High score table initial data.
This commit is contained in:
parent
5dd4a1de69
commit
91f213c2aa
BIN
bin/DMGTRIS.GBC
BIN
bin/DMGTRIS.GBC
Binary file not shown.
434
bin/DMGTRIS.map
434
bin/DMGTRIS.map
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@ -422,123 +422,123 @@ ROM0 bank #0:
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$30f3 = NextByte
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SECTION: $3113-$325c ($014a bytes) ["Progress Data"]
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$3113 = sProgressData
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SECTION: $325d-$333c ($00e0 bytes) ["Score Functions"]
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$325d = ScoreInit
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$3285 = IncreaseScore
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$32bd = IncreaseScore.doConvert
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$32bf = !0
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$32d5 = IncreaseScore.carry
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$32d7 = IncreaseScore.postConvert
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$32e4 = !1
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$32eb = IncreaseScore.preAddDigit
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$3313 = IncreaseScore.addDigit
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$3329 = IncreaseScore.nextDigit
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SECTION: $333d-$3409 ($00cd bytes) ["Input Functions"]
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$333d = InputInit
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$334f = GetInput
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$334f = GetInput.btns
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$335c = GetInput.readA
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$3360 = GetInput.setA
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$336b = GetInput.clearA
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$336e = GetInput.readB
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$3372 = GetInput.setB
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$337d = GetInput.clearB
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$3380 = GetInput.readSelect
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$3384 = GetInput.setSelect
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$338f = GetInput.clearSelect
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$3392 = GetInput.readStart
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$3396 = GetInput.setStart
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$33a1 = GetInput.clearStart
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$33a4 = GetInput.dpad
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$33b1 = GetInput.readUp
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$33b5 = GetInput.setUp
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$33c0 = GetInput.clearUp
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$33c3 = GetInput.readDown
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$33c7 = GetInput.setDown
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$33d2 = GetInput.clearDown
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$33d5 = GetInput.readLeft
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$33d9 = GetInput.setLeft
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$33e4 = GetInput.clearLeft
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$33e7 = GetInput.readRight
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$33eb = GetInput.setRight
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$33f6 = GetInput.clearRight
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$33f9 = GetInput.priorities
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$3404 = GetInput.zero
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SECTION: $340a-$34d4 ($00cb bytes) ["Title Function Trampolines"]
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$340a = SwitchToTitle
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$3413 = TitleEventLoopHandler
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$341d = TitleVBlankHandler
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$3427 = PersistLevel
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$3435 = DrawSpeedMain
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$3485 = DrawSpeedSettings
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SECTION: $34d5-$359a ($00c6 bytes) ["Time Functions"]
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$34d5 = TimeInit
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$34f5 = StartCountdown
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$3503 = ResetGameTime
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$350e = CheckTorikan
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$3525 = CheckTorikan.failure
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$3527 = CheckTorikan.success
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$352a = HandleTimers
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$3550 = HandleTimers.reduce
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$355d = HandleTimers.clock
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$3577 = HandleTimers.go
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SECTION: $359b-$364c ($00b2 bytes) ["Progress Functions"]
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$359b = SetProgress
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$35a6 = SetProgress.loop
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$35aa = SetProgress.correct
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$35d1 = SetProgress.wvr_u1
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$35dd = SetProgress.wvr_u2
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$35eb = SetProgress.wvr_u3
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$35f7 = SetProgress.wvr_u4
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$3605 = SetProgress.wvr_u5
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$3611 = SetProgress.wvr_u6
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$361f = SetProgress.wvr_u7
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$362b = SetProgress.wvr_u8
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$3639 = SetProgress.wvr_u9
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$3645 = SetProgress.wvr_u10
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SECTION: $364d-$36de ($0092 bytes) ["Code Entry Point"]
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$364d = Main
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$3676 = Main.notgbc
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$367c = Main.wvr_u1
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$36a3 = EventLoop
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$36b9 = EventLoop.eventloopjumps
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$36c2 = EventLoopPostHandler
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$36c4 = EventLoopPostHandler.wvb_u2
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$36d6 = EventLoopPostHandler.vblankjumps
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SECTION: $36df-$3756 ($0078 bytes) ["Hi Score Data"]
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$36df = sHiscoreDefaultData
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SECTION: $3757-$37a8 ($0052 bytes) ["Tile Functions"]
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$3757 = LoadTitleTiles
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$3775 = LoadGameplayTiles
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$378b = LoadGameplayTiles.gbc
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$379a = LoadGameplayTiles.dmg
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SECTION: $37a9-$37e4 ($003c bytes) ["Time Data"]
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$37a9 = sFramesToCS
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SECTION: $37e5-$3812 ($002e bytes) ["Memory Functions"]
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$37e5 = UnsafeMemCopy
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$37ee = SafeMemCopy.wvr_u1
