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2 Commits
fd40ba2ecc
...
71054b6c9d
Author | SHA1 | Date |
---|---|---|
Randy Thiemann | 71054b6c9d | |
Randy Thiemann | 6d980285e3 |
BIN
bin/DMGTRIS.GBC
BIN
bin/DMGTRIS.GBC
Binary file not shown.
Binary file not shown.
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@ -0,0 +1,5 @@
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||||||
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logo = b"\x01\x10\xCE\xEF\x00\x00\x44\xAA\x00\x74\x00\x18\x11\x95\x00\x34\x00\x1A\x00\xD5\x00\x22\x00\x69\x6F\xF6\xF7\x73\x09\x90\xE1\x10\x44\x40\x9A\x90\xD5\xD0\x44\x30\xA9\x21\x5D\x48\x22\xE0\xF8\x60"
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with open('bin/DMGTRIS.GBC', 'rb+') as f:
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f.seek(0x104)
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f.write(logo)
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@ -37,5 +37,11 @@ SECTION "Bank ID 2", ROMX[$4000], BANK[2]
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ENDR
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ENDR
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db $02
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db $02
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SECTION "Bank ID 3", ROMX[$4000], BANK[3]
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REPT 7
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rst $00
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ENDR
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db $03
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ENDC
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ENDC
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@ -35,7 +35,7 @@ INCLUDE "structs.asm"
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MACRO wait_vram
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MACRO wait_vram
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ld hl, rSTAT
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ld hl, rSTAT
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.wvr\@
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.wvr\@
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bit 1, [hl]
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bit STATB_BUSY, [hl]
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jr nz, .wvr\@
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jr nz, .wvr\@
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ENDM
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ENDM
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@ -143,6 +143,7 @@ DEF SFX_LEVELLOCK EQU 14
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DEF SFX_LEVELUP EQU 15
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DEF SFX_LEVELUP EQU 15
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DEF SFX_RANKUP EQU 16
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DEF SFX_RANKUP EQU 16
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DEF SFX_READYGO EQU 17
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DEF SFX_READYGO EQU 17
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DEF MUSIC_MENU EQU $EE
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DEF STACK_SIZE EQU 64
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DEF STACK_SIZE EQU 64
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DEF GAME_OVER_R10 EQU 133
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DEF GAME_OVER_R10 EQU 133
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@ -59,6 +59,10 @@ ENDC
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IF !DEF(HARDWARE_INC)
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IF !DEF(HARDWARE_INC)
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DEF HARDWARE_INC EQU 1
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DEF HARDWARE_INC EQU 1
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; Uncomment this line to build a rom with the registers scrambled for the analogue pocket.
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;DEF BUILD_POCKET EQU 1
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; Usage: rev_Check_hardware_inc <min_ver>
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; Usage: rev_Check_hardware_inc <min_ver>
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; Examples: rev_Check_hardware_inc 4.1.2
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; Examples: rev_Check_hardware_inc 4.1.2
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; rev_Check_hardware_inc 4.1 (equivalent to 4.1.0)
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; rev_Check_hardware_inc 4.1 (equivalent to 4.1.0)
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@ -534,8 +538,30 @@ DEF AUDENA_OFF EQU %00000000 ; sets all audio regs to 0!
