2243 lines
98 KiB
Plaintext
2243 lines
98 KiB
Plaintext
ROM0 bank #0:
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SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
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SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
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$0008 = RSTSwitchBank
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EMPTY: $0025-$0027 ($0003 bytes)
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SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
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$0028 = RSTRestoreBank
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EMPTY: $0043-$0047 ($0005 bytes)
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SECTION: $0048-$0073 ($002c bytes) ["LCDC Interrupt"]
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$0048 = LCDCInterrupt
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$004d = LCDCInterrupt_WaitUntilNotBusy
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$006e = LCDCInterrupt_End
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SECTION: $0074-$00e5 ($0072 bytes) ["Grading Functions"]
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$0074 = GradeInit
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$0082 = UpdateGrade
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$008b = UpdateGrade.trygradeup
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$00a5 = UpdateGrade.increasegrade
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$00b9 = CheckForGM
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$00cf = PrepareScore
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SECTION: $00e6-$00fe ($0019 bytes) ["Interrupt Initialization Functions"]
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$00e6 = IntrInit
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$00ea = InitializeLCDCInterrupt
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EMPTY: $00ff-$00ff ($0001 byte)
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SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
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SECTION: $0150-$0c79 ($0b2a bytes) ["GBC Functions"]
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$0150 = ToATTR
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$0173 = GBCTitleInit
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$0354 = GBCTitleInit.agb
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$0524 = GBCTitleInit.postpalettes
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$0564 = GBCGameplayInit
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$0745 = GBCGameplayInit.agb
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$0915 = GBCGameplayInit.postpalettes
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$0940 = GBCTitleProcess
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$096e = GBCTitleProcess.nores
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$0971 = GBCTitleProcess.noinc
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$0988 = !0
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$0995 = GBCGameplayProcess
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$09cf = GBCGameplayProcess.goverride
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$09db = !1
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$09e4 = !2
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$09ed = !3
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$09f6 = GBCGameplayProcess.colorfield
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$0a01 = GBCGameplayProcess.outer0
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$0a06 = GBCGameplayProcess.inner0
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$0a1b = !4
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$0a29 = GBCGameplayProcess.outer1
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$0a2e = GBCGameplayProcess.inner1
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$0a52 = GBCGameplayProcess.outer2
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$0a57 = GBCGameplayProcess.inner2
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$0a7c = GBCGameplayProcess.empty
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$0a80 = GBCGameplayProcess.sub59
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$0a82 = GBCGameplayProcess.sub52
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$0a84 = GBCGameplayProcess.sub45
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$0a86 = GBCGameplayProcess.sub38
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$0a88 = GBCGameplayProcess.sub31
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$0a8a = GBCGameplayProcess.sub24
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$0a8c = GBCGameplayProcess.sub17
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$0a8e = GBCGameplayProcess.sub10
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$0a90 = GBCGameplayProcess.done
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$0ab2 = GBCGameplayProcess.darker
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$0ab9 = GBCGameplayProcess.wvr_u1
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$0ac6 = GBCGameplayProcess.lighter
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$0acd = GBCGameplayProcess.wvr_u2
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$0ada = GBCGameplayProcess.black
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$0ae1 = GBCGameplayProcess.wvr_u3
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$0aee = GBCBigGameplayProcess
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$0b28 = GBCBigGameplayProcess.goverride
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$0b34 = !5
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$0b3d = !6
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$0b46 = !7
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$0b4f = GBCBigGameplayProcess.colorfield
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$0b5a = GBCBigGameplayProcess.outer0
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$0b5f = GBCBigGameplayProcess.inner0
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$0b74 = !8
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$0b82 = GBCBigGameplayProcess.outer1
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$0b87 = GBCBigGameplayProcess.inner1
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$0bab = GBCBigGameplayProcess.outer2
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$0bb0 = GBCBigGameplayProcess.inner2
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$0bd5 = GBCBigGameplayProcess.empty
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$0bd9 = GBCBigGameplayProcess.sub59
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$0bdb = GBCBigGameplayProcess.sub52
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$0bdd = GBCBigGameplayProcess.sub45
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$0bdf = GBCBigGameplayProcess.sub38
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$0be1 = GBCBigGameplayProcess.sub31
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$0be3 = GBCBigGameplayProcess.sub24
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$0be5 = GBCBigGameplayProcess.sub17
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$0be7 = GBCBigGameplayProcess.sub10
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$0be9 = GBCBigGameplayProcess.done
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$0c0b = GBCBigGameplayProcess.darker
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$0c12 = GBCBigGameplayProcess.wvr_u4
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$0c1f = GBCBigGameplayProcess.lighter
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$0c26 = GBCBigGameplayProcess.wvr_u5
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$0c33 = GBCBigGameplayProcess.black
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$0c3a = GBCBigGameplayProcess.wvr_u6
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$0c47 = ToVRAM
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$0c47 = GBCBlitField
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SECTION: $0c7a-$1389 ($0710 bytes) ["Field Function Unbanked"]
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$0c7a = BlitField
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$0e3d = BlitField.waitendvbloop
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$0e43 = !0
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$0e8d = !1
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$0ed7 = !2
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$0f21 = !3
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$0f6b = !4
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$0fb5 = !5
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$1002 = BigBlitField
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$11c5 = BigBlitField.waitendvbloop
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$11cb = !6
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$1215 = !7
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$125f = !8
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$12a9 = !9
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$12f3 = !10
