diff --git a/README.md b/README.md index 418e3df..c05bced 100644 --- a/README.md +++ b/README.md @@ -41,6 +41,7 @@ Select the rotation rules: - ARS1: Classic ARS from TGM1 and TGM2. - ARS2: ARS from TGM3. - NES: No kicks. +- MYCO: Like ARS1, but without I, L, J and T restrictions. ### Drop Mode Choose how the up and down buttons act: @@ -51,7 +52,7 @@ Choose how the up and down buttons act: - NONE: Up does nothing. Down locks. ### Speed Curve -Select between several speed curves including the DMGTRIS default speed curve, TGM1, TGM3, as well as DEATH and SHIRASE mode. In addition there's a "CHILL" curve for when you just want to enjoy some tetris. It doesn't speed up very fast at all. +Select between several speed curves including the DMGTRIS default speed curve, TGM1, TGM3, as well as DEATH and SHIRASE mode. In addition there's a "CHILL" curve for when you just want to enjoy some tetris. It doesn't speed up very fast at all. The MYCO speed curve mimics the excellent game Tromi by Mycophobia. Note that all modes use the same scoring and they are all infinite. diff --git a/bin/DMGTRIS.GBC b/bin/DMGTRIS.GBC index db973f0..fdd21d1 100644 Binary files a/bin/DMGTRIS.GBC and b/bin/DMGTRIS.GBC differ diff --git a/bin/DMGTRIS.map b/bin/DMGTRIS.map index 1d88506..cabe58c 100644 --- a/bin/DMGTRIS.map +++ b/bin/DMGTRIS.map @@ -32,7 +32,7 @@ ROM0 bank #0: $00f4 = DoDMGEffect.wvbe_u13 EMPTY: $00fd-$00ff ($0003 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] - SECTION: $0150-$0d9e ($0c4f bytes) ["GBC Functions"] + SECTION: $0150-$0da6 ($0c57 bytes) ["GBC Functions"] $0150 = ToATTR $0173 = GBCTitleInit $0354 = GBCTitleInit.agb @@ -45,406 +45,407 @@ ROM0 bank #0: $0971 = GBCTitleProcess.noinc $0988 = !0 $0995 = GBCGameplayProcess - $09cf = GBCGameplayProcess.goverride - $09db = !1 - $09e4 = !2 - $09ed = !3 - $09f6 = GBCGameplayProcess.colorfield - $0b5c = !4 - $0b6a = GBCGameplayProcess.outer1 - $0b6f = GBCGameplayProcess.inner1 - $0b93 = GBCGameplayProcess.outer2 - $0b98 = GBCGameplayProcess.inner2 - $0bbd = GBCGameplayProcess.empty - $0bc1 = GBCGameplayProcess.sub59 - $0bc3 = GBCGameplayProcess.sub52 - $0bc5 = GBCGameplayProcess.sub45 - $0bc7 = GBCGameplayProcess.sub38 - $0bc9 = GBCGameplayProcess.sub31 - $0bcb = GBCGameplayProcess.sub24 - $0bcd = GBCGameplayProcess.sub17 - $0bcf = GBCGameplayProcess.sub10 - $0bd1 = GBCGameplayProcess.done - $0bf3 = GBCGameplayProcess.darker - $0bfa = GBCGameplayProcess.wvr_u1 - $0c07 = GBCGameplayProcess.lighter - $0c0e = GBCGameplayProcess.wvr_u2 - $0c1b = GBCGameplayProcess.black - $0c22 = GBCGameplayProcess.wvr_u3 - $0c2f = GBCBigGameplayProcess - $0c69 = GBCBigGameplayProcess.goverride - $0c75 = !5 - $0c7e = !6 - $0c87 = !7 - $0c90 = GBCBigGameplayProcess.colorfield - $0c99 = !8 - $0ca7 = GBCBigGameplayProcess.outer1 - $0cac = GBCBigGameplayProcess.inner1 - $0cd0 = GBCBigGameplayProcess.outer2 - $0cd5 = GBCBigGameplayProcess.inner2 - $0cfa = GBCBigGameplayProcess.empty - $0cfe = GBCBigGameplayProcess.sub59 - $0d00 = GBCBigGameplayProcess.sub52 - $0d02 = GBCBigGameplayProcess.sub45 - $0d04 = GBCBigGameplayProcess.sub38 - $0d06 = GBCBigGameplayProcess.sub31 - $0d08 = GBCBigGameplayProcess.sub24 - $0d0a = GBCBigGameplayProcess.sub17 - $0d0c = GBCBigGameplayProcess.sub10 - $0d0e = GBCBigGameplayProcess.done - $0d30 = GBCBigGameplayProcess.darker - $0d37 = GBCBigGameplayProcess.wvr_u4 - $0d44 = GBCBigGameplayProcess.lighter - $0d4b = GBCBigGameplayProcess.wvr_u5 - $0d58 = GBCBigGameplayProcess.black - $0d5f = GBCBigGameplayProcess.wvr_u6 - $0d6c = ToVRAM - $0d6c = GBCBlitField - SECTION: $0d9f-$1588 ($07ea bytes) ["Field Function Unbanked"] - $0d9f = BlitField - $0f62 = BlitField.waitendvbloop - $0f68 = !0 - $0fb7 = !1 - $1006 = !2 - $1055 = !3 - $10a4 = !4 - $10f3 = !5 - $1142 = !6 - $1194 = BigBlitField - $1357 = BigBlitField.waitendvbloop - $135d = !7 - $13ac = !8 - $13fb = !9 - $144a = !10 - $1499 = !11 - $14e8 = !12 - $1537 = !13 - SECTION: $1589-$1b36 ($05ae bytes) ["Domain Specific Functions"] - $1589 = ApplyTells - $15e6 = ApplyNext - $15f4 = ApplyNext.bone - $1613 = ApplyNext.nobone - $1634 = ApplyNext.pos - $1644 = ApplyNext.regular - $164a = ApplyNext.postoffsets - $164e = ApplyNext.getoffn - $1659 = ApplyNext.skipoffn - $16f7 = ApplyNext.done - $16fa = ApplyHold - $1708 = ApplyHold.bone - $1727 = ApplyHold.nobone - $1744 = ApplyHold.hide - $1756 = ApplyHold.show - $1766 = ApplyHold.x - $1776 = ApplyHold.regular - $177c = ApplyHold.postoffsets - $1780 = ApplyHold.getoffh - $178b = ApplyHold.skipoffh - $17c5 = ApplyTime - $1816 = ApplyTime.loop0 - $1845 = ApplyTime.loop1 - $189a = ApplyNumbers8 - $18e7 = ApplyNumbers8.one - $18ed = ApplyNumbers8.two - $18f3 = ApplyNumbers8.three - $18f9 = ApplyNumbers8.four - $18ff = ApplyNumbers8.five - $1905 = ApplyNumbers8.six - $190b = ApplyNumbers8.seven - $1911 = ApplyNumbers8.eight - $1916 = ApplyNumbers4 - $193b = ApplyNumbers4.one - $1941 = ApplyNumbers4.two - $1947 = ApplyNumbers4.three - $194d = ApplyNumbers4.four - $1952 = SetNumberSpritePositions - $1a59 = GradeRendering - $1a8e = GradeRendering.effect - $1a9e = GradeRendering.noeffect - $1aa6 = GradeRendering.drawgrade - $1aad = GradeRendering.regulargrade - $1ab5 = GradeRendering.sgrade - $1acb = GradeRendering.hisgrade - $1ae1 = GradeRendering.mgrade - $1af7 = GradeRendering.lettergrade - $1b14 = GradeRendering.mk - $1b1a = GradeRendering.mv - $1b20 = GradeRendering.mo - $1b26 = GradeRendering.mm - $1b2c = GradeRendering.gmgrade - SECTION: $1b37-$1e63 ($032d bytes) ["Grading Functions"] - $1b37 = GradeInit - $1b62 = GradeInit.grade9start - $1b67 = GradeInit.end - $1b69 = UpdateGrade - $1b77 = UpdateGrade.gradejumptable - $1b89 = DecayGradeProcess - $1b97 = DecayGradeProcess.gradejumptable - $1ba9 = DecayGradeDelay - $1bb7 = DecayGradeDelay.gradejumptable - $1bc9 = PrepareScore - $1bdc = DrawGradeProgressDMGT - $1beb = UpdateGradeDMGT - $1c05 = UpdateGradeDMGT.clearrate - $1c16 = UpdateGradeDMGT.combomult - $1c23 = UpdateGradeDMGT.combo10 - $1c34 = UpdateGradeDMGT.combo5 - $1c45 = UpdateGradeDMGT.combo1 - $1c54 = UpdateGradeDMGT.prelevel - $1c63 = UpdateGradeDMGT.single - $1c73 = UpdateGradeDMGT.double - $1c84 = UpdateGradeDMGT.adddonce - $1c88 = UpdateGradeDMGT.triple - $1c99 = UpdateGradeDMGT.addtonce - $1c9d = UpdateGradeDMGT.tetris - $1ca1 = UpdateGradeDMGT.levelmult - $1cb9 = UpdateGradeDMGT.mult5 - $1cc0 = UpdateGradeDMGT.mult4 - $1cc6 = UpdateGradeDMGT.mult3 - $1ccb = UpdateGradeDMGT.mult2 - $1ccf = UpdateGradeDMGT.mult1 - $1cd0 = UpdateGradeDMGT.processgrade - $1cf6 = UpdateGradeDMGT.increasegrademaybe - $1d17 = UpdateGradeDMGT.gotgm - $1d22 = DecayGradeDMGT - $1d46 = DecayGradeDMGT.nodecay - $1d4d = DecayGradeDMGT.decay - $1d5b = UpdateGradeTGM1 - $1d65 = UpdateGradeTGM1.trygradeup - $1d7f = UpdateGradeTGM1.increasegrade - $1d91 = UpdateGradeTGM1.skipjingle - $1d9e = UpdateGradeTGM1.maybegm - $1db4 = UpdateGradeDEAT - $1dc0 = UpdateGradeDEAT.notgm - $1dd9 = UpdateGradeDEAT.notm - $1df9 = UpdateGradeDEAT.disqualify - $1dff = UpdateGradeSHIR - $1e3f = UpdateGradeSHIR.s5torikan - $1e4f = UpdateGradeSHIR.s10torikan - $1e5e = UpdateGradeSHIR.disqualify - SECTION: $1e64-$2119 ($02b6 bytes) ["Grading Data"] - $1e64 = sTGM1GradeScores - $1e86 = sTGM3InternalGradeSystem - $1f26 = sTGM3GradeBoosts - $1f45 = sTGM3LevelMultiplier - $1f49 = sTGM3BaselineCOOL - $1f52 = sTGM3REGRETConditions - $1f66 = sDMGTGrading - $201a = sDMGTGaugeLUT - SECTION: $211a-$23b0 ($0297 bytes) ["SFX Functions"] - $211a = SFXInit - $213c = SFXPopQueue - $2151 = SFXPushQueue - $2162 = SFXProcessQueue - $216f = !0 - $2190 = SFXTriggerNoise - $219d = !1 - $21aa = !2 - $21b6 = SFXEnqueue - $21cb = SFXEnqueue.findsfx - $21e0 = !3 - $21f0 = !4 - $2200 = !5 - $2210 = !6 - $2220 = !7 - $2230 = !8 - $2240 = !9 - $2250 = !10 - $2260 = !11 - $2270 = !12 - $2280 = !13 - $2290 = !14 - $22a0 = !15 - $22b0 = !16 - $22c0 = !17 - $22cf = !18 - $22de = !19 - $22ed = !20 - $22fb = !21 - $2309 = !22 - $2317 = !23 - $2324 = SFXKill - $234f = SFXPlayNoise - $235a = SFXPlayNoise.noisereg - $2367 = !24 - $2371 = SFXPlayNoise.savenoiseplayhead - $237a = SFXPlay - $2385 = !25 - $2388 = SFXPlay.play - $2394 = SFXPlay.getRegister - $239e = !26 - $23a8 = SFXPlay.savePlayhead - SECTION: $23b1-$25cf ($021f bytes) ["RNG Functions"] - $23b1 = HarvestEntropy - $23b7 = HarvestEntropy.loop - $23dc = RNGInit - $2412 = !0 - $242d = RNGInit.complexinit - $2444 = !1 - $245e = ShiftHistory - $247b = GetNextHellPiece - $2480 = GetNextTGM1Piece - $2483 = !2 - $249b = !3 - $249d = GetNextTGM2Piece - $24a0 = !4 - $24b8 = !5 - $24ba = GetNextNesPiece - $24c8 = GetNextTGM3Piece - $24cb = !6 - $24ee = !7 - $24f1 = !8 - $2501 = !9 - $250b = !10 - $2519 = !11 - $2528 = !12 - $2534 = !13 - $2540 = !14 - $254c = !15 - $2558 = !16 - $2564 = !17 - $2570 = !18 - $257f = GetNextPiece - $258d = GetNextPiece.nextpiecejumps - $259c = Next35Piece - $259c = !19 - $25a6 = Next7Piece - $25a6 = !20 - $25b0 = NextByte - SECTION: $25d0-$2772 ($01a3 bytes) ["Level Functions"] - $25d0 = LevelInit - $2620 = LevelUp - $2644 = LevelUp.doit - $2688 = LevelUp.checknlevel - $26b6 = !0 - $26ce = !1 - $26d7 = LevelUp.bellmaybe - $26e9 = LevelUp.leveljinglemaybe - $26f6 = LevelUp.checkspeedup - $2707 = !2 - $2714 = !3 - $2725 = !4 - $2732 = DoSpeedUp - SECTION: $2773-$28bc ($014a bytes) ["Progress Data"] - $2773 = sProgressData - SECTION: $28bd-$299c ($00e0 bytes) ["Score Functions"] - $28bd = ScoreInit - $28e5 = IncreaseScore - $291d = IncreaseScore.doConvert - $291f = !0 - $2935 = IncreaseScore.carry - $2937 = IncreaseScore.postConvert - $2944 = !1 - $294b = IncreaseScore.preAddDigit - $2973 = IncreaseScore.addDigit - $2989 = IncreaseScore.nextDigit - SECTION: $299d-$2a69 ($00cd bytes) ["Input Functions"] - $299d = InputInit - $29af = GetInput - $29af = GetInput.btns - $29bc = GetInput.readA - $29c0 = GetInput.setA - $29cb = GetInput.clearA - $29ce = GetInput.readB - $29d2 = GetInput.setB - $29dd = GetInput.clearB - $29e0 = GetInput.readSelect - $29e4 = GetInput.setSelect - $29ef = GetInput.clearSelect - $29f2 = GetInput.readStart - $29f6 = GetInput.setStart - $2a01 = GetInput.clearStart - $2a04 = GetInput.dpad - $2a11 = GetInput.readUp - $2a15 = GetInput.setUp - $2a20 = GetInput.clearUp - $2a23 = GetInput.readDown - $2a27 = GetInput.setDown - $2a32 = GetInput.clearDown - $2a35 = GetInput.readLeft - $2a39 = GetInput.setLeft - $2a44 = GetInput.clearLeft - $2a47 = GetInput.readRight - $2a4b = GetInput.setRight - $2a56 = GetInput.clearRight - $2a59 = GetInput.priorities - $2a64 = GetInput.zero - SECTION: $2a6a-$2b20 ($00b7 bytes) ["SRAM Functions"] - $2a6a = RestoreSRAM - $2ac3 = InitializeSRAM - SECTION: $2b21-$2bd2 ($00b2 bytes) ["Progress Functions"] - $2b21 = SetProgress - $2b2c = SetProgress.loop - $2b30 = SetProgress.correct - $2b57 = SetProgress.wvr_u1 - $2b63 = SetProgress.wvr_u2 - $2b71 = SetProgress.wvr_u3 - $2b7d = SetProgress.wvr_u4 - $2b8b = SetProgress.wvr_u5 - $2b97 = SetProgress.wvr_u6 - $2ba5 = SetProgress.wvr_u7 - $2bb1 = SetProgress.wvr_u8 - $2bbf = SetProgress.wvr_u9 - $2bcb = SetProgress.wvr_u10 - SECTION: $2bd3-$2c79 ($00a7 bytes) ["Code Entry Point"] - $2bd3 = Main - $2bf9 = Main.wvr_u1 - $2c02 = !0 - $2c12 = Main.notgbc - $2c33 = Main.wvb_u2 - $2c38 = !1 - $2c3e = EventLoop - $2c54 = EventLoop.eventloopjumps - $2c5d = EventLoopPostHandler - $2c5f = EventLoopPostHandler.wvb_u3 - $2c71 = EventLoopPostHandler.vblankjumps - SECTION: $2c7a-$2d01 ($0088 bytes) ["Time Functions"] - $2c7a = TimeInit - $2c8f = ResetGameTime - $2c9a = CheckTorikan - $2cb1 = CheckTorikan.failure - $2cb3 = CheckTorikan.success - $2cb6 = HandleTimers - $2cde = HandleTimers.go - SECTION: $2d02-$2d6f ($006e bytes) ["Title Function Trampolines"] - $2d02 = SwitchToTitle - $2d0c = TitleEventLoopHandler - $2d16 = TitleVBlankHandler - $2d20 = DrawOption6 - SECTION: $2d70-$2dc1 ($0052 bytes) ["Tile Functions"] - $2d70 = LoadTitleTiles - $2d8e = LoadGameplayTiles - $2da4 = LoadGameplayTiles.gbc - $2db3 = LoadGameplayTiles.dmg - SECTION: $2dc2-$2dfd ($003c bytes) ["Time Data"] - $2dc2 = sFramesToCS - SECTION: $2dfe-$2e2b ($002e bytes) ["Memory Functions"] - $2dfe = UnsafeMemCopy - $2e07 = SafeMemCopy.wvr_u1 - $2e07 = SafeMemCopy - $2e16 = UnsafeMemSet - $2e1e = SafeMemSet - $2e1e = SafeMemSet.wvr_u2 - SECTION: $2e2c-$2e53 ($0028 bytes) ["Gameplay Function Trampolines"] - $2e2c = SwitchToGameplay - $2e36 = SwitchToGameplayBig - $2e40 = GamePlayEventLoopHandler - $2e4a = GamePlayBigEventLoopHandler - SECTION: $2e54-$2e75 ($0022 bytes) ["OAM Functions"] - $2e54 = CopyOAMHandler - $2e60 = ClearOAM - SECTION: $2e76-$2e8e ($0019 bytes) ["Interrupt Initialization Functions"] - $2e76 = IntrInit - $2e7a = InitializeLCDCInterrupt - SECTION: $2e8f-$2e98 ($000a bytes) ["OAM DMA Code"] - $2e8f = OAMDMA - $2e99 = OAMDMAEnd - EMPTY: $2e99-$3fff ($1167 bytes) - TOTAL EMPTY: $1172 bytes + $09d3 = GBCGameplayProcess.goverride + $09df = !1 + $09e8 = !2 + $09f1 = !3 + $09fa = GBCGameplayProcess.colorfield + $0b60 = !4 + $0b6e = GBCGameplayProcess.outer1 + $0b73 = GBCGameplayProcess.inner1 + $0b97 = GBCGameplayProcess.outer2 + $0b9c = GBCGameplayProcess.inner2 + $0bc1 = GBCGameplayProcess.empty + $0bc5 = GBCGameplayProcess.sub59 + $0bc7 = GBCGameplayProcess.sub52 + $0bc9 = GBCGameplayProcess.sub45 + $0bcb = GBCGameplayProcess.sub38 + $0bcd = GBCGameplayProcess.sub31 + $0bcf = GBCGameplayProcess.sub24 + $0bd1 = GBCGameplayProcess.sub17 + $0bd3 = GBCGameplayProcess.sub10 + $0bd5 = GBCGameplayProcess.done + $0bf7 = GBCGameplayProcess.darker + $0bfe = GBCGameplayProcess.wvr_u1 + $0c0b = GBCGameplayProcess.lighter + $0c12 = GBCGameplayProcess.wvr_u2 + $0c1f = GBCGameplayProcess.black + $0c26 = GBCGameplayProcess.wvr_u3 + $0c33 = GBCBigGameplayProcess + $0c71 = GBCBigGameplayProcess.goverride + $0c7d = !5 + $0c86 = !6 + $0c8f = !7 + $0c98 = GBCBigGameplayProcess.colorfield + $0ca1 = !8 + $0caf = GBCBigGameplayProcess.outer1 + $0cb4 = GBCBigGameplayProcess.inner1 + $0cd8 = GBCBigGameplayProcess.outer2 + $0cdd = GBCBigGameplayProcess.inner2 + $0d02 = GBCBigGameplayProcess.empty + $0d06 = GBCBigGameplayProcess.sub59 + $0d08 = GBCBigGameplayProcess.sub52 + $0d0a = GBCBigGameplayProcess.sub45 + $0d0c = GBCBigGameplayProcess.sub38 + $0d0e = GBCBigGameplayProcess.sub31 + $0d10 = GBCBigGameplayProcess.sub24 + $0d12 = GBCBigGameplayProcess.sub17 + $0d14 = GBCBigGameplayProcess.sub10 + $0d16 = GBCBigGameplayProcess.done + $0d38 = GBCBigGameplayProcess.darker + $0d3f = GBCBigGameplayProcess.wvr_u4 + $0d4c = GBCBigGameplayProcess.lighter + $0d53 = GBCBigGameplayProcess.wvr_u5 + $0d60 = GBCBigGameplayProcess.black + $0d67 = GBCBigGameplayProcess.wvr_u6 + $0d74 = ToVRAM + $0d74 = GBCBlitField + SECTION: $0da7-$1590 ($07ea bytes) ["Field Function Unbanked"] + $0da7 = BlitField + $0f6a = BlitField.waitendvbloop + $0f70 = !0 + $0fbf = !1 + $100e = !2 + $105d = !3 + $10ac = !4 + $10fb = !5 + $114a = !6 + $119c = BigBlitField + $135f = BigBlitField.waitendvbloop + $1365 = !7 + $13b4 = !8 + $1403 = !9 + $1452 = !10 + $14a1 = !11 + $14f0 = !12 + $153f = !13 + SECTION: $1591-$1b49 ($05b9 bytes) ["Domain Specific Functions"] + $1591 = ApplyTells + $15cf = ApplyTells.myco + $15d4 = ApplyTells.dropmode + $15f9 = ApplyNext + $1607 = ApplyNext.bone + $1626 = ApplyNext.nobone + $1647 = ApplyNext.pos + $1657 = ApplyNext.regular + $165d = ApplyNext.postoffsets + $1661 = ApplyNext.getoffn + $166c = ApplyNext.skipoffn + $170a = ApplyNext.done + $170d = ApplyHold + $171b = ApplyHold.bone + $173a = ApplyHold.nobone + $1757 = ApplyHold.hide + $1769 = ApplyHold.show + $1779 = ApplyHold.x + $1789 = ApplyHold.regular + $178f = ApplyHold.postoffsets + $1793 = ApplyHold.getoffh + $179e = ApplyHold.skipoffh + $17d8 = ApplyTime + $1829 = ApplyTime.loop0 + $1858 = ApplyTime.loop1 + $18ad = ApplyNumbers8 + $18fa = ApplyNumbers8.one + $1900 = ApplyNumbers8.two + $1906 = ApplyNumbers8.three + $190c = ApplyNumbers8.four + $1912 = ApplyNumbers8.five + $1918 = ApplyNumbers8.six + $191e = ApplyNumbers8.seven + $1924 = ApplyNumbers8.eight + $1929 = ApplyNumbers4 + $194e = ApplyNumbers4.one + $1954 = ApplyNumbers4.two + $195a = ApplyNumbers4.three + $1960 = ApplyNumbers4.four + $1965 = SetNumberSpritePositions + $1a6c = GradeRendering + $1aa1 = GradeRendering.effect + $1ab1 = GradeRendering.noeffect + $1ab9 = GradeRendering.drawgrade + $1ac0 = GradeRendering.regulargrade + $1ac8 = GradeRendering.sgrade + $1ade = GradeRendering.hisgrade + $1af4 = GradeRendering.mgrade + $1b0a = GradeRendering.lettergrade + $1b27 = GradeRendering.mk + $1b2d = GradeRendering.mv + $1b33 = GradeRendering.mo + $1b39 = GradeRendering.mm + $1b3f = GradeRendering.gmgrade + SECTION: $1b4a-$1e7f ($0336 bytes) ["Grading Functions"] + $1b4a = GradeInit + $1b75 = GradeInit.grade9start + $1b7a = GradeInit.end + $1b7c = UpdateGrade + $1b8a = UpdateGrade.gradejumptable + $1b9f = DecayGradeProcess + $1bad = DecayGradeProcess.gradejumptable + $1bc2 = DecayGradeDelay + $1bd0 = DecayGradeDelay.gradejumptable + $1be5 = PrepareScore + $1bf8 = DrawGradeProgressDMGT + $1c07 = UpdateGradeDMGT + $1c21 = UpdateGradeDMGT.clearrate + $1c32 = UpdateGradeDMGT.combomult + $1c3f = UpdateGradeDMGT.combo10 + $1c50 = UpdateGradeDMGT.combo5 + $1c61 = UpdateGradeDMGT.combo1 + $1c70 = UpdateGradeDMGT.prelevel + $1c7f = UpdateGradeDMGT.single + $1c8f = UpdateGradeDMGT.double + $1ca0 = UpdateGradeDMGT.adddonce + $1ca4 = UpdateGradeDMGT.triple + $1cb5 = UpdateGradeDMGT.addtonce + $1cb9 = UpdateGradeDMGT.tetris + $1cbd = UpdateGradeDMGT.levelmult + $1cd5 = UpdateGradeDMGT.mult5 + $1cdc = UpdateGradeDMGT.mult4 + $1ce2 = UpdateGradeDMGT.mult3 + $1ce7 = UpdateGradeDMGT.mult2 + $1ceb = UpdateGradeDMGT.mult1 + $1cec = UpdateGradeDMGT.processgrade + $1d12 = UpdateGradeDMGT.increasegrademaybe + $1d33 = UpdateGradeDMGT.gotgm + $1d3e = DecayGradeDMGT + $1d62 = DecayGradeDMGT.nodecay + $1d69 = DecayGradeDMGT.decay + $1d77 = UpdateGradeTGM1 + $1d81 = UpdateGradeTGM1.trygradeup + $1d9b = UpdateGradeTGM1.increasegrade + $1dad = UpdateGradeTGM1.skipjingle + $1dba = UpdateGradeTGM1.maybegm + $1dd0 = UpdateGradeDEAT + $1ddc = UpdateGradeDEAT.notgm + $1df5 = UpdateGradeDEAT.notm + $1e15 = UpdateGradeDEAT.disqualify + $1e1b = UpdateGradeSHIR + $1e5b = UpdateGradeSHIR.s5torikan + $1e6b = UpdateGradeSHIR.s10torikan + $1e7a = UpdateGradeSHIR.disqualify + SECTION: $1e80-$2135 ($02b6 bytes) ["Grading Data"] + $1e80 = sTGM1GradeScores + $1ea2 = sTGM3InternalGradeSystem + $1f42 = sTGM3GradeBoosts + $1f61 = sTGM3LevelMultiplier + $1f65 = sTGM3BaselineCOOL + $1f6e = sTGM3REGRETConditions + $1f82 = sDMGTGrading + $2036 = sDMGTGaugeLUT + SECTION: $2136-$23cc ($0297 bytes) ["SFX Functions"] + $2136 = SFXInit + $2158 = SFXPopQueue + $216d = SFXPushQueue + $217e = SFXProcessQueue + $218b = !0 + $21ac = SFXTriggerNoise + $21b9 = !1 + $21c6 = !2 + $21d2 = SFXEnqueue + $21e7 = SFXEnqueue.findsfx + $21fc = !3 + $220c = !4 + $221c = !5 + $222c = !6 + $223c = !7 + $224c = !8 + $225c = !9 + $226c = !10 + $227c = !11 + $228c = !12 + $229c = !13 + $22ac = !14 + $22bc = !15 + $22cc = !16 + $22dc = !17 + $22eb = !18 + $22fa = !19 + $2309 = !20 + $2317 = !21 + $2325 = !22 + $2333 = !23 + $2340 = SFXKill + $236b = SFXPlayNoise + $2376 = SFXPlayNoise.noisereg + $2383 = !24 + $238d = SFXPlayNoise.savenoiseplayhead + $2396 = SFXPlay + $23a1 = !25 + $23a4 = SFXPlay.play + $23b0 = SFXPlay.getRegister + $23ba = !26 + $23c4 = SFXPlay.savePlayhead + SECTION: $23cd-$25fd ($0231 bytes) ["RNG Functions"] + $23cd = HarvestEntropy + $23d3 = HarvestEntropy.loop + $23f4 = RNGInit + $242a = !0 + $245a = RNGInit.complexinit + $2471 = !1 + $248c = ShiftHistory + $24a9 = GetNextHellPiece + $24ae = GetNextTGM1Piece + $24b1 = !2 + $24c9 = !3 + $24cb = GetNextTGM2Piece + $24ce = !4 + $24e6 = !5 + $24e8 = GetNextNesPiece + $24f6 = GetNextTGM3Piece + $24f9 = !6 + $251c = !7 + $251f = !8 + $252f = !9 + $2539 = !10 + $2547 = !11 + $2556 = !12 + $2562 = !13 + $256e = !14 + $257a = !15 + $2586 = !16 + $2592 = !17 + $259e = !18 + $25ad = GetNextPiece + $25bb = GetNextPiece.nextpiecejumps + $25ca = Next35Piece + $25ca = !19 + $25d4 = Next7Piece + $25d4 = !20 + $25de = NextByte + SECTION: $25fe-$27a0 ($01a3 bytes) ["Level Functions"] + $25fe = LevelInit + $264e = LevelUp + $2672 = LevelUp.doit + $26b6 = LevelUp.checknlevel + $26e4 = !0 + $26fc = !1 + $2705 = LevelUp.bellmaybe + $2717 = LevelUp.leveljinglemaybe + $2724 = LevelUp.checkspeedup + $2735 = !2 + $2742 = !3 + $2753 = !4 + $2760 = DoSpeedUp + SECTION: $27a1-$28ea ($014a bytes) ["Progress Data"] + $27a1 = sProgressData + SECTION: $28eb-$29ca ($00e0 bytes) ["Score Functions"] + $28eb = ScoreInit + $2913 = IncreaseScore + $294b = IncreaseScore.doConvert + $294d = !0 + $2963 = IncreaseScore.carry + $2965 = IncreaseScore.postConvert + $2972 = !1 + $2979 = IncreaseScore.preAddDigit + $29a1 = IncreaseScore.addDigit + $29b7 = IncreaseScore.nextDigit + SECTION: $29cb-$2a97 ($00cd bytes) ["Input Functions"] + $29cb = InputInit + $29dd = GetInput + $29dd = GetInput.btns + $29ea = GetInput.readA + $29ee = GetInput.setA + $29f9 = GetInput.clearA + $29fc = GetInput.readB + $2a00 = GetInput.setB + $2a0b = GetInput.clearB + $2a0e = GetInput.readSelect + $2a12 = GetInput.setSelect + $2a1d = GetInput.clearSelect + $2a20 = GetInput.readStart + $2a24 = GetInput.setStart + $2a2f = GetInput.clearStart + $2a32 = GetInput.dpad + $2a3f = GetInput.readUp + $2a43 = GetInput.setUp + $2a4e = GetInput.clearUp + $2a51 = GetInput.readDown + $2a55 = GetInput.setDown + $2a60 = GetInput.clearDown + $2a63 = GetInput.readLeft + $2a67 = GetInput.setLeft + $2a72 = GetInput.clearLeft + $2a75 = GetInput.readRight + $2a79 = GetInput.setRight + $2a84 = GetInput.clearRight + $2a87 = GetInput.priorities + $2a92 = GetInput.zero + SECTION: $2a98-$2b4e ($00b7 bytes) ["SRAM Functions"] + $2a98 = RestoreSRAM + $2af1 = InitializeSRAM + SECTION: $2b4f-$2c00 ($00b2 bytes) ["Progress Functions"] + $2b4f = SetProgress + $2b5a = SetProgress.loop + $2b5e = SetProgress.correct + $2b85 = SetProgress.wvr_u1 + $2b91 = SetProgress.wvr_u2 + $2b9f = SetProgress.wvr_u3 + $2bab = SetProgress.wvr_u4 + $2bb9 = SetProgress.wvr_u5 + $2bc5 = SetProgress.wvr_u6 + $2bd3 = SetProgress.wvr_u7 + $2bdf = SetProgress.wvr_u8 + $2bed = SetProgress.wvr_u9 + $2bf9 = SetProgress.wvr_u10 + SECTION: $2c01-$2c98 ($0098 bytes) ["Code Entry Point"] + $2c01 = Main + $2c2a = Main.notgbc + $2c30 = Main.wvr_u1 + $2c5d = EventLoop + $2c73 = EventLoop.eventloopjumps + $2c7c = EventLoopPostHandler + $2c7e = EventLoopPostHandler.wvb_u2 + $2c90 = EventLoopPostHandler.vblankjumps + SECTION: $2c99-$2d20 ($0088 bytes) ["Time Functions"] + $2c99 = TimeInit + $2cae = ResetGameTime + $2cb9 = CheckTorikan + $2cd0 = CheckTorikan.failure + $2cd2 = CheckTorikan.success + $2cd5 = HandleTimers + $2cfd = HandleTimers.go + SECTION: $2d21-$2d8e ($006e bytes) ["Title Function Trampolines"] + $2d21 = SwitchToTitle + $2d2b = TitleEventLoopHandler + $2d35 = TitleVBlankHandler + $2d3f = DrawOption6 + SECTION: $2d8f-$2de0 ($0052 bytes) ["Tile Functions"] + $2d8f = LoadTitleTiles + $2dad = LoadGameplayTiles + $2dc3 = LoadGameplayTiles.gbc + $2dd2 = LoadGameplayTiles.dmg + SECTION: $2de1-$2e1c ($003c bytes) ["Time Data"] + $2de1 = sFramesToCS + SECTION: $2e1d-$2e4a ($002e bytes) ["Memory Functions"] + $2e1d = UnsafeMemCopy + $2e26 = SafeMemCopy.wvr_u1 + $2e26 = SafeMemCopy + $2e35 = UnsafeMemSet + $2e3d = SafeMemSet + $2e3d = SafeMemSet.wvr_u2 + SECTION: $2e4b-$2e72 ($0028 bytes) ["Gameplay Function Trampolines"] + $2e4b = SwitchToGameplay + $2e55 = SwitchToGameplayBig + $2e5f = GamePlayEventLoopHandler + $2e69 = GamePlayBigEventLoopHandler + SECTION: $2e73-$2e94 ($0022 bytes) ["OAM Functions"] + $2e73 = CopyOAMHandler + $2e7f = ClearOAM + SECTION: $2e95-$2ead ($0019 bytes) ["Interrupt Initialization Functions"] + $2e95 = IntrInit + $2e99 = InitializeLCDCInterrupt + SECTION: $2eae-$2ebc ($000f bytes) ["Banking Functions"] + $2eae = BankingInit + SECTION: $2ebd-$2ec6 ($000a bytes) ["OAM DMA Code"] + $2ebd = OAMDMA + $2ec7 = OAMDMAEnd + EMPTY: $2ec7-$3fff ($1139 bytes) + TOTAL EMPTY: $1144 bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] - SECTION: $4008-$7149 ($3142 bytes) ["Static Global data"] + SECTION: $4008-$7283 ($327c bytes) ["Static Global data"] $4008 = sDMGTSpeedCurve $4210 = sDMGTSpeedCurveEnd $4212 = sTGM1SpeedCurve @@ -457,16 +458,18 @@ ROMX bank #1: $46eb = sDEATSpeedCurveEnd $46ed = sSHIRSpeedCurve $4748 = sSHIRSpeedCurveEnd - $474a = sSharedTiles - $4a4a = sTitleTiles - $4a4a = sSharedTilesEnd - $574a = sTitleTilesEnd - $574a = sGameplayTilesM - $644a = sGameplayTilesMEnd - $644a = sGameplayTilesC - $714a = sGameplayTilesCEnd - EMPTY: $714a-$7fff ($0eb6 bytes) - TOTAL EMPTY: $0eb6 bytes + $474a = sMYCOSpeedCurve + $4882 = sMYCOSpeedCurveEnd + $4884 = sSharedTiles + $4b84 = sTitleTiles + $4b84 = sSharedTilesEnd + $5884 = sTitleTilesEnd + $5884 = sGameplayTilesM + $6584 = sGameplayTilesMEnd + $6584 = sGameplayTilesC + $7284 = sGameplayTilesCEnd + EMPTY: $7284-$7fff ($0d7c bytes) + TOTAL EMPTY: $0d7c bytes ROMX bank #2: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"] @@ -532,7 +535,7 @@ ROMX bank #3: ROMX bank #4: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"] - SECTION: $4008-$44a1 ($049a bytes) ["Title Functions Banked"] + SECTION: $4008-$44b1 ($04aa bytes) ["Title Functions Banked"] $4008 = SwitchToTitleB $400e = SwitchToTitleB.wvr_u1 $4017 = !0 @@ -589,43 +592,45 @@ ROMX bank #4: $4319 = !17 $4321 = !18 $4329 = !19 - $432d = GetStart - $4338 = !20 + $4331 = !20 + $4335 = GetStart $4340 = !21 $4348 = !22 $4350 = !23 $4358 = !24 - $435c = CheckLevelRange - $4378 = CheckLevelRange.notatend - $439b = CheckLevelRange.notatstart - $439c = TitleVBlankHandlerB - $43ed = !25 - $4493 = TitleVBlankHandlerB.disabled - $449f = TitleVBlankHandlerB.opt6 - SECTION: $44a2-$47e5 ($0344 bytes) ["Title Screen Static Data"] - $44a2 = sEasterM0 - $44a7 = sEasterM1 - $44ac = sEasterC0 - $44b8 = sEasterC1 - $44c4 = sEasterA0 - $44d0 = sEasterA1 - $44dc = sEasterS0 - $44e1 = sEasterS1 - $44e6 = sOption0 - $44ee = sOption1 - $4502 = sOption2 - $450e = sOption3 - $4522 = sOption4 - $453a = sOption5 - $4542 = sDisabled - $4546 = sTitleScreenTileMap - $47e6 = sTitleScreenTileMapEnd - EMPTY: $47e6-$7fff ($381a bytes) - TOTAL EMPTY: $381a bytes + $4360 = !25 + $4368 = !26 + $436c = CheckLevelRange + $4388 = CheckLevelRange.notatend + $43ab = CheckLevelRange.notatstart + $43ac = TitleVBlankHandlerB + $43fd = !27 + $44a3 = TitleVBlankHandlerB.disabled + $44af = TitleVBlankHandlerB.opt6 + SECTION: $44b2-$47fd ($034c bytes) ["Title Screen Static Data"] + $44b2 = sEasterM0 + $44b7 = sEasterM1 + $44bc = sEasterC0 + $44c8 = sEasterC1 + $44d4 = sEasterA0 + $44e0 = sEasterA1 + $44ec = sEasterS0 + $44f1 = sEasterS1 + $44f6 = sOption0 + $44fe = sOption1 + $4512 = sOption2 + $4522 = sOption3 + $4536 = sOption4 + $4552 = sOption5 + $455a = sDisabled + $455e = sTitleScreenTileMap + $47fe = sTitleScreenTileMapEnd + EMPTY: $47fe-$7fff ($3802 bytes) + TOTAL EMPTY: $3802 bytes ROMX bank #5: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] - SECTION: $4008-$531c ($1315 bytes) ["Field Function Banked Gameplay"] + SECTION: $4008-$532d ($1326 bytes) ["Field Function Banked Gameplay"] $4008 = FieldInit $403e = FieldClear $4049 = ToBackupField @@ -709,741 +714,741 @@ ROMX bank #5: $43fd = FieldProcess.cp2 $4409 = FieldProcess.tryrot $4440 = FieldProcess.maybekick - $446d = FieldProcess.tljexceptions - $447c = FieldProcess.trykickright - $44b9 = FieldProcess.trykickleft - $44fa = FieldProcess.maybetgm3rot - $4502 = FieldProcess.checkt - $4508 = FieldProcess.tkickup - $4545 = FieldProcess.tkickupalreadysetforce - $4550 = FieldProcess.checki - $4557 = FieldProcess.ikicks - $4565 = FieldProcess.tryiup1 - $45a1 = FieldProcess.ikickup1alreadysetforce - $45ac = FieldProcess.tryiup2 - $45ea = FieldProcess.ikickup2alreadysetforce - $45f5 = FieldProcess.tryiright2 - $4631 = FieldProcess.norot - $4635 = FieldProcess.wantleft - $4646 = FieldProcess.checkdasleft - $464d = FieldProcess.doleft - $4654 = FieldProcess.wantright - $465f = FieldProcess.checkdasright - $4666 = FieldProcess.doright - $466b = FieldProcess.trymove - $468a = FieldProcess.nomove - $46ad = FieldProcess.slamleft - $46b3 = FieldProcess.slamright - $46b7 = FieldProcess.noeffect - $46bb = FieldProcess.skipmovement - $46bb = FieldProcess.donemanipulating - $46dd = FieldProcess.sonicdrop - $46e8 = FieldProcess.sonicneutrallockskip - $46f2 = FieldProcess.harddrop - $4701 = FieldProcess.donedeterminingharddropdistance - $4715 = FieldProcess.postdrop - $472f = FieldProcess.checkregulargravity - $473d = FieldProcess.alwaysgravitysentinel - $4741 = FieldProcess.grav - $4749 = FieldProcess.bigg - $4753 = FieldProcess.smallg - $475b = FieldProcess.nograv - $475b = FieldProcess.postgrav - $476a = FieldProcess.noreset - $4780 = FieldProcess.grounded - $4792 = FieldProcess.playfirmdropsound - $4797 = FieldProcess.postcheckforfirmdropsound - $47aa = FieldProcess.downlock20gexceptioncheck - $47b8 = FieldProcess.neutralcheck - $47dd = FieldProcess.forcelock - $47e2 = FieldProcess.dontforcelock - $47e7 = FieldProcess.checklockdelay - $47ed = FieldProcess.checkfortgm3lockexception - $47f6 = FieldProcess.dolock - $47fd = FieldProcess.notgrounded - $4800 = FieldProcess.draw - $4819 = FieldProcess.ghost - $4834 = FieldProcess.postghost - $4849 = FieldProcess.nobone - $486d = FieldProcess.drawpiece - $4884 = GetTileShade - $4894 = GetTileShade.max30 - $48b4 = GetTileShade.max20 - $48d3 = GetTileShade.max10 - $48f2 = GetTileShade.max0 - $48f4 = GetTileShade.s0 - $48fc = GetTileShade.s1 - $4904 = GetTileShade.s2 - $490c = GetTileShade.s3 - $4914 = GetTileShade.s4 - $491c = GetTileShade.s5 - $4924 = GetTileShade.s6 - $492c = FieldDelay - $492f = FieldDelay.incl - $4938 = FieldDelay.incr - $4941 = FieldDelay.noinc - $4959 = FieldDelay.determine - $4986 = FieldDelay.skip - $4992 = FieldDelay.prelineclear - $49a5 = FieldDelay.bravodecloop - $49ac = FieldDelay.applylines - $49d0 = FieldDelay.premultiplier - $49d3 = FieldDelay.bravo - $49e4 = FieldDelay.lineclears - $49e9 = FieldDelay.lineclearloop - $49f1 = FieldDelay.combo - $49f6 = FieldDelay.comboloop - $49fe = FieldDelay.forcemax - $4a02 = FieldDelay.applyscore - $4a16 = FieldDelay.lineclear - $4a2a = FieldDelay.preare - $4a3f = FieldDelay.are - $4a52 = FieldDelay.generatenextpiece - $4a5c = AppendClearedLine - $4a71 = FindClearedLines - $4a85 = !14 - $4a8f = !15 - $4a9d = FindClearedLines.next_u1 - $4aa2 = !16 - $4aac = !17 - $4aba = FindClearedLines.next_u2 - $4abf = !18 - $4ac9 = !19 - $4ad7 = FindClearedLines.next_u3 - $4adc = !20 - $4ae6 = !21 - $4af4 = FindClearedLines.next_u4 - $4af9 = !22 - $4b03 = !23 - $4b11 = FindClearedLines.next_u5 - $4b16 = !24 - $4b20 = !25 - $4b2e = FindClearedLines.next_u6 - $4b33 = !26 - $4b3d = !27 - $4b4b = FindClearedLines.next_u7 - $4b50 = !28 - $4b5a = !29 - $4b68 = FindClearedLines.next_u8 - $4b6d = !30 - $4b77 = !31 - $4b85 = FindClearedLines.next_u9 - $4b8a = !32 - $4b94 = !33 - $4ba2 = FindClearedLines.next_u10 - $4ba7 = !34 - $4bb1 = !35 - $4bbf = FindClearedLines.next_u11 - $4bc4 = !36 - $4bce = !37 - $4bdc = FindClearedLines.next_u12 - $4be1 = !38 - $4beb = !39 - $4bf9 = FindClearedLines.next_u13 - $4bfe = !40 - $4c08 = !41 - $4c16 = FindClearedLines.next_u14 - $4c1b = !42 - $4c25 = !43 - $4c33 = FindClearedLines.next_u15 - $4c38 = !44 - $4c42 = !45 - $4c50 = FindClearedLines.next_u16 - $4c55 = !46 - $4c5f = !47 - $4c6d = FindClearedLines.next_u17 - $4c72 = !48 - $4c7c = !49 - $4c8a = FindClearedLines.next_u18 - $4c8f = !50 - $4c99 = !51 - $4ca7 = FindClearedLines.next_u19 - $4cac = !52 - $4cb6 = !53 - $4cc4 = FindClearedLines.next_u20 - $4cc9 = !54 - $4cd3 = !55 - $4ce1 = FindClearedLines.next_u21 - $4ce6 = !56 - $4cf0 = !57 - $4cfe = FindClearedLines.next_u22 - $4d03 = !58 - $4d0d = !59 - $4d1b = FindClearedLines.next_u23 - $4d20 = !60 - $4d2a = !61 - $4d38 = FindClearedLines.next_u24 - $4d39 = MarkClear - $4d41 = MarkClear.markclear1loop - $4d5a = MarkClear.markclear2loop - $4d73 = MarkClear.markclear3loop - $4d8c = MarkClear.markclear4loop - $4d9d = ClearLines - $4db4 = ClearLines.clear_u25 - $4dbc = !62 - $4dda = ClearLines.r_u25 - $4dee = ClearLines.clear_u26 - $4df6 = !63 - $4e14 = ClearLines.r_u26 - $4e28 = ClearLines.clear_u27 - $4e30 = !64 - $4e4e = ClearLines.r_u27 - $4e62 = ClearLines.clear_u28 - $4e6a = !65 - $4e88 = ClearLines.r_u28 - $4e9c = ClearLines.clear_u29 - $4ea4 = !66 - $4ec2 = ClearLines.r_u29 - $4ed6 = ClearLines.clear_u30 - $4ede = !67 - $4efc = ClearLines.r_u30 - $4f10 = ClearLines.clear_u31 - $4f18 = !68 - $4f36 = ClearLines.r_u31 - $4f4a = ClearLines.clear_u32 - $4f52 = !69 - $4f70 = ClearLines.r_u32 - $4f84 = ClearLines.clear_u33 - $4f8c = !70 - $4faa = ClearLines.r_u33 - $4fbe = ClearLines.clear_u34 - $4fc6 = !71 - $4fe4 = ClearLines.r_u34 - $4ff8 = ClearLines.clear_u35 - $5000 = !72 - $501e = ClearLines.r_u35 - $5032 = ClearLines.clear_u36 - $503a = !73 - $5058 = ClearLines.r_u36 - $506c = ClearLines.clear_u37 - $5074 = !74 - $5092 = ClearLines.r_u37 - $50a6 = ClearLines.clear_u38 - $50ae = !75 - $50cc = ClearLines.r_u38 - $50e0 = ClearLines.clear_u39 - $50e8 = !76 - $5106 = ClearLines.r_u39 - $511a = ClearLines.clear_u40 - $5122 = !77 - $5140 = ClearLines.r_u40 - $5154 = ClearLines.clear_u41 - $515c = !78 - $517a = ClearLines.r_u41 - $518e = ClearLines.clear_u42 - $5196 = !79 - $51b4 = ClearLines.r_u42 - $51c8 = ClearLines.clear_u43 - $51d0 = !80 - $51ee = ClearLines.r_u43 - $5202 = ClearLines.clear_u44 - $520a = !81 - $5228 = ClearLines.r_u44 - $523c = ClearLines.clear_u45 - $5244 = !82 - $5262 = ClearLines.r_u45 - $5276 = ClearLines.clear_u46 - $527e = !83 - $529c = ClearLines.r_u46 - $52b0 = ClearLines.clear_u47 - $52b8 = !84 - $52d6 = ClearLines.r_u47 - $52ea = ClearLines.clear_u48 - $52f2 = !85 - $5310 = ClearLines.r_u48 - $5310 = ClearLines.fixgarbo - $5313 = ClearLines.fixgarboloop - SECTION: $531d-$610f ($0df3 bytes) ["Gameplay Function Banked"] - $531d = SwitchToGameplayB - $5323 = SwitchToGameplayB.wvr_u1 - $532c = SwitchToGameplayB.loadtilemap - $537c = SwitchToGameplayB.wvb_u2 - $5383 = SwitchToGameplayB.wvbe_u3 - $5389 = GamePlayEventLoopHandlerB - $5393 = GamePlayEventLoopHandlerB.modejumps - $53b1 = GamePlayEventLoopHandlerB.leadyMode - $53c4 = GamePlayEventLoopHandlerB.firstleadyiterskip - $53cd = GamePlayEventLoopHandlerB.notdoneleady - $53de = GamePlayEventLoopHandlerB.goMode - $53eb = GamePlayEventLoopHandlerB.notdonego - $53fc = GamePlayEventLoopHandlerB.postGoMode - $5413 = GamePlayEventLoopHandlerB.prefetchedPieceMode - $5424 = GamePlayEventLoopHandlerB.checkIHS - $542f = GamePlayEventLoopHandlerB.loaddefaultjingle - $5433 = GamePlayEventLoopHandlerB.checkIRSA - $543a = GamePlayEventLoopHandlerB.ldb1 - $5446 = GamePlayEventLoopHandlerB.lda1 - $5450 = GamePlayEventLoopHandlerB.cp1 - $545e = GamePlayEventLoopHandlerB.checkIRSB - $5465 = GamePlayEventLoopHandlerB.lda2 - $5471 = GamePlayEventLoopHandlerB.ldb2 - $547b = GamePlayEventLoopHandlerB.cp2 - $5489 = GamePlayEventLoopHandlerB.postjingle - $548d = GamePlayEventLoopHandlerB.spawnPieceMode - $549b = GamePlayEventLoopHandlerB.canspawn - $54ae = GamePlayEventLoopHandlerB.pieceInMotionMode - $54c2 = GamePlayEventLoopHandlerB.nopauserequested - $54e3 = GamePlayEventLoopHandlerB.nohold - $54f1 = GamePlayEventLoopHandlerB.delayMode - $5505 = GamePlayEventLoopHandlerB.nodelaypauserequested - $5516 = GamePlayEventLoopHandlerB.preGameOverMode - $5526 = GamePlayEventLoopHandlerB.notempty1_u4 - $5529 = GamePlayEventLoopHandlerB.skip1_u4 - $5533 = GamePlayEventLoopHandlerB.notempty1_u5 - $5536 = GamePlayEventLoopHandlerB.skip1_u5 - $5540 = GamePlayEventLoopHandlerB.notempty1_u6 - $5543 = GamePlayEventLoopHandlerB.skip1_u6 - $554d = GamePlayEventLoopHandlerB.notempty1_u7 - $5550 = GamePlayEventLoopHandlerB.skip1_u7 - $555a = GamePlayEventLoopHandlerB.notempty1_u8 - $555d = GamePlayEventLoopHandlerB.skip1_u8 - $5567 = GamePlayEventLoopHandlerB.notempty1_u9 - $556a = GamePlayEventLoopHandlerB.skip1_u9 - $5574 = GamePlayEventLoopHandlerB.notempty1_u10 - $5577 = GamePlayEventLoopHandlerB.skip1_u10 - $5581 = GamePlayEventLoopHandlerB.notempty1_u11 - $5584 = GamePlayEventLoopHandlerB.skip1_u11 - $558e = GamePlayEventLoopHandlerB.notempty1_u12 - $5591 = GamePlayEventLoopHandlerB.skip1_u12 - $559b = GamePlayEventLoopHandlerB.notempty1_u13 - $559e = GamePlayEventLoopHandlerB.skip1_u13 - $55a8 = GamePlayEventLoopHandlerB.notempty1_u14 - $55ab = GamePlayEventLoopHandlerB.skip1_u14 - $55b5 = GamePlayEventLoopHandlerB.notempty1_u15 - $55b8 = GamePlayEventLoopHandlerB.skip1_u15 - $55c2 = GamePlayEventLoopHandlerB.notempty1_u16 - $55c5 = GamePlayEventLoopHandlerB.skip1_u16 - $55cf = GamePlayEventLoopHandlerB.notempty1_u17 - $55d2 = GamePlayEventLoopHandlerB.skip1_u17 - $55dc = GamePlayEventLoopHandlerB.notempty1_u18 - $55df = GamePlayEventLoopHandlerB.skip1_u18 - $55e9 = GamePlayEventLoopHandlerB.notempty1_u19 - $55ec = GamePlayEventLoopHandlerB.skip1_u19 - $55f6 = GamePlayEventLoopHandlerB.notempty1_u20 - $55f9 = GamePlayEventLoopHandlerB.skip1_u20 - $5603 = GamePlayEventLoopHandlerB.notempty1_u21 - $5606 = GamePlayEventLoopHandlerB.skip1_u21 - $5610 = GamePlayEventLoopHandlerB.notempty1_u22 - $5613 = GamePlayEventLoopHandlerB.skip1_u22 - $561d = GamePlayEventLoopHandlerB.notempty1_u23 - $5620 = GamePlayEventLoopHandlerB.skip1_u23 - $562a = GamePlayEventLoopHandlerB.notempty1_u24 - $562d = GamePlayEventLoopHandlerB.skip1_u24 - $5637 = GamePlayEventLoopHandlerB.notempty1_u25 - $563a = GamePlayEventLoopHandlerB.skip1_u25 - $5644 = GamePlayEventLoopHandlerB.notempty1_u26 - $5647 = GamePlayEventLoopHandlerB.skip1_u26 - $5651 = GamePlayEventLoopHandlerB.notempty1_u27 - $5654 = GamePlayEventLoopHandlerB.skip1_u27 - $565e = GamePlayEventLoopHandlerB.notempty1_u28 - $5661 = GamePlayEventLoopHandlerB.skip1_u28 - $566b = GamePlayEventLoopHandlerB.notempty1_u29 - $566e = 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GamePlayEventLoopHandlerB.notempty7_u211 - $5fac = GamePlayEventLoopHandlerB.skip7_u211 - $5fb6 = GamePlayEventLoopHandlerB.notempty7_u212 - $5fb9 = GamePlayEventLoopHandlerB.skip7_u212 - $5fc3 = GamePlayEventLoopHandlerB.notempty7_u213 - $5fc6 = GamePlayEventLoopHandlerB.skip7_u213 - $5fca = GamePlayEventLoopHandlerB.gameOverMode - $5fed = GamePlayEventLoopHandlerB.noretry - $5ffa = GamePlayEventLoopHandlerB.pauseMode - $6012 = GamePlayEventLoopHandlerB.noqr - $6027 = GamePlayEventLoopHandlerB.nounpause - $606f = GamePlayEventLoopHandlerB.drawStaticInfo - $60a0 = DoHold - $60a4 = DoHold.checkIRSA - $60ab = DoHold.ldb3 - $60b7 = DoHold.lda3 - $60c1 = DoHold.cp3 - $60cf = DoHold.checkIRSB - $60d6 = DoHold.lda4 - $60e2 = DoHold.ldb4 - $60ec = DoHold.cp4 - $60fa = DoHold.noRotation - $6105 = DoHold.doHoldOperation - SECTION: $6110-$6539 ($042a bytes) ["Gameplay Static Data"] - $6110 = sLeftDasSlam - $6116 = sRightDasSlam - $611c = sLeady - $6126 = sGo - $6130 = sPause - $6158 = sPieceXOffsets - $6174 = sPieceYOffsets - $6190 = sPieceFastRotationStates - $6200 = sPieceRotationStates - $6270 = sTGM3Bag - $6293 = sTGM3Droughts - $629a = sGameplayTileMap - $653a = sGameplayTileMapEnd - EMPTY: $653a-$7fff ($1ac6 bytes) - TOTAL EMPTY: $1ac6 bytes + $4477 = FieldProcess.tljexceptions + $4486 = FieldProcess.trykickright + $44c3 = FieldProcess.trykickleft + $4504 = FieldProcess.maybetgm3rot + $450c = FieldProcess.checkt + $4512 = FieldProcess.tkickup + $454f = FieldProcess.tkickupalreadysetforce + $455a = FieldProcess.checki + $4561 = FieldProcess.ikicks + $456f = FieldProcess.tryiup1 + $45ab = FieldProcess.ikickup1alreadysetforce + $45b6 = FieldProcess.tryiup2 + $45f4 = FieldProcess.ikickup2alreadysetforce + $45ff = FieldProcess.tryiright2 + $463b = FieldProcess.norot + $463f = FieldProcess.wantleft + $4650 = FieldProcess.checkdasleft + $4657 = FieldProcess.doleft + $465e = FieldProcess.wantright + $4669 = FieldProcess.checkdasright + $4670 = FieldProcess.doright + $4675 = FieldProcess.trymove + $4694 = FieldProcess.nomove + $46b7 = FieldProcess.slamleft + $46bd = FieldProcess.slamright + $46c1 = FieldProcess.noeffect + $46c5 = FieldProcess.skipmovement + $46c5 = FieldProcess.donemanipulating + $46e7 = FieldProcess.sonicdrop + $46f2 = FieldProcess.sonicneutrallockskip + $46fc = FieldProcess.harddrop + $470b = FieldProcess.donedeterminingharddropdistance + $471f = FieldProcess.postdrop + $4739 = FieldProcess.checkregulargravity + $4747 = FieldProcess.alwaysgravitysentinel + $474b = FieldProcess.grav + $4753 = FieldProcess.bigg + $475d = FieldProcess.smallg + $4765 = FieldProcess.nograv + $4765 = FieldProcess.postgrav + $4774 = FieldProcess.noreset + $478a = FieldProcess.grounded + $479c = FieldProcess.playfirmdropsound + $47a1 = FieldProcess.postcheckforfirmdropsound + $47b4 = FieldProcess.downlock20gexceptioncheck + $47c2 = FieldProcess.neutralcheck + $47e7 = FieldProcess.forcelock + $47ec = FieldProcess.dontforcelock + $47f1 = FieldProcess.checklockdelay + $47f7 = FieldProcess.checkfortgm3lockexception + $4800 = FieldProcess.dolock + $4807 = FieldProcess.notgrounded + $480a = FieldProcess.draw + $4823 = FieldProcess.ghost + $483e = FieldProcess.postghost + $4853 = FieldProcess.nobone + $4877 = FieldProcess.drawpiece + $488e = GetTileShade + $489e = GetTileShade.max30 + $48be = GetTileShade.max20 + $48dd = GetTileShade.max10 + $48fc = GetTileShade.max0 + $48fe = GetTileShade.s0 + $4906 = GetTileShade.s1 + $490e = GetTileShade.s2 + $4916 = GetTileShade.s3 + $491e = GetTileShade.s4 + $4926 = GetTileShade.s5 + $492e = GetTileShade.s6 + $4936 = FieldDelay + $4939 = FieldDelay.incl + $4942 = FieldDelay.incr + $494b = FieldDelay.noinc + $4963 = FieldDelay.determine + $4990 = FieldDelay.skip + $499c = FieldDelay.prelineclear + $49af = FieldDelay.bravodecloop + $49b6 = FieldDelay.applylines + $49da = FieldDelay.premultiplier + $49dd = FieldDelay.bravo + $49ee = FieldDelay.lineclears + $49f3 = FieldDelay.lineclearloop + $49fb = FieldDelay.combo + $4a00 = FieldDelay.comboloop + $4a08 = FieldDelay.forcemax + $4a0c = FieldDelay.applyscore + $4a20 = FieldDelay.lineclear + $4a34 = FieldDelay.preare + $4a49 = FieldDelay.are + $4a63 = FieldDelay.generatenextpiece + $4a6d = AppendClearedLine + $4a82 = FindClearedLines + $4a96 = !14 + $4aa0 = !15 + $4aae = FindClearedLines.next_u1 + $4ab3 = !16 + $4abd = !17 + $4acb = FindClearedLines.next_u2 + $4ad0 = !18 + $4ada = !19 + $4ae8 = FindClearedLines.next_u3 + $4aed = !20 + $4af7 = !21 + $4b05 = FindClearedLines.next_u4 + $4b0a = !22 + $4b14 = !23 + $4b22 = FindClearedLines.next_u5 + $4b27 = !24 + $4b31 = !25 + $4b3f = FindClearedLines.next_u6 + $4b44 = !26 + $4b4e = !27 + $4b5c = FindClearedLines.next_u7 + $4b61 = !28 + $4b6b = !29 + $4b79 = FindClearedLines.next_u8 + $4b7e = !30 + $4b88 = !31 + $4b96 = FindClearedLines.next_u9 + $4b9b = !32 + $4ba5 = !33 + $4bb3 = FindClearedLines.next_u10 + $4bb8 = !34 + $4bc2 = !35 + $4bd0 = FindClearedLines.next_u11 + $4bd5 = !36 + $4bdf = !37 + $4bed = FindClearedLines.next_u12 + $4bf2 = !38 + $4bfc = !39 + $4c0a = FindClearedLines.next_u13 + $4c0f = !40 + $4c19 = !41 + $4c27 = FindClearedLines.next_u14 + $4c2c = !42 + $4c36 = !43 + $4c44 = FindClearedLines.next_u15 + $4c49 = !44 + $4c53 = !45 + $4c61 = FindClearedLines.next_u16 + $4c66 = !46 + $4c70 = !47 + $4c7e = FindClearedLines.next_u17 + $4c83 = !48 + $4c8d = !49 + $4c9b = FindClearedLines.next_u18 + $4ca0 = !50 + $4caa = !51 + $4cb8 = FindClearedLines.next_u19 + $4cbd = !52 + $4cc7 = !53 + $4cd5 = FindClearedLines.next_u20 + $4cda = !54 + $4ce4 = !55 + $4cf2 = FindClearedLines.next_u21 + $4cf7 = !56 + $4d01 = !57 + $4d0f = FindClearedLines.next_u22 + $4d14 = !58 + $4d1e = !59 + $4d2c = FindClearedLines.next_u23 + $4d31 = !60 + $4d3b = !61 + $4d49 = FindClearedLines.next_u24 + $4d4a = MarkClear + $4d52 = MarkClear.markclear1loop + $4d6b = MarkClear.markclear2loop + $4d84 = MarkClear.markclear3loop + $4d9d = MarkClear.markclear4loop + $4dae = ClearLines + $4dc5 = ClearLines.clear_u25 + $4dcd = !62 + $4deb = ClearLines.r_u25 + $4dff = ClearLines.clear_u26 + $4e07 = !63 + $4e25 = ClearLines.r_u26 + $4e39 = ClearLines.clear_u27 + $4e41 = !64 + $4e5f = ClearLines.r_u27 + $4e73 = ClearLines.clear_u28 + $4e7b = !65 + $4e99 = ClearLines.r_u28 + $4ead = ClearLines.clear_u29 + $4eb5 = !66 + $4ed3 = ClearLines.r_u29 + $4ee7 = ClearLines.clear_u30 + $4eef = !67 + $4f0d = ClearLines.r_u30 + $4f21 = ClearLines.clear_u31 + $4f29 = !68 + $4f47 = ClearLines.r_u31 + $4f5b = ClearLines.clear_u32 + $4f63 = !69 + $4f81 = ClearLines.r_u32 + $4f95 = ClearLines.clear_u33 + $4f9d = !70 + $4fbb = ClearLines.r_u33 + $4fcf = ClearLines.clear_u34 + $4fd7 = !71 + $4ff5 = ClearLines.r_u34 + $5009 = ClearLines.clear_u35 + $5011 = !72 + $502f = ClearLines.r_u35 + $5043 = ClearLines.clear_u36 + $504b = !73 + $5069 = ClearLines.r_u36 + $507d = ClearLines.clear_u37 + $5085 = !74 + $50a3 = ClearLines.r_u37 + $50b7 = ClearLines.clear_u38 + $50bf = !75 + $50dd = ClearLines.r_u38 + $50f1 = ClearLines.clear_u39 + $50f9 = !76 + $5117 = ClearLines.r_u39 + $512b = ClearLines.clear_u40 + $5133 = !77 + $5151 = ClearLines.r_u40 + $5165 = ClearLines.clear_u41 + $516d = !78 + $518b = ClearLines.r_u41 + $519f = ClearLines.clear_u42 + $51a7 = !79 + $51c5 = ClearLines.r_u42 + $51d9 = ClearLines.clear_u43 + $51e1 = !80 + $51ff = ClearLines.r_u43 + $5213 = ClearLines.clear_u44 + $521b = !81 + $5239 = ClearLines.r_u44 + $524d = ClearLines.clear_u45 + $5255 = !82 + $5273 = ClearLines.r_u45 + $5287 = ClearLines.clear_u46 + $528f = !83 + $52ad = ClearLines.r_u46 + $52c1 = ClearLines.clear_u47 + $52c9 = !84 + $52e7 = ClearLines.r_u47 + $52fb = ClearLines.clear_u48 + $5303 = !85 + $5321 = ClearLines.r_u48 + $5321 = ClearLines.fixgarbo + $5324 = ClearLines.fixgarboloop + SECTION: $532e-$6120 ($0df3 bytes) ["Gameplay Function Banked"] + $532e = SwitchToGameplayB + $5334 = SwitchToGameplayB.wvr_u1 + $533d = SwitchToGameplayB.loadtilemap + $538d = SwitchToGameplayB.wvb_u2 + $5394 = SwitchToGameplayB.wvbe_u3 + $539a = GamePlayEventLoopHandlerB + $53a4 = GamePlayEventLoopHandlerB.modejumps + $53c2 = GamePlayEventLoopHandlerB.leadyMode + $53d5 = GamePlayEventLoopHandlerB.firstleadyiterskip + $53de = GamePlayEventLoopHandlerB.notdoneleady + $53ef = GamePlayEventLoopHandlerB.goMode + $53fc = GamePlayEventLoopHandlerB.notdonego + $540d = GamePlayEventLoopHandlerB.postGoMode + $5424 = GamePlayEventLoopHandlerB.prefetchedPieceMode + $5435 = GamePlayEventLoopHandlerB.checkIHS + $5440 = GamePlayEventLoopHandlerB.loaddefaultjingle + $5444 = GamePlayEventLoopHandlerB.checkIRSA + $544b = GamePlayEventLoopHandlerB.ldb1 + $5457 = GamePlayEventLoopHandlerB.lda1 + $5461 = GamePlayEventLoopHandlerB.cp1 + $546f = GamePlayEventLoopHandlerB.checkIRSB + $5476 = GamePlayEventLoopHandlerB.lda2 + $5482 = GamePlayEventLoopHandlerB.ldb2 + $548c = GamePlayEventLoopHandlerB.cp2 + $549a = GamePlayEventLoopHandlerB.postjingle + $549e = GamePlayEventLoopHandlerB.spawnPieceMode + $54ac = GamePlayEventLoopHandlerB.canspawn + $54bf = GamePlayEventLoopHandlerB.pieceInMotionMode + $54d3 = GamePlayEventLoopHandlerB.nopauserequested + $54f4 = GamePlayEventLoopHandlerB.nohold + $5502 = GamePlayEventLoopHandlerB.delayMode + $5516 = GamePlayEventLoopHandlerB.nodelaypauserequested + $5527 = GamePlayEventLoopHandlerB.preGameOverMode + $5537 = GamePlayEventLoopHandlerB.notempty1_u4 + $553a = GamePlayEventLoopHandlerB.skip1_u4 + $5544 = GamePlayEventLoopHandlerB.notempty1_u5 + $5547 = GamePlayEventLoopHandlerB.skip1_u5 + $5551 = GamePlayEventLoopHandlerB.notempty1_u6 + $5554 = GamePlayEventLoopHandlerB.skip1_u6 + $555e = GamePlayEventLoopHandlerB.notempty1_u7 + $5561 = GamePlayEventLoopHandlerB.skip1_u7 + $556b = GamePlayEventLoopHandlerB.notempty1_u8 + $556e = GamePlayEventLoopHandlerB.skip1_u8 + $5578 = GamePlayEventLoopHandlerB.notempty1_u9 + $557b = GamePlayEventLoopHandlerB.skip1_u9 + $5585 = GamePlayEventLoopHandlerB.notempty1_u10 + $5588 = GamePlayEventLoopHandlerB.skip1_u10 + $5592 = GamePlayEventLoopHandlerB.notempty1_u11 + $5595 = GamePlayEventLoopHandlerB.skip1_u11 + $559f = GamePlayEventLoopHandlerB.notempty1_u12 + $55a2 = GamePlayEventLoopHandlerB.skip1_u12 + $55ac = GamePlayEventLoopHandlerB.notempty1_u13 + $55af = GamePlayEventLoopHandlerB.skip1_u13 + $55b9 = GamePlayEventLoopHandlerB.notempty1_u14 + $55bc = GamePlayEventLoopHandlerB.skip1_u14 + $55c6 = GamePlayEventLoopHandlerB.notempty1_u15 + $55c9 = GamePlayEventLoopHandlerB.skip1_u15 + $55d3 = GamePlayEventLoopHandlerB.notempty1_u16 + $55d6 = GamePlayEventLoopHandlerB.skip1_u16 + $55e0 = GamePlayEventLoopHandlerB.notempty1_u17 + $55e3 = GamePlayEventLoopHandlerB.skip1_u17 + $55ed = GamePlayEventLoopHandlerB.notempty1_u18 + $55f0 = GamePlayEventLoopHandlerB.skip1_u18 + $55fa = GamePlayEventLoopHandlerB.notempty1_u19 + $55fd = GamePlayEventLoopHandlerB.skip1_u19 + $5607 = GamePlayEventLoopHandlerB.notempty1_u20 + $560a = GamePlayEventLoopHandlerB.skip1_u20 + $5614 = GamePlayEventLoopHandlerB.notempty1_u21 + $5617 = GamePlayEventLoopHandlerB.skip1_u21 + $5621 = GamePlayEventLoopHandlerB.notempty1_u22 + $5624 = GamePlayEventLoopHandlerB.skip1_u22 + $562e = GamePlayEventLoopHandlerB.notempty1_u23 + $5631 = GamePlayEventLoopHandlerB.skip1_u23 + $563b = GamePlayEventLoopHandlerB.notempty1_u24 + $563e = GamePlayEventLoopHandlerB.skip1_u24 + $5648 = GamePlayEventLoopHandlerB.notempty1_u25 + $564b = GamePlayEventLoopHandlerB.skip1_u25 + $5655 = GamePlayEventLoopHandlerB.notempty1_u26 + $5658 = GamePlayEventLoopHandlerB.skip1_u26 + $5662 = GamePlayEventLoopHandlerB.notempty1_u27 + $5665 = GamePlayEventLoopHandlerB.skip1_u27 + $566f = GamePlayEventLoopHandlerB.notempty1_u28 + $5672 = GamePlayEventLoopHandlerB.skip1_u28 + $567c = GamePlayEventLoopHandlerB.notempty1_u29 + $567f = GamePlayEventLoopHandlerB.skip1_u29 + $5689 = GamePlayEventLoopHandlerB.notempty1_u30 + $568c = GamePlayEventLoopHandlerB.skip1_u30 + $5696 = GamePlayEventLoopHandlerB.notempty1_u31 + $5699 = GamePlayEventLoopHandlerB.skip1_u31 + $56a3 = GamePlayEventLoopHandlerB.notempty1_u32 + $56a6 = GamePlayEventLoopHandlerB.skip1_u32 + $56b0 = GamePlayEventLoopHandlerB.notempty1_u33 + $56b3 = GamePlayEventLoopHandlerB.skip1_u33 + $56bd = GamePlayEventLoopHandlerB.notempty1_u34 + $56c0 = GamePlayEventLoopHandlerB.skip1_u34 + $56ca = GamePlayEventLoopHandlerB.notempty1_u35 + $56cd = GamePlayEventLoopHandlerB.skip1_u35 + $56d7 = GamePlayEventLoopHandlerB.notempty1_u36 + $56da = GamePlayEventLoopHandlerB.skip1_u36 + $56e4 = GamePlayEventLoopHandlerB.notempty1_u37 + $56e7 = GamePlayEventLoopHandlerB.skip1_u37 + $56f1 = GamePlayEventLoopHandlerB.notempty1_u38 + $56f4 = GamePlayEventLoopHandlerB.skip1_u38 + $56fe = GamePlayEventLoopHandlerB.notempty1_u39 + $5701 = GamePlayEventLoopHandlerB.skip1_u39 + $570b = GamePlayEventLoopHandlerB.notempty1_u40 + $570e = GamePlayEventLoopHandlerB.skip1_u40 + $5718 = GamePlayEventLoopHandlerB.notempty1_u41 + $571b = GamePlayEventLoopHandlerB.skip1_u41 + $5725 = GamePlayEventLoopHandlerB.notempty1_u42 + $5728 = GamePlayEventLoopHandlerB.skip1_u42 + $5732 = GamePlayEventLoopHandlerB.notempty1_u43 + $5735 = GamePlayEventLoopHandlerB.skip1_u43 + $573f = GamePlayEventLoopHandlerB.notempty1_u44 + $5742 = GamePlayEventLoopHandlerB.skip1_u44 + $574c = GamePlayEventLoopHandlerB.notempty1_u45 + $574f = GamePlayEventLoopHandlerB.skip1_u45 + $5759 = GamePlayEventLoopHandlerB.notempty1_u46 + $575c = GamePlayEventLoopHandlerB.skip1_u46 + $5766 = GamePlayEventLoopHandlerB.notempty1_u47 + $5769 = GamePlayEventLoopHandlerB.skip1_u47 + $5773 = GamePlayEventLoopHandlerB.notempty1_u48 + $5776 = GamePlayEventLoopHandlerB.skip1_u48 + $5780 = GamePlayEventLoopHandlerB.notempty1_u49 + $5783 = GamePlayEventLoopHandlerB.skip1_u49 + $578d = GamePlayEventLoopHandlerB.notempty1_u50 + $5790 = GamePlayEventLoopHandlerB.skip1_u50 + $579a = GamePlayEventLoopHandlerB.notempty1_u51 + $579d = GamePlayEventLoopHandlerB.skip1_u51 + $57a7 = GamePlayEventLoopHandlerB.notempty1_u52 + $57aa = GamePlayEventLoopHandlerB.skip1_u52 + $57b4 = GamePlayEventLoopHandlerB.notempty1_u53 + $57b7 = GamePlayEventLoopHandlerB.skip1_u53 + $57c1 = GamePlayEventLoopHandlerB.notempty1_u54 + $57c4 = GamePlayEventLoopHandlerB.skip1_u54 + $57ce = GamePlayEventLoopHandlerB.notempty1_u55 + $57d1 = GamePlayEventLoopHandlerB.skip1_u55 + $57db = GamePlayEventLoopHandlerB.notempty1_u56 + $57de = GamePlayEventLoopHandlerB.skip1_u56 + $57e8 = GamePlayEventLoopHandlerB.notempty1_u57 + $57eb = GamePlayEventLoopHandlerB.skip1_u57 + $57f5 = GamePlayEventLoopHandlerB.notempty1_u58 + $57f8 = GamePlayEventLoopHandlerB.skip1_u58 + $5802 = GamePlayEventLoopHandlerB.notempty1_u59 + $5805 = GamePlayEventLoopHandlerB.skip1_u59 + $580f = GamePlayEventLoopHandlerB.notempty1_u60 + $5812 = GamePlayEventLoopHandlerB.skip1_u60 + $581c = GamePlayEventLoopHandlerB.notempty1_u61 + $581f = GamePlayEventLoopHandlerB.skip1_u61 + $5829 = GamePlayEventLoopHandlerB.notempty1_u62 + $582c = GamePlayEventLoopHandlerB.skip1_u62 + $5836 = GamePlayEventLoopHandlerB.notempty1_u63 + $5839 = GamePlayEventLoopHandlerB.skip1_u63 + $5843 = GamePlayEventLoopHandlerB.notempty1_u64 + $5846 = GamePlayEventLoopHandlerB.skip1_u64 + $5850 = GamePlayEventLoopHandlerB.notempty1_u65 + $5853 = GamePlayEventLoopHandlerB.skip1_u65 + $585d = GamePlayEventLoopHandlerB.notempty1_u66 + $5860 = GamePlayEventLoopHandlerB.skip1_u66 + $586a = GamePlayEventLoopHandlerB.notempty1_u67 + $586d = GamePlayEventLoopHandlerB.skip1_u67 + $5877 = GamePlayEventLoopHandlerB.notempty1_u68 + $587a = GamePlayEventLoopHandlerB.skip1_u68 + $5884 = GamePlayEventLoopHandlerB.notempty1_u69 + $5887 = GamePlayEventLoopHandlerB.skip1_u69 + $5891 = GamePlayEventLoopHandlerB.notempty1_u70 + $5894 = GamePlayEventLoopHandlerB.skip1_u70 + $589e = GamePlayEventLoopHandlerB.notempty1_u71 + $58a1 = GamePlayEventLoopHandlerB.skip1_u71 + $58ab = GamePlayEventLoopHandlerB.notempty1_u72 + $58ae = GamePlayEventLoopHandlerB.skip1_u72 + $58b8 = GamePlayEventLoopHandlerB.notempty1_u73 + $58bb = GamePlayEventLoopHandlerB.skip1_u73 + $58c5 = GamePlayEventLoopHandlerB.notempty2_u74 + $58c8 = GamePlayEventLoopHandlerB.skip2_u74 + $58d2 = GamePlayEventLoopHandlerB.notempty2_u75 + $58d5 = GamePlayEventLoopHandlerB.skip2_u75 + $58df = GamePlayEventLoopHandlerB.notempty2_u76 + $58e2 = GamePlayEventLoopHandlerB.skip2_u76 + $58ec = GamePlayEventLoopHandlerB.notempty2_u77 + $58ef = GamePlayEventLoopHandlerB.skip2_u77 + $58f9 = GamePlayEventLoopHandlerB.notempty2_u78 + $58fc = GamePlayEventLoopHandlerB.skip2_u78 + $5906 = GamePlayEventLoopHandlerB.notempty2_u79 + $5909 = GamePlayEventLoopHandlerB.skip2_u79 + $5913 = GamePlayEventLoopHandlerB.notempty2_u80 + $5916 = GamePlayEventLoopHandlerB.skip2_u80 + $5920 = GamePlayEventLoopHandlerB.notempty2_u81 + $5923 = GamePlayEventLoopHandlerB.skip2_u81 + $592d = GamePlayEventLoopHandlerB.notempty2_u82 + $5930 = GamePlayEventLoopHandlerB.skip2_u82 + $593a = GamePlayEventLoopHandlerB.notempty2_u83 + $593d = GamePlayEventLoopHandlerB.skip2_u83 + $5947 = GamePlayEventLoopHandlerB.notempty3_u84 + $594a = GamePlayEventLoopHandlerB.skip3_u84 + $5954 = GamePlayEventLoopHandlerB.notempty3_u85 + $5957 = GamePlayEventLoopHandlerB.skip3_u85 + $5961 = GamePlayEventLoopHandlerB.notempty3_u86 + $5964 = GamePlayEventLoopHandlerB.skip3_u86 + $596e = GamePlayEventLoopHandlerB.notempty3_u87 + $5971 = GamePlayEventLoopHandlerB.skip3_u87 + $597b = GamePlayEventLoopHandlerB.notempty3_u88 + $597e = GamePlayEventLoopHandlerB.skip3_u88 + $5988 = GamePlayEventLoopHandlerB.notempty3_u89 + $598b = GamePlayEventLoopHandlerB.skip3_u89 + $5995 = GamePlayEventLoopHandlerB.notempty3_u90 + $5998 = GamePlayEventLoopHandlerB.skip3_u90 + $59a2 = GamePlayEventLoopHandlerB.notempty3_u91 + $59a5 = GamePlayEventLoopHandlerB.skip3_u91 + $59af = GamePlayEventLoopHandlerB.notempty3_u92 + $59b2 = GamePlayEventLoopHandlerB.skip3_u92 + $59bc = GamePlayEventLoopHandlerB.notempty3_u93 + $59bf = GamePlayEventLoopHandlerB.skip3_u93 + $59c9 = GamePlayEventLoopHandlerB.notempty4_u94 + $59cc = GamePlayEventLoopHandlerB.skip4_u94 + $59d6 = GamePlayEventLoopHandlerB.notempty4_u95 + $59d9 = GamePlayEventLoopHandlerB.skip4_u95 + $59e3 = GamePlayEventLoopHandlerB.notempty4_u96 + $59e6 = GamePlayEventLoopHandlerB.skip4_u96 + $59f0 = GamePlayEventLoopHandlerB.notempty4_u97 + $59f3 = GamePlayEventLoopHandlerB.skip4_u97 + $59fd = GamePlayEventLoopHandlerB.notempty4_u98 + $5a00 = GamePlayEventLoopHandlerB.skip4_u98 + $5a0a = GamePlayEventLoopHandlerB.notempty4_u99 + $5a0d = GamePlayEventLoopHandlerB.skip4_u99 + $5a17 = GamePlayEventLoopHandlerB.notempty4_u100 + $5a1a = GamePlayEventLoopHandlerB.skip4_u100 + $5a24 = GamePlayEventLoopHandlerB.notempty4_u101 + $5a27 = GamePlayEventLoopHandlerB.skip4_u101 + $5a31 = GamePlayEventLoopHandlerB.notempty4_u102 + $5a34 = GamePlayEventLoopHandlerB.skip4_u102 + $5a3e = GamePlayEventLoopHandlerB.notempty4_u103 + $5a41 = GamePlayEventLoopHandlerB.skip4_u103 + $5a4b = GamePlayEventLoopHandlerB.notempty5_u104 + $5a4e = GamePlayEventLoopHandlerB.skip5_u104 + $5a58 = GamePlayEventLoopHandlerB.notempty5_u105 + $5a5b = GamePlayEventLoopHandlerB.skip5_u105 + $5a65 = GamePlayEventLoopHandlerB.notempty5_u106 + $5a68 = GamePlayEventLoopHandlerB.skip5_u106 + $5a72 = GamePlayEventLoopHandlerB.notempty5_u107 + $5a75 = GamePlayEventLoopHandlerB.skip5_u107 + $5a7f = GamePlayEventLoopHandlerB.notempty5_u108 + $5a82 = GamePlayEventLoopHandlerB.skip5_u108 + $5a8c = GamePlayEventLoopHandlerB.notempty5_u109 + $5a8f = GamePlayEventLoopHandlerB.skip5_u109 + $5a99 = GamePlayEventLoopHandlerB.notempty5_u110 + $5a9c = GamePlayEventLoopHandlerB.skip5_u110 + $5aa6 = GamePlayEventLoopHandlerB.notempty5_u111 + $5aa9 = GamePlayEventLoopHandlerB.skip5_u111 + $5ab3 = GamePlayEventLoopHandlerB.notempty5_u112 + $5ab6 = GamePlayEventLoopHandlerB.skip5_u112 + $5ac0 = GamePlayEventLoopHandlerB.notempty5_u113 + $5ac3 = GamePlayEventLoopHandlerB.skip5_u113 + $5acd = GamePlayEventLoopHandlerB.notempty6_u114 + $5ad0 = GamePlayEventLoopHandlerB.skip6_u114 + $5ada = GamePlayEventLoopHandlerB.notempty6_u115 + $5add = GamePlayEventLoopHandlerB.skip6_u115 + $5ae7 = GamePlayEventLoopHandlerB.notempty6_u116 + $5aea = GamePlayEventLoopHandlerB.skip6_u116 + $5af4 = GamePlayEventLoopHandlerB.notempty6_u117 + $5af7 = GamePlayEventLoopHandlerB.skip6_u117 + $5b01 = GamePlayEventLoopHandlerB.notempty6_u118 + $5b04 = GamePlayEventLoopHandlerB.skip6_u118 + $5b0e = GamePlayEventLoopHandlerB.notempty6_u119 + $5b11 = GamePlayEventLoopHandlerB.skip6_u119 + $5b1b = GamePlayEventLoopHandlerB.notempty6_u120 + $5b1e = GamePlayEventLoopHandlerB.skip6_u120 + $5b28 = GamePlayEventLoopHandlerB.notempty6_u121 + $5b2b = GamePlayEventLoopHandlerB.skip6_u121 + $5b35 = GamePlayEventLoopHandlerB.notempty6_u122 + $5b38 = GamePlayEventLoopHandlerB.skip6_u122 + $5b42 = GamePlayEventLoopHandlerB.notempty6_u123 + $5b45 = GamePlayEventLoopHandlerB.skip6_u123 + $5b4f = GamePlayEventLoopHandlerB.notempty7_u124 + $5b52 = GamePlayEventLoopHandlerB.skip7_u124 + $5b5c = GamePlayEventLoopHandlerB.notempty7_u125 + $5b5f = GamePlayEventLoopHandlerB.skip7_u125 + $5b69 = GamePlayEventLoopHandlerB.notempty7_u126 + $5b6c = GamePlayEventLoopHandlerB.skip7_u126 + $5b76 = GamePlayEventLoopHandlerB.notempty7_u127 + $5b79 = GamePlayEventLoopHandlerB.skip7_u127 + $5b83 = GamePlayEventLoopHandlerB.notempty7_u128 + $5b86 = GamePlayEventLoopHandlerB.skip7_u128 + $5b90 = GamePlayEventLoopHandlerB.notempty7_u129 + $5b93 = GamePlayEventLoopHandlerB.skip7_u129 + $5b9d = GamePlayEventLoopHandlerB.notempty7_u130 + $5ba0 = GamePlayEventLoopHandlerB.skip7_u130 + $5baa = GamePlayEventLoopHandlerB.notempty7_u131 + $5bad = GamePlayEventLoopHandlerB.skip7_u131 + $5bb7 = GamePlayEventLoopHandlerB.notempty7_u132 + $5bba = GamePlayEventLoopHandlerB.skip7_u132 + $5bc4 = GamePlayEventLoopHandlerB.notempty7_u133 + $5bc7 = GamePlayEventLoopHandlerB.skip7_u133 + $5bd1 = GamePlayEventLoopHandlerB.notempty7_u134 + $5bd4 = GamePlayEventLoopHandlerB.skip7_u134 + $5bde = GamePlayEventLoopHandlerB.notempty7_u135 + $5be1 = GamePlayEventLoopHandlerB.skip7_u135 + $5beb = GamePlayEventLoopHandlerB.notempty7_u136 + $5bee = GamePlayEventLoopHandlerB.skip7_u136 + $5bf8 = GamePlayEventLoopHandlerB.notempty7_u137 + $5bfb = GamePlayEventLoopHandlerB.skip7_u137 + $5c05 = GamePlayEventLoopHandlerB.notempty7_u138 + $5c08 = GamePlayEventLoopHandlerB.skip7_u138 + $5c12 = GamePlayEventLoopHandlerB.notempty7_u139 + $5c15 = GamePlayEventLoopHandlerB.skip7_u139 + $5c1f = GamePlayEventLoopHandlerB.notempty7_u140 + $5c22 = GamePlayEventLoopHandlerB.skip7_u140 + $5c2c = GamePlayEventLoopHandlerB.notempty7_u141 + $5c2f = GamePlayEventLoopHandlerB.skip7_u141 + $5c39 = GamePlayEventLoopHandlerB.notempty7_u142 + $5c3c = GamePlayEventLoopHandlerB.skip7_u142 + $5c46 = GamePlayEventLoopHandlerB.notempty7_u143 + $5c49 = GamePlayEventLoopHandlerB.skip7_u143 + $5c53 = GamePlayEventLoopHandlerB.notempty7_u144 + $5c56 = GamePlayEventLoopHandlerB.skip7_u144 + $5c60 = GamePlayEventLoopHandlerB.notempty7_u145 + $5c63 = GamePlayEventLoopHandlerB.skip7_u145 + $5c6d = GamePlayEventLoopHandlerB.notempty7_u146 + $5c70 = GamePlayEventLoopHandlerB.skip7_u146 + $5c7a = GamePlayEventLoopHandlerB.notempty7_u147 + $5c7d = GamePlayEventLoopHandlerB.skip7_u147 + $5c87 = GamePlayEventLoopHandlerB.notempty7_u148 + $5c8a = GamePlayEventLoopHandlerB.skip7_u148 + $5c94 = GamePlayEventLoopHandlerB.notempty7_u149 + $5c97 = GamePlayEventLoopHandlerB.skip7_u149 + $5ca1 = GamePlayEventLoopHandlerB.notempty7_u150 + $5ca4 = GamePlayEventLoopHandlerB.skip7_u150 + $5cae = GamePlayEventLoopHandlerB.notempty7_u151 + $5cb1 = GamePlayEventLoopHandlerB.skip7_u151 + $5cbb = GamePlayEventLoopHandlerB.notempty7_u152 + $5cbe = GamePlayEventLoopHandlerB.skip7_u152 + $5cc8 = GamePlayEventLoopHandlerB.notempty7_u153 + $5ccb = GamePlayEventLoopHandlerB.skip7_u153 + $5cd5 = GamePlayEventLoopHandlerB.notempty7_u154 + $5cd8 = GamePlayEventLoopHandlerB.skip7_u154 + $5ce2 = GamePlayEventLoopHandlerB.notempty7_u155 + $5ce5 = GamePlayEventLoopHandlerB.skip7_u155 + $5cef = GamePlayEventLoopHandlerB.notempty7_u156 + $5cf2 = GamePlayEventLoopHandlerB.skip7_u156 + $5cfc = GamePlayEventLoopHandlerB.notempty7_u157 + $5cff = GamePlayEventLoopHandlerB.skip7_u157 + $5d09 = GamePlayEventLoopHandlerB.notempty7_u158 + $5d0c = GamePlayEventLoopHandlerB.skip7_u158 + $5d16 = GamePlayEventLoopHandlerB.notempty7_u159 + $5d19 = GamePlayEventLoopHandlerB.skip7_u159 + $5d23 = GamePlayEventLoopHandlerB.notempty7_u160 + $5d26 = GamePlayEventLoopHandlerB.skip7_u160 + $5d30 = GamePlayEventLoopHandlerB.notempty7_u161 + $5d33 = GamePlayEventLoopHandlerB.skip7_u161 + $5d3d = GamePlayEventLoopHandlerB.notempty7_u162 + $5d40 = GamePlayEventLoopHandlerB.skip7_u162 + $5d4a = GamePlayEventLoopHandlerB.notempty7_u163 + $5d4d = GamePlayEventLoopHandlerB.skip7_u163 + $5d57 = GamePlayEventLoopHandlerB.notempty7_u164 + $5d5a = GamePlayEventLoopHandlerB.skip7_u164 + $5d64 = GamePlayEventLoopHandlerB.notempty7_u165 + $5d67 = GamePlayEventLoopHandlerB.skip7_u165 + $5d71 = GamePlayEventLoopHandlerB.notempty7_u166 + $5d74 = GamePlayEventLoopHandlerB.skip7_u166 + $5d7e = GamePlayEventLoopHandlerB.notempty7_u167 + $5d81 = GamePlayEventLoopHandlerB.skip7_u167 + $5d8b = GamePlayEventLoopHandlerB.notempty7_u168 + $5d8e = GamePlayEventLoopHandlerB.skip7_u168 + $5d98 = GamePlayEventLoopHandlerB.notempty7_u169 + $5d9b = GamePlayEventLoopHandlerB.skip7_u169 + $5da5 = GamePlayEventLoopHandlerB.notempty7_u170 + $5da8 = GamePlayEventLoopHandlerB.skip7_u170 + $5db2 = GamePlayEventLoopHandlerB.notempty7_u171 + $5db5 = GamePlayEventLoopHandlerB.skip7_u171 + $5dbf = GamePlayEventLoopHandlerB.notempty7_u172 + $5dc2 = GamePlayEventLoopHandlerB.skip7_u172 + $5dcc = GamePlayEventLoopHandlerB.notempty7_u173 + $5dcf = GamePlayEventLoopHandlerB.skip7_u173 + $5dd9 = GamePlayEventLoopHandlerB.notempty7_u174 + $5ddc = GamePlayEventLoopHandlerB.skip7_u174 + $5de6 = GamePlayEventLoopHandlerB.notempty7_u175 + $5de9 = GamePlayEventLoopHandlerB.skip7_u175 + $5df3 = GamePlayEventLoopHandlerB.notempty7_u176 + $5df6 = GamePlayEventLoopHandlerB.skip7_u176 + $5e00 = GamePlayEventLoopHandlerB.notempty7_u177 + $5e03 = GamePlayEventLoopHandlerB.skip7_u177 + $5e0d = GamePlayEventLoopHandlerB.notempty7_u178 + $5e10 = GamePlayEventLoopHandlerB.skip7_u178 + $5e1a = GamePlayEventLoopHandlerB.notempty7_u179 + $5e1d = GamePlayEventLoopHandlerB.skip7_u179 + $5e27 = GamePlayEventLoopHandlerB.notempty7_u180 + $5e2a = GamePlayEventLoopHandlerB.skip7_u180 + $5e34 = GamePlayEventLoopHandlerB.notempty7_u181 + $5e37 = GamePlayEventLoopHandlerB.skip7_u181 + $5e41 = GamePlayEventLoopHandlerB.notempty7_u182 + $5e44 = GamePlayEventLoopHandlerB.skip7_u182 + $5e4e = GamePlayEventLoopHandlerB.notempty7_u183 + $5e51 = GamePlayEventLoopHandlerB.skip7_u183 + $5e5b = GamePlayEventLoopHandlerB.notempty7_u184 + $5e5e = GamePlayEventLoopHandlerB.skip7_u184 + $5e68 = GamePlayEventLoopHandlerB.notempty7_u185 + $5e6b = GamePlayEventLoopHandlerB.skip7_u185 + $5e75 = GamePlayEventLoopHandlerB.notempty7_u186 + $5e78 = GamePlayEventLoopHandlerB.skip7_u186 + $5e82 = GamePlayEventLoopHandlerB.notempty7_u187 + $5e85 = GamePlayEventLoopHandlerB.skip7_u187 + $5e8f = GamePlayEventLoopHandlerB.notempty7_u188 + $5e92 = GamePlayEventLoopHandlerB.skip7_u188 + $5e9c = GamePlayEventLoopHandlerB.notempty7_u189 + $5e9f = GamePlayEventLoopHandlerB.skip7_u189 + $5ea9 = GamePlayEventLoopHandlerB.notempty7_u190 + $5eac = GamePlayEventLoopHandlerB.skip7_u190 + $5eb6 = GamePlayEventLoopHandlerB.notempty7_u191 + $5eb9 = GamePlayEventLoopHandlerB.skip7_u191 + $5ec3 = GamePlayEventLoopHandlerB.notempty7_u192 + $5ec6 = GamePlayEventLoopHandlerB.skip7_u192 + $5ed0 = GamePlayEventLoopHandlerB.notempty7_u193 + $5ed3 = GamePlayEventLoopHandlerB.skip7_u193 + $5edd = GamePlayEventLoopHandlerB.notempty7_u194 + $5ee0 = GamePlayEventLoopHandlerB.skip7_u194 + $5eea = GamePlayEventLoopHandlerB.notempty7_u195 + $5eed = GamePlayEventLoopHandlerB.skip7_u195 + $5ef7 = GamePlayEventLoopHandlerB.notempty7_u196 + $5efa = GamePlayEventLoopHandlerB.skip7_u196 + $5f04 = GamePlayEventLoopHandlerB.notempty7_u197 + $5f07 = GamePlayEventLoopHandlerB.skip7_u197 + $5f11 = GamePlayEventLoopHandlerB.notempty7_u198 + $5f14 = GamePlayEventLoopHandlerB.skip7_u198 + $5f1e = GamePlayEventLoopHandlerB.notempty7_u199 + $5f21 = GamePlayEventLoopHandlerB.skip7_u199 + $5f2b = GamePlayEventLoopHandlerB.notempty7_u200 + $5f2e = GamePlayEventLoopHandlerB.skip7_u200 + $5f38 = GamePlayEventLoopHandlerB.notempty7_u201 + $5f3b = GamePlayEventLoopHandlerB.skip7_u201 + $5f45 = GamePlayEventLoopHandlerB.notempty7_u202 + $5f48 = GamePlayEventLoopHandlerB.skip7_u202 + $5f52 = GamePlayEventLoopHandlerB.notempty7_u203 + $5f55 = GamePlayEventLoopHandlerB.skip7_u203 + $5f5f = GamePlayEventLoopHandlerB.notempty7_u204 + $5f62 = GamePlayEventLoopHandlerB.skip7_u204 + $5f6c = GamePlayEventLoopHandlerB.notempty7_u205 + $5f6f = GamePlayEventLoopHandlerB.skip7_u205 + $5f79 = GamePlayEventLoopHandlerB.notempty7_u206 + $5f7c = GamePlayEventLoopHandlerB.skip7_u206 + $5f86 = GamePlayEventLoopHandlerB.notempty7_u207 + $5f89 = GamePlayEventLoopHandlerB.skip7_u207 + $5f93 = GamePlayEventLoopHandlerB.notempty7_u208 + $5f96 = GamePlayEventLoopHandlerB.skip7_u208 + $5fa0 = GamePlayEventLoopHandlerB.notempty7_u209 + $5fa3 = GamePlayEventLoopHandlerB.skip7_u209 + $5fad = GamePlayEventLoopHandlerB.notempty7_u210 + $5fb0 = GamePlayEventLoopHandlerB.skip7_u210 + $5fba = GamePlayEventLoopHandlerB.notempty7_u211 + $5fbd = GamePlayEventLoopHandlerB.skip7_u211 + $5fc7 = GamePlayEventLoopHandlerB.notempty7_u212 + $5fca = GamePlayEventLoopHandlerB.skip7_u212 + $5fd4 = GamePlayEventLoopHandlerB.notempty7_u213 + $5fd7 = GamePlayEventLoopHandlerB.skip7_u213 + $5fdb = GamePlayEventLoopHandlerB.gameOverMode + $5ffe = GamePlayEventLoopHandlerB.noretry + $600b = GamePlayEventLoopHandlerB.pauseMode + $6023 = GamePlayEventLoopHandlerB.noqr + $6038 = GamePlayEventLoopHandlerB.nounpause + $6080 = GamePlayEventLoopHandlerB.drawStaticInfo + $60b1 = DoHold + $60b5 = DoHold.checkIRSA + $60bc = DoHold.ldb3 + $60c8 = DoHold.lda3 + $60d2 = DoHold.cp3 + $60e0 = DoHold.checkIRSB + $60e7 = DoHold.lda4 + $60f3 = DoHold.ldb4 + $60fd = DoHold.cp4 + $610b = DoHold.noRotation + $6116 = DoHold.doHoldOperation + SECTION: $6121-$654a ($042a bytes) ["Gameplay Static Data"] + $6121 = sLeftDasSlam + $6127 = sRightDasSlam + $612d = sLeady + $6137 = sGo + $6141 = sPause + $6169 = sPieceXOffsets + $6185 = sPieceYOffsets + $61a1 = sPieceFastRotationStates + $6211 = sPieceRotationStates + $6281 = sTGM3Bag + $62a4 = sTGM3Droughts + $62ab = sGameplayTileMap + $654b = sGameplayTileMapEnd + EMPTY: $654b-$7fff ($1ab5 bytes) + TOTAL EMPTY: $1ab5 bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] - SECTION: $4008-$55d2 ($15cb bytes) ["Field Function Banked Gameplay Big"] + SECTION: $4008-$55e3 ($15dc bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4049 = BigFieldClear $40ef = BigToBackupField @@ -1527,722 +1532,722 @@ ROMX bank #6: $44a3 = BigFieldProcess.cp2 $44af = BigFieldProcess.tryrot $44e6 = BigFieldProcess.maybekick - $4513 = BigFieldProcess.tljexceptions - $4522 = BigFieldProcess.trykickright - $455f = BigFieldProcess.trykickleft - $45a0 = BigFieldProcess.maybetgm3rot - $45a8 = BigFieldProcess.checkt - $45ae = BigFieldProcess.tkickup - $45eb = BigFieldProcess.tkickupalreadysetforce - $45f6 = BigFieldProcess.checki - $460b = BigFieldProcess.tryiup1 - $4647 = BigFieldProcess.ikick1upalreadysetforce - $4652 = BigFieldProcess.tryiup2 - $4690 = BigFieldProcess.ikick2upalreadysetforce - $469b = BigFieldProcess.tryiright2 - $46d7 = BigFieldProcess.norot - $46db = BigFieldProcess.wantleft - $46ec = BigFieldProcess.checkdasleft - $46f3 = BigFieldProcess.doleft - $46fa = BigFieldProcess.wantright - $4705 = BigFieldProcess.checkdasright - $470c = BigFieldProcess.doright - $4711 = BigFieldProcess.trymove - $4730 = BigFieldProcess.nomove - $4753 = BigFieldProcess.slamleft - $4759 = BigFieldProcess.slamright - $475d = BigFieldProcess.noeffect - $4761 = BigFieldProcess.skipmovement - $4761 = BigFieldProcess.donemanipulating - $4783 = BigFieldProcess.sonicdrop - $478e = BigFieldProcess.sonicneutrallockskip - $4798 = BigFieldProcess.harddrop - $47a7 = BigFieldProcess.donedeterminingharddropdistance - $47bb = BigFieldProcess.postdrop - $47d5 = BigFieldProcess.checkregulargravity - $47e3 = BigFieldProcess.alwaysgravitysentinel - $47e7 = BigFieldProcess.grav - $47ef = BigFieldProcess.bigg - $47f9 = BigFieldProcess.smallg - $4801 = BigFieldProcess.nograv - $4801 = BigFieldProcess.postgrav - $4810 = BigFieldProcess.noreset - $4826 = BigFieldProcess.grounded - $4838 = BigFieldProcess.playfirmdropsound - $483d = BigFieldProcess.postcheckforfirmdropsound - $4850 = BigFieldProcess.downlock20gexceptioncheck - $485e = BigFieldProcess.neutralcheck - $4883 = BigFieldProcess.forcelock - $4888 = BigFieldProcess.dontforcelock - $488d = BigFieldProcess.checklockdelay - $4893 = BigFieldProcess.checkfortgm3lockexception - $489c = BigFieldProcess.dolock - $48a3 = BigFieldProcess.notgrounded - $48a6 = BigFieldProcess.draw - $48bf = BigFieldProcess.ghost - $48da = BigFieldProcess.postghost - $48f0 = BigFieldProcess.nobone - $4914 = BigFieldProcess.drawpiece - $492e = BigGetTileShade - $493e = BigGetTileShade.max30 - $495e = BigGetTileShade.max20 - $497d = BigGetTileShade.max10 - $499c = BigGetTileShade.max0 - $499e = BigGetTileShade.s0 - $49a6 = BigGetTileShade.s1 - $49ae = BigGetTileShade.s2 - $49b6 = BigGetTileShade.s3 - $49be = BigGetTileShade.s4 - $49c6 = BigGetTileShade.s5 - $49ce = BigGetTileShade.s6 - $49d6 = BigFieldDelay - $49d9 = BigFieldDelay.incl - $49e2 = BigFieldDelay.incr - $49eb = BigFieldDelay.noinc - $4a03 = BigFieldDelay.determine - $4a30 = BigFieldDelay.skip - $4a3c = BigFieldDelay.prelineclear - $4a4f = BigFieldDelay.bravodecloop - $4a56 = BigFieldDelay.applylines - $4a7a = BigFieldDelay.premultiplier - $4a7d = BigFieldDelay.bravo - $4a8e = BigFieldDelay.lineclears - $4a93 = BigFieldDelay.linecleardecloop - $4a9b = BigFieldDelay.combo - $4aa0 = BigFieldDelay.combodecloop - $4aa8 = BigFieldDelay.forcemax - $4aac = BigFieldDelay.applyscore - $4ac0 = BigFieldDelay.lineclear - $4ad6 = BigFieldDelay.preare - $4aeb = BigFieldDelay.are - $4b00 = BigFieldDelay.generatenextpiece - $4b0a = BigAppendClearedLine - $4b1f = BigFindClearedLines - $4b33 = !86 - $4b3d = !87 - $4b4b = BigFindClearedLines.next_u49 - $4b50 = !88 - $4b5a = !89 - $4b68 = BigFindClearedLines.next_u50 - $4b6d = !90 - $4b77 = !91 - $4b85 = BigFindClearedLines.next_u51 - $4b8a = !92 - $4b94 = !93 - $4ba2 = BigFindClearedLines.next_u52 - $4ba7 = !94 - $4bb1 = !95 - $4bbf = BigFindClearedLines.next_u53 - $4bc4 = !96 - $4bce = !97 - $4bdc = BigFindClearedLines.next_u54 - $4be1 = !98 - $4beb = !99 - $4bf9 = BigFindClearedLines.next_u55 - $4bfe = !100 - $4c08 = !101 - $4c16 = BigFindClearedLines.next_u56 - $4c1b = !102 - $4c25 = !103 - $4c33 = BigFindClearedLines.next_u57 - $4c38 = !104 - $4c42 = !105 - $4c50 = BigFindClearedLines.next_u58 - $4c55 = !106 - $4c5f = !107 - $4c6d = BigFindClearedLines.next_u59 - $4c72 = !108 - $4c7c = !109 - $4c8a = BigFindClearedLines.next_u60 - $4c8f = !110 - $4c99 = !111 - $4ca7 = BigFindClearedLines.next_u61 - $4cac = !112 - $4cb6 = !113 - $4cc4 = BigFindClearedLines.next_u62 - $4cc5 = BigMarkClear - $4ccd = BigMarkClear.markclear1loop - $4ce6 = BigMarkClear.markclear2loop - $4cff = BigMarkClear.markclear3loop - $4d18 = BigMarkClear.markclear4loop - $4d29 = BigClearLines - $4d40 = BigClearLines.clear_u63 - $4d48 = !114 - $4d66 = BigClearLines.r_u63 - $4d7a = BigClearLines.clear_u64 - $4d82 = !115 - $4da0 = BigClearLines.r_u64 - $4db4 = BigClearLines.clear_u65 - $4dbc = !116 - $4dda = BigClearLines.r_u65 - $4dee = BigClearLines.clear_u66 - $4df6 = !117 - $4e14 = BigClearLines.r_u66 - $4e28 = BigClearLines.clear_u67 - $4e30 = !118 - $4e4e = BigClearLines.r_u67 - $4e62 = BigClearLines.clear_u68 - $4e6a = !119 - $4e88 = BigClearLines.r_u68 - $4e9c = BigClearLines.clear_u69 - $4ea4 = !120 - $4ec2 = BigClearLines.r_u69 - $4ed6 = BigClearLines.clear_u70 - $4ede = !121 - $4efc = BigClearLines.r_u70 - $4f10 = BigClearLines.clear_u71 - $4f18 = !122 - $4f36 = BigClearLines.r_u71 - $4f4a = BigClearLines.clear_u72 - $4f52 = !123 - $4f70 = BigClearLines.r_u72 - $4f84 = BigClearLines.clear_u73 - $4f8c = !124 - $4faa = BigClearLines.r_u73 - $4fbe = BigClearLines.clear_u74 - $4fc6 = !125 - $4fe4 = BigClearLines.r_u74 - $4ff8 = BigClearLines.clear_u75 - $5000 = !126 - $501e = BigClearLines.r_u75 - $5032 = BigClearLines.clear_u76 - $503a = !127 - $5058 = BigClearLines.r_u76 - $506c = BigClearLines.clear_u77 - $5074 = !128 - $5092 = BigClearLines.r_u77 - $50a6 = BigClearLines.clear_u78 - $50ae = !129 - $50cc = BigClearLines.r_u78 - $50e0 = BigClearLines.clear_u79 - $50e8 = !130 - $5106 = BigClearLines.r_u79 - $511a = BigClearLines.clear_u80 - $5122 = !131 - $5140 = BigClearLines.r_u80 - $5154 = BigClearLines.clear_u81 - $515c = !132 - $517a = BigClearLines.r_u81 - $518e = BigClearLines.clear_u82 - $5196 = !133 - $51b4 = BigClearLines.r_u82 - $51c8 = BigClearLines.clear_u83 - $51d0 = !134 - $51ee = BigClearLines.r_u83 - $5202 = BigClearLines.clear_u84 - $520a = !135 - $5228 = BigClearLines.r_u84 - $523c = BigClearLines.clear_u85 - $5244 = !136 - $5262 = BigClearLines.r_u85 - $5262 = BigClearLines.fixgarbo - $5265 = BigClearLines.fixgarboloop - $5283 = BigWidenField - SECTION: $55d3-$6446 ($0e74 bytes) ["Gameplay Function Big Banked"] - $55d3 = SwitchToGameplayBigB - $55d9 = SwitchToGameplayBigB.wvr_u214 - $55e2 = SwitchToGameplayBigB.loadtilemap - $5632 = SwitchToGameplayBigB.wvb_u215 - $5639 = SwitchToGameplayBigB.wvbe_u216 - $563f = GamePlayBigEventLoopHandlerB - $5649 = GamePlayBigEventLoopHandlerB.modejumps - $5667 = GamePlayBigEventLoopHandlerB.leadyMode - $567a = GamePlayBigEventLoopHandlerB.firstleadyiterskip - $5683 = GamePlayBigEventLoopHandlerB.notdoneleady - $5694 = GamePlayBigEventLoopHandlerB.goMode - $56a1 = GamePlayBigEventLoopHandlerB.notdonego - $56b2 = GamePlayBigEventLoopHandlerB.postGoMode - $56c9 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode - $56da = GamePlayBigEventLoopHandlerB.checkIHS - $56e5 = GamePlayBigEventLoopHandlerB.loaddefaultjingle - $56e9 = GamePlayBigEventLoopHandlerB.checkIRSA - $56f0 = GamePlayBigEventLoopHandlerB.ldb1 - $56fc = GamePlayBigEventLoopHandlerB.lda1 - $5706 = GamePlayBigEventLoopHandlerB.cp1 - $5714 = GamePlayBigEventLoopHandlerB.checkIRSB - $571b = GamePlayBigEventLoopHandlerB.lda2 - $5727 = GamePlayBigEventLoopHandlerB.ldb2 - $5731 = GamePlayBigEventLoopHandlerB.cp2 - $573f = GamePlayBigEventLoopHandlerB.postjingle - $5743 = GamePlayBigEventLoopHandlerB.spawnPieceMode - $5751 = GamePlayBigEventLoopHandlerB.canspawn - $5764 = GamePlayBigEventLoopHandlerB.pieceInMotionMode - $5778 = GamePlayBigEventLoopHandlerB.nopauserequested - $5799 = GamePlayBigEventLoopHandlerB.nohold - $57a4 = GamePlayBigEventLoopHandlerB.delayMode - $57b8 = GamePlayBigEventLoopHandlerB.nodelaypauserequested - $57c9 = GamePlayBigEventLoopHandlerB.preGameOverMode - $57dc = GamePlayBigEventLoopHandlerB.notempty1_u217 - $57df = GamePlayBigEventLoopHandlerB.skip1_u217 - $57e9 = GamePlayBigEventLoopHandlerB.notempty1_u218 - $57ec = GamePlayBigEventLoopHandlerB.skip1_u218 - $57f6 = GamePlayBigEventLoopHandlerB.notempty1_u219 - $57f9 = GamePlayBigEventLoopHandlerB.skip1_u219 - $5803 = 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GamePlayBigEventLoopHandlerB.notempty7_u410 - $61ac = GamePlayBigEventLoopHandlerB.skip7_u410 - $61b6 = GamePlayBigEventLoopHandlerB.notempty7_u411 - $61b9 = GamePlayBigEventLoopHandlerB.skip7_u411 - $61c3 = GamePlayBigEventLoopHandlerB.notempty7_u412 - $61c6 = GamePlayBigEventLoopHandlerB.skip7_u412 - $61d0 = GamePlayBigEventLoopHandlerB.notempty7_u413 - $61d3 = GamePlayBigEventLoopHandlerB.skip7_u413 - $61dd = GamePlayBigEventLoopHandlerB.notempty7_u414 - $61e0 = GamePlayBigEventLoopHandlerB.skip7_u414 - $61ea = GamePlayBigEventLoopHandlerB.notempty7_u415 - $61ed = GamePlayBigEventLoopHandlerB.skip7_u415 - $61f7 = GamePlayBigEventLoopHandlerB.notempty7_u416 - $61fa = GamePlayBigEventLoopHandlerB.skip7_u416 - $6204 = GamePlayBigEventLoopHandlerB.notempty7_u417 - $6207 = GamePlayBigEventLoopHandlerB.skip7_u417 - $6211 = GamePlayBigEventLoopHandlerB.notempty7_u418 - $6214 = GamePlayBigEventLoopHandlerB.skip7_u418 - $621e = GamePlayBigEventLoopHandlerB.notempty7_u419 - $6221 = GamePlayBigEventLoopHandlerB.skip7_u419 - $622b = GamePlayBigEventLoopHandlerB.notempty7_u420 - $622e = GamePlayBigEventLoopHandlerB.skip7_u420 - $6238 = GamePlayBigEventLoopHandlerB.notempty7_u421 - $623b = GamePlayBigEventLoopHandlerB.skip7_u421 - $6245 = GamePlayBigEventLoopHandlerB.notempty7_u422 - $6248 = GamePlayBigEventLoopHandlerB.skip7_u422 - $6252 = GamePlayBigEventLoopHandlerB.notempty7_u423 - $6255 = GamePlayBigEventLoopHandlerB.skip7_u423 - $625f = GamePlayBigEventLoopHandlerB.notempty7_u424 - $6262 = GamePlayBigEventLoopHandlerB.skip7_u424 - $626c = GamePlayBigEventLoopHandlerB.notempty7_u425 - $626f = GamePlayBigEventLoopHandlerB.skip7_u425 - $6279 = GamePlayBigEventLoopHandlerB.notempty7_u426 - $627c = GamePlayBigEventLoopHandlerB.skip7_u426 - $6286 = GamePlayBigEventLoopHandlerB.notempty7_u427 - $6289 = GamePlayBigEventLoopHandlerB.skip7_u427 - $6293 = GamePlayBigEventLoopHandlerB.notempty7_u428 - $6296 = GamePlayBigEventLoopHandlerB.skip7_u428 - $62a0 = GamePlayBigEventLoopHandlerB.notempty7_u429 - $62a3 = GamePlayBigEventLoopHandlerB.skip7_u429 - $62ad = GamePlayBigEventLoopHandlerB.notempty7_u430 - $62b0 = GamePlayBigEventLoopHandlerB.skip7_u430 - $62ba = GamePlayBigEventLoopHandlerB.notempty7_u431 - $62bd = GamePlayBigEventLoopHandlerB.skip7_u431 - $62c7 = GamePlayBigEventLoopHandlerB.notempty7_u432 - $62ca = GamePlayBigEventLoopHandlerB.skip7_u432 - $62d4 = GamePlayBigEventLoopHandlerB.notempty7_u433 - $62d7 = GamePlayBigEventLoopHandlerB.skip7_u433 - $62e1 = GamePlayBigEventLoopHandlerB.notempty7_u434 - $62e4 = GamePlayBigEventLoopHandlerB.skip7_u434 - $62ee = GamePlayBigEventLoopHandlerB.notempty7_u435 - $62f1 = GamePlayBigEventLoopHandlerB.skip7_u435 - $62fb = GamePlayBigEventLoopHandlerB.notempty7_u436 - $62fe = GamePlayBigEventLoopHandlerB.skip7_u436 - $6302 = GamePlayBigEventLoopHandlerB.gameOverMode - $6325 = GamePlayBigEventLoopHandlerB.noretry - $6332 = GamePlayBigEventLoopHandlerB.pauseMode - $634a = GamePlayBigEventLoopHandlerB.noqr - $635e = GamePlayBigEventLoopHandlerB.nounpause - $63a6 = GamePlayBigEventLoopHandlerB.drawStaticInfo - $63d7 = BigDoHold - $63db = BigDoHold.checkIRSA - $63e2 = BigDoHold.ldb3 - $63ee = BigDoHold.lda3 - $63f8 = BigDoHold.cp3 - $6406 = BigDoHold.checkIRSB - $640d = BigDoHold.lda4 - $6419 = BigDoHold.ldb4 - $6423 = BigDoHold.cp4 - $6431 = BigDoHold.noRotation - $643c = BigDoHold.doHoldOperation - SECTION: $6447-$6846 ($0400 bytes) ["Gameplay Big Static Data"] - $6447 = sBigLeftDasSlam - $644d = sBigRightDasSlam - $6453 = sBigLeady - $645d = sBigGo - $6467 = sBigPause - $648f = sBigPieceXOffsets - $64ab = sBigPieceYOffsets - $64c7 = sBigPieceFastRotationStates - $6537 = sBigPieceRotationStates - $65a7 = sBigGameplayTileMap - $6847 = sBigGameplayTileMapEnd - EMPTY: $6847-$7fff ($17b9 bytes) - TOTAL EMPTY: $17b9 bytes + $451d = BigFieldProcess.tljexceptions + $452c = BigFieldProcess.trykickright + $4569 = BigFieldProcess.trykickleft + $45aa = BigFieldProcess.maybetgm3rot + $45b2 = BigFieldProcess.checkt + $45b8 = BigFieldProcess.tkickup + $45f5 = BigFieldProcess.tkickupalreadysetforce + $4600 = BigFieldProcess.checki + $4615 = BigFieldProcess.tryiup1 + $4651 = BigFieldProcess.ikick1upalreadysetforce + $465c = BigFieldProcess.tryiup2 + $469a = BigFieldProcess.ikick2upalreadysetforce + $46a5 = BigFieldProcess.tryiright2 + $46e1 = BigFieldProcess.norot + $46e5 = BigFieldProcess.wantleft + $46f6 = BigFieldProcess.checkdasleft + $46fd = BigFieldProcess.doleft + $4704 = BigFieldProcess.wantright + $470f = BigFieldProcess.checkdasright + $4716 = BigFieldProcess.doright + $471b = BigFieldProcess.trymove + $473a = BigFieldProcess.nomove + $475d = BigFieldProcess.slamleft + $4763 = BigFieldProcess.slamright + $4767 = BigFieldProcess.noeffect + $476b = BigFieldProcess.skipmovement + $476b = BigFieldProcess.donemanipulating + $478d = BigFieldProcess.sonicdrop + $4798 = BigFieldProcess.sonicneutrallockskip + $47a2 = BigFieldProcess.harddrop + $47b1 = BigFieldProcess.donedeterminingharddropdistance + $47c5 = BigFieldProcess.postdrop + $47df = BigFieldProcess.checkregulargravity + $47ed = BigFieldProcess.alwaysgravitysentinel + $47f1 = BigFieldProcess.grav + $47f9 = BigFieldProcess.bigg + $4803 = BigFieldProcess.smallg + $480b = BigFieldProcess.nograv + $480b = BigFieldProcess.postgrav + $481a = BigFieldProcess.noreset + $4830 = BigFieldProcess.grounded + $4842 = BigFieldProcess.playfirmdropsound + $4847 = BigFieldProcess.postcheckforfirmdropsound + $485a = BigFieldProcess.downlock20gexceptioncheck + $4868 = BigFieldProcess.neutralcheck + $488d = BigFieldProcess.forcelock + $4892 = BigFieldProcess.dontforcelock + $4897 = BigFieldProcess.checklockdelay + $489d = BigFieldProcess.checkfortgm3lockexception + $48a6 = BigFieldProcess.dolock + $48ad = BigFieldProcess.notgrounded + $48b0 = BigFieldProcess.draw + $48c9 = BigFieldProcess.ghost + $48e4 = BigFieldProcess.postghost + $48fa = BigFieldProcess.nobone + $491e = BigFieldProcess.drawpiece + $4938 = BigGetTileShade + $4948 = BigGetTileShade.max30 + $4968 = BigGetTileShade.max20 + $4987 = BigGetTileShade.max10 + $49a6 = BigGetTileShade.max0 + $49a8 = BigGetTileShade.s0 + $49b0 = BigGetTileShade.s1 + $49b8 = BigGetTileShade.s2 + $49c0 = BigGetTileShade.s3 + $49c8 = BigGetTileShade.s4 + $49d0 = BigGetTileShade.s5 + $49d8 = BigGetTileShade.s6 + $49e0 = BigFieldDelay + $49e3 = BigFieldDelay.incl + $49ec = BigFieldDelay.incr + $49f5 = BigFieldDelay.noinc + $4a0d = BigFieldDelay.determine + $4a3a = BigFieldDelay.skip + $4a46 = BigFieldDelay.prelineclear + $4a59 = BigFieldDelay.bravodecloop + $4a60 = BigFieldDelay.applylines + $4a84 = BigFieldDelay.premultiplier + $4a87 = BigFieldDelay.bravo + $4a98 = BigFieldDelay.lineclears + $4a9d = BigFieldDelay.linecleardecloop + $4aa5 = BigFieldDelay.combo + $4aaa = BigFieldDelay.combodecloop + $4ab2 = BigFieldDelay.forcemax + $4ab6 = BigFieldDelay.applyscore + $4aca = BigFieldDelay.lineclear + $4ae0 = BigFieldDelay.preare + $4af5 = BigFieldDelay.are + $4b11 = BigFieldDelay.generatenextpiece + $4b1b = BigAppendClearedLine + $4b30 = BigFindClearedLines + $4b44 = !86 + $4b4e = !87 + $4b5c = BigFindClearedLines.next_u49 + $4b61 = !88 + $4b6b = !89 + $4b79 = BigFindClearedLines.next_u50 + $4b7e = !90 + $4b88 = !91 + $4b96 = BigFindClearedLines.next_u51 + $4b9b = !92 + $4ba5 = !93 + $4bb3 = BigFindClearedLines.next_u52 + $4bb8 = !94 + $4bc2 = !95 + $4bd0 = BigFindClearedLines.next_u53 + $4bd5 = !96 + $4bdf = !97 + $4bed = BigFindClearedLines.next_u54 + $4bf2 = !98 + $4bfc = !99 + $4c0a = BigFindClearedLines.next_u55 + $4c0f = !100 + $4c19 = !101 + $4c27 = BigFindClearedLines.next_u56 + $4c2c = !102 + $4c36 = !103 + $4c44 = BigFindClearedLines.next_u57 + $4c49 = !104 + $4c53 = !105 + $4c61 = BigFindClearedLines.next_u58 + $4c66 = !106 + $4c70 = !107 + $4c7e = BigFindClearedLines.next_u59 + $4c83 = !108 + $4c8d = !109 + $4c9b = BigFindClearedLines.next_u60 + $4ca0 = !110 + $4caa = !111 + $4cb8 = BigFindClearedLines.next_u61 + $4cbd = !112 + $4cc7 = !113 + $4cd5 = BigFindClearedLines.next_u62 + $4cd6 = BigMarkClear + $4cde = BigMarkClear.markclear1loop + $4cf7 = BigMarkClear.markclear2loop + $4d10 = BigMarkClear.markclear3loop + $4d29 = BigMarkClear.markclear4loop + $4d3a = BigClearLines + $4d51 = BigClearLines.clear_u63 + $4d59 = !114 + $4d77 = BigClearLines.r_u63 + $4d8b = BigClearLines.clear_u64 + $4d93 = !115 + $4db1 = BigClearLines.r_u64 + $4dc5 = BigClearLines.clear_u65 + $4dcd = !116 + $4deb = BigClearLines.r_u65 + $4dff = BigClearLines.clear_u66 + $4e07 = !117 + $4e25 = BigClearLines.r_u66 + $4e39 = BigClearLines.clear_u67 + $4e41 = !118 + $4e5f = BigClearLines.r_u67 + $4e73 = BigClearLines.clear_u68 + $4e7b = !119 + $4e99 = BigClearLines.r_u68 + $4ead = BigClearLines.clear_u69 + $4eb5 = !120 + $4ed3 = BigClearLines.r_u69 + $4ee7 = BigClearLines.clear_u70 + $4eef = !121 + $4f0d = BigClearLines.r_u70 + $4f21 = BigClearLines.clear_u71 + $4f29 = !122 + $4f47 = BigClearLines.r_u71 + $4f5b = BigClearLines.clear_u72 + $4f63 = !123 + $4f81 = BigClearLines.r_u72 + $4f95 = BigClearLines.clear_u73 + $4f9d = !124 + $4fbb = BigClearLines.r_u73 + $4fcf = BigClearLines.clear_u74 + $4fd7 = !125 + $4ff5 = BigClearLines.r_u74 + $5009 = BigClearLines.clear_u75 + $5011 = !126 + $502f = BigClearLines.r_u75 + $5043 = BigClearLines.clear_u76 + $504b = !127 + $5069 = BigClearLines.r_u76 + $507d = BigClearLines.clear_u77 + $5085 = !128 + $50a3 = BigClearLines.r_u77 + $50b7 = BigClearLines.clear_u78 + $50bf = !129 + $50dd = BigClearLines.r_u78 + $50f1 = BigClearLines.clear_u79 + $50f9 = !130 + $5117 = BigClearLines.r_u79 + $512b = BigClearLines.clear_u80 + $5133 = !131 + $5151 = BigClearLines.r_u80 + $5165 = BigClearLines.clear_u81 + $516d = !132 + $518b = BigClearLines.r_u81 + $519f = BigClearLines.clear_u82 + $51a7 = !133 + $51c5 = BigClearLines.r_u82 + $51d9 = BigClearLines.clear_u83 + $51e1 = !134 + $51ff = BigClearLines.r_u83 + $5213 = BigClearLines.clear_u84 + $521b = !135 + $5239 = BigClearLines.r_u84 + $524d = BigClearLines.clear_u85 + $5255 = !136 + $5273 = BigClearLines.r_u85 + $5273 = BigClearLines.fixgarbo + $5276 = BigClearLines.fixgarboloop + $5294 = BigWidenField + SECTION: $55e4-$6457 ($0e74 bytes) ["Gameplay Function Big Banked"] + $55e4 = SwitchToGameplayBigB + $55ea = SwitchToGameplayBigB.wvr_u214 + $55f3 = SwitchToGameplayBigB.loadtilemap + $5643 = SwitchToGameplayBigB.wvb_u215 + $564a = SwitchToGameplayBigB.wvbe_u216 + $5650 = GamePlayBigEventLoopHandlerB + $565a = GamePlayBigEventLoopHandlerB.modejumps + $5678 = GamePlayBigEventLoopHandlerB.leadyMode + $568b = GamePlayBigEventLoopHandlerB.firstleadyiterskip + $5694 = GamePlayBigEventLoopHandlerB.notdoneleady + $56a5 = GamePlayBigEventLoopHandlerB.goMode + $56b2 = GamePlayBigEventLoopHandlerB.notdonego + $56c3 = GamePlayBigEventLoopHandlerB.postGoMode + $56da = GamePlayBigEventLoopHandlerB.prefetchedPieceMode + $56eb = GamePlayBigEventLoopHandlerB.checkIHS + $56f6 = GamePlayBigEventLoopHandlerB.loaddefaultjingle + $56fa = GamePlayBigEventLoopHandlerB.checkIRSA + $5701 = GamePlayBigEventLoopHandlerB.ldb1 + $570d = GamePlayBigEventLoopHandlerB.lda1 + $5717 = GamePlayBigEventLoopHandlerB.cp1 + $5725 = GamePlayBigEventLoopHandlerB.checkIRSB + $572c = GamePlayBigEventLoopHandlerB.lda2 + $5738 = GamePlayBigEventLoopHandlerB.ldb2 + $5742 = GamePlayBigEventLoopHandlerB.cp2 + $5750 = GamePlayBigEventLoopHandlerB.postjingle + $5754 = GamePlayBigEventLoopHandlerB.spawnPieceMode + $5762 = GamePlayBigEventLoopHandlerB.canspawn + $5775 = GamePlayBigEventLoopHandlerB.pieceInMotionMode + $5789 = GamePlayBigEventLoopHandlerB.nopauserequested + $57aa = GamePlayBigEventLoopHandlerB.nohold + $57b5 = GamePlayBigEventLoopHandlerB.delayMode + $57c9 = GamePlayBigEventLoopHandlerB.nodelaypauserequested + $57da = GamePlayBigEventLoopHandlerB.preGameOverMode + $57ed = GamePlayBigEventLoopHandlerB.notempty1_u217 + $57f0 = GamePlayBigEventLoopHandlerB.skip1_u217 + $57fa = GamePlayBigEventLoopHandlerB.notempty1_u218 + $57fd = GamePlayBigEventLoopHandlerB.skip1_u218 + $5807 = GamePlayBigEventLoopHandlerB.notempty1_u219 + $580a = GamePlayBigEventLoopHandlerB.skip1_u219 + $5814 = GamePlayBigEventLoopHandlerB.notempty1_u220 + $5817 = GamePlayBigEventLoopHandlerB.skip1_u220 + $5821 = GamePlayBigEventLoopHandlerB.notempty1_u221 + $5824 = GamePlayBigEventLoopHandlerB.skip1_u221 + $582e = GamePlayBigEventLoopHandlerB.notempty1_u222 + $5831 = GamePlayBigEventLoopHandlerB.skip1_u222 + $583b = GamePlayBigEventLoopHandlerB.notempty1_u223 + $583e = GamePlayBigEventLoopHandlerB.skip1_u223 + $5848 = GamePlayBigEventLoopHandlerB.notempty1_u224 + $584b = GamePlayBigEventLoopHandlerB.skip1_u224 + $5855 = GamePlayBigEventLoopHandlerB.notempty1_u225 + $5858 = GamePlayBigEventLoopHandlerB.skip1_u225 + $5862 = GamePlayBigEventLoopHandlerB.notempty1_u226 + $5865 = GamePlayBigEventLoopHandlerB.skip1_u226 + $586f = GamePlayBigEventLoopHandlerB.notempty1_u227 + $5872 = GamePlayBigEventLoopHandlerB.skip1_u227 + $587c = GamePlayBigEventLoopHandlerB.notempty1_u228 + $587f = GamePlayBigEventLoopHandlerB.skip1_u228 + $5889 = GamePlayBigEventLoopHandlerB.notempty1_u229 + $588c = GamePlayBigEventLoopHandlerB.skip1_u229 + $5896 = GamePlayBigEventLoopHandlerB.notempty1_u230 + $5899 = GamePlayBigEventLoopHandlerB.skip1_u230 + $58a3 = GamePlayBigEventLoopHandlerB.notempty1_u231 + $58a6 = GamePlayBigEventLoopHandlerB.skip1_u231 + $58b0 = GamePlayBigEventLoopHandlerB.notempty1_u232 + $58b3 = GamePlayBigEventLoopHandlerB.skip1_u232 + $58bd = GamePlayBigEventLoopHandlerB.notempty1_u233 + $58c0 = GamePlayBigEventLoopHandlerB.skip1_u233 + $58ca = GamePlayBigEventLoopHandlerB.notempty1_u234 + $58cd = GamePlayBigEventLoopHandlerB.skip1_u234 + $58d7 = GamePlayBigEventLoopHandlerB.notempty1_u235 + $58da = GamePlayBigEventLoopHandlerB.skip1_u235 + $58e4 = GamePlayBigEventLoopHandlerB.notempty1_u236 + $58e7 = GamePlayBigEventLoopHandlerB.skip1_u236 + $58f1 = GamePlayBigEventLoopHandlerB.notempty1_u237 + $58f4 = GamePlayBigEventLoopHandlerB.skip1_u237 + $58fe = GamePlayBigEventLoopHandlerB.notempty1_u238 + $5901 = GamePlayBigEventLoopHandlerB.skip1_u238 + $590b = GamePlayBigEventLoopHandlerB.notempty1_u239 + $590e = GamePlayBigEventLoopHandlerB.skip1_u239 + $5918 = GamePlayBigEventLoopHandlerB.notempty1_u240 + $591b = GamePlayBigEventLoopHandlerB.skip1_u240 + $5925 = GamePlayBigEventLoopHandlerB.notempty1_u241 + $5928 = GamePlayBigEventLoopHandlerB.skip1_u241 + $5932 = GamePlayBigEventLoopHandlerB.notempty1_u242 + $5935 = GamePlayBigEventLoopHandlerB.skip1_u242 + $593f = GamePlayBigEventLoopHandlerB.notempty1_u243 + $5942 = GamePlayBigEventLoopHandlerB.skip1_u243 + $594c = GamePlayBigEventLoopHandlerB.notempty1_u244 + $594f = GamePlayBigEventLoopHandlerB.skip1_u244 + $5959 = GamePlayBigEventLoopHandlerB.notempty1_u245 + $595c = GamePlayBigEventLoopHandlerB.skip1_u245 + $5966 = GamePlayBigEventLoopHandlerB.notempty1_u246 + $5969 = GamePlayBigEventLoopHandlerB.skip1_u246 + $5973 = GamePlayBigEventLoopHandlerB.notempty1_u247 + $5976 = GamePlayBigEventLoopHandlerB.skip1_u247 + $5980 = GamePlayBigEventLoopHandlerB.notempty1_u248 + $5983 = GamePlayBigEventLoopHandlerB.skip1_u248 + $598d = GamePlayBigEventLoopHandlerB.notempty1_u249 + $5990 = GamePlayBigEventLoopHandlerB.skip1_u249 + $599a = GamePlayBigEventLoopHandlerB.notempty1_u250 + $599d = GamePlayBigEventLoopHandlerB.skip1_u250 + $59a7 = GamePlayBigEventLoopHandlerB.notempty1_u251 + $59aa = GamePlayBigEventLoopHandlerB.skip1_u251 + $59b4 = GamePlayBigEventLoopHandlerB.notempty1_u252 + $59b7 = GamePlayBigEventLoopHandlerB.skip1_u252 + $59c1 = GamePlayBigEventLoopHandlerB.notempty1_u253 + $59c4 = GamePlayBigEventLoopHandlerB.skip1_u253 + $59ce = GamePlayBigEventLoopHandlerB.notempty1_u254 + $59d1 = GamePlayBigEventLoopHandlerB.skip1_u254 + $59db = GamePlayBigEventLoopHandlerB.notempty1_u255 + $59de = GamePlayBigEventLoopHandlerB.skip1_u255 + $59e8 = GamePlayBigEventLoopHandlerB.notempty1_u256 + $59eb = GamePlayBigEventLoopHandlerB.skip1_u256 + $59f5 = GamePlayBigEventLoopHandlerB.notempty1_u257 + $59f8 = GamePlayBigEventLoopHandlerB.skip1_u257 + $5a02 = GamePlayBigEventLoopHandlerB.notempty1_u258 + $5a05 = GamePlayBigEventLoopHandlerB.skip1_u258 + $5a0f = GamePlayBigEventLoopHandlerB.notempty1_u259 + $5a12 = GamePlayBigEventLoopHandlerB.skip1_u259 + $5a1c = GamePlayBigEventLoopHandlerB.notempty1_u260 + $5a1f = GamePlayBigEventLoopHandlerB.skip1_u260 + $5a29 = GamePlayBigEventLoopHandlerB.notempty1_u261 + $5a2c = GamePlayBigEventLoopHandlerB.skip1_u261 + $5a36 = GamePlayBigEventLoopHandlerB.notempty1_u262 + $5a39 = GamePlayBigEventLoopHandlerB.skip1_u262 + $5a43 = GamePlayBigEventLoopHandlerB.notempty1_u263 + $5a46 = GamePlayBigEventLoopHandlerB.skip1_u263 + $5a50 = GamePlayBigEventLoopHandlerB.notempty1_u264 + $5a53 = GamePlayBigEventLoopHandlerB.skip1_u264 + $5a5d = GamePlayBigEventLoopHandlerB.notempty1_u265 + $5a60 = GamePlayBigEventLoopHandlerB.skip1_u265 + $5a6a = GamePlayBigEventLoopHandlerB.notempty1_u266 + $5a6d = GamePlayBigEventLoopHandlerB.skip1_u266 + $5a77 = GamePlayBigEventLoopHandlerB.notempty1_u267 + $5a7a = GamePlayBigEventLoopHandlerB.skip1_u267 + $5a84 = GamePlayBigEventLoopHandlerB.notempty1_u268 + $5a87 = GamePlayBigEventLoopHandlerB.skip1_u268 + $5a91 = GamePlayBigEventLoopHandlerB.notempty1_u269 + $5a94 = GamePlayBigEventLoopHandlerB.skip1_u269 + $5a9e = GamePlayBigEventLoopHandlerB.notempty1_u270 + $5aa1 = GamePlayBigEventLoopHandlerB.skip1_u270 + $5aab = GamePlayBigEventLoopHandlerB.notempty1_u271 + $5aae = GamePlayBigEventLoopHandlerB.skip1_u271 + $5ab8 = GamePlayBigEventLoopHandlerB.notempty1_u272 + $5abb = GamePlayBigEventLoopHandlerB.skip1_u272 + $5ac5 = GamePlayBigEventLoopHandlerB.notempty1_u273 + $5ac8 = GamePlayBigEventLoopHandlerB.skip1_u273 + $5ad2 = GamePlayBigEventLoopHandlerB.notempty1_u274 + $5ad5 = GamePlayBigEventLoopHandlerB.skip1_u274 + $5adf = GamePlayBigEventLoopHandlerB.notempty1_u275 + $5ae2 = GamePlayBigEventLoopHandlerB.skip1_u275 + $5aec = GamePlayBigEventLoopHandlerB.notempty1_u276 + $5aef = GamePlayBigEventLoopHandlerB.skip1_u276 + $5af9 = GamePlayBigEventLoopHandlerB.notempty2_u277 + $5afc = GamePlayBigEventLoopHandlerB.skip2_u277 + $5b06 = GamePlayBigEventLoopHandlerB.notempty2_u278 + $5b09 = GamePlayBigEventLoopHandlerB.skip2_u278 + $5b13 = GamePlayBigEventLoopHandlerB.notempty2_u279 + $5b16 = GamePlayBigEventLoopHandlerB.skip2_u279 + $5b20 = GamePlayBigEventLoopHandlerB.notempty2_u280 + $5b23 = GamePlayBigEventLoopHandlerB.skip2_u280 + $5b2d = GamePlayBigEventLoopHandlerB.notempty2_u281 + $5b30 = GamePlayBigEventLoopHandlerB.skip2_u281 + $5b3a = GamePlayBigEventLoopHandlerB.notempty2_u282 + $5b3d = GamePlayBigEventLoopHandlerB.skip2_u282 + $5b47 = GamePlayBigEventLoopHandlerB.notempty2_u283 + $5b4a = GamePlayBigEventLoopHandlerB.skip2_u283 + $5b54 = 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GamePlayBigEventLoopHandlerB.skip3_u293 + $5bd6 = GamePlayBigEventLoopHandlerB.notempty3_u294 + $5bd9 = GamePlayBigEventLoopHandlerB.skip3_u294 + $5be3 = GamePlayBigEventLoopHandlerB.notempty3_u295 + $5be6 = GamePlayBigEventLoopHandlerB.skip3_u295 + $5bf0 = GamePlayBigEventLoopHandlerB.notempty3_u296 + $5bf3 = GamePlayBigEventLoopHandlerB.skip3_u296 + $5bfd = GamePlayBigEventLoopHandlerB.notempty4_u297 + $5c00 = GamePlayBigEventLoopHandlerB.skip4_u297 + $5c0a = GamePlayBigEventLoopHandlerB.notempty4_u298 + $5c0d = GamePlayBigEventLoopHandlerB.skip4_u298 + $5c17 = GamePlayBigEventLoopHandlerB.notempty4_u299 + $5c1a = GamePlayBigEventLoopHandlerB.skip4_u299 + $5c24 = GamePlayBigEventLoopHandlerB.notempty4_u300 + $5c27 = GamePlayBigEventLoopHandlerB.skip4_u300 + $5c31 = GamePlayBigEventLoopHandlerB.notempty4_u301 + $5c34 = GamePlayBigEventLoopHandlerB.skip4_u301 + $5c3e = GamePlayBigEventLoopHandlerB.notempty4_u302 + $5c41 = GamePlayBigEventLoopHandlerB.skip4_u302 + $5c4b = GamePlayBigEventLoopHandlerB.notempty4_u303 + $5c4e = GamePlayBigEventLoopHandlerB.skip4_u303 + $5c58 = GamePlayBigEventLoopHandlerB.notempty4_u304 + $5c5b = GamePlayBigEventLoopHandlerB.skip4_u304 + $5c65 = GamePlayBigEventLoopHandlerB.notempty4_u305 + $5c68 = GamePlayBigEventLoopHandlerB.skip4_u305 + $5c72 = GamePlayBigEventLoopHandlerB.notempty4_u306 + $5c75 = GamePlayBigEventLoopHandlerB.skip4_u306 + $5c7f = GamePlayBigEventLoopHandlerB.notempty5_u307 + $5c82 = GamePlayBigEventLoopHandlerB.skip5_u307 + $5c8c = GamePlayBigEventLoopHandlerB.notempty5_u308 + $5c8f = GamePlayBigEventLoopHandlerB.skip5_u308 + $5c99 = GamePlayBigEventLoopHandlerB.notempty5_u309 + $5c9c = GamePlayBigEventLoopHandlerB.skip5_u309 + $5ca6 = GamePlayBigEventLoopHandlerB.notempty5_u310 + $5ca9 = GamePlayBigEventLoopHandlerB.skip5_u310 + $5cb3 = GamePlayBigEventLoopHandlerB.notempty5_u311 + $5cb6 = GamePlayBigEventLoopHandlerB.skip5_u311 + $5cc0 = GamePlayBigEventLoopHandlerB.notempty5_u312 + $5cc3 = GamePlayBigEventLoopHandlerB.skip5_u312 + $5ccd = GamePlayBigEventLoopHandlerB.notempty5_u313 + $5cd0 = GamePlayBigEventLoopHandlerB.skip5_u313 + $5cda = GamePlayBigEventLoopHandlerB.notempty5_u314 + $5cdd = GamePlayBigEventLoopHandlerB.skip5_u314 + $5ce7 = GamePlayBigEventLoopHandlerB.notempty5_u315 + $5cea = GamePlayBigEventLoopHandlerB.skip5_u315 + $5cf4 = GamePlayBigEventLoopHandlerB.notempty5_u316 + $5cf7 = GamePlayBigEventLoopHandlerB.skip5_u316 + $5d01 = GamePlayBigEventLoopHandlerB.notempty6_u317 + $5d04 = GamePlayBigEventLoopHandlerB.skip6_u317 + $5d0e = GamePlayBigEventLoopHandlerB.notempty6_u318 + $5d11 = GamePlayBigEventLoopHandlerB.skip6_u318 + $5d1b = GamePlayBigEventLoopHandlerB.notempty6_u319 + $5d1e = GamePlayBigEventLoopHandlerB.skip6_u319 + $5d28 = GamePlayBigEventLoopHandlerB.notempty6_u320 + $5d2b = GamePlayBigEventLoopHandlerB.skip6_u320 + $5d35 = GamePlayBigEventLoopHandlerB.notempty6_u321 + $5d38 = GamePlayBigEventLoopHandlerB.skip6_u321 + $5d42 = GamePlayBigEventLoopHandlerB.notempty6_u322 + $5d45 = GamePlayBigEventLoopHandlerB.skip6_u322 + $5d4f = GamePlayBigEventLoopHandlerB.notempty6_u323 + $5d52 = GamePlayBigEventLoopHandlerB.skip6_u323 + $5d5c = GamePlayBigEventLoopHandlerB.notempty6_u324 + $5d5f = GamePlayBigEventLoopHandlerB.skip6_u324 + $5d69 = GamePlayBigEventLoopHandlerB.notempty6_u325 + $5d6c = GamePlayBigEventLoopHandlerB.skip6_u325 + $5d76 = GamePlayBigEventLoopHandlerB.notempty6_u326 + $5d79 = GamePlayBigEventLoopHandlerB.skip6_u326 + $5d83 = GamePlayBigEventLoopHandlerB.notempty7_u327 + $5d86 = GamePlayBigEventLoopHandlerB.skip7_u327 + $5d90 = GamePlayBigEventLoopHandlerB.notempty7_u328 + $5d93 = GamePlayBigEventLoopHandlerB.skip7_u328 + $5d9d = GamePlayBigEventLoopHandlerB.notempty7_u329 + $5da0 = GamePlayBigEventLoopHandlerB.skip7_u329 + $5daa = GamePlayBigEventLoopHandlerB.notempty7_u330 + $5dad = GamePlayBigEventLoopHandlerB.skip7_u330 + $5db7 = GamePlayBigEventLoopHandlerB.notempty7_u331 + $5dba = GamePlayBigEventLoopHandlerB.skip7_u331 + $5dc4 = GamePlayBigEventLoopHandlerB.notempty7_u332 + $5dc7 = GamePlayBigEventLoopHandlerB.skip7_u332 + $5dd1 = GamePlayBigEventLoopHandlerB.notempty7_u333 + $5dd4 = GamePlayBigEventLoopHandlerB.skip7_u333 + $5dde = GamePlayBigEventLoopHandlerB.notempty7_u334 + $5de1 = GamePlayBigEventLoopHandlerB.skip7_u334 + $5deb = GamePlayBigEventLoopHandlerB.notempty7_u335 + $5dee = GamePlayBigEventLoopHandlerB.skip7_u335 + $5df8 = GamePlayBigEventLoopHandlerB.notempty7_u336 + $5dfb = GamePlayBigEventLoopHandlerB.skip7_u336 + $5e05 = GamePlayBigEventLoopHandlerB.notempty7_u337 + $5e08 = GamePlayBigEventLoopHandlerB.skip7_u337 + $5e12 = GamePlayBigEventLoopHandlerB.notempty7_u338 + $5e15 = GamePlayBigEventLoopHandlerB.skip7_u338 + $5e1f = GamePlayBigEventLoopHandlerB.notempty7_u339 + $5e22 = GamePlayBigEventLoopHandlerB.skip7_u339 + $5e2c = GamePlayBigEventLoopHandlerB.notempty7_u340 + $5e2f = GamePlayBigEventLoopHandlerB.skip7_u340 + $5e39 = GamePlayBigEventLoopHandlerB.notempty7_u341 + $5e3c = GamePlayBigEventLoopHandlerB.skip7_u341 + $5e46 = GamePlayBigEventLoopHandlerB.notempty7_u342 + $5e49 = GamePlayBigEventLoopHandlerB.skip7_u342 + $5e53 = GamePlayBigEventLoopHandlerB.notempty7_u343 + $5e56 = GamePlayBigEventLoopHandlerB.skip7_u343 + $5e60 = GamePlayBigEventLoopHandlerB.notempty7_u344 + $5e63 = GamePlayBigEventLoopHandlerB.skip7_u344 + $5e6d = GamePlayBigEventLoopHandlerB.notempty7_u345 + $5e70 = GamePlayBigEventLoopHandlerB.skip7_u345 + $5e7a = GamePlayBigEventLoopHandlerB.notempty7_u346 + $5e7d = GamePlayBigEventLoopHandlerB.skip7_u346 + $5e87 = GamePlayBigEventLoopHandlerB.notempty7_u347 + $5e8a = GamePlayBigEventLoopHandlerB.skip7_u347 + $5e94 = GamePlayBigEventLoopHandlerB.notempty7_u348 + $5e97 = GamePlayBigEventLoopHandlerB.skip7_u348 + $5ea1 = GamePlayBigEventLoopHandlerB.notempty7_u349 + $5ea4 = GamePlayBigEventLoopHandlerB.skip7_u349 + $5eae = GamePlayBigEventLoopHandlerB.notempty7_u350 + $5eb1 = GamePlayBigEventLoopHandlerB.skip7_u350 + $5ebb = GamePlayBigEventLoopHandlerB.notempty7_u351 + $5ebe = GamePlayBigEventLoopHandlerB.skip7_u351 + $5ec8 = GamePlayBigEventLoopHandlerB.notempty7_u352 + $5ecb = GamePlayBigEventLoopHandlerB.skip7_u352 + $5ed5 = GamePlayBigEventLoopHandlerB.notempty7_u353 + $5ed8 = GamePlayBigEventLoopHandlerB.skip7_u353 + $5ee2 = GamePlayBigEventLoopHandlerB.notempty7_u354 + $5ee5 = GamePlayBigEventLoopHandlerB.skip7_u354 + $5eef = GamePlayBigEventLoopHandlerB.notempty7_u355 + $5ef2 = GamePlayBigEventLoopHandlerB.skip7_u355 + $5efc = GamePlayBigEventLoopHandlerB.notempty7_u356 + $5eff = GamePlayBigEventLoopHandlerB.skip7_u356 + $5f09 = GamePlayBigEventLoopHandlerB.notempty7_u357 + $5f0c = GamePlayBigEventLoopHandlerB.skip7_u357 + $5f16 = GamePlayBigEventLoopHandlerB.notempty7_u358 + $5f19 = GamePlayBigEventLoopHandlerB.skip7_u358 + $5f23 = GamePlayBigEventLoopHandlerB.notempty7_u359 + $5f26 = GamePlayBigEventLoopHandlerB.skip7_u359 + $5f30 = GamePlayBigEventLoopHandlerB.notempty7_u360 + $5f33 = GamePlayBigEventLoopHandlerB.skip7_u360 + $5f3d = GamePlayBigEventLoopHandlerB.notempty7_u361 + $5f40 = GamePlayBigEventLoopHandlerB.skip7_u361 + $5f4a = GamePlayBigEventLoopHandlerB.notempty7_u362 + $5f4d = GamePlayBigEventLoopHandlerB.skip7_u362 + $5f57 = GamePlayBigEventLoopHandlerB.notempty7_u363 + $5f5a = GamePlayBigEventLoopHandlerB.skip7_u363 + $5f64 = GamePlayBigEventLoopHandlerB.notempty7_u364 + $5f67 = GamePlayBigEventLoopHandlerB.skip7_u364 + $5f71 = GamePlayBigEventLoopHandlerB.notempty7_u365 + $5f74 = GamePlayBigEventLoopHandlerB.skip7_u365 + $5f7e = GamePlayBigEventLoopHandlerB.notempty7_u366 + $5f81 = GamePlayBigEventLoopHandlerB.skip7_u366 + $5f8b = GamePlayBigEventLoopHandlerB.notempty7_u367 + $5f8e = GamePlayBigEventLoopHandlerB.skip7_u367 + $5f98 = GamePlayBigEventLoopHandlerB.notempty7_u368 + $5f9b = GamePlayBigEventLoopHandlerB.skip7_u368 + $5fa5 = GamePlayBigEventLoopHandlerB.notempty7_u369 + $5fa8 = GamePlayBigEventLoopHandlerB.skip7_u369 + $5fb2 = GamePlayBigEventLoopHandlerB.notempty7_u370 + $5fb5 = GamePlayBigEventLoopHandlerB.skip7_u370 + $5fbf = GamePlayBigEventLoopHandlerB.notempty7_u371 + $5fc2 = GamePlayBigEventLoopHandlerB.skip7_u371 + $5fcc = GamePlayBigEventLoopHandlerB.notempty7_u372 + $5fcf = GamePlayBigEventLoopHandlerB.skip7_u372 + $5fd9 = GamePlayBigEventLoopHandlerB.notempty7_u373 + $5fdc = GamePlayBigEventLoopHandlerB.skip7_u373 + $5fe6 = GamePlayBigEventLoopHandlerB.notempty7_u374 + $5fe9 = GamePlayBigEventLoopHandlerB.skip7_u374 + $5ff3 = GamePlayBigEventLoopHandlerB.notempty7_u375 + $5ff6 = GamePlayBigEventLoopHandlerB.skip7_u375 + $6000 = GamePlayBigEventLoopHandlerB.notempty7_u376 + $6003 = GamePlayBigEventLoopHandlerB.skip7_u376 + $600d = GamePlayBigEventLoopHandlerB.notempty7_u377 + $6010 = GamePlayBigEventLoopHandlerB.skip7_u377 + $601a = GamePlayBigEventLoopHandlerB.notempty7_u378 + $601d = GamePlayBigEventLoopHandlerB.skip7_u378 + $6027 = GamePlayBigEventLoopHandlerB.notempty7_u379 + $602a = GamePlayBigEventLoopHandlerB.skip7_u379 + $6034 = GamePlayBigEventLoopHandlerB.notempty7_u380 + $6037 = GamePlayBigEventLoopHandlerB.skip7_u380 + $6041 = GamePlayBigEventLoopHandlerB.notempty7_u381 + $6044 = GamePlayBigEventLoopHandlerB.skip7_u381 + $604e = GamePlayBigEventLoopHandlerB.notempty7_u382 + $6051 = GamePlayBigEventLoopHandlerB.skip7_u382 + $605b = GamePlayBigEventLoopHandlerB.notempty7_u383 + $605e = GamePlayBigEventLoopHandlerB.skip7_u383 + $6068 = GamePlayBigEventLoopHandlerB.notempty7_u384 + $606b = GamePlayBigEventLoopHandlerB.skip7_u384 + $6075 = GamePlayBigEventLoopHandlerB.notempty7_u385 + $6078 = GamePlayBigEventLoopHandlerB.skip7_u385 + $6082 = GamePlayBigEventLoopHandlerB.notempty7_u386 + $6085 = GamePlayBigEventLoopHandlerB.skip7_u386 + $608f = GamePlayBigEventLoopHandlerB.notempty7_u387 + $6092 = GamePlayBigEventLoopHandlerB.skip7_u387 + $609c = GamePlayBigEventLoopHandlerB.notempty7_u388 + $609f = GamePlayBigEventLoopHandlerB.skip7_u388 + $60a9 = GamePlayBigEventLoopHandlerB.notempty7_u389 + $60ac = GamePlayBigEventLoopHandlerB.skip7_u389 + $60b6 = GamePlayBigEventLoopHandlerB.notempty7_u390 + $60b9 = GamePlayBigEventLoopHandlerB.skip7_u390 + $60c3 = GamePlayBigEventLoopHandlerB.notempty7_u391 + $60c6 = GamePlayBigEventLoopHandlerB.skip7_u391 + $60d0 = GamePlayBigEventLoopHandlerB.notempty7_u392 + $60d3 = GamePlayBigEventLoopHandlerB.skip7_u392 + $60dd = GamePlayBigEventLoopHandlerB.notempty7_u393 + $60e0 = GamePlayBigEventLoopHandlerB.skip7_u393 + $60ea = GamePlayBigEventLoopHandlerB.notempty7_u394 + $60ed = GamePlayBigEventLoopHandlerB.skip7_u394 + $60f7 = GamePlayBigEventLoopHandlerB.notempty7_u395 + $60fa = GamePlayBigEventLoopHandlerB.skip7_u395 + $6104 = GamePlayBigEventLoopHandlerB.notempty7_u396 + $6107 = GamePlayBigEventLoopHandlerB.skip7_u396 + $6111 = GamePlayBigEventLoopHandlerB.notempty7_u397 + $6114 = GamePlayBigEventLoopHandlerB.skip7_u397 + $611e = GamePlayBigEventLoopHandlerB.notempty7_u398 + $6121 = GamePlayBigEventLoopHandlerB.skip7_u398 + $612b = GamePlayBigEventLoopHandlerB.notempty7_u399 + $612e = GamePlayBigEventLoopHandlerB.skip7_u399 + $6138 = GamePlayBigEventLoopHandlerB.notempty7_u400 + $613b = GamePlayBigEventLoopHandlerB.skip7_u400 + $6145 = GamePlayBigEventLoopHandlerB.notempty7_u401 + $6148 = GamePlayBigEventLoopHandlerB.skip7_u401 + $6152 = GamePlayBigEventLoopHandlerB.notempty7_u402 + $6155 = GamePlayBigEventLoopHandlerB.skip7_u402 + $615f = GamePlayBigEventLoopHandlerB.notempty7_u403 + $6162 = GamePlayBigEventLoopHandlerB.skip7_u403 + $616c = GamePlayBigEventLoopHandlerB.notempty7_u404 + $616f = GamePlayBigEventLoopHandlerB.skip7_u404 + $6179 = GamePlayBigEventLoopHandlerB.notempty7_u405 + $617c = GamePlayBigEventLoopHandlerB.skip7_u405 + $6186 = GamePlayBigEventLoopHandlerB.notempty7_u406 + $6189 = GamePlayBigEventLoopHandlerB.skip7_u406 + $6193 = GamePlayBigEventLoopHandlerB.notempty7_u407 + $6196 = GamePlayBigEventLoopHandlerB.skip7_u407 + $61a0 = GamePlayBigEventLoopHandlerB.notempty7_u408 + $61a3 = GamePlayBigEventLoopHandlerB.skip7_u408 + $61ad = GamePlayBigEventLoopHandlerB.notempty7_u409 + $61b0 = GamePlayBigEventLoopHandlerB.skip7_u409 + $61ba = GamePlayBigEventLoopHandlerB.notempty7_u410 + $61bd = GamePlayBigEventLoopHandlerB.skip7_u410 + $61c7 = GamePlayBigEventLoopHandlerB.notempty7_u411 + $61ca = GamePlayBigEventLoopHandlerB.skip7_u411 + $61d4 = GamePlayBigEventLoopHandlerB.notempty7_u412 + $61d7 = GamePlayBigEventLoopHandlerB.skip7_u412 + $61e1 = GamePlayBigEventLoopHandlerB.notempty7_u413 + $61e4 = GamePlayBigEventLoopHandlerB.skip7_u413 + $61ee = GamePlayBigEventLoopHandlerB.notempty7_u414 + $61f1 = GamePlayBigEventLoopHandlerB.skip7_u414 + $61fb = GamePlayBigEventLoopHandlerB.notempty7_u415 + $61fe = GamePlayBigEventLoopHandlerB.skip7_u415 + $6208 = GamePlayBigEventLoopHandlerB.notempty7_u416 + $620b = GamePlayBigEventLoopHandlerB.skip7_u416 + $6215 = GamePlayBigEventLoopHandlerB.notempty7_u417 + $6218 = GamePlayBigEventLoopHandlerB.skip7_u417 + $6222 = GamePlayBigEventLoopHandlerB.notempty7_u418 + $6225 = GamePlayBigEventLoopHandlerB.skip7_u418 + $622f = GamePlayBigEventLoopHandlerB.notempty7_u419 + $6232 = GamePlayBigEventLoopHandlerB.skip7_u419 + $623c = GamePlayBigEventLoopHandlerB.notempty7_u420 + $623f = GamePlayBigEventLoopHandlerB.skip7_u420 + $6249 = GamePlayBigEventLoopHandlerB.notempty7_u421 + $624c = GamePlayBigEventLoopHandlerB.skip7_u421 + $6256 = GamePlayBigEventLoopHandlerB.notempty7_u422 + $6259 = GamePlayBigEventLoopHandlerB.skip7_u422 + $6263 = GamePlayBigEventLoopHandlerB.notempty7_u423 + $6266 = GamePlayBigEventLoopHandlerB.skip7_u423 + $6270 = GamePlayBigEventLoopHandlerB.notempty7_u424 + $6273 = GamePlayBigEventLoopHandlerB.skip7_u424 + $627d = GamePlayBigEventLoopHandlerB.notempty7_u425 + $6280 = GamePlayBigEventLoopHandlerB.skip7_u425 + $628a = GamePlayBigEventLoopHandlerB.notempty7_u426 + $628d = GamePlayBigEventLoopHandlerB.skip7_u426 + $6297 = GamePlayBigEventLoopHandlerB.notempty7_u427 + $629a = GamePlayBigEventLoopHandlerB.skip7_u427 + $62a4 = GamePlayBigEventLoopHandlerB.notempty7_u428 + $62a7 = GamePlayBigEventLoopHandlerB.skip7_u428 + $62b1 = GamePlayBigEventLoopHandlerB.notempty7_u429 + $62b4 = GamePlayBigEventLoopHandlerB.skip7_u429 + $62be = GamePlayBigEventLoopHandlerB.notempty7_u430 + $62c1 = GamePlayBigEventLoopHandlerB.skip7_u430 + $62cb = GamePlayBigEventLoopHandlerB.notempty7_u431 + $62ce = GamePlayBigEventLoopHandlerB.skip7_u431 + $62d8 = GamePlayBigEventLoopHandlerB.notempty7_u432 + $62db = GamePlayBigEventLoopHandlerB.skip7_u432 + $62e5 = GamePlayBigEventLoopHandlerB.notempty7_u433 + $62e8 = GamePlayBigEventLoopHandlerB.skip7_u433 + $62f2 = GamePlayBigEventLoopHandlerB.notempty7_u434 + $62f5 = GamePlayBigEventLoopHandlerB.skip7_u434 + $62ff = GamePlayBigEventLoopHandlerB.notempty7_u435 + $6302 = GamePlayBigEventLoopHandlerB.skip7_u435 + $630c = GamePlayBigEventLoopHandlerB.notempty7_u436 + $630f = GamePlayBigEventLoopHandlerB.skip7_u436 + $6313 = GamePlayBigEventLoopHandlerB.gameOverMode + $6336 = GamePlayBigEventLoopHandlerB.noretry + $6343 = GamePlayBigEventLoopHandlerB.pauseMode + $635b = GamePlayBigEventLoopHandlerB.noqr + $636f = GamePlayBigEventLoopHandlerB.nounpause + $63b7 = GamePlayBigEventLoopHandlerB.drawStaticInfo + $63e8 = BigDoHold + $63ec = BigDoHold.checkIRSA + $63f3 = BigDoHold.ldb3 + $63ff = BigDoHold.lda3 + $6409 = BigDoHold.cp3 + $6417 = BigDoHold.checkIRSB + $641e = BigDoHold.lda4 + $642a = BigDoHold.ldb4 + $6434 = BigDoHold.cp4 + $6442 = BigDoHold.noRotation + $644d = BigDoHold.doHoldOperation + SECTION: $6458-$6857 ($0400 bytes) ["Gameplay Big Static Data"] + $6458 = sBigLeftDasSlam + $645e = sBigRightDasSlam + $6464 = sBigLeady + $646e = sBigGo + $6478 = sBigPause + $64a0 = sBigPieceXOffsets + $64bc = sBigPieceYOffsets + $64d8 = sBigPieceFastRotationStates + $6548 = sBigPieceRotationStates + $65b8 = sBigGameplayTileMap + $6858 = sBigGameplayTileMapEnd + EMPTY: $6858-$7fff ($17a8 bytes) + TOTAL EMPTY: $17a8 bytes SRAM bank #0: SECTION: $a000-$a00d ($000e bytes) ["Persistent Globals"] @@ -2465,8 +2470,8 @@ HRAM bank #0: TOTAL EMPTY: $0003 bytes SUMMARY: - ROM0: 11918 bytes used / 4466 free - ROMX: 56523 bytes used / 41781 free in 6 banks + ROM0: 11964 bytes used / 4420 free + ROMX: 56895 bytes used / 41409 free in 6 banks SRAM: 14 bytes used / 8178 free in 1 bank WRAM0: 3515 bytes used / 581 free HRAM: 124 bytes used / 3 free diff --git a/bin/DMGTRIS.pocket b/bin/DMGTRIS.pocket index 69002f1..bce36aa 100644 Binary files a/bin/DMGTRIS.pocket and b/bin/DMGTRIS.pocket differ diff --git a/bin/DMGTRIS.sym b/bin/DMGTRIS.sym index 324f9b0..78efc2f 100644 --- a/bin/DMGTRIS.sym +++ b/bin/DMGTRIS.sym @@ -34,299 +34,301 @@ 00:096e GBCTitleProcess.nores 00:0971 GBCTitleProcess.noinc 00:0995 GBCGameplayProcess -00:09cf GBCGameplayProcess.goverride -00:09f6 GBCGameplayProcess.colorfield -00:0b6a GBCGameplayProcess.outer1 -00:0b6f GBCGameplayProcess.inner1 -00:0b93 GBCGameplayProcess.outer2 -00:0b98 GBCGameplayProcess.inner2 -00:0bbd GBCGameplayProcess.empty -00:0bc1 GBCGameplayProcess.sub59 -00:0bc3 GBCGameplayProcess.sub52 -00:0bc5 GBCGameplayProcess.sub45 -00:0bc7 GBCGameplayProcess.sub38 -00:0bc9 GBCGameplayProcess.sub31 -00:0bcb GBCGameplayProcess.sub24 -00:0bcd GBCGameplayProcess.sub17 -00:0bcf GBCGameplayProcess.sub10 -00:0bd1 GBCGameplayProcess.done -00:0bf3 GBCGameplayProcess.darker -00:0bfa GBCGameplayProcess.wvr_u1 -00:0c07 GBCGameplayProcess.lighter -00:0c0e GBCGameplayProcess.wvr_u2 -00:0c1b GBCGameplayProcess.black -00:0c22 GBCGameplayProcess.wvr_u3 -00:0c2f GBCBigGameplayProcess -00:0c69 GBCBigGameplayProcess.goverride -00:0c90 GBCBigGameplayProcess.colorfield -00:0ca7 GBCBigGameplayProcess.outer1 -00:0cac GBCBigGameplayProcess.inner1 -00:0cd0 GBCBigGameplayProcess.outer2 -00:0cd5 GBCBigGameplayProcess.inner2 -00:0cfa GBCBigGameplayProcess.empty -00:0cfe GBCBigGameplayProcess.sub59 -00:0d00 GBCBigGameplayProcess.sub52 -00:0d02 GBCBigGameplayProcess.sub45 -00:0d04 GBCBigGameplayProcess.sub38 -00:0d06 GBCBigGameplayProcess.sub31 -00:0d08 GBCBigGameplayProcess.sub24 -00:0d0a GBCBigGameplayProcess.sub17 -00:0d0c GBCBigGameplayProcess.sub10 -00:0d0e GBCBigGameplayProcess.done -00:0d30 GBCBigGameplayProcess.darker -00:0d37 GBCBigGameplayProcess.wvr_u4 -00:0d44 GBCBigGameplayProcess.lighter -00:0d4b GBCBigGameplayProcess.wvr_u5 -00:0d58 GBCBigGameplayProcess.black -00:0d5f GBCBigGameplayProcess.wvr_u6 -00:0d6c ToVRAM -00:0d6c GBCBlitField -00:0d9f BlitField -00:0f62 BlitField.waitendvbloop -00:1194 BigBlitField -00:1357 BigBlitField.waitendvbloop -00:1589 ApplyTells -00:15e6 ApplyNext -00:15f4 ApplyNext.bone -00:1613 ApplyNext.nobone -00:1634 ApplyNext.pos -00:1644 ApplyNext.regular -00:164a ApplyNext.postoffsets -00:164e ApplyNext.getoffn -00:1659 ApplyNext.skipoffn -00:16f7 ApplyNext.done -00:16fa ApplyHold -00:1708 ApplyHold.bone -00:1727 ApplyHold.nobone -00:1744 ApplyHold.hide -00:1756 ApplyHold.show -00:1766 ApplyHold.x -00:1776 ApplyHold.regular -00:177c ApplyHold.postoffsets -00:1780 ApplyHold.getoffh -00:178b ApplyHold.skipoffh -00:17c5 ApplyTime -00:1816 ApplyTime.loop0 -00:1845 ApplyTime.loop1 -00:189a ApplyNumbers8 -00:18e7 ApplyNumbers8.one -00:18ed ApplyNumbers8.two -00:18f3 ApplyNumbers8.three -00:18f9 ApplyNumbers8.four -00:18ff ApplyNumbers8.five -00:1905 ApplyNumbers8.six -00:190b ApplyNumbers8.seven -00:1911 ApplyNumbers8.eight -00:1916 ApplyNumbers4 -00:193b ApplyNumbers4.one -00:1941 ApplyNumbers4.two -00:1947 ApplyNumbers4.three -00:194d ApplyNumbers4.four -00:1952 SetNumberSpritePositions -00:1a59 GradeRendering -00:1a8e GradeRendering.effect -00:1a9e GradeRendering.noeffect -00:1aa6 GradeRendering.drawgrade -00:1aad GradeRendering.regulargrade -00:1ab5 GradeRendering.sgrade -00:1acb GradeRendering.hisgrade -00:1ae1 GradeRendering.mgrade -00:1af7 GradeRendering.lettergrade -00:1b14 GradeRendering.mk -00:1b1a GradeRendering.mv -00:1b20 GradeRendering.mo -00:1b26 GradeRendering.mm -00:1b2c GradeRendering.gmgrade -00:1b37 GradeInit -00:1b62 GradeInit.grade9start -00:1b67 GradeInit.end -00:1b69 UpdateGrade -00:1b77 UpdateGrade.gradejumptable -00:1b89 DecayGradeProcess -00:1b97 DecayGradeProcess.gradejumptable -00:1ba9 DecayGradeDelay -00:1bb7 DecayGradeDelay.gradejumptable -00:1bc9 PrepareScore -00:1bdc DrawGradeProgressDMGT -00:1beb UpdateGradeDMGT -00:1c05 UpdateGradeDMGT.clearrate -00:1c16 UpdateGradeDMGT.combomult -00:1c23 UpdateGradeDMGT.combo10 -00:1c34 UpdateGradeDMGT.combo5 -00:1c45 UpdateGradeDMGT.combo1 -00:1c54 UpdateGradeDMGT.prelevel -00:1c63 UpdateGradeDMGT.single -00:1c73 UpdateGradeDMGT.double -00:1c84 UpdateGradeDMGT.adddonce -00:1c88 UpdateGradeDMGT.triple -00:1c99 UpdateGradeDMGT.addtonce -00:1c9d UpdateGradeDMGT.tetris -00:1ca1 UpdateGradeDMGT.levelmult -00:1cb9 UpdateGradeDMGT.mult5 -00:1cc0 UpdateGradeDMGT.mult4 -00:1cc6 UpdateGradeDMGT.mult3 -00:1ccb UpdateGradeDMGT.mult2 -00:1ccf UpdateGradeDMGT.mult1 -00:1cd0 UpdateGradeDMGT.processgrade -00:1cf6 UpdateGradeDMGT.increasegrademaybe -00:1d17 UpdateGradeDMGT.gotgm -00:1d22 DecayGradeDMGT -00:1d46 DecayGradeDMGT.nodecay -00:1d4d DecayGradeDMGT.decay -00:1d5b UpdateGradeTGM1 -00:1d65 UpdateGradeTGM1.trygradeup -00:1d7f UpdateGradeTGM1.increasegrade -00:1d91 UpdateGradeTGM1.skipjingle -00:1d9e UpdateGradeTGM1.maybegm -00:1db4 UpdateGradeDEAT -00:1dc0 UpdateGradeDEAT.notgm -00:1dd9 UpdateGradeDEAT.notm -00:1df9 UpdateGradeDEAT.disqualify -00:1dff UpdateGradeSHIR -00:1e3f UpdateGradeSHIR.s5torikan -00:1e4f UpdateGradeSHIR.s10torikan -00:1e5e UpdateGradeSHIR.disqualify -00:1e64 sTGM1GradeScores -00:1e86 sTGM3InternalGradeSystem -00:1f26 sTGM3GradeBoosts -00:1f45 sTGM3LevelMultiplier -00:1f49 sTGM3BaselineCOOL -00:1f52 sTGM3REGRETConditions -00:1f66 sDMGTGrading -00:201a sDMGTGaugeLUT -00:211a SFXInit -00:213c SFXPopQueue -00:2151 SFXPushQueue -00:2162 SFXProcessQueue -00:2190 SFXTriggerNoise -00:21b6 SFXEnqueue -00:21cb SFXEnqueue.findsfx -00:2324 SFXKill -00:234f SFXPlayNoise -00:235a SFXPlayNoise.noisereg -00:2371 SFXPlayNoise.savenoiseplayhead -00:237a SFXPlay -00:2388 SFXPlay.play -00:2394 SFXPlay.getRegister -00:23a8 SFXPlay.savePlayhead -00:23b1 HarvestEntropy -00:23b7 HarvestEntropy.loop -00:23dc RNGInit -00:242d RNGInit.complexinit -00:245e ShiftHistory -00:247b GetNextHellPiece -00:2480 GetNextTGM1Piece -00:249d GetNextTGM2Piece -00:24ba GetNextNesPiece -00:24c8 GetNextTGM3Piece -00:257f GetNextPiece -00:258d GetNextPiece.nextpiecejumps -00:259c Next35Piece -00:25a6 Next7Piece -00:25b0 NextByte -00:25d0 LevelInit -00:2620 LevelUp -00:2644 LevelUp.doit -00:2688 LevelUp.checknlevel -00:26d7 LevelUp.bellmaybe -00:26e9 LevelUp.leveljinglemaybe -00:26f6 LevelUp.checkspeedup -00:2732 DoSpeedUp -00:2773 sProgressData -00:28bd ScoreInit -00:28e5 IncreaseScore -00:291d IncreaseScore.doConvert -00:2935 IncreaseScore.carry -00:2937 IncreaseScore.postConvert -00:294b IncreaseScore.preAddDigit -00:2973 IncreaseScore.addDigit -00:2989 IncreaseScore.nextDigit -00:299d InputInit -00:29af GetInput -00:29af GetInput.btns -00:29bc GetInput.readA -00:29c0 GetInput.setA -00:29cb GetInput.clearA -00:29ce GetInput.readB -00:29d2 GetInput.setB -00:29dd GetInput.clearB -00:29e0 GetInput.readSelect -00:29e4 GetInput.setSelect -00:29ef GetInput.clearSelect -00:29f2 GetInput.readStart -00:29f6 GetInput.setStart -00:2a01 GetInput.clearStart -00:2a04 GetInput.dpad -00:2a11 GetInput.readUp -00:2a15 GetInput.setUp -00:2a20 GetInput.clearUp -00:2a23 GetInput.readDown -00:2a27 GetInput.setDown -00:2a32 GetInput.clearDown -00:2a35 GetInput.readLeft -00:2a39 GetInput.setLeft -00:2a44 GetInput.clearLeft -00:2a47 GetInput.readRight -00:2a4b GetInput.setRight -00:2a56 GetInput.clearRight -00:2a59 GetInput.priorities -00:2a64 GetInput.zero -00:2a6a RestoreSRAM -00:2ac3 InitializeSRAM -00:2b21 SetProgress -00:2b2c SetProgress.loop -00:2b30 SetProgress.correct -00:2b57 SetProgress.wvr_u1 -00:2b63 SetProgress.wvr_u2 -00:2b71 SetProgress.wvr_u3 -00:2b7d SetProgress.wvr_u4 -00:2b8b SetProgress.wvr_u5 -00:2b97 SetProgress.wvr_u6 -00:2ba5 SetProgress.wvr_u7 -00:2bb1 SetProgress.wvr_u8 -00:2bbf SetProgress.wvr_u9 -00:2bcb SetProgress.wvr_u10 -00:2bd3 Main -00:2bf9 Main.wvr_u1 -00:2c12 Main.notgbc -00:2c33 Main.wvb_u2 -00:2c3e EventLoop -00:2c54 EventLoop.eventloopjumps -00:2c5d EventLoopPostHandler -00:2c5f EventLoopPostHandler.wvb_u3 -00:2c71 EventLoopPostHandler.vblankjumps -00:2c7a TimeInit -00:2c8f ResetGameTime -00:2c9a CheckTorikan -00:2cb1 CheckTorikan.failure -00:2cb3 CheckTorikan.success -00:2cb6 HandleTimers -00:2cde HandleTimers.go -00:2d02 SwitchToTitle -00:2d0c TitleEventLoopHandler -00:2d16 TitleVBlankHandler -00:2d20 DrawOption6 -00:2d70 LoadTitleTiles -00:2d8e LoadGameplayTiles -00:2da4 LoadGameplayTiles.gbc -00:2db3 LoadGameplayTiles.dmg -00:2dc2 sFramesToCS -00:2dfe UnsafeMemCopy -00:2e07 SafeMemCopy.wvr_u1 -00:2e07 SafeMemCopy -00:2e16 UnsafeMemSet -00:2e1e SafeMemSet -00:2e1e SafeMemSet.wvr_u2 -00:2e2c SwitchToGameplay -00:2e36 SwitchToGameplayBig -00:2e40 GamePlayEventLoopHandler -00:2e4a GamePlayBigEventLoopHandler -00:2e54 CopyOAMHandler -00:2e60 ClearOAM -00:2e76 IntrInit -00:2e7a InitializeLCDCInterrupt -00:2e8f OAMDMA -00:2e99 OAMDMAEnd +00:09d3 GBCGameplayProcess.goverride +00:09fa GBCGameplayProcess.colorfield +00:0b6e GBCGameplayProcess.outer1 +00:0b73 GBCGameplayProcess.inner1 +00:0b97 GBCGameplayProcess.outer2 +00:0b9c GBCGameplayProcess.inner2 +00:0bc1 GBCGameplayProcess.empty +00:0bc5 GBCGameplayProcess.sub59 +00:0bc7 GBCGameplayProcess.sub52 +00:0bc9 GBCGameplayProcess.sub45 +00:0bcb GBCGameplayProcess.sub38 +00:0bcd GBCGameplayProcess.sub31 +00:0bcf GBCGameplayProcess.sub24 +00:0bd1 GBCGameplayProcess.sub17 +00:0bd3 GBCGameplayProcess.sub10 +00:0bd5 GBCGameplayProcess.done +00:0bf7 GBCGameplayProcess.darker +00:0bfe GBCGameplayProcess.wvr_u1 +00:0c0b