ROM0 bank #0: SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"] SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"] $0008 = RSTSwitchBank EMPTY: $0025-$0027 ($0003 bytes) SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"] $0028 = RSTRestoreBank EMPTY: $0043-$0047 ($0005 bytes) SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"] $0048 = LCDCInterrupt $004d = LCDCInterrupt_WaitUntilNotBusy $0068 = LCDCInterrupt_End SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"] $006b = DoDMGEffect $0073 = DoDMGEffect.loop0 $0075 = DoDMGEffect.wvb_u1 $0081 = DoDMGEffect.wvbe_u2 $008b = DoDMGEffect.loop1 $008d = DoDMGEffect.wvb_u3 $009a = DoDMGEffect.wvbe_u4 $00a4 = DoDMGEffect.wvb_u5 $00af = DoDMGEffect.loop2 $00b1 = DoDMGEffect.wvb_u6 $00b8 = DoDMGEffect.wvbe_u7 $00c2 = DoDMGEffect.wvb_u8 $00cd = DoDMGEffect.loop3 $00cf = DoDMGEffect.wvb_u9 $00d6 = DoDMGEffect.wvbe_u10 $00e0 = DoDMGEffect.wvb_u11 $00eb = DoDMGEffect.loop4 $00ed = DoDMGEffect.wvb_u12 $00f4 = DoDMGEffect.wvbe_u13 EMPTY: $00fd-$00ff ($0003 bytes) SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"] SECTION: $0150-$0e17 ($0cc8 bytes) ["GBC Functions"] $0150 = ToATTR $0173 = GBCTitleInit $0354 = GBCTitleInit.agb $0524 = GBCTitleInit.postpalettes $0564 = GBCGameplayInit $0745 = GBCGameplayInit.agb $0915 = GBCGameplayInit.postpalettes $0940 = GBCTitleProcess $096e = GBCTitleProcess.nores $0971 = GBCTitleProcess.noinc $0988 = !0 $0995 = GBCGameplayProcess $09cf = GBCGameplayProcess.goverride $09db = !1 $09e4 = !2 $09ed = !3 $09f6 = GBCGameplayProcess.colorfield $0b14 = !4 $0b22 = GBCGameplayProcess.outer1 $0b27 = GBCGameplayProcess.inner1 $0b4b = GBCGameplayProcess.outer2 $0b50 = GBCGameplayProcess.inner2 $0b75 = GBCGameplayProcess.empty $0b79 = GBCGameplayProcess.sub59 $0b7b = GBCGameplayProcess.sub52 $0b7d = GBCGameplayProcess.sub45 $0b7f = GBCGameplayProcess.sub38 $0b81 = GBCGameplayProcess.sub31 $0b83 = GBCGameplayProcess.sub24 $0b85 = GBCGameplayProcess.sub17 $0b87 = GBCGameplayProcess.sub10 $0b89 = GBCGameplayProcess.done $0bab = GBCGameplayProcess.darker $0bb2 = GBCGameplayProcess.wvr_u1 $0bbf = GBCGameplayProcess.lighter $0bc6 = GBCGameplayProcess.wvr_u2 $0bd3 = GBCGameplayProcess.black $0bda = GBCGameplayProcess.wvr_u3 $0be7 = GBCBigGameplayProcess $0c21 = GBCBigGameplayProcess.goverride $0c2d = !5 $0c36 = !6 $0c3f = !7 $0c48 = GBCBigGameplayProcess.colorfield $0d12 = !8 $0d20 = GBCBigGameplayProcess.outer1 $0d25 = GBCBigGameplayProcess.inner1 $0d49 = GBCBigGameplayProcess.outer2 $0d4e = GBCBigGameplayProcess.inner2 $0d73 = GBCBigGameplayProcess.empty $0d77 = GBCBigGameplayProcess.sub59 $0d79 = GBCBigGameplayProcess.sub52 $0d7b = GBCBigGameplayProcess.sub45 $0d7d = GBCBigGameplayProcess.sub38 $0d7f = GBCBigGameplayProcess.sub31 $0d81 = GBCBigGameplayProcess.sub24 $0d83 = GBCBigGameplayProcess.sub17 $0d85 = GBCBigGameplayProcess.sub10 $0d87 = GBCBigGameplayProcess.done $0da9 = GBCBigGameplayProcess.darker $0db0 = GBCBigGameplayProcess.wvr_u4 $0dbd = GBCBigGameplayProcess.lighter $0dc4 = GBCBigGameplayProcess.wvr_u5 $0dd1 = GBCBigGameplayProcess.black $0dd8 = GBCBigGameplayProcess.wvr_u6 $0de5 = ToVRAM $0de5 = GBCBlitField SECTION: $0e18-$15e5 ($07ce bytes) ["Field Function Unbanked"] $0e18 = BlitField $0fdb = BlitField.waitendvbloop $0fe1 = !0 $102e = !1 $107b = !2 $10c8 = !3 $1115 = !4 $1162 = !5 $11af = !6 $11ff = BigBlitField $13c2 = BigBlitField.waitendvbloop $13c8 = !7 $1415 = !8 $1462 = !9 $14af = !10 $14fc = !11 $1549 = !12 $1596 = !13 SECTION: $15e6-$196f ($038a bytes) ["Domain Specific Functions"] $15e6 = ApplyTells $163d = ApplyNext $166d = ApplyNext.regular $1673 = ApplyNext.postoffsets $1677 = ApplyNext.getoffn $1682 = ApplyNext.skipoffn $16fd = ApplyHold $1719 = ApplyHold.hide $172b = ApplyHold.show $173b = ApplyHold.x $174b = ApplyHold.regular $1751 = ApplyHold.postoffsets $1755 = ApplyHold.getoffh $1760 = ApplyHold.skipoffh $1793 = ApplyNumbers6 $17bb = ApplyNumbers4 $17d7 = SetNumberSpritePositions $18b2 = GradeRendering $18dd = GradeRendering.effect $18ed = GradeRendering.noeffect $18f5 = GradeRendering.drawgrade $18fc = GradeRendering.regulargrade $1904 = GradeRendering.sgrade $191a = GradeRendering.mgrade $1930 = GradeRendering.lettergrade $194d = GradeRendering.mk $1953 = GradeRendering.mv $1959 = GradeRendering.mo $195f = GradeRendering.mm $1965 = GradeRendering.gmgrade SECTION: $1970-$1c06 ($0297 bytes) ["SFX Functions"] $1970 = SFXInit $1992 = SFXPopQueue $19a7 = SFXPushQueue $19b8 = SFXProcessQueue $19c5 = !0 $19e6 = SFXTriggerNoise $19f3 = !1 $1a00 = !2 $1a0c = SFXEnqueue $1a21 = SFXEnqueue.findsfx $1a36 = !3 $1a46 = !4 $1a56 = !5 $1a66 = !6 $1a76 = !7 $1a86 = !8 $1a96 = !9 $1aa6 = !10 $1ab6 = !11 $1ac6 = !12 $1ad6 = !13 $1ae6 = !14 $1af6 = !15 $1b06 = !16 $1b16 = !17 $1b25 = !18 $1b34 = !19 $1b43 = !20 $1b51 = !21 $1b5f = !22 $1b6d = !23 $1b7a = SFXKill $1ba5 = SFXPlayNoise $1bb0 = SFXPlayNoise.noisereg $1bbd = !24 $1bc7 = SFXPlayNoise.savenoiseplayhead $1bd0 = SFXPlay $1bdb = !25 $1bde = SFXPlay.play $1bea = SFXPlay.getRegister $1bf4 = !26 $1bfe = SFXPlay.savePlayhead SECTION: $1c07-$1df4 ($01ee bytes) ["RNG Functions"] $1c07 = RNGInit $1c37 = !0 $1c52 = RNGInit.complexinit $1c69 = !1 $1c83 = ShiftHistory $1ca0 = GetNextHellPiece $1ca5 = GetNextTGM1Piece $1ca8 = !2 $1cc0 = !3 $1cc2 = GetNextTGM2Piece $1cc5 = !4 $1cdd = !5 $1cdf = GetNextNesPiece $1ced = GetNextTGM3Piece $1cf0 = !6 $1d13 = !7 $1d16 = !8 $1d26 = !9 $1d30 = !10 $1d3e = !11 $1d4d = !12 $1d59 = !13 $1d65 = !14 $1d71 = !15 $1d7d = !16 $1d89 = !17 $1d95 = !18 $1da4 = GetNextPiece $1db2 = GetNextPiece.nextpiecejumps $1dc1 = Next35Piece $1dc1 = !19 $1dcb = Next7Piece $1dcb = !20 $1dd5 = NextByte SECTION: $1df5-$1f97 ($01a3 bytes) ["Level Functions"] $1df5 = LevelInit $1e45 = LevelUp $1e69 = LevelUp.doit $1ead = LevelUp.checknlevel $1edb = !0 $1ef3 = !1 $1efc = LevelUp.bellmaybe $1f0e = LevelUp.leveljinglemaybe $1f1b = LevelUp.checkspeedup $1f2c = !2 $1f39 = !3 $1f4a = !4 $1f57 = DoSpeedUp SECTION: $1f98-$210c ($0175 bytes) ["Grading Functions"] $1f98 = GradeInit $1fb9 = GradeInit.notdeat $1fc7 = GradeInit.notshir $1fce = UpdateGrade $1fdc = UpdateGrade.gradejumptable $1fee = PrepareScore $2005 = UpdateGradeTGM1 $200f = UpdateGradeTGM1.trygradeup $2029 = UpdateGradeTGM1.increasegrade $203b = UpdateGradeTGM1.skipjingle $2048 = UpdateGradeTGM1.maybegm $205e = UpdateGradeDEAT $206a = UpdateGradeDEAT.notgm $2083 = UpdateGradeDEAT.notm $20a3 = UpdateGradeDEAT.disqualify $20a9 = UpdateGradeSHIR $20e8 = UpdateGradeSHIR.s5torikan $20f8 = UpdateGradeSHIR.s10torikan $2107 = UpdateGradeSHIR.disqualify SECTION: $210d-$220e ($0102 bytes) ["Grading Data"] $210d = sTGM1GradeScores $212f = sTGM3InternalGradeSystem $21cf = sTGM3GradeBoosts $21ee = sTGM3LevelMultiplier $21f2 = sTGM3BaselineCOOL $21fb = sTGM3REGRETConditions SECTION: $220f-$22db ($00cd bytes) ["Input Functions"] $220f = InputInit $2221 = GetInput $2221 = GetInput.btns $222e = GetInput.readA $2232 = GetInput.setA $223d = GetInput.clearA $2240 = GetInput.readB $2244 = GetInput.setB $224f = GetInput.clearB $2252 = GetInput.readSelect $2256 = GetInput.setSelect $2261 = GetInput.clearSelect $2264 = GetInput.readStart $2268 = GetInput.setStart $2273 = GetInput.clearStart $2276 = GetInput.dpad $2283 = GetInput.readUp $2287 = GetInput.setUp $2292 = GetInput.clearUp $2295 = GetInput.readDown $2299 = GetInput.setDown $22a4 = GetInput.clearDown $22a7 = GetInput.readLeft $22ab = GetInput.setLeft $22b6 = GetInput.clearLeft $22b9 = GetInput.readRight $22bd = GetInput.setRight $22c8 = GetInput.clearRight $22cb = GetInput.priorities $22d6 = GetInput.zero SECTION: $22dc-$23a7 ($00cc bytes) ["Score Functions"] $22dc = ScoreInit $22fc = IncreaseScore $2330 = IncreaseScore.doConvert $2332 = !0 $2348 = IncreaseScore.carry $234a = IncreaseScore.postConvert $2357 = !1 $235e = IncreaseScore.preAddDigit $237e = IncreaseScore.addDigit $2394 = IncreaseScore.nextDigit SECTION: $23a8-$246a ($00c3 bytes) ["Code Entry Point"] $23a8 = Main $23bd = Main.wvr_u1 $23c6 = !0 $23d6 = Main.notgbc $2403 = Main.nocolortiles $2424 = Main.wvb_u2 $2429 = !1 $242f = EventLoop $2445 = EventLoop.eventloopjumps $244e = EventLoopPostHandler $2450 = EventLoopPostHandler.wvb_u3 $2462 = EventLoopPostHandler.vblankjumps SECTION: $246b-$2521 ($00b7 bytes) ["SRAM Functions"] $246b = RestoreSRAM $24c4 = InitializeSRAM SECTION: $2522-$258f ($006e bytes) ["Title Function Trampolines"] $2522 = SwitchToTitle $252c = TitleEventLoopHandler $2536 = TitleVBlankHandler $2540 = DrawOption6 SECTION: $2590-$25f8 ($0069 bytes) ["Time Functions"] $2590 = TimeInit $25a5 = ResetGameTime $25b0 = CheckTorikan $25c7 = CheckTorikan.failure $25c9 = CheckTorikan.success $25cc = HandleTimers SECTION: $25f9-$2626 ($002e bytes) ["Memory Functions"] $25f9 = UnsafeMemCopy $2602 = SafeMemCopy.wvr_u1 $2602 = SafeMemCopy $2611 = UnsafeMemSet $2619 = SafeMemSet $2619 = SafeMemSet.wvr_u2 SECTION: $2627-$264e ($0028 bytes) ["Gameplay Function Trampolines"] $2627 = SwitchToGameplay $2631 = SwitchToGameplayBig $263b = GamePlayEventLoopHandler $2645 = GamePlayBigEventLoopHandler SECTION: $264f-$2670 ($0022 bytes) ["OAM Functions"] $264f = CopyOAMHandler $265b = ClearOAM SECTION: $2671-$2689 ($0019 bytes) ["Interrupt Initialization Functions"] $2671 = IntrInit $2675 = InitializeLCDCInterrupt SECTION: $268a-$2693 ($000a bytes) ["OAM DMA Code"] $268a = OAMDMA $2694 = OAMDMAEnd EMPTY: $2694-$3fff ($196c bytes) TOTAL EMPTY: $1977 bytes ROMX bank #1: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"] SECTION: $4008-$5ac9 ($1ac2 bytes) ["Static Global data"] $4008 = sDMGTSpeedCurve $4210 = sDMGTSpeedCurveEnd $4212 = sTGM1SpeedCurve $4398 = sTGM1SpeedCurveEnd $439a = sCHILSpeedCurve $44b8 = sCHILSpeedCurveEnd $44ba = sTGM3SpeedCurve $469b = sTGM3SpeedCurveEnd $469d = sDEATSpeedCurve $46eb = sDEATSpeedCurveEnd $46ed = sSHIRSpeedCurve $4748 = sSHIRSpeedCurveEnd $474a = sTiles $574a = sColorTiles $574a = sTilesEnd $5aca = sColorTilesEnd EMPTY: $5aca-$7fff ($2536 bytes) TOTAL EMPTY: $2536 bytes ROMX bank #2: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"] SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"] $4008 = sSFXPieceI $4325 = sSFXPieceZ $4325 = sSFXPieceIEnd $4522 = sSFXPieceS $4522 = sSFXPieceZEnd $460b = sSFXPieceJ $460b = sSFXPieceSEnd $46b6 = sSFXPieceL $46b6 = sSFXPieceJEnd $475b = sSFXPieceO $475b = sSFXPieceLEnd $489e = sSFXPieceT $489e = sSFXPieceOEnd $49d1 = sSFXIHS $49d1 = sSFXPieceTEnd $4b67 = sSFXPieceIRSI $4b67 = sSFXIHSEnd $4f19 = sSFXPieceIRSZ $4f19 = sSFXPieceIRSIEnd $5143 = sSFXPieceIRSS $5143 = sSFXPieceIRSZEnd $52dd = sSFXPieceIRSJ $52dd = sSFXPieceIRSSEnd $5427 = sSFXPieceIRSL $5427 = sSFXPieceIRSJEnd $557b = sSFXPieceIRSO $557b = sSFXPieceIRSLEnd $577d = sSFXPieceIRST $577d = sSFXPieceIRSOEnd $5961 = sSFXIHSIRS $5961 = sSFXPieceIRSTEnd $5b6e = sSFXLevelLock $5b6e = sSFXIHSIRSEnd $5bfd = sSFXLevelUp $5bfd = sSFXLevelLockEnd $5e72 = sSFXRankUp $5e72 = sSFXLevelUpEnd $5fcd = sSFXReadyGo $5fcd = sSFXRankUpEnd $673b = sSFXRankGM $673b = sSFXReadyGoEnd $6ac2 = sSFXLineClear $6ac2 = sSFXRankGMEnd $6ad8 = sSFXLand $6ad8 = sSFXLineClearEnd $6ae3 = sSFXLock $6ae3 = sSFXLandEnd $6b59 = sSFXLockEnd EMPTY: $6b59-$7fff ($14a7 bytes) TOTAL EMPTY: $14a7 bytes ROMX bank #3: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"] SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"] $4008 = sMusicMenu $6ac1 = sMusicMenuEnd EMPTY: $6ac1-$7fff ($153f bytes) TOTAL EMPTY: $153f bytes ROMX bank #4: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"] SECTION: $4008-$449e ($0497 bytes) ["Title Functions Banked"] $4008 = SwitchToTitleB $400e = SwitchToTitleB.wvr_u1 $4017 = !0 $4047 = SwitchToTitleB.notsgb $4068 = SwitchToTitleB.notmgb $4090 = SwitchToTitleB.agb $40aa = SwitchToTitleB.oam $40aa = SwitchToTitleB.noegg $40d1 = SwitchToTitleB.wvb_u2 $40d8 = SwitchToTitleB.wvbe_u3 $40de = TitleEventLoopHandlerB $40e1 = TitleEventLoopHandlerB.abstart $40f9 = TitleEventLoopHandlerB.up $410b = !1 $4111 = TitleEventLoopHandlerB.down $4123 = !2 $4128 = TitleEventLoopHandlerB.left $413f = TitleEventLoopHandlerB.right $4155 = TitleEventLoopHandlerB.done $4156 = DecrementOption $4156 = DecrementOption.opt0 $416c = !3 $4175 = DecrementOption.opt1 $4188 = !4 $4191 = DecrementOption.opt2 $41a4 = !5 $41ad = DecrementOption.opt3 $41c0 = !6 $41c9 = DecrementOption.opt4 $41df = !7 $41eb = DecrementOption.opt5 $41fe = !8 $4207 = DecrementOption.opt6 $4209 = DecrementLevel $4222 = IncrementOption $4222 = IncrementOption.opt0 $4238 = !9 $4240 = IncrementOption.opt1 $4253 = !10 $425b = IncrementOption.opt2 $426e = !11 $4276 = IncrementOption.opt3 $4289 = !12 $4291 = IncrementOption.opt4 $42a7 = !13 $42b2 = IncrementOption.opt5 $42c5 = !14 $42cd = IncrementOption.opt6 $42cf = IncrementLevel $42e8 = InitSpeedCurve $42fb = GetEnd $4306 = !15 $430e = !16 $4316 = !17 $431e = !18 $4326 = !19 $432a = GetStart $4335 = !20 $433d = !21 $4345 = !22 $434d = !23 $4355 = !24 $4359 = CheckLevelRange $4375 = CheckLevelRange.notatend $4398 = CheckLevelRange.notatstart $4399 = TitleVBlankHandlerB $43ea = !25 $4490 = TitleVBlankHandlerB.disabled $449c = TitleVBlankHandlerB.opt6 SECTION: $449f-$47e2 ($0344 bytes) ["Title Screen Static Data"] $449f = sEasterM0 $44a4 = sEasterM1 $44a9 = sEasterC0 $44b5 = sEasterC1 $44c1 = sEasterA0 $44cd = sEasterA1 $44d9 = sEasterS0 $44de = sEasterS1 $44e3 = sOption0 $44eb = sOption1 $44ff = sOption2 $450b = sOption3 $451f = sOption4 $4537 = sOption5 $453f = sDisabled $4543 = sTitleScreenTileMap $47e3 = sTitleScreenTileMapEnd EMPTY: $47e3-$7fff ($381d bytes) TOTAL EMPTY: $381d bytes ROMX bank #5: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"] SECTION: $4008-$5280 ($1279 bytes) ["Field Function Banked Gameplay"] $4008 = FieldInit $4030 = FieldClear $403b = ToBackupField $4047 = FromBackupField $4053 = ToShadowField $405b = ToShadowField.outer $405d = ToShadowField.inner $406b = FromShadowField $4073 = FromShadowField.outer $4075 = FromShadowField.inner $4083 = SetPieceData $40a5 = SetPieceDataOffset $40ae = XYToSFieldPtr $40b6 = XYToSFieldPtr.a $40bc = XYToSFieldPtr.b $40c1 = XYToFieldPtr $40c9 = XYToFieldPtr.a $40cf = XYToFieldPtr.b $40d4 = GetPieceData $40e1 = GetPieceDataFast $40ee = CanPieceFit $40f9 = CanPieceFit.skipr1a $4104 = CanPieceFit.skipr1b $410f = CanPieceFit.skipr1c $411a = CanPieceFit.r1end $4130 = CanPieceFit.skipr2a $413b = CanPieceFit.skipr2b $4146 = CanPieceFit.skipr2c $4151 = CanPieceFit.r2end $4167 = CanPieceFit.skipr3a $4172 = CanPieceFit.skipr3b $417d = CanPieceFit.skipr3c $4187 = CanPieceFit.r3end $419d = CanPieceFit.skipr4a $41a8 = CanPieceFit.skipr4b $41b3 = CanPieceFit.skipr4c $41be = CanPieceFit.r4end $41c1 = CanPieceFitFast $41ce = CanPieceFitFast.skip1 $41db = CanPieceFitFast.skip2 $41e8 = CanPieceFitFast.skip3 $41f5 = CanPieceFitFast.skip4 $41f8 = ForceSpawnPiece $4214 = TrySpawnPiece $424d = TrySpawnPiece.try0 $426a = TrySpawnPiece.try1 $428a = TrySpawnPiece.try3 $42aa = TrySpawnPiece.try2 $42c1 = DrawPiece $42c8 = DrawPiece.skipr1a $42ce = DrawPiece.skipr1b $42d4 = DrawPiece.skipr1c $42da = DrawPiece.r1end $42e8 = DrawPiece.skipr2a $42ee = DrawPiece.skipr2b $42f4 = DrawPiece.skipr2c $42fa = DrawPiece.r2end $4308 = DrawPiece.skipr3a $430e = DrawPiece.skipr3b $4314 = DrawPiece.skipr3c $431a = DrawPiece.r3end $4328 = DrawPiece.skipr4a $432e = DrawPiece.skipr4b $4334 = DrawPiece.skipr4c $433a = FindMaxG $4347 = FindMaxG.try $4360 = FindMaxG.found $4367 = FieldProcess $4372 = FieldProcess.firstframe $437f = FieldProcess.handleselect $438a = FieldProcess.wantrotccw $4391 = FieldProcess.lda1 $4395 = FieldProcess.ldb1 $4397 = FieldProcess.cp1 $43a4 = FieldProcess.wantrotcw $43ab = FieldProcess.ldb2 $43af = FieldProcess.lda2 $43b1 = FieldProcess.cp2 $43bd = FieldProcess.tryrot $43f4 = FieldProcess.maybekick $4421 = FieldProcess.tljexceptions $4430 = FieldProcess.trykickright $446d = FieldProcess.trykickleft $44ae = FieldProcess.maybetgm3rot $44b6 = FieldProcess.checkt $44bc = FieldProcess.tkickup $44f9 = FieldProcess.tkickupalreadysetforce $4504 = FieldProcess.checki $450b = FieldProcess.ikicks $4519 = FieldProcess.tryiup1 $4555 = FieldProcess.ikickup1alreadysetforce $4560 = FieldProcess.tryiup2 $459e = FieldProcess.ikickup2alreadysetforce $45a9 = FieldProcess.tryiright2 $45e5 = FieldProcess.norot $45e9 = FieldProcess.wantleft $45fa = FieldProcess.checkdasleft $4601 = FieldProcess.doleft $4608 = FieldProcess.wantright $4613 = FieldProcess.checkdasright $461a = FieldProcess.doright $461f = FieldProcess.trymove $4637 = FieldProcess.skipmovement $4637 = FieldProcess.donemanipulating $4659 = FieldProcess.sonicdrop $4664 = FieldProcess.sonicneutrallockskip $466e = FieldProcess.harddrop $467d = FieldProcess.donedeterminingharddropdistance $4691 = FieldProcess.postdrop $46ab = FieldProcess.checkregulargravity $46b9 = FieldProcess.alwaysgravitysentinel $46bd = FieldProcess.grav $46c5 = FieldProcess.bigg $46cf = FieldProcess.smallg $46d7 = FieldProcess.nograv $46d7 = FieldProcess.postgrav $46e6 = FieldProcess.noreset $46fc = FieldProcess.grounded $470e = FieldProcess.playfirmdropsound $4713 = FieldProcess.postcheckforfirmdropsound $4726 = FieldProcess.downlock20gexceptioncheck $4734 = FieldProcess.neutralcheck $4759 = FieldProcess.forcelock $475e = FieldProcess.dontforcelock $4763 = FieldProcess.checklockdelay $4769 = FieldProcess.checkfortgm3lockexception $4772 = FieldProcess.dolock $4779 = FieldProcess.notgrounded $477c = FieldProcess.draw $4795 = FieldProcess.ghost $47b0 = FieldProcess.postghost $47d4 = FieldProcess.drawpiece $47eb = GetTileShade $47fb = GetTileShade.max30 $481b = GetTileShade.max20 $483a = GetTileShade.max10 $4859 = GetTileShade.max0 $485b = GetTileShade.s0 $4863 = GetTileShade.s1 $486b = GetTileShade.s2 $4873 = GetTileShade.s3 $487b = GetTileShade.s4 $4883 = GetTileShade.s5 $488b = GetTileShade.s6 $4893 = FieldDelay $4893 = FieldDelay.incl $489c = FieldDelay.incr $48a5 = FieldDelay.noinc $48bd = FieldDelay.determine $48ea = FieldDelay.skip $48f6 = FieldDelay.prelineclear $4909 = FieldDelay.bravodecloop $4910 = FieldDelay.applylines $4934 = FieldDelay.premultiplier $4937 = FieldDelay.bravo $4948 = FieldDelay.lineclears $494d = FieldDelay.lineclearloop $4955 = FieldDelay.combo $495a = FieldDelay.comboloop $4962 = FieldDelay.forcemax $4966 = FieldDelay.applyscore $497a = FieldDelay.lineclear $498e = FieldDelay.preare $49a3 = FieldDelay.are $49b6 = FieldDelay.generatenextpiece $49c0 = AppendClearedLine $49d5 = FindClearedLines $49e9 = !14 $49f3 = !15 $4a01 = FindClearedLines.next_u1 $4a06 = !16 $4a10 = !17 $4a1e = FindClearedLines.next_u2 $4a23 = !18 $4a2d = !19 $4a3b = FindClearedLines.next_u3 $4a40 = !20 $4a4a = !21 $4a58 = FindClearedLines.next_u4 $4a5d = !22 $4a67 = !23 $4a75 = FindClearedLines.next_u5 $4a7a = !24 $4a84 = !25 $4a92 = FindClearedLines.next_u6 $4a97 = !26 $4aa1 = !27 $4aaf = FindClearedLines.next_u7 $4ab4 = !28 $4abe = !29 $4acc = FindClearedLines.next_u8 $4ad1 = !30 $4adb = !31 $4ae9 = FindClearedLines.next_u9 $4aee = !32 $4af8 = !33 $4b06 = FindClearedLines.next_u10 $4b0b = !34 $4b15 = !35 $4b23 = FindClearedLines.next_u11 $4b28 = !36 $4b32 = !37 $4b40 = FindClearedLines.next_u12 $4b45 = !38 $4b4f = !39 $4b5d = FindClearedLines.next_u13 $4b62 = !40 $4b6c = !41 $4b7a = FindClearedLines.next_u14 $4b7f = !42 $4b89 = !43 $4b97 = FindClearedLines.next_u15 $4b9c = !44 $4ba6 = !45 $4bb4 = FindClearedLines.next_u16 $4bb9 = !46 $4bc3 = !47 $4bd1 = FindClearedLines.next_u17 $4bd6 = !48 $4be0 = !49 $4bee = FindClearedLines.next_u18 $4bf3 = !50 $4bfd = !51 $4c0b = FindClearedLines.next_u19 $4c10 = !52 $4c1a = !53 $4c28 = FindClearedLines.next_u20 $4c2d = !54 $4c37 = !55 $4c45 = FindClearedLines.next_u21 $4c4a = !56 $4c54 = !57 $4c62 = FindClearedLines.next_u22 $4c67 = !58 $4c71 = !59 $4c7f = FindClearedLines.next_u23 $4c84 = !60 $4c8e = !61 $4c9c = FindClearedLines.next_u24 $4c9d = MarkClear $4ca5 = MarkClear.markclear1loop $4cbe = MarkClear.markclear2loop $4cd7 = MarkClear.markclear3loop $4cf0 = MarkClear.markclear4loop $4d01 = ClearLines $4d18 = ClearLines.clear_u25 $4d20 = !62 $4d3e = ClearLines.r_u25 $4d52 = ClearLines.clear_u26 $4d5a = !63 $4d78 = ClearLines.r_u26 $4d8c = ClearLines.clear_u27 $4d94 = !64 $4db2 = ClearLines.r_u27 $4dc6 = ClearLines.clear_u28 $4dce = !65 $4dec = ClearLines.r_u28 $4e00 = ClearLines.clear_u29 $4e08 = !66 $4e26 = ClearLines.r_u29 $4e3a = ClearLines.clear_u30 $4e42 = !67 $4e60 = ClearLines.r_u30 $4e74 = ClearLines.clear_u31 $4e7c = !68 $4e9a = ClearLines.r_u31 $4eae = ClearLines.clear_u32 $4eb6 = !69 $4ed4 = ClearLines.r_u32 $4ee8 = ClearLines.clear_u33 $4ef0 = !70 $4f0e = ClearLines.r_u33 $4f22 = ClearLines.clear_u34 $4f2a = !71 $4f48 = ClearLines.r_u34 $4f5c = ClearLines.clear_u35 $4f64 = !72 $4f82 = ClearLines.r_u35 $4f96 = ClearLines.clear_u36 $4f9e = !73 $4fbc = ClearLines.r_u36 $4fd0 = ClearLines.clear_u37 $4fd8 = !74 $4ff6 = ClearLines.r_u37 $500a = ClearLines.clear_u38 $5012 = !75 $5030 = ClearLines.r_u38 $5044 = ClearLines.clear_u39 $504c = !76 $506a = ClearLines.r_u39 $507e = ClearLines.clear_u40 $5086 = !77 $50a4 = ClearLines.r_u40 $50b8 = ClearLines.clear_u41 $50c0 = !78 $50de = ClearLines.r_u41 $50f2 = ClearLines.clear_u42 $50fa = !79 $5118 = ClearLines.r_u42 $512c = ClearLines.clear_u43 $5134 = !80 $5152 = ClearLines.r_u43 $5166 = ClearLines.clear_u44 $516e = !81 $518c = ClearLines.r_u44 $51a0 = ClearLines.clear_u45 $51a8 = !82 $51c6 = ClearLines.r_u45 $51da = ClearLines.clear_u46 $51e2 = !83 $5200 = ClearLines.r_u46 $5214 = ClearLines.clear_u47 $521c = !84 $523a = ClearLines.r_u47 $524e = ClearLines.clear_u48 $5256 = !85 $5274 = ClearLines.r_u48 $5274 = ClearLines.fixgarbo $5277 = ClearLines.fixgarboloop SECTION: $5281-$6098 ($0e18 bytes) ["Gameplay Function Banked"] $5281 = SwitchToGameplayB $5287 = SwitchToGameplayB.wvr_u1 $5290 = SwitchToGameplayB.loadtilemap $52dd = SwitchToGameplayB.wvb_u2 $52e4 = SwitchToGameplayB.wvbe_u3 $52ea = GamePlayEventLoopHandlerB $52f4 = GamePlayEventLoopHandlerB.modejumps $5312 = GamePlayEventLoopHandlerB.leadyMode $5322 = GamePlayEventLoopHandlerB.firstleadyiterskip $532b = GamePlayEventLoopHandlerB.notdoneleady $533c = GamePlayEventLoopHandlerB.goMode $5346 = GamePlayEventLoopHandlerB.notdonego $5357 = GamePlayEventLoopHandlerB.postGoMode $536e = GamePlayEventLoopHandlerB.prefetchedPieceMode $537f = GamePlayEventLoopHandlerB.checkIHS $538a = GamePlayEventLoopHandlerB.loaddefaultjingle $538e = GamePlayEventLoopHandlerB.checkIRSA $5395 = GamePlayEventLoopHandlerB.ldb1 $53a1 = GamePlayEventLoopHandlerB.lda1 $53ab = GamePlayEventLoopHandlerB.cp1 $53b9 = GamePlayEventLoopHandlerB.checkIRSB $53c0 = GamePlayEventLoopHandlerB.lda2 $53cc = GamePlayEventLoopHandlerB.ldb2 $53d6 = GamePlayEventLoopHandlerB.cp2 $53e4 = GamePlayEventLoopHandlerB.postjingle $53e8 = GamePlayEventLoopHandlerB.spawnPieceMode $53f6 = GamePlayEventLoopHandlerB.canspawn $5409 = GamePlayEventLoopHandlerB.pieceInMotionMode $541d = GamePlayEventLoopHandlerB.nopauserequested $543e = GamePlayEventLoopHandlerB.nohold $544c = GamePlayEventLoopHandlerB.delayMode $5460 = GamePlayEventLoopHandlerB.nodelaypauserequested $5471 = GamePlayEventLoopHandlerB.preGameOverMode $5481 = GamePlayEventLoopHandlerB.notempty1_u4 $5484 = GamePlayEventLoopHandlerB.skip1_u4 $548e = GamePlayEventLoopHandlerB.notempty1_u5 $5491 = GamePlayEventLoopHandlerB.skip1_u5 $549b = GamePlayEventLoopHandlerB.notempty1_u6 $549e = GamePlayEventLoopHandlerB.skip1_u6 $54a8 = GamePlayEventLoopHandlerB.notempty1_u7 $54ab = GamePlayEventLoopHandlerB.skip1_u7 $54b5 = GamePlayEventLoopHandlerB.notempty1_u8 $54b8 = GamePlayEventLoopHandlerB.skip1_u8 $54c2 = GamePlayEventLoopHandlerB.notempty1_u9 $54c5 = GamePlayEventLoopHandlerB.skip1_u9 $54cf = GamePlayEventLoopHandlerB.notempty1_u10 $54d2 = GamePlayEventLoopHandlerB.skip1_u10 $54dc = GamePlayEventLoopHandlerB.notempty1_u11 $54df = GamePlayEventLoopHandlerB.skip1_u11 $54e9 = GamePlayEventLoopHandlerB.notempty1_u12 $54ec = GamePlayEventLoopHandlerB.skip1_u12 $54f6 = GamePlayEventLoopHandlerB.notempty1_u13 $54f9 = GamePlayEventLoopHandlerB.skip1_u13 $5503 = GamePlayEventLoopHandlerB.notempty1_u14 $5506 = GamePlayEventLoopHandlerB.skip1_u14 $5510 = GamePlayEventLoopHandlerB.notempty1_u15 $5513 = GamePlayEventLoopHandlerB.skip1_u15 $551d = GamePlayEventLoopHandlerB.notempty1_u16 $5520 = GamePlayEventLoopHandlerB.skip1_u16 $552a = GamePlayEventLoopHandlerB.notempty1_u17 $552d = GamePlayEventLoopHandlerB.skip1_u17 $5537 = GamePlayEventLoopHandlerB.notempty1_u18 $553a = GamePlayEventLoopHandlerB.skip1_u18 $5544 = GamePlayEventLoopHandlerB.notempty1_u19 $5547 = GamePlayEventLoopHandlerB.skip1_u19 $5551 = GamePlayEventLoopHandlerB.notempty1_u20 $5554 = GamePlayEventLoopHandlerB.skip1_u20 $555e = GamePlayEventLoopHandlerB.notempty1_u21 $5561 = GamePlayEventLoopHandlerB.skip1_u21 $556b = GamePlayEventLoopHandlerB.notempty1_u22 $556e = GamePlayEventLoopHandlerB.skip1_u22 $5578 = GamePlayEventLoopHandlerB.notempty1_u23 $557b = GamePlayEventLoopHandlerB.skip1_u23 $5585 = GamePlayEventLoopHandlerB.notempty1_u24 $5588 = GamePlayEventLoopHandlerB.skip1_u24 $5592 = GamePlayEventLoopHandlerB.notempty1_u25 $5595 = GamePlayEventLoopHandlerB.skip1_u25 $559f = GamePlayEventLoopHandlerB.notempty1_u26 $55a2 = GamePlayEventLoopHandlerB.skip1_u26 $55ac = GamePlayEventLoopHandlerB.notempty1_u27 $55af = GamePlayEventLoopHandlerB.skip1_u27 $55b9 = GamePlayEventLoopHandlerB.notempty1_u28 $55bc = GamePlayEventLoopHandlerB.skip1_u28 $55c6 = GamePlayEventLoopHandlerB.notempty1_u29 $55c9 = GamePlayEventLoopHandlerB.skip1_u29 $55d3 = GamePlayEventLoopHandlerB.notempty1_u30 $55d6 = GamePlayEventLoopHandlerB.skip1_u30 $55e0 = GamePlayEventLoopHandlerB.notempty1_u31 $55e3 = GamePlayEventLoopHandlerB.skip1_u31 $55ed = GamePlayEventLoopHandlerB.notempty1_u32 $55f0 = GamePlayEventLoopHandlerB.skip1_u32 $55fa = GamePlayEventLoopHandlerB.notempty1_u33 $55fd = GamePlayEventLoopHandlerB.skip1_u33 $5607 = GamePlayEventLoopHandlerB.notempty1_u34 $560a = GamePlayEventLoopHandlerB.skip1_u34 $5614 = GamePlayEventLoopHandlerB.notempty1_u35 $5617 = GamePlayEventLoopHandlerB.skip1_u35 $5621 = GamePlayEventLoopHandlerB.notempty1_u36 $5624 = GamePlayEventLoopHandlerB.skip1_u36 $562e = GamePlayEventLoopHandlerB.notempty1_u37 $5631 = GamePlayEventLoopHandlerB.skip1_u37 $563b = GamePlayEventLoopHandlerB.notempty1_u38 $563e = GamePlayEventLoopHandlerB.skip1_u38 $5648 = GamePlayEventLoopHandlerB.notempty1_u39 $564b = GamePlayEventLoopHandlerB.skip1_u39 $5655 = GamePlayEventLoopHandlerB.notempty1_u40 $5658 = GamePlayEventLoopHandlerB.skip1_u40 $5662 = GamePlayEventLoopHandlerB.notempty1_u41 $5665 = GamePlayEventLoopHandlerB.skip1_u41 $566f = GamePlayEventLoopHandlerB.notempty1_u42 $5672 = GamePlayEventLoopHandlerB.skip1_u42 $567c = GamePlayEventLoopHandlerB.notempty1_u43 $567f = GamePlayEventLoopHandlerB.skip1_u43 $5689 = GamePlayEventLoopHandlerB.notempty1_u44 $568c = GamePlayEventLoopHandlerB.skip1_u44 $5696 = GamePlayEventLoopHandlerB.notempty1_u45 $5699 = GamePlayEventLoopHandlerB.skip1_u45 $56a3 = GamePlayEventLoopHandlerB.notempty1_u46 $56a6 = GamePlayEventLoopHandlerB.skip1_u46 $56b0 = GamePlayEventLoopHandlerB.notempty1_u47 $56b3 = GamePlayEventLoopHandlerB.skip1_u47 $56bd = GamePlayEventLoopHandlerB.notempty1_u48 $56c0 = GamePlayEventLoopHandlerB.skip1_u48 $56ca = GamePlayEventLoopHandlerB.notempty1_u49 $56cd = GamePlayEventLoopHandlerB.skip1_u49 $56d7 = GamePlayEventLoopHandlerB.notempty1_u50 $56da = GamePlayEventLoopHandlerB.skip1_u50 $56e4 = GamePlayEventLoopHandlerB.notempty1_u51 $56e7 = GamePlayEventLoopHandlerB.skip1_u51 $56f1 = GamePlayEventLoopHandlerB.notempty1_u52 $56f4 = GamePlayEventLoopHandlerB.skip1_u52 $56fe = GamePlayEventLoopHandlerB.notempty1_u53 $5701 = GamePlayEventLoopHandlerB.skip1_u53 $570b = GamePlayEventLoopHandlerB.notempty1_u54 $570e = GamePlayEventLoopHandlerB.skip1_u54 $5718 = GamePlayEventLoopHandlerB.notempty1_u55 $571b = GamePlayEventLoopHandlerB.skip1_u55 $5725 = GamePlayEventLoopHandlerB.notempty1_u56 $5728 = GamePlayEventLoopHandlerB.skip1_u56 $5732 = GamePlayEventLoopHandlerB.notempty1_u57 $5735 = GamePlayEventLoopHandlerB.skip1_u57 $573f = GamePlayEventLoopHandlerB.notempty1_u58 $5742 = GamePlayEventLoopHandlerB.skip1_u58 $574c = GamePlayEventLoopHandlerB.notempty1_u59 $574f = GamePlayEventLoopHandlerB.skip1_u59 $5759 = GamePlayEventLoopHandlerB.notempty1_u60 $575c = GamePlayEventLoopHandlerB.skip1_u60 $5766 = GamePlayEventLoopHandlerB.notempty1_u61 $5769 = GamePlayEventLoopHandlerB.skip1_u61 $5773 = GamePlayEventLoopHandlerB.notempty1_u62 $5776 = GamePlayEventLoopHandlerB.skip1_u62 $5780 = GamePlayEventLoopHandlerB.notempty1_u63 $5783 = GamePlayEventLoopHandlerB.skip1_u63 $578d = GamePlayEventLoopHandlerB.notempty1_u64 $5790 = GamePlayEventLoopHandlerB.skip1_u64 $579a = GamePlayEventLoopHandlerB.notempty1_u65 $579d = GamePlayEventLoopHandlerB.skip1_u65 $57a7 = GamePlayEventLoopHandlerB.notempty1_u66 $57aa = GamePlayEventLoopHandlerB.skip1_u66 $57b4 = GamePlayEventLoopHandlerB.notempty1_u67 $57b7 = GamePlayEventLoopHandlerB.skip1_u67 $57c1 = GamePlayEventLoopHandlerB.notempty1_u68 $57c4 = GamePlayEventLoopHandlerB.skip1_u68 $57ce = GamePlayEventLoopHandlerB.notempty1_u69 $57d1 = GamePlayEventLoopHandlerB.skip1_u69 $57db = GamePlayEventLoopHandlerB.notempty1_u70 $57de = GamePlayEventLoopHandlerB.skip1_u70 $57e8 = GamePlayEventLoopHandlerB.notempty1_u71 $57eb = GamePlayEventLoopHandlerB.skip1_u71 $57f5 = GamePlayEventLoopHandlerB.notempty1_u72 $57f8 = GamePlayEventLoopHandlerB.skip1_u72 $5802 = GamePlayEventLoopHandlerB.notempty1_u73 $5805 = GamePlayEventLoopHandlerB.skip1_u73 $580f = GamePlayEventLoopHandlerB.notempty2_u74 $5812 = GamePlayEventLoopHandlerB.skip2_u74 $581c = GamePlayEventLoopHandlerB.notempty2_u75 $581f = GamePlayEventLoopHandlerB.skip2_u75 $5829 = GamePlayEventLoopHandlerB.notempty2_u76 $582c = GamePlayEventLoopHandlerB.skip2_u76 $5836 = GamePlayEventLoopHandlerB.notempty2_u77 $5839 = GamePlayEventLoopHandlerB.skip2_u77 $5843 = GamePlayEventLoopHandlerB.notempty2_u78 $5846 = GamePlayEventLoopHandlerB.skip2_u78 $5850 = GamePlayEventLoopHandlerB.notempty2_u79 $5853 = GamePlayEventLoopHandlerB.skip2_u79 $585d = GamePlayEventLoopHandlerB.notempty2_u80 $5860 = GamePlayEventLoopHandlerB.skip2_u80 $586a = GamePlayEventLoopHandlerB.notempty2_u81 $586d = GamePlayEventLoopHandlerB.skip2_u81 $5877 = GamePlayEventLoopHandlerB.notempty2_u82 $587a = GamePlayEventLoopHandlerB.skip2_u82 $5884 = GamePlayEventLoopHandlerB.notempty2_u83 $5887 = GamePlayEventLoopHandlerB.skip2_u83 $5891 = GamePlayEventLoopHandlerB.notempty3_u84 $5894 = GamePlayEventLoopHandlerB.skip3_u84 $589e = GamePlayEventLoopHandlerB.notempty3_u85 $58a1 = GamePlayEventLoopHandlerB.skip3_u85 $58ab = GamePlayEventLoopHandlerB.notempty3_u86 $58ae = GamePlayEventLoopHandlerB.skip3_u86 $58b8 = GamePlayEventLoopHandlerB.notempty3_u87 $58bb = GamePlayEventLoopHandlerB.skip3_u87 $58c5 = GamePlayEventLoopHandlerB.notempty3_u88 $58c8 = GamePlayEventLoopHandlerB.skip3_u88 $58d2 = GamePlayEventLoopHandlerB.notempty3_u89 $58d5 = GamePlayEventLoopHandlerB.skip3_u89 $58df = GamePlayEventLoopHandlerB.notempty3_u90 $58e2 = GamePlayEventLoopHandlerB.skip3_u90 $58ec = GamePlayEventLoopHandlerB.notempty3_u91 $58ef = GamePlayEventLoopHandlerB.skip3_u91 $58f9 = GamePlayEventLoopHandlerB.notempty3_u92 $58fc = GamePlayEventLoopHandlerB.skip3_u92 $5906 = GamePlayEventLoopHandlerB.notempty3_u93 $5909 = GamePlayEventLoopHandlerB.skip3_u93 $5913 = GamePlayEventLoopHandlerB.notempty4_u94 $5916 = GamePlayEventLoopHandlerB.skip4_u94 $5920 = GamePlayEventLoopHandlerB.notempty4_u95 $5923 = GamePlayEventLoopHandlerB.skip4_u95 $592d = GamePlayEventLoopHandlerB.notempty4_u96 $5930 = GamePlayEventLoopHandlerB.skip4_u96 $593a = GamePlayEventLoopHandlerB.notempty4_u97 $593d = GamePlayEventLoopHandlerB.skip4_u97 $5947 = GamePlayEventLoopHandlerB.notempty4_u98 $594a = GamePlayEventLoopHandlerB.skip4_u98 $5954 = GamePlayEventLoopHandlerB.notempty4_u99 $5957 = GamePlayEventLoopHandlerB.skip4_u99 $5961 = GamePlayEventLoopHandlerB.notempty4_u100 $5964 = GamePlayEventLoopHandlerB.skip4_u100 $596e = GamePlayEventLoopHandlerB.notempty4_u101 $5971 = GamePlayEventLoopHandlerB.skip4_u101 $597b = GamePlayEventLoopHandlerB.notempty4_u102 $597e = GamePlayEventLoopHandlerB.skip4_u102 $5988 = GamePlayEventLoopHandlerB.notempty4_u103 $598b = GamePlayEventLoopHandlerB.skip4_u103 $5995 = GamePlayEventLoopHandlerB.notempty5_u104 $5998 = GamePlayEventLoopHandlerB.skip5_u104 $59a2 = GamePlayEventLoopHandlerB.notempty5_u105 $59a5 = GamePlayEventLoopHandlerB.skip5_u105 $59af = GamePlayEventLoopHandlerB.notempty5_u106 $59b2 = GamePlayEventLoopHandlerB.skip5_u106 $59bc = GamePlayEventLoopHandlerB.notempty5_u107 $59bf = GamePlayEventLoopHandlerB.skip5_u107 $59c9 = GamePlayEventLoopHandlerB.notempty5_u108 $59cc = GamePlayEventLoopHandlerB.skip5_u108 $59d6 = GamePlayEventLoopHandlerB.notempty5_u109 $59d9 = GamePlayEventLoopHandlerB.skip5_u109 $59e3 = GamePlayEventLoopHandlerB.notempty5_u110 $59e6 = GamePlayEventLoopHandlerB.skip5_u110 $59f0 = GamePlayEventLoopHandlerB.notempty5_u111 $59f3 = GamePlayEventLoopHandlerB.skip5_u111 $59fd = GamePlayEventLoopHandlerB.notempty5_u112 $5a00 = GamePlayEventLoopHandlerB.skip5_u112 $5a0a = GamePlayEventLoopHandlerB.notempty5_u113 $5a0d = GamePlayEventLoopHandlerB.skip5_u113 $5a17 = GamePlayEventLoopHandlerB.notempty6_u114 $5a1a = GamePlayEventLoopHandlerB.skip6_u114 $5a24 = GamePlayEventLoopHandlerB.notempty6_u115 $5a27 = GamePlayEventLoopHandlerB.skip6_u115 $5a31 = GamePlayEventLoopHandlerB.notempty6_u116 $5a34 = GamePlayEventLoopHandlerB.skip6_u116 $5a3e = GamePlayEventLoopHandlerB.notempty6_u117 $5a41 = GamePlayEventLoopHandlerB.skip6_u117 $5a4b = GamePlayEventLoopHandlerB.notempty6_u118 $5a4e = GamePlayEventLoopHandlerB.skip6_u118 $5a58 = GamePlayEventLoopHandlerB.notempty6_u119 $5a5b = GamePlayEventLoopHandlerB.skip6_u119 $5a65 = GamePlayEventLoopHandlerB.notempty6_u120 $5a68 = GamePlayEventLoopHandlerB.skip6_u120 $5a72 = GamePlayEventLoopHandlerB.notempty6_u121 $5a75 = GamePlayEventLoopHandlerB.skip6_u121 $5a7f = GamePlayEventLoopHandlerB.notempty6_u122 $5a82 = GamePlayEventLoopHandlerB.skip6_u122 $5a8c = GamePlayEventLoopHandlerB.notempty6_u123 $5a8f = GamePlayEventLoopHandlerB.skip6_u123 $5a99 = GamePlayEventLoopHandlerB.notempty7_u124 $5a9c = GamePlayEventLoopHandlerB.skip7_u124 $5aa6 = GamePlayEventLoopHandlerB.notempty7_u125 $5aa9 = GamePlayEventLoopHandlerB.skip7_u125 $5ab3 = GamePlayEventLoopHandlerB.notempty7_u126 $5ab6 = GamePlayEventLoopHandlerB.skip7_u126 $5ac0 = GamePlayEventLoopHandlerB.notempty7_u127 $5ac3 = GamePlayEventLoopHandlerB.skip7_u127 $5acd = GamePlayEventLoopHandlerB.notempty7_u128 $5ad0 = GamePlayEventLoopHandlerB.skip7_u128 $5ada = GamePlayEventLoopHandlerB.notempty7_u129 $5add = GamePlayEventLoopHandlerB.skip7_u129 $5ae7 = GamePlayEventLoopHandlerB.notempty7_u130 $5aea = GamePlayEventLoopHandlerB.skip7_u130 $5af4 = GamePlayEventLoopHandlerB.notempty7_u131 $5af7 = GamePlayEventLoopHandlerB.skip7_u131 $5b01 = GamePlayEventLoopHandlerB.notempty7_u132 $5b04 = GamePlayEventLoopHandlerB.skip7_u132 $5b0e = GamePlayEventLoopHandlerB.notempty7_u133 $5b11 = GamePlayEventLoopHandlerB.skip7_u133 $5b1b = GamePlayEventLoopHandlerB.notempty7_u134 $5b1e = GamePlayEventLoopHandlerB.skip7_u134 $5b28 = GamePlayEventLoopHandlerB.notempty7_u135 $5b2b = GamePlayEventLoopHandlerB.skip7_u135 $5b35 = GamePlayEventLoopHandlerB.notempty7_u136 $5b38 = GamePlayEventLoopHandlerB.skip7_u136 $5b42 = GamePlayEventLoopHandlerB.notempty7_u137 $5b45 = GamePlayEventLoopHandlerB.skip7_u137 $5b4f = GamePlayEventLoopHandlerB.notempty7_u138 $5b52 = GamePlayEventLoopHandlerB.skip7_u138 $5b5c = GamePlayEventLoopHandlerB.notempty7_u139 $5b5f = GamePlayEventLoopHandlerB.skip7_u139 $5b69 = GamePlayEventLoopHandlerB.notempty7_u140 $5b6c = GamePlayEventLoopHandlerB.skip7_u140 $5b76 = GamePlayEventLoopHandlerB.notempty7_u141 $5b79 = GamePlayEventLoopHandlerB.skip7_u141 $5b83 = GamePlayEventLoopHandlerB.notempty7_u142 $5b86 = GamePlayEventLoopHandlerB.skip7_u142 $5b90 = GamePlayEventLoopHandlerB.notempty7_u143 $5b93 = GamePlayEventLoopHandlerB.skip7_u143 $5b9d = GamePlayEventLoopHandlerB.notempty7_u144 $5ba0 = GamePlayEventLoopHandlerB.skip7_u144 $5baa = GamePlayEventLoopHandlerB.notempty7_u145 $5bad = GamePlayEventLoopHandlerB.skip7_u145 $5bb7 = GamePlayEventLoopHandlerB.notempty7_u146 $5bba = GamePlayEventLoopHandlerB.skip7_u146 $5bc4 = GamePlayEventLoopHandlerB.notempty7_u147 $5bc7 = GamePlayEventLoopHandlerB.skip7_u147 $5bd1 = GamePlayEventLoopHandlerB.notempty7_u148 $5bd4 = GamePlayEventLoopHandlerB.skip7_u148 $5bde = GamePlayEventLoopHandlerB.notempty7_u149 $5be1 = GamePlayEventLoopHandlerB.skip7_u149 $5beb = GamePlayEventLoopHandlerB.notempty7_u150 $5bee = GamePlayEventLoopHandlerB.skip7_u150 $5bf8 = GamePlayEventLoopHandlerB.notempty7_u151 $5bfb = GamePlayEventLoopHandlerB.skip7_u151 $5c05 = GamePlayEventLoopHandlerB.notempty7_u152 $5c08 = GamePlayEventLoopHandlerB.skip7_u152 $5c12 = GamePlayEventLoopHandlerB.notempty7_u153 $5c15 = GamePlayEventLoopHandlerB.skip7_u153 $5c1f = GamePlayEventLoopHandlerB.notempty7_u154 $5c22 = GamePlayEventLoopHandlerB.skip7_u154 $5c2c = GamePlayEventLoopHandlerB.notempty7_u155 $5c2f = GamePlayEventLoopHandlerB.skip7_u155 $5c39 = GamePlayEventLoopHandlerB.notempty7_u156 $5c3c = GamePlayEventLoopHandlerB.skip7_u156 $5c46 = GamePlayEventLoopHandlerB.notempty7_u157 $5c49 = GamePlayEventLoopHandlerB.skip7_u157 $5c53 = GamePlayEventLoopHandlerB.notempty7_u158 $5c56 = GamePlayEventLoopHandlerB.skip7_u158 $5c60 = GamePlayEventLoopHandlerB.notempty7_u159 $5c63 = GamePlayEventLoopHandlerB.skip7_u159 $5c6d = GamePlayEventLoopHandlerB.notempty7_u160 $5c70 = GamePlayEventLoopHandlerB.skip7_u160 $5c7a = GamePlayEventLoopHandlerB.notempty7_u161 $5c7d = GamePlayEventLoopHandlerB.skip7_u161 $5c87 = GamePlayEventLoopHandlerB.notempty7_u162 $5c8a = GamePlayEventLoopHandlerB.skip7_u162 $5c94 = GamePlayEventLoopHandlerB.notempty7_u163 $5c97 = GamePlayEventLoopHandlerB.skip7_u163 $5ca1 = GamePlayEventLoopHandlerB.notempty7_u164 $5ca4 = GamePlayEventLoopHandlerB.skip7_u164 $5cae = GamePlayEventLoopHandlerB.notempty7_u165 $5cb1 = GamePlayEventLoopHandlerB.skip7_u165 $5cbb = GamePlayEventLoopHandlerB.notempty7_u166 $5cbe = GamePlayEventLoopHandlerB.skip7_u166 $5cc8 = GamePlayEventLoopHandlerB.notempty7_u167 $5ccb = GamePlayEventLoopHandlerB.skip7_u167 $5cd5 = GamePlayEventLoopHandlerB.notempty7_u168 $5cd8 = GamePlayEventLoopHandlerB.skip7_u168 $5ce2 = GamePlayEventLoopHandlerB.notempty7_u169 $5ce5 = GamePlayEventLoopHandlerB.skip7_u169 $5cef = GamePlayEventLoopHandlerB.notempty7_u170 $5cf2 = GamePlayEventLoopHandlerB.skip7_u170 $5cfc = GamePlayEventLoopHandlerB.notempty7_u171 $5cff = GamePlayEventLoopHandlerB.skip7_u171 $5d09 = GamePlayEventLoopHandlerB.notempty7_u172 $5d0c = GamePlayEventLoopHandlerB.skip7_u172 $5d16 = GamePlayEventLoopHandlerB.notempty7_u173 $5d19 = GamePlayEventLoopHandlerB.skip7_u173 $5d23 = GamePlayEventLoopHandlerB.notempty7_u174 $5d26 = GamePlayEventLoopHandlerB.skip7_u174 $5d30 = GamePlayEventLoopHandlerB.notempty7_u175 $5d33 = GamePlayEventLoopHandlerB.skip7_u175 $5d3d = GamePlayEventLoopHandlerB.notempty7_u176 $5d40 = GamePlayEventLoopHandlerB.skip7_u176 $5d4a = GamePlayEventLoopHandlerB.notempty7_u177 $5d4d = GamePlayEventLoopHandlerB.skip7_u177 $5d57 = GamePlayEventLoopHandlerB.notempty7_u178 $5d5a = GamePlayEventLoopHandlerB.skip7_u178 $5d64 = GamePlayEventLoopHandlerB.notempty7_u179 $5d67 = GamePlayEventLoopHandlerB.skip7_u179 $5d71 = GamePlayEventLoopHandlerB.notempty7_u180 $5d74 = GamePlayEventLoopHandlerB.skip7_u180 $5d7e = GamePlayEventLoopHandlerB.notempty7_u181 $5d81 = GamePlayEventLoopHandlerB.skip7_u181 $5d8b = GamePlayEventLoopHandlerB.notempty7_u182 $5d8e = GamePlayEventLoopHandlerB.skip7_u182 $5d98 = GamePlayEventLoopHandlerB.notempty7_u183 $5d9b = GamePlayEventLoopHandlerB.skip7_u183 $5da5 = GamePlayEventLoopHandlerB.notempty7_u184 $5da8 = GamePlayEventLoopHandlerB.skip7_u184 $5db2 = GamePlayEventLoopHandlerB.notempty7_u185 $5db5 = GamePlayEventLoopHandlerB.skip7_u185 $5dbf = GamePlayEventLoopHandlerB.notempty7_u186 $5dc2 = GamePlayEventLoopHandlerB.skip7_u186 $5dcc = GamePlayEventLoopHandlerB.notempty7_u187 $5dcf = GamePlayEventLoopHandlerB.skip7_u187 $5dd9 = GamePlayEventLoopHandlerB.notempty7_u188 $5ddc = GamePlayEventLoopHandlerB.skip7_u188 $5de6 = GamePlayEventLoopHandlerB.notempty7_u189 $5de9 = GamePlayEventLoopHandlerB.skip7_u189 $5df3 = GamePlayEventLoopHandlerB.notempty7_u190 $5df6 = GamePlayEventLoopHandlerB.skip7_u190 $5e00 = GamePlayEventLoopHandlerB.notempty7_u191 $5e03 = GamePlayEventLoopHandlerB.skip7_u191 $5e0d = GamePlayEventLoopHandlerB.notempty7_u192 $5e10 = GamePlayEventLoopHandlerB.skip7_u192 $5e1a = GamePlayEventLoopHandlerB.notempty7_u193 $5e1d = GamePlayEventLoopHandlerB.skip7_u193 $5e27 = GamePlayEventLoopHandlerB.notempty7_u194 $5e2a = GamePlayEventLoopHandlerB.skip7_u194 $5e34 = GamePlayEventLoopHandlerB.notempty7_u195 $5e37 = GamePlayEventLoopHandlerB.skip7_u195 $5e41 = GamePlayEventLoopHandlerB.notempty7_u196 $5e44 = GamePlayEventLoopHandlerB.skip7_u196 $5e4e = GamePlayEventLoopHandlerB.notempty7_u197 $5e51 = GamePlayEventLoopHandlerB.skip7_u197 $5e5b = GamePlayEventLoopHandlerB.notempty7_u198 $5e5e = GamePlayEventLoopHandlerB.skip7_u198 $5e68 = GamePlayEventLoopHandlerB.notempty7_u199 $5e6b = GamePlayEventLoopHandlerB.skip7_u199 $5e75 = GamePlayEventLoopHandlerB.notempty7_u200 $5e78 = GamePlayEventLoopHandlerB.skip7_u200 $5e82 = GamePlayEventLoopHandlerB.notempty7_u201 $5e85 = GamePlayEventLoopHandlerB.skip7_u201 $5e8f = GamePlayEventLoopHandlerB.notempty7_u202 $5e92 = GamePlayEventLoopHandlerB.skip7_u202 $5e9c = GamePlayEventLoopHandlerB.notempty7_u203 $5e9f = GamePlayEventLoopHandlerB.skip7_u203 $5ea9 = GamePlayEventLoopHandlerB.notempty7_u204 $5eac = GamePlayEventLoopHandlerB.skip7_u204 $5eb6 = GamePlayEventLoopHandlerB.notempty7_u205 $5eb9 = GamePlayEventLoopHandlerB.skip7_u205 $5ec3 = GamePlayEventLoopHandlerB.notempty7_u206 $5ec6 = GamePlayEventLoopHandlerB.skip7_u206 $5ed0 = GamePlayEventLoopHandlerB.notempty7_u207 $5ed3 = GamePlayEventLoopHandlerB.skip7_u207 $5edd = GamePlayEventLoopHandlerB.notempty7_u208 $5ee0 = GamePlayEventLoopHandlerB.skip7_u208 $5eea = GamePlayEventLoopHandlerB.notempty7_u209 $5eed = GamePlayEventLoopHandlerB.skip7_u209 $5ef7 = GamePlayEventLoopHandlerB.notempty7_u210 $5efa = GamePlayEventLoopHandlerB.skip7_u210 $5f04 = GamePlayEventLoopHandlerB.notempty7_u211 $5f07 = GamePlayEventLoopHandlerB.skip7_u211 $5f11 = GamePlayEventLoopHandlerB.notempty7_u212 $5f14 = GamePlayEventLoopHandlerB.skip7_u212 $5f1e = GamePlayEventLoopHandlerB.notempty7_u213 $5f21 = GamePlayEventLoopHandlerB.skip7_u213 $5f25 = GamePlayEventLoopHandlerB.gameOverMode $5f48 = GamePlayEventLoopHandlerB.noretry $5f55 = GamePlayEventLoopHandlerB.pauseMode $5f6d = GamePlayEventLoopHandlerB.noqr $5f7d = GamePlayEventLoopHandlerB.nounpause $6001 = GamePlayEventLoopHandlerB.drawStaticInfo $6029 = DoHold $602d = DoHold.checkIRSA $6034 = DoHold.ldb3 $6040 = DoHold.lda3 $604a = DoHold.cp3 $6058 = DoHold.checkIRSB $605f = DoHold.lda4 $606b = DoHold.ldb4 $6075 = DoHold.cp4 $6083 = DoHold.noRotation $608e = DoHold.doHoldOperation SECTION: $6099-$64a2 ($040a bytes) ["Gameplay Static Data"] $6099 = sLeady $60a3 = sGo $60ad = sPause $60c1 = sPieceXOffsets $60dd = sPieceYOffsets $60f9 = sPieceFastRotationStates $6169 = sPieceRotationStates $61d9 = sTGM3Bag $61fc = sTGM3Droughts $6203 = sGameplayTileMap $64a3 = sGameplayTileMapEnd EMPTY: $64a3-$7fff ($1b5d bytes) TOTAL EMPTY: $1b5d bytes ROMX bank #6: SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"] SECTION: $4008-$552a ($1523 bytes) ["Field Function Banked Gameplay Big"] $4008 = BigFieldInit $4030 = BigFieldClear $40d6 = BigToBackupField $40e2 = BigFromBackupField $40ee = BigToShadowField $40f6 = BigToShadowField.outer $40f8 = BigToShadowField.inner $4106 = BigFromShadowField $410e = BigFromShadowField.outer $4110 = BigFromShadowField.inner $411e = BigSetPieceData $4140 = BigSetPieceDataOffset $4149 = BigXYToSFieldPtr $4151 = BigXYToSFieldPtr.a $4157 = BigXYToSFieldPtr.b $415c = BigXYToFieldPtr $4164 = BigXYToFieldPtr.a $416a = BigXYToFieldPtr.b $416f = BigGetPieceData $417c = BigGetPieceDataFast $4189 = BigCanPieceFit $4194 = BigCanPieceFit.skipr1a $419f = BigCanPieceFit.skipr1b $41aa = BigCanPieceFit.skipr1c $41b5 = BigCanPieceFit.r1end $41cb = BigCanPieceFit.skipr2a $41d6 = BigCanPieceFit.skipr2b $41e1 = BigCanPieceFit.skipr2c $41ec = BigCanPieceFit.r2end $4202 = BigCanPieceFit.skipr3a $420d = BigCanPieceFit.skipr3b $4218 = BigCanPieceFit.skipr3c $4222 = BigCanPieceFit.r3end $4238 = BigCanPieceFit.skipr4a $4243 = BigCanPieceFit.skipr4b $424e = BigCanPieceFit.skipr4c $4259 = BigCanPieceFit.r4end $425c = BigCanPieceFitFast $4269 = BigCanPieceFitFast.skip1 $4276 = BigCanPieceFitFast.skip2 $4283 = BigCanPieceFitFast.skip3 $4290 = BigCanPieceFitFast.skip4 $4293 = BigForceSpawnPiece $42af = BigTrySpawnPiece $42e8 = BigTrySpawnPiece.try0 $4305 = BigTrySpawnPiece.try1 $4325 = BigTrySpawnPiece.try3 $4345 = BigTrySpawnPiece.try2 $435c = BigDrawPiece $4363 = BigDrawPiece.skipr1a $4369 = BigDrawPiece.skipr1b $436f = BigDrawPiece.skipr1c $4375 = BigDrawPiece.r1end $4383 = BigDrawPiece.skipr2a $4389 = BigDrawPiece.skipr2b $438f = BigDrawPiece.skipr2c $4395 = BigDrawPiece.r2end $43a3 = BigDrawPiece.skipr3a $43a9 = BigDrawPiece.skipr3b $43af = BigDrawPiece.skipr3c $43b5 = BigDrawPiece.r3end $43c3 = BigDrawPiece.skipr4a $43c9 = BigDrawPiece.skipr4b $43cf = BigDrawPiece.skipr4c $43d5 = BigFindMaxG $43e2 = BigFindMaxG.try $43fb = BigFindMaxG.found $4402 = BigFieldProcess $440d = BigFieldProcess.firstframe $441a = BigFieldProcess.handleselect $4425 = BigFieldProcess.wantrotccw $442c = BigFieldProcess.lda1 $4430 = BigFieldProcess.ldb1 $4432 = BigFieldProcess.cp1 $443f = BigFieldProcess.wantrotcw $4446 = BigFieldProcess.ldb2 $444a = BigFieldProcess.lda2 $444c = BigFieldProcess.cp2 $4458 = BigFieldProcess.tryrot $448f = BigFieldProcess.maybekick $44bc = BigFieldProcess.tljexceptions $44cb = BigFieldProcess.trykickright $4508 = BigFieldProcess.trykickleft $4549 = BigFieldProcess.maybetgm3rot $4551 = BigFieldProcess.checkt $4557 = BigFieldProcess.tkickup $4594 = BigFieldProcess.tkickupalreadysetforce $459f = BigFieldProcess.checki $45b4 = BigFieldProcess.tryiup1 $45f0 = BigFieldProcess.ikick1upalreadysetforce $45fb = BigFieldProcess.tryiup2 $4639 = BigFieldProcess.ikick2upalreadysetforce $4644 = BigFieldProcess.tryiright2 $4680 = BigFieldProcess.norot $4684 = BigFieldProcess.wantleft $4695 = BigFieldProcess.checkdasleft $469c = BigFieldProcess.doleft $46a3 = BigFieldProcess.wantright $46ae = BigFieldProcess.checkdasright $46b5 = BigFieldProcess.doright $46ba = BigFieldProcess.trymove $46d2 = BigFieldProcess.skipmovement $46d2 = BigFieldProcess.donemanipulating $46f4 = BigFieldProcess.sonicdrop $46ff = BigFieldProcess.sonicneutrallockskip $4709 = BigFieldProcess.harddrop $4718 = BigFieldProcess.donedeterminingharddropdistance $472c = BigFieldProcess.postdrop $4746 = BigFieldProcess.checkregulargravity $4754 = BigFieldProcess.alwaysgravitysentinel $4758 = BigFieldProcess.grav $4760 = BigFieldProcess.bigg $476a = BigFieldProcess.smallg $4772 = BigFieldProcess.nograv $4772 = BigFieldProcess.postgrav $4781 = BigFieldProcess.noreset $4797 = BigFieldProcess.grounded $47a9 = BigFieldProcess.playfirmdropsound $47ae = BigFieldProcess.postcheckforfirmdropsound $47c1 = BigFieldProcess.downlock20gexceptioncheck $47cf = BigFieldProcess.neutralcheck $47f4 = BigFieldProcess.forcelock $47f9 = BigFieldProcess.dontforcelock $47fe = BigFieldProcess.checklockdelay $4804 = BigFieldProcess.checkfortgm3lockexception $480d = BigFieldProcess.dolock $4814 = BigFieldProcess.notgrounded $4817 = BigFieldProcess.draw $4830 = BigFieldProcess.ghost $484b = BigFieldProcess.postghost $486f = BigFieldProcess.drawpiece $4889 = BigGetTileShade $4899 = BigGetTileShade.max30 $48b9 = BigGetTileShade.max20 $48d8 = BigGetTileShade.max10 $48f7 = BigGetTileShade.max0 $48f9 = BigGetTileShade.s0 $4901 = BigGetTileShade.s1 $4909 = BigGetTileShade.s2 $4911 = BigGetTileShade.s3 $4919 = BigGetTileShade.s4 $4921 = BigGetTileShade.s5 $4929 = BigGetTileShade.s6 $4931 = BigFieldDelay.incl $4931 = BigFieldDelay $493a = BigFieldDelay.incr $4943 = BigFieldDelay.noinc $495b = BigFieldDelay.determine $4988 = BigFieldDelay.skip $4994 = BigFieldDelay.prelineclear $49a7 = BigFieldDelay.bravodecloop $49ae = BigFieldDelay.applylines $49d2 = BigFieldDelay.premultiplier $49d5 = BigFieldDelay.bravo $49e6 = BigFieldDelay.lineclears $49eb = BigFieldDelay.linecleardecloop $49f3 = BigFieldDelay.combo $49f8 = BigFieldDelay.combodecloop $4a00 = BigFieldDelay.forcemax $4a04 = BigFieldDelay.applyscore $4a18 = BigFieldDelay.lineclear $4a2e = BigFieldDelay.preare $4a43 = BigFieldDelay.are $4a58 = BigFieldDelay.generatenextpiece $4a62 = BigAppendClearedLine $4a77 = BigFindClearedLines $4a8b = !86 $4a95 = !87 $4aa3 = BigFindClearedLines.next_u49 $4aa8 = !88 $4ab2 = !89 $4ac0 = BigFindClearedLines.next_u50 $4ac5 = !90 $4acf = !91 $4add = BigFindClearedLines.next_u51 $4ae2 = !92 $4aec = !93 $4afa = BigFindClearedLines.next_u52 $4aff = !94 $4b09 = !95 $4b17 = BigFindClearedLines.next_u53 $4b1c = !96 $4b26 = !97 $4b34 = BigFindClearedLines.next_u54 $4b39 = !98 $4b43 = !99 $4b51 = BigFindClearedLines.next_u55 $4b56 = !100 $4b60 = !101 $4b6e = BigFindClearedLines.next_u56 $4b73 = !102 $4b7d = !103 $4b8b = BigFindClearedLines.next_u57 $4b90 = !104 $4b9a = !105 $4ba8 = BigFindClearedLines.next_u58 $4bad = !106 $4bb7 = !107 $4bc5 = BigFindClearedLines.next_u59 $4bca = !108 $4bd4 = !109 $4be2 = BigFindClearedLines.next_u60 $4be7 = !110 $4bf1 = !111 $4bff = BigFindClearedLines.next_u61 $4c04 = !112 $4c0e = !113 $4c1c = BigFindClearedLines.next_u62 $4c1d = BigMarkClear $4c25 = BigMarkClear.markclear1loop $4c3e = BigMarkClear.markclear2loop $4c57 = BigMarkClear.markclear3loop $4c70 = BigMarkClear.markclear4loop $4c81 = BigClearLines $4c98 = BigClearLines.clear_u63 $4ca0 = !114 $4cbe = BigClearLines.r_u63 $4cd2 = BigClearLines.clear_u64 $4cda = !115 $4cf8 = BigClearLines.r_u64 $4d0c = BigClearLines.clear_u65 $4d14 = !116 $4d32 = BigClearLines.r_u65 $4d46 = BigClearLines.clear_u66 $4d4e = !117 $4d6c = BigClearLines.r_u66 $4d80 = BigClearLines.clear_u67 $4d88 = !118 $4da6 = BigClearLines.r_u67 $4dba = BigClearLines.clear_u68 $4dc2 = !119 $4de0 = BigClearLines.r_u68 $4df4 = BigClearLines.clear_u69 $4dfc = !120 $4e1a = BigClearLines.r_u69 $4e2e = BigClearLines.clear_u70 $4e36 = !121 $4e54 = BigClearLines.r_u70 $4e68 = BigClearLines.clear_u71 $4e70 = !122 $4e8e = BigClearLines.r_u71 $4ea2 = BigClearLines.clear_u72 $4eaa = !123 $4ec8 = BigClearLines.r_u72 $4edc = BigClearLines.clear_u73 $4ee4 = !124 $4f02 = BigClearLines.r_u73 $4f16 = BigClearLines.clear_u74 $4f1e = !125 $4f3c = BigClearLines.r_u74 $4f50 = BigClearLines.clear_u75 $4f58 = !126 $4f76 = BigClearLines.r_u75 $4f8a = BigClearLines.clear_u76 $4f92 = !127 $4fb0 = BigClearLines.r_u76 $4fc4 = BigClearLines.clear_u77 $4fcc = !128 $4fea = BigClearLines.r_u77 $4ffe = BigClearLines.clear_u78 $5006 = !129 $5024 = BigClearLines.r_u78 $5038 = BigClearLines.clear_u79 $5040 = !130 $505e = BigClearLines.r_u79 $5072 = BigClearLines.clear_u80 $507a = !131 $5098 = BigClearLines.r_u80 $50ac = BigClearLines.clear_u81 $50b4 = !132 $50d2 = BigClearLines.r_u81 $50e6 = BigClearLines.clear_u82 $50ee = !133 $510c = BigClearLines.r_u82 $5120 = BigClearLines.clear_u83 $5128 = !134 $5146 = BigClearLines.r_u83 $515a = BigClearLines.clear_u84 $5162 = !135 $5180 = BigClearLines.r_u84 $5194 = BigClearLines.clear_u85 $519c = !136 $51ba = BigClearLines.r_u85 $51ba = BigClearLines.fixgarbo $51bd = BigClearLines.fixgarboloop $51db = BigWidenField SECTION: $552b-$63b7 ($0e8d bytes) ["Gameplay Function Big Banked"] $552b = SwitchToGameplayBigB $5531 = SwitchToGameplayBigB.wvr_u214 $553a = SwitchToGameplayBigB.loadtilemap $5587 = SwitchToGameplayBigB.wvb_u215 $558e = SwitchToGameplayBigB.wvbe_u216 $5594 = GamePlayBigEventLoopHandlerB $559e = GamePlayBigEventLoopHandlerB.modejumps $55bc = GamePlayBigEventLoopHandlerB.leadyMode $55cc = GamePlayBigEventLoopHandlerB.firstleadyiterskip $55d5 = GamePlayBigEventLoopHandlerB.notdoneleady $55e6 = GamePlayBigEventLoopHandlerB.goMode $55f0 = GamePlayBigEventLoopHandlerB.notdonego $5601 = GamePlayBigEventLoopHandlerB.postGoMode $5618 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode $5629 = GamePlayBigEventLoopHandlerB.checkIHS $5634 = GamePlayBigEventLoopHandlerB.loaddefaultjingle $5638 = GamePlayBigEventLoopHandlerB.checkIRSA $563f = GamePlayBigEventLoopHandlerB.ldb1 $564b = GamePlayBigEventLoopHandlerB.lda1 $5655 = GamePlayBigEventLoopHandlerB.cp1 $5663 = GamePlayBigEventLoopHandlerB.checkIRSB $566a = GamePlayBigEventLoopHandlerB.lda2 $5676 = GamePlayBigEventLoopHandlerB.ldb2 $5680 = GamePlayBigEventLoopHandlerB.cp2 $568e = GamePlayBigEventLoopHandlerB.postjingle $5692 = GamePlayBigEventLoopHandlerB.spawnPieceMode $56a0 = GamePlayBigEventLoopHandlerB.canspawn $56b3 = GamePlayBigEventLoopHandlerB.pieceInMotionMode $56c7 = GamePlayBigEventLoopHandlerB.nopauserequested $56e8 = GamePlayBigEventLoopHandlerB.nohold $56f3 = GamePlayBigEventLoopHandlerB.delayMode $5707 = GamePlayBigEventLoopHandlerB.nodelaypauserequested $5718 = GamePlayBigEventLoopHandlerB.preGameOverMode $572b = GamePlayBigEventLoopHandlerB.notempty1_u217 $572e = GamePlayBigEventLoopHandlerB.skip1_u217 $5738 = GamePlayBigEventLoopHandlerB.notempty1_u218 $573b = GamePlayBigEventLoopHandlerB.skip1_u218 $5745 = GamePlayBigEventLoopHandlerB.notempty1_u219 $5748 = GamePlayBigEventLoopHandlerB.skip1_u219 $5752 = GamePlayBigEventLoopHandlerB.notempty1_u220 $5755 = GamePlayBigEventLoopHandlerB.skip1_u220 $575f = GamePlayBigEventLoopHandlerB.notempty1_u221 $5762 = GamePlayBigEventLoopHandlerB.skip1_u221 $576c = GamePlayBigEventLoopHandlerB.notempty1_u222 $576f = GamePlayBigEventLoopHandlerB.skip1_u222 $5779 = GamePlayBigEventLoopHandlerB.notempty1_u223 $577c = GamePlayBigEventLoopHandlerB.skip1_u223 $5786 = GamePlayBigEventLoopHandlerB.notempty1_u224 $5789 = GamePlayBigEventLoopHandlerB.skip1_u224 $5793 = GamePlayBigEventLoopHandlerB.notempty1_u225 $5796 = GamePlayBigEventLoopHandlerB.skip1_u225 $57a0 = GamePlayBigEventLoopHandlerB.notempty1_u226 $57a3 = GamePlayBigEventLoopHandlerB.skip1_u226 $57ad = GamePlayBigEventLoopHandlerB.notempty1_u227 $57b0 = GamePlayBigEventLoopHandlerB.skip1_u227 $57ba = GamePlayBigEventLoopHandlerB.notempty1_u228 $57bd = GamePlayBigEventLoopHandlerB.skip1_u228 $57c7 = GamePlayBigEventLoopHandlerB.notempty1_u229 $57ca = GamePlayBigEventLoopHandlerB.skip1_u229 $57d4 = GamePlayBigEventLoopHandlerB.notempty1_u230 $57d7 = GamePlayBigEventLoopHandlerB.skip1_u230 $57e1 = GamePlayBigEventLoopHandlerB.notempty1_u231 $57e4 = GamePlayBigEventLoopHandlerB.skip1_u231 $57ee = GamePlayBigEventLoopHandlerB.notempty1_u232 $57f1 = GamePlayBigEventLoopHandlerB.skip1_u232 $57fb = GamePlayBigEventLoopHandlerB.notempty1_u233 $57fe = GamePlayBigEventLoopHandlerB.skip1_u233 $5808 = GamePlayBigEventLoopHandlerB.notempty1_u234 $580b = GamePlayBigEventLoopHandlerB.skip1_u234 $5815 = GamePlayBigEventLoopHandlerB.notempty1_u235 $5818 = GamePlayBigEventLoopHandlerB.skip1_u235 $5822 = GamePlayBigEventLoopHandlerB.notempty1_u236 $5825 = GamePlayBigEventLoopHandlerB.skip1_u236 $582f = GamePlayBigEventLoopHandlerB.notempty1_u237 $5832 = GamePlayBigEventLoopHandlerB.skip1_u237 $583c = GamePlayBigEventLoopHandlerB.notempty1_u238 $583f = GamePlayBigEventLoopHandlerB.skip1_u238 $5849 = GamePlayBigEventLoopHandlerB.notempty1_u239 $584c = GamePlayBigEventLoopHandlerB.skip1_u239 $5856 = GamePlayBigEventLoopHandlerB.notempty1_u240 $5859 = GamePlayBigEventLoopHandlerB.skip1_u240 $5863 = GamePlayBigEventLoopHandlerB.notempty1_u241 $5866 = GamePlayBigEventLoopHandlerB.skip1_u241 $5870 = GamePlayBigEventLoopHandlerB.notempty1_u242 $5873 = GamePlayBigEventLoopHandlerB.skip1_u242 $587d = GamePlayBigEventLoopHandlerB.notempty1_u243 $5880 = GamePlayBigEventLoopHandlerB.skip1_u243 $588a = GamePlayBigEventLoopHandlerB.notempty1_u244 $588d = GamePlayBigEventLoopHandlerB.skip1_u244 $5897 = GamePlayBigEventLoopHandlerB.notempty1_u245 $589a = GamePlayBigEventLoopHandlerB.skip1_u245 $58a4 = GamePlayBigEventLoopHandlerB.notempty1_u246 $58a7 = GamePlayBigEventLoopHandlerB.skip1_u246 $58b1 = GamePlayBigEventLoopHandlerB.notempty1_u247 $58b4 = GamePlayBigEventLoopHandlerB.skip1_u247 $58be = GamePlayBigEventLoopHandlerB.notempty1_u248 $58c1 = GamePlayBigEventLoopHandlerB.skip1_u248 $58cb = GamePlayBigEventLoopHandlerB.notempty1_u249 $58ce = GamePlayBigEventLoopHandlerB.skip1_u249 $58d8 = GamePlayBigEventLoopHandlerB.notempty1_u250 $58db = GamePlayBigEventLoopHandlerB.skip1_u250 $58e5 = GamePlayBigEventLoopHandlerB.notempty1_u251 $58e8 = GamePlayBigEventLoopHandlerB.skip1_u251 $58f2 = GamePlayBigEventLoopHandlerB.notempty1_u252 $58f5 = GamePlayBigEventLoopHandlerB.skip1_u252 $58ff = GamePlayBigEventLoopHandlerB.notempty1_u253 $5902 = GamePlayBigEventLoopHandlerB.skip1_u253 $590c = GamePlayBigEventLoopHandlerB.notempty1_u254 $590f = GamePlayBigEventLoopHandlerB.skip1_u254 $5919 = GamePlayBigEventLoopHandlerB.notempty1_u255 $591c = GamePlayBigEventLoopHandlerB.skip1_u255 $5926 = GamePlayBigEventLoopHandlerB.notempty1_u256 $5929 = GamePlayBigEventLoopHandlerB.skip1_u256 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$6153 = GamePlayBigEventLoopHandlerB.notempty7_u417 $6156 = GamePlayBigEventLoopHandlerB.skip7_u417 $6160 = GamePlayBigEventLoopHandlerB.notempty7_u418 $6163 = GamePlayBigEventLoopHandlerB.skip7_u418 $616d = GamePlayBigEventLoopHandlerB.notempty7_u419 $6170 = GamePlayBigEventLoopHandlerB.skip7_u419 $617a = GamePlayBigEventLoopHandlerB.notempty7_u420 $617d = GamePlayBigEventLoopHandlerB.skip7_u420 $6187 = GamePlayBigEventLoopHandlerB.notempty7_u421 $618a = GamePlayBigEventLoopHandlerB.skip7_u421 $6194 = GamePlayBigEventLoopHandlerB.notempty7_u422 $6197 = GamePlayBigEventLoopHandlerB.skip7_u422 $61a1 = GamePlayBigEventLoopHandlerB.notempty7_u423 $61a4 = GamePlayBigEventLoopHandlerB.skip7_u423 $61ae = GamePlayBigEventLoopHandlerB.notempty7_u424 $61b1 = GamePlayBigEventLoopHandlerB.skip7_u424 $61bb = GamePlayBigEventLoopHandlerB.notempty7_u425 $61be = GamePlayBigEventLoopHandlerB.skip7_u425 $61c8 = GamePlayBigEventLoopHandlerB.notempty7_u426 $61cb = GamePlayBigEventLoopHandlerB.skip7_u426 $61d5 = GamePlayBigEventLoopHandlerB.notempty7_u427 $61d8 = GamePlayBigEventLoopHandlerB.skip7_u427 $61e2 = GamePlayBigEventLoopHandlerB.notempty7_u428 $61e5 = GamePlayBigEventLoopHandlerB.skip7_u428 $61ef = GamePlayBigEventLoopHandlerB.notempty7_u429 $61f2 = GamePlayBigEventLoopHandlerB.skip7_u429 $61fc = GamePlayBigEventLoopHandlerB.notempty7_u430 $61ff = GamePlayBigEventLoopHandlerB.skip7_u430 $6209 = GamePlayBigEventLoopHandlerB.notempty7_u431 $620c = GamePlayBigEventLoopHandlerB.skip7_u431 $6216 = GamePlayBigEventLoopHandlerB.notempty7_u432 $6219 = GamePlayBigEventLoopHandlerB.skip7_u432 $6223 = GamePlayBigEventLoopHandlerB.notempty7_u433 $6226 = GamePlayBigEventLoopHandlerB.skip7_u433 $6230 = GamePlayBigEventLoopHandlerB.notempty7_u434 $6233 = GamePlayBigEventLoopHandlerB.skip7_u434 $623d = GamePlayBigEventLoopHandlerB.notempty7_u435 $6240 = GamePlayBigEventLoopHandlerB.skip7_u435 $624a = GamePlayBigEventLoopHandlerB.notempty7_u436 $624d = GamePlayBigEventLoopHandlerB.skip7_u436 $6251 = GamePlayBigEventLoopHandlerB.gameOverMode $6274 = GamePlayBigEventLoopHandlerB.noretry $6281 = GamePlayBigEventLoopHandlerB.pauseMode $6299 = GamePlayBigEventLoopHandlerB.noqr $62a8 = GamePlayBigEventLoopHandlerB.nounpause $6320 = GamePlayBigEventLoopHandlerB.drawStaticInfo $6348 = BigDoHold $634c = BigDoHold.checkIRSA $6353 = BigDoHold.ldb3 $635f = BigDoHold.lda3 $6369 = BigDoHold.cp3 $6377 = BigDoHold.checkIRSB $637e = BigDoHold.lda4 $638a = BigDoHold.ldb4 $6394 = BigDoHold.cp4 $63a2 = BigDoHold.noRotation $63ad = BigDoHold.doHoldOperation SECTION: $63b8-$6797 ($03e0 bytes) ["Gameplay Big Static Data"] $63b8 = sBigLeady $63c2 = sBigGo $63cc = sBigPause $63e0 = sBigPieceXOffsets $63fc = sBigPieceYOffsets $6418 = sBigPieceFastRotationStates $6488 = sBigPieceRotationStates $64f8 = sBigGameplayTileMap $6798 = sBigGameplayTileMapEnd EMPTY: $6798-$7fff ($1868 bytes) TOTAL EMPTY: $1868 bytes SRAM bank #0: SECTION: $a000-$a00d ($000e bytes) ["Persistent Globals"] $a000 = rCheck $a006 = rSwapABState $a007 = rRNGModeState $a008 = rRotModeState $a009 = rDropModeState $a00a = rSpeedCurveState $a00b = rAlways20GState $a00c = rSelectedStartLevel EMPTY: $a00e-$bfff ($1ff2 bytes) TOTAL EMPTY: $1ff2 bytes WRAM0 bank #0: SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"] $c000 = wShadowTilemap SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"] $c400 = wShadowTileAttrs SECTION: $c800-$c89f ($00a0 bytes) ["Shadow OAM"] $c800 = wShadowOAM $c800 = wSPRNext1 $c804 = wSPRNext2 $c808 = wSPRNext3 $c80c = wSPRNext4 $c810 = wSPRHold1 $c814 = wSPRHold2 $c818 = wSPRHold3 $c81c = wSPRHold4 $c820 = wSPRScore1 $c824 = wSPRScore2 $c828 = wSPRScore3 $c82c = wSPRScore4 $c830 = wSPRScore5 $c834 = wSPRScore6 $c838 = wSPRCLevel1 $c83c = wSPRCLevel2 $c840 = wSPRCLevel3 $c844 = wSPRCLevel4 $c848 = wSPRNLevel1 $c84c = wSPRNLevel2 $c850 = wSPRNLevel3 $c854 = wSPRNLevel4 $c858 = wSPRQueue1A $c85c = wSPRQueue1B $c860 = wSPRQueue2A $c864 = wSPRQueue2B $c868 = wSPRModeRNG $c86c = wSPRModeRot $c870 = wSPRModeDrop $c874 = wSPRModeHiG $c878 = wGrade0 $c87c = wGrade1 $c880 = wUnused0 $c884 = wUnused1 $c888 = wUnused2 $c88c = wUnused3 $c890 = wUnused4 $c894 = wUnused5 $c898 = wUnused6 $c89c = wUnused7 SECTION: $c8a0-$cd1b ($047c bytes) ["Field Variables"] $c8a0 = wField $c990 = wBackupField $ca80 = wPreShadowField $ca9c = wShadowField $cc08 = wWideField $cc3f = wWideBlittedField $cd1b = wDelayState SECTION: $cd1c-$cd5c ($0041 bytes) ["Stack"] $cd1c = wStack $cd5d = wStackEnd SECTION: $cd5d-$cd88 ($002c bytes) ["TGM3 RNG Variables"] $cd5d = wTGM3Bag $cd80 = wTGM3Droughts $cd87 = wTGM3GeneratedIdx $cd88 = wTGM3WorstDroughtIdx SECTION: $cd89-$cd91 ($0009 bytes) ["Globals"] $cd89 = wSwapABState $cd8a = wRNGModeState $cd8b = wRotModeState $cd8c = wDropModeState $cd8d = wSpeedCurveState $cd8e = wAlways20GState $cd8f = wInitialA $cd90 = wInitialB $cd91 = wInitialC SECTION: $cd92-$cd97 ($0006 bytes) ["Grade Variables"] $cd92 = wDecayRate $cd93 = wGradePoints $cd94 = wInternalGrade $cd95 = wDisplayedGrade $cd96 = wEffectTimer $cd97 = wRankingDisqualified SECTION: $cd98-$cd9b ($0004 bytes) ["Banking Variables"] $cd98 = wBankBackup SECTION: $cd9c-$cd9e ($0003 bytes) ["GBC Variables"] $cd9c = wOuterReps $cd9d = wInnerReps $cd9e = wTitlePal SECTION: $cd9f-$cda1 ($0003 bytes) ["Time Variables"] $cd9f = wMinutes $cda0 = wSeconds $cda1 = wFrames SECTION: $cda2-$cda2 ($0001 byte) ["Title Variables"] $cda2 = wSelected EMPTY: $cda3-$cfff ($025d bytes) TOTAL EMPTY: $025d bytes HRAM bank #0: SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"] $ff80 = hPieceDataBase $ff82 = hPieceDataBaseFast $ff84 = hPieceDataOffset $ff85 = hCurrentLockDelayRemaining $ff86 = hGrounded $ff87 = hWantedTile $ff88 = hWantedG $ff89 = hActualG $ff8a = hGravityCtr $ff8b = hWantX $ff8c = hYPosAtStartOfFrame $ff8d = hWantRotation $ff8e = hRemainingDelay $ff8f = hClearedLines $ff93 = hLineClearCt $ff94 = hComboCt $ff95 = hLockDelayForce $ff96 = hDownFrames $ff97 = hAwardDownBonus $ff98 = hStalePiece $ff99 = hBravo $ff9a = hShouldLockIfGrounded SECTION: $ff9b-$ffb5 ($001b bytes) ["High Level Variables"] $ff9b = hCurrentDAS $ff9c = hCurrentARE $ff9d = hCurrentLineARE $ff9e = hCurrentLockDelay $ff9f = hCurrentLineClearDelay $ffa0 = hCurrentIntegerGravity $ffa1 = hCurrentFractionalGravity $ffa2 = hNextSpeedUp $ffa4 = hSpeedCurvePtr $ffa6 = hStartSpeed $ffa8 = hRequiresLineClear $ffa9 = hLevel $ffab = hCLevel $ffaf = hNLevel $ffb5 = hPrevHundreds SECTION: $ffb6-$ffc4 ($000f bytes) ["Score Variables"] $ffb6 = hScore $ffbc = hScoreIncrement $ffbe = hScoreIncrementBCD $ffc4 = hScoreIncrementHead SECTION: $ffc5-$ffcf ($000b bytes) ["High RNG Variables"] $ffc5 = hRNGSeed $ffc9 = hPieceHistory $ffcd = hNextPiece $ffce = hUpcomingPiece1 $ffcf = hUpcomingPiece2 SECTION: $ffd0-$ffd9 ($000a bytes) ["High Gameplay Variables"] $ffd0 = hCurrentPiece $ffd1 = hCurrentPieceX $ffd2 = hCurrentPieceY $ffd3 = hCurrentPieceRotationState $ffd4 = hHeldPiece $ffd5 = hHoldSpent $ffd6 = hMode $ffd7 = hModeCounter $ffd8 = hPrePause $ffd9 = hRequestedJingle SECTION: $ffda-$ffe3 ($000a bytes) ["OAM DMA"] $ffda = hOAMDMA $ffe0 = !0 SECTION: $ffe4-$ffec ($0009 bytes) ["High SFX Variables"] $ffe4 = hPlayhead $ffe6 = hCurrentlyPlaying $ffe7 = hPlayQueue $ffeb = hNoisePlayhead SECTION: $ffed-$fff4 ($0008 bytes) ["High Input Variables"] $ffed = hUpState $ffee = hDownState $ffef = hLeftState $fff0 = hRightState $fff1 = hAState $fff2 = hBState $fff3 = hStartState $fff4 = hSelectState SECTION: $fff5-$fff6 ($0002 bytes) ["High Time Variables"] $fff5 = hFrameCtr $fff6 = hEvenFrame SECTION: $fff7-$fff7 ($0001 byte) ["High Globals"] $fff7 = hGameState SECTION: $fff8-$fff8 ($0001 byte) ["High Interrupt Variables"] $fff8 = hLCDCCtr EMPTY: $fff9-$fffe ($0006 bytes) TOTAL EMPTY: $0006 bytes SUMMARY: ROM0: 9865 bytes used / 6519 free ROMX: 50434 bytes used / 47870 free in 6 banks SRAM: 14 bytes used / 8178 free in 1 bank WRAM0: 3491 bytes used / 605 free HRAM: 121 bytes used / 6 free