From 7503937b22f0e2560802082fc4a5ec1ca871d7e3 Mon Sep 17 00:00:00 2001 From: Randy Thiemann Date: Mon, 13 Nov 2023 03:35:09 +0100 Subject: [PATCH] Optimizations: ld a, 0 -> xor a, a --- bin/DMGTRIS.GBC | Bin 131072 -> 131072 bytes bin/DMGTRIS.map | 2180 ++++++++++++++++++++++---------------------- bin/DMGTRIS.pocket | Bin 131072 -> 131072 bytes bin/DMGTRIS.sym | 1946 +++++++++++++++++++-------------------- src/field.asm | 2 +- src/gbc.asm | 26 +- src/level.asm | 2 +- src/rng.asm | 2 +- src/sprites.asm | 2 +- src/sram.asm | 2 +- 10 files changed, 2081 insertions(+), 2081 deletions(-) diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index b8f73191c8046de48bc0626274e830ff662419f8..7e9fee446acbc2918ae1ddde8bff6fa11a8a8bab 100644 GIT binary patch delta 6263 zcmb_g3v?7ky6%6TnGljpfMgO#W-8AP5RwouiIX%5AVYB32%86p@(4i`Wqs^n7cXK$ z7Ks`-S7@M7qc?D5Wz}_9f;+5u_97)q2C2*fKF~yH?s8p?i;SY{b->B}YaW@2kCi=V z=Ok6%SM}FlRex7~Ro$(vF|DmJ`!xW+l(lfPW^tN)3uKs`YOUKh-s3kP@lEi&={Wkc z?p8Prnk>D%0Y-Pk6 z9GK}D=5%KF{rb~@{$?8cpe5wb$o*lP@3ap!O-6%&(}Q+{;G5*BC5ud^kLfBC-D9Hf zn`lxjEs6DB{V>4~wm9ERPlexD22Si6aU-dE1D5hJ`U*T1r0WeFxT(^1P0}_(j!mEk z?LXKM`{a|9{ifv1>oaTlF|!}-4h=%jK=k+pNiP=o5P)P5vpLX6T5&7~TBkUQ=Q^i2 zg6Db(M2%$9Gy(y_R!Kil;9;2SLb*1SYeG2$b0=oFOdYMQ zwFZG~v*IFu-b%Zz^uMk2O)GuZO8;u5m#yUZ9`h$tpb98X!1!DQJN8C!`)@+Hn9uV0 zNQLpY5$t$j2>T3O75-QoIH^${V=KqKX?Zw0QkMIoV`XU~QPHy0k*IiCW|63fS;|OM z%q-(cRMafvh+`;Lc1t{oiX5{Qw)~2?iLuM<2t6#iIGxk>;q>@$YTO-svLR!~aN0hc z9v@DPdxo`5bqwe2LsZ^Qx*U@;ap&Q)G6=Q!pblr!=4?T5)7x|CpK}o4AE_T^GLhGR z>yNCJ*JW1U8aL6G;NgxQX2;6izL6gPpg7sP)vvcrlm-VzdJHk~0xK`~51#lU6AN@6 zNw02IcR1B2)a~jvb*Cz;3iaiC_q$GXW%@>V{MneJKe9kh&bru=QYa;|eFaj&K%9r7 zL4wD>^Xxl22NFDJTQR`x#dsEN<>o9Y+{TS9zT4O!!a<^4HX8ehKrc20>HJvknrk+wL4 zCVpJ7RifLUbi|;GFJt9$QEtA)m;e3omG948C7#Z`Oz#tio;^`>@$r9|OMSU?Fqi7` zs40)e=h0EJHtz^bk>AM6=aY=b;atfp9~XoL-cE;i>mf0Q&np4L%=U}yk~~{nm2Q+q ztB*L%6TjDmB?=naSifJ*=Y=>R&p|#T#5W*MMP3`? zTI3^;&kFHhBmV&TeDz98phF!N{2|IyX!nxB>aI$Y+Q6 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bank #0: $00f4 = DoDMGEffect.wvbe_u13 EMPTY: $00fd-$00ff ($0003 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] - SECTION: $0150-$0fc6 ($0e77 bytes) ["GBC Functions"] + SECTION: $0150-$0fb9 ($0e6a bytes) ["GBC Functions"] $0150 = ToATTR - $0173 = GBCTitleInit - $0354 = GBCTitleInit.agb - $0524 = GBCTitleInit.postpalettes - $0564 = GBCGameplayInit - $0745 = GBCGameplayInit.agb - $0915 = GBCGameplayInit.postpalettes - $0940 = GBCTitleProcess - $095c = GBCTitleProcess.jumps - $096b = GBCTitleProcess.eventLoopMain - $097d = GBCTitleProcess.nores - $0980 = GBCTitleProcess.noinc - $0997 = !0 - $09a4 = GBCTitleProcess.eventLoopProfile - $09b6 = GBCTitleProcess.nores3 - $09b9 = GBCTitleProcess.noinc3 - $09d0 = !1 - $09dd = GBCTitleProcess.eventLoopSettings - $09ef = GBCTitleProcess.nores1 - $09f2 = GBCTitleProcess.noinc1 - $0a09 = !2 - $0a16 = GBCTitleProcess.eventLoopRecords - $0a28 = GBCTitleProcess.nores4 - $0a2b = GBCTitleProcess.noinc4 - $0a38 = GBCTitleProcess.eventLoopCredits - $0a4a = GBCTitleProcess.nores2 - $0a4d = GBCTitleProcess.noinc2 - $0a5a = GBCGameplayProcess - $0a98 = GBCGameplayProcess.goverride - $0aa4 = !3 - $0aad = !4 - $0ab6 = !5 - $0abe = GBCGameplayProcess.colorfield - $0c24 = !6 - $0c32 = GBCGameplayProcess.outer1 - $0c37 = GBCGameplayProcess.inner1 - $0c5b = GBCGameplayProcess.outer2 - $0c60 = GBCGameplayProcess.inner2 - $0c85 = GBCGameplayProcess.empty - $0c89 = GBCGameplayProcess.sub59 - $0c8b = GBCGameplayProcess.sub52 - $0c8d = GBCGameplayProcess.sub45 - $0c8f = GBCGameplayProcess.sub38 - $0c91 = GBCGameplayProcess.sub31 - $0c93 = GBCGameplayProcess.sub24 - $0c95 = GBCGameplayProcess.sub17 - $0c97 = GBCGameplayProcess.sub10 - $0c99 = GBCGameplayProcess.done - $0cbb = GBCGameplayProcess.darker - $0cc2 = GBCGameplayProcess.wvr_u1 - $0ccf = GBCGameplayProcess.lighter - $0cd6 = GBCGameplayProcess.wvr_u2 - $0ce3 = GBCGameplayProcess.black - $0cea = GBCGameplayProcess.wvr_u3 - $0cf7 = GBCBigGameplayProcess - $0d35 = GBCBigGameplayProcess.goverride - $0d41 = !7 - $0d4a = !8 - $0d53 = !9 - $0d5b = GBCBigGameplayProcess.colorfield - $0ec1 = !10 - $0ecf = GBCBigGameplayProcess.outer1 - $0ed4 = GBCBigGameplayProcess.inner1 - $0ef8 = GBCBigGameplayProcess.outer2 - $0efd = GBCBigGameplayProcess.inner2 - $0f22 = GBCBigGameplayProcess.empty - $0f26 = GBCBigGameplayProcess.sub59 - $0f28 = GBCBigGameplayProcess.sub52 - $0f2a = GBCBigGameplayProcess.sub45 - $0f2c = GBCBigGameplayProcess.sub38 - $0f2e = GBCBigGameplayProcess.sub31 - $0f30 = GBCBigGameplayProcess.sub24 - $0f32 = GBCBigGameplayProcess.sub17 - $0f34 = GBCBigGameplayProcess.sub10 - $0f36 = GBCBigGameplayProcess.done - $0f58 = GBCBigGameplayProcess.darker - $0f5f = GBCBigGameplayProcess.wvr_u4 - $0f6c = GBCBigGameplayProcess.lighter - $0f73 = GBCBigGameplayProcess.wvr_u5 - $0f80 = GBCBigGameplayProcess.black - $0f87 = GBCBigGameplayProcess.wvr_u6 - $0f94 = ToVRAM - $0f94 = GBCBlitField - SECTION: $0fc7-$17a0 ($07da bytes) ["Field Function Unbanked"] - $0fc7 = BlitField - $118a = BlitField.waitendvbloop - $118f = !0 - $11dd = !1 - $122b = !2 - $1279 = !3 - $12c7 = !4 - $1315 = !5 - $1363 = !6 - $13b4 = BigBlitField - $1577 = BigBlitField.waitendvbloop - $157c = !7 - $15ca = !8 - $1618 = !9 - $1666 = !10 - $16b4 = !11 - $1702 = !12 - $1750 = !13 - SECTION: $17a1-$1d3c ($059c bytes) ["Domain Specific Functions"] - $17a1 = ApplyTells - $17df = ApplyTells.myco - $17e4 = ApplyTells.dropmode - $1809 = ApplyNext - $1811 = ApplyNext.bone - $1830 = ApplyNext.nobone - $1851 = ApplyNext.pos - $1861 = ApplyNext.regular - $1867 = ApplyNext.postoffsets - $186a = ApplyNext.getoffn - $1875 = ApplyNext.skipoffn - $1911 = ApplyNext.done - $1914 = ApplyHold - $191c = ApplyHold.bone - $193b = ApplyHold.nobone - $1957 = ApplyHold.hide - $1969 = ApplyHold.show - $1979 = ApplyHold.x - $1989 = ApplyHold.regular - $198f = ApplyHold.postoffsets - $1992 = ApplyHold.getoffh - $199d = ApplyHold.skipoffh - $19d7 = ApplyTime - $1a28 = ApplyTime.loop0 - $1a57 = ApplyTime.loop1 - $1aac = ApplyNumbers8 - $1af2 = ApplyNumbers8.one - $1af8 = ApplyNumbers8.two - $1afe = ApplyNumbers8.three - $1b04 = ApplyNumbers8.four - $1b0a = ApplyNumbers8.five - $1b10 = ApplyNumbers8.six - $1b16 = ApplyNumbers8.seven - $1b1c = ApplyNumbers8.eight - $1b21 = ApplyNumbers4 - $1b43 = ApplyNumbers4.one - $1b49 = ApplyNumbers4.two - $1b4f = ApplyNumbers4.three - $1b55 = ApplyNumbers4.four - $1b5a = SetNumberSpritePositions - $1c61 = GradeRendering - $1c94 = GradeRendering.effect - $1ca4 = GradeRendering.noeffect - $1cac = GradeRendering.drawgrade - $1cb3 = GradeRendering.regulargrade - $1cbb = GradeRendering.sgrade - $1cd1 = GradeRendering.hisgrade - $1ce7 = GradeRendering.mgrade - $1cfd = GradeRendering.lettergrade - $1d1a = GradeRendering.mk - $1d20 = GradeRendering.mv - $1d26 = GradeRendering.mo - $1d2c = GradeRendering.mm - $1d32 = GradeRendering.gmgrade - SECTION: $1d3d-$21f7 ($04bb bytes) ["SRAM Functions"] - $1d3d = RestoreSRAM - $1d6c = TrustedLoad - $1dc3 = TrustedLoad.jumps - $1ddb = TrustedLoad.dmgt - $1de1 = TrustedLoad.tgm1 - $1de7 = TrustedLoad.tgm3 - $1ded = TrustedLoad.deat - $1df3 = TrustedLoad.shir - $1df9 = TrustedLoad.chil - $1dff = TrustedLoad.myco - $1e05 = TrustedLoad.search - $1e17 = TrustedLoad.notfound - $1e1e = TrustedLoad.fallback - $1e39 = InitializeSRAM - $1f93 = ResetScores - $1fa1 = ResetScores.jumps - $1fb6 = ResetScores.dmgt - $1fc2 = ResetScores.tgm1 - $1fce = ResetScores.tgm3 - $1fda = ResetScores.deat - $1fe6 = ResetScores.shir - $1ff2 = ResetScores.chil - $1ffe = ResetScores.myco - $200a = NextProfile - $2013 = NextProfile.update - $2016 = ChangeProfile - $2016 = ChangeProfile.backup - $2044 = ChangeProfile.first - $2052 = ChangeProfile.second - $2060 = ChangeProfile.third - $206e = ChangeProfile.fourth - $207c = ChangeProfile.fifth - $208a = ChangeProfile.sixth - $2098 = ChangeProfile.seventh - $20a6 = ChangeProfile.eighth - $20b4 = ChangeProfile.ninth - $20c2 = ChangeProfile.tenth - $20d0 = ChangeProfile.restore - $20ff = ChangeProfile.lfirst - $210e = ChangeProfile.lsecond - $211d = ChangeProfile.lthird - $212c = ChangeProfile.lfourth - $213b = ChangeProfile.lfifth - $214a = ChangeProfile.lsixth - $2159 = ChangeProfile.lseventh - $2168 = ChangeProfile.leighth - $2177 = ChangeProfile.lninth - $2186 = ChangeProfile.ltenth - $2195 = ResetProfile - SECTION: $21f8-$2670 ($0479 bytes) ["Grading Functions"] - $21f8 = GradeInit - $222c = GradeInit.grade9start - $2231 = GradeInit.end - $2233 = UpdateGrade - $2241 = UpdateGrade.gradejumptable - $2256 = DecayGradeProcess - $2264 = DecayGradeProcess.gradejumptable - $2279 = DecayGradeDelay - $2287 = DecayGradeDelay.gradejumptable - $229c = PrepareScore - $22af = DrawGradeProgressDMGT - $22bb = !0 - $22ca = UpdateGradeDMGT - $2303 = UpdateGradeDMGT.checklineclears - $231c = UpdateGradeDMGT.clearrate - $232d = UpdateGradeDMGT.combomult - $233a = UpdateGradeDMGT.combo13 - $234b = UpdateGradeDMGT.combo8 - $235c = UpdateGradeDMGT.combo1 - $236b = UpdateGradeDMGT.prelevel - $237a = UpdateGradeDMGT.single - $238a = UpdateGradeDMGT.double - $239b = UpdateGradeDMGT.adddonce - $239f = UpdateGradeDMGT.triple - $23b0 = UpdateGradeDMGT.addtonce - $23b4 = UpdateGradeDMGT.tetris - $23b8 = UpdateGradeDMGT.levelmult - $23d0 = UpdateGradeDMGT.mult4 - $23d6 = UpdateGradeDMGT.mult3 - $23db = UpdateGradeDMGT.mult2 - $23df = UpdateGradeDMGT.mult1 - $23e0 = UpdateGradeDMGT.processgrade - $2409 = UpdateGradeDMGT.increasegrademaybe - $242d = UpdateGradeDMGT.gotgm - $243b = DecayGradeDMGT - $245e = DecayGradeDMGT.nodecay - $2465 = DecayGradeDMGT.decay - $2473 = UpdateGradeTGM1 - $2483 = UpdateGradeTGM1.trygradeup - $249e = UpdateGradeTGM1.increasegrade - $24b3 = UpdateGradeTGM1.skipjingle - $24bf = UpdateGradeTGM1.check300 - $24dd = UpdateGradeTGM1.success300 - $24e4 = UpdateGradeTGM1.fail300 - $24eb = UpdateGradeTGM1.check500 - $2509 = UpdateGradeTGM1.success500 - $2510 = UpdateGradeTGM1.fail500 - $2517 = UpdateGradeTGM1.check999 - $254e = UpdateGradeTGM1.success999 - $2566 = UpdateGradeTGM1.fail999 - $256c = UpdateGradeDEAT - $2578 = UpdateGradeDEAT.notgm - $2594 = UpdateGradeDEAT.notm - $25b7 = UpdateGradeDEAT.disqualify - $25d5 = UpdateGradeSHIR - $2617 = UpdateGradeSHIR.s5torikan - $2627 = UpdateGradeSHIR.s10torikan - $2636 = UpdateGradeSHIR.disqualify - $2645 = UpdateGradeSHIR.l1000 - $265b = UpdateGradeSHIR.l500 - SECTION: $2671-$2a65 ($03f5 bytes) ["Level Functions"] - $2671 = LevelInit - $26e1 = SpecialLevelInit - $26ef = SpecialLevelInit.jumps - $2704 = SpecialLevelInit.dmgt - $2709 = SpecialLevelInit.tgm1 - $270e = SpecialLevelInit.tgm3 - $2713 = SpecialLevelInit.deat - $2718 = SpecialLevelInit.shir - $271d = SpecialLevelInit.chil - $2722 = SpecialLevelInit.myco - $2727 = SpecialLevelInit.loaddata - $275c = LevelUp - $2786 = LevelUp.doit - $27c5 = LevelUp.checknlevel - $27f6 = !0 - $280e = !1 - $2817 = LevelUp.bellmaybe - $2833 = LevelUp.leveljinglemaybe - $2843 = AdjustSpeedCurve - $2849 = AdjustSpeedCurve.docheck - $2849 = AdjustSpeedCurve.checkthousands - $2858 = AdjustSpeedCurve.checkhundreds - $2865 = AdjustSpeedCurve.checktens - $2874 = AdjustSpeedCurve.checkones - $287f = AdjustSpeedCurveForced - $28bb = AdjustSpeedCurveForced.continue - $28c0 = BuildTrueCLevel - $28e8 = BuildTrueCLevel.thousands - $28fd = CheckSpecialLevelConditions - $292e = CheckSpecialLevelConditions.override - $2949 = CheckSpecialLevelConditions.nooverride - $294f = CheckSpecialLevelConditions.speciallock - $2973 = CheckSpecialLevelConditions.bones - $2988 = CheckSpecialLevelConditions.enterthebonezone - $298d = CheckSpecialLevelConditions.invis - $29a2 = CheckSpecialLevelConditions.vanishoxyaction - $29a7 = CheckSpecialLevelConditions.killscreen - $29b8 = CheckSpecialLevelConditions.rip - $29e8 = CheckSpecialLevelConditions.staffroll - $29f6 = CheckSpecialLevelConditions.justkill - $2a0a = TriggerKillScreen - $2a2c = GetSection - $2a3a = GetSectionBCD - $2a43 = GetAdjustedSection - $2a51 = GetAdjustedSectionBCD - $2a5a = SkipSection - SECTION: $2a66-$2d1b ($02b6 bytes) ["Grading Data"] - $2a66 = sTGM1GradeScores - $2a88 = sTGM3InternalGradeSystem - $2b28 = sTGM3GradeBoosts - $2b47 = sTGM3LevelMultiplier - $2b4b = sTGM3BaselineCOOL - $2b54 = sTGM3REGRETConditions - $2b68 = sDMGTGrading - $2c1c = sDMGTGaugeLUT - SECTION: $2d1c-$2fbb ($02a0 bytes) ["SFX Functions"] - $2d1c = SFXInit - $2d3e = SFXPopQueue - $2d53 = SFXPushQueue - $2d64 = SFXProcessQueue - $2d75 = !0 - $2d90 = !1 - $2d92 = SFXTriggerNoise - $2d9f = !2 - $2dac = !3 - $2db8 = SFXEnqueue - $2dcd = SFXEnqueue.findsfx - $2de2 = !4 - $2df2 = !5 - $2e02 = !6 - $2e12 = !7 - $2e22 = !8 - $2e32 = !9 - $2e42 = !10 - $2e52 = !11 - $2e62 = !12 - $2e72 = !13 - $2e82 = !14 - $2e92 = !15 - $2ea2 = !16 - $2eb2 = !17 - $2ec2 = !18 - $2ed1 = !19 - $2ee0 = !20 - $2eef = !21 - $2efe = !22 - $2f0c = !23 - $2f1a = !24 - $2f27 = SFXKill - $2f5a = SFXPlayNoise - $2f65 = SFXPlayNoise.noisereg - $2f72 = !25 - $2f7c = SFXPlayNoise.savenoiseplayhead - $2f85 = SFXPlay - $2f90 = !26 - $2f93 = SFXPlay.play - $2f9f = SFXPlay.getRegister - $2fa9 = !27 - $2fb3 = SFXPlay.savePlayhead - SECTION: $2fbc-$31ec ($0231 bytes) ["RNG Functions"] - $2fbc = HarvestEntropy - $2fc2 = HarvestEntropy.loop - $2fe3 = RNGInit - $3019 = !0 - $3049 = RNGInit.complexinit - $3060 = !1 - $307b = ShiftHistory - $3098 = GetNextHellPiece - $309d = GetNextTGM1Piece - $30a0 = !2 - $30b8 = !3 - $30ba = GetNextTGM2Piece - $30bd = !4 - $30d5 = !5 - $30d7 = GetNextNesPiece - $30e5 = GetNextTGM3Piece - $30e8 = !6 - $310b = !7 - $310e = !8 - $311e = !9 - $3128 = !10 - $3136 = !11 - $3145 = !12 - $3151 = !13 - $315d = !14 - $3169 = !15 - $3175 = !16 - $3181 = !17 - $318d = !18 - $319c = GetNextPiece - $31aa = GetNextPiece.nextpiecejumps - $31b9 = Next35Piece - $31b9 = !19 - $31c3 = Next7Piece - $31c3 = !20 - $31cd = NextByte - SECTION: $31ed-$33b1 ($01c5 bytes) ["Hi Score Functions"] - $31ed = CheckAndAddHiscore - $31f7 = CheckAndAddHiscore.checkloop - $31fc = CheckAndAddHiscore.checkgrade - $3205 = CheckAndAddHiscore.oldgraded - $3214 = CheckAndAddHiscore.oldungraded - $321b = CheckAndAddHiscore.checklevel - $3240 = CheckAndAddHiscore.checkscore - $3283 = CheckAndAddHiscore.notbetter - $3290 = CheckAndAddHiscore.better - $3292 = InsertHiScore - $3292 = InsertHiScore.copylower - $32a3 = InsertHiScore.copyupper - $32af = !0 - $32c3 = InsertHiScore.findrow - $32cf = !1 - $32d3 = InsertHiScore.insert - $332c = InsertHiScore.persist - $333d = GetHiScoreEntry - $3351 = !2 - $3355 = GetHiScoreEntry.store - $335e = InitTargetHSTable - $3369 = InitTargetHSTable.jumps - $337e = InitTargetHSTable.dmgt - $3383 = InitTargetHSTable.tgm1 - $3388 = InitTargetHSTable.tgm3 - $338d = InitTargetHSTable.deat - $3392 = InitTargetHSTable.shir - $3397 = InitTargetHSTable.chil - $339c = InitTargetHSTable.myco - $339f = InitTargetHSTable.store - SECTION: $33b2-$34fb ($014a bytes) ["Progress Data"] - $33b2 = sProgressData - SECTION: $34fc-$363b ($0140 bytes) ["Hi Score Data"] - $34fc = sHiscoreDefaultData - SECTION: $363c-$3765 ($012a bytes) ["Input Functions"] - $363c = InputInit - $364e = GetInput - $364e = GetInput.btns - $365b = GetInput.readA - $365f = GetInput.setA - $366a = GetInput.clearA - $366d = GetInput.readB - $3671 = GetInput.setB - $367c = GetInput.clearB - $367f = GetInput.readSelect - $3683 = GetInput.setSelect - $368e = GetInput.clearSelect - $3691 = GetInput.readStart - $3695 = GetInput.setStart - $36a0 = GetInput.clearStart - $36a3 = GetInput.dpad - $36b0 = GetInput.readUp - $36b4 = GetInput.setUp - $36bf = GetInput.clearUp - $36c2 = GetInput.readDown - $36c6 = GetInput.setDown - $36d1 = GetInput.clearDown - $36d4 = GetInput.readLeft - $36d8 = GetInput.setLeft - $36e3 = GetInput.clearLeft - $36e6 = GetInput.readRight - $36ea = GetInput.setRight - $36f5 = GetInput.clearRight - $36f8 = GetInput.priorities - $3705 = GetInput.jumps - $3714 = GetInput.dlru - $3724 = GetInput.ulrd - $3734 = GetInput.lrud - $373f = GetInput.udlr - $374a = GetInput.zeroud - $3750 = GetInput.zerolr - $3756 = GetInput.zerolrd - $375e = GetInput.zerolru - SECTION: $3766-$3845 ($00e0 bytes) ["Score Functions"] - $3766 = ScoreInit - $378e = IncreaseScore - $37c6 = IncreaseScore.doConvert - $37c8 = !0 - $37de = IncreaseScore.carry - $37e0 = IncreaseScore.postConvert - $37ed = !1 - $37f4 = IncreaseScore.preAddDigit - $381c = IncreaseScore.addDigit - $3832 = IncreaseScore.nextDigit - SECTION: $3846-$3910 ($00cb bytes) ["Title Function Trampolines"] - $3846 = SwitchToTitle - $384f = TitleEventLoopHandler - $3859 = TitleVBlankHandler - $3863 = PersistLevel - $3871 = DrawSpeedMain - $38c1 = DrawSpeedSettings - SECTION: $3911-$39d5 ($00c5 bytes) ["Time Functions"] - $3911 = TimeInit - $3931 = StartCountdown - $393f = ResetGameTime - $394a = CheckTorikan - $3960 = CheckTorikan.failure - $3962 = CheckTorikan.success - $3965 = HandleTimers - $398b = HandleTimers.reduce - $3998 = HandleTimers.clock - $39b2 = HandleTimers.go - SECTION: $39d6-$3a86 ($00b1 bytes) ["Progress Functions"] - $39d6 = SetProgress - $39e0 = SetProgress.loop - $39e4 = SetProgress.correct - $3a0b = SetProgress.wvr_u1 - $3a17 = SetProgress.wvr_u2 - $3a25 = SetProgress.wvr_u3 - $3a31 = SetProgress.wvr_u4 - $3a3f = SetProgress.wvr_u5 - $3a4b = SetProgress.wvr_u6 - $3a59 = SetProgress.wvr_u7 - $3a65 = SetProgress.wvr_u8 - $3a73 = SetProgress.wvr_u9 - $3a7f = SetProgress.wvr_u10 - SECTION: $3a87-$3b1e ($0098 bytes) ["Code Entry Point"] - $3a87 = Main - $3ab0 = Main.notgbc - $3ab6 = Main.wvr_u1 - $3ae3 = EventLoop - $3af9 = EventLoop.eventloopjumps - $3b02 = EventLoopPostHandler - $3b04 = EventLoopPostHandler.wvb_u2 - $3b16 = EventLoopPostHandler.vblankjumps - SECTION: $3b1f-$3b70 ($0052 bytes) ["Tile Functions"] - $3b1f = LoadTitleTiles - $3b3d = LoadGameplayTiles - $3b53 = LoadGameplayTiles.gbc - $3b62 = LoadGameplayTiles.dmg - SECTION: $3b71-$3bac ($003c bytes) ["Time Data"] - $3b71 = sFramesToCS - SECTION: $3bad-$3bda ($002e bytes) ["Memory Functions"] - $3bad = UnsafeMemCopy - $3bb6 = SafeMemCopy.wvr_u1 - $3bb6 = SafeMemCopy - $3bc5 = UnsafeMemSet - $3bcd = SafeMemSet - $3bcd = SafeMemSet.wvr_u2 - SECTION: $3bdb-$3c00 ($0026 bytes) ["Gameplay Function Trampolines"] - $3bdb = SwitchToGameplay - $3be4 = SwitchToGameplayBig - $3bed = GamePlayEventLoopHandler - $3bf7 = GamePlayBigEventLoopHandler - SECTION: $3c01-$3c25 ($0025 bytes) ["Interrupt Initialization Functions"] - $3c01 = EnableScreenSquish - $3c1b = DisableScreenSquish - SECTION: $3c26-$3c47 ($0022 bytes) ["OAM Functions"] - $3c26 = CopyOAMHandler - $3c32 = ClearOAM - SECTION: $3c48-$3c56 ($000f bytes) ["Banking Functions"] - $3c48 = BankingInit - SECTION: $3c57-$3c60 ($000a bytes) ["OAM DMA Code"] - $3c57 = OAMDMA - $3c61 = OAMDMAEnd - EMPTY: $3c61-$3fff ($039f bytes) - TOTAL EMPTY: $03aa bytes + $0172 = GBCTitleInit + $0353 = GBCTitleInit.agb + $0523 = GBCTitleInit.postpalettes + $0563 = GBCGameplayInit + $0744 = GBCGameplayInit.agb + $0914 = GBCGameplayInit.postpalettes + $093f = GBCTitleProcess + $095b = GBCTitleProcess.jumps + $096a = GBCTitleProcess.eventLoopMain + $097b = GBCTitleProcess.nores + $097e = GBCTitleProcess.noinc + $0995 = !0 + $09a2 = GBCTitleProcess.eventLoopProfile + $09b3 = GBCTitleProcess.nores3 + $09b6 = GBCTitleProcess.noinc3 + $09cd = !1 + $09da = GBCTitleProcess.eventLoopSettings + $09eb = GBCTitleProcess.nores1 + $09ee = GBCTitleProcess.noinc1 + $0a05 = !2 + $0a12 = GBCTitleProcess.eventLoopRecords + $0a23 = GBCTitleProcess.nores4 + $0a26 = GBCTitleProcess.noinc4 + $0a33 = GBCTitleProcess.eventLoopCredits + $0a44 = GBCTitleProcess.nores2 + $0a47 = GBCTitleProcess.noinc2 + $0a54 = GBCGameplayProcess + $0a90 = GBCGameplayProcess.goverride + $0a9b = !3 + $0aa4 = !4 + $0aad = !5 + $0ab5 = GBCGameplayProcess.colorfield + $0c1b = !6 + $0c29 = GBCGameplayProcess.outer1 + $0c2e = GBCGameplayProcess.inner1 + $0c52 = GBCGameplayProcess.outer2 + $0c57 = GBCGameplayProcess.inner2 + $0c7c = GBCGameplayProcess.empty + $0c80 = GBCGameplayProcess.sub59 + $0c82 = GBCGameplayProcess.sub52 + $0c84 = GBCGameplayProcess.sub45 + $0c86 = GBCGameplayProcess.sub38 + $0c88 = GBCGameplayProcess.sub31 + $0c8a = GBCGameplayProcess.sub24 + $0c8c = GBCGameplayProcess.sub17 + $0c8e = GBCGameplayProcess.sub10 + $0c90 = GBCGameplayProcess.done + $0cb2 = GBCGameplayProcess.darker + $0cb9 = GBCGameplayProcess.wvr_u1 + $0cc6 = GBCGameplayProcess.lighter + $0ccd = GBCGameplayProcess.wvr_u2 + $0cda = GBCGameplayProcess.black + $0ce1 = GBCGameplayProcess.wvr_u3 + $0cee = GBCBigGameplayProcess + $0d2a = GBCBigGameplayProcess.goverride + $0d35 = !7 + $0d3e = !8 + $0d47 = !9 + $0d4f = GBCBigGameplayProcess.colorfield + $0eb5 = !10 + $0ec3 = GBCBigGameplayProcess.outer1 + $0ec8 = GBCBigGameplayProcess.inner1 + $0eec = GBCBigGameplayProcess.outer2 + $0ef1 = GBCBigGameplayProcess.inner2 + $0f16 = GBCBigGameplayProcess.empty + $0f1a = GBCBigGameplayProcess.sub59 + $0f1c = GBCBigGameplayProcess.sub52 + $0f1e = GBCBigGameplayProcess.sub45 + $0f20 = GBCBigGameplayProcess.sub38 + $0f22 = GBCBigGameplayProcess.sub31 + $0f24 = GBCBigGameplayProcess.sub24 + $0f26 = GBCBigGameplayProcess.sub17 + $0f28 = GBCBigGameplayProcess.sub10 + $0f2a = GBCBigGameplayProcess.done + $0f4c = GBCBigGameplayProcess.darker + $0f53 = GBCBigGameplayProcess.wvr_u4 + $0f60 = GBCBigGameplayProcess.lighter + $0f67 = GBCBigGameplayProcess.wvr_u5 + $0f74 = GBCBigGameplayProcess.black + $0f7b = GBCBigGameplayProcess.wvr_u6 + $0f88 = ToVRAM + $0f88 = GBCBlitField + SECTION: $0fba-$1793 ($07da bytes) ["Field Function Unbanked"] + $0fba = BlitField + $117d = BlitField.waitendvbloop + $1182 = !0 + $11d0 = !1 + $121e = !2 + $126c = !3 + $12ba = !4 + $1308 = !5 + $1356 = !6 + $13a7 = BigBlitField + $156a = BigBlitField.waitendvbloop + $156f = !7 + $15bd = !8 + $160b = !9 + $1659 = !10 + $16a7 = !11 + $16f5 = !12 + $1743 = !13 + SECTION: $1794-$1d2e ($059b bytes) ["Domain Specific Functions"] + $1794 = ApplyTells + $17d2 = ApplyTells.myco + $17d7 = ApplyTells.dropmode + $17fb = ApplyNext + $1803 = ApplyNext.bone + $1822 = ApplyNext.nobone + $1843 = ApplyNext.pos + $1853 = ApplyNext.regular + $1859 = ApplyNext.postoffsets + $185c = ApplyNext.getoffn + $1867 = ApplyNext.skipoffn + $1903 = ApplyNext.done + $1906 = ApplyHold + $190e = ApplyHold.bone + $192d = ApplyHold.nobone + $1949 = ApplyHold.hide + $195b = ApplyHold.show + $196b = ApplyHold.x + $197b = ApplyHold.regular + $1981 = ApplyHold.postoffsets + $1984 = ApplyHold.getoffh + $198f = ApplyHold.skipoffh + $19c9 = ApplyTime + $1a1a = ApplyTime.loop0 + $1a49 = ApplyTime.loop1 + $1a9e = ApplyNumbers8 + $1ae4 = ApplyNumbers8.one + $1aea = ApplyNumbers8.two + $1af0 = ApplyNumbers8.three + $1af6 = ApplyNumbers8.four + $1afc = ApplyNumbers8.five + $1b02 = ApplyNumbers8.six + $1b08 = ApplyNumbers8.seven + $1b0e = ApplyNumbers8.eight + $1b13 = ApplyNumbers4 + $1b35 = ApplyNumbers4.one + $1b3b = ApplyNumbers4.two + $1b41 = ApplyNumbers4.three + $1b47 = ApplyNumbers4.four + $1b4c = SetNumberSpritePositions + $1c53 = GradeRendering + $1c86 = GradeRendering.effect + $1c96 = GradeRendering.noeffect + $1c9e = GradeRendering.drawgrade + $1ca5 = GradeRendering.regulargrade + $1cad = GradeRendering.sgrade + $1cc3 = GradeRendering.hisgrade + $1cd9 = GradeRendering.mgrade + $1cef = GradeRendering.lettergrade + $1d0c = GradeRendering.mk + $1d12 = GradeRendering.mv + $1d18 = GradeRendering.mo + $1d1e = GradeRendering.mm + $1d24 = GradeRendering.gmgrade + SECTION: $1d2f-$21e8 ($04ba bytes) ["SRAM Functions"] + $1d2f = RestoreSRAM + $1d5e = TrustedLoad + $1db5 = TrustedLoad.jumps + $1dcd = TrustedLoad.dmgt + $1dd3 = TrustedLoad.tgm1 + $1dd9 = TrustedLoad.tgm3 + $1ddf = TrustedLoad.deat + $1de5 = TrustedLoad.shir + $1deb = TrustedLoad.chil + $1df1 = TrustedLoad.myco + $1df7 = TrustedLoad.search + $1e09 = TrustedLoad.notfound + $1e10 = TrustedLoad.fallback + $1e2b = InitializeSRAM + $1f84 = ResetScores + $1f92 = ResetScores.jumps + $1fa7 = ResetScores.dmgt + $1fb3 = ResetScores.tgm1 + $1fbf = ResetScores.tgm3 + $1fcb = ResetScores.deat + $1fd7 = ResetScores.shir + $1fe3 = ResetScores.chil + $1fef = ResetScores.myco + $1ffb = NextProfile + $2004 = NextProfile.update + $2007 = ChangeProfile + $2007 = ChangeProfile.backup + $2035 = ChangeProfile.first + $2043 = ChangeProfile.second + $2051 = ChangeProfile.third + $205f = ChangeProfile.fourth + $206d = ChangeProfile.fifth + $207b = ChangeProfile.sixth + $2089 = ChangeProfile.seventh + $2097 = ChangeProfile.eighth + $20a5 = ChangeProfile.ninth + $20b3 = ChangeProfile.tenth + $20c1 = ChangeProfile.restore + $20f0 = ChangeProfile.lfirst + $20ff = ChangeProfile.lsecond + $210e = ChangeProfile.lthird + $211d = ChangeProfile.lfourth + $212c = ChangeProfile.lfifth + $213b = ChangeProfile.lsixth + $214a = ChangeProfile.lseventh + $2159 = ChangeProfile.leighth + $2168 = ChangeProfile.lninth + $2177 = ChangeProfile.ltenth + $2186 = ResetProfile + SECTION: $21e9-$2661 ($0479 bytes) ["Grading Functions"] + $21e9 = GradeInit + $221d = GradeInit.grade9start + $2222 = GradeInit.end + $2224 = UpdateGrade + $2232 = UpdateGrade.gradejumptable + $2247 = DecayGradeProcess + $2255 = DecayGradeProcess.gradejumptable + $226a = DecayGradeDelay + $2278 = DecayGradeDelay.gradejumptable + $228d = PrepareScore + $22a0 = DrawGradeProgressDMGT + $22ac = !0 + $22bb = UpdateGradeDMGT + $22f4 = UpdateGradeDMGT.checklineclears + $230d = UpdateGradeDMGT.clearrate + $231e = UpdateGradeDMGT.combomult + $232b = UpdateGradeDMGT.combo13 + $233c = UpdateGradeDMGT.combo8 + $234d = UpdateGradeDMGT.combo1 + $235c = UpdateGradeDMGT.prelevel + $236b = UpdateGradeDMGT.single + $237b = UpdateGradeDMGT.double + $238c = UpdateGradeDMGT.adddonce + $2390 = UpdateGradeDMGT.triple + $23a1 = UpdateGradeDMGT.addtonce + $23a5 = UpdateGradeDMGT.tetris + $23a9 = UpdateGradeDMGT.levelmult + $23c1 = UpdateGradeDMGT.mult4 + $23c7 = UpdateGradeDMGT.mult3 + $23cc = UpdateGradeDMGT.mult2 + $23d0 = UpdateGradeDMGT.mult1 + $23d1 = UpdateGradeDMGT.processgrade + $23fa = UpdateGradeDMGT.increasegrademaybe + $241e = UpdateGradeDMGT.gotgm + $242c = DecayGradeDMGT + $244f = DecayGradeDMGT.nodecay + $2456 = DecayGradeDMGT.decay + $2464 = UpdateGradeTGM1 + $2474 = UpdateGradeTGM1.trygradeup + $248f = UpdateGradeTGM1.increasegrade + $24a4 = UpdateGradeTGM1.skipjingle + $24b0 = UpdateGradeTGM1.check300 + $24ce = UpdateGradeTGM1.success300 + $24d5 = UpdateGradeTGM1.fail300 + $24dc = UpdateGradeTGM1.check500 + $24fa = UpdateGradeTGM1.success500 + $2501 = UpdateGradeTGM1.fail500 + $2508 = UpdateGradeTGM1.check999 + $253f = UpdateGradeTGM1.success999 + $2557 = UpdateGradeTGM1.fail999 + $255d = UpdateGradeDEAT + $2569 = UpdateGradeDEAT.notgm + $2585 = UpdateGradeDEAT.notm + $25a8 = UpdateGradeDEAT.disqualify + $25c6 = UpdateGradeSHIR + $2608 = UpdateGradeSHIR.s5torikan + $2618 = UpdateGradeSHIR.s10torikan + $2627 = UpdateGradeSHIR.disqualify + $2636 = UpdateGradeSHIR.l1000 + $264c = UpdateGradeSHIR.l500 + SECTION: $2662-$2a55 ($03f4 bytes) ["Level Functions"] + $2662 = LevelInit + $26d2 = SpecialLevelInit + $26e0 = SpecialLevelInit.jumps + $26f5 = SpecialLevelInit.dmgt + $26fa = SpecialLevelInit.tgm1 + $26ff = SpecialLevelInit.tgm3 + $2704 = SpecialLevelInit.deat + $2709 = SpecialLevelInit.shir + $270e = SpecialLevelInit.chil + $2713 = SpecialLevelInit.myco + $2718 = SpecialLevelInit.loaddata + $274d = LevelUp + $2777 = LevelUp.doit + $27b6 = LevelUp.checknlevel + $27e7 = !0 + $27ff = !1 + $2808 = LevelUp.bellmaybe + $2824 = LevelUp.leveljinglemaybe + $2834 = AdjustSpeedCurve + $283a = AdjustSpeedCurve.docheck + $283a = AdjustSpeedCurve.checkthousands + $2849 = AdjustSpeedCurve.checkhundreds + $2856 = AdjustSpeedCurve.checktens + $2865 = AdjustSpeedCurve.checkones + $2870 = AdjustSpeedCurveForced + $28ab = AdjustSpeedCurveForced.continue + $28b0 = BuildTrueCLevel + $28d8 = BuildTrueCLevel.thousands + $28ed = CheckSpecialLevelConditions + $291e = CheckSpecialLevelConditions.override + $2939 = CheckSpecialLevelConditions.nooverride + $293f = CheckSpecialLevelConditions.speciallock + $2963 = CheckSpecialLevelConditions.bones + $2978 = CheckSpecialLevelConditions.enterthebonezone + $297d = CheckSpecialLevelConditions.invis + $2992 = CheckSpecialLevelConditions.vanishoxyaction + $2997 = CheckSpecialLevelConditions.killscreen + $29a8 = CheckSpecialLevelConditions.rip + $29d8 = CheckSpecialLevelConditions.staffroll + $29e6 = CheckSpecialLevelConditions.justkill + $29fa = TriggerKillScreen + $2a1c = GetSection + $2a2a = GetSectionBCD + $2a33 = GetAdjustedSection + $2a41 = GetAdjustedSectionBCD + $2a4a = SkipSection + SECTION: $2a56-$2d0b ($02b6 bytes) ["Grading Data"] + $2a56 = sTGM1GradeScores + $2a78 = sTGM3InternalGradeSystem + $2b18 = sTGM3GradeBoosts + $2b37 = sTGM3LevelMultiplier + $2b3b = sTGM3BaselineCOOL + $2b44 = sTGM3REGRETConditions + $2b58 = sDMGTGrading + $2c0c = sDMGTGaugeLUT + SECTION: $2d0c-$2fab ($02a0 bytes) ["SFX Functions"] + $2d0c = SFXInit + $2d2e = SFXPopQueue + $2d43 = SFXPushQueue + $2d54 = SFXProcessQueue + $2d65 = !0 + $2d80 = !1 + $2d82 = SFXTriggerNoise + $2d8f = !2 + $2d9c = !3 + $2da8 = SFXEnqueue + $2dbd = SFXEnqueue.findsfx + $2dd2 = !4 + $2de2 = !5 + $2df2 = !6 + $2e02 = !7 + $2e12 = !8 + $2e22 = !9 + $2e32 = !10 + $2e42 = !11 + $2e52 = !12 + $2e62 = !13 + $2e72 = !14 + $2e82 = !15 + $2e92 = !16 + $2ea2 = !17 + $2eb2 = !18 + $2ec1 = !19 + $2ed0 = !20 + $2edf = !21 + $2eee = !22 + $2efc = !23 + $2f0a = !24 + $2f17 = SFXKill + $2f4a = SFXPlayNoise + $2f55 = SFXPlayNoise.noisereg + $2f62 = !25 + $2f6c = SFXPlayNoise.savenoiseplayhead + $2f75 = SFXPlay + $2f80 = !26 + $2f83 = SFXPlay.play + $2f8f = SFXPlay.getRegister + $2f99 = !27 + $2fa3 = SFXPlay.savePlayhead + SECTION: $2fac-$31db ($0230 bytes) ["RNG Functions"] + $2fac = HarvestEntropy + $2fb2 = HarvestEntropy.loop + $2fd3 = RNGInit + $3009 = !0 + $3039 = RNGInit.complexinit + $3050 = !1 + $306b = ShiftHistory + $3088 = GetNextHellPiece + $308d = GetNextTGM1Piece + $3090 = !2 + $30a8 = !3 + $30aa = GetNextTGM2Piece + $30ad = !4 + $30c5 = !5 + $30c7 = GetNextNesPiece + $30d5 = GetNextTGM3Piece + $30d8 = !6 + $30fb = !7 + $30fe = !8 + $310e = !9 + $3118 = !10 + $3126 = !11 + $3134 = !12 + $3140 = !13 + $314c = !14 + $3158 = !15 + $3164 = !16 + $3170 = !17 + $317c = !18 + $318b = GetNextPiece + $3199 = GetNextPiece.nextpiecejumps + $31a8 = Next35Piece + $31a8 = !19 + $31b2 = Next7Piece + $31b2 = !20 + $31bc = NextByte + SECTION: $31dc-$33a0 ($01c5 bytes) ["Hi Score Functions"] + $31dc = CheckAndAddHiscore + $31e6 = CheckAndAddHiscore.checkloop + $31eb = CheckAndAddHiscore.checkgrade + $31f4 = CheckAndAddHiscore.oldgraded + $3203 = CheckAndAddHiscore.oldungraded + $320a = CheckAndAddHiscore.checklevel + $322f = CheckAndAddHiscore.checkscore + $3272 = CheckAndAddHiscore.notbetter + $327f = CheckAndAddHiscore.better + $3281 = InsertHiScore + $3281 = InsertHiScore.copylower + $3292 = InsertHiScore.copyupper + $329e = !0 + $32b2 = InsertHiScore.findrow + $32be = !1 + $32c2 = InsertHiScore.insert + $331b = InsertHiScore.persist + $332c = GetHiScoreEntry + $3340 = !2 + $3344 = GetHiScoreEntry.store + $334d = InitTargetHSTable + $3358 = InitTargetHSTable.jumps + $336d = InitTargetHSTable.dmgt + $3372 = InitTargetHSTable.tgm1 + $3377 = InitTargetHSTable.tgm3 + $337c = InitTargetHSTable.deat + $3381 = InitTargetHSTable.shir + $3386 = InitTargetHSTable.chil + $338b = InitTargetHSTable.myco + $338e = InitTargetHSTable.store + SECTION: $33a1-$34ea ($014a bytes) ["Progress Data"] + $33a1 = sProgressData + SECTION: $34eb-$362a ($0140 bytes) ["Hi Score Data"] + $34eb = sHiscoreDefaultData + SECTION: $362b-$3754 ($012a bytes) ["Input Functions"] + $362b = InputInit + $363d = GetInput + $363d = GetInput.btns + $364a = GetInput.readA + $364e = GetInput.setA + $3659 = GetInput.clearA + $365c = GetInput.readB + $3660 = GetInput.setB + $366b = GetInput.clearB + $366e = GetInput.readSelect + $3672 = GetInput.setSelect + $367d = GetInput.clearSelect + $3680 = GetInput.readStart + $3684 = GetInput.setStart + $368f = GetInput.clearStart + $3692 = GetInput.dpad + $369f = GetInput.readUp + $36a3 = GetInput.setUp + $36ae = GetInput.clearUp + $36b1 = GetInput.readDown + $36b5 = GetInput.setDown + $36c0 = GetInput.clearDown + $36c3 = GetInput.readLeft + $36c7 = GetInput.setLeft + $36d2 = GetInput.clearLeft + $36d5 = GetInput.readRight + $36d9 = GetInput.setRight + $36e4 = GetInput.clearRight + $36e7 = GetInput.priorities + $36f4 = GetInput.jumps + $3703 = GetInput.dlru + $3713 = GetInput.ulrd + $3723 = GetInput.lrud + $372e = GetInput.udlr + $3739 = GetInput.zeroud + $373f = GetInput.zerolr + $3745 = GetInput.zerolrd + $374d = GetInput.zerolru + SECTION: $3755-$3834 ($00e0 bytes) ["Score Functions"] + $3755 = ScoreInit + $377d = IncreaseScore + $37b5 = IncreaseScore.doConvert + $37b7 = !0 + $37cd = IncreaseScore.carry + $37cf = IncreaseScore.postConvert + $37dc = !1 + $37e3 = IncreaseScore.preAddDigit + $380b = IncreaseScore.addDigit + $3821 = IncreaseScore.nextDigit + SECTION: $3835-$38ff ($00cb bytes) ["Title Function Trampolines"] + $3835 = SwitchToTitle + $383e = TitleEventLoopHandler + $3848 = TitleVBlankHandler + $3852 = PersistLevel + $3860 = DrawSpeedMain + $38b0 = DrawSpeedSettings + SECTION: $3900-$39c4 ($00c5 bytes) ["Time Functions"] + $3900 = TimeInit + $3920 = StartCountdown + $392e = ResetGameTime + $3939 = CheckTorikan + $394f = CheckTorikan.failure + $3951 = CheckTorikan.success + $3954 = HandleTimers + $397a = HandleTimers.reduce + $3987 = HandleTimers.clock + $39a1 = HandleTimers.go + SECTION: $39c5-$3a75 ($00b1 bytes) ["Progress Functions"] + $39c5 = SetProgress + $39cf = SetProgress.loop + $39d3 = SetProgress.correct + $39fa = SetProgress.wvr_u1 + $3a06 = SetProgress.wvr_u2 + $3a14 = SetProgress.wvr_u3 + $3a20 = SetProgress.wvr_u4 + $3a2e = SetProgress.wvr_u5 + $3a3a = SetProgress.wvr_u6 + $3a48 = SetProgress.wvr_u7 + $3a54 = SetProgress.wvr_u8 + $3a62 = SetProgress.wvr_u9 + $3a6e = SetProgress.wvr_u10 + SECTION: $3a76-$3b0d ($0098 bytes) ["Code Entry Point"] + $3a76 = Main + $3a9f = Main.notgbc + $3aa5 = Main.wvr_u1 + $3ad2 = EventLoop + $3ae8 = EventLoop.eventloopjumps + $3af1 = EventLoopPostHandler + $3af3 = EventLoopPostHandler.wvb_u2 + $3b05 = EventLoopPostHandler.vblankjumps + SECTION: $3b0e-$3b5f ($0052 bytes) ["Tile Functions"] + $3b0e = LoadTitleTiles + $3b2c = LoadGameplayTiles + $3b42 = LoadGameplayTiles.gbc + $3b51 = LoadGameplayTiles.dmg + SECTION: $3b60-$3b9b ($003c bytes) ["Time Data"] + $3b60 = sFramesToCS + SECTION: $3b9c-$3bc9 ($002e bytes) ["Memory Functions"] + $3b9c = UnsafeMemCopy + $3ba5 = SafeMemCopy.wvr_u1 + $3ba5 = SafeMemCopy + $3bb4 = UnsafeMemSet + $3bbc = SafeMemSet + $3bbc = SafeMemSet.wvr_u2 + SECTION: $3bca-$3bef ($0026 bytes) ["Gameplay Function Trampolines"] + $3bca = SwitchToGameplay + $3bd3 = SwitchToGameplayBig + $3bdc = GamePlayEventLoopHandler + $3be6 = GamePlayBigEventLoopHandler + SECTION: $3bf0-$3c14 ($0025 bytes) ["Interrupt Initialization Functions"] + $3bf0 = EnableScreenSquish + $3c0a = DisableScreenSquish + SECTION: $3c15-$3c36 ($0022 bytes) ["OAM Functions"] + $3c15 = CopyOAMHandler + $3c21 = ClearOAM + SECTION: $3c37-$3c45 ($000f bytes) ["Banking Functions"] + $3c37 = BankingInit + SECTION: $3c46-$3c4f ($000a bytes) ["OAM DMA Code"] + $3c46 = OAMDMA + $3c50 = OAMDMAEnd + EMPTY: $3c50-$3fff ($03b0 bytes) + TOTAL EMPTY: $03bb bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] @@ -2098,7 +2098,7 @@ ROMX bank #5: ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] - SECTION: $4008-$55c5 ($15be bytes) ["Field Function Banked Gameplay Big"] + SECTION: $4008-$55c4 ($15bd bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4049 = BigFieldClear $40ef = GoSmall @@ -2394,530 +2394,530 @@ ROMX bank #6: $5255 = BigClearLines.r_u85 $5255 = BigClearLines.fixgarbo $5258 = BigClearLines.fixgarboloop - $5276 = BigWidenField - SECTION: $55c6-$656c ($0fa7 bytes) ["Gameplay Function Big Banked"] - $55c6 = SwitchToGameplayBigB - $55cc = SwitchToGameplayBigB.wvr_u214 - $55d5 = SwitchToGameplayBigB.loadtilemap - $55e4 = SwitchToGameplayBigB.graded - $55f2 = SwitchToGameplayBigB.ungraded - $55fe = SwitchToGameplayBigB.loadtiles - $5648 = SwitchToGameplayBigB.wvb_u215 - $564f = SwitchToGameplayBigB.wvbe_u216 - $5655 = GamePlayBigEventLoopHandlerB - $566a = GamePlayBigEventLoopHandlerB.normalevent - $5674 = GamePlayBigEventLoopHandlerB.modejumps - $5695 = GamePlayBigEventLoopHandlerB.leadyMode - $56b0 = GamePlayBigEventLoopHandlerB.firstleadyiterskip - $56b9 = GamePlayBigEventLoopHandlerB.notdoneleady - $56ca = GamePlayBigEventLoopHandlerB.goMode - $56d7 = GamePlayBigEventLoopHandlerB.notdonego - $56e8 = GamePlayBigEventLoopHandlerB.postGoMode - $56ff = GamePlayBigEventLoopHandlerB.prefetchedPieceMode - $5710 = GamePlayBigEventLoopHandlerB.checkIHS - $571a = GamePlayBigEventLoopHandlerB.loaddefaultjingle - $571e = GamePlayBigEventLoopHandlerB.checkIRSA - $5724 = GamePlayBigEventLoopHandlerB.ldb1 - $572f = GamePlayBigEventLoopHandlerB.lda1 - $5738 = GamePlayBigEventLoopHandlerB.cp1 - $5746 = GamePlayBigEventLoopHandlerB.checkIRSB - $574c = GamePlayBigEventLoopHandlerB.lda2 - $5757 = GamePlayBigEventLoopHandlerB.ldb2 - $5760 = GamePlayBigEventLoopHandlerB.cp2 - $576e = GamePlayBigEventLoopHandlerB.postjingle - $5772 = GamePlayBigEventLoopHandlerB.spawnPieceMode - $5780 = GamePlayBigEventLoopHandlerB.canspawn - $5793 = GamePlayBigEventLoopHandlerB.pieceInMotionMode - $57a7 = GamePlayBigEventLoopHandlerB.nopauserequested - $57c8 = GamePlayBigEventLoopHandlerB.nohold - $57d2 = GamePlayBigEventLoopHandlerB.delayMode - $57e6 = GamePlayBigEventLoopHandlerB.nodelaypauserequested - $57fd = GamePlayBigEventLoopHandlerB.next - $5804 = GamePlayBigEventLoopHandlerB.goroll - $5813 = GamePlayBigEventLoopHandlerB.preGameOverMode - $5831 = 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GamePlayBigEventLoopHandlerB.notempty7_u409 + $6232 = GamePlayBigEventLoopHandlerB.skip7_u409 + $623c = GamePlayBigEventLoopHandlerB.notempty7_u410 + $623f = GamePlayBigEventLoopHandlerB.skip7_u410 + $6249 = GamePlayBigEventLoopHandlerB.notempty7_u411 + $624c = GamePlayBigEventLoopHandlerB.skip7_u411 + $6256 = GamePlayBigEventLoopHandlerB.notempty7_u412 + $6259 = GamePlayBigEventLoopHandlerB.skip7_u412 + $6263 = GamePlayBigEventLoopHandlerB.notempty7_u413 + $6266 = GamePlayBigEventLoopHandlerB.skip7_u413 + $6270 = GamePlayBigEventLoopHandlerB.notempty7_u414 + $6273 = GamePlayBigEventLoopHandlerB.skip7_u414 + $627d = GamePlayBigEventLoopHandlerB.notempty7_u415 + $6280 = GamePlayBigEventLoopHandlerB.skip7_u415 + $628a = GamePlayBigEventLoopHandlerB.notempty7_u416 + $628d = GamePlayBigEventLoopHandlerB.skip7_u416 + $6297 = GamePlayBigEventLoopHandlerB.notempty7_u417 + $629a = GamePlayBigEventLoopHandlerB.skip7_u417 + $62a4 = GamePlayBigEventLoopHandlerB.notempty7_u418 + $62a7 = 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GamePlayBigEventLoopHandlerB.notempty7_u428 + $6329 = GamePlayBigEventLoopHandlerB.skip7_u428 + $6333 = GamePlayBigEventLoopHandlerB.notempty7_u429 + $6336 = GamePlayBigEventLoopHandlerB.skip7_u429 + $6340 = GamePlayBigEventLoopHandlerB.notempty7_u430 + $6343 = GamePlayBigEventLoopHandlerB.skip7_u430 + $634d = GamePlayBigEventLoopHandlerB.notempty7_u431 + $6350 = GamePlayBigEventLoopHandlerB.skip7_u431 + $635a = GamePlayBigEventLoopHandlerB.notempty7_u432 + $635d = GamePlayBigEventLoopHandlerB.skip7_u432 + $6367 = GamePlayBigEventLoopHandlerB.notempty7_u433 + $636a = GamePlayBigEventLoopHandlerB.skip7_u433 + $6374 = GamePlayBigEventLoopHandlerB.notempty7_u434 + $6377 = GamePlayBigEventLoopHandlerB.skip7_u434 + $6381 = GamePlayBigEventLoopHandlerB.notempty7_u435 + $6384 = GamePlayBigEventLoopHandlerB.skip7_u435 + $638e = GamePlayBigEventLoopHandlerB.notempty7_u436 + $6391 = GamePlayBigEventLoopHandlerB.skip7_u436 + $6395 = GamePlayBigEventLoopHandlerB.gameOverMode + $63ae = GamePlayBigEventLoopHandlerB.checkretry + $63de = GamePlayBigEventLoopHandlerB.gosmall + $6401 = GamePlayBigEventLoopHandlerB.noretry + $640e = GamePlayBigEventLoopHandlerB.pauseMode + $6420 = GamePlayBigEventLoopHandlerB.noqr + $6435 = GamePlayBigEventLoopHandlerB.nounpause + $6480 = GamePlayBigEventLoopHandlerB.preRollMode + $64af = GamePlayBigEventLoopHandlerB.predone + $64d1 = GamePlayBigEventLoopHandlerB.drawStaticInfo + $6502 = BigDoHold + $6506 = BigDoHold.checkIRSA + $650c = BigDoHold.ldb3 + $6517 = BigDoHold.lda3 + $6520 = BigDoHold.cp3 + $652e = BigDoHold.checkIRSB + $6534 = BigDoHold.lda4 + $653f = BigDoHold.ldb4 + $6548 = BigDoHold.cp4 + $6556 = BigDoHold.noRotation + $6561 = BigDoHold.doHoldOperation + SECTION: $656c-$6dd7 ($086c bytes) ["Gameplay Big Static Data"] + $656c = sBigLeftDasSlam + $6572 = sBigRightDasSlam + $6578 = sBigLeady + $6582 = sBigGo + $658c = sBigPause + $65b4 = sBigKill + $6654 = sBigYouAreGM + $66b8 = sBigFinalChallenge + $6780 = sBigPieceXOffsets + $679c = sBigPieceYOffsets + $67b8 = sBigPieceFastRotationStates + $6828 = sBigPieceRotationStates + $6898 = sBigGameplayTileMap + $6b38 = sBigGameplayUngradedTileMap + $6b38 = sBigGameplayTileMapEnd + $6dd8 = sBigGameplayUngradedTileMapEnd + EMPTY: $6dd8-$7fff ($1228 bytes) + TOTAL EMPTY: $1228 bytes SRAM bank #0: SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"] @@ -3301,8 +3301,8 @@ HRAM bank #0: TOTAL EMPTY: $0000 bytes SUMMARY: - ROM0: 15446 bytes used / 938 free - ROMX: 68512 bytes used / 29792 free in 6 banks + ROM0: 15429 bytes used / 955 free + ROMX: 68511 bytes used / 29793 free in 6 banks SRAM: 2951 bytes used / 5241 free in 1 bank WRAM0: 3910 bytes used / 186 free HRAM: 127 bytes used / 0 free diff --git a/bin/DMGTRIS.pocket b/bin/DMGTRIS.pocket index 216b7abc86a606474467e57400288934fe8c8052..51f68b7062ae4225176aab21f9ed8aaaa4f72b5c 100644 GIT binary patch delta 6263 zcmb_g3v^UPn!bNO(;=@8kaPk`cjb8lgd_w^VkegbkR~`7Ve$Y`9wCULjE^~tu!sp6 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