Save hi scores.
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								bin/DMGTRIS.map
								
								
								
								
							| 
						 | 
					@ -2,10 +2,7 @@ ROM0 bank #0:
 | 
				
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	SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
 | 
						SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
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	SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
 | 
						SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
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	         $0008 = RSTSwitchBank
 | 
						         $0008 = RSTSwitchBank
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	SECTION: $0025-$0026 ($0002 bytes) ["Hi Score Functions"]
 | 
						EMPTY: $0025-$0027 ($0003 bytes)
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	         $0025 = CheckAndAddHiscore
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					 | 
				
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	         $0026 = GetTargetHSTable
 | 
					 | 
				
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	EMPTY: $0027-$0027 ($0001 byte)
 | 
					 | 
				
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	SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
 | 
						SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
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	         $0028 = RSTRestoreBank
 | 
						         $0028 = RSTRestoreBank
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	EMPTY: $0043-$0047 ($0005 bytes)
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						EMPTY: $0043-$0047 ($0005 bytes)
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| 
						 | 
					@ -420,125 +417,151 @@ ROM0 bank #0:
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			||||||
	         $30e9 = Next7Piece
 | 
						         $30e9 = Next7Piece
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			||||||
	         $30e9 = !20
 | 
						         $30e9 = !20
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			||||||
	         $30f3 = NextByte
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						         $30f3 = NextByte
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	SECTION: $3113-$325c ($014a bytes) ["Progress Data"]
 | 
						SECTION: $3113-$3281 ($016f bytes) ["Hi Score Functions"]
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	         $3113 = sProgressData
 | 
						         $3113 = CheckAndAddHiscore
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	SECTION: $325d-$339c ($0140 bytes) ["Hi Score Data"]
 | 
						         $311d = CheckAndAddHiscore.checkloop
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	         $325d = sHiscoreDefaultData
 | 
						         $3161 = CheckAndAddHiscore.notbetter
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	SECTION: $339d-$347c ($00e0 bytes) ["Score Functions"]
 | 
						         $316d = CheckAndAddHiscore.better
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	         $339d = ScoreInit
 | 
						         $316f = InsertHiScore
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	         $33c5 = IncreaseScore
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						         $316f = InsertHiScore.copylower
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	         $33fd = IncreaseScore.doConvert
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						         $3180 = InsertHiScore.copyupper
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	         $33ff = !0
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						         $318d = !0
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	         $3415 = IncreaseScore.carry
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						         $31a1 = InsertHiScore.findrow
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	         $3417 = IncreaseScore.postConvert
 | 
						         $31ae = !1
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	         $3424 = !1
 | 
						         $31b2 = InsertHiScore.insert
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	         $342b = IncreaseScore.preAddDigit
 | 
						         $31fb = InsertHiScore.persist
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	         $3453 = IncreaseScore.addDigit
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						         $320c = GetHiScoreEntry
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	         $3469 = IncreaseScore.nextDigit
 | 
						         $3221 = !2
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	SECTION: $347d-$3549 ($00cd bytes) ["Input Functions"]
 | 
						         $3225 = GetHiScoreEntry.store
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	         $347d = InputInit
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						         $322e = InitTargetHSTable
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	         $348f = GetInput
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						         $3239 = InitTargetHSTable.jumps
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	         $348f = GetInput.btns
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						         $324e = InitTargetHSTable.dmgt
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	         $349c = GetInput.readA
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						         $3253 = InitTargetHSTable.tgm1
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	         $34a0 = GetInput.setA
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						         $3258 = InitTargetHSTable.tgm3
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	         $34ab = GetInput.clearA
 | 
						         $325d = InitTargetHSTable.deat
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	         $34ae = GetInput.readB
 | 
						         $3262 = InitTargetHSTable.shir
 | 
				
			||||||
	         $34b2 = GetInput.setB
 | 
						         $3267 = InitTargetHSTable.chil
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			||||||
	         $34bd = GetInput.clearB
 | 
						         $326c = InitTargetHSTable.myco
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	         $34c0 = GetInput.readSelect
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						         $326f = InitTargetHSTable.store
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	         $34c4 = GetInput.setSelect
 | 
						SECTION: $3282-$33cb ($014a bytes) ["Progress Data"]
 | 
				
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	         $34cf = GetInput.clearSelect
 | 
						         $3282 = sProgressData
 | 
				
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	         $34d2 = GetInput.readStart
 | 
						SECTION: $33cc-$350b ($0140 bytes) ["Hi Score Data"]
 | 
				
			||||||
	         $34d6 = GetInput.setStart
 | 
						         $33cc = sHiscoreDefaultData
 | 
				
			||||||
	         $34e1 = GetInput.clearStart
 | 
						SECTION: $350c-$35eb ($00e0 bytes) ["Score Functions"]
 | 
				
			||||||
	         $34e4 = GetInput.dpad
 | 
						         $350c = ScoreInit
 | 
				
			||||||
	         $34f1 = GetInput.readUp
 | 
						         $3534 = IncreaseScore
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	         $34f5 = GetInput.setUp
 | 
						         $356c = IncreaseScore.doConvert
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			||||||
	         $3500 = GetInput.clearUp
 | 
						         $356e = !0
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			||||||
	         $3503 = GetInput.readDown
 | 
						         $3584 = IncreaseScore.carry
 | 
				
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	         $3507 = GetInput.setDown
 | 
						         $3586 = IncreaseScore.postConvert
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	         $3512 = GetInput.clearDown
 | 
						         $3593 = !1
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	         $3515 = GetInput.readLeft
 | 
						         $359a = IncreaseScore.preAddDigit
 | 
				
			||||||
	         $3519 = GetInput.setLeft
 | 
						         $35c2 = IncreaseScore.addDigit
 | 
				
			||||||
	         $3524 = GetInput.clearLeft
 | 
						         $35d8 = IncreaseScore.nextDigit
 | 
				
			||||||
	         $3527 = GetInput.readRight
 | 
						SECTION: $35ec-$36b8 ($00cd bytes) ["Input Functions"]
 | 
				
			||||||
	         $352b = GetInput.setRight
 | 
						         $35ec = InputInit
 | 
				
			||||||
	         $3536 = GetInput.clearRight
 | 
						         $35fe = GetInput
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			||||||
	         $3539 = GetInput.priorities
 | 
						         $35fe = GetInput.btns
 | 
				
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	         $3544 = GetInput.zero
 | 
						         $360b = GetInput.readA
 | 
				
			||||||
	SECTION: $354a-$3614 ($00cb bytes) ["Title Function Trampolines"]
 | 
						         $360f = GetInput.setA
 | 
				
			||||||
	         $354a = SwitchToTitle
 | 
						         $361a = GetInput.clearA
 | 
				
			||||||
	         $3553 = TitleEventLoopHandler
 | 
						         $361d = GetInput.readB
 | 
				
			||||||
	         $355d = TitleVBlankHandler
 | 
						         $3621 = GetInput.setB
 | 
				
			||||||
	         $3567 = PersistLevel
 | 
						         $362c = GetInput.clearB
 | 
				
			||||||
	         $3575 = DrawSpeedMain
 | 
						         $362f = GetInput.readSelect
 | 
				
			||||||
	         $35c5 = DrawSpeedSettings
 | 
						         $3633 = GetInput.setSelect
 | 
				
			||||||
	SECTION: $3615-$36da ($00c6 bytes) ["Time Functions"]
 | 
						         $363e = GetInput.clearSelect
 | 
				
			||||||
	         $3615 = TimeInit
 | 
						         $3641 = GetInput.readStart
 | 
				
			||||||
	         $3635 = StartCountdown
 | 
						         $3645 = GetInput.setStart
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	         $3643 = ResetGameTime
 | 
						         $3650 = GetInput.clearStart
 | 
				
			||||||
	         $364e = CheckTorikan
 | 
						         $3653 = GetInput.dpad
 | 
				
			||||||
	         $3665 = CheckTorikan.failure
 | 
						         $3660 = GetInput.readUp
 | 
				
			||||||
	         $3667 = CheckTorikan.success
 | 
						         $3664 = GetInput.setUp
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	         $366a = HandleTimers
 | 
						         $366f = GetInput.clearUp
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	         $3690 = HandleTimers.reduce
 | 
						         $3672 = GetInput.readDown
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	         $369d = HandleTimers.clock
 | 
						         $3676 = GetInput.setDown
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	         $36b7 = HandleTimers.go
 | 
						         $3681 = GetInput.clearDown
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	SECTION: $36db-$378c ($00b2 bytes) ["Progress Functions"]
 | 
						         $3684 = GetInput.readLeft
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	         $36db = SetProgress
 | 
						         $3688 = GetInput.setLeft
 | 
				
