dmgtris/bin/PandorasBlocks.map

3400 lines
145 KiB
Plaintext

ROM0 bank #0:
SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
$0008 = RSTSwitchBank
EMPTY: $0025-$0027 ($0003 bytes)
SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
$0028 = RSTRestoreBank
EMPTY: $0043-$0047 ($0005 bytes)
SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"]
$0048 = LCDCInterrupt
$004d = LCDCInterrupt_WaitUntilNotBusy
$0068 = LCDCInterrupt_End
SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"]
$006b = DoDMGEffect
$0073 = DoDMGEffect.loop0
$0075 = DoDMGEffect.wvb_u1
$0081 = DoDMGEffect.wvbe_u2
$008b = DoDMGEffect.loop1
$008d = DoDMGEffect.wvb_u3
$009a = DoDMGEffect.wvbe_u4
$00a4 = DoDMGEffect.wvb_u5
$00af = DoDMGEffect.loop2
$00b1 = DoDMGEffect.wvb_u6
$00b8 = DoDMGEffect.wvbe_u7
$00c2 = DoDMGEffect.wvb_u8
$00cd = DoDMGEffect.loop3
$00cf = DoDMGEffect.wvb_u9
$00d6 = DoDMGEffect.wvbe_u10
$00e0 = DoDMGEffect.wvb_u11
$00eb = DoDMGEffect.loop4
$00ed = DoDMGEffect.wvb_u12
$00f4 = DoDMGEffect.wvbe_u13
EMPTY: $00fd-$00ff ($0003 bytes)
SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
SECTION: $0150-$0f11 ($0dc2 bytes) ["GBC Functions"]
$0150 = ToATTR
$0172 = GBCTitleInit
$0353 = GBCTitleInit.agb
$0523 = GBCTitleInit.postpalettes
$0557 = GBCGameplayInit
$0738 = GBCGameplayInit.agb
$0908 = GBCGameplayInit.postpalettes
$0933 = GBCTitleProcess
$094f = GBCTitleProcess.jumps
$095e = GBCTitleProcess.eventLoopMain
$0974 = !0
$0980 = GBCTitleProcess.eventLoopProfile
$098a = !1
$0996 = GBCTitleProcess.eventLoopSettings
$09a0 = !2
$09ac = GBCGameplayProcess
$09e8 = GBCGameplayProcess.goverride
$09f3 = !3
$09fc = !4
$0a05 = !5
$0a0d = GBCGameplayProcess.colorfield
$0b73 = !6
$0b81 = GBCGameplayProcess.outer1
$0b86 = GBCGameplayProcess.inner1
$0baa = GBCGameplayProcess.outer2
$0baf = GBCGameplayProcess.inner2
$0bd4 = GBCGameplayProcess.empty
$0bd8 = GBCGameplayProcess.sub59
$0bda = GBCGameplayProcess.sub52
$0bdc = GBCGameplayProcess.sub45
$0bde = GBCGameplayProcess.sub38
$0be0 = GBCGameplayProcess.sub31
$0be2 = GBCGameplayProcess.sub24
$0be4 = GBCGameplayProcess.sub17
$0be6 = GBCGameplayProcess.sub10
$0be8 = GBCGameplayProcess.done
$0c0a = GBCGameplayProcess.darker
$0c11 = GBCGameplayProcess.wvr_u1
$0c1e = GBCGameplayProcess.lighter
$0c25 = GBCGameplayProcess.wvr_u2
$0c32 = GBCGameplayProcess.black
$0c39 = GBCGameplayProcess.wvr_u3
$0c46 = GBCBigGameplayProcess
$0c82 = GBCBigGameplayProcess.goverride
$0c8d = !7
$0c96 = !8
$0c9f = !9
$0ca7 = GBCBigGameplayProcess.colorfield
$0e0d = !10
$0e1b = GBCBigGameplayProcess.outer1
$0e20 = GBCBigGameplayProcess.inner1
$0e44 = GBCBigGameplayProcess.outer2
$0e49 = GBCBigGameplayProcess.inner2
$0e6e = GBCBigGameplayProcess.empty
$0e72 = GBCBigGameplayProcess.sub59
$0e74 = GBCBigGameplayProcess.sub52
$0e76 = GBCBigGameplayProcess.sub45
$0e78 = GBCBigGameplayProcess.sub38
$0e7a = GBCBigGameplayProcess.sub31
$0e7c = GBCBigGameplayProcess.sub24
$0e7e = GBCBigGameplayProcess.sub17
$0e80 = GBCBigGameplayProcess.sub10
$0e82 = GBCBigGameplayProcess.done
$0ea4 = GBCBigGameplayProcess.darker
$0eab = GBCBigGameplayProcess.wvr_u4
$0eb8 = GBCBigGameplayProcess.lighter
$0ebf = GBCBigGameplayProcess.wvr_u5
$0ecc = GBCBigGameplayProcess.black
$0ed3 = GBCBigGameplayProcess.wvr_u6
$0ee0 = ToVRAM
$0ee0 = GBCBlitField
SECTION: $0f12-$16eb ($07da bytes) ["Field Function Unbanked"]
$0f12 = BlitField
$10d5 = BlitField.waitendvbloop
$10da = !0
$1128 = !1
$1176 = !2
$11c4 = !3
$1212 = !4
$1260 = !5
$12ae = !6
$12ff = BigBlitField
$14c2 = BigBlitField.waitendvbloop
$14c7 = !7
$1515 = !8
$1563 = !9
$15b1 = !10
$15ff = !11
$164d = !12
$169b = !13
SECTION: $16ec-$1d07 ($061c bytes) ["Domain Specific Functions"]
$16ec = SetPal
$16f9 = SetPal.darker
$16ff = SetPal.lighter
$1705 = ApplyTells
$1705 = SetPal.setpal
$1743 = ApplyTells.myco
$1748 = ApplyTells.dropmode
$176c = ApplyNext
$1774 = ApplyNext.bone
$1793 = ApplyNext.nobone
$17b4 = ApplyNext.pos
$17c4 = ApplyNext.regular
$17ca = ApplyNext.postoffsets
$17cd = ApplyNext.getoffn
$17d8 = ApplyNext.skipoffn
$1874 = ApplyNext.done
$1877 = ApplyHold
$187f = ApplyHold.bone
$189e = ApplyHold.nobone
$18ba = ApplyHold.hide
$18cc = ApplyHold.show
$18dc = ApplyHold.x
$18ec = ApplyHold.regular
$18f2 = ApplyHold.postoffsets
$18f5 = ApplyHold.getoffh
$1900 = ApplyHold.skipoffh
$193a = ApplyTime
$198b = ApplyTime.loop0
$19ba = ApplyTime.loop1
$1a0f = ApplyNumbers8
$1a71 = ApplyNumbers8.one
$1a7b = ApplyNumbers8.two
$1a85 = ApplyNumbers8.three
$1a8f = ApplyNumbers8.four
$1a99 = ApplyNumbers8.five
$1aa3 = ApplyNumbers8.six
$1aad = ApplyNumbers8.seven
$1ab7 = ApplyNumbers8.eight
$1ac0 = ApplyNumbers4
$1aee = ApplyNumbers4.one
$1af8 = ApplyNumbers4.two
$1b02 = ApplyNumbers4.three
$1b0c = ApplyNumbers4.four
$1b15 = SetNumberSpritePositions
$1c2c = GradeRendering
$1c5f = GradeRendering.effect
$1c6f = GradeRendering.noeffect
$1c77 = GradeRendering.drawgrade
$1c7e = GradeRendering.regulargrade
$1c86 = GradeRendering.sgrade
$1c9c = GradeRendering.hisgrade
$1cb2 = GradeRendering.mgrade
$1cc8 = GradeRendering.lettergrade
$1ce5 = GradeRendering.mk
$1ceb = GradeRendering.mv
$1cf1 = GradeRendering.mo
$1cf7 = GradeRendering.mm
$1cfd = GradeRendering.gmgrade
SECTION: $1d08-$21c1 ($04ba bytes) ["SRAM Functions"]
$1d08 = RestoreSRAM
$1d37 = TrustedLoad
$1d8e = TrustedLoad.jumps
$1da6 = TrustedLoad.dmgt
$1dac = TrustedLoad.tgm1
$1db2 = TrustedLoad.tgm3
$1db8 = TrustedLoad.deat
$1dbe = TrustedLoad.shir
$1dc4 = TrustedLoad.chil
$1dca = TrustedLoad.myco
$1dd0 = TrustedLoad.search
$1de2 = TrustedLoad.notfound
$1de9 = TrustedLoad.fallback
$1e04 = InitializeSRAM
$1f5d = ResetScores
$1f6b = ResetScores.jumps
$1f80 = ResetScores.dmgt
$1f8c = ResetScores.tgm1
$1f98 = ResetScores.tgm3
$1fa4 = ResetScores.deat
$1fb0 = ResetScores.shir
$1fbc = ResetScores.chil
$1fc8 = ResetScores.myco
$1fd4 = NextProfile
$1fdd = NextProfile.update
$1fe0 = ChangeProfile
$1fe0 = ChangeProfile.backup
$200e = ChangeProfile.first
$201c = ChangeProfile.second
$202a = ChangeProfile.third
$2038 = ChangeProfile.fourth
$2046 = ChangeProfile.fifth
$2054 = ChangeProfile.sixth
$2062 = ChangeProfile.seventh
$2070 = ChangeProfile.eighth
$207e = ChangeProfile.ninth
$208c = ChangeProfile.tenth
$209a = ChangeProfile.restore
$20c9 = ChangeProfile.lfirst
$20d8 = ChangeProfile.lsecond
$20e7 = ChangeProfile.lthird
$20f6 = ChangeProfile.lfourth
$2105 = ChangeProfile.lfifth
$2114 = ChangeProfile.lsixth
$2123 = ChangeProfile.lseventh
$2132 = ChangeProfile.leighth
$2141 = ChangeProfile.lninth
$2150 = ChangeProfile.ltenth
$215f = ResetProfile
SECTION: $21c2-$261d ($045c bytes) ["Level Functions"]
$21c2 = LevelInit
$2232 = SpecialLevelInit
$2240 = SpecialLevelInit.jumps
$2255 = SpecialLevelInit.dmgt
$225a = SpecialLevelInit.tgm1
$225f = SpecialLevelInit.tgm3
$2264 = SpecialLevelInit.deat
$2269 = SpecialLevelInit.shir
$226e = SpecialLevelInit.chil
$2273 = SpecialLevelInit.myco
$2278 = SpecialLevelInit.loaddata
$22ad = LevelUp
$22d7 = LevelUp.doit
$2316 = LevelUp.checknlevel
$234a = !0
$2362 = !1
$236b = LevelUp.checkcool
$238c = LevelUp.checkregret
$23a9 = LevelUp.resetsectiontimer
$23cc = LevelUp.regretavailable
$23d0 = LevelUp.bellmaybe
$23ec = LevelUp.leveljinglemaybe
$23fc = AdjustSpeedCurve
$2402 = AdjustSpeedCurve.docheck
$2402 = AdjustSpeedCurve.checkthousands
$2411 = AdjustSpeedCurve.checkhundreds
$241e = AdjustSpeedCurve.checktens
$242d = AdjustSpeedCurve.checkones
$2438 = AdjustSpeedCurveForced
$2473 = AdjustSpeedCurveForced.continue
$2478 = BuildTrueCLevel
$24a0 = BuildTrueCLevel.thousands
$24b5 = CheckSpecialLevelConditions
$24e6 = CheckSpecialLevelConditions.override
$2501 = CheckSpecialLevelConditions.nooverride
$2507 = CheckSpecialLevelConditions.speciallock
$252b = CheckSpecialLevelConditions.bones
$2540 = CheckSpecialLevelConditions.enterthebonezone
$2545 = CheckSpecialLevelConditions.invis
$255a = CheckSpecialLevelConditions.vanishoxyaction
$255f = CheckSpecialLevelConditions.killscreen
$2570 = CheckSpecialLevelConditions.rip
$25a0 = CheckSpecialLevelConditions.staffroll
$25ae = CheckSpecialLevelConditions.justkill
$25c2 = TriggerKillScreen
$25e4 = GetSection
$25f2 = GetSectionBCD
$25fb = GetAdjustedSection
$2609 = GetAdjustedSectionBCD
$2612 = SkipSection
SECTION: $261e-$298b ($036e bytes) ["SFX Functions"]
$261e = SFXInit
$264c = SFXPopQueue
$2661 = SFXPushQueue
$2672 = SFXProcessQueue
$2683 = !0
$269e = !1
$26a0 = SFXTriggerNoise
$26ad = !2
$26c1 = !3
$26cd = SFXEnqueue
$26e6 = SFXEnqueue.findsfx
$2705 = !4
$2715 = !5
$2725 = !6
$2735 = !7
$2745 = !8
$2755 = !9
$2765 = !10
$2775 = !11
$2785 = !12
$2795 = !13
$27a5 = !14
$27b5 = !15
$27c5 = !16
$27d5 = !17
$27e5 = !18
$27f4 = !19
$2803 = !20
$2812 = !21
$2821 = !22
$2830 = !23
$283f = !24
$284c = SFXKill
$2882 = SFXPlayNoise
$288d = SFXPlayNoise.noisereg
$289a = !25
$28a4 = SFXPlayNoise.savenoiseplayhead
$28ad = SFXPlay
$28b2 = SFXPlay.play
$28bc = SFXPlay.getRegister
$28bd = SFXPlay.checkEndOfSong
$28cf = SFXPlay.checkEndOfSample
$28d3 = SFXPlay.checkChangeBank
$28dd = SFXPlay.checkChangePlayHead
$28f0 = SFXPlay.applyRegister
$28f5 = SFXPlay.savePlayhead
$28fe = SFXGoRoll
$293b = SFXEndOfGame
SECTION: $298c-$2bbb ($0230 bytes) ["RNG Functions"]
$298c = HarvestEntropy
$2992 = HarvestEntropy.loop
$29b3 = RNGInit
$29e9 = !0
$2a19 = RNGInit.complexinit
$2a30 = !1
$2a4b = ShiftHistory
$2a68 = GetNextHellPiece
$2a6d = GetNextTGM1Piece
$2a70 = !2
$2a88 = !3
$2a8a = GetNextTGM2Piece
$2a8d = !4
$2aa5 = !5
$2aa7 = GetNextNesPiece
$2ab5 = GetNextTGM3Piece
$2ab8 = !6
$2adb = !7
$2ade = !8
$2aee = !9
$2af8 = !10
$2b06 = !11
$2b14 = !12
$2b20 = !13
$2b2c = !14
$2b38 = !15
$2b44 = !16
$2b50 = !17
$2b5c = !18
$2b6b = GetNextPiece
$2b79 = GetNextPiece.nextpiecejumps
$2b88 = Next35Piece
$2b88 = !19
$2b92 = Next7Piece
$2b92 = !20
$2b9c = NextByte
SECTION: $2bbc-$2d80 ($01c5 bytes) ["Hi Score Functions"]
$2bbc = CheckAndAddHiscore
$2bc6 = CheckAndAddHiscore.checkloop
$2bcb = CheckAndAddHiscore.checkgrade
$2bd4 = CheckAndAddHiscore.oldgraded
$2be3 = CheckAndAddHiscore.oldungraded
$2bea = CheckAndAddHiscore.checklevel
$2c0f = CheckAndAddHiscore.checkscore
$2c52 = CheckAndAddHiscore.notbetter
$2c5f = CheckAndAddHiscore.better
$2c61 = InsertHiScore
$2c61 = InsertHiScore.copylower
$2c72 = InsertHiScore.copyupper
$2c7e = !0
$2c92 = InsertHiScore.findrow
$2c9e = !1
$2ca2 = InsertHiScore.insert
$2cfb = InsertHiScore.persist
$2d0c = GetHiScoreEntry
$2d20 = !2
$2d24 = GetHiScoreEntry.store
$2d2d = InitTargetHSTable
$2d38 = InitTargetHSTable.jumps
$2d4d = InitTargetHSTable.dmgt
$2d52 = InitTargetHSTable.tgm1
$2d57 = InitTargetHSTable.tgm3
$2d5c = InitTargetHSTable.deat
$2d61 = InitTargetHSTable.shir
$2d66 = InitTargetHSTable.chil
$2d6b = InitTargetHSTable.myco
$2d6e = InitTargetHSTable.store
SECTION: $2d81-$2eca ($014a bytes) ["Progress Data"]
