diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index b8f7319..7e9fee4 100644 Binary files a/bin/DMGTRIS.GBC and b/bin/DMGTRIS.GBC differ diff --git a/bin/DMGTRIS.map b/bin/DMGTRIS.map index debf2ad..60cf378 100644 --- a/bin/DMGTRIS.map +++ b/bin/DMGTRIS.map @@ -32,570 +32,570 @@ ROM0 bank #0: $00f4 = DoDMGEffect.wvbe_u13 EMPTY: $00fd-$00ff ($0003 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] - SECTION: $0150-$0fc6 ($0e77 bytes) ["GBC Functions"] + SECTION: $0150-$0fb9 ($0e6a bytes) ["GBC Functions"] $0150 = ToATTR - $0173 = GBCTitleInit - $0354 = GBCTitleInit.agb - $0524 = GBCTitleInit.postpalettes - $0564 = GBCGameplayInit - $0745 = GBCGameplayInit.agb - $0915 = GBCGameplayInit.postpalettes - $0940 = GBCTitleProcess - $095c = GBCTitleProcess.jumps - $096b = GBCTitleProcess.eventLoopMain - $097d = GBCTitleProcess.nores - $0980 = GBCTitleProcess.noinc - $0997 = !0 - $09a4 = GBCTitleProcess.eventLoopProfile - $09b6 = GBCTitleProcess.nores3 - $09b9 = GBCTitleProcess.noinc3 - $09d0 = !1 - $09dd = GBCTitleProcess.eventLoopSettings - $09ef = GBCTitleProcess.nores1 - $09f2 = GBCTitleProcess.noinc1 - $0a09 = !2 - $0a16 = GBCTitleProcess.eventLoopRecords - $0a28 = GBCTitleProcess.nores4 - $0a2b = GBCTitleProcess.noinc4 - $0a38 = GBCTitleProcess.eventLoopCredits - $0a4a = GBCTitleProcess.nores2 - $0a4d = GBCTitleProcess.noinc2 - $0a5a = GBCGameplayProcess - $0a98 = GBCGameplayProcess.goverride - $0aa4 = !3 - $0aad = !4 - $0ab6 = !5 - $0abe = GBCGameplayProcess.colorfield - $0c24 = !6 - $0c32 = GBCGameplayProcess.outer1 - $0c37 = GBCGameplayProcess.inner1 - $0c5b = GBCGameplayProcess.outer2 - $0c60 = GBCGameplayProcess.inner2 - $0c85 = GBCGameplayProcess.empty - $0c89 = GBCGameplayProcess.sub59 - $0c8b = GBCGameplayProcess.sub52 - $0c8d = GBCGameplayProcess.sub45 - $0c8f = GBCGameplayProcess.sub38 - $0c91 = GBCGameplayProcess.sub31 - $0c93 = GBCGameplayProcess.sub24 - $0c95 = GBCGameplayProcess.sub17 - $0c97 = GBCGameplayProcess.sub10 - $0c99 = GBCGameplayProcess.done - $0cbb = GBCGameplayProcess.darker - $0cc2 = GBCGameplayProcess.wvr_u1 - $0ccf = GBCGameplayProcess.lighter - $0cd6 = GBCGameplayProcess.wvr_u2 - $0ce3 = GBCGameplayProcess.black - $0cea = GBCGameplayProcess.wvr_u3 - $0cf7 = GBCBigGameplayProcess - $0d35 = GBCBigGameplayProcess.goverride - $0d41 = !7 - $0d4a = !8 - $0d53 = !9 - $0d5b = GBCBigGameplayProcess.colorfield - $0ec1 = !10 - $0ecf = GBCBigGameplayProcess.outer1 - $0ed4 = GBCBigGameplayProcess.inner1 - $0ef8 = GBCBigGameplayProcess.outer2 - $0efd = GBCBigGameplayProcess.inner2 - $0f22 = GBCBigGameplayProcess.empty - $0f26 = GBCBigGameplayProcess.sub59 - $0f28 = GBCBigGameplayProcess.sub52 - $0f2a = GBCBigGameplayProcess.sub45 - $0f2c = GBCBigGameplayProcess.sub38 - $0f2e = GBCBigGameplayProcess.sub31 - $0f30 = GBCBigGameplayProcess.sub24 - $0f32 = GBCBigGameplayProcess.sub17 - $0f34 = GBCBigGameplayProcess.sub10 - $0f36 = GBCBigGameplayProcess.done - $0f58 = GBCBigGameplayProcess.darker - $0f5f = GBCBigGameplayProcess.wvr_u4 - $0f6c = GBCBigGameplayProcess.lighter - $0f73 = GBCBigGameplayProcess.wvr_u5 - $0f80 = GBCBigGameplayProcess.black - $0f87 = GBCBigGameplayProcess.wvr_u6 - $0f94 = ToVRAM - $0f94 = GBCBlitField - SECTION: $0fc7-$17a0 ($07da bytes) ["Field Function Unbanked"] - $0fc7 = BlitField - $118a = BlitField.waitendvbloop - $118f = !0 - $11dd = !1 - $122b = !2 - $1279 = !3 - $12c7 = !4 - $1315 = !5 - $1363 = !6 - $13b4 = BigBlitField - $1577 = BigBlitField.waitendvbloop - $157c = !7 - $15ca = !8 - $1618 = !9 - $1666 = !10 - $16b4 = !11 - $1702 = !12 - $1750 = !13 - SECTION: $17a1-$1d3c ($059c bytes) ["Domain Specific Functions"] - $17a1 = ApplyTells - $17df = ApplyTells.myco - $17e4 = ApplyTells.dropmode - $1809 = ApplyNext - $1811 = ApplyNext.bone - $1830 = ApplyNext.nobone - $1851 = ApplyNext.pos - $1861 = ApplyNext.regular - $1867 = ApplyNext.postoffsets - $186a = ApplyNext.getoffn - $1875 = ApplyNext.skipoffn - $1911 = ApplyNext.done - $1914 = ApplyHold - $191c = ApplyHold.bone - $193b = ApplyHold.nobone - $1957 = ApplyHold.hide - $1969 = ApplyHold.show - $1979 = ApplyHold.x - $1989 = ApplyHold.regular - $198f = ApplyHold.postoffsets - $1992 = ApplyHold.getoffh - $199d = ApplyHold.skipoffh - $19d7 = ApplyTime - $1a28 = ApplyTime.loop0 - $1a57 = ApplyTime.loop1 - $1aac = ApplyNumbers8 - $1af2 = ApplyNumbers8.one - $1af8 = ApplyNumbers8.two - $1afe = ApplyNumbers8.three - $1b04 = ApplyNumbers8.four - $1b0a = ApplyNumbers8.five - $1b10 = ApplyNumbers8.six - $1b16 = ApplyNumbers8.seven - $1b1c = ApplyNumbers8.eight - $1b21 = ApplyNumbers4 - $1b43 = ApplyNumbers4.one - $1b49 = ApplyNumbers4.two - $1b4f = ApplyNumbers4.three - $1b55 = ApplyNumbers4.four - $1b5a = SetNumberSpritePositions - $1c61 = GradeRendering - $1c94 = GradeRendering.effect - $1ca4 = GradeRendering.noeffect - $1cac = GradeRendering.drawgrade - $1cb3 = GradeRendering.regulargrade - $1cbb = GradeRendering.sgrade - $1cd1 = GradeRendering.hisgrade - $1ce7 = GradeRendering.mgrade - $1cfd = GradeRendering.lettergrade - $1d1a = GradeRendering.mk - $1d20 = GradeRendering.mv - $1d26 = GradeRendering.mo - $1d2c = GradeRendering.mm - $1d32 = GradeRendering.gmgrade - SECTION: $1d3d-$21f7 ($04bb bytes) ["SRAM Functions"] - $1d3d = RestoreSRAM - $1d6c = TrustedLoad - $1dc3 = TrustedLoad.jumps - $1ddb = TrustedLoad.dmgt - $1de1 = TrustedLoad.tgm1 - $1de7 = TrustedLoad.tgm3 - $1ded = TrustedLoad.deat - $1df3 = TrustedLoad.shir - $1df9 = TrustedLoad.chil - $1dff = TrustedLoad.myco - $1e05 = TrustedLoad.search - $1e17 = TrustedLoad.notfound - $1e1e = TrustedLoad.fallback - $1e39 = InitializeSRAM - $1f93 = ResetScores - $1fa1 = ResetScores.jumps - $1fb6 = ResetScores.dmgt - $1fc2 = ResetScores.tgm1 - $1fce = ResetScores.tgm3 - $1fda = ResetScores.deat - $1fe6 = ResetScores.shir - $1ff2 = ResetScores.chil - $1ffe = ResetScores.myco - $200a = NextProfile - $2013 = NextProfile.update - $2016 = ChangeProfile - $2016 = ChangeProfile.backup - $2044 = ChangeProfile.first - $2052 = ChangeProfile.second - $2060 = ChangeProfile.third - $206e = ChangeProfile.fourth - $207c = ChangeProfile.fifth - $208a = ChangeProfile.sixth - $2098 = ChangeProfile.seventh - $20a6 = ChangeProfile.eighth - $20b4 = ChangeProfile.ninth - $20c2 = ChangeProfile.tenth - $20d0 = ChangeProfile.restore - $20ff = ChangeProfile.lfirst - $210e = ChangeProfile.lsecond - $211d = ChangeProfile.lthird - $212c = ChangeProfile.lfourth - $213b = ChangeProfile.lfifth - $214a = ChangeProfile.lsixth - $2159 = ChangeProfile.lseventh - $2168 = ChangeProfile.leighth - $2177 = ChangeProfile.lninth - $2186 = ChangeProfile.ltenth - $2195 = ResetProfile - SECTION: $21f8-$2670 ($0479 bytes) ["Grading Functions"] - $21f8 = GradeInit - $222c = GradeInit.grade9start - $2231 = GradeInit.end - $2233 = UpdateGrade - $2241 = UpdateGrade.gradejumptable - $2256 = DecayGradeProcess - $2264 = DecayGradeProcess.gradejumptable - $2279 = DecayGradeDelay - $2287 = DecayGradeDelay.gradejumptable - $229c = PrepareScore - $22af = DrawGradeProgressDMGT - $22bb = !0 - $22ca = UpdateGradeDMGT - $2303 = UpdateGradeDMGT.checklineclears - $231c = UpdateGradeDMGT.clearrate - $232d = UpdateGradeDMGT.combomult - $233a = UpdateGradeDMGT.combo13 - $234b = UpdateGradeDMGT.combo8 - $235c = UpdateGradeDMGT.combo1 - $236b = UpdateGradeDMGT.prelevel - $237a = UpdateGradeDMGT.single - $238a = UpdateGradeDMGT.double - $239b = UpdateGradeDMGT.adddonce - $239f = UpdateGradeDMGT.triple - $23b0 = UpdateGradeDMGT.addtonce - $23b4 = UpdateGradeDMGT.tetris - $23b8 = UpdateGradeDMGT.levelmult - $23d0 = UpdateGradeDMGT.mult4 - $23d6 = UpdateGradeDMGT.mult3 - $23db = UpdateGradeDMGT.mult2 - $23df = UpdateGradeDMGT.mult1 - $23e0 = UpdateGradeDMGT.processgrade - $2409 = UpdateGradeDMGT.increasegrademaybe - $242d = UpdateGradeDMGT.gotgm - $243b = DecayGradeDMGT - $245e = DecayGradeDMGT.nodecay - $2465 = DecayGradeDMGT.decay - $2473 = UpdateGradeTGM1 - $2483 = UpdateGradeTGM1.trygradeup - $249e = UpdateGradeTGM1.increasegrade - $24b3 = UpdateGradeTGM1.skipjingle - $24bf = UpdateGradeTGM1.check300 - $24dd = UpdateGradeTGM1.success300 - $24e4 = UpdateGradeTGM1.fail300 - $24eb = UpdateGradeTGM1.check500 - $2509 = UpdateGradeTGM1.success500 - $2510 = UpdateGradeTGM1.fail500 - $2517 = UpdateGradeTGM1.check999 - $254e = UpdateGradeTGM1.success999 - $2566 = UpdateGradeTGM1.fail999 - $256c = UpdateGradeDEAT - $2578 = UpdateGradeDEAT.notgm - $2594 = UpdateGradeDEAT.notm - $25b7 = UpdateGradeDEAT.disqualify - $25d5 = UpdateGradeSHIR - $2617 = UpdateGradeSHIR.s5torikan - $2627 = UpdateGradeSHIR.s10torikan - $2636 = UpdateGradeSHIR.disqualify - $2645 = UpdateGradeSHIR.l1000 - $265b = UpdateGradeSHIR.l500 - SECTION: $2671-$2a65 ($03f5 bytes) ["Level Functions"] - $2671 = LevelInit - $26e1 = SpecialLevelInit - $26ef = SpecialLevelInit.jumps - $2704 = SpecialLevelInit.dmgt - $2709 = SpecialLevelInit.tgm1 - $270e = SpecialLevelInit.tgm3 - $2713 = SpecialLevelInit.deat - $2718 = SpecialLevelInit.shir - $271d = SpecialLevelInit.chil - $2722 = SpecialLevelInit.myco - $2727 = SpecialLevelInit.loaddata - $275c = LevelUp - $2786 = LevelUp.doit - $27c5 = LevelUp.checknlevel - $27f6 = !0 - $280e = !1 - $2817 = LevelUp.bellmaybe - $2833 = LevelUp.leveljinglemaybe - $2843 = AdjustSpeedCurve - $2849 = AdjustSpeedCurve.docheck - $2849 = AdjustSpeedCurve.checkthousands - $2858 = AdjustSpeedCurve.checkhundreds - $2865 = AdjustSpeedCurve.checktens - $2874 = AdjustSpeedCurve.checkones - $287f = AdjustSpeedCurveForced - $28bb = AdjustSpeedCurveForced.continue - $28c0 = BuildTrueCLevel - $28e8 = BuildTrueCLevel.thousands - $28fd = CheckSpecialLevelConditions - $292e = CheckSpecialLevelConditions.override - $2949 = CheckSpecialLevelConditions.nooverride - $294f = CheckSpecialLevelConditions.speciallock - $2973 = CheckSpecialLevelConditions.bones - $2988 = CheckSpecialLevelConditions.enterthebonezone - $298d = CheckSpecialLevelConditions.invis - $29a2 = CheckSpecialLevelConditions.vanishoxyaction - $29a7 = CheckSpecialLevelConditions.killscreen - $29b8 = CheckSpecialLevelConditions.rip - $29e8 = CheckSpecialLevelConditions.staffroll - $29f6 = CheckSpecialLevelConditions.justkill - $2a0a = TriggerKillScreen - $2a2c = GetSection - $2a3a = GetSectionBCD - $2a43 = GetAdjustedSection - $2a51 = GetAdjustedSectionBCD - $2a5a = SkipSection - SECTION: $2a66-$2d1b ($02b6 bytes) ["Grading Data"] - $2a66 = sTGM1GradeScores - $2a88 = sTGM3InternalGradeSystem - $2b28 = sTGM3GradeBoosts - $2b47 = sTGM3LevelMultiplier - $2b4b = sTGM3BaselineCOOL - $2b54 = sTGM3REGRETConditions - $2b68 = sDMGTGrading - $2c1c = sDMGTGaugeLUT - SECTION: $2d1c-$2fbb ($02a0 bytes) ["SFX Functions"] - $2d1c = SFXInit - $2d3e = SFXPopQueue - $2d53 = SFXPushQueue - $2d64 = SFXProcessQueue - $2d75 = !0 - $2d90 = !1 - $2d92 = SFXTriggerNoise - $2d9f = !2 - $2dac = !3 - $2db8 = SFXEnqueue - $2dcd = SFXEnqueue.findsfx - $2de2 = !4 - $2df2 = !5 - $2e02 = !6 - $2e12 = !7 - $2e22 = !8 - $2e32 = !9 - $2e42 = !10 - $2e52 = !11 - $2e62 = !12 - $2e72 = !13 - $2e82 = !14 - $2e92 = !15 - $2ea2 = !16 - $2eb2 = !17 - $2ec2 = !18 - $2ed1 = !19 - $2ee0 = !20 - $2eef = !21 - $2efe = !22 - $2f0c = !23 - $2f1a = !24 - $2f27 = SFXKill - $2f5a = SFXPlayNoise - $2f65 = SFXPlayNoise.noisereg - $2f72 = !25 - $2f7c = SFXPlayNoise.savenoiseplayhead - $2f85 = SFXPlay - $2f90 = !26 - $2f93 = SFXPlay.play - $2f9f = SFXPlay.getRegister - $2fa9 = !27 - $2fb3 = SFXPlay.savePlayhead - SECTION: $2fbc-$31ec ($0231 bytes) ["RNG Functions"] - $2fbc = HarvestEntropy - $2fc2 = HarvestEntropy.loop - $2fe3 = RNGInit - $3019 = !0 - $3049 = RNGInit.complexinit - $3060 = !1 - $307b = ShiftHistory - $3098 = GetNextHellPiece - $309d = GetNextTGM1Piece - $30a0 = !2 - $30b8 = !3 - $30ba = GetNextTGM2Piece - $30bd = !4 - $30d5 = !5 - $30d7 = GetNextNesPiece - $30e5 = GetNextTGM3Piece - $30e8 = !6 - $310b = !7 - $310e = !8 - $311e = !9 - $3128 = !10 - $3136 = !11 - $3145 = !12 - $3151 = !13 - $315d = !14 - $3169 = !15 - $3175 = !16 - $3181 = !17 - $318d = !18 - $319c = GetNextPiece - $31aa = GetNextPiece.nextpiecejumps - $31b9 = Next35Piece - $31b9 = !19 - $31c3 = Next7Piece - $31c3 = !20 - $31cd = NextByte - SECTION: $31ed-$33b1 ($01c5 bytes) ["Hi Score Functions"] - $31ed = CheckAndAddHiscore - $31f7 = CheckAndAddHiscore.checkloop - $31fc = CheckAndAddHiscore.checkgrade - $3205 = CheckAndAddHiscore.oldgraded - $3214 = CheckAndAddHiscore.oldungraded - $321b = CheckAndAddHiscore.checklevel - $3240 = CheckAndAddHiscore.checkscore - $3283 = CheckAndAddHiscore.notbetter - $3290 = CheckAndAddHiscore.better - $3292 = InsertHiScore - $3292 = InsertHiScore.copylower - $32a3 = InsertHiScore.copyupper - $32af = !0 - $32c3 = InsertHiScore.findrow - $32cf = !1 - $32d3 = InsertHiScore.insert - $332c = InsertHiScore.persist - $333d = GetHiScoreEntry - $3351 = !2 - $3355 = GetHiScoreEntry.store - $335e = InitTargetHSTable - $3369 = InitTargetHSTable.jumps - $337e = InitTargetHSTable.dmgt - $3383 = InitTargetHSTable.tgm1 - $3388 = InitTargetHSTable.tgm3 - $338d = InitTargetHSTable.deat - $3392 = InitTargetHSTable.shir - $3397 = InitTargetHSTable.chil - $339c = InitTargetHSTable.myco - $339f = InitTargetHSTable.store - SECTION: $33b2-$34fb ($014a bytes) ["Progress Data"] - $33b2 = sProgressData - SECTION: $34fc-$363b ($0140 bytes) ["Hi Score Data"] - $34fc = sHiscoreDefaultData - SECTION: $363c-$3765 ($012a bytes) ["Input Functions"] - $363c = InputInit - $364e = GetInput - $364e = GetInput.btns - $365b = GetInput.readA - $365f = GetInput.setA - $366a = GetInput.clearA - $366d = GetInput.readB - $3671 = GetInput.setB - $367c = GetInput.clearB - $367f = GetInput.readSelect - $3683 = GetInput.setSelect - $368e = GetInput.clearSelect - $3691 = GetInput.readStart - $3695 = GetInput.setStart - $36a0 = GetInput.clearStart - $36a3 = GetInput.dpad - $36b0 = GetInput.readUp - $36b4 = GetInput.setUp - $36bf = GetInput.clearUp - $36c2 = GetInput.readDown - $36c6 = GetInput.setDown - $36d1 = GetInput.clearDown - $36d4 = GetInput.readLeft - $36d8 = GetInput.setLeft - $36e3 = GetInput.clearLeft - $36e6 = GetInput.readRight - $36ea = GetInput.setRight - $36f5 = GetInput.clearRight - $36f8 = GetInput.priorities - $3705 = GetInput.jumps - $3714 = GetInput.dlru - $3724 = GetInput.ulrd - $3734 = GetInput.lrud - $373f = GetInput.udlr - $374a = GetInput.zeroud - $3750 = GetInput.zerolr - $3756 = GetInput.zerolrd - $375e = GetInput.zerolru - SECTION: $3766-$3845 ($00e0 bytes) ["Score Functions"] - $3766 = ScoreInit - $378e = IncreaseScore - $37c6 = IncreaseScore.doConvert - $37c8 = !0 - $37de = IncreaseScore.carry - $37e0 = IncreaseScore.postConvert - $37ed = !1 - $37f4 = IncreaseScore.preAddDigit - $381c = IncreaseScore.addDigit - $3832 = IncreaseScore.nextDigit - SECTION: $3846-$3910 ($00cb bytes) ["Title Function Trampolines"] - $3846 = SwitchToTitle - $384f = TitleEventLoopHandler - $3859 = TitleVBlankHandler - $3863 = PersistLevel - $3871 = DrawSpeedMain - $38c1 = DrawSpeedSettings - SECTION: $3911-$39d5 ($00c5 bytes) ["Time Functions"] - $3911 = TimeInit - $3931 = StartCountdown - $393f = ResetGameTime - $394a = CheckTorikan - $3960 = CheckTorikan.failure - $3962 = CheckTorikan.success - $3965 = HandleTimers - $398b = HandleTimers.reduce - $3998 = HandleTimers.clock - $39b2 = HandleTimers.go - SECTION: $39d6-$3a86 ($00b1 bytes) ["Progress Functions"] - $39d6 = SetProgress - $39e0 = SetProgress.loop - $39e4 = SetProgress.correct - $3a0b = SetProgress.wvr_u1 - $3a17 = SetProgress.wvr_u2 - $3a25 = SetProgress.wvr_u3 - $3a31 = SetProgress.wvr_u4 - $3a3f = SetProgress.wvr_u5 - $3a4b = SetProgress.wvr_u6 - $3a59 = SetProgress.wvr_u7 - $3a65 = SetProgress.wvr_u8 - $3a73 = SetProgress.wvr_u9 - $3a7f = SetProgress.wvr_u10 - SECTION: $3a87-$3b1e ($0098 bytes) ["Code Entry Point"] - $3a87 = Main - $3ab0 = Main.notgbc - $3ab6 = Main.wvr_u1 - $3ae3 = EventLoop - $3af9 = EventLoop.eventloopjumps - $3b02 = EventLoopPostHandler - $3b04 = EventLoopPostHandler.wvb_u2 - $3b16 = EventLoopPostHandler.vblankjumps - SECTION: $3b1f-$3b70 ($0052 bytes) ["Tile Functions"] - $3b1f = LoadTitleTiles - $3b3d = LoadGameplayTiles - $3b53 = LoadGameplayTiles.gbc - $3b62 = LoadGameplayTiles.dmg - SECTION: $3b71-$3bac ($003c bytes) ["Time Data"] - $3b71 = sFramesToCS - SECTION: $3bad-$3bda ($002e bytes) ["Memory Functions"] - $3bad = UnsafeMemCopy - $3bb6 = SafeMemCopy.wvr_u1 - $3bb6 = SafeMemCopy - $3bc5 = UnsafeMemSet - $3bcd = SafeMemSet - $3bcd = SafeMemSet.wvr_u2 - SECTION: $3bdb-$3c00 ($0026 bytes) ["Gameplay Function Trampolines"] - $3bdb = SwitchToGameplay - $3be4 = SwitchToGameplayBig - $3bed = GamePlayEventLoopHandler - $3bf7 = GamePlayBigEventLoopHandler - SECTION: $3c01-$3c25 ($0025 bytes) ["Interrupt Initialization Functions"] - $3c01 = EnableScreenSquish - $3c1b = DisableScreenSquish - SECTION: $3c26-$3c47 ($0022 bytes) ["OAM Functions"] - $3c26 = CopyOAMHandler - $3c32 = ClearOAM - SECTION: $3c48-$3c56 ($000f bytes) ["Banking Functions"] - $3c48 = BankingInit - SECTION: $3c57-$3c60 ($000a bytes) ["OAM DMA Code"] - $3c57 = OAMDMA - $3c61 = OAMDMAEnd - EMPTY: $3c61-$3fff ($039f bytes) - TOTAL EMPTY: $03aa bytes + $0172 = GBCTitleInit + $0353 = GBCTitleInit.agb + $0523 = GBCTitleInit.postpalettes + $0563 = GBCGameplayInit + $0744 = GBCGameplayInit.agb + $0914 = GBCGameplayInit.postpalettes + $093f = GBCTitleProcess + $095b = GBCTitleProcess.jumps + $096a = GBCTitleProcess.eventLoopMain + $097b = GBCTitleProcess.nores + $097e = GBCTitleProcess.noinc + $0995 = !0 + $09a2 = GBCTitleProcess.eventLoopProfile + $09b3 = GBCTitleProcess.nores3 + $09b6 = GBCTitleProcess.noinc3 + $09cd = !1 + $09da = GBCTitleProcess.eventLoopSettings + $09eb = GBCTitleProcess.nores1 + $09ee = GBCTitleProcess.noinc1 + $0a05 = !2 + $0a12 = GBCTitleProcess.eventLoopRecords + $0a23 = GBCTitleProcess.nores4 + $0a26 = GBCTitleProcess.noinc4 + $0a33 = GBCTitleProcess.eventLoopCredits + $0a44 = GBCTitleProcess.nores2 + $0a47 = GBCTitleProcess.noinc2 + $0a54 = GBCGameplayProcess + $0a90 = GBCGameplayProcess.goverride + $0a9b = !3 + $0aa4 = !4 + $0aad = !5 + $0ab5 = GBCGameplayProcess.colorfield + $0c1b = !6 + $0c29 = GBCGameplayProcess.outer1 + $0c2e = GBCGameplayProcess.inner1 + $0c52 = GBCGameplayProcess.outer2 + $0c57 = GBCGameplayProcess.inner2 + $0c7c = GBCGameplayProcess.empty + $0c80 = GBCGameplayProcess.sub59 + $0c82 = GBCGameplayProcess.sub52 + $0c84 = GBCGameplayProcess.sub45 + $0c86 = GBCGameplayProcess.sub38 + $0c88 = GBCGameplayProcess.sub31 + $0c8a = GBCGameplayProcess.sub24 + $0c8c = GBCGameplayProcess.sub17 + $0c8e = GBCGameplayProcess.sub10 + $0c90 = GBCGameplayProcess.done + $0cb2 = GBCGameplayProcess.darker + $0cb9 = GBCGameplayProcess.wvr_u1 + $0cc6 = GBCGameplayProcess.lighter + $0ccd = GBCGameplayProcess.wvr_u2 + $0cda = GBCGameplayProcess.black + $0ce1 = GBCGameplayProcess.wvr_u3 + $0cee = GBCBigGameplayProcess + $0d2a = GBCBigGameplayProcess.goverride + $0d35 = !7 + $0d3e = !8 + $0d47 = !9 + $0d4f = GBCBigGameplayProcess.colorfield + $0eb5 = !10 + $0ec3 = GBCBigGameplayProcess.outer1 + $0ec8 = GBCBigGameplayProcess.inner1 + $0eec = GBCBigGameplayProcess.outer2 + $0ef1 = GBCBigGameplayProcess.inner2 + $0f16 = GBCBigGameplayProcess.empty + $0f1a = GBCBigGameplayProcess.sub59 + $0f1c = GBCBigGameplayProcess.sub52 + $0f1e = GBCBigGameplayProcess.sub45 + $0f20 = GBCBigGameplayProcess.sub38 + $0f22 = GBCBigGameplayProcess.sub31 + $0f24 = GBCBigGameplayProcess.sub24 + $0f26 = GBCBigGameplayProcess.sub17 + $0f28 = GBCBigGameplayProcess.sub10 + $0f2a = GBCBigGameplayProcess.done + $0f4c = GBCBigGameplayProcess.darker + $0f53 = GBCBigGameplayProcess.wvr_u4 + $0f60 = GBCBigGameplayProcess.lighter + $0f67 = GBCBigGameplayProcess.wvr_u5 + $0f74 = GBCBigGameplayProcess.black + $0f7b = GBCBigGameplayProcess.wvr_u6 + $0f88 = ToVRAM + $0f88 = GBCBlitField + SECTION: $0fba-$1793 ($07da bytes) ["Field Function Unbanked"] + $0fba = BlitField + $117d = BlitField.waitendvbloop + $1182 = !0 + $11d0 = !1 + $121e = !2 + $126c = !3 + $12ba = !4 + $1308 = !5 + $1356 = !6 + $13a7 = BigBlitField + $156a = BigBlitField.waitendvbloop + $156f = !7 + $15bd = !8 + $160b = !9 + $1659 = !10 + $16a7 = !11 + $16f5 = !12 + $1743 = !13 + SECTION: $1794-$1d2e ($059b bytes) ["Domain Specific Functions"] + $1794 = ApplyTells + $17d2 = ApplyTells.myco + $17d7 = ApplyTells.dropmode + $17fb = ApplyNext + $1803 = ApplyNext.bone + $1822 = ApplyNext.nobone + $1843 = ApplyNext.pos + $1853 = ApplyNext.regular + $1859 = ApplyNext.postoffsets + $185c = ApplyNext.getoffn + $1867 = ApplyNext.skipoffn + $1903 = ApplyNext.done + $1906 = ApplyHold + $190e = ApplyHold.bone + $192d = ApplyHold.nobone + $1949 = ApplyHold.hide + $195b = ApplyHold.show + $196b = ApplyHold.x + $197b = ApplyHold.regular + $1981 = ApplyHold.postoffsets + $1984 = ApplyHold.getoffh + $198f = ApplyHold.skipoffh + $19c9 = ApplyTime + $1a1a = ApplyTime.loop0 + $1a49 = ApplyTime.loop1 + $1a9e = ApplyNumbers8 + $1ae4 = ApplyNumbers8.one + $1aea = ApplyNumbers8.two + $1af0 = ApplyNumbers8.three + $1af6 = ApplyNumbers8.four + $1afc = ApplyNumbers8.five + $1b02 = ApplyNumbers8.six + $1b08 = ApplyNumbers8.seven + $1b0e = ApplyNumbers8.eight + $1b13 = ApplyNumbers4 + $1b35 = ApplyNumbers4.one + $1b3b = ApplyNumbers4.two + $1b41 = ApplyNumbers4.three + $1b47 = ApplyNumbers4.four + $1b4c = SetNumberSpritePositions + $1c53 = GradeRendering + $1c86 = GradeRendering.effect + $1c96 = GradeRendering.noeffect + $1c9e = GradeRendering.drawgrade + $1ca5 = GradeRendering.regulargrade + $1cad = GradeRendering.sgrade + $1cc3 = GradeRendering.hisgrade + $1cd9 = GradeRendering.mgrade + $1cef = GradeRendering.lettergrade + $1d0c = GradeRendering.mk + $1d12 = GradeRendering.mv + $1d18 = GradeRendering.mo + $1d1e = GradeRendering.mm + $1d24 = GradeRendering.gmgrade + SECTION: $1d2f-$21e8 ($04ba bytes) ["SRAM Functions"] + $1d2f = RestoreSRAM + $1d5e = TrustedLoad + $1db5 = TrustedLoad.jumps + $1dcd = TrustedLoad.dmgt + $1dd3 = TrustedLoad.tgm1 + $1dd9 = TrustedLoad.tgm3 + $1ddf = TrustedLoad.deat + $1de5 = TrustedLoad.shir + $1deb = TrustedLoad.chil + $1df1 = TrustedLoad.myco + $1df7 = TrustedLoad.search + $1e09 = TrustedLoad.notfound + $1e10 = TrustedLoad.fallback + $1e2b = InitializeSRAM + $1f84 = ResetScores + $1f92 = ResetScores.jumps + $1fa7 = ResetScores.dmgt + $1fb3 = ResetScores.tgm1 + $1fbf = ResetScores.tgm3 + $1fcb = ResetScores.deat + $1fd7 = ResetScores.shir + $1fe3 = ResetScores.chil + $1fef = ResetScores.myco + $1ffb = NextProfile + $2004 = NextProfile.update + $2007 = ChangeProfile + $2007 = ChangeProfile.backup + $2035 = ChangeProfile.first + $2043 = ChangeProfile.second + $2051 = ChangeProfile.third + $205f = ChangeProfile.fourth + $206d = ChangeProfile.fifth + $207b = ChangeProfile.sixth + $2089 = ChangeProfile.seventh + $2097 = ChangeProfile.eighth + $20a5 = ChangeProfile.ninth + $20b3 = ChangeProfile.tenth + $20c1 = ChangeProfile.restore + $20f0 = ChangeProfile.lfirst + $20ff = ChangeProfile.lsecond + $210e = ChangeProfile.lthird + $211d = ChangeProfile.lfourth + $212c = ChangeProfile.lfifth + $213b = ChangeProfile.lsixth + $214a = ChangeProfile.lseventh + $2159 = ChangeProfile.leighth + $2168 = ChangeProfile.lninth + $2177 = ChangeProfile.ltenth + $2186 = ResetProfile + SECTION: $21e9-$2661 ($0479 bytes) ["Grading Functions"] + $21e9 = GradeInit + $221d = GradeInit.grade9start + $2222 = GradeInit.end + $2224 = UpdateGrade + $2232 = UpdateGrade.gradejumptable + $2247 = DecayGradeProcess + $2255 = DecayGradeProcess.gradejumptable + $226a = DecayGradeDelay + $2278 = DecayGradeDelay.gradejumptable + $228d = PrepareScore + $22a0 = DrawGradeProgressDMGT + $22ac = !0 + $22bb = UpdateGradeDMGT + $22f4 = UpdateGradeDMGT.checklineclears + $230d = UpdateGradeDMGT.clearrate + $231e = UpdateGradeDMGT.combomult + $232b = UpdateGradeDMGT.combo13 + $233c = UpdateGradeDMGT.combo8 + $234d = UpdateGradeDMGT.combo1 + $235c = UpdateGradeDMGT.prelevel + $236b = UpdateGradeDMGT.single + $237b = UpdateGradeDMGT.double + $238c = UpdateGradeDMGT.adddonce + $2390 = UpdateGradeDMGT.triple + $23a1 = UpdateGradeDMGT.addtonce + $23a5 = UpdateGradeDMGT.tetris + $23a9 = UpdateGradeDMGT.levelmult + $23c1 = UpdateGradeDMGT.mult4 + $23c7 = UpdateGradeDMGT.mult3 + $23cc = UpdateGradeDMGT.mult2 + $23d0 = UpdateGradeDMGT.mult1 + $23d1 = UpdateGradeDMGT.processgrade + $23fa = UpdateGradeDMGT.increasegrademaybe + $241e = UpdateGradeDMGT.gotgm + $242c = DecayGradeDMGT + $244f = DecayGradeDMGT.nodecay + $2456 = DecayGradeDMGT.decay + $2464 = UpdateGradeTGM1 + $2474 = UpdateGradeTGM1.trygradeup + $248f = UpdateGradeTGM1.increasegrade + $24a4 = UpdateGradeTGM1.skipjingle + $24b0 = UpdateGradeTGM1.check300 + $24ce = UpdateGradeTGM1.success300 + $24d5 = UpdateGradeTGM1.fail300 + $24dc = UpdateGradeTGM1.check500 + $24fa = UpdateGradeTGM1.success500 + $2501 = UpdateGradeTGM1.fail500 + $2508 = UpdateGradeTGM1.check999 + $253f = UpdateGradeTGM1.success999 + $2557 = UpdateGradeTGM1.fail999 + $255d = UpdateGradeDEAT + $2569 = UpdateGradeDEAT.notgm + $2585 = UpdateGradeDEAT.notm + $25a8 = UpdateGradeDEAT.disqualify + $25c6 = UpdateGradeSHIR + $2608 = UpdateGradeSHIR.s5torikan + $2618 = UpdateGradeSHIR.s10torikan + $2627 = UpdateGradeSHIR.disqualify + $2636 = UpdateGradeSHIR.l1000 + $264c = UpdateGradeSHIR.l500 + SECTION: $2662-$2a55 ($03f4 bytes) ["Level Functions"] + $2662 = LevelInit + $26d2 = SpecialLevelInit + $26e0 = SpecialLevelInit.jumps + $26f5 = SpecialLevelInit.dmgt + $26fa = SpecialLevelInit.tgm1 + $26ff = SpecialLevelInit.tgm3 + $2704 = SpecialLevelInit.deat + $2709 = SpecialLevelInit.shir + $270e = SpecialLevelInit.chil + $2713 = SpecialLevelInit.myco + $2718 = SpecialLevelInit.loaddata + $274d = LevelUp + $2777 = LevelUp.doit + $27b6 = LevelUp.checknlevel + $27e7 = !0 + $27ff = !1 + $2808 = LevelUp.bellmaybe + $2824 = LevelUp.leveljinglemaybe + $2834 = AdjustSpeedCurve + $283a = AdjustSpeedCurve.docheck + $283a = AdjustSpeedCurve.checkthousands + $2849 = AdjustSpeedCurve.checkhundreds + $2856 = AdjustSpeedCurve.checktens + $2865 = AdjustSpeedCurve.checkones + $2870 = AdjustSpeedCurveForced + $28ab = AdjustSpeedCurveForced.continue + $28b0 = BuildTrueCLevel + $28d8 = BuildTrueCLevel.thousands + $28ed = CheckSpecialLevelConditions + $291e = CheckSpecialLevelConditions.override + $2939 = CheckSpecialLevelConditions.nooverride + $293f = CheckSpecialLevelConditions.speciallock + $2963 = CheckSpecialLevelConditions.bones + $2978 = CheckSpecialLevelConditions.enterthebonezone + $297d = CheckSpecialLevelConditions.invis + $2992 = CheckSpecialLevelConditions.vanishoxyaction + $2997 = CheckSpecialLevelConditions.killscreen + $29a8 = CheckSpecialLevelConditions.rip + $29d8 = CheckSpecialLevelConditions.staffroll + $29e6 = CheckSpecialLevelConditions.justkill + $29fa = TriggerKillScreen + $2a1c = GetSection + $2a2a = GetSectionBCD + $2a33 = GetAdjustedSection + $2a41 = GetAdjustedSectionBCD + $2a4a = SkipSection + SECTION: $2a56-$2d0b ($02b6 bytes) ["Grading Data"] + $2a56 = sTGM1GradeScores + $2a78 = sTGM3InternalGradeSystem + $2b18 = sTGM3GradeBoosts + $2b37 = sTGM3LevelMultiplier + $2b3b = sTGM3BaselineCOOL + $2b44 = sTGM3REGRETConditions + $2b58 = sDMGTGrading + $2c0c = sDMGTGaugeLUT + SECTION: $2d0c-$2fab ($02a0 bytes) ["SFX Functions"] + $2d0c = SFXInit + $2d2e = SFXPopQueue + $2d43 = SFXPushQueue + $2d54 = SFXProcessQueue + $2d65 = !0 + $2d80 = !1 + $2d82 = SFXTriggerNoise + $2d8f = !2 + $2d9c = !3 + $2da8 = SFXEnqueue + $2dbd = SFXEnqueue.findsfx + $2dd2 = !4 + $2de2 = !5 + $2df2 = !6 + $2e02 = !7 + $2e12 = !8 + $2e22 = !9 + $2e32 = !10 + $2e42 = !11 + $2e52 = !12 + $2e62 = !13 + $2e72 = !14 + $2e82 = !15 + $2e92 = !16 + $2ea2 = !17 + $2eb2 = !18 + $2ec1 = !19 + $2ed0 = !20 + $2edf = !21 + $2eee = !22 + $2efc = !23 + $2f0a = !24 + $2f17 = SFXKill + $2f4a = SFXPlayNoise + $2f55 = SFXPlayNoise.noisereg + $2f62 = !25 + $2f6c = SFXPlayNoise.savenoiseplayhead + $2f75 = SFXPlay + $2f80 = !26 + $2f83 = SFXPlay.play + $2f8f = SFXPlay.getRegister + $2f99 = !27 + $2fa3 = SFXPlay.savePlayhead + SECTION: $2fac-$31db ($0230 bytes) ["RNG Functions"] + $2fac = HarvestEntropy + $2fb2 = HarvestEntropy.loop + $2fd3 = RNGInit + $3009 = !0 + $3039 = RNGInit.complexinit + $3050 = !1 + $306b = ShiftHistory + $3088 = GetNextHellPiece + $308d = GetNextTGM1Piece + $3090 = !2 + $30a8 = !3 + $30aa = GetNextTGM2Piece + $30ad = !4 + $30c5 = !5 + $30c7 = GetNextNesPiece + $30d5 = GetNextTGM3Piece + $30d8 = !6 + $30fb = !7 + $30fe = !8 + $310e = !9 + $3118 = !10 + $3126 = !11 + $3134 = !12 + $3140 = !13 + $314c = !14 + $3158 = !15 + $3164 = !16 + $3170 = !17 + $317c = !18 + $318b = GetNextPiece + $3199 = GetNextPiece.nextpiecejumps + $31a8 = Next35Piece + $31a8 = !19 + $31b2 = Next7Piece + $31b2 = !20 + $31bc = NextByte + SECTION: $31dc-$33a0 ($01c5 bytes) ["Hi Score Functions"] + $31dc = CheckAndAddHiscore + $31e6 = CheckAndAddHiscore.checkloop + $31eb = CheckAndAddHiscore.checkgrade + $31f4 = CheckAndAddHiscore.oldgraded + $3203 = CheckAndAddHiscore.oldungraded + $320a = CheckAndAddHiscore.checklevel + $322f = CheckAndAddHiscore.checkscore + $3272 = CheckAndAddHiscore.notbetter + $327f = CheckAndAddHiscore.better + $3281 = InsertHiScore + $3281 = InsertHiScore.copylower + $3292 = InsertHiScore.copyupper + $329e = !0 + $32b2 = InsertHiScore.findrow + $32be = !1 + $32c2 = InsertHiScore.insert + $331b = InsertHiScore.persist + $332c = GetHiScoreEntry + $3340 = !2 + $3344 = GetHiScoreEntry.store + $334d = InitTargetHSTable + $3358 = InitTargetHSTable.jumps + $336d = InitTargetHSTable.dmgt + $3372 = InitTargetHSTable.tgm1 + $3377 = InitTargetHSTable.tgm3 + $337c = InitTargetHSTable.deat + $3381 = InitTargetHSTable.shir + $3386 = InitTargetHSTable.chil + $338b = InitTargetHSTable.myco + $338e = InitTargetHSTable.store + SECTION: $33a1-$34ea ($014a bytes) ["Progress Data"] + $33a1 = sProgressData + SECTION: $34eb-$362a ($0140 bytes) ["Hi Score Data"] + $34eb = sHiscoreDefaultData + SECTION: $362b-$3754 ($012a bytes) ["Input Functions"] + $362b = InputInit + $363d = GetInput + $363d = GetInput.btns + $364a = GetInput.readA + $364e = GetInput.setA + $3659 = GetInput.clearA + $365c = GetInput.readB + $3660 = GetInput.setB + $366b = GetInput.clearB + $366e = GetInput.readSelect + $3672 = GetInput.setSelect + $367d = GetInput.clearSelect + $3680 = GetInput.readStart + $3684 = GetInput.setStart + $368f = GetInput.clearStart + $3692 = GetInput.dpad + $369f = GetInput.readUp + $36a3 = GetInput.setUp + $36ae = GetInput.clearUp + $36b1 = GetInput.readDown + $36b5 = GetInput.setDown + $36c0 = GetInput.clearDown + $36c3 = GetInput.readLeft + $36c7 = GetInput.setLeft + $36d2 = GetInput.clearLeft + $36d5 = GetInput.readRight + $36d9 = GetInput.setRight + $36e4 = GetInput.clearRight + $36e7 = GetInput.priorities + $36f4 = GetInput.jumps + $3703 = GetInput.dlru + $3713 = GetInput.ulrd + $3723 = GetInput.lrud + $372e = GetInput.udlr + $3739 = GetInput.zeroud + $373f = GetInput.zerolr + $3745 = GetInput.zerolrd + $374d = GetInput.zerolru + SECTION: $3755-$3834 ($00e0 bytes) ["Score Functions"] + $3755 = ScoreInit + $377d = IncreaseScore + $37b5 = IncreaseScore.doConvert + $37b7 = !0 + $37cd = IncreaseScore.carry + $37cf = IncreaseScore.postConvert + $37dc = !1 + $37e3 = IncreaseScore.preAddDigit + $380b = IncreaseScore.addDigit + $3821 = IncreaseScore.nextDigit + SECTION: $3835-$38ff ($00cb bytes) ["Title Function Trampolines"] + $3835 = SwitchToTitle + $383e = TitleEventLoopHandler + $3848 = TitleVBlankHandler + $3852 = PersistLevel + $3860 = DrawSpeedMain + $38b0 = DrawSpeedSettings + SECTION: $3900-$39c4 ($00c5 bytes) ["Time Functions"] + $3900 = TimeInit + $3920 = StartCountdown + $392e = ResetGameTime + $3939 = CheckTorikan + $394f = CheckTorikan.failure + $3951 = CheckTorikan.success + $3954 = HandleTimers + $397a = HandleTimers.reduce + $3987 = HandleTimers.clock + $39a1 = HandleTimers.go + SECTION: $39c5-$3a75 ($00b1 bytes) ["Progress Functions"] + $39c5 = SetProgress + $39cf = SetProgress.loop + $39d3 = SetProgress.correct + $39fa = SetProgress.wvr_u1 + $3a06 = SetProgress.wvr_u2 + $3a14 = SetProgress.wvr_u3 + $3a20 = SetProgress.wvr_u4 + $3a2e = SetProgress.wvr_u5 + $3a3a = SetProgress.wvr_u6 + $3a48 = SetProgress.wvr_u7 + $3a54 = SetProgress.wvr_u8 + $3a62 = SetProgress.wvr_u9 + $3a6e = SetProgress.wvr_u10 + SECTION: $3a76-$3b0d ($0098 bytes) ["Code Entry Point"] + $3a76 = Main + $3a9f = Main.notgbc + $3aa5 = Main.wvr_u1 + $3ad2 = EventLoop + $3ae8 = EventLoop.eventloopjumps + $3af1 = EventLoopPostHandler + $3af3 = EventLoopPostHandler.wvb_u2 + $3b05 = EventLoopPostHandler.vblankjumps + SECTION: $3b0e-$3b5f ($0052 bytes) ["Tile Functions"] + $3b0e = LoadTitleTiles + $3b2c = LoadGameplayTiles + $3b42 = LoadGameplayTiles.gbc + $3b51 = LoadGameplayTiles.dmg + SECTION: $3b60-$3b9b ($003c bytes) ["Time Data"] + $3b60 = sFramesToCS + SECTION: $3b9c-$3bc9 ($002e bytes) ["Memory Functions"] + $3b9c = UnsafeMemCopy + $3ba5 = SafeMemCopy.wvr_u1 + $3ba5 = SafeMemCopy + $3bb4 = UnsafeMemSet + $3bbc = SafeMemSet + $3bbc = SafeMemSet.wvr_u2 + SECTION: $3bca-$3bef ($0026 bytes) ["Gameplay Function Trampolines"] + $3bca = SwitchToGameplay + $3bd3 = SwitchToGameplayBig + $3bdc = GamePlayEventLoopHandler + $3be6 = GamePlayBigEventLoopHandler + SECTION: $3bf0-$3c14 ($0025 bytes) ["Interrupt Initialization Functions"] + $3bf0 = EnableScreenSquish + $3c0a = DisableScreenSquish + SECTION: $3c15-$3c36 ($0022 bytes) ["OAM Functions"] + $3c15 = CopyOAMHandler + $3c21 = ClearOAM + SECTION: $3c37-$3c45 ($000f bytes) ["Banking Functions"] + $3c37 = BankingInit + SECTION: $3c46-$3c4f ($000a bytes) ["OAM DMA Code"] + $3c46 = OAMDMA + $3c50 = OAMDMAEnd + EMPTY: $3c50-$3fff ($03b0 bytes) + TOTAL EMPTY: $03bb bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] @@ -2098,7 +2098,7 @@ ROMX bank #5: ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] - SECTION: $4008-$55c5 ($15be bytes) ["Field Function Banked Gameplay Big"] + SECTION: $4008-$55c4 ($15bd bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4049 = BigFieldClear $40ef = GoSmall @@ -2394,530 +2394,530 @@ ROMX bank #6: $5255 = BigClearLines.r_u85 $5255 = BigClearLines.fixgarbo $5258 = BigClearLines.fixgarboloop - $5276 = BigWidenField - SECTION: $55c6-$656c ($0fa7 bytes) ["Gameplay Function Big Banked"] - $55c6 = SwitchToGameplayBigB - $55cc = SwitchToGameplayBigB.wvr_u214 - $55d5 = SwitchToGameplayBigB.loadtilemap - $55e4 = SwitchToGameplayBigB.graded - $55f2 = SwitchToGameplayBigB.ungraded - $55fe = SwitchToGameplayBigB.loadtiles - $5648 = SwitchToGameplayBigB.wvb_u215 - $564f = SwitchToGameplayBigB.wvbe_u216 - $5655 = GamePlayBigEventLoopHandlerB - $566a = GamePlayBigEventLoopHandlerB.normalevent - $5674 = GamePlayBigEventLoopHandlerB.modejumps - $5695 = GamePlayBigEventLoopHandlerB.leadyMode - $56b0 = GamePlayBigEventLoopHandlerB.firstleadyiterskip - $56b9 = GamePlayBigEventLoopHandlerB.notdoneleady - $56ca = GamePlayBigEventLoopHandlerB.goMode - $56d7 = GamePlayBigEventLoopHandlerB.notdonego - $56e8 = GamePlayBigEventLoopHandlerB.postGoMode - $56ff = GamePlayBigEventLoopHandlerB.prefetchedPieceMode - $5710 = GamePlayBigEventLoopHandlerB.checkIHS - $571a = GamePlayBigEventLoopHandlerB.loaddefaultjingle - $571e = GamePlayBigEventLoopHandlerB.checkIRSA - $5724 = GamePlayBigEventLoopHandlerB.ldb1 - $572f = GamePlayBigEventLoopHandlerB.lda1 - $5738 = GamePlayBigEventLoopHandlerB.cp1 - $5746 = GamePlayBigEventLoopHandlerB.checkIRSB - $574c = GamePlayBigEventLoopHandlerB.lda2 - $5757 = GamePlayBigEventLoopHandlerB.ldb2 - $5760 = GamePlayBigEventLoopHandlerB.cp2 - $576e = GamePlayBigEventLoopHandlerB.postjingle - $5772 = GamePlayBigEventLoopHandlerB.spawnPieceMode - $5780 = GamePlayBigEventLoopHandlerB.canspawn - $5793 = GamePlayBigEventLoopHandlerB.pieceInMotionMode - $57a7 = GamePlayBigEventLoopHandlerB.nopauserequested - $57c8 = GamePlayBigEventLoopHandlerB.nohold - $57d2 = GamePlayBigEventLoopHandlerB.delayMode - $57e6 = GamePlayBigEventLoopHandlerB.nodelaypauserequested - $57fd = GamePlayBigEventLoopHandlerB.next - $5804 = GamePlayBigEventLoopHandlerB.goroll - $5813 = GamePlayBigEventLoopHandlerB.preGameOverMode - $5831 = GamePlayBigEventLoopHandlerB.gm - $5847 = GamePlayBigEventLoopHandlerB.condescend - $585d = GamePlayBigEventLoopHandlerB.regular - $5870 = GamePlayBigEventLoopHandlerB.notempty1_u217 - $5873 = GamePlayBigEventLoopHandlerB.skip1_u217 - $587d = GamePlayBigEventLoopHandlerB.notempty1_u218 - $5880 = GamePlayBigEventLoopHandlerB.skip1_u218 - $588a = GamePlayBigEventLoopHandlerB.notempty1_u219 - $588d = GamePlayBigEventLoopHandlerB.skip1_u219 - $5897 = GamePlayBigEventLoopHandlerB.notempty1_u220 - $589a = GamePlayBigEventLoopHandlerB.skip1_u220 - $58a4 = GamePlayBigEventLoopHandlerB.notempty1_u221 - $58a7 = GamePlayBigEventLoopHandlerB.skip1_u221 - $58b1 = 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GamePlayBigEventLoopHandlerB.notempty7_u431 - $6351 = GamePlayBigEventLoopHandlerB.skip7_u431 - $635b = GamePlayBigEventLoopHandlerB.notempty7_u432 - $635e = GamePlayBigEventLoopHandlerB.skip7_u432 - $6368 = GamePlayBigEventLoopHandlerB.notempty7_u433 - $636b = GamePlayBigEventLoopHandlerB.skip7_u433 - $6375 = GamePlayBigEventLoopHandlerB.notempty7_u434 - $6378 = GamePlayBigEventLoopHandlerB.skip7_u434 - $6382 = GamePlayBigEventLoopHandlerB.notempty7_u435 - $6385 = GamePlayBigEventLoopHandlerB.skip7_u435 - $638f = GamePlayBigEventLoopHandlerB.notempty7_u436 - $6392 = GamePlayBigEventLoopHandlerB.skip7_u436 - $6396 = GamePlayBigEventLoopHandlerB.gameOverMode - $63af = GamePlayBigEventLoopHandlerB.checkretry - $63df = GamePlayBigEventLoopHandlerB.gosmall - $6402 = GamePlayBigEventLoopHandlerB.noretry - $640f = GamePlayBigEventLoopHandlerB.pauseMode - $6421 = GamePlayBigEventLoopHandlerB.noqr - $6436 = GamePlayBigEventLoopHandlerB.nounpause - $6481 = GamePlayBigEventLoopHandlerB.preRollMode - $64b0 = GamePlayBigEventLoopHandlerB.predone - $64d2 = GamePlayBigEventLoopHandlerB.drawStaticInfo - $6503 = BigDoHold - $6507 = BigDoHold.checkIRSA - $650d = BigDoHold.ldb3 - $6518 = BigDoHold.lda3 - $6521 = BigDoHold.cp3 - $652f = BigDoHold.checkIRSB - $6535 = BigDoHold.lda4 - $6540 = BigDoHold.ldb4 - $6549 = BigDoHold.cp4 - $6557 = BigDoHold.noRotation - $6562 = BigDoHold.doHoldOperation - SECTION: $656d-$6dd8 ($086c bytes) ["Gameplay Big Static Data"] - $656d = sBigLeftDasSlam - $6573 = sBigRightDasSlam - $6579 = sBigLeady - $6583 = sBigGo - $658d = sBigPause - $65b5 = sBigKill - $6655 = sBigYouAreGM - $66b9 = sBigFinalChallenge - $6781 = sBigPieceXOffsets - $679d = sBigPieceYOffsets - $67b9 = sBigPieceFastRotationStates - $6829 = sBigPieceRotationStates - $6899 = sBigGameplayTileMap - $6b39 = sBigGameplayUngradedTileMap - $6b39 = sBigGameplayTileMapEnd - $6dd9 = sBigGameplayUngradedTileMapEnd - EMPTY: $6dd9-$7fff ($1227 bytes) - TOTAL EMPTY: $1227 bytes + $5275 = BigWidenField + SECTION: $55c5-$656b ($0fa7 bytes) ["Gameplay Function Big Banked"] + $55c5 = SwitchToGameplayBigB + $55cb = SwitchToGameplayBigB.wvr_u214 + $55d4 = SwitchToGameplayBigB.loadtilemap + $55e3 = SwitchToGameplayBigB.graded + $55f1 = SwitchToGameplayBigB.ungraded + $55fd = SwitchToGameplayBigB.loadtiles + $5647 = SwitchToGameplayBigB.wvb_u215 + $564e = SwitchToGameplayBigB.wvbe_u216 + $5654 = GamePlayBigEventLoopHandlerB + $5669 = GamePlayBigEventLoopHandlerB.normalevent + $5673 = GamePlayBigEventLoopHandlerB.modejumps + $5694 = GamePlayBigEventLoopHandlerB.leadyMode + $56af = GamePlayBigEventLoopHandlerB.firstleadyiterskip + $56b8 = GamePlayBigEventLoopHandlerB.notdoneleady + $56c9 = GamePlayBigEventLoopHandlerB.goMode + $56d6 = GamePlayBigEventLoopHandlerB.notdonego + $56e7 = GamePlayBigEventLoopHandlerB.postGoMode + $56fe = GamePlayBigEventLoopHandlerB.prefetchedPieceMode + $570f = GamePlayBigEventLoopHandlerB.checkIHS + $5719 = 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GamePlayBigEventLoopHandlerB.skip7_u367 + $601a = GamePlayBigEventLoopHandlerB.notempty7_u368 + $601d = GamePlayBigEventLoopHandlerB.skip7_u368 + $6027 = GamePlayBigEventLoopHandlerB.notempty7_u369 + $602a = GamePlayBigEventLoopHandlerB.skip7_u369 + $6034 = GamePlayBigEventLoopHandlerB.notempty7_u370 + $6037 = GamePlayBigEventLoopHandlerB.skip7_u370 + $6041 = GamePlayBigEventLoopHandlerB.notempty7_u371 + $6044 = GamePlayBigEventLoopHandlerB.skip7_u371 + $604e = GamePlayBigEventLoopHandlerB.notempty7_u372 + $6051 = GamePlayBigEventLoopHandlerB.skip7_u372 + $605b = GamePlayBigEventLoopHandlerB.notempty7_u373 + $605e = GamePlayBigEventLoopHandlerB.skip7_u373 + $6068 = GamePlayBigEventLoopHandlerB.notempty7_u374 + $606b = GamePlayBigEventLoopHandlerB.skip7_u374 + $6075 = GamePlayBigEventLoopHandlerB.notempty7_u375 + $6078 = GamePlayBigEventLoopHandlerB.skip7_u375 + $6082 = GamePlayBigEventLoopHandlerB.notempty7_u376 + $6085 = GamePlayBigEventLoopHandlerB.skip7_u376 + $608f = GamePlayBigEventLoopHandlerB.notempty7_u377 + $6092 = GamePlayBigEventLoopHandlerB.skip7_u377 + $609c = GamePlayBigEventLoopHandlerB.notempty7_u378 + $609f = GamePlayBigEventLoopHandlerB.skip7_u378 + $60a9 = GamePlayBigEventLoopHandlerB.notempty7_u379 + $60ac = GamePlayBigEventLoopHandlerB.skip7_u379 + $60b6 = GamePlayBigEventLoopHandlerB.notempty7_u380 + $60b9 = GamePlayBigEventLoopHandlerB.skip7_u380 + $60c3 = GamePlayBigEventLoopHandlerB.notempty7_u381 + $60c6 = GamePlayBigEventLoopHandlerB.skip7_u381 + $60d0 = GamePlayBigEventLoopHandlerB.notempty7_u382 + $60d3 = GamePlayBigEventLoopHandlerB.skip7_u382 + $60dd = GamePlayBigEventLoopHandlerB.notempty7_u383 + $60e0 = GamePlayBigEventLoopHandlerB.skip7_u383 + $60ea = GamePlayBigEventLoopHandlerB.notempty7_u384 + $60ed = GamePlayBigEventLoopHandlerB.skip7_u384 + $60f7 = GamePlayBigEventLoopHandlerB.notempty7_u385 + $60fa = GamePlayBigEventLoopHandlerB.skip7_u385 + $6104 = GamePlayBigEventLoopHandlerB.notempty7_u386 + $6107 = GamePlayBigEventLoopHandlerB.skip7_u386 + $6111 = GamePlayBigEventLoopHandlerB.notempty7_u387 + $6114 = GamePlayBigEventLoopHandlerB.skip7_u387 + $611e = GamePlayBigEventLoopHandlerB.notempty7_u388 + $6121 = GamePlayBigEventLoopHandlerB.skip7_u388 + $612b = GamePlayBigEventLoopHandlerB.notempty7_u389 + $612e = GamePlayBigEventLoopHandlerB.skip7_u389 + $6138 = GamePlayBigEventLoopHandlerB.notempty7_u390 + $613b = GamePlayBigEventLoopHandlerB.skip7_u390 + $6145 = GamePlayBigEventLoopHandlerB.notempty7_u391 + $6148 = GamePlayBigEventLoopHandlerB.skip7_u391 + $6152 = GamePlayBigEventLoopHandlerB.notempty7_u392 + $6155 = GamePlayBigEventLoopHandlerB.skip7_u392 + $615f = GamePlayBigEventLoopHandlerB.notempty7_u393 + $6162 = GamePlayBigEventLoopHandlerB.skip7_u393 + $616c = GamePlayBigEventLoopHandlerB.notempty7_u394 + $616f = GamePlayBigEventLoopHandlerB.skip7_u394 + $6179 = GamePlayBigEventLoopHandlerB.notempty7_u395 + $617c = GamePlayBigEventLoopHandlerB.skip7_u395 + $6186 = GamePlayBigEventLoopHandlerB.notempty7_u396 + $6189 = GamePlayBigEventLoopHandlerB.skip7_u396 + $6193 = GamePlayBigEventLoopHandlerB.notempty7_u397 + $6196 = GamePlayBigEventLoopHandlerB.skip7_u397 + $61a0 = GamePlayBigEventLoopHandlerB.notempty7_u398 + $61a3 = GamePlayBigEventLoopHandlerB.skip7_u398 + $61ad = GamePlayBigEventLoopHandlerB.notempty7_u399 + $61b0 = GamePlayBigEventLoopHandlerB.skip7_u399 + $61ba = GamePlayBigEventLoopHandlerB.notempty7_u400 + $61bd = GamePlayBigEventLoopHandlerB.skip7_u400 + $61c7 = GamePlayBigEventLoopHandlerB.notempty7_u401 + $61ca = GamePlayBigEventLoopHandlerB.skip7_u401 + $61d4 = GamePlayBigEventLoopHandlerB.notempty7_u402 + $61d7 = GamePlayBigEventLoopHandlerB.skip7_u402 + $61e1 = GamePlayBigEventLoopHandlerB.notempty7_u403 + $61e4 = GamePlayBigEventLoopHandlerB.skip7_u403 + $61ee = GamePlayBigEventLoopHandlerB.notempty7_u404 + $61f1 = GamePlayBigEventLoopHandlerB.skip7_u404 + $61fb = GamePlayBigEventLoopHandlerB.notempty7_u405 + $61fe = GamePlayBigEventLoopHandlerB.skip7_u405 + $6208 = GamePlayBigEventLoopHandlerB.notempty7_u406 + $620b = GamePlayBigEventLoopHandlerB.skip7_u406 + $6215 = GamePlayBigEventLoopHandlerB.notempty7_u407 + $6218 = GamePlayBigEventLoopHandlerB.skip7_u407 + $6222 = GamePlayBigEventLoopHandlerB.notempty7_u408 + $6225 = GamePlayBigEventLoopHandlerB.skip7_u408 + $622f = GamePlayBigEventLoopHandlerB.notempty7_u409 + $6232 = GamePlayBigEventLoopHandlerB.skip7_u409 + $623c = GamePlayBigEventLoopHandlerB.notempty7_u410 + $623f = GamePlayBigEventLoopHandlerB.skip7_u410 + $6249 = GamePlayBigEventLoopHandlerB.notempty7_u411 + $624c = GamePlayBigEventLoopHandlerB.skip7_u411 + $6256 = GamePlayBigEventLoopHandlerB.notempty7_u412 + $6259 = GamePlayBigEventLoopHandlerB.skip7_u412 + $6263 = GamePlayBigEventLoopHandlerB.notempty7_u413 + $6266 = GamePlayBigEventLoopHandlerB.skip7_u413 + $6270 = GamePlayBigEventLoopHandlerB.notempty7_u414 + $6273 = GamePlayBigEventLoopHandlerB.skip7_u414 + $627d = GamePlayBigEventLoopHandlerB.notempty7_u415 + $6280 = GamePlayBigEventLoopHandlerB.skip7_u415 + $628a = GamePlayBigEventLoopHandlerB.notempty7_u416 + $628d = GamePlayBigEventLoopHandlerB.skip7_u416 + $6297 = GamePlayBigEventLoopHandlerB.notempty7_u417 + $629a = GamePlayBigEventLoopHandlerB.skip7_u417 + $62a4 = GamePlayBigEventLoopHandlerB.notempty7_u418 + $62a7 = GamePlayBigEventLoopHandlerB.skip7_u418 + $62b1 = GamePlayBigEventLoopHandlerB.notempty7_u419 + $62b4 = GamePlayBigEventLoopHandlerB.skip7_u419 + $62be = GamePlayBigEventLoopHandlerB.notempty7_u420 + $62c1 = GamePlayBigEventLoopHandlerB.skip7_u420 + $62cb = GamePlayBigEventLoopHandlerB.notempty7_u421 + $62ce = GamePlayBigEventLoopHandlerB.skip7_u421 + $62d8 = GamePlayBigEventLoopHandlerB.notempty7_u422 + $62db = GamePlayBigEventLoopHandlerB.skip7_u422 + $62e5 = GamePlayBigEventLoopHandlerB.notempty7_u423 + $62e8 = GamePlayBigEventLoopHandlerB.skip7_u423 + $62f2 = GamePlayBigEventLoopHandlerB.notempty7_u424 + $62f5 = GamePlayBigEventLoopHandlerB.skip7_u424 + $62ff = GamePlayBigEventLoopHandlerB.notempty7_u425 + $6302 = GamePlayBigEventLoopHandlerB.skip7_u425 + $630c = GamePlayBigEventLoopHandlerB.notempty7_u426 + $630f = GamePlayBigEventLoopHandlerB.skip7_u426 + $6319 = GamePlayBigEventLoopHandlerB.notempty7_u427 + $631c = GamePlayBigEventLoopHandlerB.skip7_u427 + $6326 = GamePlayBigEventLoopHandlerB.notempty7_u428 + $6329 = GamePlayBigEventLoopHandlerB.skip7_u428 + $6333 = GamePlayBigEventLoopHandlerB.notempty7_u429 + $6336 = GamePlayBigEventLoopHandlerB.skip7_u429 + $6340 = GamePlayBigEventLoopHandlerB.notempty7_u430 + $6343 = GamePlayBigEventLoopHandlerB.skip7_u430 + $634d = GamePlayBigEventLoopHandlerB.notempty7_u431 + $6350 = GamePlayBigEventLoopHandlerB.skip7_u431 + $635a = GamePlayBigEventLoopHandlerB.notempty7_u432 + $635d = GamePlayBigEventLoopHandlerB.skip7_u432 + $6367 = GamePlayBigEventLoopHandlerB.notempty7_u433 + $636a = GamePlayBigEventLoopHandlerB.skip7_u433 + $6374 = GamePlayBigEventLoopHandlerB.notempty7_u434 + $6377 = GamePlayBigEventLoopHandlerB.skip7_u434 + $6381 = GamePlayBigEventLoopHandlerB.notempty7_u435 + $6384 = GamePlayBigEventLoopHandlerB.skip7_u435 + $638e = GamePlayBigEventLoopHandlerB.notempty7_u436 + $6391 = GamePlayBigEventLoopHandlerB.skip7_u436 + $6395 = GamePlayBigEventLoopHandlerB.gameOverMode + $63ae = GamePlayBigEventLoopHandlerB.checkretry + $63de = GamePlayBigEventLoopHandlerB.gosmall + $6401 = GamePlayBigEventLoopHandlerB.noretry + $640e = GamePlayBigEventLoopHandlerB.pauseMode + $6420 = GamePlayBigEventLoopHandlerB.noqr + $6435 = GamePlayBigEventLoopHandlerB.nounpause + $6480 = GamePlayBigEventLoopHandlerB.preRollMode + $64af = GamePlayBigEventLoopHandlerB.predone + $64d1 = GamePlayBigEventLoopHandlerB.drawStaticInfo + $6502 = BigDoHold + $6506 = BigDoHold.checkIRSA + $650c = BigDoHold.ldb3 + $6517 = BigDoHold.lda3 + $6520 = BigDoHold.cp3 + $652e = BigDoHold.checkIRSB + $6534 = BigDoHold.lda4 + $653f = BigDoHold.ldb4 + $6548 = BigDoHold.cp4 + $6556 = BigDoHold.noRotation + $6561 = BigDoHold.doHoldOperation + SECTION: $656c-$6dd7 ($086c bytes) ["Gameplay Big Static Data"] + $656c = sBigLeftDasSlam + $6572 = sBigRightDasSlam + $6578 = sBigLeady + $6582 = sBigGo + $658c = sBigPause + $65b4 = sBigKill + $6654 = sBigYouAreGM + $66b8 = sBigFinalChallenge + $6780 = sBigPieceXOffsets + $679c = sBigPieceYOffsets + $67b8 = sBigPieceFastRotationStates + $6828 = sBigPieceRotationStates + $6898 = sBigGameplayTileMap + $6b38 = sBigGameplayUngradedTileMap + $6b38 = sBigGameplayTileMapEnd + $6dd8 = sBigGameplayUngradedTileMapEnd + EMPTY: $6dd8-$7fff ($1228 bytes) + TOTAL EMPTY: $1228 bytes SRAM bank #0: SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"] @@ -3301,8 +3301,8 @@ HRAM bank #0: TOTAL EMPTY: $0000 bytes SUMMARY: - ROM0: 15446 bytes used / 938 free - ROMX: 68512 bytes used / 29792 free in 6 banks + ROM0: 15429 bytes used / 955 free + ROMX: 68511 bytes used / 29793 free in 6 banks SRAM: 2951 bytes used / 5241 free in 1 bank WRAM0: 3910 bytes used / 186 free HRAM: 127 bytes used / 0 free diff --git a/bin/DMGTRIS.pocket b/bin/DMGTRIS.pocket index 216b7ab..51f68b7 100644 