GBCGameplayProcess.lighter +00:0c12 GBCGameplayProcess.wvr_u2 +00:0c1f GBCGameplayProcess.black +00:0c26 GBCGameplayProcess.wvr_u3 +00:0c33 GBCBigGameplayProcess +00:0c71 GBCBigGameplayProcess.goverride +00:0c98 GBCBigGameplayProcess.colorfield +00:0caf GBCBigGameplayProcess.outer1 +00:0cb4 GBCBigGameplayProcess.inner1 +00:0cd8 GBCBigGameplayProcess.outer2 +00:0cdd GBCBigGameplayProcess.inner2 +00:0d02 GBCBigGameplayProcess.empty +00:0d06 GBCBigGameplayProcess.sub59 +00:0d08 GBCBigGameplayProcess.sub52 +00:0d0a GBCBigGameplayProcess.sub45 +00:0d0c GBCBigGameplayProcess.sub38 +00:0d0e GBCBigGameplayProcess.sub31 +00:0d10 GBCBigGameplayProcess.sub24 +00:0d12 GBCBigGameplayProcess.sub17 +00:0d14 GBCBigGameplayProcess.sub10 +00:0d16 GBCBigGameplayProcess.done +00:0d38 GBCBigGameplayProcess.darker +00:0d3f GBCBigGameplayProcess.wvr_u4 +00:0d4c GBCBigGameplayProcess.lighter +00:0d53 GBCBigGameplayProcess.wvr_u5 +00:0d60 GBCBigGameplayProcess.black +00:0d67 GBCBigGameplayProcess.wvr_u6 +00:0d74 ToVRAM +00:0d74 GBCBlitField +00:0da7 BlitField +00:0f6a BlitField.waitendvbloop +00:119c BigBlitField +00:135f BigBlitField.waitendvbloop +00:1591 ApplyTells +00:15cf ApplyTells.myco +00:15d4 ApplyTells.dropmode +00:15f9 ApplyNext +00:1607 ApplyNext.bone +00:1626 ApplyNext.nobone +00:1647 ApplyNext.pos +00:1657 ApplyNext.regular +00:165d ApplyNext.postoffsets +00:1661 ApplyNext.getoffn +00:166c ApplyNext.skipoffn +00:170a ApplyNext.done +00:170d ApplyHold +00:171b ApplyHold.bone +00:173a ApplyHold.nobone +00:1757 ApplyHold.hide +00:1769 ApplyHold.show +00:1779 ApplyHold.x +00:1789 ApplyHold.regular +00:178f ApplyHold.postoffsets +00:1793 ApplyHold.getoffh +00:179e ApplyHold.skipoffh +00:17d8 ApplyTime +00:1829 ApplyTime.loop0 +00:1858 ApplyTime.loop1 +00:18ad ApplyNumbers8 +00:18fa ApplyNumbers8.one +00:1900 ApplyNumbers8.two +00:1906 ApplyNumbers8.three +00:190c ApplyNumbers8.four +00:1912 ApplyNumbers8.five +00:1918 ApplyNumbers8.six +00:191e ApplyNumbers8.seven +00:1924 ApplyNumbers8.eight +00:1929 ApplyNumbers4 +00:194e ApplyNumbers4.one +00:1954 ApplyNumbers4.two +00:195a ApplyNumbers4.three +00:1960 ApplyNumbers4.four +00:1965 SetNumberSpritePositions +00:1a6c GradeRendering +00:1aa1 GradeRendering.effect +00:1ab1 GradeRendering.noeffect +00:1ab9 GradeRendering.drawgrade +00:1ac0 GradeRendering.regulargrade +00:1ac8 GradeRendering.sgrade +00:1ade GradeRendering.hisgrade +00:1af4 GradeRendering.mgrade +00:1b0a GradeRendering.lettergrade +00:1b27 GradeRendering.mk +00:1b2d GradeRendering.mv +00:1b33 GradeRendering.mo +00:1b39 GradeRendering.mm +00:1b3f GradeRendering.gmgrade +00:1b4a GradeInit +00:1b75 GradeInit.grade9start +00:1b7a GradeInit.end +00:1b7c UpdateGrade +00:1b8a UpdateGrade.gradejumptable +00:1b9f DecayGradeProcess +00:1bad DecayGradeProcess.gradejumptable +00:1bc2 DecayGradeDelay +00:1bd0 DecayGradeDelay.gradejumptable +00:1be5 PrepareScore +00:1bf8 DrawGradeProgressDMGT +00:1c07 UpdateGradeDMGT +00:1c21 UpdateGradeDMGT.clearrate +00:1c32 UpdateGradeDMGT.combomult +00:1c3f UpdateGradeDMGT.combo10 +00:1c50 UpdateGradeDMGT.combo5 +00:1c61 UpdateGradeDMGT.combo1 +00:1c70 UpdateGradeDMGT.prelevel +00:1c7f UpdateGradeDMGT.single +00:1c8f UpdateGradeDMGT.double +00:1ca0 UpdateGradeDMGT.adddonce +00:1ca4 UpdateGradeDMGT.triple +00:1cb5 UpdateGradeDMGT.addtonce +00:1cb9 UpdateGradeDMGT.tetris +00:1cbd UpdateGradeDMGT.levelmult +00:1cd5 UpdateGradeDMGT.mult5 +00:1cdc UpdateGradeDMGT.mult4 +00:1ce2 UpdateGradeDMGT.mult3 +00:1ce7 UpdateGradeDMGT.mult2 +00:1ceb UpdateGradeDMGT.mult1 +00:1cec UpdateGradeDMGT.processgrade +00:1d12 UpdateGradeDMGT.increasegrademaybe +00:1d33 UpdateGradeDMGT.gotgm +00:1d3e DecayGradeDMGT +00:1d62 DecayGradeDMGT.nodecay +00:1d69 DecayGradeDMGT.decay +00:1d77 UpdateGradeTGM1 +00:1d81 UpdateGradeTGM1.trygradeup +00:1d9b UpdateGradeTGM1.increasegrade +00:1dad UpdateGradeTGM1.skipjingle +00:1dba UpdateGradeTGM1.maybegm +00:1dd0 UpdateGradeDEAT +00:1ddc UpdateGradeDEAT.notgm +00:1df5 UpdateGradeDEAT.notm +00:1e15 UpdateGradeDEAT.disqualify +00:1e1b UpdateGradeSHIR +00:1e5b UpdateGradeSHIR.s5torikan +00:1e6b UpdateGradeSHIR.s10torikan +00:1e7a UpdateGradeSHIR.disqualify +00:1e80 sTGM1GradeScores +00:1ea2 sTGM3InternalGradeSystem +00:1f42 sTGM3GradeBoosts +00:1f61 sTGM3LevelMultiplier +00:1f65 sTGM3BaselineCOOL +00:1f6e sTGM3REGRETConditions +00:1f82 sDMGTGrading +00:2036 sDMGTGaugeLUT +00:2136 SFXInit +00:2158 SFXPopQueue +00:216d SFXPushQueue +00:217e SFXProcessQueue +00:21ac SFXTriggerNoise +00:21d2 SFXEnqueue +00:21e7 SFXEnqueue.findsfx +00:2340 SFXKill +00:236b SFXPlayNoise +00:2376 SFXPlayNoise.noisereg +00:238d SFXPlayNoise.savenoiseplayhead +00:2396 SFXPlay +00:23a4 SFXPlay.play +00:23b0 SFXPlay.getRegister +00:23c4 SFXPlay.savePlayhead +00:23cd HarvestEntropy +00:23d3 HarvestEntropy.loop +00:23f4 RNGInit +00:245a RNGInit.complexinit +00:248c ShiftHistory +00:24a9 GetNextHellPiece +00:24ae GetNextTGM1Piece +00:24cb GetNextTGM2Piece +00:24e8 GetNextNesPiece +00:24f6 GetNextTGM3Piece +00:25ad GetNextPiece +00:25bb GetNextPiece.nextpiecejumps +00:25ca Next35Piece +00:25d4 Next7Piece +00:25de NextByte +00:25fe LevelInit +00:264e LevelUp +00:2672 LevelUp.doit +00:26b6 LevelUp.checknlevel +00:2705 LevelUp.bellmaybe +00:2717 LevelUp.leveljinglemaybe +00:2724 LevelUp.checkspeedup +00:2760 DoSpeedUp +00:27a1 sProgressData +00:28eb ScoreInit +00:2913 IncreaseScore +00:294b IncreaseScore.doConvert +00:2963 IncreaseScore.carry +00:2965 IncreaseScore.postConvert +00:2979 IncreaseScore.preAddDigit +00:29a1 IncreaseScore.addDigit +00:29b7 IncreaseScore.nextDigit +00:29cb InputInit +00:29dd GetInput +00:29dd GetInput.btns +00:29ea GetInput.readA +00:29ee GetInput.setA +00:29f9 GetInput.clearA +00:29fc GetInput.readB +00:2a00 GetInput.setB +00:2a0b GetInput.clearB +00:2a0e GetInput.readSelect +00:2a12 GetInput.setSelect +00:2a1d GetInput.clearSelect +00:2a20 GetInput.readStart +00:2a24 GetInput.setStart +00:2a2f GetInput.clearStart +00:2a32 GetInput.dpad +00:2a3f GetInput.readUp +00:2a43 GetInput.setUp +00:2a4e GetInput.clearUp +00:2a51 GetInput.readDown +00:2a55 GetInput.setDown +00:2a60 GetInput.clearDown +00:2a63 GetInput.readLeft +00:2a67 GetInput.setLeft +00:2a72 GetInput.clearLeft +00:2a75 GetInput.readRight +00:2a79 GetInput.setRight +00:2a84 GetInput.clearRight +00:2a87 GetInput.priorities +00:2a92 GetInput.zero +00:2a98 RestoreSRAM +00:2af1 InitializeSRAM +00:2b4f SetProgress +00:2b5a SetProgress.loop +00:2b5e SetProgress.correct +00:2b85 SetProgress.wvr_u1 +00:2b91 SetProgress.wvr_u2 +00:2b9f SetProgress.wvr_u3 +00:2bab SetProgress.wvr_u4 +00:2bb9 SetProgress.wvr_u5 +00:2bc5 SetProgress.wvr_u6 +00:2bd3 SetProgress.wvr_u7 +00:2bdf SetProgress.wvr_u8 +00:2bed SetProgress.wvr_u9 +00:2bf9 SetProgress.wvr_u10 +00:2c01 Main +00:2c2a Main.notgbc +00:2c30 Main.wvr_u1 +00:2c5d EventLoop +00:2c73 EventLoop.eventloopjumps +00:2c7c EventLoopPostHandler +00:2c7e EventLoopPostHandler.wvb_u2 +00:2c90 EventLoopPostHandler.vblankjumps +00:2c99 TimeInit +00:2cae ResetGameTime +00:2cb9 CheckTorikan +00:2cd0 CheckTorikan.failure +00:2cd2 CheckTorikan.success +00:2cd5 HandleTimers +00:2cfd HandleTimers.go +00:2d21 SwitchToTitle +00:2d2b TitleEventLoopHandler +00:2d35 TitleVBlankHandler +00:2d3f DrawOption6 +00:2d8f LoadTitleTiles +00:2dad LoadGameplayTiles +00:2dc3 LoadGameplayTiles.gbc +00:2dd2 LoadGameplayTiles.dmg +00:2de1 sFramesToCS +00:2e1d UnsafeMemCopy +00:2e26 SafeMemCopy.wvr_u1 +00:2e26 SafeMemCopy +00:2e35 UnsafeMemSet +00:2e3d SafeMemSet +00:2e3d SafeMemSet.wvr_u2 +00:2e4b SwitchToGameplay +00:2e55 SwitchToGameplayBig +00:2e5f GamePlayEventLoopHandler +00:2e69 GamePlayBigEventLoopHandler +00:2e73 CopyOAMHandler +00:2e7f ClearOAM +00:2e95 IntrInit +00:2e99 InitializeLCDCInterrupt +00:2eae BankingInit +00:2ebd OAMDMA +00:2ec7 OAMDMAEnd 01:4008 sDMGTSpeedCurve 01:4210 sDMGTSpeedCurveEnd 01:4212 sTGM1SpeedCurve @@ -339,14 +341,16 @@ 01:46eb sDEATSpeedCurveEnd 01:46ed sSHIRSpeedCurve 01:4748 sSHIRSpeedCurveEnd -01:474a sSharedTiles -01:4a4a sTitleTiles -01:4a4a sSharedTilesEnd -01:574a sTitleTilesEnd -01:574a sGameplayTilesM -01:644a sGameplayTilesMEnd -01:644a sGameplayTilesC -01:714a sGameplayTilesCEnd +01:474a sMYCOSpeedCurve +01:4882 sMYCOSpeedCurveEnd +01:4884 sSharedTiles +01:4b84 sTitleTiles +01:4b84 sSharedTilesEnd +01:5884 sTitleTilesEnd +01:5884 sGameplayTilesM +01:6584 sGameplayTilesMEnd +01:6584 sGameplayTilesC +01:7284 sGameplayTilesCEnd 02:4008 sSFXPieceI 02:4325 sSFXPieceZ 02:4325 sSFXPieceIEnd @@ -433,30 +437,30 @@ 04:42d2 IncrementLevel 04:42eb InitSpeedCurve 04:42fe GetEnd -04:432d GetStart -04:435c CheckLevelRange -04:4378 CheckLevelRange.notatend -04:439b CheckLevelRange.notatstart -04:439c TitleVBlankHandlerB -04:4493 TitleVBlankHandlerB.disabled -04:449f TitleVBlankHandlerB.opt6 -04:44a2 sEasterM0 -04:44a7 sEasterM1 -04:44ac sEasterC0 -04:44b8 sEasterC1 -04:44c4 sEasterA0 -04:44d0 sEasterA1 -04:44dc sEasterS0 -04:44e1 sEasterS1 -04:44e6 sOption0 -04:44ee sOption1 -04:4502 sOption2 -04:450e sOption3 -04:4522 sOption4 -04:453a sOption5 -04:4542 sDisabled -04:4546 sTitleScreenTileMap -04:47e6 sTitleScreenTileMapEnd +04:4335 GetStart +04:436c CheckLevelRange +04:4388 CheckLevelRange.notatend +04:43ab CheckLevelRange.notatstart +04:43ac TitleVBlankHandlerB +04:44a3 TitleVBlankHandlerB.disabled +04:44af TitleVBlankHandlerB.opt6 +04:44b2 sEasterM0 +04:44b7 sEasterM1 +04:44bc sEasterC0 +04:44c8 sEasterC1 +04:44d4 sEasterA0 +04:44e0 sEasterA1 +04:44ec sEasterS0 +04:44f1 sEasterS1 +04:44f6 sOption0 +04:44fe sOption1 +04:4512 sOption2 +04:4522 sOption3 +04:4536 sOption4 +04:4552 sOption5 +04:455a sDisabled +04:455e sTitleScreenTileMap +04:47fe sTitleScreenTileMapEnd 05:4008 FieldInit 05:403e FieldClear 05:4049 ToBackupField @@ -540,661 +544,661 @@ 05:43fd FieldProcess.cp2 05:4409 FieldProcess.tryrot 05:4440 FieldProcess.maybekick -05:446d FieldProcess.tljexceptions -05:447c FieldProcess.trykickright -05:44b9 FieldProcess.trykickleft -05:44fa FieldProcess.maybetgm3rot -05:4502 FieldProcess.checkt -05:4508 FieldProcess.tkickup -05:4545 FieldProcess.tkickupalreadysetforce -05:4550 FieldProcess.checki -05:4557 FieldProcess.ikicks -05:4565 FieldProcess.tryiup1 -05:45a1 FieldProcess.ikickup1alreadysetforce -05:45ac FieldProcess.tryiup2 -05:45ea FieldProcess.ikickup2alreadysetforce -05:45f5 FieldProcess.tryiright2 -05:4631 FieldProcess.norot -05:4635 FieldProcess.wantleft -05:4646 FieldProcess.checkdasleft -05:464d FieldProcess.doleft -05:4654 FieldProcess.wantright -05:465f FieldProcess.checkdasright -05:4666 FieldProcess.doright -05:466b FieldProcess.trymove -05:468a FieldProcess.nomove -05:46ad FieldProcess.slamleft -05:46b3 FieldProcess.slamright -05:46b7 FieldProcess.noeffect -05:46bb FieldProcess.skipmovement -05:46bb FieldProcess.donemanipulating -05:46dd FieldProcess.sonicdrop -05:46e8 FieldProcess.sonicneutrallockskip -05:46f2 FieldProcess.harddrop -05:4701 FieldProcess.donedeterminingharddropdistance -05:4715 FieldProcess.postdrop -05:472f FieldProcess.checkregulargravity -05:473d FieldProcess.alwaysgravitysentinel -05:4741 FieldProcess.grav -05:4749 FieldProcess.bigg -05:4753 FieldProcess.smallg -05:475b FieldProcess.nograv -05:475b FieldProcess.postgrav -05:476a FieldProcess.noreset -05:4780 FieldProcess.grounded -05:4792 FieldProcess.playfirmdropsound -05:4797 FieldProcess.postcheckforfirmdropsound -05:47aa FieldProcess.downlock20gexceptioncheck -05:47b8 FieldProcess.neutralcheck -05:47dd FieldProcess.forcelock -05:47e2 FieldProcess.dontforcelock -05:47e7 FieldProcess.checklockdelay -05:47ed FieldProcess.checkfortgm3lockexception -05:47f6 FieldProcess.dolock -05:47fd FieldProcess.notgrounded -05:4800 FieldProcess.draw -05:4819 FieldProcess.ghost -05:4834 FieldProcess.postghost -05:4849 FieldProcess.nobone -05:486d FieldProcess.drawpiece -05:4884 GetTileShade -05:4894 GetTileShade.max30 -05:48b4 GetTileShade.max20 -05:48d3 GetTileShade.max10 -05:48f2 GetTileShade.max0 -05:48f4 GetTileShade.s0 -05:48fc GetTileShade.s1 -05:4904 GetTileShade.s2 -05:490c GetTileShade.s3 -05:4914 GetTileShade.s4 -05:491c GetTileShade.s5 -05:4924 GetTileShade.s6 -05:492c FieldDelay -05:492f FieldDelay.incl -05:4938 FieldDelay.incr -05:4941 FieldDelay.noinc -05:4959 FieldDelay.determine -05:4986 FieldDelay.skip -05:4992 FieldDelay.prelineclear -05:49a5 FieldDelay.bravodecloop -05:49ac FieldDelay.applylines -05:49d0 FieldDelay.premultiplier -05:49d3 FieldDelay.bravo -05:49e4 FieldDelay.lineclears -05:49e9 FieldDelay.lineclearloop -05:49f1 FieldDelay.combo -05:49f6 FieldDelay.comboloop -05:49fe FieldDelay.forcemax -05:4a02 FieldDelay.applyscore -05:4a16 FieldDelay.lineclear -05:4a2a FieldDelay.preare -05:4a3f FieldDelay.are -05:4a52 FieldDelay.generatenextpiece -05:4a5c AppendClearedLine -05:4a71 FindClearedLines -05:4a9d FindClearedLines.next_u1 -05:4aba FindClearedLines.next_u2 -05:4ad7 FindClearedLines.next_u3 -05:4af4 FindClearedLines.next_u4 -05:4b11 FindClearedLines.next_u5 -05:4b2e FindClearedLines.next_u6 -05:4b4b FindClearedLines.next_u7 -05:4b68 FindClearedLines.next_u8 -05:4b85 FindClearedLines.next_u9 -05:4ba2 FindClearedLines.next_u10 -05:4bbf FindClearedLines.next_u11 -05:4bdc FindClearedLines.next_u12 -05:4bf9 FindClearedLines.next_u13 -05:4c16 FindClearedLines.next_u14 -05:4c33 FindClearedLines.next_u15 -05:4c50 FindClearedLines.next_u16 -05:4c6d FindClearedLines.next_u17 -05:4c8a FindClearedLines.next_u18 -05:4ca7 FindClearedLines.next_u19 -05:4cc4 FindClearedLines.next_u20 -05:4ce1 FindClearedLines.next_u21 -05:4cfe FindClearedLines.next_u22 -05:4d1b FindClearedLines.next_u23 -05:4d38 FindClearedLines.next_u24 -05:4d39 MarkClear -05:4d41 MarkClear.markclear1loop -05:4d5a MarkClear.markclear2loop -05:4d73 MarkClear.markclear3loop -05:4d8c MarkClear.markclear4loop -05:4d9d ClearLines -05:4db4 ClearLines.clear_u25 -05:4dda ClearLines.r_u25 -05:4dee ClearLines.clear_u26 -05:4e14 ClearLines.r_u26 -05:4e28 ClearLines.clear_u27 -05:4e4e ClearLines.r_u27 -05:4e62 ClearLines.clear_u28 -05:4e88 ClearLines.r_u28 -05:4e9c ClearLines.clear_u29 -05:4ec2 ClearLines.r_u29 -05:4ed6 ClearLines.clear_u30 -05:4efc ClearLines.r_u30 -05:4f10 ClearLines.clear_u31 -05:4f36 ClearLines.r_u31 -05:4f4a ClearLines.clear_u32 -05:4f70 ClearLines.r_u32 -05:4f84 ClearLines.clear_u33 -05:4faa ClearLines.r_u33 -05:4fbe ClearLines.clear_u34 -05:4fe4 ClearLines.r_u34 -05:4ff8 ClearLines.clear_u35 -05:501e ClearLines.r_u35 -05:5032 ClearLines.clear_u36 -05:5058 ClearLines.r_u36 -05:506c ClearLines.clear_u37 -05:5092 ClearLines.r_u37 -05:50a6 ClearLines.clear_u38 -05:50cc ClearLines.r_u38 -05:50e0 ClearLines.clear_u39 -05:5106 ClearLines.r_u39 -05:511a ClearLines.clear_u40 -05:5140 ClearLines.r_u40 -05:5154 ClearLines.clear_u41 -05:517a ClearLines.r_u41 -05:518e ClearLines.clear_u42 -05:51b4 ClearLines.r_u42 -05:51c8 ClearLines.clear_u43 -05:51ee ClearLines.r_u43 -05:5202 ClearLines.clear_u44 -05:5228 ClearLines.r_u44 -05:523c ClearLines.clear_u45 -05:5262 ClearLines.r_u45 -05:5276 ClearLines.clear_u46 -05:529c ClearLines.r_u46 -05:52b0 ClearLines.clear_u47 -05:52d6 ClearLines.r_u47 -05:52ea ClearLines.clear_u48 -05:5310 ClearLines.r_u48 -05:5310 ClearLines.fixgarbo -05:5313 ClearLines.fixgarboloop -05:531d SwitchToGameplayB -05:5323 SwitchToGameplayB.wvr_u1 -05:532c SwitchToGameplayB.loadtilemap -05:537c SwitchToGameplayB.wvb_u2 -05:5383 SwitchToGameplayB.wvbe_u3 -05:5389 GamePlayEventLoopHandlerB -05:5393 GamePlayEventLoopHandlerB.modejumps -05:53b1 GamePlayEventLoopHandlerB.leadyMode -05:53c4 GamePlayEventLoopHandlerB.firstleadyiterskip -05:53cd GamePlayEventLoopHandlerB.notdoneleady -05:53de GamePlayEventLoopHandlerB.goMode -05:53eb GamePlayEventLoopHandlerB.notdonego -05:53fc GamePlayEventLoopHandlerB.postGoMode -05:5413 GamePlayEventLoopHandlerB.prefetchedPieceMode -05:5424 GamePlayEventLoopHandlerB.checkIHS -05:542f GamePlayEventLoopHandlerB.loaddefaultjingle -05:5433 GamePlayEventLoopHandlerB.checkIRSA -05:543a GamePlayEventLoopHandlerB.ldb1 -05:5446 GamePlayEventLoopHandlerB.lda1 -05:5450 GamePlayEventLoopHandlerB.cp1 -05:545e GamePlayEventLoopHandlerB.checkIRSB -05:5465 GamePlayEventLoopHandlerB.lda2 -05:5471 GamePlayEventLoopHandlerB.ldb2 -05:547b GamePlayEventLoopHandlerB.cp2 -05:5489 GamePlayEventLoopHandlerB.postjingle -05:548d GamePlayEventLoopHandlerB.spawnPieceMode -05:549b GamePlayEventLoopHandlerB.canspawn -05:54ae GamePlayEventLoopHandlerB.pieceInMotionMode -05:54c2 GamePlayEventLoopHandlerB.nopauserequested -05:54e3 GamePlayEventLoopHandlerB.nohold -05:54f1 GamePlayEventLoopHandlerB.delayMode -05:5505 GamePlayEventLoopHandlerB.nodelaypauserequested -05:5516 GamePlayEventLoopHandlerB.preGameOverMode -05:5526 GamePlayEventLoopHandlerB.notempty1_u4 -05:5529 GamePlayEventLoopHandlerB.skip1_u4 -05:5533 GamePlayEventLoopHandlerB.notempty1_u5 -05:5536 GamePlayEventLoopHandlerB.skip1_u5 -05:5540 GamePlayEventLoopHandlerB.notempty1_u6 -05:5543 GamePlayEventLoopHandlerB.skip1_u6 -05:554d GamePlayEventLoopHandlerB.notempty1_u7 -05:5550 GamePlayEventLoopHandlerB.skip1_u7 -05:555a GamePlayEventLoopHandlerB.notempty1_u8 -05:555d GamePlayEventLoopHandlerB.skip1_u8 -05:5567 GamePlayEventLoopHandlerB.notempty1_u9 -05:556a GamePlayEventLoopHandlerB.skip1_u9 -05:5574 GamePlayEventLoopHandlerB.notempty1_u10 -05:5577 GamePlayEventLoopHandlerB.skip1_u10 -05:5581 GamePlayEventLoopHandlerB.notempty1_u11 -05:5584 GamePlayEventLoopHandlerB.skip1_u11 -05:558e GamePlayEventLoopHandlerB.notempty1_u12 -05:5591 GamePlayEventLoopHandlerB.skip1_u12 -05:559b GamePlayEventLoopHandlerB.notempty1_u13 -05:559e GamePlayEventLoopHandlerB.skip1_u13 -05:55a8 GamePlayEventLoopHandlerB.notempty1_u14 -05:55ab GamePlayEventLoopHandlerB.skip1_u14 -05:55b5 GamePlayEventLoopHandlerB.notempty1_u15 -05:55b8 GamePlayEventLoopHandlerB.skip1_u15 -05:55c2 GamePlayEventLoopHandlerB.notempty1_u16 -05:55c5 GamePlayEventLoopHandlerB.skip1_u16 -05:55cf GamePlayEventLoopHandlerB.notempty1_u17 -05:55d2 GamePlayEventLoopHandlerB.skip1_u17 -05:55dc GamePlayEventLoopHandlerB.notempty1_u18 -05:55df GamePlayEventLoopHandlerB.skip1_u18 -05:55e9 GamePlayEventLoopHandlerB.notempty1_u19 -05:55ec GamePlayEventLoopHandlerB.skip1_u19 -05:55f6 GamePlayEventLoopHandlerB.notempty1_u20 -05:55f9 GamePlayEventLoopHandlerB.skip1_u20 -05:5603 GamePlayEventLoopHandlerB.notempty1_u21 -05:5606 GamePlayEventLoopHandlerB.skip1_u21 -05:5610 GamePlayEventLoopHandlerB.notempty1_u22 -05:5613 GamePlayEventLoopHandlerB.skip1_u22 -05:561d GamePlayEventLoopHandlerB.notempty1_u23 -05:5620 GamePlayEventLoopHandlerB.skip1_u23 -05:562a GamePlayEventLoopHandlerB.notempty1_u24 -05:562d GamePlayEventLoopHandlerB.skip1_u24 -05:5637 GamePlayEventLoopHandlerB.notempty1_u25 -05:563a GamePlayEventLoopHandlerB.skip1_u25 -05:5644 GamePlayEventLoopHandlerB.notempty1_u26 -05:5647 GamePlayEventLoopHandlerB.skip1_u26 -05:5651 GamePlayEventLoopHandlerB.notempty1_u27 -05:5654 GamePlayEventLoopHandlerB.skip1_u27 -05:565e GamePlayEventLoopHandlerB.notempty1_u28 -05:5661 GamePlayEventLoopHandlerB.skip1_u28 -05:566b GamePlayEventLoopHandlerB.notempty1_u29 -05:566e GamePlayEventLoopHandlerB.skip1_u29 -05:5678 GamePlayEventLoopHandlerB.notempty1_u30 -05:567b GamePlayEventLoopHandlerB.skip1_u30 -05:5685 GamePlayEventLoopHandlerB.notempty1_u31 -05:5688 GamePlayEventLoopHandlerB.skip1_u31 -05:5692 GamePlayEventLoopHandlerB.notempty1_u32 -05:5695 GamePlayEventLoopHandlerB.skip1_u32 -05:569f GamePlayEventLoopHandlerB.notempty1_u33 -05:56a2 GamePlayEventLoopHandlerB.skip1_u33 -05:56ac GamePlayEventLoopHandlerB.notempty1_u34 -05:56af GamePlayEventLoopHandlerB.skip1_u34 -05:56b9 GamePlayEventLoopHandlerB.notempty1_u35 -05:56bc GamePlayEventLoopHandlerB.skip1_u35 -05:56c6 GamePlayEventLoopHandlerB.notempty1_u36 -05:56c9 GamePlayEventLoopHandlerB.skip1_u36 -05:56d3 GamePlayEventLoopHandlerB.notempty1_u37 -05:56d6 GamePlayEventLoopHandlerB.skip1_u37 -05:56e0 GamePlayEventLoopHandlerB.notempty1_u38 -05:56e3 GamePlayEventLoopHandlerB.skip1_u38 -05:56ed GamePlayEventLoopHandlerB.notempty1_u39 -05:56f0 GamePlayEventLoopHandlerB.skip1_u39 -05:56fa GamePlayEventLoopHandlerB.notempty1_u40 -05:56fd GamePlayEventLoopHandlerB.skip1_u40 -05:5707 GamePlayEventLoopHandlerB.notempty1_u41 -05:570a GamePlayEventLoopHandlerB.skip1_u41 -05:5714 GamePlayEventLoopHandlerB.notempty1_u42 -05:5717 GamePlayEventLoopHandlerB.skip1_u42 -05:5721 GamePlayEventLoopHandlerB.notempty1_u43 -05:5724 