dmgtris/bin/PandorasBlocks.map

3299 lines
142 KiB
Plaintext

ROM0 bank #0:
SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
$0008 = RSTSwitchBank
EMPTY: $0025-$0027 ($0003 bytes)
SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
$0028 = RSTRestoreBank
EMPTY: $0043-$0047 ($0005 bytes)
SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"]
$0048 = LCDCInterrupt
$004d = LCDCInterrupt_WaitUntilNotBusy
$0068 = LCDCInterrupt_End
SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"]
$006b = DoDMGEffect
$0073 = DoDMGEffect.loop0
$0075 = DoDMGEffect.wvb_u1
$0081 = DoDMGEffect.wvbe_u2
$008b = DoDMGEffect.loop1
$008d = DoDMGEffect.wvb_u3
$009a = DoDMGEffect.wvbe_u4
$00a4 = DoDMGEffect.wvb_u5
$00af = DoDMGEffect.loop2
$00b1 = DoDMGEffect.wvb_u6
$00b8 = DoDMGEffect.wvbe_u7
$00c2 = DoDMGEffect.wvb_u8
$00cd = DoDMGEffect.loop3
$00cf = DoDMGEffect.wvb_u9
$00d6 = DoDMGEffect.wvbe_u10
$00e0 = DoDMGEffect.wvb_u11
$00eb = DoDMGEffect.loop4
$00ed = DoDMGEffect.wvb_u12
$00f4 = DoDMGEffect.wvbe_u13
EMPTY: $00fd-$00ff ($0003 bytes)
SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
SECTION: $0150-$0f11 ($0dc2 bytes) ["GBC Functions"]
$0150 = ToATTR
$0172 = GBCTitleInit
$0353 = GBCTitleInit.agb
$0523 = GBCTitleInit.postpalettes
$0557 = GBCGameplayInit
$0738 = GBCGameplayInit.agb
$0908 = GBCGameplayInit.postpalettes
$0933 = GBCTitleProcess
$094f = GBCTitleProcess.jumps
$095e = GBCTitleProcess.eventLoopMain
$0974 = !0
$0980 = GBCTitleProcess.eventLoopProfile
$098a = !1
$0996 = GBCTitleProcess.eventLoopSettings
$09a0 = !2
$09ac = GBCGameplayProcess
$09e8 = GBCGameplayProcess.goverride
$09f3 = !3
$09fc = !4
$0a05 = !5
$0a0d = GBCGameplayProcess.colorfield
$0b73 = !6
$0b81 = GBCGameplayProcess.outer1
$0b86 = GBCGameplayProcess.inner1
$0baa = GBCGameplayProcess.outer2
$0baf = GBCGameplayProcess.inner2
$0bd4 = GBCGameplayProcess.empty
$0bd8 = GBCGameplayProcess.sub59
$0bda = GBCGameplayProcess.sub52
$0bdc = GBCGameplayProcess.sub45
$0bde = GBCGameplayProcess.sub38
$0be0 = GBCGameplayProcess.sub31
$0be2 = GBCGameplayProcess.sub24
$0be4 = GBCGameplayProcess.sub17
$0be6 = GBCGameplayProcess.sub10
$0be8 = GBCGameplayProcess.done
$0c0a = GBCGameplayProcess.darker
$0c11 = GBCGameplayProcess.wvr_u1
$0c1e = GBCGameplayProcess.lighter
$0c25 = GBCGameplayProcess.wvr_u2
$0c32 = GBCGameplayProcess.black
$0c39 = GBCGameplayProcess.wvr_u3
$0c46 = GBCBigGameplayProcess
$0c82 = GBCBigGameplayProcess.goverride
$0c8d = !7
$0c96 = !8
$0c9f = !9
$0ca7 = GBCBigGameplayProcess.colorfield
$0e0d = !10
$0e1b = GBCBigGameplayProcess.outer1
$0e20 = GBCBigGameplayProcess.inner1
$0e44 = GBCBigGameplayProcess.outer2
$0e49 = GBCBigGameplayProcess.inner2
$0e6e = GBCBigGameplayProcess.empty
$0e72 = GBCBigGameplayProcess.sub59
$0e74 = GBCBigGameplayProcess.sub52
$0e76 = GBCBigGameplayProcess.sub45
$0e78 = GBCBigGameplayProcess.sub38
$0e7a = GBCBigGameplayProcess.sub31
$0e7c = GBCBigGameplayProcess.sub24
$0e7e = GBCBigGameplayProcess.sub17
$0e80 = GBCBigGameplayProcess.sub10
$0e82 = GBCBigGameplayProcess.done
$0ea4 = GBCBigGameplayProcess.darker
$0eab = GBCBigGameplayProcess.wvr_u4
$0eb8 = GBCBigGameplayProcess.lighter
$0ebf = GBCBigGameplayProcess.wvr_u5
$0ecc = GBCBigGameplayProcess.black
$0ed3 = GBCBigGameplayProcess.wvr_u6
$0ee0 = ToVRAM
$0ee0 = GBCBlitField
SECTION: $0f12-$16eb ($07da bytes) ["Field Function Unbanked"]
$0f12 = BlitField
$10d5 = BlitField.waitendvbloop
$10da = !0
$1128 = !1
$1176 = !2
$11c4 = !3
$1212 = !4
$1260 = !5
$12ae = !6
$12ff = BigBlitField
$14c2 = BigBlitField.waitendvbloop
$14c7 = !7
$1515 = !8
$1563 = !9
$15b1 = !10
$15ff = !11
$164d = !12
$169b = !13
SECTION: $16ec-$1d07 ($061c bytes) ["Domain Specific Functions"]
$16ec = SetPal
$16f9 = SetPal.darker
$16ff = SetPal.lighter
$1705 = ApplyTells
$1705 = SetPal.setpal
$1743 = ApplyTells.myco
$1748 = ApplyTells.dropmode
$176c = ApplyNext
$1774 = ApplyNext.bone
$1793 = ApplyNext.nobone
$17b4 = ApplyNext.pos
$17c4 = ApplyNext.regular
$17ca = ApplyNext.postoffsets
$17cd = ApplyNext.getoffn
$17d8 = ApplyNext.skipoffn
$1874 = ApplyNext.done
$1877 = ApplyHold
$187f = ApplyHold.bone
$189e = ApplyHold.nobone
$18ba = ApplyHold.hide
$18cc = ApplyHold.show
$18dc = ApplyHold.x
$18ec = ApplyHold.regular
$18f2 = ApplyHold.postoffsets
$18f5 = ApplyHold.getoffh
$1900 = ApplyHold.skipoffh
$193a = ApplyTime
$198b = ApplyTime.loop0
$19ba = ApplyTime.loop1
$1a0f = ApplyNumbers8
$1a71 = ApplyNumbers8.one
$1a7b = ApplyNumbers8.two
$1a85 = ApplyNumbers8.three
$1a8f = ApplyNumbers8.four
$1a99 = ApplyNumbers8.five
$1aa3 = ApplyNumbers8.six
$1aad = ApplyNumbers8.seven
$1ab7 = ApplyNumbers8.eight
$1ac0 = ApplyNumbers4
$1aee = ApplyNumbers4.one
$1af8 = ApplyNumbers4.two
$1b02 = ApplyNumbers4.three
$1b0c = ApplyNumbers4.four
$1b15 = SetNumberSpritePositions
$1c2c = GradeRendering
$1c5f = GradeRendering.effect
$1c6f = GradeRendering.noeffect
$1c77 = GradeRendering.drawgrade
$1c7e = GradeRendering.regulargrade
$1c86 = GradeRendering.sgrade
$1c9c = GradeRendering.hisgrade
$1cb2 = GradeRendering.mgrade
$1cc8 = GradeRendering.lettergrade
$1ce5 = GradeRendering.mk
$1ceb = GradeRendering.mv
$1cf1 = GradeRendering.mo
$1cf7 = GradeRendering.mm
$1cfd = GradeRendering.gmgrade
SECTION: $1d08-$21c1 ($04ba bytes) ["SRAM Functions"]
$1d08 = RestoreSRAM
$1d37 = TrustedLoad
$1d8e = TrustedLoad.jumps
$1da6 = TrustedLoad.dmgt
$1dac = TrustedLoad.tgm1
$1db2 = TrustedLoad.tgm3
$1db8 = TrustedLoad.deat
$1dbe = TrustedLoad.shir
$1dc4 = TrustedLoad.chil
$1dca = TrustedLoad.myco
$1dd0 = TrustedLoad.search
$1de2 = TrustedLoad.notfound
$1de9 = TrustedLoad.fallback
$1e04 = InitializeSRAM
$1f5d = ResetScores
$1f6b = ResetScores.jumps
$1f80 = ResetScores.dmgt
$1f8c = ResetScores.tgm1
$1f98 = ResetScores.tgm3
$1fa4 = ResetScores.deat
$1fb0 = ResetScores.shir
$1fbc = ResetScores.chil
$1fc8 = ResetScores.myco
$1fd4 = NextProfile
$1fdd = NextProfile.update
$1fe0 = ChangeProfile
$1fe0 = ChangeProfile.backup
$200e = ChangeProfile.first
$201c = ChangeProfile.second
$202a = ChangeProfile.third
$2038 = ChangeProfile.fourth
$2046 = ChangeProfile.fifth
$2054 = ChangeProfile.sixth
$2062 = ChangeProfile.seventh
$2070 = ChangeProfile.eighth
$207e = ChangeProfile.ninth
$208c = ChangeProfile.tenth
$209a = ChangeProfile.restore
$20c9 = ChangeProfile.lfirst
$20d8 = ChangeProfile.lsecond
$20e7 = ChangeProfile.lthird
$20f6 = ChangeProfile.lfourth
$2105 = ChangeProfile.lfifth
$2114 = ChangeProfile.lsixth
$2123 = ChangeProfile.lseventh
$2132 = ChangeProfile.leighth
$2141 = ChangeProfile.lninth
$2150 = ChangeProfile.ltenth
$215f = ResetProfile
SECTION: $21c2-$263a ($0479 bytes) ["Grading Functions"]
$21c2 = GradeInit
$21f6 = GradeInit.grade9start
$21fb = GradeInit.end
$21fd = UpdateGrade
$220b = UpdateGrade.gradejumptable
$2220 = DecayGradeProcess
$222e = DecayGradeProcess.gradejumptable
$2243 = DecayGradeDelay
$2251 = DecayGradeDelay.gradejumptable
$2266 = PrepareScore
$2279 = DrawGradeProgressDMGT
$2285 = !0
$2294 = UpdateGradeDMGT
$22cd = UpdateGradeDMGT.checklineclears
$22e6 = UpdateGradeDMGT.clearrate
$22f7 = UpdateGradeDMGT.combomult
$2304 = UpdateGradeDMGT.combo13
$2315 = UpdateGradeDMGT.combo8
$2326 = UpdateGradeDMGT.combo1
$2335 = UpdateGradeDMGT.prelevel
$2344 = UpdateGradeDMGT.single
$2354 = UpdateGradeDMGT.double
$2365 = UpdateGradeDMGT.adddonce
$2369 = UpdateGradeDMGT.triple
$237a = UpdateGradeDMGT.addtonce
$237e = UpdateGradeDMGT.tetris
$2382 = UpdateGradeDMGT.levelmult
$239a = UpdateGradeDMGT.mult4
$23a0 = UpdateGradeDMGT.mult3
$23a5 = UpdateGradeDMGT.mult2
$23a9 = UpdateGradeDMGT.mult1
$23aa = UpdateGradeDMGT.processgrade
$23d3 = UpdateGradeDMGT.increasegrademaybe
$23f7 = UpdateGradeDMGT.gotgm
$2405 = DecayGradeDMGT
$2428 = DecayGradeDMGT.nodecay
$242f = DecayGradeDMGT.decay
$243d = UpdateGradeTGM1
$244d = UpdateGradeTGM1.trygradeup
$2468 = UpdateGradeTGM1.increasegrade
$247d = UpdateGradeTGM1.skipjingle
$2489 = UpdateGradeTGM1.check300
$24a7 = UpdateGradeTGM1.success300
$24ae = UpdateGradeTGM1.fail300
$24b5 = UpdateGradeTGM1.check500
$24d3 = UpdateGradeTGM1.success500
$24da = UpdateGradeTGM1.fail500
$24e1 = UpdateGradeTGM1.check999
$2518 = UpdateGradeTGM1.success999
$2530 = UpdateGradeTGM1.fail999
$2536 = UpdateGradeDEAT
$2542 = UpdateGradeDEAT.notgm
$255e = UpdateGradeDEAT.notm
$2581 = UpdateGradeDEAT.disqualify
$259f = UpdateGradeSHIR
$25e1 = UpdateGradeSHIR.s5torikan
$25f1 = UpdateGradeSHIR.s10torikan
$2600 = UpdateGradeSHIR.disqualify
$260f = UpdateGradeSHIR.l1000
$2625 = UpdateGradeSHIR.l500
SECTION: $263b-$2a2e ($03f4 bytes) ["Level Functions"]
$263b = LevelInit
$26ab = SpecialLevelInit
$26b9 = SpecialLevelInit.jumps
$26ce = SpecialLevelInit.dmgt
$26d3 = SpecialLevelInit.tgm1
$26d8 = SpecialLevelInit.tgm3
$26dd = SpecialLevelInit.deat
$26e2 = SpecialLevelInit.shir
$26e7 = SpecialLevelInit.chil
$26ec = SpecialLevelInit.myco
$26f1 = SpecialLevelInit.loaddata
$2726 = LevelUp
$2750 = LevelUp.doit
$278f = LevelUp.checknlevel
$27c0 = !0
$27d8 = !1
$27e1 = LevelUp.bellmaybe
$27fd = LevelUp.leveljinglemaybe
$280d = AdjustSpeedCurve
$2813 = AdjustSpeedCurve.docheck
$2813 = AdjustSpeedCurve.checkthousands
$2822 = AdjustSpeedCurve.checkhundreds
$282f = AdjustSpeedCurve.checktens
$283e = AdjustSpeedCurve.checkones
$2849 = AdjustSpeedCurveForced
$2884 = AdjustSpeedCurveForced.continue
$2889 = BuildTrueCLevel
$28b1 = BuildTrueCLevel.thousands
$28c6 = CheckSpecialLevelConditions
$28f7 = CheckSpecialLevelConditions.override
$2912 = CheckSpecialLevelConditions.nooverride
$2918 = CheckSpecialLevelConditions.speciallock
$293c = CheckSpecialLevelConditions.bones
$2951 = CheckSpecialLevelConditions.enterthebonezone
$2956 = CheckSpecialLevelConditions.invis
$296b = CheckSpecialLevelConditions.vanishoxyaction
$2970 = CheckSpecialLevelConditions.killscreen
$2981 = CheckSpecialLevelConditions.rip
$29b1 = CheckSpecialLevelConditions.staffroll
$29bf = CheckSpecialLevelConditions.justkill
$29d3 = TriggerKillScreen
$29f5 = GetSection
$2a03 = GetSectionBCD
$2a0c = GetAdjustedSection
$2a1a = GetAdjustedSectionBCD
$2a23 = SkipSection
SECTION: $2a2f-$2ce4 ($02b6 bytes) ["Grading Data"]
$2a2f = sTGM1GradeScores
$2a51 = sTGM3InternalGradeSystem
$2af1 = sTGM3GradeBoosts
$2b10 = sTGM3LevelMultiplier
$2b14 = sTGM3BaselineCOOL
$2b1d = sTGM3REGRETConditions
$2b31 = sDMGTGrading
$2be5 = sDMGTGaugeLUT
SECTION: $2ce5-$2f84 ($02a0 bytes) ["SFX Functions"]
$2ce5 = SFXInit
$2d07 = SFXPopQueue
$2d1c = SFXPushQueue
$2d2d = SFXProcessQueue
$2d3e = !0
$2d59 = !1
$2d5b = SFXTriggerNoise
$2d68 = !2
$2d75 = !3
$2d81 = SFXEnqueue
$2d96 = SFXEnqueue.findsfx
$2dab = !4
$2dbb = !5
$2dcb = !6
$2ddb = !7
$2deb = !8
$2dfb = !9
$2e0b = !10
$2e1b = !11
$2e2b = !12
$2e3b = !13
$2e4b = !14
$2e5b = !15
$2e6b = !16
$2e7b = !17
$2e8b = !18
$2e9a = !19
$2ea9 = !20
$2eb8 = !21
$2ec7 = !22
$2ed5 = !23
$2ee3 = !24
$2ef0 = SFXKill
$2f23 = SFXPlayNoise
$2f2e = SFXPlayNoise.noisereg
$2f3b = !25
$2f45 = SFXPlayNoise.savenoiseplayhead
$2f4e = SFXPlay
$2f59 = !26
$2f5c = SFXPlay.play
$2f68 = SFXPlay.getRegister
$2f72 = !27
$2f7c = SFXPlay.savePlayhead
SECTION: $2f85-$31b4 ($0230 bytes) ["RNG Functions"]
$2f85 = HarvestEntropy
$2f8b = HarvestEntropy.loop
$2fac = RNGInit
$2fe2 = !0
$3012 = RNGInit.complexinit
$3029 = !1
$3044 = ShiftHistory
$3061 = GetNextHellPiece
$3066 = GetNextTGM1Piece
$3069 = !2
$3081 = !3
$3083 = GetNextTGM2Piece
$3086 = !4
$309e = !5
$30a0 = GetNextNesPiece
$30ae = GetNextTGM3Piece
$30b1 = !6
$30d4 = !7
$30d7 = !8
$30e7 = !9
$30f1 = !10
$30ff = !11
$310d = !12
$3119 = !13
$3125 = !14
$3131 = !15
$313d = !16
$3149 = !17
$3155 = !18
$3164 = GetNextPiece
$3172 = GetNextPiece.nextpiecejumps
$3181 = Next35Piece
$3181 = !19
$318b = Next7Piece
$318b = !20
$3195 = NextByte
SECTION: $31b5-$3379 ($01c5 bytes) ["Hi Score Functions"]
$31b5 = CheckAndAddHiscore
$31bf = CheckAndAddHiscore.checkloop
$31c4 = CheckAndAddHiscore.checkgrade
$31cd = CheckAndAddHiscore.oldgraded
$31dc = CheckAndAddHiscore.oldungraded
$31e3 = CheckAndAddHiscore.checklevel
$3208 = CheckAndAddHiscore.checkscore
$324b = CheckAndAddHiscore.notbetter
$3258 = CheckAndAddHiscore.better
$325a = InsertHiScore
$325a = InsertHiScore.copylower
$326b = InsertHiScore.copyupper
$3277 = !0
$328b = InsertHiScore.findrow
$3297 = !1
$329b = InsertHiScore.insert
$32f4 = InsertHiScore.persist
$3305 = GetHiScoreEntry
$3319 = !2
$331d = GetHiScoreEntry.store
$3326 = InitTargetHSTable
$3331 = InitTargetHSTable.jumps
$3346 = InitTargetHSTable.dmgt
$334b = InitTargetHSTable.tgm1
$3350 = InitTargetHSTable.tgm3
$3355 = InitTargetHSTable.deat
$335a = InitTargetHSTable.shir
$335f = InitTargetHSTable.chil
$3364 = InitTargetHSTable.myco
$3367 = InitTargetHSTable.store
SECTION: $337a-$34c3 ($014a bytes) ["Progress Data"]
$337a = sProgressData
SECTION: $34c4-$3603 ($0140 bytes) ["Hi Score Data"]
$34c4 = sHiscoreDefaultData
SECTION: $3604-$372d ($012a bytes) ["Input Functions"]
$3604 = InputInit
$3616 = GetInput
$3616 = GetInput.btns
$3623 = GetInput.readA
$3627 = GetInput.setA
$3632 = GetInput.clearA
$3635 = GetInput.readB
$3639 = GetInput.setB
$3644 = GetInput.clearB
$3647 = GetInput.readSelect
$364b = GetInput.setSelect
$3656 = GetInput.clearSelect
$3659 = GetInput.readStart
$365d = GetInput.setStart
$3668 = GetInput.clearStart
$366b = GetInput.dpad
$3678 = GetInput.readUp
$367c = GetInput.setUp
$3687 = GetInput.clearUp
$368a = GetInput.readDown
$368e = GetInput.setDown
$3699 = GetInput.clearDown
$369c = GetInput.readLeft
$36a0 = GetInput.setLeft
$36ab = GetInput.clearLeft
$36ae = GetInput.readRight
$36b2 = GetInput.setRight
$36bd = GetInput.clearRight
$36c0 = GetInput.priorities
$36cd = GetInput.jumps
$36dc = GetInput.dlru
$36ec = GetInput.ulrd
$36fc = GetInput.lrud
$3707 = GetInput.udlr
$3712 = GetInput.zeroud
$3718 = GetInput.zerolr
$371e = GetInput.zerolrd
$3726 = GetInput.zerolru
SECTION: $372e-$380d ($00e0 bytes) ["Score Functions"]
$372e = ScoreInit
$3756 = IncreaseScore
$378e = IncreaseScore.doConvert
$3790 = !0
$37a6 = IncreaseScore.carry
$37a8 = IncreaseScore.postConvert
$37b5 = !1
$37bc = IncreaseScore.preAddDigit
$37e4 = IncreaseScore.addDigit
$37fa = IncreaseScore.nextDigit
SECTION: $380e-$38d8 ($00cb bytes) ["Title Function Trampolines"]
$380e = SwitchToTitle
$3817 = TitleEventLoopHandler
$3821 = TitleVBlankHandler
$382b = PersistLevel
$3839 = DrawSpeedMain
$3889 = DrawSpeedSettings
SECTION: $38d9-$399d ($00c5 bytes) ["Time Functions"]
$38d9 = TimeInit
$38f9 = StartCountdown
$3907 = ResetGameTime
$3912 = CheckTorikan
$3928 = CheckTorikan.failure
$392a = CheckTorikan.success
$392d = HandleTimers
$3953 = HandleTimers.reduce
$3960 = HandleTimers.clock
$397a = HandleTimers.go
SECTION: $399e-$3a4e ($00b1 bytes) ["Progress Functions"]
$399e = SetProgress
$39a8 = SetProgress.loop
$39ac = SetProgress.correct
$39d3 = SetProgress.wvr_u1
$39df = SetProgress.wvr_u2
$39ed = SetProgress.wvr_u3
$39f9 = SetProgress.wvr_u4
$3a07 = SetProgress.wvr_u5
$3a13 = SetProgress.wvr_u6
$3a21 = SetProgress.wvr_u7
$3a2d = SetProgress.wvr_u8
$3a3b = SetProgress.wvr_u9
$3a47 = SetProgress.wvr_u10
SECTION: $3a4f-$3ae6 ($0098 bytes) ["Code Entry Point"]
$3a4f = Main
$3a78 = Main.notgbc
$3a7e = Main.wvr_u1
$3aab = EventLoop
$3ac1 = EventLoop.eventloopjumps
$3aca = EventLoopPostHandler
$3acc = EventLoopPostHandler.wvb_u2
$3ade = EventLoopPostHandler.vblankjumps
SECTION: $3ae7-$3b38 ($0052 bytes) ["Tile Functions"]
$3ae7 = LoadTitleTiles
$3b05 = LoadGameplayTiles
$3b1b = LoadGameplayTiles.gbc
$3b2a = LoadGameplayTiles.dmg
SECTION: $3b39-$3b74 ($003c bytes) ["Time Data"]
$3b39 = sFramesToCS
SECTION: $3b75-$3ba2 ($002e bytes) ["Memory Functions"]
$3b75 = UnsafeMemCopy
$3b7e = SafeMemCopy.wvr_u1
$3b7e = SafeMemCopy
$3b8d = UnsafeMemSet
$3b95 = SafeMemSet
$3b95 = SafeMemSet.wvr_u2
SECTION: $3ba3-$3bc8 ($0026 bytes) ["Gameplay Function Trampolines"]
$3ba3 = SwitchToGameplay
$3bac = SwitchToGameplayBig
$3bb5 = GamePlayEventLoopHandler
$3bbf = GamePlayBigEventLoopHandler
SECTION: $3bc9-$3bed ($0025 bytes) ["Interrupt Initialization Functions"]
$3bc9 = EnableScreenSquish
$3be3 = DisableScreenSquish
SECTION: $3bee-$3c0f ($0022 bytes) ["OAM Functions"]
$3bee = CopyOAMHandler
$3bfa = ClearOAM
SECTION: $3c10-$3c1e ($000f bytes) ["Banking Functions"]
$3c10 = BankingInit
SECTION: $3c1f-$3c28 ($000a bytes) ["OAM DMA Code"]
$3c1f = OAMDMA
$3c29 = OAMDMAEnd
EMPTY: $3c29-$3fff ($03d7 bytes)
TOTAL EMPTY: $03e2 bytes
ROMX bank #1:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
SECTION: $4008-$7346 ($333f bytes) ["Static Global data"]
$4008 = sDMGTSpeedCurve
$4203 = sDMGTSpeedCurveEnd
$4205 = sDMGTSpeedCurveSpecialData
$4212 = sTGM1SpeedCurve
$43cc = sTGM1SpeedCurveEnd
$43ce = sTGM1SpeedCurveSpecialData
$43db = sCHILSpeedCurve
$44f9 = sCHILSpeedCurveEnd
$44fb = sCHILSpeedCurveSpecialData
$4508 = sTGM3SpeedCurve
$46e9 = sTGM3SpeedCurveEnd
$46eb = sTGM3SpeedCurveSpecialData
$46f8 = sDEATSpeedCurve
$477a = sDEATSpeedCurveEnd
$477c = sDEATSpeedCurveSpecialData
$4789 = sSHIRSpeedCurve
$47e4 = sSHIRSpeedCurveEnd
$47e6 = sSHIRSpeedCurveSpecialData
$47f3 = sMYCOSpeedCurve
$4938 = sMYCOSpeedCurveEnd
$493a = sMYCOSpeedCurveSpecialData
$4947 = sSharedTiles
$4c47 = sTitleTiles
$4c47 = sSharedTilesEnd
$5947 = sTitleTilesEnd
$5947 = sGameplayTilesM
$6647 = sGameplayTilesMEnd
$6647 = sGameplayTilesC
$7347 = sGameplayTilesCEnd
EMPTY: $7347-$7fff ($0cb9 bytes)
TOTAL EMPTY: $0cb9 bytes
ROMX bank #2:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"]
$4008 = sSFXPieceI
$4325 = sSFXPieceZ
$4325 = sSFXPieceIEnd
$4522 = sSFXPieceS
$4522 = sSFXPieceZEnd
$460b = sSFXPieceJ
$460b = sSFXPieceSEnd
$46b6 = sSFXPieceL
$46b6 = sSFXPieceJEnd
$475b = sSFXPieceO
$475b = sSFXPieceLEnd
$489e = sSFXPieceT
$489e = sSFXPieceOEnd
$49d1 = sSFXIHS
$49d1 = sSFXPieceTEnd
$4b67 = sSFXPieceIRSI
$4b67 = sSFXIHSEnd
$4f19 = sSFXPieceIRSZ
$4f19 = sSFXPieceIRSIEnd
$5143 = sSFXPieceIRSS
$5143 = sSFXPieceIRSZEnd
$52dd = sSFXPieceIRSJ
$52dd = sSFXPieceIRSSEnd
$5427 = sSFXPieceIRSL
$5427 = sSFXPieceIRSJEnd
$557b = sSFXPieceIRSO
$557b = sSFXPieceIRSLEnd
$577d = sSFXPieceIRST
$577d = sSFXPieceIRSOEnd
$5961 = sSFXIHSIRS
$5961 = sSFXPieceIRSTEnd
$5b6e = sSFXLevelLock
$5b6e = sSFXIHSIRSEnd
$5bfd = sSFXLevelUp
$5bfd = sSFXLevelLockEnd
$5e72 = sSFXRankUp
$5e72 = sSFXLevelUpEnd
$5fcd = sSFXReadyGo
$5fcd = sSFXRankUpEnd
$673b = sSFXRankGM
$673b = sSFXReadyGoEnd
$6ac2 = sSFXLineClear
$6ac2 = sSFXRankGMEnd
$6ad8 = sSFXLand
$6ad8 = sSFXLineClearEnd
$6ae3 = sSFXLock
$6ae3 = sSFXLandEnd
$6b59 = sSFXLockEnd
EMPTY: $6b59-$7fff ($14a7 bytes)
TOTAL EMPTY: $14a7 bytes
ROMX bank #3:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"]
$4008 = sMusicMenu
$6ac1 = sMusicMenuEnd
EMPTY: $6ac1-$7fff ($153f bytes)
TOTAL EMPTY: $153f bytes
ROMX bank #4:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
SECTION: $4008-$58db ($18d4 bytes) ["Title Functions Banked"]
$4008 = SwitchToTitleB
$400e = SwitchToTitleB.wvr_u1
$4017 = !0
$403a = SwitchToTitleB.wvb_u2
$4041 = SwitchToTitleB.wvbe_u3
$4047 = SwitchTitleMode
$4058 = SwitchTitleMode.wvr_u4
$4061 = !1
$406c = SwitchTitleMode.jumps
$407b = SwitchTitleMode.switchMain
$408f = SwitchTitleMode.switchProfile
$40a3 = SwitchTitleMode.switchSettings
$40b7 = SwitchTitleMode.switchRecords
$40dd = SwitchTitleMode.switchCredits
$40f1 = TitleEventLoopHandlerB
$40ff = TitleEventLoopHandlerB.jumps
$410e = TitleEventLoopHandlerB.eventLoopMain
$4138 = TitleEventLoopHandlerB.d0
$414c = TitleEventLoopHandlerB.eventLoopProfile
$4176 = TitleEventLoopHandlerB.d2
$418b = TitleEventLoopHandlerB.l2
$41a0 = TitleEventLoopHandlerB.r2
$41b5 = TitleEventLoopHandlerB.eventLoopSettings
$41df = TitleEventLoopHandlerB.d1
$41f4 = TitleEventLoopHandlerB.l1
$4209 = TitleEventLoopHandlerB.r1
$421d = TitleEventLoopHandlerB.eventLoopRecords
$4251 = TitleEventLoopHandlerB.eventLoopCredits
$4267 = TitleEventLoopHandlerB.quitrecords
$4267 = TitleEventLoopHandlerB.quitcredits
$426c = TitleVBlankHandlerB
$427a = TitleVBlankHandlerB.jumps
$4289 = TitleVBlankHandlerB.vblankMain
$4293 = TitleVBlankHandlerB.notselected_u5
$4298 = TitleVBlankHandlerB.selected_u5
$429b = TitleVBlankHandlerB.done_u5
$42a5 = TitleVBlankHandlerB.notselected_u6
$42aa = TitleVBlankHandlerB.selected_u6
$42ad = TitleVBlankHandlerB.done_u6