$2d81 = sProgressData
SECTION: $2ecb-$3011 ($0147 bytes) ["Time Functions"]
$2ecb = TimeInit
$2ef4 = StartCountdown
$2f02 = ResetGameTime
$2f16 = CheckTorikan
$2f2c = CheckTorikan.failure
$2f2e = CheckTorikan.success
$2f31 = HandleTimers
$2f57 = HandleTimers.reduce
$2f64 = HandleTimers.clock
$2f7e = HandleTimers.go
$2fa2 = CheckCOOL_REGRET
$2fb9 = CheckCOOL_REGRET.failure
$2fbb = CheckCOOL_REGRET.success
$2fbe = HandleSectionTimers
$2fda = HandleSectionTimers.continue
$2fee = HandleSectionTimers.sectiongo
SECTION: $3012-$3151 ($0140 bytes) ["Hi Score Data"]
$3012 = sHiscoreDefaultData
SECTION: $3152-$327b ($012a bytes) ["Input Functions"]
$3152 = InputInit
$3164 = GetInput
$3164 = GetInput.btns
$3171 = GetInput.readA
$3175 = GetInput.setA
$3180 = GetInput.clearA
$3183 = GetInput.readB
$3187 = GetInput.setB
$3192 = GetInput.clearB
$3195 = GetInput.readSelect
$3199 = GetInput.setSelect
$31a4 = GetInput.clearSelect
$31a7 = GetInput.readStart
$31ab = GetInput.setStart
$31b6 = GetInput.clearStart
$31b9 = GetInput.dpad
$31c6 = GetInput.readUp
$31ca = GetInput.setUp
$31d5 = GetInput.clearUp
$31d8 = GetInput.readDown
$31dc = GetInput.setDown
$31e7 = GetInput.clearDown
$31ea = GetInput.readLeft
$31ee = GetInput.setLeft
$31f9 = GetInput.clearLeft
$31fc = GetInput.readRight
$3200 = GetInput.setRight
$320b = GetInput.clearRight
$320e = GetInput.priorities
$321b = GetInput.jumps
$322a = GetInput.dlru
$323a = GetInput.ulrd
$324a = GetInput.lrud
$3255 = GetInput.udlr
$3260 = GetInput.zeroud
$3266 = GetInput.zerolr
$326c = GetInput.zerolrd
$3274 = GetInput.zerolru
SECTION: $327c-$335b ($00e0 bytes) ["Score Functions"]
$327c = ScoreInit
$32a4 = IncreaseScore
$32dc = IncreaseScore.doConvert
$32de = !0
$32f4 = IncreaseScore.carry
$32f6 = IncreaseScore.postConvert
$3303 = !1
$330a = IncreaseScore.preAddDigit
$3332 = IncreaseScore.addDigit
$3348 = IncreaseScore.nextDigit
SECTION: $335c-$3426 ($00cb bytes) ["Title Function Trampolines"]
$335c = SwitchToTitle
$3365 = TitleEventLoopHandler
$336f = TitleVBlankHandler
$3379 = PersistLevel
$3387 = DrawSpeedMain
$33d7 = DrawSpeedSettings
SECTION: $3427-$34d7 ($00b1 bytes) ["Progress Functions"]
$3427 = SetProgress
$3431 = SetProgress.loop
$3435 = SetProgress.correct
$345c = SetProgress.wvr_u1
$3468 = SetProgress.wvr_u2
$3476 = SetProgress.wvr_u3
$3482 = SetProgress.wvr_u4
$3490 = SetProgress.wvr_u5
$349c = SetProgress.wvr_u6
$34aa = SetProgress.wvr_u7
$34b6 = SetProgress.wvr_u8
$34c4 = SetProgress.wvr_u9
$34d0 = SetProgress.wvr_u10
SECTION: $34d8-$3572 ($009b bytes) ["Code Entry Point"]
$34d8 = Main
$3501 = Main.notgbc
$3507 = Main.wvr_u1
$3534 = EventLoop
$354d = EventLoop.eventloopjumps
$3556 = EventLoopPostHandler
$3558 = EventLoopPostHandler.wvb_u2
$356a = EventLoopPostHandler.vblankjumps
SECTION: $3573-$35c4 ($0052 bytes) ["Tile Functions"]
$3573 = LoadTitleTiles
$3591 = LoadGameplayTiles
$35a7 = LoadGameplayTiles.gbc
$35b6 = LoadGameplayTiles.dmg
SECTION: $35c5-$3600 ($003c bytes) ["Time Data"]
$35c5 = sFramesToCS
SECTION: $3601-$3636 ($0036 bytes) ["Grading Functions Unbanked"]
$3601 = GradeInit
$360a = UpdateGrade
$3613 = DecayGradeProcess
$361c = DecayGradeDelay
$3625 = TGM3REGRETHandler
$362e = TGM3COOLHandler
SECTION: $3637-$3664 ($002e bytes) ["Memory Functions"]
$3637 = UnsafeMemCopy
$3640 = SafeMemCopy.wvr_u1
$3640 = SafeMemCopy
$364f = UnsafeMemSet
$3657 = SafeMemSet
$3657 = SafeMemSet.wvr_u2
SECTION: $3665-$368a ($0026 bytes) ["Gameplay Function Trampolines"]
$3665 = SwitchToGameplay
$366e = SwitchToGameplayBig
$3677 = GamePlayEventLoopHandler
$3681 = GamePlayBigEventLoopHandler
SECTION: $368b-$36af ($0025 bytes) ["Interrupt Initialization Functions"]
$368b = EnableScreenSquish
$36a5 = DisableScreenSquish
SECTION: $36b0-$36d1 ($0022 bytes) ["OAM Functions"]
$36b0 = CopyOAMHandler
$36bc = ClearOAM
SECTION: $36d2-$36e0 ($000f bytes) ["Banking Functions"]
$36d2 = BankingInit
SECTION: $36e1-$36ea ($000a bytes) ["OAM DMA Code"]
$36e1 = OAMDMA
$36eb = OAMDMAEnd
EMPTY: $36eb-$3fff ($0915 bytes)
TOTAL EMPTY: $0920 bytes
ROMX bank #1:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
SECTION: $4008-$7353 ($334c bytes) ["Static Global data"]
$4008 = sDMGTSpeedCurve
$4203 = sDMGTSpeedCurveEnd
$4205 = sDMGTSpeedCurveSpecialData
$4212 = sTGM1SpeedCurve
$43d9 = sTGM1SpeedCurveEnd
$43db = sTGM1SpeedCurveSpecialData
$43e8 = sCHILSpeedCurve
$4506 = sCHILSpeedCurveEnd
$4508 = sCHILSpeedCurveSpecialData
$4515 = sTGM3SpeedCurve
$46f6 = sTGM3SpeedCurveEnd
$46f8 = sTGM3SpeedCurveSpecialData
$4705 = sDEATSpeedCurve
$4787 = sDEATSpeedCurveEnd
$4789 = sDEATSpeedCurveSpecialData
$4796 = sSHIRSpeedCurve
$47f1 = sSHIRSpeedCurveEnd
$47f3 = sSHIRSpeedCurveSpecialData
$4800 = sMYCOSpeedCurve
$4945 = sMYCOSpeedCurveEnd
$4947 = sMYCOSpeedCurveSpecialData
$4954 = sSharedTiles
$4c54 = sTitleTiles
$4c54 = sSharedTilesEnd
$5954 = sTitleTilesEnd
$5954 = sGameplayTilesM
$6654 = sGameplayTilesMEnd
$6654 = sGameplayTilesC
$7354 = sGameplayTilesCEnd
EMPTY: $7354-$7fff ($0cac bytes)
TOTAL EMPTY: $0cac bytes
ROMX bank #2:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"]
$4008 = sSFXPieceI
$4325 = sSFXPieceZ
$4325 = sSFXPieceIEnd
$4522 = sSFXPieceS
$4522 = sSFXPieceZEnd
$460b = sSFXPieceJ
$460b = sSFXPieceSEnd
$46b6 = sSFXPieceL
$46b6 = sSFXPieceJEnd
$475b = sSFXPieceO
$475b = sSFXPieceLEnd
$489e = sSFXPieceT
$489e = sSFXPieceOEnd
$49d1 = sSFXIHS
$49d1 = sSFXPieceTEnd
$4b67 = sSFXPieceIRSI
$4b67 = sSFXIHSEnd
$4f19 = sSFXPieceIRSZ
$4f19 = sSFXPieceIRSIEnd
$5143 = sSFXPieceIRSS
$5143 = sSFXPieceIRSZEnd
$52dd = sSFXPieceIRSJ
$52dd = sSFXPieceIRSSEnd
$5427 = sSFXPieceIRSL
$5427 = sSFXPieceIRSJEnd
$557b = sSFXPieceIRSO
$557b = sSFXPieceIRSLEnd
$577d = sSFXPieceIRST
$577d = sSFXPieceIRSOEnd
$5961 = sSFXIHSIRS
$5961 = sSFXPieceIRSTEnd
$5b6e = sSFXLevelLock
$5b6e = sSFXIHSIRSEnd
$5bfd = sSFXLevelUp
$5bfd = sSFXLevelLockEnd
$5e72 = sSFXRankUp
$5e72 = sSFXLevelUpEnd
$5fcd = sSFXReadyGo
$5fcd = sSFXRankUpEnd
$673b = sSFXRankGM
$673b = sSFXReadyGoEnd
$6ac2 = sSFXLineClear
$6ac2 = sSFXRankGMEnd
$6ad8 = sSFXLand
$6ad8 = sSFXLineClearEnd
$6ae3 = sSFXLock
$6ae3 = sSFXLandEnd
$6b59 = sSFXLockEnd
EMPTY: $6b59-$7fff ($14a7 bytes)
TOTAL EMPTY: $14a7 bytes
ROMX bank #3:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
SECTION: $4008-$58db ($18d4 bytes) ["Title Functions Banked"]
$4008 = SwitchToTitleB
$400e = SwitchToTitleB.wvr_u1
$4017 = !0
$403a = SwitchToTitleB.wvb_u2
$4041 = SwitchToTitleB.wvbe_u3
$4047 = SwitchTitleMode
$4058 = SwitchTitleMode.wvr_u4
$4061 = !1
$406c = SwitchTitleMode.jumps
$407b = SwitchTitleMode.switchMain
$408f = SwitchTitleMode.switchProfile
$40a3 = SwitchTitleMode.switchSettings
$40b7 = SwitchTitleMode.switchRecords
$40dd = SwitchTitleMode.switchCredits
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$410e = TitleEventLoopHandlerB.eventLoopMain
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$41f4 = TitleEventLoopHandlerB.l1
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$421d = TitleEventLoopHandlerB.eventLoopRecords
$4251 = TitleEventLoopHandlerB.eventLoopCredits
$4267 = TitleEventLoopHandlerB.quitrecords
$4267 = TitleEventLoopHandlerB.quitcredits
$426c = TitleVBlankHandlerB
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$4289 = TitleVBlankHandlerB.vblankMain
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$42ed = TitleVBlankHandlerB.notselected_u10
$42f2 = TitleVBlankHandlerB.selected_u10
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$4375 = TitleVBlankHandlerB.disabled
$4381 = TitleVBlankHandlerB.profile
$4390 = TitleVBlankHandlerB.vblankProfile
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$439f = TitleVBlankHandlerB.selected_u11
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$43b1 = TitleVBlankHandlerB.selected_u12
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$43c3 = TitleVBlankHandlerB.selected_u13
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$43d5 = TitleVBlankHandlerB.selected_u14
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$43e7 = TitleVBlankHandlerB.selected_u15
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$43f4 = TitleVBlankHandlerB.notselected_u16
$43f9 = TitleVBlankHandlerB.selected_u16
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$4406 = TitleVBlankHandlerB.notselected_u17
$440b = TitleVBlankHandlerB.selected_u17
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$4418 = TitleVBlankHandlerB.notselected_u18
$441d = TitleVBlankHandlerB.selected_u18
$4420 = TitleVBlankHandlerB.done_u18
$443e = TitleVBlankHandlerB.buttons
$4455 = TitleVBlankHandlerB.filter
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$447b = TitleVBlankHandlerB.donetetry2
$44a1 = TitleVBlankHandlerB.vblankSettings
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$44b0 = TitleVBlankHandlerB.selected_u19
$44b3 = TitleVBlankHandlerB.done_u19
$44bd = TitleVBlankHandlerB.notselected_u20
$44c2 = TitleVBlankHandlerB.selected_u20
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$44cf = TitleVBlankHandlerB.notselected_u21
$44d4 = TitleVBlankHandlerB.selected_u21
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$44e1 = TitleVBlankHandlerB.notselected_u22
$44e6 = TitleVBlankHandlerB.selected_u22
$44e9 = TitleVBlankHandlerB.done_u22
$44f3 = TitleVBlankHandlerB.notselected_u23
$44f8 = TitleVBlankHandlerB.selected_u23
$44fb = TitleVBlankHandlerB.done_u23
$4505 = TitleVBlankHandlerB.notselected_u24
$450a = TitleVBlankHandlerB.selected_u24
$450d = TitleVBlankHandlerB.done_u24
$4517 = TitleVBlankHandlerB.notselected_u25
$451c = TitleVBlankHandlerB.selected_u25
$451f = TitleVBlankHandlerB.done_u25
$459f = TitleVBlankHandlerB.disabled1
$45ab = TitleVBlankHandlerB.start
$45b7 = !3
$45be = TitleVBlankHandlerB.donetetry1
$45e4 = TitleVBlankHandlerB.vblankRecords
$4619 = TitleVBlankHandlerB.vblankCredits
$461a = MainHandleA
$4628 = MainHandleA.jumps
$463a = MainHandleA.tosettings
$463f = MainHandleA.tocredits
$4644 = MainHandleA.toprofile
$4649 = MainHandleA.torecords
$464e = MainHandleUp
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$465f = MainHandleDown
$466b = !5
$4670 = SettingsHandleA
$467d = ProfileHandleB
$467d = SettingsHandleB
$4682 = SettingsHandleDown
$468e = !6
$4693 = SettingsHandleUp
$469e = !7
$46a4 = SettingsHandleLeft
$46b5 = SettingsHandleLeft.jumps
$46ca = SettingsHandleLeft.rng
$46d8 = !8
$46e1 = SettingsHandleLeft.rot
$46ef = !9
$46f8 = SettingsHandleLeft.drop
$4706 = !10
$470f = SettingsHandleLeft.curve
$4720 = !11
$472c = SettingsHandleLeft.hig
$473a = !12
$4743 = SettingsHandleRight
$4754 = SettingsHandleRight.jumps
$4769 = SettingsHandleRight.rng
$4778 = !13
$4780 = SettingsHandleRight.rot
$478f = !14
$4797 = SettingsHandleRight.drop
$47a6 = !15
$47ae = SettingsHandleRight.curve
$47c0 = !16
$47cb = SettingsHandleRight.hig
$47da = !17
