This commit is contained in:
Randy Thiemann 2023-11-01 21:24:22 +01:00
parent 6719abe893
commit c2c7845396
13 changed files with 673 additions and 312 deletions

Binary file not shown.

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@ -141,7 +141,7 @@ ROM0 bank #0:
$1887 = GradeRendering.regulargrade
$188f = GradeRendering.sgrade
$18a5 = GradeRendering.gmgrade
SECTION: $18b0-$1b31 ($0282 bytes) ["SFX Functions"]
SECTION: $18b0-$1b46 ($0297 bytes) ["SFX Functions"]
$18b0 = SFXInit
$18d2 = SFXPopQueue
$18e7 = SFXPushQueue
@ -151,186 +151,187 @@ ROM0 bank #0:
$1933 = !1
$1940 = !2
$194c = SFXEnqueue
$195e = SFXEnqueue.findsfx
$1973 = !3
$1983 = !4
$1993 = !5
$19a3 = !6
$19b3 = !7
$19c3 = !8
$19d3 = !9
$19e3 = !10
$19f3 = !11
$1a03 = !12
$1a13 = !13
$1a23 = !14
$1a33 = !15
$1a43 = !16
$1a53 = !17
$1a62 = !18
$1a71 = !19
$1a7f = !20
$1a8d = !21
$1a9b = !22
$1aa8 = SFXKill
$1ad0 = SFXPlayNoise
$1adb = SFXPlayNoise.noisereg
$1ae8 = !23
$1af2 = SFXPlayNoise.savenoiseplayhead
$1afb = SFXPlay
$1b06 = !24
$1b09 = SFXPlay.play
$1b15 = SFXPlay.getRegister
$1b1f = !25
$1b29 = SFXPlay.savePlayhead
SECTION: $1b32-$1d1f ($01ee bytes) ["RNG Functions"]
$1b32 = RNGInit
$1b62 = !0
$1b7d = RNGInit.complexinit
$1b94 = !1
$1bae = ShiftHistory
$1bcb = GetNextHellPiece
$1bd0 = GetNextTGM1Piece
$1bd3 = !2
$1beb = !3
$1bed = GetNextTGM2Piece
$1bf0 = !4
$1c08 = !5
$1c0a = GetNextNesPiece
$1c18 = GetNextTGM3Piece
$1c1b = !6
$1c3e = !7
$1c41 = !8
$1c51 = !9
$1c5b = !10
$1c69 = !11
$1c78 = !12
$1c84 = !13
$1c90 = !14
$1c9c = !15
$1ca8 = !16
$1cb4 = !17
$1cc0 = !18
$1ccf = GetNextPiece
$1cdd = GetNextPiece.nextpiecejumps
$1cec = Next35Piece
$1cec = !19
$1cf6 = Next7Piece
$1cf6 = !20
$1d00 = NextByte
SECTION: $1d20-$1ec2 ($01a3 bytes) ["Level Functions"]
$1d20 = LevelInit
$1d70 = LevelUp
$1d94 = LevelUp.doit
$1dd8 = LevelUp.checknlevel
$1e06 = !0
$1e1e = !1
$1e27 = LevelUp.bellmaybe
$1e39 = LevelUp.leveljinglemaybe
$1e46 = LevelUp.checkspeedup
$1e57 = !2
$1e64 = !3
$1e75 = !4
$1e82 = DoSpeedUp
SECTION: $1ec3-$1f8f ($00cd bytes) ["Input Functions"]
$1ec3 = InputInit
$1ed5 = GetInput
$1ed5 = GetInput.btns
$1ee2 = GetInput.readA
$1ee6 = GetInput.setA
$1ef1 = GetInput.clearA
$1ef4 = GetInput.readB
$1ef8 = GetInput.setB
$1f03 = GetInput.clearB
$1f06 = GetInput.readSelect
$1f0a = GetInput.setSelect
$1f15 = GetInput.clearSelect
$1f18 = GetInput.readStart
$1f1c = GetInput.setStart
$1f27 = GetInput.clearStart
$1f2a = GetInput.dpad
$1f37 = GetInput.readUp
$1f3b = GetInput.setUp
$1f46 = GetInput.clearUp
$1f49 = GetInput.readDown
$1f4d = GetInput.setDown
$1f58 = GetInput.clearDown
$1f5b = GetInput.readLeft
$1f5f = GetInput.setLeft
$1f6a = GetInput.clearLeft
$1f6d = GetInput.readRight
$1f71 = GetInput.setRight
$1f7c = GetInput.clearRight
$1f7f = GetInput.priorities
$1f8a = GetInput.zero
SECTION: $1f90-$205b ($00cc bytes) ["Score Functions"]
$1f90 = ScoreInit
$1fb0 = IncreaseScore
$1fe4 = IncreaseScore.doConvert
$1fe6 = !0
$1ffc = IncreaseScore.carry
