gexceptioncheck + $487c = FieldProcess.neutralcheck + $48a1 = FieldProcess.forcelock + $48a6 = FieldProcess.dontforcelock + $48ab = FieldProcess.checklockdelay + $48b1 = FieldProcess.checkfortgm3lockexception + $48ba = FieldProcess.dolock + $48c1 = FieldProcess.notgrounded + $48c4 = FieldProcess.draw + $48dd = FieldProcess.ghost + $48f8 = FieldProcess.postghost + $4918 = FieldProcess.nobone + $4947 = FieldProcess.notlocked + $494a = FieldProcess.drawpiece + $4961 = GetTileShade + $4971 = GetTileShade.max30 + $4991 = GetTileShade.max20 + $49b0 = GetTileShade.max10 + $49cf = GetTileShade.max0 + $49d1 = GetTileShade.s0 + $49d9 = GetTileShade.s1 + $49e1 = GetTileShade.s2 + $49e9 = GetTileShade.s3 + $49f1 = GetTileShade.s4 + $49f9 = GetTileShade.s5 + $4a01 = GetTileShade.s6 + $4a09 = FieldDelay + $4a0c = FieldDelay.incl + $4a15 = FieldDelay.incr + $4a1e = FieldDelay.noinc + $4a36 = FieldDelay.determine + $4a4a = FieldDelay.noskip + $4a71 = FieldDelay.skip + $4a7d = FieldDelay.prelineclear + $4a90 = FieldDelay.bravodecloop + $4a97 = FieldDelay.applylines + $4abb = FieldDelay.premultiplier + $4abe = FieldDelay.bravo + $4acf = FieldDelay.lineclears + $4ad4 = FieldDelay.lineclearloop + $4adc = FieldDelay.combo + $4ae1 = FieldDelay.comboloop + $4ae9 = FieldDelay.forcemax + $4aed = FieldDelay.applyscore + $4b01 = FieldDelay.lineclear + $4b15 = FieldDelay.preare + $4b2a = FieldDelay.are + $4b44 = FieldDelay.generatenextpiece + $4b51 = FieldDelay.doit + $4b5b = AppendClearedLine + $4b70 = FindClearedLines + $4b84 = !14 + $4b8e = !15 + $4b9c = FindClearedLines.next_u1 + $4ba1 = !16 + $4bab = !17 + $4bb9 = FindClearedLines.next_u2 + $4bbe = !18 + $4bc8 = !19 + $4bd6 = FindClearedLines.next_u3 + $4bdb = !20 + $4be5 = !21 + $4bf3 = FindClearedLines.next_u4 + $4bf8 = !22 + $4c02 = !23 + $4c10 = FindClearedLines.next_u5 + $4c15 = !24 + $4c1f = !25 + $4c2d = FindClearedLines.next_u6 + $4c32 = !26 + $4c3c = !27 + $4c4a = FindClearedLines.next_u7 + $4c4f = !28 + $4c59 = !29 + $4c67 = FindClearedLines.next_u8 + $4c6c = !30 + $4c76 = !31 + $4c84 = FindClearedLines.next_u9 + $4c89 = !32 + $4c93 = !33 + $4ca1 = FindClearedLines.next_u10 + $4ca6 = !34 + $4cb0 = !35 + $4cbe = FindClearedLines.next_u11 + $4cc3 = !36 + $4ccd = !37 + $4cdb = FindClearedLines.next_u12 + $4ce0 = !38 + $4cea = !39 + $4cf8 = FindClearedLines.next_u13 + $4cfd = !40 + $4d07 = !41 + $4d15 = FindClearedLines.next_u14 + $4d1a = !42 + $4d24 = !43 + $4d32 = FindClearedLines.next_u15 + $4d37 = !44 + $4d41 = !45 + $4d4f = FindClearedLines.next_u16 + $4d54 = !46 + $4d5e = !47 + $4d6c = FindClearedLines.next_u17 + $4d71 = !48 + $4d7b = !49 + $4d89 = FindClearedLines.next_u18 + $4d8e = !50 + $4d98 = !51 + $4da6 = FindClearedLines.next_u19 + $4dab = !52 + $4db5 = !53 + $4dc3 = FindClearedLines.next_u20 + $4dc8 = !54 + $4dd2 = !55 + $4de0 = FindClearedLines.next_u21 + $4de5 = !56 + $4def = !57 + $4dfd = FindClearedLines.next_u22 + $4e02 = !58 + $4e0c = !59 + $4e1a = FindClearedLines.next_u23 + $4e1f = !60 + $4e29 = !61 + $4e37 = FindClearedLines.next_u24 + $4e38 = MarkClear + $4e40 = MarkClear.markclear1loop + $4e59 = MarkClear.markclear2loop + $4e72 = MarkClear.markclear3loop + $4e8b = MarkClear.markclear4loop + $4e9c = ClearLines + $4eb3 = ClearLines.clear_u25 + $4ebb = !62 + $4ed9 = ClearLines.r_u25 + $4eed = ClearLines.clear_u26 + $4ef5 = !63 + $4f13 = ClearLines.r_u26 + $4f27 = ClearLines.clear_u27 + $4f2f = !64 + $4f4d = ClearLines.r_u27 + $4f61 = ClearLines.clear_u28 + $4f69 = !65 + $4f87 = ClearLines.r_u28 + $4f9b = ClearLines.clear_u29 + $4fa3 = !66 + $4fc1 = ClearLines.r_u29 + $4fd5 = ClearLines.clear_u30 + $4fdd = !67 + $4ffb = ClearLines.r_u30 + $500f = ClearLines.clear_u31 + $5017 = !68 + $5035 = ClearLines.r_u31 + $5049 = ClearLines.clear_u32 + $5051 = !69 + $506f = ClearLines.r_u32 + $5083 = ClearLines.clear_u33 + $508b = !70 + $50a9 = ClearLines.r_u33 + $50bd = ClearLines.clear_u34 + $50c5 = !71 + $50e3 = ClearLines.r_u34 + $50f7 = ClearLines.clear_u35 + $50ff = !72 + $511d = ClearLines.r_u35 + $5131 = ClearLines.clear_u36 + $5139 = !73 + $5157 = ClearLines.r_u36 + $516b = ClearLines.clear_u37 + $5173 = !74 + $5191 = ClearLines.r_u37 + $51a5 = ClearLines.clear_u38 + $51ad = !75 + $51cb = ClearLines.r_u38 + $51df = ClearLines.clear_u39 + $51e7 = !76 + $5205 = ClearLines.r_u39 + $5219 = ClearLines.clear_u40 + $5221 = !77 + $523f = ClearLines.r_u40 + $5253 = ClearLines.clear_u41 + $525b = !78 + $5279 = ClearLines.r_u41 + $528d = ClearLines.clear_u42 + $5295 = !79 + $52b3 = ClearLines.r_u42 + $52c7 = ClearLines.clear_u43 + $52cf = !80 + $52ed = ClearLines.r_u43 + $5301 = ClearLines.clear_u44 + $5309 = !81 + $5327 = ClearLines.r_u44 + $533b = ClearLines.clear_u45 + $5343 = !82 + $5361 = ClearLines.r_u45 + $5375 = ClearLines.clear_u46 + $537d = !83 + $539b = ClearLines.r_u46 + $53af = ClearLines.clear_u47 + $53b7 = !84 + $53d5 = ClearLines.r_u47 + $53e9 = ClearLines.clear_u48 + $53f1 = !85 + $540f = ClearLines.r_u48 + $540f = ClearLines.fixgarbo + $5412 = ClearLines.fixgarboloop + SECTION: $541c-$6318 ($0efd bytes) ["Gameplay Function Banked"] + $541c = SwitchToGameplayB + $5422 = SwitchToGameplayB.wvr_u1 + $542b = SwitchToGameplayB.loadtilemap + $543a = SwitchToGameplayB.graded + $5448 = SwitchToGameplayB.ungraded + $5454 = SwitchToGameplayB.loadtiles + $549e = SwitchToGameplayB.wvb_u2 + $54a5 = SwitchToGameplayB.wvbe_u3 + $54ab = GamePlayEventLoopHandlerB + $54c0 = GamePlayEventLoopHandlerB.normalevent + $54ca = GamePlayEventLoopHandlerB.modejumps + $54eb = GamePlayEventLoopHandlerB.leadyMode + $5506 = GamePlayEventLoopHandlerB.firstleadyiterskip + $550f = GamePlayEventLoopHandlerB.notdoneleady + $5520 = GamePlayEventLoopHandlerB.goMode + $552d = GamePlayEventLoopHandlerB.notdonego + $553e = GamePlayEventLoopHandlerB.postGoMode + $5555 = GamePlayEventLoopHandlerB.prefetchedPieceMode + $5566 = GamePlayEventLoopHandlerB.checkIHS + $5571 = GamePlayEventLoopHandlerB.loaddefaultjingle + $5575 = GamePlayEventLoopHandlerB.checkIRSA + $557c = GamePlayEventLoopHandlerB.ldb1 + $5588 = GamePlayEventLoopHandlerB.lda1 + $5592 = GamePlayEventLoopHandlerB.cp1 + $55a0 = GamePlayEventLoopHandlerB.checkIRSB + $55a7 = GamePlayEventLoopHandlerB.lda2 + $55b3 = GamePlayEventLoopHandlerB.ldb2 + $55bd = GamePlayEventLoopHandlerB.cp2 + $55cb = GamePlayEventLoopHandlerB.postjingle + $55cf = GamePlayEventLoopHandlerB.spawnPieceMode + $55dd = GamePlayEventLoopHandlerB.canspawn + $55f0 = GamePlayEventLoopHandlerB.pieceInMotionMode + $5604 = GamePlayEventLoopHandlerB.nopauserequested + $5625 = GamePlayEventLoopHandlerB.nohold + $5633 = GamePlayEventLoopHandlerB.delayMode + $5647 = GamePlayEventLoopHandlerB.nodelaypauserequested + $565f = GamePlayEventLoopHandlerB.next + $5666 = GamePlayEventLoopHandlerB.goroll + $5675 = GamePlayEventLoopHandlerB.preGameOverMode + $5693 = GamePlayEventLoopHandlerB.gm + $56a9 = GamePlayEventLoopHandlerB.condescend + $56bf = GamePlayEventLoopHandlerB.regular + $56cf = GamePlayEventLoopHandlerB.notempty1_u4 + $56d2 = GamePlayEventLoopHandlerB.skip1_u4 + $56dc = GamePlayEventLoopHandlerB.notempty1_u5 + $56df = GamePlayEventLoopHandlerB.skip1_u5 + $56e9 = GamePlayEventLoopHandlerB.notempty1_u6 + $56ec = GamePlayEventLoopHandlerB.skip1_u6 + $56f6 = GamePlayEventLoopHandlerB.notempty1_u7 + $56f9 = GamePlayEventLoopHandlerB.skip1_u7 + $5703 = GamePlayEventLoopHandlerB.notempty1_u8 + $5706 = GamePlayEventLoopHandlerB.skip1_u8 + $5710 = GamePlayEventLoopHandlerB.notempty1_u9 + $5713 = GamePlayEventLoopHandlerB.skip1_u9 + $571d = GamePlayEventLoopHandlerB.notempty1_u10 + $5720 = GamePlayEventLoopHandlerB.skip1_u10 + $572a = GamePlayEventLoopHandlerB.notempty1_u11 + $572d = GamePlayEventLoopHandlerB.skip1_u11 + $5737 = GamePlayEventLoopHandlerB.notempty1_u12 + $573a = GamePlayEventLoopHandlerB.skip1_u12 + $5744 = GamePlayEventLoopHandlerB.notempty1_u13 + $5747 = GamePlayEventLoopHandlerB.skip1_u13 + $5751 = GamePlayEventLoopHandlerB.notempty1_u14 + $5754 = GamePlayEventLoopHandlerB.skip1_u14 + $575e = GamePlayEventLoopHandlerB.notempty1_u15 + $5761 = GamePlayEventLoopHandlerB.skip1_u15 + $576b = GamePlayEventLoopHandlerB.notempty1_u16 + $576e = GamePlayEventLoopHandlerB.skip1_u16 + $5778 = GamePlayEventLoopHandlerB.notempty1_u17 + $577b = GamePlayEventLoopHandlerB.skip1_u17 + $5785 = GamePlayEventLoopHandlerB.notempty1_u18 + $5788 = GamePlayEventLoopHandlerB.skip1_u18 + $5792 = GamePlayEventLoopHandlerB.notempty1_u19 + $5795 = GamePlayEventLoopHandlerB.skip1_u19 + $579f = GamePlayEventLoopHandlerB.notempty1_u20 + $57a2 = GamePlayEventLoopHandlerB.skip1_u20 + $57ac = GamePlayEventLoopHandlerB.notempty1_u21 + $57af = GamePlayEventLoopHandlerB.skip1_u21 + $57b9 = GamePlayEventLoopHandlerB.notempty1_u22 + $57bc = GamePlayEventLoopHandlerB.skip1_u22 + $57c6 = GamePlayEventLoopHandlerB.notempty1_u23 + $57c9 = GamePlayEventLoopHandlerB.skip1_u23 + $57d3 = GamePlayEventLoopHandlerB.notempty1_u24 + $57d6 = GamePlayEventLoopHandlerB.skip1_u24 + $57e0 = GamePlayEventLoopHandlerB.notempty1_u25 + $57e3 = GamePlayEventLoopHandlerB.skip1_u25 + $57ed = GamePlayEventLoopHandlerB.notempty1_u26 + $57f0 = GamePlayEventLoopHandlerB.skip1_u26 + $57fa = GamePlayEventLoopHandlerB.notempty1_u27 + $57fd = GamePlayEventLoopHandlerB.skip1_u27 + $5807 = GamePlayEventLoopHandlerB.notempty1_u28 + $580a = GamePlayEventLoopHandlerB.skip1_u28 + $5814 = GamePlayEventLoopHandlerB.notempty1_u29 + $5817 = GamePlayEventLoopHandlerB.skip1_u29 + $5821 = GamePlayEventLoopHandlerB.notempty1_u30 + $5824 = GamePlayEventLoopHandlerB.skip1_u30 + $582e = GamePlayEventLoopHandlerB.notempty1_u31 + $5831 = GamePlayEventLoopHandlerB.skip1_u31 + $583b = GamePlayEventLoopHandlerB.notempty1_u32 + $583e = GamePlayEventLoopHandlerB.skip1_u32 + $5848 = GamePlayEventLoopHandlerB.notempty1_u33 + $584b = GamePlayEventLoopHandlerB.skip1_u33 + $5855 = GamePlayEventLoopHandlerB.notempty1_u34 + $5858 = GamePlayEventLoopHandlerB.skip1_u34 + $5862 = GamePlayEventLoopHandlerB.notempty1_u35 + $5865 = GamePlayEventLoopHandlerB.skip1_u35 + $586f = GamePlayEventLoopHandlerB.notempty1_u36 + $5872 = GamePlayEventLoopHandlerB.skip1_u36 + $587c = GamePlayEventLoopHandlerB.notempty1_u37 + $587f = GamePlayEventLoopHandlerB.skip1_u37 + $5889 = GamePlayEventLoopHandlerB.notempty1_u38 + $588c = GamePlayEventLoopHandlerB.skip1_u38 + $5896 = GamePlayEventLoopHandlerB.notempty1_u39 + $5899 = GamePlayEventLoopHandlerB.skip1_u39 + $58a3 = GamePlayEventLoopHandlerB.notempty1_u40 + $58a6 = GamePlayEventLoopHandlerB.skip1_u40 + $58b0 = GamePlayEventLoopHandlerB.notempty1_u41 + $58b3 = GamePlayEventLoopHandlerB.skip1_u41 + $58bd = GamePlayEventLoopHandlerB.notempty1_u42 + $58c0 = GamePlayEventLoopHandlerB.skip1_u42 + $58ca = GamePlayEventLoopHandlerB.notempty1_u43 + $58cd = GamePlayEventLoopHandlerB.skip1_u43 + $58d7 = GamePlayEventLoopHandlerB.notempty1_u44 + $58da = GamePlayEventLoopHandlerB.skip1_u44 + $58e4 = GamePlayEventLoopHandlerB.notempty1_u45 + $58e7 = GamePlayEventLoopHandlerB.skip1_u45 + $58f1 = GamePlayEventLoopHandlerB.notempty1_u46 + $58f4 = GamePlayEventLoopHandlerB.skip1_u46 + $58fe = GamePlayEventLoopHandlerB.notempty1_u47 + $5901 = GamePlayEventLoopHandlerB.skip1_u47 + $590b = GamePlayEventLoopHandlerB.notempty1_u48 + $590e = GamePlayEventLoopHandlerB.skip1_u48 + $5918 = GamePlayEventLoopHandlerB.notempty1_u49 + $591b = GamePlayEventLoopHandlerB.skip1_u49 + $5925 = GamePlayEventLoopHandlerB.notempty1_u50 + $5928 = GamePlayEventLoopHandlerB.skip1_u50 + $5932 = GamePlayEventLoopHandlerB.notempty1_u51 + $5935 = GamePlayEventLoopHandlerB.skip1_u51 + $593f = GamePlayEventLoopHandlerB.notempty1_u52 + $5942 = GamePlayEventLoopHandlerB.skip1_u52 + $594c = GamePlayEventLoopHandlerB.notempty1_u53 + $594f = GamePlayEventLoopHandlerB.skip1_u53 + $5959 = GamePlayEventLoopHandlerB.notempty1_u54 + $595c = GamePlayEventLoopHandlerB.skip1_u54 + $5966 = GamePlayEventLoopHandlerB.notempty1_u55 + $5969 = GamePlayEventLoopHandlerB.skip1_u55 + $5973 = GamePlayEventLoopHandlerB.notempty1_u56 + $5976 = GamePlayEventLoopHandlerB.skip1_u56 + $5980 = GamePlayEventLoopHandlerB.notempty1_u57 + $5983 = GamePlayEventLoopHandlerB.skip1_u57 + $598d = GamePlayEventLoopHandlerB.notempty1_u58 + $5990 = GamePlayEventLoopHandlerB.skip1_u58 + $599a = GamePlayEventLoopHandlerB.notempty1_u59 + $599d = GamePlayEventLoopHandlerB.skip1_u59 + $59a7 = GamePlayEventLoopHandlerB.notempty1_u60 + $59aa = GamePlayEventLoopHandlerB.skip1_u60 + $59b4 = GamePlayEventLoopHandlerB.notempty1_u61 + $59b7 = GamePlayEventLoopHandlerB.skip1_u61 + $59c1 = GamePlayEventLoopHandlerB.notempty1_u62 + $59c4 = GamePlayEventLoopHandlerB.skip1_u62 + $59ce = GamePlayEventLoopHandlerB.notempty1_u63 + $59d1 = GamePlayEventLoopHandlerB.skip1_u63 + $59db = GamePlayEventLoopHandlerB.notempty1_u64 + $59de = GamePlayEventLoopHandlerB.skip1_u64 + $59e8 = GamePlayEventLoopHandlerB.notempty1_u65 + $59eb = GamePlayEventLoopHandlerB.skip1_u65 + $59f5 = GamePlayEventLoopHandlerB.notempty1_u66 + $59f8 = GamePlayEventLoopHandlerB.skip1_u66 + $5a02 = GamePlayEventLoopHandlerB.notempty1_u67 + $5a05 = GamePlayEventLoopHandlerB.skip1_u67 + $5a0f = GamePlayEventLoopHandlerB.notempty1_u68 + $5a12 = GamePlayEventLoopHandlerB.skip1_u68 + $5a1c = GamePlayEventLoopHandlerB.notempty1_u69 + $5a1f = GamePlayEventLoopHandlerB.skip1_u69 + $5a29 = GamePlayEventLoopHandlerB.notempty1_u70 + $5a2c = GamePlayEventLoopHandlerB.skip1_u70 + $5a36 = GamePlayEventLoopHandlerB.notempty1_u71 + $5a39 = GamePlayEventLoopHandlerB.skip1_u71 + $5a43 = GamePlayEventLoopHandlerB.notempty1_u72 + $5a46 = GamePlayEventLoopHandlerB.skip1_u72 + $5a50 = GamePlayEventLoopHandlerB.notempty1_u73 + $5a53 = GamePlayEventLoopHandlerB.skip1_u73 + $5a5d = GamePlayEventLoopHandlerB.notempty2_u74 + $5a60 = GamePlayEventLoopHandlerB.skip2_u74 + $5a6a = GamePlayEventLoopHandlerB.notempty2_u75 + $5a6d = GamePlayEventLoopHandlerB.skip2_u75 + $5a77 = GamePlayEventLoopHandlerB.notempty2_u76 + $5a7a = GamePlayEventLoopHandlerB.skip2_u76 + $5a84 = GamePlayEventLoopHandlerB.notempty2_u77 + $5a87 = GamePlayEventLoopHandlerB.skip2_u77 + $5a91 = GamePlayEventLoopHandlerB.notempty2_u78 + $5a94 = GamePlayEventLoopHandlerB.skip2_u78 + $5a9e = GamePlayEventLoopHandlerB.notempty2_u79 + $5aa1 = GamePlayEventLoopHandlerB.skip2_u79 + $5aab = GamePlayEventLoopHandlerB.notempty2_u80 + $5aae = GamePlayEventLoopHandlerB.skip2_u80 + $5ab8 = GamePlayEventLoopHandlerB.notempty2_u81 + $5abb = GamePlayEventLoopHandlerB.skip2_u81 + $5ac5 = GamePlayEventLoopHandlerB.notempty2_u82 + $5ac8 = GamePlayEventLoopHandlerB.skip2_u82 + $5ad2 = GamePlayEventLoopHandlerB.notempty2_u83 + $5ad5 = GamePlayEventLoopHandlerB.skip2_u83 + $5adf = GamePlayEventLoopHandlerB.notempty3_u84 + $5ae2 = GamePlayEventLoopHandlerB.skip3_u84 + $5aec = GamePlayEventLoopHandlerB.notempty3_u85 + $5aef = GamePlayEventLoopHandlerB.skip3_u85 + $5af9 = GamePlayEventLoopHandlerB.notempty3_u86 + $5afc = GamePlayEventLoopHandlerB.skip3_u86 + $5b06 = GamePlayEventLoopHandlerB.notempty3_u87 + $5b09 = GamePlayEventLoopHandlerB.skip3_u87 + $5b13 = GamePlayEventLoopHandlerB.notempty3_u88 + $5b16 = GamePlayEventLoopHandlerB.skip3_u88 + $5b20 = GamePlayEventLoopHandlerB.notempty3_u89 + $5b23 = GamePlayEventLoopHandlerB.skip3_u89 + $5b2d = GamePlayEventLoopHandlerB.notempty3_u90 + $5b30 = GamePlayEventLoopHandlerB.skip3_u90 + $5b3a = GamePlayEventLoopHandlerB.notempty3_u91 + $5b3d = GamePlayEventLoopHandlerB.skip3_u91 + $5b47 = GamePlayEventLoopHandlerB.notempty3_u92 + $5b4a = GamePlayEventLoopHandlerB.skip3_u92 + $5b54 = GamePlayEventLoopHandlerB.notempty3_u93 + $5b57 = GamePlayEventLoopHandlerB.skip3_u93 + $5b61 = GamePlayEventLoopHandlerB.notempty4_u94 + $5b64 = GamePlayEventLoopHandlerB.skip4_u94 + $5b6e = GamePlayEventLoopHandlerB.notempty4_u95 + $5b71 = GamePlayEventLoopHandlerB.skip4_u95 + $5b7b = GamePlayEventLoopHandlerB.notempty4_u96 + $5b7e = GamePlayEventLoopHandlerB.skip4_u96 + $5b88 = GamePlayEventLoopHandlerB.notempty4_u97 + $5b8b = GamePlayEventLoopHandlerB.skip4_u97 + $5b95 = GamePlayEventLoopHandlerB.notempty4_u98 + $5b98 = GamePlayEventLoopHandlerB.skip4_u98 + $5ba2 = GamePlayEventLoopHandlerB.notempty4_u99 + $5ba5 = GamePlayEventLoopHandlerB.skip4_u99 + $5baf = GamePlayEventLoopHandlerB.notempty4_u100 + $5bb2 = GamePlayEventLoopHandlerB.skip4_u100 + $5bbc = GamePlayEventLoopHandlerB.notempty4_u101 + $5bbf = GamePlayEventLoopHandlerB.skip4_u101 + $5bc9 = GamePlayEventLoopHandlerB.notempty4_u102 + $5bcc = GamePlayEventLoopHandlerB.skip4_u102 + $5bd6 = GamePlayEventLoopHandlerB.notempty4_u103 + $5bd9 = GamePlayEventLoopHandlerB.skip4_u103 + $5be3 = GamePlayEventLoopHandlerB.notempty5_u104 + $5be6 = GamePlayEventLoopHandlerB.skip5_u104 + $5bf0 = GamePlayEventLoopHandlerB.notempty5_u105 + $5bf3 = GamePlayEventLoopHandlerB.skip5_u105 + $5bfd = GamePlayEventLoopHandlerB.notempty5_u106 + $5c00 = GamePlayEventLoopHandlerB.skip5_u106 + $5c0a = GamePlayEventLoopHandlerB.notempty5_u107 + $5c0d = GamePlayEventLoopHandlerB.skip5_u107 + $5c17 = GamePlayEventLoopHandlerB.notempty5_u108 + $5c1a = GamePlayEventLoopHandlerB.skip5_u108 + $5c24 = GamePlayEventLoopHandlerB.notempty5_u109 + $5c27 = GamePlayEventLoopHandlerB.skip5_u109 + $5c31 = GamePlayEventLoopHandlerB.notempty5_u110 + $5c34 = GamePlayEventLoopHandlerB.skip5_u110 + $5c3e = GamePlayEventLoopHandlerB.notempty5_u111 + $5c41 = GamePlayEventLoopHandlerB.skip5_u111 + $5c4b = GamePlayEventLoopHandlerB.notempty5_u112 + $5c4e = GamePlayEventLoopHandlerB.skip5_u112 + $5c58 = GamePlayEventLoopHandlerB.notempty5_u113 + $5c5b = GamePlayEventLoopHandlerB.skip5_u113 + $5c65 = GamePlayEventLoopHandlerB.notempty6_u114 + $5c68 = GamePlayEventLoopHandlerB.skip6_u114 + $5c72 = GamePlayEventLoopHandlerB.notempty6_u115 + $5c75 = GamePlayEventLoopHandlerB.skip6_u115 + $5c7f = GamePlayEventLoopHandlerB.notempty6_u116 + $5c82 = GamePlayEventLoopHandlerB.skip6_u116 + $5c8c = GamePlayEventLoopHandlerB.notempty6_u117 + $5c8f = GamePlayEventLoopHandlerB.skip6_u117 + $5c99 = GamePlayEventLoopHandlerB.notempty6_u118 + $5c9c = GamePlayEventLoopHandlerB.skip6_u118 + $5ca6 = GamePlayEventLoopHandlerB.notempty6_u119 + $5ca9 = GamePlayEventLoopHandlerB.skip6_u119 + $5cb3 = GamePlayEventLoopHandlerB.notempty6_u120 + $5cb6 = GamePlayEventLoopHandlerB.skip6_u120 + $5cc0 = GamePlayEventLoopHandlerB.notempty6_u121 + $5cc3 = GamePlayEventLoopHandlerB.skip6_u121 + $5ccd = GamePlayEventLoopHandlerB.notempty6_u122 + $5cd0 = GamePlayEventLoopHandlerB.skip6_u122 + $5cda = GamePlayEventLoopHandlerB.notempty6_u123 + $5cdd = GamePlayEventLoopHandlerB.skip6_u123 + $5ce7 = GamePlayEventLoopHandlerB.notempty7_u124 + $5cea = GamePlayEventLoopHandlerB.skip7_u124 + $5cf4 = GamePlayEventLoopHandlerB.notempty7_u125 + $5cf7 = GamePlayEventLoopHandlerB.skip7_u125 + $5d01 = GamePlayEventLoopHandlerB.notempty7_u126 + $5d04 = GamePlayEventLoopHandlerB.skip7_u126 + $5d0e = GamePlayEventLoopHandlerB.notempty7_u127 + $5d11 = GamePlayEventLoopHandlerB.skip7_u127 + $5d1b = GamePlayEventLoopHandlerB.notempty7_u128 + $5d1e = GamePlayEventLoopHandlerB.skip7_u128 + $5d28 = GamePlayEventLoopHandlerB.notempty7_u129 + $5d2b = GamePlayEventLoopHandlerB.skip7_u129 + $5d35 = GamePlayEventLoopHandlerB.notempty7_u130 + $5d38 = GamePlayEventLoopHandlerB.skip7_u130 + $5d42 = GamePlayEventLoopHandlerB.notempty7_u131 + $5d45 = GamePlayEventLoopHandlerB.skip7_u131 + $5d4f = GamePlayEventLoopHandlerB.notempty7_u132 + $5d52 = GamePlayEventLoopHandlerB.skip7_u132 + $5d5c = GamePlayEventLoopHandlerB.notempty7_u133 + $5d5f = GamePlayEventLoopHandlerB.skip7_u133 + $5d69 = GamePlayEventLoopHandlerB.notempty7_u134 + $5d6c = GamePlayEventLoopHandlerB.skip7_u134 + $5d76 = GamePlayEventLoopHandlerB.notempty7_u135 + $5d79 = GamePlayEventLoopHandlerB.skip7_u135 + $5d83 = GamePlayEventLoopHandlerB.notempty7_u136 + $5d86 = GamePlayEventLoopHandlerB.skip7_u136 + $5d90 = GamePlayEventLoopHandlerB.notempty7_u137 + $5d93 = GamePlayEventLoopHandlerB.skip7_u137 + $5d9d = GamePlayEventLoopHandlerB.notempty7_u138 + $5da0 = GamePlayEventLoopHandlerB.skip7_u138 + $5daa = GamePlayEventLoopHandlerB.notempty7_u139 + $5dad = GamePlayEventLoopHandlerB.skip7_u139 + $5db7 = GamePlayEventLoopHandlerB.notempty7_u140 + $5dba = GamePlayEventLoopHandlerB.skip7_u140 + $5dc4 = GamePlayEventLoopHandlerB.notempty7_u141 + $5dc7 = GamePlayEventLoopHandlerB.skip7_u141 + $5dd1 = GamePlayEventLoopHandlerB.notempty7_u142 + $5dd4 = 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GamePlayEventLoopHandlerB.skip7_u152 + $5e60 = GamePlayEventLoopHandlerB.notempty7_u153 + $5e63 = GamePlayEventLoopHandlerB.skip7_u153 + $5e6d = GamePlayEventLoopHandlerB.notempty7_u154 + $5e70 = GamePlayEventLoopHandlerB.skip7_u154 + $5e7a = GamePlayEventLoopHandlerB.notempty7_u155 + $5e7d = GamePlayEventLoopHandlerB.skip7_u155 + $5e87 = GamePlayEventLoopHandlerB.notempty7_u156 + $5e8a = GamePlayEventLoopHandlerB.skip7_u156 + $5e94 = GamePlayEventLoopHandlerB.notempty7_u157 + $5e97 = GamePlayEventLoopHandlerB.skip7_u157 + $5ea1 = GamePlayEventLoopHandlerB.notempty7_u158 + $5ea4 = GamePlayEventLoopHandlerB.skip7_u158 + $5eae = GamePlayEventLoopHandlerB.notempty7_u159 + $5eb1 = GamePlayEventLoopHandlerB.skip7_u159 + $5ebb = GamePlayEventLoopHandlerB.notempty7_u160 + $5ebe = GamePlayEventLoopHandlerB.skip7_u160 + $5ec8 = GamePlayEventLoopHandlerB.notempty7_u161 + $5ecb = GamePlayEventLoopHandlerB.skip7_u161 + $5ed5 = GamePlayEventLoopHandlerB.notempty7_u162 + $5ed8 = 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GamePlayEventLoopHandlerB.skip7_u172 + $5f64 = GamePlayEventLoopHandlerB.notempty7_u173 + $5f67 = GamePlayEventLoopHandlerB.skip7_u173 + $5f71 = GamePlayEventLoopHandlerB.notempty7_u174 + $5f74 = GamePlayEventLoopHandlerB.skip7_u174 + $5f7e = GamePlayEventLoopHandlerB.notempty7_u175 + $5f81 = GamePlayEventLoopHandlerB.skip7_u175 + $5f8b = GamePlayEventLoopHandlerB.notempty7_u176 + $5f8e = GamePlayEventLoopHandlerB.skip7_u176 + $5f98 = GamePlayEventLoopHandlerB.notempty7_u177 + $5f9b = GamePlayEventLoopHandlerB.skip7_u177 + $5fa5 = GamePlayEventLoopHandlerB.notempty7_u178 + $5fa8 = GamePlayEventLoopHandlerB.skip7_u178 + $5fb2 = GamePlayEventLoopHandlerB.notempty7_u179 + $5fb5 = GamePlayEventLoopHandlerB.skip7_u179 + $5fbf = GamePlayEventLoopHandlerB.notempty7_u180 + $5fc2 = GamePlayEventLoopHandlerB.skip7_u180 + $5fcc = GamePlayEventLoopHandlerB.notempty7_u181 + $5fcf = GamePlayEventLoopHandlerB.skip7_u181 + $5fd9 = GamePlayEventLoopHandlerB.notempty7_u182 + $5fdc = GamePlayEventLoopHandlerB.skip7_u182 + $5fe6 = GamePlayEventLoopHandlerB.notempty7_u183 + $5fe9 = GamePlayEventLoopHandlerB.skip7_u183 + $5ff3 = GamePlayEventLoopHandlerB.notempty7_u184 + $5ff6 = GamePlayEventLoopHandlerB.skip7_u184 + $6000 = GamePlayEventLoopHandlerB.notempty7_u185 + $6003 = GamePlayEventLoopHandlerB.skip7_u185 + $600d = GamePlayEventLoopHandlerB.notempty7_u186 + $6010 = GamePlayEventLoopHandlerB.skip7_u186 + $601a = GamePlayEventLoopHandlerB.notempty7_u187 + $601d = GamePlayEventLoopHandlerB.skip7_u187 + $6027 = GamePlayEventLoopHandlerB.notempty7_u188 + $602a = GamePlayEventLoopHandlerB.skip7_u188 + $6034 = GamePlayEventLoopHandlerB.notempty7_u189 + $6037 = GamePlayEventLoopHandlerB.skip7_u189 + $6041 = GamePlayEventLoopHandlerB.notempty7_u190 + $6044 = GamePlayEventLoopHandlerB.skip7_u190 + $604e = GamePlayEventLoopHandlerB.notempty7_u191 + $6051 = GamePlayEventLoopHandlerB.skip7_u191 + $605b = GamePlayEventLoopHandlerB.notempty7_u192 + $605e = GamePlayEventLoopHandlerB.skip7_u192 + $6068 = GamePlayEventLoopHandlerB.notempty7_u193 + $606b = GamePlayEventLoopHandlerB.skip7_u193 + $6075 = GamePlayEventLoopHandlerB.notempty7_u194 + $6078 = GamePlayEventLoopHandlerB.skip7_u194 + $6082 = GamePlayEventLoopHandlerB.notempty7_u195 + $6085 = GamePlayEventLoopHandlerB.skip7_u195 + $608f = GamePlayEventLoopHandlerB.notempty7_u196 + $6092 = GamePlayEventLoopHandlerB.skip7_u196 + $609c = GamePlayEventLoopHandlerB.notempty7_u197 + $609f = GamePlayEventLoopHandlerB.skip7_u197 + $60a9 = GamePlayEventLoopHandlerB.notempty7_u198 + $60ac = GamePlayEventLoopHandlerB.skip7_u198 + $60b6 = GamePlayEventLoopHandlerB.notempty7_u199 + $60b9 = GamePlayEventLoopHandlerB.skip7_u199 + $60c3 = GamePlayEventLoopHandlerB.notempty7_u200 + $60c6 = GamePlayEventLoopHandlerB.skip7_u200 + $60d0 = GamePlayEventLoopHandlerB.notempty7_u201 + $60d3 = GamePlayEventLoopHandlerB.skip7_u201 + $60dd = GamePlayEventLoopHandlerB.notempty7_u202 + $60e0 = GamePlayEventLoopHandlerB.skip7_u202 + $60ea = GamePlayEventLoopHandlerB.notempty7_u203 + $60ed = GamePlayEventLoopHandlerB.skip7_u203 + $60f7 = GamePlayEventLoopHandlerB.notempty7_u204 + $60fa = GamePlayEventLoopHandlerB.skip7_u204 + $6104 = GamePlayEventLoopHandlerB.notempty7_u205 + $6107 = GamePlayEventLoopHandlerB.skip7_u205 + $6111 = GamePlayEventLoopHandlerB.notempty7_u206 + $6114 = GamePlayEventLoopHandlerB.skip7_u206 + $611e = GamePlayEventLoopHandlerB.notempty7_u207 + $6121 = GamePlayEventLoopHandlerB.skip7_u207 + $612b = GamePlayEventLoopHandlerB.notempty7_u208 + $612e = GamePlayEventLoopHandlerB.skip7_u208 + $6138 = GamePlayEventLoopHandlerB.notempty7_u209 + $613b = GamePlayEventLoopHandlerB.skip7_u209 + $6145 = GamePlayEventLoopHandlerB.notempty7_u210 + $6148 = GamePlayEventLoopHandlerB.skip7_u210 + $6152 = GamePlayEventLoopHandlerB.notempty7_u211 + $6155 = GamePlayEventLoopHandlerB.skip7_u211 + $615f = GamePlayEventLoopHandlerB.notempty7_u212 + $6162 = GamePlayEventLoopHandlerB.skip7_u212 + $616c = GamePlayEventLoopHandlerB.notempty7_u213 + $616f = GamePlayEventLoopHandlerB.skip7_u213 + $6173 = GamePlayEventLoopHandlerB.gameOverMode + $619c = GamePlayEventLoopHandlerB.noretry + $61a9 = GamePlayEventLoopHandlerB.pauseMode + $61be = GamePlayEventLoopHandlerB.noqr + $61d3 = GamePlayEventLoopHandlerB.nounpause + $621d = GamePlayEventLoopHandlerB.preRollMode + $624c = GamePlayEventLoopHandlerB.predone + $6262 = GamePlayEventLoopHandlerB.staysmall + $6278 = GamePlayEventLoopHandlerB.drawStaticInfo + $62a9 = DoHold + $62ad = DoHold.checkIRSA + $62b4 = DoHold.ldb3 + $62c0 = DoHold.lda3 + $62ca = DoHold.cp3 + $62d8 = DoHold.checkIRSB + $62df = DoHold.lda4 + $62eb = DoHold.ldb4 + $62f5 = DoHold.cp4 + $6303 = DoHold.noRotation + $630e = DoHold.doHoldOperation + SECTION: $6319-$6bae ($0896 bytes) ["Gameplay Static Data"] + $6319 = sLeftDasSlam + $631f = sRightDasSlam + $6325 = sLeady + $632f = sGo + $6339 = sPause + $6361 = sKill + $6401 = sYouAreGM + $6465 = sFinalChallenge + $652d = sPieceXOffsets + $6549 = sPieceYOffsets + $6565 = sPieceFastRotationStates + $65d5 = sPieceRotationStates + $6645 = sTGM3Bag + $6668 = sTGM3Droughts + $666f = sGameplayTileMap + $690f = sGameplayUngradedTileMap + $690f = sGameplayTileMapEnd + $6baf = sGameplayUngradedTileMapEnd + EMPTY: $6baf-$7fff ($1451 bytes) + TOTAL EMPTY: $1451 bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] - SECTION: $4008-$5616 ($160f bytes) ["Field Function Banked Gameplay Big"] + SECTION: $4008-$5650 ($1649 bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4049 = BigFieldClear - $40ef = BigToBackupField - $40fb = BigFromBackupField - $4107 = BigToShadowField - $410f = BigToShadowField.outer - $4111 = BigToShadowField.inner - $411f = BigFromShadowField - $4127 = BigFromShadowField.outer - $4129 = BigFromShadowField.inner - $4137 = BigSetPieceData - $4159 = BigSetPieceDataOffset - $4162 = BigXYToSFieldPtr - $416a = BigXYToSFieldPtr.a - $4170 = BigXYToSFieldPtr.b - $4175 = BigXYToFieldPtr - $417d = BigXYToFieldPtr.a - $4183 = BigXYToFieldPtr.b - $4188 = BigGetPieceData - $4195 = BigGetPieceDataFast - $41a2 = BigCanPieceFit - $41ad = BigCanPieceFit.skipr1a - $41b8 = BigCanPieceFit.skipr1b - $41c3 = BigCanPieceFit.skipr1c - $41ce = BigCanPieceFit.r1end - $41e4 = BigCanPieceFit.skipr2a - $41ef = BigCanPieceFit.skipr2b - $41fa = BigCanPieceFit.skipr2c - $4205 = BigCanPieceFit.r2end - $421b = BigCanPieceFit.skipr3a - $4226 = BigCanPieceFit.skipr3b - $4231 = BigCanPieceFit.skipr3c - $423b = BigCanPieceFit.r3end - $4251 = BigCanPieceFit.skipr4a - $425c = BigCanPieceFit.skipr4b - $4267 = BigCanPieceFit.skipr4c - $4272 = BigCanPieceFit.r4end - $4275 = BigCanPieceFitFast - $4282 = BigCanPieceFitFast.skip1 - $428f = BigCanPieceFitFast.skip2 - $429c = BigCanPieceFitFast.skip3 - $42a9 = BigCanPieceFitFast.skip4 - $42ac = BigForceSpawnPiece - $42c8 = BigTrySpawnPiece - $4310 = BigTrySpawnPiece.try0 - $432d = BigTrySpawnPiece.try1 - $434d = BigTrySpawnPiece.try3 - $436d = BigTrySpawnPiece.try2 - $4384 = BigDrawPiece - $438b = BigDrawPiece.skipr1a - $4391 = BigDrawPiece.skipr1b - $4397 = BigDrawPiece.skipr1c - $439d = BigDrawPiece.r1end - $43ab = BigDrawPiece.skipr2a - $43b1 = BigDrawPiece.skipr2b - $43b7 = BigDrawPiece.skipr2c - $43bd = BigDrawPiece.r2end - $43cb = BigDrawPiece.skipr3a - $43d1 = BigDrawPiece.skipr3b - $43d7 = BigDrawPiece.skipr3c - $43dd = BigDrawPiece.r3end - $43eb = BigDrawPiece.skipr4a - $43f1 = BigDrawPiece.skipr4b - $43f7 = BigDrawPiece.skipr4c - $43fd = BigFindMaxG - $440a = BigFindMaxG.try - $4423 = BigFindMaxG.found - $442a = BigFieldProcess - $442d = BigFieldProcess.leftslam - $4444 = BigFieldProcess.rightslam - $4459 = BigFieldProcess.wipe - $4464 = BigFieldProcess.firstframe - $4471 = BigFieldProcess.handleselect - $447c = BigFieldProcess.wantrotccw - $4483 = BigFieldProcess.lda1 - $4487 = BigFieldProcess.ldb1 - $4489 = BigFieldProcess.cp1 - $4496 = BigFieldProcess.wantrotcw - $449d = BigFieldProcess.ldb2 - $44a1 = BigFieldProcess.lda2 - $44a3 = BigFieldProcess.cp2 - $44af = BigFieldProcess.tryrot - $44e6 = BigFieldProcess.maybekick - $451d = BigFieldProcess.tljexceptions - $452c = BigFieldProcess.trykickright - $4569 = BigFieldProcess.trykickleft - $45aa = BigFieldProcess.maybetgm3rot - $45b2 = BigFieldProcess.checkt - $45b8 = BigFieldProcess.tkickup - $45f5 = BigFieldProcess.tkickupalreadysetforce - $4600 = BigFieldProcess.checki - $4615 = BigFieldProcess.tryiup1 - $4651 = BigFieldProcess.ikick1upalreadysetforce - $465c = BigFieldProcess.tryiup2 - $469a = BigFieldProcess.ikick2upalreadysetforce - $46a5 = BigFieldProcess.tryiright2 - $46e1 = BigFieldProcess.norot - $46e5 = BigFieldProcess.wantleft - $46f6 = BigFieldProcess.checkdasleft - $46fd = BigFieldProcess.doleft - $4704 = BigFieldProcess.wantright - $470f = BigFieldProcess.checkdasright - $4716 = BigFieldProcess.doright - $471b = BigFieldProcess.trymove - $473a = BigFieldProcess.nomove - $475d = BigFieldProcess.slamleft - $4763 = BigFieldProcess.slamright - $4767 = BigFieldProcess.noeffect - $476b = BigFieldProcess.skipmovement - $476b = BigFieldProcess.donemanipulating - $478d = BigFieldProcess.sonicdrop - $4798 = BigFieldProcess.sonicneutrallockskip - $47a2 = BigFieldProcess.harddrop - $47b1 = BigFieldProcess.donedeterminingharddropdistance - $47c5 = BigFieldProcess.postdrop - $47df = BigFieldProcess.checkregulargravity - $47ed = BigFieldProcess.alwaysgravitysentinel - $47f1 = BigFieldProcess.grav - $47f9 = BigFieldProcess.bigg - $4803 = BigFieldProcess.smallg - $480b = BigFieldProcess.nograv - $480b = BigFieldProcess.postgrav - $481a = BigFieldProcess.noreset - $4830 = BigFieldProcess.grounded - $4842 = BigFieldProcess.playfirmdropsound - $4847 = BigFieldProcess.postcheckforfirmdropsound - $485a = BigFieldProcess.downlock20gexceptioncheck - $4868 = BigFieldProcess.neutralcheck - $488d = BigFieldProcess.forcelock - $4892 = BigFieldProcess.dontforcelock - $4897 = BigFieldProcess.checklockdelay - $489d = BigFieldProcess.checkfortgm3lockexception - $48a6 = BigFieldProcess.dolock - $48ad = BigFieldProcess.notgrounded - $48b0 = BigFieldProcess.draw - $48c9 = BigFieldProcess.ghost - $48e4 = BigFieldProcess.postghost - $4904 = BigFieldProcess.nobone - $4933 = BigFieldProcess.notlocked - $4936 = BigFieldProcess.drawpiece - $4950 = BigGetTileShade - $4960 = BigGetTileShade.max30 - $4980 = BigGetTileShade.max20 - $499f = BigGetTileShade.max10 - $49be = BigGetTileShade.max0 - $49c0 = BigGetTileShade.s0 - $49c8 = BigGetTileShade.s1 - $49d0 = BigGetTileShade.s2 - $49d8 = BigGetTileShade.s3 - $49e0 = BigGetTileShade.s4 - $49e8 = BigGetTileShade.s5 - $49f0 = BigGetTileShade.s6 - $49f8 = BigFieldDelay - $49fb = BigFieldDelay.incl - $4a04 = BigFieldDelay.incr - $4a0d = BigFieldDelay.noinc - $4a25 = BigFieldDelay.determine - $4a39 = BigFieldDelay.noskip - $4a60 = BigFieldDelay.skip - $4a6c = BigFieldDelay.prelineclear - $4a7f = BigFieldDelay.bravodecloop - $4a86 = BigFieldDelay.applylines - $4aaa = BigFieldDelay.premultiplier - $4aad = BigFieldDelay.bravo - $4abe = BigFieldDelay.lineclears - $4ac3 = BigFieldDelay.linecleardecloop - $4acb = BigFieldDelay.combo - $4ad0 = BigFieldDelay.combodecloop - $4ad8 = BigFieldDelay.forcemax - $4adc = BigFieldDelay.applyscore - $4af0 = BigFieldDelay.lineclear - $4b06 = BigFieldDelay.preare - $4b1b = BigFieldDelay.are - $4b37 = BigFieldDelay.generatenextpiece - $4b44 = BigFieldDelay.doit - $4b4e = BigAppendClearedLine - $4b63 = BigFindClearedLines - $4b77 = !86 - $4b81 = !87 - $4b8f = BigFindClearedLines.next_u49 - $4b94 = !88 - $4b9e = !89 - $4bac = BigFindClearedLines.next_u50 - $4bb1 = !90 - $4bbb = !91 - $4bc9 = BigFindClearedLines.next_u51 - $4bce = !92 - $4bd8 = !93 - $4be6 = BigFindClearedLines.next_u52 - $4beb = !94 - $4bf5 = !95 - $4c03 = BigFindClearedLines.next_u53 - $4c08 = !96 - $4c12 = !97 - $4c20 = BigFindClearedLines.next_u54 - $4c25 = !98 - $4c2f = !99 - $4c3d = BigFindClearedLines.next_u55 - $4c42 = !100 - $4c4c = !101 - $4c5a = BigFindClearedLines.next_u56 - $4c5f = !102 - $4c69 = !103 - $4c77 = BigFindClearedLines.next_u57 - $4c7c = !104 - $4c86 = !105 - $4c94 = BigFindClearedLines.next_u58 - $4c99 = !106 - $4ca3 = !107 - $4cb1 = BigFindClearedLines.next_u59 - $4cb6 = !108 - $4cc0 = !109 - $4cce = BigFindClearedLines.next_u60 - $4cd3 = !110 - $4cdd = !111 - $4ceb = BigFindClearedLines.next_u61 - $4cf0 = !112 - $4cfa = !113 - $4d08 = BigFindClearedLines.next_u62 - $4d09 = BigMarkClear - $4d11 = BigMarkClear.markclear1loop - $4d2a = BigMarkClear.markclear2loop - $4d43 = BigMarkClear.markclear3loop - $4d5c = BigMarkClear.markclear4loop - $4d6d = BigClearLines - $4d84 = BigClearLines.clear_u63 - $4d8c = !114 - $4daa = BigClearLines.r_u63 - $4dbe = BigClearLines.clear_u64 - $4dc6 = !115 - $4de4 = BigClearLines.r_u64 - $4df8 = BigClearLines.clear_u65 - $4e00 = !116 - $4e1e = BigClearLines.r_u65 - $4e32 = BigClearLines.clear_u66 - $4e3a = !117 - $4e58 = BigClearLines.r_u66 - $4e6c = BigClearLines.clear_u67 - $4e74 = !118 - $4e92 = BigClearLines.r_u67 - $4ea6 = BigClearLines.clear_u68 - $4eae = !119 - $4ecc = BigClearLines.r_u68 - $4ee0 = BigClearLines.clear_u69 - $4ee8 = !120 - $4f06 = BigClearLines.r_u69 - $4f1a = BigClearLines.clear_u70 - $4f22 = !121 - $4f40 = BigClearLines.r_u70 - $4f54 = BigClearLines.clear_u71 - $4f5c = !122 - $4f7a = BigClearLines.r_u71 - $4f8e = BigClearLines.clear_u72 - $4f96 = !123 - $4fb4 = BigClearLines.r_u72 - $4fc8 = BigClearLines.clear_u73 - $4fd0 = !124 - $4fee = BigClearLines.r_u73 - $5002 = BigClearLines.clear_u74 - $500a = !125 - $5028 = BigClearLines.r_u74 - $503c = BigClearLines.clear_u75 - $5044 = !126 - $5062 = BigClearLines.r_u75 - $5076 = BigClearLines.clear_u76 - $507e = !127 - $509c = BigClearLines.r_u76 - $50b0 = BigClearLines.clear_u77 - $50b8 = !128 - $50d6 = BigClearLines.r_u77 - $50ea = BigClearLines.clear_u78 - $50f2 = !129 - $5110 = BigClearLines.r_u78 - $5124 = 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GamePlayBigEventLoopHandlerB.notempty7_u400 - $6214 = GamePlayBigEventLoopHandlerB.skip7_u400 - $621e = GamePlayBigEventLoopHandlerB.notempty7_u401 - $6221 = GamePlayBigEventLoopHandlerB.skip7_u401 - $622b = GamePlayBigEventLoopHandlerB.notempty7_u402 - $622e = GamePlayBigEventLoopHandlerB.skip7_u402 - $6238 = GamePlayBigEventLoopHandlerB.notempty7_u403 - $623b = GamePlayBigEventLoopHandlerB.skip7_u403 - $6245 = GamePlayBigEventLoopHandlerB.notempty7_u404 - $6248 = GamePlayBigEventLoopHandlerB.skip7_u404 - $6252 = GamePlayBigEventLoopHandlerB.notempty7_u405 - $6255 = GamePlayBigEventLoopHandlerB.skip7_u405 - $625f = GamePlayBigEventLoopHandlerB.notempty7_u406 - $6262 = GamePlayBigEventLoopHandlerB.skip7_u406 - $626c = GamePlayBigEventLoopHandlerB.notempty7_u407 - $626f = GamePlayBigEventLoopHandlerB.skip7_u407 - $6279 = GamePlayBigEventLoopHandlerB.notempty7_u408 - $627c = GamePlayBigEventLoopHandlerB.skip7_u408 - $6286 = GamePlayBigEventLoopHandlerB.notempty7_u409 - $6289 = GamePlayBigEventLoopHandlerB.skip7_u409 - $6293 = GamePlayBigEventLoopHandlerB.notempty7_u410 - $6296 = GamePlayBigEventLoopHandlerB.skip7_u410 - $62a0 = GamePlayBigEventLoopHandlerB.notempty7_u411 - $62a3 = GamePlayBigEventLoopHandlerB.skip7_u411 - $62ad = GamePlayBigEventLoopHandlerB.notempty7_u412 - $62b0 = GamePlayBigEventLoopHandlerB.skip7_u412 - $62ba = GamePlayBigEventLoopHandlerB.notempty7_u413 - $62bd = GamePlayBigEventLoopHandlerB.skip7_u413 - $62c7 = GamePlayBigEventLoopHandlerB.notempty7_u414 - $62ca = GamePlayBigEventLoopHandlerB.skip7_u414 - $62d4 = GamePlayBigEventLoopHandlerB.notempty7_u415 - $62d7 = GamePlayBigEventLoopHandlerB.skip7_u415 - $62e1 = GamePlayBigEventLoopHandlerB.notempty7_u416 - $62e4 = GamePlayBigEventLoopHandlerB.skip7_u416 - $62ee = GamePlayBigEventLoopHandlerB.notempty7_u417 - $62f1 = GamePlayBigEventLoopHandlerB.skip7_u417 - $62fb = GamePlayBigEventLoopHandlerB.notempty7_u418 - $62fe = GamePlayBigEventLoopHandlerB.skip7_u418 - $6308 = GamePlayBigEventLoopHandlerB.notempty7_u419 - $630b = GamePlayBigEventLoopHandlerB.skip7_u419 - $6315 = GamePlayBigEventLoopHandlerB.notempty7_u420 - $6318 = GamePlayBigEventLoopHandlerB.skip7_u420 - $6322 = GamePlayBigEventLoopHandlerB.notempty7_u421 - $6325 = GamePlayBigEventLoopHandlerB.skip7_u421 - $632f = GamePlayBigEventLoopHandlerB.notempty7_u422 - $6332 = GamePlayBigEventLoopHandlerB.skip7_u422 - $633c = GamePlayBigEventLoopHandlerB.notempty7_u423 - $633f = GamePlayBigEventLoopHandlerB.skip7_u423 - $6349 = GamePlayBigEventLoopHandlerB.notempty7_u424 - $634c = GamePlayBigEventLoopHandlerB.skip7_u424 - $6356 = GamePlayBigEventLoopHandlerB.notempty7_u425 - $6359 = GamePlayBigEventLoopHandlerB.skip7_u425 - $6363 = GamePlayBigEventLoopHandlerB.notempty7_u426 - $6366 = GamePlayBigEventLoopHandlerB.skip7_u426 - $6370 = GamePlayBigEventLoopHandlerB.notempty7_u427 - $6373 = GamePlayBigEventLoopHandlerB.skip7_u427 - $637d = GamePlayBigEventLoopHandlerB.notempty7_u428 - $6380 = GamePlayBigEventLoopHandlerB.skip7_u428 - $638a = GamePlayBigEventLoopHandlerB.notempty7_u429 - $638d = GamePlayBigEventLoopHandlerB.skip7_u429 - $6397 = GamePlayBigEventLoopHandlerB.notempty7_u430 - $639a = GamePlayBigEventLoopHandlerB.skip7_u430 - $63a4 = GamePlayBigEventLoopHandlerB.notempty7_u431 - $63a7 = GamePlayBigEventLoopHandlerB.skip7_u431 - $63b1 = GamePlayBigEventLoopHandlerB.notempty7_u432 - $63b4 = GamePlayBigEventLoopHandlerB.skip7_u432 - $63be = GamePlayBigEventLoopHandlerB.notempty7_u433 - $63c1 = GamePlayBigEventLoopHandlerB.skip7_u433 - $63cb = GamePlayBigEventLoopHandlerB.notempty7_u434 - $63ce = GamePlayBigEventLoopHandlerB.skip7_u434 - $63d8 = GamePlayBigEventLoopHandlerB.notempty7_u435 - $63db = GamePlayBigEventLoopHandlerB.skip7_u435 - $63e5 = GamePlayBigEventLoopHandlerB.notempty7_u436 - $63e8 = GamePlayBigEventLoopHandlerB.skip7_u436 - $63ec = GamePlayBigEventLoopHandlerB.gameOverMode - $6415 = GamePlayBigEventLoopHandlerB.noretry - $6422 = GamePlayBigEventLoopHandlerB.pauseMode - $6437 = GamePlayBigEventLoopHandlerB.noqr - $644c = GamePlayBigEventLoopHandlerB.nounpause - $6497 = GamePlayBigEventLoopHandlerB.preRollMode - $64c6 = GamePlayBigEventLoopHandlerB.predone - $64e8 = GamePlayBigEventLoopHandlerB.drawStaticInfo - $6519 = BigDoHold - $651d = BigDoHold.checkIRSA - $6524 = BigDoHold.ldb3 - $6530 = BigDoHold.lda3 - $653a = BigDoHold.cp3 - $6548 = BigDoHold.checkIRSB - $654f = BigDoHold.lda4 - $655b = BigDoHold.ldb4 - $6565 = BigDoHold.cp4 - $6573 = BigDoHold.noRotation - $657e = BigDoHold.doHoldOperation - SECTION: $6589-$6df4 ($086c bytes) ["Gameplay Big Static Data"] - $6589 = sBigLeftDasSlam - $658f = sBigRightDasSlam - $6595 = sBigLeady - $659f = sBigGo - $65a9 = sBigPause - $65d1 = sBigKill - $6671 = sBigYouAreGM - $66d5 = sBigFinalChallenge - $679d = sBigPieceXOffsets - $67b9 = sBigPieceYOffsets - $67d5 = sBigPieceFastRotationStates - $6845 = sBigPieceRotationStates - $68b5 = sBigGameplayTileMap - $6b55 = sBigGameplayUngradedTileMap - $6b55 = sBigGameplayTileMapEnd - $6df5 = sBigGameplayUngradedTileMapEnd - EMPTY: $6df5-$7fff ($120b bytes) - TOTAL EMPTY: $120b bytes + $40ef = GoSmall + $4129 = BigToBackupField + $4135 = BigFromBackupField + $4141 = BigToShadowField + $4149 = BigToShadowField.outer + $414b = BigToShadowField.inner + $4159 = BigFromShadowField + $4161 = BigFromShadowField.outer + $4163 = BigFromShadowField.inner + $4171 = BigSetPieceData + $4193 = BigSetPieceDataOffset + $419c = BigXYToSFieldPtr + $41a4 = BigXYToSFieldPtr.a + $41aa = BigXYToSFieldPtr.b + $41af = BigXYToFieldPtr + $41b7 = BigXYToFieldPtr.a + $41bd = BigXYToFieldPtr.b + $41c2 = BigGetPieceData + $41cf = BigGetPieceDataFast + $41dc = BigCanPieceFit + $41e7 = BigCanPieceFit.skipr1a + $41f2 = BigCanPieceFit.skipr1b + $41fd = BigCanPieceFit.skipr1c + $4208 = BigCanPieceFit.r1end + $421e = BigCanPieceFit.skipr2a + $4229 = BigCanPieceFit.skipr2b + $4234 = BigCanPieceFit.skipr2c + $423f = BigCanPieceFit.r2end + $4255 = BigCanPieceFit.skipr3a + $4260 = BigCanPieceFit.skipr3b + $426b = BigCanPieceFit.skipr3c + $4275 = BigCanPieceFit.r3end + $428b = BigCanPieceFit.skipr4a + $4296 = BigCanPieceFit.skipr4b + $42a1 = BigCanPieceFit.skipr4c + $42ac = BigCanPieceFit.r4end + $42af = BigCanPieceFitFast + $42bc = BigCanPieceFitFast.skip1 + $42c9 = BigCanPieceFitFast.skip2 + $42d6 = BigCanPieceFitFast.skip3 + $42e3 = BigCanPieceFitFast.skip4 + $42e6 = BigForceSpawnPiece + $4302 = BigTrySpawnPiece + $434a = BigTrySpawnPiece.try0 + $4367 = BigTrySpawnPiece.try1 + $4387 = BigTrySpawnPiece.try3 + $43a7 = BigTrySpawnPiece.try2 + $43be = BigDrawPiece + $43c5 = BigDrawPiece.skipr1a + $43cb = BigDrawPiece.skipr1b + $43d1 = BigDrawPiece.skipr1c + $43d7 = BigDrawPiece.r1end + $43e5 = BigDrawPiece.skipr2a + $43eb = BigDrawPiece.skipr2b + $43f1 = BigDrawPiece.skipr2c + $43f7 = BigDrawPiece.r2end + $4405 = BigDrawPiece.skipr3a + $440b = BigDrawPiece.skipr3b + $4411 = BigDrawPiece.skipr3c + $4417 = BigDrawPiece.r3end + $4425 = BigDrawPiece.skipr4a + $442b = BigDrawPiece.skipr4b + $4431 = BigDrawPiece.skipr4c + $4437 = BigFindMaxG + $4444 = BigFindMaxG.try + $445d = BigFindMaxG.found + $4464 = BigFieldProcess + $4467 = BigFieldProcess.leftslam + $447e = BigFieldProcess.rightslam + $4493 = BigFieldProcess.wipe + $449e = BigFieldProcess.firstframe + $44ab = BigFieldProcess.handleselect + $44b6 = BigFieldProcess.wantrotccw + $44bd = BigFieldProcess.lda1 + $44c1 = BigFieldProcess.ldb1 + $44c3 = BigFieldProcess.cp1 + $44d0 = BigFieldProcess.wantrotcw + $44d7 = BigFieldProcess.ldb2 + $44db = BigFieldProcess.lda2 + $44dd = BigFieldProcess.cp2 + $44e9 = BigFieldProcess.tryrot + $4520 = BigFieldProcess.maybekick + $4557 = BigFieldProcess.tljexceptions + $4566 = BigFieldProcess.trykickright + $45a3 = BigFieldProcess.trykickleft + $45e4 = BigFieldProcess.maybetgm3rot + $45ec = BigFieldProcess.checkt + $45f2 = BigFieldProcess.tkickup + $462f = BigFieldProcess.tkickupalreadysetforce + $463a = BigFieldProcess.checki + $464f = BigFieldProcess.tryiup1 + $468b = BigFieldProcess.ikick1upalreadysetforce + $4696 = BigFieldProcess.tryiup2 + $46d4 = BigFieldProcess.ikick2upalreadysetforce + $46df = BigFieldProcess.tryiright2 + $471b = BigFieldProcess.norot + $471f = BigFieldProcess.wantleft + $4730 = BigFieldProcess.checkdasleft + $4737 = BigFieldProcess.doleft + $473e = BigFieldProcess.wantright + $4749 = BigFieldProcess.checkdasright + $4750 = BigFieldProcess.doright + $4755 = BigFieldProcess.trymove + $4774 = BigFieldProcess.nomove + $4797 = BigFieldProcess.slamleft + $479d = BigFieldProcess.slamright + $47a1 = BigFieldProcess.noeffect + $47a5 = BigFieldProcess.skipmovement + $47a5 = BigFieldProcess.donemanipulating + $47c7 = BigFieldProcess.sonicdrop + $47d2 = BigFieldProcess.sonicneutrallockskip + $47dc = BigFieldProcess.harddrop + $47eb = BigFieldProcess.donedeterminingharddropdistance + $47ff = BigFieldProcess.postdrop + $4819 = BigFieldProcess.checkregulargravity + $4827 = BigFieldProcess.alwaysgravitysentinel + $482b = BigFieldProcess.grav + $4833 = BigFieldProcess.bigg + $483d = BigFieldProcess.smallg + $4845 = BigFieldProcess.nograv + $4845 = BigFieldProcess.postgrav + $4854 = BigFieldProcess.noreset + $486a = BigFieldProcess.grounded + $487c = BigFieldProcess.playfirmdropsound + $4881 = BigFieldProcess.postcheckforfirmdropsound + $4894 = BigFieldProcess.downlock20gexceptioncheck + $48a2 = BigFieldProcess.neutralcheck + $48c7 = BigFieldProcess.forcelock + $48cc = BigFieldProcess.dontforcelock + $48d1 = BigFieldProcess.checklockdelay + $48d7 = BigFieldProcess.checkfortgm3lockexception + $48e0 = BigFieldProcess.dolock + $48e7 = BigFieldProcess.notgrounded + $48ea = BigFieldProcess.draw + $4903 = BigFieldProcess.ghost + $491e = BigFieldProcess.postghost + $493e = BigFieldProcess.nobone + $496d = BigFieldProcess.notlocked + $4970 = BigFieldProcess.drawpiece + $498a = BigGetTileShade + $499a = BigGetTileShade.max30 + $49ba = BigGetTileShade.max20 + $49d9 = BigGetTileShade.max10 + $49f8 = BigGetTileShade.max0 + $49fa = BigGetTileShade.s0 + $4a02 = BigGetTileShade.s1 + $4a0a = BigGetTileShade.s2 + $4a12 = BigGetTileShade.s3 + $4a1a = BigGetTileShade.s4 + $4a22 = BigGetTileShade.s5 + $4a2a = BigGetTileShade.s6 + $4a32 = BigFieldDelay + $4a35 = BigFieldDelay.incl + $4a3e = BigFieldDelay.incr + $4a47 = BigFieldDelay.noinc + $4a5f = BigFieldDelay.determine + $4a73 = BigFieldDelay.noskip + $4a9a = BigFieldDelay.skip + $4aa6 = BigFieldDelay.prelineclear + $4ab9 = BigFieldDelay.bravodecloop + $4ac0 = BigFieldDelay.applylines + $4ae4 = BigFieldDelay.premultiplier + $4ae7 = BigFieldDelay.bravo + $4af8 = BigFieldDelay.lineclears + $4afd = BigFieldDelay.linecleardecloop + $4b05 = BigFieldDelay.combo + $4b0a = BigFieldDelay.combodecloop + $4b12 = BigFieldDelay.forcemax + $4b16 = BigFieldDelay.applyscore + $4b2a = BigFieldDelay.lineclear + $4b40 = BigFieldDelay.preare + $4b55 = BigFieldDelay.are + $4b71 = BigFieldDelay.generatenextpiece + $4b7e = BigFieldDelay.doit + $4b88 = BigAppendClearedLine + $4b9d = BigFindClearedLines + $4bb1 = !86 + $4bbb = !87 + $4bc9 = BigFindClearedLines.next_u49 + $4bce = !88 + $4bd8 = !89 + $4be6 = BigFindClearedLines.next_u50 + $4beb = !90 + $4bf5 = !91 + $4c03 = BigFindClearedLines.next_u51 + $4c08 = !92 + $4c12 = !93 + $4c20 = BigFindClearedLines.next_u52 + $4c25 = !94 + $4c2f = !95 + $4c3d = BigFindClearedLines.next_u53 + $4c42 = !96 + $4c4c = !97 + $4c5a = BigFindClearedLines.next_u54 + $4c5f = !98 + $4c69 = !99 + $4c77 = BigFindClearedLines.next_u55 + $4c7c = !100 + $4c86 = !101 + $4c94 = BigFindClearedLines.next_u56 + $4c99 = !102 + $4ca3 = !103 + $4cb1 = BigFindClearedLines.next_u57 + $4cb6 = !104 + $4cc0 = !105 + $4cce = BigFindClearedLines.next_u58 + $4cd3 = !106 + $4cdd = !107 + $4ceb = BigFindClearedLines.next_u59 + $4cf0 = !108 + $4cfa = !109 + $4d08 = BigFindClearedLines.next_u60 + $4d0d = !110 + $4d17 = !111 + $4d25 = BigFindClearedLines.next_u61 + $4d2a = !112 + $4d34 = !113 + $4d42 = BigFindClearedLines.next_u62 + $4d43 = BigMarkClear + $4d4b = BigMarkClear.markclear1loop + $4d64 = BigMarkClear.markclear2loop + $4d7d = BigMarkClear.markclear3loop + $4d96 = BigMarkClear.markclear4loop + $4da7 = BigClearLines + $4dbe = BigClearLines.clear_u63 + $4dc6 = !114 + $4de4 = BigClearLines.r_u63 + $4df8 = BigClearLines.clear_u64 + $4e00 = !115 + $4e1e = BigClearLines.r_u64 + $4e32 = BigClearLines.clear_u65 + $4e3a = !116 + $4e58 = BigClearLines.r_u65 + $4e6c = BigClearLines.clear_u66 + $4e74 = !117 + $4e92 = BigClearLines.r_u66 + $4ea6 = BigClearLines.clear_u67 + $4eae = !118 + $4ecc = BigClearLines.r_u67 + $4ee0 = BigClearLines.clear_u68 + $4ee8 = !119 + $4f06 = BigClearLines.r_u68 + $4f1a = BigClearLines.clear_u69 + $4f22 = !120 + $4f40 = BigClearLines.r_u69 + $4f54 = BigClearLines.clear_u70 + $4f5c = !121 + $4f7a = BigClearLines.r_u70 + $4f8e = BigClearLines.clear_u71 + $4f96 = !122 + $4fb4 = BigClearLines.r_u71 + $4fc8 = BigClearLines.clear_u72 + $4fd0 = !123 + $4fee = BigClearLines.r_u72 + $5002 = BigClearLines.clear_u73 + $500a = !124 + $5028 = BigClearLines.r_u73 + $503c = BigClearLines.clear_u74 + $5044 = !125 + $5062 = BigClearLines.r_u74 + $5076 = BigClearLines.clear_u75 + $507e = !126 + $509c = BigClearLines.r_u75 + $50b0 = BigClearLines.clear_u76 + $50b8 = !127 + $50d6 = BigClearLines.r_u76 + $50ea = BigClearLines.clear_u77 + $50f2 = !128 + $5110 = BigClearLines.r_u77 + $5124 = BigClearLines.clear_u78 + $512c = !129 + $514a = BigClearLines.r_u78 + $515e = BigClearLines.clear_u79 + $5166 = !130 + $5184 = BigClearLines.r_u79 + $5198 = BigClearLines.clear_u80 + $51a0 = !131 + $51be = BigClearLines.r_u80 + $51d2 = BigClearLines.clear_u81 + $51da = !132 + $51f8 = BigClearLines.r_u81 + $520c = BigClearLines.clear_u82 + $5214 = !133 + $5232 = BigClearLines.r_u82 + $5246 = BigClearLines.clear_u83 + $524e = !134 + $526c = BigClearLines.r_u83 + $5280 = BigClearLines.clear_u84 + $5288 = !135 + $52a6 = BigClearLines.r_u84 + $52ba = BigClearLines.clear_u85 + $52c2 = !136 + $52e0 = BigClearLines.r_u85 + $52e0 = BigClearLines.fixgarbo + $52e3 = BigClearLines.fixgarboloop + $5301 = BigWidenField + SECTION: $5651-$65f0 ($0fa0 bytes) ["Gameplay Function Big Banked"] + $5651 = SwitchToGameplayBigB + $5657 = SwitchToGameplayBigB.wvr_u214 + $5660 = SwitchToGameplayBigB.loadtilemap + $566f = SwitchToGameplayBigB.graded + $567d = SwitchToGameplayBigB.ungraded + $5689 = SwitchToGameplayBigB.loadtiles + $56d3 = SwitchToGameplayBigB.wvb_u215 + $56da = SwitchToGameplayBigB.wvbe_u216 + $56e0 = GamePlayBigEventLoopHandlerB + $56f5 = GamePlayBigEventLoopHandlerB.normalevent + $56ff = GamePlayBigEventLoopHandlerB.modejumps + $5720 = GamePlayBigEventLoopHandlerB.leadyMode + $573b = GamePlayBigEventLoopHandlerB.firstleadyiterskip + $5744 = GamePlayBigEventLoopHandlerB.notdoneleady + $5755 = GamePlayBigEventLoopHandlerB.goMode + $5762 = GamePlayBigEventLoopHandlerB.notdonego + $5773 = GamePlayBigEventLoopHandlerB.postGoMode + $578a = GamePlayBigEventLoopHandlerB.prefetchedPieceMode + $579b = GamePlayBigEventLoopHandlerB.checkIHS + $57a6 = GamePlayBigEventLoopHandlerB.loaddefaultjingle + $57aa = GamePlayBigEventLoopHandlerB.checkIRSA + $57b1 = GamePlayBigEventLoopHandlerB.ldb1 + $57bd = GamePlayBigEventLoopHandlerB.lda1 + $57c7 = GamePlayBigEventLoopHandlerB.cp1 + $57d5 = GamePlayBigEventLoopHandlerB.checkIRSB + $57dc = GamePlayBigEventLoopHandlerB.lda2 + $57e8 = GamePlayBigEventLoopHandlerB.ldb2 + $57f2 = GamePlayBigEventLoopHandlerB.cp2 + $5800 = GamePlayBigEventLoopHandlerB.postjingle + $5804 = GamePlayBigEventLoopHandlerB.spawnPieceMode + $5812 = GamePlayBigEventLoopHandlerB.canspawn + $5825 = GamePlayBigEventLoopHandlerB.pieceInMotionMode + $5839 = GamePlayBigEventLoopHandlerB.nopauserequested + $585a = GamePlayBigEventLoopHandlerB.nohold + $5865 = GamePlayBigEventLoopHandlerB.delayMode + $5879 = GamePlayBigEventLoopHandlerB.nodelaypauserequested + $5891 = GamePlayBigEventLoopHandlerB.next + $5898 = GamePlayBigEventLoopHandlerB.goroll + $58a7 = GamePlayBigEventLoopHandlerB.preGameOverMode + $58c5 = GamePlayBigEventLoopHandlerB.gm + $58db = GamePlayBigEventLoopHandlerB.condescend + $58f1 = GamePlayBigEventLoopHandlerB.regular + $5904 = GamePlayBigEventLoopHandlerB.notempty1_u217 + $5907 = GamePlayBigEventLoopHandlerB.skip1_u217 + $5911 = GamePlayBigEventLoopHandlerB.notempty1_u218 + $5914 = GamePlayBigEventLoopHandlerB.skip1_u218 + $591e = GamePlayBigEventLoopHandlerB.notempty1_u219 + $5921 = GamePlayBigEventLoopHandlerB.skip1_u219 + $592b = GamePlayBigEventLoopHandlerB.notempty1_u220 + $592e = GamePlayBigEventLoopHandlerB.skip1_u220 + $5938 = GamePlayBigEventLoopHandlerB.notempty1_u221 + $593b = GamePlayBigEventLoopHandlerB.skip1_u221 + $5945 = GamePlayBigEventLoopHandlerB.notempty1_u222 + $5948 = GamePlayBigEventLoopHandlerB.skip1_u222 + $5952 = GamePlayBigEventLoopHandlerB.notempty1_u223 + $5955 = GamePlayBigEventLoopHandlerB.skip1_u223 + $595f = 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GamePlayBigEventLoopHandlerB.notempty7_u414 + $6308 = GamePlayBigEventLoopHandlerB.skip7_u414 + $6312 = GamePlayBigEventLoopHandlerB.notempty7_u415 + $6315 = GamePlayBigEventLoopHandlerB.skip7_u415 + $631f = GamePlayBigEventLoopHandlerB.notempty7_u416 + $6322 = GamePlayBigEventLoopHandlerB.skip7_u416 + $632c = GamePlayBigEventLoopHandlerB.notempty7_u417 + $632f = GamePlayBigEventLoopHandlerB.skip7_u417 + $6339 = GamePlayBigEventLoopHandlerB.notempty7_u418 + $633c = GamePlayBigEventLoopHandlerB.skip7_u418 + $6346 = GamePlayBigEventLoopHandlerB.notempty7_u419 + $6349 = GamePlayBigEventLoopHandlerB.skip7_u419 + $6353 = GamePlayBigEventLoopHandlerB.notempty7_u420 + $6356 = GamePlayBigEventLoopHandlerB.skip7_u420 + $6360 = GamePlayBigEventLoopHandlerB.notempty7_u421 + $6363 = GamePlayBigEventLoopHandlerB.skip7_u421 + $636d = GamePlayBigEventLoopHandlerB.notempty7_u422 + $6370 = GamePlayBigEventLoopHandlerB.skip7_u422 + $637a = GamePlayBigEventLoopHandlerB.notempty7_u423 + $637d = GamePlayBigEventLoopHandlerB.skip7_u423 + $6387 = GamePlayBigEventLoopHandlerB.notempty7_u424 + $638a = GamePlayBigEventLoopHandlerB.skip7_u424 + $6394 = GamePlayBigEventLoopHandlerB.notempty7_u425 + $6397 = GamePlayBigEventLoopHandlerB.skip7_u425 + $63a1 = GamePlayBigEventLoopHandlerB.notempty7_u426 + $63a4 = GamePlayBigEventLoopHandlerB.skip7_u426 + $63ae = GamePlayBigEventLoopHandlerB.notempty7_u427 + $63b1 = GamePlayBigEventLoopHandlerB.skip7_u427 + $63bb = GamePlayBigEventLoopHandlerB.notempty7_u428 + $63be = GamePlayBigEventLoopHandlerB.skip7_u428 + $63c8 = GamePlayBigEventLoopHandlerB.notempty7_u429 + $63cb = GamePlayBigEventLoopHandlerB.skip7_u429 + $63d5 = GamePlayBigEventLoopHandlerB.notempty7_u430 + $63d8 = GamePlayBigEventLoopHandlerB.skip7_u430 + $63e2 = GamePlayBigEventLoopHandlerB.notempty7_u431 + $63e5 = GamePlayBigEventLoopHandlerB.skip7_u431 + $63ef = GamePlayBigEventLoopHandlerB.notempty7_u432 + $63f2 = GamePlayBigEventLoopHandlerB.skip7_u432 + $63fc = GamePlayBigEventLoopHandlerB.notempty7_u433 + $63ff = GamePlayBigEventLoopHandlerB.skip7_u433 + $6409 = GamePlayBigEventLoopHandlerB.notempty7_u434 + $640c = GamePlayBigEventLoopHandlerB.skip7_u434 + $6416 = GamePlayBigEventLoopHandlerB.notempty7_u435 + $6419 = GamePlayBigEventLoopHandlerB.skip7_u435 + $6423 = GamePlayBigEventLoopHandlerB.notempty7_u436 + $6426 = GamePlayBigEventLoopHandlerB.skip7_u436 + $642a = GamePlayBigEventLoopHandlerB.gameOverMode + $645a = GamePlayBigEventLoopHandlerB.gosmall + $647d = GamePlayBigEventLoopHandlerB.noretry + $648a = GamePlayBigEventLoopHandlerB.pauseMode + $649f = GamePlayBigEventLoopHandlerB.noqr + $64b4 = GamePlayBigEventLoopHandlerB.nounpause + $64ff = GamePlayBigEventLoopHandlerB.preRollMode + $652e = GamePlayBigEventLoopHandlerB.predone + $6550 = GamePlayBigEventLoopHandlerB.drawStaticInfo + $6581 = BigDoHold + $6585 = BigDoHold.checkIRSA + $658c = BigDoHold.ldb3 + $6598 = BigDoHold.lda3 + $65a2 = BigDoHold.cp3 + $65b0 = BigDoHold.checkIRSB + $65b7 = BigDoHold.lda4 + $65c3 = BigDoHold.ldb4 + $65cd = BigDoHold.cp4 + $65db = BigDoHold.noRotation + $65e6 = BigDoHold.doHoldOperation + SECTION: $65f1-$6e5c ($086c bytes) ["Gameplay Big Static Data"] + $65f1 = sBigLeftDasSlam + $65f7 = sBigRightDasSlam + $65fd = sBigLeady + $6607 = sBigGo + $6611 = sBigPause + $6639 = sBigKill + $66d9 = sBigYouAreGM + $673d = sBigFinalChallenge + $6805 = sBigPieceXOffsets + $6821 = sBigPieceYOffsets + $683d = sBigPieceFastRotationStates + $68ad = sBigPieceRotationStates + $691d = sBigGameplayTileMap + $6bbd = sBigGameplayUngradedTileMap + $6bbd = sBigGameplayTileMapEnd + $6e5d = sBigGameplayUngradedTileMapEnd + EMPTY: $6e5d-$7fff ($11a3 bytes) + TOTAL EMPTY: $11a3 bytes SRAM bank #0: SECTION: $a000-$a60e ($060f bytes) ["Persistent Globals"] @@ -2695,7 +2705,7 @@ WRAM0 bank #0: $c898 = wSPRTimeCS1 $c89c = wSPRTimeCS2 $c8a0 = wScratch - SECTION: $c8a2-$cd20 ($047f bytes) ["Field Variables"] + SECTION: $c8a2-$cd21 ($0480 bytes) ["Field Variables"] $c8a2 = wField $c992 = wBackupField $ca82 = wPreShadowField @@ -2706,92 +2716,96 @@ WRAM0 bank #0: $cd1e = wLeftSlamTimer $cd1f = wRightSlamTimer $cd20 = wMovementLastFrame - SECTION: $cd21-$cda6 ($0086 bytes) ["Hi Score Variables"] - $cd21 = wTargetHSTable - $cd23 = wWorkingCopy - SECTION: $cda7-$cde7 ($0041 bytes) ["Stack"] - $cda7 = wStack - $cde8 = wStackEnd - SECTION: $cde8-$ce13 ($002c bytes) ["TGM3 RNG Variables"] - $cde8 = wTGM3Bag - $ce0b = wTGM3Droughts - $ce12 = wTGM3GeneratedIdx - $ce13 = wTGM3WorstDroughtIdx - SECTION: $ce14-$ce26 ($0013 bytes) ["Level Variables"] - $ce14 = wBoneActivationLevel - $ce16 = wInvisActivationLevel - $ce18 = wKillScreenActivationLevel - $ce1a = wKillScreenActivationLevelBCD - $ce1c = wLastLockLevel - $ce1e = wStaffRollDuration - $ce20 = wBigStaffRoll - $ce21 = wBonesActive - $ce22 = wInvisActive - $ce23 = wKillScreenActive - $ce24 = wLockLevel - $ce25 = wShouldGoStaffRoll - $ce26 = wNoMoreLocks - SECTION: $ce27-$ce35 ($000f bytes) ["Grade Variables"] - $ce27 = wDecayRate - $ce28 = wGradePoints - $ce29 = wInternalGrade - $ce2a = wDisplayedGrade - $ce2b = wEffectTimer - $ce2c = wRankingDisqualified - $ce2d = wDecayCounter - $ce2e = wGradeGauge - $ce2f = wSMult - $ce30 = wDMult - $ce31 = wTMult - $ce32 = wSRate - $ce33 = wDRate - $ce34 = wTRate - $ce35 = wQRate - SECTION: $ce36-$ce3f ($000a bytes) ["Progress Variables"] - $ce36 = wProgress0B1 - $ce37 = wProgress0B2 - $ce38 = wProgress1B1 - $ce39 = wProgress1B2 - $ce3a = wProgress2B1 - $ce3b = wProgress2B2 - $ce3c = wProgress3B1 - $ce3d = wProgress3B2 - $ce3e = wProgress4B1 - $ce3f = wProgress4B2 - SECTION: $ce40-$ce48 ($0009 bytes) ["Globals"] - $ce40 = wSwapABState - $ce41 = wRNGModeState - $ce42 = wRotModeState - $ce43 = wDropModeState - $ce44 = wSpeedCurveState - $ce45 = wAlways20GState - $ce46 = wInitialA - $ce47 = wInitialB - $ce48 = wInitialC - SECTION: $ce49-$ce4e ($0006 bytes) ["Time Variables"] - $ce49 = wMinutes - $ce4a = wSeconds - $ce4b = wFrames - $ce4c = wCountDown - $ce4e = wCountDownZero - SECTION: $ce4f-$ce53 ($0005 bytes) ["Title Variables"] - $ce4f = wSelected - $ce50 = wTitleMode - $ce51 = wProfileName - SECTION: $ce54-$ce57 ($0004 bytes) ["Banking Variables"] - $ce54 = wBankBackup - SECTION: $ce58-$ce5a ($0003 bytes) ["GBC Variables"] - $ce58 = wOuterReps - $ce59 = wInnerReps - $ce5a = wTitlePal - SECTION: $ce5b-$ce5d ($0003 bytes) ["Gameplay Variables"] - $ce5b = wRollLine - $ce5c = wInStaffRoll - $ce5d = wBigModeTransfered - SECTION: $ce5e-$ce5e ($0001 byte) ["SRAM Variables"] - $ce5e = wTarget - EMPTY: $ce5f-$cfff ($01a1 bytes) - TOTAL EMPTY: $01a1 bytes + $cd21 = wReturnToSmall + SECTION: $cd22-$cda7 ($0086 bytes) ["Hi Score Variables"] + $cd22 = wTargetHSTable + $cd24 = wWorkingCopy + SECTION: $cda8-$cde8 ($0041 bytes) ["Stack"] + $cda8 = wStack + $cde9 = wStackEnd + SECTION: $cde9-$ce14 ($002c bytes) ["TGM3 RNG Variables"] + $cde9 = wTGM3Bag + $ce0c = wTGM3Droughts + $ce13 = wTGM3GeneratedIdx + $ce14 = wTGM3WorstDroughtIdx + SECTION: $ce15-$ce27 ($0013 bytes) ["Level Variables"] + $ce15 = wBoneActivationLevel + $ce17 = wInvisActivationLevel + $ce19 = wKillScreenActivationLevel + $ce1b = wKillScreenActivationLevelBCD + $ce1d = wLastLockLevel + $ce1f = wStaffRollDuration + $ce21 = wBigStaffRoll + $ce22 = wBonesActive + $ce23 = wInvisActive + $ce24 = wKillScreenActive + $ce25 = wLockLevel + $ce26 = wShouldGoStaffRoll + $ce27 = wNoMoreLocks + SECTION: $ce28-$ce39 ($0012 bytes) ["Grade Variables"] + $ce28 = wDecayRate + $ce29 = wGradePoints + $ce2a = wInternalGrade + $ce2b = wDisplayedGrade + $ce2c = wEffectTimer + $ce2d = wRankingDisqualified + $ce2e = wDecayCounter + $ce2f = wGradeGauge + $ce30 = wSMult + $ce31 = wDMult + $ce32 = wTMult + $ce33 = wSRate + $ce34 = wDRate + $ce35 = wTRate + $ce36 = wQRate + $ce37 = wTGM1level300RequirementMet + $ce38 = wTGM1level500RequirementMet + $ce39 = wTGM1level999RequirementMet + SECTION: $ce3a-$ce43 ($000a bytes) ["Progress Variables"] + $ce3a = wProgress0B1 + $ce3b = wProgress0B2 + $ce3c = wProgress1B1 + $ce3d = wProgress1B2 + $ce3e = wProgress2B1 + $ce3f = wProgress2B2 + $ce40 = wProgress3B1 + $ce41 = wProgress3B2 + $ce42 = wProgress4B1 + $ce43 = wProgress4B2 + SECTION: $ce44-$ce4c ($0009 bytes) ["Globals"] + $ce44 = wSwapABState + $ce45 = wRNGModeState + $ce46 = wRotModeState + $ce47 = wDropModeState + $ce48 = wSpeedCurveState + $ce49 = wAlways20GState + $ce4a = wInitialA + $ce4b = wInitialB + $ce4c = wInitialC + SECTION: $ce4d-$ce52 ($0006 bytes) ["Time Variables"] + $ce4d = wMinutes + $ce4e = wSeconds + $ce4f = wFrames + $ce50 = wCountDown + $ce52 = wCountDownZero + SECTION: $ce53-$ce57 ($0005 bytes) ["Title Variables"] + $ce53 = wSelected + $ce54 = wTitleMode + $ce55 = wProfileName + SECTION: $ce58-$ce5b ($0004 bytes) ["Banking Variables"] + $ce58 = wBankBackup + SECTION: $ce5c-$ce5e ($0003 bytes) ["GBC Variables"] + $ce5c = wOuterReps + $ce5d = wInnerReps + $ce5e = wTitlePal + SECTION: $ce5f-$ce61 ($0003 bytes) ["Gameplay Variables"] + $ce5f = wRollLine + $ce60 = wInStaffRoll + $ce61 = wBigModeTransfered + SECTION: $ce62-$ce62 ($0001 byte) ["SRAM Variables"] + $ce62 = wTarget + EMPTY: $ce63-$cfff ($019d bytes) + TOTAL EMPTY: $019d bytes HRAM bank #0: SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"] @@ -2882,8 +2896,8 @@ HRAM bank #0: TOTAL EMPTY: $0003 bytes SUMMARY: - ROM0: 14303 bytes used / 2081 free - ROMX: 63957 bytes used / 34347 free in 6 banks + ROM0: 14470 bytes used / 1914 free + ROMX: 64070 bytes used / 34234 free in 6 banks SRAM: 1551 bytes used / 6641 free in 1 bank - WRAM0: 3679 bytes used / 417 free + WRAM0: 3683 bytes used / 413 free HRAM: 124 bytes used / 3 free diff --git a/bin/DMGTRIS.pocket b/bin/DMGTRIS.pocket index 4221dd6..926cff9 100644 Binary files a/bin/DMGTRIS.pocket and b/bin/DMGTRIS.pocket differ diff --git a/bin/DMGTRIS.sym b/bin/DMGTRIS.sym index 1178f77..8f54d41 100644 --- a/bin/DMGTRIS.sym +++ b/bin/DMGTRIS.sym @@ -153,265 +153,273 @@ 00:1d28 GradeRendering.mo 00:1d2e GradeRendering.mm 00:1d34 GradeRendering.gmgrade -00:1d3f RestoreSRAM -00:1d6f TrustedLoad -00:1dc1 TrustedLoad.jumps -00:1dd9 TrustedLoad.dmgt -00:1ddf TrustedLoad.tgm1 -00:1de5 TrustedLoad.tgm3 -00:1deb TrustedLoad.deat -00:1df1 TrustedLoad.shir -00:1df7 TrustedLoad.chil -00:1dfd TrustedLoad.myco -00:1e03 TrustedLoad.search -00:1e15 TrustedLoad.notfound -00:1e1c TrustedLoad.fallback -00:1e37 InitializeSRAM -00:1faa NextProfile -00:1fb3 NextProfile.update -00:1fb6 ChangeProfile -00:1fb6 ChangeProfile.backup -00:1fe5 ChangeProfile.first -00:1ff3 ChangeProfile.second -00:2001 ChangeProfile.third -00:200f ChangeProfile.fourth -00:201d ChangeProfile.fifth -00:202b ChangeProfile.sixth -00:2039 ChangeProfile.seventh -00:2047 ChangeProfile.eighth -00:2055 ChangeProfile.ninth -00:2063 ChangeProfile.tenth -00:2071 ChangeProfile.restore -00:20a1 ChangeProfile.lfirst -00:20b0 ChangeProfile.lsecond -00:20bf ChangeProfile.lthird -00:20ce ChangeProfile.lfourth -00:20dd ChangeProfile.lfifth -00:20ec ChangeProfile.lsixth -00:20fb ChangeProfile.lseventh -00:210a ChangeProfile.leighth -00:2119 ChangeProfile.lninth -00:2128 ChangeProfile.ltenth -00:2137 ResetProfile -00:2193 GradeInit -00:21be GradeInit.grade9start -00:21c3 GradeInit.end -00:21c5 UpdateGrade -00:21d3 UpdateGrade.gradejumptable -00:21e8 DecayGradeProcess -00:21f6 DecayGradeProcess.gradejumptable -00:220b DecayGradeDelay -00:2219 DecayGradeDelay.gradejumptable -00:222e PrepareScore -00:2241 DrawGradeProgressDMGT -00:225c UpdateGradeDMGT -00:2295 UpdateGradeDMGT.checklineclears -00:22af UpdateGradeDMGT.clearrate -00:22c0 UpdateGradeDMGT.combomult -00:22cd UpdateGradeDMGT.combo10 -00:22de UpdateGradeDMGT.combo5 -00:22ef UpdateGradeDMGT.combo1 -00:22fe UpdateGradeDMGT.prelevel -00:230d UpdateGradeDMGT.single -00:231d UpdateGradeDMGT.double -00:232e UpdateGradeDMGT.adddonce -00:2332 UpdateGradeDMGT.triple -00:2343 UpdateGradeDMGT.addtonce -00:2347 UpdateGradeDMGT.tetris -00:234b UpdateGradeDMGT.levelmult -00:2363 UpdateGradeDMGT.mult4 -00:2369 UpdateGradeDMGT.mult3 -00:236e UpdateGradeDMGT.mult2 -00:2372 UpdateGradeDMGT.mult1 -00:2373 UpdateGradeDMGT.processgrade -00:239c UpdateGradeDMGT.increasegrademaybe -00:23c0 UpdateGradeDMGT.gotgm -00:23ce DecayGradeDMGT -00:23f2 DecayGradeDMGT.nodecay -00:23f9 DecayGradeDMGT.decay -00:2407 UpdateGradeTGM1 -00:2411 UpdateGradeTGM1.trygradeup -00:242b UpdateGradeTGM1.increasegrade -00:2440 UpdateGradeTGM1.skipjingle -00:244d UpdateGradeTGM1.maybegm -00:2466 UpdateGradeDEAT -00:2472 UpdateGradeDEAT.notgm -00:248e UpdateGradeDEAT.notm -00:24b1 UpdateGradeDEAT.disqualify -00:24cf UpdateGradeSHIR -00:2512 UpdateGradeSHIR.s5torikan -00:2522 UpdateGradeSHIR.s10torikan -00:2531 UpdateGradeSHIR.disqualify -00:2540 UpdateGradeSHIR.l1000 -00:2556 UpdateGradeSHIR.l500 -00:256c LevelInit -00:25d1 SpecialLevelInit -00:25df SpecialLevelInit.jumps -00:25f4 SpecialLevelInit.dmgt -00:25f9 SpecialLevelInit.tgm1 -00:25fe SpecialLevelInit.tgm3 -00:2603 SpecialLevelInit.deat -00:2608 SpecialLevelInit.shir -00:260d SpecialLevelInit.chil -00:2612 SpecialLevelInit.myco -00:2617 SpecialLevelInit.loaddata -00:264c LevelUp -00:2676 LevelUp.doit -00:26c0 LevelUp.checknlevel -00:270f LevelUp.bellmaybe -00:2728 LevelUp.leveljinglemaybe -00:2735 LevelUp.checkspeedup -00:2774 DoSpeedUp -00:27b5 CheckSpecialLevelConditions -00:27e6 CheckSpecialLevelConditions.override -00:2801 CheckSpecialLevelConditions.nooverride -00:2807 CheckSpecialLevelConditions.speciallock -00:2828 CheckSpecialLevelConditions.bones -00:283d CheckSpecialLevelConditions.enterthebonezone -00:2842 CheckSpecialLevelConditions.invis -00:2857 CheckSpecialLevelConditions.vanishoxyaction -00:285c CheckSpecialLevelConditions.killscreen -00:286d CheckSpecialLevelConditions.rip -00:289d CheckSpecialLevelConditions.staffroll -00:28ab CheckSpecialLevelConditions.justkill -00:28bf TriggerKillScreen -00:28e1 sTGM1GradeScores -00:2903 sTGM3InternalGradeSystem -00:29a3 sTGM3GradeBoosts -00:29c2 sTGM3LevelMultiplier -00:29c6 sTGM3BaselineCOOL -00:29cf sTGM3REGRETConditions -00:29e3 sDMGTGrading -00:2a97 sDMGTGaugeLUT -00:2b97 SFXInit -00:2bb9 SFXPopQueue -00:2bce SFXPushQueue -00:2bdf SFXProcessQueue -00:2c0d SFXTriggerNoise -00:2c33 SFXEnqueue -00:2c48 SFXEnqueue.findsfx -00:2da2 SFXKill -00:2dcf SFXPlayNoise -00:2dda SFXPlayNoise.noisereg -00:2df1 SFXPlayNoise.savenoiseplayhead -00:2dfa SFXPlay -00:2e08 SFXPlay.play -00:2e14 SFXPlay.getRegister -00:2e28 SFXPlay.savePlayhead -00:2e31 HarvestEntropy -00:2e37 HarvestEntropy.loop -00:2e58 RNGInit -00:2ebe RNGInit.complexinit -00:2ef0 ShiftHistory -00:2f0d GetNextHellPiece -00:2f12 GetNextTGM1Piece -00:2f2f GetNextTGM2Piece -00:2f4c GetNextNesPiece -00:2f5a GetNextTGM3Piece -00:3011 GetNextPiece -00:301f GetNextPiece.nextpiecejumps -00:302e Next35Piece -00:3038 Next7Piece -00:3042 NextByte -00:3062 sProgressData -00:31ac ScoreInit -00:31d4 IncreaseScore -00:320c IncreaseScore.doConvert -00:3224 IncreaseScore.carry -00:3226 IncreaseScore.postConvert -00:323a IncreaseScore.preAddDigit -00:3262 IncreaseScore.addDigit -00:3278 IncreaseScore.nextDigit -00:328c InputInit -00:329e GetInput -00:329e GetInput.btns -00:32ab GetInput.readA -00:32af GetInput.setA -00:32ba GetInput.clearA -00:32bd GetInput.readB -00:32c1 GetInput.setB -00:32cc GetInput.clearB -00:32cf GetInput.readSelect -00:32d3 GetInput.setSelect -00:32de GetInput.clearSelect -00:32e1 GetInput.readStart -00:32e5 GetInput.setStart -00:32f0 GetInput.clearStart -00:32f3 GetInput.dpad -00:3300 GetInput.readUp -00:3304 GetInput.setUp -00:330f GetInput.clearUp -00:3312 GetInput.readDown -00:3316 GetInput.setDown -00:3321 GetInput.clearDown -00:3324 GetInput.readLeft -00:3328 GetInput.setLeft -00:3333 GetInput.clearLeft -00:3336 GetInput.readRight -00:333a GetInput.setRight -00:3345 GetInput.clearRight -00:3348 GetInput.priorities -00:3353 GetInput.zero -00:3359 SwitchToTitle -00:3362 TitleEventLoopHandler -00:336c TitleVBlankHandler -00:3376 PersistLevel -00:3384 DrawSpeedMain -00:33d4 DrawSpeedSettings -00:3424 TimeInit -00:3444 StartCountdown -00:3452 ResetGameTime -00:345d CheckTorikan -00:3474 CheckTorikan.failure -00:3476 CheckTorikan.success -00:3479 HandleTimers -00:349f HandleTimers.reduce -00:34ac HandleTimers.clock -00:34c6 HandleTimers.go -00:34ea SetProgress -00:34f5 SetProgress.loop -00:34f9 SetProgress.correct -00:3520 SetProgress.wvr_u1 -00:352c SetProgress.wvr_u2 -00:353a SetProgress.wvr_u3 -00:3546 SetProgress.wvr_u4 -00:3554 SetProgress.wvr_u5 -00:3560 SetProgress.wvr_u6 -00:356e SetProgress.wvr_u7 -00:357a SetProgress.wvr_u8 -00:3588 SetProgress.wvr_u9 -00:3594 SetProgress.wvr_u10 -00:359c Main -00:35c5 Main.notgbc -00:35cb Main.wvr_u1 -00:35f2 EventLoop -00:3608 EventLoop.eventloopjumps -00:3611 EventLoopPostHandler -00:3613 EventLoopPostHandler.wvb_u2 -00:3625 EventLoopPostHandler.vblankjumps -00:362e sHiscoreDefaultData -00:36a6 LoadTitleTiles -00:36c4 LoadGameplayTiles -00:36da LoadGameplayTiles.gbc -00:36e9 LoadGameplayTiles.dmg -00:36f8 sFramesToCS -00:3734 UnsafeMemCopy -00:373d SafeMemCopy.wvr_u1 -00:373d SafeMemCopy -00:374c UnsafeMemSet -00:3754 SafeMemSet -00:3754 SafeMemSet.wvr_u2 -00:3762 SwitchToGameplay -00:376b SwitchToGameplayBig -00:3774 GamePlayEventLoopHandler -00:377e GamePlayBigEventLoopHandler -00:3788 EnableScreenSquish -00:37a2 DisableScreenSquish -00:37ad CopyOAMHandler -00:37b9 ClearOAM -00:37cf BankingInit -00:37de OAMDMA -00:37e8 OAMDMAEnd +00:1d3f GradeInit +00:1d73 GradeInit.grade9start +00:1d78 GradeInit.end +00:1d7a UpdateGrade +00:1d88 UpdateGrade.gradejumptable +00:1d9d DecayGradeProcess +00:1dab DecayGradeProcess.gradejumptable +00:1dc0 DecayGradeDelay +00:1dce DecayGradeDelay.gradejumptable +00:1de3 PrepareScore +00:1df6 DrawGradeProgressDMGT +00:1e11 UpdateGradeDMGT +00:1e4a UpdateGradeDMGT.checklineclears +00:1e64 UpdateGradeDMGT.clearrate +00:1e75 UpdateGradeDMGT.combomult +00:1e82 UpdateGradeDMGT.combo10 +00:1e93 UpdateGradeDMGT.combo5 +00:1ea4 UpdateGradeDMGT.combo1 +00:1eb3 UpdateGradeDMGT.prelevel +00:1ec2 UpdateGradeDMGT.single +00:1ed2 UpdateGradeDMGT.double +00:1ee3 UpdateGradeDMGT.adddonce +00:1ee7 UpdateGradeDMGT.triple +00:1ef8 UpdateGradeDMGT.addtonce +00:1efc UpdateGradeDMGT.tetris +00:1f00 UpdateGradeDMGT.levelmult +00:1f18 UpdateGradeDMGT.mult4 +00:1f1e UpdateGradeDMGT.mult3 +00:1f23 UpdateGradeDMGT.mult2 +00:1f27 UpdateGradeDMGT.mult1 +00:1f28 UpdateGradeDMGT.processgrade +00:1f51 UpdateGradeDMGT.increasegrademaybe +00:1f75 UpdateGradeDMGT.gotgm +00:1f83 DecayGradeDMGT +00:1fa7 DecayGradeDMGT.nodecay +00:1fae DecayGradeDMGT.decay +00:1fbc UpdateGradeTGM1 +00:1fcd UpdateGradeTGM1.trygradeup +00:1fe8 UpdateGradeTGM1.increasegrade +00:1ffd UpdateGradeTGM1.skipjingle +00:2009 UpdateGradeTGM1.check300 +00:2028 UpdateGradeTGM1.success300 +00:202f UpdateGradeTGM1.fail300 +00:2036 UpdateGradeTGM1.check500 +00:2055 UpdateGradeTGM1.success500 +00:205c UpdateGradeTGM1.fail500 +00:2063 UpdateGradeTGM1.check999 +00:209b UpdateGradeTGM1.success999 +00:20b3 UpdateGradeTGM1.fail999 +00:20b9 UpdateGradeDEAT +00:20c5 UpdateGradeDEAT.notgm +00:20e1 UpdateGradeDEAT.notm +00:2104 UpdateGradeDEAT.disqualify +00:2122 UpdateGradeSHIR +00:2165 UpdateGradeSHIR.s5torikan +00:2175 UpdateGradeSHIR.s10torikan +00:2184 UpdateGradeSHIR.disqualify +00:2193 UpdateGradeSHIR.l1000 +00:21a9 UpdateGradeSHIR.l500 +00:21bf RestoreSRAM +00:21ef TrustedLoad +00:2241 TrustedLoad.jumps +00:2259 TrustedLoad.dmgt +00:225f TrustedLoad.tgm1 +00:2265 TrustedLoad.tgm3 +00:226b TrustedLoad.deat +00:2271 TrustedLoad.shir +00:2277 TrustedLoad.chil +00:227d TrustedLoad.myco +00:2283 TrustedLoad.search +00:2295 TrustedLoad.notfound +00:229c TrustedLoad.fallback +00:22b7 InitializeSRAM +00:242a NextProfile +00:2433 NextProfile.update +00:2436 ChangeProfile +00:2436 ChangeProfile.backup +00:2465 ChangeProfile.first +00:2473 ChangeProfile.second +00:2481 ChangeProfile.third +00:248f ChangeProfile.fourth +00:249d ChangeProfile.fifth +00:24ab ChangeProfile.sixth +00:24b9 ChangeProfile.seventh +00:24c7 ChangeProfile.eighth +00:24d5 ChangeProfile.ninth +00:24e3 ChangeProfile.tenth +00:24f1 ChangeProfile.restore +00:2521 ChangeProfile.lfirst +00:2530 ChangeProfile.lsecond +00:253f ChangeProfile.lthird +00:254e ChangeProfile.lfourth +00:255d ChangeProfile.lfifth +00:256c ChangeProfile.lsixth +00:257b ChangeProfile.lseventh +00:258a ChangeProfile.leighth +00:2599 ChangeProfile.lninth +00:25a8 ChangeProfile.ltenth +00:25b7 ResetProfile +00:2613 LevelInit +00:2678 SpecialLevelInit +00:2686 SpecialLevelInit.jumps +00:269b SpecialLevelInit.dmgt +00:26a0 SpecialLevelInit.tgm1 +00:26a5 SpecialLevelInit.tgm3 +00:26aa SpecialLevelInit.deat +00:26af SpecialLevelInit.shir +00:26b4 SpecialLevelInit.chil +00:26b9 SpecialLevelInit.myco +00:26be SpecialLevelInit.loaddata +00:26f3 LevelUp +00:271d LevelUp.doit +00:2767 LevelUp.checknlevel +00:27b6 LevelUp.bellmaybe +00:27cf LevelUp.leveljinglemaybe +00:27dc LevelUp.checkspeedup +00:281b DoSpeedUp +00:285c CheckSpecialLevelConditions +00:288d CheckSpecialLevelConditions.override +00:28a8 CheckSpecialLevelConditions.nooverride +00:28ae CheckSpecialLevelConditions.speciallock +00:28cf CheckSpecialLevelConditions.bones +00:28e4 CheckSpecialLevelConditions.enterthebonezone +00:28e9 CheckSpecialLevelConditions.invis +00:28fe CheckSpecialLevelConditions.vanishoxyaction +00:2903 CheckSpecialLevelConditions.killscreen +00:2914 CheckSpecialLevelConditions.rip +00:2944 CheckSpecialLevelConditions.staffroll +00:2952 CheckSpecialLevelConditions.justkill +00:2966 TriggerKillScreen +00:2988 sTGM1GradeScores +00:29aa sTGM3InternalGradeSystem +00:2a4a sTGM3GradeBoosts +00:2a69 sTGM3LevelMultiplier +00:2a6d sTGM3BaselineCOOL +00:2a76 sTGM3REGRETConditions +00:2a8a sDMGTGrading +00:2b3e sDMGTGaugeLUT +00:2c3e SFXInit +00:2c60 SFXPopQueue +00:2c75 SFXPushQueue +00:2c86 SFXProcessQueue +00:2cb4 SFXTriggerNoise +00:2cda SFXEnqueue +00:2cef SFXEnqueue.findsfx +00:2e49 SFXKill +00:2e76 SFXPlayNoise +00:2e81 SFXPlayNoise.noisereg +00:2e98 SFXPlayNoise.savenoiseplayhead +00:2ea1 SFXPlay +00:2eaf SFXPlay.play +00:2ebb SFXPlay.getRegister +00:2ecf SFXPlay.savePlayhead +00:2ed8 HarvestEntropy +00:2ede HarvestEntropy.loop +00:2eff RNGInit +00:2f65 RNGInit.complexinit +00:2f97 ShiftHistory +00:2fb4 GetNextHellPiece +00:2fb9 GetNextTGM1Piece +00:2fd6 GetNextTGM2Piece +00:2ff3 GetNextNesPiece +00:3001 GetNextTGM3Piece +00:30b8 GetNextPiece +00:30c6 GetNextPiece.nextpiecejumps +00:30d5 Next35Piece +00:30df Next7Piece +00:30e9 NextByte +00:3109 sProgressData +00:3253 ScoreInit +00:327b IncreaseScore +00:32b3 IncreaseScore.doConvert +00:32cb IncreaseScore.carry +00:32cd IncreaseScore.postConvert +00:32e1 IncreaseScore.preAddDigit +00:3309 IncreaseScore.addDigit +00:331f IncreaseScore.nextDigit +00:3333 InputInit +00:3345 GetInput +00:3345 GetInput.btns +00:3352 GetInput.readA +00:3356 GetInput.setA +00:3361 GetInput.clearA +00:3364 GetInput.readB +00:3368 GetInput.setB +00:3373 GetInput.clearB +00:3376 GetInput.readSelect +00:337a GetInput.setSelect +00:3385 GetInput.clearSelect +00:3388 GetInput.readStart +00:338c GetInput.setStart +00:3397 GetInput.clearStart +00:339a GetInput.dpad +00:33a7 GetInput.readUp +00:33ab GetInput.setUp +00:33b6 GetInput.clearUp +00:33b9 GetInput.readDown +00:33bd GetInput.setDown +00:33c8 GetInput.clearDown +00:33cb GetInput.readLeft +00:33cf GetInput.setLeft +00:33da GetInput.clearLeft +00:33dd GetInput.readRight +00:33e1 GetInput.setRight +00:33ec GetInput.clearRight +00:33ef GetInput.priorities +00:33fa GetInput.zero +00:3400 SwitchToTitle +00:3409 TitleEventLoopHandler +00:3413 TitleVBlankHandler +00:341d PersistLevel +00:342b DrawSpeedMain +00:347b DrawSpeedSettings +00:34cb TimeInit +00:34eb StartCountdown +00:34f9 ResetGameTime +00:3504 CheckTorikan +00:351b CheckTorikan.failure +00:351d CheckTorikan.success +00:3520 HandleTimers +00:3546 HandleTimers.reduce +00:3553 HandleTimers.clock +00:356d HandleTimers.go +00:3591 SetProgress +00:359c SetProgress.loop +00:35a0 SetProgress.correct +00:35c7 SetProgress.wvr_u1 +00:35d3 SetProgress.wvr_u2 +00:35e1 SetProgress.wvr_u3 +00:35ed SetProgress.wvr_u4 +00:35fb SetProgress.wvr_u5 +00:3607 SetProgress.wvr_u6 +00:3615 SetProgress.wvr_u7 +00:3621 SetProgress.wvr_u8 +00:362f SetProgress.wvr_u9 +00:363b SetProgress.wvr_u10 +00:3643 Main +00:366c Main.notgbc +00:3672 Main.wvr_u1 +00:3699 EventLoop +00:36af EventLoop.eventloopjumps +00:36b8 EventLoopPostHandler +00:36ba EventLoopPostHandler.wvb_u2 +00:36cc EventLoopPostHandler.vblankjumps +00:36d5 sHiscoreDefaultData +00:374d LoadTitleTiles +00:376b LoadGameplayTiles +00:3781 LoadGameplayTiles.gbc +00:3790 LoadGameplayTiles.dmg +00:379f sFramesToCS +00:37db UnsafeMemCopy +00:37e4 SafeMemCopy.wvr_u1 +00:37e4 SafeMemCopy +00:37f3 UnsafeMemSet +00:37fb SafeMemSet +00:37fb SafeMemSet.wvr_u2 +00:3809 SwitchToGameplay +00:3812 SwitchToGameplayBig +00:381b GamePlayEventLoopHandler +00:3825 GamePlayBigEventLoopHandler +00:382f EnableScreenSquish +00:3849 DisableScreenSquish +00:3854 CopyOAMHandler +00:3860 ClearOAM +00:3876 BankingInit +00:3885 OAMDMA +00:388f OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4203 sDMGTSpeedCurveEnd 01:4205 sDMGTSpeedCurveSpecialData @@ -689,1523 +697,1525 @@ 05:4049 ToBackupField 05:4055 FromBackupField 05:4061 GoBig -05:4116 ToShadowField -05:411e ToShadowField.outer -05:4120 ToShadowField.inner -05:412e FromShadowField -05:4136 FromShadowField.outer -05:4138 FromShadowField.inner -05:4146 SetPieceData -05:4168 SetPieceDataOffset -05:4171 XYToSFieldPtr -05:4179 XYToSFieldPtr.a -05:417f XYToSFieldPtr.b -05:4184 XYToFieldPtr -05:418c XYToFieldPtr.a -05:4192 XYToFieldPtr.b -05:4197 GetPieceData -05:41a4 GetPieceDataFast -05:41b1 CanPieceFit -05:41bc CanPieceFit.skipr1a -05:41c7 CanPieceFit.skipr1b -05:41d2 CanPieceFit.skipr1c -05:41dd CanPieceFit.r1end -05:41f3 CanPieceFit.skipr2a -05:41fe CanPieceFit.skipr2b -05:4209 CanPieceFit.skipr2c -05:4214 CanPieceFit.r2end -05:422a CanPieceFit.skipr3a -05:4235 CanPieceFit.skipr3b -05:4240 CanPieceFit.skipr3c -05:424a CanPieceFit.r3end -05:4260 CanPieceFit.skipr4a -05:426b CanPieceFit.skipr4b -05:4276 CanPieceFit.skipr4c -05:4281 CanPieceFit.r4end -05:4284 CanPieceFitFast -05:4291 CanPieceFitFast.skip1 -05:429e CanPieceFitFast.skip2 -05:42ab CanPieceFitFast.skip3 -05:42b8 CanPieceFitFast.skip4 -05:42bb ForceSpawnPiece -05:42d7 TrySpawnPiece -05:431f TrySpawnPiece.try0 -05:433c TrySpawnPiece.try1 -05:435c TrySpawnPiece.try3 -05:437c TrySpawnPiece.try2 -05:4393 DrawPiece -05:439a DrawPiece.skipr1a -05:43a0 DrawPiece.skipr1b -05:43a6 DrawPiece.skipr1c -05:43ac DrawPiece.r1end -05:43ba DrawPiece.skipr2a -05:43c0 DrawPiece.skipr2b -05:43c6 DrawPiece.skipr2c -05:43cc DrawPiece.r2end -05:43da DrawPiece.skipr3a -05:43e0 DrawPiece.skipr3b -05:43e6 DrawPiece.skipr3c -05:43ec DrawPiece.r3end -05:43fa DrawPiece.skipr4a -05:4400 DrawPiece.skipr4b -05:4406 DrawPiece.skipr4c -05:440c FindMaxG -05:4419 FindMaxG.try -05:4432 FindMaxG.found -05:4439 FieldProcess -05:443c FieldProcess.leftslam -05:4453 FieldProcess.rightslam -05:4468 FieldProcess.wipe -05:4473 FieldProcess.firstframe -05:4480 FieldProcess.handleselect -05:448b FieldProcess.wantrotccw -05:4492 FieldProcess.lda1 -05:4496 FieldProcess.ldb1 -05:4498 FieldProcess.cp1 -05:44a5 FieldProcess.wantrotcw -05:44ac FieldProcess.ldb2 -05:44b0 FieldProcess.lda2 -05:44b2 FieldProcess.cp2 -05:44be FieldProcess.tryrot -05:44f5 FieldProcess.maybekick -05:452c FieldProcess.tljexceptions -05:453b FieldProcess.trykickright -05:4578 FieldProcess.trykickleft -05:45b9 FieldProcess.maybetgm3rot -05:45c1 FieldProcess.checkt -05:45c7 FieldProcess.tkickup -05:4604 FieldProcess.tkickupalreadysetforce -05:460f FieldProcess.checki -05:4616 FieldProcess.ikicks -05:4624 FieldProcess.tryiup1 -05:4660 FieldProcess.ikickup1alreadysetforce -05:466b FieldProcess.tryiup2 -05:46a9 FieldProcess.ikickup2alreadysetforce -05:46b4 FieldProcess.tryiright2 -05:46f0 FieldProcess.norot -05:46f4 FieldProcess.wantleft -05:4705 FieldProcess.checkdasleft -05:470c FieldProcess.doleft -05:4713 FieldProcess.wantright -05:471e FieldProcess.checkdasright -05:4725 FieldProcess.doright -05:472a FieldProcess.trymove -05:4749 FieldProcess.nomove -05:476c FieldProcess.slamleft -05:4772 FieldProcess.slamright -05:4776 FieldProcess.noeffect -05:477a FieldProcess.skipmovement -05:477a FieldProcess.donemanipulating -05:479c FieldProcess.sonicdrop -05:47a7 FieldProcess.sonicneutrallockskip -05:47b1 FieldProcess.harddrop -05:47c0 FieldProcess.donedeterminingharddropdistance -05:47d4 FieldProcess.postdrop -05:47ee FieldProcess.checkregulargravity -05:47fc FieldProcess.alwaysgravitysentinel -05:4800 FieldProcess.grav -05:4808 FieldProcess.bigg -05:4812 FieldProcess.smallg -05:481a FieldProcess.nograv -05:481a FieldProcess.postgrav -05:4829 FieldProcess.noreset -05:483f FieldProcess.grounded -05:4851 FieldProcess.playfirmdropsound -05:4856 FieldProcess.postcheckforfirmdropsound -05:4869 FieldProcess.downlock20gexceptioncheck -05:4877 FieldProcess.neutralcheck -05:489c FieldProcess.forcelock -05:48a1 FieldProcess.dontforcelock -05:48a6 FieldProcess.checklockdelay -05:48ac FieldProcess.checkfortgm3lockexception -05:48b5 FieldProcess.dolock -05:48bc FieldProcess.notgrounded -05:48bf FieldProcess.draw -05:48d8 FieldProcess.ghost -05:48f3 FieldProcess.postghost -05:4913 FieldProcess.nobone -05:4942 FieldProcess.notlocked -05:4945 FieldProcess.drawpiece -05:495c GetTileShade -05:496c GetTileShade.max30 -05:498c GetTileShade.max20 -05:49ab GetTileShade.max10 -05:49ca GetTileShade.max0 -05:49cc GetTileShade.s0 -05:49d4 GetTileShade.s1 -05:49dc GetTileShade.s2 -05:49e4 GetTileShade.s3 -05:49ec GetTileShade.s4 -05:49f4 GetTileShade.s5 -05:49fc GetTileShade.s6 -05:4a04 FieldDelay -05:4a07 FieldDelay.incl -05:4a10 FieldDelay.incr -05:4a19 FieldDelay.noinc -05:4a31 FieldDelay.determine -05:4a45 FieldDelay.noskip -05:4a6c FieldDelay.skip -05:4a78 FieldDelay.prelineclear -05:4a8b FieldDelay.bravodecloop -05:4a92 FieldDelay.applylines -05:4ab6 FieldDelay.premultiplier -05:4ab9 FieldDelay.bravo -05:4aca FieldDelay.lineclears -05:4acf FieldDelay.lineclearloop -05:4ad7 FieldDelay.combo -05:4adc FieldDelay.comboloop -05:4ae4 FieldDelay.forcemax -05:4ae8 FieldDelay.applyscore -05:4afc FieldDelay.lineclear -05:4b10 FieldDelay.preare -05:4b25 FieldDelay.are -05:4b3f FieldDelay.generatenextpiece -05:4b4c FieldDelay.doit -05:4b56 AppendClearedLine -05:4b6b FindClearedLines -05:4b97 FindClearedLines.next_u1 -05:4bb4 FindClearedLines.next_u2 -05:4bd1 FindClearedLines.next_u3 -05:4bee FindClearedLines.next_u4 -05:4c0b FindClearedLines.next_u5 -05:4c28 FindClearedLines.next_u6 -05:4c45 FindClearedLines.next_u7 -05:4c62 FindClearedLines.next_u8 -05:4c7f FindClearedLines.next_u9 -05:4c9c FindClearedLines.next_u10 -05:4cb9 FindClearedLines.next_u11 -05:4cd6 FindClearedLines.next_u12 -05:4cf3 FindClearedLines.next_u13 -05:4d10 FindClearedLines.next_u14 -05:4d2d FindClearedLines.next_u15 -05:4d4a FindClearedLines.next_u16 -05:4d67 FindClearedLines.next_u17 -05:4d84 FindClearedLines.next_u18 -05:4da1 FindClearedLines.next_u19 -05:4dbe FindClearedLines.next_u20 -05:4ddb FindClearedLines.next_u21 -05:4df8 FindClearedLines.next_u22 -05:4e15 FindClearedLines.next_u23 -05:4e32 FindClearedLines.next_u24 -05:4e33 MarkClear -05:4e3b MarkClear.markclear1loop -05:4e54 MarkClear.markclear2loop -05:4e6d MarkClear.markclear3loop -05:4e86 MarkClear.markclear4loop -05:4e97 ClearLines -05:4eae ClearLines.clear_u25 -05:4ed4 ClearLines.r_u25 -05:4ee8 ClearLines.clear_u26 -05:4f0e ClearLines.r_u26 -05:4f22 ClearLines.clear_u27 -05:4f48 ClearLines.r_u27 -05:4f5c ClearLines.clear_u28 -05:4f82 ClearLines.r_u28 -05:4f96 ClearLines.clear_u29 -05:4fbc ClearLines.r_u29 -05:4fd0 ClearLines.clear_u30 -05:4ff6 ClearLines.r_u30 -05:500a ClearLines.clear_u31 -05:5030 ClearLines.r_u31 -05:5044 ClearLines.clear_u32 -05:506a ClearLines.r_u32 -05:507e ClearLines.clear_u33 -05:50a4 ClearLines.r_u33 -05:50b8 ClearLines.clear_u34 -05:50de ClearLines.r_u34 -05:50f2 ClearLines.clear_u35 -05:5118 ClearLines.r_u35 -05:512c ClearLines.clear_u36 -05:5152 ClearLines.r_u36 -05:5166 ClearLines.clear_u37 -05:518c ClearLines.r_u37 -05:51a0 ClearLines.clear_u38 -05:51c6 ClearLines.r_u38 -05:51da ClearLines.clear_u39 -05:5200 ClearLines.r_u39 -05:5214 ClearLines.clear_u40 -05:523a ClearLines.r_u40 -05:524e ClearLines.clear_u41 -05:5274 ClearLines.r_u41 -05:5288 ClearLines.clear_u42 -05:52ae ClearLines.r_u42 -05:52c2 ClearLines.clear_u43 -05:52e8 ClearLines.r_u43 -05:52fc ClearLines.clear_u44 -05:5322 ClearLines.r_u44 -05:5336 ClearLines.clear_u45 -05:535c ClearLines.r_u45 -05:5370 ClearLines.clear_u46 -05:5396 ClearLines.r_u46 -05:53aa ClearLines.clear_u47 -05:53d0 ClearLines.r_u47 -05:53e4 ClearLines.clear_u48 -05:540a ClearLines.r_u48 -05:540a ClearLines.fixgarbo -05:540d ClearLines.fixgarboloop -05:5417 SwitchToGameplayB -05:541d SwitchToGameplayB.wvr_u1 -05:5426 SwitchToGameplayB.loadtilemap -05:5435 SwitchToGameplayB.graded -05:5443 SwitchToGameplayB.ungraded -05:544f SwitchToGameplayB.loadtiles -05:5499 SwitchToGameplayB.wvb_u2 -05:54a0 SwitchToGameplayB.wvbe_u3 -05:54a6 GamePlayEventLoopHandlerB -05:54bb GamePlayEventLoopHandlerB.normalevent -05:54c5 GamePlayEventLoopHandlerB.modejumps -05:54e6 GamePlayEventLoopHandlerB.leadyMode -05:54fd GamePlayEventLoopHandlerB.firstleadyiterskip -05:5506 GamePlayEventLoopHandlerB.notdoneleady -05:5517 GamePlayEventLoopHandlerB.goMode -05:5524 GamePlayEventLoopHandlerB.notdonego -05:5535 GamePlayEventLoopHandlerB.postGoMode -05:554c GamePlayEventLoopHandlerB.prefetchedPieceMode -05:555d GamePlayEventLoopHandlerB.checkIHS -05:5568 GamePlayEventLoopHandlerB.loaddefaultjingle -05:556c GamePlayEventLoopHandlerB.checkIRSA -05:5573 GamePlayEventLoopHandlerB.ldb1 -05:557f GamePlayEventLoopHandlerB.lda1 -05:5589 GamePlayEventLoopHandlerB.cp1 -05:5597 GamePlayEventLoopHandlerB.checkIRSB -05:559e GamePlayEventLoopHandlerB.lda2 -05:55aa GamePlayEventLoopHandlerB.ldb2 -05:55b4 GamePlayEventLoopHandlerB.cp2 -05:55c2 GamePlayEventLoopHandlerB.postjingle -05:55c6 GamePlayEventLoopHandlerB.spawnPieceMode -05:55d4 GamePlayEventLoopHandlerB.canspawn -05:55e7 GamePlayEventLoopHandlerB.pieceInMotionMode -05:55fb GamePlayEventLoopHandlerB.nopauserequested -05:561c GamePlayEventLoopHandlerB.nohold -05:562a GamePlayEventLoopHandlerB.delayMode -05:563e GamePlayEventLoopHandlerB.nodelaypauserequested -05:5656 GamePlayEventLoopHandlerB.next -05:565d GamePlayEventLoopHandlerB.goroll -05:566c GamePlayEventLoopHandlerB.preGameOverMode -05:568a GamePlayEventLoopHandlerB.gm -05:56a0 GamePlayEventLoopHandlerB.condescend -05:56b6 GamePlayEventLoopHandlerB.regular -05:56c6 GamePlayEventLoopHandlerB.notempty1_u4 -05:56c9 GamePlayEventLoopHandlerB.skip1_u4 -05:56d3 GamePlayEventLoopHandlerB.notempty1_u5 -05:56d6 GamePlayEventLoopHandlerB.skip1_u5 -05:56e0 GamePlayEventLoopHandlerB.notempty1_u6 -05:56e3 GamePlayEventLoopHandlerB.skip1_u6 -05:56ed GamePlayEventLoopHandlerB.notempty1_u7 -05:56f0 GamePlayEventLoopHandlerB.skip1_u7 -05:56fa GamePlayEventLoopHandlerB.notempty1_u8 -05:56fd GamePlayEventLoopHandlerB.skip1_u8 -05:5707 GamePlayEventLoopHandlerB.notempty1_u9 -05:570a GamePlayEventLoopHandlerB.skip1_u9 -05:5714 GamePlayEventLoopHandlerB.notempty1_u10 -05:5717 GamePlayEventLoopHandlerB.skip1_u10 -05:5721 GamePlayEventLoopHandlerB.notempty1_u11 -05:5724 GamePlayEventLoopHandlerB.skip1_u11 -05:572e GamePlayEventLoopHandlerB.notempty1_u12 -05:5731 GamePlayEventLoopHandlerB.skip1_u12 -05:573b GamePlayEventLoopHandlerB.notempty1_u13 -05:573e GamePlayEventLoopHandlerB.skip1_u13 -05:5748 GamePlayEventLoopHandlerB.notempty1_u14 -05:574b GamePlayEventLoopHandlerB.skip1_u14 -05:5755 GamePlayEventLoopHandlerB.notempty1_u15 -05:5758 GamePlayEventLoopHandlerB.skip1_u15 -05:5762 GamePlayEventLoopHandlerB.notempty1_u16 -05:5765 GamePlayEventLoopHandlerB.skip1_u16 -05:576f GamePlayEventLoopHandlerB.notempty1_u17 -05:5772 GamePlayEventLoopHandlerB.skip1_u17 -05:577c GamePlayEventLoopHandlerB.notempty1_u18 -05:577f GamePlayEventLoopHandlerB.skip1_u18 -05:5789 GamePlayEventLoopHandlerB.notempty1_u19 -05:578c GamePlayEventLoopHandlerB.skip1_u19 -05:5796 GamePlayEventLoopHandlerB.notempty1_u20 -05:5799 GamePlayEventLoopHandlerB.skip1_u20 -05:57a3 GamePlayEventLoopHandlerB.notempty1_u21 -05:57a6 GamePlayEventLoopHandlerB.skip1_u21 -05:57b0 GamePlayEventLoopHandlerB.notempty1_u22 -05:57b3 GamePlayEventLoopHandlerB.skip1_u22 -05:57bd GamePlayEventLoopHandlerB.notempty1_u23 -05:57c0 GamePlayEventLoopHandlerB.skip1_u23 -05:57ca GamePlayEventLoopHandlerB.notempty1_u24 -05:57cd GamePlayEventLoopHandlerB.skip1_u24 -05:57d7 GamePlayEventLoopHandlerB.notempty1_u25 -05:57da GamePlayEventLoopHandlerB.skip1_u25 -05:57e4 GamePlayEventLoopHandlerB.notempty1_u26 -05:57e7 GamePlayEventLoopHandlerB.skip1_u26 -05:57f1 GamePlayEventLoopHandlerB.notempty1_u27 -05:57f4 GamePlayEventLoopHandlerB.skip1_u27 -05:57fe GamePlayEventLoopHandlerB.notempty1_u28 -05:5801 GamePlayEventLoopHandlerB.skip1_u28 -05:580b GamePlayEventLoopHandlerB.notempty1_u29 -05:580e GamePlayEventLoopHandlerB.skip1_u29 -05:5818 GamePlayEventLoopHandlerB.notempty1_u30 -05:581b GamePlayEventLoopHandlerB.skip1_u30 -05:5825 GamePlayEventLoopHandlerB.notempty1_u31 -05:5828 GamePlayEventLoopHandlerB.skip1_u31 -05:5832 GamePlayEventLoopHandlerB.notempty1_u32 -05:5835 GamePlayEventLoopHandlerB.skip1_u32 -05:583f GamePlayEventLoopHandlerB.notempty1_u33 -05:5842 GamePlayEventLoopHandlerB.skip1_u33 -05:584c GamePlayEventLoopHandlerB.notempty1_u34 -05:584f GamePlayEventLoopHandlerB.skip1_u34 -05:5859 GamePlayEventLoopHandlerB.notempty1_u35 -05:585c GamePlayEventLoopHandlerB.skip1_u35 -05:5866 GamePlayEventLoopHandlerB.notempty1_u36 -05:5869 GamePlayEventLoopHandlerB.skip1_u36 -05:5873 GamePlayEventLoopHandlerB.notempty1_u37 -05:5876 GamePlayEventLoopHandlerB.skip1_u37 -05:5880 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GamePlayBigEventLoopHandlerB.skip7_u433 +06:6409 GamePlayBigEventLoopHandlerB.notempty7_u434 +06:640c GamePlayBigEventLoopHandlerB.skip7_u434 +06:6416 GamePlayBigEventLoopHandlerB.notempty7_u435 +06:6419 GamePlayBigEventLoopHandlerB.skip7_u435 +06:6423 GamePlayBigEventLoopHandlerB.notempty7_u436 +06:6426 GamePlayBigEventLoopHandlerB.skip7_u436 +06:642a GamePlayBigEventLoopHandlerB.gameOverMode +06:645a GamePlayBigEventLoopHandlerB.gosmall +06:647d GamePlayBigEventLoopHandlerB.noretry +06:648a GamePlayBigEventLoopHandlerB.pauseMode +06:649f GamePlayBigEventLoopHandlerB.noqr +06:64b4 GamePlayBigEventLoopHandlerB.nounpause +06:64ff GamePlayBigEventLoopHandlerB.preRollMode +06:652e GamePlayBigEventLoopHandlerB.predone +06:6550 GamePlayBigEventLoopHandlerB.drawStaticInfo +06:6581 BigDoHold +06:6585 BigDoHold.checkIRSA +06:658c BigDoHold.ldb3 +06:6598 BigDoHold.lda3 +06:65a2 BigDoHold.cp3 +06:65b0 BigDoHold.checkIRSB +06:65b7 BigDoHold.lda4 +06:65c3 BigDoHold.ldb4 +06:65cd BigDoHold.cp4 +06:65db BigDoHold.noRotation +06:65e6 BigDoHold.doHoldOperation +06:65f1 sBigLeftDasSlam +06:65f7 sBigRightDasSlam +06:65fd sBigLeady +06:6607 sBigGo +06:6611 sBigPause +06:6639 sBigKill +06:66d9 sBigYouAreGM +06:673d sBigFinalChallenge +06:6805 sBigPieceXOffsets +06:6821 sBigPieceYOffsets +06:683d sBigPieceFastRotationStates +06:68ad sBigPieceRotationStates +06:691d sBigGameplayTileMap +06:6bbd sBigGameplayUngradedTileMap +06:6bbd sBigGameplayTileMapEnd +06:6e5d sBigGameplayUngradedTileMapEnd 00:a000 rCheck 00:a006 rLastProfile 00:a007 rProfileName @@ -2379,77 +2389,81 @@ 00:cd1e wLeftSlamTimer 00:cd1f wRightSlamTimer 00:cd20 wMovementLastFrame -00:cd21 wTargetHSTable -00:cd23 wWorkingCopy -00:cda7 wStack -00:cde8 wStackEnd -00:cde8 wTGM3Bag -00:ce0b wTGM3Droughts -00:ce12 wTGM3GeneratedIdx -00:ce13 wTGM3WorstDroughtIdx -00:ce14 wBoneActivationLevel -00:ce16 wInvisActivationLevel -00:ce18 wKillScreenActivationLevel -00:ce1a wKillScreenActivationLevelBCD -00:ce1c wLastLockLevel -00:ce1e wStaffRollDuration -00:ce20 wBigStaffRoll -00:ce21 wBonesActive -00:ce22 wInvisActive -00:ce23 wKillScreenActive -00:ce24 wLockLevel -00:ce25 wShouldGoStaffRoll -00:ce26 wNoMoreLocks -00:ce27 wDecayRate -00:ce28 wGradePoints -00:ce29 wInternalGrade -00:ce2a wDisplayedGrade -00:ce2b wEffectTimer -00:ce2c wRankingDisqualified -00:ce2d wDecayCounter -00:ce2e wGradeGauge -00:ce2f wSMult -00:ce30 wDMult -00:ce31 wTMult -00:ce32 wSRate -00:ce33 wDRate -00:ce34 wTRate -00:ce35 wQRate -00:ce36 wProgress0B1 -00:ce37 wProgress0B2 -00:ce38 wProgress1B1 -00:ce39 wProgress1B2 -00:ce3a wProgress2B1 -00:ce3b wProgress2B2 -00:ce3c wProgress3B1 -00:ce3d wProgress3B2 -00:ce3e wProgress4B1 -00:ce3f wProgress4B2 -00:ce40 wSwapABState -00:ce41 wRNGModeState -00:ce42 wRotModeState -00:ce43 wDropModeState -00:ce44 wSpeedCurveState -00:ce45 wAlways20GState -00:ce46 wInitialA -00:ce47 wInitialB -00:ce48 wInitialC -00:ce49 wMinutes -00:ce4a wSeconds -00:ce4b wFrames -00:ce4c wCountDown -00:ce4e wCountDownZero -00:ce4f wSelected -00:ce50 wTitleMode -00:ce51 wProfileName -00:ce54 wBankBackup -00:ce58 wOuterReps -00:ce59 wInnerReps -00:ce5a wTitlePal -00:ce5b wRollLine -00:ce5c wInStaffRoll -00:ce5d wBigModeTransfered -00:ce5e wTarget +00:cd21 wReturnToSmall +00:cd22 wTargetHSTable +00:cd24 wWorkingCopy +00:cda8 wStack +00:cde9 wStackEnd +00:cde9 wTGM3Bag +00:ce0c wTGM3Droughts +00:ce13 wTGM3GeneratedIdx +00:ce14 wTGM3WorstDroughtIdx +00:ce15 wBoneActivationLevel +00:ce17 wInvisActivationLevel +00:ce19 wKillScreenActivationLevel +00:ce1b wKillScreenActivationLevelBCD +00:ce1d wLastLockLevel +00:ce1f wStaffRollDuration +00:ce21 wBigStaffRoll +00:ce22 wBonesActive +00:ce23 wInvisActive +00:ce24 wKillScreenActive +00:ce25 wLockLevel +00:ce26 wShouldGoStaffRoll +00:ce27 wNoMoreLocks +00:ce28 wDecayRate +00:ce29 wGradePoints +00:ce2a wInternalGrade +00:ce2b wDisplayedGrade +00:ce2c wEffectTimer +00:ce2d wRankingDisqualified +00:ce2e wDecayCounter +00:ce2f wGradeGauge +00:ce30 wSMult +00:ce31 wDMult +00:ce32 wTMult +00:ce33 wSRate +00:ce34 wDRate +00:ce35 wTRate +00:ce36 wQRate +00:ce37 wTGM1level300RequirementMet +00:ce38 wTGM1level500RequirementMet +00:ce39 wTGM1level999RequirementMet +00:ce3a wProgress0B1 +00:ce3b wProgress0B2 +00:ce3c wProgress1B1 +00:ce3d wProgress1B2 +00:ce3e wProgress2B1 +00:ce3f wProgress2B2 +00:ce40 wProgress3B1 +00:ce41 wProgress3B2 +00:ce42 wProgress4B1 +00:ce43 wProgress4B2 +00:ce44 wSwapABState +00:ce45 wRNGModeState +00:ce46 wRotModeState +00:ce47 wDropModeState +00:ce48 wSpeedCurveState +00:ce49 wAlways20GState +00:ce4a wInitialA +00:ce4b wInitialB +00:ce4c wInitialC +00:ce4d wMinutes +00:ce4e wSeconds +00:ce4f wFrames +00:ce50 wCountDown +00:ce52 wCountDownZero +00:ce53 wSelected +00:ce54 wTitleMode +00:ce55 wProfileName +00:ce58 wBankBackup +00:ce5c wOuterReps +00:ce5d wInnerReps +00:ce5e wTitlePal +00:ce5f wRollLine +00:ce60 wInStaffRoll +00:ce61 wBigModeTransfered +00:ce62 wTarget 00:ff80 hPieceDataBase 00:ff82 hPieceDataBaseFast 00:ff84 hPieceDataOffset diff --git a/src/field.asm b/src/field.asm index 59aedef..e3f3fe4 100644 --- a/src/field.asm +++ b/src/field.asm @@ -40,6 +40,7 @@ wDelayState: ds 1 wLeftSlamTimer: ds 1 wRightSlamTimer: ds 1 wMovementLastFrame: ds 1 +wReturnToSmall:: ds 1 SECTION "High Field Variables", HRAM @@ -238,6 +239,8 @@ FromBackupField:: jp UnsafeMemCopy GoBig:: + ld a, $FF + ld [wReturnToSmall], a ld hl, wWideBlittedField ld bc, 10*22 ld d, TILE_BLANK @@ -2514,6 +2517,33 @@ BigFieldClear:: ret +GoSmall:: + xor a, a + ldh [hBravo], a + ldh [hLineClearCt], a + ld [wMovementLastFrame], a + ld a, 1 + ldh [hComboCt], a + ld hl, wField + ld bc, 10*24 + ld d, TILE_BLANK + call UnsafeMemSet + ld hl, wShadowField + ld bc, 14*26 + ld d, $FF + call UnsafeMemSet + ld hl, wPreShadowField + ld bc, 14*2 + ld d, $FF + call UnsafeMemSet + ld a, SLAM_ANIMATION_LEN + ld [wLeftSlamTimer], a + ld [wRightSlamTimer], a + ld a, STATE_GAMEPLAY + ldh [hGameState], a + ret + + ; Backs up the field. ; This backup field is used for pausing the game. BigToBackupField:: diff --git a/src/grading.asm b/src/grading.asm index e493079..749b4a7 100644 --- a/src/grading.asm +++ b/src/grading.asm @@ -23,21 +23,24 @@ INCLUDE "globals.asm" SECTION "Grade Variables", WRAM0 -wDecayRate: ds 1 -wGradePoints: ds 1 -wInternalGrade: ds 1 -wDisplayedGrade:: ds 1 -wEffectTimer:: ds 1 -wRankingDisqualified:: ds 1 -wDecayCounter: ds 1 -wGradeGauge: ds 1 -wSMult: ds 1 -wDMult: ds 1 -wTMult: ds 1 -wSRate: ds 1 -wDRate: ds 1 -wTRate: ds 1 -wQRate: ds 1 +wDecayRate: ds 1 +wGradePoints: ds 1 +wInternalGrade: ds 1 +wDisplayedGrade:: ds 1 +wEffectTimer:: ds 1 +wRankingDisqualified:: ds 1 +wDecayCounter: ds 1 +wGradeGauge: ds 1 +wSMult: ds 1 +wDMult: ds 1 +wTMult: ds 1 +wSRate: ds 1 +wDRate: ds 1 +wTRate: ds 1 +wQRate: ds 1 +wTGM1level300RequirementMet: ds 1 +wTGM1level500RequirementMet: ds 1 +wTGM1level999RequirementMet: ds 1 SECTION "Grading Data", ROM0 @@ -238,6 +241,9 @@ GradeInit:: ld [wEffectTimer], a ld [wDecayCounter], a ld [wGradeGauge], a + ld [wTGM1level300RequirementMet], a + ld [wTGM1level500RequirementMet], a + ld [wTGM1level999RequirementMet], a ; Most modes begin ungraded. ld a, GRADE_NONE @@ -683,9 +689,14 @@ UpdateGradeTGM1: cp a, GRADE_GM ret z + ; Bail if we didn't make the 999 check. + ld a, [wTGM1level999RequirementMet] + cp a, 0 + ret nz + ; Skip to GM check if already S9. cp a, GRADE_S9 - jr nc, .maybegm + jp nc, .check999 .trygradeup ; Otherwise, check if we can increase the grade. @@ -724,7 +735,7 @@ UpdateGradeTGM1: ; Return if C < E. Otherwise increase the grade. ld a, c cp a, e - ret c + jr c, .check300 .increasegrade ; Add 1 to the grade. @@ -748,15 +759,118 @@ UpdateGradeTGM1: ; Loop and see if we can increment more grades. ld a, [wDisplayedGrade] cp a, GRADE_S9 ; Don't go past S9. - ret z - jr .trygradeup + jr nz, .trygradeup -.maybegm - ; Level needs to be 1000 or greater. - ld a, [hCLevel+CLEVEL_THOUSANDS] ; Level, thousands digit. - cp a, 1 + +.check300 + ; Are we at level 300? + ld a, [hCLevel+CLEVEL_HUNDREDS] + cp a, 3 ret c + ; Have we judged the requirement before? + ld a, [wTGM1level300RequirementMet] + cp a, 0 + jr nz, .check500 + + ; Rank? + ld a, [wDisplayedGrade] + cp a, GRADE_1 + jr c, .fail300 + + ; Time? + ld b, 4 + ld c, 15 + call CheckTorikan + cp a, $FF + jr nz, .fail300 + +.success300 + ld a, $FF + ld [wTGM1level300RequirementMet], a + jr .check500 + +.fail300 + ld a, $01 + ld [wTGM1level300RequirementMet], a + jr .check500 + + +.check500 + ; Are we at level 500? + ld a, [hCLevel+CLEVEL_HUNDREDS] + cp a, 5 + ret c + + ; Have we judged the requirement before? + ld a, [wTGM1level500RequirementMet] + cp a, 0 + jr nz, .check999 + + ; Rank? + ld a, [wDisplayedGrade] + cp a, GRADE_S4 + jr c, .fail500 + + ; Time? + ld b, 7 + ld c, 30 + call CheckTorikan + cp a, $FF + jr nz, .fail500 + +.success500 + ld a, $FF + ld [wTGM1level500RequirementMet], a + jr .check999 + +.fail500 + ld a, $01 + ld [wTGM1level500RequirementMet], a + jr .check999 + + +.check999 + ; Level needs to be 999. + ld a, [hCLevel+CLEVEL_HUNDREDS] + cp a, 9 + ret nz + ld a, [hCLevel+CLEVEL_TENS] + cp a, 9 + ret nz + ld a, [hCLevel+CLEVEL_ONES] + cp a, 9 + ret nz + + ; Have we judged the requirement before? + ld a, [wTGM1level999RequirementMet] + cp a, 0 + ret nz + + ; Did both other checks succeed? + ld a, [wTGM1level300RequirementMet] + cp a, $FF + jr nz, .fail999 + ld a, [wTGM1level500RequirementMet] + cp a, $FF + jr nz, .fail999 + + ; Rank? (This is technically slightly wrong but it's nearly impossible to miss the real requirement but make this one, 6000 points.) + ld a, [wDisplayedGrade] + cp a, GRADE_S9 + jr c, .fail999 + + ; Time? + ld b, 13 + ld c, 30 + call CheckTorikan + cp a, $FF + jr nz, .fail999 + +.success999 + ld a, $FF + ld [wTGM1level999RequirementMet], a + ; Set the grade to GM ld a, GRADE_GM ld [wDisplayedGrade], a @@ -773,6 +887,11 @@ UpdateGradeTGM1: ; Return ret +.fail999 + ld a, $01 + ld [wTGM1level999RequirementMet], a + ret + UpdateGradeDEAT: ; If we're disqualified, don't update the grade. diff --git a/src/state_gameplay.asm b/src/state_gameplay.asm index 6372b05..8577216 100644 --- a/src/state_gameplay.asm +++ b/src/state_gameplay.asm @@ -223,6 +223,8 @@ GamePlayEventLoopHandlerB:: call SFXKill ld a, SFX_READYGO call SFXEnqueue + xor a, a + ld [wReturnToSmall], a ldh a, [hModeCounter] .firstleadyiterskip dec a @@ -1002,6 +1004,8 @@ GamePlayBigEventLoopHandlerB: call SFXKill ld a, SFX_READYGO call SFXEnqueue + xor a, a + ld [wReturnToSmall], a ldh a, [hModeCounter] .firstleadyiterskip dec a @@ -1397,6 +1401,9 @@ GamePlayBigEventLoopHandlerB: ldh a, [hAState] cp a, 10 ; 10 frame hold jr nz, .noretry + ld a, [wReturnToSmall] + cp a, $FF + jr z, .gosmall call CheckAndAddHiscore call RNGInit call ScoreInit @@ -1412,6 +1419,23 @@ GamePlayBigEventLoopHandlerB: ldh [hModeCounter], a jp .drawStaticInfo +.gosmall + call CheckAndAddHiscore + call RNGInit + call ScoreInit + call LevelInit + call GoSmall + call GradeInit + xor a, a + ldh [hHoldSpent], a + ld [wInStaffRoll], a + ld a, MODE_LEADY + ldh [hMode], a + ld a, LEADY_TIME + ldh [hModeCounter], a + jp .drawStaticInfo + + ; Quit .noretry ldh a, [hBState]