$47e2 = ProfileHandleA
$47f6 = ProfileHandleRight
$480a = ProfileHandleRight.jumps
$4822 = ProfileHandleRight.idx
$482b = ProfileHandleRight.doit
$482e = ProfileHandleRight.l0
$4838 = ProfileHandleRight.doit1
$483f = ProfileHandleRight.l1
$4849 = ProfileHandleRight.doit2
$4850 = ProfileHandleRight.l2
$485a = ProfileHandleRight.doit3
$4861 = ProfileHandleRight.buttons
$4870 = !18
$4878 = ProfileHandleRight.filter
$4885 = !19
$488c = ProfileHandleLeft
$48a0 = ProfileHandleLeft.jumps
$48b8 = ProfileHandleLeft.idx
$48c2 = ProfileHandleLeft.doit
$48c5 = ProfileHandleLeft.l0
$48cf = ProfileHandleLeft.doit1
$48d6 = ProfileHandleLeft.l1
$48e0 = ProfileHandleLeft.doit2
$48e7 = ProfileHandleLeft.l2
$48f1 = ProfileHandleLeft.doit3
$48f8 = ProfileHandleLeft.buttons
$4906 = !20
$490f = ProfileHandleLeft.filter
$491b = !21
$4923 = ProfileHandleDown
$492f = !22
$4934 = ProfileHandleUp
$493f = !23
$4945 = DecrementLevel
$495b = IncrementLevel
$4971 = InitSpeedCurve
$4980 = GetEnd
$498b = !24
$4993 = !25
$499b = !26
$49a3 = !27
$49ab = !28
$49b3 = !29
$49b7 = GetStart
$49c2 = !30
$49ca = !31
$49d2 = !32
$49da = !33
$49e2 = !34
$49ea = !35
$49ee = CheckLevelRange
$4a07 = CheckLevelRange.notatend
$4a27 = CheckLevelRange.notatstart
$4a28 = RecordsHandleLeft
$4a3e = !36
$4a46 = RecordsHandleRight
$4a5d = !37
$4a64 = RecordsHandleSelect
$4a6d = RenderScores
$4a6d = !38
$4a96 = RenderScores.score_u26
$4a9b = RenderScores.wvr_u27
$4aa8 = RenderScores.wvr_u28
$4ab5 = RenderScores.wvr_u29
$4ac2 = RenderScores.wvr_u30
$4acf = RenderScores.wvr_u31
$4adc = RenderScores.wvr_u32
$4ae9 = RenderScores.wvr_u33
$4af6 = RenderScores.wvr_u34
$4b00 = RenderScores.level_u26
$4b0d = RenderScores.wvr_u35
$4b18 = RenderScores.wvr_u36
$4b23 = RenderScores.wvr_u37
$4b2e = RenderScores.wvr_u38
$4b3b = RenderScores.wvr_u39
$4b48 = RenderScores.wvr_u40
$4b55 = RenderScores.wvr_u41
$4b62 = RenderScores.wvr_u42
$4b74 = RenderScores.name_u26
$4b7b = RenderScores.wvr_u43
$4b86 = RenderScores.wvr_u44
$4b91 = RenderScores.wvr_u45
$4ba3 = RenderScores.nograde_u26
$4ba6 = RenderScores.wvr_u46
$4bb0 = RenderScores.grade_u26
$4bb3 = RenderScores.wvr_u47
$4bbb = RenderScores.postgrade_u26
$4bc0 = RenderScores.wvr_u48
$4bcd = RenderScores.wvr_u49
$4bda = RenderScores.wvr_u50
$4be7 = RenderScores.wvr_u51
$4c04 = RenderScores.score_u52
$4c09 = RenderScores.wvr_u53
$4c16 = RenderScores.wvr_u54
$4c23 = RenderScores.wvr_u55
$4c30 = RenderScores.wvr_u56
$4c3d = RenderScores.wvr_u57
$4c4a = RenderScores.wvr_u58
$4c57 = RenderScores.wvr_u59
$4c64 = RenderScores.wvr_u60
$4c6e = RenderScores.level_u52
$4c7b = RenderScores.wvr_u61
$4c86 = RenderScores.wvr_u62
$4c91 = RenderScores.wvr_u63
$4c9c = RenderScores.wvr_u64
$4ca9 = RenderScores.wvr_u65
$4cb6 = RenderScores.wvr_u66
$4cc3 = RenderScores.wvr_u67
$4cd0 = RenderScores.wvr_u68
$4ce2 = RenderScores.name_u52
$4ce9 = RenderScores.wvr_u69
$4cf4 = RenderScores.wvr_u70
$4cff = RenderScores.wvr_u71
$4d11 = RenderScores.nograde_u52
$4d14 = RenderScores.wvr_u72
$4d1e = RenderScores.grade_u52
$4d21 = RenderScores.wvr_u73
$4d29 = RenderScores.postgrade_u52
$4d2e = RenderScores.wvr_u74
$4d3b = RenderScores.wvr_u75
$4d48 = RenderScores.wvr_u76
$4d55 = RenderScores.wvr_u77
$4d72 = RenderScores.score_u78
$4d77 = RenderScores.wvr_u79
$4d84 = RenderScores.wvr_u80
$4d91 = RenderScores.wvr_u81
$4d9e = RenderScores.wvr_u82
$4dab = RenderScores.wvr_u83
$4db8 = RenderScores.wvr_u84
$4dc5 = RenderScores.wvr_u85
$4dd2 = RenderScores.wvr_u86
$4ddc = RenderScores.level_u78
$4de9 = RenderScores.wvr_u87
$4df4 = RenderScores.wvr_u88
$4dff = RenderScores.wvr_u89
$4e0a = RenderScores.wvr_u90
$4e17 = RenderScores.wvr_u91
$4e24 = RenderScores.wvr_u92
$4e31 = RenderScores.wvr_u93
$4e3e = RenderScores.wvr_u94
$4e50 = RenderScores.name_u78
$4e57 = RenderScores.wvr_u95
$4e62 = RenderScores.wvr_u96
$4e6d = RenderScores.wvr_u97
$4e7f = RenderScores.nograde_u78
$4e82 = RenderScores.wvr_u98
$4e8c = RenderScores.grade_u78
$4e8f = RenderScores.wvr_u99
$4e97 = RenderScores.postgrade_u78
$4e9c = RenderScores.wvr_u100
$4ea9 = RenderScores.wvr_u101
$4eb6 = RenderScores.wvr_u102
$4ec3 = RenderScores.wvr_u103
$4ee0 = RenderScores.score_u104
$4ee5 = RenderScores.wvr_u105
$4ef2 = RenderScores.wvr_u106
$4eff = RenderScores.wvr_u107
$4f0c = RenderScores.wvr_u108
$4f19 = RenderScores.wvr_u109
$4f26 = RenderScores.wvr_u110
$4f33 = RenderScores.wvr_u111
$4f40 = RenderScores.wvr_u112
$4f4a = RenderScores.level_u104
$4f57 = RenderScores.wvr_u113
$4f62 = RenderScores.wvr_u114
$4f6d = RenderScores.wvr_u115
$4f78 = RenderScores.wvr_u116
$4f85 = RenderScores.wvr_u117
$4f92 = RenderScores.wvr_u118
$4f9f = RenderScores.wvr_u119
$4fac = RenderScores.wvr_u120
$4fbe = RenderScores.name_u104
$4fc5 = RenderScores.wvr_u121
$4fd0 = RenderScores.wvr_u122
$4fdb = RenderScores.wvr_u123
$4fed = RenderScores.nograde_u104
$4ff0 = RenderScores.wvr_u124
$4ffa = RenderScores.grade_u104
$4ffd = RenderScores.wvr_u125
$5005 = RenderScores.postgrade_u104
$500a = RenderScores.wvr_u126
$5017 = RenderScores.wvr_u127
$5024 = RenderScores.wvr_u128
$5031 = RenderScores.wvr_u129
$504e = RenderScores.score_u130
$5053 = RenderScores.wvr_u131
$5060 = RenderScores.wvr_u132
$506d = RenderScores.wvr_u133
$507a = RenderScores.wvr_u134
$5087 = RenderScores.wvr_u135
$5094 = RenderScores.wvr_u136
$50a1 = RenderScores.wvr_u137
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$50b8 = RenderScores.level_u130
$50c5 = RenderScores.wvr_u139
$50d0 = RenderScores.wvr_u140
$50db = RenderScores.wvr_u141
$50e6 = RenderScores.wvr_u142
$50f3 = RenderScores.wvr_u143
$5100 = RenderScores.wvr_u144
$510d = RenderScores.wvr_u145
$511a = RenderScores.wvr_u146
$512c = RenderScores.name_u130
$5133 = RenderScores.wvr_u147
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$5149 = RenderScores.wvr_u149
$515b = RenderScores.nograde_u130
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$5168 = RenderScores.grade_u130
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$5173 = RenderScores.postgrade_u130
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$5185 = RenderScores.wvr_u153
$5192 = RenderScores.wvr_u154
$519f = RenderScores.wvr_u155
$51bc = RenderScores.score_u156
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$51e8 = RenderScores.wvr_u160
$51f5 = RenderScores.wvr_u161
$5202 = RenderScores.wvr_u162
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$5226 = RenderScores.level_u156
$5233 = RenderScores.wvr_u165
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$529a = RenderScores.name_u156
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$52c9 = RenderScores.nograde_u156
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$52d6 = RenderScores.grade_u156
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$52e1 = RenderScores.postgrade_u156
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$52f3 = RenderScores.wvr_u179
$5300 = RenderScores.wvr_u180
$530d = RenderScores.wvr_u181
$532a = RenderScores.score_u182
$532f = RenderScores.wvr_u183
$533c = RenderScores.wvr_u184
$5349 = RenderScores.wvr_u185
$5356 = RenderScores.wvr_u186
$5363 = RenderScores.wvr_u187
$5370 = RenderScores.wvr_u188
$537d = RenderScores.wvr_u189
$538a = RenderScores.wvr_u190
$5394 = RenderScores.level_u182
$53a1 = RenderScores.wvr_u191
$53ac = RenderScores.wvr_u192
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$53c2 = RenderScores.wvr_u194
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$53dc = RenderScores.wvr_u196
$53e9 = RenderScores.wvr_u197
$53f6 = RenderScores.wvr_u198
$5408 = RenderScores.name_u182
$540f = RenderScores.wvr_u199
$541a = RenderScores.wvr_u200
$5425 = RenderScores.wvr_u201
$5437 = RenderScores.nograde_u182
$543a = RenderScores.wvr_u202
$5444 = RenderScores.grade_u182
$5447 = RenderScores.wvr_u203
$544f = RenderScores.postgrade_u182
$5454 = RenderScores.wvr_u204
$5461 = RenderScores.wvr_u205
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$5498 = RenderScores.score_u208
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$54b7 = RenderScores.wvr_u211
$54c4 = RenderScores.wvr_u212
$54d1 = RenderScores.wvr_u213
$54de = RenderScores.wvr_u214
$54eb = RenderScores.wvr_u215
$54f8 = RenderScores.wvr_u216
$5502 = RenderScores.level_u208
$550f = RenderScores.wvr_u217
$551a = RenderScores.wvr_u218
$5525 = RenderScores.wvr_u219
$5530 = RenderScores.wvr_u220
$553d = RenderScores.wvr_u221
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$5557 = RenderScores.wvr_u223
$5564 = RenderScores.wvr_u224
$5576 = RenderScores.name_u208
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$55a5 = RenderScores.nograde_u208
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$55b2 = RenderScores.grade_u208
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$55bd = RenderScores.postgrade_u208
$55c2 = RenderScores.wvr_u230
$55cf = RenderScores.wvr_u231
$55dc = RenderScores.wvr_u232
$55e9 = RenderScores.wvr_u233
$5606 = RenderScores.score_u234
$560b = RenderScores.wvr_u235
$5618 = RenderScores.wvr_u236
$5625 = RenderScores.wvr_u237
$5632 = RenderScores.wvr_u238
$563f = RenderScores.wvr_u239
$564c = RenderScores.wvr_u240
$5659 = RenderScores.wvr_u241
$5666 = RenderScores.wvr_u242
$5670 = RenderScores.level_u234
$567d = RenderScores.wvr_u243
$5688 = RenderScores.wvr_u244
$5693 = RenderScores.wvr_u245
$569e = RenderScores.wvr_u246
$56ab = RenderScores.wvr_u247
$56b8 = RenderScores.wvr_u248
$56c5 = RenderScores.wvr_u249
$56d2 = RenderScores.wvr_u250
$56e4 = RenderScores.name_u234
$56eb = RenderScores.wvr_u251
$56f6 = RenderScores.wvr_u252
$5701 = RenderScores.wvr_u253
$5713 = RenderScores.nograde_u234
$5716 = RenderScores.wvr_u254
$5720 = RenderScores.grade_u234
$5723 = RenderScores.wvr_u255
$572b = RenderScores.postgrade_u234
$5730 = RenderScores.wvr_u256
$573d = RenderScores.wvr_u257
$574a = RenderScores.wvr_u258
$5757 = RenderScores.wvr_u259
$5774 = RenderScores.score_u260
$5779 = RenderScores.wvr_u261
$5786 = RenderScores.wvr_u262
$5793 = RenderScores.wvr_u263
$57a0 = RenderScores.wvr_u264
$57ad = RenderScores.wvr_u265
$57ba = RenderScores.wvr_u266
$57c7 = RenderScores.wvr_u267
$57d4 = RenderScores.wvr_u268
$57de = RenderScores.level_u260
$57eb = RenderScores.wvr_u269
$57f6 = RenderScores.wvr_u270
$5801 = RenderScores.wvr_u271
$580c = RenderScores.wvr_u272
$5819 = RenderScores.wvr_u273
$5826 = RenderScores.wvr_u274
$5833 = RenderScores.wvr_u275
$5840 = RenderScores.wvr_u276
$5852 = RenderScores.name_u260
$5859 = RenderScores.wvr_u277
$5864 = RenderScores.wvr_u278
$586f = RenderScores.wvr_u279
$5881 = RenderScores.nograde_u260
$5884 = RenderScores.wvr_u280
$588e = RenderScores.grade_u260
$5891 = RenderScores.wvr_u281
$5899 = RenderScores.postgrade_u260
$589e = RenderScores.wvr_u282
$58ab = RenderScores.wvr_u283
$58b8 = RenderScores.wvr_u284
$58c5 = RenderScores.wvr_u285
