2729 lines
119 KiB
Plaintext
2729 lines
119 KiB
Plaintext
ROM0 bank #0:
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SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
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SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
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$0008 = RSTSwitchBank
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EMPTY: $0025-$0027 ($0003 bytes)
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SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
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$0028 = RSTRestoreBank
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EMPTY: $0043-$0047 ($0005 bytes)
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SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"]
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$0048 = LCDCInterrupt
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$004d = LCDCInterrupt_WaitUntilNotBusy
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$0068 = LCDCInterrupt_End
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SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"]
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$006b = DoDMGEffect
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$0073 = DoDMGEffect.loop0
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$0075 = DoDMGEffect.wvb_u1
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$0081 = DoDMGEffect.wvbe_u2
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$008b = DoDMGEffect.loop1
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$008d = DoDMGEffect.wvb_u3
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$009a = DoDMGEffect.wvbe_u4
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$00a4 = DoDMGEffect.wvb_u5
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$00af = DoDMGEffect.loop2
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$00b1 = DoDMGEffect.wvb_u6
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$00b8 = DoDMGEffect.wvbe_u7
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$00c2 = DoDMGEffect.wvb_u8
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$00cd = DoDMGEffect.loop3
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$00cf = DoDMGEffect.wvb_u9
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$00d6 = DoDMGEffect.wvbe_u10
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$00e0 = DoDMGEffect.wvb_u11
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$00eb = DoDMGEffect.loop4
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$00ed = DoDMGEffect.wvb_u12
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$00f4 = DoDMGEffect.wvbe_u13
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EMPTY: $00fd-$00ff ($0003 bytes)
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SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
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SECTION: $0150-$0f4e ($0dff bytes) ["GBC Functions"]
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$0150 = ToATTR
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$0173 = GBCTitleInit
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$0354 = GBCTitleInit.agb
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$0524 = GBCTitleInit.postpalettes
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$0564 = GBCGameplayInit
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$0745 = GBCGameplayInit.agb
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$0915 = GBCGameplayInit.postpalettes
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$0940 = GBCTitleProcess
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$095c = GBCTitleProcess.jumps
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$096b = GBCTitleProcess.eventLoopMain
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$097d = GBCTitleProcess.nores
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$0980 = GBCTitleProcess.noinc
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$0997 = !0
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$09a4 = GBCTitleProcess.eventLoopProfile
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$09a5 = GBCTitleProcess.eventLoopSettings
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$09b7 = GBCTitleProcess.nores1
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$09ba = GBCTitleProcess.noinc1
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$09d1 = !1
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$09de = GBCTitleProcess.eventLoopRecords
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$09df = GBCTitleProcess.eventLoopCredits
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$09e0 = GBCGameplayProcess
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$0a1e = GBCGameplayProcess.goverride
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$0a2a = !2
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$0a33 = !3
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$0a3c = !4
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$0a45 = GBCGameplayProcess.colorfield
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$0bab = !5
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$0bb9 = GBCGameplayProcess.outer1
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$0bbe = GBCGameplayProcess.inner1
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$0be2 = GBCGameplayProcess.outer2
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$0be7 = GBCGameplayProcess.inner2
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$0c0c = GBCGameplayProcess.empty
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$0c10 = GBCGameplayProcess.sub59
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$0c12 = GBCGameplayProcess.sub52
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$0c14 = GBCGameplayProcess.sub45
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$0c16 = GBCGameplayProcess.sub38
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$0c18 = GBCGameplayProcess.sub31
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$0c1a = GBCGameplayProcess.sub24
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$0c1c = GBCGameplayProcess.sub17
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$0c1e = GBCGameplayProcess.sub10
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$0c20 = GBCGameplayProcess.done
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$0c42 = GBCGameplayProcess.darker
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$0c49 = GBCGameplayProcess.wvr_u1
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$0c56 = GBCGameplayProcess.lighter
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$0c5d = GBCGameplayProcess.wvr_u2
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$0c6a = GBCGameplayProcess.black
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$0c71 = GBCGameplayProcess.wvr_u3
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$0c7e = GBCBigGameplayProcess
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$0cbc = GBCBigGameplayProcess.goverride
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$0cc8 = !6
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$0cd1 = !7
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$0cda = !8
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$0ce3 = GBCBigGameplayProcess.colorfield
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$0e49 = !9
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$0e57 = GBCBigGameplayProcess.outer1
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$0e5c = GBCBigGameplayProcess.inner1
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$0e80 = GBCBigGameplayProcess.outer2
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$0e85 = GBCBigGameplayProcess.inner2
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$0eaa = GBCBigGameplayProcess.empty
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$0eae = GBCBigGameplayProcess.sub59
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$0eb0 = GBCBigGameplayProcess.sub52
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$0eb2 = GBCBigGameplayProcess.sub45
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$0eb4 = GBCBigGameplayProcess.sub38
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$0eb6 = GBCBigGameplayProcess.sub31
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$0eb8 = GBCBigGameplayProcess.sub24
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$0eba = GBCBigGameplayProcess.sub17
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$0ebc = GBCBigGameplayProcess.sub10
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$0ebe = GBCBigGameplayProcess.done
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$0ee0 = GBCBigGameplayProcess.darker
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$0ee7 = GBCBigGameplayProcess.wvr_u4
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$0ef4 = GBCBigGameplayProcess.lighter
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$0efb = GBCBigGameplayProcess.wvr_u5
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$0f08 = GBCBigGameplayProcess.black
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$0f0f = GBCBigGameplayProcess.wvr_u6
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$0f1c = ToVRAM
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$0f1c = GBCBlitField
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SECTION: $0f4f-$1738 ($07ea bytes) ["Field Function Unbanked"]
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$0f4f = BlitField
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$1112 = BlitField.waitendvbloop
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$1118 = !0
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$1167 = !1
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$11b6 = !2
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$1205 = !3
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$1254 = !4
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$12a3 = !5
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$12f2 = !6
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$1344 = BigBlitField
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$1507 = BigBlitField.waitendvbloop
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$150d = !7
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$155c = !8
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$15ab = !9
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$15fa = !10
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$1649 = !11
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$1698 = !12
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$16e7 = !13
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SECTION: $1739-$1ce5 ($05ad bytes) ["Domain Specific Functions"]
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$1739 = ApplyTells
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$1777 = ApplyTells.myco
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$177c = ApplyTells.dropmode
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$17a1 = ApplyNext
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$17a9 = ApplyNext.bone
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$17c8 = ApplyNext.nobone
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$17e9 = ApplyNext.pos
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$17f9 = ApplyNext.regular
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$17ff = ApplyNext.postoffsets