			||||||
	         $36e6 = SetProgress.loop
 | 
						         $3693 = GetInput.clearLeft
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			||||||
	         $36ea = SetProgress.correct
 | 
						         $3696 = GetInput.readRight
 | 
				
			||||||
	         $3711 = SetProgress.wvr_u1
 | 
						         $369a = GetInput.setRight
 | 
				
			||||||
	         $371d = SetProgress.wvr_u2
 | 
						         $36a5 = GetInput.clearRight
 | 
				
			||||||
	         $372b = SetProgress.wvr_u3
 | 
						         $36a8 = GetInput.priorities
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			||||||
	         $3737 = SetProgress.wvr_u4
 | 
						         $36b3 = GetInput.zero
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	         $3745 = SetProgress.wvr_u5
 | 
						SECTION: $36b9-$3783 ($00cb bytes) ["Title Function Trampolines"]
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	         $3751 = SetProgress.wvr_u6
 | 
						         $36b9 = SwitchToTitle
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			||||||
	         $375f = SetProgress.wvr_u7
 | 
						         $36c2 = TitleEventLoopHandler
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			||||||
	         $376b = SetProgress.wvr_u8
 | 
						         $36cc = TitleVBlankHandler
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	         $3779 = SetProgress.wvr_u9
 | 
						         $36d6 = PersistLevel
 | 
				
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	         $3785 = SetProgress.wvr_u10
 | 
						         $36e4 = DrawSpeedMain
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	SECTION: $378d-$381e ($0092 bytes) ["Code Entry Point"]
 | 
						         $3734 = DrawSpeedSettings
 | 
				
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	         $378d = Main
 | 
						SECTION: $3784-$3849 ($00c6 bytes) ["Time Functions"]
 | 
				
			||||||
	         $37b6 = Main.notgbc
 | 
						         $3784 = TimeInit
 | 
				
			||||||
	         $37bc = Main.wvr_u1
 | 
						         $37a4 = StartCountdown
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			||||||
	         $37e3 = EventLoop
 | 
						         $37b2 = ResetGameTime
 | 
				
			||||||
	         $37f9 = EventLoop.eventloopjumps
 | 
						         $37bd = CheckTorikan
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			||||||
	         $3802 = EventLoopPostHandler
 | 
						         $37d4 = CheckTorikan.failure
 | 
				
			||||||
	         $3804 = EventLoopPostHandler.wvb_u2
 | 
						         $37d6 = CheckTorikan.success
 | 
				
			||||||
	         $3816 = EventLoopPostHandler.vblankjumps
 | 
						         $37d9 = HandleTimers
 | 
				
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	SECTION: $381f-$3870 ($0052 bytes) ["Tile Functions"]
 | 
						         $37ff = HandleTimers.reduce
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			||||||
	         $381f = LoadTitleTiles
 | 
						         $380c = HandleTimers.clock
 | 
				
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	         $383d = LoadGameplayTiles
 | 
						         $3826 = HandleTimers.go
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			||||||
	         $3853 = LoadGameplayTiles.gbc
 | 
						SECTION: $384a-$38fb ($00b2 bytes) ["Progress Functions"]
 | 
				
			||||||
	         $3862 = LoadGameplayTiles.dmg
 | 
						         $384a = SetProgress
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	SECTION: $3871-$38ac ($003c bytes) ["Time Data"]
 | 
						         $3855 = SetProgress.loop
 | 
				
			||||||
	         $3871 = sFramesToCS
 | 
						         $3859 = SetProgress.correct
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	SECTION: $38ad-$38da ($002e bytes) ["Memory Functions"]
 | 
						         $3880 = SetProgress.wvr_u1
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			||||||
	         $38ad = UnsafeMemCopy
 | 
						         $388c = SetProgress.wvr_u2
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			||||||
	         $38b6 = SafeMemCopy.wvr_u1
 | 
						         $389a = SetProgress.wvr_u3
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			||||||
	         $38b6 = SafeMemCopy
 | 
						         $38a6 = SetProgress.wvr_u4
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			||||||
	         $38c5 = UnsafeMemSet
 | 
						         $38b4 = SetProgress.wvr_u5
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	         $38cd = SafeMemSet
 | 
						         $38c0 = SetProgress.wvr_u6
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	         $38cd = SafeMemSet.wvr_u2
 | 
						         $38ce = SetProgress.wvr_u7
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	SECTION: $38db-$3900 ($0026 bytes) ["Gameplay Function Trampolines"]
 | 
						         $38da = SetProgress.wvr_u8
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	         $38db = SwitchToGameplay
 | 
						         $38e8 = SetProgress.wvr_u9
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			||||||
	         $38e4 = SwitchToGameplayBig
 | 
						         $38f4 = SetProgress.wvr_u10
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			||||||
	         $38ed = GamePlayEventLoopHandler
 | 
						SECTION: $38fc-$398d ($0092 bytes) ["Code Entry Point"]
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			||||||
	         $38f7 = GamePlayBigEventLoopHandler
 | 
						         $38fc = Main
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	SECTION: $3901-$3925 ($0025 bytes) ["Interrupt Initialization Functions"]
 | 
						         $3925 = Main.notgbc
 | 
				
			||||||
	         $3901 = EnableScreenSquish
 | 
						         $392b = Main.wvr_u1
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			||||||
	         $391b = DisableScreenSquish
 | 
						         $3952 = EventLoop
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	SECTION: $3926-$3947 ($0022 bytes) ["OAM Functions"]
 | 
						         $3968 = EventLoop.eventloopjumps
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	         $3926 = CopyOAMHandler
 | 
						         $3971 = EventLoopPostHandler
 | 
				
			||||||
	         $3932 = ClearOAM
 | 
						         $3973 = EventLoopPostHandler.wvb_u2
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	SECTION: $3948-$3956 ($000f bytes) ["Banking Functions"]
 | 
						         $3985 = EventLoopPostHandler.vblankjumps
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	         $3948 = BankingInit
 | 
						SECTION: $398e-$39df ($0052 bytes) ["Tile Functions"]
 | 
				
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	SECTION: $3957-$3960 ($000a bytes) ["OAM DMA Code"]
 | 
						         $398e = LoadTitleTiles
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			||||||
	         $3957 = OAMDMA
 | 
						         $39ac = LoadGameplayTiles
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	         $3961 = OAMDMAEnd
 | 
						         $39c2 = LoadGameplayTiles.gbc
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	EMPTY: $3961-$3fff ($069f bytes)
 | 
						         $39d1 = LoadGameplayTiles.dmg
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	TOTAL EMPTY: $06a8 bytes
 | 
						SECTION: $39e0-$3a1b ($003c bytes) ["Time Data"]
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			||||||
 | 
						         $39e0 = sFramesToCS
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 | 
						SECTION: $3a1c-$3a49 ($002e bytes) ["Memory Functions"]
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			||||||
 | 
						         $3a1c = UnsafeMemCopy
 | 
				
			||||||
 | 
						         $3a25 = SafeMemCopy.wvr_u1
 | 
				
			||||||
 | 
						         $3a25 = SafeMemCopy
 | 
				
			||||||
 | 
						         $3a34 = UnsafeMemSet
 | 
				
			||||||
 | 
						         $3a3c = SafeMemSet
 | 
				
			||||||
 | 
						         $3a3c = SafeMemSet.wvr_u2
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 | 
						SECTION: $3a4a-$3a6f ($0026 bytes) ["Gameplay Function Trampolines"]
 | 
				