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$37ee = SafeMemCopy
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$37fd = UnsafeMemSet
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$3805 = SafeMemSet
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$3805 = SafeMemSet.wvr_u2
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SECTION: $3813-$3838 ($0026 bytes) ["Gameplay Function Trampolines"]
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$3813 = SwitchToGameplay
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$381c = SwitchToGameplayBig
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$3825 = GamePlayEventLoopHandler
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$382f = GamePlayBigEventLoopHandler
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SECTION: $3839-$385d ($0025 bytes) ["Interrupt Initialization Functions"]
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$3839 = EnableScreenSquish
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$3853 = DisableScreenSquish
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SECTION: $385e-$387f ($0022 bytes) ["OAM Functions"]
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$385e = CopyOAMHandler
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$386a = ClearOAM
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SECTION: $3880-$388e ($000f bytes) ["Banking Functions"]
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$3880 = BankingInit
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SECTION: $388f-$3898 ($000a bytes) ["OAM DMA Code"]
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$388f = OAMDMA
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$3899 = OAMDMAEnd
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EMPTY: $3899-$3fff ($0767 bytes)
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TOTAL EMPTY: $0770 bytes
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SECTION: $325d-$339c ($0140 bytes) ["Hi Score Data"]
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$325d = sHiscoreDefaultData
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SECTION: $339d-$347c ($00e0 bytes) ["Score Functions"]
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$339d = ScoreInit
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$33c5 = IncreaseScore
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$33fd = IncreaseScore.doConvert
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$33ff = !0
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$3415 = IncreaseScore.carry
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$3417 = IncreaseScore.postConvert
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$3424 = !1
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$342b = IncreaseScore.preAddDigit
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$3453 = IncreaseScore.addDigit
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$3469 = IncreaseScore.nextDigit
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SECTION: $347d-$3549 ($00cd bytes) ["Input Functions"]
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$347d = InputInit
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$348f = GetInput
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$348f = GetInput.btns
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$349c = GetInput.readA
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$34a0 = GetInput.setA
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$34ab = GetInput.clearA
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$34ae = GetInput.readB
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$34b2 = GetInput.setB
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$34bd = GetInput.clearB
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$34c0 = GetInput.readSelect
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$34c4 = GetInput.setSelect
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$34cf = GetInput.clearSelect
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$34d2 = GetInput.readStart
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$34d6 = GetInput.setStart
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$34e1 = GetInput.clearStart
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$34e4 = GetInput.dpad
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$34f1 = GetInput.readUp
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$34f5 = GetInput.setUp
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$3500 = GetInput.clearUp
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$3503 = GetInput.readDown
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$3507 = GetInput.setDown
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$3512 = GetInput.clearDown
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$3515 = GetInput.readLeft
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$3519 = GetInput.setLeft
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$3524 = GetInput.clearLeft
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$3527 = GetInput.readRight
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$352b = GetInput.setRight
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$3536 = GetInput.clearRight
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$3539 = GetInput.priorities
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$3544 = GetInput.zero
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SECTION: $354a-$3614 ($00cb bytes) ["Title Function Trampolines"]
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$354a = SwitchToTitle
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$3553 = TitleEventLoopHandler
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$355d = TitleVBlankHandler
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$3567 = PersistLevel
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$3575 = DrawSpeedMain
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$35c5 = DrawSpeedSettings
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SECTION: $3615-$36da ($00c6 bytes) ["Time Functions"]
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$3615 = TimeInit
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$3635 = StartCountdown
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$3643 = ResetGameTime
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$364e = CheckTorikan
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$3665 = CheckTorikan.failure
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$3667 = CheckTorikan.success
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$366a = HandleTimers
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$3690 = HandleTimers.reduce
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$369d = HandleTimers.clock
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$36b7 = HandleTimers.go
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SECTION: $36db-$378c ($00b2 bytes) ["Progress Functions"]
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$36db = SetProgress
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$36e6 = SetProgress.loop
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$36ea = SetProgress.correct
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$3711 = SetProgress.wvr_u1
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$371d = SetProgress.wvr_u2
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$372b = SetProgress.wvr_u3
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$3737 = SetProgress.wvr_u4
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$3745 = SetProgress.wvr_u5
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$3751 = SetProgress.wvr_u6
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$375f = SetProgress.wvr_u7
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$376b = SetProgress.wvr_u8
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$3779 = SetProgress.wvr_u9
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$3785 = SetProgress.wvr_u10
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SECTION: $378d-$381e ($0092 bytes) ["Code Entry Point"]
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$378d = Main
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$37b6 = Main.notgbc
