diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index b6e9ae0..a79a639 100644 Binary files a/bin/DMGTRIS.GBC and b/bin/DMGTRIS.GBC differ diff --git a/bin/DMGTRIS.map b/bin/DMGTRIS.map index 4612dd8..1d25b57 100644 --- a/bin/DMGTRIS.map +++ b/bin/DMGTRIS.map @@ -32,7 +32,7 @@ ROM0 bank #0: $00f4 = DoDMGEffect.wvbe_u13 EMPTY: $00fd-$00ff ($0003 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] - SECTION: $0150-$0e6b ($0d1c bytes) ["GBC Functions"] + SECTION: $0150-$0d9e ($0c4f bytes) ["GBC Functions"] $0150 = ToATTR $0173 = GBCTitleInit $0354 = GBCTitleInit.agb @@ -50,366 +50,366 @@ ROM0 bank #0: $09e4 = !2 $09ed = !3 $09f6 = GBCGameplayProcess.colorfield - $0b14 = !4 - $0b22 = GBCGameplayProcess.outer1 - $0b27 = GBCGameplayProcess.inner1 - $0b4b = GBCGameplayProcess.outer2 - $0b50 = GBCGameplayProcess.inner2 - $0b75 = GBCGameplayProcess.empty - $0b79 = GBCGameplayProcess.sub59 - $0b7b = GBCGameplayProcess.sub52 - $0b7d = GBCGameplayProcess.sub45 - $0b7f = GBCGameplayProcess.sub38 - $0b81 = GBCGameplayProcess.sub31 - $0b83 = GBCGameplayProcess.sub24 - $0b85 = GBCGameplayProcess.sub17 - $0b87 = GBCGameplayProcess.sub10 - $0b89 = GBCGameplayProcess.done - $0bab = GBCGameplayProcess.darker - $0bb2 = GBCGameplayProcess.wvr_u1 - $0bbf = GBCGameplayProcess.lighter - $0bc6 = GBCGameplayProcess.wvr_u2 - $0bd3 = GBCGameplayProcess.black - $0bda = GBCGameplayProcess.wvr_u3 - $0be7 = GBCBigGameplayProcess - $0c21 = GBCBigGameplayProcess.goverride - $0c2d = !5 - $0c36 = !6 - $0c3f = !7 - $0c48 = GBCBigGameplayProcess.colorfield - $0d66 = !8 - $0d74 = GBCBigGameplayProcess.outer1 - $0d79 = GBCBigGameplayProcess.inner1 - $0d9d = GBCBigGameplayProcess.outer2 - $0da2 = GBCBigGameplayProcess.inner2 - $0dc7 = GBCBigGameplayProcess.empty - $0dcb = GBCBigGameplayProcess.sub59 - $0dcd = GBCBigGameplayProcess.sub52 - $0dcf = GBCBigGameplayProcess.sub45 - $0dd1 = GBCBigGameplayProcess.sub38 - $0dd3 = GBCBigGameplayProcess.sub31 - $0dd5 = GBCBigGameplayProcess.sub24 - $0dd7 = GBCBigGameplayProcess.sub17 - $0dd9 = GBCBigGameplayProcess.sub10 - $0ddb = GBCBigGameplayProcess.done - $0dfd = GBCBigGameplayProcess.darker - $0e04 = GBCBigGameplayProcess.wvr_u4 - $0e11 = GBCBigGameplayProcess.lighter - $0e18 = GBCBigGameplayProcess.wvr_u5 - $0e25 = GBCBigGameplayProcess.black - $0e2c = GBCBigGameplayProcess.wvr_u6 - $0e39 = ToVRAM - $0e39 = GBCBlitField - SECTION: $0e6c-$1655 ($07ea bytes) ["Field Function Unbanked"] - $0e6c = BlitField - $102f = BlitField.waitendvbloop - $1035 = !0 - $1084 = !1 - $10d3 = !2 - $1122 = !3 - $1171 = !4 - $11c0 = !5 - $120f = !6 - $1261 = BigBlitField - $1424 = BigBlitField.waitendvbloop - $142a = !7 - $1479 = !8 - $14c8 = !9 - $1517 = !10 - $1566 = !11 - $15b5 = !12 - $1604 = !13 - SECTION: $1656-$1bc1 ($056c bytes) ["Domain Specific Functions"] - $1656 = ApplyTells - $16b1 = ApplyNext - $16bf = ApplyNext.bone - $16de = ApplyNext.nobone - $16ff = ApplyNext.pos - $170f = ApplyNext.regular - $1715 = ApplyNext.postoffsets - $1719 = ApplyNext.getoffn - $1724 = ApplyNext.skipoffn - $17c2 = ApplyNext.done - $17c5 = ApplyHold - $17d3 = ApplyHold.bone - $17f2 = ApplyHold.nobone - $180f = ApplyHold.hide - $1821 = ApplyHold.show - $1831 = ApplyHold.x - $1841 = ApplyHold.regular - $1847 = ApplyHold.postoffsets - $184b = ApplyHold.getoffh - $1856 = ApplyHold.skipoffh - $1890 = ApplyTime - $18e1 = ApplyTime.loop0 - $1910 = ApplyTime.loop1 - $1965 = ApplyNumbers8 - $1999 = ApplyNumbers6 - $19c1 = ApplyNumbers4 - $19dd = SetNumberSpritePositions - $1ae4 = GradeRendering - $1b19 = GradeRendering.effect - $1b29 = GradeRendering.noeffect - $1b31 = GradeRendering.drawgrade - $1b38 = GradeRendering.regulargrade - $1b40 = GradeRendering.sgrade - $1b56 = GradeRendering.hisgrade - $1b6c = GradeRendering.mgrade - $1b82 = GradeRendering.lettergrade - $1b9f = GradeRendering.mk - $1ba5 = GradeRendering.mv - $1bab = GradeRendering.mo - $1bb1 = GradeRendering.mm - $1bb7 = GradeRendering.gmgrade - SECTION: $1bc2-$1ed1 ($0310 bytes) ["Grading Functions"] - $1bc2 = GradeInit - $1bed = GradeInit.grade9start - $1bf2 = GradeInit.end - $1bf4 = UpdateGrade - $1c02 = UpdateGrade.gradejumptable - $1c14 = DecayGradeProcess - $1c22 = DecayGradeProcess.gradejumptable - $1c34 = DecayGradeDelay - $1c42 = DecayGradeDelay.gradejumptable - $1c54 = PrepareScore - $1c67 = UpdateGradeDMGT - $1c7d = UpdateGradeDMGT.clearrate - $1c8e = UpdateGradeDMGT.combomult - $1c9b = UpdateGradeDMGT.combo10 - $1cac = UpdateGradeDMGT.combo5 - $1cbd = UpdateGradeDMGT.combo1 - $1ccc = UpdateGradeDMGT.prelevel - $1cdb = UpdateGradeDMGT.single - $1ceb = UpdateGradeDMGT.double - $1cfc = UpdateGradeDMGT.adddonce - $1d00 = UpdateGradeDMGT.triple - $1d11 = UpdateGradeDMGT.addtonce - $1d15 = UpdateGradeDMGT.tetris - $1d19 = UpdateGradeDMGT.levelmult - $1d31 = UpdateGradeDMGT.mult5 - $1d38 = UpdateGradeDMGT.mult4 - $1d3e = UpdateGradeDMGT.mult3 - $1d43 = UpdateGradeDMGT.mult2 - $1d47 = UpdateGradeDMGT.mult1 - $1d48 = UpdateGradeDMGT.processgrade - $1d6c = UpdateGradeDMGT.increasegrademaybe - $1d8d = UpdateGradeDMGT.gotgm - $1d98 = DecayGradeDMGT - $1db8 = DecayGradeDMGT.nodecay - $1dbd = DecayGradeDMGT.decay - $1dc9 = UpdateGradeTGM1 - $1dd3 = UpdateGradeTGM1.trygradeup - $1ded = UpdateGradeTGM1.increasegrade - $1dff = UpdateGradeTGM1.skipjingle - $1e0c = UpdateGradeTGM1.maybegm - $1e22 = UpdateGradeDEAT - $1e2e = UpdateGradeDEAT.notgm - $1e47 = UpdateGradeDEAT.notm - $1e67 = UpdateGradeDEAT.disqualify - $1e6d = UpdateGradeSHIR - $1ead = UpdateGradeSHIR.s5torikan - $1ebd = UpdateGradeSHIR.s10torikan - $1ecc = UpdateGradeSHIR.disqualify - SECTION: $1ed2-$2168 ($0297 bytes) ["SFX Functions"] - $1ed2 = SFXInit - $1ef4 = SFXPopQueue - $1f09 = SFXPushQueue - $1f1a = SFXProcessQueue - $1f27 = !0 - $1f48 = SFXTriggerNoise - $1f55 = !1 - $1f62 = !2 - $1f6e = SFXEnqueue - $1f83 = SFXEnqueue.findsfx - $1f98 = !3 - $1fa8 = !4 - $1fb8 = !5 - $1fc8 = !6 - $1fd8 = !7 - $1fe8 = !8 - $1ff8 = !9 - $2008 = !10 - $2018 = !11 - $2028 = !12 - $2038 = !13 - $2048 = !14 - $2058 = !15 - $2068 = !16 - $2078 = !17 - $2087 = !18 - $2096 = !19 - $20a5 = !20 - $20b3 = !21 - $20c1 = !22 - $20cf = !23 - $20dc = SFXKill - $2107 = SFXPlayNoise - $2112 = SFXPlayNoise.noisereg - $211f = !24 - $2129 = SFXPlayNoise.savenoiseplayhead - $2132 = SFXPlay - $213d = !25 - $2140 = SFXPlay.play - $214c = SFXPlay.getRegister - $2156 = !26 - $2160 = SFXPlay.savePlayhead - SECTION: $2169-$2356 ($01ee bytes) ["RNG Functions"] - $2169 = RNGInit - $2199 = !0 - $21b4 = RNGInit.complexinit - $21cb = !1 - $21e5 = ShiftHistory - $2202 = GetNextHellPiece - $2207 = GetNextTGM1Piece - $220a = !2 - $2222 = !3 - $2224 = GetNextTGM2Piece - $2227 = !4 - $223f = !5 - $2241 = GetNextNesPiece - $224f = GetNextTGM3Piece - $2252 = !6 - $2275 = !7 - $2278 = !8 - $2288 = !9 - $2292 = !10 - $22a0 = !11 - $22af = !12 - $22bb = !13 - $22c7 = !14 - $22d3 = !15 - $22df = !16 - $22eb = !17 - $22f7 = !18 - $2306 = GetNextPiece - $2314 = GetNextPiece.nextpiecejumps - $2323 = Next35Piece - $2323 = !19 - $232d = Next7Piece - $232d = !20 - $2337 = NextByte - SECTION: $2357-$250c ($01b6 bytes) ["Grading Data"] - $2357 = sTGM1GradeScores - $2379 = sTGM3InternalGradeSystem - $2419 = sTGM3GradeBoosts - $2438 = sTGM3LevelMultiplier - $243c = sTGM3BaselineCOOL - $2445 = sTGM3REGRETConditions - $2459 = sDMGTGrading - SECTION: $250d-$26af ($01a3 bytes) ["Level Functions"] - $250d = LevelInit - $255d = LevelUp - $2581 = LevelUp.doit - $25c5 = LevelUp.checknlevel - $25f3 = !0 - $260b = !1 - $2614 = LevelUp.bellmaybe - $2626 = LevelUp.leveljinglemaybe - $2633 = LevelUp.checkspeedup - $2644 = !2 - $2651 = !3 - $2662 = !4 - $266f = DoSpeedUp - SECTION: $26b0-$278f ($00e0 bytes) ["Score Functions"] - $26b0 = ScoreInit - $26d8 = IncreaseScore - $2710 = IncreaseScore.doConvert - $2712 = !0 - $2728 = IncreaseScore.carry - $272a = IncreaseScore.postConvert - $2737 = !1 - $273e = IncreaseScore.preAddDigit - $2766 = IncreaseScore.addDigit - $277c = IncreaseScore.nextDigit - SECTION: $2790-$285c ($00cd bytes) ["Input Functions"] - $2790 = InputInit - $27a2 = GetInput - $27a2 = GetInput.btns - $27af = GetInput.readA - $27b3 = GetInput.setA - $27be = GetInput.clearA - $27c1 = GetInput.readB - $27c5 = GetInput.setB - $27d0 = GetInput.clearB - $27d3 = GetInput.readSelect - $27d7 = GetInput.setSelect - $27e2 = GetInput.clearSelect - $27e5 = GetInput.readStart - $27e9 = GetInput.setStart - $27f4 = GetInput.clearStart - $27f7 = GetInput.dpad - $2804 = GetInput.readUp - $2808 = GetInput.setUp - $2813 = GetInput.clearUp - $2816 = GetInput.readDown - $281a = GetInput.setDown - $2825 = GetInput.clearDown - $2828 = GetInput.readLeft - $282c = GetInput.setLeft - $2837 = GetInput.clearLeft - $283a = GetInput.readRight - $283e = GetInput.setRight - $2849 = GetInput.clearRight - $284c = GetInput.priorities - $2857 = GetInput.zero - SECTION: $285d-$2913 ($00b7 bytes) ["SRAM Functions"] - $285d = RestoreSRAM - $28b6 = InitializeSRAM - SECTION: $2914-$29b7 ($00a4 bytes) ["Code Entry Point"] - $2914 = Main - $2929 = Main.wvr_u1 - $2932 = !0 - $2942 = Main.notgbc - $2971 = Main.wvb_u2 - $2976 = !1 - $297c = EventLoop - $2992 = EventLoop.eventloopjumps - $299b = EventLoopPostHandler - $299d = EventLoopPostHandler.wvb_u3 - $29af = EventLoopPostHandler.vblankjumps - SECTION: $29b8-$2a3f ($0088 bytes) ["Time Functions"] - $29b8 = TimeInit - $29cd = ResetGameTime - $29d8 = CheckTorikan - $29ef = CheckTorikan.failure - $29f1 = CheckTorikan.success - $29f4 = HandleTimers - $2a1c = HandleTimers.go - SECTION: $2a40-$2aad ($006e bytes) ["Title Function Trampolines"] - $2a40 = SwitchToTitle - $2a4a = TitleEventLoopHandler - $2a54 = TitleVBlankHandler - $2a5e = DrawOption6 - SECTION: $2aae-$2aff ($0052 bytes) ["Tile Functions"] - $2aae = LoadTitleTiles - $2acc = LoadGameplayTiles - $2ae2 = LoadGameplayTiles.gbc - $2af1 = LoadGameplayTiles.dmg - SECTION: $2b00-$2b3b ($003c bytes) ["Time Data"] - $2b00 = sFramesToCS - SECTION: $2b3c-$2b69 ($002e bytes) ["Memory Functions"] - $2b3c = UnsafeMemCopy - $2b45 = SafeMemCopy.wvr_u1 - $2b45 = SafeMemCopy - $2b54 = UnsafeMemSet - $2b5c = SafeMemSet - $2b5c = SafeMemSet.wvr_u2 - SECTION: $2b6a-$2b91 ($0028 bytes) ["Gameplay Function Trampolines"] - $2b6a = SwitchToGameplay - $2b74 = SwitchToGameplayBig - $2b7e = GamePlayEventLoopHandler - $2b88 = GamePlayBigEventLoopHandler - SECTION: $2b92-$2bb3 ($0022 bytes) ["OAM Functions"] - $2b92 = CopyOAMHandler - $2b9e = ClearOAM - SECTION: $2bb4-$2bcc ($0019 bytes) ["Interrupt Initialization Functions"] - $2bb4 = IntrInit - $2bb8 = InitializeLCDCInterrupt - SECTION: $2bcd-$2bd6 ($000a bytes) ["OAM DMA Code"] - $2bcd = OAMDMA - $2bd7 = OAMDMAEnd - EMPTY: $2bd7-$3fff ($1429 bytes) - TOTAL EMPTY: $1434 bytes + $0b5c = !4 + $0b6a = GBCGameplayProcess.outer1 + $0b6f = GBCGameplayProcess.inner1 + $0b93 = GBCGameplayProcess.outer2 + $0b98 = GBCGameplayProcess.inner2 + $0bbd = GBCGameplayProcess.empty + $0bc1 = GBCGameplayProcess.sub59 + $0bc3 = GBCGameplayProcess.sub52 + $0bc5 = GBCGameplayProcess.sub45 + $0bc7 = GBCGameplayProcess.sub38 + $0bc9 = GBCGameplayProcess.sub31 + $0bcb = GBCGameplayProcess.sub24 + $0bcd = GBCGameplayProcess.sub17 + $0bcf = GBCGameplayProcess.sub10 + $0bd1 = GBCGameplayProcess.done + $0bf3 = GBCGameplayProcess.darker + $0bfa = GBCGameplayProcess.wvr_u1 + $0c07 = GBCGameplayProcess.lighter + $0c0e = GBCGameplayProcess.wvr_u2 + $0c1b = GBCGameplayProcess.black + $0c22 = GBCGameplayProcess.wvr_u3 + $0c2f = GBCBigGameplayProcess + $0c69 = GBCBigGameplayProcess.goverride + $0c75 = !5 + $0c7e = !6 + $0c87 = !7 + $0c90 = GBCBigGameplayProcess.colorfield + $0c99 = !8 + $0ca7 = GBCBigGameplayProcess.outer1 + $0cac = GBCBigGameplayProcess.inner1 + $0cd0 = GBCBigGameplayProcess.outer2 + $0cd5 = GBCBigGameplayProcess.inner2 + $0cfa = GBCBigGameplayProcess.empty + $0cfe = GBCBigGameplayProcess.sub59 + $0d00 = GBCBigGameplayProcess.sub52 + $0d02 = GBCBigGameplayProcess.sub45 + $0d04 = GBCBigGameplayProcess.sub38 + $0d06 = GBCBigGameplayProcess.sub31 + $0d08 = GBCBigGameplayProcess.sub24 + $0d0a = GBCBigGameplayProcess.sub17 + $0d0c = GBCBigGameplayProcess.sub10 + $0d0e = GBCBigGameplayProcess.done + $0d30 = GBCBigGameplayProcess.darker + $0d37 = GBCBigGameplayProcess.wvr_u4 + $0d44 = GBCBigGameplayProcess.lighter + $0d4b = GBCBigGameplayProcess.wvr_u5 + $0d58 = GBCBigGameplayProcess.black + $0d5f = GBCBigGameplayProcess.wvr_u6 + $0d6c = ToVRAM + $0d6c = GBCBlitField + SECTION: $0d9f-$1588 ($07ea bytes) ["Field Function Unbanked"] + $0d9f = BlitField + $0f62 = BlitField.waitendvbloop + $0f68 = !0 + $0fb7 = !1 + $1006 = !2 + $1055 = !3 + $10a4 = !4 + $10f3 = !5 + $1142 = !6 + $1194 = BigBlitField + $1357 = BigBlitField.waitendvbloop + $135d = !7 + $13ac = !8 + $13fb = !9 + $144a = !10 + $1499 = !11 + $14e8 = !12 + $1537 = !13 + SECTION: $1589-$1af6 ($056e bytes) ["Domain Specific Functions"] + $1589 = ApplyTells + $15e6 = ApplyNext + $15f4 = ApplyNext.bone + $1613 = ApplyNext.nobone + $1634 = ApplyNext.pos + $1644 = ApplyNext.regular + $164a = ApplyNext.postoffsets + $164e = ApplyNext.getoffn + $1659 = ApplyNext.skipoffn + $16f7 = ApplyNext.done + $16fa = ApplyHold + $1708 = ApplyHold.bone + $1727 = ApplyHold.nobone + $1744 = ApplyHold.hide + $1756 = ApplyHold.show + $1766 = ApplyHold.x + $1776 = ApplyHold.regular + $177c = ApplyHold.postoffsets + $1780 = ApplyHold.getoffh + $178b = ApplyHold.skipoffh + $17c5 = ApplyTime + $1816 = ApplyTime.loop0 + $1845 = ApplyTime.loop1 + $189a = ApplyNumbers8 + $18ce = ApplyNumbers6 + $18f6 = ApplyNumbers4 + $1912 = SetNumberSpritePositions + $1a19 = GradeRendering + $1a4e = GradeRendering.effect + $1a5e = GradeRendering.noeffect + $1a66 = GradeRendering.drawgrade + $1a6d = GradeRendering.regulargrade + $1a75 = GradeRendering.sgrade + $1a8b = GradeRendering.hisgrade + $1aa1 = GradeRendering.mgrade + $1ab7 = GradeRendering.lettergrade + $1ad4 = GradeRendering.mk + $1ada = GradeRendering.mv + $1ae0 = GradeRendering.mo + $1ae6 = GradeRendering.mm + $1aec = GradeRendering.gmgrade + SECTION: $1af7-$1e06 ($0310 bytes) ["Grading Functions"] + $1af7 = GradeInit + $1b22 = GradeInit.grade9start + $1b27 = GradeInit.end + $1b29 = UpdateGrade + $1b37 = UpdateGrade.gradejumptable + $1b49 = DecayGradeProcess + $1b57 = DecayGradeProcess.gradejumptable + $1b69 = DecayGradeDelay + $1b77 = DecayGradeDelay.gradejumptable + $1b89 = PrepareScore + $1b9c = UpdateGradeDMGT + $1bb2 = UpdateGradeDMGT.clearrate + $1bc3 = UpdateGradeDMGT.combomult + $1bd0 = UpdateGradeDMGT.combo10 + $1be1 = UpdateGradeDMGT.combo5 + $1bf2 = UpdateGradeDMGT.combo1 + $1c01 = UpdateGradeDMGT.prelevel + $1c10 = UpdateGradeDMGT.single + $1c20 = UpdateGradeDMGT.double + $1c31 = UpdateGradeDMGT.adddonce + $1c35 = UpdateGradeDMGT.triple + $1c46 = UpdateGradeDMGT.addtonce + $1c4a = UpdateGradeDMGT.tetris + $1c4e = UpdateGradeDMGT.levelmult + $1c66 = UpdateGradeDMGT.mult5 + $1c6d = UpdateGradeDMGT.mult4 + $1c73 = UpdateGradeDMGT.mult3 + $1c78 = UpdateGradeDMGT.mult2 + $1c7c = UpdateGradeDMGT.mult1 + $1c7d = UpdateGradeDMGT.processgrade + $1ca1 = UpdateGradeDMGT.increasegrademaybe + $1cc2 = UpdateGradeDMGT.gotgm + $1ccd = DecayGradeDMGT + $1ced = DecayGradeDMGT.nodecay + $1cf2 = DecayGradeDMGT.decay + $1cfe = UpdateGradeTGM1 + $1d08 = UpdateGradeTGM1.trygradeup + $1d22 = UpdateGradeTGM1.increasegrade + $1d34 = UpdateGradeTGM1.skipjingle + $1d41 = UpdateGradeTGM1.maybegm + $1d57 = UpdateGradeDEAT + $1d63 = UpdateGradeDEAT.notgm + $1d7c = UpdateGradeDEAT.notm + $1d9c = UpdateGradeDEAT.disqualify + $1da2 = UpdateGradeSHIR + $1de2 = UpdateGradeSHIR.s5torikan + $1df2 = UpdateGradeSHIR.s10torikan + $1e01 = UpdateGradeSHIR.disqualify + SECTION: $1e07-$209d ($0297 bytes) ["SFX Functions"] + $1e07 = SFXInit + $1e29 = SFXPopQueue + $1e3e = SFXPushQueue + $1e4f = SFXProcessQueue + $1e5c = !0 + $1e7d = SFXTriggerNoise + $1e8a = !1 + $1e97 = !2 + $1ea3 = SFXEnqueue + $1eb8 = SFXEnqueue.findsfx + $1ecd = !3 + $1edd = !4 + $1eed = !5 + $1efd = !6 + $1f0d = !7 + $1f1d = !8 + $1f2d = !9 + $1f3d = !10 + $1f4d = !11 + $1f5d = !12 + $1f6d = !13 + $1f7d = !14 + $1f8d = !15 + $1f9d = !16 + $1fad = !17 + $1fbc = !18 + $1fcb = !19 + $1fda = !20 + $1fe8 = !21 + $1ff6 = !22 + $2004 = !23 + $2011 = SFXKill + $203c = SFXPlayNoise + $2047 = SFXPlayNoise.noisereg + $2054 = !24 + $205e = SFXPlayNoise.savenoiseplayhead + $2067 = SFXPlay + $2072 = !25 + $2075 = SFXPlay.play + $2081 = SFXPlay.getRegister + $208b = !26 + $2095 = SFXPlay.savePlayhead + SECTION: $209e-$228b ($01ee bytes) ["RNG Functions"] + $209e = RNGInit + $20ce = !0 + $20e9 = RNGInit.complexinit + $2100 = !1 + $211a = ShiftHistory + $2137 = GetNextHellPiece + $213c = GetNextTGM1Piece + $213f = !2 + $2157 = !3 + $2159 = GetNextTGM2Piece + $215c = !4 + $2174 = !5 + $2176 = GetNextNesPiece + $2184 = GetNextTGM3Piece + $2187 = !6 + $21aa = !7 + $21ad = !8 + $21bd = !9 + $21c7 = !10 + $21d5 = !11 + $21e4 = !12 + $21f0 = !13 + $21fc = !14 + $2208 = !15 + $2214 = !16 + $2220 = !17 + $222c = !18 + $223b = GetNextPiece + $2249 = GetNextPiece.nextpiecejumps + $2258 = Next35Piece + $2258 = !19 + $2262 = Next7Piece + $2262 = !20 + $226c = NextByte + SECTION: $228c-$2441 ($01b6 bytes) ["Grading Data"] + $228c = sTGM1GradeScores + $22ae = sTGM3InternalGradeSystem + $234e = sTGM3GradeBoosts + $236d = sTGM3LevelMultiplier + $2371 = sTGM3BaselineCOOL + $237a = sTGM3REGRETConditions + $238e = sDMGTGrading + SECTION: $2442-$25e4 ($01a3 bytes) ["Level Functions"] + $2442 = LevelInit + $2492 = LevelUp + $24b6 = LevelUp.doit + $24fa = LevelUp.checknlevel + $2528 = !0 + $2540 = !1 + $2549 = LevelUp.bellmaybe + $255b = LevelUp.leveljinglemaybe + $2568 = LevelUp.checkspeedup + $2579 = !2 + $2586 = !3 + $2597 = !4 + $25a4 = DoSpeedUp + SECTION: $25e5-$26c4 ($00e0 bytes) ["Score Functions"] + $25e5 = ScoreInit + $260d = IncreaseScore + $2645 = IncreaseScore.doConvert + $2647 = !0 + $265d = IncreaseScore.carry + $265f = IncreaseScore.postConvert + $266c = !1 + $2673 = IncreaseScore.preAddDigit + $269b = IncreaseScore.addDigit + $26b1 = IncreaseScore.nextDigit + SECTION: $26c5-$2791 ($00cd bytes) ["Input Functions"] + $26c5 = InputInit + $26d7 = GetInput + $26d7 = GetInput.btns + $26e4 = GetInput.readA + $26e8 = GetInput.setA + $26f3 = GetInput.clearA + $26f6 = GetInput.readB + $26fa = GetInput.setB + $2705 = GetInput.clearB + $2708 = GetInput.readSelect + $270c = GetInput.setSelect + $2717 = GetInput.clearSelect + $271a = GetInput.readStart + $271e = GetInput.setStart + $2729 = GetInput.clearStart + $272c = GetInput.dpad + $2739 = GetInput.readUp + $273d = GetInput.setUp + $2748 = GetInput.clearUp + $274b = GetInput.readDown + $274f = GetInput.setDown + $275a = GetInput.clearDown + $275d = GetInput.readLeft + $2761 = GetInput.setLeft + $276c = GetInput.clearLeft + $276f = GetInput.readRight + $2773 = GetInput.setRight + $277e = GetInput.clearRight + $2781 = GetInput.priorities + $278c = GetInput.zero + SECTION: $2792-$2848 ($00b7 bytes) ["SRAM Functions"] + $2792 = RestoreSRAM + $27eb = InitializeSRAM + SECTION: $2849-$28ec ($00a4 bytes) ["Code Entry Point"] + $2849 = Main + $285e = Main.wvr_u1 + $2867 = !0 + $2877 = Main.notgbc + $28a6 = Main.wvb_u2 + $28ab = !1 + $28b1 = EventLoop + $28c7 = EventLoop.eventloopjumps + $28d0 = EventLoopPostHandler + $28d2 = EventLoopPostHandler.wvb_u3 + $28e4 = EventLoopPostHandler.vblankjumps + SECTION: $28ed-$2974 ($0088 bytes) ["Time Functions"] + $28ed = TimeInit + $2902 = ResetGameTime + $290d = CheckTorikan + $2924 = CheckTorikan.failure + $2926 = CheckTorikan.success + $2929 = HandleTimers + $2951 = HandleTimers.go + SECTION: $2975-$29e2 ($006e bytes) ["Title Function Trampolines"] + $2975 = SwitchToTitle + $297f = TitleEventLoopHandler + $2989 = TitleVBlankHandler + $2993 = DrawOption6 + SECTION: $29e3-$2a34 ($0052 bytes) ["Tile Functions"] + $29e3 = LoadTitleTiles + $2a01 = LoadGameplayTiles + $2a17 = LoadGameplayTiles.gbc + $2a26 = LoadGameplayTiles.dmg + SECTION: $2a35-$2a70 ($003c bytes) ["Time Data"] + $2a35 = sFramesToCS + SECTION: $2a71-$2a9e ($002e bytes) ["Memory Functions"] + $2a71 = UnsafeMemCopy + $2a7a = SafeMemCopy.wvr_u1 + $2a7a = SafeMemCopy + $2a89 = UnsafeMemSet + $2a91 = SafeMemSet + $2a91 = SafeMemSet.wvr_u2 + SECTION: $2a9f-$2ac6 ($0028 bytes) ["Gameplay Function Trampolines"] + $2a9f = SwitchToGameplay + $2aa9 = SwitchToGameplayBig + $2ab3 = GamePlayEventLoopHandler + $2abd = GamePlayBigEventLoopHandler + SECTION: $2ac7-$2ae8 ($0022 bytes) ["OAM Functions"] + $2ac7 = CopyOAMHandler + $2ad3 = ClearOAM + SECTION: $2ae9-$2b01 ($0019 bytes) ["Interrupt Initialization Functions"] + $2ae9 = IntrInit + $2aed = InitializeLCDCInterrupt + SECTION: $2b02-$2b0b ($000a bytes) ["OAM DMA Code"] + $2b02 = OAMDMA + $2b0c = OAMDMAEnd + EMPTY: $2b0c-$3fff ($14f4 bytes) + TOTAL EMPTY: $14ff bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] @@ -594,7 +594,7 @@ ROMX bank #4: ROMX bank #5: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] - SECTION: $4008-$5316 ($130f bytes) ["Field Function Banked Gameplay"] + SECTION: $4008-$531c ($1315 bytes) ["Field Function Banked Gameplay"] $4008 = FieldInit $403e = FieldClear $4049 = ToBackupField @@ -701,718 +701,718 @@ ROMX bank #5: $4666 = FieldProcess.doright $466b = FieldProcess.trymove $468a = FieldProcess.nomove - $46a7 = FieldProcess.slamleft - $46ad = FieldProcess.slamright - $46b1 = FieldProcess.noeffect - $46b5 = FieldProcess.skipmovement - $46b5 = FieldProcess.donemanipulating - $46d7 = FieldProcess.sonicdrop - $46e2 = FieldProcess.sonicneutrallockskip - $46ec = FieldProcess.harddrop - $46fb = FieldProcess.donedeterminingharddropdistance - $470f = FieldProcess.postdrop - $4729 = FieldProcess.checkregulargravity - $4737 = FieldProcess.alwaysgravitysentinel - $473b = FieldProcess.grav - $4743 = FieldProcess.bigg - $474d = FieldProcess.smallg - $4755 = FieldProcess.nograv - $4755 = FieldProcess.postgrav - $4764 = FieldProcess.noreset - $477a = FieldProcess.grounded - $478c = FieldProcess.playfirmdropsound - $4791 = FieldProcess.postcheckforfirmdropsound - $47a4 = FieldProcess.downlock20gexceptioncheck - $47b2 = FieldProcess.neutralcheck - $47d7 = FieldProcess.forcelock - $47dc = FieldProcess.dontforcelock - $47e1 = FieldProcess.checklockdelay - $47e7 = FieldProcess.checkfortgm3lockexception - $47f0 = FieldProcess.dolock - $47f7 = FieldProcess.notgrounded - $47fa = FieldProcess.draw - $4813 = FieldProcess.ghost - $482e = FieldProcess.postghost - $4843 = FieldProcess.nobone - $4867 = FieldProcess.drawpiece - $487e = GetTileShade - $488e = GetTileShade.max30 - $48ae = GetTileShade.max20 - $48cd = GetTileShade.max10 - $48ec = GetTileShade.max0 - $48ee = GetTileShade.s0 - $48f6 = GetTileShade.s1 - $48fe = GetTileShade.s2 - $4906 = GetTileShade.s3 - $490e = GetTileShade.s4 - $4916 = GetTileShade.s5 - $491e = GetTileShade.s6 - $4926 = FieldDelay - $4929 = FieldDelay.incl - $4932 = FieldDelay.incr - $493b = FieldDelay.noinc - $4953 = FieldDelay.determine - $4980 = FieldDelay.skip - $498c = FieldDelay.prelineclear - $499f = FieldDelay.bravodecloop - $49a6 = FieldDelay.applylines - $49ca = FieldDelay.premultiplier - $49cd = FieldDelay.bravo - $49de = FieldDelay.lineclears - $49e3 = FieldDelay.lineclearloop - $49eb = FieldDelay.combo - $49f0 = FieldDelay.comboloop - $49f8 = FieldDelay.forcemax - $49fc = FieldDelay.applyscore - $4a10 = FieldDelay.lineclear - $4a24 = FieldDelay.preare - $4a39 = FieldDelay.are - $4a4c = FieldDelay.generatenextpiece - $4a56 = AppendClearedLine - $4a6b = FindClearedLines - $4a7f = !14 - $4a89 = !15 - $4a97 = FindClearedLines.next_u1 - $4a9c = !16 - $4aa6 = !17 - $4ab4 = FindClearedLines.next_u2 - $4ab9 = !18 - $4ac3 = !19 - $4ad1 = FindClearedLines.next_u3 - $4ad6 = !20 - $4ae0 = !21 - $4aee = FindClearedLines.next_u4 - $4af3 = !22 - $4afd = !23 - $4b0b = FindClearedLines.next_u5 - $4b10 = !24 - $4b1a = !25 - $4b28 = FindClearedLines.next_u6 - $4b2d = !26 - $4b37 = !27 - $4b45 = FindClearedLines.next_u7 - $4b4a = !28 - $4b54 = !29 - $4b62 = FindClearedLines.next_u8 - $4b67 = !30 - $4b71 = !31 - $4b7f = FindClearedLines.next_u9 - $4b84 = !32 - $4b8e = !33 - $4b9c = FindClearedLines.next_u10 - $4ba1 = !34 - $4bab = !35 - $4bb9 = FindClearedLines.next_u11 - $4bbe = !36 - $4bc8 = !37 - $4bd6 = FindClearedLines.next_u12 - $4bdb = !38 - $4be5 = !39 - $4bf3 = FindClearedLines.next_u13 - $4bf8 = !40 - $4c02 = !41 - $4c10 = FindClearedLines.next_u14 - $4c15 = !42 - $4c1f = !43 - $4c2d = FindClearedLines.next_u15 - $4c32 = !44 - $4c3c = !45 - $4c4a = FindClearedLines.next_u16 - $4c4f = !46 - $4c59 = !47 - $4c67 = FindClearedLines.next_u17 - $4c6c = !48 - $4c76 = !49 - $4c84 = FindClearedLines.next_u18 - $4c89 = !50 - $4c93 = !51 - $4ca1 = FindClearedLines.next_u19 - $4ca6 = !52 - $4cb0 = !53 - $4cbe = FindClearedLines.next_u20 - $4cc3 = !54 - $4ccd = !55 - $4cdb = FindClearedLines.next_u21 - $4ce0 = !56 - $4cea = !57 - $4cf8 = FindClearedLines.next_u22 - $4cfd = !58 - $4d07 = !59 - $4d15 = FindClearedLines.next_u23 - $4d1a = !60 - $4d24 = !61 - $4d32 = FindClearedLines.next_u24 - $4d33 = MarkClear - $4d3b = MarkClear.markclear1loop - $4d54 = MarkClear.markclear2loop - $4d6d = MarkClear.markclear3loop - $4d86 = MarkClear.markclear4loop - $4d97 = ClearLines - $4dae = ClearLines.clear_u25 - $4db6 = !62 - $4dd4 = ClearLines.r_u25 - $4de8 = ClearLines.clear_u26 - $4df0 = !63 - $4e0e = ClearLines.r_u26 - $4e22 = ClearLines.clear_u27 - $4e2a = !64 - $4e48 = ClearLines.r_u27 - $4e5c = ClearLines.clear_u28 - $4e64 = !65 - $4e82 = ClearLines.r_u28 - $4e96 = ClearLines.clear_u29 - $4e9e = !66 - $4ebc = ClearLines.r_u29 - $4ed0 = ClearLines.clear_u30 - $4ed8 = !67 - $4ef6 = ClearLines.r_u30 - $4f0a = ClearLines.clear_u31 - $4f12 = !68 - $4f30 = ClearLines.r_u31 - $4f44 = ClearLines.clear_u32 - $4f4c = !69 - $4f6a = ClearLines.r_u32 - $4f7e = ClearLines.clear_u33 - $4f86 = !70 - $4fa4 = ClearLines.r_u33 - $4fb8 = ClearLines.clear_u34 - $4fc0 = !71 - $4fde = ClearLines.r_u34 - $4ff2 = ClearLines.clear_u35 - $4ffa = !72 - $5018 = ClearLines.r_u35 - $502c = ClearLines.clear_u36 - $5034 = !73 - $5052 = ClearLines.r_u36 - $5066 = ClearLines.clear_u37 - $506e = !74 - $508c = ClearLines.r_u37 - $50a0 = ClearLines.clear_u38 - $50a8 = !75 - $50c6 = ClearLines.r_u38 - $50da = ClearLines.clear_u39 - $50e2 = !76 - $5100 = ClearLines.r_u39 - $5114 = ClearLines.clear_u40 - $511c = !77 - $513a = ClearLines.r_u40 - $514e = ClearLines.clear_u41 - $5156 = !78 - $5174 = ClearLines.r_u41 - $5188 = ClearLines.clear_u42 - $5190 = !79 - $51ae = ClearLines.r_u42 - $51c2 = ClearLines.clear_u43 - $51ca = !80 - $51e8 = ClearLines.r_u43 - $51fc = ClearLines.clear_u44 - $5204 = !81 - $5222 = ClearLines.r_u44 - $5236 = ClearLines.clear_u45 - $523e = !82 - $525c = ClearLines.r_u45 - $5270 = ClearLines.clear_u46 - $5278 = !83 - $5296 = ClearLines.r_u46 - $52aa = ClearLines.clear_u47 - $52b2 = !84 - $52d0 = ClearLines.r_u47 - $52e4 = ClearLines.clear_u48 - $52ec = !85 - $530a = ClearLines.r_u48 - $530a = ClearLines.fixgarbo - $530d = ClearLines.fixgarboloop - SECTION: $5317-$6140 ($0e2a bytes) ["Gameplay Function Banked"] - $5317 = SwitchToGameplayB - $531d = SwitchToGameplayB.wvr_u1 - $5326 = SwitchToGameplayB.loadtilemap - $5376 = SwitchToGameplayB.wvb_u2 - $537d = SwitchToGameplayB.wvbe_u3 - $5383 = GamePlayEventLoopHandlerB - $538d = GamePlayEventLoopHandlerB.modejumps - $53ab = GamePlayEventLoopHandlerB.leadyMode - $53be = GamePlayEventLoopHandlerB.firstleadyiterskip - $53c7 = GamePlayEventLoopHandlerB.notdoneleady - $53d8 = GamePlayEventLoopHandlerB.goMode - $53e5 = GamePlayEventLoopHandlerB.notdonego - $53f6 = GamePlayEventLoopHandlerB.postGoMode - $540d = GamePlayEventLoopHandlerB.prefetchedPieceMode - $541e = GamePlayEventLoopHandlerB.checkIHS - $5429 = GamePlayEventLoopHandlerB.loaddefaultjingle - $542d = GamePlayEventLoopHandlerB.checkIRSA - $5434 = GamePlayEventLoopHandlerB.ldb1 - $5440 = GamePlayEventLoopHandlerB.lda1 - $544a = GamePlayEventLoopHandlerB.cp1 - $5458 = GamePlayEventLoopHandlerB.checkIRSB - $545f = GamePlayEventLoopHandlerB.lda2 - $546b = GamePlayEventLoopHandlerB.ldb2 - $5475 = GamePlayEventLoopHandlerB.cp2 - $5483 = GamePlayEventLoopHandlerB.postjingle - $5487 = GamePlayEventLoopHandlerB.spawnPieceMode - $5495 = GamePlayEventLoopHandlerB.canspawn - $54a8 = GamePlayEventLoopHandlerB.pieceInMotionMode - $54bc = GamePlayEventLoopHandlerB.nopauserequested - $54dd = GamePlayEventLoopHandlerB.nohold - $54eb = GamePlayEventLoopHandlerB.delayMode - $54ff = GamePlayEventLoopHandlerB.nodelaypauserequested - $5510 = GamePlayEventLoopHandlerB.preGameOverMode - $5520 = GamePlayEventLoopHandlerB.notempty1_u4 - $5523 = GamePlayEventLoopHandlerB.skip1_u4 - $552d = GamePlayEventLoopHandlerB.notempty1_u5 - $5530 = GamePlayEventLoopHandlerB.skip1_u5 - $553a = GamePlayEventLoopHandlerB.notempty1_u6 - $553d = GamePlayEventLoopHandlerB.skip1_u6 - $5547 = GamePlayEventLoopHandlerB.notempty1_u7 - $554a = GamePlayEventLoopHandlerB.skip1_u7 - $5554 = GamePlayEventLoopHandlerB.notempty1_u8 - $5557 = GamePlayEventLoopHandlerB.skip1_u8 - $5561 = GamePlayEventLoopHandlerB.notempty1_u9 - $5564 = GamePlayEventLoopHandlerB.skip1_u9 - $556e = GamePlayEventLoopHandlerB.notempty1_u10 - $5571 = GamePlayEventLoopHandlerB.skip1_u10 - $557b = GamePlayEventLoopHandlerB.notempty1_u11 - $557e = GamePlayEventLoopHandlerB.skip1_u11 - $5588 = GamePlayEventLoopHandlerB.notempty1_u12 - $558b = GamePlayEventLoopHandlerB.skip1_u12 - $5595 = GamePlayEventLoopHandlerB.notempty1_u13 - $5598 = GamePlayEventLoopHandlerB.skip1_u13 - $55a2 = GamePlayEventLoopHandlerB.notempty1_u14 - $55a5 = GamePlayEventLoopHandlerB.skip1_u14 - $55af = GamePlayEventLoopHandlerB.notempty1_u15 - $55b2 = GamePlayEventLoopHandlerB.skip1_u15 - $55bc = GamePlayEventLoopHandlerB.notempty1_u16 - $55bf = GamePlayEventLoopHandlerB.skip1_u16 - $55c9 = GamePlayEventLoopHandlerB.notempty1_u17 - $55cc = GamePlayEventLoopHandlerB.skip1_u17 - $55d6 = GamePlayEventLoopHandlerB.notempty1_u18 - $55d9 = GamePlayEventLoopHandlerB.skip1_u18 - $55e3 = GamePlayEventLoopHandlerB.notempty1_u19 - $55e6 = GamePlayEventLoopHandlerB.skip1_u19 - $55f0 = GamePlayEventLoopHandlerB.notempty1_u20 - $55f3 = GamePlayEventLoopHandlerB.skip1_u20 - $55fd = GamePlayEventLoopHandlerB.notempty1_u21 - $5600 = GamePlayEventLoopHandlerB.skip1_u21 - $560a = GamePlayEventLoopHandlerB.notempty1_u22 - $560d = GamePlayEventLoopHandlerB.skip1_u22 - $5617 = GamePlayEventLoopHandlerB.notempty1_u23 - $561a = GamePlayEventLoopHandlerB.skip1_u23 - $5624 = GamePlayEventLoopHandlerB.notempty1_u24 - $5627 = GamePlayEventLoopHandlerB.skip1_u24 - $5631 = GamePlayEventLoopHandlerB.notempty1_u25 - $5634 = GamePlayEventLoopHandlerB.skip1_u25 - $563e = GamePlayEventLoopHandlerB.notempty1_u26 - $5641 = GamePlayEventLoopHandlerB.skip1_u26 - $564b = GamePlayEventLoopHandlerB.notempty1_u27 - $564e = GamePlayEventLoopHandlerB.skip1_u27 - $5658 = GamePlayEventLoopHandlerB.notempty1_u28 - $565b = GamePlayEventLoopHandlerB.skip1_u28 - $5665 = GamePlayEventLoopHandlerB.notempty1_u29 - $5668 = GamePlayEventLoopHandlerB.skip1_u29 - $5672 = GamePlayEventLoopHandlerB.notempty1_u30 - $5675 = GamePlayEventLoopHandlerB.skip1_u30 - $567f = GamePlayEventLoopHandlerB.notempty1_u31 - $5682 = GamePlayEventLoopHandlerB.skip1_u31 - $568c = GamePlayEventLoopHandlerB.notempty1_u32 - $568f = GamePlayEventLoopHandlerB.skip1_u32 - $5699 = GamePlayEventLoopHandlerB.notempty1_u33 - $569c = GamePlayEventLoopHandlerB.skip1_u33 - $56a6 = GamePlayEventLoopHandlerB.notempty1_u34 - $56a9 = GamePlayEventLoopHandlerB.skip1_u34 - $56b3 = GamePlayEventLoopHandlerB.notempty1_u35 - $56b6 = GamePlayEventLoopHandlerB.skip1_u35 - $56c0 = GamePlayEventLoopHandlerB.notempty1_u36 - $56c3 = GamePlayEventLoopHandlerB.skip1_u36 - $56cd = GamePlayEventLoopHandlerB.notempty1_u37 - $56d0 = GamePlayEventLoopHandlerB.skip1_u37 - $56da = GamePlayEventLoopHandlerB.notempty1_u38 - $56dd = GamePlayEventLoopHandlerB.skip1_u38 - $56e7 = GamePlayEventLoopHandlerB.notempty1_u39 - $56ea = GamePlayEventLoopHandlerB.skip1_u39 - $56f4 = GamePlayEventLoopHandlerB.notempty1_u40 - $56f7 = GamePlayEventLoopHandlerB.skip1_u40 - $5701 = GamePlayEventLoopHandlerB.notempty1_u41 - $5704 = GamePlayEventLoopHandlerB.skip1_u41 - $570e = GamePlayEventLoopHandlerB.notempty1_u42 - $5711 = GamePlayEventLoopHandlerB.skip1_u42 - $571b = GamePlayEventLoopHandlerB.notempty1_u43 - $571e = GamePlayEventLoopHandlerB.skip1_u43 - $5728 = GamePlayEventLoopHandlerB.notempty1_u44 - $572b = GamePlayEventLoopHandlerB.skip1_u44 - $5735 = GamePlayEventLoopHandlerB.notempty1_u45 - $5738 = GamePlayEventLoopHandlerB.skip1_u45 - $5742 = GamePlayEventLoopHandlerB.notempty1_u46 - $5745 = GamePlayEventLoopHandlerB.skip1_u46 - $574f = GamePlayEventLoopHandlerB.notempty1_u47 - $5752 = GamePlayEventLoopHandlerB.skip1_u47 - $575c = GamePlayEventLoopHandlerB.notempty1_u48 - $575f = GamePlayEventLoopHandlerB.skip1_u48 - $5769 = GamePlayEventLoopHandlerB.notempty1_u49 - $576c = GamePlayEventLoopHandlerB.skip1_u49 - $5776 = GamePlayEventLoopHandlerB.notempty1_u50 - $5779 = GamePlayEventLoopHandlerB.skip1_u50 - $5783 = GamePlayEventLoopHandlerB.notempty1_u51 - $5786 = GamePlayEventLoopHandlerB.skip1_u51 - $5790 = GamePlayEventLoopHandlerB.notempty1_u52 - $5793 = GamePlayEventLoopHandlerB.skip1_u52 - $579d = GamePlayEventLoopHandlerB.notempty1_u53 - $57a0 = GamePlayEventLoopHandlerB.skip1_u53 - $57aa = GamePlayEventLoopHandlerB.notempty1_u54 - $57ad = GamePlayEventLoopHandlerB.skip1_u54 - $57b7 = GamePlayEventLoopHandlerB.notempty1_u55 - $57ba = GamePlayEventLoopHandlerB.skip1_u55 - $57c4 = GamePlayEventLoopHandlerB.notempty1_u56 - $57c7 = GamePlayEventLoopHandlerB.skip1_u56 - $57d1 = GamePlayEventLoopHandlerB.notempty1_u57 - $57d4 = GamePlayEventLoopHandlerB.skip1_u57 - $57de = GamePlayEventLoopHandlerB.notempty1_u58 - $57e1 = GamePlayEventLoopHandlerB.skip1_u58 - $57eb = GamePlayEventLoopHandlerB.notempty1_u59 - $57ee = GamePlayEventLoopHandlerB.skip1_u59 - $57f8 = GamePlayEventLoopHandlerB.notempty1_u60 - $57fb = GamePlayEventLoopHandlerB.skip1_u60 - $5805 = GamePlayEventLoopHandlerB.notempty1_u61 - $5808 = GamePlayEventLoopHandlerB.skip1_u61 - $5812 = GamePlayEventLoopHandlerB.notempty1_u62 - $5815 = GamePlayEventLoopHandlerB.skip1_u62 - $581f = GamePlayEventLoopHandlerB.notempty1_u63 - $5822 = GamePlayEventLoopHandlerB.skip1_u63 - $582c = GamePlayEventLoopHandlerB.notempty1_u64 - $582f = GamePlayEventLoopHandlerB.skip1_u64 - $5839 = GamePlayEventLoopHandlerB.notempty1_u65 - $583c = GamePlayEventLoopHandlerB.skip1_u65 - $5846 = GamePlayEventLoopHandlerB.notempty1_u66 - $5849 = GamePlayEventLoopHandlerB.skip1_u66 - $5853 = GamePlayEventLoopHandlerB.notempty1_u67 - $5856 = GamePlayEventLoopHandlerB.skip1_u67 - $5860 = GamePlayEventLoopHandlerB.notempty1_u68 - $5863 = GamePlayEventLoopHandlerB.skip1_u68 - $586d = GamePlayEventLoopHandlerB.notempty1_u69 - $5870 = GamePlayEventLoopHandlerB.skip1_u69 - $587a = GamePlayEventLoopHandlerB.notempty1_u70 - $587d = GamePlayEventLoopHandlerB.skip1_u70 - $5887 = GamePlayEventLoopHandlerB.notempty1_u71 - $588a = GamePlayEventLoopHandlerB.skip1_u71 - $5894 = GamePlayEventLoopHandlerB.notempty1_u72 - $5897 = GamePlayEventLoopHandlerB.skip1_u72 - $58a1 = GamePlayEventLoopHandlerB.notempty1_u73 - $58a4 = GamePlayEventLoopHandlerB.skip1_u73 - $58ae = GamePlayEventLoopHandlerB.notempty2_u74 - $58b1 = GamePlayEventLoopHandlerB.skip2_u74 - $58bb = GamePlayEventLoopHandlerB.notempty2_u75 - $58be = GamePlayEventLoopHandlerB.skip2_u75 - $58c8 = GamePlayEventLoopHandlerB.notempty2_u76 - $58cb = GamePlayEventLoopHandlerB.skip2_u76 - $58d5 = GamePlayEventLoopHandlerB.notempty2_u77 - $58d8 = GamePlayEventLoopHandlerB.skip2_u77 - $58e2 = GamePlayEventLoopHandlerB.notempty2_u78 - $58e5 = GamePlayEventLoopHandlerB.skip2_u78 - $58ef = GamePlayEventLoopHandlerB.notempty2_u79 - $58f2 = 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GamePlayEventLoopHandlerB.notempty6_u120 - $5b07 = GamePlayEventLoopHandlerB.skip6_u120 - $5b11 = GamePlayEventLoopHandlerB.notempty6_u121 - $5b14 = GamePlayEventLoopHandlerB.skip6_u121 - $5b1e = GamePlayEventLoopHandlerB.notempty6_u122 - $5b21 = GamePlayEventLoopHandlerB.skip6_u122 - $5b2b = GamePlayEventLoopHandlerB.notempty6_u123 - $5b2e = GamePlayEventLoopHandlerB.skip6_u123 - $5b38 = GamePlayEventLoopHandlerB.notempty7_u124 - $5b3b = GamePlayEventLoopHandlerB.skip7_u124 - $5b45 = GamePlayEventLoopHandlerB.notempty7_u125 - $5b48 = GamePlayEventLoopHandlerB.skip7_u125 - $5b52 = GamePlayEventLoopHandlerB.notempty7_u126 - $5b55 = GamePlayEventLoopHandlerB.skip7_u126 - $5b5f = GamePlayEventLoopHandlerB.notempty7_u127 - $5b62 = GamePlayEventLoopHandlerB.skip7_u127 - $5b6c = GamePlayEventLoopHandlerB.notempty7_u128 - $5b6f = GamePlayEventLoopHandlerB.skip7_u128 - $5b79 = GamePlayEventLoopHandlerB.notempty7_u129 - $5b7c = GamePlayEventLoopHandlerB.skip7_u129 - $5b86 = GamePlayEventLoopHandlerB.notempty7_u130 - $5b89 = GamePlayEventLoopHandlerB.skip7_u130 - $5b93 = GamePlayEventLoopHandlerB.notempty7_u131 - $5b96 = GamePlayEventLoopHandlerB.skip7_u131 - $5ba0 = GamePlayEventLoopHandlerB.notempty7_u132 - $5ba3 = GamePlayEventLoopHandlerB.skip7_u132 - $5bad = GamePlayEventLoopHandlerB.notempty7_u133 - $5bb0 = GamePlayEventLoopHandlerB.skip7_u133 - $5bba = GamePlayEventLoopHandlerB.notempty7_u134 - $5bbd = GamePlayEventLoopHandlerB.skip7_u134 - $5bc7 = GamePlayEventLoopHandlerB.notempty7_u135 - $5bca = GamePlayEventLoopHandlerB.skip7_u135 - $5bd4 = GamePlayEventLoopHandlerB.notempty7_u136 - $5bd7 = GamePlayEventLoopHandlerB.skip7_u136 - $5be1 = GamePlayEventLoopHandlerB.notempty7_u137 - $5be4 = GamePlayEventLoopHandlerB.skip7_u137 - $5bee = GamePlayEventLoopHandlerB.notempty7_u138 - $5bf1 = GamePlayEventLoopHandlerB.skip7_u138 - $5bfb = GamePlayEventLoopHandlerB.notempty7_u139 - $5bfe = GamePlayEventLoopHandlerB.skip7_u139 - $5c08 = GamePlayEventLoopHandlerB.notempty7_u140 - $5c0b = GamePlayEventLoopHandlerB.skip7_u140 - $5c15 = GamePlayEventLoopHandlerB.notempty7_u141 - $5c18 = GamePlayEventLoopHandlerB.skip7_u141 - $5c22 = GamePlayEventLoopHandlerB.notempty7_u142 - $5c25 = GamePlayEventLoopHandlerB.skip7_u142 - $5c2f = GamePlayEventLoopHandlerB.notempty7_u143 - $5c32 = GamePlayEventLoopHandlerB.skip7_u143 - $5c3c = GamePlayEventLoopHandlerB.notempty7_u144 - $5c3f = GamePlayEventLoopHandlerB.skip7_u144 - $5c49 = GamePlayEventLoopHandlerB.notempty7_u145 - $5c4c = GamePlayEventLoopHandlerB.skip7_u145 - $5c56 = GamePlayEventLoopHandlerB.notempty7_u146 - $5c59 = GamePlayEventLoopHandlerB.skip7_u146 - $5c63 = GamePlayEventLoopHandlerB.notempty7_u147 - $5c66 = GamePlayEventLoopHandlerB.skip7_u147 - $5c70 = GamePlayEventLoopHandlerB.notempty7_u148 - $5c73 = GamePlayEventLoopHandlerB.skip7_u148 - $5c7d = GamePlayEventLoopHandlerB.notempty7_u149 - $5c80 = GamePlayEventLoopHandlerB.skip7_u149 - $5c8a = GamePlayEventLoopHandlerB.notempty7_u150 - $5c8d = GamePlayEventLoopHandlerB.skip7_u150 - $5c97 = GamePlayEventLoopHandlerB.notempty7_u151 - $5c9a = GamePlayEventLoopHandlerB.skip7_u151 - $5ca4 = GamePlayEventLoopHandlerB.notempty7_u152 - $5ca7 = GamePlayEventLoopHandlerB.skip7_u152 - $5cb1 = GamePlayEventLoopHandlerB.notempty7_u153 - $5cb4 = GamePlayEventLoopHandlerB.skip7_u153 - $5cbe = GamePlayEventLoopHandlerB.notempty7_u154 - $5cc1 = GamePlayEventLoopHandlerB.skip7_u154 - $5ccb = GamePlayEventLoopHandlerB.notempty7_u155 - $5cce = GamePlayEventLoopHandlerB.skip7_u155 - $5cd8 = GamePlayEventLoopHandlerB.notempty7_u156 - $5cdb = GamePlayEventLoopHandlerB.skip7_u156 - $5ce5 = GamePlayEventLoopHandlerB.notempty7_u157 - $5ce8 = GamePlayEventLoopHandlerB.skip7_u157 - $5cf2 = GamePlayEventLoopHandlerB.notempty7_u158 - $5cf5 = GamePlayEventLoopHandlerB.skip7_u158 - $5cff = GamePlayEventLoopHandlerB.notempty7_u159 - $5d02 = GamePlayEventLoopHandlerB.skip7_u159 - $5d0c = GamePlayEventLoopHandlerB.notempty7_u160 - $5d0f = GamePlayEventLoopHandlerB.skip7_u160 - $5d19 = GamePlayEventLoopHandlerB.notempty7_u161 - $5d1c = GamePlayEventLoopHandlerB.skip7_u161 - $5d26 = GamePlayEventLoopHandlerB.notempty7_u162 - $5d29 = GamePlayEventLoopHandlerB.skip7_u162 - $5d33 = GamePlayEventLoopHandlerB.notempty7_u163 - $5d36 = GamePlayEventLoopHandlerB.skip7_u163 - $5d40 = GamePlayEventLoopHandlerB.notempty7_u164 - $5d43 = GamePlayEventLoopHandlerB.skip7_u164 - $5d4d = GamePlayEventLoopHandlerB.notempty7_u165 - $5d50 = GamePlayEventLoopHandlerB.skip7_u165 - $5d5a = GamePlayEventLoopHandlerB.notempty7_u166 - $5d5d = GamePlayEventLoopHandlerB.skip7_u166 - $5d67 = GamePlayEventLoopHandlerB.notempty7_u167 - $5d6a = GamePlayEventLoopHandlerB.skip7_u167 - $5d74 = GamePlayEventLoopHandlerB.notempty7_u168 - $5d77 = GamePlayEventLoopHandlerB.skip7_u168 - $5d81 = GamePlayEventLoopHandlerB.notempty7_u169 - $5d84 = GamePlayEventLoopHandlerB.skip7_u169 - $5d8e = GamePlayEventLoopHandlerB.notempty7_u170 - $5d91 = GamePlayEventLoopHandlerB.skip7_u170 - $5d9b = GamePlayEventLoopHandlerB.notempty7_u171 - $5d9e = GamePlayEventLoopHandlerB.skip7_u171 - $5da8 = GamePlayEventLoopHandlerB.notempty7_u172 - $5dab = GamePlayEventLoopHandlerB.skip7_u172 - $5db5 = GamePlayEventLoopHandlerB.notempty7_u173 - $5db8 = GamePlayEventLoopHandlerB.skip7_u173 - $5dc2 = GamePlayEventLoopHandlerB.notempty7_u174 - $5dc5 = GamePlayEventLoopHandlerB.skip7_u174 - $5dcf = GamePlayEventLoopHandlerB.notempty7_u175 - $5dd2 = GamePlayEventLoopHandlerB.skip7_u175 - $5ddc = GamePlayEventLoopHandlerB.notempty7_u176 - $5ddf = GamePlayEventLoopHandlerB.skip7_u176 - $5de9 = GamePlayEventLoopHandlerB.notempty7_u177 - $5dec = GamePlayEventLoopHandlerB.skip7_u177 - $5df6 = GamePlayEventLoopHandlerB.notempty7_u178 - $5df9 = GamePlayEventLoopHandlerB.skip7_u178 - $5e03 = GamePlayEventLoopHandlerB.notempty7_u179 - $5e06 = GamePlayEventLoopHandlerB.skip7_u179 - $5e10 = GamePlayEventLoopHandlerB.notempty7_u180 - $5e13 = GamePlayEventLoopHandlerB.skip7_u180 - $5e1d = GamePlayEventLoopHandlerB.notempty7_u181 - $5e20 = GamePlayEventLoopHandlerB.skip7_u181 - $5e2a = GamePlayEventLoopHandlerB.notempty7_u182 - $5e2d = GamePlayEventLoopHandlerB.skip7_u182 - $5e37 = GamePlayEventLoopHandlerB.notempty7_u183 - $5e3a = GamePlayEventLoopHandlerB.skip7_u183 - $5e44 = GamePlayEventLoopHandlerB.notempty7_u184 - $5e47 = GamePlayEventLoopHandlerB.skip7_u184 - $5e51 = GamePlayEventLoopHandlerB.notempty7_u185 - $5e54 = GamePlayEventLoopHandlerB.skip7_u185 - $5e5e = GamePlayEventLoopHandlerB.notempty7_u186 - $5e61 = GamePlayEventLoopHandlerB.skip7_u186 - $5e6b = GamePlayEventLoopHandlerB.notempty7_u187 - $5e6e = GamePlayEventLoopHandlerB.skip7_u187 - $5e78 = GamePlayEventLoopHandlerB.notempty7_u188 - $5e7b = GamePlayEventLoopHandlerB.skip7_u188 - $5e85 = GamePlayEventLoopHandlerB.notempty7_u189 - $5e88 = GamePlayEventLoopHandlerB.skip7_u189 - $5e92 = GamePlayEventLoopHandlerB.notempty7_u190 - $5e95 = GamePlayEventLoopHandlerB.skip7_u190 - $5e9f = GamePlayEventLoopHandlerB.notempty7_u191 - $5ea2 = GamePlayEventLoopHandlerB.skip7_u191 - $5eac = GamePlayEventLoopHandlerB.notempty7_u192 - $5eaf = GamePlayEventLoopHandlerB.skip7_u192 - $5eb9 = GamePlayEventLoopHandlerB.notempty7_u193 - $5ebc = GamePlayEventLoopHandlerB.skip7_u193 - $5ec6 = GamePlayEventLoopHandlerB.notempty7_u194 - $5ec9 = GamePlayEventLoopHandlerB.skip7_u194 - $5ed3 = GamePlayEventLoopHandlerB.notempty7_u195 - $5ed6 = GamePlayEventLoopHandlerB.skip7_u195 - $5ee0 = GamePlayEventLoopHandlerB.notempty7_u196 - $5ee3 = GamePlayEventLoopHandlerB.skip7_u196 - $5eed = GamePlayEventLoopHandlerB.notempty7_u197 - $5ef0 = GamePlayEventLoopHandlerB.skip7_u197 - $5efa = GamePlayEventLoopHandlerB.notempty7_u198 - $5efd = GamePlayEventLoopHandlerB.skip7_u198 - $5f07 = GamePlayEventLoopHandlerB.notempty7_u199 - $5f0a = GamePlayEventLoopHandlerB.skip7_u199 - $5f14 = GamePlayEventLoopHandlerB.notempty7_u200 - $5f17 = GamePlayEventLoopHandlerB.skip7_u200 - $5f21 = GamePlayEventLoopHandlerB.notempty7_u201 - $5f24 = GamePlayEventLoopHandlerB.skip7_u201 - $5f2e = GamePlayEventLoopHandlerB.notempty7_u202 - $5f31 = GamePlayEventLoopHandlerB.skip7_u202 - $5f3b = GamePlayEventLoopHandlerB.notempty7_u203 - $5f3e = GamePlayEventLoopHandlerB.skip7_u203 - $5f48 = GamePlayEventLoopHandlerB.notempty7_u204 - $5f4b = GamePlayEventLoopHandlerB.skip7_u204 - $5f55 = GamePlayEventLoopHandlerB.notempty7_u205 - $5f58 = GamePlayEventLoopHandlerB.skip7_u205 - $5f62 = GamePlayEventLoopHandlerB.notempty7_u206 - $5f65 = GamePlayEventLoopHandlerB.skip7_u206 - $5f6f = GamePlayEventLoopHandlerB.notempty7_u207 - $5f72 = GamePlayEventLoopHandlerB.skip7_u207 - $5f7c = GamePlayEventLoopHandlerB.notempty7_u208 - $5f7f = GamePlayEventLoopHandlerB.skip7_u208 - $5f89 = GamePlayEventLoopHandlerB.notempty7_u209 - $5f8c = GamePlayEventLoopHandlerB.skip7_u209 - $5f96 = GamePlayEventLoopHandlerB.notempty7_u210 - $5f99 = GamePlayEventLoopHandlerB.skip7_u210 - $5fa3 = GamePlayEventLoopHandlerB.notempty7_u211 - $5fa6 = GamePlayEventLoopHandlerB.skip7_u211 - $5fb0 = GamePlayEventLoopHandlerB.notempty7_u212 - $5fb3 = GamePlayEventLoopHandlerB.skip7_u212 - $5fbd = GamePlayEventLoopHandlerB.notempty7_u213 - $5fc0 = GamePlayEventLoopHandlerB.skip7_u213 - $5fc4 = GamePlayEventLoopHandlerB.gameOverMode - $5fe7 = GamePlayEventLoopHandlerB.noretry - $5ff4 = GamePlayEventLoopHandlerB.pauseMode - $600c = GamePlayEventLoopHandlerB.noqr - $601c = GamePlayEventLoopHandlerB.nounpause - $60a0 = GamePlayEventLoopHandlerB.drawStaticInfo - $60d1 = DoHold - $60d5 = DoHold.checkIRSA - $60dc = DoHold.ldb3 - $60e8 = DoHold.lda3 - $60f2 = DoHold.cp3 - $6100 = DoHold.checkIRSB - $6107 = DoHold.lda4 - $6113 = DoHold.ldb4 - $611d = DoHold.cp4 - $612b = DoHold.noRotation - $6136 = DoHold.doHoldOperation - SECTION: $6141-$6556 ($0416 bytes) ["Gameplay Static Data"] - $6141 = sLeftDasSlam - $6147 = sRightDasSlam - $614d = sLeady - $6157 = sGo - $6161 = sPause - $6175 = sPieceXOffsets - $6191 = sPieceYOffsets - $61ad = sPieceFastRotationStates - $621d = sPieceRotationStates - $628d = sTGM3Bag - $62b0 = sTGM3Droughts - $62b7 = sGameplayTileMap - $6557 = sGameplayTileMapEnd - EMPTY: $6557-$7fff ($1aa9 bytes) - TOTAL EMPTY: $1aa9 bytes + $46ad = FieldProcess.slamleft + $46b3 = FieldProcess.slamright + $46b7 = FieldProcess.noeffect + $46bb = FieldProcess.skipmovement + $46bb = FieldProcess.donemanipulating + $46dd = FieldProcess.sonicdrop + $46e8 = FieldProcess.sonicneutrallockskip + $46f2 = FieldProcess.harddrop + $4701 = FieldProcess.donedeterminingharddropdistance + $4715 = FieldProcess.postdrop + $472f = FieldProcess.checkregulargravity + $473d = FieldProcess.alwaysgravitysentinel + $4741 = FieldProcess.grav + $4749 = FieldProcess.bigg + $4753 = FieldProcess.smallg + $475b = FieldProcess.nograv + $475b = FieldProcess.postgrav + $476a = FieldProcess.noreset + $4780 = FieldProcess.grounded + $4792 = FieldProcess.playfirmdropsound + $4797 = FieldProcess.postcheckforfirmdropsound + $47aa = FieldProcess.downlock20gexceptioncheck + $47b8 = FieldProcess.neutralcheck + $47dd = FieldProcess.forcelock + $47e2 = FieldProcess.dontforcelock + $47e7 = FieldProcess.checklockdelay + $47ed = FieldProcess.checkfortgm3lockexception + $47f6 = FieldProcess.dolock + $47fd = FieldProcess.notgrounded + $4800 = FieldProcess.draw + $4819 = FieldProcess.ghost + $4834 = FieldProcess.postghost + $4849 = FieldProcess.nobone + $486d = FieldProcess.drawpiece + $4884 = GetTileShade + $4894 = GetTileShade.max30 + $48b4 = GetTileShade.max20 + $48d3 = GetTileShade.max10 + $48f2 = GetTileShade.max0 + $48f4 = GetTileShade.s0 + $48fc = GetTileShade.s1 + $4904 = GetTileShade.s2 + $490c = GetTileShade.s3 + $4914 = GetTileShade.s4 + $491c = GetTileShade.s5 + $4924 = GetTileShade.s6 + $492c = FieldDelay + $492f = FieldDelay.incl + $4938 = FieldDelay.incr + $4941 = FieldDelay.noinc + $4959 = FieldDelay.determine + $4986 = FieldDelay.skip + $4992 = FieldDelay.prelineclear + $49a5 = FieldDelay.bravodecloop + $49ac = FieldDelay.applylines + $49d0 = FieldDelay.premultiplier + $49d3 = FieldDelay.bravo + $49e4 = FieldDelay.lineclears + $49e9 = FieldDelay.lineclearloop + $49f1 = FieldDelay.combo + $49f6 = FieldDelay.comboloop + $49fe = FieldDelay.forcemax + $4a02 = FieldDelay.applyscore + $4a16 = FieldDelay.lineclear + $4a2a = FieldDelay.preare + $4a3f = FieldDelay.are + $4a52 = FieldDelay.generatenextpiece + $4a5c = AppendClearedLine + $4a71 = FindClearedLines + $4a85 = !14 + $4a8f = !15 + $4a9d = FindClearedLines.next_u1 + $4aa2 = !16 + $4aac = !17 + $4aba = FindClearedLines.next_u2 + $4abf = !18 + $4ac9 = !19 + $4ad7 = FindClearedLines.next_u3 + $4adc = !20 + $4ae6 = !21 + $4af4 = FindClearedLines.next_u4 + $4af9 = !22 + $4b03 = !23 + $4b11 = FindClearedLines.next_u5 + $4b16 = !24 + $4b20 = !25 + $4b2e = FindClearedLines.next_u6 + $4b33 = !26 + $4b3d = !27 + $4b4b = FindClearedLines.next_u7 + $4b50 = !28 + $4b5a = !29 + $4b68 = FindClearedLines.next_u8 + $4b6d = !30 + $4b77 = !31 + $4b85 = FindClearedLines.next_u9 + $4b8a = !32 + $4b94 = !33 + $4ba2 = FindClearedLines.next_u10 + $4ba7 = !34 + $4bb1 = !35 + $4bbf = FindClearedLines.next_u11 + $4bc4 = !36 + $4bce = !37 + $4bdc = FindClearedLines.next_u12 + $4be1 = !38 + $4beb = !39 + $4bf9 = FindClearedLines.next_u13 + $4bfe = !40 + $4c08 = !41 + $4c16 = FindClearedLines.next_u14 + $4c1b = !42 + $4c25 = !43 + $4c33 = FindClearedLines.next_u15 + $4c38 = !44 + $4c42 = !45 + $4c50 = FindClearedLines.next_u16 + $4c55 = !46 + $4c5f = !47 + $4c6d = FindClearedLines.next_u17 + $4c72 = !48 + $4c7c = !49 + $4c8a = FindClearedLines.next_u18 + $4c8f = !50 + $4c99 = !51 + $4ca7 = FindClearedLines.next_u19 + $4cac = !52 + $4cb6 = !53 + $4cc4 = FindClearedLines.next_u20 + $4cc9 = !54 + $4cd3 = !55 + $4ce1 = FindClearedLines.next_u21 + $4ce6 = !56 + $4cf0 = !57 + $4cfe = FindClearedLines.next_u22 + $4d03 = !58 + $4d0d = !59 + $4d1b = FindClearedLines.next_u23 + $4d20 = !60 + $4d2a = !61 + $4d38 = FindClearedLines.next_u24 + $4d39 = MarkClear + $4d41 = MarkClear.markclear1loop + $4d5a = MarkClear.markclear2loop + $4d73 = MarkClear.markclear3loop + $4d8c = MarkClear.markclear4loop + $4d9d = ClearLines + $4db4 = ClearLines.clear_u25 + $4dbc = !62 + $4dda = ClearLines.r_u25 + $4dee = ClearLines.clear_u26 + $4df6 = !63 + $4e14 = ClearLines.r_u26 + $4e28 = ClearLines.clear_u27 + $4e30 = !64 + $4e4e = ClearLines.r_u27 + $4e62 = ClearLines.clear_u28 + $4e6a = !65 + $4e88 = ClearLines.r_u28 + $4e9c = ClearLines.clear_u29 + $4ea4 = !66 + $4ec2 = ClearLines.r_u29 + $4ed6 = ClearLines.clear_u30 + $4ede = !67 + $4efc = ClearLines.r_u30 + $4f10 = ClearLines.clear_u31 + $4f18 = !68 + $4f36 = ClearLines.r_u31 + $4f4a = ClearLines.clear_u32 + $4f52 = !69 + $4f70 = ClearLines.r_u32 + $4f84 = ClearLines.clear_u33 + $4f8c = !70 + $4faa = ClearLines.r_u33 + $4fbe = ClearLines.clear_u34 + $4fc6 = !71 + $4fe4 = ClearLines.r_u34 + $4ff8 = ClearLines.clear_u35 + $5000 = !72 + $501e = ClearLines.r_u35 + $5032 = ClearLines.clear_u36 + $503a = !73 + $5058 = ClearLines.r_u36 + $506c = ClearLines.clear_u37 + $5074 = !74 + $5092 = ClearLines.r_u37 + $50a6 = ClearLines.clear_u38 + $50ae = !75 + $50cc = ClearLines.r_u38 + $50e0 = ClearLines.clear_u39 + $50e8 = !76 + $5106 = ClearLines.r_u39 + $511a = ClearLines.clear_u40 + $5122 = !77 + $5140 = ClearLines.r_u40 + $5154 = ClearLines.clear_u41 + $515c = !78 + $517a = ClearLines.r_u41 + $518e = ClearLines.clear_u42 + $5196 = !79 + $51b4 = ClearLines.r_u42 + $51c8 = ClearLines.clear_u43 + $51d0 = !80 + $51ee = ClearLines.r_u43 + $5202 = ClearLines.clear_u44 + $520a = !81 + $5228 = ClearLines.r_u44 + $523c = ClearLines.clear_u45 + $5244 = !82 + $5262 = ClearLines.r_u45 + $5276 = ClearLines.clear_u46 + $527e = !83 + $529c = ClearLines.r_u46 + $52b0 = ClearLines.clear_u47 + $52b8 = !84 + $52d6 = ClearLines.r_u47 + $52ea = ClearLines.clear_u48 + $52f2 = !85 + $5310 = ClearLines.r_u48 + $5310 = ClearLines.fixgarbo + $5313 = ClearLines.fixgarboloop + SECTION: $531d-$6146 ($0e2a bytes) ["Gameplay Function Banked"] + $531d = SwitchToGameplayB + $5323 = SwitchToGameplayB.wvr_u1 + $532c = SwitchToGameplayB.loadtilemap + $537c = SwitchToGameplayB.wvb_u2 + $5383 = SwitchToGameplayB.wvbe_u3 + $5389 = GamePlayEventLoopHandlerB + $5393 = GamePlayEventLoopHandlerB.modejumps + $53b1 = GamePlayEventLoopHandlerB.leadyMode + $53c4 = GamePlayEventLoopHandlerB.firstleadyiterskip + $53cd = GamePlayEventLoopHandlerB.notdoneleady + $53de = GamePlayEventLoopHandlerB.goMode + $53eb = GamePlayEventLoopHandlerB.notdonego + $53fc = GamePlayEventLoopHandlerB.postGoMode + $5413 = GamePlayEventLoopHandlerB.prefetchedPieceMode + $5424 = GamePlayEventLoopHandlerB.checkIHS + $542f = GamePlayEventLoopHandlerB.loaddefaultjingle + $5433 = GamePlayEventLoopHandlerB.checkIRSA + $543a = GamePlayEventLoopHandlerB.ldb1 + $5446 = GamePlayEventLoopHandlerB.lda1 + $5450 = GamePlayEventLoopHandlerB.cp1 + $545e = GamePlayEventLoopHandlerB.checkIRSB + $5465 = GamePlayEventLoopHandlerB.lda2 + $5471 = GamePlayEventLoopHandlerB.ldb2 + $547b = GamePlayEventLoopHandlerB.cp2 + $5489 = GamePlayEventLoopHandlerB.postjingle + $548d = GamePlayEventLoopHandlerB.spawnPieceMode + $549b = GamePlayEventLoopHandlerB.canspawn + $54ae = GamePlayEventLoopHandlerB.pieceInMotionMode + $54c2 = GamePlayEventLoopHandlerB.nopauserequested + $54e3 = GamePlayEventLoopHandlerB.nohold + $54f1 = GamePlayEventLoopHandlerB.delayMode + $5505 = GamePlayEventLoopHandlerB.nodelaypauserequested + $5516 = GamePlayEventLoopHandlerB.preGameOverMode + $5526 = GamePlayEventLoopHandlerB.notempty1_u4 + $5529 = GamePlayEventLoopHandlerB.skip1_u4 + $5533 = GamePlayEventLoopHandlerB.notempty1_u5 + $5536 = GamePlayEventLoopHandlerB.skip1_u5 + $5540 = GamePlayEventLoopHandlerB.notempty1_u6 + $5543 = GamePlayEventLoopHandlerB.skip1_u6 + $554d = GamePlayEventLoopHandlerB.notempty1_u7 + $5550 = 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GamePlayEventLoopHandlerB.notempty7_u200 + $5f1d = GamePlayEventLoopHandlerB.skip7_u200 + $5f27 = GamePlayEventLoopHandlerB.notempty7_u201 + $5f2a = GamePlayEventLoopHandlerB.skip7_u201 + $5f34 = GamePlayEventLoopHandlerB.notempty7_u202 + $5f37 = GamePlayEventLoopHandlerB.skip7_u202 + $5f41 = GamePlayEventLoopHandlerB.notempty7_u203 + $5f44 = GamePlayEventLoopHandlerB.skip7_u203 + $5f4e = GamePlayEventLoopHandlerB.notempty7_u204 + $5f51 = GamePlayEventLoopHandlerB.skip7_u204 + $5f5b = GamePlayEventLoopHandlerB.notempty7_u205 + $5f5e = GamePlayEventLoopHandlerB.skip7_u205 + $5f68 = GamePlayEventLoopHandlerB.notempty7_u206 + $5f6b = GamePlayEventLoopHandlerB.skip7_u206 + $5f75 = GamePlayEventLoopHandlerB.notempty7_u207 + $5f78 = GamePlayEventLoopHandlerB.skip7_u207 + $5f82 = GamePlayEventLoopHandlerB.notempty7_u208 + $5f85 = GamePlayEventLoopHandlerB.skip7_u208 + $5f8f = GamePlayEventLoopHandlerB.notempty7_u209 + $5f92 = GamePlayEventLoopHandlerB.skip7_u209 + $5f9c = GamePlayEventLoopHandlerB.notempty7_u210 + $5f9f = GamePlayEventLoopHandlerB.skip7_u210 + $5fa9 = GamePlayEventLoopHandlerB.notempty7_u211 + $5fac = GamePlayEventLoopHandlerB.skip7_u211 + $5fb6 = GamePlayEventLoopHandlerB.notempty7_u212 + $5fb9 = GamePlayEventLoopHandlerB.skip7_u212 + $5fc3 = GamePlayEventLoopHandlerB.notempty7_u213 + $5fc6 = GamePlayEventLoopHandlerB.skip7_u213 + $5fca = GamePlayEventLoopHandlerB.gameOverMode + $5fed = GamePlayEventLoopHandlerB.noretry + $5ffa = GamePlayEventLoopHandlerB.pauseMode + $6012 = GamePlayEventLoopHandlerB.noqr + $6022 = GamePlayEventLoopHandlerB.nounpause + $60a6 = GamePlayEventLoopHandlerB.drawStaticInfo + $60d7 = DoHold + $60db = DoHold.checkIRSA + $60e2 = DoHold.ldb3 + $60ee = DoHold.lda3 + $60f8 = DoHold.cp3 + $6106 = DoHold.checkIRSB + $610d = DoHold.lda4 + $6119 = DoHold.ldb4 + $6123 = DoHold.cp4 + $6131 = DoHold.noRotation + $613c = DoHold.doHoldOperation + SECTION: $6147-$655c ($0416 bytes) ["Gameplay Static Data"] + $6147 = sLeftDasSlam + $614d = sRightDasSlam + $6153 = sLeady + $615d = sGo + $6167 = sPause + $617b = sPieceXOffsets + $6197 = sPieceYOffsets + $61b3 = sPieceFastRotationStates + $6223 = sPieceRotationStates + $6293 = sTGM3Bag + $62b6 = sTGM3Droughts + $62bd = sGameplayTileMap + $655d = sGameplayTileMapEnd + EMPTY: $655d-$7fff ($1aa3 bytes) + TOTAL EMPTY: $1aa3 bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] - SECTION: $4008-$55cc ($15c5 bytes) ["Field Function Banked Gameplay Big"] + SECTION: $4008-$55d2 ($15cb bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4049 = BigFieldClear $40ef = BigToBackupField @@ -1518,700 +1518,700 @@ ROMX bank #6: $470c = BigFieldProcess.doright $4711 = BigFieldProcess.trymove $4730 = BigFieldProcess.nomove - $474d = BigFieldProcess.slamleft - $4753 = BigFieldProcess.slamright - $4757 = BigFieldProcess.noeffect - $475b = BigFieldProcess.skipmovement - $475b = BigFieldProcess.donemanipulating - $477d = BigFieldProcess.sonicdrop - $4788 = BigFieldProcess.sonicneutrallockskip - $4792 = BigFieldProcess.harddrop - $47a1 = BigFieldProcess.donedeterminingharddropdistance - $47b5 = BigFieldProcess.postdrop - $47cf = BigFieldProcess.checkregulargravity - $47dd = BigFieldProcess.alwaysgravitysentinel - $47e1 = BigFieldProcess.grav - $47e9 = BigFieldProcess.bigg - $47f3 = BigFieldProcess.smallg - $47fb = BigFieldProcess.nograv - $47fb = BigFieldProcess.postgrav - $480a = BigFieldProcess.noreset - $4820 = BigFieldProcess.grounded - $4832 = BigFieldProcess.playfirmdropsound - $4837 = BigFieldProcess.postcheckforfirmdropsound - $484a = BigFieldProcess.downlock20gexceptioncheck - $4858 = BigFieldProcess.neutralcheck - $487d = BigFieldProcess.forcelock - $4882 = BigFieldProcess.dontforcelock - $4887 = BigFieldProcess.checklockdelay - $488d = BigFieldProcess.checkfortgm3lockexception - $4896 = BigFieldProcess.dolock - $489d = BigFieldProcess.notgrounded - $48a0 = BigFieldProcess.draw - $48b9 = BigFieldProcess.ghost - $48d4 = BigFieldProcess.postghost - $48ea = BigFieldProcess.nobone - $490e = BigFieldProcess.drawpiece - $4928 = BigGetTileShade - $4938 = BigGetTileShade.max30 - $4958 = BigGetTileShade.max20 - $4977 = BigGetTileShade.max10 - $4996 = BigGetTileShade.max0 - $4998 = BigGetTileShade.s0 - $49a0 = BigGetTileShade.s1 - $49a8 = BigGetTileShade.s2 - $49b0 = BigGetTileShade.s3 - $49b8 = BigGetTileShade.s4 - $49c0 = BigGetTileShade.s5 - $49c8 = BigGetTileShade.s6 - $49d0 = BigFieldDelay - $49d3 = BigFieldDelay.incl - $49dc = BigFieldDelay.incr - $49e5 = BigFieldDelay.noinc - $49fd = BigFieldDelay.determine - $4a2a = BigFieldDelay.skip - $4a36 = BigFieldDelay.prelineclear - $4a49 = BigFieldDelay.bravodecloop - $4a50 = BigFieldDelay.applylines - $4a74 = BigFieldDelay.premultiplier - $4a77 = BigFieldDelay.bravo - $4a88 = BigFieldDelay.lineclears - $4a8d = BigFieldDelay.linecleardecloop - $4a95 = BigFieldDelay.combo - $4a9a = BigFieldDelay.combodecloop - $4aa2 = BigFieldDelay.forcemax - $4aa6 = BigFieldDelay.applyscore - $4aba = BigFieldDelay.lineclear - $4ad0 = BigFieldDelay.preare - $4ae5 = BigFieldDelay.are - $4afa = BigFieldDelay.generatenextpiece - $4b04 = BigAppendClearedLine - $4b19 = BigFindClearedLines - $4b2d = !86 - $4b37 = !87 - $4b45 = BigFindClearedLines.next_u49 - $4b4a = !88 - $4b54 = !89 - $4b62 = BigFindClearedLines.next_u50 - $4b67 = !90 - $4b71 = !91 - $4b7f = BigFindClearedLines.next_u51 - $4b84 = !92 - $4b8e = !93 - $4b9c = BigFindClearedLines.next_u52 - $4ba1 = !94 - $4bab = !95 - $4bb9 = BigFindClearedLines.next_u53 - $4bbe = !96 - $4bc8 = !97 - $4bd6 = BigFindClearedLines.next_u54 - $4bdb = !98 - $4be5 = !99 - $4bf3 = BigFindClearedLines.next_u55 - $4bf8 = !100 - $4c02 = !101 - $4c10 = BigFindClearedLines.next_u56 - $4c15 = !102 - $4c1f = !103 - $4c2d = BigFindClearedLines.next_u57 - $4c32 = !104 - $4c3c = !105 - $4c4a = BigFindClearedLines.next_u58 - $4c4f = !106 - $4c59 = !107 - $4c67 = BigFindClearedLines.next_u59 - $4c6c = !108 - $4c76 = !109 - $4c84 = BigFindClearedLines.next_u60 - $4c89 = !110 - $4c93 = !111 - $4ca1 = BigFindClearedLines.next_u61 - $4ca6 = !112 - $4cb0 = !113 - $4cbe = BigFindClearedLines.next_u62 - $4cbf = BigMarkClear - $4cc7 = BigMarkClear.markclear1loop - $4ce0 = BigMarkClear.markclear2loop - $4cf9 = BigMarkClear.markclear3loop - $4d12 = BigMarkClear.markclear4loop - $4d23 = BigClearLines - $4d3a = BigClearLines.clear_u63 - $4d42 = !114 - $4d60 = BigClearLines.r_u63 - $4d74 = BigClearLines.clear_u64 - $4d7c = !115 - $4d9a = BigClearLines.r_u64 - $4dae = BigClearLines.clear_u65 - $4db6 = !116 - $4dd4 = BigClearLines.r_u65 - $4de8 = BigClearLines.clear_u66 - $4df0 = !117 - $4e0e = BigClearLines.r_u66 - $4e22 = BigClearLines.clear_u67 - $4e2a = !118 - $4e48 = BigClearLines.r_u67 - $4e5c = BigClearLines.clear_u68 - $4e64 = !119 - $4e82 = BigClearLines.r_u68 - $4e96 = BigClearLines.clear_u69 - $4e9e = !120 - $4ebc = BigClearLines.r_u69 - $4ed0 = BigClearLines.clear_u70 - $4ed8 = !121 - $4ef6 = BigClearLines.r_u70 - $4f0a = BigClearLines.clear_u71 - $4f12 = !122 - $4f30 = BigClearLines.r_u71 - $4f44 = BigClearLines.clear_u72 - $4f4c = !123 - $4f6a = BigClearLines.r_u72 - $4f7e = BigClearLines.clear_u73 - $4f86 = !124 - $4fa4 = BigClearLines.r_u73 - $4fb8 = BigClearLines.clear_u74 - $4fc0 = !125 - $4fde = BigClearLines.r_u74 - $4ff2 = BigClearLines.clear_u75 - $4ffa = !126 - $5018 = BigClearLines.r_u75 - $502c = BigClearLines.clear_u76 - $5034 = !127 - $5052 = BigClearLines.r_u76 - $5066 = BigClearLines.clear_u77 - $506e = !128 - $508c = BigClearLines.r_u77 - $50a0 = BigClearLines.clear_u78 - $50a8 = !129 - $50c6 = BigClearLines.r_u78 - $50da = BigClearLines.clear_u79 - $50e2 = !130 - $5100 = BigClearLines.r_u79 - $5114 = BigClearLines.clear_u80 - $511c = !131 - $513a = BigClearLines.r_u80 - $514e = BigClearLines.clear_u81 - $5156 = !132 - $5174 = BigClearLines.r_u81 - $5188 = BigClearLines.clear_u82 - $5190 = !133 - $51ae = BigClearLines.r_u82 - $51c2 = BigClearLines.clear_u83 - $51ca = !134 - $51e8 = BigClearLines.r_u83 - $51fc = BigClearLines.clear_u84 - $5204 = !135 - $5222 = BigClearLines.r_u84 - $5236 = BigClearLines.clear_u85 - $523e = !136 - $525c = BigClearLines.r_u85 - $525c = BigClearLines.fixgarbo - $525f = BigClearLines.fixgarboloop - $527d = BigWidenField - SECTION: $55cd-$646b ($0e9f bytes) ["Gameplay Function Big Banked"] - $55cd = SwitchToGameplayBigB - $55d3 = SwitchToGameplayBigB.wvr_u214 - $55dc = SwitchToGameplayBigB.loadtilemap - $562c = SwitchToGameplayBigB.wvb_u215 - $5633 = SwitchToGameplayBigB.wvbe_u216 - $5639 = GamePlayBigEventLoopHandlerB - $5643 = GamePlayBigEventLoopHandlerB.modejumps - $5661 = GamePlayBigEventLoopHandlerB.leadyMode - $5674 = GamePlayBigEventLoopHandlerB.firstleadyiterskip - $567d = GamePlayBigEventLoopHandlerB.notdoneleady - $568e = GamePlayBigEventLoopHandlerB.goMode - $569b = GamePlayBigEventLoopHandlerB.notdonego - $56ac = GamePlayBigEventLoopHandlerB.postGoMode - $56c3 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode - $56d4 = GamePlayBigEventLoopHandlerB.checkIHS - $56df = GamePlayBigEventLoopHandlerB.loaddefaultjingle - $56e3 = GamePlayBigEventLoopHandlerB.checkIRSA - $56ea = GamePlayBigEventLoopHandlerB.ldb1 - $56f6 = GamePlayBigEventLoopHandlerB.lda1 - $5700 = GamePlayBigEventLoopHandlerB.cp1 - $570e = GamePlayBigEventLoopHandlerB.checkIRSB - $5715 = GamePlayBigEventLoopHandlerB.lda2 - $5721 = GamePlayBigEventLoopHandlerB.ldb2 - $572b = GamePlayBigEventLoopHandlerB.cp2 - $5739 = GamePlayBigEventLoopHandlerB.postjingle - $573d = GamePlayBigEventLoopHandlerB.spawnPieceMode - $574b = GamePlayBigEventLoopHandlerB.canspawn - $575e = GamePlayBigEventLoopHandlerB.pieceInMotionMode - $5772 = GamePlayBigEventLoopHandlerB.nopauserequested - $5793 = GamePlayBigEventLoopHandlerB.nohold - $579e = GamePlayBigEventLoopHandlerB.delayMode - $57b2 = GamePlayBigEventLoopHandlerB.nodelaypauserequested - $57c3 = GamePlayBigEventLoopHandlerB.preGameOverMode - $57d6 = GamePlayBigEventLoopHandlerB.notempty1_u217 - $57d9 = GamePlayBigEventLoopHandlerB.skip1_u217 - $57e3 = GamePlayBigEventLoopHandlerB.notempty1_u218 - $57e6 = GamePlayBigEventLoopHandlerB.skip1_u218 - $57f0 = GamePlayBigEventLoopHandlerB.notempty1_u219 - $57f3 = GamePlayBigEventLoopHandlerB.skip1_u219 - $57fd = GamePlayBigEventLoopHandlerB.notempty1_u220 - $5800 = GamePlayBigEventLoopHandlerB.skip1_u220 - $580a = GamePlayBigEventLoopHandlerB.notempty1_u221 - $580d = GamePlayBigEventLoopHandlerB.skip1_u221 - $5817 = GamePlayBigEventLoopHandlerB.notempty1_u222 - $581a = GamePlayBigEventLoopHandlerB.skip1_u222 - $5824 = GamePlayBigEventLoopHandlerB.notempty1_u223 - $5827 = GamePlayBigEventLoopHandlerB.skip1_u223 - $5831 = GamePlayBigEventLoopHandlerB.notempty1_u224 - $5834 = GamePlayBigEventLoopHandlerB.skip1_u224 - $583e = GamePlayBigEventLoopHandlerB.notempty1_u225 - $5841 = GamePlayBigEventLoopHandlerB.skip1_u225 - $584b = GamePlayBigEventLoopHandlerB.notempty1_u226 - $584e = GamePlayBigEventLoopHandlerB.skip1_u226 - $5858 = GamePlayBigEventLoopHandlerB.notempty1_u227 - $585b = GamePlayBigEventLoopHandlerB.skip1_u227 - $5865 = GamePlayBigEventLoopHandlerB.notempty1_u228 - $5868 = GamePlayBigEventLoopHandlerB.skip1_u228 - $5872 = GamePlayBigEventLoopHandlerB.notempty1_u229 - $5875 = GamePlayBigEventLoopHandlerB.skip1_u229 - $587f = GamePlayBigEventLoopHandlerB.notempty1_u230 - $5882 = GamePlayBigEventLoopHandlerB.skip1_u230 - $588c = GamePlayBigEventLoopHandlerB.notempty1_u231 - $588f = GamePlayBigEventLoopHandlerB.skip1_u231 - $5899 = GamePlayBigEventLoopHandlerB.notempty1_u232 - $589c = GamePlayBigEventLoopHandlerB.skip1_u232 - $58a6 = GamePlayBigEventLoopHandlerB.notempty1_u233 - $58a9 = GamePlayBigEventLoopHandlerB.skip1_u233 - $58b3 = GamePlayBigEventLoopHandlerB.notempty1_u234 - $58b6 = GamePlayBigEventLoopHandlerB.skip1_u234 - $58c0 = GamePlayBigEventLoopHandlerB.notempty1_u235 - $58c3 = GamePlayBigEventLoopHandlerB.skip1_u235 - $58cd = GamePlayBigEventLoopHandlerB.notempty1_u236 - $58d0 = GamePlayBigEventLoopHandlerB.skip1_u236 - $58da = GamePlayBigEventLoopHandlerB.notempty1_u237 - $58dd = GamePlayBigEventLoopHandlerB.skip1_u237 - $58e7 = GamePlayBigEventLoopHandlerB.notempty1_u238 - $58ea = GamePlayBigEventLoopHandlerB.skip1_u238 - $58f4 = GamePlayBigEventLoopHandlerB.notempty1_u239 - $58f7 = GamePlayBigEventLoopHandlerB.skip1_u239 - $5901 = GamePlayBigEventLoopHandlerB.notempty1_u240 - $5904 = GamePlayBigEventLoopHandlerB.skip1_u240 - $590e = GamePlayBigEventLoopHandlerB.notempty1_u241 - $5911 = GamePlayBigEventLoopHandlerB.skip1_u241 - $591b = GamePlayBigEventLoopHandlerB.notempty1_u242 - $591e = GamePlayBigEventLoopHandlerB.skip1_u242 - $5928 = GamePlayBigEventLoopHandlerB.notempty1_u243 - $592b = GamePlayBigEventLoopHandlerB.skip1_u243 - $5935 = GamePlayBigEventLoopHandlerB.notempty1_u244 - $5938 = GamePlayBigEventLoopHandlerB.skip1_u244 - $5942 = GamePlayBigEventLoopHandlerB.notempty1_u245 - $5945 = GamePlayBigEventLoopHandlerB.skip1_u245 - $594f = GamePlayBigEventLoopHandlerB.notempty1_u246 - $5952 = GamePlayBigEventLoopHandlerB.skip1_u246 - $595c = GamePlayBigEventLoopHandlerB.notempty1_u247 - $595f = GamePlayBigEventLoopHandlerB.skip1_u247 - $5969 = GamePlayBigEventLoopHandlerB.notempty1_u248 - $596c = GamePlayBigEventLoopHandlerB.skip1_u248 - $5976 = GamePlayBigEventLoopHandlerB.notempty1_u249 - $5979 = GamePlayBigEventLoopHandlerB.skip1_u249 - $5983 = GamePlayBigEventLoopHandlerB.notempty1_u250 - $5986 = GamePlayBigEventLoopHandlerB.skip1_u250 - $5990 = GamePlayBigEventLoopHandlerB.notempty1_u251 - $5993 = GamePlayBigEventLoopHandlerB.skip1_u251 - $599d = GamePlayBigEventLoopHandlerB.notempty1_u252 - $59a0 = GamePlayBigEventLoopHandlerB.skip1_u252 - $59aa = GamePlayBigEventLoopHandlerB.notempty1_u253 - $59ad = GamePlayBigEventLoopHandlerB.skip1_u253 - $59b7 = GamePlayBigEventLoopHandlerB.notempty1_u254 - $59ba = GamePlayBigEventLoopHandlerB.skip1_u254 - $59c4 = GamePlayBigEventLoopHandlerB.notempty1_u255 - $59c7 = GamePlayBigEventLoopHandlerB.skip1_u255 - $59d1 = GamePlayBigEventLoopHandlerB.notempty1_u256 - $59d4 = GamePlayBigEventLoopHandlerB.skip1_u256 - $59de = GamePlayBigEventLoopHandlerB.notempty1_u257 - $59e1 = GamePlayBigEventLoopHandlerB.skip1_u257 - $59eb = GamePlayBigEventLoopHandlerB.notempty1_u258 - $59ee = GamePlayBigEventLoopHandlerB.skip1_u258 - $59f8 = GamePlayBigEventLoopHandlerB.notempty1_u259 - $59fb = GamePlayBigEventLoopHandlerB.skip1_u259 - $5a05 = GamePlayBigEventLoopHandlerB.notempty1_u260 - $5a08 = GamePlayBigEventLoopHandlerB.skip1_u260 - $5a12 = GamePlayBigEventLoopHandlerB.notempty1_u261 - $5a15 = GamePlayBigEventLoopHandlerB.skip1_u261 - $5a1f = GamePlayBigEventLoopHandlerB.notempty1_u262 - $5a22 = GamePlayBigEventLoopHandlerB.skip1_u262 - $5a2c = GamePlayBigEventLoopHandlerB.notempty1_u263 - $5a2f = GamePlayBigEventLoopHandlerB.skip1_u263 - $5a39 = GamePlayBigEventLoopHandlerB.notempty1_u264 - $5a3c = GamePlayBigEventLoopHandlerB.skip1_u264 - $5a46 = GamePlayBigEventLoopHandlerB.notempty1_u265 - $5a49 = GamePlayBigEventLoopHandlerB.skip1_u265 - $5a53 = GamePlayBigEventLoopHandlerB.notempty1_u266 - $5a56 = GamePlayBigEventLoopHandlerB.skip1_u266 - $5a60 = GamePlayBigEventLoopHandlerB.notempty1_u267 - $5a63 = GamePlayBigEventLoopHandlerB.skip1_u267 - $5a6d = GamePlayBigEventLoopHandlerB.notempty1_u268 - $5a70 = GamePlayBigEventLoopHandlerB.skip1_u268 - $5a7a = GamePlayBigEventLoopHandlerB.notempty1_u269 - $5a7d = GamePlayBigEventLoopHandlerB.skip1_u269 - $5a87 = GamePlayBigEventLoopHandlerB.notempty1_u270 - $5a8a = GamePlayBigEventLoopHandlerB.skip1_u270 - $5a94 = GamePlayBigEventLoopHandlerB.notempty1_u271 - $5a97 = GamePlayBigEventLoopHandlerB.skip1_u271 - $5aa1 = GamePlayBigEventLoopHandlerB.notempty1_u272 - $5aa4 = GamePlayBigEventLoopHandlerB.skip1_u272 - $5aae = GamePlayBigEventLoopHandlerB.notempty1_u273 - $5ab1 = GamePlayBigEventLoopHandlerB.skip1_u273 - $5abb = GamePlayBigEventLoopHandlerB.notempty1_u274 - $5abe = GamePlayBigEventLoopHandlerB.skip1_u274 - $5ac8 = GamePlayBigEventLoopHandlerB.notempty1_u275 - $5acb = GamePlayBigEventLoopHandlerB.skip1_u275 - $5ad5 = GamePlayBigEventLoopHandlerB.notempty1_u276 - $5ad8 = GamePlayBigEventLoopHandlerB.skip1_u276 - $5ae2 = GamePlayBigEventLoopHandlerB.notempty2_u277 - $5ae5 = GamePlayBigEventLoopHandlerB.skip2_u277 - $5aef = GamePlayBigEventLoopHandlerB.notempty2_u278 - $5af2 = GamePlayBigEventLoopHandlerB.skip2_u278 - $5afc = GamePlayBigEventLoopHandlerB.notempty2_u279 - $5aff = GamePlayBigEventLoopHandlerB.skip2_u279 - $5b09 = GamePlayBigEventLoopHandlerB.notempty2_u280 - $5b0c = GamePlayBigEventLoopHandlerB.skip2_u280 - $5b16 = GamePlayBigEventLoopHandlerB.notempty2_u281 - $5b19 = GamePlayBigEventLoopHandlerB.skip2_u281 - $5b23 = GamePlayBigEventLoopHandlerB.notempty2_u282 - $5b26 = GamePlayBigEventLoopHandlerB.skip2_u282 - $5b30 = GamePlayBigEventLoopHandlerB.notempty2_u283 - $5b33 = GamePlayBigEventLoopHandlerB.skip2_u283 - $5b3d = GamePlayBigEventLoopHandlerB.notempty2_u284 - $5b40 = GamePlayBigEventLoopHandlerB.skip2_u284 - $5b4a = GamePlayBigEventLoopHandlerB.notempty2_u285 - $5b4d = GamePlayBigEventLoopHandlerB.skip2_u285 - $5b57 = GamePlayBigEventLoopHandlerB.notempty2_u286 - $5b5a = GamePlayBigEventLoopHandlerB.skip2_u286 - $5b64 = GamePlayBigEventLoopHandlerB.notempty3_u287 - $5b67 = GamePlayBigEventLoopHandlerB.skip3_u287 - $5b71 = GamePlayBigEventLoopHandlerB.notempty3_u288 - $5b74 = GamePlayBigEventLoopHandlerB.skip3_u288 - $5b7e = GamePlayBigEventLoopHandlerB.notempty3_u289 - $5b81 = GamePlayBigEventLoopHandlerB.skip3_u289 - $5b8b = GamePlayBigEventLoopHandlerB.notempty3_u290 - $5b8e = GamePlayBigEventLoopHandlerB.skip3_u290 - $5b98 = GamePlayBigEventLoopHandlerB.notempty3_u291 - $5b9b = GamePlayBigEventLoopHandlerB.skip3_u291 - $5ba5 = GamePlayBigEventLoopHandlerB.notempty3_u292 - $5ba8 = GamePlayBigEventLoopHandlerB.skip3_u292 - $5bb2 = 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GamePlayBigEventLoopHandlerB.skip7_u435 - $62f5 = GamePlayBigEventLoopHandlerB.notempty7_u436 - $62f8 = GamePlayBigEventLoopHandlerB.skip7_u436 - $62fc = GamePlayBigEventLoopHandlerB.gameOverMode - $631f = GamePlayBigEventLoopHandlerB.noretry - $632c = GamePlayBigEventLoopHandlerB.pauseMode - $6344 = GamePlayBigEventLoopHandlerB.noqr - $6353 = GamePlayBigEventLoopHandlerB.nounpause - $63cb = GamePlayBigEventLoopHandlerB.drawStaticInfo - $63fc = BigDoHold - $6400 = BigDoHold.checkIRSA - $6407 = BigDoHold.ldb3 - $6413 = BigDoHold.lda3 - $641d = BigDoHold.cp3 - $642b = BigDoHold.checkIRSB - $6432 = BigDoHold.lda4 - $643e = BigDoHold.ldb4 - $6448 = BigDoHold.cp4 - $6456 = BigDoHold.noRotation - $6461 = BigDoHold.doHoldOperation - SECTION: $646c-$6857 ($03ec bytes) ["Gameplay Big Static Data"] - $646c = sBigLeftDasSlam - $6472 = sBigRightDasSlam - $6478 = sBigLeady - $6482 = sBigGo - $648c = sBigPause - $64a0 = sBigPieceXOffsets - $64bc = sBigPieceYOffsets - $64d8 = sBigPieceFastRotationStates - $6548 = sBigPieceRotationStates - $65b8 = sBigGameplayTileMap - $6858 = sBigGameplayTileMapEnd - EMPTY: $6858-$7fff ($17a8 bytes) - TOTAL EMPTY: $17a8 bytes + $4753 = BigFieldProcess.slamleft + $4759 = BigFieldProcess.slamright + $475d = BigFieldProcess.noeffect + $4761 = BigFieldProcess.skipmovement + $4761 = BigFieldProcess.donemanipulating + $4783 = BigFieldProcess.sonicdrop + $478e = BigFieldProcess.sonicneutrallockskip + $4798 = BigFieldProcess.harddrop + $47a7 = BigFieldProcess.donedeterminingharddropdistance + $47bb = BigFieldProcess.postdrop + $47d5 = BigFieldProcess.checkregulargravity + $47e3 = BigFieldProcess.alwaysgravitysentinel + $47e7 = BigFieldProcess.grav + $47ef = BigFieldProcess.bigg + $47f9 = BigFieldProcess.smallg + $4801 = BigFieldProcess.nograv + $4801 = BigFieldProcess.postgrav + $4810 = BigFieldProcess.noreset + $4826 = BigFieldProcess.grounded + $4838 = BigFieldProcess.playfirmdropsound + $483d = BigFieldProcess.postcheckforfirmdropsound + $4850 = BigFieldProcess.downlock20gexceptioncheck + $485e = BigFieldProcess.neutralcheck + $4883 = BigFieldProcess.forcelock + $4888 = BigFieldProcess.dontforcelock + $488d = BigFieldProcess.checklockdelay + $4893 = BigFieldProcess.checkfortgm3lockexception + $489c = BigFieldProcess.dolock + $48a3 = BigFieldProcess.notgrounded + $48a6 = BigFieldProcess.draw + $48bf = BigFieldProcess.ghost + $48da = BigFieldProcess.postghost + $48f0 = BigFieldProcess.nobone + $4914 = BigFieldProcess.drawpiece + $492e = BigGetTileShade + $493e = BigGetTileShade.max30 + $495e = BigGetTileShade.max20 + $497d = BigGetTileShade.max10 + $499c = BigGetTileShade.max0 + $499e = BigGetTileShade.s0 + $49a6 = BigGetTileShade.s1 + $49ae = BigGetTileShade.s2 + $49b6 = BigGetTileShade.s3 + $49be = BigGetTileShade.s4 + $49c6 = BigGetTileShade.s5 + $49ce = BigGetTileShade.s6 + $49d6 = BigFieldDelay + $49d9 = BigFieldDelay.incl + $49e2 = BigFieldDelay.incr + $49eb = BigFieldDelay.noinc + $4a03 = BigFieldDelay.determine + $4a30 = BigFieldDelay.skip + $4a3c = BigFieldDelay.prelineclear + $4a4f = BigFieldDelay.bravodecloop + $4a56 = BigFieldDelay.applylines + $4a7a = BigFieldDelay.premultiplier + $4a7d = BigFieldDelay.bravo + $4a8e = BigFieldDelay.lineclears + $4a93 = BigFieldDelay.linecleardecloop + $4a9b = BigFieldDelay.combo + $4aa0 = BigFieldDelay.combodecloop + $4aa8 = BigFieldDelay.forcemax + $4aac = BigFieldDelay.applyscore + $4ac0 = BigFieldDelay.lineclear + $4ad6 = BigFieldDelay.preare + $4aeb = BigFieldDelay.are + $4b00 = BigFieldDelay.generatenextpiece + $4b0a = BigAppendClearedLine + $4b1f = BigFindClearedLines + $4b33 = !86 + $4b3d = !87 + $4b4b = BigFindClearedLines.next_u49 + $4b50 = !88 + $4b5a = !89 + $4b68 = BigFindClearedLines.next_u50 + $4b6d = !90 + $4b77 = !91 + $4b85 = BigFindClearedLines.next_u51 + $4b8a = !92 + $4b94 = !93 + $4ba2 = BigFindClearedLines.next_u52 + $4ba7 = !94 + $4bb1 = !95 + $4bbf = BigFindClearedLines.next_u53 + $4bc4 = !96 + $4bce = !97 + $4bdc = BigFindClearedLines.next_u54 + $4be1 = !98 + $4beb = !99 + $4bf9 = BigFindClearedLines.next_u55 + $4bfe = !100 + $4c08 = !101 + $4c16 = BigFindClearedLines.next_u56 + $4c1b = !102 + $4c25 = !103 + $4c33 = BigFindClearedLines.next_u57 + $4c38 = !104 + $4c42 = !105 + $4c50 = BigFindClearedLines.next_u58 + $4c55 = !106 + $4c5f = !107 + $4c6d = BigFindClearedLines.next_u59 + $4c72 = !108 + $4c7c = !109 + $4c8a = BigFindClearedLines.next_u60 + $4c8f = !110 + $4c99 = !111 + $4ca7 = BigFindClearedLines.next_u61 + $4cac = !112 + $4cb6 = !113 + $4cc4 = BigFindClearedLines.next_u62 + $4cc5 = BigMarkClear + $4ccd = BigMarkClear.markclear1loop + $4ce6 = BigMarkClear.markclear2loop + $4cff = BigMarkClear.markclear3loop + $4d18 = BigMarkClear.markclear4loop + $4d29 = BigClearLines + $4d40 = BigClearLines.clear_u63 + $4d48 = !114 + $4d66 = BigClearLines.r_u63 + $4d7a = BigClearLines.clear_u64 + $4d82 = !115 + $4da0 = BigClearLines.r_u64 + $4db4 = BigClearLines.clear_u65 + $4dbc = !116 + $4dda = BigClearLines.r_u65 + $4dee = BigClearLines.clear_u66 + $4df6 = !117 + $4e14 = BigClearLines.r_u66 + $4e28 = BigClearLines.clear_u67 + $4e30 = !118 + $4e4e = BigClearLines.r_u67 + $4e62 = BigClearLines.clear_u68 + $4e6a = !119 + $4e88 = BigClearLines.r_u68 + $4e9c = BigClearLines.clear_u69 + $4ea4 = !120 + $4ec2 = BigClearLines.r_u69 + $4ed6 = BigClearLines.clear_u70 + $4ede = !121 + $4efc = BigClearLines.r_u70 + $4f10 = BigClearLines.clear_u71 + $4f18 = !122 + $4f36 = BigClearLines.r_u71 + $4f4a = BigClearLines.clear_u72 + $4f52 = !123 + $4f70 = BigClearLines.r_u72 + $4f84 = BigClearLines.clear_u73 + $4f8c = !124 + $4faa = BigClearLines.r_u73 + $4fbe = BigClearLines.clear_u74 + $4fc6 = !125 + $4fe4 = BigClearLines.r_u74 + $4ff8 = BigClearLines.clear_u75 + $5000 = !126 + $501e = BigClearLines.r_u75 + $5032 = BigClearLines.clear_u76 + $503a = !127 + $5058 = BigClearLines.r_u76 + $506c = BigClearLines.clear_u77 + $5074 = !128 + $5092 = BigClearLines.r_u77 + $50a6 = BigClearLines.clear_u78 + $50ae = !129 + $50cc = BigClearLines.r_u78 + $50e0 = BigClearLines.clear_u79 + $50e8 = !130 + $5106 = BigClearLines.r_u79 + $511a = BigClearLines.clear_u80 + $5122 = !131 + $5140 = BigClearLines.r_u80 + $5154 = BigClearLines.clear_u81 + $515c = !132 + $517a = BigClearLines.r_u81 + $518e = BigClearLines.clear_u82 + $5196 = !133 + $51b4 = BigClearLines.r_u82 + $51c8 = BigClearLines.clear_u83 + $51d0 = !134 + $51ee = BigClearLines.r_u83 + $5202 = BigClearLines.clear_u84 + $520a = !135 + $5228 = BigClearLines.r_u84 + $523c = BigClearLines.clear_u85 + $5244 = !136 + $5262 = BigClearLines.r_u85 + $5262 = BigClearLines.fixgarbo + $5265 = BigClearLines.fixgarboloop + $5283 = BigWidenField + SECTION: $55d3-$6471 ($0e9f bytes) ["Gameplay Function Big Banked"] + $55d3 = SwitchToGameplayBigB + $55d9 = SwitchToGameplayBigB.wvr_u214 + $55e2 = SwitchToGameplayBigB.loadtilemap + $5632 = SwitchToGameplayBigB.wvb_u215 + $5639 = SwitchToGameplayBigB.wvbe_u216 + $563f = GamePlayBigEventLoopHandlerB + $5649 = GamePlayBigEventLoopHandlerB.modejumps + $5667 = GamePlayBigEventLoopHandlerB.leadyMode + $567a = GamePlayBigEventLoopHandlerB.firstleadyiterskip + $5683 = GamePlayBigEventLoopHandlerB.notdoneleady + $5694 = GamePlayBigEventLoopHandlerB.goMode + $56a1 = GamePlayBigEventLoopHandlerB.notdonego + $56b2 = GamePlayBigEventLoopHandlerB.postGoMode + $56c9 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode + $56da = GamePlayBigEventLoopHandlerB.checkIHS + $56e5 = GamePlayBigEventLoopHandlerB.loaddefaultjingle + $56e9 = GamePlayBigEventLoopHandlerB.checkIRSA + $56f0 = GamePlayBigEventLoopHandlerB.ldb1 + $56fc = GamePlayBigEventLoopHandlerB.lda1 + $5706 = GamePlayBigEventLoopHandlerB.cp1 + $5714 = GamePlayBigEventLoopHandlerB.checkIRSB + $571b = GamePlayBigEventLoopHandlerB.lda2 + $5727 = GamePlayBigEventLoopHandlerB.ldb2 + $5731 = GamePlayBigEventLoopHandlerB.cp2 + $573f = GamePlayBigEventLoopHandlerB.postjingle + $5743 = GamePlayBigEventLoopHandlerB.spawnPieceMode + $5751 = GamePlayBigEventLoopHandlerB.canspawn + $5764 = GamePlayBigEventLoopHandlerB.pieceInMotionMode + $5778 = GamePlayBigEventLoopHandlerB.nopauserequested + $5799 = GamePlayBigEventLoopHandlerB.nohold + $57a4 = GamePlayBigEventLoopHandlerB.delayMode + $57b8 = GamePlayBigEventLoopHandlerB.nodelaypauserequested + $57c9 = GamePlayBigEventLoopHandlerB.preGameOverMode + $57dc = GamePlayBigEventLoopHandlerB.notempty1_u217 + $57df = GamePlayBigEventLoopHandlerB.skip1_u217 + $57e9 = GamePlayBigEventLoopHandlerB.notempty1_u218 + $57ec = GamePlayBigEventLoopHandlerB.skip1_u218 + $57f6 = GamePlayBigEventLoopHandlerB.notempty1_u219 + $57f9 = GamePlayBigEventLoopHandlerB.skip1_u219 + $5803 = GamePlayBigEventLoopHandlerB.notempty1_u220 + $5806 = GamePlayBigEventLoopHandlerB.skip1_u220 + $5810 = GamePlayBigEventLoopHandlerB.notempty1_u221 + $5813 = GamePlayBigEventLoopHandlerB.skip1_u221 + $581d = 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GamePlayBigEventLoopHandlerB.notempty7_u355 + $5ee1 = GamePlayBigEventLoopHandlerB.skip7_u355 + $5eeb = GamePlayBigEventLoopHandlerB.notempty7_u356 + $5eee = GamePlayBigEventLoopHandlerB.skip7_u356 + $5ef8 = GamePlayBigEventLoopHandlerB.notempty7_u357 + $5efb = GamePlayBigEventLoopHandlerB.skip7_u357 + $5f05 = GamePlayBigEventLoopHandlerB.notempty7_u358 + $5f08 = GamePlayBigEventLoopHandlerB.skip7_u358 + $5f12 = GamePlayBigEventLoopHandlerB.notempty7_u359 + $5f15 = GamePlayBigEventLoopHandlerB.skip7_u359 + $5f1f = GamePlayBigEventLoopHandlerB.notempty7_u360 + $5f22 = GamePlayBigEventLoopHandlerB.skip7_u360 + $5f2c = GamePlayBigEventLoopHandlerB.notempty7_u361 + $5f2f = GamePlayBigEventLoopHandlerB.skip7_u361 + $5f39 = GamePlayBigEventLoopHandlerB.notempty7_u362 + $5f3c = GamePlayBigEventLoopHandlerB.skip7_u362 + $5f46 = GamePlayBigEventLoopHandlerB.notempty7_u363 + $5f49 = GamePlayBigEventLoopHandlerB.skip7_u363 + $5f53 = GamePlayBigEventLoopHandlerB.notempty7_u364 + $5f56 = GamePlayBigEventLoopHandlerB.skip7_u364 + $5f60 = GamePlayBigEventLoopHandlerB.notempty7_u365 + $5f63 = GamePlayBigEventLoopHandlerB.skip7_u365 + $5f6d = GamePlayBigEventLoopHandlerB.notempty7_u366 + $5f70 = GamePlayBigEventLoopHandlerB.skip7_u366 + $5f7a = GamePlayBigEventLoopHandlerB.notempty7_u367 + $5f7d = GamePlayBigEventLoopHandlerB.skip7_u367 + $5f87 = GamePlayBigEventLoopHandlerB.notempty7_u368 + $5f8a = GamePlayBigEventLoopHandlerB.skip7_u368 + $5f94 = GamePlayBigEventLoopHandlerB.notempty7_u369 + $5f97 = GamePlayBigEventLoopHandlerB.skip7_u369 + $5fa1 = GamePlayBigEventLoopHandlerB.notempty7_u370 + $5fa4 = GamePlayBigEventLoopHandlerB.skip7_u370 + $5fae = GamePlayBigEventLoopHandlerB.notempty7_u371 + $5fb1 = GamePlayBigEventLoopHandlerB.skip7_u371 + $5fbb = GamePlayBigEventLoopHandlerB.notempty7_u372 + $5fbe = GamePlayBigEventLoopHandlerB.skip7_u372 + $5fc8 = GamePlayBigEventLoopHandlerB.notempty7_u373 + $5fcb = GamePlayBigEventLoopHandlerB.skip7_u373 + $5fd5 = GamePlayBigEventLoopHandlerB.notempty7_u374 + $5fd8 = GamePlayBigEventLoopHandlerB.skip7_u374 + $5fe2 = GamePlayBigEventLoopHandlerB.notempty7_u375 + $5fe5 = GamePlayBigEventLoopHandlerB.skip7_u375 + $5fef = GamePlayBigEventLoopHandlerB.notempty7_u376 + $5ff2 = GamePlayBigEventLoopHandlerB.skip7_u376 + $5ffc = GamePlayBigEventLoopHandlerB.notempty7_u377 + $5fff = GamePlayBigEventLoopHandlerB.skip7_u377 + $6009 = GamePlayBigEventLoopHandlerB.notempty7_u378 + $600c = GamePlayBigEventLoopHandlerB.skip7_u378 + $6016 = GamePlayBigEventLoopHandlerB.notempty7_u379 + $6019 = GamePlayBigEventLoopHandlerB.skip7_u379 + $6023 = GamePlayBigEventLoopHandlerB.notempty7_u380 + $6026 = GamePlayBigEventLoopHandlerB.skip7_u380 + $6030 = GamePlayBigEventLoopHandlerB.notempty7_u381 + $6033 = GamePlayBigEventLoopHandlerB.skip7_u381 + $603d = GamePlayBigEventLoopHandlerB.notempty7_u382 + $6040 = GamePlayBigEventLoopHandlerB.skip7_u382 + $604a = GamePlayBigEventLoopHandlerB.notempty7_u383 + $604d = GamePlayBigEventLoopHandlerB.skip7_u383 + $6057 = GamePlayBigEventLoopHandlerB.notempty7_u384 + $605a = GamePlayBigEventLoopHandlerB.skip7_u384 + $6064 = GamePlayBigEventLoopHandlerB.notempty7_u385 + $6067 = GamePlayBigEventLoopHandlerB.skip7_u385 + $6071 = GamePlayBigEventLoopHandlerB.notempty7_u386 + $6074 = GamePlayBigEventLoopHandlerB.skip7_u386 + $607e = GamePlayBigEventLoopHandlerB.notempty7_u387 + $6081 = GamePlayBigEventLoopHandlerB.skip7_u387 + $608b = GamePlayBigEventLoopHandlerB.notempty7_u388 + $608e = GamePlayBigEventLoopHandlerB.skip7_u388 + $6098 = GamePlayBigEventLoopHandlerB.notempty7_u389 + $609b = GamePlayBigEventLoopHandlerB.skip7_u389 + $60a5 = GamePlayBigEventLoopHandlerB.notempty7_u390 + $60a8 = GamePlayBigEventLoopHandlerB.skip7_u390 + $60b2 = GamePlayBigEventLoopHandlerB.notempty7_u391 + $60b5 = GamePlayBigEventLoopHandlerB.skip7_u391 + $60bf = GamePlayBigEventLoopHandlerB.notempty7_u392 + $60c2 = GamePlayBigEventLoopHandlerB.skip7_u392 + $60cc = GamePlayBigEventLoopHandlerB.notempty7_u393 + $60cf = GamePlayBigEventLoopHandlerB.skip7_u393 + $60d9 = GamePlayBigEventLoopHandlerB.notempty7_u394 + $60dc = GamePlayBigEventLoopHandlerB.skip7_u394 + $60e6 = GamePlayBigEventLoopHandlerB.notempty7_u395 + $60e9 = GamePlayBigEventLoopHandlerB.skip7_u395 + $60f3 = GamePlayBigEventLoopHandlerB.notempty7_u396 + $60f6 = GamePlayBigEventLoopHandlerB.skip7_u396 + $6100 = GamePlayBigEventLoopHandlerB.notempty7_u397 + $6103 = GamePlayBigEventLoopHandlerB.skip7_u397 + $610d = GamePlayBigEventLoopHandlerB.notempty7_u398 + $6110 = GamePlayBigEventLoopHandlerB.skip7_u398 + $611a = GamePlayBigEventLoopHandlerB.notempty7_u399 + $611d = GamePlayBigEventLoopHandlerB.skip7_u399 + $6127 = GamePlayBigEventLoopHandlerB.notempty7_u400 + $612a = GamePlayBigEventLoopHandlerB.skip7_u400 + $6134 = GamePlayBigEventLoopHandlerB.notempty7_u401 + $6137 = GamePlayBigEventLoopHandlerB.skip7_u401 + $6141 = GamePlayBigEventLoopHandlerB.notempty7_u402 + $6144 = GamePlayBigEventLoopHandlerB.skip7_u402 + $614e = GamePlayBigEventLoopHandlerB.notempty7_u403 + $6151 = GamePlayBigEventLoopHandlerB.skip7_u403 + $615b = GamePlayBigEventLoopHandlerB.notempty7_u404 + $615e = GamePlayBigEventLoopHandlerB.skip7_u404 + $6168 = GamePlayBigEventLoopHandlerB.notempty7_u405 + $616b = GamePlayBigEventLoopHandlerB.skip7_u405 + $6175 = GamePlayBigEventLoopHandlerB.notempty7_u406 + $6178 = GamePlayBigEventLoopHandlerB.skip7_u406 + $6182 = GamePlayBigEventLoopHandlerB.notempty7_u407 + $6185 = GamePlayBigEventLoopHandlerB.skip7_u407 + $618f = GamePlayBigEventLoopHandlerB.notempty7_u408 + $6192 = GamePlayBigEventLoopHandlerB.skip7_u408 + $619c = GamePlayBigEventLoopHandlerB.notempty7_u409 + $619f = GamePlayBigEventLoopHandlerB.skip7_u409 + $61a9 = GamePlayBigEventLoopHandlerB.notempty7_u410 + $61ac = GamePlayBigEventLoopHandlerB.skip7_u410 + $61b6 = GamePlayBigEventLoopHandlerB.notempty7_u411 + $61b9 = GamePlayBigEventLoopHandlerB.skip7_u411 + $61c3 = GamePlayBigEventLoopHandlerB.notempty7_u412 + $61c6 = GamePlayBigEventLoopHandlerB.skip7_u412 + $61d0 = GamePlayBigEventLoopHandlerB.notempty7_u413 + $61d3 = GamePlayBigEventLoopHandlerB.skip7_u413 + $61dd = GamePlayBigEventLoopHandlerB.notempty7_u414 + $61e0 = GamePlayBigEventLoopHandlerB.skip7_u414 + $61ea = GamePlayBigEventLoopHandlerB.notempty7_u415 + $61ed = GamePlayBigEventLoopHandlerB.skip7_u415 + $61f7 = GamePlayBigEventLoopHandlerB.notempty7_u416 + $61fa = GamePlayBigEventLoopHandlerB.skip7_u416 + $6204 = GamePlayBigEventLoopHandlerB.notempty7_u417 + $6207 = GamePlayBigEventLoopHandlerB.skip7_u417 + $6211 = GamePlayBigEventLoopHandlerB.notempty7_u418 + $6214 = GamePlayBigEventLoopHandlerB.skip7_u418 + $621e = GamePlayBigEventLoopHandlerB.notempty7_u419 + $6221 = GamePlayBigEventLoopHandlerB.skip7_u419 + $622b = GamePlayBigEventLoopHandlerB.notempty7_u420 + $622e = GamePlayBigEventLoopHandlerB.skip7_u420 + $6238 = GamePlayBigEventLoopHandlerB.notempty7_u421 + $623b = GamePlayBigEventLoopHandlerB.skip7_u421 + $6245 = GamePlayBigEventLoopHandlerB.notempty7_u422 + $6248 = GamePlayBigEventLoopHandlerB.skip7_u422 + $6252 = GamePlayBigEventLoopHandlerB.notempty7_u423 + $6255 = GamePlayBigEventLoopHandlerB.skip7_u423 + $625f = GamePlayBigEventLoopHandlerB.notempty7_u424 + $6262 = GamePlayBigEventLoopHandlerB.skip7_u424 + $626c = GamePlayBigEventLoopHandlerB.notempty7_u425 + $626f = GamePlayBigEventLoopHandlerB.skip7_u425 + $6279 = GamePlayBigEventLoopHandlerB.notempty7_u426 + $627c = GamePlayBigEventLoopHandlerB.skip7_u426 + $6286 = GamePlayBigEventLoopHandlerB.notempty7_u427 + $6289 = GamePlayBigEventLoopHandlerB.skip7_u427 + $6293 = GamePlayBigEventLoopHandlerB.notempty7_u428 + $6296 = GamePlayBigEventLoopHandlerB.skip7_u428 + $62a0 = GamePlayBigEventLoopHandlerB.notempty7_u429 + $62a3 = GamePlayBigEventLoopHandlerB.skip7_u429 + $62ad = GamePlayBigEventLoopHandlerB.notempty7_u430 + $62b0 = GamePlayBigEventLoopHandlerB.skip7_u430 + $62ba = GamePlayBigEventLoopHandlerB.notempty7_u431 + $62bd = GamePlayBigEventLoopHandlerB.skip7_u431 + $62c7 = GamePlayBigEventLoopHandlerB.notempty7_u432 + $62ca = GamePlayBigEventLoopHandlerB.skip7_u432 + $62d4 = GamePlayBigEventLoopHandlerB.notempty7_u433 + $62d7 = GamePlayBigEventLoopHandlerB.skip7_u433 + $62e1 = GamePlayBigEventLoopHandlerB.notempty7_u434 + $62e4 = GamePlayBigEventLoopHandlerB.skip7_u434 + $62ee = GamePlayBigEventLoopHandlerB.notempty7_u435 + $62f1 = GamePlayBigEventLoopHandlerB.skip7_u435 + $62fb = GamePlayBigEventLoopHandlerB.notempty7_u436 + $62fe = GamePlayBigEventLoopHandlerB.skip7_u436 + $6302 = GamePlayBigEventLoopHandlerB.gameOverMode + $6325 = GamePlayBigEventLoopHandlerB.noretry + $6332 = GamePlayBigEventLoopHandlerB.pauseMode + $634a = GamePlayBigEventLoopHandlerB.noqr + $6359 = GamePlayBigEventLoopHandlerB.nounpause + $63d1 = GamePlayBigEventLoopHandlerB.drawStaticInfo + $6402 = BigDoHold + $6406 = BigDoHold.checkIRSA + $640d = BigDoHold.ldb3 + $6419 = BigDoHold.lda3 + $6423 = BigDoHold.cp3 + $6431 = BigDoHold.checkIRSB + $6438 = BigDoHold.lda4 + $6444 = BigDoHold.ldb4 + $644e = BigDoHold.cp4 + $645c = BigDoHold.noRotation + $6467 = BigDoHold.doHoldOperation + SECTION: $6472-$685d ($03ec bytes) ["Gameplay Big Static Data"] + $6472 = sBigLeftDasSlam + $6478 = sBigRightDasSlam + $647e = sBigLeady + $6488 = sBigGo + $6492 = sBigPause + $64a6 = sBigPieceXOffsets + $64c2 = sBigPieceYOffsets + $64de = sBigPieceFastRotationStates + $654e = sBigPieceRotationStates + $65be = sBigGameplayTileMap + $685e = sBigGameplayTileMapEnd + EMPTY: $685e-$7fff ($17a2 bytes) + TOTAL EMPTY: $17a2 bytes SRAM bank #0: SECTION: $a000-$a00d ($000e bytes) ["Persistent Globals"] @@ -2423,8 +2423,8 @@ HRAM bank #0: TOTAL EMPTY: $0003 bytes SUMMARY: - ROM0: 11212 bytes used / 5172 free - ROMX: 56569 bytes used / 41735 free in 6 banks + ROM0: 11009 bytes used / 5375 free + ROMX: 56581 bytes used / 41723 free in 6 banks SRAM: 14 bytes used / 8178 free in 1 bank WRAM0: 3505 bytes used / 591 free HRAM: 124 bytes used / 3 free diff --git a/bin/DMGTRIS.pocket b/bin/DMGTRIS.pocket index f5982f6..9f56d2f 100644 Binary files a/bin/DMGTRIS.pocket and b/bin/DMGTRIS.pocket differ diff --git a/bin/DMGTRIS.sym b/bin/DMGTRIS.sym index 1b87b33..7c80afd 100644 --- a/bin/DMGTRIS.sym +++ b/bin/DMGTRIS.sym @@ -36,268 +36,268 @@ 00:0995 GBCGameplayProcess 00:09cf GBCGameplayProcess.goverride 00:09f6 GBCGameplayProcess.colorfield -00:0b22 GBCGameplayProcess.outer1 -00:0b27 GBCGameplayProcess.inner1 -00:0b4b GBCGameplayProcess.outer2 -00:0b50 GBCGameplayProcess.inner2 -00:0b75 GBCGameplayProcess.empty -00:0b79 GBCGameplayProcess.sub59 -00:0b7b GBCGameplayProcess.sub52 -00:0b7d GBCGameplayProcess.sub45 -00:0b7f GBCGameplayProcess.sub38 -00:0b81 GBCGameplayProcess.sub31 -00:0b83 GBCGameplayProcess.sub24 -00:0b85 GBCGameplayProcess.sub17 -00:0b87 GBCGameplayProcess.sub10 -00:0b89 GBCGameplayProcess.done -00:0bab GBCGameplayProcess.darker -00:0bb2 GBCGameplayProcess.wvr_u1 -00:0bbf GBCGameplayProcess.lighter -00:0bc6 GBCGameplayProcess.wvr_u2 -00:0bd3 GBCGameplayProcess.black -00:0bda GBCGameplayProcess.wvr_u3 -00:0be7 GBCBigGameplayProcess -00:0c21 GBCBigGameplayProcess.goverride -00:0c48 GBCBigGameplayProcess.colorfield -00:0d74 GBCBigGameplayProcess.outer1 -00:0d79 GBCBigGameplayProcess.inner1 -00:0d9d GBCBigGameplayProcess.outer2 -00:0da2 GBCBigGameplayProcess.inner2 -00:0dc7 GBCBigGameplayProcess.empty -00:0dcb GBCBigGameplayProcess.sub59 -00:0dcd GBCBigGameplayProcess.sub52 -00:0dcf GBCBigGameplayProcess.sub45 -00:0dd1 GBCBigGameplayProcess.sub38 -00:0dd3 GBCBigGameplayProcess.sub31 -00:0dd5 GBCBigGameplayProcess.sub24 -00:0dd7 GBCBigGameplayProcess.sub17 -00:0dd9 GBCBigGameplayProcess.sub10 -00:0ddb GBCBigGameplayProcess.done -00:0dfd GBCBigGameplayProcess.darker -00:0e04 GBCBigGameplayProcess.wvr_u4 -00:0e11 GBCBigGameplayProcess.lighter -00:0e18 GBCBigGameplayProcess.wvr_u5 -00:0e25 GBCBigGameplayProcess.black -00:0e2c GBCBigGameplayProcess.wvr_u6 -00:0e39 ToVRAM -00:0e39 GBCBlitField -00:0e6c BlitField -00:102f BlitField.waitendvbloop -00:1261 BigBlitField -00:1424 BigBlitField.waitendvbloop -00:1656 ApplyTells -00:16b1 ApplyNext -00:16bf ApplyNext.bone -00:16de ApplyNext.nobone -00:16ff ApplyNext.pos -00:170f ApplyNext.regular -00:1715 ApplyNext.postoffsets -00:1719 ApplyNext.getoffn -00:1724 ApplyNext.skipoffn -00:17c2 ApplyNext.done -00:17c5 ApplyHold -00:17d3 ApplyHold.bone -00:17f2 ApplyHold.nobone -00:180f ApplyHold.hide -00:1821 ApplyHold.show -00:1831 ApplyHold.x -00:1841 ApplyHold.regular -00:1847 ApplyHold.postoffsets -00:184b ApplyHold.getoffh -00:1856 ApplyHold.skipoffh -00:1890 ApplyTime -00:18e1 ApplyTime.loop0 -00:1910 ApplyTime.loop1 -00:1965 ApplyNumbers8 -00:1999 ApplyNumbers6 -00:19c1 ApplyNumbers4 -00:19dd SetNumberSpritePositions -00:1ae4 GradeRendering -00:1b19 GradeRendering.effect -00:1b29 GradeRendering.noeffect -00:1b31 GradeRendering.drawgrade -00:1b38 GradeRendering.regulargrade -00:1b40 GradeRendering.sgrade -00:1b56 GradeRendering.hisgrade -00:1b6c GradeRendering.mgrade -00:1b82 GradeRendering.lettergrade -00:1b9f GradeRendering.mk -00:1ba5 GradeRendering.mv -00:1bab GradeRendering.mo -00:1bb1 GradeRendering.mm -00:1bb7 GradeRendering.gmgrade -00:1bc2 GradeInit -00:1bed GradeInit.grade9start -00:1bf2 GradeInit.end -00:1bf4 UpdateGrade -00:1c02 UpdateGrade.gradejumptable -00:1c14 DecayGradeProcess -00:1c22 DecayGradeProcess.gradejumptable -00:1c34 DecayGradeDelay -00:1c42 DecayGradeDelay.gradejumptable -00:1c54 PrepareScore -00:1c67 UpdateGradeDMGT -00:1c7d UpdateGradeDMGT.clearrate -00:1c8e UpdateGradeDMGT.combomult -00:1c9b UpdateGradeDMGT.combo10 -00:1cac UpdateGradeDMGT.combo5 -00:1cbd UpdateGradeDMGT.combo1 -00:1ccc UpdateGradeDMGT.prelevel -00:1cdb UpdateGradeDMGT.single -00:1ceb UpdateGradeDMGT.double -00:1cfc UpdateGradeDMGT.adddonce -00:1d00 UpdateGradeDMGT.triple -00:1d11 UpdateGradeDMGT.addtonce -00:1d15 UpdateGradeDMGT.tetris -00:1d19 UpdateGradeDMGT.levelmult -00:1d31 UpdateGradeDMGT.mult5 -00:1d38 UpdateGradeDMGT.mult4 -00:1d3e UpdateGradeDMGT.mult3 -00:1d43 UpdateGradeDMGT.mult2 -00:1d47 UpdateGradeDMGT.mult1 -00:1d48 UpdateGradeDMGT.processgrade -00:1d6c UpdateGradeDMGT.increasegrademaybe -00:1d8d UpdateGradeDMGT.gotgm -00:1d98 DecayGradeDMGT -00:1db8 DecayGradeDMGT.nodecay -00:1dbd DecayGradeDMGT.decay -00:1dc9 UpdateGradeTGM1 -00:1dd3 UpdateGradeTGM1.trygradeup -00:1ded UpdateGradeTGM1.increasegrade -00:1dff UpdateGradeTGM1.skipjingle -00:1e0c UpdateGradeTGM1.maybegm -00:1e22 UpdateGradeDEAT -00:1e2e UpdateGradeDEAT.notgm -00:1e47 UpdateGradeDEAT.notm -00:1e67 UpdateGradeDEAT.disqualify -00:1e6d UpdateGradeSHIR -00:1ead UpdateGradeSHIR.s5torikan -00:1ebd UpdateGradeSHIR.s10torikan -00:1ecc UpdateGradeSHIR.disqualify -00:1ed2 SFXInit -00:1ef4 SFXPopQueue -00:1f09 SFXPushQueue -00:1f1a SFXProcessQueue -00:1f48 SFXTriggerNoise -00:1f6e SFXEnqueue -00:1f83 SFXEnqueue.findsfx -00:20dc SFXKill -00:2107 SFXPlayNoise -00:2112 SFXPlayNoise.noisereg -00:2129 SFXPlayNoise.savenoiseplayhead -00:2132 SFXPlay -00:2140 SFXPlay.play -00:214c SFXPlay.getRegister -00:2160 SFXPlay.savePlayhead -00:2169 RNGInit -00:21b4 RNGInit.complexinit -00:21e5 ShiftHistory -00:2202 GetNextHellPiece -00:2207 GetNextTGM1Piece -00:2224 GetNextTGM2Piece -00:2241 GetNextNesPiece -00:224f GetNextTGM3Piece -00:2306 GetNextPiece -00:2314 GetNextPiece.nextpiecejumps -00:2323 Next35Piece -00:232d Next7Piece -00:2337 NextByte -00:2357 sTGM1GradeScores -00:2379 sTGM3InternalGradeSystem -00:2419 sTGM3GradeBoosts -00:2438 sTGM3LevelMultiplier -00:243c sTGM3BaselineCOOL -00:2445 sTGM3REGRETConditions -00:2459 sDMGTGrading -00:250d LevelInit -00:255d LevelUp -00:2581 LevelUp.doit -00:25c5 LevelUp.checknlevel -00:2614 LevelUp.bellmaybe -00:2626 LevelUp.leveljinglemaybe -00:2633 LevelUp.checkspeedup -00:266f DoSpeedUp -00:26b0 ScoreInit -00:26d8 IncreaseScore -00:2710 IncreaseScore.doConvert -00:2728 IncreaseScore.carry -00:272a IncreaseScore.postConvert -00:273e IncreaseScore.preAddDigit -00:2766 IncreaseScore.addDigit -00:277c IncreaseScore.nextDigit -00:2790 InputInit -00:27a2 GetInput -00:27a2 GetInput.btns -00:27af GetInput.readA -00:27b3 GetInput.setA -00:27be GetInput.clearA -00:27c1 GetInput.readB -00:27c5 GetInput.setB -00:27d0 GetInput.clearB -00:27d3 GetInput.readSelect -00:27d7 GetInput.setSelect -00:27e2 GetInput.clearSelect -00:27e5 GetInput.readStart -00:27e9 GetInput.setStart -00:27f4 GetInput.clearStart -00:27f7 GetInput.dpad -00:2804 GetInput.readUp -00:2808 GetInput.setUp -00:2813 GetInput.clearUp -00:2816 GetInput.readDown -00:281a GetInput.setDown -00:2825 GetInput.clearDown -00:2828 GetInput.readLeft -00:282c GetInput.setLeft -00:2837 GetInput.clearLeft -00:283a GetInput.readRight -00:283e GetInput.setRight -00:2849 GetInput.clearRight -00:284c GetInput.priorities -00:2857 GetInput.zero -00:285d RestoreSRAM -00:28b6 InitializeSRAM -00:2914 Main -00:2929 Main.wvr_u1 -00:2942 Main.notgbc -00:2971 Main.wvb_u2 -00:297c EventLoop -00:2992 EventLoop.eventloopjumps -00:299b EventLoopPostHandler -00:299d EventLoopPostHandler.wvb_u3 -00:29af EventLoopPostHandler.vblankjumps -00:29b8 TimeInit -00:29cd ResetGameTime -00:29d8 CheckTorikan -00:29ef CheckTorikan.failure -00:29f1 CheckTorikan.success -00:29f4 HandleTimers -00:2a1c HandleTimers.go -00:2a40 SwitchToTitle -00:2a4a TitleEventLoopHandler -00:2a54 TitleVBlankHandler -00:2a5e DrawOption6 -00:2aae LoadTitleTiles -00:2acc LoadGameplayTiles -00:2ae2 LoadGameplayTiles.gbc -00:2af1 LoadGameplayTiles.dmg -00:2b00 sFramesToCS -00:2b3c UnsafeMemCopy -00:2b45 SafeMemCopy.wvr_u1 -00:2b45 SafeMemCopy -00:2b54 UnsafeMemSet -00:2b5c SafeMemSet -00:2b5c SafeMemSet.wvr_u2 -00:2b6a SwitchToGameplay -00:2b74 SwitchToGameplayBig -00:2b7e GamePlayEventLoopHandler -00:2b88 GamePlayBigEventLoopHandler -00:2b92 CopyOAMHandler -00:2b9e ClearOAM -00:2bb4 IntrInit -00:2bb8 InitializeLCDCInterrupt -00:2bcd OAMDMA -00:2bd7 OAMDMAEnd +00:0b6a GBCGameplayProcess.outer1 +00:0b6f GBCGameplayProcess.inner1 +00:0b93 GBCGameplayProcess.outer2 +00:0b98 GBCGameplayProcess.inner2 +00:0bbd GBCGameplayProcess.empty +00:0bc1 GBCGameplayProcess.sub59 +00:0bc3 GBCGameplayProcess.sub52 +00:0bc5 GBCGameplayProcess.sub45 +00:0bc7 GBCGameplayProcess.sub38 +00:0bc9 GBCGameplayProcess.sub31 +00:0bcb GBCGameplayProcess.sub24 +00:0bcd GBCGameplayProcess.sub17 +00:0bcf GBCGameplayProcess.sub10 +00:0bd1 GBCGameplayProcess.done +00:0bf3 GBCGameplayProcess.darker +00:0bfa GBCGameplayProcess.wvr_u1 +00:0c07 GBCGameplayProcess.lighter +00:0c0e GBCGameplayProcess.wvr_u2 +00:0c1b GBCGameplayProcess.black +00:0c22 GBCGameplayProcess.wvr_u3 +00:0c2f GBCBigGameplayProcess +00:0c69 GBCBigGameplayProcess.goverride +00:0c90 GBCBigGameplayProcess.colorfield +00:0ca7 GBCBigGameplayProcess.outer1 +00:0cac GBCBigGameplayProcess.inner1 +00:0cd0 GBCBigGameplayProcess.outer2 +00:0cd5 GBCBigGameplayProcess.inner2 +00:0cfa GBCBigGameplayProcess.empty +00:0cfe GBCBigGameplayProcess.sub59 +00:0d00 GBCBigGameplayProcess.sub52 +00:0d02 GBCBigGameplayProcess.sub45 +00:0d04 GBCBigGameplayProcess.sub38 +00:0d06 GBCBigGameplayProcess.sub31 +00:0d08 GBCBigGameplayProcess.sub24 +00:0d0a GBCBigGameplayProcess.sub17 +00:0d0c GBCBigGameplayProcess.sub10 +00:0d0e GBCBigGameplayProcess.done +00:0d30 GBCBigGameplayProcess.darker +00:0d37 GBCBigGameplayProcess.wvr_u4 +00:0d44 GBCBigGameplayProcess.lighter +00:0d4b GBCBigGameplayProcess.wvr_u5 +00:0d58 GBCBigGameplayProcess.black +00:0d5f GBCBigGameplayProcess.wvr_u6 +00:0d6c ToVRAM +00:0d6c GBCBlitField +00:0d9f BlitField +00:0f62 BlitField.waitendvbloop +00:1194 BigBlitField +00:1357 BigBlitField.waitendvbloop +00:1589 ApplyTells +00:15e6 ApplyNext +00:15f4 ApplyNext.bone +00:1613 ApplyNext.nobone +00:1634 ApplyNext.pos +00:1644 ApplyNext.regular +00:164a ApplyNext.postoffsets +00:164e ApplyNext.getoffn +00:1659 ApplyNext.skipoffn +00:16f7 ApplyNext.done +00:16fa ApplyHold +00:1708 ApplyHold.bone +00:1727 ApplyHold.nobone +00:1744 ApplyHold.hide +00:1756 ApplyHold.show +00:1766 ApplyHold.x +00:1776 ApplyHold.regular +00:177c ApplyHold.postoffsets +00:1780 ApplyHold.getoffh +00:178b ApplyHold.skipoffh +00:17c5 ApplyTime +00:1816 ApplyTime.loop0 +00:1845 ApplyTime.loop1 +00:189a ApplyNumbers8 +00:18ce ApplyNumbers6 +00:18f6 ApplyNumbers4 +00:1912 SetNumberSpritePositions +00:1a19 GradeRendering +00:1a4e GradeRendering.effect +00:1a5e GradeRendering.noeffect +00:1a66 GradeRendering.drawgrade +00:1a6d GradeRendering.regulargrade +00:1a75 GradeRendering.sgrade +00:1a8b GradeRendering.hisgrade +00:1aa1 GradeRendering.mgrade +00:1ab7 GradeRendering.lettergrade +00:1ad4 GradeRendering.mk +00:1ada GradeRendering.mv +00:1ae0 GradeRendering.mo +00:1ae6 GradeRendering.mm +00:1aec GradeRendering.gmgrade +00:1af7 GradeInit +00:1b22 GradeInit.grade9start +00:1b27 GradeInit.end +00:1b29 UpdateGrade +00:1b37 UpdateGrade.gradejumptable +00:1b49 DecayGradeProcess +00:1b57 DecayGradeProcess.gradejumptable +00:1b69 DecayGradeDelay +00:1b77 DecayGradeDelay.gradejumptable +00:1b89 PrepareScore +00:1b9c UpdateGradeDMGT +00:1bb2 UpdateGradeDMGT.clearrate +00:1bc3 UpdateGradeDMGT.combomult +00:1bd0 UpdateGradeDMGT.combo10 +00:1be1 UpdateGradeDMGT.combo5 +00:1bf2 UpdateGradeDMGT.combo1 +00:1c01 UpdateGradeDMGT.prelevel +00:1c10 UpdateGradeDMGT.single +00:1c20 UpdateGradeDMGT.double +00:1c31 UpdateGradeDMGT.adddonce +00:1c35 UpdateGradeDMGT.triple +00:1c46 UpdateGradeDMGT.addtonce +00:1c4a UpdateGradeDMGT.tetris +00:1c4e UpdateGradeDMGT.levelmult +00:1c66 UpdateGradeDMGT.mult5 +00:1c6d UpdateGradeDMGT.mult4 +00:1c73 UpdateGradeDMGT.mult3 +00:1c78 UpdateGradeDMGT.mult2 +00:1c7c UpdateGradeDMGT.mult1 +00:1c7d UpdateGradeDMGT.processgrade +00:1ca1 UpdateGradeDMGT.increasegrademaybe +00:1cc2 UpdateGradeDMGT.gotgm +00:1ccd DecayGradeDMGT +00:1ced DecayGradeDMGT.nodecay +00:1cf2 DecayGradeDMGT.decay +00:1cfe UpdateGradeTGM1 +00:1d08 UpdateGradeTGM1.trygradeup +00:1d22 UpdateGradeTGM1.increasegrade +00:1d34 UpdateGradeTGM1.skipjingle +00:1d41 UpdateGradeTGM1.maybegm +00:1d57 UpdateGradeDEAT +00:1d63 UpdateGradeDEAT.notgm +00:1d7c UpdateGradeDEAT.notm +00:1d9c UpdateGradeDEAT.disqualify +00:1da2 UpdateGradeSHIR +00:1de2 UpdateGradeSHIR.s5torikan +00:1df2 UpdateGradeSHIR.s10torikan +00:1e01 UpdateGradeSHIR.disqualify +00:1e07 SFXInit +00:1e29 SFXPopQueue +00:1e3e SFXPushQueue +00:1e4f SFXProcessQueue +00:1e7d SFXTriggerNoise +00:1ea3 SFXEnqueue +00:1eb8 SFXEnqueue.findsfx +00:2011 SFXKill +00:203c SFXPlayNoise +00:2047 SFXPlayNoise.noisereg +00:205e SFXPlayNoise.savenoiseplayhead +00:2067 SFXPlay +00:2075 SFXPlay.play +00:2081 SFXPlay.getRegister +00:2095 SFXPlay.savePlayhead +00:209e RNGInit +00:20e9 RNGInit.complexinit +00:211a ShiftHistory +00:2137 GetNextHellPiece +00:213c GetNextTGM1Piece +00:2159 GetNextTGM2Piece +00:2176 GetNextNesPiece +00:2184 GetNextTGM3Piece +00:223b GetNextPiece +00:2249 GetNextPiece.nextpiecejumps +00:2258 Next35Piece +00:2262 Next7Piece +00:226c NextByte +00:228c sTGM1GradeScores +00:22ae sTGM3InternalGradeSystem +00:234e sTGM3GradeBoosts +00:236d sTGM3LevelMultiplier +00:2371 sTGM3BaselineCOOL +00:237a sTGM3REGRETConditions +00:238e sDMGTGrading +00:2442 LevelInit +00:2492 LevelUp +00:24b6 LevelUp.doit +00:24fa LevelUp.checknlevel +00:2549 LevelUp.bellmaybe +00:255b LevelUp.leveljinglemaybe +00:2568 LevelUp.checkspeedup +00:25a4 DoSpeedUp +00:25e5 ScoreInit +00:260d IncreaseScore +00:2645 IncreaseScore.doConvert +00:265d IncreaseScore.carry +00:265f IncreaseScore.postConvert +00:2673 IncreaseScore.preAddDigit +00:269b IncreaseScore.addDigit +00:26b1 IncreaseScore.nextDigit +00:26c5 InputInit +00:26d7 GetInput +00:26d7 GetInput.btns +00:26e4 GetInput.readA +00:26e8 GetInput.setA +00:26f3 GetInput.clearA +00:26f6 GetInput.readB +00:26fa GetInput.setB +00:2705 GetInput.clearB +00:2708 GetInput.readSelect +00:270c GetInput.setSelect +00:2717 GetInput.clearSelect +00:271a GetInput.readStart +00:271e GetInput.setStart +00:2729 GetInput.clearStart +00:272c GetInput.dpad +00:2739 GetInput.readUp +00:273d GetInput.setUp +00:2748 GetInput.clearUp +00:274b GetInput.readDown +00:274f GetInput.setDown +00:275a GetInput.clearDown +00:275d GetInput.readLeft +00:2761 GetInput.setLeft +00:276c GetInput.clearLeft +00:276f GetInput.readRight +00:2773 GetInput.setRight +00:277e GetInput.clearRight +00:2781 GetInput.priorities +00:278c GetInput.zero +00:2792 RestoreSRAM +00:27eb InitializeSRAM +00:2849 Main +00:285e Main.wvr_u1 +00:2877 Main.notgbc +00:28a6 Main.wvb_u2 +00:28b1 EventLoop +00:28c7 EventLoop.eventloopjumps +00:28d0 EventLoopPostHandler +00:28d2 EventLoopPostHandler.wvb_u3 +00:28e4 EventLoopPostHandler.vblankjumps +00:28ed TimeInit +00:2902 ResetGameTime +00:290d CheckTorikan +00:2924 CheckTorikan.failure +00:2926 CheckTorikan.success +00:2929 HandleTimers +00:2951 HandleTimers.go +00:2975 SwitchToTitle +00:297f TitleEventLoopHandler +00:2989 TitleVBlankHandler +00:2993 DrawOption6 +00:29e3 LoadTitleTiles +00:2a01 LoadGameplayTiles +00:2a17 LoadGameplayTiles.gbc +00:2a26 LoadGameplayTiles.dmg +00:2a35 sFramesToCS +00:2a71 UnsafeMemCopy +00:2a7a SafeMemCopy.wvr_u1 +00:2a7a SafeMemCopy +00:2a89 UnsafeMemSet +00:2a91 SafeMemSet +00:2a91 SafeMemSet.wvr_u2 +00:2a9f SwitchToGameplay +00:2aa9 SwitchToGameplayBig +00:2ab3 GamePlayEventLoopHandler +00:2abd GamePlayBigEventLoopHandler +00:2ac7 CopyOAMHandler +00:2ad3 ClearOAM +00:2ae9 IntrInit +00:2aed InitializeLCDCInterrupt +00:2b02 OAMDMA +00:2b0c OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4210 sDMGTSpeedCurveEnd 01:4212 sTGM1SpeedCurve @@ -534,638 +534,638 @@ 05:4666 FieldProcess.doright 05:466b FieldProcess.trymove 05:468a FieldProcess.nomove -05:46a7 FieldProcess.slamleft -05:46ad FieldProcess.slamright -05:46b1 FieldProcess.noeffect -05:46b5 FieldProcess.skipmovement -05:46b5 FieldProcess.donemanipulating -05:46d7 FieldProcess.sonicdrop -05:46e2 FieldProcess.sonicneutrallockskip -05:46ec FieldProcess.harddrop -05:46fb FieldProcess.donedeterminingharddropdistance -05:470f FieldProcess.postdrop -05:4729 FieldProcess.checkregulargravity -05:4737 FieldProcess.alwaysgravitysentinel -05:473b FieldProcess.grav -05:4743 FieldProcess.bigg -05:474d FieldProcess.smallg -05:4755 FieldProcess.nograv -05:4755 FieldProcess.postgrav -05:4764 FieldProcess.noreset -05:477a FieldProcess.grounded -05:478c FieldProcess.playfirmdropsound -05:4791 FieldProcess.postcheckforfirmdropsound -05:47a4 FieldProcess.downlock20gexceptioncheck -05:47b2 FieldProcess.neutralcheck -05:47d7 FieldProcess.forcelock -05:47dc FieldProcess.dontforcelock -05:47e1 FieldProcess.checklockdelay -05:47e7 FieldProcess.checkfortgm3lockexception -05:47f0 FieldProcess.dolock -05:47f7 FieldProcess.notgrounded -05:47fa FieldProcess.draw -05:4813 FieldProcess.ghost -05:482e FieldProcess.postghost -05:4843 FieldProcess.nobone -05:4867 FieldProcess.drawpiece -05:487e GetTileShade -05:488e GetTileShade.max30 -05:48ae GetTileShade.max20 -05:48cd GetTileShade.max10 -05:48ec GetTileShade.max0 -05:48ee GetTileShade.s0 -05:48f6 GetTileShade.s1 -05:48fe GetTileShade.s2 -05:4906 GetTileShade.s3 -05:490e GetTileShade.s4 -05:4916 GetTileShade.s5 -05:491e GetTileShade.s6 -05:4926 FieldDelay -05:4929 FieldDelay.incl -05:4932 FieldDelay.incr -05:493b FieldDelay.noinc -05:4953 FieldDelay.determine -05:4980 FieldDelay.skip -05:498c FieldDelay.prelineclear -05:499f FieldDelay.bravodecloop -05:49a6 FieldDelay.applylines -05:49ca FieldDelay.premultiplier -05:49cd FieldDelay.bravo -05:49de FieldDelay.lineclears -05:49e3 FieldDelay.lineclearloop -05:49eb FieldDelay.combo -05:49f0 FieldDelay.comboloop -05:49f8 FieldDelay.forcemax -05:49fc FieldDelay.applyscore -05:4a10 FieldDelay.lineclear -05:4a24 FieldDelay.preare -05:4a39 FieldDelay.are -05:4a4c FieldDelay.generatenextpiece -05:4a56 AppendClearedLine -05:4a6b FindClearedLines -05:4a97 FindClearedLines.next_u1 -05:4ab4 FindClearedLines.next_u2 -05:4ad1 FindClearedLines.next_u3 -05:4aee FindClearedLines.next_u4 -05:4b0b FindClearedLines.next_u5 -05:4b28 FindClearedLines.next_u6 -05:4b45 FindClearedLines.next_u7 -05:4b62 FindClearedLines.next_u8 -05:4b7f FindClearedLines.next_u9 -05:4b9c FindClearedLines.next_u10 -05:4bb9 FindClearedLines.next_u11 -05:4bd6 FindClearedLines.next_u12 -05:4bf3 FindClearedLines.next_u13 -05:4c10 FindClearedLines.next_u14 -05:4c2d FindClearedLines.next_u15 -05:4c4a FindClearedLines.next_u16 -05:4c67 FindClearedLines.next_u17 -05:4c84 FindClearedLines.next_u18 -05:4ca1 FindClearedLines.next_u19 -05:4cbe FindClearedLines.next_u20 -05:4cdb FindClearedLines.next_u21 -05:4cf8 FindClearedLines.next_u22 -05:4d15 FindClearedLines.next_u23 -05:4d32 FindClearedLines.next_u24 -05:4d33 MarkClear -05:4d3b MarkClear.markclear1loop -05:4d54 MarkClear.markclear2loop -05:4d6d MarkClear.markclear3loop -05:4d86 MarkClear.markclear4loop -05:4d97 ClearLines -05:4dae ClearLines.clear_u25 -05:4dd4 ClearLines.r_u25 -05:4de8 ClearLines.clear_u26 -05:4e0e ClearLines.r_u26 -05:4e22 ClearLines.clear_u27 -05:4e48 ClearLines.r_u27 -05:4e5c ClearLines.clear_u28 -05:4e82 ClearLines.r_u28 -05:4e96 ClearLines.clear_u29 -05:4ebc ClearLines.r_u29 -05:4ed0 ClearLines.clear_u30 -05:4ef6 ClearLines.r_u30 -05:4f0a ClearLines.clear_u31 -05:4f30 