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 | 
						         $3a4a = SwitchToGameplay
 | 
				
			||||||
 | 
						         $3a53 = SwitchToGameplayBig
 | 
				
			||||||
 | 
						         $3a5c = GamePlayEventLoopHandler
 | 
				
			||||||
 | 
						         $3a66 = GamePlayBigEventLoopHandler
 | 
				
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 | 
						SECTION: $3a70-$3a94 ($0025 bytes) ["Interrupt Initialization Functions"]
 | 
				
			||||||
 | 
						         $3a70 = EnableScreenSquish
 | 
				
			||||||
 | 
						         $3a8a = DisableScreenSquish
 | 
				
			||||||
 | 
						SECTION: $3a95-$3ab6 ($0022 bytes) ["OAM Functions"]
 | 
				
			||||||
 | 
						         $3a95 = CopyOAMHandler
 | 
				
			||||||
 | 
						         $3aa1 = ClearOAM
 | 
				
			||||||
 | 
						SECTION: $3ab7-$3ac5 ($000f bytes) ["Banking Functions"]
 | 
				
			||||||
 | 
						         $3ab7 = BankingInit
 | 
				
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 | 
						SECTION: $3ac6-$3acf ($000a bytes) ["OAM DMA Code"]
 | 
				
			||||||
 | 
						         $3ac6 = OAMDMA
 | 
				
			||||||
 | 
						         $3ad0 = OAMDMAEnd
 | 
				
			||||||
 | 
						EMPTY: $3ad0-$3fff ($0530 bytes)
 | 
				
			||||||
 | 
						TOTAL EMPTY: $053b bytes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
ROMX bank #1:
 | 
					ROMX bank #1:
 | 
				
			||||||
	SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
 | 
						SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
 | 
				
			||||||
| 
						 | 
					@ -2719,96 +2742,99 @@ WRAM0 bank #0:
 | 
				
			||||||
	         $cd1f = wRightSlamTimer
 | 
						         $cd1f = wRightSlamTimer
 | 
				
			||||||
	         $cd20 = wMovementLastFrame
 | 
						         $cd20 = wMovementLastFrame
 | 
				
			||||||
	         $cd21 = wReturnToSmall
 | 
						         $cd21 = wReturnToSmall
 | 
				
			||||||
	SECTION: $cd22-$ce83 ($0162 bytes) ["Hi Score Variables"]
 | 
						SECTION: $cd22-$ce86 ($0165 bytes) ["Hi Score Variables"]
 | 
				
			||||||
	         $cd22 = wTargetHSTable
 | 
						         $cd22 = wTargetHSTable
 | 
				
			||||||
	         $cd24 = wWorkingCopy
 | 
						         $cd24 = wWorkingIdx
 | 
				
			||||||
	SECTION: $ce84-$cec4 ($0041 bytes) ["Stack"]
 | 
						         $cd25 = wWorkingPtr
 | 
				
			||||||
	         $ce84 = wStack
 | 
						         $cd26 = wWorkingCopy
 | 
				
			||||||
	         $cec5 = wStackEnd
 | 
						         $ce86 = wInsertTarget
 | 
				
			||||||
	SECTION: $cec5-$cef0 ($002c bytes) ["TGM3 RNG Variables"]
 | 
						SECTION: $ce87-$cec7 ($0041 bytes) ["Stack"]
 | 
				
			||||||
	         $cec5 = wTGM3Bag
 | 
						         $ce87 = wStack
 | 
				
			||||||
	         $cee8 = wTGM3Droughts
 | 
						         $cec8 = wStackEnd
 | 
				
			||||||
	         $ceef = wTGM3GeneratedIdx
 | 
						SECTION: $cec8-$cef3 ($002c bytes) ["TGM3 RNG Variables"]
 | 
				
			||||||
	         $cef0 = wTGM3WorstDroughtIdx
 | 
						         $cec8 = wTGM3Bag
 | 
				
			||||||
	SECTION: $cef1-$cf03 ($0013 bytes) ["Level Variables"]
 | 
						         $ceeb = wTGM3Droughts
 | 
				
			||||||
	         $cef1 = wBoneActivationLevel
 | 
						         $cef2 = wTGM3GeneratedIdx
 | 
				
			||||||
	         $cef3 = wInvisActivationLevel
 | 
						         $cef3 = wTGM3WorstDroughtIdx
 | 
				
			||||||
	         $cef5 = wKillScreenActivationLevel
 | 
						SECTION: $cef4-$cf06 ($0013 bytes) ["Level Variables"]
 | 
				
			||||||
	         $cef7 = wKillScreenActivationLevelBCD
 | 
						         $cef4 = wBoneActivationLevel
 | 
				
			||||||
	         $cef9 = wLastLockLevel
 | 
						         $cef6 = wInvisActivationLevel
 | 
				
			||||||
	         $cefb = wStaffRollDuration
 | 
						         $cef8 = wKillScreenActivationLevel
 | 
				
			||||||
	         $cefd = wBigStaffRoll
 | 
						         $cefa = wKillScreenActivationLevelBCD
 | 
				
			||||||
	         $cefe = wBonesActive
 | 
						         $cefc = wLastLockLevel
 | 
				
			||||||
	         $ceff = wInvisActive
 | 
						         $cefe = wStaffRollDuration
 | 
				
			||||||
	         $cf00 = wKillScreenActive
 | 
						         $cf00 = wBigStaffRoll
 | 
				
			||||||
	         $cf01 = wLockLevel
 | 
						         $cf01 = wBonesActive
 | 
				
			||||||
	         $cf02 = wShouldGoStaffRoll
 | 
						         $cf02 = wInvisActive
 | 
				
			||||||
	         $cf03 = wNoMoreLocks
 | 
						         $cf03 = wKillScreenActive
 | 
				
			||||||
	SECTION: $cf04-$cf15 ($0012 bytes) ["Grade Variables"]
 | 
						         $cf04 = wLockLevel
 | 
				
			||||||
	         $cf04 = wDecayRate
 | 
						         $cf05 = wShouldGoStaffRoll
 | 
				
			||||||
	         $cf05 = wGradePoints
 | 
						         $cf06 = wNoMoreLocks
 | 
				
			||||||
	         $cf06 = wInternalGrade
 | 
						SECTION: $cf07-$cf18 ($0012 bytes) ["Grade Variables"]
 | 
				
			||||||
	         $cf07 = wDisplayedGrade
 | 
						         $cf07 = wDecayRate
 | 
				
			||||||
	         $cf08 = wEffectTimer
 | 
						         $cf08 = wGradePoints
 | 
				
			||||||
	         $cf09 = wRankingDisqualified
 | 
						         $cf09 = wInternalGrade
 | 
				
			||||||
	         $cf0a = wDecayCounter
 | 
						         $cf0a = wDisplayedGrade
 | 
				
			||||||
	         $cf0b = wGradeGauge
 | 
						         $cf0b = wEffectTimer
 | 
				
			||||||
	         $cf0c = wSMult
 | 
						         $cf0c = wRankingDisqualified
 | 
				
			||||||
	         $cf0d = wDMult
 | 
						         $cf0d = wDecayCounter
 | 
				
			||||||
	         $cf0e = wTMult
 | 
						         $cf0e = wGradeGauge
 | 
				
			||||||
	         $cf0f = wSRate
 | 
						         $cf0f = wSMult
 | 
				
			||||||
	         $cf10 = wDRate
 | 
						         $cf10 = wDMult
 | 
				
			||||||
	         $cf11 = wTRate
 | 
						         $cf11 = wTMult
 | 
				
			||||||
	         $cf12 = wQRate
 | 
						         $cf12 = wSRate
 | 
				
			||||||
	         $cf13 = wTGM1level300RequirementMet
 | 
						         $cf13 = wDRate
 | 
				
			||||||
	         $cf14 = wTGM1level500RequirementMet
 | 
						         $cf14 = wTRate
 | 
				
			||||||
	         $cf15 = wTGM1level999RequirementMet
 | 
						         $cf15 = wQRate
 | 
				
			||||||
	SECTION: $cf16-$cf1f ($000a bytes) ["Progress Variables"]
 | 
						         $cf16 = wTGM1level300RequirementMet
 | 
				
			||||||
	         $cf16 = wProgress0B1
 | 
						         $cf17 = wTGM1level500RequirementMet
 | 
				
			||||||
	         $cf17 = wProgress0B2
 | 
						         $cf18 = wTGM1level999RequirementMet
 | 
				
			||||||
	         $cf18 = wProgress1B1
 | 
						SECTION: $cf19-$cf22 ($000a bytes) ["Progress Variables"]
 | 
				