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$37bc = Main.wvr_u1
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$37e3 = EventLoop
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$37f9 = EventLoop.eventloopjumps
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$3802 = EventLoopPostHandler
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$3804 = EventLoopPostHandler.wvb_u2
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$3816 = EventLoopPostHandler.vblankjumps
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SECTION: $381f-$3870 ($0052 bytes) ["Tile Functions"]
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$381f = LoadTitleTiles
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$383d = LoadGameplayTiles
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$3853 = LoadGameplayTiles.gbc
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$3862 = LoadGameplayTiles.dmg
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SECTION: $3871-$38ac ($003c bytes) ["Time Data"]
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$3871 = sFramesToCS
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SECTION: $38ad-$38da ($002e bytes) ["Memory Functions"]
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$38ad = UnsafeMemCopy
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$38b6 = SafeMemCopy.wvr_u1
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$38b6 = SafeMemCopy
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$38c5 = UnsafeMemSet
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$38cd = SafeMemSet
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$38cd = SafeMemSet.wvr_u2
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SECTION: $38db-$3900 ($0026 bytes) ["Gameplay Function Trampolines"]
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$38db = SwitchToGameplay
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$38e4 = SwitchToGameplayBig
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$38ed = GamePlayEventLoopHandler
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$38f7 = GamePlayBigEventLoopHandler
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SECTION: $3901-$3925 ($0025 bytes) ["Interrupt Initialization Functions"]
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$3901 = EnableScreenSquish
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$391b = DisableScreenSquish
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SECTION: $3926-$3947 ($0022 bytes) ["OAM Functions"]
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$3926 = CopyOAMHandler
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$3932 = ClearOAM
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SECTION: $3948-$3956 ($000f bytes) ["Banking Functions"]
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$3948 = BankingInit
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SECTION: $3957-$3960 ($000a bytes) ["OAM DMA Code"]
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$3957 = OAMDMA
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$3961 = OAMDMAEnd
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EMPTY: $3961-$3fff ($069f bytes)
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TOTAL EMPTY: $06a8 bytes
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ROMX bank #1:
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
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@ -2536,7 +2536,7 @@ ROMX bank #6:
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TOTAL EMPTY: $1187 bytes
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SRAM bank #0:
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SECTION: $a000-$a60e ($060f bytes) ["Persistent Globals"]
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SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"]
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$a000 = rCheck
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$a006 = rLastProfile
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$a007 = rProfileName
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@ -2650,14 +2650,14 @@ SRAM bank #0:
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$a290 = rSelectedStartLevel9
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$a292 = rUnused9
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$a2c7 = rScoreTableDMGT
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$a33f = rScoreTableTGM1
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$a3b7 = rScoreTableTGM3
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$a42f = rScoreTableDEAT
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$a4a7 = rScoreTableSHIR
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$a51f = rScoreTableCHIL
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$a597 = rScoreTableMYCO
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EMPTY: $a60f-$bfff ($19f1 bytes)
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TOTAL EMPTY: $19f1 bytes
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$a407 = rScoreTableTGM1
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$a547 = rScoreTableTGM3
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$a687 = rScoreTableDEAT
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$a7c7 = rScoreTableSHIR
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$a907 = rScoreTableCHIL
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$aa47 = rScoreTableMYCO
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EMPTY: $ab87-$bfff ($1479 bytes)
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TOTAL EMPTY: $1479 bytes
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WRAM0 bank #0:
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SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
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@ -2719,96 +2719,96 @@ WRAM0 bank #0:
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$cd1f = wRightSlamTimer
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$cd20 = wMovementLastFrame
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$cd21 = wReturnToSmall
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SECTION: $cd22-$cda7 ($0086 bytes) ["Hi Score Variables"]
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SECTION: $cd22-$ce83 ($0162 bytes) ["Hi Score Variables"]
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$cd22 = wTargetHSTable
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$cd24 = wWorkingCopy
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SECTION: $cda8-$cde8 ($0041 bytes) ["Stack"]
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$cda8 = wStack
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$cde9 = wStackEnd
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SECTION: $cde9-$ce14 ($002c bytes) ["TGM3 RNG Variables"]
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$cde9 = wTGM3Bag
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$ce0c = wTGM3Droughts
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$ce13 = wTGM3GeneratedIdx
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$ce14 = wTGM3WorstDroughtIdx
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SECTION: $ce15-$ce27 ($0013 bytes) ["Level Variables"]
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$ce15 = wBoneActivationLevel
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$ce17 = wInvisActivationLevel
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$ce19 = wKillScreenActivationLevel
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$ce1b = wKillScreenActivationLevelBCD
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$ce1d = wLastLockLevel
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$ce1f = wStaffRollDuration
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$ce21 = wBigStaffRoll
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$ce22 = wBonesActive
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$ce23 = wInvisActive
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$ce24 = wKillScreenActive
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$ce25 = wLockLevel
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$ce26 = wShouldGoStaffRoll
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$ce27 = wNoMoreLocks