$1ffe = IncreaseScore.postConvert
$200b = !1
$2012 = IncreaseScore.preAddDigit
$2032 = IncreaseScore.addDigit
$2048 = IncreaseScore.nextDigit
SECTION: $205c-$211e ($00c3 bytes) ["Code Entry Point"]
$205c = Main
$2071 = Main.wvr_u1
$207a = !0
$208a = Main.notgbc
$20b7 = Main.nocolortiles
$20d8 = Main.wvb_u2
$20dd = !1
$20e3 = EventLoop
$20f9 = EventLoop.eventloopjumps
$2102 = EventLoopPostHandler
$2104 = EventLoopPostHandler.wvb_u3
$2116 = EventLoopPostHandler.vblankjumps
SECTION: $211f-$21d5 ($00b7 bytes) ["SRAM Functions"]
$211f = RestoreSRAM
$2178 = InitializeSRAM
SECTION: $21d6-$2247 ($0072 bytes) ["Grading Functions"]
$21d6 = GradeInit
$21e4 = UpdateGrade
$21ed = UpdateGrade.trygradeup
$2207 = UpdateGrade.increasegrade
$221b = CheckForGM
$2231 = PrepareScore
SECTION: $2248-$22b5 ($006e bytes) ["Title Function Trampolines"]
$2248 = SwitchToTitle
$2252 = TitleEventLoopHandler
$225c = TitleVBlankHandler
$2266 = DrawOption6
SECTION: $22b6-$2302 ($004d bytes) ["Time Functions"]
$22b6 = TimeInit
$22cb = ResetTime
$22d6 = HandleTimers
SECTION: $2303-$2330 ($002e bytes) ["Memory Functions"]
$2303 = UnsafeMemCopy
$230c = SafeMemCopy.wvr_u1
$230c = SafeMemCopy
$231b = UnsafeMemSet
$2323 = SafeMemSet
$2323 = SafeMemSet.wvr_u2
SECTION: $2331-$2358 ($0028 bytes) ["Gameplay Function Trampolines"]
$2331 = SwitchToGameplay
$233b = SwitchToGameplayBig
$2345 = GamePlayEventLoopHandler
$234f = GamePlayBigEventLoopHandler
SECTION: $2359-$237a ($0022 bytes) ["Grading Data"]
$2359 = sGradeScores
SECTION: $237b-$239c ($0022 bytes) ["OAM Functions"]
$237b = CopyOAMHandler
$2387 = ClearOAM
SECTION: $239d-$23b5 ($0019 bytes) ["Interrupt Initialization Functions"]
$239d = IntrInit
$23a1 = InitializeLCDCInterrupt
SECTION: $23b6-$23bf ($000a bytes) ["OAM DMA Code"]
$23b6 = OAMDMA
$23c0 = OAMDMAEnd
EMPTY: $23c0-$3fff ($1c40 bytes)
TOTAL EMPTY: $1c4b bytes
$1961 = SFXEnqueue.findsfx
$1976 = !3
$1986 = !4
$1996 = !5
$19a6 = !6
$19b6 = !7
$19c6 = !8
$19d6 = !9
$19e6 = !10
$19f6 = !11
$1a06 = !12
$1a16 = !13
$1a26 = !14
$1a36 = !15
$1a46 = !16
$1a56 = !17
$1a65 = !18
$1a74 = !19
$1a83 = !20
$1a91 = !21
$1a9f = !22
$1aad = !23
$1aba = SFXKill
$1ae5 = SFXPlayNoise
$1af0 = SFXPlayNoise.noisereg
$1afd = !24
$1b07 = SFXPlayNoise.savenoiseplayhead
$1b10 = SFXPlay
$1b1b = !25
$1b1e = SFXPlay.play
$1b2a = SFXPlay.getRegister
$1b34 = !26
$1b3e = SFXPlay.savePlayhead
SECTION: $1b47-$1d34 ($01ee bytes) ["RNG Functions"]
$1b47 = RNGInit
$1b77 = !0
$1b92 = RNGInit.complexinit
$1ba9 = !1
$1bc3 = ShiftHistory
$1be0 = GetNextHellPiece
$1be5 = GetNextTGM1Piece
$1be8 = !2
$1c00 = !3
$1c02 = GetNextTGM2Piece
$1c05 = !4
$1c1d = !5
$1c1f = GetNextNesPiece
$1c2d = GetNextTGM3Piece
$1c30 = !6
$1c53 = !7
$1c56 = !8
$1c66 = !9
$1c70 = !10
$1c7e = !11
$1c8d = !12
$1c99 = !13
$1ca5 = !14
$1cb1 = !15
$1cbd = !16
$1cc9 = !17
$1cd5 = !18
$1ce4 = GetNextPiece
$1cf2 = GetNextPiece.nextpiecejumps
$1d01 = Next35Piece
$1d01 = !19
$1d0b = Next7Piece
$1d0b = !20
$1d15 = NextByte