$42b7 = TitleVBlankHandlerB.notselected_u7
$42bc = TitleVBlankHandlerB.selected_u7
$42bf = TitleVBlankHandlerB.done_u7
$42c9 = TitleVBlankHandlerB.notselected_u8
$42ce = TitleVBlankHandlerB.selected_u8
$42d1 = TitleVBlankHandlerB.done_u8
$42db = TitleVBlankHandlerB.notselected_u9
$42e0 = TitleVBlankHandlerB.selected_u9
$42e3 = TitleVBlankHandlerB.done_u9
$42ed = TitleVBlankHandlerB.notselected_u10
$42f2 = TitleVBlankHandlerB.selected_u10
$42f5 = TitleVBlankHandlerB.done_u10
$4375 = TitleVBlankHandlerB.disabled
$4381 = TitleVBlankHandlerB.profile
$4390 = TitleVBlankHandlerB.vblankProfile
$439a = TitleVBlankHandlerB.notselected_u11
$439f = TitleVBlankHandlerB.selected_u11
$43a2 = TitleVBlankHandlerB.done_u11
$43ac = TitleVBlankHandlerB.notselected_u12
$43b1 = TitleVBlankHandlerB.selected_u12
$43b4 = TitleVBlankHandlerB.done_u12
$43be = TitleVBlankHandlerB.notselected_u13
$43c3 = TitleVBlankHandlerB.selected_u13
$43c6 = TitleVBlankHandlerB.done_u13
$43d0 = TitleVBlankHandlerB.notselected_u14
$43d5 = TitleVBlankHandlerB.selected_u14
$43d8 = TitleVBlankHandlerB.done_u14
$43e2 = TitleVBlankHandlerB.notselected_u15
$43e7 = TitleVBlankHandlerB.selected_u15
$43ea = TitleVBlankHandlerB.done_u15
$43f4 = TitleVBlankHandlerB.notselected_u16
$43f9 = TitleVBlankHandlerB.selected_u16
$43fc = TitleVBlankHandlerB.done_u16
$4406 = TitleVBlankHandlerB.notselected_u17
$440b = TitleVBlankHandlerB.selected_u17
$440e = TitleVBlankHandlerB.done_u17
$4418 = TitleVBlankHandlerB.notselected_u18
$441d = TitleVBlankHandlerB.selected_u18
$4420 = TitleVBlankHandlerB.done_u18
$443e = TitleVBlankHandlerB.buttons
$4455 = TitleVBlankHandlerB.filter
$4474 = !2
$447b = TitleVBlankHandlerB.donetetry2
$44a1 = TitleVBlankHandlerB.vblankSettings
$44ab = TitleVBlankHandlerB.notselected_u19
$44b0 = TitleVBlankHandlerB.selected_u19
$44b3 = TitleVBlankHandlerB.done_u19
$44bd = TitleVBlankHandlerB.notselected_u20
$44c2 = TitleVBlankHandlerB.selected_u20
$44c5 = TitleVBlankHandlerB.done_u20
$44cf = TitleVBlankHandlerB.notselected_u21
$44d4 = TitleVBlankHandlerB.selected_u21
$44d7 = TitleVBlankHandlerB.done_u21
$44e1 = TitleVBlankHandlerB.notselected_u22
$44e6 = TitleVBlankHandlerB.selected_u22
$44e9 = TitleVBlankHandlerB.done_u22
$44f3 = TitleVBlankHandlerB.notselected_u23
$44f8 = TitleVBlankHandlerB.selected_u23
$44fb = TitleVBlankHandlerB.done_u23
$4505 = TitleVBlankHandlerB.notselected_u24
$450a = TitleVBlankHandlerB.selected_u24
$450d = TitleVBlankHandlerB.done_u24
$4517 = TitleVBlankHandlerB.notselected_u25
$451c = TitleVBlankHandlerB.selected_u25
$451f = TitleVBlankHandlerB.done_u25
$459f = TitleVBlankHandlerB.disabled1
$45ab = TitleVBlankHandlerB.start
$45b7 = !3
$45be = TitleVBlankHandlerB.donetetry1
$45e4 = TitleVBlankHandlerB.vblankRecords
$4619 = TitleVBlankHandlerB.vblankCredits
$461a = MainHandleA
$4628 = MainHandleA.jumps
$463a = MainHandleA.tosettings
$463f = MainHandleA.tocredits
$4644 = MainHandleA.toprofile
$4649 = MainHandleA.torecords
$464e = MainHandleUp
$4659 = !4
$465f = MainHandleDown
$466b = !5
$4670 = SettingsHandleA
$467d = ProfileHandleB
$467d = SettingsHandleB
$4682 = SettingsHandleDown
$468e = !6
$4693 = SettingsHandleUp
$469e = !7
$46a4 = SettingsHandleLeft
$46b5 = SettingsHandleLeft.jumps
$46ca = SettingsHandleLeft.rng
$46d8 = !8
$46e1 = SettingsHandleLeft.rot
$46ef = !9
$46f8 = SettingsHandleLeft.drop
$4706 = !10
$470f = SettingsHandleLeft.curve
$4720 = !11
$472c = SettingsHandleLeft.hig
$473a = !12
$4743 = SettingsHandleRight
$4754 = SettingsHandleRight.jumps
$4769 = SettingsHandleRight.rng
$4778 = !13
$4780 = SettingsHandleRight.rot
$478f = !14
$4797 = SettingsHandleRight.drop
$47a6 = !15
$47ae = SettingsHandleRight.curve
$47c0 = !16
$47cb = SettingsHandleRight.hig
$47da = !17
$47e2 = ProfileHandleA
$47f6 = ProfileHandleRight
$480a = ProfileHandleRight.jumps
$4822 = ProfileHandleRight.idx
$482b = ProfileHandleRight.doit
$482e = ProfileHandleRight.l0
$4838 = ProfileHandleRight.doit1
$483f = ProfileHandleRight.l1
$4849 = ProfileHandleRight.doit2
$4850 = ProfileHandleRight.l2
$485a = ProfileHandleRight.doit3
$4861 = ProfileHandleRight.buttons
$4870 = !18
$4878 = ProfileHandleRight.filter
$4885 = !19
$488c = ProfileHandleLeft
$48a0 = ProfileHandleLeft.jumps
$48b8 = ProfileHandleLeft.idx
$48c2 = ProfileHandleLeft.doit
$48c5 = ProfileHandleLeft.l0
$48cf = ProfileHandleLeft.doit1
$48d6 = ProfileHandleLeft.l1
$48e0 = ProfileHandleLeft.doit2
$48e7 = ProfileHandleLeft.l2
$48f1 = ProfileHandleLeft.doit3
$48f8 = ProfileHandleLeft.buttons
$4906 = !20
$490f = ProfileHandleLeft.filter
$491b = !21
$4923 = ProfileHandleDown
$492f = !22
$4934 = ProfileHandleUp
$493f = !23
$4945 = DecrementLevel
$495b = IncrementLevel
$4971 = InitSpeedCurve
$4980 = GetEnd
$498b = !24
$4993 = !25
$499b = !26
$49a3 = !27
$49ab = !28
$49b3 = !29
$49b7 = GetStart
$49c2 = !30
$49ca = !31
$49d2 = !32
$49da = !33
$49e2 = !34
$49ea = !35
$49ee = CheckLevelRange
$4a07 = CheckLevelRange.notatend
$4a27 = CheckLevelRange.notatstart
$4a28 = RecordsHandleLeft
$4a3e = !36
$4a46 = RecordsHandleRight
$4a5d = !37
$4a64 = RecordsHandleSelect
$4a6d = RenderScores
$4a6d = !38
$4a96 = RenderScores.score_u26
$4a9b = RenderScores.wvr_u27
$4aa8 = RenderScores.wvr_u28
$4ab5 = RenderScores.wvr_u29
$4ac2 = RenderScores.wvr_u30
$4acf = RenderScores.wvr_u31
$4adc = RenderScores.wvr_u32
$4ae9 = RenderScores.wvr_u33
$4af6 = RenderScores.wvr_u34
$4b00 = RenderScores.level_u26
$4b0d = RenderScores.wvr_u35
$4b18 = RenderScores.wvr_u36
$4b23 = RenderScores.wvr_u37
$4b2e = RenderScores.wvr_u38
$4b3b = RenderScores.wvr_u39
$4b48 = RenderScores.wvr_u40
$4b55 = RenderScores.wvr_u41
$4b62 = RenderScores.wvr_u42
$4b74 = RenderScores.name_u26
$4b7b = RenderScores.wvr_u43
$4b86 = RenderScores.wvr_u44
$4b91 = RenderScores.wvr_u45
$4ba3 = RenderScores.nograde_u26
$4ba6 = RenderScores.wvr_u46
$4bb0 = RenderScores.grade_u26
$4bb3 = RenderScores.wvr_u47
$4bbb = RenderScores.postgrade_u26
$4bc0 = RenderScores.wvr_u48
$4bcd = RenderScores.wvr_u49
$4bda = RenderScores.wvr_u50
$4be7 = RenderScores.wvr_u51
$4c04 = RenderScores.score_u52
$4c09 = RenderScores.wvr_u53
$4c16 = RenderScores.wvr_u54
$4c23 = RenderScores.wvr_u55
$4c30 = RenderScores.wvr_u56
$4c3d = RenderScores.wvr_u57
$4c4a = RenderScores.wvr_u58
$4c57 = RenderScores.wvr_u59
$4c64 = RenderScores.wvr_u60
$4c6e = RenderScores.level_u52
$4c7b = RenderScores.wvr_u61
$4c86 = RenderScores.wvr_u62
$4c91 = RenderScores.wvr_u63
$4c9c = RenderScores.wvr_u64
$4ca9 = RenderScores.wvr_u65
$4cb6 = RenderScores.wvr_u66
$4cc3 = RenderScores.wvr_u67
$4cd0 = RenderScores.wvr_u68
$4ce2 = RenderScores.name_u52
$4ce9 = RenderScores.wvr_u69
$4cf4 = RenderScores.wvr_u70
$4cff = RenderScores.wvr_u71
$4d11 = RenderScores.nograde_u52
$4d14 = RenderScores.wvr_u72
$4d1e = RenderScores.grade_u52
$4d21 = RenderScores.wvr_u73
$4d29 = RenderScores.postgrade_u52
$4d2e = RenderScores.wvr_u74
$4d3b = RenderScores.wvr_u75
$4d48 = RenderScores.wvr_u76
$4d55 = RenderScores.wvr_u77
$4d72 = RenderScores.score_u78
$4d77 = RenderScores.wvr_u79
$4d84 = RenderScores.wvr_u80
$4d91 = RenderScores.wvr_u81
$4d9e = RenderScores.wvr_u82
$4dab = RenderScores.wvr_u83
$4db8 = RenderScores.wvr_u84
$4dc5 = RenderScores.wvr_u85
$4dd2 = RenderScores.wvr_u86
$4ddc = RenderScores.level_u78
$4de9 = RenderScores.wvr_u87
$4df4 = RenderScores.wvr_u88
$4dff = RenderScores.wvr_u89
$4e0a = RenderScores.wvr_u90
$4e17 = RenderScores.wvr_u91
$4e24 = RenderScores.wvr_u92
$4e31 = RenderScores.wvr_u93
$4e3e = RenderScores.wvr_u94
$4e50 = RenderScores.name_u78
$4e57 = RenderScores.wvr_u95
$4e62 = RenderScores.wvr_u96
$4e6d = RenderScores.wvr_u97
$4e7f = RenderScores.nograde_u78
$4e82 = RenderScores.wvr_u98
$4e8c = RenderScores.grade_u78
$4e8f = RenderScores.wvr_u99
$4e97 = RenderScores.postgrade_u78
$4e9c = RenderScores.wvr_u100
$4ea9 = RenderScores.wvr_u101
$4eb6 = RenderScores.wvr_u102
$4ec3 = RenderScores.wvr_u103
$4ee0 = RenderScores.score_u104
$4ee5 = RenderScores.wvr_u105
$4ef2 = RenderScores.wvr_u106
$4eff = RenderScores.wvr_u107
$4f0c = RenderScores.wvr_u108
$4f19 = RenderScores.wvr_u109
$4f26 = RenderScores.wvr_u110
$4f33 = RenderScores.wvr_u111
$4f40 = RenderScores.wvr_u112
$4f4a = RenderScores.level_u104
$4f57 = RenderScores.wvr_u113
$4f62 = RenderScores.wvr_u114
$4f6d = RenderScores.wvr_u115
$4f78 = RenderScores.wvr_u116
$4f85 = RenderScores.wvr_u117
$4f92 = RenderScores.wvr_u118
$4f9f = RenderScores.wvr_u119
$4fac = RenderScores.wvr_u120
$4fbe = RenderScores.name_u104
$4fc5 = RenderScores.wvr_u121
$4fd0 = RenderScores.wvr_u122
$4fdb = RenderScores.wvr_u123
$4fed = RenderScores.nograde_u104
$4ff0 = RenderScores.wvr_u124
$4ffa = RenderScores.grade_u104
$4ffd = RenderScores.wvr_u125
$5005 = RenderScores.postgrade_u104
$500a = RenderScores.wvr_u126
$5017 = RenderScores.wvr_u127
$5024 = RenderScores.wvr_u128
$5031 = RenderScores.wvr_u129
$504e = RenderScores.score_u130
$5053 = RenderScores.wvr_u131
$5060 = RenderScores.wvr_u132
$506d = RenderScores.wvr_u133
$507a = RenderScores.wvr_u134
$5087 = RenderScores.wvr_u135
$5094 = RenderScores.wvr_u136
$50a1 = RenderScores.wvr_u137
$50ae = RenderScores.wvr_u138
$50b8 = RenderScores.level_u130
$50c5 = RenderScores.wvr_u139
$50d0 = RenderScores.wvr_u140
$50db = RenderScores.wvr_u141
$50e6 = RenderScores.wvr_u142
$50f3 = RenderScores.wvr_u143
$5100 = RenderScores.wvr_u144
$510d = RenderScores.wvr_u145
$511a = RenderScores.wvr_u146
$512c = RenderScores.name_u130
$5133 = RenderScores.wvr_u147
$513e = RenderScores.wvr_u148
$5149 = RenderScores.wvr_u149
$515b = RenderScores.nograde_u130
$515e = RenderScores.wvr_u150
$5168 = RenderScores.grade_u130
$516b = RenderScores.wvr_u151
$5173 = RenderScores.postgrade_u130
$5178 = RenderScores.wvr_u152
$5185 = RenderScores.wvr_u153
$5192 = RenderScores.wvr_u154
$519f = RenderScores.wvr_u155
$51bc = RenderScores.score_u156
$51c1 = RenderScores.wvr_u157
$51ce = RenderScores.wvr_u158
$51db = RenderScores.wvr_u159
$51e8 = RenderScores.wvr_u160
$51f5 = RenderScores.wvr_u161
$5202 = RenderScores.wvr_u162
$520f = RenderScores.wvr_u163
$521c = RenderScores.wvr_u164