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SECTION: $ce28-$ce39 ($0012 bytes) ["Grade Variables"]
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$ce28 = wDecayRate
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$ce29 = wGradePoints
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$ce2a = wInternalGrade
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$ce2b = wDisplayedGrade
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$ce2c = wEffectTimer
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$ce2d = wRankingDisqualified
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$ce2e = wDecayCounter
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$ce2f = wGradeGauge
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$ce30 = wSMult
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$ce31 = wDMult
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$ce32 = wTMult
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$ce33 = wSRate
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$ce34 = wDRate
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$ce35 = wTRate
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$ce36 = wQRate
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$ce37 = wTGM1level300RequirementMet
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$ce38 = wTGM1level500RequirementMet
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$ce39 = wTGM1level999RequirementMet
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SECTION: $ce3a-$ce43 ($000a bytes) ["Progress Variables"]
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$ce3a = wProgress0B1
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$ce3b = wProgress0B2
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$ce3c = wProgress1B1
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$ce3d = wProgress1B2
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$ce3e = wProgress2B1
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$ce3f = wProgress2B2
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$ce40 = wProgress3B1
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$ce41 = wProgress3B2
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$ce42 = wProgress4B1
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$ce43 = wProgress4B2
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SECTION: $ce44-$ce4c ($0009 bytes) ["Globals"]
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$ce44 = wSwapABState
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$ce45 = wRNGModeState
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$ce46 = wRotModeState
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$ce47 = wDropModeState
|
||||
$ce48 = wSpeedCurveState
|
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$ce49 = wAlways20GState
|
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$ce4a = wInitialA
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$ce4b = wInitialB
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$ce4c = wInitialC
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SECTION: $ce4d-$ce52 ($0006 bytes) ["Time Variables"]
|
||||
$ce4d = wMinutes
|
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$ce4e = wSeconds
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$ce4f = wFrames
|
||||
$ce50 = wCountDown
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$ce52 = wCountDownZero
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SECTION: $ce53-$ce57 ($0005 bytes) ["Title Variables"]
|
||||
$ce53 = wSelected
|
||||
$ce54 = wTitleMode
|
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$ce55 = wProfileName
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SECTION: $ce58-$ce5b ($0004 bytes) ["Banking Variables"]
|
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$ce58 = wBankBackup
|
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SECTION: $ce5c-$ce5f ($0004 bytes) ["Gameplay Variables"]
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$ce5c = wRollLine
|
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$ce5d = wInStaffRoll
|
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$ce5e = wBigModeTransfered
|
||||
$ce5f = wGameOverIgnoreInput
|
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SECTION: $ce60-$ce62 ($0003 bytes) ["GBC Variables"]
|
||||
$ce60 = wOuterReps
|
||||
$ce61 = wInnerReps
|
||||
$ce62 = wTitlePal
|
||||
SECTION: $ce63-$ce63 ($0001 byte) ["SRAM Variables"]
|
||||
$ce63 = wTarget
|
||||
EMPTY: $ce64-$cfff ($019c bytes)
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||||
TOTAL EMPTY: $019c bytes
|
||||
SECTION: $ce84-$cec4 ($0041 bytes) ["Stack"]
|
||||
$ce84 = wStack
|
||||
$cec5 = wStackEnd
|
||||
SECTION: $cec5-$cef0 ($002c bytes) ["TGM3 RNG Variables"]
|
||||
$cec5 = wTGM3Bag
|
||||
$cee8 = wTGM3Droughts
|
||||
$ceef = wTGM3GeneratedIdx
|
||||
$cef0 = wTGM3WorstDroughtIdx
|
||||
SECTION: $cef1-$cf03 ($0013 bytes) ["Level Variables"]
|
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$cef1 = wBoneActivationLevel
|
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$cef3 = wInvisActivationLevel
|
||||
$cef5 = wKillScreenActivationLevel
|
||||
$cef7 = wKillScreenActivationLevelBCD
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$cef9 = wLastLockLevel
|
||||
$cefb = wStaffRollDuration
|
||||
$cefd = wBigStaffRoll
|
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$cefe = wBonesActive
|
||||
$ceff = wInvisActive
|
||||
$cf00 = wKillScreenActive
|
||||
$cf01 = wLockLevel
|
||||
$cf02 = wShouldGoStaffRoll
|
||||
$cf03 = wNoMoreLocks
|
||||
SECTION: $cf04-$cf15 ($0012 bytes) ["Grade Variables"]
|
||||
$cf04 = wDecayRate
|
||||
$cf05 = wGradePoints
|
||||
$cf06 = wInternalGrade
|
||||
$cf07 = wDisplayedGrade
|
||||
$cf08 = wEffectTimer
|
||||
$cf09 = wRankingDisqualified
|
||||
$cf0a = wDecayCounter
|
||||
$cf0b = wGradeGauge
|
||||
$cf0c = wSMult
|
||||
$cf0d = wDMult
|
||||
$cf0e = wTMult
|
||||
$cf0f = wSRate
|
||||
$cf10 = wDRate
|
||||
$cf11 = wTRate
|
||||
$cf12 = wQRate
|
||||
$cf13 = wTGM1level300RequirementMet
|
||||
$cf14 = wTGM1level500RequirementMet
|
||||
$cf15 = wTGM1level999RequirementMet
|
||||
SECTION: $cf16-$cf1f ($000a bytes) ["Progress Variables"]
|
||||
$cf16 = wProgress0B1
|
||||
$cf17 = wProgress0B2
|
||||
$cf18 = wProgress1B1
|
||||
$cf19 = wProgress1B2
|
||||
$cf1a = wProgress2B1
|
||||
$cf1b = wProgress2B2
|
||||
$cf1c = wProgress3B1
|
||||
$cf1d = wProgress3B2
|
||||
$cf1e = wProgress4B1
|
||||
$cf1f = wProgress4B2
|
||||
SECTION: $cf20-$cf28 ($0009 bytes) ["Globals"]
|
||||
$cf20 = wSwapABState
|
||||
$cf21 = wRNGModeState
|
||||
$cf22 = wRotModeState
|
||||
$cf23 = wDropModeState
|
||||
$cf24 = wSpeedCurveState
|
||||
$cf25 = wAlways20GState
|
||||
$cf26 = wInitialA
|
||||
$cf27 = wInitialB
|
||||
$cf28 = wInitialC
|
||||
SECTION: $cf29-$cf2e ($0006 bytes) ["Time Variables"]
|
||||
$cf29 = wMinutes
|
||||
$cf2a = wSeconds
|
||||
$cf2b = wFrames
|
||||
$cf2c = wCountDown
|
||||
$cf2e = wCountDownZero
|
||||
SECTION: $cf2f-$cf33 ($0005 bytes) ["Title Variables"]
|
||||
$cf2f = wSelected
|
||||
$cf30 = wTitleMode
|
||||
$cf31 = wProfileName
|
||||
SECTION: $cf34-$cf37 ($0004 bytes) ["Banking Variables"]
|
||||
$cf34 = wBankBackup
|
||||
SECTION: $cf38-$cf3b ($0004 bytes) ["Gameplay Variables"]
|
||||
$cf38 = wRollLine
|
||||
$cf39 = wInStaffRoll
|
||||
$cf3a = wBigModeTransfered
|
||||
$cf3b = wGameOverIgnoreInput
|
||||
SECTION: $cf3c-$cf3e ($0003 bytes) ["GBC Variables"]
|
||||
$cf3c = wOuterReps
|
||||
$cf3d = wInnerReps
|
||||
$cf3e = wTitlePal
|
||||
SECTION: $cf3f-$cf3f ($0001 byte) ["SRAM Variables"]
|
||||
$cf3f = wTarget
|
||||
EMPTY: $cf40-$cfff ($00c0 bytes)
|
||||
TOTAL EMPTY: $00c0 bytes
|
||||
|
||||
HRAM bank #0:
|
||||
SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
|
||||
|
@ -2899,8 +2899,8 @@ HRAM bank #0:
|
|||
TOTAL EMPTY: $0003 bytes
|
||||
|
||||
SUMMARY:
|
||||
ROM0: 14480 bytes used / 1904 free
|
||||
ROM0: 14680 bytes used / 1704 free
|
||||
ROMX: 64126 bytes used / 34178 free in 6 banks
|
||||
SRAM: 1551 bytes used / 6641 free in 1 bank
|
||||
WRAM0: 3684 bytes used / 412 free
|
||||
SRAM: 2951 bytes used / 5241 free in 1 bank
|
||||
WRAM0: 3904 bytes used / 192 free
|
||||
HRAM: 124 bytes used / 3 free
|
||||
|
|
Binary file not shown.