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$1803 = ApplyNext.getoffn
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$180e = ApplyNext.skipoffn
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$18ac = ApplyNext.done
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$18af = ApplyHold
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$18b7 = ApplyHold.bone
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$18d6 = ApplyHold.nobone
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$18f3 = ApplyHold.hide
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$1905 = ApplyHold.show
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$1915 = ApplyHold.x
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$1925 = ApplyHold.regular
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$192b = ApplyHold.postoffsets
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$192f = ApplyHold.getoffh
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$193a = ApplyHold.skipoffh
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$1974 = ApplyTime
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$19c5 = ApplyTime.loop0
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$19f4 = ApplyTime.loop1
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$1a49 = ApplyNumbers8
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$1a96 = ApplyNumbers8.one
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$1a9c = ApplyNumbers8.two
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$1aa2 = ApplyNumbers8.three
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$1aa8 = ApplyNumbers8.four
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$1aae = ApplyNumbers8.five
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$1ab4 = ApplyNumbers8.six
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$1aba = ApplyNumbers8.seven
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$1ac0 = ApplyNumbers8.eight
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$1ac5 = ApplyNumbers4
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$1aea = ApplyNumbers4.one
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$1af0 = ApplyNumbers4.two
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$1af6 = ApplyNumbers4.three
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$1afc = ApplyNumbers4.four
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$1b01 = SetNumberSpritePositions
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$1c08 = GradeRendering
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$1c3d = GradeRendering.effect
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$1c4d = GradeRendering.noeffect
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$1c55 = GradeRendering.drawgrade
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$1c5c = GradeRendering.regulargrade
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$1c64 = GradeRendering.sgrade
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$1c7a = GradeRendering.hisgrade
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$1c90 = GradeRendering.mgrade
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$1ca6 = GradeRendering.lettergrade
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$1cc3 = GradeRendering.mk
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$1cc9 = GradeRendering.mv
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$1ccf = GradeRendering.mo
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$1cd5 = GradeRendering.mm
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$1cdb = GradeRendering.gmgrade
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SECTION: $1ce6-$20c5 ($03e0 bytes) ["Grading Functions"]
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$1ce6 = GradeInit
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$1d11 = GradeInit.grade9start
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$1d16 = GradeInit.end
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$1d18 = UpdateGrade
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$1d26 = UpdateGrade.gradejumptable
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$1d3b = DecayGradeProcess
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$1d49 = DecayGradeProcess.gradejumptable
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$1d5e = DecayGradeDelay
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$1d6c = DecayGradeDelay.gradejumptable
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$1d81 = PrepareScore
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$1d94 = DrawGradeProgressDMGT
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$1da0 = !0
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$1daf = UpdateGradeDMGT
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$1de8 = UpdateGradeDMGT.checklineclears
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$1e02 = UpdateGradeDMGT.clearrate
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$1e13 = UpdateGradeDMGT.combomult
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$1e20 = UpdateGradeDMGT.combo10
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$1e31 = UpdateGradeDMGT.combo5
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$1e42 = UpdateGradeDMGT.combo1
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$1e51 = UpdateGradeDMGT.prelevel
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$1e60 = UpdateGradeDMGT.single
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$1e70 = UpdateGradeDMGT.double
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$1e81 = UpdateGradeDMGT.adddonce
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$1e85 = UpdateGradeDMGT.triple
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$1e96 = UpdateGradeDMGT.addtonce
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$1e9a = UpdateGradeDMGT.tetris
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$1e9e = UpdateGradeDMGT.levelmult
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$1eb6 = UpdateGradeDMGT.mult5
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$1ebd = UpdateGradeDMGT.mult4
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$1ec3 = UpdateGradeDMGT.mult3
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$1ec8 = UpdateGradeDMGT.mult2
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$1ecc = UpdateGradeDMGT.mult1
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$1ecd = UpdateGradeDMGT.processgrade
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$1ef6 = UpdateGradeDMGT.increasegrademaybe
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$1f1a = UpdateGradeDMGT.gotgm
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$1f28 = DecayGradeDMGT
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$1f4c = DecayGradeDMGT.nodecay
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$1f53 = DecayGradeDMGT.decay
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$1f61 = UpdateGradeTGM1
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$1f6b = UpdateGradeTGM1.trygradeup
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$1f85 = UpdateGradeTGM1.increasegrade
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$1f9a = UpdateGradeTGM1.skipjingle
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$1fa7 = UpdateGradeTGM1.maybegm
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$1fc0 = UpdateGradeDEAT
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$1fcc = UpdateGradeDEAT.notgm
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$1fe8 = UpdateGradeDEAT.notm
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$200b = UpdateGradeDEAT.disqualify
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$2029 = UpdateGradeSHIR
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$206c = UpdateGradeSHIR.s5torikan
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$207c = UpdateGradeSHIR.s10torikan
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$208b = UpdateGradeSHIR.disqualify
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$209a = UpdateGradeSHIR.l1000
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$20b0 = UpdateGradeSHIR.l500
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SECTION: $20c6-$243a ($0375 bytes) ["Level Functions"]
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$20c6 = LevelInit
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$212b = SpecialLevelInit
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$2139 = SpecialLevelInit.jumps
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$214e = SpecialLevelInit.dmgt
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$2153 = SpecialLevelInit.tgm1
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$2158 = SpecialLevelInit.tgm3
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$215d = SpecialLevelInit.deat
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$2162 = SpecialLevelInit.shir
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$2167 = SpecialLevelInit.chil
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$216c = SpecialLevelInit.myco
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$2171 = SpecialLevelInit.loaddata
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$21a6 = LevelUp
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$21d0 = LevelUp.doit
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$221a = LevelUp.checknlevel
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$2248 = !0
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$2260 = !1
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$2269 = LevelUp.bellmaybe
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$2282 = LevelUp.leveljinglemaybe
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$228f = LevelUp.checkspeedup
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$22a3 = !2
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$22b0 = !3
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$22c1 = !4
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$22ce = DoSpeedUp
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$230f = CheckSpecialLevelConditions
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$2340 = CheckSpecialLevelConditions.override
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$235b = CheckSpecialLevelConditions.nooverride
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$2361 = CheckSpecialLevelConditions.speciallock
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$2382 = CheckSpecialLevelConditions.bones
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$2397 = CheckSpecialLevelConditions.enterthebonezone
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$239c = CheckSpecialLevelConditions.invis
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$23b1 = CheckSpecialLevelConditions.vanishoxyaction
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$23b6 = CheckSpecialLevelConditions.killscreen
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$23c7 = CheckSpecialLevelConditions.rip
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$23f7 = CheckSpecialLevelConditions.staffroll
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$2405 = CheckSpecialLevelConditions.justkill
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$2419 = TriggerKillScreen
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SECTION: $243b-$26f0 ($02b6 bytes) ["Grading Data"]
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$243b = sTGM1GradeScores
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$245d = sTGM3InternalGradeSystem
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$24fd = sTGM3GradeBoosts
