Level selection
This commit is contained in:
parent
8eba0dd290
commit
d1468a8635
|
@ -73,166 +73,167 @@ sPieceYOffsets:: ; How to draw each piece. Y-offsets of the sprites.
|
||||||
db 0, 0, 7, 0 ; T
|
db 0, 0, 7, 0 ; T
|
||||||
|
|
||||||
sSpeedCurve:: ; Speed curve of the game.
|
sSpeedCurve:: ; Speed curve of the game.
|
||||||
dw $0000 ; Level 0000
|
dw $0000, 0, $0100 ; Level 0000
|
||||||
db 1, 16 ; 1G every 16 frames
|
db 1, 16 ; 1G every 16 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0015 ; Level 0015
|
dw $0015, 15, $0100 ; Level 0015
|
||||||
db 1, 15 ; 1G every 15 frames
|
db 1, 15 ; 1G every 15 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0030 ; Level 0030
|
dw $0030, 30, $0100 ; Level 0030
|
||||||
db 1, 14 ; 1G every 14 frames
|
db 1, 14 ; 1G every 14 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0040 ; Level 0040
|
dw $0040, 40, $0100 ; Level 0040
|
||||||
db 1, 13 ; 1G every 13 frames
|
db 1, 13 ; 1G every 13 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0050 ; Level 0050
|
dw $0050, 50, $0100 ; Level 0050
|
||||||
db 1, 12 ; 1G every 12 frames
|
db 1, 12 ; 1G every 12 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0060 ; Level 0060
|
dw $0060, 60, $0100 ; Level 0060
|
||||||
db 1, 11 ; 1G every 11 frames
|
db 1, 11 ; 1G every 11 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0070 ; Level 0070
|
dw $0070, 70, $0100 ; Level 0070
|
||||||
db 1, 10 ; 1G every 10 frames
|
db 1, 10 ; 1G every 10 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0080 ; Level 0080
|
dw $0080, 80, $0100 ; Level 0080
|
||||||
db 1, 9 ; 1G every 9 frames
|
db 1, 9 ; 1G every 9 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0090 ; Level 0090
|
dw $0090, 90, $0100 ; Level 0090
|
||||||
db 1, 8 ; 1G every 8 frames
|
db 1, 8 ; 1G every 8 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0100 ; Level 0100
|
dw $0100, 100, $0200 ; Level 0100
|
||||||
db 1, 7 ; 1G every 7 frames
|
db 1, 7 ; 1G every 7 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0150 ; Level 0150
|
dw $0150, 150, $0200 ; Level 0150
|
||||||
db 1, 6 ; 1G every 6 frames
|
db 1, 6 ; 1G every 6 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0200 ; Level 0200
|
dw $0200, 200, $0300 ; Level 0200
|
||||||
db 1, 5 ; 1G every 5 frames
|
db 1, 5 ; 1G every 5 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0225 ; Level 0225
|
dw $0225, 225, $0300 ; Level 0225
|
||||||
db 1, 4 ; 1G every 4 frames
|
db 1, 4 ; 1G every 4 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0250 ; Level 0250
|
dw $0250, 250, $0300 ; Level 0250
|
||||||
db 1, 3 ; 1G every 3 frames
|
db 1, 3 ; 1G every 3 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0275 ; Level 0275
|
dw $0275, 275, $0300 ; Level 0275
|
||||||
db 1, 2 ; 1G every 2 frames
|
db 1, 2 ; 1G every 2 frames
|
||||||
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 40 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0300 ; Level 0300
|
dw $0300, 300, $0400 ; Level 0300
|
||||||
db 1, 1 ; 1G
|
db 1, 1 ; 1G
|
||||||
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0350 ; Level 0350
|
dw $0350, 350, $0350 ; Level 0350
|
||||||
db 2, 1 ; 2G
|
db 2, 1 ; 2G
|
||||||
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0400 ; Level 0400
|
dw $0400, 400, $0400 ; Level 0400
|
||||||
db 3, 1 ; 3G
|
db 3, 1 ; 3G
|
||||||
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0450 ; Level 0450
|
dw $0450, 450, $0500 ; Level 0450
|
||||||
db 4, 1 ; 4G
|
db 4, 1 ; 4G
|
||||||
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0475 ; Level 0475
|
dw $0475, 475, $0500 ; Level 0475
|
||||||
db 5, 1 ; 5G
|
db 5, 1 ; 5G
|
||||||
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 32 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0500 ; Level 0500
|
dw $0500, 500, $0600 ; Level 0500
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 25, 14, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 14, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0600 ; Level 0600
|
dw $0600, 600, $0700 ; Level 0600
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 25, 8, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