$5226 = RenderScores.level_u156
$5233 = RenderScores.wvr_u165
$523e = RenderScores.wvr_u166
$5249 = RenderScores.wvr_u167
$5254 = RenderScores.wvr_u168
$5261 = RenderScores.wvr_u169
$526e = RenderScores.wvr_u170
$527b = RenderScores.wvr_u171
$5288 = RenderScores.wvr_u172
$529a = RenderScores.name_u156
$52a1 = RenderScores.wvr_u173
$52ac = RenderScores.wvr_u174
$52b7 = RenderScores.wvr_u175
$52c9 = RenderScores.nograde_u156
$52cc = RenderScores.wvr_u176
$52d6 = RenderScores.grade_u156
$52d9 = RenderScores.wvr_u177
$52e1 = RenderScores.postgrade_u156
$52e6 = RenderScores.wvr_u178
$52f3 = RenderScores.wvr_u179
$5300 = RenderScores.wvr_u180
$530d = RenderScores.wvr_u181
$532a = RenderScores.score_u182
$532f = RenderScores.wvr_u183
$533c = RenderScores.wvr_u184
$5349 = RenderScores.wvr_u185
$5356 = RenderScores.wvr_u186
$5363 = RenderScores.wvr_u187
$5370 = RenderScores.wvr_u188
$537d = RenderScores.wvr_u189
$538a = RenderScores.wvr_u190
$5394 = RenderScores.level_u182
$53a1 = RenderScores.wvr_u191
$53ac = RenderScores.wvr_u192
$53b7 = RenderScores.wvr_u193
$53c2 = RenderScores.wvr_u194
$53cf = RenderScores.wvr_u195
$53dc = RenderScores.wvr_u196
$53e9 = RenderScores.wvr_u197
$53f6 = RenderScores.wvr_u198
$5408 = RenderScores.name_u182
$540f = RenderScores.wvr_u199
$541a = RenderScores.wvr_u200
$5425 = RenderScores.wvr_u201
$5437 = RenderScores.nograde_u182
$543a = RenderScores.wvr_u202
$5444 = RenderScores.grade_u182
$5447 = RenderScores.wvr_u203
$544f = RenderScores.postgrade_u182
$5454 = RenderScores.wvr_u204
$5461 = RenderScores.wvr_u205
$546e = RenderScores.wvr_u206
$547b = RenderScores.wvr_u207
$5498 = RenderScores.score_u208
$549d = RenderScores.wvr_u209
$54aa = RenderScores.wvr_u210
$54b7 = RenderScores.wvr_u211
$54c4 = RenderScores.wvr_u212
$54d1 = RenderScores.wvr_u213
$54de = RenderScores.wvr_u214
$54eb = RenderScores.wvr_u215
$54f8 = RenderScores.wvr_u216
$5502 = RenderScores.level_u208
$550f = RenderScores.wvr_u217
$551a = RenderScores.wvr_u218
$5525 = RenderScores.wvr_u219
$5530 = RenderScores.wvr_u220
$553d = RenderScores.wvr_u221
$554a = RenderScores.wvr_u222
$5557 = RenderScores.wvr_u223
$5564 = RenderScores.wvr_u224
$5576 = RenderScores.name_u208
$557d = RenderScores.wvr_u225
$5588 = RenderScores.wvr_u226
$5593 = RenderScores.wvr_u227
$55a5 = RenderScores.nograde_u208
$55a8 = RenderScores.wvr_u228
$55b2 = RenderScores.grade_u208
$55b5 = RenderScores.wvr_u229
$55bd = RenderScores.postgrade_u208
$55c2 = RenderScores.wvr_u230
$55cf = RenderScores.wvr_u231
$55dc = RenderScores.wvr_u232
$55e9 = RenderScores.wvr_u233
$5606 = RenderScores.score_u234
$560b = RenderScores.wvr_u235
$5618 = RenderScores.wvr_u236
$5625 = RenderScores.wvr_u237
$5632 = RenderScores.wvr_u238
$563f = RenderScores.wvr_u239
$564c = RenderScores.wvr_u240
$5659 = RenderScores.wvr_u241
$5666 = RenderScores.wvr_u242
$5670 = RenderScores.level_u234
$567d = RenderScores.wvr_u243
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$56ab = RenderScores.wvr_u247
$56b8 = RenderScores.wvr_u248
$56c5 = RenderScores.wvr_u249
$56d2 = RenderScores.wvr_u250
$56e4 = RenderScores.name_u234
$56eb = RenderScores.wvr_u251
$56f6 = RenderScores.wvr_u252
$5701 = RenderScores.wvr_u253
$5713 = RenderScores.nograde_u234
$5716 = RenderScores.wvr_u254
$5720 = RenderScores.grade_u234
$5723 = RenderScores.wvr_u255
$572b = RenderScores.postgrade_u234
$5730 = RenderScores.wvr_u256
$573d = RenderScores.wvr_u257
$574a = RenderScores.wvr_u258
$5757 = RenderScores.wvr_u259
$5774 = RenderScores.score_u260
$5779 = RenderScores.wvr_u261
$5786 = RenderScores.wvr_u262
$5793 = RenderScores.wvr_u263
$57a0 = RenderScores.wvr_u264
$57ad = RenderScores.wvr_u265
$57ba = RenderScores.wvr_u266
$57c7 = RenderScores.wvr_u267
$57d4 = RenderScores.wvr_u268
$57de = RenderScores.level_u260
$57eb = RenderScores.wvr_u269
$57f6 = RenderScores.wvr_u270
$5801 = RenderScores.wvr_u271
$580c = RenderScores.wvr_u272
$5819 = RenderScores.wvr_u273
$5826 = RenderScores.wvr_u274
$5833 = RenderScores.wvr_u275
$5840 = RenderScores.wvr_u276
$5852 = RenderScores.name_u260
$5859 = RenderScores.wvr_u277
$5864 = RenderScores.wvr_u278
$586f = RenderScores.wvr_u279
$5881 = RenderScores.nograde_u260
$5884 = RenderScores.wvr_u280
$588e = RenderScores.grade_u260
$5891 = RenderScores.wvr_u281
$5899 = RenderScores.postgrade_u260
$589e = RenderScores.wvr_u282
$58ab = RenderScores.wvr_u283
$58b8 = RenderScores.wvr_u284
$58c5 = RenderScores.wvr_u285
SECTION: $58dc-$6ad7 ($11fc bytes) ["Title Screen Static Data"]
$58dc = sBUTTONSMode
$58e4 = sRNGMode
$58f8 = sROTMode
$5908 = sDROPMode
$591c = sCURVEMode
$5938 = sHIGMode
$5940 = sDisabled
$5944 = sFilterMode
$5958 = sTetryRNG
$5998 = sTetryROT
$59d8 = sTetryDROP
$5a18 = sTetryCURVE
$5a58 = sTetryHIG
$5a98 = sTetrySTART
$5ad8 = sTetryEXITSettings
$5b18 = sTetryProfileNumber
$5b58 = sTetryProfileInitial1
$5b98 = sTetryProfileInitial2
$5bd8 = sTetryProfileInitial3
$5c18 = sTetryButtons
$5c58 = sTetryFILTER
$5c98 = sTetryReset
$5cd8 = sTetryEXITProfile
$5d18 = sTitleAttrs
$5db8 = sTitleScreenMainMap
$6058 = sTitleScreenSettingsMap
$6058 = sTitleScreenMainMapEnd
$62f8 = sTitleScreenCreditsMap
$62f8 = sTitleScreenSettingsMapEnd
$6598 = sTitleScreenProfileMap
$6598 = sTitleScreenCreditsMapEnd
$6838 = sTitleScreenRecordsMap
$6838 = sTitleScreenProfileMapEnd
$6ad8 = sTitleScreenRecordsMapEnd
EMPTY: $6ad8-$7fff ($1528 bytes)
TOTAL EMPTY: $1528 bytes
ROMX bank #5:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
SECTION: $4008-$5390 ($1389 bytes) ["Field Function Banked Gameplay"]
$4008 = FieldInit
$403e = FieldClear
$4049 = ToBackupField
$4055 = FromBackupField
$4061 = GoBig
$411b = ToShadowField
$4123 = ToShadowField.outer
$4125 = ToShadowField.inner
$4133 = FromShadowField
$413b = FromShadowField.outer
$413d = FromShadowField.inner
$414b = SetPieceData
$4169 = SetPieceDataOffset
$4170 = XYToSFieldPtr
$4178 = XYToSFieldPtr.a
$417e = XYToSFieldPtr.b
$4183 = XYToFieldPtr
$418b = XYToFieldPtr.a
$4191 = XYToFieldPtr.b
$4196 = GetPieceData
$41a3 = GetPieceDataFast
$41b0 = CanPieceFit
$41bb = CanPieceFit.skipr1a
$41c6 = CanPieceFit.skipr1b
$41d1 = CanPieceFit.skipr1c
$41dc = CanPieceFit.r1end
$41f2 = CanPieceFit.skipr2a
$41fd = CanPieceFit.skipr2b
$4208 = CanPieceFit.skipr2c
$4213 = CanPieceFit.r2end
$4229 = CanPieceFit.skipr3a
$4234 = CanPieceFit.skipr3b
$423f = CanPieceFit.skipr3c
$4249 = CanPieceFit.r3end
$425f = CanPieceFit.skipr4a
$426a = CanPieceFit.skipr4b
$4275 = CanPieceFit.skipr4c
$4280 = CanPieceFit.r4end
$4283 = CanPieceFitFast
$4290 = CanPieceFitFast.skip1
$429d = CanPieceFitFast.skip2
$42aa = CanPieceFitFast.skip3
$42b7 = CanPieceFitFast.skip4
$42ba = ForceSpawnPiece
$42d6 = TrySpawnPiece
$431e = TrySpawnPiece.try0
$4334 = DrawPiece
$433b = DrawPiece.skipr1a
$4341 = DrawPiece.skipr1b
$4347 = DrawPiece.skipr1c
$434d = DrawPiece.r1end
$435b = DrawPiece.skipr2a
$4361 = DrawPiece.skipr2b
$4367 = DrawPiece.skipr2c
$436d = DrawPiece.r2end
$437b = DrawPiece.skipr3a
$4381 = DrawPiece.skipr3b
$4387 = DrawPiece.skipr3c
$438d = DrawPiece.r3end
$439b = DrawPiece.skipr4a
$43a1 = DrawPiece.skipr4b
$43a7 = DrawPiece.skipr4c
$43ad = FindMaxG
$43ba = FindMaxG.try
$43d3 = FindMaxG.found
$43da = FieldProcess
$43dd = FieldProcess.leftslam
$43f4 = FieldProcess.rightslam
$4409 = FieldProcess.wipe
$4414 = FieldProcess.firstframe
$4420 = FieldProcess.handleselect
$442b = FieldProcess.wantrotccw
$4431 = FieldProcess.lda1
$4435 = FieldProcess.ldb1
$4437 = FieldProcess.cp1
$4444 = FieldProcess.wantrotcw
$444a = FieldProcess.ldb2
$444e = FieldProcess.lda2
$4450 = FieldProcess.cp2
$445c = FieldProcess.tryrot
$4491 = FieldProcess.maybekick
$44c8 = FieldProcess.tljexceptions
$44d7 = FieldProcess.trykickright
$4512 = FieldProcess.trykickleft
$4550 = FieldProcess.maybetgm3rot
$4558 = FieldProcess.checkt
$455e = FieldProcess.tkickup
$4598 = FieldProcess.tkickupalreadysetforce
$45a3 = FieldProcess.checki
$45aa = FieldProcess.ikicks
$45b7 = FieldProcess.tryiup1
$45f0 = FieldProcess.ikickup1alreadysetforce
$45fb = FieldProcess.tryiup2
$4636 = FieldProcess.ikickup2alreadysetforce
$4641 = FieldProcess.tryiright2
$467b = FieldProcess.norot
$467f = FieldProcess.wantleft
$468e = FieldProcess.checkdasleft
$4695 = FieldProcess.doleft
$469c = FieldProcess.precheckright
$46a1 = FieldProcess.wantright
$46ab = FieldProcess.checkdasright
$46b2 = FieldProcess.doright
$46b7 = FieldProcess.trymove
$46d6 = FieldProcess.nomove
$46f8 = FieldProcess.slamleft
$46fe = FieldProcess.slamright
$4702 = FieldProcess.noeffect
$4706 = FieldProcess.skipmovement
$4706 = FieldProcess.donemanipulating
$4728 = FieldProcess.sonicdrop
$4733 = FieldProcess.sonicneutrallockskip
$473d = FieldProcess.harddrop
$474c = FieldProcess.donedeterminingharddropdistance
$4760 = FieldProcess.postdrop
$4779 = FieldProcess.checkregulargravity
$4787 = FieldProcess.alwaysgravitysentinel
$478b = FieldProcess.grav
$4793 = FieldProcess.bigg
$479d = FieldProcess.smallg
$47a5 = FieldProcess.nograv
$47a5 = FieldProcess.postgrav
$47b4 = FieldProcess.noreset
$47ca = FieldProcess.grounded
$47db = FieldProcess.playfirmdropsound
$47e0 = FieldProcess.postcheckforfirmdropsound
$47f2 = FieldProcess.downlock20gexceptioncheck
$4800 = FieldProcess.neutralcheck
$4821 = FieldProcess.forcelock
$4826 = FieldProcess.dontforcelock
$482b = FieldProcess.checklockdelay
$4830 = FieldProcess.checkfortgm3lockexception
$4839 = FieldProcess.dolock
$4840 = FieldProcess.notgrounded
$4843 = FieldProcess.draw
$485b = FieldProcess.ghost
$4876 = FieldProcess.postghost
$4895 = FieldProcess.nobone
$48c3 = FieldProcess.notlocked
$48c6 = FieldProcess.drawpiece
$48dd = GetTileShade
$48ed = GetTileShade.max30
$490d = GetTileShade.max20
$492c = GetTileShade.max10
$494b = GetTileShade.max0
$494d = GetTileShade.s0
$4955 = GetTileShade.s1
$495d = GetTileShade.s2
$4965 = GetTileShade.s3
$496d = GetTileShade.s4
$4975 = GetTileShade.s5
$497d = GetTileShade.s6
$4985 = FieldDelay
$4988 = FieldDelay.incl
$4990 = FieldDelay.incr
$4998 = FieldDelay.noinc
$49b0 = FieldDelay.determine
$49c4 = FieldDelay.noskip