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$251c = sTGM3LevelMultiplier
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$2520 = sTGM3BaselineCOOL
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$2529 = sTGM3REGRETConditions
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$253d = sDMGTGrading
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$25f1 = sDMGTGaugeLUT
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SECTION: $26f1-$298a ($029a bytes) ["SFX Functions"]
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$26f1 = SFXInit
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$2713 = SFXPopQueue
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$2728 = SFXPushQueue
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$2739 = SFXProcessQueue
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$274a = !0
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$2765 = !1
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$2767 = SFXTriggerNoise
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$2774 = !2
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$2781 = !3
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$278d = SFXEnqueue
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$27a2 = SFXEnqueue.findsfx
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$27b7 = !4
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$27c7 = !5
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$27d7 = !6
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$27e7 = !7
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$27f7 = !8
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$2807 = !9
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$2817 = !10
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$2827 = !11
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$2837 = !12
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$2847 = !13
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$2857 = !14
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$2867 = !15
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$2877 = !16
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$2887 = !17
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$2897 = !18
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$28a6 = !19
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$28b5 = !20
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$28c4 = !21
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$28d3 = !22
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$28e1 = !23
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$28ef = !24
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$28fc = SFXKill
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$2929 = SFXPlayNoise
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$2934 = SFXPlayNoise.noisereg
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$2941 = !25
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$294b = SFXPlayNoise.savenoiseplayhead
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$2954 = SFXPlay
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$295f = !26
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$2962 = SFXPlay.play
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$296e = SFXPlay.getRegister
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$2978 = !27
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$2982 = SFXPlay.savePlayhead
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SECTION: $298b-$2bbb ($0231 bytes) ["RNG Functions"]
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$298b = HarvestEntropy
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$2991 = HarvestEntropy.loop
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$29b2 = RNGInit
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$29e8 = !0
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$2a18 = RNGInit.complexinit
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$2a2f = !1
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$2a4a = ShiftHistory
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$2a67 = GetNextHellPiece
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$2a6c = GetNextTGM1Piece
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$2a6f = !2
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$2a87 = !3
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$2a89 = GetNextTGM2Piece
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$2a8c = !4
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$2aa4 = !5
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$2aa6 = GetNextNesPiece
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$2ab4 = GetNextTGM3Piece
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$2ab7 = !6
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$2ada = !7
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$2add = !8
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$2aed = !9
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$2af7 = !10
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$2b05 = !11
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$2b14 = !12
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$2b20 = !13
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$2b2c = !14
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$2b38 = !15
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$2b44 = !16
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$2b50 = !17
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$2b5c = !18
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$2b6b = GetNextPiece
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$2b79 = GetNextPiece.nextpiecejumps
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$2b88 = Next35Piece
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$2b88 = !19
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$2b92 = Next7Piece
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$2b92 = !20
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$2b9c = NextByte
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SECTION: $2bbc-$2dd0 ($0215 bytes) ["SRAM Functions"]
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$2bbc = RestoreSRAM
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$2c3e = RestoreSRAM.jumps
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$2c56 = RestoreSRAM.dmgt
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$2c5c = RestoreSRAM.tgm1
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$2c62 = RestoreSRAM.tgm3
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$2c68 = RestoreSRAM.deat
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$2c6e = RestoreSRAM.shir
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$2c74 = RestoreSRAM.chil
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$2c7a = RestoreSRAM.myco
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$2c80 = RestoreSRAM.search
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$2c92 = RestoreSRAM.notfound
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$2c99 = RestoreSRAM.fallback
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$2cb4 = InitializeSRAM
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$2d5d = ChangeProfile
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$2d5d = ChangeProfile.backup
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$2d70 = ChangeProfile.first
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$2d7e = ChangeProfile.second
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$2d8c = ChangeProfile.third
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$2d9a = ChangeProfile.restore
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$2dad = ChangeProfile.lfirst
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$2db9 = ChangeProfile.lsecond
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$2dc5 = ChangeProfile.lthird
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SECTION: $2dd1-$2f1a ($014a bytes) ["Progress Data"]
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|
$2dd1 = sProgressData
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SECTION: $2f1b-$2ffa ($00e0 bytes) ["Score Functions"]
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|
$2f1b = ScoreInit
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|
$2f43 = IncreaseScore
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|
$2f7b = IncreaseScore.doConvert
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|
$2f7d = !0
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$2f93 = IncreaseScore.carry
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$2f95 = IncreaseScore.postConvert
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|
$2fa2 = !1
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|
$2fa9 = IncreaseScore.preAddDigit
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|
$2fd1 = IncreaseScore.addDigit
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|
$2fe7 = IncreaseScore.nextDigit
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SECTION: $2ffb-$30c7 ($00cd bytes) ["Input Functions"]
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|
$2ffb = InputInit
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|
$300d = GetInput
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|
$300d = GetInput.btns
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|
$301a = GetInput.readA
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$301e = GetInput.setA
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|
$3029 = GetInput.clearA
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|
$302c = GetInput.readB
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$3030 = GetInput.setB
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|
$303b = GetInput.clearB
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|
$303e = GetInput.readSelect
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|
$3042 = GetInput.setSelect
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|
$304d = GetInput.clearSelect
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$3050 = GetInput.readStart
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$3054 = GetInput.setStart
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|
$305f = GetInput.clearStart
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$3062 = GetInput.dpad
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|
$306f = GetInput.readUp
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|
$3073 = GetInput.setUp
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|
$307e = GetInput.clearUp
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|
$3081 = GetInput.readDown
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|
$3085 = GetInput.setDown
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|
$3090 = GetInput.clearDown
|
|
$3093 = GetInput.readLeft
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|
$3097 = GetInput.setLeft
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|
$30a2 = GetInput.clearLeft
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|
$30a5 = GetInput.readRight
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|
$30a9 = GetInput.setRight
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|
$30b4 = GetInput.clearRight
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|
$30b7 = GetInput.priorities
|
|
$30c2 = GetInput.zero
|
|
SECTION: $30c8-$3192 ($00cb bytes) ["Title Function Trampolines"]
|
|
$30c8 = SwitchToTitle
|
|