354
bin/DMGTRIS.sym
354
bin/DMGTRIS.sym
|
@ -322,104 +322,104 @@
|
|||
00:30e9 Next7Piece
|
||||
00:30f3 NextByte
|
||||
00:3113 sProgressData
|
||||
00:325d ScoreInit
|
||||
00:3285 IncreaseScore
|
||||
00:32bd IncreaseScore.doConvert
|
||||
00:32d5 IncreaseScore.carry
|
||||
00:32d7 IncreaseScore.postConvert
|
||||
00:32eb IncreaseScore.preAddDigit
|
||||
00:3313 IncreaseScore.addDigit
|
||||
00:3329 IncreaseScore.nextDigit
|
||||
00:333d InputInit
|
||||
00:334f GetInput
|
||||
00:334f GetInput.btns
|
||||
00:335c GetInput.readA
|
||||
00:3360 GetInput.setA
|
||||
00:336b GetInput.clearA
|
||||
00:336e GetInput.readB
|
||||
00:3372 GetInput.setB
|
||||
00:337d GetInput.clearB
|
||||
00:3380 GetInput.readSelect
|
||||
00:3384 GetInput.setSelect
|
||||
00:338f GetInput.clearSelect
|
||||
00:3392 GetInput.readStart
|
||||
00:3396 GetInput.setStart
|
||||
00:33a1 GetInput.clearStart
|
||||
00:33a4 GetInput.dpad
|
||||
00:33b1 GetInput.readUp
|
||||
00:33b5 GetInput.setUp
|
||||
00:33c0 GetInput.clearUp
|
||||
00:33c3 GetInput.readDown
|
||||
00:33c7 GetInput.setDown
|
||||
00:33d2 GetInput.clearDown
|
||||
00:33d5 GetInput.readLeft
|
||||
00:33d9 GetInput.setLeft
|
||||
00:33e4 GetInput.clearLeft
|
||||
00:33e7 GetInput.readRight
|
||||
00:33eb GetInput.setRight
|
||||
00:33f6 GetInput.clearRight
|
||||
00:33f9 GetInput.priorities
|
||||
00:3404 GetInput.zero
|
||||
00:340a SwitchToTitle
|
||||
00:3413 TitleEventLoopHandler
|
||||
00:341d TitleVBlankHandler
|
||||
00:3427 PersistLevel
|
||||
00:3435 DrawSpeedMain
|
||||
00:3485 DrawSpeedSettings
|
||||
00:34d5 TimeInit
|
||||
00:34f5 StartCountdown
|
||||
00:3503 ResetGameTime
|
||||
00:350e CheckTorikan
|
||||
00:3525 CheckTorikan.failure
|
||||
00:3527 CheckTorikan.success
|
||||
00:352a HandleTimers
|
||||
00:3550 HandleTimers.reduce
|
||||
00:355d HandleTimers.clock
|
||||
00:3577 HandleTimers.go
|
||||
00:359b SetProgress
|
||||
00:35a6 SetProgress.loop
|
||||
00:35aa SetProgress.correct
|
||||
00:35d1 SetProgress.wvr_u1
|
||||
00:35dd SetProgress.wvr_u2
|
||||
00:35eb SetProgress.wvr_u3
|
||||
00:35f7 SetProgress.wvr_u4
|
||||
00:3605 SetProgress.wvr_u5
|
||||
00:3611 SetProgress.wvr_u6
|
||||
00:361f SetProgress.wvr_u7
|
||||
00:362b SetProgress.wvr_u8
|
||||
00:3639 SetProgress.wvr_u9
|
||||
00:3645 SetProgress.wvr_u10
|
||||
00:364d Main
|
||||
00:3676 Main.notgbc
|
||||
00:367c Main.wvr_u1
|
||||
00:36a3 EventLoop
|
||||
00:36b9 EventLoop.eventloopjumps
|
||||
00:36c2 EventLoopPostHandler
|
||||
00:36c4 EventLoopPostHandler.wvb_u2
|
||||
00:36d6 EventLoopPostHandler.vblankjumps
|
||||
00:36df sHiscoreDefaultData
|
||||
00:3757 LoadTitleTiles
|
||||
00:3775 LoadGameplayTiles
|
||||
00:378b LoadGameplayTiles.gbc
|
||||
00:379a LoadGameplayTiles.dmg
|
||||
00:37a9 sFramesToCS
|
||||
00:37e5 UnsafeMemCopy
|
||||
00:37ee SafeMemCopy.wvr_u1
|
||||
00:37ee SafeMemCopy
|
||||
00:37fd UnsafeMemSet
|
||||
00:3805 SafeMemSet
|
||||
00:3805 SafeMemSet.wvr_u2
|
||||
00:3813 SwitchToGameplay
|
||||
00:381c SwitchToGameplayBig
|
||||
00:3825 GamePlayEventLoopHandler
|
||||
00:382f GamePlayBigEventLoopHandler
|
||||
00:3839 EnableScreenSquish
|
||||
00:3853 DisableScreenSquish
|
||||
00:385e CopyOAMHandler
|
||||
00:386a ClearOAM
|
||||
00:3880 BankingInit
|
||||
00:388f OAMDMA
|
||||
00:3899 OAMDMAEnd
|
||||
00:325d sHiscoreDefaultData
|
||||
00:339d ScoreInit
|
||||
00:33c5 IncreaseScore
|
||||
00:33fd IncreaseScore.doConvert
|
||||
00:3415 IncreaseScore.carry
|
||||
00:3417 IncreaseScore.postConvert
|
||||
00:342b IncreaseScore.preAddDigit
|
||||
00:3453 IncreaseScore.addDigit
|
||||
00:3469 IncreaseScore.nextDigit
|
||||
00:347d InputInit
|
||||
00:348f GetInput
|
||||
00:348f GetInput.btns
|
||||
00:349c GetInput.readA
|
||||
00:34a0 GetInput.setA
|
||||
00:34ab GetInput.clearA
|
||||
00:34ae GetInput.readB
|
||||
00:34b2 GetInput.setB
|
||||
00:34bd GetInput.clearB
|
||||
00:34c0 GetInput.readSelect
|
||||
00:34c4 GetInput.setSelect
|
||||
00:34cf GetInput.clearSelect
|
||||
00:34d2 GetInput.readStart
|
||||
00:34d6 GetInput.setStart
|
||||
00:34e1 GetInput.clearStart
|
||||
00:34e4 GetInput.dpad
|
||||
00:34f1 GetInput.readUp
|
||||
00:34f5 GetInput.setUp
|
||||