$49eb = FieldDelay.skip
$49f7 = FieldDelay.prelineclear
$4a09 = FieldDelay.bravodecloop
$4a10 = FieldDelay.applylines
$4a34 = FieldDelay.premultiplier
$4a37 = FieldDelay.bravo
$4a47 = FieldDelay.lineclears
$4a4c = FieldDelay.lineclearloop
$4a54 = FieldDelay.combo
$4a59 = FieldDelay.comboloop
$4a61 = FieldDelay.forcemax
$4a65 = FieldDelay.applyscore
$4a79 = FieldDelay.lineclear
$4a8c = FieldDelay.preare
$4aa0 = FieldDelay.are
$4ab9 = FieldDelay.generatenextpiece
$4ac6 = FieldDelay.doit
$4ad0 = AppendClearedLine
$4ae5 = FindClearedLines
$4af9 = !14
$4b03 = !15
$4b11 = FindClearedLines.next_u1
$4b16 = !16
$4b20 = !17
$4b2e = FindClearedLines.next_u2
$4b33 = !18
$4b3d = !19
$4b4b = FindClearedLines.next_u3
$4b50 = !20
$4b5a = !21
$4b68 = FindClearedLines.next_u4
$4b6d = !22
$4b77 = !23
$4b85 = FindClearedLines.next_u5
$4b8a = !24
$4b94 = !25
$4ba2 = FindClearedLines.next_u6
$4ba7 = !26
$4bb1 = !27
$4bbf = FindClearedLines.next_u7
$4bc4 = !28
$4bce = !29
$4bdc = FindClearedLines.next_u8
$4be1 = !30
$4beb = !31
$4bf9 = FindClearedLines.next_u9
$4bfe = !32
$4c08 = !33
$4c16 = FindClearedLines.next_u10
$4c1b = !34
$4c25 = !35
$4c33 = FindClearedLines.next_u11
$4c38 = !36
$4c42 = !37
$4c50 = FindClearedLines.next_u12
$4c55 = !38
$4c5f = !39
$4c6d = FindClearedLines.next_u13
$4c72 = !40
$4c7c = !41
$4c8a = FindClearedLines.next_u14
$4c8f = !42
$4c99 = !43
$4ca7 = FindClearedLines.next_u15
$4cac = !44
$4cb6 = !45
$4cc4 = FindClearedLines.next_u16
$4cc9 = !46
$4cd3 = !47
$4ce1 = FindClearedLines.next_u17
$4ce6 = !48
$4cf0 = !49
$4cfe = FindClearedLines.next_u18
$4d03 = !50
$4d0d = !51
$4d1b = FindClearedLines.next_u19
$4d20 = !52
$4d2a = !53
$4d38 = FindClearedLines.next_u20
$4d3d = !54
$4d47 = !55
$4d55 = FindClearedLines.next_u21
$4d5a = !56
$4d64 = !57
$4d72 = FindClearedLines.next_u22
$4d77 = !58
$4d81 = !59
$4d8f = FindClearedLines.next_u23
$4d94 = !60
$4d9e = !61
$4dac = FindClearedLines.next_u24
$4dad = MarkClear
$4db5 = MarkClear.markclear1loop
$4dce = MarkClear.markclear2loop
$4de7 = MarkClear.markclear3loop
$4e00 = MarkClear.markclear4loop
$4e11 = ClearLines
$4e28 = ClearLines.clear_u25
$4e30 = !62
$4e4e = ClearLines.r_u25
$4e62 = ClearLines.clear_u26
$4e6a = !63
$4e88 = ClearLines.r_u26
$4e9c = ClearLines.clear_u27
$4ea4 = !64
$4ec2 = ClearLines.r_u27
$4ed6 = ClearLines.clear_u28
$4ede = !65
$4efc = ClearLines.r_u28
$4f10 = ClearLines.clear_u29
$4f18 = !66
$4f36 = ClearLines.r_u29
$4f4a = ClearLines.clear_u30
$4f52 = !67
$4f70 = ClearLines.r_u30
$4f84 = ClearLines.clear_u31
$4f8c = !68
$4faa = ClearLines.r_u31
$4fbe = ClearLines.clear_u32
$4fc6 = !69
$4fe4 = ClearLines.r_u32
$4ff8 = ClearLines.clear_u33
$5000 = !70
$501e = ClearLines.r_u33
$5032 = ClearLines.clear_u34
$503a = !71
$5058 = ClearLines.r_u34
$506c = ClearLines.clear_u35
$5074 = !72
$5092 = ClearLines.r_u35
$50a6 = ClearLines.clear_u36
$50ae = !73
$50cc = ClearLines.r_u36
$50e0 = ClearLines.clear_u37
$50e8 = !74
$5106 = ClearLines.r_u37
$511a = ClearLines.clear_u38
$5122 = !75
$5140 = ClearLines.r_u38
$5154 = ClearLines.clear_u39
$515c = !76
$517a = ClearLines.r_u39
$518e = ClearLines.clear_u40
$5196 = !77
$51b4 = ClearLines.r_u40
$51c8 = ClearLines.clear_u41
$51d0 = !78
$51ee = ClearLines.r_u41
$5202 = ClearLines.clear_u42
$520a = !79
$5228 = ClearLines.r_u42
$523c = ClearLines.clear_u43
$5244 = !80
$5262 = ClearLines.r_u43
$5276 = ClearLines.clear_u44
$527e = !81
$529c = ClearLines.r_u44
$52b0 = ClearLines.clear_u45
$52b8 = !82
$52d6 = ClearLines.r_u45
$52ea = ClearLines.clear_u46
$52f2 = !83
$5310 = ClearLines.r_u46
$5324 = ClearLines.clear_u47
$532c = !84
$534a = ClearLines.r_u47
$535e = ClearLines.clear_u48
$5366 = !85
$5384 = ClearLines.r_u48
$5384 = ClearLines.fixgarbo
$5387 = ClearLines.fixgarboloop
SECTION: $5391-$6297 ($0f07 bytes) ["Gameplay Function Banked"]
$5391 = SwitchToGameplayB
$5397 = SwitchToGameplayB.wvr_u1
$53a0 = SwitchToGameplayB.loadtilemap
$53af = SwitchToGameplayB.graded
$53bd = SwitchToGameplayB.ungraded
$53c9 = SwitchToGameplayB.loadtiles
$5413 = SwitchToGameplayB.wvb_u2
$541a = SwitchToGameplayB.wvbe_u3
$5420 = GamePlayEventLoopHandlerB
$5435 = GamePlayEventLoopHandlerB.normalevent
$543f = GamePlayEventLoopHandlerB.modejumps
$5460 = GamePlayEventLoopHandlerB.leadyMode
$547b = GamePlayEventLoopHandlerB.firstleadyiterskip
$5484 = GamePlayEventLoopHandlerB.notdoneleady
$5495 = GamePlayEventLoopHandlerB.goMode
$54a2 = GamePlayEventLoopHandlerB.notdonego
$54b3 = GamePlayEventLoopHandlerB.postGoMode
$54ca = GamePlayEventLoopHandlerB.prefetchedPieceMode
$54db = GamePlayEventLoopHandlerB.checkIHS
$54e5 = GamePlayEventLoopHandlerB.loaddefaultjingle
$54e9 = GamePlayEventLoopHandlerB.checkIRSA
$54ef = GamePlayEventLoopHandlerB.ldb1
$54fa = GamePlayEventLoopHandlerB.lda1
$5503 = GamePlayEventLoopHandlerB.cp1
$5511 = GamePlayEventLoopHandlerB.checkIRSB
$5517 = GamePlayEventLoopHandlerB.lda2
$5522 = GamePlayEventLoopHandlerB.ldb2
$552b = GamePlayEventLoopHandlerB.cp2
$5539 = GamePlayEventLoopHandlerB.postjingle
$553d = GamePlayEventLoopHandlerB.spawnPieceMode
$554b = GamePlayEventLoopHandlerB.canspawn
$555e = GamePlayEventLoopHandlerB.pieceInMotionMode
$5572 = GamePlayEventLoopHandlerB.nopauserequested
$5593 = GamePlayEventLoopHandlerB.nohold
$55a0 = GamePlayEventLoopHandlerB.delayMode
$55b4 = GamePlayEventLoopHandlerB.nodelaypauserequested
$55cb = GamePlayEventLoopHandlerB.next
$55d2 = GamePlayEventLoopHandlerB.goroll
$55e1 = GamePlayEventLoopHandlerB.preGameOverMode
$55ff = GamePlayEventLoopHandlerB.gm
$5615 = GamePlayEventLoopHandlerB.condescend
$562b = GamePlayEventLoopHandlerB.regular
$563b = GamePlayEventLoopHandlerB.notempty1_u4
$563e = GamePlayEventLoopHandlerB.skip1_u4
$5648 = GamePlayEventLoopHandlerB.notempty1_u5
$564b = GamePlayEventLoopHandlerB.skip1_u5
$5655 = GamePlayEventLoopHandlerB.notempty1_u6
$5658 = GamePlayEventLoopHandlerB.skip1_u6
$5662 = GamePlayEventLoopHandlerB.notempty1_u7
$5665 = GamePlayEventLoopHandlerB.skip1_u7
$566f = GamePlayEventLoopHandlerB.notempty1_u8
$5672 = GamePlayEventLoopHandlerB.skip1_u8
$567c = GamePlayEventLoopHandlerB.notempty1_u9
$567f = GamePlayEventLoopHandlerB.skip1_u9
$5689 = GamePlayEventLoopHandlerB.notempty1_u10
$568c = GamePlayEventLoopHandlerB.skip1_u10
$5696 = GamePlayEventLoopHandlerB.notempty1_u11
$5699 = GamePlayEventLoopHandlerB.skip1_u11
$56a3 = GamePlayEventLoopHandlerB.notempty1_u12
$56a6 = GamePlayEventLoopHandlerB.skip1_u12
$56b0 = GamePlayEventLoopHandlerB.notempty1_u13
$56b3 = GamePlayEventLoopHandlerB.skip1_u13
$56bd = GamePlayEventLoopHandlerB.notempty1_u14
$56c0 = GamePlayEventLoopHandlerB.skip1_u14
$56ca = GamePlayEventLoopHandlerB.notempty1_u15
$56cd = GamePlayEventLoopHandlerB.skip1_u15
$56d7 = GamePlayEventLoopHandlerB.notempty1_u16
$56da = GamePlayEventLoopHandlerB.skip1_u16
$56e4 = GamePlayEventLoopHandlerB.notempty1_u17
$56e7 = GamePlayEventLoopHandlerB.skip1_u17
$56f1 = GamePlayEventLoopHandlerB.notempty1_u18
$56f4 = GamePlayEventLoopHandlerB.skip1_u18
$56fe = GamePlayEventLoopHandlerB.notempty1_u19
$5701 = GamePlayEventLoopHandlerB.skip1_u19
$570b = GamePlayEventLoopHandlerB.notempty1_u20
$570e = GamePlayEventLoopHandlerB.skip1_u20
$5718 = GamePlayEventLoopHandlerB.notempty1_u21
$571b = GamePlayEventLoopHandlerB.skip1_u21
$5725 = GamePlayEventLoopHandlerB.notempty1_u22
$5728 = GamePlayEventLoopHandlerB.skip1_u22
$5732 = GamePlayEventLoopHandlerB.notempty1_u23
$5735 = GamePlayEventLoopHandlerB.skip1_u23
$573f = GamePlayEventLoopHandlerB.notempty1_u24
$5742 = GamePlayEventLoopHandlerB.skip1_u24
$574c = GamePlayEventLoopHandlerB.notempty1_u25
$574f = GamePlayEventLoopHandlerB.skip1_u25
$5759 = GamePlayEventLoopHandlerB.notempty1_u26
$575c = GamePlayEventLoopHandlerB.skip1_u26
$5766 = GamePlayEventLoopHandlerB.notempty1_u27
$5769 = GamePlayEventLoopHandlerB.skip1_u27
$5773 = GamePlayEventLoopHandlerB.notempty1_u28
$5776 = GamePlayEventLoopHandlerB.skip1_u28
$5780 = GamePlayEventLoopHandlerB.notempty1_u29
$5783 = GamePlayEventLoopHandlerB.skip1_u29
$578d = GamePlayEventLoopHandlerB.notempty1_u30
$5790 = GamePlayEventLoopHandlerB.skip1_u30
$579a = GamePlayEventLoopHandlerB.notempty1_u31
$579d = GamePlayEventLoopHandlerB.skip1_u31
$57a7 = GamePlayEventLoopHandlerB.notempty1_u32
$57aa = GamePlayEventLoopHandlerB.skip1_u32
$57b4 = GamePlayEventLoopHandlerB.notempty1_u33
$57b7 = GamePlayEventLoopHandlerB.skip1_u33
$57c1 = GamePlayEventLoopHandlerB.notempty1_u34
$57c4 = GamePlayEventLoopHandlerB.skip1_u34
$57ce = GamePlayEventLoopHandlerB.notempty1_u35
$57d1 = GamePlayEventLoopHandlerB.skip1_u35
$57db = GamePlayEventLoopHandlerB.notempty1_u36
$57de = GamePlayEventLoopHandlerB.skip1_u36
$57e8 = GamePlayEventLoopHandlerB.notempty1_u37
$57eb = GamePlayEventLoopHandlerB.skip1_u37
$57f5 = GamePlayEventLoopHandlerB.notempty1_u38
$57f8 = GamePlayEventLoopHandlerB.skip1_u38
$5802 = GamePlayEventLoopHandlerB.notempty1_u39
$5805 = GamePlayEventLoopHandlerB.skip1_u39
$580f = GamePlayEventLoopHandlerB.notempty1_u40
$5812 = GamePlayEventLoopHandlerB.skip1_u40
$581c = GamePlayEventLoopHandlerB.notempty1_u41
$581f = GamePlayEventLoopHandlerB.skip1_u41
$5829 = GamePlayEventLoopHandlerB.notempty1_u42
$582c = GamePlayEventLoopHandlerB.skip1_u42
$5836 = GamePlayEventLoopHandlerB.notempty1_u43
$5839 = GamePlayEventLoopHandlerB.skip1_u43
$5843 = GamePlayEventLoopHandlerB.notempty1_u44
$5846 = GamePlayEventLoopHandlerB.skip1_u44
$5850 = GamePlayEventLoopHandlerB.notempty1_u45
$5853 = GamePlayEventLoopHandlerB.skip1_u45
$585d = GamePlayEventLoopHandlerB.notempty1_u46
$5860 = GamePlayEventLoopHandlerB.skip1_u46
$586a = GamePlayEventLoopHandlerB.notempty1_u47
$586d = GamePlayEventLoopHandlerB.skip1_u47
$5877 = GamePlayEventLoopHandlerB.notempty1_u48
$587a = GamePlayEventLoopHandlerB.skip1_u48
$5884 = GamePlayEventLoopHandlerB.notempty1_u49
$5887 = GamePlayEventLoopHandlerB.skip1_u49
$5891 = GamePlayEventLoopHandlerB.notempty1_u50
$5894 = GamePlayEventLoopHandlerB.skip1_u50
$589e = GamePlayEventLoopHandlerB.notempty1_u51
$58a1 = GamePlayEventLoopHandlerB.skip1_u51
$58ab = GamePlayEventLoopHandlerB.notempty1_u52
