Fix 20G oopsie and clear out unused sprites.
This commit is contained in:
parent
022a815082
commit
9386c1bc98
BIN
bin/DMGTRIS.GBC
BIN
bin/DMGTRIS.GBC
Binary file not shown.
Binary file not shown.
|
@ -1281,7 +1281,7 @@ FieldProcess::
|
||||||
ld b, a
|
ld b, a
|
||||||
ldh a, [hCurrentIntegerGravity]
|
ldh a, [hCurrentIntegerGravity]
|
||||||
cp a, 20 ; No increased DAS at 20G.
|
cp a, 20 ; No increased DAS at 20G.
|
||||||
jr z, .wantright
|
jr z, .checkdasleft
|
||||||
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
||||||
cp a, $FF
|
cp a, $FF
|
||||||
jr nz, .checkdasleft
|
jr nz, .checkdasleft
|
||||||
|
@ -1310,7 +1310,7 @@ FieldProcess::
|
||||||
ld b, a
|
ld b, a
|
||||||
ldh a, [hCurrentIntegerGravity]
|
ldh a, [hCurrentIntegerGravity]
|
||||||
cp a, 20 ; No increased DAS at 20G.
|
cp a, 20 ; No increased DAS at 20G.
|
||||||
jr z, .donemanipulating
|
jr z, .checkdasright
|
||||||
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
||||||
cp a, $FF
|
cp a, $FF
|
||||||
jr nz, .checkdasright
|
jr nz, .checkdasright
|
||||||
|
@ -3341,7 +3341,7 @@ BigFieldProcess::
|
||||||
ld b, a
|
ld b, a
|
||||||
ldh a, [hCurrentIntegerGravity]
|
ldh a, [hCurrentIntegerGravity]
|
||||||
cp a, 20 ; No increased DAS at 20G.
|
cp a, 20 ; No increased DAS at 20G.
|
||||||
jr z, .wantright
|
jr z, .checkdasleft
|
||||||
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
||||||
cp a, $FF
|
cp a, $FF
|
||||||
jr nz, .checkdasleft
|
jr nz, .checkdasleft
|
||||||
|
@ -3370,7 +3370,7 @@ BigFieldProcess::
|
||||||
ld b, a
|
ld b, a
|
||||||
ldh a, [hCurrentIntegerGravity]
|
ldh a, [hCurrentIntegerGravity]
|
||||||
cp a, 20 ; No increased DAS at 20G.
|
cp a, 20 ; No increased DAS at 20G.
|
||||||
jr z, .wantright
|
jr z, .checkdasright
|
||||||
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
ldh a, [hGrounded] ; If we're grounded, assume some urgency in getting DAS charged, charge at twice the rate.
|
||||||
cp a, $FF
|
cp a, $FF
|
||||||
jr nz, .checkdasright
|
jr nz, .checkdasright
|
||||||
|
|
117
src/sprites.asm
117
src/sprites.asm
|
@ -24,48 +24,48 @@ INCLUDE "globals.asm"
|
||||||
|
|
||||||
SECTION "Shadow OAM", WRAM0, ALIGN[8]
|
SECTION "Shadow OAM", WRAM0, ALIGN[8]
|
||||||
UNION
|
UNION
|
||||||
wShadowOAM:: ds 160
|
wShadowOAM:: ds 160
|
||||||
NEXTU
|
NEXTU
|
||||||
wSPRNext1:: ds 4
|
wSPRNext1:: ds 4
|
||||||
wSPRNext2:: ds 4
|
wSPRNext2:: ds 4
|
||||||
wSPRNext3:: ds 4
|
wSPRNext3:: ds 4
|
