From 7bfe31210e2cef95643e76792e07b1f8273f6ec7 Mon Sep 17 00:00:00 2001 From: Randy Thiemann Date: Thu, 2 Nov 2023 07:56:44 +0100 Subject: [PATCH] Shift gameplay a tad for screen effects. --- bin/DMGTRIS.GBC | Bin 131072 -> 131072 bytes bin/DMGTRIS.map | 2768 +++++++++++++++++++-------------------- bin/DMGTRIS.pocket | Bin 131072 -> 131072 bytes bin/DMGTRIS.sym | 2496 +++++++++++++++++------------------ src/gbc.asm | 2 + src/include/globals.asm | 14 +- src/state_gameplay.asm | 8 + src/state_title.asm | 4 + 8 files changed, 2653 insertions(+), 2639 deletions(-) diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index 252f63841f23ebdb7126549b58059d0087f064fc..ef2b520741fc10346b040b2c93fd88465a31e6f5 100644 GIT binary patch delta 4231 zcmb7G3v?4z8qUqDO`En%g>=#;&D=Bzq4oeCd{nX1*avOFwL(jK5Z$)4J{BKGWnFx3 zg2=+@f>cHbvM6!I7s@Hes$q{WZ~zn9yG5}DT!cBRblI%J>;k%t>}3C$Oxo0SbvGy9 zo$veq|K7>m-2Y1gfy_W4bC(vOS2!J-r(HhOcOyEXD;ssQNNBX^ux2x2G=%b45DF>R z473M}>tE@nIxSLIk 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GBCGameplayProcess 00:09cf GBCGameplayProcess.goverride 00:09f6 GBCGameplayProcess.colorfield -00:0ace GBCGameplayProcess.outer1 -00:0ad3 GBCGameplayProcess.inner1 -00:0af7 GBCGameplayProcess.outer2 -00:0afc GBCGameplayProcess.inner2 -00:0b21 GBCGameplayProcess.empty -00:0b25 GBCGameplayProcess.sub59 -00:0b27 GBCGameplayProcess.sub52 -00:0b29 GBCGameplayProcess.sub45 -00:0b2b GBCGameplayProcess.sub38 -00:0b2d GBCGameplayProcess.sub31 -00:0b2f GBCGameplayProcess.sub24 -00:0b31 GBCGameplayProcess.sub17 -00:0b33 GBCGameplayProcess.sub10 -00:0b35 GBCGameplayProcess.done -00:0b57 GBCGameplayProcess.darker -00:0b5e GBCGameplayProcess.wvr_u1 -00:0b6b GBCGameplayProcess.lighter -00:0b72 GBCGameplayProcess.wvr_u2 -00:0b7f GBCGameplayProcess.black -00:0b86 GBCGameplayProcess.wvr_u3 -00:0b93 GBCBigGameplayProcess -00:0bcd GBCBigGameplayProcess.goverride -00:0bf4 GBCBigGameplayProcess.colorfield -00:0ccc GBCBigGameplayProcess.outer1 -00:0cd1 GBCBigGameplayProcess.inner1 -00:0cf5 GBCBigGameplayProcess.outer2 -00:0cfa GBCBigGameplayProcess.inner2 -00:0d1f GBCBigGameplayProcess.empty -00:0d23 GBCBigGameplayProcess.sub59 -00:0d25 GBCBigGameplayProcess.sub52 -00:0d27 GBCBigGameplayProcess.sub45 -00:0d29 GBCBigGameplayProcess.sub38 -00:0d2b GBCBigGameplayProcess.sub31 -00:0d2d GBCBigGameplayProcess.sub24 -00:0d2f GBCBigGameplayProcess.sub17 -00:0d31 GBCBigGameplayProcess.sub10 -00:0d33 GBCBigGameplayProcess.done -00:0d55 GBCBigGameplayProcess.darker -00:0d5c GBCBigGameplayProcess.wvr_u4 -00:0d69 GBCBigGameplayProcess.lighter -00:0d70 GBCBigGameplayProcess.wvr_u5 -00:0d7d GBCBigGameplayProcess.black -00:0d84 GBCBigGameplayProcess.wvr_u6 -00:0d91 ToVRAM -00:0d91 GBCBlitField -00:0dc4 BlitField -00:0f87 BlitField.waitendvbloop -00:11ab BigBlitField -00:136e BigBlitField.waitendvbloop -00:1592 ApplyTells -00:15e9 ApplyNext -00:1619 ApplyNext.regular -00:161f ApplyNext.postoffsets -00:1623 ApplyNext.getoffn -00:162e ApplyNext.skipoffn -00:16a9 ApplyHold -00:16c5 ApplyHold.hide -00:16d7 ApplyHold.show -00:16e7 ApplyHold.x -00:16f7 ApplyHold.regular -00:16fd ApplyHold.postoffsets -00:1701 ApplyHold.getoffh -00:170c ApplyHold.skipoffh -00:173f ApplyNumbers6 -00:1767 ApplyNumbers4 -00:1783 SetNumberSpritePositions -00:185e GradeRendering -00:1889 GradeRendering.effect -00:1899 GradeRendering.noeffect -00:18a1 GradeRendering.drawgrade -00:18a8 GradeRendering.regulargrade -00:18b0 GradeRendering.sgrade -00:18c6 GradeRendering.mgrade -00:18dc GradeRendering.lettergrade -00:18f9 GradeRendering.mk -00:18ff GradeRendering.mv -00:1905 GradeRendering.mo -00:190b GradeRendering.mm -00:1911 GradeRendering.gmgrade -00:191c SFXInit -00:193e SFXPopQueue -00:1953 SFXPushQueue -00:1964 SFXProcessQueue -00:1992 SFXTriggerNoise -00:19b8 SFXEnqueue -00:19cd SFXEnqueue.findsfx -00:1b26 SFXKill -00:1b51 SFXPlayNoise -00:1b5c SFXPlayNoise.noisereg -00:1b73 SFXPlayNoise.savenoiseplayhead -00:1b7c SFXPlay -00:1b8a SFXPlay.play -00:1b96 SFXPlay.getRegister -00:1baa SFXPlay.savePlayhead -00:1bb3 RNGInit -00:1bfe RNGInit.complexinit -00:1c2f ShiftHistory -00:1c4c GetNextHellPiece -00:1c51 GetNextTGM1Piece -00:1c6e GetNextTGM2Piece -00:1c8b GetNextNesPiece -00:1c99 GetNextTGM3Piece -00:1d50 GetNextPiece -00:1d5e GetNextPiece.nextpiecejumps -00:1d6d Next35Piece -00:1d77 Next7Piece -00:1d81 NextByte -00:1da1 LevelInit -00:1df1 LevelUp -00:1e15 LevelUp.doit -00:1e59 LevelUp.checknlevel -00:1ea8 LevelUp.bellmaybe -00:1eba LevelUp.leveljinglemaybe -00:1ec7 LevelUp.checkspeedup -00:1f03 DoSpeedUp -00:1f44 GradeInit -00:1f65 GradeInit.notdeat -00:1f73 GradeInit.notshir -00:1f7a UpdateGrade -00:1f88 UpdateGrade.gradejumptable -00:1f9a PrepareScore -00:1fb1 UpdateGradeTGM1 -00:1fbb UpdateGradeTGM1.trygradeup -00:1fd5 UpdateGradeTGM1.increasegrade -00:1fe7 UpdateGradeTGM1.skipjingle -00:1ff4 UpdateGradeTGM1.maybegm -00:200a UpdateGradeDEAT -00:2016 UpdateGradeDEAT.notgm -00:202f UpdateGradeDEAT.notm -00:204f UpdateGradeDEAT.disqualify -00:2055 UpdateGradeSHIR -00:2094 UpdateGradeSHIR.s5torikan -00:20a4 UpdateGradeSHIR.s10torikan -00:20b3 UpdateGradeSHIR.disqualify -00:20b9 sTGM1GradeScores -00:20db sTGM3InternalGradeSystem -00:217b sTGM3GradeBoosts -00:219a sTGM3LevelMultiplier -00:219e sTGM3BaselineCOOL -00:21a7 sTGM3REGRETConditions -00:21bb InputInit -00:21cd GetInput -00:21cd GetInput.btns -00:21da GetInput.readA -00:21de GetInput.setA -00:21e9 GetInput.clearA -00:21ec GetInput.readB -00:21f0 GetInput.setB -00:21fb GetInput.clearB -00:21fe GetInput.readSelect -00:2202 GetInput.setSelect -00:220d GetInput.clearSelect -00:2210 GetInput.readStart -00:2214 GetInput.setStart -00:221f GetInput.clearStart -00:2222 GetInput.dpad -00:222f GetInput.readUp -00:2233 GetInput.setUp -00:223e GetInput.clearUp -00:2241 GetInput.readDown -00:2245 GetInput.setDown -00:2250 GetInput.clearDown -00:2253 GetInput.readLeft -00:2257 GetInput.setLeft -00:2262 GetInput.clearLeft -00:2265 GetInput.readRight -00:2269 GetInput.setRight -00:2274 GetInput.clearRight -00:2277 GetInput.priorities -00:2282 GetInput.zero -00:2288 ScoreInit -00:22a8 IncreaseScore -00:22dc IncreaseScore.doConvert -00:22f4 IncreaseScore.carry -00:22f6 IncreaseScore.postConvert -00:230a IncreaseScore.preAddDigit -00:232a IncreaseScore.addDigit -00:2340 IncreaseScore.nextDigit -00:2354 Main -00:2369 Main.wvr_u1 -00:2382 Main.notgbc -00:23af Main.nocolortiles -00:23d0 Main.wvb_u2 -00:23db EventLoop -00:23f1 EventLoop.eventloopjumps -00:23fa EventLoopPostHandler -00:23fc EventLoopPostHandler.wvb_u3 -00:240e EventLoopPostHandler.vblankjumps -00:2417 RestoreSRAM -00:2470 InitializeSRAM -00:24ce SwitchToTitle -00:24d8 TitleEventLoopHandler -00:24e2 TitleVBlankHandler -00:24ec DrawOption6 -00:253c TimeInit -00:2551 ResetGameTime -00:255c CheckTorikan -00:2573 CheckTorikan.failure -00:2575 CheckTorikan.success -00:2578 HandleTimers -00:25a5 UnsafeMemCopy -00:25ae SafeMemCopy.wvr_u1 -00:25ae SafeMemCopy -00:25bd UnsafeMemSet -00:25c5 SafeMemSet -00:25c5 SafeMemSet.wvr_u2 -00:25d3 SwitchToGameplay -00:25dd SwitchToGameplayBig -00:25e7 GamePlayEventLoopHandler -00:25f1 GamePlayBigEventLoopHandler -00:25fb CopyOAMHandler -00:2607 ClearOAM -00:261d IntrInit -00:2621 InitializeLCDCInterrupt -00:2636 OAMDMA -00:2640 OAMDMAEnd +00:0b22 GBCGameplayProcess.outer1 +00:0b27 GBCGameplayProcess.inner1 +00:0b4b GBCGameplayProcess.outer2 +00:0b50 GBCGameplayProcess.inner2 +00:0b75 GBCGameplayProcess.empty +00:0b79 GBCGameplayProcess.sub59 +00:0b7b GBCGameplayProcess.sub52 +00:0b7d GBCGameplayProcess.sub45 +00:0b7f GBCGameplayProcess.sub38 +00:0b81 GBCGameplayProcess.sub31 +00:0b83 GBCGameplayProcess.sub24 +00:0b85 GBCGameplayProcess.sub17 +00:0b87 GBCGameplayProcess.sub10 +00:0b89 GBCGameplayProcess.done +00:0bab GBCGameplayProcess.darker +00:0bb2 GBCGameplayProcess.wvr_u1 +00:0bbf GBCGameplayProcess.lighter +00:0bc6 GBCGameplayProcess.wvr_u2 +00:0bd3 GBCGameplayProcess.black +00:0bda GBCGameplayProcess.wvr_u3 +00:0be7 GBCBigGameplayProcess +00:0c21 GBCBigGameplayProcess.goverride +00:0c48 GBCBigGameplayProcess.colorfield +00:0d20 GBCBigGameplayProcess.outer1 +00:0d25 GBCBigGameplayProcess.inner1 +00:0d49 GBCBigGameplayProcess.outer2 +00:0d4e GBCBigGameplayProcess.inner2 +00:0d73 GBCBigGameplayProcess.empty +00:0d77 GBCBigGameplayProcess.sub59 +00:0d79 GBCBigGameplayProcess.sub52 +00:0d7b GBCBigGameplayProcess.sub45 +00:0d7d GBCBigGameplayProcess.sub38 +00:0d7f GBCBigGameplayProcess.sub31 +00:0d81 GBCBigGameplayProcess.sub24 +00:0d83 GBCBigGameplayProcess.sub17 +00:0d85 GBCBigGameplayProcess.sub10 +00:0d87 GBCBigGameplayProcess.done +00:0da9 GBCBigGameplayProcess.darker +00:0db0 GBCBigGameplayProcess.wvr_u4 +00:0dbd GBCBigGameplayProcess.lighter +00:0dc4 GBCBigGameplayProcess.wvr_u5 +00:0dd1 GBCBigGameplayProcess.black +00:0dd8 GBCBigGameplayProcess.wvr_u6 +00:0de5 ToVRAM +00:0de5 GBCBlitField +00:0e18 BlitField +00:0fdb BlitField.waitendvbloop +00:11ff BigBlitField +00:13c2 BigBlitField.waitendvbloop +00:15e6 ApplyTells +00:163d ApplyNext +00:166d ApplyNext.regular +00:1673 ApplyNext.postoffsets +00:1677 ApplyNext.getoffn +00:1682 ApplyNext.skipoffn +00:16fd ApplyHold +00:1719 ApplyHold.hide +00:172b ApplyHold.show +00:173b ApplyHold.x +00:174b ApplyHold.regular +00:1751 ApplyHold.postoffsets +00:1755 ApplyHold.getoffh +00:1760 ApplyHold.skipoffh +00:1793 ApplyNumbers6 +00:17bb ApplyNumbers4 +00:17d7 SetNumberSpritePositions +00:18b2 GradeRendering +00:18dd GradeRendering.effect +00:18ed GradeRendering.noeffect +00:18f5 GradeRendering.drawgrade +00:18fc GradeRendering.regulargrade +00:1904 GradeRendering.sgrade +00:191a GradeRendering.mgrade +00:1930 GradeRendering.lettergrade +00:194d GradeRendering.mk +00:1953 GradeRendering.mv +00:1959 GradeRendering.mo +00:195f GradeRendering.mm +00:1965 GradeRendering.gmgrade +00:1970 SFXInit +00:1992 SFXPopQueue +00:19a7 SFXPushQueue +00:19b8 SFXProcessQueue +00:19e6 SFXTriggerNoise +00:1a0c SFXEnqueue +00:1a21 SFXEnqueue.findsfx +00:1b7a SFXKill +00:1ba5 SFXPlayNoise +00:1bb0 SFXPlayNoise.noisereg +00:1bc7 SFXPlayNoise.savenoiseplayhead +00:1bd0 SFXPlay +00:1bde SFXPlay.play +00:1bea SFXPlay.getRegister +00:1bfe SFXPlay.savePlayhead +00:1c07 RNGInit +00:1c52 RNGInit.complexinit +00:1c83 ShiftHistory +00:1ca0 GetNextHellPiece +00:1ca5 GetNextTGM1Piece +00:1cc2 GetNextTGM2Piece +00:1cdf GetNextNesPiece +00:1ced GetNextTGM3Piece +00:1da4 GetNextPiece +00:1db2 GetNextPiece.nextpiecejumps +00:1dc1 Next35Piece +00:1dcb Next7Piece +00:1dd5 NextByte +00:1df5 LevelInit +00:1e45 LevelUp +00:1e69 LevelUp.doit +00:1ead LevelUp.checknlevel +00:1efc LevelUp.bellmaybe +00:1f0e LevelUp.leveljinglemaybe +00:1f1b LevelUp.checkspeedup +00:1f57 DoSpeedUp +00:1f98 GradeInit +00:1fb9 GradeInit.notdeat +00:1fc7 GradeInit.notshir +00:1fce UpdateGrade +00:1fdc UpdateGrade.gradejumptable +00:1fee PrepareScore +00:2005 UpdateGradeTGM1 +00:200f UpdateGradeTGM1.trygradeup +00:2029 UpdateGradeTGM1.increasegrade +00:203b UpdateGradeTGM1.skipjingle +00:2048 UpdateGradeTGM1.maybegm +00:205e UpdateGradeDEAT +00:206a UpdateGradeDEAT.notgm +00:2083 UpdateGradeDEAT.notm +00:20a3 UpdateGradeDEAT.disqualify +00:20a9 UpdateGradeSHIR +00:20e8 UpdateGradeSHIR.s5torikan +00:20f8 UpdateGradeSHIR.s10torikan +00:2107 UpdateGradeSHIR.disqualify +00:210d sTGM1GradeScores +00:212f sTGM3InternalGradeSystem +00:21cf sTGM3GradeBoosts +00:21ee sTGM3LevelMultiplier +00:21f2 sTGM3BaselineCOOL +00:21fb sTGM3REGRETConditions +00:220f InputInit +00:2221 GetInput +00:2221 GetInput.btns +00:222e GetInput.readA +00:2232 GetInput.setA +00:223d GetInput.clearA +00:2240 GetInput.readB +00:2244 GetInput.setB +00:224f GetInput.clearB +00:2252 GetInput.readSelect +00:2256 GetInput.setSelect +00:2261 GetInput.clearSelect +00:2264 GetInput.readStart +00:2268 GetInput.setStart +00:2273 GetInput.clearStart +00:2276 GetInput.dpad +00:2283 GetInput.readUp +00:2287 GetInput.setUp +00:2292 GetInput.clearUp +00:2295 GetInput.readDown +00:2299 GetInput.setDown +00:22a4 GetInput.clearDown +00:22a7 GetInput.readLeft +00:22ab GetInput.setLeft +00:22b6 GetInput.clearLeft +00:22b9 GetInput.readRight +00:22bd GetInput.setRight +00:22c8 GetInput.clearRight +00:22cb GetInput.priorities +00:22d6 GetInput.zero +00:22dc ScoreInit +00:22fc IncreaseScore +00:2330 IncreaseScore.doConvert +00:2348 IncreaseScore.carry +00:234a IncreaseScore.postConvert +00:235e IncreaseScore.preAddDigit +00:237e IncreaseScore.addDigit +00:2394 IncreaseScore.nextDigit +00:23a8 Main +00:23bd Main.wvr_u1 +00:23d6 Main.notgbc +00:2403 Main.nocolortiles +00:2424 Main.wvb_u2 +00:242f EventLoop +00:2445 EventLoop.eventloopjumps +00:244e EventLoopPostHandler +00:2450 EventLoopPostHandler.wvb_u3 +00:2462 EventLoopPostHandler.vblankjumps +00:246b RestoreSRAM +00:24c4 InitializeSRAM +00:2522 SwitchToTitle +00:252c TitleEventLoopHandler +00:2536 TitleVBlankHandler +00:2540 DrawOption6 +00:2590 TimeInit +00:25a5 ResetGameTime +00:25b0 CheckTorikan +00:25c7 CheckTorikan.failure +00:25c9 CheckTorikan.success +00:25cc HandleTimers +00:25f9 UnsafeMemCopy +00:2602 SafeMemCopy.wvr_u1 +00:2602 SafeMemCopy +00:2611 UnsafeMemSet +00:2619 SafeMemSet +00:2619 SafeMemSet.wvr_u2 +00:2627 SwitchToGameplay +00:2631 SwitchToGameplayBig +00:263b GamePlayEventLoopHandler +00:2645 GamePlayBigEventLoopHandler +00:264f CopyOAMHandler +00:265b ClearOAM +00:2671 IntrInit +00:2675 InitializeLCDCInterrupt +00:268a OAMDMA +00:2694 OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4210 sDMGTSpeedCurveEnd 01:4212 sTGM1SpeedCurve @@ -320,64 +320,64 @@ 03:6ac1 sMusicMenuEnd 04:4008 SwitchToTitleB 04:400e SwitchToTitleB.wvr_u1 -04:4044 SwitchToTitleB.notsgb -04:4065 SwitchToTitleB.notmgb -04:408d SwitchToTitleB.agb -04:40a7 SwitchToTitleB.oam -04:40a7 SwitchToTitleB.noegg -04:40ce SwitchToTitleB.wvb_u2 -04:40d5 SwitchToTitleB.wvbe_u3 -04:40db TitleEventLoopHandlerB -04:40de TitleEventLoopHandlerB.abstart -04:40f6 TitleEventLoopHandlerB.up -04:410e TitleEventLoopHandlerB.down -04:4125 TitleEventLoopHandlerB.left -04:413c TitleEventLoopHandlerB.right -04:4152 TitleEventLoopHandlerB.done -04:4153 DecrementOption -04:4153 DecrementOption.opt0 -04:4172 DecrementOption.opt1 -04:418e DecrementOption.opt2 -04:41aa DecrementOption.opt3 -04:41c6 DecrementOption.opt4 -04:41e8 DecrementOption.opt5 -04:4204 DecrementOption.opt6 -04:4206 DecrementLevel -04:421f IncrementOption -04:421f IncrementOption.opt0 -04:423d IncrementOption.opt1 -04:4258 IncrementOption.opt2 -04:4273 IncrementOption.opt3 -04:428e IncrementOption.opt4 -04:42af IncrementOption.opt5 -04:42ca IncrementOption.opt6 -04:42cc IncrementLevel -04:42e5 InitSpeedCurve -04:42f8 GetEnd -04:4327 GetStart -04:4356 CheckLevelRange -04:4372 CheckLevelRange.notatend -04:4395 CheckLevelRange.notatstart -04:4396 TitleVBlankHandlerB -04:448d TitleVBlankHandlerB.disabled -04:4499 TitleVBlankHandlerB.opt6 -04:449c sEasterM0 -04:44a1 sEasterM1 -04:44a6 sEasterC0 -04:44b2 sEasterC1 -04:44be sEasterA0 -04:44ca sEasterA1 -04:44d6 sEasterS0 -04:44db sEasterS1 -04:44e0 sOption0 -04:44e8 sOption1 -04:44fc sOption2 -04:4508 sOption3 -04:451c sOption4 -04:4534 sOption5 -04:453c sDisabled -04:4540 sTitleScreenTileMap -04:47e0 sTitleScreenTileMapEnd +04:4047 SwitchToTitleB.notsgb +04:4068 SwitchToTitleB.notmgb +04:4090 SwitchToTitleB.agb +04:40aa SwitchToTitleB.oam +04:40aa SwitchToTitleB.noegg +04:40d1 SwitchToTitleB.wvb_u2 +04:40d8 SwitchToTitleB.wvbe_u3 +04:40de TitleEventLoopHandlerB +04:40e1 TitleEventLoopHandlerB.abstart +04:40f9 TitleEventLoopHandlerB.up +04:4111 TitleEventLoopHandlerB.down +04:4128 TitleEventLoopHandlerB.left +04:413f TitleEventLoopHandlerB.right +04:4155 TitleEventLoopHandlerB.done +04:4156 DecrementOption +04:4156 DecrementOption.opt0 +04:4175 DecrementOption.opt1 +04:4191 DecrementOption.opt2 +04:41ad DecrementOption.opt3 +04:41c9 DecrementOption.opt4 +04:41eb DecrementOption.opt5 +04:4207 DecrementOption.opt6 +04:4209 DecrementLevel +04:4222 IncrementOption +04:4222 IncrementOption.opt0 +04:4240 IncrementOption.opt1 +04:425b IncrementOption.opt2 +04:4276 IncrementOption.opt3 +04:4291 IncrementOption.opt4 +04:42b2 IncrementOption.opt5 +04:42cd IncrementOption.opt6 +04:42cf IncrementLevel +04:42e8 InitSpeedCurve +04:42fb GetEnd +04:432a GetStart +04:4359 CheckLevelRange +04:4375 CheckLevelRange.notatend +04:4398 CheckLevelRange.notatstart +04:4399 TitleVBlankHandlerB +04:4490 TitleVBlankHandlerB.disabled +04:449c TitleVBlankHandlerB.opt6 +04:449f sEasterM0 +04:44a4 sEasterM1 +04:44a9 sEasterC0 +04:44b5 sEasterC1 +04:44c1 sEasterA0 +04:44cd sEasterA1 +04:44d9 sEasterS0 +04:44de sEasterS1 +04:44e3 sOption0 +04:44eb sOption1 +04:44ff sOption2 +04:450b sOption3 +04:451f sOption4 +04:4537 sOption5 +04:453f sDisabled +04:4543 sTitleScreenTileMap +04:47e3 sTitleScreenTileMapEnd 05:4008 FieldInit 05:4030 FieldClear 05:403b ToBackupField @@ -628,484 +628,484 @@ 05:5281 SwitchToGameplayB 05:5287 SwitchToGameplayB.wvr_u1 05:5290 SwitchToGameplayB.loadtilemap -05:52d9 SwitchToGameplayB.wvb_u2 -05:52e0 SwitchToGameplayB.wvbe_u3 -05:52e6 GamePlayEventLoopHandlerB -05:52f0 GamePlayEventLoopHandlerB.modejumps -05:530e GamePlayEventLoopHandlerB.leadyMode -05:531e GamePlayEventLoopHandlerB.firstleadyiterskip -05:5327 GamePlayEventLoopHandlerB.notdoneleady -05:5338 GamePlayEventLoopHandlerB.goMode -05:5342 GamePlayEventLoopHandlerB.notdonego -05:5353 GamePlayEventLoopHandlerB.postGoMode -05:536a GamePlayEventLoopHandlerB.prefetchedPieceMode -05:537b GamePlayEventLoopHandlerB.checkIHS -05:5386 GamePlayEventLoopHandlerB.loaddefaultjingle -05:538a GamePlayEventLoopHandlerB.checkIRSA -05:5391 GamePlayEventLoopHandlerB.ldb1 -05:539d GamePlayEventLoopHandlerB.lda1 -05:53a7 GamePlayEventLoopHandlerB.cp1 -05:53b5 GamePlayEventLoopHandlerB.checkIRSB -05:53bc GamePlayEventLoopHandlerB.lda2 -05:53c8 GamePlayEventLoopHandlerB.ldb2 -05:53d2 GamePlayEventLoopHandlerB.cp2 -05:53e0 GamePlayEventLoopHandlerB.postjingle -05:53e4 GamePlayEventLoopHandlerB.spawnPieceMode -05:53f2 GamePlayEventLoopHandlerB.canspawn -05:5405 GamePlayEventLoopHandlerB.pieceInMotionMode -05:5419 GamePlayEventLoopHandlerB.nopauserequested -05:543a GamePlayEventLoopHandlerB.nohold -05:5448 GamePlayEventLoopHandlerB.delayMode -05:545c GamePlayEventLoopHandlerB.nodelaypauserequested -05:546d GamePlayEventLoopHandlerB.preGameOverMode -05:547d GamePlayEventLoopHandlerB.notempty1_u4 -05:5480 GamePlayEventLoopHandlerB.skip1_u4 -05:548a GamePlayEventLoopHandlerB.notempty1_u5 -05:548d GamePlayEventLoopHandlerB.skip1_u5 -05:5497 GamePlayEventLoopHandlerB.notempty1_u6 -05:549a GamePlayEventLoopHandlerB.skip1_u6 -05:54a4 GamePlayEventLoopHandlerB.notempty1_u7 -05:54a7 GamePlayEventLoopHandlerB.skip1_u7 -05:54b1 