$58ae = GamePlayEventLoopHandlerB.skip1_u52
$58b8 = GamePlayEventLoopHandlerB.notempty1_u53
$58bb = GamePlayEventLoopHandlerB.skip1_u53
$58c5 = GamePlayEventLoopHandlerB.notempty1_u54
$58c8 = GamePlayEventLoopHandlerB.skip1_u54
$58d2 = GamePlayEventLoopHandlerB.notempty1_u55
$58d5 = GamePlayEventLoopHandlerB.skip1_u55
$58df = GamePlayEventLoopHandlerB.notempty1_u56
$58e2 = GamePlayEventLoopHandlerB.skip1_u56
$58ec = GamePlayEventLoopHandlerB.notempty1_u57
$58ef = GamePlayEventLoopHandlerB.skip1_u57
$58f9 = GamePlayEventLoopHandlerB.notempty1_u58
$58fc = GamePlayEventLoopHandlerB.skip1_u58
$5906 = GamePlayEventLoopHandlerB.notempty1_u59
$5909 = GamePlayEventLoopHandlerB.skip1_u59
$5913 = GamePlayEventLoopHandlerB.notempty1_u60
$5916 = GamePlayEventLoopHandlerB.skip1_u60
$5920 = GamePlayEventLoopHandlerB.notempty1_u61
$5923 = GamePlayEventLoopHandlerB.skip1_u61
$592d = GamePlayEventLoopHandlerB.notempty1_u62
$5930 = GamePlayEventLoopHandlerB.skip1_u62
$593a = GamePlayEventLoopHandlerB.notempty1_u63
$593d = GamePlayEventLoopHandlerB.skip1_u63
$5947 = GamePlayEventLoopHandlerB.notempty1_u64
$594a = GamePlayEventLoopHandlerB.skip1_u64
$5954 = GamePlayEventLoopHandlerB.notempty1_u65
$5957 = GamePlayEventLoopHandlerB.skip1_u65
$5961 = GamePlayEventLoopHandlerB.notempty1_u66
$5964 = GamePlayEventLoopHandlerB.skip1_u66
$596e = GamePlayEventLoopHandlerB.notempty1_u67
$5971 = GamePlayEventLoopHandlerB.skip1_u67
$597b = GamePlayEventLoopHandlerB.notempty1_u68
$597e = GamePlayEventLoopHandlerB.skip1_u68
$5988 = GamePlayEventLoopHandlerB.notempty1_u69
$598b = GamePlayEventLoopHandlerB.skip1_u69
$5995 = GamePlayEventLoopHandlerB.notempty1_u70
$5998 = GamePlayEventLoopHandlerB.skip1_u70
$59a2 = GamePlayEventLoopHandlerB.notempty1_u71
$59a5 = GamePlayEventLoopHandlerB.skip1_u71
$59af = GamePlayEventLoopHandlerB.notempty1_u72
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$60d8 = GamePlayEventLoopHandlerB.notempty7_u213
$60db = GamePlayEventLoopHandlerB.skip7_u213
$60df = GamePlayEventLoopHandlerB.gameOverMode
$60f8 = GamePlayEventLoopHandlerB.checkretry
$6121 = GamePlayEventLoopHandlerB.noretry
$612e = GamePlayEventLoopHandlerB.pauseMode
$6140 = GamePlayEventLoopHandlerB.noqr
$6155 = GamePlayEventLoopHandlerB.nounpause
$619f = GamePlayEventLoopHandlerB.preRollMode
$61ce = GamePlayEventLoopHandlerB.predone
$61e4 = GamePlayEventLoopHandlerB.staysmall
$61fa = GamePlayEventLoopHandlerB.drawStaticInfo
$622e = DoHold
$6232 = DoHold.checkIRSA
$6238 = DoHold.ldb3
$6243 = DoHold.lda3
$624c = DoHold.cp3
$625a = DoHold.checkIRSB
$6260 = DoHold.lda4
$626b = DoHold.ldb4
$6274 = DoHold.cp4
$6282 = DoHold.noRotation
$628d = DoHold.doHoldOperation
SECTION: $6298-$6b2d ($0896 bytes) ["Gameplay Static Data"]
$6298 = sLeftDasSlam
$629e = sRightDasSlam
$62a4 = sLeady
$62ae = sGo
$62b8 = sPause
$62e0 = sKill
$6380 = sYouAreGM
$63e4 = sFinalChallenge
$64ac = sPieceXOffsets
$64c8 = sPieceYOffsets
$64e4 = sPieceFastRotationStates
$6554 = sPieceRotationStates
$65c4 = sTGM3Bag
$65e7 = sTGM3Droughts
$65ee = sGameplayTileMap
$688e = sGameplayUngradedTileMap
$688e = sGameplayTileMapEnd
$6b2e = sGameplayUngradedTileMapEnd
EMPTY: $6b2e-$7fff ($14d2 bytes)
TOTAL EMPTY: $14d2 bytes
ROMX bank #6:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
SECTION: $4008-$55c4 ($15bd bytes) ["Field Function Banked Gameplay Big"]
$4008 = BigFieldInit
$4049 = BigFieldClear
$40ef = GoSmall
$4129 = BigToBackupField
$4135 = BigFromBackupField
$4141 = BigToShadowField
$4149 = BigToShadowField.outer
$414b = BigToShadowField.inner
$4159 = BigFromShadowField
$4161 = BigFromShadowField.outer
$4163 = BigFromShadowField.inner
$4171 = BigSetPieceData
$418f = BigSetPieceDataOffset
$4196 = BigXYToSFieldPtr
$419e = BigXYToSFieldPtr.a
$41a4 = BigXYToSFieldPtr.b
$41a9 = BigXYToFieldPtr
$41b1 = BigXYToFieldPtr.a
$41b7 = BigXYToFieldPtr.b
$41bc = BigGetPieceData
$41c9 = BigGetPieceDataFast
$41d6 = BigCanPieceFit
$41e1 = BigCanPieceFit.skipr1a
$41ec = BigCanPieceFit.skipr1b
$41f7 = BigCanPieceFit.skipr1c
$4202 = BigCanPieceFit.r1end
$4218 = BigCanPieceFit.skipr2a
$4223 = BigCanPieceFit.skipr2b
$422e = BigCanPieceFit.skipr2c
$4239 = BigCanPieceFit.r2end
$424f = BigCanPieceFit.skipr3a
$425a = BigCanPieceFit.skipr3b
$4265 = BigCanPieceFit.skipr3c
$426f = BigCanPieceFit.r3end
$4285 = BigCanPieceFit.skipr4a
$4290 = BigCanPieceFit.skipr4b
$429b = BigCanPieceFit.skipr4c
$42a6 = BigCanPieceFit.r4end
$42a9 = BigCanPieceFitFast
$42b6 = BigCanPieceFitFast.skip1
$42c3 = BigCanPieceFitFast.skip2
$42d0 = BigCanPieceFitFast.skip3
$42dd = BigCanPieceFitFast.skip4
$42e0 = BigForceSpawnPiece
$42fc = BigTrySpawnPiece
$4344 = BigTrySpawnPiece.try0
$435a = BigDrawPiece
$4361 = BigDrawPiece.skipr1a
$4367 = BigDrawPiece.skipr1b
$436d = BigDrawPiece.skipr1c
$4373 = BigDrawPiece.r1end
$4381 = BigDrawPiece.skipr2a
$4387 = BigDrawPiece.skipr2b
$438d = BigDrawPiece.skipr2c
$4393 = BigDrawPiece.r2end
$43a1 = BigDrawPiece.skipr3a
$43a7 = BigDrawPiece.skipr3b
$43ad = BigDrawPiece.skipr3c
$43b3 = BigDrawPiece.r3end
$43c1 = BigDrawPiece.skipr4a
$43c7 = BigDrawPiece.skipr4b
$43cd = BigDrawPiece.skipr4c
$43d3 = BigFindMaxG
$43e0 = BigFindMaxG.try
$43f9 = BigFindMaxG.found
$4400 = BigFieldProcess
$4403 = BigFieldProcess.leftslam
$441a = BigFieldProcess.rightslam
$442f = BigFieldProcess.wipe
$443a = BigFieldProcess.firstframe
$4446 = BigFieldProcess.handleselect
$4451 = BigFieldProcess.wantrotccw
$4457 = BigFieldProcess.lda1
$445b = BigFieldProcess.ldb1
$445d = BigFieldProcess.cp1
$446a = BigFieldProcess.wantrotcw
$4470 = BigFieldProcess.ldb2
$4474 = BigFieldProcess.lda2
$4476 = BigFieldProcess.cp2
$4482 = BigFieldProcess.tryrot
$44b7 = BigFieldProcess.maybekick
$44ee = BigFieldProcess.tljexceptions
$44fd = BigFieldProcess.trykickright
$4538 = BigFieldProcess.trykickleft
$4576 = BigFieldProcess.maybetgm3rot
$457e = BigFieldProcess.checkt
$4584 = BigFieldProcess.tkickup
$45be = BigFieldProcess.tkickupalreadysetforce
$45c9 = BigFieldProcess.checki
$45dd = BigFieldProcess.tryiup1
$4616 = BigFieldProcess.ikick1upalreadysetforce
$4621 = BigFieldProcess.tryiup2
$465c = BigFieldProcess.ikick2upalreadysetforce
$4667 = BigFieldProcess.tryiright2
$46a1 = BigFieldProcess.norot
$46a5 = BigFieldProcess.wantleft
$46b4 = BigFieldProcess.checkdasleft
$46bb = BigFieldProcess.doleft
$46c2 = BigFieldProcess.precheckright
$46c7 = BigFieldProcess.wantright
$46d1 = BigFieldProcess.checkdasright
$46d8 = BigFieldProcess.doright
$46dd = BigFieldProcess.trymove
$46fc = BigFieldProcess.nomove
$471e = BigFieldProcess.slamleft
$4724 = BigFieldProcess.slamright
$4728 = BigFieldProcess.noeffect
$472c = BigFieldProcess.skipmovement
$472c = BigFieldProcess.donemanipulating
$474e = BigFieldProcess.sonicdrop
$4759 = BigFieldProcess.sonicneutrallockskip
$4763 = BigFieldProcess.harddrop
$4772 = BigFieldProcess.donedeterminingharddropdistance
$4786 = BigFieldProcess.postdrop
$479f = BigFieldProcess.checkregulargravity
$47ad = BigFieldProcess.alwaysgravitysentinel
$47b1 = BigFieldProcess.grav
$47b9 = BigFieldProcess.bigg
$47c3 = BigFieldProcess.smallg
$47cb = BigFieldProcess.nograv
$47cb = BigFieldProcess.postgrav
$47da = BigFieldProcess.noreset
$47f0 = BigFieldProcess.grounded
$4801 = BigFieldProcess.playfirmdropsound
$4806 = BigFieldProcess.postcheckforfirmdropsound
$4818 = BigFieldProcess.downlock20gexceptioncheck
$4826 = BigFieldProcess.neutralcheck
$4847 = BigFieldProcess.forcelock
$484c = BigFieldProcess.dontforcelock
$4851 = BigFieldProcess.checklockdelay
$4856 = BigFieldProcess.checkfortgm3lockexception
$485f = BigFieldProcess.dolock
$4866 = BigFieldProcess.notgrounded
$4869 = BigFieldProcess.draw
$4881 = BigFieldProcess.ghost
$489c = BigFieldProcess.postghost
$48bb = BigFieldProcess.nobone
$48e9 = BigFieldProcess.notlocked
$48ec = BigFieldProcess.drawpiece
$4906 = BigGetTileShade
$4916 = BigGetTileShade.max30
$4936 = BigGetTileShade.max20
$4955 = BigGetTileShade.max10
$4974 = BigGetTileShade.max0
$4976 = BigGetTileShade.s0
$497e = BigGetTileShade.s1
$4986 = BigGetTileShade.s2
$498e = BigGetTileShade.s3
$4996 = BigGetTileShade.s4
$499e = BigGetTileShade.s5
$49a6 = BigGetTileShade.s6
$49ae = BigFieldDelay
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$49b9 = BigFieldDelay.incr
$49c1 = BigFieldDelay.noinc
$49d9 = BigFieldDelay.determine
$49ed = BigFieldDelay.noskip
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$4a20 = BigFieldDelay.prelineclear
$4a32 = BigFieldDelay.bravodecloop
$4a39 = BigFieldDelay.applylines
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$4a60 = BigFieldDelay.bravo
$4a70 = BigFieldDelay.lineclears
$4a75 = BigFieldDelay.linecleardecloop
$4a7d = BigFieldDelay.combo
$4a82 = BigFieldDelay.combodecloop
$4a8a = BigFieldDelay.forcemax
$4a8e = BigFieldDelay.applyscore
$4aa2 = BigFieldDelay.lineclear
$4ab7 = BigFieldDelay.preare
$4acb = BigFieldDelay.are
$4ae6 = BigFieldDelay.generatenextpiece
$4af3 = BigFieldDelay.doit
$4afd = BigAppendClearedLine
$4b12 = BigFindClearedLines
$4b26 = !86
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$4cb8 = BigMarkClear
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$4d1c = BigClearLines
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$5255 = BigClearLines.fixgarbo
$5258 = BigClearLines.fixgarboloop
$5275 = BigWidenField
SECTION: $55c5-$656e ($0faa bytes) ["Gameplay Function Big Banked"]
$55c5 = SwitchToGameplayBigB
$55cb = SwitchToGameplayBigB.wvr_u214
$55d4 = SwitchToGameplayBigB.loadtilemap
$55e3 = SwitchToGameplayBigB.graded
$55f1 = SwitchToGameplayBigB.ungraded
$55fd = SwitchToGameplayBigB.loadtiles
$5647 = SwitchToGameplayBigB.wvb_u215
$564e = SwitchToGameplayBigB.wvbe_u216
$5654 = GamePlayBigEventLoopHandlerB
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$5694 = GamePlayBigEventLoopHandlerB.leadyMode
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$56c9 = GamePlayBigEventLoopHandlerB.goMode
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$56e7 = GamePlayBigEventLoopHandlerB.postGoMode
$56fe = GamePlayBigEventLoopHandlerB.prefetchedPieceMode