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; -- LCDC ($FF40)
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; -- LCDC ($FF40)
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; -- LCD Control (R/W)
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; -- LCD Control (R/W)
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; --
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; --
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if def(BUILD_POCKET)
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DEF rLCDC EQU $FF4E
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else
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DEF rLCDC EQU $FF40
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DEF rLCDC EQU $FF40
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endc
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if def(BUILD_POCKET)
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DEF LCDCF_OFF EQU %00000000 ; LCD Control Operation
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DEF LCDCF_ON EQU %00000001 ; LCD Control Operation
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DEF LCDCF_WIN9800 EQU %00000000 ; Window Tile Map Display Select
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DEF LCDCF_WIN9C00 EQU %00000010 ; Window Tile Map Display Select
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DEF LCDCF_WINOFF EQU %00000000 ; Window Display
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DEF LCDCF_WINON EQU %00000100 ; Window Display
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DEF LCDCF_BLK21 EQU %00000000 ; BG & Window Tile Data Select
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DEF LCDCF_BLK01 EQU %00001000 ; BG & Window Tile Data Select
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DEF LCDCF_BG9800 EQU %00000000 ; BG Tile Map Display Select
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DEF LCDCF_BG9C00 EQU %00010000 ; BG Tile Map Display Select
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DEF LCDCF_OBJ8 EQU %00000000 ; OBJ Construction
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DEF LCDCF_OBJ16 EQU %00100000 ; OBJ Construction
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DEF LCDCF_OBJOFF EQU %00000000 ; OBJ Display
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DEF LCDCF_OBJON EQU %01000000 ; OBJ Display
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DEF LCDCF_BGOFF EQU %00000000 ; BG Display
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DEF LCDCF_BGON EQU %10000000 ; BG Display
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else
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DEF LCDCF_OFF EQU %00000000 ; LCD Control Operation
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DEF LCDCF_OFF EQU %00000000 ; LCD Control Operation
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DEF LCDCF_ON EQU %10000000 ; LCD Control Operation
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DEF LCDCF_ON EQU %10000000 ; LCD Control Operation
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DEF LCDCF_WIN9800 EQU %00000000 ; Window Tile Map Display Select
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DEF LCDCF_WIN9800 EQU %00000000 ; Window Tile Map Display Select
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@ -552,7 +578,18 @@ DEF LCDCF_OBJOFF EQU %00000000 ; OBJ Display
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DEF LCDCF_OBJON EQU %00000010 ; OBJ Display
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DEF LCDCF_OBJON EQU %00000010 ; OBJ Display
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DEF LCDCF_BGOFF EQU %00000000 ; BG Display
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DEF LCDCF_BGOFF EQU %00000000 ; BG Display
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DEF LCDCF_BGON EQU %00000001 ; BG Display
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DEF LCDCF_BGON EQU %00000001 ; BG Display
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endc
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if def(BUILD_POCKET)
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DEF LCDCB_ON EQU 0 ; LCD Control Operation
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DEF LCDCB_WIN9C00 EQU 1 ; Window Tile Map Display Select
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DEF LCDCB_WINON EQU 2 ; Window Display
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DEF LCDCB_BLKS EQU 3 ; BG & Window Tile Data Select
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DEF LCDCB_BG9C00 EQU 4 ; BG Tile Map Display Select
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DEF LCDCB_OBJ16 EQU 5 ; OBJ Construction
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DEF LCDCB_OBJON EQU 6; OBJ Display
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DEF LCDCB_BGON EQU 7 ; BG Display
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else
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DEF LCDCB_ON EQU 7 ; LCD Control Operation
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DEF LCDCB_ON EQU 7 ; LCD Control Operation
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DEF LCDCB_WIN9C00 EQU 6 ; Window Tile Map Display Select
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DEF LCDCB_WIN9C00 EQU 6 ; Window Tile Map Display Select
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DEF LCDCB_WINON EQU 5 ; Window Display
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DEF LCDCB_WINON EQU 5 ; Window Display
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@ -561,6 +598,7 @@ DEF LCDCB_BG9C00 EQU 3 ; BG Tile Map Display Select
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DEF LCDCB_OBJ16 EQU 2 ; OBJ Construction
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DEF LCDCB_OBJ16 EQU 2 ; OBJ Construction
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DEF LCDCB_OBJON EQU 1 ; OBJ Display
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DEF LCDCB_OBJON EQU 1 ; OBJ Display
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DEF LCDCB_BGON EQU 0 ; BG Display
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DEF LCDCB_BGON EQU 0 ; BG Display