00:3500 GetInput.clearUp
|
||||
00:3503 GetInput.readDown
|
||||
00:3507 GetInput.setDown
|
||||
00:3512 GetInput.clearDown
|
||||
00:3515 GetInput.readLeft
|
||||
00:3519 GetInput.setLeft
|
||||
00:3524 GetInput.clearLeft
|
||||
00:3527 GetInput.readRight
|
||||
00:352b GetInput.setRight
|
||||
00:3536 GetInput.clearRight
|
||||
00:3539 GetInput.priorities
|
||||
00:3544 GetInput.zero
|
||||
00:354a SwitchToTitle
|
||||
00:3553 TitleEventLoopHandler
|
||||
00:355d TitleVBlankHandler
|
||||
00:3567 PersistLevel
|
||||
00:3575 DrawSpeedMain
|
||||
00:35c5 DrawSpeedSettings
|
||||
00:3615 TimeInit
|
||||
00:3635 StartCountdown
|
||||
00:3643 ResetGameTime
|
||||
00:364e CheckTorikan
|
||||
00:3665 CheckTorikan.failure
|
||||
00:3667 CheckTorikan.success
|
||||
00:366a HandleTimers
|
||||
00:3690 HandleTimers.reduce
|
||||
00:369d HandleTimers.clock
|
||||
00:36b7 HandleTimers.go
|
||||
00:36db SetProgress
|
||||
00:36e6 SetProgress.loop
|
||||
00:36ea SetProgress.correct
|
||||
00:3711 SetProgress.wvr_u1
|
||||
00:371d SetProgress.wvr_u2
|
||||
00:372b SetProgress.wvr_u3
|
||||
00:3737 SetProgress.wvr_u4
|
||||
00:3745 SetProgress.wvr_u5
|
||||
00:3751 SetProgress.wvr_u6
|
||||
00:375f SetProgress.wvr_u7
|
||||
00:376b SetProgress.wvr_u8
|
||||
00:3779 SetProgress.wvr_u9
|
||||
00:3785 SetProgress.wvr_u10
|
||||
00:378d Main
|
||||
00:37b6 Main.notgbc
|
||||
00:37bc Main.wvr_u1
|
||||
00:37e3 EventLoop
|
||||
00:37f9 EventLoop.eventloopjumps
|
||||
00:3802 EventLoopPostHandler
|
||||
00:3804 EventLoopPostHandler.wvb_u2
|
||||
00:3816 EventLoopPostHandler.vblankjumps
|
||||
00:381f LoadTitleTiles
|
||||
00:383d LoadGameplayTiles
|
||||
00:3853 LoadGameplayTiles.gbc
|
||||
00:3862 LoadGameplayTiles.dmg
|
||||
00:3871 sFramesToCS
|
||||
00:38ad UnsafeMemCopy
|
||||
00:38b6 SafeMemCopy.wvr_u1
|
||||
00:38b6 SafeMemCopy
|
||||
00:38c5 UnsafeMemSet
|
||||
00:38cd SafeMemSet
|
||||
00:38cd SafeMemSet.wvr_u2
|
||||
00:38db SwitchToGameplay
|
||||
00:38e4 SwitchToGameplayBig
|
||||
00:38ed GamePlayEventLoopHandler
|
||||
00:38f7 GamePlayBigEventLoopHandler
|
||||
00:3901 EnableScreenSquish
|
||||
00:391b DisableScreenSquish
|
||||
00:3926 CopyOAMHandler
|
||||
00:3932 ClearOAM
|
||||
00:3948 BankingInit
|
||||
00:3957 OAMDMA
|
||||
00:3961 OAMDMAEnd
|
||||
01:4008 sDMGTSpeedCurve
|
||||
01:4203 sDMGTSpeedCurveEnd
|
||||
01:4205 sDMGTSpeedCurveSpecialData
|
||||
|
@ -2331,12 +2331,12 @@
|
|||
00:a290 rSelectedStartLevel9
|
||||
00:a292 rUnused9
|
||||
00:a2c7 rScoreTableDMGT
|
||||
00:a33f rScoreTableTGM1
|
||||
00:a3b7 rScoreTableTGM3
|
||||
00:a42f rScoreTableDEAT
|
||||
00:a4a7 rScoreTableSHIR
|
||||
00:a51f rScoreTableCHIL
|
||||
00:a597 rScoreTableMYCO
|
||||
00:a407 rScoreTableTGM1
|
||||
00:a547 rScoreTableTGM3
|
||||
00:a687 rScoreTableDEAT
|
||||
00:a7c7 rScoreTableSHIR
|
||||
00:a907 rScoreTableCHIL
|
||||
00:aa47 rScoreTableMYCO
|
||||
00:c000 wShadowTilemap
|
||||
00:c400 wShadowTileAttrs
|
||||
00:c800 wShadowOAM
|
||||
|
@ -2394,79 +2394,79 @@
|
|||
00:cd21 wReturnToSmall
|
||||
00:cd22 wTargetHSTable
|
||||
00:cd24 wWorkingCopy
|
||||
00:cda8 wStack
|
||||
00:cde9 wStackEnd
|
||||
00:cde9 wTGM3Bag
|
||||
00:ce0c wTGM3Droughts
|
||||
00:ce13 wTGM3GeneratedIdx
|
||||
00:ce14 wTGM3WorstDroughtIdx
|
||||
00:ce15 wBoneActivationLevel
|
||||
00:ce17 wInvisActivationLevel
|
||||
00:ce19 wKillScreenActivationLevel
|
||||
00:ce1b wKillScreenActivationLevelBCD
|
||||
00:ce1d wLastLockLevel
|
||||
00:ce1f wStaffRollDuration
|
||||
00:ce21 wBigStaffRoll
|
||||
00:ce22 wBonesActive
|
||||
00:ce23 wInvisActive
|
||||
00:ce24 wKillScreenActive
|
||||
00:ce25 wLockLevel
|
||||
00:ce26 wShouldGoStaffRoll
|
||||
00:ce27 wNoMoreLocks
|
||||
00:ce28 wDecayRate
|
||||
00:ce29 wGradePoints
|
||||
00:ce2a wInternalGrade
|
||||
00:ce2b wDisplayedGrade
|
||||
00:ce2c wEffectTimer
|
||||
00:ce2d wRankingDisqualified
|
||||
00:ce2e wDecayCounter
|
||||
00:ce2f wGradeGauge
|
||||
00:ce30 wSMult
|
||||
00:ce31 wDMult
|
||||
00:ce32 wTMult
|
||||
00:ce33 wSRate
|
||||
00:ce34 wDRate
|
||||
00:ce35 wTRate
|
||||
00:ce36 wQRate
|
||||
00:ce37 wTGM1level300RequirementMet
|
||||
00:ce38 wTGM1level500RequirementMet
|
||||
00:ce39 wTGM1level999RequirementMet
|
||||