$570f = GamePlayBigEventLoopHandlerB.checkIHS
$5719 = GamePlayBigEventLoopHandlerB.loaddefaultjingle
$571d = GamePlayBigEventLoopHandlerB.checkIRSA
$5723 = GamePlayBigEventLoopHandlerB.ldb1
$572e = GamePlayBigEventLoopHandlerB.lda1
$5737 = GamePlayBigEventLoopHandlerB.cp1
$5745 = GamePlayBigEventLoopHandlerB.checkIRSB
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$5771 = GamePlayBigEventLoopHandlerB.spawnPieceMode
$577f = GamePlayBigEventLoopHandlerB.canspawn
$5792 = GamePlayBigEventLoopHandlerB.pieceInMotionMode
$57a6 = GamePlayBigEventLoopHandlerB.nopauserequested
$57c7 = GamePlayBigEventLoopHandlerB.nohold
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$57fc = GamePlayBigEventLoopHandlerB.next
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$5f40 = GamePlayBigEventLoopHandlerB.skip7_u351
$5f4a = GamePlayBigEventLoopHandlerB.notempty7_u352
$5f4d = GamePlayBigEventLoopHandlerB.skip7_u352
$5f57 = GamePlayBigEventLoopHandlerB.notempty7_u353
$5f5a = GamePlayBigEventLoopHandlerB.skip7_u353
$5f64 = GamePlayBigEventLoopHandlerB.notempty7_u354
$5f67 = GamePlayBigEventLoopHandlerB.skip7_u354
$5f71 = GamePlayBigEventLoopHandlerB.notempty7_u355
$5f74 = GamePlayBigEventLoopHandlerB.skip7_u355
$5f7e = GamePlayBigEventLoopHandlerB.notempty7_u356
$5f81 = GamePlayBigEventLoopHandlerB.skip7_u356
$5f8b = GamePlayBigEventLoopHandlerB.notempty7_u357
$5f8e = GamePlayBigEventLoopHandlerB.skip7_u357
$5f98 = GamePlayBigEventLoopHandlerB.notempty7_u358
$5f9b = GamePlayBigEventLoopHandlerB.skip7_u358
$5fa5 = GamePlayBigEventLoopHandlerB.notempty7_u359
$5fa8 = GamePlayBigEventLoopHandlerB.skip7_u359
$5fb2 = GamePlayBigEventLoopHandlerB.notempty7_u360
$5fb5 = GamePlayBigEventLoopHandlerB.skip7_u360
$5fbf = GamePlayBigEventLoopHandlerB.notempty7_u361
$5fc2 = GamePlayBigEventLoopHandlerB.skip7_u361
$5fcc = GamePlayBigEventLoopHandlerB.notempty7_u362
$5fcf = GamePlayBigEventLoopHandlerB.skip7_u362
$5fd9 = GamePlayBigEventLoopHandlerB.notempty7_u363
$5fdc = GamePlayBigEventLoopHandlerB.skip7_u363
$5fe6 = GamePlayBigEventLoopHandlerB.notempty7_u364
$5fe9 = GamePlayBigEventLoopHandlerB.skip7_u364
$5ff3 = GamePlayBigEventLoopHandlerB.notempty7_u365
$5ff6 = GamePlayBigEventLoopHandlerB.skip7_u365
$6000 = GamePlayBigEventLoopHandlerB.notempty7_u366
$6003 = GamePlayBigEventLoopHandlerB.skip7_u366
$600d = GamePlayBigEventLoopHandlerB.notempty7_u367
$6010 = GamePlayBigEventLoopHandlerB.skip7_u367
$601a = GamePlayBigEventLoopHandlerB.notempty7_u368
$601d = GamePlayBigEventLoopHandlerB.skip7_u368
$6027 = GamePlayBigEventLoopHandlerB.notempty7_u369
$602a = GamePlayBigEventLoopHandlerB.skip7_u369
$6034 = GamePlayBigEventLoopHandlerB.notempty7_u370
$6037 = GamePlayBigEventLoopHandlerB.skip7_u370
$6041 = GamePlayBigEventLoopHandlerB.notempty7_u371
$6044 = GamePlayBigEventLoopHandlerB.skip7_u371
$604e = GamePlayBigEventLoopHandlerB.notempty7_u372
$6051 = GamePlayBigEventLoopHandlerB.skip7_u372
$605b = GamePlayBigEventLoopHandlerB.notempty7_u373
$605e = GamePlayBigEventLoopHandlerB.skip7_u373
$6068 = GamePlayBigEventLoopHandlerB.notempty7_u374
$606b = GamePlayBigEventLoopHandlerB.skip7_u374
$6075 = GamePlayBigEventLoopHandlerB.notempty7_u375
$6078 = GamePlayBigEventLoopHandlerB.skip7_u375
$6082 = GamePlayBigEventLoopHandlerB.notempty7_u376
$6085 = GamePlayBigEventLoopHandlerB.skip7_u376
$608f = GamePlayBigEventLoopHandlerB.notempty7_u377
$6092 = GamePlayBigEventLoopHandlerB.skip7_u377
$609c = GamePlayBigEventLoopHandlerB.notempty7_u378
$609f = GamePlayBigEventLoopHandlerB.skip7_u378
$60a9 = GamePlayBigEventLoopHandlerB.notempty7_u379
$60ac = GamePlayBigEventLoopHandlerB.skip7_u379
$60b6 = GamePlayBigEventLoopHandlerB.notempty7_u380
$60b9 = GamePlayBigEventLoopHandlerB.skip7_u380
$60c3 = GamePlayBigEventLoopHandlerB.notempty7_u381
$60c6 = GamePlayBigEventLoopHandlerB.skip7_u381
$60d0 = GamePlayBigEventLoopHandlerB.notempty7_u382
$60d3 = GamePlayBigEventLoopHandlerB.skip7_u382
$60dd = GamePlayBigEventLoopHandlerB.notempty7_u383
$60e0 = GamePlayBigEventLoopHandlerB.skip7_u383
$60ea = GamePlayBigEventLoopHandlerB.notempty7_u384
$60ed = GamePlayBigEventLoopHandlerB.skip7_u384
$60f7 = GamePlayBigEventLoopHandlerB.notempty7_u385
$60fa = GamePlayBigEventLoopHandlerB.skip7_u385
$6104 = GamePlayBigEventLoopHandlerB.notempty7_u386
$6107 = GamePlayBigEventLoopHandlerB.skip7_u386
$6111 = GamePlayBigEventLoopHandlerB.notempty7_u387
$6114 = GamePlayBigEventLoopHandlerB.skip7_u387
$611e = GamePlayBigEventLoopHandlerB.notempty7_u388
$6121 = GamePlayBigEventLoopHandlerB.skip7_u388
$612b = GamePlayBigEventLoopHandlerB.notempty7_u389
$612e = GamePlayBigEventLoopHandlerB.skip7_u389
$6138 = GamePlayBigEventLoopHandlerB.notempty7_u390
$613b = GamePlayBigEventLoopHandlerB.skip7_u390
$6145 = GamePlayBigEventLoopHandlerB.notempty7_u391
$6148 = GamePlayBigEventLoopHandlerB.skip7_u391
$6152 = GamePlayBigEventLoopHandlerB.notempty7_u392
$6155 = GamePlayBigEventLoopHandlerB.skip7_u392
$615f = GamePlayBigEventLoopHandlerB.notempty7_u393
$6162 = GamePlayBigEventLoopHandlerB.skip7_u393
$616c = GamePlayBigEventLoopHandlerB.notempty7_u394
$616f = GamePlayBigEventLoopHandlerB.skip7_u394
$6179 = GamePlayBigEventLoopHandlerB.notempty7_u395
$617c = GamePlayBigEventLoopHandlerB.skip7_u395
$6186 = GamePlayBigEventLoopHandlerB.notempty7_u396
$6189 = GamePlayBigEventLoopHandlerB.skip7_u396
$6193 = GamePlayBigEventLoopHandlerB.notempty7_u397
$6196 = GamePlayBigEventLoopHandlerB.skip7_u397
$61a0 = GamePlayBigEventLoopHandlerB.notempty7_u398
$61a3 = GamePlayBigEventLoopHandlerB.skip7_u398
$61ad = GamePlayBigEventLoopHandlerB.notempty7_u399
$61b0 = GamePlayBigEventLoopHandlerB.skip7_u399
$61ba = GamePlayBigEventLoopHandlerB.notempty7_u400
$61bd = GamePlayBigEventLoopHandlerB.skip7_u400
$61c7 = GamePlayBigEventLoopHandlerB.notempty7_u401
$61ca = GamePlayBigEventLoopHandlerB.skip7_u401
$61d4 = GamePlayBigEventLoopHandlerB.notempty7_u402
$61d7 = GamePlayBigEventLoopHandlerB.skip7_u402
$61e1 = GamePlayBigEventLoopHandlerB.notempty7_u403
$61e4 = GamePlayBigEventLoopHandlerB.skip7_u403
$61ee = GamePlayBigEventLoopHandlerB.notempty7_u404
$61f1 = GamePlayBigEventLoopHandlerB.skip7_u404
$61fb = GamePlayBigEventLoopHandlerB.notempty7_u405
$61fe = GamePlayBigEventLoopHandlerB.skip7_u405
$6208 = GamePlayBigEventLoopHandlerB.notempty7_u406
$620b = GamePlayBigEventLoopHandlerB.skip7_u406
$6215 = GamePlayBigEventLoopHandlerB.notempty7_u407
$6218 = GamePlayBigEventLoopHandlerB.skip7_u407
$6222 = GamePlayBigEventLoopHandlerB.notempty7_u408
$6225 = GamePlayBigEventLoopHandlerB.skip7_u408
$622f = GamePlayBigEventLoopHandlerB.notempty7_u409
$6232 = GamePlayBigEventLoopHandlerB.skip7_u409
$623c = GamePlayBigEventLoopHandlerB.notempty7_u410
$623f = GamePlayBigEventLoopHandlerB.skip7_u410
$6249 = GamePlayBigEventLoopHandlerB.notempty7_u411
$624c = GamePlayBigEventLoopHandlerB.skip7_u411
$6256 = GamePlayBigEventLoopHandlerB.notempty7_u412
$6259 = GamePlayBigEventLoopHandlerB.skip7_u412
$6263 = GamePlayBigEventLoopHandlerB.notempty7_u413
$6266 = GamePlayBigEventLoopHandlerB.skip7_u413
$6270 = GamePlayBigEventLoopHandlerB.notempty7_u414
$6273 = GamePlayBigEventLoopHandlerB.skip7_u414
$627d = GamePlayBigEventLoopHandlerB.notempty7_u415
$6280 = GamePlayBigEventLoopHandlerB.skip7_u415
$628a = GamePlayBigEventLoopHandlerB.notempty7_u416
$628d = GamePlayBigEventLoopHandlerB.skip7_u416
$6297 = GamePlayBigEventLoopHandlerB.notempty7_u417
$629a = GamePlayBigEventLoopHandlerB.skip7_u417
$62a4 = GamePlayBigEventLoopHandlerB.notempty7_u418
$62a7 = GamePlayBigEventLoopHandlerB.skip7_u418
$62b1 = GamePlayBigEventLoopHandlerB.notempty7_u419
$62b4 = GamePlayBigEventLoopHandlerB.skip7_u419
$62be = GamePlayBigEventLoopHandlerB.notempty7_u420
$62c1 = GamePlayBigEventLoopHandlerB.skip7_u420
$62cb = GamePlayBigEventLoopHandlerB.notempty7_u421
$62ce = GamePlayBigEventLoopHandlerB.skip7_u421
$62d8 = GamePlayBigEventLoopHandlerB.notempty7_u422
$62db = GamePlayBigEventLoopHandlerB.skip7_u422
$62e5 = GamePlayBigEventLoopHandlerB.notempty7_u423
$62e8 = GamePlayBigEventLoopHandlerB.skip7_u423
$62f2 = GamePlayBigEventLoopHandlerB.notempty7_u424
$62f5 = GamePlayBigEventLoopHandlerB.skip7_u424
$62ff = GamePlayBigEventLoopHandlerB.notempty7_u425
$6302 = GamePlayBigEventLoopHandlerB.skip7_u425
$630c = GamePlayBigEventLoopHandlerB.notempty7_u426
$630f = GamePlayBigEventLoopHandlerB.skip7_u426
$6319 = GamePlayBigEventLoopHandlerB.notempty7_u427
$631c = GamePlayBigEventLoopHandlerB.skip7_u427
$6326 = GamePlayBigEventLoopHandlerB.notempty7_u428
$6329 = GamePlayBigEventLoopHandlerB.skip7_u428
$6333 = GamePlayBigEventLoopHandlerB.notempty7_u429
$6336 = GamePlayBigEventLoopHandlerB.skip7_u429
$6340 = GamePlayBigEventLoopHandlerB.notempty7_u430
$6343 = GamePlayBigEventLoopHandlerB.skip7_u430
$634d = GamePlayBigEventLoopHandlerB.notempty7_u431
$6350 = GamePlayBigEventLoopHandlerB.skip7_u431
$635a = GamePlayBigEventLoopHandlerB.notempty7_u432
$635d = GamePlayBigEventLoopHandlerB.skip7_u432
$6367 = GamePlayBigEventLoopHandlerB.notempty7_u433
$636a = GamePlayBigEventLoopHandlerB.skip7_u433
$6374 = GamePlayBigEventLoopHandlerB.notempty7_u434
$6377 = GamePlayBigEventLoopHandlerB.skip7_u434
$6381 = GamePlayBigEventLoopHandlerB.notempty7_u435
$6384 = GamePlayBigEventLoopHandlerB.skip7_u435
$638e = GamePlayBigEventLoopHandlerB.notempty7_u436
$6391 = GamePlayBigEventLoopHandlerB.skip7_u436
$6395 = GamePlayBigEventLoopHandlerB.gameOverMode
$63ae = GamePlayBigEventLoopHandlerB.checkretry
$63de = GamePlayBigEventLoopHandlerB.gosmall
$6401 = GamePlayBigEventLoopHandlerB.noretry
$640e = GamePlayBigEventLoopHandlerB.pauseMode
$6420 = GamePlayBigEventLoopHandlerB.noqr
$6435 = GamePlayBigEventLoopHandlerB.nounpause
$6480 = GamePlayBigEventLoopHandlerB.preRollMode
$64af = GamePlayBigEventLoopHandlerB.predone
$64d1 = GamePlayBigEventLoopHandlerB.drawStaticInfo
$6505 = BigDoHold
$6509 = BigDoHold.checkIRSA
$650f = BigDoHold.ldb3
$651a = BigDoHold.lda3
$6523 = BigDoHold.cp3
$6531 = BigDoHold.checkIRSB
$6537 = BigDoHold.lda4
$6542 = BigDoHold.ldb4
$654b = BigDoHold.cp4
$6559 = BigDoHold.noRotation