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endc
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; "Window Character Data Select" follows BG
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; "Window Character Data Select" follows BG
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@ -570,6 +608,18 @@ DEF LCDCB_BGON EQU 0 ; BG Display
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; --
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; --
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DEF rSTAT EQU $FF41
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DEF rSTAT EQU $FF41
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if def(BUILD_POCKET)
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DEF STATF_LYC EQU %00000010 ; LYC=LY Coincidence (Selectable)
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DEF STATF_MODE10 EQU %00000100 ; Mode 10
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DEF STATF_MODE01 EQU %00001000 ; Mode 01 (V-Blank)
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DEF STATF_MODE00 EQU %00010000 ; Mode 00 (H-Blank)
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DEF STATF_LYCF EQU %00100000 ; Coincidence Flag
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DEF STATF_HBL EQU %00000000 ; H-Blank
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DEF STATF_VBL EQU %10000000 ; V-Blank
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DEF STATF_OAM EQU %01000000 ; OAM-RAM is used by system
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DEF STATF_LCD EQU %11000000 ; Both OAM and VRAM used by system
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DEF STATF_BUSY EQU %01000000 ; When set, VRAM access is unsafe
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else
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DEF STATF_LYC EQU %01000000 ; LYC=LY Coincidence (Selectable)
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DEF STATF_LYC EQU %01000000 ; LYC=LY Coincidence (Selectable)
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DEF STATF_MODE10 EQU %00100000 ; Mode 10
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DEF STATF_MODE10 EQU %00100000 ; Mode 10
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DEF STATF_MODE01 EQU %00010000 ; Mode 01 (V-Blank)
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DEF STATF_MODE01 EQU %00010000 ; Mode 01 (V-Blank)
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@ -580,13 +630,23 @@ DEF STATF_VBL EQU %00000001 ; V-Blank
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DEF STATF_OAM EQU %00000010 ; OAM-RAM is used by system
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DEF STATF_OAM EQU %00000010 ; OAM-RAM is used by system
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DEF STATF_LCD EQU %00000011 ; Both OAM and VRAM used by system
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DEF STATF_LCD EQU %00000011 ; Both OAM and VRAM used by system
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DEF STATF_BUSY EQU %00000010 ; When set, VRAM access is unsafe
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DEF STATF_BUSY EQU %00000010 ; When set, VRAM access is unsafe
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endc
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if def(BUILD_POCKET)
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DEF STATB_LYC EQU 1
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DEF STATB_MODE10 EQU 2
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DEF STATB_MODE01 EQU 3
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DEF STATB_MODE00 EQU 4
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DEF STATB_LYCF EQU 5
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DEF STATB_BUSY EQU 6
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else
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DEF STATB_LYC EQU 6
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DEF STATB_LYC EQU 6
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DEF STATB_MODE10 EQU 5
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DEF STATB_MODE10 EQU 5
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DEF STATB_MODE01 EQU 4
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DEF STATB_MODE01 EQU 4
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DEF STATB_MODE00 EQU 3
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DEF STATB_MODE00 EQU 3
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DEF STATB_LYCF EQU 2
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DEF STATB_LYCF EQU 2
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DEF STATB_BUSY EQU 1
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DEF STATB_BUSY EQU 1
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endc
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; --
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; --
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; -- SCY ($FF42)
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; -- SCY ($FF42)
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@ -1,30 +0,0 @@
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; DMGTRIS
|
|
||||||
; Copyright (C) 2023 - Randy Thiemann <randy.thiemann@gmail.com>
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||||||
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||||||
; This program is free software: you can redistribute it and/or modify
|
|
||||||
; it under the terms of the GNU General Public License as published by
|
|
||||||
; the Free Software Foundation, either version 3 of the License, or
|
|
||||||
; (at your option) any later version.
|
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||||||
|
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||||||
; This program is distributed in the hope that it will be useful,
|
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||||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
; GNU General Public License for more details.
|
|
||||||
|
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||||||
; You should have received a copy of the GNU General Public License
|
|
||||||
; along with this program. If not, see <https://www.gnu.org/licenses/>.
|
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||||||
|
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||||||
|
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IF !DEF(BUILD_DATE_ASM)
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DEF BUILD_DATE_ASM EQU 1
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SECTION "Build date", ROM0
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db "Built "
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BuildDate::
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db __ISO_8601_UTC__
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db 0
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ENDC
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
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@ -0,0 +1,241 @@
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# DMGTRIS
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# Copyright (C) 2023 - Randy Thiemann <randy.thiemann@gmail.com>
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# This program is free software: you can redistribute it and/or modify
|
||||||
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# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
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from construct import Struct, Const, Int32ul, Int16ul, Int8ul, Bytes
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|
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vgm_header = Struct(
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"magic" / Const(b"Vgm "),
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||||||
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"eof_offset" / Int32ul,
|
||||||
|
"version" / Int32ul,
|
||||||
|
"sn76489_clock" / Int32ul,
|
||||||
|
"ym2413_clock" / Int32ul,
|
||||||
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"gd3_offset" / Int32ul,
|
||||||
|
"total_samples" / Int32ul,
|
||||||
|
"loop_offset" / Int32ul,
|
||||||
|
"loop_samples" / Int32ul,
|
||||||
|
"rate" / Int32ul,
|
||||||
|
"sn_fb" / Int16ul,
|
||||||
|
"sn_w" / Int8ul,
|
||||||
|
"sn_c" / Int8ul,
|
||||||
|
"ym2612_clock" / Int32ul,
|
||||||
|
"ym2151_clock" / Int32ul,
|
||||||
|
"vgm_data_offset" / Int32ul,
|
||||||
|
"seg_pcm_clock" / Int32ul,
|
||||||
|
"seg_pcm_intf_reg" / Int32ul,
|
||||||
|
"rf5c68_clock" / Int32ul,
|
||||||
|
"ym2203_clock" / Int32ul,
|
||||||
|
"ym2608_clock" / Int32ul,
|
||||||
|
"ym2610_clock" / Int32ul,
|
||||||
|
"ym3812_clock" / Int32ul,
|
||||||
|
"ym3526_clock" / Int32ul,
|
||||||
|
"y8950_clock" / Int32ul,
|
||||||
|
"ymf262_clock" / Int32ul,
|
||||||
|
"ymf278b_clock" / Int32ul,
|
||||||
|
"ymf271_clock" / Int32ul,
|
||||||
|
"ymz280b_clock" / Int32ul,
|
||||||
|
"rf5c164_clock" / Int32ul,
|
||||||
|
"pwm_clock" / Int32ul,
|
||||||
|
"ay8910_clock" / Int32ul,
|
||||||
|
"ay8910_type" / Int8ul,
|
||||||
|
"ay8910_flags" / Int8ul,
|
||||||
|
"ym2203_ay8910_flags" / Int8ul,
|
||||||
|
"ym2608_ay8910_flags" / Int8ul,
|
||||||
|
"volume_mod" / Int8ul,
|
||||||
|
"reserved_0" / Bytes(1),
|
||||||
|
"loop_base" / Int8ul,
|
||||||
|
"loop_modifier" / Int8ul,
|
||||||
|
"dmg_clock" / Int32ul,
|
||||||
|
"nes_apu_clock" / Int32ul,
|
||||||
|
"multi_pcm_clock" / Int32ul,
|
||||||
|
"upd7759_clock" / Int32ul,
|
||||||
|
"okim6258_clock" / Int32ul,
|
||||||
|
"okim6258_flags" / Int8ul,
|
||||||
|
"k054539_flags" / Int8ul,
|
||||||
|
"c140_chip_type" / Int8ul,
|
||||||
|
"reserved_1" / Bytes(1),
|
||||||
|
"okim6295_clock" / Int32ul,
|
||||||
|
"k051649_k052539_clock" / Int32ul,
|
||||||
|
"k054539_clock" / Int32ul,
|
||||||
|
"huc6280_clock" / Int32ul,
|
||||||
|
"c140_clock" / Int32ul,
|
||||||
|
"k053260_clock" / Int32ul,
|
||||||
|
"pokey_clock" / Int32ul,
|
||||||
|
"qsound_clock" / Int32ul,
|
||||||
|
"scsp_clock" / Int32ul,
|
||||||
|
"extra_hdr_offset" / Int32ul,
|
||||||
|
"wonder_swan_clock" / Int32ul,
|
||||||
|
"vsu_clock" / Int32ul,
|
||||||
|
"saa1099_clock" / Int32ul,
|
||||||
|
"es5503_clock" / Int32ul,
|
||||||
|
"es5505_es5506_clock" / Int32ul,
|
||||||
|
"es5503_num_channels" / Int8ul,
|
||||||
|
"es5505_es5506_num_channels" / Int8ul,
|
||||||
|
"c352_clock_div" / Int8ul,
|
||||||
|
"reserved_2" / Bytes(1),
|
||||||
|
"x1_010_clock" / Int32ul,
|
||||||
|
"c352_clock" / Int32ul,
|
||||||
|
"ga20_clock" / Int32ul,
|
||||||
|
"reserved_3" / Bytes(28)
|
||||||
|
)
|
||||||
|
|
||||||
|
b3_command = Struct(
|
||||||
|
"command" / Const(b'\xB3'),
|
||||||
|
"reg" / Int8ul,
|
||||||
|
"data" / Int8ul
|
||||||
|
)
|
||||||
|
|
||||||
|
register_names = [
|
||||||
|
"REG_UNK", # 0x00
|
||||||
|
"REG_UNK", # 0x01
|
||||||
|
"REG_UNK", # 0x02
|
||||||
|
"REG_UNK", # 0x03
|
||||||
|
"REG_UNK", # 0x04
|
||||||
|
"REG_UNK", # 0x05
|
||||||
|
"REG_UNK", # 0x06
|
||||||
|
"REG_UNK", # 0x07
|
||||||
|
"REG_UNK", # 0x08
|
||||||
|
"REG_UNK", # 0x09
|
||||||
|
"REG_UNK", # 0x0A
|
||||||
|
"REG_UNK", # 0x0B
|
||||||
|
"REG_UNK", # 0x0C
|
||||||
|
"REG_UNK", # 0x0D
|
||||||
|
"REG_UNK", # 0x0E
|
||||||
|
"REG_UNK", # 0x0F
|
||||||
|
"REG_NR10_CH1_SWEEP", # 0x10
|
||||||
|
"REG_NR11_CH1_LENDT", # 0x11
|
||||||
|
"REG_NR12_CH1_VOLEV", # 0x12
|
||||||
|
"REG_NR13_CH1_FRQLO", # 0x13
|
||||||
|
"REG_NR14_CH1_FRQHI", # 0x14
|
||||||
|
"REG_UNK", # 0x15
|
||||||
|
"REG_NR21_CH2_LENDT", # 0x16
|
||||||
|
"REG_NR22_CH2_VOLEV", # 0x17
|
||||||
|
"REG_NR23_CH2_FRQLO", # 0x18
|
||||||
|
"REG_NR24_CH2_FRQHI", # 0x19
|
||||||
|
"REG_NR30_CH3_DACEN", # 0x1A
|
||||||
|
"REG_NR31_CH3_LENGT", # 0x1B
|
||||||
|
"REG_NR32_CH3_VOLUM", # 0x1C
|
||||||
|
"REG_NR33_CH3_FRQLO", # 0x1D
|
||||||
|
"REG_NR34_CH3_FRQHI", # 0x1E
|
||||||
|
"REG_UNK", # 0x1F
|
||||||
|
"REG_NR41_CH4_LENGT", # 0x20
|
||||||
|
"REG_NR42_CH4_VOLEV", # 0x21
|
||||||
|
"REG_NR43_CH4_FQRND", # 0x22
|
||||||
|
"REG_NR44_CH4_CNTRL", # 0x23
|
||||||
|
"REG_NR50_MVOLVINPN", # 0x24
|
||||||
|
"REG_NR51_MASTERPAN", # 0x25
|
||||||
|
"REG_NR52_MASTERCTL", # 0x26
|
||||||
|
"REG_UNK", # 0x27
|
||||||
|
"REG_UNK", # 0x28
|
||||||
|
"REG_UNK", # 0x29
|
||||||
|
"REG_UNK", # 0x2A
|
||||||
|
"REG_UNK", # 0x2B
|
||||||
|
"REG_UNK", # 0x2C
|
||||||
|
"REG_UNK", # 0x2D
|
||||||
|
"REG_UNK", # 0x2E
|
||||||
|
"REG_UNK", # 0x2F
|
||||||
|
"REG_WAVE_PATTERN_0", # 0x30
|
||||||
|
"REG_WAVE_PATTERN_1", # 0x31
|
||||||
|
"REG_WAVE_PATTERN_2", # 0x32
|
||||||
|
"REG_WAVE_PATTERN_3", # 0x33
|
||||||
|
"REG_WAVE_PATTERN_4", # 0x34
|
||||||
|
"REG_WAVE_PATTERN_5", # 0x35
|
||||||
|
"REG_WAVE_PATTERN_6", # 0x36
|
||||||
|
"REG_WAVE_PATTERN_7", # 0x37
|
||||||
|
"REG_WAVE_PATTERN_8", # 0x38
|
||||||
|
"REG_WAVE_PATTERN_9", # 0x39
|
||||||
|
"REG_WAVE_PATTERN_A", # 0x3A
|
||||||
|
"REG_WAVE_PATTERN_B", # 0x3B
|
||||||
|
"REG_WAVE_PATTERN_C", # 0x3C
|
||||||
|
"REG_WAVE_PATTERN_D", # 0x3D
|
||||||
|
"REG_WAVE_PATTERN_E", # 0x3E
|
||||||
|
"REG_WAVE_PATTERN_F", # 0x3F
|
||||||
|
]
|
||||||
|
|
||||||
|
def chunks(lst, n):
|
||||||
|
for i in range(0, len(lst), n):
|
||||||
|
yield lst[i:i + n]
|
||||||
|
|
||||||
|
class DB:
|
||||||
|
l = []
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.l = []
|
||||||
|
|
||||||
|
def __str__(self):
|
||||||
|
out = []
|
||||||
|
for chunk in chunks(self.l, 8):
|
||||||
|
out.append(f" db {', '.join(chunk)}")
|
||||||
|
return "\n".join(out) + "\n"
|
||||||
|
|
||||||
|
def __repr__(self):
|
||||||
|
return str(self)
|
||||||
|
|
||||||
|
def __len__(self):
|
||||||
|
return len(self.l)
|
||||||
|
|
||||||
|
def add(self, *args):
|
||||||
|
if len(args) == 1:
|
||||||
|
self.l.append(f"${args[0]:02X}")
|
||||||
|
else:
|
||||||
|
self.l.append(register_names[args[0]])
|
||||||
|
self.l.append(f"${args[1]:02X}")
|
||||||
|
|
||||||
|
def trim(self):
|
||||||
|
while self.l[-1] == "$FF":
|
||||||
|
self.l.pop()
|
||||||
|
|
||||||
|
for c, v in enumerate(register_names):
|
||||||
|
if v != "REG_UNK":
|
||||||
|
print(f"DEF {v} EQU ${c:02X}")
|
||||||
|
|
||||||
|
print()
|
||||||
|
print("sMusicMenu::")
|
||||||
|
|
||||||
|
with open("menu.vgm", "rb") as f:
|
||||||
|
data = f.read()
|
||||||
|
header = vgm_header.parse(data)
|
||||||
|
data_offset = 0x34 + header.vgm_data_offset
|
||||||
|
data = data[data_offset:]
|
||||||
|
db = DB()
|
||||||
|
ctr = 0
|
||||||
|
last = None
|