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$133d = !11
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SECTION: $138a-$16a7 ($031e bytes) ["Domain Specific Functions"]
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$138a = ApplyTells
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$13e1 = ApplyNext
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$1411 = ApplyNext.regular
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$1417 = ApplyNext.postoffsets
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$141b = ApplyNext.getoffn
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$1426 = ApplyNext.skipoffn
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$14a1 = ApplyHold
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$14bd = ApplyHold.hide
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$14cf = ApplyHold.show
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$14df = ApplyHold.x
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$14ef = ApplyHold.regular
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$14f5 = ApplyHold.postoffsets
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$14f9 = ApplyHold.getoffh
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$1504 = ApplyHold.skipoffh
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$1537 = ApplyNumbers6
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$155f = ApplyNumbers4
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$157b = SetNumberSpritePositions
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$1656 = GradeRendering
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$167f = GradeRendering.regulargrade
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$1687 = GradeRendering.sgrade
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$169d = GradeRendering.gmgrade
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SECTION: $16a8-$1915 ($026e bytes) ["SFX Functions"]
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$16a8 = SFXInit
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$16c8 = SFXPopQueue
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$16dd = SFXPushQueue
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$16ee = SFXProcessQueue
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$16fb = !0
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$1718 = SFXTriggerNoise
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$1725 = !1
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$1732 = !2
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$173e = SFXEnqueue
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$174b = !3
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$175d = !4
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$176d = !5
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$177d = !6
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$178d = !7
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$179d = !8
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$17ad = !9
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$17bd = !10
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$17cd = !11
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$17dd = !12
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$17ed = !13
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$17fd = !14
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$180d = !15
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$181d = !16
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$182d = !17
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$183d = !18
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$184c = !19
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$185b = !20
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$1869 = !21
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$1877 = !22
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$1885 = !23
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$1892 = SFXKill
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$18b4 = SFXPlayNoise
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$18bf = SFXPlayNoise.noisereg
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$18cc = !24
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$18d6 = SFXPlayNoise.savenoiseplayhead
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$18df = SFXPlay
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$18ea = !25
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$18ed = SFXPlay.play
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$18f9 = SFXPlay.getRegister
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$1903 = !26
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$190d = SFXPlay.savePlayhead
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SECTION: $1916-$1b03 ($01ee bytes) ["RNG Functions"]
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$1916 = RNGInit
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$1946 = !0
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$1961 = RNGInit.complexinit
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$1978 = !1
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$1992 = ShiftHistory
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$19af = GetNextHellPiece
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$19b4 = GetNextTGM1Piece
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$19b7 = !2
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$19cf = !3
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$19d1 = GetNextTGM2Piece
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$19d4 = !4
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$19ec = !5
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$19ee = GetNextNesPiece
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$19fc = GetNextTGM3Piece
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$19ff = !6
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$1a22 = !7
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$1a25 = !8
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$1a35 = !9
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$1a3f = !10
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$1a4d = !11
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$1a5c = !12
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$1a68 = !13
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$1a74 = !14
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$1a80 = !15
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$1a8c = !16
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$1a98 = !17
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$1aa4 = !18
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$1ab3 = GetNextPiece
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$1ac1 = GetNextPiece.nextpiecejumps
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$1ad0 = Next35Piece
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$1ad0 = !19
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$1ada = Next7Piece
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$1ada = !20
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$1ae4 = NextByte
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SECTION: $1b04-$1ca6 ($01a3 bytes) ["Level Functions"]
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$1b04 = LevelInit
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$1b54 = LevelUp
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$1b78 = LevelUp.doit
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$1bbc = LevelUp.checknlevel
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$1bea = !0
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$1c02 = !1
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$1c0b = LevelUp.bellmaybe
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$1c1d = LevelUp.leveljinglemaybe
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$1c2a = LevelUp.checkspeedup
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$1c3b = !2
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$1c48 = !3
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$1c59 = !4
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$1c66 = DoSpeedUp
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SECTION: $1ca7-$1d73 ($00cd bytes) ["Input Functions"]
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$1ca7 = InputInit
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$1cb9 = GetInput
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$1cb9 = GetInput.btns
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$1cc6 = GetInput.readA
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$1cca = GetInput.setA
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$1cd5 = GetInput.clearA
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$1cd8 = GetInput.readB
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$1cdc = GetInput.setB
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$1ce7 = GetInput.clearB
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$1cea = GetInput.readSelect
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$1cee = GetInput.setSelect
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$1cf9 = GetInput.clearSelect