GamePlayEventLoopHandlerB.notempty1_u8 -05:54b4 GamePlayEventLoopHandlerB.skip1_u8 -05:54be GamePlayEventLoopHandlerB.notempty1_u9 -05:54c1 GamePlayEventLoopHandlerB.skip1_u9 -05:54cb GamePlayEventLoopHandlerB.notempty1_u10 -05:54ce GamePlayEventLoopHandlerB.skip1_u10 -05:54d8 GamePlayEventLoopHandlerB.notempty1_u11 -05:54db GamePlayEventLoopHandlerB.skip1_u11 -05:54e5 GamePlayEventLoopHandlerB.notempty1_u12 -05:54e8 GamePlayEventLoopHandlerB.skip1_u12 -05:54f2 GamePlayEventLoopHandlerB.notempty1_u13 -05:54f5 GamePlayEventLoopHandlerB.skip1_u13 -05:54ff GamePlayEventLoopHandlerB.notempty1_u14 -05:5502 GamePlayEventLoopHandlerB.skip1_u14 -05:550c GamePlayEventLoopHandlerB.notempty1_u15 -05:550f GamePlayEventLoopHandlerB.skip1_u15 -05:5519 GamePlayEventLoopHandlerB.notempty1_u16 -05:551c GamePlayEventLoopHandlerB.skip1_u16 -05:5526 GamePlayEventLoopHandlerB.notempty1_u17 -05:5529 GamePlayEventLoopHandlerB.skip1_u17 -05:5533 GamePlayEventLoopHandlerB.notempty1_u18 -05:5536 GamePlayEventLoopHandlerB.skip1_u18 -05:5540 GamePlayEventLoopHandlerB.notempty1_u19 -05:5543 GamePlayEventLoopHandlerB.skip1_u19 -05:554d GamePlayEventLoopHandlerB.notempty1_u20 -05:5550 GamePlayEventLoopHandlerB.skip1_u20 -05:555a GamePlayEventLoopHandlerB.notempty1_u21 -05:555d GamePlayEventLoopHandlerB.skip1_u21 -05:5567 GamePlayEventLoopHandlerB.notempty1_u22 -05:556a GamePlayEventLoopHandlerB.skip1_u22 -05:5574 GamePlayEventLoopHandlerB.notempty1_u23 -05:5577 GamePlayEventLoopHandlerB.skip1_u23 -05:5581 GamePlayEventLoopHandlerB.notempty1_u24 -05:5584 GamePlayEventLoopHandlerB.skip1_u24 -05:558e GamePlayEventLoopHandlerB.notempty1_u25 -05:5591 GamePlayEventLoopHandlerB.skip1_u25 -05:559b GamePlayEventLoopHandlerB.notempty1_u26 -05:559e GamePlayEventLoopHandlerB.skip1_u26 -05:55a8 GamePlayEventLoopHandlerB.notempty1_u27 -05:55ab GamePlayEventLoopHandlerB.skip1_u27 -05:55b5 GamePlayEventLoopHandlerB.notempty1_u28 -05:55b8 GamePlayEventLoopHandlerB.skip1_u28 -05:55c2 GamePlayEventLoopHandlerB.notempty1_u29 -05:55c5 GamePlayEventLoopHandlerB.skip1_u29 -05:55cf GamePlayEventLoopHandlerB.notempty1_u30 -05:55d2 GamePlayEventLoopHandlerB.skip1_u30 -05:55dc GamePlayEventLoopHandlerB.notempty1_u31 -05:55df GamePlayEventLoopHandlerB.skip1_u31 -05:55e9 GamePlayEventLoopHandlerB.notempty1_u32 -05:55ec GamePlayEventLoopHandlerB.skip1_u32 -05:55f6 GamePlayEventLoopHandlerB.notempty1_u33 -05:55f9 GamePlayEventLoopHandlerB.skip1_u33 -05:5603 GamePlayEventLoopHandlerB.notempty1_u34 -05:5606 GamePlayEventLoopHandlerB.skip1_u34 -05:5610 GamePlayEventLoopHandlerB.notempty1_u35 -05:5613 GamePlayEventLoopHandlerB.skip1_u35 -05:561d GamePlayEventLoopHandlerB.notempty1_u36 -05:5620 GamePlayEventLoopHandlerB.skip1_u36 -05:562a GamePlayEventLoopHandlerB.notempty1_u37 -05:562d GamePlayEventLoopHandlerB.skip1_u37 -05:5637 GamePlayEventLoopHandlerB.notempty1_u38 -05:563a GamePlayEventLoopHandlerB.skip1_u38 -05:5644 GamePlayEventLoopHandlerB.notempty1_u39 -05:5647 GamePlayEventLoopHandlerB.skip1_u39 -05:5651 GamePlayEventLoopHandlerB.notempty1_u40 -05:5654 GamePlayEventLoopHandlerB.skip1_u40 -05:565e