Binary files a/bin/DMGTRIS.pocket and b/bin/DMGTRIS.pocket differ diff --git a/bin/DMGTRIS.sym b/bin/DMGTRIS.sym index 4c3dece..69aa124 100644 --- a/bin/DMGTRIS.sym +++ b/bin/DMGTRIS.sym @@ -24,459 +24,459 @@ 00:00ed DoDMGEffect.wvb_u12 00:00f4 DoDMGEffect.wvbe_u13 00:0150 ToATTR -00:0173 GBCTitleInit -00:0354 GBCTitleInit.agb -00:0524 GBCTitleInit.postpalettes -00:0564 GBCGameplayInit -00:0745 GBCGameplayInit.agb -00:0915 GBCGameplayInit.postpalettes -00:0940 GBCTitleProcess -00:095c GBCTitleProcess.jumps -00:096b GBCTitleProcess.eventLoopMain -00:097d GBCTitleProcess.nores -00:0980 GBCTitleProcess.noinc -00:09a4 GBCTitleProcess.eventLoopProfile -00:09b6 GBCTitleProcess.nores3 -00:09b9 GBCTitleProcess.noinc3 -00:09dd GBCTitleProcess.eventLoopSettings -00:09ef GBCTitleProcess.nores1 -00:09f2 GBCTitleProcess.noinc1 -00:0a16 GBCTitleProcess.eventLoopRecords -00:0a28 GBCTitleProcess.nores4 -00:0a2b GBCTitleProcess.noinc4 -00:0a38 GBCTitleProcess.eventLoopCredits -00:0a4a GBCTitleProcess.nores2 -00:0a4d GBCTitleProcess.noinc2 -00:0a5a GBCGameplayProcess -00:0a98 GBCGameplayProcess.goverride -00:0abe GBCGameplayProcess.colorfield -00:0c32 GBCGameplayProcess.outer1 -00:0c37 GBCGameplayProcess.inner1 -00:0c5b GBCGameplayProcess.outer2 -00:0c60 GBCGameplayProcess.inner2 -00:0c85 GBCGameplayProcess.empty -00:0c89 GBCGameplayProcess.sub59 -00:0c8b GBCGameplayProcess.sub52 -00:0c8d GBCGameplayProcess.sub45 -00:0c8f GBCGameplayProcess.sub38 -00:0c91 GBCGameplayProcess.sub31 -00:0c93 GBCGameplayProcess.sub24 -00:0c95 GBCGameplayProcess.sub17 -00:0c97 GBCGameplayProcess.sub10 -00:0c99 GBCGameplayProcess.done -00:0cbb GBCGameplayProcess.darker -00:0cc2 GBCGameplayProcess.wvr_u1 -00:0ccf GBCGameplayProcess.lighter -00:0cd6 GBCGameplayProcess.wvr_u2 -00:0ce3 GBCGameplayProcess.black -00:0cea GBCGameplayProcess.wvr_u3 -00:0cf7 GBCBigGameplayProcess -00:0d35 GBCBigGameplayProcess.goverride -00:0d5b GBCBigGameplayProcess.colorfield -00:0ecf GBCBigGameplayProcess.outer1 -00:0ed4 GBCBigGameplayProcess.inner1 -00:0ef8 GBCBigGameplayProcess.outer2 -00:0efd GBCBigGameplayProcess.inner2 -00:0f22 GBCBigGameplayProcess.empty -00:0f26 GBCBigGameplayProcess.sub59 -00:0f28 GBCBigGameplayProcess.sub52 -00:0f2a GBCBigGameplayProcess.sub45 -00:0f2c GBCBigGameplayProcess.sub38 -00:0f2e GBCBigGameplayProcess.sub31 -00:0f30 GBCBigGameplayProcess.sub24 -00:0f32 GBCBigGameplayProcess.sub17 -00:0f34 GBCBigGameplayProcess.sub10 -00:0f36 GBCBigGameplayProcess.done -00:0f58 GBCBigGameplayProcess.darker -00:0f5f GBCBigGameplayProcess.wvr_u4 -00:0f6c GBCBigGameplayProcess.lighter -00:0f73 GBCBigGameplayProcess.wvr_u5 -00:0f80 GBCBigGameplayProcess.black -00:0f87 GBCBigGameplayProcess.wvr_u6 -00:0f94 ToVRAM -00:0f94 GBCBlitField -00:0fc7 BlitField -00:118a BlitField.waitendvbloop -00:13b4 BigBlitField -00:1577 BigBlitField.waitendvbloop -00:17a1 ApplyTells -00:17df ApplyTells.myco -00:17e4 ApplyTells.dropmode -00:1809 ApplyNext -00:1811 ApplyNext.bone -00:1830 ApplyNext.nobone -00:1851 ApplyNext.pos -00:1861 ApplyNext.regular -00:1867 ApplyNext.postoffsets -00:186a ApplyNext.getoffn -00:1875 ApplyNext.skipoffn -00:1911 ApplyNext.done -00:1914 ApplyHold -00:191c ApplyHold.bone -00:193b ApplyHold.nobone -00:1957 ApplyHold.hide -00:1969 ApplyHold.show -00:1979 ApplyHold.x -00:1989 ApplyHold.regular -00:198f ApplyHold.postoffsets -00:1992 ApplyHold.getoffh -00:199d ApplyHold.skipoffh -00:19d7 ApplyTime -00:1a28 ApplyTime.loop0 -00:1a57 ApplyTime.loop1 -00:1aac ApplyNumbers8 -00:1af2 ApplyNumbers8.one -00:1af8 ApplyNumbers8.two -00:1afe ApplyNumbers8.three -00:1b04 ApplyNumbers8.four -00:1b0a ApplyNumbers8.five -00:1b10 ApplyNumbers8.six -00:1b16 ApplyNumbers8.seven -00:1b1c ApplyNumbers8.eight -00:1b21 ApplyNumbers4 -00:1b43 ApplyNumbers4.one -00:1b49 ApplyNumbers4.two -00:1b4f ApplyNumbers4.three -00:1b55 ApplyNumbers4.four -00:1b5a SetNumberSpritePositions -00:1c61 GradeRendering -00:1c94 GradeRendering.effect -00:1ca4 GradeRendering.noeffect -00:1cac GradeRendering.drawgrade -00:1cb3 GradeRendering.regulargrade -00:1cbb GradeRendering.sgrade -00:1cd1 GradeRendering.hisgrade -00:1ce7 GradeRendering.mgrade -00:1cfd GradeRendering.lettergrade -00:1d1a GradeRendering.mk -00:1d20 GradeRendering.mv -00:1d26 GradeRendering.mo -00:1d2c GradeRendering.mm -00:1d32 GradeRendering.gmgrade -00:1d3d RestoreSRAM -00:1d6c TrustedLoad -00:1dc3 TrustedLoad.jumps -00:1ddb TrustedLoad.dmgt -00:1de1 TrustedLoad.tgm1 -00:1de7 TrustedLoad.tgm3 -00:1ded TrustedLoad.deat -00:1df3 TrustedLoad.shir -00:1df9 TrustedLoad.chil -00:1dff TrustedLoad.myco -00:1e05 TrustedLoad.search -00:1e17 TrustedLoad.notfound -00:1e1e TrustedLoad.fallback -00:1e39 InitializeSRAM -00:1f93 ResetScores -00:1fa1 ResetScores.jumps -00:1fb6 ResetScores.dmgt -00:1fc2 ResetScores.tgm1 -00:1fce ResetScores.tgm3 -00:1fda ResetScores.deat -00:1fe6 ResetScores.shir -00:1ff2 ResetScores.chil -00:1ffe ResetScores.myco -00:200a NextProfile -00:2013 NextProfile.update -00:2016 ChangeProfile -00:2016 ChangeProfile.backup -00:2044 ChangeProfile.first -00:2052 ChangeProfile.second -00:2060 ChangeProfile.third -00:206e ChangeProfile.fourth -00:207c ChangeProfile.fifth -00:208a ChangeProfile.sixth -00:2098 ChangeProfile.seventh -00:20a6 ChangeProfile.eighth -00:20b4 ChangeProfile.ninth -00:20c2 ChangeProfile.tenth -00:20d0 ChangeProfile.restore -00:20ff ChangeProfile.lfirst -00:210e ChangeProfile.lsecond -00:211d ChangeProfile.lthird -00:212c ChangeProfile.lfourth -00:213b ChangeProfile.lfifth -00:214a ChangeProfile.lsixth -00:2159 ChangeProfile.lseventh -00:2168 ChangeProfile.leighth -00:2177 ChangeProfile.lninth -00:2186 ChangeProfile.ltenth -00:2195 ResetProfile -00:21f8 GradeInit -00:222c GradeInit.grade9start -00:2231 GradeInit.end -00:2233 UpdateGrade -00:2241 UpdateGrade.gradejumptable -00:2256 DecayGradeProcess -00:2264 DecayGradeProcess.gradejumptable -00:2279 DecayGradeDelay -00:2287 DecayGradeDelay.gradejumptable -00:229c PrepareScore -00:22af DrawGradeProgressDMGT -00:22ca UpdateGradeDMGT -00:2303 UpdateGradeDMGT.checklineclears -00:231c UpdateGradeDMGT.clearrate -00:232d UpdateGradeDMGT.combomult -00:233a UpdateGradeDMGT.combo13 -00:234b UpdateGradeDMGT.combo8 -00:235c UpdateGradeDMGT.combo1 -00:236b UpdateGradeDMGT.prelevel -00:237a UpdateGradeDMGT.single -00:238a UpdateGradeDMGT.double -00:239b UpdateGradeDMGT.adddonce -00:239f UpdateGradeDMGT.triple -00:23b0 UpdateGradeDMGT.addtonce -00:23b4 UpdateGradeDMGT.tetris -00:23b8 UpdateGradeDMGT.levelmult -00:23d0 UpdateGradeDMGT.mult4 -00:23d6 UpdateGradeDMGT.mult3 -00:23db UpdateGradeDMGT.mult2 -00:23df UpdateGradeDMGT.mult1 -00:23e0 UpdateGradeDMGT.processgrade -00:2409 UpdateGradeDMGT.increasegrademaybe -00:242d UpdateGradeDMGT.gotgm -00:243b DecayGradeDMGT -00:245e DecayGradeDMGT.nodecay -00:2465 DecayGradeDMGT.decay -00:2473 UpdateGradeTGM1 -00:2483 UpdateGradeTGM1.trygradeup -00:249e UpdateGradeTGM1.increasegrade -00:24b3 UpdateGradeTGM1.skipjingle -00:24bf UpdateGradeTGM1.check300 -00:24dd UpdateGradeTGM1.success300 -00:24e4 UpdateGradeTGM1.fail300 -00:24eb UpdateGradeTGM1.check500 -00:2509 UpdateGradeTGM1.success500 -00:2510 UpdateGradeTGM1.fail500 -00:2517 UpdateGradeTGM1.check999 -00:254e UpdateGradeTGM1.success999 -00:2566 UpdateGradeTGM1.fail999 -00:256c UpdateGradeDEAT -00:2578 UpdateGradeDEAT.notgm -00:2594 UpdateGradeDEAT.notm -00:25b7 UpdateGradeDEAT.disqualify -00:25d5 UpdateGradeSHIR -00:2617 UpdateGradeSHIR.s5torikan -00:2627 UpdateGradeSHIR.s10torikan -00:2636 UpdateGradeSHIR.disqualify -00:2645 UpdateGradeSHIR.l1000 -00:265b UpdateGradeSHIR.l500 -00:2671 LevelInit -00:26e1 SpecialLevelInit -00:26ef SpecialLevelInit.jumps -00:2704 SpecialLevelInit.dmgt -00:2709 SpecialLevelInit.tgm1 -00:270e SpecialLevelInit.tgm3 -00:2713 SpecialLevelInit.deat -00:2718 SpecialLevelInit.shir -00:271d SpecialLevelInit.chil -00:2722 SpecialLevelInit.myco -00:2727 SpecialLevelInit.loaddata -00:275c LevelUp -00:2786 LevelUp.doit -00:27c5 LevelUp.checknlevel -00:2817 LevelUp.bellmaybe -00:2833 LevelUp.leveljinglemaybe -00:2843 AdjustSpeedCurve -00:2849 AdjustSpeedCurve.docheck -00:2849 AdjustSpeedCurve.checkthousands -00:2858 AdjustSpeedCurve.checkhundreds -00:2865 AdjustSpeedCurve.checktens -00:2874 AdjustSpeedCurve.checkones -00:287f AdjustSpeedCurveForced -00:28bb AdjustSpeedCurveForced.continue -00:28c0 BuildTrueCLevel -00:28e8 BuildTrueCLevel.thousands -00:28fd CheckSpecialLevelConditions -00:292e CheckSpecialLevelConditions.override -00:2949 CheckSpecialLevelConditions.nooverride -00:294f CheckSpecialLevelConditions.speciallock -00:2973 CheckSpecialLevelConditions.bones -00:2988 CheckSpecialLevelConditions.enterthebonezone -00:298d CheckSpecialLevelConditions.invis -00:29a2 CheckSpecialLevelConditions.vanishoxyaction -00:29a7 CheckSpecialLevelConditions.killscreen -00:29b8 CheckSpecialLevelConditions.rip -00:29e8 CheckSpecialLevelConditions.staffroll -00:29f6 CheckSpecialLevelConditions.justkill -00:2a0a TriggerKillScreen -00:2a2c GetSection -00:2a3a GetSectionBCD -00:2a43 GetAdjustedSection -00:2a51 GetAdjustedSectionBCD -00:2a5a SkipSection -00:2a66 sTGM1GradeScores -00:2a88 sTGM3InternalGradeSystem -00:2b28 sTGM3GradeBoosts -00:2b47 sTGM3LevelMultiplier -00:2b4b sTGM3BaselineCOOL -00:2b54 sTGM3REGRETConditions -00:2b68 sDMGTGrading -00:2c1c sDMGTGaugeLUT -00:2d1c SFXInit -00:2d3e SFXPopQueue -00:2d53 SFXPushQueue -00:2d64 SFXProcessQueue -00:2d92 SFXTriggerNoise -00:2db8 SFXEnqueue -00:2dcd SFXEnqueue.findsfx -00:2f27 SFXKill -00:2f5a SFXPlayNoise -00:2f65 SFXPlayNoise.noisereg -00:2f7c SFXPlayNoise.savenoiseplayhead -00:2f85 SFXPlay -00:2f93 SFXPlay.play -00:2f9f SFXPlay.getRegister -00:2fb3 SFXPlay.savePlayhead -00:2fbc HarvestEntropy -00:2fc2 HarvestEntropy.loop -00:2fe3 RNGInit -00:3049 RNGInit.complexinit -00:307b ShiftHistory -00:3098 GetNextHellPiece -00:309d GetNextTGM1Piece -00:30ba GetNextTGM2Piece -00:30d7 GetNextNesPiece -00:30e5 GetNextTGM3Piece -00:319c GetNextPiece -00:31aa GetNextPiece.nextpiecejumps -00:31b9 Next35Piece -00:31c3 Next7Piece -00:31cd NextByte -00:31ed CheckAndAddHiscore -00:31f7 CheckAndAddHiscore.checkloop -00:31fc CheckAndAddHiscore.checkgrade -00:3205 CheckAndAddHiscore.oldgraded -00:3214 CheckAndAddHiscore.oldungraded -00:321b CheckAndAddHiscore.checklevel -00:3240 CheckAndAddHiscore.checkscore -00:3283 CheckAndAddHiscore.notbetter -00:3290 CheckAndAddHiscore.better -00:3292 InsertHiScore -00:3292 InsertHiScore.copylower -00:32a3 InsertHiScore.copyupper -00:32c3 InsertHiScore.findrow -00:32d3 InsertHiScore.insert -00:332c InsertHiScore.persist -00:333d GetHiScoreEntry -00:3355 GetHiScoreEntry.store -00:335e InitTargetHSTable -00:3369 InitTargetHSTable.jumps -00:337e InitTargetHSTable.dmgt -00:3383 InitTargetHSTable.tgm1 -00:3388 InitTargetHSTable.tgm3 -00:338d InitTargetHSTable.deat -00:3392 InitTargetHSTable.shir -00:3397 InitTargetHSTable.chil -00:339c InitTargetHSTable.myco -00:339f InitTargetHSTable.store -00:33b2 sProgressData -00:34fc sHiscoreDefaultData -00:363c InputInit -00:364e GetInput -00:364e GetInput.btns -00:365b GetInput.readA -00:365f GetInput.setA -00:366a GetInput.clearA -00:366d GetInput.readB -00:3671 GetInput.setB -00:367c GetInput.clearB -00:367f GetInput.readSelect -00:3683 GetInput.setSelect -00:368e GetInput.clearSelect -00:3691 GetInput.readStart -00:3695 GetInput.setStart -00:36a0 GetInput.clearStart -00:36a3 GetInput.dpad -00:36b0 GetInput.readUp -00:36b4 GetInput.setUp -00:36bf GetInput.clearUp -00:36c2 GetInput.readDown -00:36c6 GetInput.setDown -00:36d1 GetInput.clearDown -00:36d4 GetInput.readLeft -00:36d8 GetInput.setLeft -00:36e3 GetInput.clearLeft -00:36e6 GetInput.readRight -00:36ea GetInput.setRight -00:36f5 GetInput.clearRight -00:36f8 GetInput.priorities -00:3705 GetInput.jumps -00:3714 GetInput.dlru -00:3724 GetInput.ulrd -00:3734 GetInput.lrud -00:373f GetInput.udlr -00:374a GetInput.zeroud -00:3750 GetInput.zerolr -00:3756 GetInput.zerolrd -00:375e GetInput.zerolru -00:3766 ScoreInit -00:378e IncreaseScore -00:37c6 IncreaseScore.doConvert -00:37de IncreaseScore.carry -00:37e0 IncreaseScore.postConvert -00:37f4 IncreaseScore.preAddDigit -00:381c IncreaseScore.addDigit -00:3832 IncreaseScore.nextDigit -00:3846 SwitchToTitle -00:384f TitleEventLoopHandler -00:3859 TitleVBlankHandler -00:3863 PersistLevel -00:3871 DrawSpeedMain -00:38c1 DrawSpeedSettings -00:3911 TimeInit -00:3931 StartCountdown -00:393f ResetGameTime -00:394a CheckTorikan -00:3960 CheckTorikan.failure -00:3962 CheckTorikan.success -00:3965 HandleTimers -00:398b HandleTimers.reduce -00:3998 HandleTimers.clock -00:39b2 HandleTimers.go -00:39d6 SetProgress -00:39e0 SetProgress.loop -00:39e4 SetProgress.correct -00:3a0b SetProgress.wvr_u1 -00:3a17 SetProgress.wvr_u2 -00:3a25 SetProgress.wvr_u3 -00:3a31 SetProgress.wvr_u4 -00:3a3f SetProgress.wvr_u5 -00:3a4b SetProgress.wvr_u6 -00:3a59 SetProgress.wvr_u7 -00:3a65 SetProgress.wvr_u8 -00:3a73 SetProgress.wvr_u9 -00:3a7f SetProgress.wvr_u10 -00:3a87 Main -00:3ab0 Main.notgbc -00:3ab6 Main.wvr_u1 -00:3ae3 EventLoop -00:3af9 EventLoop.eventloopjumps -00:3b02 EventLoopPostHandler -00:3b04 EventLoopPostHandler.wvb_u2 -00:3b16 EventLoopPostHandler.vblankjumps -00:3b1f LoadTitleTiles -00:3b3d LoadGameplayTiles -00:3b53 LoadGameplayTiles.gbc -00:3b62 LoadGameplayTiles.dmg -00:3b71 sFramesToCS -00:3bad UnsafeMemCopy -00:3bb6 SafeMemCopy.wvr_u1 -00:3bb6 SafeMemCopy -00:3bc5 UnsafeMemSet -00:3bcd SafeMemSet -00:3bcd SafeMemSet.wvr_u2 -00:3bdb SwitchToGameplay -00:3be4 SwitchToGameplayBig -00:3bed GamePlayEventLoopHandler -00:3bf7 GamePlayBigEventLoopHandler -00:3c01 EnableScreenSquish -00:3c1b DisableScreenSquish -00:3c26 CopyOAMHandler -00:3c32 ClearOAM -00:3c48 BankingInit -00:3c57 OAMDMA -00:3c61 OAMDMAEnd +00:0172 GBCTitleInit +00:0353 GBCTitleInit.agb +00:0523 GBCTitleInit.postpalettes +00:0563 GBCGameplayInit +00:0744 GBCGameplayInit.agb +00:0914 GBCGameplayInit.postpalettes +00:093f GBCTitleProcess +00:095b GBCTitleProcess.jumps +00:096a GBCTitleProcess.eventLoopMain +00:097b GBCTitleProcess.nores +00:097e GBCTitleProcess.noinc +00:09a2 GBCTitleProcess.eventLoopProfile +00:09b3 GBCTitleProcess.nores3 +00:09b6 GBCTitleProcess.noinc3 +00:09da GBCTitleProcess.eventLoopSettings +00:09eb GBCTitleProcess.nores1 +00:09ee GBCTitleProcess.noinc1 +00:0a12 GBCTitleProcess.eventLoopRecords +00:0a23 GBCTitleProcess.nores4 +00:0a26 GBCTitleProcess.noinc4 +00:0a33 GBCTitleProcess.eventLoopCredits +00:0a44 GBCTitleProcess.nores2 +00:0a47 GBCTitleProcess.noinc2 +00:0a54 GBCGameplayProcess +00:0a90 GBCGameplayProcess.goverride +00:0ab5 GBCGameplayProcess.colorfield +00:0c29 GBCGameplayProcess.outer1 +00:0c2e GBCGameplayProcess.inner1 +00:0c52 GBCGameplayProcess.outer2 +00:0c57 GBCGameplayProcess.inner2 +00:0c7c GBCGameplayProcess.empty +00:0c80 GBCGameplayProcess.sub59 +00:0c82 GBCGameplayProcess.sub52 +00:0c84 GBCGameplayProcess.sub45 +00:0c86 GBCGameplayProcess.sub38 +00:0c88 GBCGameplayProcess.sub31 +00:0c8a GBCGameplayProcess.sub24 +00:0c8c GBCGameplayProcess.sub17 +00:0c8e GBCGameplayProcess.sub10 +00:0c90 GBCGameplayProcess.done +00:0cb2 GBCGameplayProcess.darker +00:0cb9 GBCGameplayProcess.wvr_u1 +00:0cc6 GBCGameplayProcess.lighter +00:0ccd GBCGameplayProcess.wvr_u2 +00:0cda GBCGameplayProcess.black +00:0ce1 GBCGameplayProcess.wvr_u3 +00:0cee GBCBigGameplayProcess +00:0d2a GBCBigGameplayProcess.goverride +00:0d4f GBCBigGameplayProcess.colorfield +00:0ec3 GBCBigGameplayProcess.outer1 +00:0ec8 GBCBigGameplayProcess.inner1 +00:0eec GBCBigGameplayProcess.outer2 +00:0ef1 GBCBigGameplayProcess.inner2 +00:0f16 GBCBigGameplayProcess.empty +00:0f1a GBCBigGameplayProcess.sub59 +00:0f1c GBCBigGameplayProcess.sub52 +00:0f1e GBCBigGameplayProcess.sub45 +00:0f20 GBCBigGameplayProcess.sub38 +00:0f22 GBCBigGameplayProcess.sub31 +00:0f24 GBCBigGameplayProcess.sub24 +00:0f26 GBCBigGameplayProcess.sub17 +00:0f28 GBCBigGameplayProcess.sub10 +00:0f2a GBCBigGameplayProcess.done +00:0f4c GBCBigGameplayProcess.darker +00:0f53 GBCBigGameplayProcess.wvr_u4 +00:0f60 GBCBigGameplayProcess.lighter +00:0f67 GBCBigGameplayProcess.wvr_u5 +00:0f74 GBCBigGameplayProcess.black +00:0f7b GBCBigGameplayProcess.wvr_u6 +00:0f88 ToVRAM +00:0f88 GBCBlitField +00:0fba BlitField +00:117d BlitField.waitendvbloop +00:13a7 BigBlitField +00:156a BigBlitField.waitendvbloop +00:1794 ApplyTells +00:17d2 ApplyTells.myco +00:17d7 ApplyTells.dropmode +00:17fb ApplyNext +00:1803 ApplyNext.bone +00:1822 ApplyNext.nobone +00:1843 ApplyNext.pos +00:1853 ApplyNext.regular +00:1859 ApplyNext.postoffsets +00:185c ApplyNext.getoffn +00:1867 ApplyNext.skipoffn +00:1903 ApplyNext.done +00:1906 ApplyHold +00:190e ApplyHold.bone +00:192d ApplyHold.nobone +00:1949 ApplyHold.hide +00:195b ApplyHold.show +00:196b ApplyHold.x +00:197b ApplyHold.regular +00:1981 ApplyHold.postoffsets +00:1984 ApplyHold.getoffh +00:198f ApplyHold.skipoffh +00:19c9 ApplyTime +00:1a1a ApplyTime.loop0 +00:1a49 ApplyTime.loop1 +00:1a9e ApplyNumbers8 +00:1ae4 ApplyNumbers8.one +00:1aea ApplyNumbers8.two +00:1af0 ApplyNumbers8.three +00:1af6 ApplyNumbers8.four +00:1afc ApplyNumbers8.five +00:1b02 ApplyNumbers8.six +00:1b08 ApplyNumbers8.seven +00:1b0e ApplyNumbers8.eight +00:1b13 ApplyNumbers4 +00:1b35 ApplyNumbers4.one +00:1b3b ApplyNumbers4.two +00:1b41 ApplyNumbers4.three +00:1b47 ApplyNumbers4.four +00:1b4c SetNumberSpritePositions +00:1c53 GradeRendering +00:1c86 GradeRendering.effect +00:1c96 GradeRendering.noeffect +00:1c9e GradeRendering.drawgrade +00:1ca5 GradeRendering.regulargrade +00:1cad GradeRendering.sgrade +00:1cc3 GradeRendering.hisgrade +00:1cd9 GradeRendering.mgrade +00:1cef GradeRendering.lettergrade +00:1d0c GradeRendering.mk +00:1d12 GradeRendering.mv +00:1d18 GradeRendering.mo +00:1d1e GradeRendering.mm +00:1d24 GradeRendering.gmgrade +00:1d2f RestoreSRAM +00:1d5e TrustedLoad +00:1db5 TrustedLoad.jumps +00:1dcd TrustedLoad.dmgt +00:1dd3 TrustedLoad.tgm1 +00:1dd9 TrustedLoad.tgm3 +00:1ddf TrustedLoad.deat +00:1de5 TrustedLoad.shir +00:1deb TrustedLoad.chil +00:1df1 TrustedLoad.myco +00:1df7 TrustedLoad.search +00:1e09 TrustedLoad.notfound +00:1e10 TrustedLoad.fallback +00:1e2b InitializeSRAM +00:1f84 ResetScores +00:1f92 ResetScores.jumps +00:1fa7 ResetScores.dmgt +00:1fb3 ResetScores.tgm1 +00:1fbf ResetScores.tgm3 +00:1fcb ResetScores.deat +00:1fd7 ResetScores.shir +00:1fe3 ResetScores.chil +00:1fef ResetScores.myco +00:1ffb NextProfile +00:2004 NextProfile.update +00:2007 ChangeProfile +00:2007 ChangeProfile.backup +00:2035 ChangeProfile.first +00:2043 ChangeProfile.second +00:2051 ChangeProfile.third +00:205f ChangeProfile.fourth +00:206d ChangeProfile.fifth +00:207b ChangeProfile.sixth +00:2089 ChangeProfile.seventh +00:2097 ChangeProfile.eighth +00:20a5 ChangeProfile.ninth +00:20b3 ChangeProfile.tenth +00:20c1 ChangeProfile.restore +00:20f0 ChangeProfile.lfirst +00:20ff ChangeProfile.lsecond +00:210e ChangeProfile.lthird +00:211d ChangeProfile.lfourth +00:212c ChangeProfile.lfifth +00:213b ChangeProfile.lsixth +00:214a ChangeProfile.lseventh +00:2159 ChangeProfile.leighth +00:2168 ChangeProfile.lninth +00:2177 ChangeProfile.ltenth +00:2186 ResetProfile +00:21e9 GradeInit +00:221d GradeInit.grade9start +00:2222 GradeInit.end +00:2224 UpdateGrade +00:2232 UpdateGrade.gradejumptable +00:2247 DecayGradeProcess +00:2255 DecayGradeProcess.gradejumptable +00:226a DecayGradeDelay +00:2278 DecayGradeDelay.gradejumptable +00:228d PrepareScore +00:22a0 DrawGradeProgressDMGT +00:22bb UpdateGradeDMGT +00:22f4 UpdateGradeDMGT.checklineclears +00:230d UpdateGradeDMGT.clearrate +00:231e UpdateGradeDMGT.combomult +00:232b UpdateGradeDMGT.combo13 +00:233c UpdateGradeDMGT.combo8 +00:234d UpdateGradeDMGT.combo1 +00:235c UpdateGradeDMGT.prelevel +00:236b UpdateGradeDMGT.single +00:237b UpdateGradeDMGT.double +00:238c UpdateGradeDMGT.adddonce +00:2390 UpdateGradeDMGT.triple +00:23a1 UpdateGradeDMGT.addtonce +00:23a5 UpdateGradeDMGT.tetris +00:23a9 UpdateGradeDMGT.levelmult +00:23c1 UpdateGradeDMGT.mult4 +00:23c7 UpdateGradeDMGT.mult3 +00:23cc UpdateGradeDMGT.mult2 +00:23d0 UpdateGradeDMGT.mult1 +00:23d1 UpdateGradeDMGT.processgrade +00:23fa UpdateGradeDMGT.increasegrademaybe +00:241e UpdateGradeDMGT.gotgm +00:242c DecayGradeDMGT +00:244f DecayGradeDMGT.nodecay +00:2456 DecayGradeDMGT.decay +00:2464 UpdateGradeTGM1 +00:2474 UpdateGradeTGM1.trygradeup +00:248f UpdateGradeTGM1.increasegrade +00:24a4 UpdateGradeTGM1.skipjingle +00:24b0 UpdateGradeTGM1.check300 +00:24ce UpdateGradeTGM1.success300 +00:24d5 UpdateGradeTGM1.fail300 +00:24dc UpdateGradeTGM1.check500 +00:24fa UpdateGradeTGM1.success500 +00:2501 UpdateGradeTGM1.fail500 +00:2508 UpdateGradeTGM1.check999 +00:253f UpdateGradeTGM1.success999 +00:2557 UpdateGradeTGM1.fail999 +00:255d UpdateGradeDEAT +00:2569 UpdateGradeDEAT.notgm +00:2585 UpdateGradeDEAT.notm +00:25a8 UpdateGradeDEAT.disqualify +00:25c6 UpdateGradeSHIR +00:2608 UpdateGradeSHIR.s5torikan +00:2618 UpdateGradeSHIR.s10torikan +00:2627 UpdateGradeSHIR.disqualify +00:2636 UpdateGradeSHIR.l1000 +00:264c UpdateGradeSHIR.l500 +00:2662 LevelInit +00:26d2 SpecialLevelInit +00:26e0 SpecialLevelInit.jumps +00:26f5 SpecialLevelInit.dmgt +00:26fa SpecialLevelInit.tgm1 +00:26ff SpecialLevelInit.tgm3 +00:2704 SpecialLevelInit.deat +00:2709 SpecialLevelInit.shir +00:270e SpecialLevelInit.chil +00:2713 SpecialLevelInit.myco +00:2718 SpecialLevelInit.loaddata +00:274d LevelUp +00:2777 LevelUp.doit +00:27b6 LevelUp.checknlevel +00:2808 LevelUp.bellmaybe +00:2824 LevelUp.leveljinglemaybe +00:2834 AdjustSpeedCurve +00:283a AdjustSpeedCurve.docheck +00:283a AdjustSpeedCurve.checkthousands +00:2849 AdjustSpeedCurve.checkhundreds +00:2856 AdjustSpeedCurve.checktens +00:2865 AdjustSpeedCurve.checkones +00:2870 AdjustSpeedCurveForced +00:28ab AdjustSpeedCurveForced.continue +00:28b0 BuildTrueCLevel +00:28d8 BuildTrueCLevel.thousands +00:28ed CheckSpecialLevelConditions +00:291e CheckSpecialLevelConditions.override +00:2939 CheckSpecialLevelConditions.nooverride +00:293f CheckSpecialLevelConditions.speciallock +00:2963 CheckSpecialLevelConditions.bones +00:2978 CheckSpecialLevelConditions.enterthebonezone +00:297d CheckSpecialLevelConditions.invis +00:2992 CheckSpecialLevelConditions.vanishoxyaction +00:2997 CheckSpecialLevelConditions.killscreen +00:29a8 CheckSpecialLevelConditions.rip +00:29d8 CheckSpecialLevelConditions.staffroll +00:29e6 CheckSpecialLevelConditions.justkill +00:29fa TriggerKillScreen +00:2a1c GetSection +00:2a2a GetSectionBCD +00:2a33 GetAdjustedSection +00:2a41 GetAdjustedSectionBCD +00:2a4a SkipSection +00:2a56 sTGM1GradeScores +00:2a78 sTGM3InternalGradeSystem +00:2b18 sTGM3GradeBoosts +00:2b37 sTGM3LevelMultiplier +00:2b3b sTGM3BaselineCOOL +00:2b44 sTGM3REGRETConditions +00:2b58 sDMGTGrading +00:2c0c sDMGTGaugeLUT +00:2d0c SFXInit +00:2d2e SFXPopQueue +00:2d43 SFXPushQueue +00:2d54 SFXProcessQueue +00:2d82 SFXTriggerNoise +00:2da8 SFXEnqueue +00:2dbd SFXEnqueue.findsfx +00:2f17 SFXKill +00:2f4a SFXPlayNoise +00:2f55 SFXPlayNoise.noisereg +00:2f6c SFXPlayNoise.savenoiseplayhead +00:2f75 SFXPlay +00:2f83 SFXPlay.play +00:2f8f SFXPlay.getRegister +00:2fa3 SFXPlay.savePlayhead +00:2fac HarvestEntropy +00:2fb2 HarvestEntropy.loop +00:2fd3 RNGInit +00:3039 RNGInit.complexinit +00:306b ShiftHistory +00:3088 GetNextHellPiece +00:308d GetNextTGM1Piece +00:30aa GetNextTGM2Piece +00:30c7 GetNextNesPiece +00:30d5 GetNextTGM3Piece +00:318b GetNextPiece +00:3199 GetNextPiece.nextpiecejumps +00:31a8 Next35Piece +00:31b2 Next7Piece +00:31bc NextByte +00:31dc CheckAndAddHiscore +00:31e6 CheckAndAddHiscore.checkloop +00:31eb CheckAndAddHiscore.checkgrade +00:31f4 CheckAndAddHiscore.oldgraded +00:3203 CheckAndAddHiscore.oldungraded +00:320a CheckAndAddHiscore.checklevel +00:322f CheckAndAddHiscore.checkscore +00:3272 CheckAndAddHiscore.notbetter +00:327f CheckAndAddHiscore.better +00:3281 InsertHiScore +00:3281 InsertHiScore.copylower +00:3292 InsertHiScore.copyupper +00:32b2 InsertHiScore.findrow +00:32c2 InsertHiScore.insert +00:331b InsertHiScore.persist +00:332c GetHiScoreEntry +00:3344 GetHiScoreEntry.store +00:334d InitTargetHSTable +00:3358 InitTargetHSTable.jumps +00:336d InitTargetHSTable.dmgt +00:3372 InitTargetHSTable.tgm1 +00:3377 InitTargetHSTable.tgm3 +00:337c InitTargetHSTable.deat +00:3381 InitTargetHSTable.shir +00:3386 InitTargetHSTable.chil +00:338b InitTargetHSTable.myco +00:338e InitTargetHSTable.store +00:33a1 sProgressData +00:34eb sHiscoreDefaultData +00:362b InputInit +00:363d GetInput +00:363d GetInput.btns +00:364a GetInput.readA +00:364e GetInput.setA +00:3659 GetInput.clearA +00:365c GetInput.readB +00:3660 GetInput.setB +00:366b GetInput.clearB +00:366e GetInput.readSelect +00:3672 GetInput.setSelect +00:367d GetInput.clearSelect +00:3680 GetInput.readStart +00:3684 GetInput.setStart +00:368f GetInput.clearStart +00:3692 GetInput.dpad +00:369f GetInput.readUp +00:36a3 GetInput.setUp +00:36ae GetInput.clearUp +00:36b1 GetInput.readDown +00:36b5 GetInput.setDown +00:36c0 GetInput.clearDown +00:36c3 GetInput.readLeft +00:36c7 GetInput.setLeft +00:36d2 GetInput.clearLeft +00:36d5 GetInput.readRight +00:36d9 GetInput.setRight +00:36e4 GetInput.clearRight +00:36e7 GetInput.priorities +00:36f4 GetInput.jumps +00:3703 GetInput.dlru +00:3713 GetInput.ulrd +00:3723 GetInput.lrud +00:372e GetInput.udlr +00:3739 GetInput.zeroud +00:373f GetInput.zerolr +00:3745 GetInput.zerolrd +00:374d GetInput.zerolru +00:3755 ScoreInit +00:377d IncreaseScore +00:37b5 IncreaseScore.doConvert +00:37cd IncreaseScore.carry +00:37cf IncreaseScore.postConvert +00:37e3 IncreaseScore.preAddDigit +00:380b IncreaseScore.addDigit +00:3821 IncreaseScore.nextDigit +00:3835 SwitchToTitle +00:383e TitleEventLoopHandler +00:3848 TitleVBlankHandler +00:3852 PersistLevel +00:3860 DrawSpeedMain +00:38b0 DrawSpeedSettings +00:3900 TimeInit +00:3920 StartCountdown +00:392e ResetGameTime +00:3939 CheckTorikan +00:394f CheckTorikan.failure +00:3951 CheckTorikan.success +00:3954 HandleTimers +00:397a HandleTimers.reduce +00:3987 HandleTimers.clock +00:39a1 HandleTimers.go +00:39c5 SetProgress +00:39cf SetProgress.loop +00:39d3 SetProgress.correct +00:39fa SetProgress.wvr_u1 +00:3a06 SetProgress.wvr_u2 +00:3a14 SetProgress.wvr_u3 +00:3a20 SetProgress.wvr_u4 +00:3a2e SetProgress.wvr_u5 +00:3a3a SetProgress.wvr_u6 +00:3a48 SetProgress.wvr_u7 +00:3a54 SetProgress.wvr_u8 +00:3a62 SetProgress.wvr_u9 +00:3a6e SetProgress.wvr_u10 +00:3a76 Main +00:3a9f Main.notgbc +00:3aa5 Main.wvr_u1 +00:3ad2 EventLoop +00:3ae8 EventLoop.eventloopjumps +00:3af1 EventLoopPostHandler +00:3af3 EventLoopPostHandler.wvb_u2 +00:3b05 EventLoopPostHandler.vblankjumps +00:3b0e LoadTitleTiles +00:3b2c LoadGameplayTiles +00:3b42 LoadGameplayTiles.gbc +00:3b51 LoadGameplayTiles.dmg +00:3b60 sFramesToCS +00:3b9c UnsafeMemCopy +00:3ba5 SafeMemCopy.wvr_u1 +00:3ba5 SafeMemCopy +00:3bb4 UnsafeMemSet +00:3bbc SafeMemSet +00:3bbc SafeMemSet.wvr_u2 +00:3bca SwitchToGameplay +00:3bd3 SwitchToGameplayBig +00:3bdc GamePlayEventLoopHandler +00:3be6 GamePlayBigEventLoopHandler +00:3bf0 EnableScreenSquish +00:3c0a DisableScreenSquish +00:3c15 CopyOAMHandler +00:3c21 ClearOAM +00:3c37 BankingInit +00:3c46 OAMDMA +00:3c50 OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4203 sDMGTSpeedCurveEnd 01:4205 sDMGTSpeedCurveSpecialData @@ -2077,526 +2077,526 @@ 06:5255 BigClearLines.r_u85 06:5255 BigClearLines.fixgarbo 06:5258 BigClearLines.fixgarboloop -06:5276 BigWidenField -06:55c6 SwitchToGameplayBigB -06:55cc SwitchToGameplayBigB.wvr_u214 -06:55d5 SwitchToGameplayBigB.loadtilemap -06:55e4 SwitchToGameplayBigB.graded -06:55f2 SwitchToGameplayBigB.ungraded -06:55fe SwitchToGameplayBigB.loadtiles -06:5648 SwitchToGameplayBigB.wvb_u215 -06:564f SwitchToGameplayBigB.wvbe_u216 -06:5655 GamePlayBigEventLoopHandlerB -06:566a GamePlayBigEventLoopHandlerB.normalevent -06:5674 GamePlayBigEventLoopHandlerB.modejumps -06:5695 GamePlayBigEventLoopHandlerB.leadyMode -06:56b0 GamePlayBigEventLoopHandlerB.firstleadyiterskip -06:56b9 GamePlayBigEventLoopHandlerB.notdoneleady -06:56ca GamePlayBigEventLoopHandlerB.goMode -06:56d7 GamePlayBigEventLoopHandlerB.notdonego -06:56e8 GamePlayBigEventLoopHandlerB.postGoMode -06:56ff GamePlayBigEventLoopHandlerB.prefetchedPieceMode -06:5710 GamePlayBigEventLoopHandlerB.checkIHS -06:571a GamePlayBigEventLoopHandlerB.loaddefaultjingle -06:571e GamePlayBigEventLoopHandlerB.checkIRSA -06:5724 GamePlayBigEventLoopHandlerB.ldb1 -06:572f GamePlayBigEventLoopHandlerB.lda1 -06:5738 GamePlayBigEventLoopHandlerB.cp1 -06:5746 GamePlayBigEventLoopHandlerB.checkIRSB -06:574c GamePlayBigEventLoopHandlerB.lda2 -06:5757 GamePlayBigEventLoopHandlerB.ldb2 -06:5760 GamePlayBigEventLoopHandlerB.cp2 -06:576e GamePlayBigEventLoopHandlerB.postjingle -06:5772 GamePlayBigEventLoopHandlerB.spawnPieceMode -06:5780 GamePlayBigEventLoopHandlerB.canspawn -06:5793 GamePlayBigEventLoopHandlerB.pieceInMotionMode -06:57a7 GamePlayBigEventLoopHandlerB.nopauserequested -06:57c8 GamePlayBigEventLoopHandlerB.nohold -06:57d2 GamePlayBigEventLoopHandlerB.delayMode -06:57e6 GamePlayBigEventLoopHandlerB.nodelaypauserequested -06:57fd GamePlayBigEventLoopHandlerB.next -06:5804 GamePlayBigEventLoopHandlerB.goroll -06:5813 GamePlayBigEventLoopHandlerB.preGameOverMode -06:5831 GamePlayBigEventLoopHandlerB.gm -06:5847 GamePlayBigEventLoopHandlerB.condescend -06:585d GamePlayBigEventLoopHandlerB.regular -06:5870 GamePlayBigEventLoopHandlerB.notempty1_u217 -06:5873 GamePlayBigEventLoopHandlerB.skip1_u217 -06:587d GamePlayBigEventLoopHandlerB.notempty1_u218 -06:5880 GamePlayBigEventLoopHandlerB.skip1_u218 -06:588a GamePlayBigEventLoopHandlerB.notempty1_u219 -06:588d GamePlayBigEventLoopHandlerB.skip1_u219 -06:5897 GamePlayBigEventLoopHandlerB.notempty1_u220 -06:589a GamePlayBigEventLoopHandlerB.skip1_u220 -06:58a4 GamePlayBigEventLoopHandlerB.notempty1_u221 -06:58a7 GamePlayBigEventLoopHandlerB.skip1_u221 -06:58b1 GamePlayBigEventLoopHandlerB.notempty1_u222 -06:58b4 GamePlayBigEventLoopHandlerB.skip1_u222 -06:58be GamePlayBigEventLoopHandlerB.notempty1_u223 -06:58c1 GamePlayBigEventLoopHandlerB.skip1_u223 -06:58cb GamePlayBigEventLoopHandlerB.notempty1_u224 -06:58ce GamePlayBigEventLoopHandlerB.skip1_u224 -06:58d8 GamePlayBigEventLoopHandlerB.notempty1_u225 -06:58db GamePlayBigEventLoopHandlerB.skip1_u225 -06:58e5 GamePlayBigEventLoopHandlerB.notempty1_u226 -06:58e8 GamePlayBigEventLoopHandlerB.skip1_u226 -06:58f2 GamePlayBigEventLoopHandlerB.notempty1_u227 -06:58f5 GamePlayBigEventLoopHandlerB.skip1_u227 -06:58ff GamePlayBigEventLoopHandlerB.notempty1_u228 -06:5902 GamePlayBigEventLoopHandlerB.skip1_u228 -06:590c GamePlayBigEventLoopHandlerB.notempty1_u229 -06:590f GamePlayBigEventLoopHandlerB.skip1_u229 -06:5919 GamePlayBigEventLoopHandlerB.notempty1_u230 -06:591c GamePlayBigEventLoopHandlerB.skip1_u230 -06:5926 GamePlayBigEventLoopHandlerB.notempty1_u231 -06:5929 GamePlayBigEventLoopHandlerB.skip1_u231 -06:5933 GamePlayBigEventLoopHandlerB.notempty1_u232 -06:5936 GamePlayBigEventLoopHandlerB.skip1_u232 -06:5940 GamePlayBigEventLoopHandlerB.notempty1_u233 -06:5943 GamePlayBigEventLoopHandlerB.skip1_u233 -06:594d GamePlayBigEventLoopHandlerB.notempty1_u234 -06:5950 GamePlayBigEventLoopHandlerB.skip1_u234 -06:595a GamePlayBigEventLoopHandlerB.notempty1_u235 -06:595d GamePlayBigEventLoopHandlerB.skip1_u235 -06:5967 GamePlayBigEventLoopHandlerB.notempty1_u236 -06:596a GamePlayBigEventLoopHandlerB.skip1_u236 -06:5974 GamePlayBigEventLoopHandlerB.notempty1_u237 -06:5977 GamePlayBigEventLoopHandlerB.skip1_u237 -06:5981 GamePlayBigEventLoopHandlerB.notempty1_u238 -06:5984 GamePlayBigEventLoopHandlerB.skip1_u238 -06:598e GamePlayBigEventLoopHandlerB.notempty1_u239 -06:5991 GamePlayBigEventLoopHandlerB.skip1_u239 -06:599b GamePlayBigEventLoopHandlerB.notempty1_u240 -06:599e GamePlayBigEventLoopHandlerB.skip1_u240 -06:59a8 GamePlayBigEventLoopHandlerB.notempty1_u241 -06:59ab GamePlayBigEventLoopHandlerB.skip1_u241 -06:59b5 GamePlayBigEventLoopHandlerB.notempty1_u242 -06:59b8 GamePlayBigEventLoopHandlerB.skip1_u242 -06:59c2 GamePlayBigEventLoopHandlerB.notempty1_u243 -06:59c5 GamePlayBigEventLoopHandlerB.skip1_u243 -06:59cf GamePlayBigEventLoopHandlerB.notempty1_u244 -06:59d2 GamePlayBigEventLoopHandlerB.skip1_u244 -06:59dc GamePlayBigEventLoopHandlerB.notempty1_u245 -06:59df GamePlayBigEventLoopHandlerB.skip1_u245 -06:59e9 GamePlayBigEventLoopHandlerB.notempty1_u246 -06:59ec GamePlayBigEventLoopHandlerB.skip1_u246 -06:59f6 GamePlayBigEventLoopHandlerB.notempty1_u247 -06:59f9 GamePlayBigEventLoopHandlerB.skip1_u247 -06:5a03 GamePlayBigEventLoopHandlerB.notempty1_u248 -06:5a06 GamePlayBigEventLoopHandlerB.skip1_u248 -06:5a10 GamePlayBigEventLoopHandlerB.notempty1_u249 -06:5a13 GamePlayBigEventLoopHandlerB.skip1_u249 -06:5a1d GamePlayBigEventLoopHandlerB.notempty1_u250 -06:5a20 GamePlayBigEventLoopHandlerB.skip1_u250 -06:5a2a GamePlayBigEventLoopHandlerB.notempty1_u251 -06:5a2d GamePlayBigEventLoopHandlerB.skip1_u251 -06:5a37 GamePlayBigEventLoopHandlerB.notempty1_u252 -06:5a3a GamePlayBigEventLoopHandlerB.skip1_u252 -06:5a44 GamePlayBigEventLoopHandlerB.notempty1_u253 -06:5a47 GamePlayBigEventLoopHandlerB.skip1_u253 -06:5a51 GamePlayBigEventLoopHandlerB.notempty1_u254 -06:5a54 GamePlayBigEventLoopHandlerB.skip1_u254 -06:5a5e GamePlayBigEventLoopHandlerB.notempty1_u255 -06:5a61 GamePlayBigEventLoopHandlerB.skip1_u255 -06:5a6b GamePlayBigEventLoopHandlerB.notempty1_u256 -06:5a6e GamePlayBigEventLoopHandlerB.skip1_u256 -06:5a78 GamePlayBigEventLoopHandlerB.notempty1_u257 -06:5a7b GamePlayBigEventLoopHandlerB.skip1_u257 -06:5a85 GamePlayBigEventLoopHandlerB.notempty1_u258 -06:5a88 GamePlayBigEventLoopHandlerB.skip1_u258 -06:5a92 GamePlayBigEventLoopHandlerB.notempty1_u259 -06:5a95 GamePlayBigEventLoopHandlerB.skip1_u259 -06:5a9f GamePlayBigEventLoopHandlerB.notempty1_u260 -06:5aa2 GamePlayBigEventLoopHandlerB.skip1_u260 -06:5aac GamePlayBigEventLoopHandlerB.notempty1_u261 -06:5aaf GamePlayBigEventLoopHandlerB.skip1_u261 -06:5ab9 GamePlayBigEventLoopHandlerB.notempty1_u262 -06:5abc GamePlayBigEventLoopHandlerB.skip1_u262 -06:5ac6 GamePlayBigEventLoopHandlerB.notempty1_u263 -06:5ac9 GamePlayBigEventLoopHandlerB.skip1_u263 -06:5ad3 GamePlayBigEventLoopHandlerB.notempty1_u264 -06:5ad6 GamePlayBigEventLoopHandlerB.skip1_u264 -06:5ae0 GamePlayBigEventLoopHandlerB.notempty1_u265 -06:5ae3 GamePlayBigEventLoopHandlerB.skip1_u265 -06:5aed GamePlayBigEventLoopHandlerB.notempty1_u266 -06:5af0 GamePlayBigEventLoopHandlerB.skip1_u266 -06:5afa GamePlayBigEventLoopHandlerB.notempty1_u267 -06:5afd GamePlayBigEventLoopHandlerB.skip1_u267 -06:5b07 GamePlayBigEventLoopHandlerB.notempty1_u268 -06:5b0a GamePlayBigEventLoopHandlerB.skip1_u268 -06:5b14 GamePlayBigEventLoopHandlerB.notempty1_u269 -06:5b17 GamePlayBigEventLoopHandlerB.skip1_u269 -06:5b21 GamePlayBigEventLoopHandlerB.notempty1_u270 -06:5b24 GamePlayBigEventLoopHandlerB.skip1_u270 -06:5b2e GamePlayBigEventLoopHandlerB.notempty1_u271 -06:5b31 GamePlayBigEventLoopHandlerB.skip1_u271 -06:5b3b GamePlayBigEventLoopHandlerB.notempty1_u272 -06:5b3e GamePlayBigEventLoopHandlerB.skip1_u272 -06:5b48 GamePlayBigEventLoopHandlerB.notempty1_u273 -06:5b4b GamePlayBigEventLoopHandlerB.skip1_u273 -06:5b55 GamePlayBigEventLoopHandlerB.notempty1_u274 -06:5b58 GamePlayBigEventLoopHandlerB.skip1_u274 -06:5b62 GamePlayBigEventLoopHandlerB.notempty1_u275 -06:5b65 GamePlayBigEventLoopHandlerB.skip1_u275 -06:5b6f GamePlayBigEventLoopHandlerB.notempty1_u276 -06:5b72 GamePlayBigEventLoopHandlerB.skip1_u276 -06:5b7c GamePlayBigEventLoopHandlerB.notempty2_u277 -06:5b7f GamePlayBigEventLoopHandlerB.skip2_u277 -06:5b89 GamePlayBigEventLoopHandlerB.notempty2_u278 -06:5b8c GamePlayBigEventLoopHandlerB.skip2_u278 -06:5b96 GamePlayBigEventLoopHandlerB.notempty2_u279 -06:5b99 GamePlayBigEventLoopHandlerB.skip2_u279 -06:5ba3 GamePlayBigEventLoopHandlerB.notempty2_u280 -06:5ba6 GamePlayBigEventLoopHandlerB.skip2_u280 -06:5bb0 GamePlayBigEventLoopHandlerB.notempty2_u281 -06:5bb3 GamePlayBigEventLoopHandlerB.skip2_u281 -06:5bbd GamePlayBigEventLoopHandlerB.notempty2_u282 -06:5bc0 GamePlayBigEventLoopHandlerB.skip2_u282 -06:5bca GamePlayBigEventLoopHandlerB.notempty2_u283 -06:5bcd GamePlayBigEventLoopHandlerB.skip2_u283 -06:5bd7 GamePlayBigEventLoopHandlerB.notempty2_u284 -06:5bda GamePlayBigEventLoopHandlerB.skip2_u284 -06:5be4 GamePlayBigEventLoopHandlerB.notempty2_u285 -06:5be7 GamePlayBigEventLoopHandlerB.skip2_u285 -06:5bf1 GamePlayBigEventLoopHandlerB.notempty2_u286 -06:5bf4 GamePlayBigEventLoopHandlerB.skip2_u286 -06:5bfe GamePlayBigEventLoopHandlerB.notempty3_u287 -06:5c01 GamePlayBigEventLoopHandlerB.skip3_u287 -06:5c0b