ClearLines.r_u31 -05:4f44 ClearLines.clear_u32 -05:4f6a ClearLines.r_u32 -05:4f7e ClearLines.clear_u33 -05:4fa4 ClearLines.r_u33 -05:4fb8 ClearLines.clear_u34 -05:4fde ClearLines.r_u34 -05:4ff2 ClearLines.clear_u35 -05:5018 ClearLines.r_u35 -05:502c ClearLines.clear_u36 -05:5052 ClearLines.r_u36 -05:5066 ClearLines.clear_u37 -05:508c ClearLines.r_u37 -05:50a0 ClearLines.clear_u38 -05:50c6 ClearLines.r_u38 -05:50da ClearLines.clear_u39 -05:5100 ClearLines.r_u39 -05:5114 ClearLines.clear_u40 -05:513a ClearLines.r_u40 -05:514e ClearLines.clear_u41 -05:5174 ClearLines.r_u41 -05:5188 ClearLines.clear_u42 -05:51ae ClearLines.r_u42 -05:51c2 ClearLines.clear_u43 -05:51e8 ClearLines.r_u43 -05:51fc ClearLines.clear_u44 -05:5222 ClearLines.r_u44 -05:5236 ClearLines.clear_u45 -05:525c ClearLines.r_u45 -05:5270 ClearLines.clear_u46 -05:5296 ClearLines.r_u46 -05:52aa ClearLines.clear_u47 -05:52d0 ClearLines.r_u47 -05:52e4 ClearLines.clear_u48 -05:530a ClearLines.r_u48 -05:530a ClearLines.fixgarbo -05:530d ClearLines.fixgarboloop -05:5317 SwitchToGameplayB -05:531d SwitchToGameplayB.wvr_u1 -05:5326 SwitchToGameplayB.loadtilemap -05:5376 SwitchToGameplayB.wvb_u2 -05:537d SwitchToGameplayB.wvbe_u3 -05:5383 GamePlayEventLoopHandlerB -05:538d GamePlayEventLoopHandlerB.modejumps -05:53ab GamePlayEventLoopHandlerB.leadyMode -05:53be GamePlayEventLoopHandlerB.firstleadyiterskip -05:53c7 GamePlayEventLoopHandlerB.notdoneleady -05:53d8 GamePlayEventLoopHandlerB.goMode -05:53e5 GamePlayEventLoopHandlerB.notdonego -05:53f6 GamePlayEventLoopHandlerB.postGoMode -05:540d GamePlayEventLoopHandlerB.prefetchedPieceMode -05:541e GamePlayEventLoopHandlerB.checkIHS -05:5429 GamePlayEventLoopHandlerB.loaddefaultjingle -05:542d GamePlayEventLoopHandlerB.checkIRSA -05:5434 GamePlayEventLoopHandlerB.ldb1 -05:5440 GamePlayEventLoopHandlerB.lda1 -05:544a GamePlayEventLoopHandlerB.cp1 -05:5458 GamePlayEventLoopHandlerB.checkIRSB -05:545f GamePlayEventLoopHandlerB.lda2 -05:546b GamePlayEventLoopHandlerB.ldb2 -05:5475 GamePlayEventLoopHandlerB.cp2 -05:5483 GamePlayEventLoopHandlerB.postjingle -05:5487 GamePlayEventLoopHandlerB.spawnPieceMode -05:5495 GamePlayEventLoopHandlerB.canspawn -05:54a8 GamePlayEventLoopHandlerB.pieceInMotionMode -05:54bc GamePlayEventLoopHandlerB.nopauserequested -05:54dd GamePlayEventLoopHandlerB.nohold -05:54eb GamePlayEventLoopHandlerB.delayMode -05:54ff GamePlayEventLoopHandlerB.nodelaypauserequested -05:5510 GamePlayEventLoopHandlerB.preGameOverMode -05:5520 GamePlayEventLoopHandlerB.notempty1_u4 -05:5523 GamePlayEventLoopHandlerB.skip1_u4 -05:552d GamePlayEventLoopHandlerB.notempty1_u5 -05:5530 GamePlayEventLoopHandlerB.skip1_u5 -05:553a GamePlayEventLoopHandlerB.notempty1_u6 -05:553d GamePlayEventLoopHandlerB.skip1_u6 -05:5547 GamePlayEventLoopHandlerB.notempty1_u7 -05:554a GamePlayEventLoopHandlerB.skip1_u7 -05:5554 GamePlayEventLoopHandlerB.notempty1_u8 -05:5557 GamePlayEventLoopHandlerB.skip1_u8 -05:5561 GamePlayEventLoopHandlerB.notempty1_u9 -05:5564 GamePlayEventLoopHandlerB.skip1_u9 -05:556e GamePlayEventLoopHandlerB.notempty1_u10 -05:5571 GamePlayEventLoopHandlerB.skip1_u10 -05:557b GamePlayEventLoopHandlerB.notempty1_u11 -05:557e GamePlayEventLoopHandlerB.skip1_u11 -05:5588 GamePlayEventLoopHandlerB.notempty1_u12 -05:558b GamePlayEventLoopHandlerB.skip1_u12 -05:5595 GamePlayEventLoopHandlerB.notempty1_u13 -05:5598 GamePlayEventLoopHandlerB.skip1_u13 -05:55a2 GamePlayEventLoopHandlerB.notempty1_u14 -05:55a5 GamePlayEventLoopHandlerB.skip1_u14 -05:55af GamePlayEventLoopHandlerB.notempty1_u15 -05:55b2 GamePlayEventLoopHandlerB.skip1_u15 -05:55bc GamePlayEventLoopHandlerB.notempty1_u16 -05:55bf GamePlayEventLoopHandlerB.skip1_u16 -05:55c9 GamePlayEventLoopHandlerB.notempty1_u17 -05:55cc GamePlayEventLoopHandlerB.skip1_u17 -05:55d6 GamePlayEventLoopHandlerB.notempty1_u18 -05:55d9 GamePlayEventLoopHandlerB.skip1_u18 -05:55e3 GamePlayEventLoopHandlerB.notempty1_u19 -05:55e6 GamePlayEventLoopHandlerB.skip1_u19 -05:55f0 GamePlayEventLoopHandlerB.notempty1_u20 -05:55f3 GamePlayEventLoopHandlerB.skip1_u20 -05:55fd GamePlayEventLoopHandlerB.notempty1_u21 -05:5600 GamePlayEventLoopHandlerB.skip1_u21 -05:560a GamePlayEventLoopHandlerB.notempty1_u22 -05:560d GamePlayEventLoopHandlerB.skip1_u22 -05:5617 GamePlayEventLoopHandlerB.notempty1_u23 -05:561a GamePlayEventLoopHandlerB.skip1_u23 -05:5624 GamePlayEventLoopHandlerB.notempty1_u24 -05:5627 GamePlayEventLoopHandlerB.skip1_u24 -05:5631 GamePlayEventLoopHandlerB.notempty1_u25 -05:5634 GamePlayEventLoopHandlerB.skip1_u25 -05:563e GamePlayEventLoopHandlerB.notempty1_u26 -05:5641 GamePlayEventLoopHandlerB.skip1_u26 -05:564b GamePlayEventLoopHandlerB.notempty1_u27 -05:564e GamePlayEventLoopHandlerB.skip1_u27 -05:5658 GamePlayEventLoopHandlerB.notempty1_u28 -05:565b GamePlayEventLoopHandlerB.skip1_u28 -05:5665 GamePlayEventLoopHandlerB.notempty1_u29 -05:5668 GamePlayEventLoopHandlerB.skip1_u29 -05:5672 GamePlayEventLoopHandlerB.notempty1_u30 -05:5675 GamePlayEventLoopHandlerB.skip1_u30 -05:567f GamePlayEventLoopHandlerB.notempty1_u31 -05:5682 GamePlayEventLoopHandlerB.skip1_u31 -05:568c GamePlayEventLoopHandlerB.notempty1_u32 -05:568f GamePlayEventLoopHandlerB.skip1_u32 -05:5699 GamePlayEventLoopHandlerB.notempty1_u33 -05:569c GamePlayEventLoopHandlerB.skip1_u33 -05:56a6 GamePlayEventLoopHandlerB.notempty1_u34 -05:56a9 GamePlayEventLoopHandlerB.skip1_u34 -05:56b3 GamePlayEventLoopHandlerB.notempty1_u35 -05:56b6 GamePlayEventLoopHandlerB.skip1_u35 -05:56c0 GamePlayEventLoopHandlerB.notempty1_u36 -05:56c3 GamePlayEventLoopHandlerB.skip1_u36 -05:56cd GamePlayEventLoopHandlerB.notempty1_u37 -05:56d0 GamePlayEventLoopHandlerB.skip1_u37 -05:56da GamePlayEventLoopHandlerB.notempty1_u38 -05:56dd GamePlayEventLoopHandlerB.skip1_u38 -05:56e7 GamePlayEventLoopHandlerB.notempty1_u39 -05:56ea GamePlayEventLoopHandlerB.skip1_u39 -05:56f4 GamePlayEventLoopHandlerB.notempty1_u40 -05:56f7 GamePlayEventLoopHandlerB.skip1_u40 -05:5701 GamePlayEventLoopHandlerB.notempty1_u41 -05:5704 GamePlayEventLoopHandlerB.skip1_u41 -05:570e GamePlayEventLoopHandlerB.notempty1_u42 -05:5711 GamePlayEventLoopHandlerB.skip1_u42 -05:571b GamePlayEventLoopHandlerB.notempty1_u43 -05:571e GamePlayEventLoopHandlerB.skip1_u43 -05:5728 GamePlayEventLoopHandlerB.notempty1_u44 -05:572b GamePlayEventLoopHandlerB.skip1_u44 -05:5735 GamePlayEventLoopHandlerB.notempty1_u45 -05:5738 GamePlayEventLoopHandlerB.skip1_u45 -05:5742 GamePlayEventLoopHandlerB.notempty1_u46 -05:5745 GamePlayEventLoopHandlerB.skip1_u46 -05:574f GamePlayEventLoopHandlerB.notempty1_u47 -05:5752 GamePlayEventLoopHandlerB.skip1_u47 -05:575c GamePlayEventLoopHandlerB.notempty1_u48 -05:575f GamePlayEventLoopHandlerB.skip1_u48 -05:5769 GamePlayEventLoopHandlerB.notempty1_u49 -05:576c GamePlayEventLoopHandlerB.skip1_u49 -05:5776 GamePlayEventLoopHandlerB.notempty1_u50 -05:5779 GamePlayEventLoopHandlerB.skip1_u50 -05:5783 GamePlayEventLoopHandlerB.notempty1_u51 -05:5786 GamePlayEventLoopHandlerB.skip1_u51 -05:5790 GamePlayEventLoopHandlerB.notempty1_u52 -05:5793 GamePlayEventLoopHandlerB.skip1_u52 -05:579d GamePlayEventLoopHandlerB.notempty1_u53 -05:57a0 GamePlayEventLoopHandlerB.skip1_u53 -05:57aa GamePlayEventLoopHandlerB.notempty1_u54 -05:57ad GamePlayEventLoopHandlerB.skip1_u54 -05:57b7 GamePlayEventLoopHandlerB.notempty1_u55 -05:57ba GamePlayEventLoopHandlerB.skip1_u55 -05:57c4 GamePlayEventLoopHandlerB.notempty1_u56 -05:57c7 GamePlayEventLoopHandlerB.skip1_u56 -05:57d1 GamePlayEventLoopHandlerB.notempty1_u57 -05:57d4 GamePlayEventLoopHandlerB.skip1_u57 -05:57de GamePlayEventLoopHandlerB.notempty1_u58 -05:57e1 GamePlayEventLoopHandlerB.skip1_u58 -05:57eb 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BigFieldClear 06:40ef BigToBackupField @@ -1271,645 +1271,645 @@ 06:470c BigFieldProcess.doright 06:4711 BigFieldProcess.trymove 06:4730 BigFieldProcess.nomove -06:474d BigFieldProcess.slamleft -06:4753 BigFieldProcess.slamright -06:4757 BigFieldProcess.noeffect -06:475b BigFieldProcess.skipmovement -06:475b BigFieldProcess.donemanipulating -06:477d BigFieldProcess.sonicdrop -06:4788 BigFieldProcess.sonicneutrallockskip -06:4792 BigFieldProcess.harddrop -06:47a1 BigFieldProcess.donedeterminingharddropdistance -06:47b5 BigFieldProcess.postdrop -06:47cf BigFieldProcess.checkregulargravity -06:47dd BigFieldProcess.alwaysgravitysentinel -06:47e1 BigFieldProcess.grav -06:47e9 BigFieldProcess.bigg -06:47f3 BigFieldProcess.smallg -06:47fb BigFieldProcess.nograv -06:47fb BigFieldProcess.postgrav -06:480a BigFieldProcess.noreset -06:4820 BigFieldProcess.grounded -06:4832 BigFieldProcess.playfirmdropsound -06:4837 BigFieldProcess.postcheckforfirmdropsound -06:484a 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GamePlayBigEventLoopHandlerB.notempty7_u382 +06:6040 GamePlayBigEventLoopHandlerB.skip7_u382 +06:604a GamePlayBigEventLoopHandlerB.notempty7_u383 +06:604d GamePlayBigEventLoopHandlerB.skip7_u383 +06:6057 GamePlayBigEventLoopHandlerB.notempty7_u384 +06:605a GamePlayBigEventLoopHandlerB.skip7_u384 +06:6064 GamePlayBigEventLoopHandlerB.notempty7_u385 +06:6067 GamePlayBigEventLoopHandlerB.skip7_u385 +06:6071 GamePlayBigEventLoopHandlerB.notempty7_u386 +06:6074 GamePlayBigEventLoopHandlerB.skip7_u386 +06:607e GamePlayBigEventLoopHandlerB.notempty7_u387 +06:6081 GamePlayBigEventLoopHandlerB.skip7_u387 +06:608b GamePlayBigEventLoopHandlerB.notempty7_u388 +06:608e GamePlayBigEventLoopHandlerB.skip7_u388 +06:6098 GamePlayBigEventLoopHandlerB.notempty7_u389 +06:609b GamePlayBigEventLoopHandlerB.skip7_u389 +06:60a5 GamePlayBigEventLoopHandlerB.notempty7_u390 +06:60a8 GamePlayBigEventLoopHandlerB.skip7_u390 +06:60b2 GamePlayBigEventLoopHandlerB.notempty7_u391 +06:60b5 GamePlayBigEventLoopHandlerB.skip7_u391 +06:60bf GamePlayBigEventLoopHandlerB.notempty7_u392 +06:60c2 GamePlayBigEventLoopHandlerB.skip7_u392 +06:60cc GamePlayBigEventLoopHandlerB.notempty7_u393 +06:60cf GamePlayBigEventLoopHandlerB.skip7_u393 +06:60d9 GamePlayBigEventLoopHandlerB.notempty7_u394 +06:60dc GamePlayBigEventLoopHandlerB.skip7_u394 +06:60e6 GamePlayBigEventLoopHandlerB.notempty7_u395 +06:60e9 GamePlayBigEventLoopHandlerB.skip7_u395 +06:60f3 GamePlayBigEventLoopHandlerB.notempty7_u396 +06:60f6 GamePlayBigEventLoopHandlerB.skip7_u396 +06:6100 GamePlayBigEventLoopHandlerB.notempty7_u397 +06:6103 GamePlayBigEventLoopHandlerB.skip7_u397 +06:610d GamePlayBigEventLoopHandlerB.notempty7_u398 +06:6110 GamePlayBigEventLoopHandlerB.skip7_u398 +06:611a GamePlayBigEventLoopHandlerB.notempty7_u399 +06:611d GamePlayBigEventLoopHandlerB.skip7_u399 +06:6127 GamePlayBigEventLoopHandlerB.notempty7_u400 +06:612a GamePlayBigEventLoopHandlerB.skip7_u400 +06:6134 GamePlayBigEventLoopHandlerB.notempty7_u401 +06:6137 GamePlayBigEventLoopHandlerB.skip7_u401 +06:6141 GamePlayBigEventLoopHandlerB.notempty7_u402 +06:6144 GamePlayBigEventLoopHandlerB.skip7_u402 +06:614e GamePlayBigEventLoopHandlerB.notempty7_u403 +06:6151 GamePlayBigEventLoopHandlerB.skip7_u403 +06:615b GamePlayBigEventLoopHandlerB.notempty7_u404 +06:615e GamePlayBigEventLoopHandlerB.skip7_u404 +06:6168 GamePlayBigEventLoopHandlerB.notempty7_u405 +06:616b GamePlayBigEventLoopHandlerB.skip7_u405 +06:6175 GamePlayBigEventLoopHandlerB.notempty7_u406 +06:6178 GamePlayBigEventLoopHandlerB.skip7_u406 +06:6182 GamePlayBigEventLoopHandlerB.notempty7_u407 +06:6185 GamePlayBigEventLoopHandlerB.skip7_u407 +06:618f GamePlayBigEventLoopHandlerB.notempty7_u408 +06:6192 GamePlayBigEventLoopHandlerB.skip7_u408 +06:619c GamePlayBigEventLoopHandlerB.notempty7_u409 +06:619f GamePlayBigEventLoopHandlerB.skip7_u409 +06:61a9 GamePlayBigEventLoopHandlerB.notempty7_u410 +06:61ac GamePlayBigEventLoopHandlerB.skip7_u410 +06:61b6 GamePlayBigEventLoopHandlerB.notempty7_u411 +06:61b9 GamePlayBigEventLoopHandlerB.skip7_u411 +06:61c3 GamePlayBigEventLoopHandlerB.notempty7_u412 +06:61c6 GamePlayBigEventLoopHandlerB.skip7_u412 +06:61d0 GamePlayBigEventLoopHandlerB.notempty7_u413 +06:61d3 GamePlayBigEventLoopHandlerB.skip7_u413 +06:61dd GamePlayBigEventLoopHandlerB.notempty7_u414 +06:61e0 GamePlayBigEventLoopHandlerB.skip7_u414 +06:61ea GamePlayBigEventLoopHandlerB.notempty7_u415 +06:61ed GamePlayBigEventLoopHandlerB.skip7_u415 +06:61f7 GamePlayBigEventLoopHandlerB.notempty7_u416 +06:61fa GamePlayBigEventLoopHandlerB.skip7_u416 +06:6204 GamePlayBigEventLoopHandlerB.notempty7_u417 +06:6207 GamePlayBigEventLoopHandlerB.skip7_u417 +06:6211 GamePlayBigEventLoopHandlerB.notempty7_u418 +06:6214 GamePlayBigEventLoopHandlerB.skip7_u418 +06:621e GamePlayBigEventLoopHandlerB.notempty7_u419 +06:6221 GamePlayBigEventLoopHandlerB.skip7_u419 +06:622b GamePlayBigEventLoopHandlerB.notempty7_u420 +06:622e GamePlayBigEventLoopHandlerB.skip7_u420 +06:6238 GamePlayBigEventLoopHandlerB.notempty7_u421 +06:623b GamePlayBigEventLoopHandlerB.skip7_u421 +06:6245 GamePlayBigEventLoopHandlerB.notempty7_u422 +06:6248 GamePlayBigEventLoopHandlerB.skip7_u422 +06:6252 GamePlayBigEventLoopHandlerB.notempty7_u423 +06:6255 GamePlayBigEventLoopHandlerB.skip7_u423 +06:625f GamePlayBigEventLoopHandlerB.notempty7_u424 +06:6262 GamePlayBigEventLoopHandlerB.skip7_u424 +06:626c GamePlayBigEventLoopHandlerB.notempty7_u425 +06:626f GamePlayBigEventLoopHandlerB.skip7_u425 +06:6279 GamePlayBigEventLoopHandlerB.notempty7_u426 +06:627c GamePlayBigEventLoopHandlerB.skip7_u426 +06:6286 GamePlayBigEventLoopHandlerB.notempty7_u427 +06:6289 GamePlayBigEventLoopHandlerB.skip7_u427 +06:6293 GamePlayBigEventLoopHandlerB.notempty7_u428 +06:6296 GamePlayBigEventLoopHandlerB.skip7_u428 +06:62a0 GamePlayBigEventLoopHandlerB.notempty7_u429 +06:62a3 GamePlayBigEventLoopHandlerB.skip7_u429 +06:62ad GamePlayBigEventLoopHandlerB.notempty7_u430 +06:62b0 GamePlayBigEventLoopHandlerB.skip7_u430 +06:62ba GamePlayBigEventLoopHandlerB.notempty7_u431 +06:62bd GamePlayBigEventLoopHandlerB.skip7_u431 +06:62c7 GamePlayBigEventLoopHandlerB.notempty7_u432 +06:62ca GamePlayBigEventLoopHandlerB.skip7_u432 +06:62d4 GamePlayBigEventLoopHandlerB.notempty7_u433 +06:62d7 GamePlayBigEventLoopHandlerB.skip7_u433 +06:62e1 GamePlayBigEventLoopHandlerB.notempty7_u434 +06:62e4 GamePlayBigEventLoopHandlerB.skip7_u434 +06:62ee GamePlayBigEventLoopHandlerB.notempty7_u435 +06:62f1 GamePlayBigEventLoopHandlerB.skip7_u435 +06:62fb GamePlayBigEventLoopHandlerB.notempty7_u436 +06:62fe GamePlayBigEventLoopHandlerB.skip7_u436 +06:6302 GamePlayBigEventLoopHandlerB.gameOverMode +06:6325 GamePlayBigEventLoopHandlerB.noretry +06:6332 GamePlayBigEventLoopHandlerB.pauseMode +06:634a GamePlayBigEventLoopHandlerB.noqr +06:6359 GamePlayBigEventLoopHandlerB.nounpause +06:63d1 GamePlayBigEventLoopHandlerB.drawStaticInfo +06:6402 BigDoHold +06:6406 BigDoHold.checkIRSA +06:640d BigDoHold.ldb3 +06:6419 BigDoHold.lda3 +06:6423 BigDoHold.cp3 +06:6431 BigDoHold.checkIRSB +06:6438 BigDoHold.lda4 +06:6444 BigDoHold.ldb4 +06:644e BigDoHold.cp4 +06:645c BigDoHold.noRotation +06:6467 BigDoHold.doHoldOperation +06:6472 sBigLeftDasSlam +06:6478 sBigRightDasSlam +06:647e sBigLeady +06:6488 sBigGo +06:6492 sBigPause +06:64a6 sBigPieceXOffsets +06:64c2 sBigPieceYOffsets +06:64de sBigPieceFastRotationStates +06:654e sBigPieceRotationStates +06:65be sBigGameplayTileMap +06:685e sBigGameplayTileMapEnd 00:a000 rCheck 00:a006 rSwapABState 00:a007 rRNGModeState diff --git a/src/field.asm b/src/field.asm index 79bc41a..9f88870 100644 --- a/src/field.asm +++ b/src/field.asm @@ -1435,7 +1435,10 @@ FieldProcess:: jr z, .noeffect ; We moved last frame but couldn't move this frame. That means we slammed into a wall. - ; First check if either effect is playing. + ; First check if either effect is playing and that we're not in 20G. + ldh a, [hCurrentIntegerGravity] + cp a, 20 + jr z, .noeffect ld a, [wLeftSlamTimer] cp a, SLAM_ANIMATION_LEN jr nz, .noeffect @@ -3659,7 +3662,10 @@ BigFieldProcess:: jr z, .noeffect ; We moved last frame but couldn't move this frame. That means we slammed into a wall. - ; First check if either effect is playing. + ; First check if either effect is playing and that we're not in 20G. + ldh a, [hCurrentIntegerGravity] + cp a, 20 + jr z, .noeffect ld a, [wLeftSlamTimer] cp a, SLAM_ANIMATION_LEN jr nz, .noeffect diff --git a/src/gbc.asm b/src/gbc.asm index c1433d3..38afb0e 100644 --- a/src/gbc.asm +++ b/src/gbc.asm @@ -69,18 +69,10 @@ INCLUDE "globals.asm" DEF_RGB555_FROM24 CYAN_2, $3D, $B2, $EB DEF_RGB555_FROM24 CYAN_3, $FF, $FF, $FF -DEF B0 EQU %0010000000000000 -DEF B1 EQU %0100000000000000 -DEF B2 EQU %0101000000000000 -DEF B3 EQU %0111110000000000 -DEF G0 EQU %0000000100000000 -DEF G1 EQU %0000001000000000 -DEF G2 EQU %0000001010000000 -DEF G3 EQU %0000001111100000 -DEF R0 EQU %0000000000001000 -DEF R1 EQU %0000000000010000 -DEF R2 EQU %0000000000010100 -DEF R3 EQU %0000000000011111 + ; Field colors + DEF_RGB555_FROM24 BLACK_F, $20, $20, $20 + DEF_RGB555_FROM24 GOLD_0, $36, $2C, $05 + DEF_RGB555_FROM24 GOLD_1, $5B, $4A, $08 SECTION "GBC Shadow Tilemap", WRAM0, ALIGN[8] @@ -351,46 +343,22 @@ GBCGameplayProcess:: ld a, d DEF row = 0 REPT 21 - ld hl, wShadowTileAttrs+(row*32)+10 + ld hl, wShadowTileAttrs + (row*32) + 31 ld [hl], a - ld hl, wShadowTileAttrs+(row*32)+19 - ld [hl], a - ld hl, wShadowTileAttrs+(row*32)+31 + ld hl, wShadowTileAttrs + (row*32) + 10 + ld [hl+], a + ld [hl+], a + ld [hl+], a + ld [hl+], a + ld [hl+], a + ld [hl+], a + ld [hl+], a + ld [hl+], a + ld [hl+], a ld [hl], a DEF row += 1 ENDR - ld hl, wShadowTileAttrs+203 - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl], a - - ld hl, wShadowTileAttrs+395 - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl], a - - ld hl, wShadowTileAttrs+491 - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl], a - - ; What to copy : ld de, wField + 30 ; Where to put it @@ -498,7 +466,7 @@ GBCGameplayProcess:: .darker ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a - ld bc, R1 | G1 + ld bc, GOLD_0_C wait_vram ld a, c ldh [rOCPD], a @@ -509,7 +477,7 @@ GBCGameplayProcess:: .lighter ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a - ld bc, R2 | G2 + ld bc, GOLD_1_C wait_vram ld a, c ldh [rOCPD], a @@ -520,7 +488,7 @@ GBCGameplayProcess:: .black ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a - ld bc, R2 | B0 + ld bc, BLACK_F_C wait_vram ld a, c ldh [rOCPD], a @@ -585,47 +553,9 @@ GBCBigGameplayProcess:: ld