00:ce3a wProgress0B1
|
||||
00:ce3b wProgress0B2
|
||||
00:ce3c wProgress1B1
|
||||
00:ce3d wProgress1B2
|
||||
00:ce3e wProgress2B1
|
||||
00:ce3f wProgress2B2
|
||||
00:ce40 wProgress3B1
|
||||
00:ce41 wProgress3B2
|
||||
00:ce42 wProgress4B1
|
||||
00:ce43 wProgress4B2
|
||||
00:ce44 wSwapABState
|
||||
00:ce45 wRNGModeState
|
||||
00:ce46 wRotModeState
|
||||
00:ce47 wDropModeState
|
||||
00:ce48 wSpeedCurveState
|
||||
00:ce49 wAlways20GState
|
||||
00:ce4a wInitialA
|
||||
00:ce4b wInitialB
|
||||
00:ce4c wInitialC
|
||||
00:ce4d wMinutes
|
||||
00:ce4e wSeconds
|
||||
00:ce4f wFrames
|
||||
00:ce50 wCountDown
|
||||
00:ce52 wCountDownZero
|
||||
00:ce53 wSelected
|
||||
00:ce54 wTitleMode
|
||||
00:ce55 wProfileName
|
||||
00:ce58 wBankBackup
|
||||
00:ce5c wRollLine
|
||||
00:ce5d wInStaffRoll
|
||||
00:ce5e wBigModeTransfered
|
||||
00:ce5f wGameOverIgnoreInput
|
||||
00:ce60 wOuterReps
|
||||
00:ce61 wInnerReps
|
||||
00:ce62 wTitlePal
|
||||
00:ce63 wTarget
|
||||
00:ce84 wStack
|
||||
00:cec5 wStackEnd
|
||||
00:cec5 wTGM3Bag
|
||||
00:cee8 wTGM3Droughts
|
||||
00:ceef wTGM3GeneratedIdx
|
||||
00:cef0 wTGM3WorstDroughtIdx
|
||||
00:cef1 wBoneActivationLevel
|
||||
00:cef3 wInvisActivationLevel
|
||||
00:cef5 wKillScreenActivationLevel
|
||||
00:cef7 wKillScreenActivationLevelBCD
|
||||
00:cef9 wLastLockLevel
|
||||
00:cefb wStaffRollDuration
|
||||
00:cefd wBigStaffRoll
|
||||
00:cefe wBonesActive
|
||||
00:ceff wInvisActive
|
||||
00:cf00 wKillScreenActive
|
||||
00:cf01 wLockLevel
|
||||
00:cf02 wShouldGoStaffRoll
|
||||
00:cf03 wNoMoreLocks
|
||||
00:cf04 wDecayRate
|
||||
00:cf05 wGradePoints
|
||||
00:cf06 wInternalGrade
|
||||
00:cf07 wDisplayedGrade
|
||||
00:cf08 wEffectTimer
|
||||
00:cf09 wRankingDisqualified
|
||||
00:cf0a wDecayCounter
|
||||
00:cf0b wGradeGauge
|
||||
00:cf0c wSMult
|
||||
00:cf0d wDMult
|
||||
00:cf0e wTMult
|
||||
00:cf0f wSRate
|
||||
00:cf10 wDRate
|
||||
00:cf11 wTRate
|
||||
00:cf12 wQRate
|
||||
00:cf13 wTGM1level300RequirementMet
|
||||
00:cf14 wTGM1level500RequirementMet
|
||||
00:cf15 wTGM1level999RequirementMet
|
||||
00:cf16 wProgress0B1
|
||||
00:cf17 wProgress0B2
|
||||
00:cf18 wProgress1B1
|
||||
00:cf19 wProgress1B2
|
||||
00:cf1a wProgress2B1
|
||||
00:cf1b wProgress2B2
|
||||
00:cf1c wProgress3B1
|
||||
00:cf1d wProgress3B2
|
||||
00:cf1e wProgress4B1
|
||||
00:cf1f wProgress4B2
|
||||
00:cf20 wSwapABState
|
||||
00:cf21 wRNGModeState
|
||||
00:cf22 wRotModeState
|
||||
00:cf23 wDropModeState
|
||||
00:cf24 wSpeedCurveState
|
||||
00:cf25 wAlways20GState
|
||||
00:cf26 wInitialA
|
||||
00:cf27 wInitialB
|
||||
00:cf28 wInitialC
|
||||
00:cf29 wMinutes
|
||||
00:cf2a wSeconds
|
||||
00:cf2b wFrames
|
||||
00:cf2c wCountDown
|
||||
00:cf2e wCountDownZero
|
||||
00:cf2f wSelected
|
||||
00:cf30 wTitleMode
|
||||
00:cf31 wProfileName
|
||||
00:cf34 wBankBackup
|
||||
00:cf38 wRollLine
|
||||
00:cf39 wInStaffRoll
|
||||
00:cf3a wBigModeTransfered
|
||||
00:cf3b wGameOverIgnoreInput
|
||||
00:cf3c wOuterReps
|
||||
00:cf3d wInnerReps
|
||||
00:cf3e wTitlePal
|
||||
00:cf3f wTarget
|
||||
00:ff80 hPieceDataBase
|
||||
00:ff82 hPieceDataBaseFast
|
||||
00:ff84 hPieceDataOffset
|
||||
|
|
|
@ -24,21 +24,31 @@ INCLUDE "globals.asm"
|
|||
|
||||
SECTION "Hi Score Data", ROM0
|
||||
sHiscoreDefaultData::
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "DMG", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "TRI", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "SDM", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "GTR", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "ISD", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "MGT", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "RIS", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "DMG", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "TRI", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "SDM", GRADE_NONE