SECTION: $58dc-$6ad7 ($11fc bytes) ["Title Screen Static Data"]
$58dc = sBUTTONSMode
$58e4 = sRNGMode
$58f8 = sROTMode
$5908 = sDROPMode
$591c = sCURVEMode
$5938 = sHIGMode
$5940 = sDisabled
$5944 = sFilterMode
$5958 = sTetryRNG
$5998 = sTetryROT
$59d8 = sTetryDROP
$5a18 = sTetryCURVE
$5a58 = sTetryHIG
$5a98 = sTetrySTART
$5ad8 = sTetryEXITSettings
$5b18 = sTetryProfileNumber
$5b58 = sTetryProfileInitial1
$5b98 = sTetryProfileInitial2
$5bd8 = sTetryProfileInitial3
$5c18 = sTetryButtons
$5c58 = sTetryFILTER
$5c98 = sTetryReset
$5cd8 = sTetryEXITProfile
$5d18 = sTitleAttrs
$5db8 = sTitleScreenMainMap
$6058 = sTitleScreenSettingsMap
$6058 = sTitleScreenMainMapEnd
$62f8 = sTitleScreenCreditsMap
$62f8 = sTitleScreenSettingsMapEnd
$6598 = sTitleScreenProfileMap
$6598 = sTitleScreenCreditsMapEnd
$6838 = sTitleScreenRecordsMap
$6838 = sTitleScreenProfileMapEnd
$6ad8 = sTitleScreenRecordsMapEnd
EMPTY: $6ad8-$7fff ($1528 bytes)
TOTAL EMPTY: $1528 bytes
ROMX bank #4:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
SECTION: $4008-$5390 ($1389 bytes) ["Field Function Banked Gameplay"]
$4008 = FieldInit
$403e = FieldClear
$4049 = ToBackupField
$4055 = FromBackupField
$4061 = GoBig
$411b = ToShadowField
$4123 = ToShadowField.outer
$4125 = ToShadowField.inner
$4133 = FromShadowField
$413b = FromShadowField.outer
$413d = FromShadowField.inner
$414b = SetPieceData
$4169 = SetPieceDataOffset
$4170 = XYToSFieldPtr
$4178 = XYToSFieldPtr.a
$417e = XYToSFieldPtr.b
$4183 = XYToFieldPtr
$418b = XYToFieldPtr.a
$4191 = XYToFieldPtr.b
$4196 = GetPieceData
$41a3 = GetPieceDataFast
$41b0 = CanPieceFit
$41bb = CanPieceFit.skipr1a
$41c6 = CanPieceFit.skipr1b
$41d1 = CanPieceFit.skipr1c
$41dc = CanPieceFit.r1end
$41f2 = CanPieceFit.skipr2a
$41fd = CanPieceFit.skipr2b
$4208 = CanPieceFit.skipr2c
$4213 = CanPieceFit.r2end
$4229 = CanPieceFit.skipr3a
$4234 = CanPieceFit.skipr3b
$423f = CanPieceFit.skipr3c
$4249 = CanPieceFit.r3end
$425f = CanPieceFit.skipr4a
$426a = CanPieceFit.skipr4b
$4275 = CanPieceFit.skipr4c
$4280 = CanPieceFit.r4end
$4283 = CanPieceFitFast
$4290 = CanPieceFitFast.skip1
$429d = CanPieceFitFast.skip2
$42aa = CanPieceFitFast.skip3
$42b7 = CanPieceFitFast.skip4
$42ba = ForceSpawnPiece
$42d6 = TrySpawnPiece
$431e = TrySpawnPiece.try0
$4334 = DrawPiece
$433b = DrawPiece.skipr1a
$4341 = DrawPiece.skipr1b
$4347 = DrawPiece.skipr1c
$434d = DrawPiece.r1end
$435b = DrawPiece.skipr2a
$4361 = DrawPiece.skipr2b
$4367 = DrawPiece.skipr2c
$436d = DrawPiece.r2end
$437b = DrawPiece.skipr3a
$4381 = DrawPiece.skipr3b
$4387 = DrawPiece.skipr3c
$438d = DrawPiece.r3end
$439b = DrawPiece.skipr4a
$43a1 = DrawPiece.skipr4b
$43a7 = DrawPiece.skipr4c
$43ad = FindMaxG
$43ba = FindMaxG.try
$43d3 = FindMaxG.found
$43da = FieldProcess
$43dd = FieldProcess.leftslam
$43f4 = FieldProcess.rightslam
$4409 = FieldProcess.wipe
$4414 = FieldProcess.firstframe
$4420 = FieldProcess.handleselect
$442b = FieldProcess.wantrotccw
$4431 = FieldProcess.lda1
$4435 = FieldProcess.ldb1
$4437 = FieldProcess.cp1
$4444 = FieldProcess.wantrotcw
$444a = FieldProcess.ldb2
$444e = FieldProcess.lda2
$4450 = FieldProcess.cp2
$445c = FieldProcess.tryrot
$4491 = FieldProcess.maybekick
$44c8 = FieldProcess.tljexceptions
$44d7 = FieldProcess.trykickright
$4512 = FieldProcess.trykickleft
$4550 = FieldProcess.maybetgm3rot
$4558 = FieldProcess.checkt
$455e = FieldProcess.tkickup
$4598 = FieldProcess.tkickupalreadysetforce
$45a3 = FieldProcess.checki
$45aa = FieldProcess.ikicks
$45b7 = FieldProcess.tryiup1
$45f0 = FieldProcess.ikickup1alreadysetforce
$45fb = FieldProcess.tryiup2
$4636 = FieldProcess.ikickup2alreadysetforce
$4641 = FieldProcess.tryiright2
$467b = FieldProcess.norot
$467f = FieldProcess.wantleft
$468e = FieldProcess.checkdasleft
$4695 = FieldProcess.doleft
$469c = FieldProcess.precheckright
$46a1 = FieldProcess.wantright
$46ab = FieldProcess.checkdasright
$46b2 = FieldProcess.doright
$46b7 = FieldProcess.trymove
$46d6 = FieldProcess.nomove
$46f8 = FieldProcess.slamleft
$46fe = FieldProcess.slamright
$4702 = FieldProcess.noeffect
$4706 = FieldProcess.skipmovement
$4706 = FieldProcess.donemanipulating
$4728 = FieldProcess.sonicdrop
$4733 = FieldProcess.sonicneutrallockskip
$473d = FieldProcess.harddrop
$474c = FieldProcess.donedeterminingharddropdistance
$4760 = FieldProcess.postdrop
$4779 = FieldProcess.checkregulargravity
$4787 = FieldProcess.alwaysgravitysentinel
$478b = FieldProcess.grav
$4793 = FieldProcess.bigg
$479d = FieldProcess.smallg
$47a5 = FieldProcess.nograv
$47a5 = FieldProcess.postgrav
$47b4 = FieldProcess.noreset
$47ca = FieldProcess.grounded
$47db = FieldProcess.playfirmdropsound
$47e0 = FieldProcess.postcheckforfirmdropsound
$47f2 = FieldProcess.downlock20gexceptioncheck
$4800 = FieldProcess.neutralcheck
$4821 = FieldProcess.forcelock
$4826 = FieldProcess.dontforcelock
$482b = FieldProcess.checklockdelay
$4830 = FieldProcess.checkfortgm3lockexception
$4839 = FieldProcess.dolock
$4840 = FieldProcess.notgrounded
$4843 = FieldProcess.draw
$485b = FieldProcess.ghost
$4876 = FieldProcess.postghost
$4895 = FieldProcess.nobone
$48c3 = FieldProcess.notlocked
$48c6 = FieldProcess.drawpiece
$48dd = GetTileShade
$48ed = GetTileShade.max30
$490d = GetTileShade.max20
$492c = GetTileShade.max10
$494b = GetTileShade.max0
$494d = GetTileShade.s0
$4955 = GetTileShade.s1
$495d = GetTileShade.s2
$4965 = GetTileShade.s3
$496d = GetTileShade.s4
$4975 = GetTileShade.s5
$497d = GetTileShade.s6
$4985 = FieldDelay
$4988 = FieldDelay.incl
$4990 = FieldDelay.incr
$4998 = FieldDelay.noinc
$49b0 = FieldDelay.determine
$49c4 = FieldDelay.noskip
$49eb = FieldDelay.skip
$49f7 = FieldDelay.prelineclear
$4a09 = FieldDelay.bravodecloop
$4a10 = FieldDelay.applylines
$4a34 = FieldDelay.premultiplier
$4a37 = FieldDelay.bravo
$4a47 = FieldDelay.lineclears
$4a4c = FieldDelay.lineclearloop
$4a54 = FieldDelay.combo
$4a59 = FieldDelay.comboloop
$4a61 = FieldDelay.forcemax
$4a65 = FieldDelay.applyscore
$4a79 = FieldDelay.lineclear
$4a8c = FieldDelay.preare
$4aa0 = FieldDelay.are
$4ab9 = FieldDelay.generatenextpiece
$4ac6 = FieldDelay.doit
$4ad0 = AppendClearedLine
$4ae5 = FindClearedLines
$4af9 = !14
$4b03 = !15
$4b11 = FindClearedLines.next_u1
$4b16 = !16
$4b20 = !17
$4b2e = FindClearedLines.next_u2
$4b33 = !18
$4b3d = !19
$4b4b = FindClearedLines.next_u3
$4b50 = !20
$4b5a = !21
$4b68 = FindClearedLines.next_u4
$4b6d = !22
$4b77 = !23
$4b85 = FindClearedLines.next_u5
$4b8a = !24
$4b94 = !25
$4ba2 = FindClearedLines.next_u6
$4ba7 = !26
$4bb1 = !27
$4bbf = FindClearedLines.next_u7
$4bc4 = !28
$4bce = !29
$4bdc = FindClearedLines.next_u8
$4be1 = !30
$4beb = !31
$4bf9 = FindClearedLines.next_u9
$4bfe = !32
$4c08 = !33
$4c16 = FindClearedLines.next_u10
$4c1b = !34
$4c25 = !35
$4c33 = FindClearedLines.next_u11
$4c38 = !36
$4c42 = !37
$4c50 = FindClearedLines.next_u12
$4c55 = !38
$4c5f = !39
$4c6d = FindClearedLines.next_u13
$4c72 = !40
$4c7c = !41
$4c8a = FindClearedLines.next_u14
$4c8f = !42
$4c99 = !43
$4ca7 = FindClearedLines.next_u15
$4cac = !44
$4cb6 = !45
$4cc4 = FindClearedLines.next_u16
$4cc9 = !46
$4cd3 = !47
$4ce1 = FindClearedLines.next_u17
$4ce6 = !48
$4cf0 = !49
$4cfe = FindClearedLines.next_u18
$4d03 = !50
$4d0d = !51
$4d1b = FindClearedLines.next_u19
$4d20 = !52
$4d2a = !53
$4d38 = FindClearedLines.next_u20
$4d3d = !54
$4d47 = !55
$4d55 = FindClearedLines.next_u21
$4d5a = !56
$4d64 = !57
$4d72 = FindClearedLines.next_u22
$4d77 = !58
$4d81 = !59
$4d8f = FindClearedLines.next_u23
$4d94 = !60
$4d9e = !61
$4dac = FindClearedLines.next_u24
$4dad = MarkClear
$4db5 = MarkClear.markclear1loop
$4dce = MarkClear.markclear2loop
$4de7 = MarkClear.markclear3loop
$4e00 = MarkClear.markclear4loop
$4e11 = ClearLines
$4e28 = ClearLines.clear_u25
$4e30 = !62
$4e4e = ClearLines.r_u25
$4e62 = ClearLines.clear_u26
$4e6a = !63
$4e88 = ClearLines.r_u26
$4e9c = ClearLines.clear_u27
$4ea4 = !64
$4ec2 = ClearLines.r_u27
$4ed6 = ClearLines.clear_u28
$4ede = !65
$4efc = ClearLines.r_u28
$4f10 = ClearLines.clear_u29
$4f18 = !66
$4f36 = ClearLines.r_u29
$4f4a = ClearLines.clear_u30
$4f52 = !67
$4f70 = ClearLines.r_u30
$4f84 = ClearLines.clear_u31
$4f8c = !68
$4faa = ClearLines.r_u31
$4fbe = ClearLines.clear_u32
$4fc6 = !69
$4fe4 = ClearLines.r_u32
$4ff8 = ClearLines.clear_u33
$5000 = !70
$501e = ClearLines.r_u33
$5032 = ClearLines.clear_u34
$503a = !71
$5058 = ClearLines.r_u34
$506c = ClearLines.clear_u35
$5074 = !72
$5092 = ClearLines.r_u35
$50a6 = ClearLines.clear_u36
$50ae = !73
$50cc = ClearLines.r_u36
$50e0 = ClearLines.clear_u37
$50e8 = !74
$5106 = ClearLines.r_u37
$511a = ClearLines.clear_u38
$5122 = !75
$5140 = ClearLines.r_u38
$5154 = ClearLines.clear_u39
$515c = !76
$517a = ClearLines.r_u39
$518e = ClearLines.clear_u40
$5196 = !77
$51b4 = ClearLines.r_u40
$51c8 = ClearLines.clear_u41
$51d0 = !78
$51ee = ClearLines.r_u41
$5202 = ClearLines.clear_u42
$520a = !79
$5228 = ClearLines.r_u42
$523c = ClearLines.clear_u43
$5244 = !80
$5262 = ClearLines.r_u43
$5276 = ClearLines.clear_u44
$527e = !81
$529c = ClearLines.r_u44
$52b0 = ClearLines.clear_u45
$52b8 = !82
$52d6 = ClearLines.r_u45
$52ea = ClearLines.clear_u46
$52f2 = !83
$5310 = ClearLines.r_u46
$5324 = ClearLines.clear_u47
$532c = !84
$534a = ClearLines.r_u47
$535e = ClearLines.clear_u48
$5366 = !85
$5384 = ClearLines.r_u48
$5384 = ClearLines.fixgarbo
$5387 = ClearLines.fixgarboloop
SECTION: $5391-$629c ($0f0c bytes) ["Gameplay Function Banked"]
$5391 = SwitchToGameplayB
$5397 = SwitchToGameplayB.wvr_u1
$53a0 = SwitchToGameplayB.loadtilemap
$53ab = SwitchToGameplayB.graded
$53b9 = SwitchToGameplayB.ungraded
$53c5 = SwitchToGameplayB.loadtiles
$540f = SwitchToGameplayB.wvb_u2
$5416 = SwitchToGameplayB.wvbe_u3
$541c = GamePlayEventLoopHandlerB
$5434 = GamePlayEventLoopHandlerB.normalevent
$543e = GamePlayEventLoopHandlerB.modejumps
$545f = GamePlayEventLoopHandlerB.leadyMode
$547a = GamePlayEventLoopHandlerB.firstleadyiterskip
$5483 = GamePlayEventLoopHandlerB.notdoneleady
$5494 = GamePlayEventLoopHandlerB.goMode
$54a1 = GamePlayEventLoopHandlerB.notdonego
$54b2 = GamePlayEventLoopHandlerB.postGoMode
$54c9 = GamePlayEventLoopHandlerB.prefetchedPieceMode
$54da = GamePlayEventLoopHandlerB.checkIHS
$54e4 = GamePlayEventLoopHandlerB.loaddefaultjingle
$54e8 = GamePlayEventLoopHandlerB.checkIRSA
$54ee = GamePlayEventLoopHandlerB.ldb1
$54f9 = GamePlayEventLoopHandlerB.lda1
$5502 = GamePlayEventLoopHandlerB.cp1
$5510 = GamePlayEventLoopHandlerB.checkIRSB
$5516 = GamePlayEventLoopHandlerB.lda2
$5521 = GamePlayEventLoopHandlerB.ldb2
$552a = GamePlayEventLoopHandlerB.cp2
$5538 = GamePlayEventLoopHandlerB.postjingle
$553c = GamePlayEventLoopHandlerB.spawnPieceMode
$554a = GamePlayEventLoopHandlerB.canspawn
$555d = GamePlayEventLoopHandlerB.pieceInMotionMode
$5571 = GamePlayEventLoopHandlerB.nopauserequested
$5592 = GamePlayEventLoopHandlerB.nohold
$559f = GamePlayEventLoopHandlerB.delayMode
$55b3 = GamePlayEventLoopHandlerB.nodelaypauserequested
$55ca = GamePlayEventLoopHandlerB.next
$55d1 = GamePlayEventLoopHandlerB.goroll
$55e0 = GamePlayEventLoopHandlerB.preGameOverMode
$5601 = GamePlayEventLoopHandlerB.gm
$5617 = GamePlayEventLoopHandlerB.condescend
$562d = GamePlayEventLoopHandlerB.regular
$563d = GamePlayEventLoopHandlerB.notempty1_u4
$5640 = GamePlayEventLoopHandlerB.skip1_u4
$564a = GamePlayEventLoopHandlerB.notempty1_u5
$564d = GamePlayEventLoopHandlerB.skip1_u5
$5657 = GamePlayEventLoopHandlerB.notempty1_u6
$565a = GamePlayEventLoopHandlerB.skip1_u6
$5664 = GamePlayEventLoopHandlerB.notempty1_u7
$5667 = GamePlayEventLoopHandlerB.skip1_u7
$5671 = GamePlayEventLoopHandlerB.notempty1_u8
$5674 = GamePlayEventLoopHandlerB.skip1_u8
$567e = GamePlayEventLoopHandlerB.notempty1_u9
$5681 = GamePlayEventLoopHandlerB.skip1_u9
$568b = GamePlayEventLoopHandlerB.notempty1_u10
$568e = GamePlayEventLoopHandlerB.skip1_u10
$5698 = GamePlayEventLoopHandlerB.notempty1_u11
$569b = GamePlayEventLoopHandlerB.skip1_u11
$56a5 = GamePlayEventLoopHandlerB.notempty1_u12
$56a8 = GamePlayEventLoopHandlerB.skip1_u12
$56b2 = GamePlayEventLoopHandlerB.notempty1_u13
$56b5 = GamePlayEventLoopHandlerB.skip1_u13
$56bf = GamePlayEventLoopHandlerB.notempty1_u14
$56c2 = GamePlayEventLoopHandlerB.skip1_u14
$56cc = GamePlayEventLoopHandlerB.notempty1_u15
$56cf = GamePlayEventLoopHandlerB.skip1_u15
$56d9 = GamePlayEventLoopHandlerB.notempty1_u16
$56dc = GamePlayEventLoopHandlerB.skip1_u16
$56e6 = GamePlayEventLoopHandlerB.notempty1_u17
$56e9 = GamePlayEventLoopHandlerB.skip1_u17
$56f3 = GamePlayEventLoopHandlerB.notempty1_u18
$56f6 = GamePlayEventLoopHandlerB.skip1_u18
$5700 = GamePlayEventLoopHandlerB.notempty1_u19
$5703 = GamePlayEventLoopHandlerB.skip1_u19
$570d = GamePlayEventLoopHandlerB.notempty1_u20
$5710 = GamePlayEventLoopHandlerB.skip1_u20
$571a = GamePlayEventLoopHandlerB.notempty1_u21
$571d = GamePlayEventLoopHandlerB.skip1_u21
$5727 = GamePlayEventLoopHandlerB.notempty1_u22
$572a = GamePlayEventLoopHandlerB.skip1_u22
$5734 = GamePlayEventLoopHandlerB.notempty1_u23
$5737 = GamePlayEventLoopHandlerB.skip1_u23
$5741 = GamePlayEventLoopHandlerB.notempty1_u24
$5744 = GamePlayEventLoopHandlerB.skip1_u24
$574e = GamePlayEventLoopHandlerB.notempty1_u25
$5751 = GamePlayEventLoopHandlerB.skip1_u25
$575b = GamePlayEventLoopHandlerB.notempty1_u26
$575e = GamePlayEventLoopHandlerB.skip1_u26
$5768 = GamePlayEventLoopHandlerB.notempty1_u27
$576b = GamePlayEventLoopHandlerB.skip1_u27
$5775 = GamePlayEventLoopHandlerB.notempty1_u28
$5778 = GamePlayEventLoopHandlerB.skip1_u28
$5782 = GamePlayEventLoopHandlerB.notempty1_u29
$5785 = GamePlayEventLoopHandlerB.skip1_u29
$578f = GamePlayEventLoopHandlerB.notempty1_u30
$5792 = GamePlayEventLoopHandlerB.skip1_u30
$579c = GamePlayEventLoopHandlerB.notempty1_u31
$579f = GamePlayEventLoopHandlerB.skip1_u31
$57a9 = GamePlayEventLoopHandlerB.notempty1_u32
$57ac = GamePlayEventLoopHandlerB.skip1_u32
$57b6 = GamePlayEventLoopHandlerB.notempty1_u33
$57b9 = GamePlayEventLoopHandlerB.skip1_u33
$57c3 = GamePlayEventLoopHandlerB.notempty1_u34
$57c6 = GamePlayEventLoopHandlerB.skip1_u34
$57d0 = GamePlayEventLoopHandlerB.notempty1_u35
$57d3 = GamePlayEventLoopHandlerB.skip1_u35
$57dd = GamePlayEventLoopHandlerB.notempty1_u36
$57e0 = GamePlayEventLoopHandlerB.skip1_u36
$57ea = GamePlayEventLoopHandlerB.notempty1_u37
$57ed = GamePlayEventLoopHandlerB.skip1_u37
$57f7 = GamePlayEventLoopHandlerB.notempty1_u38
$57fa = GamePlayEventLoopHandlerB.skip1_u38
$5804 = GamePlayEventLoopHandlerB.notempty1_u39
$5807 = GamePlayEventLoopHandlerB.skip1_u39
$5811 = GamePlayEventLoopHandlerB.notempty1_u40
$5814 = GamePlayEventLoopHandlerB.skip1_u40
$581e = GamePlayEventLoopHandlerB.notempty1_u41
$5821 = GamePlayEventLoopHandlerB.skip1_u41
$582b = GamePlayEventLoopHandlerB.notempty1_u42
$582e = GamePlayEventLoopHandlerB.skip1_u42
$5838 = GamePlayEventLoopHandlerB.notempty1_u43
$583b = GamePlayEventLoopHandlerB.skip1_u43
$5845 = GamePlayEventLoopHandlerB.notempty1_u44
$5848 = GamePlayEventLoopHandlerB.skip1_u44
$5852 = GamePlayEventLoopHandlerB.notempty1_u45
$5855 = GamePlayEventLoopHandlerB.skip1_u45
$585f = GamePlayEventLoopHandlerB.notempty1_u46
$5862 = GamePlayEventLoopHandlerB.skip1_u46
$586c = GamePlayEventLoopHandlerB.notempty1_u47
$586f = GamePlayEventLoopHandlerB.skip1_u47
$5879 = GamePlayEventLoopHandlerB.notempty1_u48
$587c = GamePlayEventLoopHandlerB.skip1_u48
$5886 = GamePlayEventLoopHandlerB.notempty1_u49
$5889 = GamePlayEventLoopHandlerB.skip1_u49
$5893 = GamePlayEventLoopHandlerB.notempty1_u50
$5896 = GamePlayEventLoopHandlerB.skip1_u50
$58a0 = GamePlayEventLoopHandlerB.notempty1_u51
$58a3 = GamePlayEventLoopHandlerB.skip1_u51
$58ad = GamePlayEventLoopHandlerB.notempty1_u52
$58b0 = GamePlayEventLoopHandlerB.skip1_u52
$58ba = GamePlayEventLoopHandlerB.notempty1_u53
$58bd = GamePlayEventLoopHandlerB.skip1_u53
$58c7 = GamePlayEventLoopHandlerB.notempty1_u54
$58ca = GamePlayEventLoopHandlerB.skip1_u54
$58d4 = GamePlayEventLoopHandlerB.notempty1_u55
$58d7 = GamePlayEventLoopHandlerB.skip1_u55
$58e1 = GamePlayEventLoopHandlerB.notempty1_u56
$58e4 = GamePlayEventLoopHandlerB.skip1_u56
$58ee = GamePlayEventLoopHandlerB.notempty1_u57
$58f1 = GamePlayEventLoopHandlerB.skip1_u57
$58fb = GamePlayEventLoopHandlerB.notempty1_u58
$58fe = GamePlayEventLoopHandlerB.skip1_u58
$5908 = GamePlayEventLoopHandlerB.notempty1_u59
$590b = GamePlayEventLoopHandlerB.skip1_u59
$5915 = GamePlayEventLoopHandlerB.notempty1_u60
$5918 = GamePlayEventLoopHandlerB.skip1_u60
$5922 = GamePlayEventLoopHandlerB.notempty1_u61
$5925 = GamePlayEventLoopHandlerB.skip1_u61
$592f = GamePlayEventLoopHandlerB.notempty1_u62
$5932 = GamePlayEventLoopHandlerB.skip1_u62
$593c = GamePlayEventLoopHandlerB.notempty1_u63
$593f = GamePlayEventLoopHandlerB.skip1_u63
$5949 = GamePlayEventLoopHandlerB.notempty1_u64
$594c = GamePlayEventLoopHandlerB.skip1_u64
$5956 = GamePlayEventLoopHandlerB.notempty1_u65
$5959 = GamePlayEventLoopHandlerB.skip1_u65
$5963 = GamePlayEventLoopHandlerB.notempty1_u66
$5966 = GamePlayEventLoopHandlerB.skip1_u66
$5970 = GamePlayEventLoopHandlerB.notempty1_u67
$5973 = GamePlayEventLoopHandlerB.skip1_u67
$597d = GamePlayEventLoopHandlerB.notempty1_u68
$5980 = GamePlayEventLoopHandlerB.skip1_u68
$598a = GamePlayEventLoopHandlerB.notempty1_u69
$598d = GamePlayEventLoopHandlerB.skip1_u69
$5997 = GamePlayEventLoopHandlerB.notempty1_u70
$599a = GamePlayEventLoopHandlerB.skip1_u70
$59a4 = GamePlayEventLoopHandlerB.notempty1_u71
$59a7 = GamePlayEventLoopHandlerB.skip1_u71
$59b1 = GamePlayEventLoopHandlerB.notempty1_u72
$59b4 = GamePlayEventLoopHandlerB.skip1_u72
$59be = GamePlayEventLoopHandlerB.notempty1_u73
$59c1 = GamePlayEventLoopHandlerB.skip1_u73
$59cb = GamePlayEventLoopHandlerB.notempty2_u74
$59ce = GamePlayEventLoopHandlerB.skip2_u74
$59d8 = GamePlayEventLoopHandlerB.notempty2_u75
$59db = GamePlayEventLoopHandlerB.skip2_u75
$59e5 = GamePlayEventLoopHandlerB.notempty2_u76
$59e8 = GamePlayEventLoopHandlerB.skip2_u76
$59f2 = GamePlayEventLoopHandlerB.notempty2_u77
$59f5 = GamePlayEventLoopHandlerB.skip2_u77
$59ff = GamePlayEventLoopHandlerB.notempty2_u78
$5a02 = GamePlayEventLoopHandlerB.skip2_u78
$5a0c = GamePlayEventLoopHandlerB.notempty2_u79
$5a0f = GamePlayEventLoopHandlerB.skip2_u79
$5a19 = GamePlayEventLoopHandlerB.notempty2_u80
$5a1c = GamePlayEventLoopHandlerB.skip2_u80
$5a26 = GamePlayEventLoopHandlerB.notempty2_u81
$5a29 = GamePlayEventLoopHandlerB.skip2_u81
$5a33 = GamePlayEventLoopHandlerB.notempty2_u82
$5a36 = GamePlayEventLoopHandlerB.skip2_u82
$5a40 = GamePlayEventLoopHandlerB.notempty2_u83
$5a43 = GamePlayEventLoopHandlerB.skip2_u83
$5a4d = GamePlayEventLoopHandlerB.notempty3_u84
$5a50 = GamePlayEventLoopHandlerB.skip3_u84
$5a5a = GamePlayEventLoopHandlerB.notempty3_u85
$5a5d = GamePlayEventLoopHandlerB.skip3_u85
$5a67 = GamePlayEventLoopHandlerB.notempty3_u86
$5a6a = GamePlayEventLoopHandlerB.skip3_u86
$5a74 = GamePlayEventLoopHandlerB.notempty3_u87
$5a77 = GamePlayEventLoopHandlerB.skip3_u87
$5a81 = GamePlayEventLoopHandlerB.notempty3_u88
$5a84 = GamePlayEventLoopHandlerB.skip3_u88
$5a8e = GamePlayEventLoopHandlerB.notempty3_u89
$5a91 = GamePlayEventLoopHandlerB.skip3_u89
$5a9b = GamePlayEventLoopHandlerB.notempty3_u90
$5a9e = GamePlayEventLoopHandlerB.skip3_u90
$5aa8 = GamePlayEventLoopHandlerB.notempty3_u91
$5aab = GamePlayEventLoopHandlerB.skip3_u91
$5ab5 = GamePlayEventLoopHandlerB.notempty3_u92
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$6058 = GamePlayEventLoopHandlerB.notempty7_u203
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$6065 = GamePlayEventLoopHandlerB.notempty7_u204
$6068 = GamePlayEventLoopHandlerB.skip7_u204
$6072 = GamePlayEventLoopHandlerB.notempty7_u205
$6075 = GamePlayEventLoopHandlerB.skip7_u205
$607f = GamePlayEventLoopHandlerB.notempty7_u206
$6082 = GamePlayEventLoopHandlerB.skip7_u206
$608c = GamePlayEventLoopHandlerB.notempty7_u207
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$6099 = GamePlayEventLoopHandlerB.notempty7_u208
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$60a6 = GamePlayEventLoopHandlerB.notempty7_u209
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$60b3 = GamePlayEventLoopHandlerB.notempty7_u210
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$60c0 = GamePlayEventLoopHandlerB.notempty7_u211
$60c3 = GamePlayEventLoopHandlerB.skip7_u211
$60cd = GamePlayEventLoopHandlerB.notempty7_u212
$60d0 = GamePlayEventLoopHandlerB.skip7_u212
$60da = GamePlayEventLoopHandlerB.notempty7_u213
$60dd = GamePlayEventLoopHandlerB.skip7_u213
$60e1 = GamePlayEventLoopHandlerB.gameOverMode
$60fa = GamePlayEventLoopHandlerB.checkretry
$6123 = GamePlayEventLoopHandlerB.noretry
$6130 = GamePlayEventLoopHandlerB.pauseMode
$6142 = GamePlayEventLoopHandlerB.noqr
$6157 = GamePlayEventLoopHandlerB.nounpause
$61a1 = GamePlayEventLoopHandlerB.preRollMode
$61d0 = GamePlayEventLoopHandlerB.predone
$61e6 = GamePlayEventLoopHandlerB.staysmall
$61ff = GamePlayEventLoopHandlerB.drawStaticInfo
$6233 = DoHold
$6237 = DoHold.checkIRSA
$623d = DoHold.ldb3
$6248 = DoHold.lda3
$6251 = DoHold.cp3
$625f = DoHold.checkIRSB
$6265 = DoHold.lda4
$6270 = DoHold.ldb4
$6279 = DoHold.cp4
$6287 = DoHold.noRotation
$6292 = DoHold.doHoldOperation
SECTION: $629d-$6b32 ($0896 bytes) ["Gameplay Static Data"]
$629d = sLeftDasSlam
$62a3 = sRightDasSlam
$62a9 = sLeady
$62b3 = sGo
$62bd = sPause
$62e5 = sKill
$6385 = sYouAreGM
$63e9 = sFinalChallenge
$64b1 = sPieceXOffsets
$64cd = sPieceYOffsets
$64e9 = sPieceFastRotationStates
$6559 = sPieceRotationStates
$65c9 = sTGM3Bag
$65ec = sTGM3Droughts
$65f3 = sGameplayTileMap
$6893 = sGameplayUngradedTileMap