$6564 = BigDoHold.doHoldOperation
SECTION: $656f-$6dda ($086c bytes) ["Gameplay Big Static Data"]
$656f = sBigLeftDasSlam
$6575 = sBigRightDasSlam
$657b = sBigLeady
$6585 = sBigGo
$658f = sBigPause
$65b7 = sBigKill
$6657 = sBigYouAreGM
$66bb = sBigFinalChallenge
$6783 = sBigPieceXOffsets
$679f = sBigPieceYOffsets
$67bb = sBigPieceFastRotationStates
$682b = sBigPieceRotationStates
$689b = sBigGameplayTileMap
$6b3b = sBigGameplayUngradedTileMap
$6b3b = sBigGameplayTileMapEnd
$6ddb = sBigGameplayUngradedTileMapEnd
EMPTY: $6ddb-$7fff ($1225 bytes)
TOTAL EMPTY: $1225 bytes
SRAM bank #0:
SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"]
$a000 = rCheck
$a006 = rLastProfile
$a007 = rProfileName
$a007 = rProfileData
$a00a = rSwapABState
$a00b = rRNGModeState
$a00c = rRotModeState
$a00d = rDropModeState
$a00e = rSpeedCurveState
$a00f = rAlways20GState
$a010 = rSelectedStartLevel
$a012 = rFilterMode
$a013 = rUnused
$a047 = rProfileData0
$a047 = rProfileName0
$a04a = rSwapABState0
$a04b = rRNGModeState0
$a04c = rRotModeState0
$a04d = rDropModeState0
$a04e = rSpeedCurveState0
$a04f = rAlways20GState0
$a050 = rSelectedStartLevel0
$a052 = rFilterMode0
$a053 = rUnused0
$a087 = rProfileData1
$a087 = rProfileName1
$a08a = rSwapABState1
$a08b = rRNGModeState1
$a08c = rRotModeState1
$a08d = rDropModeState1
$a08e = rSpeedCurveState1
$a08f = rAlways20GState1
$a090 = rSelectedStartLevel1
$a092 = rFilterMode1
$a093 = rUnused1
$a0c7 = rProfileData2
$a0c7 = rProfileName2
$a0ca = rSwapABState2
$a0cb = rRNGModeState2
$a0cc = rRotModeState2
$a0cd = rDropModeState2
$a0ce = rSpeedCurveState2
$a0cf = rAlways20GState2
$a0d0 = rSelectedStartLevel2
$a0d2 = rFilterMode2
$a0d3 = rUnused2
$a107 = rProfileData3
$a107 = rProfileName3
$a10a = rSwapABState3
$a10b = rRNGModeState3
$a10c = rRotModeState3
$a10d = rDropModeState3
$a10e = rSpeedCurveState3
$a10f = rAlways20GState3
$a110 = rSelectedStartLevel3
$a112 = rFilterMode3
$a113 = rUnused3
$a147 = rProfileData4
$a147 = rProfileName4
$a14a = rSwapABState4
$a14b = rRNGModeState4
$a14c = rRotModeState4
$a14d = rDropModeState4
$a14e = rSpeedCurveState4
$a14f = rAlways20GState4
$a150 = rSelectedStartLevel4
$a152 = rFilterMode4
$a153 = rUnused4
$a187 = rProfileData5
$a187 = rProfileName5
$a18a = rSwapABState5
$a18b = rRNGModeState5
$a18c = rRotModeState5
$a18d = rDropModeState5
$a18e = rSpeedCurveState5
$a18f = rAlways20GState5
$a190 = rSelectedStartLevel5
$a192 = rFilterMode5
$a193 = rUnused5
$a1c7 = rProfileData6
$a1c7 = rProfileName6
$a1ca = rSwapABState6
$a1cb = rRNGModeState6
$a1cc = rRotModeState6
$a1cd = rDropModeState6
$a1ce = rSpeedCurveState6
$a1cf = rAlways20GState6
$a1d0 = rSelectedStartLevel6
$a1d2 = rFilterMode6
$a1d3 = rUnused6
$a207 = rProfileData7
$a207 = rProfileName7
$a20a = rSwapABState7
$a20b = rRNGModeState7
$a20c = rRotModeState7
$a20d = rDropModeState7
$a20e = rSpeedCurveState7
$a20f = rAlways20GState7
$a210 = rSelectedStartLevel7
$a212 = rFilterMode7
$a213 = rUnused7
$a247 = rProfileData8
$a247 = rProfileName8
$a24a = rSwapABState8
$a24b = rRNGModeState8
$a24c = rRotModeState8
$a24d = rDropModeState8
$a24e = rSpeedCurveState8
$a24f = rAlways20GState8
$a250 = rSelectedStartLevel8
$a252 = rFilterMode8
$a253 = rUnused8
$a287 = rProfileData9
$a287 = rProfileName9
$a28a = rSwapABState9
$a28b = rRNGModeState9
$a28c = rRotModeState9
$a28d = rDropModeState9
$a28e = rSpeedCurveState9
$a28f = rAlways20GState9
$a290 = rSelectedStartLevel9
$a292 = rFilterMode9
$a293 = rUnused9
$a2c7 = rScoreTableDMGT
$a407 = rScoreTableTGM1
$a547 = rScoreTableTGM3
$a687 = rScoreTableDEAT
$a7c7 = rScoreTableSHIR
$a907 = rScoreTableCHIL
$aa47 = rScoreTableMYCO
EMPTY: $ab87-$bfff ($1479 bytes)
TOTAL EMPTY: $1479 bytes
WRAM0 bank #0:
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
$c000 = wShadowTilemap
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
$c400 = wShadowTileAttrs
SECTION: $c800-$c8a2 ($00a3 bytes) ["Shadow OAM"]
$c800 = wShadowOAM
$c800 = wSPRNext1
$c804 = wSPRNext2
$c808 = wSPRNext3
$c80c = wSPRNext4
$c810 = wSPRHold1
$c814 = wSPRHold2
$c818 = wSPRHold3
$c81c = wSPRHold4
$c820 = wSPRScore1
$c824 = wSPRScore2
$c828 = wSPRScore3
$c82c = wSPRScore4
$c830 = wSPRScore5
$c834 = wSPRScore6
$c838 = wSPRScore7
$c83c = wSPRScore8
$c840 = wSPRCLevel1
$c844 = wSPRCLevel2
$c848 = wSPRCLevel3
$c84c = wSPRCLevel4
$c850 = wSPRNLevel1
$c854 = wSPRNLevel2
$c858 = wSPRNLevel3
$c85c = wSPRNLevel4
$c860 = wSPRQueue1A
$c864 = wSPRQueue1B
$c868 = wSPRQueue2A
$c86c = wSPRQueue2B
$c870 = wSPRModeRNG
$c874 = wSPRModeRot
$c878 = wSPRModeDrop
$c87c = wSPRModeHiG
$c880 = wSPRGrade1
$c884 = wSPRGrade2
$c888 = wSPRTimeM1
$c88c = wSPRTimeM2
$c890 = wSPRTimeS1
$c894 = wSPRTimeS2
$c898 = wSPRTimeCS1
$c89c = wSPRTimeCS2
$c8a0 = wScratch
$c8a2 = wSpritePal
SECTION: $c8a3-$cd22 ($0480 bytes) ["Field Variables"]
$c8a3 = wField
$c993 = wBackupField
$ca83 = wPreShadowField
$ca9f = wShadowField
$cc0b = wWideField
$cc42 = wWideBlittedField
$cd1e = wDelayState
$cd1f = wLeftSlamTimer
$cd20 = wRightSlamTimer
$cd21 = wMovementLastFrame
$cd22 = wReturnToSmall
SECTION: $cd23-$ce87 ($0165 bytes) ["Hi Score Variables"]
$cd23 = wTargetHSTable
$cd25 = wWorkingIdx
$cd26 = wWorkingPtr
$cd27 = wWorkingCopy
$ce87 = wInsertTarget
SECTION: $ce88-$cec8 ($0041 bytes) ["Stack"]
$ce88 = wStack
$cec9 = wStackEnd
SECTION: $cec9-$cef4 ($002c bytes) ["TGM3 RNG Variables"]
$cec9 = wTGM3Bag
$ceec = wTGM3Droughts
$cef3 = wTGM3GeneratedIdx
$cef4 = wTGM3WorstDroughtIdx
SECTION: $cef5-$cf08 ($0014 bytes) ["Level Variables"]
$cef5 = wBoneActivationLevel
$cef7 = wInvisActivationLevel
$cef9 = wKillScreenActivationLevel
$cefb = wKillScreenActivationLevelBCD
$cefd = wLastLockLevel
$ceff = wStaffRollDuration
$cf01 = wBigStaffRoll
$cf02 = wBonesActive
$cf03 = wInvisActive
$cf04 = wKillScreenActive
$cf05 = wLockLevel
$cf06 = wShouldGoStaffRoll
$cf07 = wNoMoreLocks
$cf08 = wSkippedSectionsBCD
SECTION: $cf09-$cf1a ($0012 bytes) ["Grade Variables"]
$cf09 = wDecayRate
$cf0a = wGradePoints
$cf0b = wInternalGrade
$cf0c = wDisplayedGrade
$cf0d = wEffectTimer
$cf0e = wRankingDisqualified
$cf0f = wDecayCounter
$cf10 = wGradeGauge
$cf11 = wSMult
$cf12 = wDMult
$cf13 = wTMult
$cf14 = wSRate
$cf15 = wDRate
$cf16 = wTRate
$cf17 = wQRate
$cf18 = wTGM1level300RequirementMet
$cf19 = wTGM1level500RequirementMet
$cf1a = wTGM1level999RequirementMet
SECTION: $cf1b-$cf24 ($000a bytes) ["Progress Variables"]
$cf1b = wProgress0B1
$cf1c = wProgress0B2
$cf1d = wProgress1B1
$cf1e = wProgress1B2
$cf1f = wProgress2B1
$cf20 = wProgress2B2
$cf21 = wProgress3B1
$cf22 = wProgress3B2
$cf23 = wProgress4B1
$cf24 = wProgress4B2
SECTION: $cf25-$cf2d ($0009 bytes) ["Globals"]
$cf25 = wSwapABState
$cf26 = wRNGModeState
$cf27 = wRotModeState
$cf28 = wDropModeState
$cf29 = wSpeedCurveState
$cf2a = wAlways20GState
$cf2b = wInitialA
$cf2c = wInitialB
$cf2d = wInitialC
SECTION: $cf2e-$cf34 ($0007 bytes) ["Title Variables"]
$cf2e = wSelected
$cf2f = wTitleMode
$cf30 = wProfileName
$cf33 = wDisplayingScoreMode
$cf34 = wScoreFlipTimer
SECTION: $cf35-$cf3a ($0006 bytes) ["Time Variables"]
$cf35 = wMinutes
$cf36 = wSeconds
$cf37 = wFrames
$cf38 = wCountDown
$cf3a = wCountDownZero
SECTION: $cf3b-$cf3e ($0004 bytes) ["Banking Variables"]
$cf3b = wBankBackup
SECTION: $cf3f-$cf42 ($0004 bytes) ["Gameplay Variables"]
$cf3f = wRollLine
$cf40 = wInStaffRoll
$cf41 = wBigModeTransfered
$cf42 = wGameOverIgnoreInput
SECTION: $cf43-$cf44 ($0002 bytes) ["GBC Variables"]
$cf43 = wOuterReps
$cf44 = wInnerReps
SECTION: $cf45-$cf45 ($0001 byte) ["SRAM Variables"]
$cf45 = wTarget
EMPTY: $cf46-$cfff ($00ba bytes)
TOTAL EMPTY: $00ba bytes
HRAM bank #0:
SECTION: $ff80-$ff9c ($001d bytes) ["High Level Variables"]
$ff80 = hCurrentDAS
$ff81 = hCurrentARE
$ff82 = hCurrentLineARE
$ff83 = hCurrentLockDelay
$ff84 = hCurrentLineClearDelay
$ff85 = hCurrentIntegerGravity
$ff86 = hCurrentFractionalGravity
$ff87 = hNextSpeedUp
$ff89 = hSpeedCurvePtr
$ff8b = hStartSpeed
$ff8d = hRequiresLineClear
$ff8e = hLevel
$ff90 = hCLevel
$ff94 = hNLevel
$ff98 = hTrueCLevel
$ff9c = hPrevHundreds
SECTION: $ff9d-$ffb7 ($001b bytes) ["High Field Variables"]
$ff9d = hPieceDataBase
$ff9f = hPieceDataBaseFast
$ffa1 = hPieceDataOffset
$ffa2 = hCurrentLockDelayRemaining
$ffa3 = hGrounded
$ffa4 = hWantedTile
$ffa5 = hWantedG
$ffa6 = hActualG
$ffa7 = hGravityCtr
$ffa8 = hWantX
$ffa9 = hYPosAtStartOfFrame
$ffaa = hWantRotation
$ffab = hRemainingDelay
$ffac = hClearedLines
$ffb0 = hLineClearCt
$ffb1 = hComboCt
$ffb2 = hLockDelayForce
$ffb3 = hDownFrames
$ffb4 = hAwardDownBonus
$ffb5 = hStalePiece
$ffb6 = hBravo
$ffb7 = hShouldLockIfGrounded
SECTION: $ffb8-$ffc9 ($0012 bytes) ["Score Variables"]
$ffb8 = hScore
$ffc0 = hScoreIncrement
$ffc2 = hScoreIncrementBCD
SECTION: $ffca-$ffd4 ($000b bytes) ["High RNG Variables"]
$ffca = hRNGSeed
$ffce = hPieceHistory
$ffd2 = hNextPiece
$ffd3 = hUpcomingPiece1
$ffd4 = hUpcomingPiece2
SECTION: $ffd5-$ffde ($000a bytes) ["High Gameplay Variables"]
$ffd5 = hCurrentPiece
$ffd6 = hCurrentPieceX
$ffd7 = hCurrentPieceY
$ffd8 = hCurrentPieceRotationState
$ffd9 = hHeldPiece
$ffda = hHoldSpent
$ffdb = hMode
$ffdc = hModeCounter
$ffdd = hPrePause
$ffde = hRequestedJingle
SECTION: $ffdf-$ffe8 ($000a bytes) ["OAM DMA"]
$ffdf = hOAMDMA
$ffe5 = !0
SECTION: $ffe9-$fff1 ($0009 bytes) ["High Input Variables"]
$ffe9 = hUpState
$ffea = hDownState
$ffeb = hLeftState
$ffec = hRightState
$ffed = hAState
$ffee = hBState
$ffef = hStartState
$fff0 = hSelectState
$fff1 = hFilterMode
SECTION: $fff2-$fffa ($0009 bytes) ["High SFX Variables"]
$fff2 = hPlayhead
$fff4 = hCurrentlyPlaying
$fff5 = hPlayQueue
$fff9 = hNoisePlayhead
SECTION: $fffb-$fffc ($0002 bytes) ["High Time Variables"]
$fffb = hFrameCtr
$fffc = hEvenFrame
SECTION: $fffd-$fffd ($0001 byte) ["High Globals"]
$fffd = hGameState
SECTION: $fffe-$fffe ($0001 byte) ["High Interrupt Variables"]
$fffe = hLCDCCtr
TOTAL EMPTY: $0000 bytes
SUMMARY:
ROM0: 15390 bytes used / 994 free
ROMX: 68930 bytes used / 29374 free in 6 banks
SRAM: 2951 bytes used / 5241 free in 1 bank
WRAM0: 3910 bytes used / 186 free
HRAM: 127 bytes used / 0 free