|
db 25, 8, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0700 ; Level 0700
|
dw $0700, 700, $0800 ; Level 0700
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 20, 8, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
|
db 20, 8, 30, 24 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $0900 ; Level 0900
|
dw $0900, 900, $0900 ; Level 0900
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 16, 6, 25, 16 ; ARE, DAS, LOCK, LINECLEAR
|
db 16, 6, 25, 16 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1100 ; Level 1100
|
dw $1100, 1100, $1200 ; Level 1100
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 12, 6, 25, 16 ; ARE, DAS, LOCK, LINECLEAR
|
db 12, 6, 25, 16 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1200 ; Level 1200
|
dw $1200, 1200, $1300 ; Level 1200
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 12, 6, 25, 8 ; ARE, DAS, LOCK, LINECLEAR
|
db 12, 6, 25, 8 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1300 ; Level 1300
|
dw $1300, 1300, $1400 ; Level 1300
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 10, 6, 20, 7 ; ARE, DAS, LOCK, LINECLEAR
|
db 10, 6, 20, 7 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1400 ; Level 1400
|
dw $1400, 1400, $1500 ; Level 1400
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 10, 6, 18, 6 ; ARE, DAS, LOCK, LINECLEAR
|
db 10, 6, 18, 6 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1500 ; Level 1500
|
dw $1500, 1500, $1600 ; Level 1500
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 8, 4, 16, 5 ; ARE, DAS, LOCK, LINECLEAR
|
db 8, 4, 16, 5 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1600 ; Level 1600
|
dw $1600, 1600, $1700 ; Level 1600
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 8, 4, 14, 4 ; ARE, DAS, LOCK, LINECLEAR
|
db 8, 4, 14, 4 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1700 ; Level 1700
|
dw $1700, 1700, $1800 ; Level 1700
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 6, 4, 12, 3 ; ARE, DAS, LOCK, LINECLEAR
|
db 6, 4, 12, 3 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1800 ; Level 1800
|
dw $1800, 1800, $1900 ; Level 1800
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 6, 4, 10, 3 ; ARE, DAS, LOCK, LINECLEAR
|
db 6, 4, 10, 3 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $1900 ; Level 1900
|
dw $1900, 1900, $2000 ; Level 1900
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 4, 4, 8, 3 ; ARE, DAS, LOCK, LINECLEAR
|
db 4, 4, 8, 3 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $2000 ; Level 2000
|
dw $2000, 2000, $2100 ; Level 2000
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 4, 3, 8, 3 ; ARE, DAS, LOCK, LINECLEAR
|
db 4, 3, 8, 3 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $2500 ; Level 2500
|
dw $2500, 2500, $2600 ; Level 2500
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 2, 1, 8, 2 ; ARE, DAS, LOCK, LINECLEAR
|
db 2, 1, 8, 2 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $3000 ; Level 3000
|
dw $3000, 3000, $3100 ; Level 3000
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 1, 1, 8, 1 ; ARE, DAS, LOCK, LINECLEAR
|
db 1, 1, 8, 1 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $4000 ; Level 4000
|
dw $4000, 4000, $4100 ; Level 4000
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 1, 1, 6, 1 ; ARE, DAS, LOCK, LINECLEAR
|
db 1, 1, 6, 1 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $5000 ; Level 5000
|
dw $5000, 5000, $5100 ; Level 5000
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 1, 1, 4, 1 ; ARE, DAS, LOCK, LINECLEAR
|
db 1, 1, 4, 1 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $6666 ; Level 6666
|
dw $6666, 6666, $6700 ; Level 6666
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 1, 1, 2, 1 ; ARE, DAS, LOCK, LINECLEAR
|
db 1, 1, 2, 1 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
dw $9999 ; Level 9999
|
dw $9999, 9999, $9999 ; Level 9999
|
||||||
db 20, 1 ; 20G
|
db 20, 1 ; 20G
|
||||||
db 1, 1, 1, 1 ; ARE, DAS, LOCK, LINECLEAR
|
db 1, 1, 1, 1 ; ARE, DAS, LOCK, LINECLEAR
|
||||||
|
|
||||||
|
sSpeedCurveEnd::
|
||||||
dw $FFFF ; End.
|
dw $FFFF ; End.
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -93,6 +93,7 @@ DEF PALETTE_LIGHTER_2 EQU %01000000
|
||||||
DEF PALETTE_LIGHTER_3 EQU %00000000
|
DEF PALETTE_LIGHTER_3 EQU %00000000
|
||||||
DEF TITLE_A EQU $99ED
|
DEF TITLE_A EQU $99ED
|
||||||
DEF TITLE_B EQU $99EF
|
DEF TITLE_B EQU $99EF
|
||||||
|
DEF TITLE_LEVEL EQU $998C
|
||||||
DEF FIELD_TOP_LEFT EQU $9800+1
|
DEF FIELD_TOP_LEFT EQU $9800+1
|
||||||
DEF TILE_FIELD_EMPTY EQU 4
|
DEF TILE_FIELD_EMPTY EQU 4
|
||||||
DEF TILE_PIECE_0 EQU 10
|
DEF TILE_PIECE_0 EQU 10
|
||||||
|
|
|
@ -20,6 +20,7 @@ hCurrentGravityPerTick:: ds 1
|
||||||
hCurrentFramesPerGravityTick:: ds 1
|
hCurrentFramesPerGravityTick:: ds 1
|
||||||
hNextSpeedUp:: ds 2
|
hNextSpeedUp:: ds 2
|
||||||
hSpeedCurvePtr:: ds 2
|
hSpeedCurvePtr:: ds 2
|
||||||
|
hStartSpeed:: ds 2
|
||||||
hRequiresLineClear:: ds 1
|
hRequiresLineClear:: ds 1
|
||||||
hLevel:: ds 2
|
hLevel:: ds 2
|
||||||
|
|
||||||
|
@ -43,12 +44,58 @@ LevelInit::
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
ldh [hRequiresLineClear], a
|
ldh [hRequiresLineClear], a
|
||||||
|
|
||||||
ld hl, sSpeedCurve+2
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
|
||||||
|
; CLevel
|
||||||
|
ld a, [hl+]
|
||||||
|
ld b, a
|
||||||
|
and a, $0F
|
||||||
|
ld [wCLevel+3], a
|
||||||
|
ld a, b
|
||||||
|
swap a
|
||||||
|
and a, $0F
|
||||||
|
ld [wCLevel+2], a
|
||||||
|
ld a, [hl+]
|
||||||
|
ld b, a
|
||||||
|
and a, $0F
|
||||||
|
ld [wCLevel+1], a
|
||||||
|
ld a, b
|
||||||
|
swap a
|
||||||
|
and a, $0F
|
||||||
|
ld [wCLevel], a
|
||||||
|
|
||||||
ld a, l
|
ld a, l
|
||||||
ldh [hSpeedCurvePtr], a
|
ldh [hSpeedCurvePtr], a
|
||||||
ld a, h
|
ld a, h
|
||||||
ldh [hSpeedCurvePtr+1], a
|
ldh [hSpeedCurvePtr+1], a
|
||||||
|
|
||||||
|
; Binary level.
|
||||||
|
ld a, [hl+]
|
||||||
|
ldh [hLevel], a
|
||||||
|
ld a, [hl+]
|
||||||
|
ldh [hLevel+1], a
|
||||||
|
|
||||||
|
; NLevel
|
||||||
|
ld a, [hl+]
|
||||||
|
ld b, a
|
||||||
|
and a, $0F
|
||||||
|
ld [wNLevel+3], a
|
||||||
|
ld a, b
|
||||||
|
swap a
|
||||||
|
and a, $0F
|
||||||
|
ld [wNLevel+2], a
|
||||||
|
ld a, [hl+]
|
||||||
|
ld b, a
|
||||||
|
and a, $0F
|
||||||
|
ld [wNLevel+1], a
|
||||||
|
ld a, b
|
||||||
|
swap a
|
||||||
|
and a, $0F
|
||||||
|
ld [wNLevel], a
|
||||||
|
|
||||||
call DoSpeedUp
|
call DoSpeedUp
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
@ -266,6 +313,12 @@ DoSpeedUp:
|
||||||
ldh a, [hSpeedCurvePtr+1]
|
ldh a, [hSpeedCurvePtr+1]
|
||||||
ld h, a
|
ld h, a
|
||||||
|
|
||||||
|
; There's 4 bytes we don't care about.
|
||||||
|
inc hl
|
||||||
|
inc hl
|
||||||
|
inc hl
|
||||||
|
inc hl
|
||||||
|
|
||||||
; Get all the new data.
|
; Get all the new data.
|
||||||
ld a, [hl+]
|
ld a, [hl+]
|
||||||
ldh [hCurrentGravityPerTick], a
|
ldh [hCurrentGravityPerTick], a
|
||||||
|
|
|
@ -43,6 +43,11 @@ Main::
|
||||||
; Zero out the ram where needed.
|
; Zero out the ram where needed.
|
||||||
xor a, a
|
xor a, a
|
||||||
ldh [hSwapAB], a
|
ldh [hSwapAB], a
|
||||||
|
ld hl, sSpeedCurve
|
||||||
|
ld a, l
|
||||||
|
ldh [hStartSpeed], a
|
||||||
|
ld a, h
|
||||||
|
ldh [hStartSpeed+1], a
|
||||||
call TimeInit
|
call TimeInit
|
||||||
call IntrInit
|
call IntrInit
|
||||||
call InputInit
|
call InputInit
|
||||||
|
|
|
@ -75,18 +75,134 @@ TitleEventLoopHandler::
|
||||||
: ldh a, [hUpState]
|
: ldh a, [hUpState]
|
||||||
cp a, 1
|
cp a, 1
|
||||||
jr nz, :+
|
jr nz, :+
|
||||||
; TODO
|
jp IncrementLevel
|
||||||
jp EventLoopPostHandler
|
jp EventLoopPostHandler
|
||||||
|
|
||||||
; Start level down?
|
; Start level down?
|
||||||
: ldh a, [hDownState]
|
: ldh a, [hDownState]
|
||||||
cp a, 1
|
cp a, 1
|
||||||
jr nz, :+
|
jr nz, :+
|
||||||
; TODO
|
jp DecrementLevel
|
||||||
: jp EventLoopPostHandler
|
: jp EventLoopPostHandler
|
||||||
|
|
||||||
|
|
||||||
|
DecrementLevel:
|
||||||
|
; Decrement
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
ld bc, -12
|
||||||
|
add hl, bc
|
||||||
|
ld a, l
|
||||||
|
ldh [hStartSpeed], a
|
||||||
|
ld a, h
|
||||||
|
ldh [hStartSpeed+1], a
|
||||||
|
jp CheckLevelRange
|
||||||
|
|
||||||
|
IncrementLevel:
|
||||||
|
; Increment
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
ld bc, 12
|
||||||
|
add hl, bc
|
||||||
|
ld a, l
|
||||||
|
ldh [hStartSpeed], a
|
||||||
|
ld a, h
|
||||||
|
ldh [hStartSpeed+1], a
|
||||||
|
jp CheckLevelRange
|
||||||
|
|
||||||
|
|
||||||
|
CheckLevelRange:
|
||||||
|
; At end?
|
||||||
|
ld bc, sSpeedCurveEnd
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
cp a, c
|
||||||
|
jr nz, .notatend
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
cp a, b
|
||||||
|
jr nz, .notatend
|
||||||
|
ld hl, sSpeedCurve
|
||||||
|
ld a, l
|
||||||
|
ldh [hStartSpeed], a
|
||||||
|
ld a, h
|
||||||
|
ldh [hStartSpeed+1], a
|
||||||
|
|
||||||
|
.notatend
|
||||||
|
ld bc, sSpeedCurve-12
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
cp a, c
|
||||||
|
jr nz, .notatstart
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
cp a, b
|
||||||
|
jr nz, .notatstart
|
||||||
|
ld hl, sSpeedCurveEnd-12
|
||||||
|
ld a, l
|
||||||
|
ldh [hStartSpeed], a
|
||||||
|
ld a, h
|
||||||
|
ldh [hStartSpeed+1], a
|
||||||
|
|
||||||
|
.notatstart
|
||||||
|
jp EventLoopPostHandler
|
||||||
|
|
||||||
|
|
||||||
TitleVBlankHandler::
|
TitleVBlankHandler::
|
||||||
|
; Draw level.
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
ld a, [hl]
|
||||||
|
swap a
|
||||||
|
and a, $0F
|
||||||
|
ld b, a
|
||||||
|
ld a, TILE_0
|
||||||
|
add a, b
|
||||||
|
ld hl, TITLE_LEVEL+2
|
||||||
|
ld [hl], a
|
||||||
|
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
ld a, [hl]
|
||||||
|
and a, $0F
|
||||||
|
ld b, a
|
||||||
|
ld a, TILE_0
|
||||||
|
add a, b
|
||||||
|
ld hl, TITLE_LEVEL+3
|
||||||
|
ld [hl], a
|
||||||
|
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
inc hl
|
||||||
|
ld a, [hl]
|
||||||
|
swap a
|
||||||
|
and a, $0F
|
||||||
|
ld b, a
|
||||||
|
ld a, TILE_0
|
||||||
|
add a, b
|
||||||
|
ld hl, TITLE_LEVEL+0
|
||||||
|
ld [hl], a
|
||||||
|
|
||||||
|
ldh a, [hStartSpeed]
|
||||||
|
ld l, a
|
||||||
|
ldh a, [hStartSpeed+1]
|
||||||
|
ld h, a
|
||||||
|
inc hl
|
||||||
|
ld a, [hl]
|
||||||
|
and a, $0F
|
||||||
|
ld b, a
|
||||||
|
ld a, TILE_0
|
||||||
|
add a, b
|
||||||
|
ld hl, TITLE_LEVEL+1
|
||||||
|
ld [hl], a
|
||||||
|
|
||||||
|
; Draw A/B
|
||||||
ldh a, [hSwapAB]
|
ldh a, [hSwapAB]
|
||||||
cp a, 0
|
cp a, 0
|
||||||
jr nz, :+
|
jr nz, :+
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#Emulicious settings file
|
#Emulicious settings file
|
||||||
#Sat Oct 21 15:24:27 CEST 2023
|
#Sat Oct 21 16:30:35 CEST 2023
|
||||||
WindowProfilerWindowOpen=false
|
WindowProfilerWindowOpen=false
|
||||||
WindowEventViewerWindowHeight=1416
|
WindowEventViewerWindowHeight=1416
|
||||||
WindowEventViewerWindowDivider=876
|
WindowEventViewerWindowDivider=876
|
||||||
|
@ -78,7 +78,7 @@ InterruptBreakpointEnabled=false
|
||||||
OutlineWidth=550
|
OutlineWidth=550
|
||||||
DebuggerEventFiltersGameBoy=
|
DebuggerEventFiltersGameBoy=
|
||||||
GameBoyErrorBreakpointSuspend9=true
|
GameBoyErrorBreakpointSuspend9=true
|
||||||
WindowMemoryEditorOpen=false
|
WindowMemoryEditorOpen=true
|
||||||
GameBoyErrorBreakpointSuspend8=true
|
GameBoyErrorBreakpointSuspend8=true
|
||||||
GameBoyErrorBreakpointSuspend7=true
|
GameBoyErrorBreakpointSuspend7=true
|
||||||
WindowPaletteViewerY=619
|
WindowPaletteViewerY=619
|
||||||
|
@ -105,7 +105,7 @@ Gamepad1Key30=-1
|
||||||
BankSwapAtPCBreakpointEnabled=false
|
BankSwapAtPCBreakpointEnabled=false
|
||||||
DebuggerMemorySelectedTab=HRAM
|
DebuggerMemorySelectedTab=HRAM
|
||||||
WindowVideoViewerOpen=true
|
WindowVideoViewerOpen=true
|
||||||
WindowMemoryEditorTabVisibleRect=0,6096,583,384
|
WindowMemoryEditorTabVisibleRect=86,64,625,383
|
||||||
Gamepad1Key29=-1
|
Gamepad1Key29=-1
|
||||||
Gamepad1Key28=-1
|
Gamepad1Key28=-1
|
||||||
Gamepad1Key27=-1
|
Gamepad1Key27=-1
|
||||||
|
@ -142,7 +142,7 @@ Gamepad1Key13=-1
|
||||||
Gamepad1Key12=-1
|
Gamepad1Key12=-1
|
||||||
Gamepad1Key11=-1
|
Gamepad1Key11=-1
|
||||||
Gamepad1Key10=-1
|
Gamepad1Key10=-1
|
||||||
WindowMemoryEditorSelectedAddress=6144
|
WindowMemoryEditorSelectedAddress=68
|
||||||
WindowMemoryEditorWidth=665
|
WindowMemoryEditorWidth=665
|
||||||
GameBoyErrorBreakpointCondition9=
|
GameBoyErrorBreakpointCondition9=
|
||||||
GameBoyErrorBreakpointCondition8=
|
GameBoyErrorBreakpointCondition8=
|
||||||
|
@ -161,7 +161,7 @@ Gamepad0Key35=-1
|
||||||
Gamepad0Key34=-1
|
Gamepad0Key34=-1
|
||||||
Gamepad0Key33=-1
|
Gamepad0Key33=-1
|
||||||
Gamepad0Key32=-1
|
Gamepad0Key32=-1
|
||||||
WindowMemoryEditorSelectedTab=VRAM
|
WindowMemoryEditorSelectedTab=ROM
|
||||||
Gamepad0Key31=-1
|
Gamepad0Key31=-1
|
||||||
Gamepad0Key30=-1
|
Gamepad0Key30=-1
|
||||||
SMSGamepadAThreshold=50
|
SMSGamepadAThreshold=50
|
||||||
|
@ -182,10 +182,10 @@ Gamepad0Key21=-1
|
||||||
WindowDebuggerWidth=2576
|
WindowDebuggerWidth=2576
|
||||||
Gamepad0Key20=-1
|
Gamepad0Key20=-1
|
||||||
DebuggerSouthPanelSelectedTab=1
|
DebuggerSouthPanelSelectedTab=1
|
||||||
WindowEmuliciousWidth=816
|
WindowEmuliciousWidth=1096
|
||||||
WindowVideoViewerWidth=980
|
WindowVideoViewerWidth=980
|
||||||
WindowMemoryEditorY=1009
|
WindowMemoryEditorY=1374
|
||||||
WindowMemoryEditorX=2715
|
WindowMemoryEditorX=799
|
||||||
Gamepad0Key19=-1
|
Gamepad0Key19=-1
|
||||||
Gamepad0Key18=-1
|
Gamepad0Key18=-1
|
||||||
Gamepad0Key17=-1
|
Gamepad0Key17=-1
|
||||||
|
@ -199,15 +199,15 @@ Gamepad0Key11=-1
|
||||||
Gamepad0Key10=-1
|
Gamepad0Key10=-1
|
||||||
StackWidth=2165
|
StackWidth=2165
|
||||||
BankSwapAtPCBreakpointSuspend=true
|
BankSwapAtPCBreakpointSuspend=true
|
||||||
WindowEmuliciousHeight=781
|
WindowEmuliciousHeight=1896
|
||||||
WindowSpriteViewerHeight=527
|
WindowSpriteViewerHeight=527
|
||||||
GameBoyErrorBreakpointMessage32=
|
GameBoyErrorBreakpointMessage32=
|
||||||
InterruptBreakpointCondition=
|
InterruptBreakpointCondition=
|
||||||
Recent1=C\:\\workspace\\dmgtris\\bin\\out.gb
|
Recent1=C\:\\workspace\\dmgtris\\bin\\out.gb
|
||||||
Recent0=K\:\\TGM\\dmgtris\\bin\\out.gb
|
Recent0=K\:\\TGM\\dmgtris\\bin\\out.gb
|
||||||
GameBoyErrorBreakpointMessage20=
|
GameBoyErrorBreakpointMessage20=
|
||||||
WindowEmuliciousY=509
|
WindowEmuliciousY=-8
|
||||||
WindowEmuliciousX=-1010
|
WindowEmuliciousX=-1088
|
||||||
GameBoyErrorBreakpointEnabled9=false
|
GameBoyErrorBreakpointEnabled9=false
|
||||||
GameBoyErrorBreakpointEnabled8=false
|
GameBoyErrorBreakpointEnabled8=false
|
||||||
GameBoyErrorBreakpointEnabled7=false
|
GameBoyErrorBreakpointEnabled7=false
|
||||||
|
@ -287,8 +287,8 @@ SouthPanelHeight=1064
|
||||||
SMSbuttonsKeyboard=false
|
SMSbuttonsKeyboard=false
|
||||||
StackSplitLocation=534
|
StackSplitLocation=534
|
||||||
WindowMemoryEditorHeight=534
|
WindowMemoryEditorHeight=534
|
||||||
GBGamepadKeyboard=false
|
|
||||||
WindowTilemapViewerWidth=404
|
WindowTilemapViewerWidth=404
|
||||||
|
GBGamepadKeyboard=false
|
||||||
UninitializedMemoryBreakpointCondition=
|
UninitializedMemoryBreakpointCondition=
|
||||||
GameBoyErrorBreakpointSuspend19=true
|
GameBoyErrorBreakpointSuspend19=true
|
||||||
GameBoyErrorBreakpointSuspend18=true
|
GameBoyErrorBreakpointSuspend18=true
|
||||||
|
@ -299,6 +299,6 @@ GameBoyErrorBreakpointSuspend10=true
|
||||||
WindowSpriteViewerOpen=false
|
WindowSpriteViewerOpen=false
|
||||||
WindowProfilerWindowY=639
|
WindowProfilerWindowY=639
|
||||||
WindowProfilerWindowX=461
|
WindowProfilerWindowX=461
|
||||||
Scale=5.0
|
Scale=6.75
|
||||||
WindowProfilerWindowProcedureProfiler=true
|
|
||||||
KeyboardRequireWindowFocus=true
|
KeyboardRequireWindowFocus=true
|
||||||
|
WindowProfilerWindowProcedureProfiler=true
|
||||||
|
|
Loading…
Reference in New Issue