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$1cfc = GetInput.readStart
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$1d00 = GetInput.setStart
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$1d0b = GetInput.clearStart
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$1d0e = GetInput.dpad
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$1d1b = GetInput.readUp
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$1d1f = GetInput.setUp
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$1d2a = GetInput.clearUp
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$1d2d = GetInput.readDown
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$1d31 = GetInput.setDown
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$1d3c = GetInput.clearDown
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$1d3f = GetInput.readLeft
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$1d43 = GetInput.setLeft
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$1d4e = GetInput.clearLeft
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$1d51 = GetInput.readRight
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$1d55 = GetInput.setRight
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$1d60 = GetInput.clearRight
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$1d63 = GetInput.priorities
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$1d6e = GetInput.zero
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SECTION: $1d74-$1e3f ($00cc bytes) ["Score Functions"]
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$1d74 = ScoreInit
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$1d94 = IncreaseScore
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$1dc8 = IncreaseScore.doConvert
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$1dca = !0
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$1de0 = IncreaseScore.carry
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$1de2 = IncreaseScore.postConvert
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$1def = !1
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$1df6 = IncreaseScore.preAddDigit
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$1e16 = IncreaseScore.addDigit
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$1e2c = IncreaseScore.nextDigit
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SECTION: $1e40-$1f02 ($00c3 bytes) ["Code Entry Point"]
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$1e40 = Main
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$1e55 = Main.wvr_u1
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$1e5e = !0
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$1e6e = Main.notgbc
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$1e9b = Main.nocolortiles
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$1ebc = Main.wvb_u2
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$1ec1 = !1
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$1ec7 = EventLoop
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$1edd = EventLoop.eventloopjumps
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$1ee6 = EventLoopPostHandler
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$1ee8 = EventLoopPostHandler.wvb_u3
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$1efa = EventLoopPostHandler.vblankjumps
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SECTION: $1f03-$1fb9 ($00b7 bytes) ["SRAM Functions"]
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$1f03 = RestoreSRAM
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$1f5c = InitializeSRAM
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SECTION: $1fba-$204b ($0092 bytes) ["DMG Intro Effect"]
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$1fba = DoDMGEffect
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$1fc2 = DoDMGEffect.loop0
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$1fc4 = DoDMGEffect.wvb_u1
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$1fd0 = DoDMGEffect.wvbe_u2
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$1fda = DoDMGEffect.loop1
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$1fdc = DoDMGEffect.wvb_u3
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$1fe9 = DoDMGEffect.wvbe_u4
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$1ff3 = DoDMGEffect.wvb_u5
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$1ffe = DoDMGEffect.loop2
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$2000 = DoDMGEffect.wvb_u6
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$2007 = DoDMGEffect.wvbe_u7
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$2011 = DoDMGEffect.wvb_u8
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$201c = DoDMGEffect.loop3
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$201e = DoDMGEffect.wvb_u9
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$2025 = DoDMGEffect.wvbe_u10
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$202f = DoDMGEffect.wvb_u11
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$203a = DoDMGEffect.loop4
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$203c = DoDMGEffect.wvb_u12
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$2043 = DoDMGEffect.wvbe_u13
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SECTION: $204c-$20b9 ($006e bytes) ["Title Function Trampolines"]
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$204c = SwitchToTitle
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$2056 = TitleEventLoopHandler
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$2060 = TitleVBlankHandler
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$206a = DrawOption6
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SECTION: $20ba-$2106 ($004d bytes) ["Time Functions"]
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$20ba = TimeInit
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$20cf = ResetTime
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$20da = HandleTimers
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SECTION: $2107-$2134 ($002e bytes) ["Memory Functions"]
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$2107 = UnsafeMemCopy
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$2110 = SafeMemCopy.wvr_u1
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$2110 = SafeMemCopy
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$211f = UnsafeMemSet
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$2127 = SafeMemSet
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$2127 = SafeMemSet.wvr_u2
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SECTION: $2135-$215c ($0028 bytes) ["Gameplay Function Trampolines"]
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$2135 = SwitchToGameplay
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$213f = SwitchToGameplayBig
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$2149 = GamePlayEventLoopHandler
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$2153 = GamePlayBigEventLoopHandler
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SECTION: $215d-$217e ($0022 bytes) ["Grading Data"]
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$215d = sGradeScores
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SECTION: $217f-$21a0 ($0022 bytes) ["OAM Functions"]
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$217f = CopyOAMHandler
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$218b = ClearOAM
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SECTION: $21a1-$21aa ($000a bytes) ["OAM DMA Code"]
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$21a1 = OAMDMA
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$21ab = OAMDMAEnd
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EMPTY: $21ab-$3fff ($1e55 bytes)
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TOTAL EMPTY: $1e5e bytes
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ROMX bank #1:
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
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SECTION: $4008-$5ac9 ($1ac2 bytes) ["Static Global data"]
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$4008 = sDMGTSpeedCurve
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$4210 = sDMGTSpeedCurveEnd
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$4212 = sTGM1SpeedCurve
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$4398 = sTGM1SpeedCurveEnd
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$439a = sCHILSpeedCurve
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$44b8 = sCHILSpeedCurveEnd
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$44ba = sTGM3SpeedCurve
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$469b = sTGM3SpeedCurveEnd
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$469d = sDEATSpeedCurve
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$46eb = sDEATSpeedCurveEnd
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$46ed = sSHIRSpeedCurve
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$4748 = sSHIRSpeedCurveEnd
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$474a = sTiles
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$574a = sColorTiles
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$574a = sTilesEnd
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$5aca = sColorTilesEnd
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EMPTY: $5aca-$7fff ($2536 bytes)