||||||
wSPRNext4:: ds 4
|
wSPRNext4:: ds 4
|
||||||
wUnused0:: ds 4
|
wSPRHold1:: ds 4
|
||||||
wUnused1:: ds 4
|
wSPRHold2:: ds 4
|
||||||
wSPRHold1:: ds 4
|
wSPRHold3:: ds 4
|
||||||
wSPRHold2:: ds 4
|
wSPRHold4:: ds 4
|
||||||
wSPRHold3:: ds 4
|
wSPRScore1:: ds 4
|
||||||
wSPRHold4:: ds 4
|
wSPRScore2:: ds 4
|
||||||
wUnused2:: ds 4
|
wSPRScore3:: ds 4
|
||||||
wUnused3:: ds 4
|
wSPRScore4:: ds 4
|
||||||
wSPRScore1:: ds 4
|
wSPRScore5:: ds 4
|
||||||
wSPRScore2:: ds 4
|
wSPRScore6:: ds 4
|
||||||
wSPRScore3:: ds 4
|
wSPRCLevel1:: ds 4
|
||||||
wSPRScore4:: ds 4
|
wSPRCLevel2:: ds 4
|
||||||
wSPRScore5:: ds 4
|
wSPRCLevel3:: ds 4
|
||||||
wSPRScore6:: ds 4
|
wSPRCLevel4:: ds 4
|
||||||
wUnused4:: ds 4
|
wSPRNLevel1:: ds 4
|
||||||
wUnused5:: ds 4
|
wSPRNLevel2:: ds 4
|
||||||
wSPRCLevel1:: ds 4
|
wSPRNLevel3:: ds 4
|
||||||
wSPRCLevel2:: ds 4
|
wSPRNLevel4:: ds 4
|
||||||
wSPRCLevel3:: ds 4
|
wSPRQueue1A:: ds 4
|
||||||
wSPRCLevel4:: ds 4
|
wSPRQueue1B:: ds 4
|
||||||
wUnused6:: ds 4
|
wSPRQueue2A:: ds 4
|
||||||
wUnused7:: ds 4
|
wSPRQueue2B:: ds 4
|
||||||
wSPRNLevel1:: ds 4
|
wSPRModeRNG:: ds 4
|
||||||
wSPRNLevel2:: ds 4
|
wSPRModeRot:: ds 4
|
||||||
wSPRNLevel3:: ds 4
|
|
||||||
wSPRNLevel4:: ds 4
|
|
||||||
wUnused8:: ds 4
|
|
||||||
wUnused9:: ds 4
|
|
||||||
wSPRQueue1A:: ds 4
|
|
||||||
wSPRQueue1B:: ds 4
|
|
||||||
wSPRQueue2A:: ds 4
|
|
||||||
wSPRQueue2B:: ds 4
|
|
||||||
wSPRModeRNG:: ds 4
|
|
||||||
wSPRModeRot:: ds 4
|
|
||||||
wSPRModeDrop:: ds 4
|
wSPRModeDrop:: ds 4
|
||||||
wSPRModeHiG:: ds 4
|
wSPRModeHiG:: ds 4
|
||||||
|
wUnused0:: ds 4
|
||||||
|
wUnused1:: ds 4
|
||||||
|
wUnused2:: ds 4
|
||||||
|
wUnused3:: ds 4
|
||||||
|
wUnused4:: ds 4
|
||||||
|
wUnused5:: ds 4
|
||||||
|
wUnused6:: ds 4
|
||||||
|
wUnused7:: ds 4
|
||||||
|
wUnused8:: ds 4
|
||||||
|
wUnused9:: ds 4
|
||||||
ENDU
|
ENDU
|
||||||
|
|
||||||
|
|
||||||
|
@ -101,11 +101,11 @@ CopyOAMHandler::
|
||||||
; Clears OAM and shadow OAM.
|
; Clears OAM and shadow OAM.
|
||||||
ClearOAM::
|
ClearOAM::
|
||||||
ld hl, _OAMRAM
|
ld hl, _OAMRAM
|
||||||
ld bc, $9F
|
ld bc, 160
|
||||||
ld d, 0
|
ld d, 0
|
||||||
call SafeMemSet
|
call SafeMemSet
|
||||||
ld hl, wShadowOAM
|
ld hl, wShadowOAM
|
||||||
ld bc, $9F
|
ld bc, 160
|
||||||
ld d, 0
|
ld d, 0
|
||||||
jp UnsafeMemSet
|
jp UnsafeMemSet
|
||||||
|
|
||||||
|
@ -366,7 +366,7 @@ ApplyHold::
|
||||||
; Generic function to draw a BCD number (6 digits) as 6 sprites.
|
; Generic function to draw a BCD number (6 digits) as 6 sprites.
|
||||||
; Address of first sprite in hl.
|
; Address of first sprite in hl.
|
||||||
; Address of first digit in de.
|
; Address of first digit in de.
|
||||||
ApplyNumbers::
|
ApplyNumbers6::
|
||||||
inc hl
|
inc hl
|
||||||
inc hl
|
inc hl
|
||||||
ld bc, 4
|
ld bc, 4
|
||||||
|
@ -406,6 +406,37 @@ ApplyNumbers::
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
; Generic function to draw a BCD number (4 digits) as 4 sprites.
|
||||||
|
; Address of first sprite in hl.
|
||||||
|
; Address of first digit in de.
|
||||||
|
ApplyNumbers4::
|
||||||
|
inc hl
|
||||||
|
inc hl
|
||||||
|
ld bc, 4
|
||||||
|
|
||||||
|
ld a, [de]
|
||||||
|
add a, TILE_0
|
||||||
|
ld [hl], a
|
||||||
|
add hl, bc
|
||||||
|
inc de
|
||||||
|
|
||||||
|
ld a, [de]
|
||||||
|
add a, TILE_0
|
||||||
|
ld [hl], a
|
||||||
|
add hl, bc
|
||||||
|
inc de
|
||||||
|
|
||||||
|
ld a, [de]
|
||||||
|
add a, TILE_0
|
||||||
|
ld [hl], a
|
||||||
|
add hl, bc
|
||||||
|
inc de
|
||||||
|
|
||||||
|
ld a, [de]
|
||||||
|
add a, TILE_0
|
||||||
|
ld [hl], a
|
||||||
|
ret
|
||||||
|
|
||||||
|
|
||||||
; Positions all number sprites for gameplay.
|
; Positions all number sprites for gameplay.
|
||||||
SetNumberSpritePositions::
|
SetNumberSpritePositions::
|
||||||
|
|
|
@ -603,15 +603,15 @@ drawStaticInfo:
|
||||||
|
|
||||||
ld hl, wSPRScore1
|
ld hl, wSPRScore1
|
||||||
ld de, hScore
|
ld de, hScore
|
||||||
call ApplyNumbers
|
call ApplyNumbers6
|
||||||
|
|
||||||
ld hl, wSPRCLevel1
|
ld hl, wSPRCLevel1
|
||||||
ld de, hCLevel
|
ld de, hCLevel
|
||||||
call ApplyNumbers
|
call ApplyNumbers4
|
||||||
|
|
||||||
ld hl, wSPRNLevel1
|
ld hl, wSPRNLevel1
|
||||||
ld de, hNLevel
|
ld de, hNLevel
|
||||||
call ApplyNumbers
|
call ApplyNumbers4
|
||||||
|
|
||||||
jp GBCGameplayProcess
|
jp GBCGameplayProcess
|
||||||
|
|
||||||
|
@ -1212,15 +1212,15 @@ GamePlayBigEventLoopHandlerB:
|
||||||
|
|
||||||
ld hl, wSPRScore1
|
ld hl, wSPRScore1
|
||||||
ld de, hScore
|
ld de, hScore
|
||||||
call ApplyNumbers
|
call ApplyNumbers6
|
||||||
|
|
||||||
ld hl, wSPRCLevel1
|
ld hl, wSPRCLevel1
|
||||||
ld de, hCLevel
|
ld de, hCLevel
|
||||||
call ApplyNumbers
|
call ApplyNumbers4
|
||||||
|
|
||||||
ld hl, wSPRNLevel1
|
ld hl, wSPRNLevel1
|
||||||
ld de, hNLevel
|
ld de, hNLevel
|
||||||
call ApplyNumbers
|
call ApplyNumbers4
|
||||||
|
|
||||||
jp GBCBigGameplayProcess
|
jp GBCBigGameplayProcess
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue