ROM0 bank #0: SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"] SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"] $0008 = RSTSwitchBank EMPTY: $0025-$0027 ($0003 bytes) SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"] $0028 = RSTRestoreBank EMPTY: $0043-$0047 ($0005 bytes) SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"] $0048 = LCDCInterrupt $004d = LCDCInterrupt_WaitUntilNotBusy $0068 = LCDCInterrupt_End SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"] $006b = DoDMGEffect $0073 = DoDMGEffect.loop0 $0075 = DoDMGEffect.wvb_u1 $0081 = DoDMGEffect.wvbe_u2 $008b = DoDMGEffect.loop1 $008d = DoDMGEffect.wvb_u3 $009a = DoDMGEffect.wvbe_u4 $00a4 = DoDMGEffect.wvb_u5 $00af = DoDMGEffect.loop2 $00b1 = DoDMGEffect.wvb_u6 $00b8 = DoDMGEffect.wvbe_u7 $00c2 = DoDMGEffect.wvb_u8 $00cd = DoDMGEffect.loop3 $00cf = DoDMGEffect.wvb_u9 $00d6 = DoDMGEffect.wvbe_u10 $00e0 = DoDMGEffect.wvb_u11 $00eb = DoDMGEffect.loop4 $00ed = DoDMGEffect.wvb_u12 $00f4 = DoDMGEffect.wvbe_u13 EMPTY: $00fd-$00ff ($0003 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] SECTION: $0150-$0dc3 ($0c74 bytes) ["GBC Functions"] $0150 = ToATTR $0173 = GBCTitleInit $0354 = GBCTitleInit.agb $0524 = GBCTitleInit.postpalettes $0564 = GBCGameplayInit $0745 = GBCGameplayInit.agb $0915 = GBCGameplayInit.postpalettes $0940 = GBCTitleProcess $096e = GBCTitleProcess.nores $0971 = GBCTitleProcess.noinc $0988 = !0 $0995 = GBCGameplayProcess $09cf = GBCGameplayProcess.goverride $09db = !1 $09e4 = !2 $09ed = !3 $09f6 = GBCGameplayProcess.colorfield $0ac0 = !4 $0ace = GBCGameplayProcess.outer1 $0ad3 = GBCGameplayProcess.inner1 $0af7 = GBCGameplayProcess.outer2 $0afc = GBCGameplayProcess.inner2 $0b21 = GBCGameplayProcess.empty $0b25 = GBCGameplayProcess.sub59 $0b27 = GBCGameplayProcess.sub52 $0b29 = GBCGameplayProcess.sub45 $0b2b = GBCGameplayProcess.sub38 $0b2d = GBCGameplayProcess.sub31 $0b2f = GBCGameplayProcess.sub24 $0b31 = GBCGameplayProcess.sub17 $0b33 = GBCGameplayProcess.sub10 $0b35 = GBCGameplayProcess.done $0b57 = GBCGameplayProcess.darker $0b5e = GBCGameplayProcess.wvr_u1 $0b6b = GBCGameplayProcess.lighter $0b72 = GBCGameplayProcess.wvr_u2 $0b7f = GBCGameplayProcess.black $0b86 = GBCGameplayProcess.wvr_u3 $0b93 = GBCBigGameplayProcess $0bcd = GBCBigGameplayProcess.goverride $0bd9 = !5 $0be2 = !6 $0beb = !7 $0bf4 = GBCBigGameplayProcess.colorfield $0cbe = !8 $0ccc = GBCBigGameplayProcess.outer1 $0cd1 = GBCBigGameplayProcess.inner1 $0cf5 = GBCBigGameplayProcess.outer2 $0cfa = GBCBigGameplayProcess.inner2 $0d1f = GBCBigGameplayProcess.empty $0d23 = GBCBigGameplayProcess.sub59 $0d25 = GBCBigGameplayProcess.sub52 $0d27 = GBCBigGameplayProcess.sub45 $0d29 = GBCBigGameplayProcess.sub38 $0d2b = GBCBigGameplayProcess.sub31 $0d2d = GBCBigGameplayProcess.sub24 $0d2f = GBCBigGameplayProcess.sub17 $0d31 = GBCBigGameplayProcess.sub10 $0d33 = GBCBigGameplayProcess.done $0d55 = GBCBigGameplayProcess.darker $0d5c = GBCBigGameplayProcess.wvr_u4 $0d69 = GBCBigGameplayProcess.lighter $0d70 = GBCBigGameplayProcess.wvr_u5 $0d7d = GBCBigGameplayProcess.black $0d84 = GBCBigGameplayProcess.wvr_u6 $0d91 = ToVRAM $0d91 = GBCBlitField SECTION: $0dc4-$1591 ($07ce bytes) ["Field Function Unbanked"] $0dc4 = BlitField $0f87 = BlitField.waitendvbloop $0f8d = !0 $0fda = !1 $1027 = !2 $1074 = !3 $10c1 = !4 $110e = !5 $115b = !6 $11ab = BigBlitField $136e = BigBlitField.waitendvbloop $1374 = !7 $13c1 = !8 $140e = !9 $145b = !10 $14a8 = !11 $14f5 = !12 $1542 = !13 SECTION: $1592-$191b ($038a bytes) ["Domain Specific Functions"] $1592 = ApplyTells $15e9 = ApplyNext $1619 = ApplyNext.regular $161f = ApplyNext.postoffsets $1623 = ApplyNext.getoffn $162e = ApplyNext.skipoffn $16a9 = ApplyHold $16c5 = ApplyHold.hide $16d7 = ApplyHold.show $16e7 = ApplyHold.x $16f7 = ApplyHold.regular $16fd = ApplyHold.postoffsets $1701 = ApplyHold.getoffh $170c = ApplyHold.skipoffh $173f = ApplyNumbers6 $1767 = ApplyNumbers4 $1783 = SetNumberSpritePositions $185e = GradeRendering $1889 = GradeRendering.effect $1899 = GradeRendering.noeffect $18a1 = GradeRendering.drawgrade $18a8 = GradeRendering.regulargrade $18b0 = GradeRendering.sgrade $18c6 = GradeRendering.mgrade $18dc = GradeRendering.lettergrade $18f9 = GradeRendering.mk $18ff = GradeRendering.mv $1905 = GradeRendering.mo $190b = GradeRendering.mm $1911 = GradeRendering.gmgrade SECTION: $191c-$1bb2 ($0297 bytes) ["SFX Functions"] $191c = SFXInit $193e = SFXPopQueue $1953 = SFXPushQueue $1964 = SFXProcessQueue $1971 = !0 $1992 = SFXTriggerNoise $199f = !1 $19ac = !2 $19b8 = SFXEnqueue $19cd = SFXEnqueue.findsfx $19e2 = !3 $19f2 = !4 $1a02 = !5 $1a12 = !6 $1a22 = !7 $1a32 = !8 $1a42 = !9 $1a52 = !10 $1a62 = !11 $1a72 = !12 $1a82 = !13 $1a92 = !14 $1aa2 = !15 $1ab2 = !16 $1ac2 = !17 $1ad1 = !18 $1ae0 = !19 $1aef = !20 $1afd = !21 $1b0b = !22 $1b19 = !23 $1b26 = SFXKill $1b51 = SFXPlayNoise $1b5c = SFXPlayNoise.noisereg $1b69 = !24 $1b73 = SFXPlayNoise.savenoiseplayhead $1b7c = SFXPlay $1b87 = !25 $1b8a = SFXPlay.play $1b96 = SFXPlay.getRegister $1ba0 = !26 $1baa = SFXPlay.savePlayhead SECTION: $1bb3-$1da0 ($01ee bytes) ["RNG Functions"] $1bb3 = RNGInit $1be3 = !0 $1bfe = RNGInit.complexinit $1c15 = !1 $1c2f = ShiftHistory $1c4c = GetNextHellPiece $1c51 = GetNextTGM1Piece $1c54 = !2 $1c6c = !3 $1c6e = GetNextTGM2Piece $1c71 = !4 $1c89 = !5 $1c8b = GetNextNesPiece $1c99 = GetNextTGM3Piece $1c9c = !6 $1cbf = !7 $1cc2 = !8 $1cd2 = !9 $1cdc = !10 $1cea = !11 $1cf9 = !12 $1d05 = !13 $1d11 = !14 $1d1d = !15 $1d29 = !16 $1d35 = !17 $1d41 = !18 $1d50 = GetNextPiece $1d5e = GetNextPiece.nextpiecejumps $1d6d = Next35Piece $1d6d = !19 $1d77 = Next7Piece $1d77 = !20 $1d81 = NextByte SECTION: $1da1-$1f43 ($01a3 bytes) ["Level Functions"] $1da1 = LevelInit $1df1 = LevelUp $1e15 = LevelUp.doit $1e59 = LevelUp.checknlevel $1e87 = !0 $1e9f = !1 $1ea8 = LevelUp.bellmaybe $1eba = LevelUp.leveljinglemaybe $1ec7 = LevelUp.checkspeedup $1ed8 = !2 $1ee5 = !3 $1ef6 = !4 $1f03 = DoSpeedUp SECTION: $1f44-$20b8 ($0175 bytes) ["Grading Functions"] $1f44 = GradeInit $1f65 = GradeInit.notdeat $1f73 = GradeInit.notshir $1f7a = UpdateGrade $1f88 = UpdateGrade.gradejumptable $1f9a = PrepareScore $1fb1 = UpdateGradeTGM1 $1fbb = UpdateGradeTGM1.trygradeup $1fd5 = UpdateGradeTGM1.increasegrade $1fe7 = UpdateGradeTGM1.skipjingle $1ff4 = UpdateGradeTGM1.maybegm $200a = UpdateGradeDEAT $2016 = UpdateGradeDEAT.notgm $202f = UpdateGradeDEAT.notm $204f = UpdateGradeDEAT.disqualify $2055 = UpdateGradeSHIR $2094 = UpdateGradeSHIR.s5torikan $20a4 = UpdateGradeSHIR.s10torikan $20b3 = UpdateGradeSHIR.disqualify SECTION: $20b9-$21ba ($0102 bytes) ["Grading Data"] $20b9 = sTGM1GradeScores $20db = sTGM3InternalGradeSystem $217b = sTGM3GradeBoosts $219a = sTGM3LevelMultiplier $219e = sTGM3BaselineCOOL $21a7 = sTGM3REGRETConditions SECTION: $21bb-$2287 ($00cd bytes) ["Input Functions"] $21bb = InputInit $21cd = GetInput $21cd = GetInput.btns $21da = GetInput.readA $21de = GetInput.setA $21e9 = GetInput.clearA $21ec = GetInput.readB $21f0 = GetInput.setB $21fb = GetInput.clearB $21fe = GetInput.readSelect $2202 = GetInput.setSelect $220d = GetInput.clearSelect $2210 = GetInput.readStart $2214 = GetInput.setStart $221f = GetInput.clearStart $2222 = GetInput.dpad $222f = GetInput.readUp $2233 = GetInput.setUp $223e = GetInput.clearUp $2241 = GetInput.readDown $2245 = GetInput.setDown $2250 = GetInput.clearDown $2253 = GetInput.readLeft $2257 = GetInput.setLeft $2262 = GetInput.clearLeft $2265 = GetInput.readRight $2269 = GetInput.setRight $2274 = GetInput.clearRight $2277 = GetInput.priorities $2282 = GetInput.zero SECTION: $2288-$2353 ($00cc bytes) ["Score Functions"] $2288 = ScoreInit $22a8 = IncreaseScore $22dc = IncreaseScore.doConvert $22de = !0 $22f4 = IncreaseScore.carry $22f6 = IncreaseScore.postConvert $2303 = !1 $230a = IncreaseScore.preAddDigit $232a = IncreaseScore.addDigit $2340 = IncreaseScore.nextDigit SECTION: $2354-$2416 ($00c3 bytes) ["Code Entry Point"] $2354 = Main $2369 = Main.wvr_u1 $2372 = !0 $2382 = Main.notgbc $23af = Main.nocolortiles $23d0 = Main.wvb_u2 $23d5 = !1 $23db = EventLoop $23f1 = EventLoop.eventloopjumps $23fa = EventLoopPostHandler $23fc = EventLoopPostHandler.wvb_u3 $240e = EventLoopPostHandler.vblankjumps SECTION: $2417-$24cd ($00b7 bytes) ["SRAM Functions"] $2417 = RestoreSRAM $2470 = InitializeSRAM SECTION: $24ce-$253b ($006e bytes) ["Title Function Trampolines"] $24ce = SwitchToTitle $24d8 = TitleEventLoopHandler $24e2 = TitleVBlankHandler $24ec = DrawOption6 SECTION: $253c-$25a4 ($0069 bytes) ["Time Functions"] $253c = TimeInit $2551 = ResetGameTime $255c = CheckTorikan $2573 = CheckTorikan.failure $2575 = CheckTorikan.success $2578 = HandleTimers SECTION: $25a5-$25d2 ($002e bytes) ["Memory Functions"] $25a5 = UnsafeMemCopy $25ae = SafeMemCopy.wvr_u1 $25ae = SafeMemCopy $25bd = UnsafeMemSet $25c5 = SafeMemSet $25c5 = SafeMemSet.wvr_u2 SECTION: $25d3-$25fa ($0028 bytes) ["Gameplay Function Trampolines"] $25d3 = SwitchToGameplay $25dd = SwitchToGameplayBig $25e7 = GamePlayEventLoopHandler $25f1 = GamePlayBigEventLoopHandler SECTION: $25fb-$261c ($0022 bytes) ["OAM Functions"] $25fb = CopyOAMHandler $2607 = ClearOAM SECTION: $261d-$2635 ($0019 bytes) ["Interrupt Initialization Functions"] $261d = IntrInit $2621 = InitializeLCDCInterrupt SECTION: $2636-$263f ($000a bytes) ["OAM DMA Code"] $2636 = OAMDMA $2640 = OAMDMAEnd EMPTY: $2640-$3fff ($19c0 bytes) TOTAL EMPTY: $19cb bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] SECTION: $4008-$5ac9 ($1ac2 bytes) ["Static Global data"] $4008 = sDMGTSpeedCurve $4210 = sDMGTSpeedCurveEnd $4212 = sTGM1SpeedCurve $4398 = sTGM1SpeedCurveEnd $439a = sCHILSpeedCurve $44b8 = sCHILSpeedCurveEnd $44ba = sTGM3SpeedCurve $469b = sTGM3SpeedCurveEnd $469d = sDEATSpeedCurve $46eb = sDEATSpeedCurveEnd $46ed = sSHIRSpeedCurve $4748 = sSHIRSpeedCurveEnd $474a = sTiles $574a = sColorTiles $574a = sTilesEnd $5aca = sColorTilesEnd EMPTY: $5aca-$7fff ($2536 bytes) TOTAL EMPTY: $2536 bytes ROMX bank #2: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"] SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"] $4008 = sSFXPieceI $4325 = sSFXPieceZ $4325 = sSFXPieceIEnd $4522 = sSFXPieceS $4522 = sSFXPieceZEnd $460b = sSFXPieceJ $460b = sSFXPieceSEnd $46b6 = sSFXPieceL $46b6 = sSFXPieceJEnd $475b = sSFXPieceO $475b = sSFXPieceLEnd $489e = sSFXPieceT $489e = sSFXPieceOEnd $49d1 = sSFXIHS $49d1 = sSFXPieceTEnd $4b67 = sSFXPieceIRSI $4b67 = sSFXIHSEnd $4f19 = sSFXPieceIRSZ $4f19 = sSFXPieceIRSIEnd $5143 = sSFXPieceIRSS $5143 = sSFXPieceIRSZEnd $52dd = sSFXPieceIRSJ $52dd = sSFXPieceIRSSEnd $5427 = sSFXPieceIRSL $5427 = sSFXPieceIRSJEnd $557b = sSFXPieceIRSO $557b = sSFXPieceIRSLEnd $577d = sSFXPieceIRST $577d = sSFXPieceIRSOEnd $5961 = sSFXIHSIRS $5961 = sSFXPieceIRSTEnd $5b6e = sSFXLevelLock $5b6e = sSFXIHSIRSEnd $5bfd = sSFXLevelUp $5bfd = sSFXLevelLockEnd $5e72 = sSFXRankUp $5e72 = sSFXLevelUpEnd $5fcd = sSFXReadyGo $5fcd = sSFXRankUpEnd $673b = sSFXRankGM $673b = sSFXReadyGoEnd $6ac2 = sSFXLineClear $6ac2 = sSFXRankGMEnd $6ad8 = sSFXLand $6ad8 = sSFXLineClearEnd $6ae3 = sSFXLock $6ae3 = sSFXLandEnd $6b59 = sSFXLockEnd EMPTY: $6b59-$7fff ($14a7 bytes) TOTAL EMPTY: $14a7 bytes ROMX bank #3: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"] SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"] $4008 = sMusicMenu $6ac1 = sMusicMenuEnd EMPTY: $6ac1-$7fff ($153f bytes) TOTAL EMPTY: $153f bytes ROMX bank #4: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"] SECTION: $4008-$449b ($0494 bytes) ["Title Functions Banked"] $4008 = SwitchToTitleB $400e = SwitchToTitleB.wvr_u1 $4017 = !0 $4044 = SwitchToTitleB.notsgb $4065 = SwitchToTitleB.notmgb $408d = SwitchToTitleB.agb $40a7 = SwitchToTitleB.oam $40a7 = SwitchToTitleB.noegg $40ce = SwitchToTitleB.wvb_u2 $40d5 = SwitchToTitleB.wvbe_u3 $40db = TitleEventLoopHandlerB $40de = TitleEventLoopHandlerB.abstart $40f6 = TitleEventLoopHandlerB.up $4108 = !1 $410e = TitleEventLoopHandlerB.down $4120 = !2 $4125 = TitleEventLoopHandlerB.left $413c = TitleEventLoopHandlerB.right $4152 = TitleEventLoopHandlerB.done $4153 = DecrementOption $4153 = DecrementOption.opt0 $4169 = !3 $4172 = DecrementOption.opt1 $4185 = !4 $418e = DecrementOption.opt2 $41a1 = !5 $41aa = DecrementOption.opt3 $41bd = !6 $41c6 = DecrementOption.opt4 $41dc = !7 $41e8 = DecrementOption.opt5 $41fb = !8 $4204 = DecrementOption.opt6 $4206 = DecrementLevel $421f = IncrementOption $421f = IncrementOption.opt0 $4235 = !9 $423d = IncrementOption.opt1 $4250 = !10 $4258 = IncrementOption.opt2 $426b = !11 $4273 = IncrementOption.opt3 $4286 = !12 $428e = IncrementOption.opt4 $42a4 = !13 $42af = IncrementOption.opt5 $42c2 = !14 $42ca = IncrementOption.opt6 $42cc = IncrementLevel $42e5 = InitSpeedCurve $42f8 = GetEnd $4303 = !15 $430b = !16 $4313 = !17 $431b = !18 $4323 = !19 $4327 = GetStart $4332 = !20 $433a = !21 $4342 = !22 $434a = !23 $4352 = !24 $4356 = CheckLevelRange $4372 = CheckLevelRange.notatend $4395 = CheckLevelRange.notatstart $4396 = TitleVBlankHandlerB $43e7 = !25 $448d = TitleVBlankHandlerB.disabled $4499 = TitleVBlankHandlerB.opt6 SECTION: $449c-$47df ($0344 bytes) ["Title Screen Static Data"] $449c = sEasterM0 $44a1 = sEasterM1 $44a6 = sEasterC0 $44b2 = sEasterC1 $44be = sEasterA0 $44ca = sEasterA1 $44d6 = sEasterS0 $44db = sEasterS1 $44e0 = sOption0 $44e8 = sOption1 $44fc = sOption2 $4508 = sOption3 $451c = sOption4 $4534 = sOption5 $453c = sDisabled $4540 = sTitleScreenTileMap $47e0 = sTitleScreenTileMapEnd EMPTY: $47e0-$7fff ($3820 bytes) TOTAL EMPTY: $3820 bytes ROMX bank #5: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] SECTION: $4008-$5280 ($1279 bytes) ["Field Function Banked Gameplay"] $4008 = FieldInit $4030 = FieldClear $403b = ToBackupField $4047 = FromBackupField $4053 = ToShadowField $405b = ToShadowField.outer $405d = ToShadowField.inner $406b = FromShadowField $4073 = FromShadowField.outer $4075 = FromShadowField.inner $4083 = SetPieceData $40a5 = SetPieceDataOffset $40ae = XYToSFieldPtr $40b6 = XYToSFieldPtr.a $40bc = XYToSFieldPtr.b $40c1 = XYToFieldPtr $40c9 = XYToFieldPtr.a $40cf = XYToFieldPtr.b $40d4 = GetPieceData $40e1 = GetPieceDataFast $40ee = CanPieceFit $40f9 = CanPieceFit.skipr1a $4104 = CanPieceFit.skipr1b $410f = CanPieceFit.skipr1c $411a = CanPieceFit.r1end $4130 = CanPieceFit.skipr2a $413b = CanPieceFit.skipr2b $4146 = CanPieceFit.skipr2c $4151 = CanPieceFit.r2end $4167 = CanPieceFit.skipr3a $4172 = CanPieceFit.skipr3b $417d = CanPieceFit.skipr3c $4187 = CanPieceFit.r3end $419d = CanPieceFit.skipr4a $41a8 = CanPieceFit.skipr4b $41b3 = CanPieceFit.skipr4c $41be = CanPieceFit.r4end $41c1 = CanPieceFitFast $41ce = CanPieceFitFast.skip1 $41db = CanPieceFitFast.skip2 $41e8 = CanPieceFitFast.skip3 $41f5 = CanPieceFitFast.skip4 $41f8 = ForceSpawnPiece $4214 = TrySpawnPiece $424d = TrySpawnPiece.try0 $426a = TrySpawnPiece.try1 $428a = TrySpawnPiece.try3 $42aa = TrySpawnPiece.try2 $42c1 = DrawPiece $42c8 = DrawPiece.skipr1a $42ce = DrawPiece.skipr1b $42d4 = DrawPiece.skipr1c $42da = DrawPiece.r1end $42e8 = DrawPiece.skipr2a $42ee = DrawPiece.skipr2b $42f4 = DrawPiece.skipr2c $42fa = DrawPiece.r2end $4308 = DrawPiece.skipr3a $430e = DrawPiece.skipr3b $4314 = DrawPiece.skipr3c $431a = DrawPiece.r3end $4328 = DrawPiece.skipr4a $432e = DrawPiece.skipr4b $4334 = DrawPiece.skipr4c $433a = FindMaxG $4347 = FindMaxG.try $4360 = FindMaxG.found $4367 = FieldProcess $4372 = FieldProcess.firstframe $437f = FieldProcess.handleselect $438a = FieldProcess.wantrotccw $4391 = FieldProcess.lda1 $4395 = FieldProcess.ldb1 $4397 = FieldProcess.cp1 $43a4 = FieldProcess.wantrotcw $43ab = FieldProcess.ldb2 $43af = FieldProcess.lda2 $43b1 = FieldProcess.cp2 $43bd = FieldProcess.tryrot $43f4 = FieldProcess.maybekick $4421 = FieldProcess.tljexceptions $4430 = FieldProcess.trykickright $446d = FieldProcess.trykickleft $44ae = FieldProcess.maybetgm3rot $44b6 = FieldProcess.checkt $44bc = FieldProcess.tkickup $44f9 = FieldProcess.tkickupalreadysetforce $4504 = FieldProcess.checki $450b = FieldProcess.ikicks $4519 = FieldProcess.tryiup1 $4555 = FieldProcess.ikickup1alreadysetforce $4560 = FieldProcess.tryiup2 $459e = FieldProcess.ikickup2alreadysetforce $45a9 = FieldProcess.tryiright2 $45e5 = FieldProcess.norot $45e9 = FieldProcess.wantleft $45fa = FieldProcess.checkdasleft $4601 = FieldProcess.doleft $4608 = FieldProcess.wantright $4613 = FieldProcess.checkdasright $461a = FieldProcess.doright $461f = FieldProcess.trymove $4637 = FieldProcess.skipmovement $4637 = FieldProcess.donemanipulating $4659 = FieldProcess.sonicdrop $4664 = FieldProcess.sonicneutrallockskip $466e = FieldProcess.harddrop $467d = FieldProcess.donedeterminingharddropdistance $4691 = FieldProcess.postdrop $46ab = FieldProcess.checkregulargravity $46b9 = FieldProcess.alwaysgravitysentinel $46bd = FieldProcess.grav $46c5 = FieldProcess.bigg $46cf = FieldProcess.smallg $46d7 = FieldProcess.nograv $46d7 = FieldProcess.postgrav $46e6 = FieldProcess.noreset $46fc = FieldProcess.grounded $470e = FieldProcess.playfirmdropsound $4713 = FieldProcess.postcheckforfirmdropsound $4726 = FieldProcess.downlock20gexceptioncheck $4734 = FieldProcess.neutralcheck $4759 = FieldProcess.forcelock $475e = FieldProcess.dontforcelock $4763 = FieldProcess.checklockdelay $4769 = FieldProcess.checkfortgm3lockexception $4772 = FieldProcess.dolock $4779 = FieldProcess.notgrounded $477c = FieldProcess.draw $4795 = FieldProcess.ghost $47b0 = FieldProcess.postghost $47d4 = FieldProcess.drawpiece $47eb = GetTileShade $47fb = GetTileShade.max30 $481b = GetTileShade.max20 $483a = GetTileShade.max10 $4859 = GetTileShade.max0 $485b = GetTileShade.s0 $4863 = GetTileShade.s1 $486b = GetTileShade.s2 $4873 = GetTileShade.s3 $487b = GetTileShade.s4 $4883 = GetTileShade.s5 $488b = GetTileShade.s6 $4893 = FieldDelay $4893 = FieldDelay.incl $489c = FieldDelay.incr $48a5 = FieldDelay.noinc $48bd = FieldDelay.determine $48ea = FieldDelay.skip $48f6 = FieldDelay.prelineclear $4909 = FieldDelay.bravodecloop $4910 = FieldDelay.applylines $4934 = FieldDelay.premultiplier $4937 = FieldDelay.bravo $4948 = FieldDelay.lineclears $494d = FieldDelay.lineclearloop $4955 = FieldDelay.combo $495a = FieldDelay.comboloop $4962 = FieldDelay.forcemax $4966 = FieldDelay.applyscore $497a = FieldDelay.lineclear $498e = FieldDelay.preare $49a3 = FieldDelay.are $49b6 = FieldDelay.generatenextpiece $49c0 = AppendClearedLine $49d5 = FindClearedLines $49e9 = !14 $49f3 = !15 $4a01 = FindClearedLines.next_u1 $4a06 = !16 $4a10 = !17 $4a1e = FindClearedLines.next_u2 $4a23 = !18 $4a2d = !19 $4a3b = FindClearedLines.next_u3 $4a40 = !20 $4a4a = !21 $4a58 = FindClearedLines.next_u4 $4a5d = !22 $4a67 = !23 $4a75 = FindClearedLines.next_u5 $4a7a = !24 $4a84 = !25 $4a92 = FindClearedLines.next_u6 $4a97 = !26 $4aa1 = !27 $4aaf = FindClearedLines.next_u7 $4ab4 = !28 $4abe = !29 $4acc = FindClearedLines.next_u8 $4ad1 = !30 $4adb = !31 $4ae9 = FindClearedLines.next_u9 $4aee = !32 $4af8 = !33 $4b06 = FindClearedLines.next_u10 $4b0b = !34 $4b15 = !35 $4b23 = FindClearedLines.next_u11 $4b28 = !36 $4b32 = !37 $4b40 = FindClearedLines.next_u12 $4b45 = !38 $4b4f = !39 $4b5d = FindClearedLines.next_u13 $4b62 = !40 $4b6c = !41 $4b7a = FindClearedLines.next_u14 $4b7f = !42 $4b89 = !43 $4b97 = FindClearedLines.next_u15 $4b9c = !44 $4ba6 = !45 $4bb4 = FindClearedLines.next_u16 $4bb9 = !46 $4bc3 = !47 $4bd1 = FindClearedLines.next_u17 $4bd6 = !48 $4be0 = !49 $4bee = FindClearedLines.next_u18 $4bf3 = !50 $4bfd = !51 $4c0b = FindClearedLines.next_u19 $4c10 = !52 $4c1a = !53 $4c28 = FindClearedLines.next_u20 $4c2d = !54 $4c37 = !55 $4c45 = FindClearedLines.next_u21 $4c4a = !56 $4c54 = !57 $4c62 = FindClearedLines.next_u22 $4c67 = !58 $4c71 = !59 $4c7f = FindClearedLines.next_u23 $4c84 = !60 $4c8e = !61 $4c9c = FindClearedLines.next_u24 $4c9d = MarkClear $4ca5 = MarkClear.markclear1loop $4cbe = MarkClear.markclear2loop $4cd7 = MarkClear.markclear3loop $4cf0 = MarkClear.markclear4loop $4d01 = ClearLines $4d18 = ClearLines.clear_u25 $4d20 = !62 $4d3e = ClearLines.r_u25 $4d52 = ClearLines.clear_u26 $4d5a = !63 $4d78 = ClearLines.r_u26 $4d8c = ClearLines.clear_u27 $4d94 = !64 $4db2 = ClearLines.r_u27 $4dc6 = ClearLines.clear_u28 $4dce = !65 $4dec = ClearLines.r_u28 $4e00 = ClearLines.clear_u29 $4e08 = !66 $4e26 = ClearLines.r_u29 $4e3a = ClearLines.clear_u30 $4e42 = !67 $4e60 = ClearLines.r_u30 $4e74 = ClearLines.clear_u31 $4e7c = !68 $4e9a = ClearLines.r_u31 $4eae = ClearLines.clear_u32 $4eb6 = !69 $4ed4 = ClearLines.r_u32 $4ee8 = ClearLines.clear_u33 $4ef0 = !70 $4f0e = ClearLines.r_u33 $4f22 = ClearLines.clear_u34 $4f2a = !71 $4f48 = ClearLines.r_u34 $4f5c = ClearLines.clear_u35 $4f64 = !72 $4f82 = ClearLines.r_u35 $4f96 = ClearLines.clear_u36 $4f9e = !73 $4fbc = ClearLines.r_u36 $4fd0 = ClearLines.clear_u37 $4fd8 = !74 $4ff6 = ClearLines.r_u37 $500a = ClearLines.clear_u38 $5012 = !75 $5030 = ClearLines.r_u38 $5044 = ClearLines.clear_u39 $504c = !76 $506a = ClearLines.r_u39 $507e = ClearLines.clear_u40 $5086 = !77 $50a4 = ClearLines.r_u40 $50b8 = ClearLines.clear_u41 $50c0 = !78 $50de = ClearLines.r_u41 $50f2 = ClearLines.clear_u42 $50fa = !79 $5118 = ClearLines.r_u42 $512c = ClearLines.clear_u43 $5134 = !80 $5152 = ClearLines.r_u43 $5166 = ClearLines.clear_u44 $516e = !81 $518c = ClearLines.r_u44 $51a0 = ClearLines.clear_u45 $51a8 = !82 $51c6 = ClearLines.r_u45 $51da = ClearLines.clear_u46 $51e2 = !83 $5200 = ClearLines.r_u46 $5214 = ClearLines.clear_u47 $521c = !84 $523a = ClearLines.r_u47 $524e = ClearLines.clear_u48 $5256 = !85 $5274 = ClearLines.r_u48 $5274 = ClearLines.fixgarbo $5277 = ClearLines.fixgarboloop SECTION: $5281-$6094 ($0e14 bytes) ["Gameplay Function Banked"] $5281 = SwitchToGameplayB $5287 = SwitchToGameplayB.wvr_u1 $5290 = SwitchToGameplayB.loadtilemap $52d9 = SwitchToGameplayB.wvb_u2 $52e0 = SwitchToGameplayB.wvbe_u3 $52e6 = GamePlayEventLoopHandlerB $52f0 = GamePlayEventLoopHandlerB.modejumps $530e = GamePlayEventLoopHandlerB.leadyMode $531e = GamePlayEventLoopHandlerB.firstleadyiterskip $5327 = GamePlayEventLoopHandlerB.notdoneleady $5338 = GamePlayEventLoopHandlerB.goMode $5342 = GamePlayEventLoopHandlerB.notdonego $5353 = GamePlayEventLoopHandlerB.postGoMode $536a = GamePlayEventLoopHandlerB.prefetchedPieceMode $537b = GamePlayEventLoopHandlerB.checkIHS $5386 = GamePlayEventLoopHandlerB.loaddefaultjingle $538a = GamePlayEventLoopHandlerB.checkIRSA $5391 = GamePlayEventLoopHandlerB.ldb1 $539d = GamePlayEventLoopHandlerB.lda1 $53a7 = GamePlayEventLoopHandlerB.cp1 $53b5 = GamePlayEventLoopHandlerB.checkIRSB $53bc = GamePlayEventLoopHandlerB.lda2 $53c8 = GamePlayEventLoopHandlerB.ldb2 $53d2 = GamePlayEventLoopHandlerB.cp2 $53e0 = GamePlayEventLoopHandlerB.postjingle $53e4 = GamePlayEventLoopHandlerB.spawnPieceMode $53f2 = GamePlayEventLoopHandlerB.canspawn $5405 = GamePlayEventLoopHandlerB.pieceInMotionMode $5419 = GamePlayEventLoopHandlerB.nopauserequested $543a = GamePlayEventLoopHandlerB.nohold $5448 = GamePlayEventLoopHandlerB.delayMode $545c = GamePlayEventLoopHandlerB.nodelaypauserequested $546d = GamePlayEventLoopHandlerB.preGameOverMode $547d = GamePlayEventLoopHandlerB.notempty1_u4 $5480 = GamePlayEventLoopHandlerB.skip1_u4 $548a = GamePlayEventLoopHandlerB.notempty1_u5 $548d = GamePlayEventLoopHandlerB.skip1_u5 $5497 = GamePlayEventLoopHandlerB.notempty1_u6 $549a = GamePlayEventLoopHandlerB.skip1_u6 $54a4 = GamePlayEventLoopHandlerB.notempty1_u7 $54a7 = GamePlayEventLoopHandlerB.skip1_u7 $54b1 = GamePlayEventLoopHandlerB.notempty1_u8 $54b4 = GamePlayEventLoopHandlerB.skip1_u8 $54be = GamePlayEventLoopHandlerB.notempty1_u9 $54c1 = GamePlayEventLoopHandlerB.skip1_u9 $54cb = GamePlayEventLoopHandlerB.notempty1_u10 $54ce = GamePlayEventLoopHandlerB.skip1_u10 $54d8 = GamePlayEventLoopHandlerB.notempty1_u11 $54db = GamePlayEventLoopHandlerB.skip1_u11 $54e5 = GamePlayEventLoopHandlerB.notempty1_u12 $54e8 = GamePlayEventLoopHandlerB.skip1_u12 $54f2 = GamePlayEventLoopHandlerB.notempty1_u13 $54f5 = GamePlayEventLoopHandlerB.skip1_u13 $54ff = GamePlayEventLoopHandlerB.notempty1_u14 $5502 = GamePlayEventLoopHandlerB.skip1_u14 $550c = GamePlayEventLoopHandlerB.notempty1_u15 $550f = GamePlayEventLoopHandlerB.skip1_u15 $5519 = GamePlayEventLoopHandlerB.notempty1_u16 $551c = GamePlayEventLoopHandlerB.skip1_u16 $5526 = GamePlayEventLoopHandlerB.notempty1_u17 $5529 = GamePlayEventLoopHandlerB.skip1_u17 $5533 = GamePlayEventLoopHandlerB.notempty1_u18 $5536 = GamePlayEventLoopHandlerB.skip1_u18 $5540 = GamePlayEventLoopHandlerB.notempty1_u19 $5543 = GamePlayEventLoopHandlerB.skip1_u19 $554d = GamePlayEventLoopHandlerB.notempty1_u20 $5550 = GamePlayEventLoopHandlerB.skip1_u20 $555a = GamePlayEventLoopHandlerB.notempty1_u21 $555d = GamePlayEventLoopHandlerB.skip1_u21 $5567 = GamePlayEventLoopHandlerB.notempty1_u22 $556a = GamePlayEventLoopHandlerB.skip1_u22 $5574 = GamePlayEventLoopHandlerB.notempty1_u23 $5577 = GamePlayEventLoopHandlerB.skip1_u23 $5581 = GamePlayEventLoopHandlerB.notempty1_u24 $5584 = GamePlayEventLoopHandlerB.skip1_u24 $558e = GamePlayEventLoopHandlerB.notempty1_u25 $5591 = GamePlayEventLoopHandlerB.skip1_u25 $559b = GamePlayEventLoopHandlerB.notempty1_u26 $559e = GamePlayEventLoopHandlerB.skip1_u26 $55a8 = GamePlayEventLoopHandlerB.notempty1_u27 $55ab = GamePlayEventLoopHandlerB.skip1_u27 $55b5 = GamePlayEventLoopHandlerB.notempty1_u28 $55b8 = GamePlayEventLoopHandlerB.skip1_u28 $55c2 = GamePlayEventLoopHandlerB.notempty1_u29 $55c5 = GamePlayEventLoopHandlerB.skip1_u29 $55cf = GamePlayEventLoopHandlerB.notempty1_u30 $55d2 = GamePlayEventLoopHandlerB.skip1_u30 $55dc = GamePlayEventLoopHandlerB.notempty1_u31 $55df = GamePlayEventLoopHandlerB.skip1_u31 $55e9 = GamePlayEventLoopHandlerB.notempty1_u32 $55ec = GamePlayEventLoopHandlerB.skip1_u32 $55f6 = GamePlayEventLoopHandlerB.notempty1_u33 $55f9 = GamePlayEventLoopHandlerB.skip1_u33 $5603 = GamePlayEventLoopHandlerB.notempty1_u34 $5606 = GamePlayEventLoopHandlerB.skip1_u34 $5610 = GamePlayEventLoopHandlerB.notempty1_u35 $5613 = GamePlayEventLoopHandlerB.skip1_u35 $561d = GamePlayEventLoopHandlerB.notempty1_u36 $5620 = GamePlayEventLoopHandlerB.skip1_u36 $562a = GamePlayEventLoopHandlerB.notempty1_u37 $562d = GamePlayEventLoopHandlerB.skip1_u37 $5637 = GamePlayEventLoopHandlerB.notempty1_u38 $563a = GamePlayEventLoopHandlerB.skip1_u38 $5644 = GamePlayEventLoopHandlerB.notempty1_u39 $5647 = GamePlayEventLoopHandlerB.skip1_u39 $5651 = GamePlayEventLoopHandlerB.notempty1_u40 $5654 = GamePlayEventLoopHandlerB.skip1_u40 $565e = GamePlayEventLoopHandlerB.notempty1_u41 $5661 = GamePlayEventLoopHandlerB.skip1_u41 $566b = GamePlayEventLoopHandlerB.notempty1_u42 $566e = GamePlayEventLoopHandlerB.skip1_u42 $5678 = GamePlayEventLoopHandlerB.notempty1_u43 $567b = GamePlayEventLoopHandlerB.skip1_u43 $5685 = GamePlayEventLoopHandlerB.notempty1_u44 $5688 = GamePlayEventLoopHandlerB.skip1_u44 $5692 = GamePlayEventLoopHandlerB.notempty1_u45 $5695 = GamePlayEventLoopHandlerB.skip1_u45 $569f = GamePlayEventLoopHandlerB.notempty1_u46 $56a2 = GamePlayEventLoopHandlerB.skip1_u46 $56ac = GamePlayEventLoopHandlerB.notempty1_u47 $56af = GamePlayEventLoopHandlerB.skip1_u47 $56b9 = GamePlayEventLoopHandlerB.notempty1_u48 $56bc = GamePlayEventLoopHandlerB.skip1_u48 $56c6 = GamePlayEventLoopHandlerB.notempty1_u49 $56c9 = GamePlayEventLoopHandlerB.skip1_u49 $56d3 = GamePlayEventLoopHandlerB.notempty1_u50 $56d6 = GamePlayEventLoopHandlerB.skip1_u50 $56e0 = GamePlayEventLoopHandlerB.notempty1_u51 $56e3 = GamePlayEventLoopHandlerB.skip1_u51 $56ed = GamePlayEventLoopHandlerB.notempty1_u52 $56f0 = GamePlayEventLoopHandlerB.skip1_u52 $56fa = GamePlayEventLoopHandlerB.notempty1_u53 $56fd = GamePlayEventLoopHandlerB.skip1_u53 $5707 = GamePlayEventLoopHandlerB.notempty1_u54 $570a = GamePlayEventLoopHandlerB.skip1_u54 $5714 = GamePlayEventLoopHandlerB.notempty1_u55 $5717 = GamePlayEventLoopHandlerB.skip1_u55 $5721 = GamePlayEventLoopHandlerB.notempty1_u56 $5724 = GamePlayEventLoopHandlerB.skip1_u56 $572e = GamePlayEventLoopHandlerB.notempty1_u57 $5731 = GamePlayEventLoopHandlerB.skip1_u57 $573b = GamePlayEventLoopHandlerB.notempty1_u58 $573e = GamePlayEventLoopHandlerB.skip1_u58 $5748 = GamePlayEventLoopHandlerB.notempty1_u59 $574b = GamePlayEventLoopHandlerB.skip1_u59 $5755 = GamePlayEventLoopHandlerB.notempty1_u60 $5758 = GamePlayEventLoopHandlerB.skip1_u60 $5762 = GamePlayEventLoopHandlerB.notempty1_u61 $5765 = GamePlayEventLoopHandlerB.skip1_u61 $576f = GamePlayEventLoopHandlerB.notempty1_u62 $5772 = GamePlayEventLoopHandlerB.skip1_u62 $577c = GamePlayEventLoopHandlerB.notempty1_u63 $577f = GamePlayEventLoopHandlerB.skip1_u63 $5789 = GamePlayEventLoopHandlerB.notempty1_u64 $578c = GamePlayEventLoopHandlerB.skip1_u64 $5796 = GamePlayEventLoopHandlerB.notempty1_u65 $5799 = GamePlayEventLoopHandlerB.skip1_u65 $57a3 = GamePlayEventLoopHandlerB.notempty1_u66 $57a6 = GamePlayEventLoopHandlerB.skip1_u66 $57b0 = GamePlayEventLoopHandlerB.notempty1_u67 $57b3 = GamePlayEventLoopHandlerB.skip1_u67 $57bd = GamePlayEventLoopHandlerB.notempty1_u68 $57c0 = GamePlayEventLoopHandlerB.skip1_u68 $57ca = GamePlayEventLoopHandlerB.notempty1_u69 $57cd = GamePlayEventLoopHandlerB.skip1_u69 $57d7 = GamePlayEventLoopHandlerB.notempty1_u70 $57da = GamePlayEventLoopHandlerB.skip1_u70 $57e4 = GamePlayEventLoopHandlerB.notempty1_u71 $57e7 = GamePlayEventLoopHandlerB.skip1_u71 $57f1 = GamePlayEventLoopHandlerB.notempty1_u72 $57f4 = GamePlayEventLoopHandlerB.skip1_u72 $57fe = GamePlayEventLoopHandlerB.notempty1_u73 $5801 = GamePlayEventLoopHandlerB.skip1_u73 $580b = GamePlayEventLoopHandlerB.notempty2_u74 $580e = GamePlayEventLoopHandlerB.skip2_u74 $5818 = GamePlayEventLoopHandlerB.notempty2_u75 $581b = GamePlayEventLoopHandlerB.skip2_u75 $5825 = GamePlayEventLoopHandlerB.notempty2_u76 $5828 = GamePlayEventLoopHandlerB.skip2_u76 $5832 = GamePlayEventLoopHandlerB.notempty2_u77 $5835 = GamePlayEventLoopHandlerB.skip2_u77 $583f = GamePlayEventLoopHandlerB.notempty2_u78 $5842 = GamePlayEventLoopHandlerB.skip2_u78 $584c = GamePlayEventLoopHandlerB.notempty2_u79 $584f = GamePlayEventLoopHandlerB.skip2_u79 $5859 = GamePlayEventLoopHandlerB.notempty2_u80 $585c = GamePlayEventLoopHandlerB.skip2_u80 $5866 = GamePlayEventLoopHandlerB.notempty2_u81 $5869 = GamePlayEventLoopHandlerB.skip2_u81 $5873 = GamePlayEventLoopHandlerB.notempty2_u82 $5876 = GamePlayEventLoopHandlerB.skip2_u82 $5880 = GamePlayEventLoopHandlerB.notempty2_u83 $5883 = GamePlayEventLoopHandlerB.skip2_u83 $588d = GamePlayEventLoopHandlerB.notempty3_u84 $5890 = GamePlayEventLoopHandlerB.skip3_u84 $589a = GamePlayEventLoopHandlerB.notempty3_u85 $589d = GamePlayEventLoopHandlerB.skip3_u85 $58a7 = GamePlayEventLoopHandlerB.notempty3_u86 $58aa = GamePlayEventLoopHandlerB.skip3_u86 $58b4 = GamePlayEventLoopHandlerB.notempty3_u87 $58b7 = GamePlayEventLoopHandlerB.skip3_u87 $58c1 = GamePlayEventLoopHandlerB.notempty3_u88 $58c4 = GamePlayEventLoopHandlerB.skip3_u88 $58ce = GamePlayEventLoopHandlerB.notempty3_u89 $58d1 = GamePlayEventLoopHandlerB.skip3_u89 $58db = GamePlayEventLoopHandlerB.notempty3_u90 $58de = GamePlayEventLoopHandlerB.skip3_u90 $58e8 = GamePlayEventLoopHandlerB.notempty3_u91 $58eb = GamePlayEventLoopHandlerB.skip3_u91 $58f5 = GamePlayEventLoopHandlerB.notempty3_u92 $58f8 = GamePlayEventLoopHandlerB.skip3_u92 $5902 = GamePlayEventLoopHandlerB.notempty3_u93 $5905 = GamePlayEventLoopHandlerB.skip3_u93 $590f = GamePlayEventLoopHandlerB.notempty4_u94 $5912 = GamePlayEventLoopHandlerB.skip4_u94 $591c = GamePlayEventLoopHandlerB.notempty4_u95 $591f = GamePlayEventLoopHandlerB.skip4_u95 $5929 = GamePlayEventLoopHandlerB.notempty4_u96 $592c = GamePlayEventLoopHandlerB.skip4_u96 $5936 = GamePlayEventLoopHandlerB.notempty4_u97 $5939 = GamePlayEventLoopHandlerB.skip4_u97 $5943 = GamePlayEventLoopHandlerB.notempty4_u98 $5946 = GamePlayEventLoopHandlerB.skip4_u98 $5950 = GamePlayEventLoopHandlerB.notempty4_u99 $5953 = GamePlayEventLoopHandlerB.skip4_u99 $595d = GamePlayEventLoopHandlerB.notempty4_u100 $5960 = GamePlayEventLoopHandlerB.skip4_u100 $596a = GamePlayEventLoopHandlerB.notempty4_u101 $596d = GamePlayEventLoopHandlerB.skip4_u101 $5977 = GamePlayEventLoopHandlerB.notempty4_u102 $597a = GamePlayEventLoopHandlerB.skip4_u102 $5984 = GamePlayEventLoopHandlerB.notempty4_u103 $5987 = GamePlayEventLoopHandlerB.skip4_u103 $5991 = GamePlayEventLoopHandlerB.notempty5_u104 $5994 = GamePlayEventLoopHandlerB.skip5_u104 $599e = GamePlayEventLoopHandlerB.notempty5_u105 $59a1 = GamePlayEventLoopHandlerB.skip5_u105 $59ab = GamePlayEventLoopHandlerB.notempty5_u106 $59ae = GamePlayEventLoopHandlerB.skip5_u106 $59b8 = GamePlayEventLoopHandlerB.notempty5_u107 $59bb = GamePlayEventLoopHandlerB.skip5_u107 $59c5 = GamePlayEventLoopHandlerB.notempty5_u108 $59c8 = GamePlayEventLoopHandlerB.skip5_u108 $59d2 = GamePlayEventLoopHandlerB.notempty5_u109 $59d5 = GamePlayEventLoopHandlerB.skip5_u109 $59df = GamePlayEventLoopHandlerB.notempty5_u110 $59e2 = GamePlayEventLoopHandlerB.skip5_u110 $59ec = GamePlayEventLoopHandlerB.notempty5_u111 $59ef = GamePlayEventLoopHandlerB.skip5_u111 $59f9 = GamePlayEventLoopHandlerB.notempty5_u112 $59fc = GamePlayEventLoopHandlerB.skip5_u112 $5a06 = GamePlayEventLoopHandlerB.notempty5_u113 $5a09 = GamePlayEventLoopHandlerB.skip5_u113 $5a13 = GamePlayEventLoopHandlerB.notempty6_u114 $5a16 = GamePlayEventLoopHandlerB.skip6_u114 $5a20 = GamePlayEventLoopHandlerB.notempty6_u115 $5a23 = GamePlayEventLoopHandlerB.skip6_u115 $5a2d = GamePlayEventLoopHandlerB.notempty6_u116 $5a30 = GamePlayEventLoopHandlerB.skip6_u116 $5a3a = GamePlayEventLoopHandlerB.notempty6_u117 $5a3d = GamePlayEventLoopHandlerB.skip6_u117 $5a47 = GamePlayEventLoopHandlerB.notempty6_u118 $5a4a = GamePlayEventLoopHandlerB.skip6_u118 $5a54 = GamePlayEventLoopHandlerB.notempty6_u119 $5a57 = GamePlayEventLoopHandlerB.skip6_u119 $5a61 = GamePlayEventLoopHandlerB.notempty6_u120 $5a64 = GamePlayEventLoopHandlerB.skip6_u120 $5a6e = GamePlayEventLoopHandlerB.notempty6_u121 $5a71 = GamePlayEventLoopHandlerB.skip6_u121 $5a7b = GamePlayEventLoopHandlerB.notempty6_u122 $5a7e = GamePlayEventLoopHandlerB.skip6_u122 $5a88 = GamePlayEventLoopHandlerB.notempty6_u123 $5a8b = GamePlayEventLoopHandlerB.skip6_u123 $5a95 = GamePlayEventLoopHandlerB.notempty7_u124 $5a98 = GamePlayEventLoopHandlerB.skip7_u124 $5aa2 = GamePlayEventLoopHandlerB.notempty7_u125 $5aa5 = GamePlayEventLoopHandlerB.skip7_u125 $5aaf = GamePlayEventLoopHandlerB.notempty7_u126 $5ab2 = GamePlayEventLoopHandlerB.skip7_u126 $5abc = GamePlayEventLoopHandlerB.notempty7_u127 $5abf = GamePlayEventLoopHandlerB.skip7_u127 $5ac9 = GamePlayEventLoopHandlerB.notempty7_u128 $5acc = GamePlayEventLoopHandlerB.skip7_u128 $5ad6 = GamePlayEventLoopHandlerB.notempty7_u129 $5ad9 = GamePlayEventLoopHandlerB.skip7_u129 $5ae3 = GamePlayEventLoopHandlerB.notempty7_u130 $5ae6 = GamePlayEventLoopHandlerB.skip7_u130 $5af0 = GamePlayEventLoopHandlerB.notempty7_u131 $5af3 = GamePlayEventLoopHandlerB.skip7_u131 $5afd = GamePlayEventLoopHandlerB.notempty7_u132 $5b00 = GamePlayEventLoopHandlerB.skip7_u132 $5b0a = GamePlayEventLoopHandlerB.notempty7_u133 $5b0d = GamePlayEventLoopHandlerB.skip7_u133 $5b17 = GamePlayEventLoopHandlerB.notempty7_u134 $5b1a = GamePlayEventLoopHandlerB.skip7_u134 $5b24 = GamePlayEventLoopHandlerB.notempty7_u135 $5b27 = GamePlayEventLoopHandlerB.skip7_u135 $5b31 = GamePlayEventLoopHandlerB.notempty7_u136 $5b34 = GamePlayEventLoopHandlerB.skip7_u136 $5b3e = GamePlayEventLoopHandlerB.notempty7_u137 $5b41 = GamePlayEventLoopHandlerB.skip7_u137 $5b4b = GamePlayEventLoopHandlerB.notempty7_u138 $5b4e = GamePlayEventLoopHandlerB.skip7_u138 $5b58 = GamePlayEventLoopHandlerB.notempty7_u139 $5b5b = GamePlayEventLoopHandlerB.skip7_u139 $5b65 = GamePlayEventLoopHandlerB.notempty7_u140 $5b68 = GamePlayEventLoopHandlerB.skip7_u140 $5b72 = GamePlayEventLoopHandlerB.notempty7_u141 $5b75 = GamePlayEventLoopHandlerB.skip7_u141 $5b7f = GamePlayEventLoopHandlerB.notempty7_u142 $5b82 = GamePlayEventLoopHandlerB.skip7_u142 $5b8c = GamePlayEventLoopHandlerB.notempty7_u143 $5b8f = GamePlayEventLoopHandlerB.skip7_u143 $5b99 = GamePlayEventLoopHandlerB.notempty7_u144 $5b9c = GamePlayEventLoopHandlerB.skip7_u144 $5ba6 = GamePlayEventLoopHandlerB.notempty7_u145 $5ba9 = GamePlayEventLoopHandlerB.skip7_u145 $5bb3 = GamePlayEventLoopHandlerB.notempty7_u146 $5bb6 = GamePlayEventLoopHandlerB.skip7_u146 $5bc0 = GamePlayEventLoopHandlerB.notempty7_u147 $5bc3 = GamePlayEventLoopHandlerB.skip7_u147 $5bcd = GamePlayEventLoopHandlerB.notempty7_u148 $5bd0 = GamePlayEventLoopHandlerB.skip7_u148 $5bda = GamePlayEventLoopHandlerB.notempty7_u149 $5bdd = GamePlayEventLoopHandlerB.skip7_u149 $5be7 = GamePlayEventLoopHandlerB.notempty7_u150 $5bea = GamePlayEventLoopHandlerB.skip7_u150 $5bf4 = GamePlayEventLoopHandlerB.notempty7_u151 $5bf7 = GamePlayEventLoopHandlerB.skip7_u151 $5c01 = GamePlayEventLoopHandlerB.notempty7_u152 $5c04 = GamePlayEventLoopHandlerB.skip7_u152 $5c0e = GamePlayEventLoopHandlerB.notempty7_u153 $5c11 = GamePlayEventLoopHandlerB.skip7_u153 $5c1b = GamePlayEventLoopHandlerB.notempty7_u154 $5c1e = GamePlayEventLoopHandlerB.skip7_u154 $5c28 = GamePlayEventLoopHandlerB.notempty7_u155 $5c2b = GamePlayEventLoopHandlerB.skip7_u155 $5c35 = GamePlayEventLoopHandlerB.notempty7_u156 $5c38 = GamePlayEventLoopHandlerB.skip7_u156 $5c42 = GamePlayEventLoopHandlerB.notempty7_u157 $5c45 = GamePlayEventLoopHandlerB.skip7_u157 $5c4f = GamePlayEventLoopHandlerB.notempty7_u158 $5c52 = GamePlayEventLoopHandlerB.skip7_u158 $5c5c = GamePlayEventLoopHandlerB.notempty7_u159 $5c5f = GamePlayEventLoopHandlerB.skip7_u159 $5c69 = GamePlayEventLoopHandlerB.notempty7_u160 $5c6c = GamePlayEventLoopHandlerB.skip7_u160 $5c76 = GamePlayEventLoopHandlerB.notempty7_u161 $5c79 = GamePlayEventLoopHandlerB.skip7_u161 $5c83 = GamePlayEventLoopHandlerB.notempty7_u162 $5c86 = GamePlayEventLoopHandlerB.skip7_u162 $5c90 = GamePlayEventLoopHandlerB.notempty7_u163 $5c93 = GamePlayEventLoopHandlerB.skip7_u163 $5c9d = GamePlayEventLoopHandlerB.notempty7_u164 $5ca0 = GamePlayEventLoopHandlerB.skip7_u164 $5caa = GamePlayEventLoopHandlerB.notempty7_u165 $5cad = GamePlayEventLoopHandlerB.skip7_u165 $5cb7 = GamePlayEventLoopHandlerB.notempty7_u166 $5cba = GamePlayEventLoopHandlerB.skip7_u166 $5cc4 = GamePlayEventLoopHandlerB.notempty7_u167 $5cc7 = GamePlayEventLoopHandlerB.skip7_u167 $5cd1 = GamePlayEventLoopHandlerB.notempty7_u168 $5cd4 = GamePlayEventLoopHandlerB.skip7_u168 $5cde = GamePlayEventLoopHandlerB.notempty7_u169 $5ce1 = GamePlayEventLoopHandlerB.skip7_u169 $5ceb = GamePlayEventLoopHandlerB.notempty7_u170 $5cee = GamePlayEventLoopHandlerB.skip7_u170 $5cf8 = GamePlayEventLoopHandlerB.notempty7_u171 $5cfb = GamePlayEventLoopHandlerB.skip7_u171 $5d05 = GamePlayEventLoopHandlerB.notempty7_u172 $5d08 = GamePlayEventLoopHandlerB.skip7_u172 $5d12 = GamePlayEventLoopHandlerB.notempty7_u173 $5d15 = GamePlayEventLoopHandlerB.skip7_u173 $5d1f = GamePlayEventLoopHandlerB.notempty7_u174 $5d22 = GamePlayEventLoopHandlerB.skip7_u174 $5d2c = GamePlayEventLoopHandlerB.notempty7_u175 $5d2f = GamePlayEventLoopHandlerB.skip7_u175 $5d39 = GamePlayEventLoopHandlerB.notempty7_u176 $5d3c = GamePlayEventLoopHandlerB.skip7_u176 $5d46 = GamePlayEventLoopHandlerB.notempty7_u177 $5d49 = GamePlayEventLoopHandlerB.skip7_u177 $5d53 = GamePlayEventLoopHandlerB.notempty7_u178 $5d56 = GamePlayEventLoopHandlerB.skip7_u178 $5d60 = GamePlayEventLoopHandlerB.notempty7_u179 $5d63 = GamePlayEventLoopHandlerB.skip7_u179 $5d6d = GamePlayEventLoopHandlerB.notempty7_u180 $5d70 = GamePlayEventLoopHandlerB.skip7_u180 $5d7a = GamePlayEventLoopHandlerB.notempty7_u181 $5d7d = GamePlayEventLoopHandlerB.skip7_u181 $5d87 = GamePlayEventLoopHandlerB.notempty7_u182 $5d8a = GamePlayEventLoopHandlerB.skip7_u182 $5d94 = GamePlayEventLoopHandlerB.notempty7_u183 $5d97 = GamePlayEventLoopHandlerB.skip7_u183 $5da1 = GamePlayEventLoopHandlerB.notempty7_u184 $5da4 = GamePlayEventLoopHandlerB.skip7_u184 $5dae = GamePlayEventLoopHandlerB.notempty7_u185 $5db1 = GamePlayEventLoopHandlerB.skip7_u185 $5dbb = GamePlayEventLoopHandlerB.notempty7_u186 $5dbe = GamePlayEventLoopHandlerB.skip7_u186 $5dc8 = GamePlayEventLoopHandlerB.notempty7_u187 $5dcb = GamePlayEventLoopHandlerB.skip7_u187 $5dd5 = GamePlayEventLoopHandlerB.notempty7_u188 $5dd8 = GamePlayEventLoopHandlerB.skip7_u188 $5de2 = GamePlayEventLoopHandlerB.notempty7_u189 $5de5 = GamePlayEventLoopHandlerB.skip7_u189 $5def = GamePlayEventLoopHandlerB.notempty7_u190 $5df2 = GamePlayEventLoopHandlerB.skip7_u190 $5dfc = GamePlayEventLoopHandlerB.notempty7_u191 $5dff = GamePlayEventLoopHandlerB.skip7_u191 $5e09 = GamePlayEventLoopHandlerB.notempty7_u192 $5e0c = GamePlayEventLoopHandlerB.skip7_u192 $5e16 = GamePlayEventLoopHandlerB.notempty7_u193 $5e19 = GamePlayEventLoopHandlerB.skip7_u193 $5e23 = GamePlayEventLoopHandlerB.notempty7_u194 $5e26 = GamePlayEventLoopHandlerB.skip7_u194 $5e30 = GamePlayEventLoopHandlerB.notempty7_u195 $5e33 = GamePlayEventLoopHandlerB.skip7_u195 $5e3d = GamePlayEventLoopHandlerB.notempty7_u196 $5e40 = GamePlayEventLoopHandlerB.skip7_u196 $5e4a = GamePlayEventLoopHandlerB.notempty7_u197 $5e4d = GamePlayEventLoopHandlerB.skip7_u197 $5e57 = GamePlayEventLoopHandlerB.notempty7_u198 $5e5a = GamePlayEventLoopHandlerB.skip7_u198 $5e64 = GamePlayEventLoopHandlerB.notempty7_u199 $5e67 = GamePlayEventLoopHandlerB.skip7_u199 $5e71 = GamePlayEventLoopHandlerB.notempty7_u200 $5e74 = GamePlayEventLoopHandlerB.skip7_u200 $5e7e = GamePlayEventLoopHandlerB.notempty7_u201 $5e81 = GamePlayEventLoopHandlerB.skip7_u201 $5e8b = GamePlayEventLoopHandlerB.notempty7_u202 $5e8e = GamePlayEventLoopHandlerB.skip7_u202 $5e98 = GamePlayEventLoopHandlerB.notempty7_u203 $5e9b = GamePlayEventLoopHandlerB.skip7_u203 $5ea5 = GamePlayEventLoopHandlerB.notempty7_u204 $5ea8 = GamePlayEventLoopHandlerB.skip7_u204 $5eb2 = GamePlayEventLoopHandlerB.notempty7_u205 $5eb5 = GamePlayEventLoopHandlerB.skip7_u205 $5ebf = GamePlayEventLoopHandlerB.notempty7_u206 $5ec2 = GamePlayEventLoopHandlerB.skip7_u206 $5ecc = GamePlayEventLoopHandlerB.notempty7_u207 $5ecf = GamePlayEventLoopHandlerB.skip7_u207 $5ed9 = GamePlayEventLoopHandlerB.notempty7_u208 $5edc = GamePlayEventLoopHandlerB.skip7_u208 $5ee6 = GamePlayEventLoopHandlerB.notempty7_u209 $5ee9 = GamePlayEventLoopHandlerB.skip7_u209 $5ef3 = GamePlayEventLoopHandlerB.notempty7_u210 $5ef6 = GamePlayEventLoopHandlerB.skip7_u210 $5f00 = GamePlayEventLoopHandlerB.notempty7_u211 $5f03 = GamePlayEventLoopHandlerB.skip7_u211 $5f0d = GamePlayEventLoopHandlerB.notempty7_u212 $5f10 = GamePlayEventLoopHandlerB.skip7_u212 $5f1a = GamePlayEventLoopHandlerB.notempty7_u213 $5f1d = GamePlayEventLoopHandlerB.skip7_u213 $5f21 = GamePlayEventLoopHandlerB.gameOverMode $5f44 = GamePlayEventLoopHandlerB.noretry $5f51 = GamePlayEventLoopHandlerB.pauseMode $5f69 = GamePlayEventLoopHandlerB.noqr $5f79 = GamePlayEventLoopHandlerB.nounpause $5ffd = GamePlayEventLoopHandlerB.drawStaticInfo $6025 = DoHold $6029 = DoHold.checkIRSA $6030 = DoHold.ldb3 $603c = DoHold.lda3 $6046 = DoHold.cp3 $6054 = DoHold.checkIRSB $605b = DoHold.lda4 $6067 = DoHold.ldb4 $6071 = DoHold.cp4 $607f = DoHold.noRotation $608a = DoHold.doHoldOperation SECTION: $6095-$649e ($040a bytes) ["Gameplay Static Data"] $6095 = sLeady $609f = sGo $60a9 = sPause $60bd = sPieceXOffsets $60d9 = sPieceYOffsets $60f5 = sPieceFastRotationStates $6165 = sPieceRotationStates $61d5 = sTGM3Bag $61f8 = sTGM3Droughts $61ff = sGameplayTileMap $649f = sGameplayTileMapEnd EMPTY: $649f-$7fff ($1b61 bytes) TOTAL EMPTY: $1b61 bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] SECTION: $4008-$552a ($1523 bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4030 = BigFieldClear $40d6 = BigToBackupField $40e2 = BigFromBackupField $40ee = BigToShadowField $40f6 = BigToShadowField.outer $40f8 = BigToShadowField.inner $4106 = BigFromShadowField $410e = BigFromShadowField.outer $4110 = BigFromShadowField.inner $411e = BigSetPieceData $4140 = BigSetPieceDataOffset $4149 = BigXYToSFieldPtr $4151 = BigXYToSFieldPtr.a $4157 = BigXYToSFieldPtr.b $415c = BigXYToFieldPtr $4164 = BigXYToFieldPtr.a $416a = BigXYToFieldPtr.b $416f = BigGetPieceData $417c = BigGetPieceDataFast $4189 = BigCanPieceFit $4194 = BigCanPieceFit.skipr1a $419f = BigCanPieceFit.skipr1b $41aa = BigCanPieceFit.skipr1c $41b5 = BigCanPieceFit.r1end $41cb = BigCanPieceFit.skipr2a $41d6 = BigCanPieceFit.skipr2b $41e1 = BigCanPieceFit.skipr2c $41ec = BigCanPieceFit.r2end $4202 = BigCanPieceFit.skipr3a $420d = BigCanPieceFit.skipr3b $4218 = BigCanPieceFit.skipr3c $4222 = BigCanPieceFit.r3end $4238 = BigCanPieceFit.skipr4a $4243 = BigCanPieceFit.skipr4b $424e = BigCanPieceFit.skipr4c $4259 = BigCanPieceFit.r4end $425c = BigCanPieceFitFast $4269 = BigCanPieceFitFast.skip1 $4276 = BigCanPieceFitFast.skip2 $4283 = BigCanPieceFitFast.skip3 $4290 = BigCanPieceFitFast.skip4 $4293 = BigForceSpawnPiece $42af = BigTrySpawnPiece $42e8 = BigTrySpawnPiece.try0 $4305 = BigTrySpawnPiece.try1 $4325 = BigTrySpawnPiece.try3 $4345 = BigTrySpawnPiece.try2 $435c = BigDrawPiece $4363 = BigDrawPiece.skipr1a $4369 = BigDrawPiece.skipr1b $436f = BigDrawPiece.skipr1c $4375 = BigDrawPiece.r1end $4383 = BigDrawPiece.skipr2a $4389 = BigDrawPiece.skipr2b $438f = BigDrawPiece.skipr2c $4395 = BigDrawPiece.r2end $43a3 = BigDrawPiece.skipr3a $43a9 = BigDrawPiece.skipr3b $43af = BigDrawPiece.skipr3c $43b5 = BigDrawPiece.r3end $43c3 = BigDrawPiece.skipr4a $43c9 = BigDrawPiece.skipr4b $43cf = BigDrawPiece.skipr4c $43d5 = BigFindMaxG $43e2 = BigFindMaxG.try $43fb = BigFindMaxG.found $4402 = BigFieldProcess $440d = BigFieldProcess.firstframe $441a = BigFieldProcess.handleselect $4425 = BigFieldProcess.wantrotccw $442c = BigFieldProcess.lda1 $4430 = BigFieldProcess.ldb1 $4432 = BigFieldProcess.cp1 $443f = BigFieldProcess.wantrotcw $4446 = BigFieldProcess.ldb2 $444a = BigFieldProcess.lda2 $444c = BigFieldProcess.cp2 $4458 = BigFieldProcess.tryrot $448f = BigFieldProcess.maybekick $44bc = BigFieldProcess.tljexceptions $44cb = BigFieldProcess.trykickright $4508 = BigFieldProcess.trykickleft $4549 = BigFieldProcess.maybetgm3rot $4551 = BigFieldProcess.checkt $4557 = BigFieldProcess.tkickup $4594 = BigFieldProcess.tkickupalreadysetforce $459f = BigFieldProcess.checki $45b4 = BigFieldProcess.tryiup1 $45f0 = BigFieldProcess.ikick1upalreadysetforce $45fb = BigFieldProcess.tryiup2 $4639 = BigFieldProcess.ikick2upalreadysetforce $4644 = BigFieldProcess.tryiright2 $4680 = BigFieldProcess.norot $4684 = BigFieldProcess.wantleft $4695 = BigFieldProcess.checkdasleft $469c = BigFieldProcess.doleft $46a3 = BigFieldProcess.wantright $46ae = BigFieldProcess.checkdasright $46b5 = BigFieldProcess.doright $46ba = BigFieldProcess.trymove $46d2 = BigFieldProcess.skipmovement $46d2 = BigFieldProcess.donemanipulating $46f4 = BigFieldProcess.sonicdrop $46ff = BigFieldProcess.sonicneutrallockskip $4709 = BigFieldProcess.harddrop $4718 = BigFieldProcess.donedeterminingharddropdistance $472c = BigFieldProcess.postdrop $4746 = BigFieldProcess.checkregulargravity $4754 = BigFieldProcess.alwaysgravitysentinel $4758 = BigFieldProcess.grav $4760 = BigFieldProcess.bigg $476a = BigFieldProcess.smallg $4772 = BigFieldProcess.nograv $4772 = BigFieldProcess.postgrav $4781 = BigFieldProcess.noreset $4797 = BigFieldProcess.grounded $47a9 = BigFieldProcess.playfirmdropsound $47ae = BigFieldProcess.postcheckforfirmdropsound $47c1 = BigFieldProcess.downlock20gexceptioncheck $47cf = BigFieldProcess.neutralcheck $47f4 = BigFieldProcess.forcelock $47f9 = BigFieldProcess.dontforcelock $47fe = BigFieldProcess.checklockdelay $4804 = BigFieldProcess.checkfortgm3lockexception $480d = BigFieldProcess.dolock $4814 = BigFieldProcess.notgrounded $4817 = BigFieldProcess.draw $4830 = BigFieldProcess.ghost $484b = BigFieldProcess.postghost $486f = BigFieldProcess.drawpiece $4889 = BigGetTileShade $4899 = BigGetTileShade.max30 $48b9 = BigGetTileShade.max20 $48d8 = BigGetTileShade.max10 $48f7 = BigGetTileShade.max0 $48f9 = BigGetTileShade.s0 $4901 = BigGetTileShade.s1 $4909 = BigGetTileShade.s2 $4911 = BigGetTileShade.s3 $4919 = BigGetTileShade.s4 $4921 = BigGetTileShade.s5 $4929 = BigGetTileShade.s6 $4931 = BigFieldDelay.incl $4931 = BigFieldDelay $493a = BigFieldDelay.incr $4943 = BigFieldDelay.noinc $495b = BigFieldDelay.determine $4988 = BigFieldDelay.skip $4994 = BigFieldDelay.prelineclear $49a7 = BigFieldDelay.bravodecloop $49ae = BigFieldDelay.applylines $49d2 = BigFieldDelay.premultiplier $49d5 = BigFieldDelay.bravo $49e6 = BigFieldDelay.lineclears $49eb = BigFieldDelay.linecleardecloop $49f3 = BigFieldDelay.combo $49f8 = BigFieldDelay.combodecloop $4a00 = BigFieldDelay.forcemax $4a04 = BigFieldDelay.applyscore $4a18 = BigFieldDelay.lineclear $4a2e = BigFieldDelay.preare $4a43 = BigFieldDelay.are $4a58 = BigFieldDelay.generatenextpiece $4a62 = BigAppendClearedLine $4a77 = BigFindClearedLines $4a8b = !86 $4a95 = !87 $4aa3 = BigFindClearedLines.next_u49 $4aa8 = !88 $4ab2 = !89 $4ac0 = BigFindClearedLines.next_u50 $4ac5 = !90 $4acf = !91 $4add = BigFindClearedLines.next_u51 $4ae2 = !92 $4aec = !93 $4afa = BigFindClearedLines.next_u52 $4aff = !94 $4b09 = !95 $4b17 = BigFindClearedLines.next_u53 $4b1c = !96 $4b26 = !97 $4b34 = BigFindClearedLines.next_u54 $4b39 = !98 $4b43 = !99 $4b51 = BigFindClearedLines.next_u55 $4b56 = !100 $4b60 = !101 $4b6e = BigFindClearedLines.next_u56 $4b73 = !102 $4b7d = !103 $4b8b = BigFindClearedLines.next_u57 $4b90 = !104 $4b9a = !105 $4ba8 = BigFindClearedLines.next_u58 $4bad = !106 $4bb7 = !107 $4bc5 = BigFindClearedLines.next_u59 $4bca = !108 $4bd4 = !109 $4be2 = BigFindClearedLines.next_u60 $4be7 = !110 $4bf1 = !111 $4bff = BigFindClearedLines.next_u61 $4c04 = !112 $4c0e = !113 $4c1c = BigFindClearedLines.next_u62 $4c1d = BigMarkClear $4c25 = BigMarkClear.markclear1loop $4c3e = BigMarkClear.markclear2loop $4c57 = BigMarkClear.markclear3loop $4c70 = BigMarkClear.markclear4loop $4c81 = BigClearLines $4c98 = BigClearLines.clear_u63 $4ca0 = !114 $4cbe = BigClearLines.r_u63 $4cd2 = BigClearLines.clear_u64 $4cda = !115 $4cf8 = BigClearLines.r_u64 $4d0c = BigClearLines.clear_u65 $4d14 = !116 $4d32 = BigClearLines.r_u65 $4d46 = BigClearLines.clear_u66 $4d4e = !117 $4d6c = BigClearLines.r_u66 $4d80 = BigClearLines.clear_u67 $4d88 = !118 $4da6 = BigClearLines.r_u67 $4dba = BigClearLines.clear_u68 $4dc2 = !119 $4de0 = BigClearLines.r_u68 $4df4 = BigClearLines.clear_u69 $4dfc = !120 $4e1a = BigClearLines.r_u69 $4e2e = BigClearLines.clear_u70 $4e36 = !121 $4e54 = BigClearLines.r_u70 $4e68 = BigClearLines.clear_u71 $4e70 = !122 $4e8e = BigClearLines.r_u71 $4ea2 = BigClearLines.clear_u72 $4eaa = !123 $4ec8 = BigClearLines.r_u72 $4edc = BigClearLines.clear_u73 $4ee4 = !124 $4f02 = BigClearLines.r_u73 $4f16 = BigClearLines.clear_u74 $4f1e = !125 $4f3c = BigClearLines.r_u74 $4f50 = BigClearLines.clear_u75 $4f58 = !126 $4f76 = BigClearLines.r_u75 $4f8a = BigClearLines.clear_u76 $4f92 = !127 $4fb0 = BigClearLines.r_u76 $4fc4 = BigClearLines.clear_u77 $4fcc = !128 $4fea = BigClearLines.r_u77 $4ffe = BigClearLines.clear_u78 $5006 = !129 $5024 = BigClearLines.r_u78 $5038 = BigClearLines.clear_u79 $5040 = !130 $505e = BigClearLines.r_u79 $5072 = BigClearLines.clear_u80 $507a = !131 $5098 = BigClearLines.r_u80 $50ac = BigClearLines.clear_u81 $50b4 = !132 $50d2 = BigClearLines.r_u81 $50e6 = BigClearLines.clear_u82 $50ee = !133 $510c = BigClearLines.r_u82 $5120 = BigClearLines.clear_u83 $5128 = !134 $5146 = BigClearLines.r_u83 $515a = BigClearLines.clear_u84 $5162 = !135 $5180 = BigClearLines.r_u84 $5194 = BigClearLines.clear_u85 $519c = !136 $51ba = BigClearLines.r_u85 $51ba = BigClearLines.fixgarbo $51bd = BigClearLines.fixgarboloop $51db = BigWidenField SECTION: $552b-$63b3 ($0e89 bytes) ["Gameplay Function Big Banked"] $552b = SwitchToGameplayBigB $5531 = SwitchToGameplayBigB.wvr_u214 $553a = SwitchToGameplayBigB.loadtilemap $5583 = SwitchToGameplayBigB.wvb_u215 $558a = SwitchToGameplayBigB.wvbe_u216 $5590 = GamePlayBigEventLoopHandlerB $559a = GamePlayBigEventLoopHandlerB.modejumps $55b8 = GamePlayBigEventLoopHandlerB.leadyMode $55c8 = GamePlayBigEventLoopHandlerB.firstleadyiterskip $55d1 = GamePlayBigEventLoopHandlerB.notdoneleady $55e2 = GamePlayBigEventLoopHandlerB.goMode $55ec = GamePlayBigEventLoopHandlerB.notdonego $55fd = GamePlayBigEventLoopHandlerB.postGoMode $5614 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode $5625 = GamePlayBigEventLoopHandlerB.checkIHS $5630 = GamePlayBigEventLoopHandlerB.loaddefaultjingle $5634 = GamePlayBigEventLoopHandlerB.checkIRSA $563b = GamePlayBigEventLoopHandlerB.ldb1 $5647 = GamePlayBigEventLoopHandlerB.lda1 $5651 = GamePlayBigEventLoopHandlerB.cp1 $565f = GamePlayBigEventLoopHandlerB.checkIRSB $5666 = GamePlayBigEventLoopHandlerB.lda2 $5672 = GamePlayBigEventLoopHandlerB.ldb2 $567c = GamePlayBigEventLoopHandlerB.cp2 $568a = GamePlayBigEventLoopHandlerB.postjingle $568e = GamePlayBigEventLoopHandlerB.spawnPieceMode $569c = GamePlayBigEventLoopHandlerB.canspawn $56af = GamePlayBigEventLoopHandlerB.pieceInMotionMode $56c3 = GamePlayBigEventLoopHandlerB.nopauserequested $56e4 = GamePlayBigEventLoopHandlerB.nohold $56ef = GamePlayBigEventLoopHandlerB.delayMode $5703 = GamePlayBigEventLoopHandlerB.nodelaypauserequested $5714 = GamePlayBigEventLoopHandlerB.preGameOverMode $5727 = GamePlayBigEventLoopHandlerB.notempty1_u217 $572a = GamePlayBigEventLoopHandlerB.skip1_u217 $5734 = GamePlayBigEventLoopHandlerB.notempty1_u218 $5737 = GamePlayBigEventLoopHandlerB.skip1_u218 $5741 = GamePlayBigEventLoopHandlerB.notempty1_u219 $5744 = GamePlayBigEventLoopHandlerB.skip1_u219 $574e = GamePlayBigEventLoopHandlerB.notempty1_u220 $5751 = GamePlayBigEventLoopHandlerB.skip1_u220 $575b = GamePlayBigEventLoopHandlerB.notempty1_u221 $575e = GamePlayBigEventLoopHandlerB.skip1_u221 $5768 = GamePlayBigEventLoopHandlerB.notempty1_u222 $576b = GamePlayBigEventLoopHandlerB.skip1_u222 $5775 = GamePlayBigEventLoopHandlerB.notempty1_u223 $5778 = GamePlayBigEventLoopHandlerB.skip1_u223 $5782 = GamePlayBigEventLoopHandlerB.notempty1_u224 $5785 = GamePlayBigEventLoopHandlerB.skip1_u224 $578f = GamePlayBigEventLoopHandlerB.notempty1_u225 $5792 = GamePlayBigEventLoopHandlerB.skip1_u225 $579c = GamePlayBigEventLoopHandlerB.notempty1_u226 $579f = GamePlayBigEventLoopHandlerB.skip1_u226 $57a9 = GamePlayBigEventLoopHandlerB.notempty1_u227 $57ac = GamePlayBigEventLoopHandlerB.skip1_u227 $57b6 = GamePlayBigEventLoopHandlerB.notempty1_u228 $57b9 = GamePlayBigEventLoopHandlerB.skip1_u228 $57c3 = GamePlayBigEventLoopHandlerB.notempty1_u229 $57c6 = GamePlayBigEventLoopHandlerB.skip1_u229 $57d0 = GamePlayBigEventLoopHandlerB.notempty1_u230 $57d3 = GamePlayBigEventLoopHandlerB.skip1_u230 $57dd = GamePlayBigEventLoopHandlerB.notempty1_u231 $57e0 = GamePlayBigEventLoopHandlerB.skip1_u231 $57ea = GamePlayBigEventLoopHandlerB.notempty1_u232 $57ed = GamePlayBigEventLoopHandlerB.skip1_u232 $57f7 = GamePlayBigEventLoopHandlerB.notempty1_u233 $57fa = GamePlayBigEventLoopHandlerB.skip1_u233 $5804 = GamePlayBigEventLoopHandlerB.notempty1_u234 $5807 = GamePlayBigEventLoopHandlerB.skip1_u234 $5811 = GamePlayBigEventLoopHandlerB.notempty1_u235 $5814 = GamePlayBigEventLoopHandlerB.skip1_u235 $581e = GamePlayBigEventLoopHandlerB.notempty1_u236 $5821 = GamePlayBigEventLoopHandlerB.skip1_u236 $582b = GamePlayBigEventLoopHandlerB.notempty1_u237 $582e = GamePlayBigEventLoopHandlerB.skip1_u237 $5838 = GamePlayBigEventLoopHandlerB.notempty1_u238 $583b = GamePlayBigEventLoopHandlerB.skip1_u238 $5845 = GamePlayBigEventLoopHandlerB.notempty1_u239 $5848 = GamePlayBigEventLoopHandlerB.skip1_u239 $5852 = GamePlayBigEventLoopHandlerB.notempty1_u240 $5855 = GamePlayBigEventLoopHandlerB.skip1_u240 $585f = GamePlayBigEventLoopHandlerB.notempty1_u241 $5862 = GamePlayBigEventLoopHandlerB.skip1_u241 $586c = GamePlayBigEventLoopHandlerB.notempty1_u242 $586f = GamePlayBigEventLoopHandlerB.skip1_u242 $5879 = GamePlayBigEventLoopHandlerB.notempty1_u243 $587c = GamePlayBigEventLoopHandlerB.skip1_u243 $5886 = GamePlayBigEventLoopHandlerB.notempty1_u244 $5889 = GamePlayBigEventLoopHandlerB.skip1_u244 $5893 = GamePlayBigEventLoopHandlerB.notempty1_u245 $5896 = GamePlayBigEventLoopHandlerB.skip1_u245 $58a0 = GamePlayBigEventLoopHandlerB.notempty1_u246 $58a3 = GamePlayBigEventLoopHandlerB.skip1_u246 $58ad = GamePlayBigEventLoopHandlerB.notempty1_u247 $58b0 = GamePlayBigEventLoopHandlerB.skip1_u247 $58ba = GamePlayBigEventLoopHandlerB.notempty1_u248 $58bd = GamePlayBigEventLoopHandlerB.skip1_u248 $58c7 = GamePlayBigEventLoopHandlerB.notempty1_u249 $58ca = GamePlayBigEventLoopHandlerB.skip1_u249 $58d4 = GamePlayBigEventLoopHandlerB.notempty1_u250 $58d7 = GamePlayBigEventLoopHandlerB.skip1_u250 $58e1 = GamePlayBigEventLoopHandlerB.notempty1_u251 $58e4 = GamePlayBigEventLoopHandlerB.skip1_u251 $58ee = GamePlayBigEventLoopHandlerB.notempty1_u252 $58f1 = GamePlayBigEventLoopHandlerB.skip1_u252 $58fb = GamePlayBigEventLoopHandlerB.notempty1_u253 $58fe = GamePlayBigEventLoopHandlerB.skip1_u253 $5908 = GamePlayBigEventLoopHandlerB.notempty1_u254 $590b = GamePlayBigEventLoopHandlerB.skip1_u254 $5915 = GamePlayBigEventLoopHandlerB.notempty1_u255 $5918 = GamePlayBigEventLoopHandlerB.skip1_u255 $5922 = GamePlayBigEventLoopHandlerB.notempty1_u256 $5925 = GamePlayBigEventLoopHandlerB.skip1_u256 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$614f = GamePlayBigEventLoopHandlerB.notempty7_u417 $6152 = GamePlayBigEventLoopHandlerB.skip7_u417 $615c = GamePlayBigEventLoopHandlerB.notempty7_u418 $615f = GamePlayBigEventLoopHandlerB.skip7_u418 $6169 = GamePlayBigEventLoopHandlerB.notempty7_u419 $616c = GamePlayBigEventLoopHandlerB.skip7_u419 $6176 = GamePlayBigEventLoopHandlerB.notempty7_u420 $6179 = GamePlayBigEventLoopHandlerB.skip7_u420 $6183 = GamePlayBigEventLoopHandlerB.notempty7_u421 $6186 = GamePlayBigEventLoopHandlerB.skip7_u421 $6190 = GamePlayBigEventLoopHandlerB.notempty7_u422 $6193 = GamePlayBigEventLoopHandlerB.skip7_u422 $619d = GamePlayBigEventLoopHandlerB.notempty7_u423 $61a0 = GamePlayBigEventLoopHandlerB.skip7_u423 $61aa = GamePlayBigEventLoopHandlerB.notempty7_u424 $61ad = GamePlayBigEventLoopHandlerB.skip7_u424 $61b7 = GamePlayBigEventLoopHandlerB.notempty7_u425 $61ba = GamePlayBigEventLoopHandlerB.skip7_u425 $61c4 = GamePlayBigEventLoopHandlerB.notempty7_u426 $61c7 = GamePlayBigEventLoopHandlerB.skip7_u426 $61d1 = GamePlayBigEventLoopHandlerB.notempty7_u427 $61d4 = GamePlayBigEventLoopHandlerB.skip7_u427 $61de = GamePlayBigEventLoopHandlerB.notempty7_u428 $61e1 = GamePlayBigEventLoopHandlerB.skip7_u428 $61eb = GamePlayBigEventLoopHandlerB.notempty7_u429 $61ee = GamePlayBigEventLoopHandlerB.skip7_u429 $61f8 = GamePlayBigEventLoopHandlerB.notempty7_u430 $61fb = GamePlayBigEventLoopHandlerB.skip7_u430 $6205 = GamePlayBigEventLoopHandlerB.notempty7_u431 $6208 = GamePlayBigEventLoopHandlerB.skip7_u431 $6212 = GamePlayBigEventLoopHandlerB.notempty7_u432 $6215 = GamePlayBigEventLoopHandlerB.skip7_u432 $621f = GamePlayBigEventLoopHandlerB.notempty7_u433 $6222 = GamePlayBigEventLoopHandlerB.skip7_u433 $622c = GamePlayBigEventLoopHandlerB.notempty7_u434 $622f = GamePlayBigEventLoopHandlerB.skip7_u434 $6239 = GamePlayBigEventLoopHandlerB.notempty7_u435 $623c = GamePlayBigEventLoopHandlerB.skip7_u435 $6246 = GamePlayBigEventLoopHandlerB.notempty7_u436 $6249 = GamePlayBigEventLoopHandlerB.skip7_u436 $624d = GamePlayBigEventLoopHandlerB.gameOverMode $6270 = GamePlayBigEventLoopHandlerB.noretry $627d = GamePlayBigEventLoopHandlerB.pauseMode $6295 = GamePlayBigEventLoopHandlerB.noqr $62a4 = GamePlayBigEventLoopHandlerB.nounpause $631c = GamePlayBigEventLoopHandlerB.drawStaticInfo $6344 = BigDoHold $6348 = BigDoHold.checkIRSA $634f = BigDoHold.ldb3 $635b = BigDoHold.lda3 $6365 = BigDoHold.cp3 $6373 = BigDoHold.checkIRSB $637a = BigDoHold.lda4 $6386 = BigDoHold.ldb4 $6390 = BigDoHold.cp4 $639e = BigDoHold.noRotation $63a9 = BigDoHold.doHoldOperation SECTION: $63b4-$6793 ($03e0 bytes) ["Gameplay Big Static Data"] $63b4 = sBigLeady $63be = sBigGo $63c8 = sBigPause $63dc = sBigPieceXOffsets $63f8 = sBigPieceYOffsets $6414 = sBigPieceFastRotationStates $6484 = sBigPieceRotationStates $64f4 = sBigGameplayTileMap $6794 = sBigGameplayTileMapEnd EMPTY: $6794-$7fff ($186c bytes) TOTAL EMPTY: $186c bytes SRAM bank #0: SECTION: $a000-$a00d ($000e bytes) ["Persistent Globals"] $a000 = rCheck $a006 = rSwapABState $a007 = rRNGModeState $a008 = rRotModeState $a009 = rDropModeState $a00a = rSpeedCurveState $a00b = rAlways20GState $a00c = rSelectedStartLevel EMPTY: $a00e-$bfff ($1ff2 bytes) TOTAL EMPTY: $1ff2 bytes WRAM0 bank #0: SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"] $c000 = wShadowTilemap SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"] $c400 = wShadowTileAttrs SECTION: $c800-$c89f ($00a0 bytes) ["Shadow OAM"] $c800 = wShadowOAM $c800 = wSPRNext1 $c804 = wSPRNext2 $c808 = wSPRNext3 $c80c = wSPRNext4 $c810 = wSPRHold1 $c814 = wSPRHold2 $c818 = wSPRHold3 $c81c = wSPRHold4 $c820 = wSPRScore1 $c824 = wSPRScore2 $c828 = wSPRScore3 $c82c = wSPRScore4 $c830 = wSPRScore5 $c834 = wSPRScore6 $c838 = wSPRCLevel1 $c83c = wSPRCLevel2 $c840 = wSPRCLevel3 $c844 = wSPRCLevel4 $c848 = wSPRNLevel1 $c84c = wSPRNLevel2 $c850 = wSPRNLevel3 $c854 = wSPRNLevel4 $c858 = wSPRQueue1A $c85c = wSPRQueue1B $c860 = wSPRQueue2A $c864 = wSPRQueue2B $c868 = wSPRModeRNG $c86c = wSPRModeRot $c870 = wSPRModeDrop $c874 = wSPRModeHiG $c878 = wGrade0 $c87c = wGrade1 $c880 = wUnused0 $c884 = wUnused1 $c888 = wUnused2 $c88c = wUnused3 $c890 = wUnused4 $c894 = wUnused5 $c898 = wUnused6 $c89c = wUnused7 SECTION: $c8a0-$cd1b ($047c bytes) ["Field Variables"] $c8a0 = wField $c990 = wBackupField $ca80 = wPreShadowField $ca9c = wShadowField $cc08 = wWideField $cc3f = wWideBlittedField $cd1b = wDelayState SECTION: $cd1c-$cd5c ($0041 bytes) ["Stack"] $cd1c = wStack $cd5d = wStackEnd SECTION: $cd5d-$cd88 ($002c bytes) ["TGM3 RNG Variables"] $cd5d = wTGM3Bag $cd80 = wTGM3Droughts $cd87 = wTGM3GeneratedIdx $cd88 = wTGM3WorstDroughtIdx SECTION: $cd89-$cd91 ($0009 bytes) ["Globals"] $cd89 = wSwapABState $cd8a = wRNGModeState $cd8b = wRotModeState $cd8c = wDropModeState $cd8d = wSpeedCurveState $cd8e = wAlways20GState $cd8f = wInitialA $cd90 = wInitialB $cd91 = wInitialC SECTION: $cd92-$cd97 ($0006 bytes) ["Grade Variables"] $cd92 = wDecayRate $cd93 = wGradePoints $cd94 = wInternalGrade $cd95 = wDisplayedGrade $cd96 = wEffectTimer $cd97 = wRankingDisqualified SECTION: $cd98-$cd9b ($0004 bytes) ["Banking Variables"] $cd98 = wBankBackup SECTION: $cd9c-$cd9e ($0003 bytes) ["GBC Variables"] $cd9c = wOuterReps $cd9d = wInnerReps $cd9e = wTitlePal SECTION: $cd9f-$cda1 ($0003 bytes) ["Time Variables"] $cd9f = wMinutes $cda0 = wSeconds $cda1 = wFrames SECTION: $cda2-$cda2 ($0001 byte) ["Title Variables"] $cda2 = wSelected EMPTY: $cda3-$cfff ($025d bytes) TOTAL EMPTY: $025d bytes HRAM bank #0: SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"] $ff80 = hPieceDataBase $ff82 = hPieceDataBaseFast $ff84 = hPieceDataOffset $ff85 = hCurrentLockDelayRemaining $ff86 = hGrounded $ff87 = hWantedTile $ff88 = hWantedG $ff89 = hActualG $ff8a = hGravityCtr $ff8b = hWantX $ff8c = hYPosAtStartOfFrame $ff8d = hWantRotation $ff8e = hRemainingDelay $ff8f = hClearedLines $ff93 = hLineClearCt $ff94 = hComboCt $ff95 = hLockDelayForce $ff96 = hDownFrames $ff97 = hAwardDownBonus $ff98 = hStalePiece $ff99 = hBravo $ff9a = hShouldLockIfGrounded SECTION: $ff9b-$ffb5 ($001b bytes) ["High Level Variables"] $ff9b = hCurrentDAS $ff9c = hCurrentARE $ff9d = hCurrentLineARE $ff9e = hCurrentLockDelay $ff9f = hCurrentLineClearDelay $ffa0 = hCurrentIntegerGravity $ffa1 = hCurrentFractionalGravity $ffa2 = hNextSpeedUp $ffa4 = hSpeedCurvePtr $ffa6 = hStartSpeed $ffa8 = hRequiresLineClear $ffa9 = hLevel $ffab = hCLevel $ffaf = hNLevel $ffb5 = hPrevHundreds SECTION: $ffb6-$ffc4 ($000f bytes) ["Score Variables"] $ffb6 = hScore $ffbc = hScoreIncrement $ffbe = hScoreIncrementBCD $ffc4 = hScoreIncrementHead SECTION: $ffc5-$ffcf ($000b bytes) ["High RNG Variables"] $ffc5 = hRNGSeed $ffc9 = hPieceHistory $ffcd = hNextPiece $ffce = hUpcomingPiece1 $ffcf = hUpcomingPiece2 SECTION: $ffd0-$ffd9 ($000a bytes) ["High Gameplay Variables"] $ffd0 = hCurrentPiece $ffd1 = hCurrentPieceX $ffd2 = hCurrentPieceY $ffd3 = hCurrentPieceRotationState $ffd4 = hHeldPiece $ffd5 = hHoldSpent $ffd6 = hMode $ffd7 = hModeCounter $ffd8 = hPrePause $ffd9 = hRequestedJingle SECTION: $ffda-$ffe3 ($000a bytes) ["OAM DMA"] $ffda = hOAMDMA $ffe0 = !0 SECTION: $ffe4-$ffec ($0009 bytes) ["High SFX Variables"] $ffe4 = hPlayhead $ffe6 = hCurrentlyPlaying $ffe7 = hPlayQueue $ffeb = hNoisePlayhead SECTION: $ffed-$fff4 ($0008 bytes) ["High Input Variables"] $ffed = hUpState $ffee = hDownState $ffef = hLeftState $fff0 = hRightState $fff1 = hAState $fff2 = hBState $fff3 = hStartState $fff4 = hSelectState SECTION: $fff5-$fff6 ($0002 bytes) ["High Time Variables"] $fff5 = hFrameCtr $fff6 = hEvenFrame SECTION: $fff7-$fff7 ($0001 byte) ["High Globals"] $fff7 = hGameState SECTION: $fff8-$fff8 ($0001 byte) ["High Interrupt Variables"] $fff8 = hLCDCCtr EMPTY: $fff9-$fffe ($0006 bytes) TOTAL EMPTY: $0006 bytes SUMMARY: ROM0: 9781 bytes used / 6603 free ROMX: 50423 bytes used / 47881 free in 6 banks SRAM: 14 bytes used / 8178 free in 1 bank WRAM0: 3491 bytes used / 605 free HRAM: 121 bytes used / 6 free