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TOTAL EMPTY: $2536 bytes
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ROMX bank #2:
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
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SECTION: $4008-$67d1 ($27ca bytes) ["SFX Data"]
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$4008 = sSFXPieceI
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$4325 = sSFXPieceZ
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$4325 = sSFXPieceIEnd
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$4522 = sSFXPieceS
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$4522 = sSFXPieceZEnd
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$460b = sSFXPieceJ
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$460b = sSFXPieceSEnd
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$46b6 = sSFXPieceL
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$46b6 = sSFXPieceJEnd
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$475b = sSFXPieceO
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$475b = sSFXPieceLEnd
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$489e = sSFXPieceT
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$489e = sSFXPieceOEnd
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$49d1 = sSFXIHS
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$49d1 = sSFXPieceTEnd
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$4b67 = sSFXPieceIRSI
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$4b67 = sSFXIHSEnd
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$4f19 = sSFXPieceIRSZ
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$4f19 = sSFXPieceIRSIEnd
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$5143 = sSFXPieceIRSS
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$5143 = sSFXPieceIRSZEnd
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$52dd = sSFXPieceIRSJ
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$52dd = sSFXPieceIRSSEnd
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$5427 = sSFXPieceIRSL
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$5427 = sSFXPieceIRSJEnd
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$557b = sSFXPieceIRSO
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$557b = sSFXPieceIRSLEnd
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$577d = sSFXPieceIRST
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$577d = sSFXPieceIRSOEnd
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$5961 = sSFXIHSIRS
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$5961 = sSFXPieceIRSTEnd
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$5b6e = sSFXLevelLock
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$5b6e = sSFXIHSIRSEnd
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$5bfd = sSFXLevelUp
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$5bfd = sSFXLevelLockEnd
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$5e72 = sSFXRankUp
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$5e72 = sSFXLevelUpEnd
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$5fcd = sSFXReadyGo
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$5fcd = sSFXRankUpEnd
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$673b = sSFXLineClear
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$673b = sSFXReadyGoEnd
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$6751 = sSFXLand
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$6751 = sSFXLineClearEnd
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$675c = sSFXLock
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$675c = sSFXLandEnd
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$67d2 = sSFXLockEnd
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EMPTY: $67d2-$7fff ($182e bytes)
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TOTAL EMPTY: $182e bytes
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ROMX bank #3:
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
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SECTION: $4008-$681a ($2813 bytes) ["Music Data"]
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$4008 = sMusicMenu
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$681b = sMusicMenuEnd
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EMPTY: $681b-$7fff ($17e5 bytes)
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TOTAL EMPTY: $17e5 bytes
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ROMX bank #4:
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SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
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SECTION: $4008-$449b ($0494 bytes) ["Title Functions Banked"]
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$4008 = SwitchToTitleB
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$400e = SwitchToTitleB.wvr_u1
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$4017 = !0
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$4044 = SwitchToTitleB.notsgb
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$4065 = SwitchToTitleB.notmgb
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$408d = SwitchToTitleB.agb
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$40a7 = SwitchToTitleB.oam
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$40a7 = SwitchToTitleB.noegg
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$40ce = SwitchToTitleB.wvb_u2
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$40d5 = SwitchToTitleB.wvbe_u3
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$40db = TitleEventLoopHandlerB
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$40de = TitleEventLoopHandlerB.abstart
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$40f6 = TitleEventLoopHandlerB.up
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$4108 = !1
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$410e = TitleEventLoopHandlerB.down
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$4120 = !2
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$4125 = TitleEventLoopHandlerB.left
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$413c = TitleEventLoopHandlerB.right
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$4152 = TitleEventLoopHandlerB.done
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$4153 = DecrementOption
|
|
$4153 = DecrementOption.opt0
|
|
$4169 = !3
|
|
$4172 = DecrementOption.opt1
|
|
$4185 = !4
|
|
$418e = DecrementOption.opt2
|
|
$41a1 = !5
|
|
$41aa = DecrementOption.opt3
|
|
$41bd = !6
|
|
$41c6 = DecrementOption.opt4
|
|
$41dc = !7
|
|
$41e8 = DecrementOption.opt5
|
|
$41fb = !8
|
|
$4204 = DecrementOption.opt6
|
|
$4206 = DecrementLevel
|
|
$421f = IncrementOption
|
|
$421f = IncrementOption.opt0
|
|
$4235 = !9
|
|
$423d = IncrementOption.opt1
|
|
$4250 = !10
|
|
$4258 = IncrementOption.opt2
|
|
$426b = !11
|
|
$4273 = IncrementOption.opt3
|
|
$4286 = !12
|
|
$428e = IncrementOption.opt4
|
|
$42a4 = !13
|
|
$42af = IncrementOption.opt5
|
|
$42c2 = !14
|
|
$42ca = IncrementOption.opt6
|
|
$42cc = IncrementLevel
|
|
$42e5 = InitSpeedCurve
|
|
$42f8 = GetEnd
|
|
$4303 = !15
|
|
$430b = !16
|
|
$4313 = !17
|
|
$431b = !18
|
|
$4323 = !19
|
|
$4327 = GetStart
|
|
$4332 = !20
|
|
$433a = !21
|
|
$4342 = !22
|
|
$434a = !23
|
|
$4352 = !24
|
|
$4356 = CheckLevelRange
|
|
$4372 = CheckLevelRange.notatend
|
|
$4395 = CheckLevelRange.notatstart
|
|
$4396 = TitleVBlankHandlerB
|
|
$43e7 = !25
|
|
$448d = TitleVBlankHandlerB.disabled
|
|
$4499 = TitleVBlankHandlerB.opt6
|
|
SECTION: $449c-$47df ($0344 bytes) ["Title Screen Static Data"]
|
|
$449c = sEasterM0
|
|
$44a1 = sEasterM1
|
|
$44a6 = sEasterC0
|
|
$44b2 = sEasterC1
|
|
$44be = sEasterA0
|
|
$44ca = sEasterA1
|
|
$44d6 = sEasterS0
|
|
$44db = sEasterS1
|
|
$44e0 = sOption0
|
|
$44e8 = sOption1
|
|
$44fc = sOption2
|
|
$4508 = sOption3
|
|
$451c = sOption4
|
|
$4534 = sOption5
|
|
$453c = sDisabled
|
|
$4540 = sTitleScreenTileMap
|
|
$47e0 = sTitleScreenTileMapEnd
|
|
EMPTY: $47e0-$7fff ($3820 bytes)
|
|
TOTAL EMPTY: $3820 bytes
|
|
|
|
ROMX bank #5:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
|
|
SECTION: $4008-$523e ($1237 bytes) ["Field Function Banked Gameplay"]
|
|
$4008 = FieldInit
|
|
$4025 = FieldClear
|
|
$4030 = ToBackupField
|
|
$403c = FromBackupField
|
|
$4048 = ToShadowField
|
|
$4050 = ToShadowField.outer
|
|
$4052 = ToShadowField.inner
|
|
$4060 = FromShadowField
|
|
$4068 = FromShadowField.outer
|
|
$406a = FromShadowField.inner
|
|
$4078 = SetPieceData
|
|
$409a = SetPieceDataOffset
|
|
$40a3 = XYToSFieldPtr
|
|
$40ab = XYToSFieldPtr.a
|
|
$40b1 = XYToSFieldPtr.b
|
|
$40b6 = XYToFieldPtr
|
|
$40be = XYToFieldPtr.a
|
|
$40c4 = XYToFieldPtr.b
|
|
$40c9 = GetPieceData
|
|
$40d6 = GetPieceDataFast
|
|
$40e3 = CanPieceFit
|
|
$40ee = CanPieceFit.skipr1a
|
|
$40f9 = CanPieceFit.skipr1b
|
|
$4104 = CanPieceFit.skipr1c
|
|
$410f = CanPieceFit.r1end
|
|
$4125 = CanPieceFit.skipr2a
|
|
$4130 = CanPieceFit.skipr2b
|
|
$413b = CanPieceFit.skipr2c
|
|
$4146 = CanPieceFit.r2end
|
|
$415c = CanPieceFit.skipr3a
|
|
$4167 = CanPieceFit.skipr3b
|
|
$4172 = CanPieceFit.skipr3c
|
|
$417c = CanPieceFit.r3end
|
|
$4192 = CanPieceFit.skipr4a
|
|
$419d = CanPieceFit.skipr4b
|
|
$41a8 = CanPieceFit.skipr4c