$6893 = sGameplayTileMapEnd
$6b33 = sGameplayUngradedTileMapEnd
SECTION: $6b33-$7244 ($0712 bytes) ["Grading Functions Banked"]
$6b33 = GradeInitB
$6b7d = GradeInitB.grade9start
$6b82 = UpdateGradeB
$6b82 = GradeInitB.end
$6b90 = UpdateGradeB.gradejumptable
$6ba5 = DecayGradeProcessB
$6bb3 = DecayGradeProcessB.gradejumptable
$6bc8 = DecayGradeDelayB
$6bd6 = DecayGradeDelayB.gradejumptable
$6beb = PrepareScore
$6bfe = DrawGradeProgressDMGT
$6c0a = !0
$6c19 = UpdateGradeDMGT
$6c52 = UpdateGradeDMGT.checklineclears
$6c6b = UpdateGradeDMGT.clearrate
$6c7c = UpdateGradeDMGT.combomult
$6c89 = UpdateGradeDMGT.combo13
$6c9a = UpdateGradeDMGT.combo8
$6cab = UpdateGradeDMGT.combo1
$6cba = UpdateGradeDMGT.prelevel
$6cc9 = UpdateGradeDMGT.single
$6cd9 = UpdateGradeDMGT.double
$6cea = UpdateGradeDMGT.adddonce
$6cee = UpdateGradeDMGT.triple
$6cff = UpdateGradeDMGT.addtonce
$6d03 = UpdateGradeDMGT.tetris
$6d07 = UpdateGradeDMGT.levelmult
$6d1f = UpdateGradeDMGT.mult4
$6d25 = UpdateGradeDMGT.mult3
$6d2a = UpdateGradeDMGT.mult2
$6d2e = UpdateGradeDMGT.mult1
$6d2f = UpdateGradeDMGT.processgrade
$6d58 = UpdateGradeDMGT.increasegrademaybe
$6d7c = UpdateGradeDMGT.gotgm
$6d8a = DecayGradeDMGT
$6dad = DecayGradeDMGT.nodecay
$6db4 = DecayGradeDMGT.decay
$6dc2 = UpdateGradeTGM1
$6dd2 = UpdateGradeTGM1.trygradeup
$6ded = UpdateGradeTGM1.increasegrade
$6e02 = UpdateGradeTGM1.skipjingle
$6e0e = UpdateGradeTGM1.check300
$6e2c = UpdateGradeTGM1.success300
$6e33 = UpdateGradeTGM1.fail300
$6e3a = UpdateGradeTGM1.check500
$6e58 = UpdateGradeTGM1.success500
$6e5f = UpdateGradeTGM1.fail500
$6e66 = UpdateGradeTGM1.check999
$6e9d = UpdateGradeTGM1.success999
$6eb5 = UpdateGradeTGM1.fail999
$6ebb = UpdateGradeDEAT
$6ec7 = UpdateGradeDEAT.notgm
$6ee3 = UpdateGradeDEAT.notm
$6f06 = UpdateGradeDEAT.disqualify
$6f24 = UpdateGradeSHIR
$6f66 = UpdateGradeSHIR.s5torikan
$6f76 = UpdateGradeSHIR.s10torikan
$6f85 = UpdateGradeSHIR.disqualify
$6f94 = UpdateGradeSHIR.l1000
$6faa = UpdateGradeSHIR.l500
$6fc0 = UpdateGradeTGM3
$6fc0 = UpdateGradeTGM3.GradePoints
$6fcf = !1
$6fd4 = UpdateGradeTGM3.GetOffset
$6fe6 = UpdateGradeTGM3.loadpoints
$6ff0 = UpdateGradeTGM3.multipliers
$6ffd = !2
$7017 = !3
$701c = UpdateGradeTGM3.levelmultiplier
$7035 = UpdateGradeTGM3.Level750
$7049 = UpdateGradeTGM3.under750
$704f = UpdateGradeTGM3.Level500
$705d = UpdateGradeTGM3.Level250
$706c = UpdateGradeTGM3.under250
$7070 = UpdateGradeTGM3.Multiply
$7073 = !4
$707a = UpdateGradeTGM3.IncreaseInternalGrade
$7092 = TGM3UpdateDisplayedGrade
$70a7 = TGM3UpdateDisplayedGrade.update
$70c4 = TGM3UpdateDisplayedGrade.cool
$70e3 = TGM3UpdateDisplayedGrade.nocool
$70ef = TGM3UpdateDisplayedGrade.continue
$7100 = CheckCOOL
$7114 = CheckCOOL.cool
$7135 = DecayGradeTGM3
$7149 = DecayGradeTGM3.points
$7166 = !5
$716a = DecayGradeTGM3.GetOffset
$7173 = DecayGradeTGM3.lpoints
$7177 = TGM3COOLHandlerB
$719e = TGM3COOLHandlerB.checkCOOL
$71a8 = TGM3COOLHandlerB.checkBaselineCOOL
$71b0 = TGM3COOLHandlerB.cool
$71ca = TGM3COOLHandlerB.nocool
$71d6 = TGM3REGRETHandlerB
$71f2 = TGM3REGRETHandlerB.regret
$721f = TGM3StaffRollGradeUpdate
$7235 = TGM3StaffRollGradeUpdate.UpdateGrade
SECTION: $7245-$756e ($032a bytes) ["Grading Data"]
$7245 = sDMGTGrading
$72f9 = sDMGTGaugeLUT
$73f9 = sTGM1GradeScores
$741b = sTGM3InternalGradeSystem
$74bb = sTGM3GradeBoosts
$74da = sTGM3HowManyInternalGradesToDecrease
$74f9 = sTGM3HowManyInternalGradesToIncrease
$7518 = sTGM3ComboMultipliers
$754a = sTGM3LevelMultiplier
$754d = sTGM3BaselineCOOL
$7556 = sTGM3REGRETConditions
$756a = sTGM3StaffrollGrading
EMPTY: $756f-$7fff ($0a91 bytes)
TOTAL EMPTY: $0a91 bytes
ROMX bank #5:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
SECTION: $4008-$55c4 ($15bd bytes) ["Field Function Banked Gameplay Big"]
$4008 = BigFieldInit
$4049 = BigFieldClear
$40ef = GoSmall
$4129 = BigToBackupField
$4135 = BigFromBackupField
$4141 = BigToShadowField
$4149 = BigToShadowField.outer
$414b = BigToShadowField.inner
$4159 = BigFromShadowField
$4161 = BigFromShadowField.outer
$4163 = BigFromShadowField.inner
$4171 = BigSetPieceData
$418f = BigSetPieceDataOffset
$4196 = BigXYToSFieldPtr
$419e = BigXYToSFieldPtr.a
$41a4 = BigXYToSFieldPtr.b
$41a9 = BigXYToFieldPtr
$41b1 = BigXYToFieldPtr.a
$41b7 = BigXYToFieldPtr.b
$41bc = BigGetPieceData
$41c9 = BigGetPieceDataFast
$41d6 = BigCanPieceFit
$41e1 = BigCanPieceFit.skipr1a
$41ec = BigCanPieceFit.skipr1b
$41f7 = BigCanPieceFit.skipr1c
$4202 = BigCanPieceFit.r1end
$4218 = BigCanPieceFit.skipr2a
$4223 = BigCanPieceFit.skipr2b
$422e = BigCanPieceFit.skipr2c
$4239 = BigCanPieceFit.r2end
$424f = BigCanPieceFit.skipr3a
$425a = BigCanPieceFit.skipr3b
$4265 = BigCanPieceFit.skipr3c
$426f = BigCanPieceFit.r3end
$4285 = BigCanPieceFit.skipr4a
$4290 = BigCanPieceFit.skipr4b
$429b = BigCanPieceFit.skipr4c
$42a6 = BigCanPieceFit.r4end
$42a9 = BigCanPieceFitFast
$42b6 = BigCanPieceFitFast.skip1
$42c3 = BigCanPieceFitFast.skip2
$42d0 = BigCanPieceFitFast.skip3
$42dd = BigCanPieceFitFast.skip4
$42e0 = BigForceSpawnPiece
$42fc = BigTrySpawnPiece
$4344 = BigTrySpawnPiece.try0
$435a = BigDrawPiece
$4361 = BigDrawPiece.skipr1a
$4367 = BigDrawPiece.skipr1b
$436d = BigDrawPiece.skipr1c
$4373 = BigDrawPiece.r1end
$4381 = BigDrawPiece.skipr2a
$4387 = BigDrawPiece.skipr2b
$438d = BigDrawPiece.skipr2c
$4393 = BigDrawPiece.r2end
$43a1 = BigDrawPiece.skipr3a
$43a7 = BigDrawPiece.skipr3b
$43ad = BigDrawPiece.skipr3c
$43b3 = BigDrawPiece.r3end
$43c1 = BigDrawPiece.skipr4a
$43c7 = BigDrawPiece.skipr4b
$43cd = BigDrawPiece.skipr4c
$43d3 = BigFindMaxG
$43e0 = BigFindMaxG.try
$43f9 = BigFindMaxG.found
$4400 = BigFieldProcess
$4403 = BigFieldProcess.leftslam
$441a = BigFieldProcess.rightslam
$442f = BigFieldProcess.wipe
$443a = BigFieldProcess.firstframe
$4446 = BigFieldProcess.handleselect
$4451 = BigFieldProcess.wantrotccw
$4457 = BigFieldProcess.lda1
$445b = BigFieldProcess.ldb1
$445d = BigFieldProcess.cp1
$446a = BigFieldProcess.wantrotcw
$4470 = BigFieldProcess.ldb2
$4474 = BigFieldProcess.lda2
$4476 = BigFieldProcess.cp2
$4482 = BigFieldProcess.tryrot
$44b7 = BigFieldProcess.maybekick
$44ee = BigFieldProcess.tljexceptions
$44fd = BigFieldProcess.trykickright
$4538 = BigFieldProcess.trykickleft
$4576 = BigFieldProcess.maybetgm3rot
$457e = BigFieldProcess.checkt
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$4818 = BigFieldProcess.downlock20gexceptioncheck
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$4851 = BigFieldProcess.checklockdelay
$4856 = BigFieldProcess.checkfortgm3lockexception
$485f = BigFieldProcess.dolock
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$4869 = BigFieldProcess.draw
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$48bb = BigFieldProcess.nobone
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$48ec = BigFieldProcess.drawpiece
$4906 = BigGetTileShade
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$4936 = BigGetTileShade.max20
$4955 = BigGetTileShade.max10
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$49ae = BigFieldDelay
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$4a20 = BigFieldDelay.prelineclear
$4a32 = BigFieldDelay.bravodecloop
$4a39 = BigFieldDelay.applylines
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$4a60 = BigFieldDelay.bravo
$4a70 = BigFieldDelay.lineclears
$4a75 = BigFieldDelay.linecleardecloop
$4a7d = BigFieldDelay.combo
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$4a8a = BigFieldDelay.forcemax
$4a8e = BigFieldDelay.applyscore
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$4ab7 = BigFieldDelay.preare
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$4ae6 = BigFieldDelay.generatenextpiece
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$4afd = BigAppendClearedLine
$4b12 = BigFindClearedLines
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$4cb8 = BigMarkClear
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$5255 = BigClearLines.fixgarbo
$5258 = BigClearLines.fixgarboloop
$5275 = BigWidenField
SECTION: $55c5-$6577 ($0fb3 bytes) ["Gameplay Function Big Banked"]
$55c5 = SwitchToGameplayBigB
$55cb = SwitchToGameplayBigB.wvr_u214
$55d4 = SwitchToGameplayBigB.loadtilemap
$55e3 = SwitchToGameplayBigB.graded
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$5647 = SwitchToGameplayBigB.wvb_u215
$564e = SwitchToGameplayBigB.wvbe_u216
$5654 = GamePlayBigEventLoopHandlerB
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$5697 = GamePlayBigEventLoopHandlerB.leadyMode
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$56bb = GamePlayBigEventLoopHandlerB.notdoneleady
$56cc = GamePlayBigEventLoopHandlerB.goMode
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$56ea = GamePlayBigEventLoopHandlerB.postGoMode
$5701 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode
$5712 = GamePlayBigEventLoopHandlerB.checkIHS
$571c = GamePlayBigEventLoopHandlerB.loaddefaultjingle
$5720 = GamePlayBigEventLoopHandlerB.checkIRSA
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$5731 = GamePlayBigEventLoopHandlerB.lda1
$573a = GamePlayBigEventLoopHandlerB.cp1
$5748 = GamePlayBigEventLoopHandlerB.checkIRSB
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$5762 = GamePlayBigEventLoopHandlerB.cp2
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$5774 = GamePlayBigEventLoopHandlerB.spawnPieceMode
$5782 = GamePlayBigEventLoopHandlerB.canspawn
$5795 = GamePlayBigEventLoopHandlerB.pieceInMotionMode
$57a9 = GamePlayBigEventLoopHandlerB.nopauserequested
$57ca = GamePlayBigEventLoopHandlerB.nohold
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$57ff = GamePlayBigEventLoopHandlerB.next
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$5e35 = GamePlayBigEventLoopHandlerB.skip7_u330
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$5e42 = GamePlayBigEventLoopHandlerB.skip7_u331
$5e4c = GamePlayBigEventLoopHandlerB.notempty7_u332
$5e4f = GamePlayBigEventLoopHandlerB.skip7_u332
$5e59 = GamePlayBigEventLoopHandlerB.notempty7_u333
$5e5c = GamePlayBigEventLoopHandlerB.skip7_u333
$5e66 = GamePlayBigEventLoopHandlerB.notempty7_u334
$5e69 = GamePlayBigEventLoopHandlerB.skip7_u334
$5e73 = GamePlayBigEventLoopHandlerB.notempty7_u335
$5e76 = GamePlayBigEventLoopHandlerB.skip7_u335
$5e80 = GamePlayBigEventLoopHandlerB.notempty7_u336
$5e83 = GamePlayBigEventLoopHandlerB.skip7_u336
$5e8d = GamePlayBigEventLoopHandlerB.notempty7_u337
$5e90 = GamePlayBigEventLoopHandlerB.skip7_u337
$5e9a = GamePlayBigEventLoopHandlerB.notempty7_u338
$5e9d = GamePlayBigEventLoopHandlerB.skip7_u338
$5ea7 = GamePlayBigEventLoopHandlerB.notempty7_u339
$5eaa = GamePlayBigEventLoopHandlerB.skip7_u339
$5eb4 = GamePlayBigEventLoopHandlerB.notempty7_u340
$5eb7 = GamePlayBigEventLoopHandlerB.skip7_u340
$5ec1 = GamePlayBigEventLoopHandlerB.notempty7_u341
$5ec4 = GamePlayBigEventLoopHandlerB.skip7_u341
$5ece = GamePlayBigEventLoopHandlerB.notempty7_u342
$5ed1 = GamePlayBigEventLoopHandlerB.skip7_u342
$5edb = GamePlayBigEventLoopHandlerB.notempty7_u343
$5ede = GamePlayBigEventLoopHandlerB.skip7_u343
$5ee8 = GamePlayBigEventLoopHandlerB.notempty7_u344
$5eeb = GamePlayBigEventLoopHandlerB.skip7_u344
$5ef5 = GamePlayBigEventLoopHandlerB.notempty7_u345
$5ef8 = GamePlayBigEventLoopHandlerB.skip7_u345
$5f02 = GamePlayBigEventLoopHandlerB.notempty7_u346
$5f05 = GamePlayBigEventLoopHandlerB.skip7_u346
$5f0f = GamePlayBigEventLoopHandlerB.notempty7_u347
$5f12 = GamePlayBigEventLoopHandlerB.skip7_u347
$5f1c = GamePlayBigEventLoopHandlerB.notempty7_u348
$5f1f = GamePlayBigEventLoopHandlerB.skip7_u348
$5f29 = GamePlayBigEventLoopHandlerB.notempty7_u349
$5f2c = GamePlayBigEventLoopHandlerB.skip7_u349
$5f36 = GamePlayBigEventLoopHandlerB.notempty7_u350
$5f39 = GamePlayBigEventLoopHandlerB.skip7_u350
$5f43 = GamePlayBigEventLoopHandlerB.notempty7_u351
$5f46 = GamePlayBigEventLoopHandlerB.skip7_u351
$5f50 = GamePlayBigEventLoopHandlerB.notempty7_u352
$5f53 = GamePlayBigEventLoopHandlerB.skip7_u352
$5f5d = GamePlayBigEventLoopHandlerB.notempty7_u353
$5f60 = GamePlayBigEventLoopHandlerB.skip7_u353
$5f6a = GamePlayBigEventLoopHandlerB.notempty7_u354
$5f6d = GamePlayBigEventLoopHandlerB.skip7_u354
$5f77 = GamePlayBigEventLoopHandlerB.notempty7_u355
$5f7a = GamePlayBigEventLoopHandlerB.skip7_u355
$5f84 = GamePlayBigEventLoopHandlerB.notempty7_u356
$5f87 = GamePlayBigEventLoopHandlerB.skip7_u356
$5f91 = GamePlayBigEventLoopHandlerB.notempty7_u357
$5f94 = GamePlayBigEventLoopHandlerB.skip7_u357
$5f9e = GamePlayBigEventLoopHandlerB.notempty7_u358
$5fa1 = GamePlayBigEventLoopHandlerB.skip7_u358
$5fab = GamePlayBigEventLoopHandlerB.notempty7_u359
$5fae = GamePlayBigEventLoopHandlerB.skip7_u359
$5fb8 = GamePlayBigEventLoopHandlerB.notempty7_u360
$5fbb = GamePlayBigEventLoopHandlerB.skip7_u360
$5fc5 = GamePlayBigEventLoopHandlerB.notempty7_u361
$5fc8 = GamePlayBigEventLoopHandlerB.skip7_u361
$5fd2 = GamePlayBigEventLoopHandlerB.notempty7_u362
$5fd5 = GamePlayBigEventLoopHandlerB.skip7_u362
$5fdf = GamePlayBigEventLoopHandlerB.notempty7_u363
$5fe2 = GamePlayBigEventLoopHandlerB.skip7_u363
$5fec = GamePlayBigEventLoopHandlerB.notempty7_u364
$5fef = GamePlayBigEventLoopHandlerB.skip7_u364
$5ff9 = GamePlayBigEventLoopHandlerB.notempty7_u365
$5ffc = GamePlayBigEventLoopHandlerB.skip7_u365
$6006 = GamePlayBigEventLoopHandlerB.notempty7_u366
$6009 = GamePlayBigEventLoopHandlerB.skip7_u366
$6013 = GamePlayBigEventLoopHandlerB.notempty7_u367
$6016 = GamePlayBigEventLoopHandlerB.skip7_u367
$6020 = GamePlayBigEventLoopHandlerB.notempty7_u368
$6023 = GamePlayBigEventLoopHandlerB.skip7_u368
$602d = GamePlayBigEventLoopHandlerB.notempty7_u369
$6030 = GamePlayBigEventLoopHandlerB.skip7_u369
$603a = GamePlayBigEventLoopHandlerB.notempty7_u370
$603d = GamePlayBigEventLoopHandlerB.skip7_u370
$6047 = GamePlayBigEventLoopHandlerB.notempty7_u371
$604a = GamePlayBigEventLoopHandlerB.skip7_u371
$6054 = GamePlayBigEventLoopHandlerB.notempty7_u372
$6057 = GamePlayBigEventLoopHandlerB.skip7_u372
$6061 = GamePlayBigEventLoopHandlerB.notempty7_u373
$6064 = GamePlayBigEventLoopHandlerB.skip7_u373
$606e = GamePlayBigEventLoopHandlerB.notempty7_u374
$6071 = GamePlayBigEventLoopHandlerB.skip7_u374
$607b = GamePlayBigEventLoopHandlerB.notempty7_u375
$607e = GamePlayBigEventLoopHandlerB.skip7_u375
$6088 = GamePlayBigEventLoopHandlerB.notempty7_u376
$608b = GamePlayBigEventLoopHandlerB.skip7_u376
$6095 = GamePlayBigEventLoopHandlerB.notempty7_u377
$6098 = GamePlayBigEventLoopHandlerB.skip7_u377
$60a2 = GamePlayBigEventLoopHandlerB.notempty7_u378
$60a5 = GamePlayBigEventLoopHandlerB.skip7_u378
$60af = GamePlayBigEventLoopHandlerB.notempty7_u379
$60b2 = GamePlayBigEventLoopHandlerB.skip7_u379
$60bc = GamePlayBigEventLoopHandlerB.notempty7_u380
$60bf = GamePlayBigEventLoopHandlerB.skip7_u380
$60c9 = GamePlayBigEventLoopHandlerB.notempty7_u381
$60cc = GamePlayBigEventLoopHandlerB.skip7_u381
$60d6 = GamePlayBigEventLoopHandlerB.notempty7_u382
$60d9 = GamePlayBigEventLoopHandlerB.skip7_u382
$60e3 = GamePlayBigEventLoopHandlerB.notempty7_u383
$60e6 = GamePlayBigEventLoopHandlerB.skip7_u383
$60f0 = GamePlayBigEventLoopHandlerB.notempty7_u384
$60f3 = GamePlayBigEventLoopHandlerB.skip7_u384
$60fd = GamePlayBigEventLoopHandlerB.notempty7_u385
$6100 = GamePlayBigEventLoopHandlerB.skip7_u385
$610a = GamePlayBigEventLoopHandlerB.notempty7_u386
$610d = GamePlayBigEventLoopHandlerB.skip7_u386
$6117 = GamePlayBigEventLoopHandlerB.notempty7_u387
$611a = GamePlayBigEventLoopHandlerB.skip7_u387
$6124 = GamePlayBigEventLoopHandlerB.notempty7_u388
$6127 = GamePlayBigEventLoopHandlerB.skip7_u388
$6131 = GamePlayBigEventLoopHandlerB.notempty7_u389
$6134 = GamePlayBigEventLoopHandlerB.skip7_u389
$613e = GamePlayBigEventLoopHandlerB.notempty7_u390
$6141 = GamePlayBigEventLoopHandlerB.skip7_u390
$614b = GamePlayBigEventLoopHandlerB.notempty7_u391
$614e = GamePlayBigEventLoopHandlerB.skip7_u391
$6158 = GamePlayBigEventLoopHandlerB.notempty7_u392
$615b = GamePlayBigEventLoopHandlerB.skip7_u392
$6165 = GamePlayBigEventLoopHandlerB.notempty7_u393
$6168 = GamePlayBigEventLoopHandlerB.skip7_u393
$6172 = GamePlayBigEventLoopHandlerB.notempty7_u394
$6175 = GamePlayBigEventLoopHandlerB.skip7_u394
$617f = GamePlayBigEventLoopHandlerB.notempty7_u395
$6182 = GamePlayBigEventLoopHandlerB.skip7_u395
$618c = GamePlayBigEventLoopHandlerB.notempty7_u396
$618f = GamePlayBigEventLoopHandlerB.skip7_u396
$6199 = GamePlayBigEventLoopHandlerB.notempty7_u397
$619c = GamePlayBigEventLoopHandlerB.skip7_u397
$61a6 = GamePlayBigEventLoopHandlerB.notempty7_u398
$61a9 = GamePlayBigEventLoopHandlerB.skip7_u398
$61b3 = GamePlayBigEventLoopHandlerB.notempty7_u399
$61b6 = GamePlayBigEventLoopHandlerB.skip7_u399
$61c0 = GamePlayBigEventLoopHandlerB.notempty7_u400
$61c3 = GamePlayBigEventLoopHandlerB.skip7_u400
$61cd = GamePlayBigEventLoopHandlerB.notempty7_u401
$61d0 = GamePlayBigEventLoopHandlerB.skip7_u401
$61da = GamePlayBigEventLoopHandlerB.notempty7_u402
$61dd = GamePlayBigEventLoopHandlerB.skip7_u402
$61e7 = GamePlayBigEventLoopHandlerB.notempty7_u403
$61ea = GamePlayBigEventLoopHandlerB.skip7_u403
$61f4 = GamePlayBigEventLoopHandlerB.notempty7_u404
$61f7 = GamePlayBigEventLoopHandlerB.skip7_u404
$6201 = GamePlayBigEventLoopHandlerB.notempty7_u405
$6204 = GamePlayBigEventLoopHandlerB.skip7_u405
$620e = GamePlayBigEventLoopHandlerB.notempty7_u406
$6211 = GamePlayBigEventLoopHandlerB.skip7_u406
$621b = GamePlayBigEventLoopHandlerB.notempty7_u407
$621e = GamePlayBigEventLoopHandlerB.skip7_u407
$6228 = GamePlayBigEventLoopHandlerB.notempty7_u408
$622b = GamePlayBigEventLoopHandlerB.skip7_u408
$6235 = GamePlayBigEventLoopHandlerB.notempty7_u409
$6238 = GamePlayBigEventLoopHandlerB.skip7_u409
$6242 = GamePlayBigEventLoopHandlerB.notempty7_u410
$6245 = GamePlayBigEventLoopHandlerB.skip7_u410
$624f = GamePlayBigEventLoopHandlerB.notempty7_u411
$6252 = GamePlayBigEventLoopHandlerB.skip7_u411
$625c = GamePlayBigEventLoopHandlerB.notempty7_u412
$625f = GamePlayBigEventLoopHandlerB.skip7_u412
$6269 = GamePlayBigEventLoopHandlerB.notempty7_u413
$626c = GamePlayBigEventLoopHandlerB.skip7_u413
$6276 = GamePlayBigEventLoopHandlerB.notempty7_u414
$6279 = GamePlayBigEventLoopHandlerB.skip7_u414
$6283 = GamePlayBigEventLoopHandlerB.notempty7_u415
$6286 = GamePlayBigEventLoopHandlerB.skip7_u415
$6290 = GamePlayBigEventLoopHandlerB.notempty7_u416
$6293 = GamePlayBigEventLoopHandlerB.skip7_u416
$629d = GamePlayBigEventLoopHandlerB.notempty7_u417
$62a0 = GamePlayBigEventLoopHandlerB.skip7_u417
$62aa = GamePlayBigEventLoopHandlerB.notempty7_u418
$62ad = GamePlayBigEventLoopHandlerB.skip7_u418
$62b7 = GamePlayBigEventLoopHandlerB.notempty7_u419
$62ba = GamePlayBigEventLoopHandlerB.skip7_u419
$62c4 = GamePlayBigEventLoopHandlerB.notempty7_u420
$62c7 = GamePlayBigEventLoopHandlerB.skip7_u420
$62d1 = GamePlayBigEventLoopHandlerB.notempty7_u421
$62d4 = GamePlayBigEventLoopHandlerB.skip7_u421
$62de = GamePlayBigEventLoopHandlerB.notempty7_u422
$62e1 = GamePlayBigEventLoopHandlerB.skip7_u422
$62eb = GamePlayBigEventLoopHandlerB.notempty7_u423
$62ee = GamePlayBigEventLoopHandlerB.skip7_u423
$62f8 = GamePlayBigEventLoopHandlerB.notempty7_u424
$62fb = GamePlayBigEventLoopHandlerB.skip7_u424
$6305 = GamePlayBigEventLoopHandlerB.notempty7_u425
$6308 = GamePlayBigEventLoopHandlerB.skip7_u425
$6312 = GamePlayBigEventLoopHandlerB.notempty7_u426
$6315 = GamePlayBigEventLoopHandlerB.skip7_u426
$631f = GamePlayBigEventLoopHandlerB.notempty7_u427
$6322 = GamePlayBigEventLoopHandlerB.skip7_u427
$632c = GamePlayBigEventLoopHandlerB.notempty7_u428
$632f = GamePlayBigEventLoopHandlerB.skip7_u428
$6339 = GamePlayBigEventLoopHandlerB.notempty7_u429
$633c = GamePlayBigEventLoopHandlerB.skip7_u429
$6346 = GamePlayBigEventLoopHandlerB.notempty7_u430
$6349 = GamePlayBigEventLoopHandlerB.skip7_u430
$6353 = GamePlayBigEventLoopHandlerB.notempty7_u431
$6356 = GamePlayBigEventLoopHandlerB.skip7_u431
$6360 = GamePlayBigEventLoopHandlerB.notempty7_u432
$6363 = GamePlayBigEventLoopHandlerB.skip7_u432
$636d = GamePlayBigEventLoopHandlerB.notempty7_u433
$6370 = GamePlayBigEventLoopHandlerB.skip7_u433
$637a = GamePlayBigEventLoopHandlerB.notempty7_u434
$637d = GamePlayBigEventLoopHandlerB.skip7_u434
$6387 = GamePlayBigEventLoopHandlerB.notempty7_u435
$638a = GamePlayBigEventLoopHandlerB.skip7_u435
$6394 = GamePlayBigEventLoopHandlerB.notempty7_u436
$6397 = GamePlayBigEventLoopHandlerB.skip7_u436
$639b = GamePlayBigEventLoopHandlerB.gameOverMode
$63b4 = GamePlayBigEventLoopHandlerB.checkretry
$63e4 = GamePlayBigEventLoopHandlerB.gosmall
$6407 = GamePlayBigEventLoopHandlerB.noretry
$6414 = GamePlayBigEventLoopHandlerB.pauseMode
$6426 = GamePlayBigEventLoopHandlerB.noqr
$643b = GamePlayBigEventLoopHandlerB.nounpause
$6486 = GamePlayBigEventLoopHandlerB.preRollMode
$64b5 = GamePlayBigEventLoopHandlerB.predone
$64da = GamePlayBigEventLoopHandlerB.drawStaticInfo
$650e = BigDoHold
$6512 = BigDoHold.checkIRSA
$6518 = BigDoHold.ldb3
$6523 = BigDoHold.lda3
$652c = BigDoHold.cp3
$653a = BigDoHold.checkIRSB
$6540 = BigDoHold.lda4
$654b = BigDoHold.ldb4
$6554 = BigDoHold.cp4
$6562 = BigDoHold.noRotation
$656d = BigDoHold.doHoldOperation
SECTION: $6578-$6de3 ($086c bytes) ["Gameplay Big Static Data"]
$6578 = sBigLeftDasSlam
$657e = sBigRightDasSlam
$6584 = sBigLeady
$658e = sBigGo
$6598 = sBigPause
$65c0 = sBigKill
$6660 = sBigYouAreGM
$66c4 = sBigFinalChallenge
$678c = sBigPieceXOffsets
$67a8 = sBigPieceYOffsets
$67c4 = sBigPieceFastRotationStates
$6834 = sBigPieceRotationStates
$68a4 = sBigGameplayTileMap
$6b44 = sBigGameplayUngradedTileMap
$6b44 = sBigGameplayTileMapEnd
$6de4 = sBigGameplayUngradedTileMapEnd
