Fix a little fuck up in score sorting.
This commit is contained in:
parent
52010f22e0
commit
865a8b52ce
BIN
bin/DMGTRIS.GBC
BIN
bin/DMGTRIS.GBC
Binary file not shown.
310
bin/DMGTRIS.map
310
bin/DMGTRIS.map
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@ -428,164 +428,164 @@ ROM0 bank #0:
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$3174 = Next7Piece
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$3174 = Next7Piece
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$3174 = !20
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$3174 = !20
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$317e = NextByte
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$317e = NextByte
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SECTION: $319e-$3361 ($01c4 bytes) ["Hi Score Functions"]
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SECTION: $319e-$3365 ($01c8 bytes) ["Hi Score Functions"]
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$319e = CheckAndAddHiscore
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$319e = CheckAndAddHiscore
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$31a8 = CheckAndAddHiscore.checkloop
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$31a8 = CheckAndAddHiscore.checkloop
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$31ad = CheckAndAddHiscore.checkgrade
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$31ad = CheckAndAddHiscore.checkgrade
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$31b6 = CheckAndAddHiscore.oldgraded
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$31b6 = CheckAndAddHiscore.oldgraded
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$31c1 = CheckAndAddHiscore.oldungraded
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$31c5 = CheckAndAddHiscore.oldungraded
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$31c8 = CheckAndAddHiscore.checklevel
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$31cc = CheckAndAddHiscore.checklevel
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$31ed = CheckAndAddHiscore.checkscore
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$31f1 = CheckAndAddHiscore.checkscore
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$3230 = CheckAndAddHiscore.notbetter
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$3234 = CheckAndAddHiscore.notbetter
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$323d = CheckAndAddHiscore.better
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$3241 = CheckAndAddHiscore.better
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$323f = InsertHiScore
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$3243 = InsertHiScore
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$323f = InsertHiScore.copylower
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$3243 = InsertHiScore.copylower
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$3250 = InsertHiScore.copyupper
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$3254 = InsertHiScore.copyupper
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$325d = !0
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$3261 = !0
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$3271 = InsertHiScore.findrow
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$3275 = InsertHiScore.findrow
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$327e = !1
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$3282 = !1
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$3282 = InsertHiScore.insert
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$3286 = InsertHiScore.insert
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$32db = InsertHiScore.persist
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$32df = InsertHiScore.persist
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$32ec = GetHiScoreEntry
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$32f0 = GetHiScoreEntry
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$3301 = !2
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$3305 = !2
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$3305 = GetHiScoreEntry.store
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$3309 = GetHiScoreEntry.store
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$330e = InitTargetHSTable
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$3312 = InitTargetHSTable
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$3319 = InitTargetHSTable.jumps
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$331d = InitTargetHSTable.jumps
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$332e = InitTargetHSTable.dmgt
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$3332 = InitTargetHSTable.dmgt
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$3333 = InitTargetHSTable.tgm1
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$3337 = InitTargetHSTable.tgm1
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$3338 = InitTargetHSTable.tgm3
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$333c = InitTargetHSTable.tgm3
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$333d = InitTargetHSTable.deat
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$3341 = InitTargetHSTable.deat
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$3342 = InitTargetHSTable.shir
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$3346 = InitTargetHSTable.shir
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$3347 = InitTargetHSTable.chil
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$334b = InitTargetHSTable.chil
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$334c = InitTargetHSTable.myco
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$3350 = InitTargetHSTable.myco
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$334f = InitTargetHSTable.store
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$3353 = InitTargetHSTable.store
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SECTION: $3362-$34ab ($014a bytes) ["Progress Data"]
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SECTION: $3366-$34af ($014a bytes) ["Progress Data"]
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$3362 = sProgressData
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$3366 = sProgressData
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SECTION: $34ac-$35eb ($0140 bytes) ["Hi Score Data"]
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SECTION: $34b0-$35ef ($0140 bytes) ["Hi Score Data"]
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$34ac = sHiscoreDefaultData
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$34b0 = sHiscoreDefaultData
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SECTION: $35ec-$371f ($0134 bytes) ["Input Functions"]
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SECTION: $35f0-$3723 ($0134 bytes) ["Input Functions"]
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$35ec = InputInit
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$35f0 = InputInit
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$35fe = GetInput
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$3602 = GetInput
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$35fe = GetInput.btns
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$3602 = GetInput.btns
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$360b = GetInput.readA
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$360f = GetInput.readA
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$360f = GetInput.setA
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$3613 = GetInput.setA
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$361a = GetInput.clearA
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$361e = GetInput.clearA
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$361d = GetInput.readB
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$3621 = GetInput.readB
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$3621 = GetInput.setB
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$3625 = GetInput.setB
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$362c = GetInput.clearB
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$3630 = GetInput.clearB
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$362f = GetInput.readSelect
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$3633 = GetInput.readSelect
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$3633 = GetInput.setSelect
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$3637 = GetInput.setSelect
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$363e = GetInput.clearSelect
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$3642 = GetInput.clearSelect
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$3641 = GetInput.readStart
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$3645 = GetInput.readStart
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$3645 = GetInput.setStart
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$3649 = GetInput.setStart
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$3650 = GetInput.clearStart
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$3654 = GetInput.clearStart
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$3653 = GetInput.dpad
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$3657 = GetInput.dpad
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$3660 = GetInput.readUp
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$3664 = GetInput.readUp
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$3664 = GetInput.setUp
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$3668 = GetInput.setUp
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$366f = GetInput.clearUp
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$3673 = GetInput.clearUp
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$3672 = GetInput.readDown
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$3676 = GetInput.readDown
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$3676 = GetInput.setDown
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$367a = GetInput.setDown
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$3681 = GetInput.clearDown
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$3685 = GetInput.clearDown
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$3684 = GetInput.readLeft
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$3688 = GetInput.readLeft
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$3688 = GetInput.setLeft
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$368c = GetInput.setLeft
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$3693 = GetInput.clearLeft
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$3697 = GetInput.clearLeft
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$3696 = GetInput.readRight
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$369a = GetInput.readRight
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$369a = GetInput.setRight
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$369e = GetInput.setRight
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$36a5 = GetInput.clearRight
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$36a9 = GetInput.clearRight
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$36a8 = GetInput.priorities
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$36ac = GetInput.priorities
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$36b5 = GetInput.jumps
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$36b9 = GetInput.jumps
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$36c4 = GetInput.dlru
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$36c8 = GetInput.dlru
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$36d7 = GetInput.ulrd
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$36db = GetInput.ulrd
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$36ea = GetInput.lrud
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$36ee = GetInput.lrud
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$36f7 = GetInput.udlr
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$36fb = GetInput.udlr
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$3704 = GetInput.zeroud
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$3708 = GetInput.zeroud
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$370a = GetInput.zerolr
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$370e = GetInput.zerolr
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$3710 = GetInput.zerolrd
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$3714 = GetInput.zerolrd
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$3718 = GetInput.zerolru
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$371c = GetInput.zerolru
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SECTION: $3720-$37ff ($00e0 bytes) ["Score Functions"]
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SECTION: $3724-$3803 ($00e0 bytes) ["Score Functions"]
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$3720 = ScoreInit
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$3724 = ScoreInit
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$3748 = IncreaseScore
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$374c = IncreaseScore
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$3780 = IncreaseScore.doConvert
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$3784 = IncreaseScore.doConvert
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$3782 = !0
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$3786 = !0
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$3798 = IncreaseScore.carry
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$379c = IncreaseScore.carry
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$379a = IncreaseScore.postConvert
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$379e = IncreaseScore.postConvert
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$37a7 = !1
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$37ab = !1
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$37ae = IncreaseScore.preAddDigit
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$37b2 = IncreaseScore.preAddDigit
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$37d6 = IncreaseScore.addDigit
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$37da = IncreaseScore.addDigit
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$37ec = IncreaseScore.nextDigit
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$37f0 = IncreaseScore.nextDigit
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SECTION: $3800-$38ca ($00cb bytes) ["Title Function Trampolines"]
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SECTION: $3804-$38ce ($00cb bytes) ["Title Function Trampolines"]
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$3800 = SwitchToTitle
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$3804 = SwitchToTitle
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$3809 = TitleEventLoopHandler
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$380d = TitleEventLoopHandler
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$3813 = TitleVBlankHandler
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$3817 = TitleVBlankHandler
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$381d = PersistLevel
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$3821 = PersistLevel
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$382b = DrawSpeedMain
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$382f = DrawSpeedMain
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$387b = DrawSpeedSettings
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$387f = DrawSpeedSettings
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SECTION: $38cb-$3990 ($00c6 bytes) ["Time Functions"]
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SECTION: $38cf-$3994 ($00c6 bytes) ["Time Functions"]
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$38cb = TimeInit
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$38cf = TimeInit
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$38eb = StartCountdown
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$38ef = StartCountdown
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$38f9 = ResetGameTime
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$38fd = ResetGameTime
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$3904 = CheckTorikan
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$3908 = CheckTorikan
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$391b = CheckTorikan.failure
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$391f = CheckTorikan.failure
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$391d = CheckTorikan.success
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$3921 = CheckTorikan.success
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$3920 = HandleTimers
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$3924 = HandleTimers
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$3946 = HandleTimers.reduce
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$394a = HandleTimers.reduce
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$3953 = HandleTimers.clock
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$3957 = HandleTimers.clock
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$396d = HandleTimers.go
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$3971 = HandleTimers.go
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SECTION: $3991-$3a42 ($00b2 bytes) ["Progress Functions"]
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SECTION: $3995-$3a46 ($00b2 bytes) ["Progress Functions"]
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$3991 = SetProgress
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$3995 = SetProgress
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$399c = SetProgress.loop
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$39a0 = SetProgress.loop
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$39a0 = SetProgress.correct
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$39a4 = SetProgress.correct
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$39c7 = SetProgress.wvr_u1
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$39cb = SetProgress.wvr_u1
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$39d3 = SetProgress.wvr_u2
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$39d7 = SetProgress.wvr_u2
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$39e1 = SetProgress.wvr_u3
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$39e5 = SetProgress.wvr_u3
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$39ed = SetProgress.wvr_u4
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$39f1 = SetProgress.wvr_u4
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$39fb = SetProgress.wvr_u5
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$39ff = SetProgress.wvr_u5
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$3a07 = SetProgress.wvr_u6
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$3a0b = SetProgress.wvr_u6
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$3a15 = SetProgress.wvr_u7
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$3a19 = SetProgress.wvr_u7
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$3a21 = SetProgress.wvr_u8
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$3a25 = SetProgress.wvr_u8
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$3a2f = SetProgress.wvr_u9
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$3a33 = SetProgress.wvr_u9
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$3a3b = SetProgress.wvr_u10
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$3a3f = SetProgress.wvr_u10
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SECTION: $3a43-$3ad4 ($0092 bytes) ["Code Entry Point"]
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SECTION: $3a47-$3ad8 ($0092 bytes) ["Code Entry Point"]
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$3a43 = Main
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$3a47 = Main
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$3a6c = Main.notgbc
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$3a70 = Main.notgbc
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$3a72 = Main.wvr_u1
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$3a76 = Main.wvr_u1
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$3a99 = EventLoop
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$3a9d = EventLoop
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$3aaf = EventLoop.eventloopjumps
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$3ab3 = EventLoop.eventloopjumps
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$3ab8 = EventLoopPostHandler
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$3abc = EventLoopPostHandler
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$3aba = EventLoopPostHandler.wvb_u2
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$3abe = EventLoopPostHandler.wvb_u2
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$3acc = EventLoopPostHandler.vblankjumps
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$3ad0 = EventLoopPostHandler.vblankjumps
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SECTION: $3ad5-$3b26 ($0052 bytes) ["Tile Functions"]
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SECTION: $3ad9-$3b2a ($0052 bytes) ["Tile Functions"]
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$3ad5 = LoadTitleTiles
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$3ad9 = LoadTitleTiles
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$3af3 = LoadGameplayTiles
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$3af7 = LoadGameplayTiles
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$3b09 = LoadGameplayTiles.gbc
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$3b0d = LoadGameplayTiles.gbc
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$3b18 = LoadGameplayTiles.dmg
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$3b1c = LoadGameplayTiles.dmg
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SECTION: $3b27-$3b62 ($003c bytes) ["Time Data"]
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SECTION: $3b2b-$3b66 ($003c bytes) ["Time Data"]
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$3b27 = sFramesToCS
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$3b2b = sFramesToCS
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SECTION: $3b63-$3b90 ($002e bytes) ["Memory Functions"]
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SECTION: $3b67-$3b94 ($002e bytes) ["Memory Functions"]
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$3b63 = UnsafeMemCopy
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$3b67 = UnsafeMemCopy
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$3b6c = SafeMemCopy.wvr_u1
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$3b70 = SafeMemCopy.wvr_u1
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$3b6c = SafeMemCopy
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$3b70 = SafeMemCopy
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$3b7b = UnsafeMemSet
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$3b7f = UnsafeMemSet
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$3b83 = SafeMemSet
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$3b87 = SafeMemSet
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$3b83 = SafeMemSet.wvr_u2
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$3b87 = SafeMemSet.wvr_u2
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SECTION: $3b91-$3bb6 ($0026 bytes) ["Gameplay Function Trampolines"]
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SECTION: $3b95-$3bba ($0026 bytes) ["Gameplay Function Trampolines"]
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$3b91 = SwitchToGameplay
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$3b95 = SwitchToGameplay
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$3b9a = SwitchToGameplayBig
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$3b9e = SwitchToGameplayBig
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$3ba3 = GamePlayEventLoopHandler
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$3ba7 = GamePlayEventLoopHandler
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$3bad = GamePlayBigEventLoopHandler
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$3bb1 = GamePlayBigEventLoopHandler
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SECTION: $3bb7-$3bdb ($0025 bytes) ["Interrupt Initialization Functions"]
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SECTION: $3bbb-$3bdf ($0025 bytes) ["Interrupt Initialization Functions"]
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$3bb7 = EnableScreenSquish
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$3bbb = EnableScreenSquish
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$3bd1 = DisableScreenSquish
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$3bd5 = DisableScreenSquish
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SECTION: $3bdc-$3bfd ($0022 bytes) ["OAM Functions"]
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SECTION: $3be0-$3c01 ($0022 bytes) ["OAM Functions"]
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$3bdc = CopyOAMHandler
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$3be0 = CopyOAMHandler
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$3be8 = ClearOAM
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$3bec = ClearOAM
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SECTION: $3bfe-$3c0c ($000f bytes) ["Banking Functions"]
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SECTION: $3c02-$3c10 ($000f bytes) ["Banking Functions"]
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$3bfe = BankingInit
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$3c02 = BankingInit
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SECTION: $3c0d-$3c16 ($000a bytes) ["OAM DMA Code"]
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SECTION: $3c11-$3c1a ($000a bytes) ["OAM DMA Code"]
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$3c0d = OAMDMA
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$3c11 = OAMDMA
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$3c17 = OAMDMAEnd
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$3c1b = OAMDMAEnd
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EMPTY: $3c17-$3fff ($03e9 bytes)
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EMPTY: $3c1b-$3fff ($03e5 bytes)
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TOTAL EMPTY: $03f4 bytes
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TOTAL EMPTY: $03f0 bytes
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ROMX bank #1:
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ROMX bank #1:
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
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@ -3290,7 +3290,7 @@ HRAM bank #0:
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TOTAL EMPTY: $0002 bytes
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TOTAL EMPTY: $0002 bytes
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SUMMARY:
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SUMMARY:
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ROM0: 15372 bytes used / 1012 free
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ROM0: 15376 bytes used / 1008 free
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ROMX: 68697 bytes used / 29607 free in 6 banks
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ROMX: 68697 bytes used / 29607 free in 6 banks
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SRAM: 2951 bytes used / 5241 free in 1 bank
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SRAM: 2951 bytes used / 5241 free in 1 bank
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WRAM0: 3909 bytes used / 187 free
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WRAM0: 3909 bytes used / 187 free
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Binary file not shown.
260
bin/DMGTRIS.sym
260
bin/DMGTRIS.sym
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@ -334,136 +334,136 @@
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00:31a8 CheckAndAddHiscore.checkloop
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00:31a8 CheckAndAddHiscore.checkloop
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00:31ad CheckAndAddHiscore.checkgrade
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00:31ad CheckAndAddHiscore.checkgrade
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00:31b6 CheckAndAddHiscore.oldgraded
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00:31b6 CheckAndAddHiscore.oldgraded
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00:31c1 CheckAndAddHiscore.oldungraded
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00:31c5 CheckAndAddHiscore.oldungraded
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00:31c8 CheckAndAddHiscore.checklevel
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00:31cc CheckAndAddHiscore.checklevel
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00:31ed CheckAndAddHiscore.checkscore
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00:31f1 CheckAndAddHiscore.checkscore
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00:3230 CheckAndAddHiscore.notbetter
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00:3234 CheckAndAddHiscore.notbetter
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00:323d CheckAndAddHiscore.better
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00:3241 CheckAndAddHiscore.better
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00:323f InsertHiScore
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00:3243 InsertHiScore
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00:323f InsertHiScore.copylower
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00:3243 InsertHiScore.copylower
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00:3250 InsertHiScore.copyupper
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00:3254 InsertHiScore.copyupper
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00:3271 InsertHiScore.findrow
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00:3275 InsertHiScore.findrow
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00:3282 InsertHiScore.insert
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00:3286 InsertHiScore.insert
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00:32db InsertHiScore.persist
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00:32df InsertHiScore.persist
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00:32ec GetHiScoreEntry
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00:32f0 GetHiScoreEntry
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00:3305 GetHiScoreEntry.store
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00:3309 GetHiScoreEntry.store
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00:330e InitTargetHSTable
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00:3312 InitTargetHSTable
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00:3319 InitTargetHSTable.jumps
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00:331d InitTargetHSTable.jumps
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00:332e InitTargetHSTable.dmgt
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00:3332 InitTargetHSTable.dmgt
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00:3333 InitTargetHSTable.tgm1
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00:3337 InitTargetHSTable.tgm1
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00:3338 InitTargetHSTable.tgm3
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00:333c InitTargetHSTable.tgm3
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00:333d InitTargetHSTable.deat
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00:3341 InitTargetHSTable.deat
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00:3342 InitTargetHSTable.shir
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00:3346 InitTargetHSTable.shir
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00:3347 InitTargetHSTable.chil
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00:334b InitTargetHSTable.chil
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00:334c InitTargetHSTable.myco
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00:3350 InitTargetHSTable.myco
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00:334f InitTargetHSTable.store
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00:3353 InitTargetHSTable.store
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00:3362 sProgressData
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00:3366 sProgressData
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00:34ac sHiscoreDefaultData
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00:34b0 sHiscoreDefaultData
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00:35ec InputInit
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00:35f0 InputInit
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00:35fe GetInput
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00:3602 GetInput
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00:35fe GetInput.btns
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00:3602 GetInput.btns
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00:360b GetInput.readA
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00:360f GetInput.readA
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00:360f GetInput.setA
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00:3613 GetInput.setA
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00:361a GetInput.clearA
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00:361e GetInput.clearA
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00:361d GetInput.readB
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00:3621 GetInput.readB
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00:3621 GetInput.setB
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00:3625 GetInput.setB
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00:362c GetInput.clearB
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00:3630 GetInput.clearB
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00:362f GetInput.readSelect
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00:3633 GetInput.readSelect
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00:3633 GetInput.setSelect
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00:3637 GetInput.setSelect
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00:363e GetInput.clearSelect
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00:3642 GetInput.clearSelect
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00:3641 GetInput.readStart
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00:3645 GetInput.readStart
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00:3645 GetInput.setStart
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00:3649 GetInput.setStart
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00:3650 GetInput.clearStart
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00:3654 GetInput.clearStart
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00:3653 GetInput.dpad
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00:3657 GetInput.dpad
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00:3660 GetInput.readUp
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00:3664 GetInput.readUp
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00:3664 GetInput.setUp
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00:3668 GetInput.setUp
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00:366f GetInput.clearUp
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00:3673 GetInput.clearUp
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00:3672 GetInput.readDown
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00:3676 GetInput.readDown
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00:3676 GetInput.setDown
|
00:367a GetInput.setDown
|
||||||
00:3681 GetInput.clearDown
|
00:3685 GetInput.clearDown
|
||||||
00:3684 GetInput.readLeft
|
00:3688 GetInput.readLeft
|
||||||
00:3688 GetInput.setLeft
|
00:368c GetInput.setLeft
|
||||||
00:3693 GetInput.clearLeft
|
00:3697 GetInput.clearLeft
|
||||||
00:3696 GetInput.readRight
|
00:369a GetInput.readRight
|
||||||
00:369a GetInput.setRight
|
00:369e GetInput.setRight
|
||||||
00:36a5 GetInput.clearRight
|
00:36a9 GetInput.clearRight
|
||||||
00:36a8 GetInput.priorities
|
00:36ac GetInput.priorities
|
||||||
00:36b5 GetInput.jumps
|
00:36b9 GetInput.jumps
|
||||||
00:36c4 GetInput.dlru
|
00:36c8 GetInput.dlru
|
||||||
00:36d7 GetInput.ulrd
|
00:36db GetInput.ulrd
|
||||||
00:36ea GetInput.lrud
|
00:36ee GetInput.lrud
|
||||||
00:36f7 GetInput.udlr
|
00:36fb GetInput.udlr
|
||||||
00:3704 GetInput.zeroud
|
00:3708 GetInput.zeroud
|
||||||
00:370a GetInput.zerolr
|
00:370e GetInput.zerolr
|
||||||
00:3710 GetInput.zerolrd
|
00:3714 GetInput.zerolrd
|
||||||
00:3718 GetInput.zerolru
|
00:371c GetInput.zerolru
|
||||||
00:3720 ScoreInit
|
00:3724 ScoreInit
|
||||||
00:3748 IncreaseScore
|
00:374c IncreaseScore
|
||||||
00:3780 IncreaseScore.doConvert
|
00:3784 IncreaseScore.doConvert
|
||||||
00:3798 IncreaseScore.carry
|
00:379c IncreaseScore.carry
|
||||||
00:379a IncreaseScore.postConvert
|
00:379e IncreaseScore.postConvert
|
||||||
00:37ae IncreaseScore.preAddDigit
|
00:37b2 IncreaseScore.preAddDigit
|
||||||
00:37d6 IncreaseScore.addDigit
|
00:37da IncreaseScore.addDigit
|
||||||
00:37ec IncreaseScore.nextDigit
|
00:37f0 IncreaseScore.nextDigit
|
||||||
00:3800 SwitchToTitle
|
00:3804 SwitchToTitle
|
||||||
00:3809 TitleEventLoopHandler
|
00:380d TitleEventLoopHandler
|
||||||
00:3813 TitleVBlankHandler
|
00:3817 TitleVBlankHandler
|
||||||
00:381d PersistLevel
|
00:3821 PersistLevel
|
||||||
00:382b DrawSpeedMain
|
00:382f DrawSpeedMain
|
||||||
00:387b DrawSpeedSettings
|
00:387f DrawSpeedSettings
|
||||||
00:38cb TimeInit
|
00:38cf TimeInit
|
||||||
00:38eb StartCountdown
|
00:38ef StartCountdown
|
||||||
00:38f9 ResetGameTime
|
00:38fd ResetGameTime
|
||||||
00:3904 CheckTorikan
|
00:3908 CheckTorikan
|
||||||
00:391b CheckTorikan.failure
|
00:391f CheckTorikan.failure
|
||||||
00:391d CheckTorikan.success
|
00:3921 CheckTorikan.success
|
||||||
00:3920 HandleTimers
|
00:3924 HandleTimers
|
||||||
00:3946 HandleTimers.reduce
|
00:394a HandleTimers.reduce
|
||||||
00:3953 HandleTimers.clock
|
00:3957 HandleTimers.clock
|
||||||
00:396d HandleTimers.go
|
00:3971 HandleTimers.go
|
||||||
00:3991 SetProgress
|
00:3995 SetProgress
|
||||||
00:399c SetProgress.loop
|
00:39a0 SetProgress.loop
|
||||||
00:39a0 SetProgress.correct
|
00:39a4 SetProgress.correct
|
||||||
00:39c7 SetProgress.wvr_u1
|
00:39cb SetProgress.wvr_u1
|
||||||
00:39d3 SetProgress.wvr_u2
|
00:39d7 SetProgress.wvr_u2
|
||||||
00:39e1 SetProgress.wvr_u3
|
00:39e5 SetProgress.wvr_u3
|
||||||
00:39ed SetProgress.wvr_u4
|
00:39f1 SetProgress.wvr_u4
|
||||||
00:39fb SetProgress.wvr_u5
|
00:39ff SetProgress.wvr_u5
|
||||||
00:3a07 SetProgress.wvr_u6
|
00:3a0b SetProgress.wvr_u6
|
||||||
00:3a15 SetProgress.wvr_u7
|
00:3a19 SetProgress.wvr_u7
|
||||||
00:3a21 SetProgress.wvr_u8
|
00:3a25 SetProgress.wvr_u8
|
||||||
00:3a2f SetProgress.wvr_u9
|
00:3a33 SetProgress.wvr_u9
|
||||||
00:3a3b SetProgress.wvr_u10
|
00:3a3f SetProgress.wvr_u10
|
||||||
00:3a43 Main
|
00:3a47 Main
|
||||||
00:3a6c Main.notgbc
|
00:3a70 Main.notgbc
|
||||||
00:3a72 Main.wvr_u1
|
00:3a76 Main.wvr_u1
|
||||||
00:3a99 EventLoop
|
00:3a9d EventLoop
|
||||||
00:3aaf EventLoop.eventloopjumps
|
00:3ab3 EventLoop.eventloopjumps
|
||||||
00:3ab8 EventLoopPostHandler
|
00:3abc EventLoopPostHandler
|
||||||
00:3aba EventLoopPostHandler.wvb_u2
|
00:3abe EventLoopPostHandler.wvb_u2
|
||||||
00:3acc EventLoopPostHandler.vblankjumps
|
00:3ad0 EventLoopPostHandler.vblankjumps
|
||||||
00:3ad5 LoadTitleTiles
|
00:3ad9 LoadTitleTiles
|
||||||
00:3af3 LoadGameplayTiles
|
00:3af7 LoadGameplayTiles
|
||||||
00:3b09 LoadGameplayTiles.gbc
|
00:3b0d LoadGameplayTiles.gbc
|
||||||
00:3b18 LoadGameplayTiles.dmg
|
00:3b1c LoadGameplayTiles.dmg
|
||||||
00:3b27 sFramesToCS
|
00:3b2b sFramesToCS
|
||||||
00:3b63 UnsafeMemCopy
|
00:3b67 UnsafeMemCopy
|
||||||
00:3b6c SafeMemCopy.wvr_u1
|
00:3b70 SafeMemCopy.wvr_u1
|
||||||
00:3b6c SafeMemCopy
|
00:3b70 SafeMemCopy
|
||||||
00:3b7b UnsafeMemSet
|
00:3b7f UnsafeMemSet
|
||||||
00:3b83 SafeMemSet
|
00:3b87 SafeMemSet
|
||||||
00:3b83 SafeMemSet.wvr_u2
|
00:3b87 SafeMemSet.wvr_u2
|
||||||
00:3b91 SwitchToGameplay
|
00:3b95 SwitchToGameplay
|
||||||
00:3b9a SwitchToGameplayBig
|
00:3b9e SwitchToGameplayBig
|
||||||
00:3ba3 GamePlayEventLoopHandler
|
00:3ba7 GamePlayEventLoopHandler
|
||||||
00:3bad GamePlayBigEventLoopHandler
|
00:3bb1 GamePlayBigEventLoopHandler
|
||||||
00:3bb7 EnableScreenSquish
|
00:3bbb EnableScreenSquish
|
||||||
00:3bd1 DisableScreenSquish
|
00:3bd5 DisableScreenSquish
|
||||||
00:3bdc CopyOAMHandler
|
00:3be0 CopyOAMHandler
|
||||||
00:3be8 ClearOAM
|
00:3bec ClearOAM
|
||||||
00:3bfe BankingInit
|
00:3c02 BankingInit
|
||||||
00:3c0d OAMDMA
|
00:3c11 OAMDMA
|
||||||
00:3c17 OAMDMAEnd
|
00:3c1b OAMDMAEnd
|
||||||
01:4008 sDMGTSpeedCurve
|
01:4008 sDMGTSpeedCurve
|
||||||
01:4203 sDMGTSpeedCurveEnd
|
01:4203 sDMGTSpeedCurveEnd
|
||||||
01:4205 sDMGTSpeedCurveSpecialData
|
01:4205 sDMGTSpeedCurveSpecialData
|
||||||
|
|
|
@ -88,6 +88,8 @@ CheckAndAddHiscore::
|
||||||
.oldgraded
|
.oldgraded
|
||||||
ld b, a
|
ld b, a
|
||||||
ld a, [wDisplayedGrade]
|
ld a, [wDisplayedGrade]
|
||||||
|
cp a, GRADE_NONE
|
||||||
|
jr z, .notbetter ; If we don't have a grade, we're worse than any grade.
|
||||||
cp a, b
|
cp a, b
|
||||||
jr c, .notbetter ; If we're less, we're not better.
|
jr c, .notbetter ; If we're less, we're not better.
|
||||||
jr nz, .better ; If we're higher, we're better.
|
jr nz, .better ; If we're higher, we're better.
|
||||||
|
|
Loading…
Reference in New Issue