			||||||
	         $cf19 = wProgress1B2
 | 
						         $cf19 = wProgress0B1
 | 
				
			||||||
	         $cf1a = wProgress2B1
 | 
						         $cf1a = wProgress0B2
 | 
				
			||||||
	         $cf1b = wProgress2B2
 | 
						         $cf1b = wProgress1B1
 | 
				
			||||||
	         $cf1c = wProgress3B1
 | 
						         $cf1c = wProgress1B2
 | 
				
			||||||
	         $cf1d = wProgress3B2
 | 
						         $cf1d = wProgress2B1
 | 
				
			||||||
	         $cf1e = wProgress4B1
 | 
						         $cf1e = wProgress2B2
 | 
				
			||||||
	         $cf1f = wProgress4B2
 | 
						         $cf1f = wProgress3B1
 | 
				
			||||||
	SECTION: $cf20-$cf28 ($0009 bytes) ["Globals"]
 | 
						         $cf20 = wProgress3B2
 | 
				
			||||||
	         $cf20 = wSwapABState
 | 
						         $cf21 = wProgress4B1
 | 
				
			||||||
	         $cf21 = wRNGModeState
 | 
						         $cf22 = wProgress4B2
 | 
				
			||||||
	         $cf22 = wRotModeState
 | 
						SECTION: $cf23-$cf2b ($0009 bytes) ["Globals"]
 | 
				
			||||||
	         $cf23 = wDropModeState
 | 
						         $cf23 = wSwapABState
 | 
				
			||||||
	         $cf24 = wSpeedCurveState
 | 
						         $cf24 = wRNGModeState
 | 
				
			||||||
	         $cf25 = wAlways20GState
 | 
						         $cf25 = wRotModeState
 | 
				
			||||||
	         $cf26 = wInitialA
 | 
						         $cf26 = wDropModeState
 | 
				
			||||||
	         $cf27 = wInitialB
 | 
						         $cf27 = wSpeedCurveState
 | 
				
			||||||
	         $cf28 = wInitialC
 | 
						         $cf28 = wAlways20GState
 | 
				
			||||||
	SECTION: $cf29-$cf2e ($0006 bytes) ["Time Variables"]
 | 
						         $cf29 = wInitialA
 | 
				
			||||||
	         $cf29 = wMinutes
 | 
						         $cf2a = wInitialB
 | 
				
			||||||
	         $cf2a = wSeconds
 | 
						         $cf2b = wInitialC
 | 
				
			||||||
	         $cf2b = wFrames
 | 
						SECTION: $cf2c-$cf31 ($0006 bytes) ["Time Variables"]
 | 
				
			||||||
	         $cf2c = wCountDown
 | 
						         $cf2c = wMinutes
 | 
				
			||||||
	         $cf2e = wCountDownZero
 | 
						         $cf2d = wSeconds
 | 
				
			||||||
	SECTION: $cf2f-$cf33 ($0005 bytes) ["Title Variables"]
 | 
						         $cf2e = wFrames
 | 
				
			||||||
	         $cf2f = wSelected
 | 
						         $cf2f = wCountDown
 | 
				
			||||||
	         $cf30 = wTitleMode
 | 
						         $cf31 = wCountDownZero
 | 
				
			||||||
	         $cf31 = wProfileName
 | 
						SECTION: $cf32-$cf36 ($0005 bytes) ["Title Variables"]
 | 
				
			||||||
	SECTION: $cf34-$cf37 ($0004 bytes) ["Banking Variables"]
 | 
						         $cf32 = wSelected
 | 
				
			||||||
	         $cf34 = wBankBackup
 | 
						         $cf33 = wTitleMode
 | 
				
			||||||
	SECTION: $cf38-$cf3b ($0004 bytes) ["Gameplay Variables"]
 | 
						         $cf34 = wProfileName
 | 
				
			||||||
	         $cf38 = wRollLine
 | 
						SECTION: $cf37-$cf3a ($0004 bytes) ["Banking Variables"]
 | 
				
			||||||
	         $cf39 = wInStaffRoll
 | 
						         $cf37 = wBankBackup
 | 
				
			||||||
	         $cf3a = wBigModeTransfered
 | 
						SECTION: $cf3b-$cf3e ($0004 bytes) ["Gameplay Variables"]
 | 
				
			||||||
	         $cf3b = wGameOverIgnoreInput
 | 
						         $cf3b = wRollLine
 | 
				
			||||||
	SECTION: $cf3c-$cf3e ($0003 bytes) ["GBC Variables"]
 | 
						         $cf3c = wInStaffRoll
 | 
				
			||||||
	         $cf3c = wOuterReps
 | 
						         $cf3d = wBigModeTransfered
 | 
				
			||||||
	         $cf3d = wInnerReps
 | 
						         $cf3e = wGameOverIgnoreInput
 | 
				
			||||||
	         $cf3e = wTitlePal
 | 
						SECTION: $cf3f-$cf41 ($0003 bytes) ["GBC Variables"]
 | 
				
			||||||
	SECTION: $cf3f-$cf3f ($0001 byte) ["SRAM Variables"]
 | 
						         $cf3f = wOuterReps
 | 
				
			||||||
	         $cf3f = wTarget
 | 
						         $cf40 = wInnerReps
 | 
				
			||||||
	EMPTY: $cf40-$cfff ($00c0 bytes)
 | 
						         $cf41 = wTitlePal
 | 
				
			||||||
	TOTAL EMPTY: $00c0 bytes
 | 
						SECTION: $cf42-$cf42 ($0001 byte) ["SRAM Variables"]
 | 
				
			||||||
 | 
						         $cf42 = wTarget
 | 
				
			||||||
 | 
						EMPTY: $cf43-$cfff ($00bd bytes)
 | 
				
			||||||
 | 
						TOTAL EMPTY: $00bd bytes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
HRAM bank #0:
 | 
					HRAM bank #0:
 | 
				
			||||||
	SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
 | 
						SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
 | 
				
			||||||
| 
						 | 
					@ -2899,8 +2925,8 @@ HRAM bank #0:
 | 
				
			||||||
	TOTAL EMPTY: $0003 bytes
 | 
						TOTAL EMPTY: $0003 bytes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
SUMMARY:
 | 
					SUMMARY:
 | 
				
			||||||
	ROM0: 14680 bytes used / 1704 free
 | 
						ROM0: 15045 bytes used / 1339 free
 | 
				
			||||||
	ROMX: 64126 bytes used / 34178 free in 6 banks
 | 
						ROMX: 64126 bytes used / 34178 free in 6 banks
 | 
				
			||||||
	SRAM: 2951 bytes used / 5241 free in 1 bank
 | 
						SRAM: 2951 bytes used / 5241 free in 1 bank
 | 
				
			||||||
	WRAM0: 3904 bytes used / 192 free
 | 
						WRAM0: 3907 bytes used / 189 free
 | 
				
			||||||
	HRAM: 124 bytes used / 3 free
 | 
						HRAM: 124 bytes used / 3 free
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										373
									
								
								bin/DMGTRIS.sym
								
								
								
								
							
							
						
						
									
										373
									
								
								bin/DMGTRIS.sym
								
								
								
								
							| 
						 | 
					@ -1,7 +1,5 @@
 | 
				
			||||||
; File generated by rgblink
 | 
					; File generated by rgblink
 | 
				
			||||||
00:0008 RSTSwitchBank
 | 
					00:0008 RSTSwitchBank
 | 
				
			||||||
00:0025 CheckAndAddHiscore
 | 
					 | 
				
			||||||
00:0026 GetTargetHSTable
 | 
					 | 
				
			||||||
00:0028 RSTRestoreBank
 | 
					00:0028 RSTRestoreBank
 | 
				
			||||||
00:0048 LCDCInterrupt
 | 
					00:0048 LCDCInterrupt
 | 
				
			||||||
00:004d LCDCInterrupt_WaitUntilNotBusy
 | 
					00:004d LCDCInterrupt_WaitUntilNotBusy
 | 
				
			||||||
| 
						 | 
					@ -321,105 +319,127 @@
 | 
				
			||||||
00:30df Next35Piece
 | 
					00:30df Next35Piece
 | 
				
			||||||
00:30e9 Next7Piece
 | 
					00:30e9 Next7Piece
 | 
				
			||||||
00:30f3 NextByte
 | 
					00:30f3 NextByte
 | 
				
			||||||
00:3113 sProgressData
 | 
					00:3113 CheckAndAddHiscore
 | 
				
			||||||
00:325d sHiscoreDefaultData
 | 
					00:311d CheckAndAddHiscore.checkloop
 | 
				