GamePlayEventLoopHandlerB.skip1_u43 -05:572e GamePlayEventLoopHandlerB.notempty1_u44 -05:5731 GamePlayEventLoopHandlerB.skip1_u44 -05:573b GamePlayEventLoopHandlerB.notempty1_u45 -05:573e GamePlayEventLoopHandlerB.skip1_u45 -05:5748 GamePlayEventLoopHandlerB.notempty1_u46 -05:574b GamePlayEventLoopHandlerB.skip1_u46 -05:5755 GamePlayEventLoopHandlerB.notempty1_u47 -05:5758 GamePlayEventLoopHandlerB.skip1_u47 -05:5762 GamePlayEventLoopHandlerB.notempty1_u48 -05:5765 GamePlayEventLoopHandlerB.skip1_u48 -05:576f GamePlayEventLoopHandlerB.notempty1_u49 -05:5772 GamePlayEventLoopHandlerB.skip1_u49 -05:577c GamePlayEventLoopHandlerB.notempty1_u50 -05:577f GamePlayEventLoopHandlerB.skip1_u50 -05:5789 GamePlayEventLoopHandlerB.notempty1_u51 -05:578c GamePlayEventLoopHandlerB.skip1_u51 -05:5796 GamePlayEventLoopHandlerB.notempty1_u52 -05:5799 GamePlayEventLoopHandlerB.skip1_u52 -05:57a3 GamePlayEventLoopHandlerB.notempty1_u53 -05:57a6 GamePlayEventLoopHandlerB.skip1_u53 -05:57b0 GamePlayEventLoopHandlerB.notempty1_u54 -05:57b3 GamePlayEventLoopHandlerB.skip1_u54 -05:57bd GamePlayEventLoopHandlerB.notempty1_u55 -05:57c0 GamePlayEventLoopHandlerB.skip1_u55 -05:57ca GamePlayEventLoopHandlerB.notempty1_u56 -05:57cd GamePlayEventLoopHandlerB.skip1_u56 -05:57d7 GamePlayEventLoopHandlerB.notempty1_u57 -05:57da GamePlayEventLoopHandlerB.skip1_u57 -05:57e4 GamePlayEventLoopHandlerB.notempty1_u58 -05:57e7 GamePlayEventLoopHandlerB.skip1_u58 -05:57f1 GamePlayEventLoopHandlerB.notempty1_u59 -05:57f4 GamePlayEventLoopHandlerB.skip1_u59 -05:57fe GamePlayEventLoopHandlerB.notempty1_u60 -05:5801 GamePlayEventLoopHandlerB.skip1_u60 -05:580b GamePlayEventLoopHandlerB.notempty1_u61 -05:580e GamePlayEventLoopHandlerB.skip1_u61 -05:5818 GamePlayEventLoopHandlerB.notempty1_u62 -05:581b GamePlayEventLoopHandlerB.skip1_u62 -05:5825 GamePlayEventLoopHandlerB.notempty1_u63 -05:5828 GamePlayEventLoopHandlerB.skip1_u63 -05:5832 GamePlayEventLoopHandlerB.notempty1_u64 -05:5835 GamePlayEventLoopHandlerB.skip1_u64 -05:583f GamePlayEventLoopHandlerB.notempty1_u65 -05:5842 GamePlayEventLoopHandlerB.skip1_u65 -05:584c GamePlayEventLoopHandlerB.notempty1_u66 -05:584f GamePlayEventLoopHandlerB.skip1_u66 -05:5859 GamePlayEventLoopHandlerB.notempty1_u67 -05:585c GamePlayEventLoopHandlerB.skip1_u67 -05:5866 GamePlayEventLoopHandlerB.notempty1_u68 -05:5869 GamePlayEventLoopHandlerB.skip1_u68 -05:5873 GamePlayEventLoopHandlerB.notempty1_u69 -05:5876 GamePlayEventLoopHandlerB.skip1_u69 -05:5880 GamePlayEventLoopHandlerB.notempty1_u70 -05:5883 GamePlayEventLoopHandlerB.skip1_u70 -05:588d GamePlayEventLoopHandlerB.notempty1_u71 -05:5890 GamePlayEventLoopHandlerB.skip1_u71 -05:589a GamePlayEventLoopHandlerB.notempty1_u72 -05:589d GamePlayEventLoopHandlerB.skip1_u72 -05:58a7 GamePlayEventLoopHandlerB.notempty1_u73 -05:58aa GamePlayEventLoopHandlerB.skip1_u73 -05:58b4 GamePlayEventLoopHandlerB.notempty2_u74 -05:58b7 GamePlayEventLoopHandlerB.skip2_u74 -05:58c1 GamePlayEventLoopHandlerB.notempty2_u75 -05:58c4 GamePlayEventLoopHandlerB.skip2_u75 -05:58ce GamePlayEventLoopHandlerB.notempty2_u76 -05:58d1 GamePlayEventLoopHandlerB.skip2_u76 -05:58db GamePlayEventLoopHandlerB.notempty2_u77 -05:58de GamePlayEventLoopHandlerB.skip2_u77 -05:58e8 GamePlayEventLoopHandlerB.notempty2_u78 -05:58eb GamePlayEventLoopHandlerB.skip2_u78 -05:58f5 GamePlayEventLoopHandlerB.notempty2_u79 -05:58f8 GamePlayEventLoopHandlerB.skip2_u79 -05:5902 GamePlayEventLoopHandlerB.notempty2_u80 -05:5905 GamePlayEventLoopHandlerB.skip2_u80 -05:590f GamePlayEventLoopHandlerB.notempty2_u81 -05:5912 GamePlayEventLoopHandlerB.skip2_u81 -05:591c GamePlayEventLoopHandlerB.notempty2_u82 -05:591f GamePlayEventLoopHandlerB.skip2_u82 -05:5929 GamePlayEventLoopHandlerB.notempty2_u83 -05:592c GamePlayEventLoopHandlerB.skip2_u83 -05:5936 GamePlayEventLoopHandlerB.notempty3_u84 -05:5939 GamePlayEventLoopHandlerB.skip3_u84 -05:5943 GamePlayEventLoopHandlerB.notempty3_u85 -05:5946 GamePlayEventLoopHandlerB.skip3_u85 -05:5950 GamePlayEventLoopHandlerB.notempty3_u86 -05:5953 GamePlayEventLoopHandlerB.skip3_u86 -05:595d GamePlayEventLoopHandlerB.notempty3_u87 -05:5960 GamePlayEventLoopHandlerB.skip3_u87 -05:596a GamePlayEventLoopHandlerB.notempty3_u88 -05:596d GamePlayEventLoopHandlerB.skip3_u88 -05:5977 GamePlayEventLoopHandlerB.notempty3_u89 -05:597a GamePlayEventLoopHandlerB.skip3_u89 -05:5984 GamePlayEventLoopHandlerB.notempty3_u90 -05:5987 GamePlayEventLoopHandlerB.skip3_u90 -05:5991 GamePlayEventLoopHandlerB.notempty3_u91 -05:5994 GamePlayEventLoopHandlerB.skip3_u91 -05:599e GamePlayEventLoopHandlerB.notempty3_u92 -05:59a1 GamePlayEventLoopHandlerB.skip3_u92 -05:59ab GamePlayEventLoopHandlerB.notempty3_u93 -05:59ae GamePlayEventLoopHandlerB.skip3_u93 -05:59b8 GamePlayEventLoopHandlerB.notempty4_u94 -05:59bb GamePlayEventLoopHandlerB.skip4_u94 -05:59c5 GamePlayEventLoopHandlerB.notempty4_u95 -05:59c8 GamePlayEventLoopHandlerB.skip4_u95 -05:59d2 GamePlayEventLoopHandlerB.notempty4_u96 -05:59d5 GamePlayEventLoopHandlerB.skip4_u96 -05:59df GamePlayEventLoopHandlerB.notempty4_u97 -05:59e2 GamePlayEventLoopHandlerB.skip4_u97 -05:59ec GamePlayEventLoopHandlerB.notempty4_u98 -05:59ef GamePlayEventLoopHandlerB.skip4_u98 -05:59f9 GamePlayEventLoopHandlerB.notempty4_u99 -05:59fc GamePlayEventLoopHandlerB.skip4_u99 -05:5a06 GamePlayEventLoopHandlerB.notempty4_u100 -05:5a09 GamePlayEventLoopHandlerB.skip4_u100 -05:5a13 GamePlayEventLoopHandlerB.notempty4_u101 -05:5a16 GamePlayEventLoopHandlerB.skip4_u101 -05:5a20 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GamePlayEventLoopHandlerB.nounpause +05:6080 GamePlayEventLoopHandlerB.drawStaticInfo +05:60b1 DoHold +05:60b5 DoHold.checkIRSA +05:60bc DoHold.ldb3 +05:60c8 DoHold.lda3 +05:60d2 DoHold.cp3 +05:60e0 DoHold.checkIRSB +05:60e7 DoHold.lda4 +05:60f3 DoHold.ldb4 +05:60fd DoHold.cp4 +05:610b DoHold.noRotation +05:6116 DoHold.doHoldOperation +05:6121 sLeftDasSlam +05:6127 sRightDasSlam +05:612d sLeady +05:6137 sGo +05:6141 sPause +05:6169 sPieceXOffsets +05:6185 sPieceYOffsets +05:61a1 sPieceFastRotationStates +05:6211 sPieceRotationStates +05:6281 sTGM3Bag +05:62a4 sTGM3Droughts +05:62ab sGameplayTileMap +05:654b sGameplayTileMapEnd 06:4008 BigFieldInit 06:4049 BigFieldClear 06:40ef BigToBackupField @@ -1278,667 +1282,667 @@ 06:44a3 BigFieldProcess.cp2 06:44af BigFieldProcess.tryrot 06:44e6 BigFieldProcess.maybekick -06:4513 BigFieldProcess.tljexceptions -06:4522 BigFieldProcess.trykickright -06:455f BigFieldProcess.trykickleft -06:45a0 BigFieldProcess.maybetgm3rot -06:45a8 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GamePlayBigEventLoopHandlerB.skip7_u407 +06:61a0 GamePlayBigEventLoopHandlerB.notempty7_u408 +06:61a3 GamePlayBigEventLoopHandlerB.skip7_u408 +06:61ad GamePlayBigEventLoopHandlerB.notempty7_u409 +06:61b0 GamePlayBigEventLoopHandlerB.skip7_u409 +06:61ba GamePlayBigEventLoopHandlerB.notempty7_u410 +06:61bd GamePlayBigEventLoopHandlerB.skip7_u410 +06:61c7 GamePlayBigEventLoopHandlerB.notempty7_u411 +06:61ca GamePlayBigEventLoopHandlerB.skip7_u411 +06:61d4 GamePlayBigEventLoopHandlerB.notempty7_u412 +06:61d7 GamePlayBigEventLoopHandlerB.skip7_u412 +06:61e1 GamePlayBigEventLoopHandlerB.notempty7_u413 +06:61e4 GamePlayBigEventLoopHandlerB.skip7_u413 +06:61ee GamePlayBigEventLoopHandlerB.notempty7_u414 +06:61f1 GamePlayBigEventLoopHandlerB.skip7_u414 +06:61fb GamePlayBigEventLoopHandlerB.notempty7_u415 +06:61fe GamePlayBigEventLoopHandlerB.skip7_u415 +06:6208 GamePlayBigEventLoopHandlerB.notempty7_u416 +06:620b GamePlayBigEventLoopHandlerB.skip7_u416 +06:6215 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GamePlayBigEventLoopHandlerB.skip7_u426 +06:6297 GamePlayBigEventLoopHandlerB.notempty7_u427 +06:629a GamePlayBigEventLoopHandlerB.skip7_u427 +06:62a4 GamePlayBigEventLoopHandlerB.notempty7_u428 +06:62a7 GamePlayBigEventLoopHandlerB.skip7_u428 +06:62b1 GamePlayBigEventLoopHandlerB.notempty7_u429 +06:62b4 GamePlayBigEventLoopHandlerB.skip7_u429 +06:62be GamePlayBigEventLoopHandlerB.notempty7_u430 +06:62c1 GamePlayBigEventLoopHandlerB.skip7_u430 +06:62cb GamePlayBigEventLoopHandlerB.notempty7_u431 +06:62ce GamePlayBigEventLoopHandlerB.skip7_u431 +06:62d8 GamePlayBigEventLoopHandlerB.notempty7_u432 +06:62db GamePlayBigEventLoopHandlerB.skip7_u432 +06:62e5 GamePlayBigEventLoopHandlerB.notempty7_u433 +06:62e8 GamePlayBigEventLoopHandlerB.skip7_u433 +06:62f2 GamePlayBigEventLoopHandlerB.notempty7_u434 +06:62f5 GamePlayBigEventLoopHandlerB.skip7_u434 +06:62ff GamePlayBigEventLoopHandlerB.notempty7_u435 +06:6302 GamePlayBigEventLoopHandlerB.skip7_u435 +06:630c GamePlayBigEventLoopHandlerB.notempty7_u436 +06:630f GamePlayBigEventLoopHandlerB.skip7_u436 +06:6313 GamePlayBigEventLoopHandlerB.gameOverMode +06:6336 GamePlayBigEventLoopHandlerB.noretry +06:6343 GamePlayBigEventLoopHandlerB.pauseMode +06:635b GamePlayBigEventLoopHandlerB.noqr +06:636f GamePlayBigEventLoopHandlerB.nounpause +06:63b7 GamePlayBigEventLoopHandlerB.drawStaticInfo +06:63e8 BigDoHold +06:63ec BigDoHold.checkIRSA +06:63f3 BigDoHold.ldb3 +06:63ff BigDoHold.lda3 +06:6409 BigDoHold.cp3 +06:6417 BigDoHold.checkIRSB +06:641e BigDoHold.lda4 +06:642a BigDoHold.ldb4 +06:6434 BigDoHold.cp4 +06:6442 BigDoHold.noRotation +06:644d BigDoHold.doHoldOperation +06:6458 sBigLeftDasSlam +06:645e sBigRightDasSlam +06:6464 sBigLeady +06:646e sBigGo +06:6478 sBigPause +06:64a0 sBigPieceXOffsets +06:64bc sBigPieceYOffsets +06:64d8 sBigPieceFastRotationStates +06:6548 sBigPieceRotationStates +06:65b8 sBigGameplayTileMap +06:6858 sBigGameplayTileMapEnd 00:a000 rCheck 00:a006 rSwapABState 00:a007 rRNGModeState diff --git a/src/banking.asm b/src/banking.asm index d47f830..2ecb4d1 100644 --- a/src/banking.asm +++ b/src/banking.asm @@ -26,6 +26,16 @@ SECTION "Banking Variables", WRAM0 wBankBackup: ds 4 +SECTION "Banking Functions", ROM0 +BankingInit:: + ld a, BANK_OTHER + ld [wBankBackup], a + ld [wBankBackup+1], a + ld [wBankBackup+2], a + ld [wBankBackup+3], a + ret + + SECTION "Switch Bank", ROM0[$08] ; Pushes the current bank to the stach, switches to bank in B. RSTSwitchBank:: diff --git a/src/field.asm b/src/field.asm index 9f88870..d3f7043 100644 --- a/src/field.asm +++ b/src/field.asm @@ -1055,6 +1055,12 @@ FieldProcess:: cp a, PIECE_O jp z, .norot + ; MYCO always tries to kick. + ld a, [wRotModeState] + cp a, ROT_MODE_MYCO + jp z, .trykickright + ldh a, [hCurrentPiece] + ; S/Z always kick. cp a, PIECE_S jr z, .trykickright @@ -2187,10 +2193,13 @@ FieldDelay:: cp a, 0 ret nz - ; Add one level if we're not at a breakpoint. + ; Add one level if we're not at a breakpoint and not in MYCO speed curve. ldh a, [hRequiresLineClear] cp a, $FF jr z, .generatenextpiece + ld a, [wSpeedCurveState] + cp a, SCURVE_MYCO + jr z, .generatenextpiece ld e, 1 call LevelUp @@ -3283,6 +3292,12 @@ BigFieldProcess:: cp a, PIECE_O jp z, .norot + ; MYCO always tries to kick. + ld a, [wRotModeState] + cp a, ROT_MODE_MYCO + jp z, .trykickright + ldh a, [hCurrentPiece] + ; S/Z always kick. cp a, PIECE_S jr z, .trykickright @@ -4417,10 +4432,13 @@ BigFieldDelay:: cp a, 0 jp nz, BigWidenField - ; Add one level if we're not at a breakpoint. + ; Add one level if we're not at a breakpoint and not in MYCO speed curve. ldh a, [hRequiresLineClear] cp a, $FF jr z, .generatenextpiece + ld a, [wSpeedCurveState] + cp a, SCURVE_MYCO + jr z, .generatenextpiece ld e, 1 call LevelUp diff --git a/src/gbc.asm b/src/gbc.asm index 7b0c6df..df5584a 100644 --- a/src/gbc.asm +++ b/src/gbc.asm @@ -312,6 +312,8 @@ GBCGameplayProcess:: ld a, [wSpeedCurveState] cp a, SCURVE_CHIL ld a, $01 ;Green + jr z, .goverride + ld a, $02 ;Green ; Are we 20G? .goverride @@ -526,6 +528,8 @@ GBCBigGameplayProcess:: ld a, [wSpeedCurveState] cp a, SCURVE_CHIL ld a, $01 ;Green + jr z, .goverride + ld a, $02 ;Green ; Are we 20G? .goverride diff --git a/src/grading.asm b/src/grading.asm index 12441ca..d2b1f60 100644 --- a/src/grading.asm +++ b/src/grading.asm @@ -278,6 +278,7 @@ UpdateGrade:: jp UpdateGradeDEAT ;DEAT jp UpdateGradeSHIR ;SHIR no_jump ;CHIL + no_jump ;MYCO ; Jumps to the grade decay function for the current mode. @@ -300,6 +301,7 @@ DecayGradeProcess:: no_jump ;DEAT no_jump ;SHIR no_jump ;CHIL + no_jump ;MYCO @@ -324,6 +326,7 @@ DecayGradeDelay:: no_jump ;DEAT no_jump ;SHIR no_jump ;CHIL + no_jump ;MYCO ; Get the four most significant figures of the score in BC as BCD. diff --git a/src/include/globals.asm b/src/include/globals.asm index 889d05f..e83dc7d 100644 --- a/src/include/globals.asm +++ b/src/include/globals.asm @@ -233,6 +233,7 @@ DEF TILE_PIECE_BONE EQU 104 DEF TILE_SMALL_0 EQU 213 DEF TILE_BONE EQU 104 DEF TILE_QUEUE_BONE EQU 105 +DEF TILE_ROT_MODE_MYCO EQU 253 DEF GAME_OVER_R10 EQU 147 DEF GAME_OVER_R12 EQU 167 DEF GAME_OVER_R14 EQU 187 @@ -257,7 +258,8 @@ DEF TILE_ROT_MODE_BASE EQU 135 DEF ROT_MODE_ARS EQU 0 DEF ROT_MODE_ARSTI EQU 1 DEF ROT_MODE_NES EQU 2 -DEF ROT_MODE_COUNT EQU 3 +DEF ROT_MODE_MYCO EQU 3 +DEF ROT_MODE_COUNT EQU 4 ; Drop mode. DEF TILE_DROP_MODE_BASE EQU 138 @@ -276,7 +278,8 @@ DEF SCURVE_TGM3 EQU 2 DEF SCURVE_DEAT EQU 3 DEF SCURVE_SHIR EQU 4 DEF SCURVE_CHIL EQU 5 -DEF SCURVE_COUNT EQU 6 +DEF SCURVE_MYCO EQU 6 +DEF SCURVE_COUNT EQU 7 ; 20G mode. DEF TILE_HIG_MODE_BASE EQU 143 diff --git a/src/main.asm b/src/main.asm index f44bd4a..b976f08 100644 --- a/src/main.asm +++ b/src/main.asm @@ -63,25 +63,10 @@ Main:: ld a, BANK_OTHER ld [rROMB0], a - ; Harvest entropy - call HarvestEntropy - - ; Let the DMG have some fun with the initial screen. - call DoDMGEffect - - ; Turn off LCD during initialization, but not on DMG. - ld a, [wInitialA] - cp a, $11 - jr nz, :+ - - wait_vram - xor a, a - ldh [rLCDC], a - ; Set up stack -: ld sp, wStackEnd-1 + ld sp, wStackEnd-1 - ; GBC? Double speed mode and set up palettes. + ; GBC? Double speed. ld a, [wInitialA] cp a, $11 jr nz, .notgbc @@ -90,6 +75,17 @@ Main:: stop .notgbc + ; Harvest entropy + call HarvestEntropy + + ; Let the DMG have some fun with the initial screen. + call DoDMGEffect + + ; Turn off LCD during initialization. + wait_vram + xor a, a + ldh [rLCDC], a + ; Clear OAM. call ClearOAM call SetNumberSpritePositions @@ -101,13 +97,13 @@ Main:: call IntrInit call InputInit call SFXInit + call BankingInit + + xor a, a + ldh [hMode], a ; Set up the interrupt handlers. - ld a, [wInitialA] - cp a, $11 - jr z, :+ - wait_vblank -: call InitializeLCDCInterrupt + call InitializeLCDCInterrupt ; Switch to gameplay state. call SwitchToTitle diff --git a/src/res/other_data.inc b/src/res/other_data.inc index 85b6d66..3283351 100644 --- a/src/res/other_data.inc +++ b/src/res/other_data.inc @@ -625,6 +625,111 @@ sSHIRSpeedCurve:: sSHIRSpeedCurveEnd:: dw $FFFF + + + ; dw BCD_START_LEVEL, START_LEVEL, BCD_NEXT_100_LEVEL_BREAKPOINT +; db GRID_CELLS_PER_MOVE_ON_OVERFLOW, INCREMENT_PER_FRAME (0 means overflow each frame) +; db NORMAL_ARE, LINE_ARE, DAS, LOCK_DELAY, CLEAR_DELAY +sMYCOSpeedCurve:: + dw $0000, 0, $0100 + db 1, 4 + db 20, 20, 12, 30, 20 + + dw $0005, 5, $0100 + db 1, 6 + db 20, 20, 12, 30, 20 + + dw $0009, 9, $0100 + db 1, 8 + db 20, 20, 12, 30, 20 + + dw $0013, 13, $0100 + db 1, 10 + db 20, 20, 12, 30, 20 + + dw $0017, 17, $0100 + db 1, 12 + db 20, 20, 12, 30, 20 + + dw $0021, 21, $0100 + db 1, 16 + db 20, 20, 12, 30, 20 + + dw $0025, 25, $0100 + db 1, 32 + db 20, 20, 12, 30, 20 + + dw $0029, 29, $0100 + db 1, 48 + db 20, 20, 12, 30, 20 + + dw $0033, 33, $0100 + db 1, 64 + db 20, 20, 12, 30, 20 + + dw $0037, 37, $0100 + db 1, 80 + db 20, 20, 12, 30, 20 + + dw $0041, 41, $0100 + db 1, 96 + db 20, 20, 12, 30, 20 + + dw $0045, 45, $0100 + db 1, 112 + db 20, 20, 12, 30, 20 + + dw $0049, 49, $0100 + db 1, 128 + db 20, 20, 12, 30, 20 + + dw $0053, 53, $0100 + db 1, 144 + db 20, 20, 12, 30, 20 + + dw $0057, 57, $0100 + db 1, 160 + db 20, 20, 12, 30, 20 + + dw $0061, 61, $0100 + db 1, 192 + db 20, 20, 12, 30, 20 + + dw $0065, 65, $0100 + db 1, 224 + db 20, 20, 12, 30, 20 + + dw $0069, 69, $0100 + db 1, $00 + db 20, 20, 12, 30, 20 + + dw $0090, 90, $0100 + db 2, $00 + db 20, 20, 12, 30, 20 + + dw $0100, 100, $0200 + db 3, $00 + db 20, 20, 12, 30, 20 + + dw $0120, 120, $0200 + db 4, $00 + db 20, 20, 12, 30, 20 + + dw $0135, 135, $0200 + db 5, $00 + db 20, 20, 12, 30, 20 + + dw $0150, 150, $0200 + db 20, $00 + db 20, 20, 8, 30, 20 + + dw $0300, 300, $0400 + db 20, $00 + db 1, 1, 1, 1, 1 + +sMYCOSpeedCurveEnd:: + dw $FFFF + sSharedTiles:: DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF @@ -1554,8 +1659,8 @@ sGameplayTilesM:: DB $00,$FF,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$F0,$00,$08 DB $00,$F0,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $18,$18,$2C,$34,$62,$5E,$76,$6E + DB $24,$3C,$24,$3C,$18,$18,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 @@ -1973,8 +2078,8 @@ sGameplayTilesC:: DB $00,$FF,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$F0,$00,$08 DB $00,$F0,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 - DB $00,$00,$00,$00,$00,$00,$00,$00 + DB $18,$18,$2C,$34,$62,$5E,$76,$6E + DB $24,$3C,$24,$3C,$18,$18,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 DB $00,$00,$00,$00,$00,$00,$00,$00 diff --git a/src/res/sources/tiles_gameplay_c.gbr b/src/res/sources/tiles_gameplay_c.gbr index 7dab505..ad957b9 100644 Binary files a/src/res/sources/tiles_gameplay_c.gbr and b/src/res/sources/tiles_gameplay_c.gbr differ diff --git a/src/res/sources/tiles_gameplay_m.gbr b/src/res/sources/tiles_gameplay_m.gbr index 03228fc..55001db 100644 Binary files a/src/res/sources/tiles_gameplay_m.gbr and b/src/res/sources/tiles_gameplay_m.gbr differ diff --git a/src/res/title_data.inc b/src/res/title_data.inc index b812316..131563e 100644 --- a/src/res/title_data.inc +++ b/src/res/title_data.inc @@ -50,6 +50,7 @@ sOption2:: db "ARS1" db "ARS2" db " NES" + db "MYCO" sOption3:: db "FIRM" @@ -65,6 +66,7 @@ sOption4:: db "DEAT" db "SHIR" db "CHIL" + db "MYCO" sOption5:: db " NO" diff --git a/src/rng.asm b/src/rng.asm index fb50579..f44fc1d 100644 --- a/src/rng.asm +++ b/src/rng.asm @@ -39,32 +39,28 @@ wTGM3WorstDroughtIdx: ds 1 section "RNG Functions", ROM0 HarvestEntropy:: - ld hl, $D000 + ld hl, $C000 ld de, $E000 .loop ldh a, [hRNGSeed] xor a, [hl] + inc hl ldh [hRNGSeed], a - xor a, a - ld [hl+], a ldh a, [hRNGSeed+1] xor a, [hl] + inc hl ldh [hRNGSeed+1], a - xor a, a - ld [hl+], a ldh a, [hRNGSeed+2] xor a, [hl] + inc hl ldh [hRNGSeed+2], a - xor a, a - ld [hl+], a ldh a, [hRNGSeed+3] xor a, [hl] + inc hl ldh [hRNGSeed+3], a - xor a, a - ld [hl+], a ld a, h cp a, d @@ -122,6 +118,15 @@ RNGInit:: jr nz, .complexinit call Next7Piece ld [hUpcomingPiece2], a + call Next7Piece + ld [hUpcomingPiece1], a + call Next7Piece + ld [hNextPiece], a + xor a, a + ldh [hPieceHistory], a + ldh [hPieceHistory+1], a + ldh [hPieceHistory+2], a + ldh [hPieceHistory+3], a ret ; Otherwise do complex init. @@ -150,7 +155,8 @@ RNGInit:: ; Save the generated piece and put it in the history. ldh [hPieceHistory], a - ld [hUpcomingPiece2], a + ldh [hUpcomingPiece1], a + ldh [hUpcomingPiece2], a ; Generate the next 2 to fill up the queue. call GetNextPiece @@ -298,7 +304,7 @@ GetNextTGM3Piece: inc [hl] ; Set the drought of our most recently drawn piece to 0. -: ldh a, [hCurrentPiece] +: ldh a, [hUpcomingPiece2] ld c, a xor a, a ld b, a diff --git a/src/sprites.asm b/src/sprites.asm index 7299c65..ee83e4d 100644 --- a/src/sprites.asm +++ b/src/sprites.asm @@ -104,7 +104,7 @@ ClearOAM:: ld hl, _OAMRAM ld bc, 160 ld d, 0 - call SafeMemSet + call UnsafeMemSet ld hl, wShadowOAM ld bc, 160 ld d, 0 @@ -139,9 +139,16 @@ ApplyTells:: ld [wSPRModeRNG+2], a ld a, [wRotModeState] + cp a, ROT_MODE_MYCO + jr z, .myco add a, TILE_ROT_MODE_BASE ld [wSPRModeRot+2], a + jr .dropmode +.myco + ld a, TILE_ROT_MODE_MYCO + ld [wSPRModeRot+2], a +.dropmode ld a, [wDropModeState] add a, TILE_DROP_MODE_BASE ld [wSPRModeDrop+2], a diff --git a/src/state_title.asm b/src/state_title.asm index 769f93b..9f1bb45 100644 --- a/src/state_title.asm +++ b/src/state_title.asm @@ -575,7 +575,11 @@ GetEnd: jr nz, :+ ld bc, sSHIRSpeedCurveEnd ret -: ld bc, sCHILSpeedCurveEnd +: cp a, SCURVE_CHIL + jr nz, :+ + ld bc, sCHILSpeedCurveEnd + ret +: ld bc, sMYCOSpeedCurveEnd ret @@ -602,7 +606,11 @@ GetStart: jr nz, :+ ld hl, sSHIRSpeedCurve ret -: ld hl, sCHILSpeedCurve +: cp a, SCURVE_CHIL + jr nz, :+ + ld hl, sCHILSpeedCurve + ret +: ld hl, sMYCOSpeedCurve ret