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "DMG", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "TRI", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "SDM", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "GTR", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "ISD", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "MGT", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "RIS", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "DMG", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "TRI", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, "SDM", GRADE_NONE, RNG_MODE_TGM3, ROT_MODE_ARSTI, DROP_MODE_FIRM, HIG_MODE_OFF
|
||||
db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
|
||||
|
||||
SECTION "Hi Score Variables", WRAM0
|
||||
wTargetHSTable:: ds 2
|
||||
wWorkingCopy:: ds (11*(8+3+1))
|
||||
wWorkingCopy:: ds ((HISCORE_ENTRY_COUNT+1)*(HISCORE_ENTRY_SIZE))
|
||||
|
||||
|
||||
SECTION "Hi Score Functions", ROM0
|
||||
|
|
|
@ -443,7 +443,6 @@ DEF TITLE_SETTINGS_START EQU $990F
|
|||
DEF TITLE_SETTINGS_TETRY EQU $99C0
|
||||
DEF TITLE_SETTINGS_SEL_BACK EQU 7
|
||||
|
||||
|
||||
DEF TITLE_PROFILE_OPTION_BASE EQU $9842
|
||||
DEF TITLE_PROFILE_OPTIONS EQU 6
|
||||
DEF TITLE_PROFILE_INDEX EQU $984F
|
||||
|
@ -453,8 +452,10 @@ DEF TITLE_PROFILE_NAME_2 EQU $98AF
|
|||
DEF TITLE_PROFILE_SEL_RESET EQU 4
|
||||
DEF TITLE_PROFILE_SEL_BACK EQU 5
|
||||
|
||||
|
||||
DEF PROFILE_SIZE EQU 64
|
||||
DEF PROFILE_COUNT EQU 10
|
||||
|
||||
DEF HISCORE_ENTRY_SIZE EQU 32
|
||||
DEF HISCORE_ENTRY_COUNT EQU 10
|
||||
DEF HISCORE_TABLE_COUNT EQU 7
|
||||
|
||||
ENDC
|
||||
|
|
36
src/sram.asm
36
src/sram.asm
|
@ -43,7 +43,7 @@ SECTION "Persistent Globals", SRAM
|
|||
rCheck:: ds 6
|
||||
rLastProfile:: ds 1
|
||||
UNION
|
||||
rProfileData:: ds 64
|
||||
rProfileData:: ds PROFILE_SIZE
|
||||
NEXTU
|
||||
rProfileName:: ds 3
|
||||
rSwapABState:: ds 1
|
||||
|
@ -53,7 +53,7 @@ rDropModeState:: ds 1
|
|||
rSpeedCurveState:: ds 1
|
||||
rAlways20GState:: ds 1
|
||||
rSelectedStartLevel:: ds 2
|
||||
rUnused:: ds (64-11)
|
||||
rUnused:: ds (PROFILE_SIZE - 11) ; 11 = sum of the above
|
||||
ENDU
|
||||
PROFILE 0
|
||||
PROFILE 1
|
||||
|
@ -65,13 +65,13 @@ ENDU
|
|||
PROFILE 7
|
||||
PROFILE 8
|
||||
PROFILE 9
|
||||
rScoreTableDMGT:: ds (10 * (8+3+1))
|
||||
rScoreTableTGM1:: ds (10 * (8+3+1))
|
||||
rScoreTableTGM3:: ds (10 * (8+3+1))
|
||||
rScoreTableDEAT:: ds (10 * (8+3+1))
|
||||
rScoreTableSHIR:: ds (10 * (8+3+1))
|
||||
rScoreTableCHIL:: ds (10 * (8+3+1))
|
||||
rScoreTableMYCO:: ds (10 * (8+3+1))
|
||||
rScoreTableDMGT:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
rScoreTableTGM1:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
rScoreTableTGM3:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
rScoreTableDEAT:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
rScoreTableSHIR:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
rScoreTableCHIL:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
rScoreTableMYCO:: ds (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
|
||||
|
||||
SECTION "SRAM Variables", WRAM0
|
||||
|
@ -98,7 +98,7 @@ RestoreSRAM::
|
|||
cp a, 0
|
||||
jp nz, InitializeSRAM
|
||||
ld a, [rCheck+5]
|
||||
cp a, 2
|
||||
cp a, 3
|
||||
jp nz, InitializeSRAM
|
||||
|
||||
; SRAM is initialized and for this build, so we can load the data.
|
||||
|
@ -228,7 +228,7 @@ InitializeSRAM:
|
|||
ld [rCheck+3], a
|
||||
ld a, 0
|
||||
ld [rCheck+4], a
|
||||
ld a, 2
|
||||
ld a, 3
|
||||
ld [rCheck+5], a
|
||||
|
||||
xor a, a
|
||||
|
@ -343,31 +343,31 @@ InitializeSRAM:
|
|||
; Set the default scores.
|
||||
ld hl, rScoreTableDMGT
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
call UnsafeMemCopy
|
||||
ld hl, rScoreTableTGM1
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
call UnsafeMemCopy
|
||||
ld hl, rScoreTableTGM3
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
call UnsafeMemCopy
|
||||
ld hl, rScoreTableDEAT
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
call UnsafeMemCopy
|
||||
ld hl, rScoreTableSHIR
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
call UnsafeMemCopy
|
||||
ld hl, rScoreTableCHIL
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
call UnsafeMemCopy
|
||||
ld hl, rScoreTableMYCO
|
||||
ld de, sHiscoreDefaultData
|
||||
ld bc, (10 * (8+3+1))
|
||||
ld bc, (HISCORE_ENTRY_COUNT * HISCORE_ENTRY_SIZE)
|
||||
jp UnsafeMemCopy
|
||||
|
||||
NextProfile::
|
||||
|
|
Loading…
Reference in New Issue