GamePlayBigEventLoopHandlerB.notempty3_u288 -06:5c0e GamePlayBigEventLoopHandlerB.skip3_u288 -06:5c18 GamePlayBigEventLoopHandlerB.notempty3_u289 -06:5c1b GamePlayBigEventLoopHandlerB.skip3_u289 -06:5c25 GamePlayBigEventLoopHandlerB.notempty3_u290 -06:5c28 GamePlayBigEventLoopHandlerB.skip3_u290 -06:5c32 GamePlayBigEventLoopHandlerB.notempty3_u291 -06:5c35 GamePlayBigEventLoopHandlerB.skip3_u291 -06:5c3f GamePlayBigEventLoopHandlerB.notempty3_u292 -06:5c42 GamePlayBigEventLoopHandlerB.skip3_u292 -06:5c4c GamePlayBigEventLoopHandlerB.notempty3_u293 -06:5c4f GamePlayBigEventLoopHandlerB.skip3_u293 -06:5c59 GamePlayBigEventLoopHandlerB.notempty3_u294 -06:5c5c GamePlayBigEventLoopHandlerB.skip3_u294 -06:5c66 GamePlayBigEventLoopHandlerB.notempty3_u295 -06:5c69 GamePlayBigEventLoopHandlerB.skip3_u295 -06:5c73 GamePlayBigEventLoopHandlerB.notempty3_u296 -06:5c76 GamePlayBigEventLoopHandlerB.skip3_u296 -06:5c80 GamePlayBigEventLoopHandlerB.notempty4_u297 -06:5c83 GamePlayBigEventLoopHandlerB.skip4_u297 -06:5c8d GamePlayBigEventLoopHandlerB.notempty4_u298 -06:5c90 GamePlayBigEventLoopHandlerB.skip4_u298 -06:5c9a GamePlayBigEventLoopHandlerB.notempty4_u299 -06:5c9d GamePlayBigEventLoopHandlerB.skip4_u299 -06:5ca7 GamePlayBigEventLoopHandlerB.notempty4_u300 -06:5caa GamePlayBigEventLoopHandlerB.skip4_u300 -06:5cb4 GamePlayBigEventLoopHandlerB.notempty4_u301 -06:5cb7 GamePlayBigEventLoopHandlerB.skip4_u301 -06:5cc1 GamePlayBigEventLoopHandlerB.notempty4_u302 -06:5cc4 GamePlayBigEventLoopHandlerB.skip4_u302 -06:5cce GamePlayBigEventLoopHandlerB.notempty4_u303 -06:5cd1 GamePlayBigEventLoopHandlerB.skip4_u303 -06:5cdb GamePlayBigEventLoopHandlerB.notempty4_u304 -06:5cde GamePlayBigEventLoopHandlerB.skip4_u304 -06:5ce8 GamePlayBigEventLoopHandlerB.notempty4_u305 -06:5ceb GamePlayBigEventLoopHandlerB.skip4_u305 -06:5cf5 GamePlayBigEventLoopHandlerB.notempty4_u306 -06:5cf8 GamePlayBigEventLoopHandlerB.skip4_u306 -06:5d02 GamePlayBigEventLoopHandlerB.notempty5_u307 -06:5d05 GamePlayBigEventLoopHandlerB.skip5_u307 -06:5d0f GamePlayBigEventLoopHandlerB.notempty5_u308 -06:5d12 GamePlayBigEventLoopHandlerB.skip5_u308 -06:5d1c GamePlayBigEventLoopHandlerB.notempty5_u309 -06:5d1f GamePlayBigEventLoopHandlerB.skip5_u309 -06:5d29 GamePlayBigEventLoopHandlerB.notempty5_u310 -06:5d2c GamePlayBigEventLoopHandlerB.skip5_u310 -06:5d36 GamePlayBigEventLoopHandlerB.notempty5_u311 -06:5d39 GamePlayBigEventLoopHandlerB.skip5_u311 -06:5d43 GamePlayBigEventLoopHandlerB.notempty5_u312 -06:5d46 GamePlayBigEventLoopHandlerB.skip5_u312 -06:5d50 GamePlayBigEventLoopHandlerB.notempty5_u313 -06:5d53 GamePlayBigEventLoopHandlerB.skip5_u313 -06:5d5d GamePlayBigEventLoopHandlerB.notempty5_u314 -06:5d60 GamePlayBigEventLoopHandlerB.skip5_u314 -06:5d6a GamePlayBigEventLoopHandlerB.notempty5_u315 -06:5d6d GamePlayBigEventLoopHandlerB.skip5_u315 -06:5d77 GamePlayBigEventLoopHandlerB.notempty5_u316 -06:5d7a GamePlayBigEventLoopHandlerB.skip5_u316 -06:5d84 GamePlayBigEventLoopHandlerB.notempty6_u317 -06:5d87 GamePlayBigEventLoopHandlerB.skip6_u317 -06:5d91 GamePlayBigEventLoopHandlerB.notempty6_u318 -06:5d94 GamePlayBigEventLoopHandlerB.skip6_u318 -06:5d9e GamePlayBigEventLoopHandlerB.notempty6_u319 -06:5da1 GamePlayBigEventLoopHandlerB.skip6_u319 -06:5dab GamePlayBigEventLoopHandlerB.notempty6_u320 -06:5dae GamePlayBigEventLoopHandlerB.skip6_u320 -06:5db8 GamePlayBigEventLoopHandlerB.notempty6_u321 -06:5dbb GamePlayBigEventLoopHandlerB.skip6_u321 -06:5dc5 GamePlayBigEventLoopHandlerB.notempty6_u322 -06:5dc8 GamePlayBigEventLoopHandlerB.skip6_u322 -06:5dd2 GamePlayBigEventLoopHandlerB.notempty6_u323 -06:5dd5 GamePlayBigEventLoopHandlerB.skip6_u323 -06:5ddf GamePlayBigEventLoopHandlerB.notempty6_u324 -06:5de2 GamePlayBigEventLoopHandlerB.skip6_u324 -06:5dec GamePlayBigEventLoopHandlerB.notempty6_u325 -06:5def GamePlayBigEventLoopHandlerB.skip6_u325 -06:5df9 GamePlayBigEventLoopHandlerB.notempty6_u326 -06:5dfc GamePlayBigEventLoopHandlerB.skip6_u326 -06:5e06 GamePlayBigEventLoopHandlerB.notempty7_u327 -06:5e09 GamePlayBigEventLoopHandlerB.skip7_u327 -06:5e13 GamePlayBigEventLoopHandlerB.notempty7_u328 -06:5e16 GamePlayBigEventLoopHandlerB.skip7_u328 -06:5e20 GamePlayBigEventLoopHandlerB.notempty7_u329 -06:5e23 GamePlayBigEventLoopHandlerB.skip7_u329 -06:5e2d GamePlayBigEventLoopHandlerB.notempty7_u330 -06:5e30 GamePlayBigEventLoopHandlerB.skip7_u330 -06:5e3a GamePlayBigEventLoopHandlerB.notempty7_u331 -06:5e3d GamePlayBigEventLoopHandlerB.skip7_u331 -06:5e47 GamePlayBigEventLoopHandlerB.notempty7_u332 -06:5e4a GamePlayBigEventLoopHandlerB.skip7_u332 -06:5e54 GamePlayBigEventLoopHandlerB.notempty7_u333 -06:5e57 GamePlayBigEventLoopHandlerB.skip7_u333 -06:5e61 GamePlayBigEventLoopHandlerB.notempty7_u334 -06:5e64 GamePlayBigEventLoopHandlerB.skip7_u334 -06:5e6e GamePlayBigEventLoopHandlerB.notempty7_u335 -06:5e71 GamePlayBigEventLoopHandlerB.skip7_u335 -06:5e7b GamePlayBigEventLoopHandlerB.notempty7_u336 -06:5e7e GamePlayBigEventLoopHandlerB.skip7_u336 -06:5e88 GamePlayBigEventLoopHandlerB.notempty7_u337 -06:5e8b GamePlayBigEventLoopHandlerB.skip7_u337 -06:5e95 GamePlayBigEventLoopHandlerB.notempty7_u338 -06:5e98 GamePlayBigEventLoopHandlerB.skip7_u338 -06:5ea2 GamePlayBigEventLoopHandlerB.notempty7_u339 -06:5ea5 GamePlayBigEventLoopHandlerB.skip7_u339 -06:5eaf GamePlayBigEventLoopHandlerB.notempty7_u340 -06:5eb2 GamePlayBigEventLoopHandlerB.skip7_u340 -06:5ebc GamePlayBigEventLoopHandlerB.notempty7_u341 -06:5ebf GamePlayBigEventLoopHandlerB.skip7_u341 -06:5ec9 GamePlayBigEventLoopHandlerB.notempty7_u342 -06:5ecc GamePlayBigEventLoopHandlerB.skip7_u342 -06:5ed6 GamePlayBigEventLoopHandlerB.notempty7_u343 -06:5ed9 GamePlayBigEventLoopHandlerB.skip7_u343 -06:5ee3 GamePlayBigEventLoopHandlerB.notempty7_u344 -06:5ee6 GamePlayBigEventLoopHandlerB.skip7_u344 -06:5ef0 GamePlayBigEventLoopHandlerB.notempty7_u345 -06:5ef3 GamePlayBigEventLoopHandlerB.skip7_u345 -06:5efd GamePlayBigEventLoopHandlerB.notempty7_u346 -06:5f00 GamePlayBigEventLoopHandlerB.skip7_u346 -06:5f0a GamePlayBigEventLoopHandlerB.notempty7_u347 -06:5f0d GamePlayBigEventLoopHandlerB.skip7_u347 -06:5f17 GamePlayBigEventLoopHandlerB.notempty7_u348 -06:5f1a GamePlayBigEventLoopHandlerB.skip7_u348 -06:5f24 GamePlayBigEventLoopHandlerB.notempty7_u349 -06:5f27 GamePlayBigEventLoopHandlerB.skip7_u349 -06:5f31 GamePlayBigEventLoopHandlerB.notempty7_u350 -06:5f34 GamePlayBigEventLoopHandlerB.skip7_u350 -06:5f3e GamePlayBigEventLoopHandlerB.notempty7_u351 -06:5f41 GamePlayBigEventLoopHandlerB.skip7_u351 -06:5f4b GamePlayBigEventLoopHandlerB.notempty7_u352 -06:5f4e GamePlayBigEventLoopHandlerB.skip7_u352 -06:5f58 GamePlayBigEventLoopHandlerB.notempty7_u353 -06:5f5b GamePlayBigEventLoopHandlerB.skip7_u353 -06:5f65 GamePlayBigEventLoopHandlerB.notempty7_u354 -06:5f68 GamePlayBigEventLoopHandlerB.skip7_u354 -06:5f72 GamePlayBigEventLoopHandlerB.notempty7_u355 -06:5f75 GamePlayBigEventLoopHandlerB.skip7_u355 -06:5f7f GamePlayBigEventLoopHandlerB.notempty7_u356 -06:5f82 GamePlayBigEventLoopHandlerB.skip7_u356 -06:5f8c GamePlayBigEventLoopHandlerB.notempty7_u357 -06:5f8f GamePlayBigEventLoopHandlerB.skip7_u357 -06:5f99 GamePlayBigEventLoopHandlerB.notempty7_u358 -06:5f9c GamePlayBigEventLoopHandlerB.skip7_u358 -06:5fa6 GamePlayBigEventLoopHandlerB.notempty7_u359 -06:5fa9 GamePlayBigEventLoopHandlerB.skip7_u359 -06:5fb3 GamePlayBigEventLoopHandlerB.notempty7_u360 -06:5fb6 GamePlayBigEventLoopHandlerB.skip7_u360 -06:5fc0 GamePlayBigEventLoopHandlerB.notempty7_u361 -06:5fc3 GamePlayBigEventLoopHandlerB.skip7_u361 -06:5fcd GamePlayBigEventLoopHandlerB.notempty7_u362 -06:5fd0 GamePlayBigEventLoopHandlerB.skip7_u362 -06:5fda 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GamePlayBigEventLoopHandlerB.notempty7_u436 +06:6391 GamePlayBigEventLoopHandlerB.skip7_u436 +06:6395 GamePlayBigEventLoopHandlerB.gameOverMode +06:63ae GamePlayBigEventLoopHandlerB.checkretry +06:63de GamePlayBigEventLoopHandlerB.gosmall +06:6401 GamePlayBigEventLoopHandlerB.noretry +06:640e GamePlayBigEventLoopHandlerB.pauseMode +06:6420 GamePlayBigEventLoopHandlerB.noqr +06:6435 GamePlayBigEventLoopHandlerB.nounpause +06:6480 GamePlayBigEventLoopHandlerB.preRollMode +06:64af GamePlayBigEventLoopHandlerB.predone +06:64d1 GamePlayBigEventLoopHandlerB.drawStaticInfo +06:6502 BigDoHold +06:6506 BigDoHold.checkIRSA +06:650c BigDoHold.ldb3 +06:6517 BigDoHold.lda3 +06:6520 BigDoHold.cp3 +06:652e BigDoHold.checkIRSB +06:6534 BigDoHold.lda4 +06:653f BigDoHold.ldb4 +06:6548 BigDoHold.cp4 +06:6556 BigDoHold.noRotation +06:6561 BigDoHold.doHoldOperation +06:656c sBigLeftDasSlam +06:6572 sBigRightDasSlam +06:6578 sBigLeady +06:6582 sBigGo +06:658c sBigPause +06:65b4 sBigKill +06:6654 sBigYouAreGM +06:66b8 sBigFinalChallenge +06:6780 sBigPieceXOffsets +06:679c sBigPieceYOffsets +06:67b8 sBigPieceFastRotationStates +06:6828 sBigPieceRotationStates +06:6898 sBigGameplayTileMap +06:6b38 sBigGameplayUngradedTileMap +06:6b38 sBigGameplayTileMapEnd +06:6dd8 sBigGameplayUngradedTileMapEnd 00:a000 rCheck 00:a006 rLastProfile 00:a007 rProfileName diff --git a/src/field.asm b/src/field.asm index 12fd10f..30627d5 100644 --- a/src/field.asm +++ b/src/field.asm @@ -4667,7 +4667,7 @@ BigClearLines: ld [hl+], a ld [hl+], a ld [hl+], a - ld a, 0 + xor a, a ld [hl+], a ld [hl+], a ld [hl+], a diff --git a/src/gbc.asm b/src/gbc.asm index c57098f..9aa29f3 100644 --- a/src/gbc.asm +++ b/src/gbc.asm @@ -109,7 +109,7 @@ ToATTR:: ldh [rHDMA4], a ld a, 41 ldh [rHDMA5], a - ld a, 0 + xor a, a ldh [rVBK], a ret @@ -268,7 +268,7 @@ GBCTitleProcess:: inc a cp a, $07 jr c, .nores - ld a, $00 + xor a, a .nores ld [wTitlePal], a .noinc @@ -303,7 +303,7 @@ GBCTitleProcess:: inc a cp a, $07 jr c, .nores3 - ld a, $00 + xor a, a .nores3 ld [wTitlePal], a .noinc3 @@ -338,7 +338,7 @@ GBCTitleProcess:: inc a cp a, $07 jr c, .nores1 - ld a, $00 + xor a, a .nores1 ld [wTitlePal], a .noinc1 @@ -373,7 +373,7 @@ GBCTitleProcess:: inc a cp a, $07 jr c, .nores4 - ld a, $00 + xor a, a .nores4 ld [wTitlePal], a .noinc4 @@ -395,7 +395,7 @@ GBCTitleProcess:: inc a cp a, $07 jr c, .nores2 - ld a, $00 + xor a, a .nores2 ld [wTitlePal], a .noinc2 @@ -429,11 +429,11 @@ GBCGameplayProcess:: jr z, .goverride ld a, [wSpeedCurveState] cp a, SCURVE_DEAT - ld a, $00 ;Red + xor a, a ;Red jr z, .goverride ld a, [wSpeedCurveState] cp a, SCURVE_SHIR - ld a, $00 ;Red + xor a, a ;Red jr z, .goverride ;Always red ld a, [wSpeedCurveState] cp a, SCURVE_CHIL @@ -447,7 +447,7 @@ GBCGameplayProcess:: ldh a, [hCurrentIntegerGravity] cp a, 20 jr c, :+ - ld a, $00 + xor a, a ld d, a jr .colorfield : cp a, 3 @@ -645,11 +645,11 @@ GBCBigGameplayProcess:: jr z, .goverride ld a, [wSpeedCurveState] cp a, SCURVE_DEAT - ld a, $00 ;Red + xor a, a ;Red jr z, .goverride ld a, [wSpeedCurveState] cp a, SCURVE_SHIR - ld a, $00 ;Red + xor a, a ;Red jr z, .goverride ;Always red ld a, [wSpeedCurveState] cp a, SCURVE_CHIL @@ -663,7 +663,7 @@ GBCBigGameplayProcess:: ldh a, [hCurrentIntegerGravity] cp a, 20 jr c, :+ - ld a, $00 + xor a, a ld d, a jr .colorfield : cp a, 3 @@ -860,7 +860,7 @@ ToVRAM:: ldh [rHDMA5], a ; Bank 0 - ld a, 0 + xor a, a ldh [rVBK], a ld a, HIGH(wShadowTilemap) ldh [rHDMA1], a diff --git a/src/level.asm b/src/level.asm index b8363a4..ed40fce 100644 --- a/src/level.asm +++ b/src/level.asm @@ -497,7 +497,7 @@ AdjustSpeedCurveForced: jr z, .continue ld a, 20 ldh [hCurrentIntegerGravity], a - ld a, $00 + xor a, a ldh [hCurrentFractionalGravity], a .continue diff --git a/src/rng.asm b/src/rng.asm index f44fc1d..144940a 100644 --- a/src/rng.asm +++ b/src/rng.asm @@ -331,7 +331,7 @@ GetNextTGM3Piece: jr z, :+ ; Same. jr c, :+ ; Nope. ld e, a - ld a, 0 + xor a, a ld [wTGM3WorstDroughtIdx], a ; Is idx 1 worse? diff --git a/src/sprites.asm b/src/sprites.asm index baf0a02..fb3f9df 100644 --- a/src/sprites.asm +++ b/src/sprites.asm @@ -163,7 +163,7 @@ ApplyTells:: ld [wSPRModeRot+3], a ld a, 4 ld [wSPRModeDrop+3], a - ld a, 0 + xor a, a ld [wSPRModeHiG+3], a ret diff --git a/src/sram.asm b/src/sram.asm index 33ec01d..043feec 100644 --- a/src/sram.asm +++ b/src/sram.asm @@ -230,7 +230,7 @@ InitializeSRAM: ld [rCheck+2], a ld a, "T" ld [rCheck+3], a - ld a, 0 + xor a, a ld [rCheck+4], a ld a, 4 ld [rCheck+5], a