GamePlayEventLoopHandlerB.notempty1_u41 -05:5661 GamePlayEventLoopHandlerB.skip1_u41 -05:566b GamePlayEventLoopHandlerB.notempty1_u42 -05:566e 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GamePlayBigEventLoopHandlerB.gameOverMode +06:6274 GamePlayBigEventLoopHandlerB.noretry +06:6281 GamePlayBigEventLoopHandlerB.pauseMode +06:6299 GamePlayBigEventLoopHandlerB.noqr +06:62a8 GamePlayBigEventLoopHandlerB.nounpause +06:6320 GamePlayBigEventLoopHandlerB.drawStaticInfo +06:6348 BigDoHold +06:634c BigDoHold.checkIRSA +06:6353 BigDoHold.ldb3 +06:635f BigDoHold.lda3 +06:6369 BigDoHold.cp3 +06:6377 BigDoHold.checkIRSB +06:637e BigDoHold.lda4 +06:638a BigDoHold.ldb4 +06:6394 BigDoHold.cp4 +06:63a2 BigDoHold.noRotation +06:63ad BigDoHold.doHoldOperation +06:63b8 sBigLeady +06:63c2 sBigGo +06:63cc sBigPause +06:63e0 sBigPieceXOffsets +06:63fc sBigPieceYOffsets +06:6418 sBigPieceFastRotationStates +06:6488 sBigPieceRotationStates +06:64f8 sBigGameplayTileMap +06:6798 sBigGameplayTileMapEnd 00:a000 rCheck 00:a006 rSwapABState 00:a007 rRNGModeState diff --git a/src/gbc.asm b/src/gbc.asm index 7fd0310..cd0f7ff 100644 --- a/src/gbc.asm +++ b/src/gbc.asm @@ -355,6 +355,8 @@ GBCGameplayProcess:: ld [hl], a ld hl, wShadowTileAttrs+(row*32)+19 ld [hl], a + ld hl, wShadowTileAttrs+(row*32)+31 + ld [hl], a DEF row += 1 ENDR diff --git a/src/include/globals.asm b/src/include/globals.asm index fdb5bfb..7a874b0 100644 --- a/src/include/globals.asm +++ b/src/include/globals.asm @@ -163,20 +163,20 @@ DEF PALETTE_LIGHTER_2 EQU %01000000 DEF PALETTE_LIGHTER_3 EQU %00000000 ; Sprite base positions. -DEF NEXT_BASE_X EQU 100 +DEF NEXT_BASE_X EQU 102 DEF NEXT_BASE_Y EQU 37 -DEF HOLD_BASE_X EQU 100 +DEF HOLD_BASE_X EQU 102 DEF HOLD_BASE_Y EQU 77 -DEF QUEUE_BASE_X EQU 131 +DEF QUEUE_BASE_X EQU 135 DEF QUEUE_BASE_Y EQU 35 -DEF SCORE_BASE_X EQU 112 +DEF SCORE_BASE_X EQU 114 DEF SCORE_BASE_Y EQU 112 -DEF LEVEL_BASE_X EQU 112 +DEF LEVEL_BASE_X EQU 114 DEF CLEVEL_BASE_Y EQU 133 DEF NLEVEL_BASE_Y EQU 145 -DEF GRADE_BASE_X EQU 145 +DEF GRADE_BASE_X EQU 147 DEF GRADE_BASE_Y EQU 20 -DEF TELLS_BASE_X EQU 154 +DEF TELLS_BASE_X EQU 156 DEF TELLS_BASE_Y EQU 61 DEF TELLS_Y_DIST EQU 10 diff --git a/src/state_gameplay.asm b/src/state_gameplay.asm index 4ab0c53..cbb223b 100644 --- a/src/state_gameplay.asm +++ b/src/state_gameplay.asm @@ -101,6 +101,10 @@ SwitchToGameplayB: ld bc, sGameplayTileMapEnd - sGameplayTileMap call UnsafeMemCopy + ; Zero out SCX. + ld a, -2 + ldh [rSCX], a + ; Clear OAM. call ClearOAM call SetNumberSpritePositions @@ -726,6 +730,10 @@ SwitchToGameplayBigB: ld bc, sBigGameplayTileMapEnd - sBigGameplayTileMap call UnsafeMemCopy + ; Zero out SCX. + ld a, -2 + ldh [rSCX], a + ; Clear OAM. call ClearOAM call SetNumberSpritePositions diff --git a/src/state_title.asm b/src/state_title.asm index 4c5b0c6..86b97b6 100644 --- a/src/state_title.asm +++ b/src/state_title.asm @@ -127,6 +127,10 @@ SwitchToTitleB: ld bc, sTitleScreenTileMapEnd - sTitleScreenTileMap call UnsafeMemCopy + ; Zero out SCX. + xor a, a + ldh [rSCX], a + ; Title screen easter egg. ld a, [wInitialC] cp a, $14