SECTION: $1d35-$1ed7 ($01a3 bytes) ["Level Functions"]
$1d35 = LevelInit
$1d85 = LevelUp
$1da9 = LevelUp.doit
$1ded = LevelUp.checknlevel
$1e1b = !0
$1e33 = !1
$1e3c = LevelUp.bellmaybe
$1e4e = LevelUp.leveljinglemaybe
$1e5b = LevelUp.checkspeedup
$1e6c = !2
$1e79 = !3
$1e8a = !4
$1e97 = DoSpeedUp
SECTION: $1ed8-$1fa4 ($00cd bytes) ["Input Functions"]
$1ed8 = InputInit
$1eea = GetInput
$1eea = GetInput.btns
$1ef7 = GetInput.readA
$1efb = GetInput.setA
$1f06 = GetInput.clearA
$1f09 = GetInput.readB
$1f0d = GetInput.setB
$1f18 = GetInput.clearB
$1f1b = GetInput.readSelect
$1f1f = GetInput.setSelect
$1f2a = GetInput.clearSelect
$1f2d = GetInput.readStart
$1f31 = GetInput.setStart
$1f3c = GetInput.clearStart
$1f3f = GetInput.dpad
$1f4c = GetInput.readUp
$1f50 = GetInput.setUp
$1f5b = GetInput.clearUp
$1f5e = GetInput.readDown
$1f62 = GetInput.setDown
$1f6d = GetInput.clearDown
$1f70 = GetInput.readLeft
$1f74 = GetInput.setLeft
$1f7f = GetInput.clearLeft
$1f82 = GetInput.readRight
$1f86 = GetInput.setRight
$1f91 = GetInput.clearRight
$1f94 = GetInput.priorities
$1f9f = GetInput.zero
SECTION: $1fa5-$2070 ($00cc bytes) ["Score Functions"]
$1fa5 = ScoreInit
$1fc5 = IncreaseScore
$1ff9 = IncreaseScore.doConvert
$1ffb = !0
$2011 = IncreaseScore.carry
$2013 = IncreaseScore.postConvert
$2020 = !1
$2027 = IncreaseScore.preAddDigit
$2047 = IncreaseScore.addDigit
$205d = IncreaseScore.nextDigit
SECTION: $2071-$2133 ($00c3 bytes) ["Code Entry Point"]
$2071 = Main
$2086 = Main.wvr_u1
$208f = !0
$209f = Main.notgbc
$20cc = Main.nocolortiles
$20ed = Main.wvb_u2
$20f2 = !1
$20f8 = EventLoop
$210e = EventLoop.eventloopjumps
$2117 = EventLoopPostHandler
$2119 = EventLoopPostHandler.wvb_u3
$212b = EventLoopPostHandler.vblankjumps
SECTION: $2134-$21ea ($00b7 bytes) ["SRAM Functions"]
$2134 = RestoreSRAM
$218d = InitializeSRAM
SECTION: $21eb-$225c ($0072 bytes) ["Grading Functions"]
$21eb = GradeInit
$21f9 = UpdateGrade
$2202 = UpdateGrade.trygradeup
$221c = UpdateGrade.increasegrade
$2230 = CheckForGM
$2246 = PrepareScore
SECTION: $225d-$22ca ($006e bytes) ["Title Function Trampolines"]
$225d = SwitchToTitle
$2267 = TitleEventLoopHandler
$2271 = TitleVBlankHandler
$227b = DrawOption6
SECTION: $22cb-$2317 ($004d bytes) ["Time Functions"]
$22cb = TimeInit
$22e0 = ResetTime
$22eb = HandleTimers
SECTION: $2318-$2345 ($002e bytes) ["Memory Functions"]
$2318 = UnsafeMemCopy
$2321 = SafeMemCopy.wvr_u1
$2321 = SafeMemCopy
$2330 = UnsafeMemSet
$2338 = SafeMemSet
$2338 = SafeMemSet.wvr_u2
SECTION: $2346-$236d ($0028 bytes) ["Gameplay Function Trampolines"]
$2346 = SwitchToGameplay
$2350 = SwitchToGameplayBig
$235a = GamePlayEventLoopHandler
$2364 = GamePlayBigEventLoopHandler
SECTION: $236e-$238f ($0022 bytes) ["Grading Data"]
$236e = sGradeScores
SECTION: $2390-$23b1 ($0022 bytes) ["OAM Functions"]
$2390 = CopyOAMHandler
$239c = ClearOAM
SECTION: $23b2-$23ca ($0019 bytes) ["Interrupt Initialization Functions"]
$23b2 = IntrInit
$23b6 = InitializeLCDCInterrupt
