General touch ups.
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58e50bb5ba
commit
9724c2ea92
BIN
DMGTRIS.GB
BIN
DMGTRIS.GB
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@ -112,10 +112,12 @@ DEF TITLE_A EQU $99CD
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DEF TITLE_B EQU $99CF
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DEF TITLE_LEVEL EQU $996C
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DEF TITLE_ROLLS EQU $9A2F
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DEF FIELD_RNGTELL EQU $9812
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DEF FIELD_TOP_LEFT EQU $9800+1
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DEF TILE_FIELD_EMPTY EQU 4
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DEF TILE_PIECE_0 EQU 10
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DEF TILE_0 EQU 66
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DEF TILE_0_FAINT EQU 196
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DEF TILE_CLEARING EQU 124
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DEF TILE_GHOST EQU 125
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DEF TILE_A EQU 76
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Binary file not shown.
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@ -410,6 +410,40 @@ Tiles::
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DB $00,$00,$00,$00,$03,$03,$00,$00
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DB $BA,$BA,$22,$22,$22,$22,$B2,$B2
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DB $A2,$A2,$A2,$A2,$BB,$BB,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$80,$80,$00,$00
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DB $07,$00,$05,$00,$05,$00,$05,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $02,$00,$06,$00,$02,$00,$02,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$01,$00,$02,$00,$04,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$01,$00,$03,$00,$01,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $05,$00,$05,$00,$07,$00,$01,$00
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DB $01,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$04,$00,$07,$00,$01,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$04,$00,$07,$00,$05,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$01,$00,$02,$00,$02,$00
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DB $02,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$05,$00,$07,$00,$05,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$05,$00,$07,$00,$01,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$05,$00,$07,$00,$05,$00
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DB $05,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$05,$00,$06,$00,$05,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$04,$00,$04,$00,$04,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $06,$00,$05,$00,$05,$00,$05,$00
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DB $06,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$04,$00,$06,$00,$04,$00
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DB $07,$00,$00,$00,$00,$00,$00,$00
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DB $07,$00,$04,$00,$06,$00,$04,$00
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DB $04,$00,$00,$00,$00,$00,$00,$00
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TilesEnd::
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@ -63,6 +63,12 @@ SwitchToGameplay::
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ld bc, GameplayTilemapEnd - GameplayTilemap
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call UnsafeMemCopy
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; Place a tell on the screen for RNG rerolls.
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ld hl, FIELD_RNGTELL
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ldh a, [hRNGRerolls]
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add a, TILE_0_FAINT
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ld [hl], a
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; Clear OAM.
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call ClearOAM
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call SetNumberSpritePositions
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