|
|
$41b3 = CanPieceFit.r4end
|
|
$41b6 = CanPieceFitFast
|
|
$41c3 = CanPieceFitFast.skip1
|
|
$41d0 = CanPieceFitFast.skip2
|
|
$41dd = CanPieceFitFast.skip3
|
|
$41ea = CanPieceFitFast.skip4
|
|
$41ed = ForceSpawnPiece
|
|
$4209 = TrySpawnPiece
|
|
$4242 = TrySpawnPiece.try0
|
|
$425f = TrySpawnPiece.try1
|
|
$427f = TrySpawnPiece.try3
|
|
$429f = TrySpawnPiece.try2
|
|
$42b6 = DrawPiece
|
|
$42bd = DrawPiece.skipr1a
|
|
$42c3 = DrawPiece.skipr1b
|
|
$42c9 = DrawPiece.skipr1c
|
|
$42cf = DrawPiece.r1end
|
|
$42dd = DrawPiece.skipr2a
|
|
$42e3 = DrawPiece.skipr2b
|
|
$42e9 = DrawPiece.skipr2c
|
|
$42ef = DrawPiece.r2end
|
|
$42fd = DrawPiece.skipr3a
|
|
$4303 = DrawPiece.skipr3b
|
|
$4309 = DrawPiece.skipr3c
|
|
$430f = DrawPiece.r3end
|
|
$431d = DrawPiece.skipr4a
|
|
$4323 = DrawPiece.skipr4b
|
|
$4329 = DrawPiece.skipr4c
|
|
$432f = FindMaxG
|
|
$433c = FindMaxG.try
|
|
$4355 = FindMaxG.found
|
|
$435c = FieldProcess
|
|
$436b = FieldProcess.firstframe
|
|
$4378 = FieldProcess.handleselect
|
|
$4383 = FieldProcess.wantrotccw
|
|
$438a = FieldProcess.lda1
|
|
$438e = FieldProcess.ldb1
|
|
$4390 = FieldProcess.cp1
|
|
$439d = FieldProcess.wantrotcw
|
|
$43a4 = FieldProcess.ldb2
|
|
$43a8 = FieldProcess.lda2
|
|
$43aa = FieldProcess.cp2
|
|
$43b6 = FieldProcess.tryrot
|
|
$43ed = FieldProcess.maybekick
|
|
$441a = FieldProcess.tljexceptions
|
|
$4428 = FieldProcess.trykickright
|
|
$4465 = FieldProcess.trykickleft
|
|
$44a2 = FieldProcess.maybetgm3rot
|
|
$44aa = FieldProcess.checkt
|
|
$44b0 = FieldProcess.tkickup
|
|
$44ed = FieldProcess.tkickupalreadysetforce
|
|
$44f8 = FieldProcess.checki
|
|
$44ff = FieldProcess.ikicks
|
|
$450d = FieldProcess.tryiup1
|
|
$4549 = FieldProcess.ikickup1alreadysetforce
|
|
$4554 = FieldProcess.tryiup2
|
|
$4592 = FieldProcess.ikickup2alreadysetforce
|
|
$459d = FieldProcess.tryiright2
|
|
$45d9 = FieldProcess.norot
|
|
$45d9 = FieldProcess.wantleft
|
|
$45f4 = FieldProcess.checkdasleft
|
|
$45fb = FieldProcess.doleft
|
|
$4602 = FieldProcess.wantright
|
|
$461d = FieldProcess.checkdasright
|
|
$4624 = FieldProcess.doright
|
|
$4629 = FieldProcess.trymove
|
|
$4641 = FieldProcess.skipmovement
|
|
$4641 = FieldProcess.donemanipulating
|
|
$4663 = FieldProcess.sonicdrop
|
|
$466e = FieldProcess.sonicneutrallockskip
|
|
$4678 = FieldProcess.harddrop
|
|
$4687 = FieldProcess.donedeterminingharddropdistance
|
|
$469b = FieldProcess.postdrop
|
|
$46b5 = FieldProcess.checkregulargravity
|
|
$46c3 = FieldProcess.alwaysgravitysentinel
|
|
$46c7 = FieldProcess.grav
|
|
$46cf = FieldProcess.bigg
|
|
$46d9 = FieldProcess.smallg
|
|
$46e1 = FieldProcess.nograv
|
|
$46e1 = FieldProcess.postgrav
|
|
$46f0 = FieldProcess.noreset
|
|
$4706 = FieldProcess.grounded
|
|
$4718 = FieldProcess.playfirmdropsound
|
|
$471d = FieldProcess.postcheckforfirmdropsound
|
|
$4730 = FieldProcess.downlock20gexceptioncheck
|
|
$473e = FieldProcess.neutralcheck
|
|
$4763 = FieldProcess.forcelock
|
|
$4768 = FieldProcess.dontforcelock
|
|
$476d = FieldProcess.checklockdelay
|
|
$4773 = FieldProcess.checkfortgm3lockexception
|
|
$477c = FieldProcess.dolock
|
|
$4783 = FieldProcess.notgrounded
|
|
$4786 = FieldProcess.draw
|
|
$479f = FieldProcess.ghost
|
|
$47ba = FieldProcess.postghost
|
|
$47de = FieldProcess.drawpiece
|
|
$47f5 = GetTileShade
|
|
$4805 = GetTileShade.max30
|
|
$4825 = GetTileShade.max20
|
|
$4844 = GetTileShade.max10
|
|
$4863 = GetTileShade.max0
|
|
$4865 = GetTileShade.s0
|
|
$486d = GetTileShade.s1
|
|
$4875 = GetTileShade.s2
|
|
$487d = GetTileShade.s3
|
|
$4885 = GetTileShade.s4
|
|
$488d = GetTileShade.s5
|
|
$4895 = GetTileShade.s6
|
|
$489d = FieldDelay
|
|
$48b5 = FieldDelay.determine
|
|
$48e2 = FieldDelay.skip
|
|
$48ee = FieldDelay.prelineclear
|
|
$4901 = FieldDelay.bravodecloop
|
|
$4908 = FieldDelay.applylines
|
|
$492c = FieldDelay.premultiplier
|
|
$492f = FieldDelay.bravo
|
|
$4940 = FieldDelay.lineclears
|
|
$4945 = FieldDelay.lineclearloop
|
|
$494d = FieldDelay.combo
|
|
$4952 = FieldDelay.comboloop
|
|
$495a = FieldDelay.forcemax
|
|
$495e = FieldDelay.applyscore
|
|
$4972 = FieldDelay.lineclear
|
|
$4986 = FieldDelay.preare
|
|
$499b = FieldDelay.are
|
|
$49ae = FieldDelay.generatenextpiece
|
|
$49b8 = AppendClearedLine
|
|
$49cd = FindClearedLines
|
|
$49e1 = !12
|
|
$49eb = !13
|
|
$49f9 = FindClearedLines.next_u1
|
|
$49fe = !14
|
|
$4a08 = !15
|
|
$4a16 = FindClearedLines.next_u2
|
|
$4a1b = !16
|
|
$4a25 = !17
|
|
$4a33 = FindClearedLines.next_u3
|
|
$4a38 = !18
|
|
$4a42 = !19
|
|
$4a50 = FindClearedLines.next_u4
|
|
$4a55 = !20
|
|
$4a5f = !21
|
|
$4a6d = FindClearedLines.next_u5
|
|
$4a72 = !22
|
|
$4a7c = !23
|
|
$4a8a = FindClearedLines.next_u6
|
|
$4a8f = !24
|
|
$4a99 = !25
|
|
$4aa7 = FindClearedLines.next_u7
|
|
$4aac = !26
|
|
$4ab6 = !27
|
|
$4ac4 = FindClearedLines.next_u8
|
|
$4ac9 = !28
|
|
$4ad3 = !29
|
|
$4ae1 = FindClearedLines.next_u9
|
|
$4ae6 = !30
|
|
$4af0 = !31
|
|
$4afe = FindClearedLines.next_u10
|
|
$4b03 = !32
|
|
$4b0d = !33
|
|
$4b1b = FindClearedLines.next_u11
|
|
$4b20 = !34
|
|
$4b2a = !35
|
|
$4b38 = FindClearedLines.next_u12
|
|
$4b3d = !36
|
|
$4b47 = !37
|
|
$4b55 = FindClearedLines.next_u13
|
|
$4b5a = !38
|
|
$4b64 = !39
|
|
$4b72 = FindClearedLines.next_u14
|
|
$4b77 = !40
|
|
$4b81 = !41
|
|
$4b8f = FindClearedLines.next_u15
|
|
$4b94 = !42
|
|
$4b9e = !43
|
|
$4bac = FindClearedLines.next_u16
|
|
$4bb1 = !44
|
|
$4bbb = !45
|
|
$4bc9 = FindClearedLines.next_u17
|
|
$4bce = !46
|
|
$4bd8 = !47
|
|
$4be6 = FindClearedLines.next_u18
|
|
$4beb = !48
|
|
$4bf5 = !49
|
|
$4c03 = FindClearedLines.next_u19
|
|
$4c08 = !50
|
|
$4c12 = !51
|
|
$4c20 = FindClearedLines.next_u20
|
|
$4c25 = !52
|
|
$4c2f = !53
|
|
$4c3d = FindClearedLines.next_u21
|
|
$4c42 = !54
|
|
$4c4c = !55
|
|
$4c5a = FindClearedLines.next_u22
|
|
$4c5f = !56
|
|
$4c69 = !57
|
|
$4c77 = FindClearedLines.next_u23
|
|
$4c7c = !58
|
|
$4c86 = !59
|
|
$4c94 = FindClearedLines.next_u24
|
|
$4c95 = MarkClear
|
|
$4c9d = MarkClear.markclear1loop
|
|
$4cb6 = MarkClear.markclear2loop
|
|
$4ccf = MarkClear.markclear3loop
|
|
$4ce8 = MarkClear.markclear4loop
|
|
$4cf9 = ClearLines
|
|
$4d10 = ClearLines.clear_u25
|
|
$4d18 = !60
|
|
$4d36 = ClearLines.r_u25
|
|
$4d4a = ClearLines.clear_u26
|
|
$4d52 = !61
|
|
$4d70 = ClearLines.r_u26
|
|
$4d84 = ClearLines.clear_u27
|
|
$4d8c = !62
|
|
$4daa = ClearLines.r_u27
|
|
$4dbe = ClearLines.clear_u28
|
|
$4dc6 = !63
|
|
$4de4 = ClearLines.r_u28
|
|
$4df8 = ClearLines.clear_u29
|
|
$4e00 = !64
|
|
$4e1e = ClearLines.r_u29
|
|
$4e32 = ClearLines.clear_u30
|
|
$4e3a = !65
|
|
$4e58 = ClearLines.r_u30
|
|
$4e6c = ClearLines.clear_u31
|
|
$4e74 = !66
|
|
$4e92 = ClearLines.r_u31
|
|
$4ea6 = ClearLines.clear_u32
|
|
$4eae = !67
|
|
$4ecc = ClearLines.r_u32
|
|
$4ee0 = ClearLines.clear_u33
|
|
$4ee8 = !68
|
|
$4f06 = ClearLines.r_u33
|
|
$4f1a = ClearLines.clear_u34
|
|
$4f22 = !69
|
|
$4f40 = ClearLines.r_u34
|
|
$4f54 = ClearLines.clear_u35
|
|
$4f5c = !70
|
|
$4f7a = ClearLines.r_u35
|
|
$4f8e = ClearLines.clear_u36
|
|
$4f96 = !71
|
|
$4fb4 = ClearLines.r_u36
|
|
$4fc8 = ClearLines.clear_u37
|
|
$4fd0 = !72
|
|
$4fee = ClearLines.r_u37
|
|
$5002 = ClearLines.clear_u38
|
|
$500a = !73
|
|
$5028 = ClearLines.r_u38
|
|
$503c = ClearLines.clear_u39
|
|
$5044 = !74
|
|
$5062 = ClearLines.r_u39
|
|
$5076 = ClearLines.clear_u40
|
|
$507e = !75
|
|
$509c = ClearLines.r_u40
|
|
$50b0 = ClearLines.clear_u41
|
|
$50b8 = !76
|
|
$50d6 = ClearLines.r_u41
|
|
$50ea = ClearLines.clear_u42
|
|
$50f2 = !77
|
|
$5110 = ClearLines.r_u42
|
|
$5124 = ClearLines.clear_u43
|
|
$512c = !78
|
|
$514a = ClearLines.r_u43
|
|
$515e = ClearLines.clear_u44
|
|
$5166 = !79
|
|
$5184 = ClearLines.r_u44
|
|
$5198 = ClearLines.clear_u45
|
|
$51a0 = !80
|
|
$51be = ClearLines.r_u45
|
|
$51d2 = ClearLines.clear_u46
|
|
$51da = !81
|
|
$51f8 = ClearLines.r_u46
|
|
$520c = ClearLines.clear_u47
|
|
$5214 = !82
|
|
$5232 = ClearLines.r_u47
|
|
$5232 = ClearLines.fixgarbo
|
|
$5235 = ClearLines.fixgarboloop
|
|
SECTION: $523f-$5fc0 ($0d82 bytes) ["Gameplay Function Banked"]
|
|
$523f = SwitchToGameplayB
|
|
$5245 = SwitchToGameplayB.wvr_u1
|
|
$524e = SwitchToGameplayB.loadtilemap
|
|
$5297 = SwitchToGameplayB.wvb_u2
|
|
$529e = SwitchToGameplayB.wvbe_u3
|
|
$52a4 = GamePlayEventLoopHandlerB
|
|
$52ae = GamePlayEventLoopHandlerB.modejumps
|
|
$52cc = GamePlayEventLoopHandlerB.leadyMode
|
|
$52dc = GamePlayEventLoopHandlerB.firstleadyiterskip
|
|
$52e5 = GamePlayEventLoopHandlerB.notdoneleady
|
|
$52f6 = GamePlayEventLoopHandlerB.goMode
|
|
$5300 = GamePlayEventLoopHandlerB.notdonego
|
|
$5311 = GamePlayEventLoopHandlerB.postGoMode
|
|
$5325 = GamePlayEventLoopHandlerB.prefetchedPieceMode
|
|
$5336 = GamePlayEventLoopHandlerB.checkIHS
|
|
$5341 = GamePlayEventLoopHandlerB.loaddefaultjingle
|
|
$5345 = GamePlayEventLoopHandlerB.checkIRSA
|
|
$534c = GamePlayEventLoopHandlerB.ldb1
|
|
$5358 = GamePlayEventLoopHandlerB.lda1
|
|
$5362 = GamePlayEventLoopHandlerB.cp1
|
|
$5370 = GamePlayEventLoopHandlerB.checkIRSB
|
|
$5377 = GamePlayEventLoopHandlerB.lda2
|
|
$5383 = GamePlayEventLoopHandlerB.ldb2
|
|
$538d = GamePlayEventLoopHandlerB.cp2
|
|
$539b = GamePlayEventLoopHandlerB.postjingle
|
|
$539f = GamePlayEventLoopHandlerB.spawnPieceMode
|
|
$53ad = GamePlayEventLoopHandlerB.canspawn