d, a .colorfield - ld a, d - DEF row = 0 - REPT 21 - ld hl, wShadowTileAttrs+(row*32)+10 - ld [hl], a - ld hl, wShadowTileAttrs+(row*32)+19 - ld [hl], a - ld hl, wShadowTileAttrs+(row*32)+31 - ld [hl], a - DEF row += 1 - ENDR - - ld hl, wShadowTileAttrs+203 - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl], a - - ld hl, wShadowTileAttrs+395 - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl], a - - ld hl, wShadowTileAttrs+491 - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl+], a - ld [hl], a + ld hl, wShadowTileAttrs + ld bc, 32*21 + call UnsafeMemSet ; What to copy @@ -735,7 +665,7 @@ GBCBigGameplayProcess:: .darker ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a - ld bc, R1 | G1 + ld bc, GOLD_0_C wait_vram ld a, c ldh [rOCPD], a @@ -746,7 +676,7 @@ GBCBigGameplayProcess:: .lighter ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a - ld bc, R2 | G2 + ld bc, GOLD_1_C wait_vram ld a, c ldh [rOCPD], a @@ -757,7 +687,7 @@ GBCBigGameplayProcess:: .black ld a, OCPSF_AUTOINC | (7*8)+(3*2) ldh [rOCPS], a - ld bc, R2 | B0 + ld bc, BLACK_F_C wait_vram ld a, c ldh [rOCPD], a diff --git a/src/include/globals.asm b/src/include/globals.asm index 7701ea8..6e7c92b 100644 --- a/src/include/globals.asm +++ b/src/include/globals.asm @@ -174,21 +174,22 @@ DEF PALETTE_LIGHTER_3 EQU %00000000 DEF NEXT_BASE_X EQU 100 DEF NEXT_BASE_Y EQU 37 DEF HOLD_BASE_X EQU 100 -DEF HOLD_BASE_Y EQU 77 -DEF QUEUE_BASE_X EQU 133 -DEF QUEUE_BASE_Y EQU 35 -DEF SCORE_BASE_X EQU 99 -DEF SCORE_BASE_Y EQU 112 -DEF LEVEL_BASE_X EQU 112 -DEF CLEVEL_BASE_Y EQU 133 -DEF NLEVEL_BASE_Y EQU 145 +DEF HOLD_BASE_Y EQU 75 +DEF QUEUE_BASE_X EQU 142 +DEF QUEUE_BASE_Y EQU 34 +DEF SCORE_BASE_X EQU 97 +DEF SCORE_BASE_Y EQU 105 +DEF LEVEL_BASE_X EQU 100 +DEF CLEVEL_BASE_Y EQU 126 +DEF NLEVEL_BASE_Y EQU 138 DEF GRADE_BASE_X EQU 145 -DEF GRADE_BASE_Y EQU 20 +DEF GRADE_BASE_Y EQU 22 DEF TIME_BASE_X EQU 100 -DEF TIME_BASE_Y EQU 153 -DEF TELLS_BASE_X EQU 154 -DEF TELLS_BASE_Y EQU 61 -DEF TELLS_Y_DIST EQU 10 +DEF TIME_BASE_Y EQU 152 +DEF TELLS_BASE_X EQU 142 +DEF TELLS_BASE_Y EQU 118 +DEF TELLS_Y_DIST EQU 7 +DEF TELLS_X_DIST EQU 12 ; Piece names DEF PIECE_I EQU 0 diff --git a/src/res/gameplay_big_data.inc b/src/res/gameplay_big_data.inc index bb88fa2..8de11a3 100644 --- a/src/res/gameplay_big_data.inc +++ b/src/res/gameplay_big_data.inc @@ -258,23 +258,23 @@ sBigPieceRotationStates:: ; How each piece is rotated. sBigGameplayTileMap:: DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F + DB $6D,$01,$01,$01,$01,$01,$EA,$EC,$EE,$F0 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 - DB $01,$01,$6D,$19,$10,$23,$1F,$01,$01,$01 - DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 + DB $01,$01,$6D,$19,$10,$23,$1F,$01,$EB,$ED + DB $EF,$F1,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01 - DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00 + DB $E0,$F7,$F7,$F6,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01 - DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00 + DB $01,$01,$E2,$01,$01,$6F,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01 DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F + DB $6D,$E1,$01,$01,$01,$01,$E3,$01,$01,$6F DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70 @@ -293,36 +293,36 @@ sBigGameplayTileMap:: DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 - DB $01,$01,$6D,$01,$01,$01,$01,$01,$01,$01 - DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 + DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70 + DB $70,$71,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 - DB $01,$01,$01,$01,$6E,$70,$70,$70,$70,$70 - DB $70,$70,$70,$71,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 - DB $01,$01,$01,$01,$01,$01,$6D,$1E,$0E,$1A - DB $1D,$10,$01,$01,$01,$6F,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 - DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01 - DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 - DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6E,$70,$70,$70,$70,$70,$70,$70,$70,$71 - DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 - DB $01,$01,$6D,$17,$10,$21,$10,$17,$01,$01 - DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 - DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01 + DB $01,$01,$01,$01,$6D,$1E,$0E,$1A,$1D,$10 DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 - DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$72 - DB $72,$72,$72,$01,$01,$6F,$00,$00,$00,$00 + DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01 + DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 - DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01 - DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00 + DB $01,$01,$01,$01,$01,$01,$01,$01,$6E,$70 + DB $70,$70,$70,$70,$F4,$70,$70,$71,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6D,$01,$01,$D4,$01,$01,$DF,$01,$01,$6F + DB $6D,$17,$10,$21,$10,$17,$6F,$01,$01,$6F + DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 + DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 + DB $01,$01,$6D,$01,$01,$01,$01,$01,$6F,$01 + DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 + DB $01,$01,$01,$01,$6D,$F2,$72,$72,$72,$F3 + DB $6F,$01,$01,$6F,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 + DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01 + DB $01,$01,$6F,$01,$01,$6F,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 + DB $01,$01,$01,$01,$01,$01,$01,$01,$E6,$E7 + DB $E7,$E7,$E7,$E7,$F5,$E7,$E7,$E8,$00,$00 + DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 + DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 + DB $E5,$E4,$E4,$D4,$E4,$E4,$DF,$E4,$E4,$E9 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00 sBigGameplayTileMapEnd:: diff --git a/src/res/gameplay_data.inc b/src/res/gameplay_data.inc index 60bfe04..ffa9e3a 100644 --- a/src/res/gameplay_data.inc +++ b/src/res/gameplay_data.inc @@ -270,23 +270,23 @@ sTGM3Droughts:: sGameplayTileMap:: DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F + DB $6D,$01,$01,$01,$01,$01,$EA,$EC,$EE,$F0 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 - DB $01,$01,$6D,$19,$10,$23,$1F,$01,$01,$01 - DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 + DB $01,$01,$6D,$19,$10,$23,$1F,$01,$EB,$ED + DB $EF,$F1,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01 - DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00 + DB $E0,$F7,$F7,$F6,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01 - DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00 + DB $01,$01,$E2,$01,$01,$6F,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01 DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F + DB $6D,$E1,$01,$01,$01,$01,$E3,$01,$01,$6F DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70 @@ -305,36 +305,36 @@ sGameplayTileMap:: DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 - DB $01,$01,$6D,$01,$01,$01,$01,$01,$01,$01 - DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 + DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70 + DB $70,$71,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 - DB $01,$01,$01,$01,$6E,$70,$70,$70,$70,$70 - DB $70,$70,$70,$71,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 - DB $01,$01,$01,$01,$01,$01,$6D,$1E,$0E,$1A - DB $1D,$10,$01,$01,$01,$6F,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 - DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01 - DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 - DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6E,$70,$70,$70,$70,$70,$70,$70,$70,$71 - DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 - DB $01,$01,$6D,$17,$10,$21,$10,$17,$01,$01 - DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 - DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01 + DB $01,$01,$01,$01,$6D,$1E,$0E,$1A,$1D,$10 DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 - DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$72 - DB $72,$72,$72,$01,$01,$6F,$00,$00,$00,$00 + DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01 + DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 - DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01 - DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00 + DB $01,$01,$01,$01,$01,$01,$01,$01,$6E,$70 + DB $70,$70,$70,$70,$F4,$70,$70,$71,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 - DB $6D,$01,$01,$D4,$01,$01,$DF,$01,$01,$6F + DB $6D,$17,$10,$21,$10,$17,$6F,$01,$01,$6F + DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 + DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01 + DB $01,$01,$6D,$01,$01,$01,$01,$01,$6F,$01 + DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01 + DB $01,$01,$01,$01,$6D,$F2,$72,$72,$72,$F3 + DB $6F,$01,$01,$6F,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01 + DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01 + DB $01,$01,$6F,$01,$01,$6F,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01 + DB $01,$01,$01,$01,$01,$01,$01,$01,$E6,$E7 + DB $E7,$E7,$E7,$E7,$F5,$E7,$E7,$E8,$00,$00 + DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 + DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01 + DB $E5,$E4,$E4,$D4,$E4,$E4,$DF,$E4,$E4,$E9 DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00 sGameplayTileMapEnd:: diff --git a/src/res/other_data.inc b/src/res/other_data.inc index f9a32f6..5a086b2 100644 --- a/src/res/other_data.inc +++ b/src/res/other_data.inc @@ -1472,78 +1472,78 @@ sGameplayTilesM:: DB $42,$42,$42,$42,$EC,$EC,$00,$00 DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00 - DB $00,$00,$06,$06,$06,$06,$00,$00 - DB $00,$00,$06,$06,$06,$06,$00,$00 - DB $00,$00,$3C,$3C,$66,$66,$6E,$6E - DB $76,$76,$66,$66,$3C,$3C,$00,$00 - DB $00,$00,$0C,$0C,$1C,$1C,$0C,$0C - DB $0C,$0C,$0C,$0C,$1E,$1E,$00,$00 - DB $00,$00,$1C,$1C,$06,$06,$06,$06 - DB $0C,$0C,$18,$18,$1E,$1E,$00,$00 - DB $00,$00,$1C,$1C,$06,$06,$0C,$0C - DB $06,$06,$06,$06,$1C,$1C,$00,$00 - DB $00,$00,$36,$36,$36,$36,$36,$36 - DB $3E,$3E,$06,$06,$06,$06,$00,$00 - DB $00,$00,$1E,$1E,$18,$18,$1C,$1C - DB $06,$06,$06,$06,$1C,$1C,$00,$00 - DB $00,$00,$1C,$1C,$30,$30,$3C,$3C - DB $36,$36,$36,$36,$1C,$1C,$00,$00 - DB $00,$00,$7E,$7E,$06,$06,$0C,$0C - DB $0C,$0C,$18,$18,$18,$18,$00,$00 - DB $00,$00,$3C,$3C,$66,$66,$3C,$3C - DB $66,$66,$66,$66,$3C,$3C,$00,$00 - DB $00,$00,$1C,$1C,$36,$36,$36,$36 - DB $1E,$1E,$06,$06,$1C,$1C,$00,$00 - DB $00,$00,$60,$60,$60,$60,$00,$00 - DB $00,$00,$60,$60,$60,$60,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $FF,$06,$FF,$06,$FF,$00,$FF,$00 + DB $FF,$06,$FF,$06,$FF,$00,$00,$00 + DB $18,$18,$24,$24,$24,$24,$18,$00 + DB $24,$24,$24,$24,$18,$18,$00,$00 + DB $18,$00,$24,$04,$24,$04,$18,$00 + DB $24,$04,$24,$04,$18,$00,$00,$00 + DB $18,$18,$24,$04,$24,$04,$18,$18 + DB $24,$20,$24,$20,$18,$18,$00,$00 + DB $18,$18,$24,$04,$24,$04,$18,$18 + DB $24,$04,$24,$04,$18,$18,$00,$00 + DB $18,$00,$24,$24,$24,$24,$18,$18 + DB $24,$04,$24,$04,$18,$00,$00,$00 + DB $18,$18,$24,$20,$24,$20,$18,$18 + DB $24,$04,$24,$04,$18,$18,$00,$00 + DB $18,$18,$24,$20,$24,$20,$18,$18 + DB $24,$24,$24,$24,$18,$18,$00,$00 + DB $18,$18,$24,$04,$24,$04,$18,$00 + DB $24,$04,$24,$04,$18,$00,$00,$00 + DB $18,$18,$24,$24,$24,$24,$18,$18 + DB $24,$24,$24,$24,$18,$18,$00,$00 + DB $18,$18,$24,$24,$24,$24,$18,$18 + DB $24,$04,$24,$04,$18,$18,$00,$00 + DB $FF,$00,$FF,$00,$FF,$00,$FF,$00 + DB $FF,$60,$FF,$60,$FF,$00,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$1F,$13 + DB $0F,$08,$07,$07,$00,$00,$00,$00 + DB $00,$00,$40,$00,$C0,$00,$40,$00 + DB $40,$00,$E8,$00,$00,$00,$00,$00 + DB $00,$00,$40,$00,$A0,$00,$20,$00 + DB $40,$00,$E8,$00,$00,$00,$00,$00 + DB $00,$00,$E0,$00,$20,$00,$40,$00 + DB $20,$00,$C8,$00,$00,$00,$00,$00 + DB $FF,$00,$FF,$00,$FF,$00,$FF,$00 + DB $FF,$00,$FF,$00,$FF,$00,$00,$00 + DB $E7,$F8,$E7,$F8,$E7,$F8,$E7,$F8 + DB $E7,$F8,$E7,$F8,$E7,$F8,$00,$00 + DB $E6,$F8,$E6,$F8,$FF,$FF,$E7,$F8 + DB $FF,$FF,$E7,$F8,$E7,$F8,$00,$00 + DB $00,$00,$00,$00,$FF,$FF,$FF,$00 + DB $FF,$FF,$FF,$00,$FF,$00,$00,$00 + DB $1C,$14,$1C,$14,$FC,$E4,$F8,$08 + DB $FC,$E4,$FC,$14,$FC,$14,$00,$00 + DB $FC,$14,$FC,$14,$FC,$14,$FC,$14 + DB $FC,$14,$FC,$14,$FC,$14,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$1D,$15 + DB $1D,$15,$1D,$15,$1D,$15,$00,$00 + DB $1D,$15,$1C,$14,$1C,$14,$1C,$14 + DB $1C,$14,$1C,$14,$1C,$14,$00,$00 + DB $00,$00,$00,$00,$00,$00,$DD,$DD + DB $15,$15,$59,$59,$55,$55,$00,$00 + DB $D5,$D5,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$00,$D9,$D9 + DB $55,$55,$D5,$D5,$55,$55,$00,$00 + DB $59,$59,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$DC,$D4 + DB $1C,$14,$9C,$94,$1C,$14,$00,$00 + DB $DC,$D4,$1C,$14,$1C,$14,$1C,$14 + DB $1C,$14,$1C,$14,$1C,$14,$00,$00 + DB $00,$00,$00,$00,$00,$1F,$1F,$3F + DB $00,$1F,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$F0,$F0,$F8 + DB $00,$F0,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$F7,$F7,$FF,$08 + DB $FF,$E3,$1C,$14,$1C,$14,$00,$00 + DB $1C,$14,$1C,$14,$FF,$E3,$FF,$08 + DB $FF,$F7,$FF,$00,$FF,$00,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$FC,$E4 + DB $F8,$08,$FC,$E4,$1C,$14,$00,$00 + DB $00,$00,$00,$00,$00,$00,$FF,$FF + DB $FF,$00,$FF,$FF,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 @@ -1891,78 +1891,78 @@ sGameplayTilesC:: DB $42,$42,$42,$42,$EC,$EC,$00,$00 DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00 - DB $00,$00,$06,$06,$06,$06,$00,$00 - DB $00,$00,$06,$06,$06,$06,$00,$00 - DB $00,$00,$3C,$3C,$66,$66,$6E,$6E - DB $76,$76,$66,$66,$3C,$3C,$00,$00 - DB $00,$00,$0C,$0C,$1C,$1C,$0C,$0C - DB $0C,$0C,$0C,$0C,$1E,$1E,$00,$00 - DB $00,$00,$1C,$1C,$06,$06,$06,$06 - DB $0C,$0C,$18,$18,$1E,$1E,$00,$00 - DB $00,$00,$1C,$1C,$06,$06,$0C,$0C - DB $06,$06,$06,$06,$1C,$1C,$00,$00 - DB $00,$00,$36,$36,$36,$36,$36,$36 - DB $3E,$3E,$06,$06,$06,$06,$00,$00 - DB $00,$00,$1E,$1E,$18,$18,$1C,$1C - DB $06,$06,$06,$06,$1C,$1C,$00,$00 - DB $00,$00,$1C,$1C,$30,$30,$3C,$3C - DB $36,$36,$36,$36,$1C,$1C,$00,$00 - DB $00,$00,$7E,$7E,$06,$06,$0C,$0C - DB $0C,$0C,$18,$18,$18,$18,$00,$00 - DB $00,$00,$3C,$3C,$66,$66,$3C,$3C - DB $66,$66,$66,$66,$3C,$3C,$00,$00 - DB $00,$00,$1C,$1C,$36,$36,$36,$36 - DB $1E,$1E,$06,$06,$1C,$1C,$00,$00 - DB $00,$00,$60,$60,$60,$60,$00,$00 - DB $00,$00,$60,$60,$60,$60,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $FF,$06,$FF,$06,$FF,$00,$FF,$00 + DB $FF,$06,$FF,$06,$FF,$00,$00,$00 + DB $18,$18,$24,$24,$24,$24,$18,$00 + DB $24,$24,$24,$24,$18,$18,$00,$00 + DB $18,$00,$24,$04,$24,$04,$18,$00 + DB $24,$04,$24,$04,$18,$00,$00,$00 + DB $18,$18,$24,$04,$24,$04,$18,$18 + DB $24,$20,$24,$20,$18,$18,$00,$00 + DB $18,$18,$24,$04,$24,$04,$18,$18 + DB $24,$04,$24,$04,$18,$18,$00,$00 + DB $18,$00,$24,$24,$24,$24,$18,$18 + DB $24,$04,$24,$04,$18,$00,$00,$00 + DB $18,$18,$24,$20,$24,$20,$18,$18 + DB $24,$04,$24,$04,$18,$18,$00,$00 + DB $18,$18,$24,$20,$24,$20,$18,$18 + DB $24,$24,$24,$24,$18,$18,$00,$00 + DB $18,$18,$24,$04,$24,$04,$18,$00 + DB $24,$04,$24,$04,$18,$00,$00,$00 + DB $18,$18,$24,$24,$24,$24,$18,$18 + DB $24,$24,$24,$24,$18,$18,$00,$00 + DB $18,$18,$24,$24,$24,$24,$18,$18 + DB $24,$04,$24,$04,$18,$18,$00,$00 + DB $FF,$00,$FF,$00,$FF,$00,$FF,$00 + DB $FF,$60,$FF,$60,$FF,$00,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$1F,$13 + DB $0F,$08,$07,$07,$00,$00,$00,$00 + DB $00,$00,$40,$00,$C0,$00,$40,$00 + DB $40,$00,$E8,$00,$00,$00,$00,$00 + DB $00,$00,$40,$00,$A0,$00,$20,$00 + DB $40,$00,$E8,$00,$00,$00,$00,$00 + DB $00,$00,$E0,$00,$20,$00,$40,$00 + DB $20,$00,$C8,$00,$00,$00,$00,$00 + DB $FF,$00,$FF,$00,$FF,$00,$FF,$00 + DB $FF,$00,$FF,$00,$FF,$00,$00,$00 + DB $E7,$F8,$E7,$F8,$E7,$F8,$E7,$F8 + DB $E7,$F8,$E7,$F8,$E7,$F8,$00,$00 + DB $E6,$F8,$E6,$F8,$FF,$FF,$E7,$F8 + DB $FF,$FF,$E7,$F8,$E7,$F8,$00,$00 + DB $00,$00,$00,$00,$FF,$FF,$FF,$00 + DB $FF,$FF,$FF,$00,$FF,$00,$00,$00 + DB $1C,$14,$1C,$14,$FC,$E4,$F8,$08 + DB $FC,$E4,$FC,$14,$FC,$14,$00,$00 + DB $FC,$14,$FC,$14,$FC,$14,$FC,$14 + DB $FC,$14,$FC,$14,$FC,$14,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$1D,$15 + DB $1D,$15,$1D,$15,$1D,$15,$00,$00 + DB $1D,$15,$1C,$14,$1C,$14,$1C,$14 + DB $1C,$14,$1C,$14,$1C,$14,$00,$00 + DB $00,$00,$00,$00,$00,$00,$DD,$DD + DB $15,$15,$59,$59,$55,$55,$00,$00 + DB $D5,$D5,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$00,$D9,$D9 + DB $55,$55,$D5,$D5,$55,$55,$00,$00 + DB $59,$59,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$DC,$D4 + DB $1C,$14,$9C,$94,$1C,$14,$00,$00 + DB $DC,$D4,$1C,$14,$1C,$14,$1C,$14 + DB $1C,$14,$1C,$14,$1C,$14,$00,$00 + DB $00,$00,$00,$00,$00,$1F,$1F,$3F + DB $00,$1F,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$00,$F0,$F0,$F8 + DB $00,$F0,$00,$00,$00,$00,$00,$00 + DB $00,$00,$00,$00,$F7,$F7,$FF,$08 + DB $FF,$E3,$1C,$14,$1C,$14,$00,$00 + DB $1C,$14,$1C,$14,$FF,$E3,$FF,$08 + DB $FF,$F7,$FF,$00,$FF,$00,$00,$00 + DB $1C,$14,$1C,$14,$1C,$14,$FC,$E4 + DB $F8,$08,$FC,$E4,$1C,$14,$00,$00 + DB $00,$00,$00,$00,$00,$00,$FF,$FF + DB $FF,$00,$FF,$FF,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 diff --git a/src/res/sources/complete_gameplay.gbr b/src/res/sources/complete_gameplay.gbr index 16c51a0..3d6180b 100644 Binary files a/src/res/sources/complete_gameplay.gbr and b/src/res/sources/complete_gameplay.gbr differ diff --git a/src/res/sources/map_gameplay.gbm b/src/res/sources/map_gameplay.gbm index e0a5856..fad9fb0 100644 Binary files a/src/res/sources/map_gameplay.gbm and b/src/res/sources/map_gameplay.gbm differ diff --git a/src/res/sources/tiles_gameplay_c.gbr b/src/res/sources/tiles_gameplay_c.gbr index e62d233..7f3c03e 100644 Binary files a/src/res/sources/tiles_gameplay_c.gbr and b/src/res/sources/tiles_gameplay_c.gbr differ diff --git a/src/res/sources/tiles_gameplay_m.gbr b/src/res/sources/tiles_gameplay_m.gbr index 2fbc74a..0ba9a8e 100644 Binary files a/src/res/sources/tiles_gameplay_m.gbr and b/src/res/sources/tiles_gameplay_m.gbr differ diff --git a/src/sprites.asm b/src/sprites.asm index 3b7574f..20c30d1 100644 --- a/src/sprites.asm +++ b/src/sprites.asm @@ -129,8 +129,9 @@ ApplyTells:: ld a, TELLS_BASE_X sub a, b ld [wSPRModeRNG+1], a - ld [wSPRModeRot+1], a ld [wSPRModeDrop+1], a + add a, TELLS_X_DIST + ld [wSPRModeRot+1], a ld [wSPRModeHiG+1], a ld a, [wRNGModeState] @@ -274,7 +275,7 @@ ApplyNext:: ld a, QUEUE_BASE_Y ld [wSPRQueue1A], a ld [wSPRQueue1B], a - add a, 9 + add a, 12 ld [wSPRQueue2A], a ld [wSPRQueue2B], a