Add high score framework.
This commit is contained in:
parent
7b826f68b3
commit
9d27e1d542
BIN
bin/DMGTRIS.GBC
BIN
bin/DMGTRIS.GBC
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bin/DMGTRIS.map
1005
bin/DMGTRIS.map
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Load Diff
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bin/DMGTRIS.sym
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bin/DMGTRIS.sym
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@ -1,5 +1,7 @@
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; File generated by rgblink
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; File generated by rgblink
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00:0008 RSTSwitchBank
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00:0008 RSTSwitchBank
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00:0025 CheckAndAddHiscore
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00:0026 GetTargetHSTable
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00:0028 RSTRestoreBank
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00:0028 RSTRestoreBank
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00:0048 LCDCInterrupt
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00:0048 LCDCInterrupt
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00:004d LCDCInterrupt_WaitUntilNotBusy
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00:004d LCDCInterrupt_WaitUntilNotBusy
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@ -165,251 +167,252 @@
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00:1e15 TrustedLoad.notfound
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00:1e15 TrustedLoad.notfound
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00:1e1c TrustedLoad.fallback
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00:1e1c TrustedLoad.fallback
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00:1e37 InitializeSRAM
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00:1e37 InitializeSRAM
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00:1f57 NextProfile
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00:1faa NextProfile
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00:1f60 NextProfile.update
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00:1fb3 NextProfile.update
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00:1f63 ChangeProfile
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00:1fb6 ChangeProfile
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00:1f63 ChangeProfile.backup
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00:1fb6 ChangeProfile.backup
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00:1f92 ChangeProfile.first
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00:1fe5 ChangeProfile.first
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00:1fa0 ChangeProfile.second
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00:1ff3 ChangeProfile.second
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00:1fae ChangeProfile.third
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00:2001 ChangeProfile.third
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00:1fbc ChangeProfile.fourth
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00:200f ChangeProfile.fourth
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00:1fca ChangeProfile.fifth
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00:201d ChangeProfile.fifth
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00:1fd8 ChangeProfile.sixth
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00:202b ChangeProfile.sixth
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00:1fe6 ChangeProfile.seventh
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00:2039 ChangeProfile.seventh
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00:1ff4 ChangeProfile.eighth
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00:2047 ChangeProfile.eighth
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00:2002 ChangeProfile.ninth
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00:2055 ChangeProfile.ninth
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00:2010 ChangeProfile.tenth
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00:2063 ChangeProfile.tenth
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00:201e ChangeProfile.restore
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00:2071 ChangeProfile.restore
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00:204e ChangeProfile.lfirst
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00:20a1 ChangeProfile.lfirst
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00:205d ChangeProfile.lsecond
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00:20b0 ChangeProfile.lsecond
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00:206c ChangeProfile.lthird
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00:20bf ChangeProfile.lthird
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00:207b ChangeProfile.lfourth
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00:20ce ChangeProfile.lfourth
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00:208a ChangeProfile.lfifth
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00:20dd ChangeProfile.lfifth
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00:2099 ChangeProfile.lsixth
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00:20ec ChangeProfile.lsixth
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00:20a8 ChangeProfile.lseventh
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00:20fb ChangeProfile.lseventh
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00:20b7 ChangeProfile.leighth
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00:210a ChangeProfile.leighth
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00:20c6 ChangeProfile.lninth
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00:2119 ChangeProfile.lninth
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00:20d5 ChangeProfile.ltenth
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00:2128 ChangeProfile.ltenth
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00:20e4 ResetProfile
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00:2137 ResetProfile
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00:2140 GradeInit
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00:2193 GradeInit
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00:216b GradeInit.grade9start
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00:21be GradeInit.grade9start
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00:2170 GradeInit.end
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00:21c3 GradeInit.end
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00:2172 UpdateGrade
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00:21c5 UpdateGrade
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00:2180 UpdateGrade.gradejumptable
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00:21d3 UpdateGrade.gradejumptable
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00:2195 DecayGradeProcess
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00:21e8 DecayGradeProcess
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00:21a3 DecayGradeProcess.gradejumptable