SECTION: $23cb-$23d4 ($000a bytes) ["OAM DMA Code"]
$23cb = OAMDMA
$23d5 = OAMDMAEnd
EMPTY: $23d5-$3fff ($1c2b bytes)
TOTAL EMPTY: $1c36 bytes
ROMX bank #1:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
@ -356,7 +357,7 @@ ROMX bank #1:
ROMX bank #2:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
SECTION: $4008-$67d1 ($27ca bytes) ["SFX Data"]
SECTION: $4008-$6c16 ($2c0f bytes) ["SFX Data"]
$4008 = sSFXPieceI
$4325 = sSFXPieceZ
$4325 = sSFXPieceIEnd
@ -396,15 +397,17 @@ ROMX bank #2:
$5e72 = sSFXLevelUpEnd
$5fcd = sSFXReadyGo
$5fcd = sSFXRankUpEnd
$673b = sSFXLineClear
$673b = sSFXRankGM
$673b = sSFXReadyGoEnd
$6751 = sSFXLand
$6751 = sSFXLineClearEnd
$675c = sSFXLock
$675c = sSFXLandEnd
$67d2 = sSFXLockEnd
EMPTY: $67d2-$7fff ($182e bytes)
TOTAL EMPTY: $182e bytes
$6b80 = sSFXLineClear
$6b80 = sSFXRankGMEnd
$6b96 = sSFXLand
$6b96 = sSFXLineClearEnd
$6ba1 = sSFXLock
$6ba1 = sSFXLandEnd
$6c17 = sSFXLockEnd
EMPTY: $6c17-$7fff ($13e9 bytes)
TOTAL EMPTY: $13e9 bytes
ROMX bank #3:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
@ -2304,8 +2307,8 @@ HRAM bank #0:
TOTAL EMPTY: $0006 bytes
SUMMARY:
ROM0: 9141 bytes used / 7243 free
ROMX: 48836 bytes used / 49468 free in 6 banks
ROM0: 9162 bytes used / 7222 free
ROMX: 49929 bytes used / 48375 free in 6 banks
SRAM: 14 bytes used / 8178 free in 1 bank
WRAM0: 3489 bytes used / 607 free
HRAM: 121 bytes used / 6 free

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@ -112,116 +112,116 @@
00:18f8 SFXProcessQueue
00:1926 SFXTriggerNoise
00:194c SFXEnqueue
00:195e SFXEnqueue.findsfx
00:1aa8 SFXKill
00:1ad0 SFXPlayNoise
00:1adb SFXPlayNoise.noisereg
00:1af2 SFXPlayNoise.savenoiseplayhead
00:1afb SFXPlay
00:1b09 SFXPlay.play
00:1b15 SFXPlay.getRegister
00:1b29 SFXPlay.savePlayhead
00:1b32 RNGInit
00:1b7d RNGInit.complexinit
00:1bae ShiftHistory
00:1bcb GetNextHellPiece
00:1bd0 GetNextTGM1Piece
00:1bed GetNextTGM2Piece
00:1c0a GetNextNesPiece
00:1c18 GetNextTGM3Piece
00:1ccf GetNextPiece
00:1cdd GetNextPiece.nextpiecejumps
00:1cec Next35Piece
00:1cf6 Next7Piece
00:1d00 NextByte
00:1d20 LevelInit
00:1d70 LevelUp
00:1d94 LevelUp.doit
00:1dd8 LevelUp.checknlevel
00:1e27 LevelUp.bellmaybe
00:1e39 LevelUp.leveljinglemaybe
00:1e46 LevelUp.checkspeedup
00:1e82 DoSpeedUp
00:1ec3 InputInit
00:1ed5 GetInput
00:1ed5 GetInput.btns
00:1ee2 GetInput.readA
00:1ee6 GetInput.setA
00:1ef1 GetInput.clearA
00:1ef4 GetInput.readB
00:1ef8 GetInput.setB
00:1f03 GetInput.clearB
00:1f06 GetInput.readSelect
00:1f0a GetInput.setSelect
00:1f15 GetInput.clearSelect
00:1f18 GetInput.readStart
00:1f1c GetInput.setStart
00:1f27 GetInput.clearStart
00:1f2a GetInput.dpad
00:1f37 GetInput.readUp
00:1f3b GetInput.setUp
00:1f46 GetInput.clearUp
00:1f49 GetInput.readDown
00:1f4d GetInput.setDown
00:1f58 GetInput.clearDown
00:1f5b GetInput.readLeft
00:1f5f GetInput.setLeft
00:1f6a GetInput.clearLeft
00:1f6d GetInput.readRight
00:1f71 GetInput.setRight
00:1f7c GetInput.clearRight
00:1f7f GetInput.priorities
00:1f8a GetInput.zero
00:1f90 ScoreInit
00:1fb0 IncreaseScore
00:1fe4 IncreaseScore.doConvert
00:1ffc IncreaseScore.carry
00:1ffe IncreaseScore.postConvert
00:2012 IncreaseScore.preAddDigit
00:2032 IncreaseScore.addDigit
00:2048 IncreaseScore.nextDigit
00:205c Main
00:2071 Main.wvr_u1
00:208a Main.notgbc
00:20b7 Main.nocolortiles
00:20d8 Main.wvb_u2
00:20e3 EventLoop
00:20f9 EventLoop.eventloopjumps
00:2102 EventLoopPostHandler
00:2104 EventLoopPostHandler.wvb_u3
00:2116 EventLoopPostHandler.vblankjumps
00:211f RestoreSRAM
00:2178 InitializeSRAM
00:21d6 GradeInit
00:21e4 UpdateGrade
00:21ed UpdateGrade.trygradeup
00:2207 UpdateGrade.increasegrade
00:221b CheckForGM
00:2231 PrepareScore
00:2248 SwitchToTitle
00:2252 TitleEventLoopHandler
00:225c TitleVBlankHandler
00:2266 DrawOption6
00:22b6 TimeInit
00:22cb ResetTime
00:22d6 HandleTimers
00:2303 UnsafeMemCopy
00:230c SafeMemCopy.wvr_u1
00:230c SafeMemCopy
00:231b UnsafeMemSet
00:2323 SafeMemSet
00:2323 SafeMemSet.wvr_u2
00:2331 SwitchToGameplay
00:233b SwitchToGameplayBig
00:2345 GamePlayEventLoopHandler
00:234f GamePlayBigEventLoopHandler
00:2359 sGradeScores
00:237b CopyOAMHandler
00:2387 ClearOAM
00:239d IntrInit
00:23a1 InitializeLCDCInterrupt
00:23b6 OAMDMA
00:23c0 OAMDMAEnd
00:1961 SFXEnqueue.findsfx
00:1aba SFXKill
00:1ae5 SFXPlayNoise
00:1af0 SFXPlayNoise.noisereg
00:1b07 SFXPlayNoise.savenoiseplayhead
00:1b10 SFXPlay
00:1b1e SFXPlay.play
00:1b2a SFXPlay.getRegister
00:1b3e SFXPlay.savePlayhead
00:1b47 RNGInit
00:1b92 RNGInit.complexinit
00:1bc3 ShiftHistory
00:1be0 GetNextHellPiece
00:1be5 GetNextTGM1Piece
00:1c02 GetNextTGM2Piece
00:1c1f GetNextNesPiece
00:1c2d GetNextTGM3Piece
00:1ce4 GetNextPiece
00:1cf2 GetNextPiece.nextpiecejumps
00:1d01 Next35Piece
00:1d0b Next7Piece
00:1d15 NextByte
00:1d35 LevelInit
00:1d85 LevelUp
00:1da9 LevelUp.doit
00:1ded LevelUp.checknlevel
00:1e3c LevelUp.bellmaybe
00:1e4e LevelUp.leveljinglemaybe
00:1e5b LevelUp.checkspeedup
00:1e97 DoSpeedUp
00:1ed8 InputInit
00:1eea GetInput
00:1eea GetInput.btns
00:1ef7 GetInput.readA
00:1efb GetInput.setA
00:1f06 GetInput.clearA
00:1f09 GetInput.readB
00:1f0d GetInput.setB
00:1f18 GetInput.clearB
00:1f1b GetInput.readSelect
00:1f1f GetInput.setSelect
00:1f2a GetInput.clearSelect
00:1f2d GetInput.readStart
00:1f31 GetInput.setStart
00:1f3c GetInput.clearStart
00:1f3f GetInput.dpad
00:1f4c GetInput.readUp
00:1f50 GetInput.setUp
00:1f5b GetInput.clearUp
00:1f5e GetInput.readDown
00:1f62 GetInput.setDown
00:1f6d GetInput.clearDown
00:1f70 GetInput.readLeft
00:1f74 GetInput.setLeft
00:1f7f GetInput.clearLeft
00:1f82 GetInput.readRight
00:1f86 GetInput.setRight
00:1f91 GetInput.clearRight
00:1f94 GetInput.priorities
00:1f9f GetInput.zero
00:1fa5 ScoreInit
00:1fc5 IncreaseScore
00:1ff9 IncreaseScore.doConvert
00:2011 IncreaseScore.carry
00:2013 IncreaseScore.postConvert
00:2027 IncreaseScore.preAddDigit
00:2047 IncreaseScore.addDigit
00:205d IncreaseScore.nextDigit
00:2071 Main
00:2086 Main.wvr_u1
00:209f Main.notgbc
00:20cc Main.nocolortiles
00:20ed Main.wvb_u2
00:20f8 EventLoop
00:210e EventLoop.eventloopjumps
00:2117 EventLoopPostHandler
00:2119 EventLoopPostHandler.wvb_u3
00:212b EventLoopPostHandler.vblankjumps
00:2134 RestoreSRAM
00:218d InitializeSRAM
00:21eb GradeInit
00:21f9 UpdateGrade
00:2202 UpdateGrade.trygradeup
00:221c UpdateGrade.increasegrade
00:2230 CheckForGM
00:2246 PrepareScore
00:225d SwitchToTitle
00:2267 TitleEventLoopHandler
00:2271 TitleVBlankHandler
00:227b DrawOption6
00:22cb TimeInit
00:22e0 ResetTime
00:22eb HandleTimers
00:2318 UnsafeMemCopy
00:2321 SafeMemCopy.wvr_u1
00:2321 SafeMemCopy
00:2330 UnsafeMemSet
00:2338 SafeMemSet
00:2338 SafeMemSet.wvr_u2
00:2346 SwitchToGameplay
00:2350 SwitchToGameplayBig
00:235a GamePlayEventLoopHandler
00:2364 GamePlayBigEventLoopHandler
00:236e sGradeScores
00:2390 CopyOAMHandler
00:239c ClearOAM
00:23b2 IntrInit
00:23b6 InitializeLCDCInterrupt
00:23cb OAMDMA
00:23d5 OAMDMAEnd
01:4008 sDMGTSpeedCurve
01:4210 sDMGTSpeedCurveEnd
01:4212 sTGM1SpeedCurve
@ -277,13 +277,15 @@
02:5e72 sSFXLevelUpEnd
02:5fcd sSFXReadyGo
02:5fcd sSFXRankUpEnd
02:673b sSFXLineClear
02:673b sSFXRankGM
02:673b sSFXReadyGoEnd
02:6751 sSFXLand
02:6751 sSFXLineClearEnd
02:675c sSFXLock
02:675c sSFXLandEnd
02:67d2 sSFXLockEnd
02:6b80 sSFXLineClear
02:6b80 sSFXRankGMEnd
02:6b96 sSFXLand
02:6b96 sSFXLineClearEnd
02:6ba1 sSFXLock
02:6ba1 sSFXLandEnd
02:6c17 sSFXLockEnd
03:4008 sMusicMenu
03:681b sMusicMenuEnd
04:4008 SwitchToTitleB

View File

@ -140,7 +140,7 @@ CheckForGM:
ld [wDisplayedGrade], a
; Sound effect
ld a, SFX_RANKUP
ld a, SFX_RANKGM
jp SFXEnqueue

View File

@ -199,6 +199,7 @@ DEF SFX_LEVELLOCK EQU 14
DEF SFX_LEVELUP EQU 15
DEF SFX_RANKUP EQU 16
DEF SFX_READYGO EQU 17
DEF SFX_RANKGM EQU 18
DEF MUSIC_MENU EQU $EE
; Tile data offsets

View File

@ -194,7 +194,7 @@ LevelUp::
ld a, h
ldh [hLevel+1], a
call DoSpeedUp
ld a, SFX_RANKUP
ld a, SFX_RANKGM
jp SFXEnqueue
.checknlevel

View File

@ -1961,6 +1961,347 @@ sSFXReadyGo::
db REG_NR22_CH2_VOLEV, $09, REG_NR22_CH2_VOLEV, $11, REG_NR22_CH2_VOLEV, $08, REG_NR22_CH2_VOLEV, $09
db REG_NR22_CH2_VOLEV, $11, REG_NR22_CH2_VOLEV, $08, $FE
sSFXReadyGoEnd::
sSFXRankGM::
db REG_NR12_CH1_VOLEV, $A5, REG_NR22_CH2_VOLEV, $A5, REG_NR32_CH3_VOLUM, $20, REG_NR11_CH1_LENDT, $7F
db REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $A5, REG_NR13_CH1_FRQLO, $2D, REG_NR14_CH1_FRQHI, $87
db REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $A5, REG_NR23_CH2_FRQLO, $5B
db REG_NR24_CH2_FRQHI, $86, REG_NR30_CH3_DACEN, $00, REG_WAVE_PATTERN_0, $11, REG_WAVE_PATTERN_1, $23
db REG_WAVE_PATTERN_2, $45, REG_WAVE_PATTERN_3, $67, REG_WAVE_PATTERN_4, $89, REG_WAVE_PATTERN_5, $AB
db REG_WAVE_PATTERN_6, $CD, REG_WAVE_PATTERN_7, $EF, REG_WAVE_PATTERN_8, $FF, REG_WAVE_PATTERN_9, $FE
db REG_WAVE_PATTERN_A, $DC, REG_WAVE_PATTERN_B, $BA, REG_WAVE_PATTERN_C, $98, REG_WAVE_PATTERN_D, $76
db REG_WAVE_PATTERN_E, $54, REG_WAVE_PATTERN_F, $32, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $11, REG_NR34_CH3_FRQHI, $85, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR11_CH1_LENDT, $7F, REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $85, REG_NR13_CH1_FRQLO, $2D
db REG_NR14_CH1_FRQHI, $87, REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $F5
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $87, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $0B, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR11_CH1_LENDT, $7F, REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $85, REG_NR13_CH1_FRQLO, $2D
db REG_NR14_CH1_FRQHI, $87, REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $F5
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $86, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $89, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR11_CH1_LENDT, $7F, REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $85, REG_NR13_CH1_FRQLO, $21
db REG_NR14_CH1_FRQHI, $87, REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $F5
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $86, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $63, REG_NR34_CH3_FRQHI, $85, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $42, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $B2, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $42, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $F7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR11_CH1_LENDT, $7F, REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $85, REG_NR13_CH1_FRQLO, $2D
db REG_NR14_CH1_FRQHI, $87, REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $F5
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $86, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $89, REG_NR34_CH3_FRQHI, $85, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $5B, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $C4, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $5B, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $C4, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR11_CH1_LENDT, $7F, REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $85, REG_NR13_CH1_FRQLO, $44
db REG_NR14_CH1_FRQHI, $87, REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $F5
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $86, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $CE, REG_NR34_CH3_FRQHI, $85, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $89, REG_NR34_CH3_FRQHI, $86, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $CE, REG_NR34_CH3_FRQHI, $85, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $89, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $E7, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $21, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR11_CH1_LENDT, $7F, REG_NR11_CH1_LENDT, $7F, REG_NR12_CH1_VOLEV, $65, REG_NR13_CH1_FRQLO, $59
db REG_NR14_CH1_FRQHI, $87, REG_NR21_CH2_LENDT, $7F, REG_NR21_CH2_LENDT, $7F, REG_NR22_CH2_VOLEV, $D5
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $86, REG_NR30_CH3_DACEN, $00, REG_NR30_CH3_DACEN, $80
db REG_NR32_CH3_VOLUM, $20, REG_NR33_CH3_FRQLO, $16, REG_NR34_CH3_FRQHI, $84, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR32_CH3_VOLUM, $20, REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $20, REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $20, REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR32_CH3_VOLUM, $40, REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $40, REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $40, REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR32_CH3_VOLUM, $40, REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $60, REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $60, REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR32_CH3_VOLUM, $60, REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $60, REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $00, REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR32_CH3_VOLUM, $00, REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $00, REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR32_CH3_VOLUM, $00, REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR32_CH3_VOLUM, $00, REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $39, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $06, $FF
db REG_NR23_CH2_FRQLO, $06, REG_NR24_CH2_FRQHI, $07, $FF
db REG_NR12_CH1_VOLEV, $08, REG_NR13_CH1_FRQLO, $59, REG_NR14_CH1_FRQHI, $87, REG_NR22_CH2_VOLEV, $08
db REG_NR23_CH2_FRQLO, $B2, REG_NR24_CH2_FRQHI, $86, REG_NR32_CH3_VOLUM, $00, REG_NR33_CH3_FRQLO, $16
db REG_NR34_CH3_FRQHI, $04, $FE
sSFXRankGMEnd::
; These sound effects contain only noise.
sSFXLineClear::
@ -2020,4 +2361,5 @@ sSFXLock::
db REG_NR43_CH4_FQRND, $00, REG_NR44_CH4_CNTRL, $00, $FE
sSFXLockEnd::
ENDC

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@ -188,6 +188,7 @@ sfx_names = [
"sSFXLevelUp",
"sSFXRankUp",
"sSFXReadyGo",
"sSFXRankGM"
]
def chunks(lst, n):

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@ -187,7 +187,7 @@ IncreaseScore::
; If it has, reset the score.
xor a, a
ldh [hScore], a
ld a, SFX_RANKUP
ld a, SFX_RANKGM
jp SFXEnqueue

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@ -154,6 +154,8 @@ SFXEnqueue::
ldh a, [hCurrentlyPlaying]
cp a, SFX_RANKUP
ret z
cp a, SFX_RANKGM
ret z
; If the playhead isn't null, then we're already playing something.
ldh a, [hPlayhead]
@ -331,7 +333,7 @@ SFXEnqueue::
ldh [hPlayhead], a
ld a, HIGH(sSFXLevelLock)
ldh [hPlayhead+1], a
jr SFXPlay
jp SFXPlay
: cp a, SFX_LEVELUP
jr nz, :+
@ -350,6 +352,14 @@ SFXEnqueue::
ldh [hPlayhead+1], a
jr SFXPlay
: cp a, SFX_RANKGM
jr nz, :+
ld a, LOW(sSFXRankGM)
ldh [hPlayhead], a
ld a, HIGH(sSFXRankGM)
ldh [hPlayhead+1], a
jr SFXPlay
: cp a, SFX_READYGO
ret nz
ld a, LOW(sSFXReadyGo)
@ -365,6 +375,8 @@ SFXKill::
ldh a, [hCurrentlyPlaying]
cp a, SFX_RANKUP
ret z
cp a, SFX_RANKGM
ret z
; Kill all sound without pops.
ld a, %00111111