$30d1 = TitleEventLoopHandler
|
|
$30db = TitleVBlankHandler
|
|
$30e5 = PersistLevel
|
|
$30f3 = DrawSpeedMain
|
|
$3143 = DrawSpeedSettings
|
|
SECTION: $3193-$3258 ($00c6 bytes) ["Time Functions"]
|
|
$3193 = TimeInit
|
|
$31b3 = StartCountdown
|
|
$31c1 = ResetGameTime
|
|
$31cc = CheckTorikan
|
|
$31e3 = CheckTorikan.failure
|
|
$31e5 = CheckTorikan.success
|
|
$31e8 = HandleTimers
|
|
$320e = HandleTimers.reduce
|
|
$321b = HandleTimers.clock
|
|
$3235 = HandleTimers.go
|
|
SECTION: $3259-$330a ($00b2 bytes) ["Progress Functions"]
|
|
$3259 = SetProgress
|
|
$3264 = SetProgress.loop
|
|
$3268 = SetProgress.correct
|
|
$328f = SetProgress.wvr_u1
|
|
$329b = SetProgress.wvr_u2
|
|
$32a9 = SetProgress.wvr_u3
|
|
$32b5 = SetProgress.wvr_u4
|
|
$32c3 = SetProgress.wvr_u5
|
|
$32cf = SetProgress.wvr_u6
|
|
$32dd = SetProgress.wvr_u7
|
|
$32e9 = SetProgress.wvr_u8
|
|
$32f7 = SetProgress.wvr_u9
|
|
$3303 = SetProgress.wvr_u10
|
|
SECTION: $330b-$339c ($0092 bytes) ["Code Entry Point"]
|
|
$330b = Main
|
|
$3334 = Main.notgbc
|
|
$333a = Main.wvr_u1
|
|
$3361 = EventLoop
|
|
$3377 = EventLoop.eventloopjumps
|
|
$3380 = EventLoopPostHandler
|
|
$3382 = EventLoopPostHandler.wvb_u2
|
|
$3394 = EventLoopPostHandler.vblankjumps
|
|
SECTION: $339d-$33ee ($0052 bytes) ["Tile Functions"]
|
|
$339d = LoadTitleTiles
|
|
$33bb = LoadGameplayTiles
|
|
$33d1 = LoadGameplayTiles.gbc
|
|
$33e0 = LoadGameplayTiles.dmg
|
|
SECTION: $33ef-$342a ($003c bytes) ["Time Data"]
|
|
$33ef = sFramesToCS
|
|
SECTION: $342b-$3458 ($002e bytes) ["Memory Functions"]
|
|
$342b = UnsafeMemCopy
|
|
$3434 = SafeMemCopy.wvr_u1
|
|
$3434 = SafeMemCopy
|
|
$3443 = UnsafeMemSet
|
|
$344b = SafeMemSet
|
|
$344b = SafeMemSet.wvr_u2
|
|
SECTION: $3459-$347e ($0026 bytes) ["Gameplay Function Trampolines"]
|
|
$3459 = SwitchToGameplay
|
|
$3462 = SwitchToGameplayBig
|
|
$346b = GamePlayEventLoopHandler
|
|
$3475 = GamePlayBigEventLoopHandler
|
|
SECTION: $347f-$34a3 ($0025 bytes) ["Interrupt Initialization Functions"]
|
|
$347f = EnableScreenSquish
|
|
$3499 = DisableScreenSquish
|
|
SECTION: $34a4-$34c5 ($0022 bytes) ["OAM Functions"]
|
|
$34a4 = CopyOAMHandler
|
|
$34b0 = ClearOAM
|
|
SECTION: $34c6-$34d4 ($000f bytes) ["Banking Functions"]
|
|
$34c6 = BankingInit
|
|
SECTION: $34d5-$34de ($000a bytes) ["OAM DMA Code"]
|
|
$34d5 = OAMDMA
|
|
$34df = OAMDMAEnd
|
|
EMPTY: $34df-$3fff ($0b21 bytes)
|
|
TOTAL EMPTY: $0b2c bytes
|
|
|
|
ROMX bank #1:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
|
|
SECTION: $4008-$7346 ($333f bytes) ["Static Global data"]
|
|
$4008 = sDMGTSpeedCurve
|
|
$4203 = sDMGTSpeedCurveEnd
|
|
$4205 = sDMGTSpeedCurveSpecialData
|
|
$4212 = sTGM1SpeedCurve
|
|
$43cc = sTGM1SpeedCurveEnd
|
|
$43ce = sTGM1SpeedCurveSpecialData
|
|
$43db = sCHILSpeedCurve
|
|
$44f9 = sCHILSpeedCurveEnd
|
|
$44fb = sCHILSpeedCurveSpecialData
|
|
$4508 = sTGM3SpeedCurve
|
|
$46e9 = sTGM3SpeedCurveEnd
|
|
$46eb = sTGM3SpeedCurveSpecialData
|
|
$46f8 = sDEATSpeedCurve
|
|
$477a = sDEATSpeedCurveEnd
|
|
$477c = sDEATSpeedCurveSpecialData
|
|
$4789 = sSHIRSpeedCurve
|
|
$47e4 = sSHIRSpeedCurveEnd
|
|
$47e6 = sSHIRSpeedCurveSpecialData
|
|
$47f3 = sMYCOSpeedCurve
|
|
$4938 = sMYCOSpeedCurveEnd
|
|
$493a = sMYCOSpeedCurveSpecialData
|
|
$4947 = sSharedTiles
|
|
$4c47 = sTitleTiles
|
|
$4c47 = sSharedTilesEnd
|
|
$5947 = sTitleTilesEnd
|
|
$5947 = sGameplayTilesM
|
|
$6647 = sGameplayTilesMEnd
|
|
$6647 = sGameplayTilesC
|
|
$7347 = sGameplayTilesCEnd
|
|
EMPTY: $7347-$7fff ($0cb9 bytes)
|
|
TOTAL EMPTY: $0cb9 bytes
|
|
|
|
ROMX bank #2:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
|
|
SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"]
|
|
$4008 = sSFXPieceI
|
|
$4325 = sSFXPieceZ
|
|
$4325 = sSFXPieceIEnd
|
|
$4522 = sSFXPieceS
|
|
$4522 = sSFXPieceZEnd
|
|
$460b = sSFXPieceJ
|
|
$460b = sSFXPieceSEnd
|
|
$46b6 = sSFXPieceL
|
|
$46b6 = sSFXPieceJEnd
|
|
$475b = sSFXPieceO
|
|
$475b = sSFXPieceLEnd
|
|
$489e = sSFXPieceT
|
|
$489e = sSFXPieceOEnd
|
|
$49d1 = sSFXIHS
|
|
$49d1 = sSFXPieceTEnd
|
|
$4b67 = sSFXPieceIRSI
|
|
$4b67 = sSFXIHSEnd
|
|
$4f19 = sSFXPieceIRSZ
|
|
$4f19 = sSFXPieceIRSIEnd
|
|
$5143 = sSFXPieceIRSS
|
|
$5143 = sSFXPieceIRSZEnd
|
|
$52dd = sSFXPieceIRSJ
|
|
$52dd = sSFXPieceIRSSEnd
|
|
$5427 = sSFXPieceIRSL
|
|
$5427 = sSFXPieceIRSJEnd
|
|
$557b = sSFXPieceIRSO
|
|
$557b = sSFXPieceIRSLEnd
|
|
$577d = sSFXPieceIRST
|
|
$577d = sSFXPieceIRSOEnd
|
|
$5961 = sSFXIHSIRS
|
|
$5961 = sSFXPieceIRSTEnd
|
|
$5b6e = sSFXLevelLock
|
|
$5b6e = sSFXIHSIRSEnd
|
|
$5bfd = sSFXLevelUp
|
|
$5bfd = sSFXLevelLockEnd
|
|
$5e72 = sSFXRankUp
|
|
$5e72 = sSFXLevelUpEnd
|
|
$5fcd = sSFXReadyGo
|
|
$5fcd = sSFXRankUpEnd
|
|
$673b = sSFXRankGM
|
|
$673b = sSFXReadyGoEnd
|
|
$6ac2 = sSFXLineClear
|
|
$6ac2 = sSFXRankGMEnd
|
|
$6ad8 = sSFXLand
|
|
$6ad8 = sSFXLineClearEnd
|
|
$6ae3 = sSFXLock
|
|
$6ae3 = sSFXLandEnd
|
|
$6b59 = sSFXLockEnd
|
|
EMPTY: $6b59-$7fff ($14a7 bytes)
|
|
TOTAL EMPTY: $14a7 bytes
|
|
|
|
ROMX bank #3:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
|
|
SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"]
|
|
$4008 = sMusicMenu
|
|
$6ac1 = sMusicMenuEnd
|
|
EMPTY: $6ac1-$7fff ($153f bytes)
|
|
TOTAL EMPTY: $153f bytes
|
|
|
|
ROMX bank #4:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
|
|
SECTION: $4008-$47ef ($07e8 bytes) ["Title Screen Static Data"]
|
|
$4008 = sEasterM0
|
|
$400d = sEasterM1
|
|
$4012 = sEasterC0
|
|
$401d = sEasterC1
|
|
$4028 = sEasterA0
|
|
$4033 = sEasterA1
|
|
$403e = sEasterS0
|
|
$4043 = sEasterS1
|
|
$4048 = sBUTTONSMode
|
|
$4050 = sRNGMode
|
|
$4064 = sROTMode
|
|
$4074 = sDROPMode
|
|
$4088 = sCURVEMode
|
|
$40a4 = sHIGMode
|
|
$40ac = sDisabled
|
|
$40b0 = sTetryButtons
|
|
$40f0 = sTetryRNG
|
|
$4130 = sTetryROT
|
|
$4170 = sTetryDROP
|
|
$41b0 = sTetryCURVE
|
|
$41f0 = sTetryHIG
|
|
$4230 = sTetrySTART
|
|
$4270 = sTetryEXIT
|
|
$42b0 = sTitleScreenMainMap
|
|
$4550 = sTitleScreenSettingsMap
|
|
$4550 = sTitleScreenMainMapEnd
|
|
$47f0 = sTitleScreenSettingsMapEnd
|
|
SECTION: $47f0-$4f67 ($0778 bytes) ["Title Functions Banked"]
|
|
$47f0 = SwitchToTitleB
|
|
$47f6 = SwitchToTitleB.wvr_u1
|
|
$47ff = !0
|
|
$4822 = SwitchToTitleB.wvb_u2
|
|
$4829 = SwitchToTitleB.wvbe_u3
|
|
$482f = SwitchTitleMode
|
|
$4840 = SwitchTitleMode.wvr_u4
|
|
$4849 = !1
|
|
$4854 = SwitchTitleMode.jumps
|
|
$4863 = SwitchTitleMode.switchMain
|
|
$4890 = SwitchTitleMode.notsgb
|
|
$48b1 = SwitchTitleMode.notmgb
|
|
$48d9 = SwitchTitleMode.agb
|
|
$48f3 = SwitchTitleMode.done
|
|
$48fb = SwitchTitleMode.switchProfile
|
|
$4903 = SwitchTitleMode.switchSettings
|
|
$4917 = SwitchTitleMode.switchRecords
|
|
$491f = SwitchTitleMode.switchCredits
|
|
$4927 = TitleEventLoopHandlerB
|
|
$4935 = TitleEventLoopHandlerB.jumps
|
|
$4944 = TitleEventLoopHandlerB.eventLoopMain
|
|
$4967 = TitleEventLoopHandlerB.d0
|
|
$497b = TitleEventLoopHandlerB.eventLoopProfile
|
|
$497c = TitleEventLoopHandlerB.eventLoopSettings
|
|
$49a6 = TitleEventLoopHandlerB.d1
|
|
$49bb = TitleEventLoopHandlerB.l1
|
|
$49d0 = TitleEventLoopHandlerB.r1
|
|
$49e4 = TitleEventLoopHandlerB.eventLoopRecords
|
|
$49e5 = TitleEventLoopHandlerB.eventLoopCredits
|
|
$49e6 = TitleVBlankHandlerB
|
|
$49f4 = TitleVBlankHandlerB.jumps
|
|
$4a03 = TitleVBlankHandlerB.vblankMain
|
|
$4a0d = TitleVBlankHandlerB.notselected_u5
|
|
$4a12 = TitleVBlankHandlerB.selected_u5
|
|
$4a15 = TitleVBlankHandlerB.done_u5
|
|
$4a1f = TitleVBlankHandlerB.notselected_u6
|
|
$4a24 = TitleVBlankHandlerB.selected_u6
|
|
$4a27 = TitleVBlankHandlerB.done_u6
|
|
$4a31 = TitleVBlankHandlerB.notselected_u7
|
|
$4a36 = TitleVBlankHandlerB.selected_u7
|
|
$4a39 = TitleVBlankHandlerB.done_u7
|
|
$4a43 = TitleVBlankHandlerB.notselected_u8
|
|
$4a48 = TitleVBlankHandlerB.selected_u8
|
|
$4a4b = TitleVBlankHandlerB.done_u8
|
|
$4a55 = TitleVBlankHandlerB.notselected_u9
|
|
$4a5a = TitleVBlankHandlerB.selected_u9
|
|
$4a5d = TitleVBlankHandlerB.done_u9
|
|
$4a67 = TitleVBlankHandlerB.notselected_u10
|
|
$4a6c = TitleVBlankHandlerB.selected_u10
|
|
$4a6f = TitleVBlankHandlerB.done_u10
|
|
$4af9 = TitleVBlankHandlerB.disabled
|
|
$4b05 = TitleVBlankHandlerB.profile
|
|
$4b14 = TitleVBlankHandlerB.vblankProfile
|
|
$4b15 = TitleVBlankHandlerB.vblankSettings
|
|
$4b1f = TitleVBlankHandlerB.notselected_u11
|
|
$4b24 = TitleVBlankHandlerB.selected_u11
|
|
$4b27 = TitleVBlankHandlerB.done_u11
|
|
$4b31 = TitleVBlankHandlerB.notselected_u12
|
|
$4b36 = TitleVBlankHandlerB.selected_u12
|
|
$4b39 = TitleVBlankHandlerB.done_u12
|
|
$4b43 = TitleVBlankHandlerB.notselected_u13
|
|
$4b48 = TitleVBlankHandlerB.selected_u13
|
|
$4b4b = TitleVBlankHandlerB.done_u13
|
|
$4b55 = TitleVBlankHandlerB.notselected_u14
|
|
$4b5a = TitleVBlankHandlerB.selected_u14
|
|
$4b5d = TitleVBlankHandlerB.done_u14
|
|
$4b67 = TitleVBlankHandlerB.notselected_u15
|
|
$4b6c = TitleVBlankHandlerB.selected_u15
|
|
$4b6f = TitleVBlankHandlerB.done_u15
|
|
$4b79 = TitleVBlankHandlerB.notselected_u16
|
|
$4b7e = TitleVBlankHandlerB.selected_u16
|
|
$4b81 = TitleVBlankHandlerB.done_u16
|
|
$4b8b = TitleVBlankHandlerB.notselected_u17
|
|
$4b90 = TitleVBlankHandlerB.selected_u17
|
|
$4b93 = TitleVBlankHandlerB.done_u17
|
|
$4b9d = TitleVBlankHandlerB.notselected_u18
|
|
$4ba2 = TitleVBlankHandlerB.selected_u18
|
|
$4ba5 = TitleVBlankHandlerB.done_u18
|
|
$4c2f = TitleVBlankHandlerB.disabled1
|
|
$4c3b = TitleVBlankHandlerB.buttons
|
|
$4c60 = !2
|
|
$4c68 = TitleVBlankHandlerB.donetetry
|
|
$4c8e = TitleVBlankHandlerB.vblankRecords
|
|
$4c8f = TitleVBlankHandlerB.vblankCredits
|
|
$4c90 = MainHandleA
|
|
$4c9e = MainHandleA.jumps
|
|
$4cb0 = MainHandleA.tosettings
|
|
$4cb5 = MainHandleUp
|
|
$4cc1 = !3
|
|
$4cc7 = MainHandleDown
|
|
$4cd3 = !4
|
|
$4cd8 = SettingsHandleA
|
|
$4ce5 = SettingsHandleB
|
|
$4cea = SettingsHandleDown
|
|
$4cf6 = !5
|
|
$4cfb = SettingsHandleUp
|
|
$4d07 = !6
|
|
$4d0d = SettingsHandleLeft
|
|
$4d1e = SettingsHandleLeft.jumps
|
|
$4d36 = SettingsHandleLeft.buttons
|
|
$4d45 = !7
|
|
$4d4e = SettingsHandleLeft.rng
|
|
$4d5d = !8
|
|
$4d66 = SettingsHandleLeft.rot
|
|
$4d75 = !9
|
|
$4d7e = SettingsHandleLeft.drop
|
|
$4d8d = !10
|
|
$4d96 = SettingsHandleLeft.curve
|
|
$4da8 = !11
|
|
$4db4 = SettingsHandleLeft.hig
|
|
$4dc3 = !12
|
|
$4dcc = SettingsHandleRight
|
|
$4ddd = SettingsHandleRight.jumps
|
|
$4df5 = SettingsHandleRight.buttons
|
|
$4e04 = !13
|
|
$4e0c = SettingsHandleRight.rng
|
|
$4e1b = !14
|
|
$4e23 = SettingsHandleRight.rot
|
|
$4e32 = !15
|
|
$4e3a = SettingsHandleRight.drop
|
|
$4e49 = !16
|
|
$4e51 = SettingsHandleRight.curve
|
|
$4e63 = !17
|
|
$4e6e = SettingsHandleRight.hig
|
|
$4e7d = !18
|
|
$4e85 = DecrementLevel
|
|
$4e9b = IncrementLevel
|
|
$4eb1 = InitSpeedCurve
|
|
$4ec0 = GetEnd
|
|
$4ecb = !19
|
|
$4ed3 = !20
|
|
$4edb = !21
|
|
$4ee3 = !22
|
|
$4eeb = !23
|
|
$4ef3 = !24
|
|
$4ef7 = GetStart
|
|
$4f02 = !25
|
|
$4f0a = !26
|
|
$4f12 = !27
|
|
$4f1a = !28
|
|
$4f22 = !29
|
|
$4f2a = !30
|
|
$4f2e = CheckLevelRange
|
|
$4f47 = CheckLevelRange.notatend
|
|
$4f67 = CheckLevelRange.notatstart
|
|
EMPTY: $4f68-$7fff ($3098 bytes)
|
|
TOTAL EMPTY: $3098 bytes
|
|
|
|
ROMX bank #5:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
|
|
SECTION: $4008-$5416 ($140f bytes) ["Field Function Banked Gameplay"]
|
|
$4008 = FieldInit
|
|
$403e = FieldClear
|
|
$4049 = ToBackupField
|
|
$4055 = FromBackupField
|
|
$4061 = GoBig
|
|
$4116 = ToShadowField
|
|
$411e = ToShadowField.outer
|
|
$4120 = ToShadowField.inner
|
|
$412e = FromShadowField
|
|
$4136 = FromShadowField.outer
|
|
$4138 = FromShadowField.inner
|
|
$4146 = SetPieceData
|
|
$4168 = SetPieceDataOffset
|
|
$4171 = XYToSFieldPtr
|
|
$4179 = XYToSFieldPtr.a
|
|
$417f = XYToSFieldPtr.b
|
|
$4184 = XYToFieldPtr
|
|
$418c = XYToFieldPtr.a
|
|
$4192 = XYToFieldPtr.b
|
|
$4197 = GetPieceData
|
|
$41a4 = GetPieceDataFast
|
|
$41b1 = CanPieceFit
|
|
$41bc = CanPieceFit.skipr1a
|
|
$41c7 = CanPieceFit.skipr1b
|
|
$41d2 = CanPieceFit.skipr1c
|
|
$41dd = CanPieceFit.r1end
|
|
$41f3 = CanPieceFit.skipr2a
|
|
$41fe = CanPieceFit.skipr2b
|
|
$4209 = CanPieceFit.skipr2c
|
|
$4214 = CanPieceFit.r2end
|
|
$422a = CanPieceFit.skipr3a
|
|
$4235 = CanPieceFit.skipr3b
|
|
$4240 = CanPieceFit.skipr3c
|
|
$424a = CanPieceFit.r3end
|
|
$4260 = CanPieceFit.skipr4a
|
|
$426b = CanPieceFit.skipr4b
|
|
$4276 = CanPieceFit.skipr4c
|
|
$4281 = CanPieceFit.r4end
|
|
$4284 = CanPieceFitFast
|
|
$4291 = CanPieceFitFast.skip1
|
|
$429e = CanPieceFitFast.skip2
|
|
$42ab = CanPieceFitFast.skip3
|
|
$42b8 = CanPieceFitFast.skip4
|
|
$42bb = ForceSpawnPiece
|
|
$42d7 = TrySpawnPiece
|
|
$431f = TrySpawnPiece.try0
|
|
$433c = TrySpawnPiece.try1
|
|
$435c = TrySpawnPiece.try3
|
|
$437c = TrySpawnPiece.try2
|
|
$4393 = DrawPiece
|
|
$439a = DrawPiece.skipr1a
|
|
$43a0 = DrawPiece.skipr1b
|
|
$43a6 = DrawPiece.skipr1c
|
|
$43ac = DrawPiece.r1end
|
|
$43ba = DrawPiece.skipr2a
|
|
$43c0 = DrawPiece.skipr2b
|
|
$43c6 = DrawPiece.skipr2c
|
|
$43cc = DrawPiece.r2end
|
|
$43da = DrawPiece.skipr3a
|
|
$43e0 = DrawPiece.skipr3b
|
|
$43e6 = DrawPiece.skipr3c
|
|
$43ec = DrawPiece.r3end
|
|
$43fa = DrawPiece.skipr4a
|
|
$4400 = DrawPiece.skipr4b
|
|
$4406 = DrawPiece.skipr4c
|
|
$440c = FindMaxG
|
|
$4419 = FindMaxG.try
|
|
$4432 = FindMaxG.found
|
|
$4439 = FieldProcess
|
|
$443c = FieldProcess.leftslam
|
|
$4453 = FieldProcess.rightslam
|
|
$4468 = FieldProcess.wipe
|
|
$4473 = FieldProcess.firstframe
|
|
$4480 = FieldProcess.handleselect
|
|
$448b = FieldProcess.wantrotccw
|
|
$4492 = FieldProcess.lda1
|
|
$4496 = FieldProcess.ldb1
|
|
$4498 = FieldProcess.cp1
|
|
$44a5 = FieldProcess.wantrotcw
|
|
$44ac = FieldProcess.ldb2
|
|
$44b0 = FieldProcess.lda2
|
|
$44b2 = FieldProcess.cp2
|
|
$44be = FieldProcess.tryrot
|
|
$44f5 = FieldProcess.maybekick
|
|
$452c = FieldProcess.tljexceptions
|
|
$453b = FieldProcess.trykickright
|
|
$4578 = FieldProcess.trykickleft
|
|
$45b9 = FieldProcess.maybetgm3rot
|
|
$45c1 = FieldProcess.checkt
|
|
$45c7 = FieldProcess.tkickup
|
|
$4604 = FieldProcess.tkickupalreadysetforce
|
|
$460f = FieldProcess.checki
|
|
$4616 = FieldProcess.ikicks
|
|
$4624 = FieldProcess.tryiup1
|
|
$4660 = FieldProcess.ikickup1alreadysetforce
|
|
$466b = FieldProcess.tryiup2
|
|
$46a9 = FieldProcess.ikickup2alreadysetforce
|
|
$46b4 = FieldProcess.tryiright2
|
|
$46f0 = FieldProcess.norot
|
|
$46f4 = FieldProcess.wantleft
|
|
$4705 = FieldProcess.checkdasleft
|
|
$470c = FieldProcess.doleft
|
|
$4713 = FieldProcess.wantright
|
|
$471e = FieldProcess.checkdasright
|
|
$4725 = FieldProcess.doright
|
|
$472a = FieldProcess.trymove
|
|
$4749 = FieldProcess.nomove
|
|
$476c = FieldProcess.slamleft
|
|
$4772 = FieldProcess.slamright
|
|
$4776 = FieldProcess.noeffect
|
|
$477a = FieldProcess.skipmovement
|
|
$477a = FieldProcess.donemanipulating
|
|
$479c = FieldProcess.sonicdrop
|
|
$47a7 = FieldProcess.sonicneutrallockskip
|
|
$47b1 = FieldProcess.harddrop
|
|
$47c0 = FieldProcess.donedeterminingharddropdistance
|
|
$47d4 = FieldProcess.postdrop
|
|
$47ee = FieldProcess.checkregulargravity
|
|
$47fc = FieldProcess.alwaysgravitysentinel
|
|
$4800 = FieldProcess.grav
|
|
$4808 = FieldProcess.bigg
|
|
$4812 = FieldProcess.smallg
|
|
$481a = FieldProcess.nograv
|
|
$481a = FieldProcess.postgrav
|
|
$4829 = FieldProcess.noreset
|
|
$483f = FieldProcess.grounded
|
|
$4851 = FieldProcess.playfirmdropsound
|
|
$4856 = FieldProcess.postcheckforfirmdropsound
|
|
$4869 = FieldProcess.downlock20gexceptioncheck
|
|
$4877 = FieldProcess.neutralcheck
|
|
$489c = FieldProcess.forcelock
|
|
$48a1 = FieldProcess.dontforcelock
|
|
$48a6 = FieldProcess.checklockdelay
|
|
$48ac = FieldProcess.checkfortgm3lockexception
|
|
$48b5 = FieldProcess.dolock
|
|
$48bc = FieldProcess.notgrounded
|
|
$48bf = FieldProcess.draw
|
|
$48d8 = FieldProcess.ghost
|
|
$48f3 = FieldProcess.postghost
|
|
$4913 = FieldProcess.nobone
|
|
$4942 = FieldProcess.notlocked
|
|
$4945 = FieldProcess.drawpiece
|
|
$495c = GetTileShade
|
|
$496c = GetTileShade.max30
|
|
$498c = GetTileShade.max20
|
|
$49ab = GetTileShade.max10
|
|
$49ca = GetTileShade.max0
|
|
$49cc = GetTileShade.s0
|
|
$49d4 = GetTileShade.s1
|
|
$49dc = GetTileShade.s2
|
|
$49e4 = GetTileShade.s3
|
|
$49ec = GetTileShade.s4
|
|
$49f4 = GetTileShade.s5
|
|
$49fc = GetTileShade.s6
|
|
$4a04 = FieldDelay
|
|
$4a07 = FieldDelay.incl
|
|
$4a10 = FieldDelay.incr
|
|
$4a19 = FieldDelay.noinc
|
|
$4a31 = FieldDelay.determine
|
|
$4a45 = FieldDelay.noskip
|
|
$4a6c = FieldDelay.skip
|
|
$4a78 = FieldDelay.prelineclear
|
|
$4a8b = FieldDelay.bravodecloop
|
|
$4a92 = FieldDelay.applylines
|
|
$4ab6 = FieldDelay.premultiplier
|
|
$4ab9 = FieldDelay.bravo
|
|
$4aca = FieldDelay.lineclears
|
|
$4acf = FieldDelay.lineclearloop
|
|
$4ad7 = FieldDelay.combo
|
|
$4adc = FieldDelay.comboloop
|
|
$4ae4 = FieldDelay.forcemax
|
|
$4ae8 = FieldDelay.applyscore
|
|
$4afc = FieldDelay.lineclear
|
|
$4b10 = FieldDelay.preare
|
|
$4b25 = FieldDelay.are
|
|
$4b3f = FieldDelay.generatenextpiece
|
|
$4b4c = FieldDelay.doit
|
|
$4b56 = AppendClearedLine
|
|
$4b6b = FindClearedLines
|
|
$4b7f = !14
|
|
$4b89 = !15
|
|
$4b97 = FindClearedLines.next_u1
|
|
$4b9c = !16
|
|
$4ba6 = !17
|
|
$4bb4 = FindClearedLines.next_u2
|
|
$4bb9 = !18
|
|
$4bc3 = !19
|
|
$4bd1 = FindClearedLines.next_u3
|
|
$4bd6 = !20
|
|
$4be0 = !21
|
|
$4bee = FindClearedLines.next_u4
|
|
$4bf3 = !22
|
|
$4bfd = !23
|
|
$4c0b = FindClearedLines.next_u5
|
|
$4c10 = !24
|
|
$4c1a = !25
|
|
$4c28 = FindClearedLines.next_u6
|
|
$4c2d = !26
|
|
$4c37 = !27
|
|
$4c45 = FindClearedLines.next_u7
|
|
$4c4a = !28
|
|
$4c54 = !29
|
|
$4c62 = FindClearedLines.next_u8
|
|
$4c67 = !30
|
|
$4c71 = !31
|
|
$4c7f = FindClearedLines.next_u9
|
|
$4c84 = !32
|
|
$4c8e = !33
|
|
$4c9c = FindClearedLines.next_u10
|
|
$4ca1 = !34
|
|
$4cab = !35
|
|
$4cb9 = FindClearedLines.next_u11
|
|
$4cbe = !36
|
|
$4cc8 = !37
|
|
$4cd6 = FindClearedLines.next_u12
|
|
$4cdb = !38
|
|
$4ce5 = !39
|
|
$4cf3 = FindClearedLines.next_u13
|
|
$4cf8 = !40
|
|
$4d02 = !41
|
|
$4d10 = FindClearedLines.next_u14
|
|
$4d15 = !42
|
|
$4d1f = !43
|
|
$4d2d = FindClearedLines.next_u15
|
|
$4d32 = !44
|
|
$4d3c = !45
|
|
$4d4a = FindClearedLines.next_u16
|
|
$4d4f = !46
|
|
$4d59 = !47
|
|
$4d67 = FindClearedLines.next_u17
|
|
$4d6c = !48
|
|
$4d76 = !49
|
|
$4d84 = FindClearedLines.next_u18
|
|
$4d89 = !50
|
|
$4d93 = !51
|
|
$4da1 = FindClearedLines.next_u19
|
|
$4da6 = !52
|
|
$4db0 = !53
|
|
$4dbe = FindClearedLines.next_u20
|
|
$4dc3 = !54
|
|
$4dcd = !55
|
|
$4ddb = FindClearedLines.next_u21
|
|
$4de0 = !56
|
|
$4dea = !57
|
|
$4df8 = FindClearedLines.next_u22
|
|
$4dfd = !58
|
|
$4e07 = !59
|
|
$4e15 = FindClearedLines.next_u23
|
|
$4e1a = !60
|
|
$4e24 = !61
|
|
$4e32 = FindClearedLines.next_u24
|
|
$4e33 = MarkClear
|
|
$4e3b = MarkClear.markclear1loop
|
|
$4e54 = MarkClear.markclear2loop
|
|
$4e6d = MarkClear.markclear3loop
|
|
$4e86 = MarkClear.markclear4loop
|
|
$4e97 = ClearLines
|
|
$4eae = ClearLines.clear_u25
|
|
$4eb6 = !62
|
|
$4ed4 = ClearLines.r_u25
|
|
$4ee8 = ClearLines.clear_u26
|
|
$4ef0 = !63
|
|
$4f0e = ClearLines.r_u26
|
|
$4f22 = ClearLines.clear_u27
|
|
$4f2a = !64
|
|
$4f48 = ClearLines.r_u27
|
|
$4f5c = ClearLines.clear_u28
|
|
$4f64 = !65
|
|
$4f82 = ClearLines.r_u28
|
|
$4f96 = ClearLines.clear_u29
|
|
$4f9e = !66
|
|
$4fbc = ClearLines.r_u29
|
|
$4fd0 = ClearLines.clear_u30
|
|
$4fd8 = !67
|
|
$4ff6 = ClearLines.r_u30
|
|
$500a = ClearLines.clear_u31
|
|
$5012 = !68
|
|
$5030 = ClearLines.r_u31
|
|
$5044 = ClearLines.clear_u32
|
|
$504c = !69
|
|
$506a = ClearLines.r_u32
|
|
$507e = ClearLines.clear_u33
|
|
$5086 = !70
|
|
$50a4 = ClearLines.r_u33
|
|
$50b8 = ClearLines.clear_u34
|
|
$50c0 = !71
|
|
$50de = ClearLines.r_u34
|
|
$50f2 = ClearLines.clear_u35
|
|
$50fa = !72
|
|
$5118 = ClearLines.r_u35
|
|
$512c = ClearLines.clear_u36
|
|
$5134 = !73
|
|
$5152 = ClearLines.r_u36
|
|
$5166 = ClearLines.clear_u37
|
|
$516e = !74
|
|
$518c = ClearLines.r_u37
|
|
$51a0 = ClearLines.clear_u38
|
|
$51a8 = !75
|
|
$51c6 = ClearLines.r_u38
|
|
$51da = ClearLines.clear_u39
|
|
$51e2 = !76
|
|
$5200 = ClearLines.r_u39
|
|
$5214 = ClearLines.clear_u40
|
|
$521c = !77
|
|
$523a = ClearLines.r_u40
|
|
$524e = ClearLines.clear_u41
|
|
$5256 = !78
|
|
$5274 = ClearLines.r_u41
|
|
$5288 = ClearLines.clear_u42
|
|
$5290 = !79
|
|
$52ae = ClearLines.r_u42
|
|
$52c2 = ClearLines.clear_u43
|
|
$52ca = !80
|
|
$52e8 = ClearLines.r_u43
|
|
$52fc = ClearLines.clear_u44
|
|
$5304 = !81
|
|
$5322 = ClearLines.r_u44
|
|
$5336 = ClearLines.clear_u45
|
|
$533e = !82
|
|
$535c = ClearLines.r_u45
|
|
$5370 = ClearLines.clear_u46
|
|
$5378 = !83
|
|
$5396 = ClearLines.r_u46
|
|
$53aa = ClearLines.clear_u47
|
|
$53b2 = !84
|
|
$53d0 = ClearLines.r_u47
|
|
$53e4 = ClearLines.clear_u48
|
|
$53ec = !85
|
|
$540a = ClearLines.r_u48
|
|
$540a = ClearLines.fixgarbo
|
|
$540d = ClearLines.fixgarboloop
|
|
SECTION: $5417-$6309 ($0ef3 bytes) ["Gameplay Function Banked"]
|
|
$5417 = SwitchToGameplayB
|
|
$541d = SwitchToGameplayB.wvr_u1
|
|
$5426 = SwitchToGameplayB.loadtilemap
|
|
$5435 = SwitchToGameplayB.graded
|
|
$5443 = SwitchToGameplayB.ungraded
|
|
$544f = SwitchToGameplayB.loadtiles
|
|
$5499 = SwitchToGameplayB.wvb_u2
|
|
$54a0 = SwitchToGameplayB.wvbe_u3
|
|
$54a6 = GamePlayEventLoopHandlerB
|
|
$54bb = GamePlayEventLoopHandlerB.normalevent
|
|
$54c5 = GamePlayEventLoopHandlerB.modejumps
|
|
$54e6 = GamePlayEventLoopHandlerB.leadyMode
|
|
$54fd = GamePlayEventLoopHandlerB.firstleadyiterskip
|
|
$5506 = GamePlayEventLoopHandlerB.notdoneleady
|
|
$5517 = GamePlayEventLoopHandlerB.goMode
|
|
$5524 = GamePlayEventLoopHandlerB.notdonego
|
|
$5535 = GamePlayEventLoopHandlerB.postGoMode
|
|
$554c = GamePlayEventLoopHandlerB.prefetchedPieceMode
|
|
$555d = GamePlayEventLoopHandlerB.checkIHS
|
|
$5568 = GamePlayEventLoopHandlerB.loaddefaultjingle
|
|
$556c = GamePlayEventLoopHandlerB.checkIRSA
|
|
$5573 = GamePlayEventLoopHandlerB.ldb1
|
|
$557f = GamePlayEventLoopHandlerB.lda1
|
|
$5589 = GamePlayEventLoopHandlerB.cp1
|
|
$5597 = GamePlayEventLoopHandlerB.checkIRSB
|
|
$559e = GamePlayEventLoopHandlerB.lda2
|
|
$55aa = GamePlayEventLoopHandlerB.ldb2
|
|
$55b4 = GamePlayEventLoopHandlerB.cp2
|
|
$55c2 = GamePlayEventLoopHandlerB.postjingle
|
|
$55c6 = GamePlayEventLoopHandlerB.spawnPieceMode
|
|
$55d4 = GamePlayEventLoopHandlerB.canspawn
|
|
$55e7 = GamePlayEventLoopHandlerB.pieceInMotionMode
|
|
$55fb = GamePlayEventLoopHandlerB.nopauserequested
|
|
$561c = GamePlayEventLoopHandlerB.nohold
|
|
$562a = GamePlayEventLoopHandlerB.delayMode
|
|
$563e = GamePlayEventLoopHandlerB.nodelaypauserequested
|
|
$5656 = GamePlayEventLoopHandlerB.next
|
|
$565d = GamePlayEventLoopHandlerB.goroll
|
|
$566c = GamePlayEventLoopHandlerB.preGameOverMode
|
|
$568a = GamePlayEventLoopHandlerB.gm
|
|
$56a0 = GamePlayEventLoopHandlerB.condescend
|
|
$56b6 = GamePlayEventLoopHandlerB.regular
|
|
$56c6 = GamePlayEventLoopHandlerB.notempty1_u4
|
|
$56c9 = GamePlayEventLoopHandlerB.skip1_u4
|
|
$56d3 = GamePlayEventLoopHandlerB.notempty1_u5
|
|
$56d6 = GamePlayEventLoopHandlerB.skip1_u5
|
|
$56e0 = GamePlayEventLoopHandlerB.notempty1_u6
|
|
$56e3 = GamePlayEventLoopHandlerB.skip1_u6
|
|
$56ed = GamePlayEventLoopHandlerB.notempty1_u7
|
|
$56f0 = GamePlayEventLoopHandlerB.skip1_u7
|
|
$56fa = GamePlayEventLoopHandlerB.notempty1_u8
|
|
$56fd = GamePlayEventLoopHandlerB.skip1_u8
|
|
$5707 = GamePlayEventLoopHandlerB.notempty1_u9
|
|
$570a = GamePlayEventLoopHandlerB.skip1_u9
|
|
$5714 = GamePlayEventLoopHandlerB.notempty1_u10
|
|
$5717 = GamePlayEventLoopHandlerB.skip1_u10
|
|
$5721 = GamePlayEventLoopHandlerB.notempty1_u11
|
|
$5724 = GamePlayEventLoopHandlerB.skip1_u11
|
|
$572e = GamePlayEventLoopHandlerB.notempty1_u12
|
|
$5731 = GamePlayEventLoopHandlerB.skip1_u12
|
|
$573b = GamePlayEventLoopHandlerB.notempty1_u13
|
|
$573e = GamePlayEventLoopHandlerB.skip1_u13
|
|
$5748 = GamePlayEventLoopHandlerB.notempty1_u14
|
|
$574b = GamePlayEventLoopHandlerB.skip1_u14
|
|
$5755 = GamePlayEventLoopHandlerB.notempty1_u15
|
|
$5758 = GamePlayEventLoopHandlerB.skip1_u15
|
|
$5762 = GamePlayEventLoopHandlerB.notempty1_u16
|
|
$5765 = GamePlayEventLoopHandlerB.skip1_u16
|
|
$576f = GamePlayEventLoopHandlerB.notempty1_u17
|
|
$5772 = GamePlayEventLoopHandlerB.skip1_u17
|
|
$577c = GamePlayEventLoopHandlerB.notempty1_u18
|
|
$577f = GamePlayEventLoopHandlerB.skip1_u18
|
|
$5789 = GamePlayEventLoopHandlerB.notempty1_u19
|
|
$578c = GamePlayEventLoopHandlerB.skip1_u19
|
|
$5796 = GamePlayEventLoopHandlerB.notempty1_u20
|
|
$5799 = GamePlayEventLoopHandlerB.skip1_u20
|
|
$57a3 = GamePlayEventLoopHandlerB.notempty1_u21
|
|
$57a6 = GamePlayEventLoopHandlerB.skip1_u21
|
|
$57b0 = GamePlayEventLoopHandlerB.notempty1_u22
|
|
$57b3 = GamePlayEventLoopHandlerB.skip1_u22
|
|
$57bd = GamePlayEventLoopHandlerB.notempty1_u23
|
|
$57c0 = GamePlayEventLoopHandlerB.skip1_u23
|
|
$57ca = GamePlayEventLoopHandlerB.notempty1_u24
|
|
$57cd = GamePlayEventLoopHandlerB.skip1_u24
|
|
$57d7 = GamePlayEventLoopHandlerB.notempty1_u25
|
|
$57da = GamePlayEventLoopHandlerB.skip1_u25
|
|
$57e4 = GamePlayEventLoopHandlerB.notempty1_u26
|
|
$57e7 = GamePlayEventLoopHandlerB.skip1_u26
|
|
$57f1 = GamePlayEventLoopHandlerB.notempty1_u27
|
|
$57f4 = GamePlayEventLoopHandlerB.skip1_u27
|
|
$57fe = GamePlayEventLoopHandlerB.notempty1_u28
|
|
$5801 = GamePlayEventLoopHandlerB.skip1_u28
|
|
$580b = GamePlayEventLoopHandlerB.notempty1_u29
|
|
$580e = GamePlayEventLoopHandlerB.skip1_u29
|
|
$5818 = GamePlayEventLoopHandlerB.notempty1_u30
|
|
$581b = GamePlayEventLoopHandlerB.skip1_u30
|
|
$5825 = GamePlayEventLoopHandlerB.notempty1_u31
|
|
$5828 = GamePlayEventLoopHandlerB.skip1_u31
|
|
$5832 = GamePlayEventLoopHandlerB.notempty1_u32
|
|
$5835 = GamePlayEventLoopHandlerB.skip1_u32
|
|
$583f = GamePlayEventLoopHandlerB.notempty1_u33
|
|
$5842 = GamePlayEventLoopHandlerB.skip1_u33
|
|
$584c = GamePlayEventLoopHandlerB.notempty1_u34
|
|
$584f = GamePlayEventLoopHandlerB.skip1_u34
|
|
$5859 = GamePlayEventLoopHandlerB.notempty1_u35
|
|
$585c = GamePlayEventLoopHandlerB.skip1_u35
|
|
$5866 = GamePlayEventLoopHandlerB.notempty1_u36
|
|
$5869 = GamePlayEventLoopHandlerB.skip1_u36
|
|
$5873 = GamePlayEventLoopHandlerB.notempty1_u37
|
|
$5876 = GamePlayEventLoopHandlerB.skip1_u37
|
|
$5880 = GamePlayEventLoopHandlerB.notempty1_u38
|
|
$5883 = GamePlayEventLoopHandlerB.skip1_u38
|
|
$588d = GamePlayEventLoopHandlerB.notempty1_u39
|
|
$5890 = GamePlayEventLoopHandlerB.skip1_u39
|
|
$589a = GamePlayEventLoopHandlerB.notempty1_u40
|
|
$589d = GamePlayEventLoopHandlerB.skip1_u40
|
|
$58a7 = GamePlayEventLoopHandlerB.notempty1_u41
|
|
$58aa = GamePlayEventLoopHandlerB.skip1_u41
|
|
$58b4 = GamePlayEventLoopHandlerB.notempty1_u42
|
|
$58b7 = GamePlayEventLoopHandlerB.skip1_u42
|
|
$58c1 = GamePlayEventLoopHandlerB.notempty1_u43
|
|
$58c4 = GamePlayEventLoopHandlerB.skip1_u43
|
|
$58ce = GamePlayEventLoopHandlerB.notempty1_u44
|
|
$58d1 = GamePlayEventLoopHandlerB.skip1_u44
|
|
$58db = GamePlayEventLoopHandlerB.notempty1_u45
|
|
$58de = GamePlayEventLoopHandlerB.skip1_u45
|
|
$58e8 = GamePlayEventLoopHandlerB.notempty1_u46
|
|
$58eb = GamePlayEventLoopHandlerB.skip1_u46
|
|
$58f5 = GamePlayEventLoopHandlerB.notempty1_u47
|
|
$58f8 = GamePlayEventLoopHandlerB.skip1_u47
|
|
$5902 = GamePlayEventLoopHandlerB.notempty1_u48
|
|
$5905 = GamePlayEventLoopHandlerB.skip1_u48
|
|
$590f = GamePlayEventLoopHandlerB.notempty1_u49
|
|
$5912 = GamePlayEventLoopHandlerB.skip1_u49
|
|
$591c = GamePlayEventLoopHandlerB.notempty1_u50
|
|
$591f = GamePlayEventLoopHandlerB.skip1_u50
|
|
$5929 = GamePlayEventLoopHandlerB.notempty1_u51
|
|
$592c = GamePlayEventLoopHandlerB.skip1_u51
|
|
$5936 = GamePlayEventLoopHandlerB.notempty1_u52
|
|
$5939 = GamePlayEventLoopHandlerB.skip1_u52
|
|
$5943 = GamePlayEventLoopHandlerB.notempty1_u53
|
|
$5946 = GamePlayEventLoopHandlerB.skip1_u53
|
|
$5950 = GamePlayEventLoopHandlerB.notempty1_u54
|
|
$5953 = GamePlayEventLoopHandlerB.skip1_u54
|
|
$595d = GamePlayEventLoopHandlerB.notempty1_u55
|
|
$5960 = GamePlayEventLoopHandlerB.skip1_u55
|
|
$596a = GamePlayEventLoopHandlerB.notempty1_u56
|
|
$596d = GamePlayEventLoopHandlerB.skip1_u56
|
|
$5977 = GamePlayEventLoopHandlerB.notempty1_u57
|
|
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$629a = DoHold
|
|
$629e = DoHold.checkIRSA
|
|
$62a5 = DoHold.ldb3
|
|
$62b1 = DoHold.lda3
|
|
$62bb = DoHold.cp3
|
|
$62c9 = DoHold.checkIRSB
|
|
$62d0 = DoHold.lda4
|
|
$62dc = DoHold.ldb4
|
|
$62e6 = DoHold.cp4
|
|
$62f4 = DoHold.noRotation
|
|
$62ff = DoHold.doHoldOperation
|
|
SECTION: $630a-$6b9f ($0896 bytes) ["Gameplay Static Data"]
|
|
$630a = sLeftDasSlam
|
|
$6310 = sRightDasSlam
|
|
$6316 = sLeady
|
|
$6320 = sGo
|
|
$632a = sPause
|
|
$6352 = sKill
|
|
$63f2 = sYouAreGM
|
|
$6456 = sFinalChallenge
|
|
$651e = sPieceXOffsets
|
|
$653a = sPieceYOffsets
|
|
$6556 = sPieceFastRotationStates
|
|
$65c6 = sPieceRotationStates
|
|
$6636 = sTGM3Bag
|
|
$6659 = sTGM3Droughts
|
|
$6660 = sGameplayTileMap
|
|
$6900 = sGameplayUngradedTileMap
|
|
$6900 = sGameplayTileMapEnd
|
|
$6ba0 = sGameplayUngradedTileMapEnd
|
|
EMPTY: $6ba0-$7fff ($1460 bytes)
|
|
TOTAL EMPTY: $1460 bytes
|
|
|
|
ROMX bank #6:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
|
|
SECTION: $4008-$5616 ($160f bytes) ["Field Function Banked Gameplay Big"]
|
|
$4008 = BigFieldInit
|
|
$4049 = BigFieldClear
|
|
$40ef = BigToBackupField
|
|
$40fb = BigFromBackupField
|
|
$4107 = BigToShadowField
|
|
$410f = BigToShadowField.outer
|
|
$4111 = BigToShadowField.inner
|
|
$411f = BigFromShadowField
|
|
$4127 = BigFromShadowField.outer
|
|
$4129 = BigFromShadowField.inner
|
|
$4137 = BigSetPieceData
|
|
$4159 = BigSetPieceDataOffset
|
|
$4162 = BigXYToSFieldPtr
|
|
$416a = BigXYToSFieldPtr.a
|
|
$4170 = BigXYToSFieldPtr.b
|
|
$4175 = BigXYToFieldPtr
|
|
$417d = BigXYToFieldPtr.a
|
|
$4183 = BigXYToFieldPtr.b
|
|
$4188 = BigGetPieceData
|
|
$4195 = BigGetPieceDataFast
|
|
$41a2 = BigCanPieceFit
|
|
$41ad = BigCanPieceFit.skipr1a
|
|
$41b8 = BigCanPieceFit.skipr1b
|
|
$41c3 = BigCanPieceFit.skipr1c
|
|
$41ce = BigCanPieceFit.r1end
|
|
$41e4 = BigCanPieceFit.skipr2a
|
|
$41ef = BigCanPieceFit.skipr2b
|
|
$41fa = BigCanPieceFit.skipr2c
|
|
$4205 = BigCanPieceFit.r2end
|
|
$421b = BigCanPieceFit.skipr3a
|
|
$4226 = BigCanPieceFit.skipr3b
|
|
$4231 = BigCanPieceFit.skipr3c
|
|
$423b = BigCanPieceFit.r3end
|
|
$4251 = BigCanPieceFit.skipr4a
|
|
$425c = BigCanPieceFit.skipr4b
|
|
$4267 = BigCanPieceFit.skipr4c
|
|
$4272 = BigCanPieceFit.r4end
|
|
$4275 = BigCanPieceFitFast
|
|
$4282 = BigCanPieceFitFast.skip1
|
|
$428f = BigCanPieceFitFast.skip2
|
|
$429c = BigCanPieceFitFast.skip3
|
|
$42a9 = BigCanPieceFitFast.skip4
|
|
$42ac = BigForceSpawnPiece
|
|
$42c8 = BigTrySpawnPiece
|
|
$4310 = BigTrySpawnPiece.try0
|
|
$432d = BigTrySpawnPiece.try1
|
|
$434d = BigTrySpawnPiece.try3
|
|
$436d = BigTrySpawnPiece.try2
|
|
$4384 = BigDrawPiece
|
|
$438b = BigDrawPiece.skipr1a
|
|
$4391 = BigDrawPiece.skipr1b
|
|
$4397 = BigDrawPiece.skipr1c
|
|
$439d = BigDrawPiece.r1end
|
|
$43ab = BigDrawPiece.skipr2a
|
|
$43b1 = BigDrawPiece.skipr2b
|
|
$43b7 = BigDrawPiece.skipr2c
|
|
$43bd = BigDrawPiece.r2end
|
|
$43cb = BigDrawPiece.skipr3a
|
|
$43d1 = BigDrawPiece.skipr3b
|
|
$43d7 = BigDrawPiece.skipr3c
|
|
$43dd = BigDrawPiece.r3end
|
|
$43eb = BigDrawPiece.skipr4a
|
|
$43f1 = BigDrawPiece.skipr4b
|
|
$43f7 = BigDrawPiece.skipr4c
|
|
$43fd = BigFindMaxG
|
|
$440a = BigFindMaxG.try
|
|
$4423 = BigFindMaxG.found
|
|
$442a = BigFieldProcess
|
|
$442d = BigFieldProcess.leftslam
|
|
$4444 = BigFieldProcess.rightslam
|
|
$4459 = BigFieldProcess.wipe
|
|
$4464 = BigFieldProcess.firstframe
|
|
$4471 = BigFieldProcess.handleselect
|
|
$447c = BigFieldProcess.wantrotccw
|
|
$4483 = BigFieldProcess.lda1
|
|
$4487 = BigFieldProcess.ldb1
|
|
$4489 = BigFieldProcess.cp1
|
|
$4496 = BigFieldProcess.wantrotcw
|
|
$449d = BigFieldProcess.ldb2
|
|
$44a1 = BigFieldProcess.lda2
|
|
$44a3 = BigFieldProcess.cp2
|
|
$44af = BigFieldProcess.tryrot
|
|
$44e6 = BigFieldProcess.maybekick
|
|
$451d = BigFieldProcess.tljexceptions
|
|
$452c = BigFieldProcess.trykickright
|
|
$4569 = BigFieldProcess.trykickleft
|
|
$45aa = BigFieldProcess.maybetgm3rot
|
|
$45b2 = BigFieldProcess.checkt
|
|
$45b8 = BigFieldProcess.tkickup
|
|
$45f5 = BigFieldProcess.tkickupalreadysetforce
|
|
$4600 = BigFieldProcess.checki
|
|
$4615 = BigFieldProcess.tryiup1
|
|
$4651 = BigFieldProcess.ikick1upalreadysetforce
|
|
$465c = BigFieldProcess.tryiup2
|
|
$469a = BigFieldProcess.ikick2upalreadysetforce
|
|
$46a5 = BigFieldProcess.tryiright2
|
|
$46e1 = BigFieldProcess.norot
|
|
$46e5 = BigFieldProcess.wantleft
|
|
$46f6 = BigFieldProcess.checkdasleft
|
|
$46fd = BigFieldProcess.doleft
|
|
$4704 = BigFieldProcess.wantright
|
|
$470f = BigFieldProcess.checkdasright
|
|
$4716 = BigFieldProcess.doright
|
|
$471b = BigFieldProcess.trymove
|
|
$473a = BigFieldProcess.nomove
|
|
$475d = BigFieldProcess.slamleft
|
|
$4763 = BigFieldProcess.slamright
|
|
$4767 = BigFieldProcess.noeffect
|
|
$476b = BigFieldProcess.skipmovement
|
|
$476b = BigFieldProcess.donemanipulating
|
|
$478d = BigFieldProcess.sonicdrop
|
|
$4798 = BigFieldProcess.sonicneutrallockskip
|
|
$47a2 = BigFieldProcess.harddrop
|
|
$47b1 = BigFieldProcess.donedeterminingharddropdistance
|
|
$47c5 = BigFieldProcess.postdrop
|
|
$47df = BigFieldProcess.checkregulargravity
|
|
$47ed = BigFieldProcess.alwaysgravitysentinel
|
|
$47f1 = BigFieldProcess.grav
|
|
$47f9 = BigFieldProcess.bigg
|
|
$4803 = BigFieldProcess.smallg
|
|
$480b = BigFieldProcess.nograv
|
|
$480b = BigFieldProcess.postgrav
|
|
$481a = BigFieldProcess.noreset
|
|
$4830 = BigFieldProcess.grounded
|
|
$4842 = BigFieldProcess.playfirmdropsound
|
|
$4847 = BigFieldProcess.postcheckforfirmdropsound
|
|
$485a = BigFieldProcess.downlock20gexceptioncheck
|
|
$4868 = BigFieldProcess.neutralcheck
|
|
$488d = BigFieldProcess.forcelock
|
|
$4892 = BigFieldProcess.dontforcelock
|
|
$4897 = BigFieldProcess.checklockdelay
|
|
$489d = BigFieldProcess.checkfortgm3lockexception
|
|
$48a6 = BigFieldProcess.dolock
|
|
$48ad = BigFieldProcess.notgrounded
|
|
$48b0 = BigFieldProcess.draw
|
|
$48c9 = BigFieldProcess.ghost
|
|
$48e4 = BigFieldProcess.postghost
|
|
$4904 = BigFieldProcess.nobone
|
|
$4933 = BigFieldProcess.notlocked
|
|
$4936 = BigFieldProcess.drawpiece
|
|
$4950 = BigGetTileShade
|
|
$4960 = BigGetTileShade.max30
|
|
$4980 = BigGetTileShade.max20
|
|
$499f = BigGetTileShade.max10
|
|
$49be = BigGetTileShade.max0
|
|
$49c0 = BigGetTileShade.s0
|
|
$49c8 = BigGetTileShade.s1
|
|
$49d0 = BigGetTileShade.s2
|
|
$49d8 = BigGetTileShade.s3
|
|
$49e0 = BigGetTileShade.s4
|
|
$49e8 = BigGetTileShade.s5
|
|
$49f0 = BigGetTileShade.s6
|
|
$49f8 = BigFieldDelay
|
|
$49fb = BigFieldDelay.incl
|
|
$4a04 = BigFieldDelay.incr
|
|
$4a0d = BigFieldDelay.noinc
|
|
$4a25 = BigFieldDelay.determine
|
|
$4a39 = BigFieldDelay.noskip
|
|
$4a60 = BigFieldDelay.skip
|
|
$4a6c = BigFieldDelay.prelineclear
|
|
$4a7f = BigFieldDelay.bravodecloop
|
|
$4a86 = BigFieldDelay.applylines
|
|
$4aaa = BigFieldDelay.premultiplier
|
|
$4aad = BigFieldDelay.bravo
|
|
$4abe = BigFieldDelay.lineclears
|
|
$4ac3 = BigFieldDelay.linecleardecloop
|
|
$4acb = BigFieldDelay.combo
|
|
$4ad0 = BigFieldDelay.combodecloop
|
|
$4ad8 = BigFieldDelay.forcemax
|
|
$4adc = BigFieldDelay.applyscore
|
|
$4af0 = BigFieldDelay.lineclear
|
|
$4b06 = BigFieldDelay.preare
|
|
$4b1b = BigFieldDelay.are
|
|
$4b37 = BigFieldDelay.generatenextpiece
|
|
$4b44 = BigFieldDelay.doit
|
|
$4b4e = BigAppendClearedLine
|
|
$4b63 = BigFindClearedLines
|
|
$4b77 = !86
|
|
$4b81 = !87
|
|
$4b8f = BigFindClearedLines.next_u49
|
|
$4b94 = !88
|
|
$4b9e = !89
|
|
$4bac = BigFindClearedLines.next_u50
|
|
$4bb1 = !90
|
|
$4bbb = !91
|
|
$4bc9 = BigFindClearedLines.next_u51
|
|
$4bce = !92
|
|
$4bd8 = !93
|
|
$4be6 = BigFindClearedLines.next_u52
|
|
$4beb = !94
|
|
$4bf5 = !95
|
|
$4c03 = BigFindClearedLines.next_u53
|
|
$4c08 = !96
|
|
$4c12 = !97
|
|
$4c20 = BigFindClearedLines.next_u54
|
|
$4c25 = !98
|
|
$4c2f = !99
|
|
$4c3d = BigFindClearedLines.next_u55
|
|
$4c42 = !100
|
|
$4c4c = !101
|
|
$4c5a = BigFindClearedLines.next_u56
|
|
$4c5f = !102
|
|
$4c69 = !103
|
|
$4c77 = BigFindClearedLines.next_u57
|
|
$4c7c = !104
|
|
$4c86 = !105
|
|
$4c94 = BigFindClearedLines.next_u58
|
|
$4c99 = !106
|
|
$4ca3 = !107
|
|
$4cb1 = BigFindClearedLines.next_u59
|
|
$4cb6 = !108
|
|
$4cc0 = !109
|
|
$4cce = BigFindClearedLines.next_u60
|
|
$4cd3 = !110
|
|
$4cdd = !111
|
|
$4ceb = BigFindClearedLines.next_u61
|
|
$4cf0 = !112
|
|
$4cfa = !113
|
|
$4d08 = BigFindClearedLines.next_u62
|
|
$4d09 = BigMarkClear
|
|
$4d11 = BigMarkClear.markclear1loop
|
|
$4d2a = BigMarkClear.markclear2loop
|
|
$4d43 = BigMarkClear.markclear3loop
|
|
$4d5c = BigMarkClear.markclear4loop
|
|
$4d6d = BigClearLines
|
|
$4d84 = BigClearLines.clear_u63
|
|
$4d8c = !114
|
|
$4daa = BigClearLines.r_u63
|
|
$4dbe = BigClearLines.clear_u64
|
|
$4dc6 = !115
|
|
$4de4 = BigClearLines.r_u64
|
|
$4df8 = BigClearLines.clear_u65
|
|
$4e00 = !116
|
|
$4e1e = BigClearLines.r_u65
|
|
$4e32 = BigClearLines.clear_u66
|
|
$4e3a = !117
|
|
$4e58 = BigClearLines.r_u66
|
|
$4e6c = BigClearLines.clear_u67
|
|
$4e74 = !118
|
|
$4e92 = BigClearLines.r_u67
|
|
$4ea6 = BigClearLines.clear_u68
|
|
$4eae = !119
|
|
$4ecc = BigClearLines.r_u68
|
|
$4ee0 = BigClearLines.clear_u69
|
|
$4ee8 = !120
|
|
$4f06 = BigClearLines.r_u69
|
|
$4f1a = BigClearLines.clear_u70
|
|
$4f22 = !121
|
|
$4f40 = BigClearLines.r_u70
|
|
$4f54 = BigClearLines.clear_u71
|
|
$4f5c = !122
|
|
$4f7a = BigClearLines.r_u71
|
|
$4f8e = BigClearLines.clear_u72
|
|
$4f96 = !123
|
|
$4fb4 = BigClearLines.r_u72
|
|
$4fc8 = BigClearLines.clear_u73
|
|
$4fd0 = !124
|
|
$4fee = BigClearLines.r_u73
|
|
$5002 = BigClearLines.clear_u74
|
|
$500a = !125
|
|
$5028 = BigClearLines.r_u74
|
|
$503c = BigClearLines.clear_u75
|
|
$5044 = !126
|
|
$5062 = BigClearLines.r_u75
|
|
$5076 = BigClearLines.clear_u76
|
|
$507e = !127
|
|
$509c = BigClearLines.r_u76
|
|
$50b0 = BigClearLines.clear_u77
|
|
$50b8 = !128
|
|
$50d6 = BigClearLines.r_u77
|
|
$50ea = BigClearLines.clear_u78
|
|
$50f2 = !129
|
|
$5110 = BigClearLines.r_u78
|
|
$5124 = BigClearLines.clear_u79
|
|
$512c = !130
|
|
$514a = BigClearLines.r_u79
|
|
$515e = BigClearLines.clear_u80
|
|
$5166 = !131
|
|
$5184 = BigClearLines.r_u80
|
|
$5198 = BigClearLines.clear_u81
|
|
$51a0 = !132
|
|
$51be = BigClearLines.r_u81
|
|
$51d2 = BigClearLines.clear_u82
|
|
$51da = !133
|
|
$51f8 = BigClearLines.r_u82
|
|
$520c = BigClearLines.clear_u83
|
|
$5214 = !134
|
|
$5232 = BigClearLines.r_u83
|
|
$5246 = BigClearLines.clear_u84
|
|
$524e = !135
|
|
$526c = BigClearLines.r_u84
|
|
$5280 = BigClearLines.clear_u85
|
|
$5288 = !136
|
|
$52a6 = BigClearLines.r_u85
|
|
$52a6 = BigClearLines.fixgarbo
|
|
$52a9 = BigClearLines.fixgarboloop
|
|
$52c7 = BigWidenField
|
|
SECTION: $5617-$6582 ($0f6c bytes) ["Gameplay Function Big Banked"]
|
|
$5617 = SwitchToGameplayBigB
|
|
$561d = SwitchToGameplayBigB.wvr_u214
|
|
$5626 = SwitchToGameplayBigB.loadtilemap
|
|
$5635 = SwitchToGameplayBigB.graded
|
|
$5643 = SwitchToGameplayBigB.ungraded
|
|
$564f = SwitchToGameplayBigB.loadtiles
|
|
$5699 = SwitchToGameplayBigB.wvb_u215
|
|
$56a0 = SwitchToGameplayBigB.wvbe_u216
|
|
$56a6 = GamePlayBigEventLoopHandlerB
|
|
$56bb = GamePlayBigEventLoopHandlerB.normalevent
|
|
$56c5 = GamePlayBigEventLoopHandlerB.modejumps
|
|
$56e6 = GamePlayBigEventLoopHandlerB.leadyMode
|
|
$56fd = GamePlayBigEventLoopHandlerB.firstleadyiterskip
|
|
$5706 = GamePlayBigEventLoopHandlerB.notdoneleady
|
|
$5717 = GamePlayBigEventLoopHandlerB.goMode
|
|
$5724 = GamePlayBigEventLoopHandlerB.notdonego
|
|
$5735 = GamePlayBigEventLoopHandlerB.postGoMode
|
|
$574c = GamePlayBigEventLoopHandlerB.prefetchedPieceMode
|
|
$575d = GamePlayBigEventLoopHandlerB.checkIHS
|
|
$5768 = GamePlayBigEventLoopHandlerB.loaddefaultjingle
|
|
$576c = GamePlayBigEventLoopHandlerB.checkIRSA
|
|
$5773 = GamePlayBigEventLoopHandlerB.ldb1
|
|
$577f = GamePlayBigEventLoopHandlerB.lda1
|
|
$5789 = GamePlayBigEventLoopHandlerB.cp1
|
|
$5797 = GamePlayBigEventLoopHandlerB.checkIRSB
|
|
$579e = GamePlayBigEventLoopHandlerB.lda2
|
|
$57aa = GamePlayBigEventLoopHandlerB.ldb2
|
|
$57b4 = GamePlayBigEventLoopHandlerB.cp2
|
|
$57c2 = GamePlayBigEventLoopHandlerB.postjingle
|
|
$57c6 = GamePlayBigEventLoopHandlerB.spawnPieceMode
|
|
$57d4 = GamePlayBigEventLoopHandlerB.canspawn
|
|
$57e7 = GamePlayBigEventLoopHandlerB.pieceInMotionMode
|
|
$57fb = GamePlayBigEventLoopHandlerB.nopauserequested
|
|
$581c = GamePlayBigEventLoopHandlerB.nohold
|
|
$5827 = GamePlayBigEventLoopHandlerB.delayMode
|
|
$583b = GamePlayBigEventLoopHandlerB.nodelaypauserequested
|
|
$5853 = GamePlayBigEventLoopHandlerB.next
|
|
$585a = GamePlayBigEventLoopHandlerB.goroll
|
|
$5869 = GamePlayBigEventLoopHandlerB.preGameOverMode
|
|
$5887 = GamePlayBigEventLoopHandlerB.gm
|
|
$589d = GamePlayBigEventLoopHandlerB.condescend
|
|
$58b3 = GamePlayBigEventLoopHandlerB.regular
|
|
$58c6 = GamePlayBigEventLoopHandlerB.notempty1_u217
|
|
$58c9 = GamePlayBigEventLoopHandlerB.skip1_u217
|
|
$58d3 = GamePlayBigEventLoopHandlerB.notempty1_u218
|
|
$58d6 = GamePlayBigEventLoopHandlerB.skip1_u218
|
|
$58e0 = GamePlayBigEventLoopHandlerB.notempty1_u219
|
|
$58e3 = GamePlayBigEventLoopHandlerB.skip1_u219
|
|
$58ed = GamePlayBigEventLoopHandlerB.notempty1_u220
|
|
$58f0 = GamePlayBigEventLoopHandlerB.skip1_u220
|
|
$58fa = GamePlayBigEventLoopHandlerB.notempty1_u221
|
|
$58fd = GamePlayBigEventLoopHandlerB.skip1_u221
|
|
$5907 = GamePlayBigEventLoopHandlerB.notempty1_u222
|
|
$590a = GamePlayBigEventLoopHandlerB.skip1_u222
|
|
$5914 = GamePlayBigEventLoopHandlerB.notempty1_u223
|
|
$5917 = GamePlayBigEventLoopHandlerB.skip1_u223
|
|
$5921 = GamePlayBigEventLoopHandlerB.notempty1_u224
|
|
$5924 = GamePlayBigEventLoopHandlerB.skip1_u224
|
|
$592e = GamePlayBigEventLoopHandlerB.notempty1_u225
|
|
$5931 = GamePlayBigEventLoopHandlerB.skip1_u225
|
|
$593b = GamePlayBigEventLoopHandlerB.notempty1_u226
|
|
$593e = GamePlayBigEventLoopHandlerB.skip1_u226
|
|
$5948 = GamePlayBigEventLoopHandlerB.notempty1_u227
|
|
$594b = GamePlayBigEventLoopHandlerB.skip1_u227
|
|
$5955 = GamePlayBigEventLoopHandlerB.notempty1_u228
|
|
$5958 = GamePlayBigEventLoopHandlerB.skip1_u228
|
|
$5962 = GamePlayBigEventLoopHandlerB.notempty1_u229
|
|
$5965 = GamePlayBigEventLoopHandlerB.skip1_u229
|
|
$596f = GamePlayBigEventLoopHandlerB.notempty1_u230
|
|
$5972 = GamePlayBigEventLoopHandlerB.skip1_u230
|
|
$597c = GamePlayBigEventLoopHandlerB.notempty1_u231
|
|
$597f = GamePlayBigEventLoopHandlerB.skip1_u231
|
|
$5989 = GamePlayBigEventLoopHandlerB.notempty1_u232
|
|
$598c = GamePlayBigEventLoopHandlerB.skip1_u232
|
|
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|
|
$616b = GamePlayBigEventLoopHandlerB.skip7_u387
|
|
$6175 = GamePlayBigEventLoopHandlerB.notempty7_u388
|
|
$6178 = GamePlayBigEventLoopHandlerB.skip7_u388
|
|
$6182 = GamePlayBigEventLoopHandlerB.notempty7_u389
|
|
$6185 = GamePlayBigEventLoopHandlerB.skip7_u389
|
|
$618f = GamePlayBigEventLoopHandlerB.notempty7_u390
|
|
$6192 = GamePlayBigEventLoopHandlerB.skip7_u390
|
|
$619c = GamePlayBigEventLoopHandlerB.notempty7_u391
|
|
$619f = GamePlayBigEventLoopHandlerB.skip7_u391
|
|
$61a9 = GamePlayBigEventLoopHandlerB.notempty7_u392
|
|
$61ac = GamePlayBigEventLoopHandlerB.skip7_u392
|
|
$61b6 = GamePlayBigEventLoopHandlerB.notempty7_u393
|
|
$61b9 = GamePlayBigEventLoopHandlerB.skip7_u393
|
|
$61c3 = GamePlayBigEventLoopHandlerB.notempty7_u394
|
|
$61c6 = GamePlayBigEventLoopHandlerB.skip7_u394
|
|
$61d0 = GamePlayBigEventLoopHandlerB.notempty7_u395
|
|
$61d3 = GamePlayBigEventLoopHandlerB.skip7_u395
|
|
$61dd = GamePlayBigEventLoopHandlerB.notempty7_u396
|
|
$61e0 = GamePlayBigEventLoopHandlerB.skip7_u396
|
|
$61ea = GamePlayBigEventLoopHandlerB.notempty7_u397
|
|
$61ed = GamePlayBigEventLoopHandlerB.skip7_u397
|
|
$61f7 = GamePlayBigEventLoopHandlerB.notempty7_u398
|
|
$61fa = GamePlayBigEventLoopHandlerB.skip7_u398
|
|
$6204 = GamePlayBigEventLoopHandlerB.notempty7_u399
|
|
$6207 = GamePlayBigEventLoopHandlerB.skip7_u399
|
|
$6211 = GamePlayBigEventLoopHandlerB.notempty7_u400
|
|
$6214 = GamePlayBigEventLoopHandlerB.skip7_u400
|
|
$621e = GamePlayBigEventLoopHandlerB.notempty7_u401
|
|
$6221 = GamePlayBigEventLoopHandlerB.skip7_u401
|
|
$622b = GamePlayBigEventLoopHandlerB.notempty7_u402
|
|
$622e = GamePlayBigEventLoopHandlerB.skip7_u402
|
|
$6238 = GamePlayBigEventLoopHandlerB.notempty7_u403
|
|
$623b = GamePlayBigEventLoopHandlerB.skip7_u403
|
|
$6245 = GamePlayBigEventLoopHandlerB.notempty7_u404
|
|
$6248 = GamePlayBigEventLoopHandlerB.skip7_u404
|
|
$6252 = GamePlayBigEventLoopHandlerB.notempty7_u405
|
|
$6255 = GamePlayBigEventLoopHandlerB.skip7_u405
|
|
$625f = GamePlayBigEventLoopHandlerB.notempty7_u406
|
|
$6262 = GamePlayBigEventLoopHandlerB.skip7_u406
|
|
$626c = GamePlayBigEventLoopHandlerB.notempty7_u407
|
|
$626f = GamePlayBigEventLoopHandlerB.skip7_u407
|
|
$6279 = GamePlayBigEventLoopHandlerB.notempty7_u408
|
|
$627c = GamePlayBigEventLoopHandlerB.skip7_u408
|
|
$6286 = GamePlayBigEventLoopHandlerB.notempty7_u409
|
|
$6289 = GamePlayBigEventLoopHandlerB.skip7_u409
|
|
$6293 = GamePlayBigEventLoopHandlerB.notempty7_u410
|
|
$6296 = GamePlayBigEventLoopHandlerB.skip7_u410
|
|
$62a0 = GamePlayBigEventLoopHandlerB.notempty7_u411
|
|
$62a3 = GamePlayBigEventLoopHandlerB.skip7_u411
|
|
$62ad = GamePlayBigEventLoopHandlerB.notempty7_u412
|
|
$62b0 = GamePlayBigEventLoopHandlerB.skip7_u412
|
|
$62ba = GamePlayBigEventLoopHandlerB.notempty7_u413
|
|
$62bd = GamePlayBigEventLoopHandlerB.skip7_u413
|
|
$62c7 = GamePlayBigEventLoopHandlerB.notempty7_u414
|
|
$62ca = GamePlayBigEventLoopHandlerB.skip7_u414
|
|
$62d4 = GamePlayBigEventLoopHandlerB.notempty7_u415
|
|
$62d7 = GamePlayBigEventLoopHandlerB.skip7_u415
|
|
$62e1 = GamePlayBigEventLoopHandlerB.notempty7_u416
|
|
$62e4 = GamePlayBigEventLoopHandlerB.skip7_u416
|
|
$62ee = GamePlayBigEventLoopHandlerB.notempty7_u417
|
|
$62f1 = GamePlayBigEventLoopHandlerB.skip7_u417
|
|
$62fb = GamePlayBigEventLoopHandlerB.notempty7_u418
|
|
$62fe = GamePlayBigEventLoopHandlerB.skip7_u418
|
|
$6308 = GamePlayBigEventLoopHandlerB.notempty7_u419
|
|
$630b = GamePlayBigEventLoopHandlerB.skip7_u419
|
|
$6315 = GamePlayBigEventLoopHandlerB.notempty7_u420
|
|
$6318 = GamePlayBigEventLoopHandlerB.skip7_u420
|
|
$6322 = GamePlayBigEventLoopHandlerB.notempty7_u421
|
|
$6325 = GamePlayBigEventLoopHandlerB.skip7_u421
|
|
$632f = GamePlayBigEventLoopHandlerB.notempty7_u422
|
|
$6332 = GamePlayBigEventLoopHandlerB.skip7_u422
|
|
$633c = GamePlayBigEventLoopHandlerB.notempty7_u423
|
|
$633f = GamePlayBigEventLoopHandlerB.skip7_u423
|
|
$6349 = GamePlayBigEventLoopHandlerB.notempty7_u424
|
|
$634c = GamePlayBigEventLoopHandlerB.skip7_u424
|
|
$6356 = GamePlayBigEventLoopHandlerB.notempty7_u425
|
|
$6359 = GamePlayBigEventLoopHandlerB.skip7_u425
|
|
$6363 = GamePlayBigEventLoopHandlerB.notempty7_u426
|
|
$6366 = GamePlayBigEventLoopHandlerB.skip7_u426
|
|
$6370 = GamePlayBigEventLoopHandlerB.notempty7_u427
|
|
$6373 = GamePlayBigEventLoopHandlerB.skip7_u427
|
|
$637d = GamePlayBigEventLoopHandlerB.notempty7_u428
|
|
$6380 = GamePlayBigEventLoopHandlerB.skip7_u428
|
|
$638a = GamePlayBigEventLoopHandlerB.notempty7_u429
|
|
$638d = GamePlayBigEventLoopHandlerB.skip7_u429
|
|
$6397 = GamePlayBigEventLoopHandlerB.notempty7_u430
|
|
$639a = GamePlayBigEventLoopHandlerB.skip7_u430
|
|
$63a4 = GamePlayBigEventLoopHandlerB.notempty7_u431
|
|
$63a7 = GamePlayBigEventLoopHandlerB.skip7_u431
|
|
$63b1 = GamePlayBigEventLoopHandlerB.notempty7_u432
|
|
$63b4 = GamePlayBigEventLoopHandlerB.skip7_u432
|
|
$63be = GamePlayBigEventLoopHandlerB.notempty7_u433
|
|
$63c1 = GamePlayBigEventLoopHandlerB.skip7_u433
|
|
$63cb = GamePlayBigEventLoopHandlerB.notempty7_u434
|
|
$63ce = GamePlayBigEventLoopHandlerB.skip7_u434
|
|
$63d8 = GamePlayBigEventLoopHandlerB.notempty7_u435
|
|
$63db = GamePlayBigEventLoopHandlerB.skip7_u435
|
|
$63e5 = GamePlayBigEventLoopHandlerB.notempty7_u436
|
|
$63e8 = GamePlayBigEventLoopHandlerB.skip7_u436
|
|
$63ec = GamePlayBigEventLoopHandlerB.gameOverMode
|
|
$6412 = GamePlayBigEventLoopHandlerB.noretry
|
|
$641c = GamePlayBigEventLoopHandlerB.pauseMode
|
|
$6431 = GamePlayBigEventLoopHandlerB.noqr
|
|
$6446 = GamePlayBigEventLoopHandlerB.nounpause
|
|
$6491 = GamePlayBigEventLoopHandlerB.preRollMode
|
|
$64c0 = GamePlayBigEventLoopHandlerB.predone
|
|
$64e2 = GamePlayBigEventLoopHandlerB.drawStaticInfo
|
|
$6513 = BigDoHold
|
|
$6517 = BigDoHold.checkIRSA
|
|
$651e = BigDoHold.ldb3
|
|
$652a = BigDoHold.lda3
|
|
$6534 = BigDoHold.cp3
|
|
$6542 = BigDoHold.checkIRSB
|
|
$6549 = BigDoHold.lda4
|
|
$6555 = BigDoHold.ldb4
|
|
$655f = BigDoHold.cp4
|
|
$656d = BigDoHold.noRotation
|
|
$6578 = BigDoHold.doHoldOperation
|
|
SECTION: $6583-$6dee ($086c bytes) ["Gameplay Big Static Data"]
|
|
$6583 = sBigLeftDasSlam
|
|
$6589 = sBigRightDasSlam
|
|
$658f = sBigLeady
|
|
$6599 = sBigGo
|
|
$65a3 = sBigPause
|
|
$65cb = sBigKill
|
|
$666b = sBigYouAreGM
|
|
$66cf = sBigFinalChallenge
|
|
$6797 = sBigPieceXOffsets
|
|
$67b3 = sBigPieceYOffsets
|
|
$67cf = sBigPieceFastRotationStates
|
|
$683f = sBigPieceRotationStates
|
|
$68af = sBigGameplayTileMap
|
|
$6b4f = sBigGameplayUngradedTileMap
|
|
$6b4f = sBigGameplayTileMapEnd
|
|
$6def = sBigGameplayUngradedTileMapEnd
|
|
EMPTY: $6def-$7fff ($1211 bytes)
|
|
TOTAL EMPTY: $1211 bytes
|
|
|
|
SRAM bank #0:
|
|
SECTION: $a000-$a106 ($0107 bytes) ["Persistent Globals"]
|
|
$a000 = rCheck
|
|
$a006 = rLastProfile
|
|
$a007 = rProfileName
|
|
$a007 = rProfileData
|
|
$a00a = rSwapABState
|
|
$a00b = rRNGModeState
|
|
$a00c = rRotModeState
|
|
$a00d = rDropModeState
|
|
$a00e = rSpeedCurveState
|
|
$a00f = rAlways20GState
|
|
$a010 = rSelectedStartLevel
|
|
$a012 = rUnused
|
|
$a047 = rProfileData0
|
|
$a047 = rProfileName0
|
|
$a04a = rSwapABState0
|
|
$a04b = rRNGModeState0
|
|
$a04c = rRotModeState0
|
|
$a04d = rDropModeState0
|
|
$a04e = rSpeedCurveState0
|
|
$a04f = rAlways20GState0
|
|
$a050 = rSelectedStartLevel0
|
|
$a052 = rUnused0
|
|
$a087 = rProfileData1
|
|
$a087 = rProfileName1
|
|
$a08a = rSwapABState1
|
|
$a08b = rRNGModeState1
|
|
$a08c = rRotModeState1
|
|
$a08d = rDropModeState1
|
|
$a08e = rSpeedCurveState1
|
|
$a08f = rAlways20GState1
|
|
$a090 = rSelectedStartLevel1
|
|
$a092 = rUnused1
|
|
$a0c7 = rProfileData2
|
|
$a0c7 = rProfileName2
|
|
$a0ca = rSwapABState2
|
|
$a0cb = rRNGModeState2
|
|
$a0cc = rRotModeState2
|
|
$a0cd = rDropModeState2
|
|
$a0ce = rSpeedCurveState2
|
|
$a0cf = rAlways20GState2
|
|
$a0d0 = rSelectedStartLevel2
|
|
$a0d2 = rUnused2
|
|
EMPTY: $a107-$bfff ($1ef9 bytes)
|
|
TOTAL EMPTY: $1ef9 bytes
|
|
|
|
WRAM0 bank #0:
|
|
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
|
|
$c000 = wShadowTilemap
|
|
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
|
|
$c400 = wShadowTileAttrs
|
|
SECTION: $c800-$c8a1 ($00a2 bytes) ["Shadow OAM"]
|
|
$c800 = wShadowOAM
|
|
$c800 = wSPRNext1
|
|
$c804 = wSPRNext2
|
|
$c808 = wSPRNext3
|
|
$c80c = wSPRNext4
|
|
$c810 = wSPRHold1
|
|
$c814 = wSPRHold2
|
|
$c818 = wSPRHold3
|
|
$c81c = wSPRHold4
|
|
$c820 = wSPRScore1
|
|
$c824 = wSPRScore2
|
|
$c828 = wSPRScore3
|
|
$c82c = wSPRScore4
|
|
$c830 = wSPRScore5
|
|
$c834 = wSPRScore6
|
|
$c838 = wSPRScore7
|
|
$c83c = wSPRScore8
|
|
$c840 = wSPRCLevel1
|
|
$c844 = wSPRCLevel2
|
|
$c848 = wSPRCLevel3
|
|
$c84c = wSPRCLevel4
|
|
$c850 = wSPRNLevel1
|
|
$c854 = wSPRNLevel2
|
|
$c858 = wSPRNLevel3
|
|
$c85c = wSPRNLevel4
|
|
$c860 = wSPRQueue1A
|
|
$c864 = wSPRQueue1B
|
|
$c868 = wSPRQueue2A
|
|
$c86c = wSPRQueue2B
|
|
$c870 = wSPRModeRNG
|
|
$c874 = wSPRModeRot
|
|
$c878 = wSPRModeDrop
|
|
$c87c = wSPRModeHiG
|
|
$c880 = wSPRGrade1
|
|
$c884 = wSPRGrade2
|
|
$c888 = wSPRTimeM1
|
|
$c88c = wSPRTimeM2
|
|
$c890 = wSPRTimeS1
|
|
$c894 = wSPRTimeS2
|
|
$c898 = wSPRTimeCS1
|
|
$c89c = wSPRTimeCS2
|
|
$c8a0 = wScratch
|
|
SECTION: $c8a2-$cd20 ($047f bytes) ["Field Variables"]
|
|
$c8a2 = wField
|
|
$c992 = wBackupField
|
|
$ca82 = wPreShadowField
|
|
$ca9e = wShadowField
|
|
$cc0a = wWideField
|
|
$cc41 = wWideBlittedField
|
|
$cd1d = wDelayState
|
|
$cd1e = wLeftSlamTimer
|
|
$cd1f = wRightSlamTimer
|
|
$cd20 = wMovementLastFrame
|
|
SECTION: $cd21-$cd61 ($0041 bytes) ["Stack"]
|
|
$cd21 = wStack
|
|
$cd62 = wStackEnd
|
|
SECTION: $cd62-$cd8d ($002c bytes) ["TGM3 RNG Variables"]
|
|
$cd62 = wTGM3Bag
|
|
$cd85 = wTGM3Droughts
|
|
$cd8c = wTGM3GeneratedIdx
|
|
$cd8d = wTGM3WorstDroughtIdx
|
|
SECTION: $cd8e-$cda0 ($0013 bytes) ["Level Variables"]
|
|
$cd8e = wBoneActivationLevel
|
|
$cd90 = wInvisActivationLevel
|
|
$cd92 = wKillScreenActivationLevel
|
|
$cd94 = wKillScreenActivationLevelBCD
|
|
$cd96 = wLastLockLevel
|
|
$cd98 = wStaffRollDuration
|
|
$cd9a = wBigStaffRoll
|
|
$cd9b = wBonesActive
|
|
$cd9c = wInvisActive
|
|
$cd9d = wKillScreenActive
|
|
$cd9e = wLockLevel
|
|
$cd9f = wShouldGoStaffRoll
|
|
$cda0 = wNoMoreLocks
|
|
SECTION: $cda1-$cdaf ($000f bytes) ["Grade Variables"]
|
|
$cda1 = wDecayRate
|
|
$cda2 = wGradePoints
|
|
$cda3 = wInternalGrade
|
|
$cda4 = wDisplayedGrade
|
|
$cda5 = wEffectTimer
|
|
$cda6 = wRankingDisqualified
|
|
$cda7 = wDecayCounter
|
|
$cda8 = wGradeGauge
|
|
$cda9 = wSMult
|
|
$cdaa = wDMult
|
|
$cdab = wTMult
|
|
$cdac = wSRate
|
|
$cdad = wDRate
|
|
$cdae = wTRate
|
|
$cdaf = wQRate
|
|
SECTION: $cdb0-$cdb9 ($000a bytes) ["Progress Variables"]
|
|
$cdb0 = wProgress0B1
|
|
$cdb1 = wProgress0B2
|
|
$cdb2 = wProgress1B1
|
|
$cdb3 = wProgress1B2
|
|
$cdb4 = wProgress2B1
|
|
$cdb5 = wProgress2B2
|
|
$cdb6 = wProgress3B1
|
|
$cdb7 = wProgress3B2
|
|
$cdb8 = wProgress4B1
|
|
$cdb9 = wProgress4B2
|
|
SECTION: $cdba-$cdc2 ($0009 bytes) ["Globals"]
|
|
$cdba = wSwapABState
|
|
$cdbb = wRNGModeState
|
|
$cdbc = wRotModeState
|
|
$cdbd = wDropModeState
|
|
$cdbe = wSpeedCurveState
|
|
$cdbf = wAlways20GState
|
|
$cdc0 = wInitialA
|
|
$cdc1 = wInitialB
|
|
$cdc2 = wInitialC
|
|
SECTION: $cdc3-$cdc8 ($0006 bytes) ["Time Variables"]
|
|
$cdc3 = wMinutes
|
|
$cdc4 = wSeconds
|
|
$cdc5 = wFrames
|
|
$cdc6 = wCountDown
|
|
$cdc8 = wCountDownZero
|
|
SECTION: $cdc9-$cdcd ($0005 bytes) ["Title Variables"]
|
|
$cdc9 = wSelected
|
|
$cdca = wTitleMode
|
|
$cdcb = wProfileName
|
|
SECTION: $cdce-$cdd1 ($0004 bytes) ["Banking Variables"]
|
|
$cdce = wBankBackup
|
|
SECTION: $cdd2-$cdd4 ($0003 bytes) ["GBC Variables"]
|
|
$cdd2 = wOuterReps
|
|
$cdd3 = wInnerReps
|
|
$cdd4 = wTitlePal
|
|
SECTION: $cdd5-$cdd7 ($0003 bytes) ["Gameplay Variables"]
|
|
$cdd5 = wRollLine
|
|
$cdd6 = wInStaffRoll
|
|
$cdd7 = wBigModeTransfered
|
|
SECTION: $cdd8-$cdd8 ($0001 byte) ["SRAM Variables"]
|
|
$cdd8 = wTarget
|
|
EMPTY: $cdd9-$cfff ($0227 bytes)
|
|
TOTAL EMPTY: $0227 bytes
|
|
|
|
HRAM bank #0:
|
|
SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
|
|
$ff80 = hPieceDataBase
|
|
$ff82 = hPieceDataBaseFast
|
|
$ff84 = hPieceDataOffset
|
|
$ff85 = hCurrentLockDelayRemaining
|
|
$ff86 = hGrounded
|
|
$ff87 = hWantedTile
|
|
$ff88 = hWantedG
|
|
$ff89 = hActualG
|
|
$ff8a = hGravityCtr
|
|
$ff8b = hWantX
|
|
$ff8c = hYPosAtStartOfFrame
|
|
$ff8d = hWantRotation
|
|
$ff8e = hRemainingDelay
|
|
$ff8f = hClearedLines
|
|
$ff93 = hLineClearCt
|
|
$ff94 = hComboCt
|
|
$ff95 = hLockDelayForce
|
|
$ff96 = hDownFrames
|
|
$ff97 = hAwardDownBonus
|
|
$ff98 = hStalePiece
|
|
$ff99 = hBravo
|
|
$ff9a = hShouldLockIfGrounded
|
|
SECTION: $ff9b-$ffb5 ($001b bytes) ["High Level Variables"]
|
|
$ff9b = hCurrentDAS
|
|
$ff9c = hCurrentARE
|
|
$ff9d = hCurrentLineARE
|
|
$ff9e = hCurrentLockDelay
|
|
$ff9f = hCurrentLineClearDelay
|
|
$ffa0 = hCurrentIntegerGravity
|
|
$ffa1 = hCurrentFractionalGravity
|
|
$ffa2 = hNextSpeedUp
|
|
$ffa4 = hSpeedCurvePtr
|
|
$ffa6 = hStartSpeed
|
|
$ffa8 = hRequiresLineClear
|
|
$ffa9 = hLevel
|
|
$ffab = hCLevel
|
|
$ffaf = hNLevel
|
|
$ffb5 = hPrevHundreds
|
|
SECTION: $ffb6-$ffc7 ($0012 bytes) ["Score Variables"]
|
|
$ffb6 = hScore
|
|
$ffbe = hScoreIncrement
|
|
$ffc0 = hScoreIncrementBCD
|
|
SECTION: $ffc8-$ffd2 ($000b bytes) ["High RNG Variables"]
|
|
$ffc8 = hRNGSeed
|
|
$ffcc = hPieceHistory
|
|
$ffd0 = hNextPiece
|
|
$ffd1 = hUpcomingPiece1
|
|
$ffd2 = hUpcomingPiece2
|
|
SECTION: $ffd3-$ffdc ($000a bytes) ["High Gameplay Variables"]
|
|
$ffd3 = hCurrentPiece
|
|
$ffd4 = hCurrentPieceX
|
|
$ffd5 = hCurrentPieceY
|
|
$ffd6 = hCurrentPieceRotationState
|
|
$ffd7 = hHeldPiece
|
|
$ffd8 = hHoldSpent
|
|
$ffd9 = hMode
|
|
$ffda = hModeCounter
|
|
$ffdb = hPrePause
|
|
$ffdc = hRequestedJingle
|
|
SECTION: $ffdd-$ffe6 ($000a bytes) ["OAM DMA"]
|
|
$ffdd = hOAMDMA
|
|
$ffe3 = !0
|
|
SECTION: $ffe7-$ffef ($0009 bytes) ["High SFX Variables"]
|
|
$ffe7 = hPlayhead
|
|
$ffe9 = hCurrentlyPlaying
|
|
$ffea = hPlayQueue
|
|
$ffee = hNoisePlayhead
|
|
SECTION: $fff0-$fff7 ($0008 bytes) ["High Input Variables"]
|
|
$fff0 = hUpState
|
|
$fff1 = hDownState
|
|
$fff2 = hLeftState
|
|
$fff3 = hRightState
|
|
$fff4 = hAState
|
|
$fff5 = hBState
|
|
$fff6 = hStartState
|
|
$fff7 = hSelectState
|
|
SECTION: $fff8-$fff9 ($0002 bytes) ["High Time Variables"]
|
|
$fff8 = hFrameCtr
|
|
$fff9 = hEvenFrame
|
|
SECTION: $fffa-$fffa ($0001 byte) ["High Globals"]
|
|
$fffa = hGameState
|
|
SECTION: $fffb-$fffb ($0001 byte) ["High Interrupt Variables"]
|
|
$fffb = hLCDCCtr
|
|
EMPTY: $fffc-$fffe ($0003 bytes)
|
|
TOTAL EMPTY: $0003 bytes
|
|
|
|
SUMMARY:
|
|
ROM0: 13524 bytes used / 2860 free
|
|
ROMX: 62040 bytes used / 36264 free in 6 banks
|
|
SRAM: 263 bytes used / 7929 free in 1 bank
|
|
WRAM0: 3545 bytes used / 551 free
|
|
HRAM: 124 bytes used / 3 free
|