			||||||
00:339d ScoreInit
 | 
					00:3161 CheckAndAddHiscore.notbetter
 | 
				
			||||||
00:33c5 IncreaseScore
 | 
					00:316d CheckAndAddHiscore.better
 | 
				
			||||||
00:33fd IncreaseScore.doConvert
 | 
					00:316f InsertHiScore
 | 
				
			||||||
00:3415 IncreaseScore.carry
 | 
					00:316f InsertHiScore.copylower
 | 
				
			||||||
00:3417 IncreaseScore.postConvert
 | 
					00:3180 InsertHiScore.copyupper
 | 
				
			||||||
00:342b IncreaseScore.preAddDigit
 | 
					00:31a1 InsertHiScore.findrow
 | 
				
			||||||
00:3453 IncreaseScore.addDigit
 | 
					00:31b2 InsertHiScore.insert
 | 
				
			||||||
00:3469 IncreaseScore.nextDigit
 | 
					00:31fb InsertHiScore.persist
 | 
				
			||||||
00:347d InputInit
 | 
					00:320c GetHiScoreEntry
 | 
				
			||||||
00:348f GetInput
 | 
					00:3225 GetHiScoreEntry.store
 | 
				
			||||||
00:348f GetInput.btns
 | 
					00:322e InitTargetHSTable
 | 
				
			||||||
00:349c GetInput.readA
 | 
					00:3239 InitTargetHSTable.jumps
 | 
				
			||||||
00:34a0 GetInput.setA
 | 
					00:324e InitTargetHSTable.dmgt
 | 
				
			||||||
00:34ab GetInput.clearA
 | 
					00:3253 InitTargetHSTable.tgm1
 | 
				
			||||||
00:34ae GetInput.readB
 | 
					00:3258 InitTargetHSTable.tgm3
 | 
				
			||||||
00:34b2 GetInput.setB
 | 
					00:325d InitTargetHSTable.deat
 | 
				
			||||||
00:34bd GetInput.clearB
 | 
					00:3262 InitTargetHSTable.shir
 | 
				
			||||||
00:34c0 GetInput.readSelect
 | 
					00:3267 InitTargetHSTable.chil
 | 
				
			||||||
00:34c4 GetInput.setSelect
 | 
					00:326c InitTargetHSTable.myco
 | 
				
			||||||
00:34cf GetInput.clearSelect
 | 
					00:326f InitTargetHSTable.store
 | 
				
			||||||
00:34d2 GetInput.readStart
 | 
					00:3282 sProgressData
 | 
				
			||||||
00:34d6 GetInput.setStart
 | 
					00:33cc sHiscoreDefaultData
 | 
				
			||||||
00:34e1 GetInput.clearStart
 | 
					00:350c ScoreInit
 | 
				
			||||||
00:34e4 GetInput.dpad
 | 
					00:3534 IncreaseScore
 | 
				
			||||||
00:34f1 GetInput.readUp
 | 
					00:356c IncreaseScore.doConvert
 | 
				
			||||||
00:34f5 GetInput.setUp
 | 
					00:3584 IncreaseScore.carry
 | 
				
			||||||
00:3500 GetInput.clearUp
 | 
					00:3586 IncreaseScore.postConvert
 | 
				
			||||||
00:3503 GetInput.readDown
 | 
					00:359a IncreaseScore.preAddDigit
 | 
				
			||||||
00:3507 GetInput.setDown
 | 
					00:35c2 IncreaseScore.addDigit
 | 
				
			||||||
00:3512 GetInput.clearDown
 | 
					00:35d8 IncreaseScore.nextDigit
 | 
				
			||||||
00:3515 GetInput.readLeft
 | 
					00:35ec InputInit
 | 
				
			||||||
00:3519 GetInput.setLeft
 | 
					00:35fe GetInput
 | 
				
			||||||
00:3524 GetInput.clearLeft
 | 
					00:35fe GetInput.btns
 | 
				
			||||||
00:3527 GetInput.readRight
 | 
					00:360b GetInput.readA
 | 
				
			||||||
00:352b GetInput.setRight
 | 
					00:360f GetInput.setA
 | 
				
			||||||
00:3536 GetInput.clearRight
 | 
					00:361a GetInput.clearA
 | 
				
			||||||
00:3539 GetInput.priorities
 | 
					00:361d GetInput.readB
 | 
				
			||||||
00:3544 GetInput.zero
 | 
					00:3621 GetInput.setB
 | 
				
			||||||
00:354a SwitchToTitle
 | 
					00:362c GetInput.clearB
 | 
				
			||||||
00:3553 TitleEventLoopHandler
 | 
					00:362f GetInput.readSelect
 | 
				
			||||||
00:355d TitleVBlankHandler
 | 
					00:3633 GetInput.setSelect
 | 
				
			||||||
00:3567 PersistLevel
 | 
					00:363e GetInput.clearSelect
 | 
				
			||||||
00:3575 DrawSpeedMain
 | 
					00:3641 GetInput.readStart
 | 
				
			||||||
00:35c5 DrawSpeedSettings
 | 
					00:3645 GetInput.setStart
 | 
				
			||||||
00:3615 TimeInit
 | 
					00:3650 GetInput.clearStart
 | 
				
			||||||
00:3635 StartCountdown
 | 
					00:3653 GetInput.dpad
 | 
				
			||||||
00:3643 ResetGameTime
 | 
					00:3660 GetInput.readUp
 | 
				
			||||||
00:364e CheckTorikan
 | 
					00:3664 GetInput.setUp
 | 
				
			||||||
00:3665 CheckTorikan.failure
 | 
					00:366f GetInput.clearUp
 | 
				
			||||||
00:3667 CheckTorikan.success
 | 
					00:3672 GetInput.readDown
 | 
				
			||||||
00:366a HandleTimers
 | 
					00:3676 GetInput.setDown
 | 
				
			||||||
00:3690 HandleTimers.reduce
 | 
					00:3681 GetInput.clearDown
 | 
				
			||||||
00:369d HandleTimers.clock
 | 
					00:3684 GetInput.readLeft
 | 
				
			||||||
00:36b7 HandleTimers.go
 | 
					00:3688 GetInput.setLeft
 | 
				
			||||||
00:36db SetProgress
 | 
					00:3693 GetInput.clearLeft
 | 
				
			||||||
00:36e6 SetProgress.loop
 | 
					00:3696 GetInput.readRight
 | 
				
			||||||
00:36ea SetProgress.correct
 | 
					00:369a GetInput.setRight
 | 
				
			||||||
00:3711 SetProgress.wvr_u1
 | 
					00:36a5 GetInput.clearRight
 | 
				
			||||||
00:371d SetProgress.wvr_u2
 | 
					00:36a8 GetInput.priorities
 | 
				
			||||||
00:372b SetProgress.wvr_u3
 | 
					00:36b3 GetInput.zero
 | 
				
			||||||
00:3737 SetProgress.wvr_u4
 | 
					00:36b9 SwitchToTitle
 | 
				
			||||||
00:3745 SetProgress.wvr_u5
 | 
					00:36c2 TitleEventLoopHandler
 | 
				
			||||||
00:3751 SetProgress.wvr_u6
 | 
					00:36cc TitleVBlankHandler
 | 
				
			||||||
00:375f SetProgress.wvr_u7
 | 
					00:36d6 PersistLevel
 | 
				
			||||||
00:376b SetProgress.wvr_u8
 | 
					00:36e4 DrawSpeedMain
 | 
				
			||||||
00:3779 SetProgress.wvr_u9
 | 
					00:3734 DrawSpeedSettings
 | 
				
			||||||
00:3785 SetProgress.wvr_u10
 | 
					00:3784 TimeInit
 | 
				
			||||||
00:378d Main
 | 
					00:37a4 StartCountdown
 | 
				
			||||||
00:37b6 Main.notgbc
 | 
					00:37b2 ResetGameTime
 | 
				
			||||||
00:37bc Main.wvr_u1
 | 
					00:37bd CheckTorikan
 | 
				
			||||||
00:37e3 EventLoop
 | 
					00:37d4 CheckTorikan.failure
 | 
				
			||||||
00:37f9 EventLoop.eventloopjumps
 | 
					00:37d6 CheckTorikan.success
 | 
				
			||||||
00:3802 EventLoopPostHandler
 | 
					00:37d9 HandleTimers
 | 
				
			||||||
00:3804 EventLoopPostHandler.wvb_u2
 | 
					00:37ff HandleTimers.reduce
 | 
				
			||||||
00:3816 EventLoopPostHandler.vblankjumps
 | 
					00:380c HandleTimers.clock
 | 
				
			||||||
00:381f LoadTitleTiles
 | 
					00:3826 HandleTimers.go
 | 
				
			||||||
00:383d LoadGameplayTiles
 | 
					00:384a SetProgress
 | 
				
			||||||
00:3853 LoadGameplayTiles.gbc
 | 
					00:3855 SetProgress.loop
 | 
				
			||||||
00:3862 LoadGameplayTiles.dmg
 | 
					00:3859 SetProgress.correct
 | 
				
			||||||
00:3871 sFramesToCS
 | 
					00:3880 SetProgress.wvr_u1
 | 
				
			||||||
00:38ad UnsafeMemCopy
 | 
					00:388c SetProgress.wvr_u2
 | 
				
			||||||
00:38b6 SafeMemCopy.wvr_u1
 | 
					00:389a SetProgress.wvr_u3
 | 
				
			||||||
00:38b6 SafeMemCopy
 | 
					00:38a6 SetProgress.wvr_u4
 | 
				
			||||||
00:38c5 UnsafeMemSet
 | 
					00:38b4 SetProgress.wvr_u5
 | 
				
			||||||
00:38cd SafeMemSet
 | 
					00:38c0 SetProgress.wvr_u6
 | 
				
			||||||
00:38cd SafeMemSet.wvr_u2
 | 
					00:38ce SetProgress.wvr_u7
 | 
				
			||||||
00:38db SwitchToGameplay
 | 
					00:38da SetProgress.wvr_u8
 | 
				
			||||||
00:38e4 SwitchToGameplayBig
 | 
					00:38e8 SetProgress.wvr_u9
 | 
				
			||||||
00:38ed GamePlayEventLoopHandler
 | 
					00:38f4 SetProgress.wvr_u10
 | 
				
			||||||
00:38f7 GamePlayBigEventLoopHandler
 | 
					00:38fc Main
 | 
				
			||||||
00:3901 EnableScreenSquish
 | 
					00:3925 Main.notgbc
 | 
				
			||||||
00:391b DisableScreenSquish
 | 
					00:392b Main.wvr_u1
 | 
				
			||||||
00:3926 CopyOAMHandler
 | 
					00:3952 EventLoop
 | 
				
			||||||
00:3932 ClearOAM
 | 
					00:3968 EventLoop.eventloopjumps
 | 
				
			||||||
00:3948 BankingInit
 | 
					00:3971 EventLoopPostHandler
 | 
				
			||||||
00:3957 OAMDMA
 | 
					00:3973 EventLoopPostHandler.wvb_u2
 | 
				
			||||||
00:3961 OAMDMAEnd
 | 
					00:3985 EventLoopPostHandler.vblankjumps
 | 
				
			||||||
 | 
					00:398e LoadTitleTiles
 | 
				
			||||||
 | 
					00:39ac LoadGameplayTiles
 | 
				
			||||||
 | 
					00:39c2 LoadGameplayTiles.gbc
 | 
				
			||||||
 | 
					00:39d1 LoadGameplayTiles.dmg
 | 
				
			||||||
 | 
					00:39e0 sFramesToCS
 | 
				
			||||||
 | 
					00:3a1c UnsafeMemCopy
 | 
				
			||||||
 | 
					00:3a25 SafeMemCopy.wvr_u1
 | 
				
			||||||
 | 
					00:3a25 SafeMemCopy
 | 
				
			||||||
 | 
					00:3a34 UnsafeMemSet
 | 
				
			||||||
 | 
					00:3a3c SafeMemSet
 | 
				
			||||||
 | 
					00:3a3c SafeMemSet.wvr_u2
 | 
				
			||||||
 | 
					00:3a4a SwitchToGameplay
 | 
				
			||||||
 | 
					00:3a53 SwitchToGameplayBig
 | 
				
			||||||
 | 
					00:3a5c GamePlayEventLoopHandler
 | 
				
			||||||
 | 
					00:3a66 GamePlayBigEventLoopHandler
 | 
				
			||||||
 | 
					00:3a70 EnableScreenSquish
 | 
				
			||||||
 | 
					00:3a8a DisableScreenSquish
 | 
				
			||||||
 | 
					00:3a95 CopyOAMHandler
 | 
				
			||||||
 | 
					00:3aa1 ClearOAM
 | 
				
			||||||
 | 
					00:3ab7 BankingInit
 | 
				
			||||||
 | 
					00:3ac6 OAMDMA
 | 
				
			||||||
 | 
					00:3ad0 OAMDMAEnd
 | 
				
			||||||
01:4008 sDMGTSpeedCurve
 | 
					01:4008 sDMGTSpeedCurve
 | 
				
			||||||
01:4203 sDMGTSpeedCurveEnd
 | 
					01:4203 sDMGTSpeedCurveEnd
 | 
				
			||||||
01:4205 sDMGTSpeedCurveSpecialData
 | 
					01:4205 sDMGTSpeedCurveSpecialData
 | 
				
			||||||
| 
						 | 
					@ -2393,80 +2413,83 @@
 | 
				
			||||||
00:cd20 wMovementLastFrame
 | 
					00:cd20 wMovementLastFrame
 | 
				
			||||||
00:cd21 wReturnToSmall
 | 
					00:cd21 wReturnToSmall
 | 
				
			||||||
00:cd22 wTargetHSTable
 | 
					00:cd22 wTargetHSTable
 | 
				
			||||||
00:cd24 wWorkingCopy
 | 
					00:cd24 wWorkingIdx
 | 
				
			||||||
00:ce84 wStack
 | 
					00:cd25 wWorkingPtr
 | 
				
			||||||
00:cec5 wStackEnd
 | 
					00:cd26 wWorkingCopy
 | 
				
			||||||
00:cec5 wTGM3Bag
 | 
					00:ce86 wInsertTarget
 | 
				
			||||||
00:cee8 wTGM3Droughts
 | 
					00:ce87 wStack
 | 
				
			||||||
00:ceef wTGM3GeneratedIdx
 | 
					00:cec8 wStackEnd
 | 
				
			||||||
00:cef0 wTGM3WorstDroughtIdx
 | 
					00:cec8 wTGM3Bag
 | 
				
			||||||
00:cef1 wBoneActivationLevel
 | 
					00:ceeb wTGM3Droughts
 | 
				
			||||||
00:cef3 wInvisActivationLevel
 | 
					00:cef2 wTGM3GeneratedIdx
 | 
				
			||||||
00:cef5 wKillScreenActivationLevel
 | 
					00:cef3 wTGM3WorstDroughtIdx
 | 
				
			||||||
00:cef7 wKillScreenActivationLevelBCD
 | 
					00:cef4 wBoneActivationLevel
 | 
				
			||||||
00:cef9 wLastLockLevel
 | 
					00:cef6 wInvisActivationLevel
 | 
				
			||||||
00:cefb wStaffRollDuration
 | 
					00:cef8 wKillScreenActivationLevel
 | 
				
			||||||
00:cefd wBigStaffRoll
 | 
					00:cefa wKillScreenActivationLevelBCD
 | 
				
			||||||
00:cefe wBonesActive
 | 
					00:cefc wLastLockLevel
 | 
				
			||||||
00:ceff wInvisActive
 | 
					00:cefe wStaffRollDuration
 | 
				
			||||||
00:cf00 wKillScreenActive
 | 
					00:cf00 wBigStaffRoll
 | 
				
			||||||
00:cf01 wLockLevel
 | 
					00:cf01 wBonesActive
 | 
				
			||||||
00:cf02 wShouldGoStaffRoll
 | 
					00:cf02 wInvisActive
 | 
				
			||||||
00:cf03 wNoMoreLocks
 | 
					00:cf03 wKillScreenActive
 | 
				
			||||||
00:cf04 wDecayRate
 | 
					00:cf04 wLockLevel
 | 
				
			||||||
00:cf05 wGradePoints
 | 
					00:cf05 wShouldGoStaffRoll
 | 
				
			||||||
00:cf06 wInternalGrade
 | 
					00:cf06 wNoMoreLocks
 | 
				
			||||||
00:cf07 wDisplayedGrade
 | 
					00:cf07 wDecayRate
 | 
				
			||||||
00:cf08 wEffectTimer
 | 
					00:cf08 wGradePoints
 | 
				
			||||||
00:cf09 wRankingDisqualified
 | 
					00:cf09 wInternalGrade
 | 
				
			||||||
00:cf0a wDecayCounter
 | 
					00:cf0a wDisplayedGrade
 | 
				
			||||||
00:cf0b wGradeGauge
 | 
					00:cf0b wEffectTimer
 | 
				
			||||||
00:cf0c wSMult
 | 
					00:cf0c wRankingDisqualified
 | 
				
			||||||
00:cf0d wDMult
 | 
					00:cf0d wDecayCounter
 | 
				
			||||||
00:cf0e wTMult
 | 
					00:cf0e wGradeGauge
 | 
				
			||||||
00:cf0f wSRate
 | 
					00:cf0f wSMult
 | 
				
			||||||
00:cf10 wDRate
 | 
					00:cf10 wDMult
 | 
				
			||||||
00:cf11 wTRate
 | 
					00:cf11 wTMult
 | 
				
			||||||
00:cf12 wQRate
 | 
					00:cf12 wSRate
 | 
				
			||||||
00:cf13 wTGM1level300RequirementMet
 | 
					00:cf13 wDRate
 | 
				
			||||||
00:cf14 wTGM1level500RequirementMet
 | 
					00:cf14 wTRate
 | 
				
			||||||
00:cf15 wTGM1level999RequirementMet
 | 
					00:cf15 wQRate
 | 
				
			||||||
00:cf16 wProgress0B1
 | 
					00:cf16 wTGM1level300RequirementMet
 | 
				
			||||||
00:cf17 wProgress0B2
 | 
					00:cf17 wTGM1level500RequirementMet
 | 
				
			||||||
00:cf18 wProgress1B1
 | 
					00:cf18 wTGM1level999RequirementMet
 | 
				
			||||||
00:cf19 wProgress1B2
 | 
					00:cf19 wProgress0B1
 | 
				
			||||||
00:cf1a wProgress2B1
 | 
					00:cf1a wProgress0B2
 | 
				
			||||||
00:cf1b wProgress2B2
 | 
					00:cf1b wProgress1B1
 | 
				
			||||||
00:cf1c wProgress3B1
 | 
					00:cf1c wProgress1B2
 | 
				
			||||||
00:cf1d wProgress3B2
 | 
					00:cf1d wProgress2B1
 | 
				
			||||||
00:cf1e wProgress4B1
 | 
					00:cf1e wProgress2B2
 | 
				
			||||||
00:cf1f wProgress4B2
 | 
					00:cf1f wProgress3B1
 | 
				
			||||||
00:cf20 wSwapABState
 | 
					00:cf20 wProgress3B2
 | 
				
			||||||
00:cf21 wRNGModeState
 | 
					00:cf21 wProgress4B1
 | 
				
			||||||
00:cf22 wRotModeState
 | 
					00:cf22 wProgress4B2
 | 
				
			||||||
00:cf23 wDropModeState
 | 
					00:cf23 wSwapABState
 | 
				
			||||||
00:cf24 wSpeedCurveState
 | 
					00:cf24 wRNGModeState
 | 
				
			||||||
00:cf25 wAlways20GState
 | 
					00:cf25 wRotModeState
 | 
				
			||||||
00:cf26 wInitialA
 | 
					00:cf26 wDropModeState
 | 
				
			||||||
00:cf27 wInitialB
 | 
					00:cf27 wSpeedCurveState
 | 
				
			||||||
00:cf28 wInitialC
 | 
					00:cf28 wAlways20GState
 | 
				
			||||||
00:cf29 wMinutes
 | 
					00:cf29 wInitialA
 | 
				
			||||||
00:cf2a wSeconds
 | 
					00:cf2a wInitialB
 | 
				
			||||||
00:cf2b wFrames
 | 
					00:cf2b wInitialC
 | 
				
			||||||
00:cf2c wCountDown
 | 
					00:cf2c wMinutes
 | 
				
			||||||
00:cf2e wCountDownZero
 | 
					00:cf2d wSeconds
 | 
				
			||||||
00:cf2f wSelected
 | 
					00:cf2e wFrames
 | 
				
			||||||
00:cf30 wTitleMode
 | 
					00:cf2f wCountDown
 | 
				
			||||||
00:cf31 wProfileName
 | 
					00:cf31 wCountDownZero
 | 
				
			||||||
00:cf34 wBankBackup
 | 
					00:cf32 wSelected
 | 
				
			||||||
00:cf38 wRollLine
 | 
					00:cf33 wTitleMode
 | 
				
			||||||
00:cf39 wInStaffRoll
 | 
					00:cf34 wProfileName
 | 
				
			||||||
00:cf3a wBigModeTransfered
 | 
					00:cf37 wBankBackup
 | 
				
			||||||
00:cf3b wGameOverIgnoreInput
 | 
					00:cf3b wRollLine
 | 
				
			||||||
00:cf3c wOuterReps
 | 
					00:cf3c wInStaffRoll
 | 
				
			||||||
00:cf3d wInnerReps
 | 
					00:cf3d wBigModeTransfered
 | 
				
			||||||
00:cf3e wTitlePal
 | 
					00:cf3e wGameOverIgnoreInput
 | 
				
			||||||
00:cf3f wTarget
 | 
					00:cf3f wOuterReps
 | 
				
			||||||
 | 
					00:cf40 wInnerReps
 | 
				
			||||||
 | 
					00:cf41 wTitlePal
 | 
				
			||||||
 | 
					00:cf42 wTarget
 | 
				
			||||||
00:ff80 hPieceDataBase
 | 
					00:ff80 hPieceDataBase
 | 
				
			||||||
00:ff82 hPieceDataBaseFast
 | 
					00:ff82 hPieceDataBaseFast
 | 
				
			||||||
00:ff84 hPieceDataOffset
 | 
					00:ff84 hPieceDataOffset
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										266
									
								
								src/hiscore.asm
								
								
								
								
							
							
						
						
									
										266
									
								
								src/hiscore.asm
								
								
								
								
							| 
						 | 
					@ -48,14 +48,278 @@ sHiscoreDefaultData::
 | 
				
			||||||
 | 
					
 | 
				
			||||||
SECTION "Hi Score Variables", WRAM0
 | 
					SECTION "Hi Score Variables", WRAM0
 | 
				
			||||||
wTargetHSTable:: ds 2
 | 
					wTargetHSTable:: ds 2
 | 
				
			||||||
 | 
					wWorkingIdx:: ds 1
 | 
				
			||||||
 | 
					wWorkingPtr:: ds 1
 | 
				
			||||||
wWorkingCopy:: ds ((HISCORE_ENTRY_COUNT+1)*(HISCORE_ENTRY_SIZE))
 | 
					wWorkingCopy:: ds ((HISCORE_ENTRY_COUNT+1)*(HISCORE_ENTRY_SIZE))
 | 
				
			||||||
 | 
					wInsertTarget:: ds 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
SECTION "Hi Score Functions", ROM0
 | 
					SECTION "Hi Score Functions", ROM0
 | 
				
			||||||
CheckAndAddHiscore::
 | 
					CheckAndAddHiscore::
 | 
				
			||||||
 | 
					    ; Get the table
 | 
				
			||||||
 | 
					    ld a, [wSpeedCurveState]
 | 
				
			||||||
 | 
					    call InitTargetHSTable
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Initialize loop at 0.
 | 
				
			||||||
 | 
					    xor a, a
 | 
				
			||||||
 | 
					    ld [wInsertTarget], a
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.checkloop
 | 
				
			||||||
 | 
					    ; Load the score at position a.
 | 
				
			||||||
 | 
					    call GetHiScoreEntry
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; HL is pointing to that score, make BC point to our current score.
 | 
				
			||||||
 | 
					    ld bc, hScore
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; First digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Second digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Third digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Fourth digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Fifth digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Sixth digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Seventh digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					    inc bc
 | 
				
			||||||
 | 
					    inc hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Eighth digit
 | 
				
			||||||
 | 
					    ld a, [bc]
 | 
				
			||||||
 | 
					    cp a, [hl]
 | 
				
			||||||
 | 
					    jr c, .notbetter
 | 
				
			||||||
 | 
					    jr nz, .better
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Loop or return if we didn't make the scores.
 | 
				
			||||||
 | 
					.notbetter
 | 
				
			||||||
 | 
					    ld a, [wInsertTarget]
 | 
				
			||||||
 | 
					    inc a
 | 
				
			||||||
 | 
					    ld [wInsertTarget], a
 | 
				
			||||||
 | 
					    cp a, 10
 | 
				
			||||||
 | 
					    ret z
 | 
				
			||||||
 | 
					    jr .checkloop
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.better
 | 
				
			||||||
 | 
					    jr InsertHiScore
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Inserts the current score data into the table.
 | 
				
			||||||
 | 
					    ; Data will be saved and persisted.
 | 
				
			||||||
 | 
					InsertHiScore::
 | 
				
			||||||
 | 
					    ; Copy the entire table to working data, but one row down.
 | 
				
			||||||
 | 
					.copylower
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable]
 | 
				
			||||||
 | 
					    ld e, a
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable+1]
 | 
				
			||||||
 | 
					    ld d, a
 | 
				
			||||||
 | 
					    ld hl, wWorkingCopy+HISCORE_ENTRY_SIZE
 | 
				
			||||||
 | 
					    ld bc, (HISCORE_ENTRY_COUNT*HISCORE_ENTRY_SIZE)
 | 
				
			||||||
 | 
					    call UnsafeMemCopy
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Copy the top rows to the working data.
 | 
				
			||||||
 | 
					.copyupper
 | 
				
			||||||
 | 
					    ld a, [wInsertTarget]
 | 
				
			||||||
 | 
					    cp a, 0
 | 
				
			||||||
 | 
					    jr z, .findrow
 | 
				
			||||||
 | 
					    ld hl, 0
 | 
				
			||||||
 | 
					    ld bc, HISCORE_ENTRY_SIZE
 | 
				
			||||||
 | 
					:   add hl, bc
 | 
				
			||||||
 | 
					    dec a
 | 
				
			||||||
 | 
					    jr nz, :-
 | 
				
			||||||
 | 
					    ld b, h
 | 
				
			||||||
 | 
					    ld c, l
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable]
 | 
				
			||||||
 | 
					    ld e, a
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable+1]
 | 
				
			||||||
 | 
					    ld d, a
 | 
				
			||||||
 | 
					    ld hl, wWorkingCopy
 | 
				
			||||||
 | 
					    call UnsafeMemCopy
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Make HL point to the correct location to insert the new score
 | 
				
			||||||
 | 
					.findrow
 | 
				
			||||||
 | 
					    ld hl, wWorkingCopy
 | 
				
			||||||
 | 
					    ld bc, HISCORE_ENTRY_SIZE
 | 
				
			||||||
 | 
					    ld a, [wInsertTarget]
 | 
				
			||||||
 | 
					    cp a, 0
 | 
				
			||||||
 | 
					    jr z, .insert
 | 
				
			||||||
 | 
					:   add hl, bc
 | 
				
			||||||
 | 
					    dec a
 | 
				
			||||||
 | 
					    jr nz, :-
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; And do the insertion
 | 
				
			||||||
 | 
					.insert
 | 
				
			||||||
 | 
					    ldh a, [hScore+0]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+1]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+2]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+3]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+4]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+5]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+6]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ldh a, [hScore+7]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wProfileName+0]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wProfileName+1]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wProfileName+2]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wDisplayedGrade]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wRNGModeState]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wRotModeState]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wDropModeState]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					    ld a, [wAlways20GState]
 | 
				
			||||||
 | 
					    ld [hl+], a
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; 16 filler bytes.
 | 
				
			||||||
 | 
					    xor a, a
 | 
				
			||||||
 | 
					    REPT 16
 | 
				
			||||||
 | 
					        ld [hl+], a
 | 
				
			||||||
 | 
					    ENDR
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; And copy it back.
 | 
				
			||||||
 | 
					.persist
 | 
				
			||||||
 | 
					    ld de, wWorkingCopy
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable]
 | 
				
			||||||
 | 
					    ld l, a
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable+1]
 | 
				
			||||||
 | 
					    ld h, a
 | 
				
			||||||
 | 
					    ld bc, HISCORE_ENTRY_COUNT*HISCORE_ENTRY_SIZE
 | 
				
			||||||
 | 
					    jp UnsafeMemCopy
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ; Updates the pointers for the current hi score to point to the index in register A.
 | 
				
			||||||
 | 
					    ; HL will be left pointing at said memory.
 | 
				
			||||||
 | 
					GetHiScoreEntry::
 | 
				
			||||||
 | 
					    ld [wWorkingIdx], a
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable]
 | 
				
			||||||
 | 
					    ld l, a
 | 
				
			||||||
 | 
					    ld a, [wTargetHSTable+1]
 | 
				
			||||||
 | 
					    ld h, a
 | 
				
			||||||
 | 
					    ld bc, HISCORE_ENTRY_SIZE
 | 
				
			||||||
 | 
					    ld a, [wWorkingIdx]
 | 
				
			||||||
 | 
					    cp a, 0
 | 
				
			||||||
 | 
					    jr z, .store
 | 
				
			||||||
 | 
					:   add hl, bc
 | 
				
			||||||
 | 
					    dec a
 | 
				
			||||||
 | 
					    jr nz, :-
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.store
 | 
				
			||||||
 | 
					    ld a, l
 | 
				
			||||||
 | 
					    ld [wWorkingPtr], a
 | 
				
			||||||
 | 
					    ld a, h
 | 
				
			||||||
 | 
					    ld [wWorkingPtr+1], a
 | 
				
			||||||
    ret
 | 
					    ret
 | 
				
			||||||
 | 
					
 | 
				
			||||||
GetTargetHSTable:
 | 
					    ; Initializes all the pointers to point to the very first score in the table for the game mode passed in
 | 
				
			||||||
 | 
					    ; register A.
 | 
				
			||||||
 | 
					InitTargetHSTable::
 | 
				
			||||||
 | 
					    ld b, a
 | 
				
			||||||
 | 
					    add a, b
 | 
				
			||||||
 | 
					    add a, b
 | 
				
			||||||
 | 
					    ld c, a
 | 
				
			||||||
 | 
					    ld b, 0
 | 
				
			||||||
 | 
					    ld hl, .jumps
 | 
				
			||||||
 | 
					    add hl, bc
 | 
				
			||||||
 | 
					    jp hl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.jumps
 | 
				
			||||||
 | 
					    jp .dmgt
 | 
				
			||||||
 | 
					    jp .tgm1
 | 
				
			||||||
 | 
					    jp .tgm3
 | 
				
			||||||
 | 
					    jp .deat
 | 
				
			||||||
 | 
					    jp .shir
 | 
				
			||||||
 | 
					    jp .chil
 | 
				
			||||||
 | 
					    jp .myco
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.dmgt
 | 
				
			||||||
 | 
					    ld hl, rScoreTableDMGT
 | 
				
			||||||
 | 
					    jr .store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.tgm1
 | 
				
			||||||
 | 
					    ld hl, rScoreTableTGM1
 | 
				
			||||||
 | 
					    jr .store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.tgm3
 | 
				
			||||||
 | 
					    ld hl, rScoreTableTGM3
 | 
				
			||||||
 | 
					    jr .store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.deat
 | 
				
			||||||
 | 
					    ld hl, rScoreTableDEAT
 | 
				
			||||||
 | 
					    jr .store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.shir
 | 
				
			||||||
 | 
					    ld hl, rScoreTableSHIR
 | 
				
			||||||
 | 
					    jr .store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.chil
 | 
				
			||||||
 | 
					    ld hl, rScoreTableCHIL
 | 
				
			||||||
 | 
					    jr .store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.myco
 | 
				
			||||||
 | 
					    ld hl, rScoreTableMYCO
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.store
 | 
				
			||||||
 | 
					    ld a, l
 | 
				
			||||||
 | 
					    ld [wTargetHSTable], a
 | 
				
			||||||
 | 
					    ld [wWorkingPtr], a
 | 
				
			||||||
 | 
					    ld a, h
 | 
				
			||||||
 | 
					    ld [wTargetHSTable+1], a
 | 
				
			||||||
 | 
					    ld [wWorkingPtr+1], a
 | 
				
			||||||
 | 
					    xor a, a
 | 
				
			||||||
 | 
					    ld [wWorkingIdx], a
 | 
				
			||||||
    ret
 | 
					    ret
 | 
				
			||||||
 | 
					
 | 
				
			||||||
ENDC
 | 
					ENDC
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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		Reference in New Issue