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00:21f6 DecayGradeProcess.gradejumptable
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00:21b8 DecayGradeDelay
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00:220b DecayGradeDelay
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00:21c6 DecayGradeDelay.gradejumptable
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00:2219 DecayGradeDelay.gradejumptable
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00:21db PrepareScore
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00:222e PrepareScore
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00:21ee DrawGradeProgressDMGT
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00:2241 DrawGradeProgressDMGT
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00:2209 UpdateGradeDMGT
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00:225c UpdateGradeDMGT
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00:2242 UpdateGradeDMGT.checklineclears
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00:2295 UpdateGradeDMGT.checklineclears
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00:225c UpdateGradeDMGT.clearrate
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00:22af UpdateGradeDMGT.clearrate
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00:226d UpdateGradeDMGT.combomult
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00:22c0 UpdateGradeDMGT.combomult
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00:227a UpdateGradeDMGT.combo10
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00:22cd UpdateGradeDMGT.combo10
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00:228b UpdateGradeDMGT.combo5
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00:22de UpdateGradeDMGT.combo5
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00:229c UpdateGradeDMGT.combo1
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00:22ef UpdateGradeDMGT.combo1
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00:22ab UpdateGradeDMGT.prelevel
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00:22fe UpdateGradeDMGT.prelevel
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00:22ba UpdateGradeDMGT.single
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00:230d UpdateGradeDMGT.single
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00:22ca UpdateGradeDMGT.double
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00:231d UpdateGradeDMGT.double
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00:22db UpdateGradeDMGT.adddonce
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00:232e UpdateGradeDMGT.adddonce
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00:22df UpdateGradeDMGT.triple
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00:2332 UpdateGradeDMGT.triple
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00:22f0 UpdateGradeDMGT.addtonce
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00:2343 UpdateGradeDMGT.addtonce
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00:22f4 UpdateGradeDMGT.tetris
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00:2347 UpdateGradeDMGT.tetris
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00:22f8 UpdateGradeDMGT.levelmult
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00:234b UpdateGradeDMGT.levelmult
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00:2310 UpdateGradeDMGT.mult5
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00:2363 UpdateGradeDMGT.mult5
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00:2317 UpdateGradeDMGT.mult4
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00:236a UpdateGradeDMGT.mult4
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00:231d UpdateGradeDMGT.mult3
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00:2370 UpdateGradeDMGT.mult3
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00:2322 UpdateGradeDMGT.mult2
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00:2375 UpdateGradeDMGT.mult2
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00:2326 UpdateGradeDMGT.mult1
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00:2379 UpdateGradeDMGT.mult1
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00:2327 UpdateGradeDMGT.processgrade
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00:237a UpdateGradeDMGT.processgrade
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00:2350 UpdateGradeDMGT.increasegrademaybe
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00:23a3 UpdateGradeDMGT.increasegrademaybe
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00:2374 UpdateGradeDMGT.gotgm
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00:23c7 UpdateGradeDMGT.gotgm
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00:2382 DecayGradeDMGT
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00:23d5 DecayGradeDMGT
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00:23a6 DecayGradeDMGT.nodecay
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00:23f9 DecayGradeDMGT.nodecay
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00:23ad DecayGradeDMGT.decay
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00:2400 DecayGradeDMGT.decay
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00:23bb UpdateGradeTGM1
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00:240e UpdateGradeTGM1
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00:23c5 UpdateGradeTGM1.trygradeup
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00:2418 UpdateGradeTGM1.trygradeup
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00:23df UpdateGradeTGM1.increasegrade
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00:2432 UpdateGradeTGM1.increasegrade
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00:23f4 UpdateGradeTGM1.skipjingle
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00:2447 UpdateGradeTGM1.skipjingle
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00:2401 UpdateGradeTGM1.maybegm
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00:2454 UpdateGradeTGM1.maybegm
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00:241a UpdateGradeDEAT
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00:246d UpdateGradeDEAT
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00:2426 UpdateGradeDEAT.notgm
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00:2479 UpdateGradeDEAT.notgm
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00:2442 UpdateGradeDEAT.notm
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00:2495 UpdateGradeDEAT.notm
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00:2465 UpdateGradeDEAT.disqualify
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00:24b8 UpdateGradeDEAT.disqualify
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00:2483 UpdateGradeSHIR
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00:24d6 UpdateGradeSHIR
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00:24c6 UpdateGradeSHIR.s5torikan
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00:2519 UpdateGradeSHIR.s5torikan
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00:24d6 UpdateGradeSHIR.s10torikan
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00:2529 UpdateGradeSHIR.s10torikan
