Update 'src/sprites.asm'
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@ -51,7 +51,7 @@ OAMDMA::
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; Jump to the current state's vblank handler.
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; Jump to the current state's vblank handler.
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ldh a, [hGameState]
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ldh a, [hGameState]
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jp nz, BlitField
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jp nz, BlitField
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jp GameLoop
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jp EventLoop
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ENDL
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ENDL
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OAMDMAEnd::
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OAMDMAEnd::
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