EMPTY: $6de4-$7fff ($121c bytes)
TOTAL EMPTY: $121c bytes
ROMX bank #6:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC_0"]
SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data 0"]
$4008 = sMusicMenu
$6ac1 = sMusicMenuEnd
EMPTY: $6ac1-$7fff ($153f bytes)
TOTAL EMPTY: $153f bytes
ROMX bank #7:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC_1"]
SECTION: $4008-$7fea ($3fe3 bytes) ["Music Data 1"]
$4008 = sMusicRoll1
$7feb = sMusicRoll1End
EMPTY: $7feb-$7fff ($0015 bytes)
TOTAL EMPTY: $0015 bytes
ROMX bank #8:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC_2"]
SECTION: $4008-$7fca ($3fc3 bytes) ["Music Data 2"]
$4008 = sMusicRoll2
$7fcb = sMusicRoll2End
EMPTY: $7fcb-$7fff ($0035 bytes)
TOTAL EMPTY: $0035 bytes
ROMX bank #9:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC_3"]
SECTION: $4008-$4c9b ($0c94 bytes) ["Music Data 3"]
$4008 = sMusicRoll3
$4c9c = sMusicRoll3End
EMPTY: $4c9c-$7fff ($3364 bytes)
TOTAL EMPTY: $3364 bytes
SRAM bank #0:
SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"]
$a000 = rCheck
$a006 = rLastProfile
$a007 = rProfileName
$a007 = rProfileData
$a00a = rSwapABState
$a00b = rRNGModeState
$a00c = rRotModeState
$a00d = rDropModeState
$a00e = rSpeedCurveState
$a00f = rAlways20GState
$a010 = rSelectedStartLevel
$a012 = rFilterMode
$a013 = rUnused
$a047 = rProfileData0
$a047 = rProfileName0
$a04a = rSwapABState0
$a04b = rRNGModeState0
$a04c = rRotModeState0
$a04d = rDropModeState0
$a04e = rSpeedCurveState0
$a04f = rAlways20GState0
$a050 = rSelectedStartLevel0
$a052 = rFilterMode0
$a053 = rUnused0
$a087 = rProfileData1
$a087 = rProfileName1
$a08a = rSwapABState1
$a08b = rRNGModeState1
$a08c = rRotModeState1
$a08d = rDropModeState1
$a08e = rSpeedCurveState1
$a08f = rAlways20GState1
$a090 = rSelectedStartLevel1
$a092 = rFilterMode1
$a093 = rUnused1
$a0c7 = rProfileData2
$a0c7 = rProfileName2
$a0ca = rSwapABState2
$a0cb = rRNGModeState2
$a0cc = rRotModeState2
$a0cd = rDropModeState2
$a0ce = rSpeedCurveState2
$a0cf = rAlways20GState2
$a0d0 = rSelectedStartLevel2
$a0d2 = rFilterMode2
$a0d3 = rUnused2
$a107 = rProfileData3
$a107 = rProfileName3
$a10a = rSwapABState3
$a10b = rRNGModeState3
$a10c = rRotModeState3
$a10d = rDropModeState3
$a10e = rSpeedCurveState3
$a10f = rAlways20GState3
$a110 = rSelectedStartLevel3
$a112 = rFilterMode3
$a113 = rUnused3
$a147 = rProfileData4
$a147 = rProfileName4
$a14a = rSwapABState4
$a14b = rRNGModeState4
$a14c = rRotModeState4
$a14d = rDropModeState4
$a14e = rSpeedCurveState4
$a14f = rAlways20GState4
$a150 = rSelectedStartLevel4
$a152 = rFilterMode4
$a153 = rUnused4
$a187 = rProfileData5
$a187 = rProfileName5
$a18a = rSwapABState5
$a18b = rRNGModeState5
$a18c = rRotModeState5
$a18d = rDropModeState5
$a18e = rSpeedCurveState5
$a18f = rAlways20GState5
$a190 = rSelectedStartLevel5
$a192 = rFilterMode5
$a193 = rUnused5
$a1c7 = rProfileData6
$a1c7 = rProfileName6
$a1ca = rSwapABState6
$a1cb = rRNGModeState6
$a1cc = rRotModeState6
$a1cd = rDropModeState6
$a1ce = rSpeedCurveState6
$a1cf = rAlways20GState6
$a1d0 = rSelectedStartLevel6
$a1d2 = rFilterMode6
$a1d3 = rUnused6
$a207 = rProfileData7
$a207 = rProfileName7
$a20a = rSwapABState7
$a20b = rRNGModeState7
$a20c = rRotModeState7
$a20d = rDropModeState7
$a20e = rSpeedCurveState7
$a20f = rAlways20GState7
$a210 = rSelectedStartLevel7
$a212 = rFilterMode7
$a213 = rUnused7
$a247 = rProfileData8
$a247 = rProfileName8
$a24a = rSwapABState8
$a24b = rRNGModeState8
$a24c = rRotModeState8
$a24d = rDropModeState8
$a24e = rSpeedCurveState8
$a24f = rAlways20GState8
$a250 = rSelectedStartLevel8
$a252 = rFilterMode8
$a253 = rUnused8
$a287 = rProfileData9
$a287 = rProfileName9
$a28a = rSwapABState9
$a28b = rRNGModeState9
$a28c = rRotModeState9
$a28d = rDropModeState9
$a28e = rSpeedCurveState9
$a28f = rAlways20GState9
$a290 = rSelectedStartLevel9
$a292 = rFilterMode9
$a293 = rUnused9
$a2c7 = rScoreTableDMGT
$a407 = rScoreTableTGM1
$a547 = rScoreTableTGM3
$a687 = rScoreTableDEAT
$a7c7 = rScoreTableSHIR
$a907 = rScoreTableCHIL
$aa47 = rScoreTableMYCO
EMPTY: $ab87-$bfff ($1479 bytes)
TOTAL EMPTY: $1479 bytes
WRAM0 bank #0:
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
$c000 = wShadowTilemap
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
$c400 = wShadowTileAttrs
SECTION: $c800-$c8a2 ($00a3 bytes) ["Shadow OAM"]
$c800 = wShadowOAM
$c800 = wSPRNext1
$c804 = wSPRNext2
$c808 = wSPRNext3
$c80c = wSPRNext4
$c810 = wSPRHold1
$c814 = wSPRHold2
$c818 = wSPRHold3
$c81c = wSPRHold4
$c820 = wSPRScore1
$c824 = wSPRScore2
$c828 = wSPRScore3
$c82c = wSPRScore4
$c830 = wSPRScore5
$c834 = wSPRScore6
$c838 = wSPRScore7
$c83c = wSPRScore8
$c840 = wSPRCLevel1
$c844 = wSPRCLevel2
$c848 = wSPRCLevel3
$c84c = wSPRCLevel4
$c850 = wSPRNLevel1
$c854 = wSPRNLevel2
$c858 = wSPRNLevel3
$c85c = wSPRNLevel4
$c860 = wSPRQueue1A
$c864 = wSPRQueue1B
$c868 = wSPRQueue2A
$c86c = wSPRQueue2B
$c870 = wSPRModeRNG
$c874 = wSPRModeRot
$c878 = wSPRModeDrop
$c87c = wSPRModeHiG
$c880 = wSPRGrade1
$c884 = wSPRGrade2
$c888 = wSPRTimeM1
$c88c = wSPRTimeM2
$c890 = wSPRTimeS1
$c894 = wSPRTimeS2
$c898 = wSPRTimeCS1
$c89c = wSPRTimeCS2
$c8a0 = wScratch
$c8a2 = wSpritePal
SECTION: $c8a3-$cd22 ($0480 bytes) ["Field Variables"]
$c8a3 = wField
$c993 = wBackupField
$ca83 = wPreShadowField
$ca9f = wShadowField
$cc0b = wWideField
$cc42 = wWideBlittedField
$cd1e = wDelayState
$cd1f = wLeftSlamTimer
$cd20 = wRightSlamTimer
$cd21 = wMovementLastFrame
$cd22 = wReturnToSmall
SECTION: $cd23-$ce87 ($0165 bytes) ["Hi Score Variables"]
$cd23 = wTargetHSTable
$cd25 = wWorkingIdx
$cd26 = wWorkingPtr
$cd27 = wWorkingCopy
$ce87 = wInsertTarget
SECTION: $ce88-$cec8 ($0041 bytes) ["Stack"]
$ce88 = wStack
$cec9 = wStackEnd
SECTION: $cec9-$cef4 ($002c bytes) ["TGM3 RNG Variables"]
$cec9 = wTGM3Bag
$ceec = wTGM3Droughts
$cef3 = wTGM3GeneratedIdx
$cef4 = wTGM3WorstDroughtIdx
SECTION: $cef5-$cf0d ($0019 bytes) ["Grade Variables"]
$cef5 = wDecayRate
$cef6 = wInternalGradePoints
$cef7 = wInternalGrade
$cef8 = wDisplayedGrade
$cef9 = wEffectTimer
$cefa = wRankingDisqualified
$cefb = wDecayCounter
$cefc = wGradeGauge
$cefd = wSMult
$cefe = wDMult
$ceff = wTMult
$cf00 = wSRate
$cf01 = wDRate
$cf02 = wTRate
$cf03 = wQRate
$cf04 = wPrevCOOL
$cf07 = wCOOLIsActive
$cf08 = wSubgrade
$cf09 = wREGRETChecked
$cf0a = wGradeBoosts
$cf0b = wTGM1level300RequirementMet
$cf0c = wTGM1level500RequirementMet
$cf0d = wTGM1level999RequirementMet
SECTION: $cf0e-$cf21 ($0014 bytes) ["Level Variables"]
$cf0e = wBoneActivationLevel
$cf10 = wInvisActivationLevel
$cf12 = wKillScreenActivationLevel
$cf14 = wKillScreenActivationLevelBCD
$cf16 = wLastLockLevel
$cf18 = wStaffRollDuration
$cf1a = wBigStaffRoll
$cf1b = wBonesActive
$cf1c = wInvisActive
$cf1d = wKillScreenActive
$cf1e = wLockLevel
$cf1f = wShouldGoStaffRoll
$cf20 = wNoMoreLocks
$cf21 = wSkippedSectionsBCD
SECTION: $cf22-$cf2b ($000a bytes) ["Progress Variables"]
$cf22 = wProgress0B1
$cf23 = wProgress0B2
$cf24 = wProgress1B1
$cf25 = wProgress1B2
$cf26 = wProgress2B1
$cf27 = wProgress2B2
$cf28 = wProgress3B1
$cf29 = wProgress3B2
$cf2a = wProgress4B1
$cf2b = wProgress4B2
SECTION: $cf2c-$cf35 ($000a bytes) ["Time Variables"]
$cf2c = wMinutes
$cf2d = wSeconds
$cf2e = wFrames
$cf2f = wSectionMinutes
$cf30 = wSectionSeconds
$cf31 = wSectionFrames
$cf32 = wCountDown
$cf34 = wCountDownZero
$cf35 = wSectionTimerReset
SECTION: $cf36-$cf3e ($0009 bytes) ["Globals"]
$cf36 = wSwapABState
$cf37 = wRNGModeState
$cf38 = wRotModeState
$cf39 = wDropModeState
$cf3a = wSpeedCurveState
$cf3b = wAlways20GState
$cf3c = wInitialA
$cf3d = wInitialB
$cf3e = wInitialC
SECTION: $cf3f-$cf45 ($0007 bytes) ["Title Variables"]
$cf3f = wSelected
$cf40 = wTitleMode
$cf41 = wProfileName
$cf44 = wDisplayingScoreMode
$cf45 = wScoreFlipTimer
SECTION: $cf46-$cf49 ($0004 bytes) ["SFX Variables"]
$cf46 = wCurrentBank
$cf47 = wBankSwitchTarget
$cf48 = wPlayHeadTarget
SECTION: $cf4a-$cf4d ($0004 bytes) ["Banking Variables"]
$cf4a = wBankBackup
SECTION: $cf4e-$cf51 ($0004 bytes) ["Gameplay Variables"]
$cf4e = wRollLine
$cf4f = wInStaffRoll
$cf50 = wBigModeTransfered
$cf51 = wGameOverIgnoreInput
SECTION: $cf52-$cf53 ($0002 bytes) ["GBC Variables"]
$cf52 = wOuterReps
$cf53 = wInnerReps
SECTION: $cf54-$cf54 ($0001 byte) ["SRAM Variables"]
$cf54 = wTarget
EMPTY: $cf55-$cfff ($00ab bytes)
TOTAL EMPTY: $00ab bytes
HRAM bank #0:
SECTION: $ff80-$ff9c ($001d bytes) ["High Level Variables"]
$ff80 = hCurrentDAS
$ff81 = hCurrentARE
$ff82 = hCurrentLineARE
$ff83 = hCurrentLockDelay
$ff84 = hCurrentLineClearDelay
$ff85 = hCurrentIntegerGravity
$ff86 = hCurrentFractionalGravity
$ff87 = hNextSpeedUp
$ff89 = hSpeedCurvePtr
$ff8b = hStartSpeed
$ff8d = hRequiresLineClear
$ff8e = hLevel
$ff90 = hCLevel
$ff94 = hNLevel
$ff98 = hTrueCLevel
$ff9c = hPrevHundreds
SECTION: $ff9d-$ffb7 ($001b bytes) ["High Field Variables"]
$ff9d = hPieceDataBase
$ff9f = hPieceDataBaseFast
$ffa1 = hPieceDataOffset
$ffa2 = hCurrentLockDelayRemaining
$ffa3 = hGrounded
$ffa4 = hWantedTile
$ffa5 = hWantedG
$ffa6 = hActualG
$ffa7 = hGravityCtr
$ffa8 = hWantX
$ffa9 = hYPosAtStartOfFrame
$ffaa = hWantRotation
$ffab = hRemainingDelay
$ffac = hClearedLines
$ffb0 = hLineClearCt
$ffb1 = hComboCt
$ffb2 = hLockDelayForce
$ffb3 = hDownFrames
$ffb4 = hAwardDownBonus
$ffb5 = hStalePiece
$ffb6 = hBravo
$ffb7 = hShouldLockIfGrounded
SECTION: $ffb8-$ffc9 ($0012 bytes) ["Score Variables"]
$ffb8 = hScore
$ffc0 = hScoreIncrement
$ffc2 = hScoreIncrementBCD
SECTION: $ffca-$ffd4 ($000b bytes) ["High RNG Variables"]
$ffca = hRNGSeed
$ffce = hPieceHistory
$ffd2 = hNextPiece
$ffd3 = hUpcomingPiece1
$ffd4 = hUpcomingPiece2
SECTION: $ffd5-$ffde ($000a bytes) ["High Gameplay Variables"]
$ffd5 = hCurrentPiece
$ffd6 = hCurrentPieceX
$ffd7 = hCurrentPieceY
$ffd8 = hCurrentPieceRotationState
$ffd9 = hHeldPiece
$ffda = hHoldSpent
$ffdb = hMode
$ffdc = hModeCounter
$ffdd = hPrePause
$ffde = hRequestedJingle
SECTION: $ffdf-$ffe8 ($000a bytes) ["OAM DMA"]
$ffdf = hOAMDMA
$ffe5 = !0
SECTION: $ffe9-$fff1 ($0009 bytes) ["High Input Variables"]
$ffe9 = hUpState
$ffea = hDownState
$ffeb = hLeftState
$ffec = hRightState
$ffed = hAState
$ffee = hBState
$ffef = hStartState
$fff0 = hSelectState
$fff1 = hFilterMode
SECTION: $fff2-$fffa ($0009 bytes) ["High SFX Variables"]
$fff2 = hPlayhead
$fff4 = hCurrentlyPlaying
$fff5 = hPlayQueue
$fff9 = hNoisePlayhead
SECTION: $fffb-$fffc ($0002 bytes) ["High Time Variables"]
$fffb = hFrameCtr
$fffc = hEvenFrame
SECTION: $fffd-$fffd ($0001 byte) ["High Globals"]
$fffd = hGameState
SECTION: $fffe-$fffe ($0001 byte) ["High Interrupt Variables"]
$fffe = hLCDCCtr
TOTAL EMPTY: $0000 bytes
SUMMARY:
ROM0: 14048 bytes used / 2336 free
ROMX: 107499 bytes used / 39957 free in 9 banks
SRAM: 2951 bytes used / 5241 free in 1 bank
WRAM0: 3925 bytes used / 171 free
HRAM: 127 bytes used / 0 free