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00:24e5 UpdateGradeSHIR.disqualify
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00:2538 UpdateGradeSHIR.disqualify
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00:24f4 UpdateGradeSHIR.l1000
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00:2547 UpdateGradeSHIR.l1000
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00:250a UpdateGradeSHIR.l500
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00:255d UpdateGradeSHIR.l500
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00:2520 LevelInit
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00:2573 LevelInit
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00:2585 SpecialLevelInit
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00:25d8 SpecialLevelInit
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00:2593 SpecialLevelInit.jumps
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00:25e6 SpecialLevelInit.jumps
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00:25a8 SpecialLevelInit.dmgt
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00:25fb SpecialLevelInit.dmgt
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00:25ad SpecialLevelInit.tgm1
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00:2600 SpecialLevelInit.tgm1
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00:25b2 SpecialLevelInit.tgm3
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00:2605 SpecialLevelInit.tgm3
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00:25b7 SpecialLevelInit.deat
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00:260a SpecialLevelInit.deat
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00:25bc SpecialLevelInit.shir
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00:260f SpecialLevelInit.shir
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00:25c1 SpecialLevelInit.chil
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00:2614 SpecialLevelInit.chil
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00:25c6 SpecialLevelInit.myco
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00:2619 SpecialLevelInit.myco
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00:25cb SpecialLevelInit.loaddata
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00:261e SpecialLevelInit.loaddata
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00:2600 LevelUp
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00:2653 LevelUp
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00:262a LevelUp.doit
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00:267d LevelUp.doit
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00:2674 LevelUp.checknlevel
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00:26c7 LevelUp.checknlevel
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00:26c3 LevelUp.bellmaybe
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00:2716 LevelUp.bellmaybe
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00:26dc LevelUp.leveljinglemaybe
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00:272f LevelUp.leveljinglemaybe
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00:26e9 LevelUp.checkspeedup
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00:273c LevelUp.checkspeedup
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00:2728 DoSpeedUp
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00:277b DoSpeedUp
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00:2769 CheckSpecialLevelConditions
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00:27bc CheckSpecialLevelConditions
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00:279a CheckSpecialLevelConditions.override
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00:27ed CheckSpecialLevelConditions.override
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00:27b5 CheckSpecialLevelConditions.nooverride
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00:2808 CheckSpecialLevelConditions.nooverride
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00:27bb CheckSpecialLevelConditions.speciallock
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00:280e CheckSpecialLevelConditions.speciallock
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00:27dc CheckSpecialLevelConditions.bones
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00:282f CheckSpecialLevelConditions.bones
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00:27f1 CheckSpecialLevelConditions.enterthebonezone
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00:2844 CheckSpecialLevelConditions.enterthebonezone
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00:27f6 CheckSpecialLevelConditions.invis
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00:2849 CheckSpecialLevelConditions.invis
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00:280b CheckSpecialLevelConditions.vanishoxyaction
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00:285e CheckSpecialLevelConditions.vanishoxyaction
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00:2810 CheckSpecialLevelConditions.killscreen
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00:2863 CheckSpecialLevelConditions.killscreen
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00:2821 CheckSpecialLevelConditions.rip
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00:2874 CheckSpecialLevelConditions.rip
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00:2851 CheckSpecialLevelConditions.staffroll
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00:28a4 CheckSpecialLevelConditions.staffroll
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00:285f CheckSpecialLevelConditions.justkill
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00:28b2 CheckSpecialLevelConditions.justkill
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00:2873 TriggerKillScreen
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00:28c6 TriggerKillScreen
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00:2895 sTGM1GradeScores
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00:28e8 sTGM1GradeScores
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00:28b7 sTGM3InternalGradeSystem
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00:290a sTGM3InternalGradeSystem
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00:2957 sTGM3GradeBoosts
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00:29aa sTGM3GradeBoosts
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00:2976 sTGM3LevelMultiplier
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00:29c9 sTGM3LevelMultiplier
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00:297a sTGM3BaselineCOOL
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00:29cd sTGM3BaselineCOOL
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00:2983 sTGM3REGRETConditions
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00:29d6 sTGM3REGRETConditions
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00:2997 sDMGTGrading
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00:29ea sDMGTGrading
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00:2a4b sDMGTGaugeLUT
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00:2a9e sDMGTGaugeLUT
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00:2b4b SFXInit
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00:2b9e SFXInit
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00:2b6d SFXPopQueue
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00:2bc0 SFXPopQueue
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00:2b82 SFXPushQueue
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00:2bd5 SFXPushQueue
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00:2b93 SFXProcessQueue
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00:2be6 SFXProcessQueue
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00:2bc1 SFXTriggerNoise
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00:2c14 SFXTriggerNoise
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00:2be7 SFXEnqueue
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00:2c3a SFXEnqueue
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00:2bfc SFXEnqueue.findsfx
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00:2c4f SFXEnqueue.findsfx
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00:2d56 SFXKill
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00:2da9 SFXKill
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00:2d83 SFXPlayNoise
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00:2dd6 SFXPlayNoise
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00:2d8e SFXPlayNoise.noisereg
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00:2de1 SFXPlayNoise.noisereg
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00:2da5 SFXPlayNoise.savenoiseplayhead
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00:2df8 SFXPlayNoise.savenoiseplayhead
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00:2dae SFXPlay
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00:2e01 SFXPlay
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00:2dbc SFXPlay.play
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00:2e0f SFXPlay.play
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00:2dc8 SFXPlay.getRegister
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00:2e1b SFXPlay.getRegister
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00:2ddc SFXPlay.savePlayhead
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00:2e2f SFXPlay.savePlayhead
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00:2de5 HarvestEntropy
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00:2e38 HarvestEntropy
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00:2deb HarvestEntropy.loop
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00:2e3e HarvestEntropy.loop
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00:2e0c RNGInit
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00:2e5f RNGInit
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00:2e72 RNGInit.complexinit
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00:2ec5 RNGInit.complexinit
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00:2ea4 ShiftHistory
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00:2ef7 ShiftHistory
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00:2ec1 GetNextHellPiece
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00:2f14 GetNextHellPiece
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00:2ec6 GetNextTGM1Piece
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00:2f19 GetNextTGM1Piece
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00:2ee3 GetNextTGM2Piece
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00:2f36 GetNextTGM2Piece
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00:2f00 GetNextNesPiece
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00:2f53 GetNextNesPiece
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00:2f0e GetNextTGM3Piece
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00:2f61 GetNextTGM3Piece
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00:2fc5 GetNextPiece
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00:3018 GetNextPiece
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00:2fd3 GetNextPiece.nextpiecejumps
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00:3026 GetNextPiece.nextpiecejumps
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00:2fe2 Next35Piece
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00:3035 Next35Piece
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00:2fec Next7Piece
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00:303f Next7Piece
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00:2ff6 NextByte
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00:3049 NextByte
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00:3016 sProgressData
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00:3069 sProgressData
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00:3160 ScoreInit
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00:31b3 ScoreInit
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00:3188 IncreaseScore
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00:31db IncreaseScore
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00:31c0 IncreaseScore.doConvert
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00:3213 IncreaseScore.doConvert
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00:31d8 IncreaseScore.carry
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00:322b IncreaseScore.carry
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00:31da IncreaseScore.postConvert
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00:322d IncreaseScore.postConvert
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00:31ee IncreaseScore.preAddDigit
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00:3241 IncreaseScore.preAddDigit
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00:3216 IncreaseScore.addDigit
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00:3269 IncreaseScore.addDigit
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00:322c IncreaseScore.nextDigit
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00:327f IncreaseScore.nextDigit
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00:3240 InputInit
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00:3293 InputInit
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00:3252 GetInput
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00:32a5 GetInput
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00:3252 GetInput.btns
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00:32a5 GetInput.btns
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00:325f GetInput.readA
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00:32b2 GetInput.readA
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00:3263 GetInput.setA
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00:32b6 GetInput.setA
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00:326e GetInput.clearA
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00:32c1 GetInput.clearA
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00:3271 GetInput.readB
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00:32c4 GetInput.readB
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00:3275 GetInput.setB
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00:32c8 GetInput.setB
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00:3280 GetInput.clearB
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00:32d3 GetInput.clearB
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00:3283 GetInput.readSelect
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00:32d6 GetInput.readSelect
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00:3287 GetInput.setSelect
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00:32da GetInput.setSelect
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00:3292 GetInput.clearSelect
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00:32e5 GetInput.clearSelect
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00:3295 GetInput.readStart
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00:32e8 GetInput.readStart
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00:3299 GetInput.setStart
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00:32ec GetInput.setStart
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00:32a4 GetInput.clearStart
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00:32f7 GetInput.clearStart
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00:32a7 GetInput.dpad
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00:32fa GetInput.dpad
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00:32b4 GetInput.readUp
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00:3307 GetInput.readUp
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00:32b8 GetInput.setUp
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00:330b GetInput.setUp
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00:32c3 GetInput.clearUp
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00:3316 GetInput.clearUp
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00:32c6 GetInput.readDown
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00:3319 GetInput.readDown
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00:32ca GetInput.setDown
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00:331d GetInput.setDown
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00:32d5 GetInput.clearDown
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00:3328 GetInput.clearDown
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00:32d8 GetInput.readLeft
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00:332b GetInput.readLeft
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00:32dc GetInput.setLeft
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00:332f GetInput.setLeft
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00:32e7 GetInput.clearLeft
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00:333a GetInput.clearLeft
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00:32ea GetInput.readRight
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00:333d GetInput.readRight
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00:32ee GetInput.setRight
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00:3341 GetInput.setRight
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00:32f9 GetInput.clearRight
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00:334c GetInput.clearRight
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00:32fc GetInput.priorities
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00:334f GetInput.priorities
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00:3307 GetInput.zero
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00:335a GetInput.zero
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00:330d SwitchToTitle
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00:3360 SwitchToTitle
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00:3316 TitleEventLoopHandler
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00:3369 TitleEventLoopHandler
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00:3320 TitleVBlankHandler
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00:3373 TitleVBlankHandler
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00:332a PersistLevel
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00:337d PersistLevel
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00:3338 DrawSpeedMain
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00:338b DrawSpeedMain
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00:3388 DrawSpeedSettings
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00:33db DrawSpeedSettings
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00:33d8 TimeInit
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00:342b TimeInit
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00:33f8 StartCountdown
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00:344b StartCountdown
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00:3406 ResetGameTime
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00:3459 ResetGameTime
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00:3411 CheckTorikan
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00:3464 CheckTorikan
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00:3428 CheckTorikan.failure
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00:347b CheckTorikan.failure
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00:342a CheckTorikan.success
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00:347d CheckTorikan.success
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00:342d HandleTimers
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00:3480 HandleTimers
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00:3453 HandleTimers.reduce
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00:34a6 HandleTimers.reduce
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00:3460 HandleTimers.clock
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00:34b3 HandleTimers.clock
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00:347a HandleTimers.go
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00:34cd HandleTimers.go
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00:349e SetProgress
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00:34f1 SetProgress
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00:34a9 SetProgress.loop
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00:34fc SetProgress.loop
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00:34ad SetProgress.correct
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00:3500 SetProgress.correct
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00:34d4 SetProgress.wvr_u1
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00:3527 SetProgress.wvr_u1
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00:34e0 SetProgress.wvr_u2
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00:3533 SetProgress.wvr_u2
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00:34ee SetProgress.wvr_u3
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00:3541 SetProgress.wvr_u3
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00:34fa SetProgress.wvr_u4
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00:354d SetProgress.wvr_u4
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00:3508 SetProgress.wvr_u5
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00:355b SetProgress.wvr_u5
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00:3514 SetProgress.wvr_u6
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00:3567 SetProgress.wvr_u6
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00:3522 SetProgress.wvr_u7
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00:3575 SetProgress.wvr_u7
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00:352e SetProgress.wvr_u8
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00:3581 SetProgress.wvr_u8
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00:353c SetProgress.wvr_u9
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00:358f SetProgress.wvr_u9
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00:3548 SetProgress.wvr_u10
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00:359b SetProgress.wvr_u10
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00:3550 Main
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00:35a3 Main
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00:3579 Main.notgbc
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00:35cc Main.notgbc
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00:357f Main.wvr_u1
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00:35d2 Main.wvr_u1
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00:35a6 EventLoop
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00:35f9 EventLoop
|
||||||
00:35bc EventLoop.eventloopjumps
|
00:360f EventLoop.eventloopjumps
|
||||||
00:35c5 EventLoopPostHandler
|
00:3618 EventLoopPostHandler
|
||||||
00:35c7 EventLoopPostHandler.wvb_u2
|
00:361a EventLoopPostHandler.wvb_u2
|
||||||
00:35d9 EventLoopPostHandler.vblankjumps
|
00:362c EventLoopPostHandler.vblankjumps
|
||||||
00:35e2 LoadTitleTiles
|
00:3635 sHiscoreDefaultData
|
||||||
00:3600 LoadGameplayTiles
|
00:36ad LoadTitleTiles
|
||||||
00:3616 LoadGameplayTiles.gbc
|
00:36cb LoadGameplayTiles
|
||||||
00:3625 LoadGameplayTiles.dmg
|
00:36e1 LoadGameplayTiles.gbc
|
||||||
00:3634 sFramesToCS
|
00:36f0 LoadGameplayTiles.dmg
|
||||||
00:3670 UnsafeMemCopy
|
00:36ff sFramesToCS
|
||||||
00:3679 SafeMemCopy.wvr_u1
|
00:373b UnsafeMemCopy
|
||||||
00:3679 SafeMemCopy
|
00:3744 SafeMemCopy.wvr_u1
|
||||||
00:3688 UnsafeMemSet
|
00:3744 SafeMemCopy
|
||||||
00:3690 SafeMemSet
|
00:3753 UnsafeMemSet
|
||||||
00:3690 SafeMemSet.wvr_u2
|
00:375b SafeMemSet
|
||||||
00:369e SwitchToGameplay
|
00:375b SafeMemSet.wvr_u2
|
||||||
00:36a7 SwitchToGameplayBig
|
00:3769 SwitchToGameplay
|
||||||
00:36b0 GamePlayEventLoopHandler
|
00:3772 SwitchToGameplayBig
|
||||||
00:36ba GamePlayBigEventLoopHandler
|
00:377b GamePlayEventLoopHandler
|
||||||
00:36c4 EnableScreenSquish
|
00:3785 GamePlayBigEventLoopHandler
|
||||||
00:36de DisableScreenSquish
|
00:378f EnableScreenSquish
|
||||||
00:36e9 CopyOAMHandler
|
00:37a9 DisableScreenSquish
|
||||||
00:36f5 ClearOAM
|
00:37b4 CopyOAMHandler
|
||||||
00:370b BankingInit
|
00:37c0 ClearOAM
|
||||||
00:371a OAMDMA
|
00:37d6 BankingInit
|
||||||
00:3724 OAMDMAEnd
|
00:37e5 OAMDMA
|
||||||
|
00:37ef OAMDMAEnd
|
||||||
01:4008 sDMGTSpeedCurve
|
01:4008 sDMGTSpeedCurve
|
||||||
01:4203 sDMGTSpeedCurveEnd
|
01:4203 sDMGTSpeedCurveEnd
|
||||||
01:4205 sDMGTSpeedCurveSpecialData
|
01:4205 sDMGTSpeedCurveSpecialData
|
||||||
|
@ -1404,43 +1407,43 @@
|
||||||
05:6163 GamePlayEventLoopHandlerB.notempty7_u213
|
05:6163 GamePlayEventLoopHandlerB.notempty7_u213
|
||||||
05:6166 GamePlayEventLoopHandlerB.skip7_u213
|
05:6166 GamePlayEventLoopHandlerB.skip7_u213
|
||||||
05:616a GamePlayEventLoopHandlerB.gameOverMode
|
05:616a GamePlayEventLoopHandlerB.gameOverMode
|
||||||
05:6190 GamePlayEventLoopHandlerB.noretry
|
05:6193 GamePlayEventLoopHandlerB.noretry
|
||||||
05:619a GamePlayEventLoopHandlerB.pauseMode
|
05:61a0 GamePlayEventLoopHandlerB.pauseMode
|
||||||
05:61af GamePlayEventLoopHandlerB.noqr
|
05:61b5 GamePlayEventLoopHandlerB.noqr
|
||||||
05:61c4 GamePlayEventLoopHandlerB.nounpause
|
05:61ca GamePlayEventLoopHandlerB.nounpause
|
||||||
05:620e GamePlayEventLoopHandlerB.preRollMode
|
05:6214 GamePlayEventLoopHandlerB.preRollMode
|
||||||
05:623d GamePlayEventLoopHandlerB.predone
|
05:6243 GamePlayEventLoopHandlerB.predone
|
||||||
05:6253 GamePlayEventLoopHandlerB.staysmall
|
05:6259 GamePlayEventLoopHandlerB.staysmall
|
||||||
05:6269 GamePlayEventLoopHandlerB.drawStaticInfo
|
05:626f GamePlayEventLoopHandlerB.drawStaticInfo
|
||||||
05:629a DoHold
|
05:62a0 DoHold
|
||||||
05:629e DoHold.checkIRSA
|
05:62a4 DoHold.checkIRSA
|
||||||
05:62a5 DoHold.ldb3
|
05:62ab DoHold.ldb3
|
||||||
05:62b1 DoHold.lda3
|
05:62b7 DoHold.lda3
|
||||||
05:62bb DoHold.cp3
|
05:62c1 DoHold.cp3
|
||||||
05:62c9 DoHold.checkIRSB
|
05:62cf DoHold.checkIRSB
|
||||||
05:62d0 DoHold.lda4
|
05:62d6 DoHold.lda4
|
||||||
05:62dc DoHold.ldb4
|
05:62e2 DoHold.ldb4
|
||||||
05:62e6 DoHold.cp4
|
05:62ec DoHold.cp4
|
||||||
05:62f4 DoHold.noRotation
|
05:62fa DoHold.noRotation
|
||||||
05:62ff DoHold.doHoldOperation
|
05:6305 DoHold.doHoldOperation
|
||||||
05:630a sLeftDasSlam
|
05:6310 sLeftDasSlam
|
||||||
05:6310 sRightDasSlam
|
05:6316 sRightDasSlam
|
||||||
05:6316 sLeady
|
05:631c sLeady
|
||||||
05:6320 sGo
|
05:6326 sGo
|
||||||
05:632a sPause
|
05:6330 sPause
|
||||||
05:6352 sKill
|
05:6358 sKill
|
||||||
05:63f2 sYouAreGM
|
05:63f8 sYouAreGM
|
||||||
05:6456 sFinalChallenge
|
05:645c sFinalChallenge
|
||||||
05:651e sPieceXOffsets
|
05:6524 sPieceXOffsets
|
||||||
05:653a sPieceYOffsets
|
05:6540 sPieceYOffsets
|
||||||
05:6556 sPieceFastRotationStates
|
05:655c sPieceFastRotationStates
|
||||||
05:65c6 sPieceRotationStates
|
05:65cc sPieceRotationStates
|
||||||
05:6636 sTGM3Bag
|
05:663c sTGM3Bag
|
||||||
05:6659 sTGM3Droughts
|
05:665f sTGM3Droughts
|
||||||
05:6660 sGameplayTileMap
|
05:6666 sGameplayTileMap
|
||||||
05:6900 sGameplayUngradedTileMap
|
05:6906 sGameplayUngradedTileMap
|
||||||
05:6900 sGameplayTileMapEnd
|
05:6906 sGameplayTileMapEnd
|
||||||
05:6ba0 sGameplayUngradedTileMapEnd
|
05:6ba6 sGameplayUngradedTileMapEnd
|
||||||
06:4008 BigFieldInit
|
06:4008 BigFieldInit
|
||||||
06:4049 BigFieldClear
|
06:4049 BigFieldClear
|
||||||
06:40ef BigToBackupField
|
06:40ef BigToBackupField
|
||||||
|
@ -2170,40 +2173,40 @@
|
||||||
06:63e5 GamePlayBigEventLoopHandlerB.notempty7_u436
|
06:63e5 GamePlayBigEventLoopHandlerB.notempty7_u436
|
||||||
06:63e8 GamePlayBigEventLoopHandlerB.skip7_u436
|
06:63e8 GamePlayBigEventLoopHandlerB.skip7_u436
|
||||||
06:63ec GamePlayBigEventLoopHandlerB.gameOverMode
|
06:63ec GamePlayBigEventLoopHandlerB.gameOverMode
|
||||||
06:6412 GamePlayBigEventLoopHandlerB.noretry
|
06:6415 GamePlayBigEventLoopHandlerB.noretry
|
||||||
06:641c GamePlayBigEventLoopHandlerB.pauseMode
|
06:6422 GamePlayBigEventLoopHandlerB.pauseMode
|
||||||
06:6431 GamePlayBigEventLoopHandlerB.noqr
|
06:6437 GamePlayBigEventLoopHandlerB.noqr
|
||||||
06:6446 GamePlayBigEventLoopHandlerB.nounpause
|
06:644c GamePlayBigEventLoopHandlerB.nounpause
|
||||||
06:6491 GamePlayBigEventLoopHandlerB.preRollMode
|
06:6497 GamePlayBigEventLoopHandlerB.preRollMode
|
||||||
06:64c0 GamePlayBigEventLoopHandlerB.predone
|
06:64c6 GamePlayBigEventLoopHandlerB.predone
|
||||||
06:64e2 GamePlayBigEventLoopHandlerB.drawStaticInfo
|
06:64e8 GamePlayBigEventLoopHandlerB.drawStaticInfo
|
||||||
06:6513 BigDoHold
|
06:6519 BigDoHold
|
||||||
06:6517 BigDoHold.checkIRSA
|
06:651d BigDoHold.checkIRSA
|
||||||
06:651e BigDoHold.ldb3
|
06:6524 BigDoHold.ldb3
|
||||||
06:652a BigDoHold.lda3
|
06:6530 BigDoHold.lda3
|
||||||
06:6534 BigDoHold.cp3
|
06:653a BigDoHold.cp3
|
||||||
06:6542 BigDoHold.checkIRSB
|
06:6548 BigDoHold.checkIRSB
|
||||||
06:6549 BigDoHold.lda4
|
06:654f BigDoHold.lda4
|
||||||
06:6555 BigDoHold.ldb4
|
06:655b BigDoHold.ldb4
|
||||||
06:655f BigDoHold.cp4
|
06:6565 BigDoHold.cp4
|
||||||
06:656d BigDoHold.noRotation
|
06:6573 BigDoHold.noRotation
|
||||||
06:6578 BigDoHold.doHoldOperation
|
06:657e BigDoHold.doHoldOperation
|
||||||
06:6583 sBigLeftDasSlam
|
06:6589 sBigLeftDasSlam
|
||||||
06:6589 sBigRightDasSlam
|
06:658f sBigRightDasSlam
|
||||||
06:658f sBigLeady
|
06:6595 sBigLeady
|
||||||
06:6599 sBigGo
|
06:659f sBigGo
|
||||||
06:65a3 sBigPause
|
06:65a9 sBigPause
|
||||||
06:65cb sBigKill
|
06:65d1 sBigKill
|
||||||
06:666b sBigYouAreGM
|
06:6671 sBigYouAreGM
|
||||||
06:66cf sBigFinalChallenge
|
06:66d5 sBigFinalChallenge
|
||||||
06:6797 sBigPieceXOffsets
|
06:679d sBigPieceXOffsets
|
||||||
06:67b3 sBigPieceYOffsets
|
06:67b9 sBigPieceYOffsets
|
||||||
06:67cf sBigPieceFastRotationStates
|
06:67d5 sBigPieceFastRotationStates
|
||||||
06:683f sBigPieceRotationStates
|
06:6845 sBigPieceRotationStates
|
||||||
06:68af sBigGameplayTileMap
|
06:68b5 sBigGameplayTileMap
|
||||||
06:6b4f sBigGameplayUngradedTileMap
|
06:6b55 sBigGameplayUngradedTileMap
|
||||||
06:6b4f sBigGameplayTileMapEnd
|
06:6b55 sBigGameplayTileMapEnd
|
||||||
06:6def sBigGameplayUngradedTileMapEnd
|
06:6df5 sBigGameplayUngradedTileMapEnd
|
||||||
00:a000 rCheck
|
00:a000 rCheck
|
||||||
00:a006 rLastProfile
|
00:a006 rLastProfile
|
||||||
00:a007 rProfileName
|
00:a007 rProfileName
|
||||||
|
@ -2316,6 +2319,13 @@
|
||||||
00:a28f rAlways20GState9
|
00:a28f rAlways20GState9
|
||||||
00:a290 rSelectedStartLevel9
|
00:a290 rSelectedStartLevel9
|
||||||
00:a292 rUnused9
|
00:a292 rUnused9
|
||||||
|
00:a2c7 rScoreTableDMGT
|
||||||
|
00:a33f rScoreTableTGM1
|
||||||
|
00:a3b7 rScoreTableTGM3
|
||||||
|
00:a42f rScoreTableDEAT
|
||||||
|
00:a4a7 rScoreTableSHIR
|
||||||
|
00:a51f rScoreTableCHIL
|
||||||
|
00:a597 rScoreTableMYCO
|
||||||
00:c000 wShadowTilemap
|
00:c000 wShadowTilemap
|
||||||
00:c400 wShadowTileAttrs
|
00:c400 wShadowTileAttrs
|
||||||
00:c800 wShadowOAM
|
00:c800 wShadowOAM
|
||||||
|
@ -2370,75 +2380,77 @@
|
||||||
00:cd1e wLeftSlamTimer
|
00:cd1e wLeftSlamTimer
|
||||||
00:cd1f wRightSlamTimer
|
00:cd1f wRightSlamTimer
|
||||||
00:cd20 wMovementLastFrame
|
00:cd20 wMovementLastFrame
|
||||||
00:cd21 wStack
|
00:cd21 wTargetHSTable
|
||||||
00:cd62 wStackEnd
|
00:cd23 wWorkingCopy
|
||||||
00:cd62 wTGM3Bag
|
00:cda7 wStack
|
||||||
00:cd85 wTGM3Droughts
|
00:cde8 wStackEnd
|
||||||
00:cd8c wTGM3GeneratedIdx
|
00:cde8 wTGM3Bag
|
||||||
00:cd8d wTGM3WorstDroughtIdx
|
00:ce0b wTGM3Droughts
|
||||||
00:cd8e wBoneActivationLevel
|
00:ce12 wTGM3GeneratedIdx
|
||||||
00:cd90 wInvisActivationLevel
|
00:ce13 wTGM3WorstDroughtIdx
|
||||||
00:cd92 wKillScreenActivationLevel
|
00:ce14 wBoneActivationLevel
|
||||||
00:cd94 wKillScreenActivationLevelBCD
|
00:ce16 wInvisActivationLevel
|
||||||
00:cd96 wLastLockLevel
|
00:ce18 wKillScreenActivationLevel
|
||||||
00:cd98 wStaffRollDuration
|
00:ce1a wKillScreenActivationLevelBCD
|
||||||
00:cd9a wBigStaffRoll
|
00:ce1c wLastLockLevel
|
||||||
00:cd9b wBonesActive
|
00:ce1e wStaffRollDuration
|
||||||
00:cd9c wInvisActive
|
00:ce20 wBigStaffRoll
|
||||||
00:cd9d wKillScreenActive
|
00:ce21 wBonesActive
|
||||||
00:cd9e wLockLevel
|
00:ce22 wInvisActive
|
||||||
00:cd9f wShouldGoStaffRoll
|
00:ce23 wKillScreenActive
|
||||||
00:cda0 wNoMoreLocks
|
00:ce24 wLockLevel
|
||||||
00:cda1 wDecayRate
|
00:ce25 wShouldGoStaffRoll
|
||||||
00:cda2 wGradePoints
|
00:ce26 wNoMoreLocks
|
||||||
00:cda3 wInternalGrade
|
00:ce27 wDecayRate
|
||||||
00:cda4 wDisplayedGrade
|
00:ce28 wGradePoints
|
||||||
00:cda5 wEffectTimer
|
00:ce29 wInternalGrade
|
||||||
00:cda6 wRankingDisqualified
|
00:ce2a wDisplayedGrade
|
||||||
00:cda7 wDecayCounter
|
00:ce2b wEffectTimer
|
||||||
00:cda8 wGradeGauge
|
00:ce2c wRankingDisqualified
|
||||||
00:cda9 wSMult
|
00:ce2d wDecayCounter
|
||||||
00:cdaa wDMult
|
00:ce2e wGradeGauge
|
||||||
00:cdab wTMult
|
00:ce2f wSMult
|
||||||
00:cdac wSRate
|
00:ce30 wDMult
|
||||||
00:cdad wDRate
|
00:ce31 wTMult
|
||||||
00:cdae wTRate
|
00:ce32 wSRate
|
||||||
00:cdaf wQRate
|
00:ce33 wDRate
|
||||||
00:cdb0 wProgress0B1
|
00:ce34 wTRate
|
||||||
00:cdb1 wProgress0B2
|
00:ce35 wQRate
|
||||||
00:cdb2 wProgress1B1
|
00:ce36 wProgress0B1
|
||||||
00:cdb3 wProgress1B2
|
00:ce37 wProgress0B2
|
||||||
00:cdb4 wProgress2B1
|
00:ce38 wProgress1B1
|
||||||
00:cdb5 wProgress2B2
|
00:ce39 wProgress1B2
|
||||||
00:cdb6 wProgress3B1
|
00:ce3a wProgress2B1
|
||||||
00:cdb7 wProgress3B2
|
00:ce3b wProgress2B2
|
||||||
00:cdb8 wProgress4B1
|
00:ce3c wProgress3B1
|
||||||
00:cdb9 wProgress4B2
|
00:ce3d wProgress3B2
|
||||||
00:cdba wSwapABState
|
00:ce3e wProgress4B1
|
||||||
00:cdbb wRNGModeState
|
00:ce3f wProgress4B2
|
||||||
00:cdbc wRotModeState
|
00:ce40 wSwapABState
|
||||||
00:cdbd wDropModeState
|
00:ce41 wRNGModeState
|
||||||
00:cdbe wSpeedCurveState
|
00:ce42 wRotModeState
|
||||||
00:cdbf wAlways20GState
|
00:ce43 wDropModeState
|
||||||
00:cdc0 wInitialA
|
00:ce44 wSpeedCurveState
|
||||||
00:cdc1 wInitialB
|
00:ce45 wAlways20GState
|
||||||
00:cdc2 wInitialC
|
00:ce46 wInitialA
|
||||||
00:cdc3 wMinutes
|
00:ce47 wInitialB
|
||||||
00:cdc4 wSeconds
|
00:ce48 wInitialC
|
||||||
00:cdc5 wFrames
|
00:ce49 wMinutes
|
||||||
00:cdc6 wCountDown
|
00:ce4a wSeconds
|
||||||
00:cdc8 wCountDownZero
|
00:ce4b wFrames
|
||||||
00:cdc9 wSelected
|
00:ce4c wCountDown
|
||||||
00:cdca wTitleMode
|
00:ce4e wCountDownZero
|
||||||
00:cdcb wProfileName
|
00:ce4f wSelected
|
||||||
00:cdce wBankBackup
|
00:ce50 wTitleMode
|
||||||
00:cdd2 wOuterReps
|
00:ce51 wProfileName
|
||||||
00:cdd3 wInnerReps
|
00:ce54 wBankBackup
|
||||||
00:cdd4 wTitlePal
|
00:ce58 wOuterReps
|
||||||
00:cdd5 wRollLine
|
00:ce59 wInnerReps
|
||||||
00:cdd6 wInStaffRoll
|
00:ce5a wTitlePal
|
||||||
00:cdd7 wBigModeTransfered
|
00:ce5b wRollLine
|
||||||
00:cdd8 wTarget
|
00:ce5c wInStaffRoll
|
||||||
|
00:ce5d wBigModeTransfered
|
||||||
|
00:ce5e wTarget
|
||||||
00:ff80 hPieceDataBase
|
00:ff80 hPieceDataBase
|
||||||
00:ff82 hPieceDataBaseFast
|
00:ff82 hPieceDataBaseFast
|
||||||
00:ff84 hPieceDataOffset
|
00:ff84 hPieceDataOffset
|
||||||
|
|
|
@ -0,0 +1,51 @@
|
||||||
|
; DMGTRIS
|
||||||
|
; Copyright (C) 2023 - Randy Thiemann <randy.thiemann@gmail.com>
|
||||||
|
|
||||||
|
; This program is free software: you can redistribute it and/or modify
|
||||||
|
; it under the terms of the GNU General Public License as published by
|
||||||
|
; the Free Software Foundation, either version 3 of the License, or
|
||||||
|
; (at your option) any later version.
|
||||||
|
|
||||||
|
; This program is distributed in the hope that it will be useful,
|
||||||
|
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
; GNU General Public License for more details.
|
||||||
|
|
||||||
|
; You should have received a copy of the GNU General Public License
|
||||||
|
; along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
||||||
|
IF !DEF(HISCORE_ASM)
|
||||||
|
DEF HISCORE_ASM EQU 1
|
||||||
|
|
||||||
|
|
||||||
|
INCLUDE "globals.asm"
|
||||||
|
|
||||||
|
|
||||||
|
SECTION "Hi Score Data", ROM0
|
||||||
|
sHiscoreDefaultData::
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "DMG", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "TRI", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "SDM", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "GTR", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "ISD", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "MGT", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "RIS", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "DMG", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "TRI", GRADE_NONE
|
||||||
|
db 0, 0, 0, 0, 0, 0, 0, 0, "SDM", GRADE_NONE
|
||||||
|
|
||||||
|
|
||||||
|
SECTION "Hi Score Variables", WRAM0
|
||||||
|
wTargetHSTable:: ds 2
|
||||||
|
wWorkingCopy:: ds (11*(8+3+1))
|
||||||
|
|
||||||
|
|
||||||
|
SECTION "Hi Score Functions", ROM0
|
||||||
|
CheckAndAddHiscore::
|
||||||
|
ret
|
||||||
|
|
||||||
|
GetTargetHSTable:
|
||||||
|
ret
|
||||||
|
|
||||||
|
ENDC
|
43
src/sram.asm
43
src/sram.asm
|
@ -65,6 +65,14 @@ ENDU
|
||||||
PROFILE 7
|
PROFILE 7
|
||||||
PROFILE 8
|
PROFILE 8
|
||||||
PROFILE 9
|
PROFILE 9
|
||||||
|
rScoreTableDMGT:: ds (10 * (8+3+1))
|
||||||
|
rScoreTableTGM1:: ds (10 * (8+3+1))
|
||||||
|
rScoreTableTGM3:: ds (10 * (8+3+1))
|
||||||
|
rScoreTableDEAT:: ds (10 * (8+3+1))
|
||||||
|
rScoreTableSHIR:: ds (10 * (8+3+1))
|
||||||
|
rScoreTableCHIL:: ds (10 * (8+3+1))
|
||||||
|
rScoreTableMYCO:: ds (10 * (8+3+1))
|
||||||
|
|
||||||
|
|
||||||
SECTION "SRAM Variables", WRAM0
|
SECTION "SRAM Variables", WRAM0
|
||||||
wTarget:: ds 1
|
wTarget:: ds 1
|
||||||
|
@ -90,7 +98,7 @@ RestoreSRAM::
|
||||||
cp a, 0
|
cp a, 0
|
||||||
jp nz, InitializeSRAM
|
jp nz, InitializeSRAM
|
||||||
ld a, [rCheck+5]
|
ld a, [rCheck+5]
|
||||||
cp a, 1
|
cp a, 2
|
||||||
jp nz, InitializeSRAM
|
jp nz, InitializeSRAM
|
||||||
|
|
||||||
; SRAM is initialized and for this build, so we can load the data.
|
; SRAM is initialized and for this build, so we can load the data.
|
||||||
|
@ -220,7 +228,7 @@ InitializeSRAM:
|
||||||
ld [rCheck+3], a
|
ld [rCheck+3], a
|
||||||
ld a, 0
|
ld a, 0
|
||||||
ld [rCheck+4], a
|
ld [rCheck+4], a
|
||||||
ld a, 1
|
ld a, 2
|
||||||
ld [rCheck+5], a
|
ld [rCheck+5], a
|
||||||
|
|
||||||
xor a, a
|
xor a, a
|
||||||
|
@ -331,7 +339,36 @@ InitializeSRAM:
|
||||||
ld [rProfileName8+2], a
|
ld [rProfileName8+2], a
|
||||||
ld a, "9"
|
ld a, "9"
|
||||||
ld [rProfileName9+2], a
|
ld [rProfileName9+2], a
|
||||||
ret
|
|
||||||
|
; Set the default scores.
|
||||||
|
ld hl, rScoreTableDMGT
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
call UnsafeMemCopy
|
||||||
|
ld hl, rScoreTableTGM1
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
call UnsafeMemCopy
|
||||||
|
ld hl, rScoreTableTGM3
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
call UnsafeMemCopy
|
||||||
|
ld hl, rScoreTableDEAT
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
call UnsafeMemCopy
|
||||||
|
ld hl, rScoreTableSHIR
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
call UnsafeMemCopy
|
||||||
|
ld hl, rScoreTableCHIL
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
call UnsafeMemCopy
|
||||||
|
ld hl, rScoreTableMYCO
|
||||||
|
ld de, sHiscoreDefaultData
|
||||||
|
ld bc, (10 * (8+3+1))
|
||||||
|
jp UnsafeMemCopy
|
||||||
|
|
||||||
NextProfile::
|
NextProfile::
|
||||||
ld a, [rLastProfile]
|
ld a, [rLastProfile]
|
||||||
|
|
|
@ -619,6 +619,7 @@ GamePlayEventLoopHandlerB::
|
||||||
ldh a, [hAState]
|
ldh a, [hAState]
|
||||||
cp a, 10 ; 10 frame hold
|
cp a, 10 ; 10 frame hold
|
||||||
jr nz, .noretry
|
jr nz, .noretry
|
||||||
|
call CheckAndAddHiscore
|
||||||
call RNGInit
|
call RNGInit
|
||||||
call ScoreInit
|
call ScoreInit
|
||||||
call LevelInit
|
call LevelInit
|
||||||
|
@ -638,6 +639,7 @@ GamePlayEventLoopHandlerB::
|
||||||
ldh a, [hBState]
|
ldh a, [hBState]
|
||||||
cp a, 10 ; 10 frame hold
|
cp a, 10 ; 10 frame hold
|
||||||
jp nz, .drawStaticInfo
|
jp nz, .drawStaticInfo
|
||||||
|
call CheckAndAddHiscore
|
||||||
jp SwitchToTitle
|
jp SwitchToTitle
|
||||||
|
|
||||||
|
|
||||||
|
@ -1395,6 +1397,7 @@ GamePlayBigEventLoopHandlerB:
|
||||||
ldh a, [hAState]
|
ldh a, [hAState]
|
||||||
cp a, 10 ; 10 frame hold
|
cp a, 10 ; 10 frame hold
|
||||||
jr nz, .noretry
|
jr nz, .noretry
|
||||||
|
call CheckAndAddHiscore
|
||||||
call RNGInit
|
call RNGInit
|
||||||
call ScoreInit
|
call ScoreInit
|
||||||
call LevelInit
|
call LevelInit
|
||||||
|
@ -1414,6 +1417,7 @@ GamePlayBigEventLoopHandlerB:
|
||||||
ldh a, [hBState]
|
ldh a, [hBState]
|
||||||
cp a, 10 ; 10 frame hold
|
cp a, 10 ; 10 frame hold
|
||||||
jp nz, .drawStaticInfo
|
jp nz, .drawStaticInfo
|
||||||
|
call CheckAndAddHiscore
|
||||||
jp SwitchToTitle
|
jp SwitchToTitle
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue