Improve title screen.
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2aa9f605e4
commit
8844b163b9
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@ -255,10 +255,16 @@ Tiles::
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DB $00,$FF,$55,$FF,$FF,$FF,$00,$00
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DB $DB,$E7,$A5,$C3,$42,$81,$81,$00
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DB $42,$81,$A5,$C3,$DB,$E7,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00
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DB $10,$10,$38,$38,$7C,$7C,$10,$10
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DB $7C,$7C,$38,$38,$10,$10,$00,$00
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DB $00,$00,$28,$28,$6C,$6C,$FE,$FE
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DB $6C,$6C,$28,$28,$00,$00,$00,$00
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DB $00,$00,$18,$18,$18,$18,$30,$30
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DB $30,$30,$60,$60,$60,$60,$00,$00
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DB $F0,$F0,$C0,$C0,$C0,$C0,$C0,$C0
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DB $C0,$C0,$C0,$C0,$F0,$F0,$00,$00
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DB $0F,$0F,$03,$03,$03,$03,$03,$03
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DB $03,$03,$03,$03,$0F,$0F,$00,$00
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TilesEnd::
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@ -42,6 +42,18 @@ DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$7E,$01,$57,$50
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DB $61,$50,$57,$01,$01,$81,$42,$42,$42,$42
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DB $82,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$7F,$01,$4D,$60,$5F,$5F,$5A,$59
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DB $5E,$01,$81,$4C,$80,$4D,$82,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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@ -59,17 +71,7 @@ DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01
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TitleScreenTilemapEnd::
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@ -1,5 +1,5 @@
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#Emulicious settings file
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#Fri Oct 20 18:08:57 CEST 2023
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#Sat Oct 21 13:58:43 CEST 2023
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WindowProfilerWindowOpen=false
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WindowEventViewerWindowHeight=1416
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WindowEventViewerWindowDivider=876
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@ -7,7 +7,7 @@ WindowMemoryTracerWindowY=631
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WindowMemoryTracerWindowX=383
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Update=2
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AudioSync=false
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DebuggerMemoryTabVisibleRect=0,0,583,128
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DebuggerMemoryTabVisibleRect=0,0,0,0
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WindowProfilerWindowWidth=1073
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UninitializedMemoryBreakpointSuspend=true
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GameBoyErrorBreakpointEnabled32=false
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@ -92,7 +92,7 @@ GameBoyErrorBreakpointSuspend2=true
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GameBoyErrorBreakpointSuspend1=true
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GameBoyErrorBreakpointSuspend0=true
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DebuggerConsoleLogBreakpoints=true
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WindowDebuggerOpen=true
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WindowDebuggerOpen=false
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Gamepad1Key37=-1
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Gamepad1Key36=-1
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Gamepad1Key35=-1
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@ -203,10 +203,11 @@ WindowEmuliciousHeight=781
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WindowSpriteViewerHeight=527
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GameBoyErrorBreakpointMessage32=
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InterruptBreakpointCondition=
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Recent0=C\:\\workspace\\dmgtris\\bin\\out.gb
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Recent1=C\:\\workspace\\dmgtris\\bin\\out.gb
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Recent0=K\:\\TGM\\dmgtris\\bin\\out.gb
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GameBoyErrorBreakpointMessage20=
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WindowEmuliciousY=445
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WindowEmuliciousX=1412
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WindowEmuliciousY=509
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WindowEmuliciousX=-1010
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GameBoyErrorBreakpointEnabled9=false
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GameBoyErrorBreakpointEnabled8=false
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GameBoyErrorBreakpointEnabled7=false
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@ -1,5 +1,5 @@
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[General]
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GBMPath=C:\workspace\dmgtris\src\res\sources\
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GBMPath=K:\TGM\dmgtris\src\res\sources\
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GBRPath=C:\workspace\dmgtris\src\res\
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ViewInfoPanel=1
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@ -10,7 +10,8 @@ rem ViewDoubleMarkers=1
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rem ViewPropertyColors=1
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[Recently used files]
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F0=c:\workspace\dmgtris\src\res\sources\title_map.gbm
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F1=c:\workspace\dmgtris\src\res\sources\gameplay_map.gbm
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F2=c:\workspace\dmgtris\src\res\gameplay.gbm
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F3=c:\workspace\dmgtris\gameplay.gbm
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F0=k:\tgm\dmgtris\src\res\sources\title_map.gbm
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F1=c:\workspace\dmgtris\src\res\sources\title_map.gbm
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F2=c:\workspace\dmgtris\src\res\sources\gameplay_map.gbm
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F3=c:\workspace\dmgtris\src\res\gameplay.gbm
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F4=c:\workspace\dmgtris\gameplay.gbm
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@ -1 +0,0 @@
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type=instruction address=gameOverMode%20+%2079 end=gameOverMode%20+%2081 enabled=true suspend=true condition= message=
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