|
|
$53c0 = GamePlayEventLoopHandlerB.pieceInMotionMode
|
|
$53d4 = GamePlayEventLoopHandlerB.nopauserequested
|
|
$53f5 = GamePlayEventLoopHandlerB.nohold
|
|
$5403 = GamePlayEventLoopHandlerB.delayMode
|
|
$5417 = GamePlayEventLoopHandlerB.nodelaypauserequested
|
|
$5428 = GamePlayEventLoopHandlerB.preGameOverMode
|
|
$5438 = GamePlayEventLoopHandlerB.notempty1_u4
|
|
$543b = GamePlayEventLoopHandlerB.skip1_u4
|
|
$5445 = GamePlayEventLoopHandlerB.notempty1_u5
|
|
$5448 = GamePlayEventLoopHandlerB.skip1_u5
|
|
$5452 = GamePlayEventLoopHandlerB.notempty1_u6
|
|
$5455 = GamePlayEventLoopHandlerB.skip1_u6
|
|
$545f = GamePlayEventLoopHandlerB.notempty1_u7
|
|
$5462 = GamePlayEventLoopHandlerB.skip1_u7
|
|
$546c = GamePlayEventLoopHandlerB.notempty1_u8
|
|
$546f = GamePlayEventLoopHandlerB.skip1_u8
|
|
$5479 = GamePlayEventLoopHandlerB.notempty1_u9
|
|
$547c = GamePlayEventLoopHandlerB.skip1_u9
|
|
$5486 = GamePlayEventLoopHandlerB.notempty1_u10
|
|
$5489 = GamePlayEventLoopHandlerB.skip1_u10
|
|
$5493 = GamePlayEventLoopHandlerB.notempty1_u11
|
|
$5496 = GamePlayEventLoopHandlerB.skip1_u11
|
|
$54a0 = GamePlayEventLoopHandlerB.notempty1_u12
|
|
$54a3 = GamePlayEventLoopHandlerB.skip1_u12
|
|
$54ad = GamePlayEventLoopHandlerB.notempty1_u13
|
|
$54b0 = GamePlayEventLoopHandlerB.skip1_u13
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|
$5cf4 = GamePlayEventLoopHandlerB.notempty7_u176
|
|
$5cf7 = GamePlayEventLoopHandlerB.skip7_u176
|
|
$5d01 = GamePlayEventLoopHandlerB.notempty7_u177
|
|
$5d04 = GamePlayEventLoopHandlerB.skip7_u177
|
|
$5d0e = GamePlayEventLoopHandlerB.notempty7_u178
|
|
$5d11 = GamePlayEventLoopHandlerB.skip7_u178
|
|
$5d1b = GamePlayEventLoopHandlerB.notempty7_u179
|
|
$5d1e = GamePlayEventLoopHandlerB.skip7_u179
|
|
$5d28 = GamePlayEventLoopHandlerB.notempty7_u180
|
|
$5d2b = GamePlayEventLoopHandlerB.skip7_u180
|
|
$5d35 = GamePlayEventLoopHandlerB.notempty7_u181
|
|
$5d38 = GamePlayEventLoopHandlerB.skip7_u181
|
|
$5d42 = GamePlayEventLoopHandlerB.notempty7_u182
|
|
$5d45 = GamePlayEventLoopHandlerB.skip7_u182
|
|
$5d4f = GamePlayEventLoopHandlerB.notempty7_u183
|
|
$5d52 = GamePlayEventLoopHandlerB.skip7_u183
|
|
$5d5c = GamePlayEventLoopHandlerB.notempty7_u184
|
|
$5d5f = GamePlayEventLoopHandlerB.skip7_u184
|
|
$5d69 = GamePlayEventLoopHandlerB.notempty7_u185
|
|
$5d6c = GamePlayEventLoopHandlerB.skip7_u185
|
|
$5d76 = GamePlayEventLoopHandlerB.notempty7_u186
|
|
$5d79 = GamePlayEventLoopHandlerB.skip7_u186
|
|
$5d83 = GamePlayEventLoopHandlerB.notempty7_u187
|
|
$5d86 = GamePlayEventLoopHandlerB.skip7_u187
|
|
$5d90 = GamePlayEventLoopHandlerB.notempty7_u188
|
|
$5d93 = GamePlayEventLoopHandlerB.skip7_u188
|
|
$5d9d = GamePlayEventLoopHandlerB.notempty7_u189
|
|
$5da0 = GamePlayEventLoopHandlerB.skip7_u189
|
|
$5daa = GamePlayEventLoopHandlerB.notempty7_u190
|
|
$5dad = GamePlayEventLoopHandlerB.skip7_u190
|
|
$5db7 = GamePlayEventLoopHandlerB.notempty7_u191
|
|
$5dba = GamePlayEventLoopHandlerB.skip7_u191
|
|
$5dc4 = GamePlayEventLoopHandlerB.notempty7_u192
|
|
$5dc7 = GamePlayEventLoopHandlerB.skip7_u192
|
|
$5dd1 = GamePlayEventLoopHandlerB.notempty7_u193
|
|
$5dd4 = GamePlayEventLoopHandlerB.skip7_u193
|
|
$5dde = GamePlayEventLoopHandlerB.notempty7_u194
|
|
$5de1 = GamePlayEventLoopHandlerB.skip7_u194
|
|
$5deb = GamePlayEventLoopHandlerB.notempty7_u195
|
|
$5dee = GamePlayEventLoopHandlerB.skip7_u195
|
|
$5df8 = GamePlayEventLoopHandlerB.notempty7_u196
|
|
$5dfb = GamePlayEventLoopHandlerB.skip7_u196
|
|
$5e05 = GamePlayEventLoopHandlerB.notempty7_u197
|
|
$5e08 = GamePlayEventLoopHandlerB.skip7_u197
|
|
$5e12 = GamePlayEventLoopHandlerB.notempty7_u198
|
|
$5e15 = GamePlayEventLoopHandlerB.skip7_u198
|
|
$5e1f = GamePlayEventLoopHandlerB.notempty7_u199
|
|
$5e22 = GamePlayEventLoopHandlerB.skip7_u199
|
|
$5e2c = GamePlayEventLoopHandlerB.notempty7_u200
|
|
$5e2f = GamePlayEventLoopHandlerB.skip7_u200
|
|
$5e39 = GamePlayEventLoopHandlerB.notempty7_u201
|
|
$5e3c = GamePlayEventLoopHandlerB.skip7_u201
|
|
$5e46 = GamePlayEventLoopHandlerB.notempty7_u202
|
|
$5e49 = GamePlayEventLoopHandlerB.skip7_u202
|
|
$5e53 = GamePlayEventLoopHandlerB.notempty7_u203
|
|
$5e56 = GamePlayEventLoopHandlerB.skip7_u203
|
|
$5e5a = GamePlayEventLoopHandlerB.gameOverMode
|
|
$5e7d = GamePlayEventLoopHandlerB.noretry
|
|
$5e8a = GamePlayEventLoopHandlerB.pauseMode
|
|
$5ea2 = GamePlayEventLoopHandlerB.noqr
|
|
$5eb1 = GamePlayEventLoopHandlerB.nounpause
|
|
$5f29 = GamePlayEventLoopHandlerB.drawStaticInfo
|
|
$5f51 = DoHold
|
|
$5f55 = DoHold.checkIRSA
|
|
$5f5c = DoHold.ldb3
|
|
$5f68 = DoHold.lda3
|
|
$5f72 = DoHold.cp3
|
|
$5f80 = DoHold.checkIRSB
|
|
$5f87 = DoHold.lda4
|
|
$5f93 = DoHold.ldb4
|
|
$5f9d = DoHold.cp4
|
|
$5fab = DoHold.noRotation
|
|
$5fb6 = DoHold.doHoldOperation
|
|
SECTION: $5fc1-$63be ($03fe bytes) ["Gameplay Static Data"]
|
|
$5fc1 = sLeady
|
|
$5fcb = sGo
|
|
$5fd5 = sPause
|
|
$5fe9 = sPieceXOffsets
|
|
$6005 = sPieceYOffsets
|
|
$6021 = sPieceFastRotationStates
|
|
$6091 = sPieceRotationStates
|
|
$6101 = sTGM3Bag
|
|
$6124 = sTGM3Droughts
|
|
$612b = sGameplayTileMap
|
|
$63bf = sGameplayTileMapEnd
|
|
EMPTY: $63bf-$7fff ($1c41 bytes)
|
|
TOTAL EMPTY: $1c41 bytes
|
|
|
|
ROMX bank #6:
|
|
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
|
|
SECTION: $4008-$54e0 ($14d9 bytes) ["Field Function Banked Gameplay Big"]
|
|
$4008 = BigFieldInit
|
|
$4030 = BigFieldClear
|
|
$40d6 = BigToBackupField
|
|
$40e2 = BigFromBackupField
|
|
$40ee = BigToShadowField
|
|
$40f6 = BigToShadowField.outer
|
|
$40f8 = BigToShadowField.inner
|
|
$4106 = BigFromShadowField
|
|
$410e = BigFromShadowField.outer
|
|
$4110 = BigFromShadowField.inner
|
|
$411e = BigSetPieceData
|
|
$4140 = BigSetPieceDataOffset
|
|
$4149 = BigXYToSFieldPtr
|
|
$4151 = BigXYToSFieldPtr.a
|
|
$4157 = BigXYToSFieldPtr.b
|
|
$415c = BigXYToFieldPtr
|
|
$4164 = BigXYToFieldPtr.a
|
|
$416a = BigXYToFieldPtr.b
|
|
$416f = BigGetPieceData
|
|
$417c = BigGetPieceDataFast
|
|
$4189 = BigCanPieceFit
|
|
$4194 = BigCanPieceFit.skipr1a
|
|
$419f = BigCanPieceFit.skipr1b
|
|
$41aa = BigCanPieceFit.skipr1c
|
|
$41b5 = BigCanPieceFit.r1end
|
|
$41cb = BigCanPieceFit.skipr2a
|
|
$41d6 = BigCanPieceFit.skipr2b
|
|
$41e1 = BigCanPieceFit.skipr2c
|
|
$41ec = BigCanPieceFit.r2end
|
|
$4202 = BigCanPieceFit.skipr3a
|
|
$420d = BigCanPieceFit.skipr3b
|
|
$4218 = BigCanPieceFit.skipr3c
|
|
$4222 = BigCanPieceFit.r3end
|
|
$4238 = BigCanPieceFit.skipr4a
|
|
$4243 = BigCanPieceFit.skipr4b
|
|
$424e = BigCanPieceFit.skipr4c
|
|
$4259 = BigCanPieceFit.r4end
|
|
$425c = BigCanPieceFitFast
|
|
$4269 = BigCanPieceFitFast.skip1
|
|
$4276 = BigCanPieceFitFast.skip2
|
|
$4283 = BigCanPieceFitFast.skip3
|
|
$4290 = BigCanPieceFitFast.skip4
|
|
$4293 = BigForceSpawnPiece
|
|
$42af = BigTrySpawnPiece
|
|
$42e8 = BigTrySpawnPiece.try0
|
|
$4305 = BigTrySpawnPiece.try1
|
|
$4325 = BigTrySpawnPiece.try3
|
|
$4345 = BigTrySpawnPiece.try2
|
|
$435c = BigDrawPiece
|
|
$4363 = BigDrawPiece.skipr1a
|
|
$4369 = BigDrawPiece.skipr1b
|
|
$436f = BigDrawPiece.skipr1c
|
|
$4375 = BigDrawPiece.r1end
|
|
$4383 = BigDrawPiece.skipr2a
|
|
$4389 = BigDrawPiece.skipr2b
|
|
$438f = BigDrawPiece.skipr2c
|
|
$4395 = BigDrawPiece.r2end
|
|
$43a3 = BigDrawPiece.skipr3a
|
|
$43a9 = BigDrawPiece.skipr3b
|
|
$43af = BigDrawPiece.skipr3c
|
|
$43b5 = BigDrawPiece.r3end
|
|
$43c3 = BigDrawPiece.skipr4a
|
|
$43c9 = BigDrawPiece.skipr4b
|
|
$43cf = BigDrawPiece.skipr4c
|
|
$43d5 = BigFindMaxG
|
|
$43e2 = BigFindMaxG.try
|
|
$43fb = BigFindMaxG.found
|
|
$4402 = BigFieldProcess
|
|
$4411 = BigFieldProcess.firstframe
|
|
$441e = BigFieldProcess.handleselect
|
|
$4429 = BigFieldProcess.wantrotccw
|
|
$4430 = BigFieldProcess.lda1
|
|
$4434 = BigFieldProcess.ldb1
|
|
$4436 = BigFieldProcess.cp1
|
|
$4443 = BigFieldProcess.wantrotcw
|
|
$444a = BigFieldProcess.ldb2
|
|
$444e = BigFieldProcess.lda2
|
|
$4450 = BigFieldProcess.cp2
|
|
$445c = BigFieldProcess.tryrot
|
|
$4493 = BigFieldProcess.maybekick
|
|
$44c0 = BigFieldProcess.tljexceptions
|
|
$44ce = BigFieldProcess.trykickright
|
|
$450b = BigFieldProcess.trykickleft
|
|
$4548 = BigFieldProcess.maybetgm3rot
|
|
$4550 = BigFieldProcess.checkt
|
|
$4556 = BigFieldProcess.tkickup
|
|
$4593 = BigFieldProcess.tkickupalreadysetforce
|
|
$459e = BigFieldProcess.checki
|
|
$45b3 = BigFieldProcess.tryiup1
|
|
$45ef = BigFieldProcess.ikick1upalreadysetforce
|
|
$45fa = BigFieldProcess.tryiup2
|
|
$4638 = BigFieldProcess.ikick2upalreadysetforce
|
|
$4643 = BigFieldProcess.tryiright2
|
|
$467f = BigFieldProcess.norot
|
|
$467f = BigFieldProcess.wantleft
|
|
$469a = BigFieldProcess.checkdasleft
|
|
$46a1 = BigFieldProcess.doleft
|
|
$46a8 = BigFieldProcess.wantright
|
|
$46c3 = BigFieldProcess.checkdasright
|
|
$46ca = BigFieldProcess.doright
|
|
$46cf = BigFieldProcess.trymove
|
|
$46e7 = BigFieldProcess.skipmovement
|
|
$46e7 = BigFieldProcess.donemanipulating
|
|
$4709 = BigFieldProcess.sonicdrop
|
|
$4714 = BigFieldProcess.sonicneutrallockskip
|
|
$471e = BigFieldProcess.harddrop
|
|
$472d = BigFieldProcess.donedeterminingharddropdistance
|
|
$4741 = BigFieldProcess.postdrop
|
|
$475b = BigFieldProcess.checkregulargravity
|
|
$4769 = BigFieldProcess.alwaysgravitysentinel
|
|
$476d = BigFieldProcess.grav
|
|
$4775 = BigFieldProcess.bigg
|
|
$477f = BigFieldProcess.smallg
|
|
$4787 = BigFieldProcess.nograv
|
|
$4787 = BigFieldProcess.postgrav
|
|
$4796 = BigFieldProcess.noreset
|
|
$47ac = BigFieldProcess.grounded
|
|
$47be = BigFieldProcess.playfirmdropsound
|
|
$47c3 = BigFieldProcess.postcheckforfirmdropsound
|
|
$47d6 = BigFieldProcess.downlock20gexceptioncheck
|
|
$47e4 = BigFieldProcess.neutralcheck
|
|
$4809 = BigFieldProcess.forcelock
|
|
$480e = BigFieldProcess.dontforcelock
|
|
$4813 = BigFieldProcess.checklockdelay
|
|
$4819 = BigFieldProcess.checkfortgm3lockexception
|
|
$4822 = BigFieldProcess.dolock
|
|
$4829 = BigFieldProcess.notgrounded
|
|
$482c = BigFieldProcess.draw
|
|
$4845 = BigFieldProcess.ghost
|
|
$4860 = BigFieldProcess.postghost
|
|
$4884 = BigFieldProcess.drawpiece
|
|
$489e = BigGetTileShade
|
|
$48ae = BigGetTileShade.max30
|
|
$48ce = BigGetTileShade.max20
|
|
$48ed = BigGetTileShade.max10
|
|
$490c = BigGetTileShade.max0
|
|
$490e = BigGetTileShade.s0
|
|
$4916 = BigGetTileShade.s1
|
|
$491e = BigGetTileShade.s2
|
|
$4926 = BigGetTileShade.s3
|
|
$492e = BigGetTileShade.s4
|
|
$4936 = BigGetTileShade.s5
|
|
$493e = BigGetTileShade.s6
|
|
$4946 = BigFieldDelay
|
|
$495e = BigFieldDelay.determine
|
|
$498b = BigFieldDelay.skip
|
|
$4997 = BigFieldDelay.prelineclear
|
|
$49aa = BigFieldDelay.bravodecloop
|
|
$49b1 = BigFieldDelay.applylines
|
|
$49d5 = BigFieldDelay.premultiplier
|
|
$49d8 = BigFieldDelay.bravo
|
|
$49e9 = BigFieldDelay.lineclears
|
|
$49ee = BigFieldDelay.linecleardecloop
|
|
$49f6 = BigFieldDelay.combo
|
|
$49fb = BigFieldDelay.combodecloop
|
|
$4a03 = BigFieldDelay.forcemax
|
|
$4a07 = BigFieldDelay.applyscore
|
|
$4a1b = BigFieldDelay.lineclear
|
|
$4a31 = BigFieldDelay.preare
|
|
$4a46 = BigFieldDelay.are
|
|
$4a5b = BigFieldDelay.generatenextpiece
|
|
$4a65 = BigAppendClearedLine
|
|
$4a7a = BigFindClearedLines
|
|
$4a8e = !83
|
|
$4a98 = !84
|
|
$4aa6 = BigFindClearedLines.next_u48
|
|
$4aab = !85
|
|
$4ab5 = !86
|
|
$4ac3 = BigFindClearedLines.next_u49
|
|
$4ac8 = !87
|
|
$4ad2 = !88
|
|
$4ae0 = BigFindClearedLines.next_u50
|
|
$4ae5 = !89
|
|
$4aef = !90
|
|
$4afd = BigFindClearedLines.next_u51
|
|
$4b02 = !91
|
|
$4b0c = !92
|
|
$4b1a = BigFindClearedLines.next_u52
|
|
$4b1f = !93
|
|
$4b29 = !94
|
|
$4b37 = BigFindClearedLines.next_u53
|
|
$4b3c = !95
|
|
$4b46 = !96
|
|
$4b54 = BigFindClearedLines.next_u54
|
|
$4b59 = !97
|
|
$4b63 = !98
|
|
$4b71 = BigFindClearedLines.next_u55
|
|
$4b76 = !99
|
|
$4b80 = !100
|
|
$4b8e = BigFindClearedLines.next_u56
|
|
$4b93 = !101
|
|
$4b9d = !102
|
|
$4bab = BigFindClearedLines.next_u57
|
|
$4bb0 = !103
|
|
$4bba = !104
|
|
$4bc8 = BigFindClearedLines.next_u58
|
|
$4bcd = !105
|
|
$4bd7 = !106
|
|
$4be5 = BigFindClearedLines.next_u59
|
|
$4bea = !107
|
|
$4bf4 = !108
|
|
$4c02 = BigFindClearedLines.next_u60
|
|
$4c07 = !109
|
|
$4c11 = !110
|
|
$4c1f = BigFindClearedLines.next_u61
|
|
$4c20 = BigMarkClear
|
|
$4c28 = BigMarkClear.markclear1loop
|
|
$4c41 = BigMarkClear.markclear2loop
|
|
$4c5a = BigMarkClear.markclear3loop
|
|
$4c73 = BigMarkClear.markclear4loop
|
|
$4c84 = BigClearLines
|
|
$4c9b = BigClearLines.clear_u62
|
|
$4ca3 = !111
|
|
$4cc1 = BigClearLines.r_u62
|
|
$4cd5 = BigClearLines.clear_u63
|
|
$4cdd = !112
|
|
$4cfb = BigClearLines.r_u63
|
|
$4d0f = BigClearLines.clear_u64
|
|
$4d17 = !113
|
|
$4d35 = BigClearLines.r_u64
|
|
$4d49 = BigClearLines.clear_u65
|
|
$4d51 = !114
|
|
$4d6f = BigClearLines.r_u65
|
|
$4d83 = BigClearLines.clear_u66
|
|
$4d8b = !115
|
|
$4da9 = BigClearLines.r_u66
|
|
$4dbd = BigClearLines.clear_u67
|
|
$4dc5 = !116
|
|
$4de3 = BigClearLines.r_u67
|
|
$4df7 = BigClearLines.clear_u68
|
|
$4dff = !117
|
|
$4e1d = BigClearLines.r_u68
|
|
$4e31 = BigClearLines.clear_u69
|
|
$4e39 = !118
|
|
$4e57 = BigClearLines.r_u69
|
|
$4e6b = BigClearLines.clear_u70
|
|
$4e73 = !119
|
|
$4e91 = BigClearLines.r_u70
|
|
$4ea5 = BigClearLines.clear_u71
|
|
$4ead = !120
|
|
$4ecb = BigClearLines.r_u71
|
|
$4edf = BigClearLines.clear_u72
|
|
$4ee7 = !121
|
|
$4f05 = BigClearLines.r_u72
|
|
$4f19 = BigClearLines.clear_u73
|
|
$4f21 = !122
|
|
$4f3f = BigClearLines.r_u73
|
|
$4f53 = BigClearLines.clear_u74
|
|
$4f5b = !123
|
|
$4f79 = BigClearLines.r_u74
|
|
$4f8d = BigClearLines.clear_u75
|
|
$4f95 = !124
|
|
$4fb3 = BigClearLines.r_u75
|
|
$4fc7 = BigClearLines.clear_u76
|
|
$4fcf = !125
|
|
$4fed = BigClearLines.r_u76
|
|
$5001 = BigClearLines.clear_u77
|
|
$5009 = !126
|
|
$5027 = BigClearLines.r_u77
|
|
$503b = BigClearLines.clear_u78
|
|
$5043 = !127
|
|
$5061 = BigClearLines.r_u78
|
|
$5075 = BigClearLines.clear_u79
|
|
$507d = !128
|
|
$509b = BigClearLines.r_u79
|
|
$50af = BigClearLines.clear_u80
|
|
$50b7 = !129
|
|
$50d5 = BigClearLines.r_u80
|
|
$50e9 = BigClearLines.clear_u81
|
|
$50f1 = !130
|
|
$510f = BigClearLines.r_u81
|
|
$5123 = BigClearLines.clear_u82
|
|
$512b = !131
|
|
$5149 = BigClearLines.r_u82
|
|
$515d = BigClearLines.clear_u83
|
|
$5165 = !132
|
|
$5183 = BigClearLines.r_u83
|
|
$5197 = BigClearLines.clear_u84
|
|
$519f = !133
|
|
$51bd = BigClearLines.r_u84
|
|
$51bd = BigClearLines.fixgarbo
|
|
$51c0 = BigClearLines.fixgarboloop
|
|
$51de = BigWidenField
|
|
SECTION: $54e1-$6262 ($0d82 bytes) ["Gameplay Function Big Banked"]
|
|
$54e1 = SwitchToGameplayBigB
|
|
$54e7 = SwitchToGameplayBigB.wvr_u204
|
|
$54f0 = SwitchToGameplayBigB.loadtilemap
|
|
$5539 = SwitchToGameplayBigB.wvb_u205
|
|
$5540 = SwitchToGameplayBigB.wvbe_u206
|
|
$5546 = GamePlayBigEventLoopHandlerB
|
|
$5550 = GamePlayBigEventLoopHandlerB.modejumps
|
|
$556e = GamePlayBigEventLoopHandlerB.leadyMode
|
|
$557e = GamePlayBigEventLoopHandlerB.firstleadyiterskip
|
|
$5587 = GamePlayBigEventLoopHandlerB.notdoneleady
|
|
$5598 = GamePlayBigEventLoopHandlerB.goMode
|
|
$55a2 = GamePlayBigEventLoopHandlerB.notdonego
|
|
$55b3 = GamePlayBigEventLoopHandlerB.postGoMode
|
|
$55c7 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode
|
|
$55d8 = GamePlayBigEventLoopHandlerB.checkIHS
|
|
$55e3 = GamePlayBigEventLoopHandlerB.loaddefaultjingle
|
|
$55e7 = GamePlayBigEventLoopHandlerB.checkIRSA
|
|
$55ee = GamePlayBigEventLoopHandlerB.ldb1
|
|
$55fa = GamePlayBigEventLoopHandlerB.lda1
|
|
$5604 = GamePlayBigEventLoopHandlerB.cp1
|
|
$5612 = GamePlayBigEventLoopHandlerB.checkIRSB
|
|
$5619 = GamePlayBigEventLoopHandlerB.lda2
|
|
$5625 = GamePlayBigEventLoopHandlerB.ldb2
|
|
$562f = GamePlayBigEventLoopHandlerB.cp2
|
|
$563d = GamePlayBigEventLoopHandlerB.postjingle
|
|
$5641 = GamePlayBigEventLoopHandlerB.spawnPieceMode
|
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|
|
$5e88 = GamePlayBigEventLoopHandlerB.skip7_u358
|
|
$5e92 = GamePlayBigEventLoopHandlerB.notempty7_u359
|
|
$5e95 = GamePlayBigEventLoopHandlerB.skip7_u359
|
|
$5e9f = GamePlayBigEventLoopHandlerB.notempty7_u360
|
|
$5ea2 = GamePlayBigEventLoopHandlerB.skip7_u360
|
|
$5eac = GamePlayBigEventLoopHandlerB.notempty7_u361
|
|
$5eaf = GamePlayBigEventLoopHandlerB.skip7_u361
|
|
$5eb9 = GamePlayBigEventLoopHandlerB.notempty7_u362
|
|
$5ebc = GamePlayBigEventLoopHandlerB.skip7_u362
|
|
$5ec6 = GamePlayBigEventLoopHandlerB.notempty7_u363
|
|
$5ec9 = GamePlayBigEventLoopHandlerB.skip7_u363
|
|
$5ed3 = GamePlayBigEventLoopHandlerB.notempty7_u364
|
|
$5ed6 = GamePlayBigEventLoopHandlerB.skip7_u364
|
|
$5ee0 = GamePlayBigEventLoopHandlerB.notempty7_u365
|
|
$5ee3 = GamePlayBigEventLoopHandlerB.skip7_u365
|
|
$5eed = GamePlayBigEventLoopHandlerB.notempty7_u366
|
|
$5ef0 = GamePlayBigEventLoopHandlerB.skip7_u366
|
|
$5efa = GamePlayBigEventLoopHandlerB.notempty7_u367
|
|
$5efd = GamePlayBigEventLoopHandlerB.skip7_u367
|
|
$5f07 = GamePlayBigEventLoopHandlerB.notempty7_u368
|
|
$5f0a = GamePlayBigEventLoopHandlerB.skip7_u368
|
|
$5f14 = GamePlayBigEventLoopHandlerB.notempty7_u369
|
|
$5f17 = GamePlayBigEventLoopHandlerB.skip7_u369
|
|
$5f21 = GamePlayBigEventLoopHandlerB.notempty7_u370
|
|
$5f24 = GamePlayBigEventLoopHandlerB.skip7_u370
|
|
$5f2e = GamePlayBigEventLoopHandlerB.notempty7_u371
|
|
$5f31 = GamePlayBigEventLoopHandlerB.skip7_u371
|
|
$5f3b = GamePlayBigEventLoopHandlerB.notempty7_u372
|
|
$5f3e = GamePlayBigEventLoopHandlerB.skip7_u372
|
|
$5f48 = GamePlayBigEventLoopHandlerB.notempty7_u373
|
|
$5f4b = GamePlayBigEventLoopHandlerB.skip7_u373
|
|
$5f55 = GamePlayBigEventLoopHandlerB.notempty7_u374
|
|
$5f58 = GamePlayBigEventLoopHandlerB.skip7_u374
|
|
$5f62 = GamePlayBigEventLoopHandlerB.notempty7_u375
|
|
$5f65 = GamePlayBigEventLoopHandlerB.skip7_u375
|
|
$5f6f = GamePlayBigEventLoopHandlerB.notempty7_u376
|
|
$5f72 = GamePlayBigEventLoopHandlerB.skip7_u376
|
|
$5f7c = GamePlayBigEventLoopHandlerB.notempty7_u377
|
|
$5f7f = GamePlayBigEventLoopHandlerB.skip7_u377
|
|
$5f89 = GamePlayBigEventLoopHandlerB.notempty7_u378
|
|
$5f8c = GamePlayBigEventLoopHandlerB.skip7_u378
|
|
$5f96 = GamePlayBigEventLoopHandlerB.notempty7_u379
|
|
$5f99 = GamePlayBigEventLoopHandlerB.skip7_u379
|
|
$5fa3 = GamePlayBigEventLoopHandlerB.notempty7_u380
|
|
$5fa6 = GamePlayBigEventLoopHandlerB.skip7_u380
|
|
$5fb0 = GamePlayBigEventLoopHandlerB.notempty7_u381
|
|
$5fb3 = GamePlayBigEventLoopHandlerB.skip7_u381
|
|
$5fbd = GamePlayBigEventLoopHandlerB.notempty7_u382
|
|
$5fc0 = GamePlayBigEventLoopHandlerB.skip7_u382
|
|
$5fca = GamePlayBigEventLoopHandlerB.notempty7_u383
|
|
$5fcd = GamePlayBigEventLoopHandlerB.skip7_u383
|
|
$5fd7 = GamePlayBigEventLoopHandlerB.notempty7_u384
|
|
$5fda = GamePlayBigEventLoopHandlerB.skip7_u384
|
|
$5fe4 = GamePlayBigEventLoopHandlerB.notempty7_u385
|
|
$5fe7 = GamePlayBigEventLoopHandlerB.skip7_u385
|
|
$5ff1 = GamePlayBigEventLoopHandlerB.notempty7_u386
|
|
$5ff4 = GamePlayBigEventLoopHandlerB.skip7_u386
|
|
$5ffe = GamePlayBigEventLoopHandlerB.notempty7_u387
|
|
$6001 = GamePlayBigEventLoopHandlerB.skip7_u387
|
|
$600b = GamePlayBigEventLoopHandlerB.notempty7_u388
|
|
$600e = GamePlayBigEventLoopHandlerB.skip7_u388
|
|
$6018 = GamePlayBigEventLoopHandlerB.notempty7_u389
|
|
$601b = GamePlayBigEventLoopHandlerB.skip7_u389
|
|
$6025 = GamePlayBigEventLoopHandlerB.notempty7_u390
|
|
$6028 = GamePlayBigEventLoopHandlerB.skip7_u390
|
|
$6032 = GamePlayBigEventLoopHandlerB.notempty7_u391
|
|
$6035 = GamePlayBigEventLoopHandlerB.skip7_u391
|
|
$603f = GamePlayBigEventLoopHandlerB.notempty7_u392
|
|
$6042 = GamePlayBigEventLoopHandlerB.skip7_u392
|
|
$604c = GamePlayBigEventLoopHandlerB.notempty7_u393
|
|
$604f = GamePlayBigEventLoopHandlerB.skip7_u393
|
|
$6059 = GamePlayBigEventLoopHandlerB.notempty7_u394
|
|
$605c = GamePlayBigEventLoopHandlerB.skip7_u394
|
|
$6066 = GamePlayBigEventLoopHandlerB.notempty7_u395
|
|
$6069 = GamePlayBigEventLoopHandlerB.skip7_u395
|
|
$6073 = GamePlayBigEventLoopHandlerB.notempty7_u396
|
|
$6076 = GamePlayBigEventLoopHandlerB.skip7_u396
|
|
$6080 = GamePlayBigEventLoopHandlerB.notempty7_u397
|
|
$6083 = GamePlayBigEventLoopHandlerB.skip7_u397
|
|
$608d = GamePlayBigEventLoopHandlerB.notempty7_u398
|
|
$6090 = GamePlayBigEventLoopHandlerB.skip7_u398
|
|
$609a = GamePlayBigEventLoopHandlerB.notempty7_u399
|
|
$609d = GamePlayBigEventLoopHandlerB.skip7_u399
|
|
$60a7 = GamePlayBigEventLoopHandlerB.notempty7_u400
|
|
$60aa = GamePlayBigEventLoopHandlerB.skip7_u400
|
|
$60b4 = GamePlayBigEventLoopHandlerB.notempty7_u401
|
|
$60b7 = GamePlayBigEventLoopHandlerB.skip7_u401
|
|
$60c1 = GamePlayBigEventLoopHandlerB.notempty7_u402
|
|
$60c4 = GamePlayBigEventLoopHandlerB.skip7_u402
|
|
$60ce = GamePlayBigEventLoopHandlerB.notempty7_u403
|
|
$60d1 = GamePlayBigEventLoopHandlerB.skip7_u403
|
|
$60db = GamePlayBigEventLoopHandlerB.notempty7_u404
|
|
$60de = GamePlayBigEventLoopHandlerB.skip7_u404
|
|
$60e8 = GamePlayBigEventLoopHandlerB.notempty7_u405
|
|
$60eb = GamePlayBigEventLoopHandlerB.skip7_u405
|
|
$60f5 = GamePlayBigEventLoopHandlerB.notempty7_u406
|
|
$60f8 = GamePlayBigEventLoopHandlerB.skip7_u406
|
|
$60fc = GamePlayBigEventLoopHandlerB.gameOverMode
|
|
$611f = GamePlayBigEventLoopHandlerB.noretry
|
|
$612c = GamePlayBigEventLoopHandlerB.pauseMode
|
|
$6144 = GamePlayBigEventLoopHandlerB.noqr
|
|
$6153 = GamePlayBigEventLoopHandlerB.nounpause
|
|
$61cb = GamePlayBigEventLoopHandlerB.drawStaticInfo
|
|
$61f3 = BigDoHold
|
|
$61f7 = BigDoHold.checkIRSA
|
|
$61fe = BigDoHold.ldb3
|
|
$620a = BigDoHold.lda3
|
|
$6214 = BigDoHold.cp3
|
|
$6222 = BigDoHold.checkIRSB
|
|
$6229 = BigDoHold.lda4
|
|
$6235 = BigDoHold.ldb4
|
|
$623f = BigDoHold.cp4
|
|
$624d = BigDoHold.noRotation
|
|
$6258 = BigDoHold.doHoldOperation
|
|
SECTION: $6263-$6636 ($03d4 bytes) ["Gameplay Big Static Data"]
|
|
$6263 = sBigLeady
|
|
$626d = sBigGo
|
|
$6277 = sBigPause
|
|
$628b = sBigPieceXOffsets
|
|
$62a7 = sBigPieceYOffsets
|
|
$62c3 = sBigPieceFastRotationStates
|
|
$6333 = sBigPieceRotationStates
|
|
$63a3 = sBigGameplayTileMap
|
|
$6637 = sBigGameplayTileMapEnd
|
|
EMPTY: $6637-$7fff ($19c9 bytes)
|
|
TOTAL EMPTY: $19c9 bytes
|
|
|
|
SRAM bank #0:
|
|
SECTION: $a000-$a00d ($000e bytes) ["Persistent Globals"]
|
|
$a000 = rCheck
|
|
$a006 = rSwapABState
|
|
$a007 = rRNGModeState
|
|
$a008 = rRotModeState
|
|
$a009 = rDropModeState
|
|
$a00a = rSpeedCurveState
|
|
$a00b = rAlways20GState
|
|
$a00c = rSelectedStartLevel
|
|
EMPTY: $a00e-$bfff ($1ff2 bytes)
|
|
TOTAL EMPTY: $1ff2 bytes
|
|
|
|
WRAM0 bank #0:
|
|
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
|
|
$c000 = wShadowTilemap
|
|
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
|
|
$c400 = wShadowTileAttrs
|
|
SECTION: $c800-$c89f ($00a0 bytes) ["Shadow OAM"]
|
|
$c800 = wShadowOAM
|
|
$c800 = wSPRNext1
|
|
$c804 = wSPRNext2
|
|
$c808 = wSPRNext3
|
|
$c80c = wSPRNext4
|
|
$c810 = wSPRHold1
|
|
$c814 = wSPRHold2
|
|
$c818 = wSPRHold3
|
|
$c81c = wSPRHold4
|
|
$c820 = wSPRScore1
|
|
$c824 = wSPRScore2
|
|
$c828 = wSPRScore3
|
|
$c82c = wSPRScore4
|
|
$c830 = wSPRScore5
|
|
$c834 = wSPRScore6
|
|
$c838 = wSPRCLevel1
|
|
$c83c = wSPRCLevel2
|
|
$c840 = wSPRCLevel3
|
|
$c844 = wSPRCLevel4
|
|
$c848 = wSPRNLevel1
|
|
$c84c = wSPRNLevel2
|
|
$c850 = wSPRNLevel3
|
|
$c854 = wSPRNLevel4
|
|
$c858 = wSPRQueue1A
|
|
$c85c = wSPRQueue1B
|
|
$c860 = wSPRQueue2A
|
|
$c864 = wSPRQueue2B
|
|
$c868 = wSPRModeRNG
|
|
$c86c = wSPRModeRot
|
|
$c870 = wSPRModeDrop
|
|
$c874 = wSPRModeHiG
|
|
$c878 = wGrade0
|
|
$c87c = wGrade1
|
|
$c880 = wUnused0
|
|
$c884 = wUnused1
|
|
$c888 = wUnused2
|
|
$c88c = wUnused3
|
|
$c890 = wUnused4
|
|
$c894 = wUnused5
|
|
$c898 = wUnused6
|
|
$c89c = wUnused7
|
|
SECTION: $c8a0-$cce6 ($0447 bytes) ["Field Variables"]
|
|
$c8a0 = wField
|
|
$c990 = wBackupField
|
|
$ca80 = wShadowField
|
|
$cbec = wWideField
|
|
$cc1e = wWideBlittedField
|
|
$cce6 = wDelayState
|
|
SECTION: $cce7-$cd27 ($0041 bytes) ["Stack"]
|
|
$cce7 = wStack
|
|
$cd28 = wStackEnd
|
|
SECTION: $cd28-$cd53 ($002c bytes) ["TGM3 RNG Variables"]
|
|
$cd28 = wTGM3Bag
|
|
$cd4b = wTGM3Droughts
|
|
$cd52 = wTGM3GeneratedIdx
|
|
$cd53 = wTGM3WorstDroughtIdx
|
|
SECTION: $cd54-$cd5c ($0009 bytes) ["Globals"]
|
|
$cd54 = wSwapABState
|
|
$cd55 = wRNGModeState
|
|
$cd56 = wRotModeState
|
|
$cd57 = wDropModeState
|
|
$cd58 = wSpeedCurveState
|
|
$cd59 = wAlways20GState
|
|
$cd5a = wInitialA
|
|
$cd5b = wInitialB
|
|
$cd5c = wInitialC
|
|
SECTION: $cd5d-$cd60 ($0004 bytes) ["Grade Variables"]
|
|
$cd5d = wDecayRate
|
|
$cd5e = wGradePoints
|
|
$cd5f = wInternalGrade
|
|
$cd60 = wDisplayedGrade
|
|
SECTION: $cd61-$cd64 ($0004 bytes) ["Banking Variables"]
|
|
$cd61 = wBankBackup
|
|
SECTION: $cd65-$cd67 ($0003 bytes) ["GBC Variables"]
|
|
$cd65 = wOuterReps
|
|
$cd66 = wInnerReps
|
|
$cd67 = wTitlePal
|
|
SECTION: $cd68-$cd6a ($0003 bytes) ["Time Variables"]
|
|
$cd68 = wMinutes
|
|
$cd69 = wSeconds
|
|
$cd6a = wFrames
|
|
SECTION: $cd6b-$cd6b ($0001 byte) ["Title Variables"]
|
|
$cd6b = wSelected
|
|
EMPTY: $cd6c-$cfff ($0294 bytes)
|
|
TOTAL EMPTY: $0294 bytes
|
|
|
|
HRAM bank #0:
|
|
SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
|
|
$ff80 = hPieceDataBase
|
|
$ff82 = hPieceDataBaseFast
|
|
$ff84 = hPieceDataOffset
|
|
$ff85 = hCurrentLockDelayRemaining
|
|
$ff86 = hGrounded
|
|
$ff87 = hWantedTile
|
|
$ff88 = hWantedG
|
|
$ff89 = hActualG
|
|
$ff8a = hGravityCtr
|
|
$ff8b = hWantX
|
|
$ff8c = hYPosAtStartOfFrame
|
|
$ff8d = hWantRotation
|
|
$ff8e = hRemainingDelay
|
|
$ff8f = hClearedLines
|
|
$ff93 = hLineClearCt
|
|
$ff94 = hComboCt
|
|
$ff95 = hLockDelayForce
|
|
$ff96 = hDownFrames
|
|
$ff97 = hAwardDownBonus
|
|
$ff98 = hStalePiece
|
|
$ff99 = hBravo
|
|
$ff9a = hShouldLockIfGrounded
|
|
SECTION: $ff9b-$ffb5 ($001b bytes) ["High Level Variables"]
|
|
$ff9b = hCurrentDAS
|
|
$ff9c = hCurrentARE
|
|
$ff9d = hCurrentLineARE
|
|
$ff9e = hCurrentLockDelay
|
|
$ff9f = hCurrentLineClearDelay
|
|
$ffa0 = hCurrentIntegerGravity
|
|
$ffa1 = hCurrentFractionalGravity
|
|
$ffa2 = hNextSpeedUp
|
|
$ffa4 = hSpeedCurvePtr
|
|
$ffa6 = hStartSpeed
|
|
$ffa8 = hRequiresLineClear
|
|
$ffa9 = hLevel
|
|
$ffab = hCLevel
|
|
$ffaf = hNLevel
|
|
$ffb5 = hPrevHundreds
|
|
SECTION: $ffb6-$ffc4 ($000f bytes) ["Score Variables"]
|
|
$ffb6 = hScore
|
|
$ffbc = hScoreIncrement
|
|
$ffbe = hScoreIncrementBCD
|
|
$ffc4 = hScoreIncrementHead
|
|
SECTION: $ffc5-$ffcf ($000b bytes) ["High RNG Variables"]
|
|
$ffc5 = hRNGSeed
|
|
$ffc9 = hPieceHistory
|
|
$ffcd = hNextPiece
|
|
$ffce = hUpcomingPiece1
|
|
$ffcf = hUpcomingPiece2
|
|
SECTION: $ffd0-$ffd9 ($000a bytes) ["High Gameplay Variables"]
|
|
$ffd0 = hCurrentPiece
|
|
$ffd1 = hCurrentPieceX
|
|
$ffd2 = hCurrentPieceY
|
|
$ffd3 = hCurrentPieceRotationState
|
|
$ffd4 = hHeldPiece
|
|
$ffd5 = hHoldSpent
|
|
$ffd6 = hMode
|
|
$ffd7 = hModeCounter
|
|
$ffd8 = hPrePause
|
|
$ffd9 = hRequestedJingle
|
|
SECTION: $ffda-$ffe3 ($000a bytes) ["OAM DMA"]
|
|
$ffda = hOAMDMA
|
|
$ffe0 = !0
|
|
SECTION: $ffe4-$ffeb ($0008 bytes) ["High Input Variables"]
|
|
$ffe4 = hUpState
|
|
$ffe5 = hDownState
|
|
$ffe6 = hLeftState
|
|
$ffe7 = hRightState
|
|
$ffe8 = hAState
|
|
$ffe9 = hBState
|
|
$ffea = hStartState
|
|
$ffeb = hSelectState
|
|
SECTION: $ffec-$fff3 ($0008 bytes) ["High SFX Variables"]
|
|
$ffec = hPlayhead
|
|
$ffee = hPlayQueue
|
|
$fff2 = hNoisePlayhead
|
|
SECTION: $fff4-$fff5 ($0002 bytes) ["High Time Variables"]
|
|
$fff4 = hFrameCtr
|
|
$fff5 = hEvenFrame
|
|
SECTION: $fff6-$fff6 ($0001 byte) ["High Globals"]
|
|
$fff6 = hGameState
|
|
SECTION: $fff7-$fff7 ($0001 byte) ["High Interrupt Variables"]
|
|
$fff7 = hLCDCCtr
|
|
EMPTY: $fff8-$fffe ($0007 bytes)
|
|
TOTAL EMPTY: $0007 bytes
|
|
|
|
SUMMARY:
|
|
ROM0: 8610 bytes used / 7774 free
|
|
ROMX: 48269 bytes used / 50035 free in 6 banks
|
|
SRAM: 14 bytes used / 8178 free in 1 bank
|
|
WRAM0: 3436 bytes used / 660 free
|
|
HRAM: 120 bytes used / 7 free
|