||||||
|
while len(data) > 0:
|
||||||
|
if data.startswith(b'\x67\x66'):
|
||||||
|
data = data[3:]
|
||||||
|
data = data[Int32ul.parse(data) + 4:]
|
||||||
|
elif data.startswith(b'\xB3'):
|
||||||
|
b3 = b3_command.parse(data)
|
||||||
|
if last == 0x62:
|
||||||
|
print(db)
|
||||||
|
db = DB()
|
||||||
|
db.add(b3.reg + 0x10, b3.data)
|
||||||
|
last = 0xB3
|
||||||
|
data = data[3:]
|
||||||
|
elif data.startswith(b'\x62'):
|
||||||
|
db.add(0xFF)
|
||||||
|
last = 0x62
|
||||||
|
data = data[1:]
|
||||||
|
elif data.startswith(b'\x66'):
|
||||||
|
if len(db) > 0:
|
||||||
|
db.trim()
|
||||||
|
db.add(0xFE)
|
||||||
|
print(db, end="")
|
||||||
|
break
|
||||||
|
else:
|
||||||
|
print(f"Unknown command: ${data[0]:02X}")
|
||||||
|
data = data[1:]
|
||||||
|
|
||||||
|
print("sMusicMenuEnd::")
|
2053
src/sfx.asm
2053
src/sfx.asm
File diff suppressed because it is too large
Load Diff
|
@ -121,6 +121,9 @@ SwitchToGameplay::
|
||||||
ld a, LCDCF_ON | LCDCF_BGON | LCDCF_OBJON | LCDCF_BLK01
|
ld a, LCDCF_ON | LCDCF_BGON | LCDCF_OBJON | LCDCF_BLK01
|
||||||
ldh [rLCDC], a
|
ldh [rLCDC], a
|
||||||
|
|
||||||
|
; Music end
|
||||||
|
call SFXKill
|
||||||
|
|
||||||
; Make sure the first game loop starts just like all the future ones.
|
; Make sure the first game loop starts just like all the future ones.
|
||||||
wait_vblank
|
wait_vblank
|
||||||
wait_vblank_end
|
wait_vblank_end
|
||||||
|
|
|
@ -123,6 +123,11 @@ SwitchToTitle::
|
||||||
ld a, LCDCF_ON | LCDCF_BGON | LCDCF_BLK01
|
ld a, LCDCF_ON | LCDCF_BGON | LCDCF_BLK01
|
||||||
ldh [rLCDC], a
|
ldh [rLCDC], a
|
||||||
|
|
||||||
|
; Music start
|
||||||
|
call SFXKill
|
||||||
|
ld a, MUSIC_MENU
|
||||||
|
call SFXEnqueue
|
||||||
|
|
||||||
; Make sure the first game loop starts just like all the future ones.
|
; Make sure the first game loop starts just like all the future ones.
|
||||||
wait_vblank
|
wait_vblank
|
||||||
wait_vblank_end
|
wait_vblank_end
|
||||||
|
@ -178,12 +183,24 @@ TitleEventLoopHandler::
|
||||||
.left
|
.left
|
||||||
ldh a, [hLeftState]
|
ldh a, [hLeftState]
|
||||||
cp a, 1
|
cp a, 1
|
||||||
|
jp z, DecrementOption
|
||||||
|
cp a, 16
|
||||||
|
jr c, .right
|
||||||
|
ldh a, [hFrameCtr]
|
||||||
|
and 3
|
||||||
|
cp a, 3
|
||||||
jr nz, .right
|
jr nz, .right
|
||||||
jp DecrementOption
|
jp DecrementOption
|
||||||
|
|
||||||
.right
|
.right
|
||||||
ldh a, [hRightState]
|
ldh a, [hRightState]
|
||||||
cp a, 1
|
cp a, 1
|
||||||
|
jp z, IncrementOption
|
||||||
|
cp a, 16
|
||||||
|
jr c, .done
|
||||||
|
ldh a, [hFrameCtr]
|
||||||
|
and 3
|
||||||
|
cp a, 3
|
||||||
jr nz, .done
|
jr nz, .done
|
||||||
jp IncrementOption
|
jp IncrementOption
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue