dmgtris/bin/DMGTRIS.map

3298 lines
141 KiB
Plaintext

ROM0 bank #0:
SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
$0008 = RSTSwitchBank
EMPTY: $0025-$0027 ($0003 bytes)
SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
$0028 = RSTRestoreBank
EMPTY: $0043-$0047 ($0005 bytes)
SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"]
$0048 = LCDCInterrupt
$004d = LCDCInterrupt_WaitUntilNotBusy
$0068 = LCDCInterrupt_End
SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"]
$006b = DoDMGEffect
$0073 = DoDMGEffect.loop0
$0075 = DoDMGEffect.wvb_u1
$0081 = DoDMGEffect.wvbe_u2
$008b = DoDMGEffect.loop1
$008d = DoDMGEffect.wvb_u3
$009a = DoDMGEffect.wvbe_u4
$00a4 = DoDMGEffect.wvb_u5
$00af = DoDMGEffect.loop2
$00b1 = DoDMGEffect.wvb_u6
$00b8 = DoDMGEffect.wvbe_u7
$00c2 = DoDMGEffect.wvb_u8
$00cd = DoDMGEffect.loop3
$00cf = DoDMGEffect.wvb_u9
$00d6 = DoDMGEffect.wvbe_u10
$00e0 = DoDMGEffect.wvb_u11
$00eb = DoDMGEffect.loop4
$00ed = DoDMGEffect.wvb_u12
$00f4 = DoDMGEffect.wvbe_u13
EMPTY: $00fd-$00ff ($0003 bytes)
SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
SECTION: $0150-$0fc8 ($0e79 bytes) ["GBC Functions"]
$0150 = ToATTR
$0173 = GBCTitleInit
$0354 = GBCTitleInit.agb
$0524 = GBCTitleInit.postpalettes
$0564 = GBCGameplayInit
$0745 = GBCGameplayInit.agb
$0915 = GBCGameplayInit.postpalettes
$0940 = GBCTitleProcess
$095c = GBCTitleProcess.jumps
$096b = GBCTitleProcess.eventLoopMain
$097d = GBCTitleProcess.nores
$0980 = GBCTitleProcess.noinc
$0997 = !0
$09a4 = GBCTitleProcess.eventLoopProfile
$09b6 = GBCTitleProcess.nores3
$09b9 = GBCTitleProcess.noinc3
$09d0 = !1
$09dd = GBCTitleProcess.eventLoopSettings
$09ef = GBCTitleProcess.nores1
$09f2 = GBCTitleProcess.noinc1
$0a09 = !2
$0a16 = GBCTitleProcess.eventLoopRecords
$0a28 = GBCTitleProcess.nores4
$0a2b = GBCTitleProcess.noinc4
$0a38 = GBCTitleProcess.eventLoopCredits
$0a4a = GBCTitleProcess.nores2
$0a4d = GBCTitleProcess.noinc2
$0a5a = GBCGameplayProcess
$0a98 = GBCGameplayProcess.goverride
$0aa4 = !3
$0aad = !4
$0ab6 = !5
$0abf = GBCGameplayProcess.colorfield
$0c25 = !6
$0c33 = GBCGameplayProcess.outer1
$0c38 = GBCGameplayProcess.inner1
$0c5c = GBCGameplayProcess.outer2
$0c61 = GBCGameplayProcess.inner2
$0c86 = GBCGameplayProcess.empty
$0c8a = GBCGameplayProcess.sub59
$0c8c = GBCGameplayProcess.sub52
$0c8e = GBCGameplayProcess.sub45
$0c90 = GBCGameplayProcess.sub38
$0c92 = GBCGameplayProcess.sub31
$0c94 = GBCGameplayProcess.sub24
$0c96 = GBCGameplayProcess.sub17
$0c98 = GBCGameplayProcess.sub10
$0c9a = GBCGameplayProcess.done
$0cbc = GBCGameplayProcess.darker
$0cc3 = GBCGameplayProcess.wvr_u1
$0cd0 = GBCGameplayProcess.lighter
$0cd7 = GBCGameplayProcess.wvr_u2
$0ce4 = GBCGameplayProcess.black
$0ceb = GBCGameplayProcess.wvr_u3
$0cf8 = GBCBigGameplayProcess
$0d36 = GBCBigGameplayProcess.goverride
$0d42 = !7
$0d4b = !8
$0d54 = !9
$0d5d = GBCBigGameplayProcess.colorfield
$0ec3 = !10
$0ed1 = GBCBigGameplayProcess.outer1
$0ed6 = GBCBigGameplayProcess.inner1
$0efa = GBCBigGameplayProcess.outer2
$0eff = GBCBigGameplayProcess.inner2
$0f24 = GBCBigGameplayProcess.empty
$0f28 = GBCBigGameplayProcess.sub59
$0f2a = GBCBigGameplayProcess.sub52
$0f2c = GBCBigGameplayProcess.sub45
$0f2e = GBCBigGameplayProcess.sub38
$0f30 = GBCBigGameplayProcess.sub31
$0f32 = GBCBigGameplayProcess.sub24
$0f34 = GBCBigGameplayProcess.sub17
$0f36 = GBCBigGameplayProcess.sub10
$0f38 = GBCBigGameplayProcess.done
$0f5a = GBCBigGameplayProcess.darker
$0f61 = GBCBigGameplayProcess.wvr_u4
$0f6e = GBCBigGameplayProcess.lighter
$0f75 = GBCBigGameplayProcess.wvr_u5
$0f82 = GBCBigGameplayProcess.black
$0f89 = GBCBigGameplayProcess.wvr_u6
$0f96 = ToVRAM
$0f96 = GBCBlitField
SECTION: $0fc9-$17b2 ($07ea bytes) ["Field Function Unbanked"]
$0fc9 = BlitField
$118c = BlitField.waitendvbloop
$1192 = !0
$11e1 = !1
$1230 = !2
$127f = !3
$12ce = !4
$131d = !5
$136c = !6
$13be = BigBlitField
$1581 = BigBlitField.waitendvbloop
$1587 = !7
$15d6 = !8
$1625 = !9
$1674 = !10
$16c3 = !11
$1712 = !12
$1761 = !13
SECTION: $17b3-$1d5f ($05ad bytes) ["Domain Specific Functions"]
$17b3 = ApplyTells
$17f1 = ApplyTells.myco
$17f6 = ApplyTells.dropmode
$181b = ApplyNext
$1823 = ApplyNext.bone
$1842 = ApplyNext.nobone
$1863 = ApplyNext.pos
$1873 = ApplyNext.regular
$1879 = ApplyNext.postoffsets
$187d = ApplyNext.getoffn
$1888 = ApplyNext.skipoffn
$1926 = ApplyNext.done
$1929 = ApplyHold
$1931 = ApplyHold.bone
$1950 = ApplyHold.nobone
$196d = ApplyHold.hide
$197f = ApplyHold.show
$198f = ApplyHold.x
$199f = ApplyHold.regular
$19a5 = ApplyHold.postoffsets
$19a9 = ApplyHold.getoffh
$19b4 = ApplyHold.skipoffh
$19ee = ApplyTime
$1a3f = ApplyTime.loop0
$1a6e = ApplyTime.loop1
$1ac3 = ApplyNumbers8
$1b10 = ApplyNumbers8.one
$1b16 = ApplyNumbers8.two
$1b1c = ApplyNumbers8.three
$1b22 = ApplyNumbers8.four
$1b28 = ApplyNumbers8.five
$1b2e = ApplyNumbers8.six
$1b34 = ApplyNumbers8.seven
$1b3a = ApplyNumbers8.eight
$1b3f = ApplyNumbers4
$1b64 = ApplyNumbers4.one
$1b6a = ApplyNumbers4.two
$1b70 = ApplyNumbers4.three
$1b76 = ApplyNumbers4.four
$1b7b = SetNumberSpritePositions
$1c82 = GradeRendering
$1cb7 = GradeRendering.effect
$1cc7 = GradeRendering.noeffect
$1ccf = GradeRendering.drawgrade
$1cd6 = GradeRendering.regulargrade
$1cde = GradeRendering.sgrade
$1cf4 = GradeRendering.hisgrade
$1d0a = GradeRendering.mgrade
$1d20 = GradeRendering.lettergrade
$1d3d = GradeRendering.mk
$1d43 = GradeRendering.mv
$1d49 = GradeRendering.mo
$1d4f = GradeRendering.mm
$1d55 = GradeRendering.gmgrade
SECTION: $1d60-$221d ($04be bytes) ["SRAM Functions"]
$1d60 = RestoreSRAM
$1d90 = TrustedLoad
$1de7 = TrustedLoad.jumps
$1dff = TrustedLoad.dmgt
$1e05 = TrustedLoad.tgm1
$1e0b = TrustedLoad.tgm3
$1e11 = TrustedLoad.deat
$1e17 = TrustedLoad.shir
$1e1d = TrustedLoad.chil
$1e23 = TrustedLoad.myco
$1e29 = TrustedLoad.search
$1e3b = TrustedLoad.notfound
$1e42 = TrustedLoad.fallback
$1e5d = InitializeSRAM
$1fb7 = ResetScores
$1fc5 = ResetScores.jumps
$1fda = ResetScores.dmgt
$1fe6 = ResetScores.tgm1
$1ff2 = ResetScores.tgm3
$1ffe = ResetScores.deat
$200a = ResetScores.shir
$2016 = ResetScores.chil
$2022 = ResetScores.myco
$202e = NextProfile
$2037 = NextProfile.update
$203a = ChangeProfile
$203a = ChangeProfile.backup
$2069 = ChangeProfile.first
$2077 = ChangeProfile.second
$2085 = ChangeProfile.third
$2093 = ChangeProfile.fourth
$20a1 = ChangeProfile.fifth
$20af = ChangeProfile.sixth
$20bd = ChangeProfile.seventh
$20cb = ChangeProfile.eighth
$20d9 = ChangeProfile.ninth
$20e7 = ChangeProfile.tenth
$20f5 = ChangeProfile.restore
$2125 = ChangeProfile.lfirst
$2134 = ChangeProfile.lsecond
$2143 = ChangeProfile.lthird
$2152 = ChangeProfile.lfourth
$2161 = ChangeProfile.lfifth
$2170 = ChangeProfile.lsixth
$217f = ChangeProfile.lseventh
$218e = ChangeProfile.leighth
$219d = ChangeProfile.lninth
$21ac = ChangeProfile.ltenth
$21bb = ResetProfile
SECTION: $221e-$269d ($0480 bytes) ["Grading Functions"]
$221e = GradeInit
$2252 = GradeInit.grade9start
$2257 = GradeInit.end
$2259 = UpdateGrade
$2267 = UpdateGrade.gradejumptable
$227c = DecayGradeProcess
$228a = DecayGradeProcess.gradejumptable
$229f = DecayGradeDelay
$22ad = DecayGradeDelay.gradejumptable
$22c2 = PrepareScore
$22d5 = DrawGradeProgressDMGT
$22e1 = !0
$22f0 = UpdateGradeDMGT
$2329 = UpdateGradeDMGT.checklineclears
$2343 = UpdateGradeDMGT.clearrate
$2354 = UpdateGradeDMGT.combomult
$2361 = UpdateGradeDMGT.combo13
$2372 = UpdateGradeDMGT.combo8
$2383 = UpdateGradeDMGT.combo1
$2392 = UpdateGradeDMGT.prelevel
$23a1 = UpdateGradeDMGT.single
$23b1 = UpdateGradeDMGT.double
$23c2 = UpdateGradeDMGT.adddonce
$23c6 = UpdateGradeDMGT.triple
$23d7 = UpdateGradeDMGT.addtonce
$23db = UpdateGradeDMGT.tetris
$23df = UpdateGradeDMGT.levelmult
$23f7 = UpdateGradeDMGT.mult4
$23fd = UpdateGradeDMGT.mult3
$2402 = UpdateGradeDMGT.mult2
$2406 = UpdateGradeDMGT.mult1
$2407 = UpdateGradeDMGT.processgrade
$2430 = UpdateGradeDMGT.increasegrademaybe
$2454 = UpdateGradeDMGT.gotgm
$2462 = DecayGradeDMGT
$2486 = DecayGradeDMGT.nodecay
$248d = DecayGradeDMGT.decay
$249b = UpdateGradeTGM1
$24ac = UpdateGradeTGM1.trygradeup
$24c7 = UpdateGradeTGM1.increasegrade
$24dc = UpdateGradeTGM1.skipjingle
$24e8 = UpdateGradeTGM1.check300
$2507 = UpdateGradeTGM1.success300
$250e = UpdateGradeTGM1.fail300
$2515 = UpdateGradeTGM1.check500
$2534 = UpdateGradeTGM1.success500
$253b = UpdateGradeTGM1.fail500
$2542 = UpdateGradeTGM1.check999
$257a = UpdateGradeTGM1.success999
$2592 = UpdateGradeTGM1.fail999
$2598 = UpdateGradeDEAT
$25a4 = UpdateGradeDEAT.notgm
$25c0 = UpdateGradeDEAT.notm
$25e3 = UpdateGradeDEAT.disqualify
$2601 = UpdateGradeSHIR
$2644 = UpdateGradeSHIR.s5torikan
$2654 = UpdateGradeSHIR.s10torikan
$2663 = UpdateGradeSHIR.disqualify
$2672 = UpdateGradeSHIR.l1000
$2688 = UpdateGradeSHIR.l500
SECTION: $269e-$2a16 ($0379 bytes) ["Level Functions"]
$269e = LevelInit
$2703 = SpecialLevelInit
$2711 = SpecialLevelInit.jumps
$2726 = SpecialLevelInit.dmgt
$272b = SpecialLevelInit.tgm1
$2730 = SpecialLevelInit.tgm3
$2735 = SpecialLevelInit.deat
$273a = SpecialLevelInit.shir
$273f = SpecialLevelInit.chil
$2744 = SpecialLevelInit.myco
$2749 = SpecialLevelInit.loaddata
$277e = LevelUp
$27a8 = LevelUp.doit
$27ea = LevelUp.checknlevel
$281b = !0
$2833 = !1
$283c = LevelUp.bellmaybe
$2858 = LevelUp.leveljinglemaybe
$2868 = LevelUp.checkspeedup
$287c = !2
$2889 = !3
$289a = !4
$28a7 = DoSpeedUp
$28e8 = CheckSpecialLevelConditions
$2919 = CheckSpecialLevelConditions.override
$2934 = CheckSpecialLevelConditions.nooverride
$293a = CheckSpecialLevelConditions.speciallock
$295e = CheckSpecialLevelConditions.bones
$2973 = CheckSpecialLevelConditions.enterthebonezone
$2978 = CheckSpecialLevelConditions.invis
$298d = CheckSpecialLevelConditions.vanishoxyaction
$2992 = CheckSpecialLevelConditions.killscreen
$29a3 = CheckSpecialLevelConditions.rip
$29d3 = CheckSpecialLevelConditions.staffroll
$29e1 = CheckSpecialLevelConditions.justkill
$29f5 = TriggerKillScreen
SECTION: $2a17-$2ccc ($02b6 bytes) ["Grading Data"]
$2a17 = sTGM1GradeScores
$2a39 = sTGM3InternalGradeSystem
$2ad9 = sTGM3GradeBoosts
$2af8 = sTGM3LevelMultiplier
$2afc = sTGM3BaselineCOOL
$2b05 = sTGM3REGRETConditions
$2b19 = sDMGTGrading
$2bcd = sDMGTGaugeLUT
SECTION: $2ccd-$2f6c ($02a0 bytes) ["SFX Functions"]
$2ccd = SFXInit
$2cef = SFXPopQueue
$2d04 = SFXPushQueue
$2d15 = SFXProcessQueue
$2d26 = !0
$2d41 = !1
$2d43 = SFXTriggerNoise
$2d50 = !2
$2d5d = !3
$2d69 = SFXEnqueue
$2d7e = SFXEnqueue.findsfx
$2d93 = !4
$2da3 = !5
$2db3 = !6
$2dc3 = !7
$2dd3 = !8
$2de3 = !9
$2df3 = !10
$2e03 = !11
$2e13 = !12
$2e23 = !13
$2e33 = !14
$2e43 = !15
$2e53 = !16
$2e63 = !17
$2e73 = !18
$2e82 = !19
$2e91 = !20
$2ea0 = !21
$2eaf = !22
$2ebd = !23
$2ecb = !24
$2ed8 = SFXKill
$2f0b = SFXPlayNoise
$2f16 = SFXPlayNoise.noisereg
$2f23 = !25
$2f2d = SFXPlayNoise.savenoiseplayhead
$2f36 = SFXPlay
$2f41 = !26
$2f44 = SFXPlay.play
$2f50 = SFXPlay.getRegister
$2f5a = !27
$2f64 = SFXPlay.savePlayhead
SECTION: $2f6d-$319d ($0231 bytes) ["RNG Functions"]
$2f6d = HarvestEntropy
$2f73 = HarvestEntropy.loop
$2f94 = RNGInit
$2fca = !0
$2ffa = RNGInit.complexinit
$3011 = !1
$302c = ShiftHistory
$3049 = GetNextHellPiece
$304e = GetNextTGM1Piece
$3051 = !2
$3069 = !3
$306b = GetNextTGM2Piece
$306e = !4
$3086 = !5
$3088 = GetNextNesPiece
$3096 = GetNextTGM3Piece
$3099 = !6
$30bc = !7
$30bf = !8
$30cf = !9
$30d9 = !10
$30e7 = !11
$30f6 = !12
$3102 = !13
$310e = !14
$311a = !15
$3126 = !16
$3132 = !17
$313e = !18
$314d = GetNextPiece
$315b = GetNextPiece.nextpiecejumps
$316a = Next35Piece
$316a = !19
$3174 = Next7Piece
$3174 = !20
$317e = NextByte
SECTION: $319e-$3361 ($01c4 bytes) ["Hi Score Functions"]
$319e = CheckAndAddHiscore
$31a8 = CheckAndAddHiscore.checkloop
$31ad = CheckAndAddHiscore.checkgrade
$31b6 = CheckAndAddHiscore.oldgraded
$31c1 = CheckAndAddHiscore.oldungraded
$31c8 = CheckAndAddHiscore.checklevel
$31ed = CheckAndAddHiscore.checkscore
$3230 = CheckAndAddHiscore.notbetter
$323d = CheckAndAddHiscore.better
$323f = InsertHiScore
$323f = InsertHiScore.copylower
$3250 = InsertHiScore.copyupper
$325d = !0
$3271 = InsertHiScore.findrow
$327e = !1
$3282 = InsertHiScore.insert
$32db = InsertHiScore.persist
$32ec = GetHiScoreEntry
$3301 = !2
$3305 = GetHiScoreEntry.store
$330e = InitTargetHSTable
$3319 = InitTargetHSTable.jumps
$332e = InitTargetHSTable.dmgt
$3333 = InitTargetHSTable.tgm1
$3338 = InitTargetHSTable.tgm3
$333d = InitTargetHSTable.deat
$3342 = InitTargetHSTable.shir
$3347 = InitTargetHSTable.chil
$334c = InitTargetHSTable.myco
$334f = InitTargetHSTable.store
SECTION: $3362-$34ab ($014a bytes) ["Progress Data"]
$3362 = sProgressData
SECTION: $34ac-$35eb ($0140 bytes) ["Hi Score Data"]
$34ac = sHiscoreDefaultData
SECTION: $35ec-$371f ($0134 bytes) ["Input Functions"]
$35ec = InputInit
$35fe = GetInput
$35fe = GetInput.btns
$360b = GetInput.readA
$360f = GetInput.setA
$361a = GetInput.clearA
$361d = GetInput.readB
$3621 = GetInput.setB
$362c = GetInput.clearB
$362f = GetInput.readSelect
$3633 = GetInput.setSelect
$363e = GetInput.clearSelect
$3641 = GetInput.readStart
$3645 = GetInput.setStart
$3650 = GetInput.clearStart
$3653 = GetInput.dpad
$3660 = GetInput.readUp
$3664 = GetInput.setUp
$366f = GetInput.clearUp
$3672 = GetInput.readDown
$3676 = GetInput.setDown
$3681 = GetInput.clearDown
$3684 = GetInput.readLeft
$3688 = GetInput.setLeft
$3693 = GetInput.clearLeft
$3696 = GetInput.readRight
$369a = GetInput.setRight
$36a5 = GetInput.clearRight
$36a8 = GetInput.priorities
$36b5 = GetInput.jumps
$36c4 = GetInput.dlru
$36d7 = GetInput.ulrd
$36ea = GetInput.lrud
$36f7 = GetInput.udlr
$3704 = GetInput.zeroud
$370a = GetInput.zerolr
$3710 = GetInput.zerolrd
$3718 = GetInput.zerolru
SECTION: $3720-$37ff ($00e0 bytes) ["Score Functions"]
$3720 = ScoreInit
$3748 = IncreaseScore
$3780 = IncreaseScore.doConvert
$3782 = !0
$3798 = IncreaseScore.carry
$379a = IncreaseScore.postConvert
$37a7 = !1
$37ae = IncreaseScore.preAddDigit
$37d6 = IncreaseScore.addDigit
$37ec = IncreaseScore.nextDigit
SECTION: $3800-$38ca ($00cb bytes) ["Title Function Trampolines"]
$3800 = SwitchToTitle
$3809 = TitleEventLoopHandler
$3813 = TitleVBlankHandler
$381d = PersistLevel
$382b = DrawSpeedMain
$387b = DrawSpeedSettings
SECTION: $38cb-$3990 ($00c6 bytes) ["Time Functions"]
$38cb = TimeInit
$38eb = StartCountdown
$38f9 = ResetGameTime
$3904 = CheckTorikan
$391b = CheckTorikan.failure
$391d = CheckTorikan.success
$3920 = HandleTimers
$3946 = HandleTimers.reduce
$3953 = HandleTimers.clock
$396d = HandleTimers.go
SECTION: $3991-$3a42 ($00b2 bytes) ["Progress Functions"]
$3991 = SetProgress
$399c = SetProgress.loop
$39a0 = SetProgress.correct
$39c7 = SetProgress.wvr_u1
$39d3 = SetProgress.wvr_u2
$39e1 = SetProgress.wvr_u3
$39ed = SetProgress.wvr_u4
$39fb = SetProgress.wvr_u5
$3a07 = SetProgress.wvr_u6
$3a15 = SetProgress.wvr_u7
$3a21 = SetProgress.wvr_u8
$3a2f = SetProgress.wvr_u9
$3a3b = SetProgress.wvr_u10
SECTION: $3a43-$3ad4 ($0092 bytes) ["Code Entry Point"]
$3a43 = Main
$3a6c = Main.notgbc
$3a72 = Main.wvr_u1
$3a99 = EventLoop
$3aaf = EventLoop.eventloopjumps
$3ab8 = EventLoopPostHandler
$3aba = EventLoopPostHandler.wvb_u2
$3acc = EventLoopPostHandler.vblankjumps
SECTION: $3ad5-$3b26 ($0052 bytes) ["Tile Functions"]
$3ad5 = LoadTitleTiles
$3af3 = LoadGameplayTiles
$3b09 = LoadGameplayTiles.gbc
$3b18 = LoadGameplayTiles.dmg
SECTION: $3b27-$3b62 ($003c bytes) ["Time Data"]
$3b27 = sFramesToCS
SECTION: $3b63-$3b90 ($002e bytes) ["Memory Functions"]
$3b63 = UnsafeMemCopy
$3b6c = SafeMemCopy.wvr_u1
$3b6c = SafeMemCopy
$3b7b = UnsafeMemSet
$3b83 = SafeMemSet
$3b83 = SafeMemSet.wvr_u2
SECTION: $3b91-$3bb6 ($0026 bytes) ["Gameplay Function Trampolines"]
$3b91 = SwitchToGameplay
$3b9a = SwitchToGameplayBig
$3ba3 = GamePlayEventLoopHandler
$3bad = GamePlayBigEventLoopHandler
SECTION: $3bb7-$3bdb ($0025 bytes) ["Interrupt Initialization Functions"]
$3bb7 = EnableScreenSquish
$3bd1 = DisableScreenSquish
SECTION: $3bdc-$3bfd ($0022 bytes) ["OAM Functions"]
$3bdc = CopyOAMHandler
$3be8 = ClearOAM
SECTION: $3bfe-$3c0c ($000f bytes) ["Banking Functions"]
$3bfe = BankingInit
SECTION: $3c0d-$3c16 ($000a bytes) ["OAM DMA Code"]
$3c0d = OAMDMA
$3c17 = OAMDMAEnd
EMPTY: $3c17-$3fff ($03e9 bytes)
TOTAL EMPTY: $03f4 bytes
ROMX bank #1:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
SECTION: $4008-$7346 ($333f bytes) ["Static Global data"]
$4008 = sDMGTSpeedCurve
$4203 = sDMGTSpeedCurveEnd
$4205 = sDMGTSpeedCurveSpecialData
$4212 = sTGM1SpeedCurve
$43cc = sTGM1SpeedCurveEnd
$43ce = sTGM1SpeedCurveSpecialData
$43db = sCHILSpeedCurve
$44f9 = sCHILSpeedCurveEnd
$44fb = sCHILSpeedCurveSpecialData
$4508 = sTGM3SpeedCurve
$46e9 = sTGM3SpeedCurveEnd
$46eb = sTGM3SpeedCurveSpecialData
$46f8 = sDEATSpeedCurve
$477a = sDEATSpeedCurveEnd
$477c = sDEATSpeedCurveSpecialData
$4789 = sSHIRSpeedCurve
$47e4 = sSHIRSpeedCurveEnd
$47e6 = sSHIRSpeedCurveSpecialData
$47f3 = sMYCOSpeedCurve
$4938 = sMYCOSpeedCurveEnd
$493a = sMYCOSpeedCurveSpecialData
$4947 = sSharedTiles
$4c47 = sTitleTiles
$4c47 = sSharedTilesEnd
$5947 = sTitleTilesEnd
$5947 = sGameplayTilesM
$6647 = sGameplayTilesMEnd
$6647 = sGameplayTilesC
$7347 = sGameplayTilesCEnd
EMPTY: $7347-$7fff ($0cb9 bytes)
TOTAL EMPTY: $0cb9 bytes
ROMX bank #2:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"]
$4008 = sSFXPieceI
$4325 = sSFXPieceZ
$4325 = sSFXPieceIEnd
$4522 = sSFXPieceS
$4522 = sSFXPieceZEnd
$460b = sSFXPieceJ
$460b = sSFXPieceSEnd
$46b6 = sSFXPieceL
$46b6 = sSFXPieceJEnd
$475b = sSFXPieceO
$475b = sSFXPieceLEnd
$489e = sSFXPieceT
$489e = sSFXPieceOEnd
$49d1 = sSFXIHS
$49d1 = sSFXPieceTEnd
$4b67 = sSFXPieceIRSI
$4b67 = sSFXIHSEnd
$4f19 = sSFXPieceIRSZ
$4f19 = sSFXPieceIRSIEnd
$5143 = sSFXPieceIRSS
$5143 = sSFXPieceIRSZEnd
$52dd = sSFXPieceIRSJ
$52dd = sSFXPieceIRSSEnd
$5427 = sSFXPieceIRSL
$5427 = sSFXPieceIRSJEnd
$557b = sSFXPieceIRSO
$557b = sSFXPieceIRSLEnd
$577d = sSFXPieceIRST
$577d = sSFXPieceIRSOEnd
$5961 = sSFXIHSIRS
$5961 = sSFXPieceIRSTEnd
$5b6e = sSFXLevelLock
$5b6e = sSFXIHSIRSEnd
$5bfd = sSFXLevelUp
$5bfd = sSFXLevelLockEnd
$5e72 = sSFXRankUp
$5e72 = sSFXLevelUpEnd
$5fcd = sSFXReadyGo
$5fcd = sSFXRankUpEnd
$673b = sSFXRankGM
$673b = sSFXReadyGoEnd
$6ac2 = sSFXLineClear
$6ac2 = sSFXRankGMEnd
$6ad8 = sSFXLand
$6ad8 = sSFXLineClearEnd
$6ae3 = sSFXLock
$6ae3 = sSFXLandEnd
$6b59 = sSFXLockEnd
EMPTY: $6b59-$7fff ($14a7 bytes)
TOTAL EMPTY: $14a7 bytes
ROMX bank #3:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"]
$4008 = sMusicMenu
$6ac1 = sMusicMenuEnd
EMPTY: $6ac1-$7fff ($153f bytes)
TOTAL EMPTY: $153f bytes
ROMX bank #4:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
SECTION: $4008-$5945 ($193e bytes) ["Title Functions Banked"]
$4008 = SwitchToTitleB
$400e = SwitchToTitleB.wvr_u1
$4017 = !0
$403a = SwitchToTitleB.wvb_u2
$4041 = SwitchToTitleB.wvbe_u3
$4047 = SwitchTitleMode
$4058 = SwitchTitleMode.wvr_u4
$4061 = !1
$406c = SwitchTitleMode.jumps
$407b = SwitchTitleMode.switchMain
$40a8 = SwitchTitleMode.notsgb
$40c9 = SwitchTitleMode.notmgb
$40f1 = SwitchTitleMode.agb
$410b = SwitchTitleMode.done
$4113 = SwitchTitleMode.switchProfile
$4127 = SwitchTitleMode.switchSettings
$413b = SwitchTitleMode.switchRecords
$415b = SwitchTitleMode.switchCredits
$416f = TitleEventLoopHandlerB
$417d = TitleEventLoopHandlerB.jumps
$418c = TitleEventLoopHandlerB.eventLoopMain
$41b6 = TitleEventLoopHandlerB.d0
$41ca = TitleEventLoopHandlerB.eventLoopProfile
$41f4 = TitleEventLoopHandlerB.d2
$4209 = TitleEventLoopHandlerB.l2
$421e = TitleEventLoopHandlerB.r2
$4233 = TitleEventLoopHandlerB.eventLoopSettings
$425d = TitleEventLoopHandlerB.d1
$4272 = TitleEventLoopHandlerB.l1
$4287 = TitleEventLoopHandlerB.r1
$429b = TitleEventLoopHandlerB.eventLoopRecords
$42cf = TitleEventLoopHandlerB.eventLoopCredits
$42e5 = TitleEventLoopHandlerB.quitrecords
$42e5 = TitleEventLoopHandlerB.quitcredits
$42ea = TitleVBlankHandlerB
$42f8 = TitleVBlankHandlerB.jumps
$4307 = TitleVBlankHandlerB.vblankMain
$4311 = TitleVBlankHandlerB.notselected_u5
$4316 = TitleVBlankHandlerB.selected_u5
$4319 = TitleVBlankHandlerB.done_u5
$4323 = TitleVBlankHandlerB.notselected_u6
$4328 = TitleVBlankHandlerB.selected_u6
$432b = TitleVBlankHandlerB.done_u6
$4335 = TitleVBlankHandlerB.notselected_u7
$433a = TitleVBlankHandlerB.selected_u7
$433d = TitleVBlankHandlerB.done_u7
$4347 = TitleVBlankHandlerB.notselected_u8
$434c = TitleVBlankHandlerB.selected_u8
$434f = TitleVBlankHandlerB.done_u8
$4359 = TitleVBlankHandlerB.notselected_u9
$435e = TitleVBlankHandlerB.selected_u9
$4361 = TitleVBlankHandlerB.done_u9
$436b = TitleVBlankHandlerB.notselected_u10
$4370 = TitleVBlankHandlerB.selected_u10
$4373 = TitleVBlankHandlerB.done_u10
$43fd = TitleVBlankHandlerB.disabled
$4409 = TitleVBlankHandlerB.profile
$4418 = TitleVBlankHandlerB.vblankProfile
$4422 = TitleVBlankHandlerB.notselected_u11
$4427 = TitleVBlankHandlerB.selected_u11
$442a = TitleVBlankHandlerB.done_u11
$4434 = TitleVBlankHandlerB.notselected_u12
$4439 = TitleVBlankHandlerB.selected_u12
$443c = TitleVBlankHandlerB.done_u12
$4446 = TitleVBlankHandlerB.notselected_u13
$444b = TitleVBlankHandlerB.selected_u13
$444e = TitleVBlankHandlerB.done_u13
$4458 = TitleVBlankHandlerB.notselected_u14
$445d = TitleVBlankHandlerB.selected_u14
$4460 = TitleVBlankHandlerB.done_u14
$446a = TitleVBlankHandlerB.notselected_u15
$446f = TitleVBlankHandlerB.selected_u15
$4472 = TitleVBlankHandlerB.done_u15
$447c = TitleVBlankHandlerB.notselected_u16
$4481 = TitleVBlankHandlerB.selected_u16
$4484 = TitleVBlankHandlerB.done_u16
$44a3 = TitleVBlankHandlerB.vblankSettings
$44ad = TitleVBlankHandlerB.notselected_u17
$44b2 = TitleVBlankHandlerB.selected_u17
$44b5 = TitleVBlankHandlerB.done_u17
$44bf = TitleVBlankHandlerB.notselected_u18
$44c4 = TitleVBlankHandlerB.selected_u18
$44c7 = TitleVBlankHandlerB.done_u18
$44d1 = TitleVBlankHandlerB.notselected_u19
$44d6 = TitleVBlankHandlerB.selected_u19
$44d9 = TitleVBlankHandlerB.done_u19
$44e3 = TitleVBlankHandlerB.notselected_u20
$44e8 = TitleVBlankHandlerB.selected_u20
$44eb = TitleVBlankHandlerB.done_u20
$44f5 = TitleVBlankHandlerB.notselected_u21
$44fa = TitleVBlankHandlerB.selected_u21
$44fd = TitleVBlankHandlerB.done_u21
$4507 = TitleVBlankHandlerB.notselected_u22
$450c = TitleVBlankHandlerB.selected_u22
$450f = TitleVBlankHandlerB.done_u22
$4519 = TitleVBlankHandlerB.notselected_u23
$451e = TitleVBlankHandlerB.selected_u23
$4521 = TitleVBlankHandlerB.done_u23
$452b = TitleVBlankHandlerB.notselected_u24
$4530 = TitleVBlankHandlerB.selected_u24
$4533 = TitleVBlankHandlerB.done_u24
$453d = TitleVBlankHandlerB.notselected_u25
$4542 = TitleVBlankHandlerB.selected_u25
$4545 = TitleVBlankHandlerB.done_u25
$45cf = TitleVBlankHandlerB.disabled1
$45db = TitleVBlankHandlerB.buttons
$45f4 = TitleVBlankHandlerB.filter
$4618 = !2
$4620 = TitleVBlankHandlerB.donetetry
$4646 = TitleVBlankHandlerB.vblankRecords
$467c = TitleVBlankHandlerB.vblankCredits
$467d = MainHandleA
$468b = MainHandleA.jumps
$469d = MainHandleA.tosettings
$46a2 = MainHandleA.tocredits
$46a7 = MainHandleA.toprofile
$46ac = MainHandleA.torecords
$46b1 = MainHandleUp
$46bd = !3
$46c3 = MainHandleDown
$46cf = !4
$46d4 = SettingsHandleA
$46e1 = ProfileHandleB
$46e1 = SettingsHandleB
$46e6 = SettingsHandleDown
$46f2 = !5
$46f7 = SettingsHandleUp
$4703 = !6
$4709 = SettingsHandleLeft
$471a = SettingsHandleLeft.jumps
$4735 = SettingsHandleLeft.buttons
$4744 = !7
$474d = SettingsHandleLeft.rng
$475c = !8
$4765 = SettingsHandleLeft.rot
$4774 = !9
$477d = SettingsHandleLeft.drop
$478c = !10
$4795 = SettingsHandleLeft.curve
$47a7 = !11
$47b3 = SettingsHandleLeft.hig
$47c2 = !12
$47cb = SettingsHandleLeft.filter
$47d8 = !13
$47e0 = SettingsHandleRight
$47f1 = SettingsHandleRight.jumps
$480c = SettingsHandleRight.buttons
$481b = !14
$4823 = SettingsHandleRight.rng
$4832 = !15
$483a = SettingsHandleRight.rot
$4849 = !16
$4851 = SettingsHandleRight.drop
$4860 = !17
$4868 = SettingsHandleRight.curve
$487a = !18
$4885 = SettingsHandleRight.hig
$4894 = !19
$489c = SettingsHandleRight.filter
$48a9 = !20
$48b0 = ProfileHandleA
$48c4 = ProfileHandleRight
$48d8 = ProfileHandleRight.jumps
$48e7 = ProfileHandleRight.idx
$48f0 = ProfileHandleRight.doit
$48f3 = ProfileHandleRight.l0
$48fd = ProfileHandleRight.doit1
$4904 = ProfileHandleRight.l1
$490e = ProfileHandleRight.doit2
$4915 = ProfileHandleRight.l2
$491f = ProfileHandleRight.doit3
$4926 = ProfileHandleLeft
$493a = ProfileHandleLeft.jumps
$4949 = ProfileHandleLeft.idx
$4953 = ProfileHandleLeft.doit
$4956 = ProfileHandleLeft.l0
$4960 = ProfileHandleLeft.doit1
$4967 = ProfileHandleLeft.l1
$4971 = ProfileHandleLeft.doit2
$4978 = ProfileHandleLeft.l2
$4982 = ProfileHandleLeft.doit3
$4989 = ProfileHandleDown
$4995 = !21
$499a = ProfileHandleUp
$49a6 = !22
$49ac = DecrementLevel
$49c2 = IncrementLevel
$49d8 = InitSpeedCurve
$49e7 = GetEnd
$49f2 = !23
$49fa = !24
$4a02 = !25
$4a0a = !26
$4a12 = !27
$4a1a = !28
$4a1e = GetStart
$4a29 = !29
$4a31 = !30
$4a39 = !31
$4a41 = !32
$4a49 = !33
$4a51 = !34
$4a55 = CheckLevelRange
$4a6e = CheckLevelRange.notatend
$4a8e = CheckLevelRange.notatstart
$4a8f = RecordsHandleLeft
$4aa6 = !35
$4aae = RecordsHandleRight
$4ac5 = !36
$4acc = RecordsHandleSelect
$4ad5 = RenderScores
$4ad5 = !37
$4b00 = RenderScores.score_u26
$4b05 = RenderScores.wvr_u27
$4b12 = RenderScores.wvr_u28
$4b1f = RenderScores.wvr_u29
$4b2c = RenderScores.wvr_u30
$4b39 = RenderScores.wvr_u31
$4b46 = RenderScores.wvr_u32
$4b53 = RenderScores.wvr_u33
$4b60 = RenderScores.wvr_u34
$4b6a = RenderScores.level_u26
$4b77 = RenderScores.wvr_u35
$4b82 = RenderScores.wvr_u36
$4b8d = RenderScores.wvr_u37
$4b98 = RenderScores.wvr_u38
$4ba5 = RenderScores.wvr_u39
$4bb2 = RenderScores.wvr_u40
$4bbf = RenderScores.wvr_u41
$4bcc = RenderScores.wvr_u42
$4bde = RenderScores.name_u26
$4be5 = RenderScores.wvr_u43
$4bf0 = RenderScores.wvr_u44
$4bfb = RenderScores.wvr_u45
$4c0d = RenderScores.nograde_u26
$4c10 = RenderScores.wvr_u46
$4c1a = RenderScores.grade_u26
$4c1d = RenderScores.wvr_u47
$4c25 = RenderScores.postgrade_u26
$4c2a = RenderScores.wvr_u48
$4c37 = RenderScores.wvr_u49
$4c44 = RenderScores.wvr_u50
$4c51 = RenderScores.wvr_u51
$4c6e = RenderScores.score_u52
$4c73 = RenderScores.wvr_u53
$4c80 = RenderScores.wvr_u54
$4c8d = RenderScores.wvr_u55
$4c9a = RenderScores.wvr_u56
$4ca7 = RenderScores.wvr_u57
$4cb4 = RenderScores.wvr_u58
$4cc1 = RenderScores.wvr_u59
$4cce = RenderScores.wvr_u60
$4cd8 = RenderScores.level_u52
$4ce5 = RenderScores.wvr_u61
$4cf0 = RenderScores.wvr_u62
$4cfb = RenderScores.wvr_u63
$4d06 = RenderScores.wvr_u64
$4d13 = RenderScores.wvr_u65
$4d20 = RenderScores.wvr_u66
$4d2d = RenderScores.wvr_u67
$4d3a = RenderScores.wvr_u68
$4d4c = RenderScores.name_u52
$4d53 = RenderScores.wvr_u69
$4d5e = RenderScores.wvr_u70
$4d69 = RenderScores.wvr_u71
$4d7b = RenderScores.nograde_u52
$4d7e = RenderScores.wvr_u72
$4d88 = RenderScores.grade_u52
$4d8b = RenderScores.wvr_u73
$4d93 = RenderScores.postgrade_u52
$4d98 = RenderScores.wvr_u74
$4da5 = RenderScores.wvr_u75
$4db2 = RenderScores.wvr_u76
$4dbf = RenderScores.wvr_u77
$4ddc = RenderScores.score_u78
$4de1 = RenderScores.wvr_u79
$4dee = RenderScores.wvr_u80
$4dfb = RenderScores.wvr_u81
$4e08 = RenderScores.wvr_u82
$4e15 = RenderScores.wvr_u83
$4e22 = RenderScores.wvr_u84
$4e2f = RenderScores.wvr_u85
$4e3c = RenderScores.wvr_u86
$4e46 = RenderScores.level_u78
$4e53 = RenderScores.wvr_u87
$4e5e = RenderScores.wvr_u88
$4e69 = RenderScores.wvr_u89
$4e74 = RenderScores.wvr_u90
$4e81 = RenderScores.wvr_u91
$4e8e = RenderScores.wvr_u92
$4e9b = RenderScores.wvr_u93
$4ea8 = RenderScores.wvr_u94
$4eba = RenderScores.name_u78
$4ec1 = RenderScores.wvr_u95
$4ecc = RenderScores.wvr_u96
$4ed7 = RenderScores.wvr_u97
$4ee9 = RenderScores.nograde_u78
$4eec = RenderScores.wvr_u98
$4ef6 = RenderScores.grade_u78
$4ef9 = RenderScores.wvr_u99
$4f01 = RenderScores.postgrade_u78
$4f06 = RenderScores.wvr_u100
$4f13 = RenderScores.wvr_u101
$4f20 = RenderScores.wvr_u102
$4f2d = RenderScores.wvr_u103
$4f4a = RenderScores.score_u104
$4f4f = RenderScores.wvr_u105
$4f5c = RenderScores.wvr_u106
$4f69 = RenderScores.wvr_u107
$4f76 = RenderScores.wvr_u108
$4f83 = RenderScores.wvr_u109
$4f90 = RenderScores.wvr_u110
$4f9d = RenderScores.wvr_u111
$4faa = RenderScores.wvr_u112
$4fb4 = RenderScores.level_u104
$4fc1 = RenderScores.wvr_u113
$4fcc = RenderScores.wvr_u114
$4fd7 = RenderScores.wvr_u115
$4fe2 = RenderScores.wvr_u116
$4fef = RenderScores.wvr_u117
$4ffc = RenderScores.wvr_u118
$5009 = RenderScores.wvr_u119
$5016 = RenderScores.wvr_u120
$5028 = RenderScores.name_u104
$502f = RenderScores.wvr_u121
$503a = RenderScores.wvr_u122
$5045 = RenderScores.wvr_u123
$5057 = RenderScores.nograde_u104
$505a = RenderScores.wvr_u124
$5064 = RenderScores.grade_u104
$5067 = RenderScores.wvr_u125
$506f = RenderScores.postgrade_u104
$5074 = RenderScores.wvr_u126
$5081 = RenderScores.wvr_u127
$508e = RenderScores.wvr_u128
$509b = RenderScores.wvr_u129
$50b8 = RenderScores.score_u130
$50bd = RenderScores.wvr_u131
$50ca = RenderScores.wvr_u132
$50d7 = RenderScores.wvr_u133
$50e4 = RenderScores.wvr_u134
$50f1 = RenderScores.wvr_u135
$50fe = RenderScores.wvr_u136
$510b = RenderScores.wvr_u137
$5118 = RenderScores.wvr_u138
$5122 = RenderScores.level_u130
$512f = RenderScores.wvr_u139
$513a = RenderScores.wvr_u140
$5145 = RenderScores.wvr_u141
$5150 = RenderScores.wvr_u142
$515d = RenderScores.wvr_u143
$516a = RenderScores.wvr_u144
$5177 = RenderScores.wvr_u145
$5184 = RenderScores.wvr_u146
$5196 = RenderScores.name_u130
$519d = RenderScores.wvr_u147
$51a8 = RenderScores.wvr_u148
$51b3 = RenderScores.wvr_u149
$51c5 = RenderScores.nograde_u130
$51c8 = RenderScores.wvr_u150
$51d2 = RenderScores.grade_u130
$51d5 = RenderScores.wvr_u151
$51dd = RenderScores.postgrade_u130
$51e2 = RenderScores.wvr_u152
$51ef = RenderScores.wvr_u153
$51fc = RenderScores.wvr_u154
$5209 = RenderScores.wvr_u155
$5226 = RenderScores.score_u156
$522b = RenderScores.wvr_u157
$5238 = RenderScores.wvr_u158
$5245 = RenderScores.wvr_u159
$5252 = RenderScores.wvr_u160
$525f = RenderScores.wvr_u161
$526c = RenderScores.wvr_u162
$5279 = RenderScores.wvr_u163
$5286 = RenderScores.wvr_u164
$5290 = RenderScores.level_u156
$529d = RenderScores.wvr_u165
$52a8 = RenderScores.wvr_u166
$52b3 = RenderScores.wvr_u167
$52be = RenderScores.wvr_u168
$52cb = RenderScores.wvr_u169
$52d8 = RenderScores.wvr_u170
$52e5 = RenderScores.wvr_u171
$52f2 = RenderScores.wvr_u172
$5304 = RenderScores.name_u156
$530b = RenderScores.wvr_u173
$5316 = RenderScores.wvr_u174
$5321 = RenderScores.wvr_u175
$5333 = RenderScores.nograde_u156
$5336 = RenderScores.wvr_u176
$5340 = RenderScores.grade_u156
$5343 = RenderScores.wvr_u177
$534b = RenderScores.postgrade_u156
$5350 = RenderScores.wvr_u178
$535d = RenderScores.wvr_u179
$536a = RenderScores.wvr_u180
$5377 = RenderScores.wvr_u181
$5394 = RenderScores.score_u182
$5399 = RenderScores.wvr_u183
$53a6 = RenderScores.wvr_u184
$53b3 = RenderScores.wvr_u185
$53c0 = RenderScores.wvr_u186
$53cd = RenderScores.wvr_u187
$53da = RenderScores.wvr_u188
$53e7 = RenderScores.wvr_u189
$53f4 = RenderScores.wvr_u190
$53fe = RenderScores.level_u182
$540b = RenderScores.wvr_u191
$5416 = RenderScores.wvr_u192
$5421 = RenderScores.wvr_u193
$542c = RenderScores.wvr_u194
$5439 = RenderScores.wvr_u195
$5446 = RenderScores.wvr_u196
$5453 = RenderScores.wvr_u197
$5460 = RenderScores.wvr_u198
$5472 = RenderScores.name_u182
$5479 = RenderScores.wvr_u199
$5484 = RenderScores.wvr_u200
$548f = RenderScores.wvr_u201
$54a1 = RenderScores.nograde_u182
$54a4 = RenderScores.wvr_u202
$54ae = RenderScores.grade_u182
$54b1 = RenderScores.wvr_u203
$54b9 = RenderScores.postgrade_u182
$54be = RenderScores.wvr_u204
$54cb = RenderScores.wvr_u205
$54d8 = RenderScores.wvr_u206
$54e5 = RenderScores.wvr_u207
$5502 = RenderScores.score_u208
$5507 = RenderScores.wvr_u209
$5514 = RenderScores.wvr_u210
$5521 = RenderScores.wvr_u211
$552e = RenderScores.wvr_u212
$553b = RenderScores.wvr_u213
$5548 = RenderScores.wvr_u214
$5555 = RenderScores.wvr_u215
$5562 = RenderScores.wvr_u216
$556c = RenderScores.level_u208
$5579 = RenderScores.wvr_u217
$5584 = RenderScores.wvr_u218
$558f = RenderScores.wvr_u219
$559a = RenderScores.wvr_u220
$55a7 = RenderScores.wvr_u221
$55b4 = RenderScores.wvr_u222
$55c1 = RenderScores.wvr_u223
$55ce = RenderScores.wvr_u224
$55e0 = RenderScores.name_u208
$55e7 = RenderScores.wvr_u225
$55f2 = RenderScores.wvr_u226
$55fd = RenderScores.wvr_u227
$560f = RenderScores.nograde_u208
$5612 = RenderScores.wvr_u228
$561c = RenderScores.grade_u208
$561f = RenderScores.wvr_u229
$5627 = RenderScores.postgrade_u208
$562c = RenderScores.wvr_u230
$5639 = RenderScores.wvr_u231
$5646 = RenderScores.wvr_u232
$5653 = RenderScores.wvr_u233
$5670 = RenderScores.score_u234
$5675 = RenderScores.wvr_u235
$5682 = RenderScores.wvr_u236
$568f = RenderScores.wvr_u237
$569c = RenderScores.wvr_u238
$56a9 = RenderScores.wvr_u239
$56b6 = RenderScores.wvr_u240
$56c3 = RenderScores.wvr_u241
$56d0 = RenderScores.wvr_u242
$56da = RenderScores.level_u234
$56e7 = RenderScores.wvr_u243
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$56fd = RenderScores.wvr_u245
$5708 = RenderScores.wvr_u246
$5715 = RenderScores.wvr_u247
$5722 = RenderScores.wvr_u248
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$5755 = RenderScores.wvr_u251
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$576b = RenderScores.wvr_u253
$577d = RenderScores.nograde_u234
$5780 = RenderScores.wvr_u254
$578a = RenderScores.grade_u234
$578d = RenderScores.wvr_u255
$5795 = RenderScores.postgrade_u234
$579a = RenderScores.wvr_u256
$57a7 = RenderScores.wvr_u257
$57b4 = RenderScores.wvr_u258
$57c1 = RenderScores.wvr_u259
$57de = RenderScores.score_u260
$57e3 = RenderScores.wvr_u261
$57f0 = RenderScores.wvr_u262
$57fd = RenderScores.wvr_u263
$580a = RenderScores.wvr_u264
$5817 = RenderScores.wvr_u265
$5824 = RenderScores.wvr_u266
$5831 = RenderScores.wvr_u267
$583e = RenderScores.wvr_u268
$5848 = RenderScores.level_u260
$5855 = RenderScores.wvr_u269
$5860 = RenderScores.wvr_u270
$586b = RenderScores.wvr_u271
$5876 = RenderScores.wvr_u272
$5883 = RenderScores.wvr_u273
$5890 = RenderScores.wvr_u274
$589d = RenderScores.wvr_u275
$58aa = RenderScores.wvr_u276
$58bc = RenderScores.name_u260
$58c3 = RenderScores.wvr_u277
$58ce = RenderScores.wvr_u278
$58d9 = RenderScores.wvr_u279
$58eb = RenderScores.nograde_u260
$58ee = RenderScores.wvr_u280
$58f8 = RenderScores.grade_u260
$58fb = RenderScores.wvr_u281
$5903 = RenderScores.postgrade_u260
$5908 = RenderScores.wvr_u282
$5915 = RenderScores.wvr_u283
$5922 = RenderScores.wvr_u284
$592f = RenderScores.wvr_u285
SECTION: $5946-$6961 ($101c bytes) ["Title Screen Static Data"]
$5946 = sEasterM0
$594b = sEasterM1
$5950 = sEasterC0
$595b = sEasterC1
$5966 = sEasterA0
$5971 = sEasterA1
$597c = sEasterS0
$5981 = sEasterS1
$5986 = sBUTTONSMode
$598e = sRNGMode
$59a2 = sROTMode
$59b2 = sDROPMode
$59c6 = sCURVEMode
$59e2 = sHIGMode
$59ea = sDisabled
$59ee = sFilterMode
$5a02 = sTetryButtons
$5a42 = sTetryRNG
$5a82 = sTetryROT
$5ac2 = sTetryDROP
$5b02 = sTetryCURVE
$5b42 = sTetryHIG
$5b82 = sTetrySTART
$5bc2 = sTetryFILTER
$5c02 = sTetryEXIT
$5c42 = sTitleScreenMainMap
$5ee2 = sTitleScreenSettingsMap
$5ee2 = sTitleScreenMainMapEnd
$6182 = sTitleScreenCreditsMap
$6182 = sTitleScreenSettingsMapEnd
$6422 = sTitleScreenProfileMap
$6422 = sTitleScreenCreditsMapEnd
$66c2 = sTitleScreenRecordsMap
$66c2 = sTitleScreenProfileMapEnd
$6962 = sTitleScreenRecordsMapEnd
EMPTY: $6962-$7fff ($169e bytes)
TOTAL EMPTY: $169e bytes
ROMX bank #5:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
SECTION: $4008-$53c4 ($13bd bytes) ["Field Function Banked Gameplay"]
$4008 = FieldInit
$403e = FieldClear
$4049 = ToBackupField
$4055 = FromBackupField
$4061 = GoBig
$411b = ToShadowField
$4123 = ToShadowField.outer
$4125 = ToShadowField.inner
$4133 = FromShadowField
$413b = FromShadowField.outer
$413d = FromShadowField.inner
$414b = SetPieceData
$416d = SetPieceDataOffset
$4176 = XYToSFieldPtr
$417e = XYToSFieldPtr.a
$4184 = XYToSFieldPtr.b
$4189 = XYToFieldPtr
$4191 = XYToFieldPtr.a
$4197 = XYToFieldPtr.b
$419c = GetPieceData
$41a9 = GetPieceDataFast
$41b6 = CanPieceFit
$41c1 = CanPieceFit.skipr1a
$41cc = CanPieceFit.skipr1b
$41d7 = CanPieceFit.skipr1c
$41e2 = CanPieceFit.r1end
$41f8 = CanPieceFit.skipr2a
$4203 = CanPieceFit.skipr2b
$420e = CanPieceFit.skipr2c
$4219 = CanPieceFit.r2end
$422f = CanPieceFit.skipr3a
$423a = CanPieceFit.skipr3b
$4245 = CanPieceFit.skipr3c
$424f = CanPieceFit.r3end
$4265 = CanPieceFit.skipr4a
$4270 = CanPieceFit.skipr4b
$427b = CanPieceFit.skipr4c
$4286 = CanPieceFit.r4end
$4289 = CanPieceFitFast
$4296 = CanPieceFitFast.skip1
$42a3 = CanPieceFitFast.skip2
$42b0 = CanPieceFitFast.skip3
$42bd = CanPieceFitFast.skip4
$42c0 = ForceSpawnPiece
$42dc = TrySpawnPiece
$4325 = TrySpawnPiece.try0
$433b = DrawPiece
$4342 = DrawPiece.skipr1a
$4348 = DrawPiece.skipr1b
$434e = DrawPiece.skipr1c
$4354 = DrawPiece.r1end
$4362 = DrawPiece.skipr2a
$4368 = DrawPiece.skipr2b
$436e = DrawPiece.skipr2c
$4374 = DrawPiece.r2end
$4382 = DrawPiece.skipr3a
$4388 = DrawPiece.skipr3b
$438e = DrawPiece.skipr3c
$4394 = DrawPiece.r3end
$43a2 = DrawPiece.skipr4a
$43a8 = DrawPiece.skipr4b
$43ae = DrawPiece.skipr4c
$43b4 = FindMaxG
$43c1 = FindMaxG.try
$43da = FindMaxG.found
$43e1 = FieldProcess
$43e4 = FieldProcess.leftslam
$43fb = FieldProcess.rightslam
$4410 = FieldProcess.wipe
$441b = FieldProcess.firstframe
$4428 = FieldProcess.handleselect
$4433 = FieldProcess.wantrotccw
$443a = FieldProcess.lda1
$443e = FieldProcess.ldb1
$4440 = FieldProcess.cp1
$444d = FieldProcess.wantrotcw
$4454 = FieldProcess.ldb2
$4458 = FieldProcess.lda2
$445a = FieldProcess.cp2
$4466 = FieldProcess.tryrot
$449d = FieldProcess.maybekick
$44d4 = FieldProcess.tljexceptions
$44e3 = FieldProcess.trykickright
$4520 = FieldProcess.trykickleft
$4561 = FieldProcess.maybetgm3rot
$4569 = FieldProcess.checkt
$456f = FieldProcess.tkickup
$45ac = FieldProcess.tkickupalreadysetforce
$45b7 = FieldProcess.checki
$45be = FieldProcess.ikicks
$45cc = FieldProcess.tryiup1
$4608 = FieldProcess.ikickup1alreadysetforce
$4613 = FieldProcess.tryiup2
$4651 = FieldProcess.ikickup2alreadysetforce
$465c = FieldProcess.tryiright2
$4698 = FieldProcess.norot
$469c = FieldProcess.wantleft
$46ad = FieldProcess.checkdasleft
$46b4 = FieldProcess.doleft
$46bb = FieldProcess.precheckright
$46c1 = FieldProcess.wantright
$46cc = FieldProcess.checkdasright
$46d3 = FieldProcess.doright
$46d8 = FieldProcess.trymove
$46f7 = FieldProcess.nomove
$471a = FieldProcess.slamleft
$4720 = FieldProcess.slamright
$4724 = FieldProcess.noeffect
$4728 = FieldProcess.skipmovement
$4728 = FieldProcess.donemanipulating
$474a = FieldProcess.sonicdrop
$4755 = FieldProcess.sonicneutrallockskip
$475f = FieldProcess.harddrop
$476e = FieldProcess.donedeterminingharddropdistance
$4782 = FieldProcess.postdrop
$479c = FieldProcess.checkregulargravity
$47aa = FieldProcess.alwaysgravitysentinel
$47ae = FieldProcess.grav
$47b6 = FieldProcess.bigg
$47c0 = FieldProcess.smallg
$47c8 = FieldProcess.nograv
$47c8 = FieldProcess.postgrav
$47d7 = FieldProcess.noreset
$47ed = FieldProcess.grounded
$47ff = FieldProcess.playfirmdropsound
$4804 = FieldProcess.postcheckforfirmdropsound
$4817 = FieldProcess.downlock20gexceptioncheck
$4825 = FieldProcess.neutralcheck
$484a = FieldProcess.forcelock
$484f = FieldProcess.dontforcelock
$4854 = FieldProcess.checklockdelay
$485a = FieldProcess.checkfortgm3lockexception
$4863 = FieldProcess.dolock
$486a = FieldProcess.notgrounded
$486d = FieldProcess.draw
$4886 = FieldProcess.ghost
$48a1 = FieldProcess.postghost
$48c1 = FieldProcess.nobone
$48f0 = FieldProcess.notlocked
$48f3 = FieldProcess.drawpiece
$490a = GetTileShade
$491a = GetTileShade.max30
$493a = GetTileShade.max20
$4959 = GetTileShade.max10
$4978 = GetTileShade.max0
$497a = GetTileShade.s0
$4982 = GetTileShade.s1
$498a = GetTileShade.s2
$4992 = GetTileShade.s3
$499a = GetTileShade.s4
$49a2 = GetTileShade.s5
$49aa = GetTileShade.s6
$49b2 = FieldDelay
$49b5 = FieldDelay.incl
$49be = FieldDelay.incr
$49c7 = FieldDelay.noinc
$49df = FieldDelay.determine
$49f3 = FieldDelay.noskip
$4a1a = FieldDelay.skip
$4a26 = FieldDelay.prelineclear
$4a39 = FieldDelay.bravodecloop
$4a40 = FieldDelay.applylines
$4a64 = FieldDelay.premultiplier
$4a67 = FieldDelay.bravo
$4a78 = FieldDelay.lineclears
$4a7d = FieldDelay.lineclearloop
$4a85 = FieldDelay.combo
$4a8a = FieldDelay.comboloop
$4a92 = FieldDelay.forcemax
$4a96 = FieldDelay.applyscore
$4aaa = FieldDelay.lineclear
$4abe = FieldDelay.preare
$4ad3 = FieldDelay.are
$4aed = FieldDelay.generatenextpiece
$4afa = FieldDelay.doit
$4b04 = AppendClearedLine
$4b19 = FindClearedLines
$4b2d = !14
$4b37 = !15
$4b45 = FindClearedLines.next_u1
$4b4a = !16
$4b54 = !17
$4b62 = FindClearedLines.next_u2
$4b67 = !18
$4b71 = !19
$4b7f = FindClearedLines.next_u3
$4b84 = !20
$4b8e = !21
$4b9c = FindClearedLines.next_u4
$4ba1 = !22
$4bab = !23
$4bb9 = FindClearedLines.next_u5
$4bbe = !24
$4bc8 = !25
$4bd6 = FindClearedLines.next_u6
$4bdb = !26
$4be5 = !27
$4bf3 = FindClearedLines.next_u7
$4bf8 = !28
$4c02 = !29
$4c10 = FindClearedLines.next_u8
$4c15 = !30
$4c1f = !31
$4c2d = FindClearedLines.next_u9
$4c32 = !32
$4c3c = !33
$4c4a = FindClearedLines.next_u10
$4c4f = !34
$4c59 = !35
$4c67 = FindClearedLines.next_u11
$4c6c = !36
$4c76 = !37
$4c84 = FindClearedLines.next_u12
$4c89 = !38
$4c93 = !39
$4ca1 = FindClearedLines.next_u13
$4ca6 = !40
$4cb0 = !41
$4cbe = FindClearedLines.next_u14
$4cc3 = !42
$4ccd = !43
$4cdb = FindClearedLines.next_u15
$4ce0 = !44
$4cea = !45
$4cf8 = FindClearedLines.next_u16
$4cfd = !46
$4d07 = !47
$4d15 = FindClearedLines.next_u17
$4d1a = !48
$4d24 = !49
$4d32 = FindClearedLines.next_u18
$4d37 = !50
$4d41 = !51
$4d4f = FindClearedLines.next_u19
$4d54 = !52
$4d5e = !53
$4d6c = FindClearedLines.next_u20
$4d71 = !54
$4d7b = !55
$4d89 = FindClearedLines.next_u21
$4d8e = !56
$4d98 = !57
$4da6 = FindClearedLines.next_u22
$4dab = !58
$4db5 = !59
$4dc3 = FindClearedLines.next_u23
$4dc8 = !60
$4dd2 = !61
$4de0 = FindClearedLines.next_u24
$4de1 = MarkClear
$4de9 = MarkClear.markclear1loop
$4e02 = MarkClear.markclear2loop
$4e1b = MarkClear.markclear3loop
$4e34 = MarkClear.markclear4loop
$4e45 = ClearLines
$4e5c = ClearLines.clear_u25
$4e64 = !62
$4e82 = ClearLines.r_u25
$4e96 = ClearLines.clear_u26
$4e9e = !63
$4ebc = ClearLines.r_u26
$4ed0 = ClearLines.clear_u27
$4ed8 = !64
$4ef6 = ClearLines.r_u27
$4f0a = ClearLines.clear_u28
$4f12 = !65
$4f30 = ClearLines.r_u28
$4f44 = ClearLines.clear_u29
$4f4c = !66
$4f6a = ClearLines.r_u29
$4f7e = ClearLines.clear_u30
$4f86 = !67
$4fa4 = ClearLines.r_u30
$4fb8 = ClearLines.clear_u31
$4fc0 = !68
$4fde = ClearLines.r_u31
$4ff2 = ClearLines.clear_u32
$4ffa = !69
$5018 = ClearLines.r_u32
$502c = ClearLines.clear_u33
$5034 = !70
$5052 = ClearLines.r_u33
$5066 = ClearLines.clear_u34
$506e = !71
$508c = ClearLines.r_u34
$50a0 = ClearLines.clear_u35
$50a8 = !72
$50c6 = ClearLines.r_u35
$50da = ClearLines.clear_u36
$50e2 = !73
$5100 = ClearLines.r_u36
$5114 = ClearLines.clear_u37
$511c = !74
$513a = ClearLines.r_u37
$514e = ClearLines.clear_u38
$5156 = !75
$5174 = ClearLines.r_u38
$5188 = ClearLines.clear_u39
$5190 = !76
$51ae = ClearLines.r_u39
$51c2 = ClearLines.clear_u40
$51ca = !77
$51e8 = ClearLines.r_u40
$51fc = ClearLines.clear_u41
$5204 = !78
$5222 = ClearLines.r_u41
$5236 = ClearLines.clear_u42
$523e = !79
$525c = ClearLines.r_u42
$5270 = ClearLines.clear_u43
$5278 = !80
$5296 = ClearLines.r_u43
$52aa = ClearLines.clear_u44
$52b2 = !81
$52d0 = ClearLines.r_u44
$52e4 = ClearLines.clear_u45
$52ec = !82
$530a = ClearLines.r_u45
$531e = ClearLines.clear_u46
$5326 = !83
$5344 = ClearLines.r_u46
$5358 = ClearLines.clear_u47
$5360 = !84
$537e = ClearLines.r_u47
$5392 = ClearLines.clear_u48
$539a = !85
$53b8 = ClearLines.r_u48
$53b8 = ClearLines.fixgarbo
$53bb = ClearLines.fixgarboloop
SECTION: $53c5-$62dd ($0f19 bytes) ["Gameplay Function Banked"]
$53c5 = SwitchToGameplayB
$53cb = SwitchToGameplayB.wvr_u1
$53d4 = SwitchToGameplayB.loadtilemap
$53e3 = SwitchToGameplayB.graded
$53f1 = SwitchToGameplayB.ungraded
$53fd = SwitchToGameplayB.loadtiles
$5447 = SwitchToGameplayB.wvb_u2
$544e = SwitchToGameplayB.wvbe_u3
$5454 = GamePlayEventLoopHandlerB
$5469 = GamePlayEventLoopHandlerB.normalevent
$5473 = GamePlayEventLoopHandlerB.modejumps
$5494 = GamePlayEventLoopHandlerB.leadyMode
$54af = GamePlayEventLoopHandlerB.firstleadyiterskip
$54b8 = GamePlayEventLoopHandlerB.notdoneleady
$54c9 = GamePlayEventLoopHandlerB.goMode
$54d6 = GamePlayEventLoopHandlerB.notdonego
$54e7 = GamePlayEventLoopHandlerB.postGoMode
$54fe = GamePlayEventLoopHandlerB.prefetchedPieceMode
$550f = GamePlayEventLoopHandlerB.checkIHS
$551a = GamePlayEventLoopHandlerB.loaddefaultjingle
$551e = GamePlayEventLoopHandlerB.checkIRSA
$5525 = GamePlayEventLoopHandlerB.ldb1
$5531 = GamePlayEventLoopHandlerB.lda1
$553b = GamePlayEventLoopHandlerB.cp1
$5549 = GamePlayEventLoopHandlerB.checkIRSB
$5550 = GamePlayEventLoopHandlerB.lda2
$555c = GamePlayEventLoopHandlerB.ldb2
$5566 = GamePlayEventLoopHandlerB.cp2
$5574 = GamePlayEventLoopHandlerB.postjingle
$5578 = GamePlayEventLoopHandlerB.spawnPieceMode
$5586 = GamePlayEventLoopHandlerB.canspawn
$5599 = GamePlayEventLoopHandlerB.pieceInMotionMode
$55ad = GamePlayEventLoopHandlerB.nopauserequested
$55ce = GamePlayEventLoopHandlerB.nohold
$55dc = GamePlayEventLoopHandlerB.delayMode
$55f0 = GamePlayEventLoopHandlerB.nodelaypauserequested
$5608 = GamePlayEventLoopHandlerB.next
$560f = GamePlayEventLoopHandlerB.goroll
$561e = GamePlayEventLoopHandlerB.preGameOverMode
$563c = GamePlayEventLoopHandlerB.gm
$5652 = GamePlayEventLoopHandlerB.condescend
$5668 = GamePlayEventLoopHandlerB.regular
$5678 = GamePlayEventLoopHandlerB.notempty1_u4
$567b = GamePlayEventLoopHandlerB.skip1_u4
$5685 = GamePlayEventLoopHandlerB.notempty1_u5
$5688 = GamePlayEventLoopHandlerB.skip1_u5
$5692 = GamePlayEventLoopHandlerB.notempty1_u6
$5695 = GamePlayEventLoopHandlerB.skip1_u6
$569f = GamePlayEventLoopHandlerB.notempty1_u7
$56a2 = GamePlayEventLoopHandlerB.skip1_u7
$56ac = GamePlayEventLoopHandlerB.notempty1_u8
$56af = GamePlayEventLoopHandlerB.skip1_u8
$56b9 = GamePlayEventLoopHandlerB.notempty1_u9
$56bc = GamePlayEventLoopHandlerB.skip1_u9
$56c6 = GamePlayEventLoopHandlerB.notempty1_u10
$56c9 = GamePlayEventLoopHandlerB.skip1_u10
$56d3 = GamePlayEventLoopHandlerB.notempty1_u11
$56d6 = GamePlayEventLoopHandlerB.skip1_u11
$56e0 = GamePlayEventLoopHandlerB.notempty1_u12
$56e3 = GamePlayEventLoopHandlerB.skip1_u12
$56ed = GamePlayEventLoopHandlerB.notempty1_u13
$56f0 = GamePlayEventLoopHandlerB.skip1_u13
$56fa = GamePlayEventLoopHandlerB.notempty1_u14
$56fd = GamePlayEventLoopHandlerB.skip1_u14
$5707 = GamePlayEventLoopHandlerB.notempty1_u15
$570a = GamePlayEventLoopHandlerB.skip1_u15
$5714 = GamePlayEventLoopHandlerB.notempty1_u16
$5717 = GamePlayEventLoopHandlerB.skip1_u16
$5721 = GamePlayEventLoopHandlerB.notempty1_u17
$5724 = GamePlayEventLoopHandlerB.skip1_u17
$572e = GamePlayEventLoopHandlerB.notempty1_u18
$5731 = GamePlayEventLoopHandlerB.skip1_u18
$573b = GamePlayEventLoopHandlerB.notempty1_u19
$573e = GamePlayEventLoopHandlerB.skip1_u19
$5748 = GamePlayEventLoopHandlerB.notempty1_u20
$574b = GamePlayEventLoopHandlerB.skip1_u20
$5755 = GamePlayEventLoopHandlerB.notempty1_u21
$5758 = GamePlayEventLoopHandlerB.skip1_u21
$5762 = GamePlayEventLoopHandlerB.notempty1_u22
$5765 = GamePlayEventLoopHandlerB.skip1_u22
$576f = GamePlayEventLoopHandlerB.notempty1_u23
$5772 = GamePlayEventLoopHandlerB.skip1_u23
$577c = GamePlayEventLoopHandlerB.notempty1_u24
$577f = GamePlayEventLoopHandlerB.skip1_u24
$5789 = GamePlayEventLoopHandlerB.notempty1_u25
$578c = GamePlayEventLoopHandlerB.skip1_u25
$5796 = GamePlayEventLoopHandlerB.notempty1_u26
$5799 = GamePlayEventLoopHandlerB.skip1_u26
$57a3 = GamePlayEventLoopHandlerB.notempty1_u27
$57a6 = GamePlayEventLoopHandlerB.skip1_u27
$57b0 = GamePlayEventLoopHandlerB.notempty1_u28
$57b3 = GamePlayEventLoopHandlerB.skip1_u28
$57bd = GamePlayEventLoopHandlerB.notempty1_u29
$57c0 = GamePlayEventLoopHandlerB.skip1_u29
$57ca = GamePlayEventLoopHandlerB.notempty1_u30
$57cd = GamePlayEventLoopHandlerB.skip1_u30
$57d7 = GamePlayEventLoopHandlerB.notempty1_u31
$57da = GamePlayEventLoopHandlerB.skip1_u31
$57e4 = GamePlayEventLoopHandlerB.notempty1_u32
$57e7 = GamePlayEventLoopHandlerB.skip1_u32
$57f1 = GamePlayEventLoopHandlerB.notempty1_u33
$57f4 = GamePlayEventLoopHandlerB.skip1_u33
$57fe = GamePlayEventLoopHandlerB.notempty1_u34
$5801 = GamePlayEventLoopHandlerB.skip1_u34
$580b = GamePlayEventLoopHandlerB.notempty1_u35
$580e = GamePlayEventLoopHandlerB.skip1_u35
$5818 = GamePlayEventLoopHandlerB.notempty1_u36
$581b = GamePlayEventLoopHandlerB.skip1_u36
$5825 = GamePlayEventLoopHandlerB.notempty1_u37
$5828 = GamePlayEventLoopHandlerB.skip1_u37
$5832 = GamePlayEventLoopHandlerB.notempty1_u38
$5835 = GamePlayEventLoopHandlerB.skip1_u38
$583f = GamePlayEventLoopHandlerB.notempty1_u39
$5842 = GamePlayEventLoopHandlerB.skip1_u39
$584c = GamePlayEventLoopHandlerB.notempty1_u40
$584f = GamePlayEventLoopHandlerB.skip1_u40
$5859 = GamePlayEventLoopHandlerB.notempty1_u41
$585c = GamePlayEventLoopHandlerB.skip1_u41
$5866 = GamePlayEventLoopHandlerB.notempty1_u42
$5869 = GamePlayEventLoopHandlerB.skip1_u42
$5873 = GamePlayEventLoopHandlerB.notempty1_u43
$5876 = GamePlayEventLoopHandlerB.skip1_u43
$5880 = GamePlayEventLoopHandlerB.notempty1_u44
$5883 = GamePlayEventLoopHandlerB.skip1_u44
$588d = GamePlayEventLoopHandlerB.notempty1_u45
$5890 = GamePlayEventLoopHandlerB.skip1_u45
$589a = GamePlayEventLoopHandlerB.notempty1_u46
$589d = GamePlayEventLoopHandlerB.skip1_u46
$58a7 = GamePlayEventLoopHandlerB.notempty1_u47
$58aa = GamePlayEventLoopHandlerB.skip1_u47
$58b4 = GamePlayEventLoopHandlerB.notempty1_u48
$58b7 = GamePlayEventLoopHandlerB.skip1_u48
$58c1 = GamePlayEventLoopHandlerB.notempty1_u49
$58c4 = GamePlayEventLoopHandlerB.skip1_u49
$58ce = GamePlayEventLoopHandlerB.notempty1_u50
$58d1 = GamePlayEventLoopHandlerB.skip1_u50
$58db = GamePlayEventLoopHandlerB.notempty1_u51
$58de = GamePlayEventLoopHandlerB.skip1_u51
$58e8 = GamePlayEventLoopHandlerB.notempty1_u52
$58eb = GamePlayEventLoopHandlerB.skip1_u52
$58f5 = GamePlayEventLoopHandlerB.notempty1_u53
$58f8 = GamePlayEventLoopHandlerB.skip1_u53
$5902 = GamePlayEventLoopHandlerB.notempty1_u54
$5905 = GamePlayEventLoopHandlerB.skip1_u54
$590f = GamePlayEventLoopHandlerB.notempty1_u55
$5912 = GamePlayEventLoopHandlerB.skip1_u55
$591c = GamePlayEventLoopHandlerB.notempty1_u56
$591f = GamePlayEventLoopHandlerB.skip1_u56
$5929 = GamePlayEventLoopHandlerB.notempty1_u57
$592c = GamePlayEventLoopHandlerB.skip1_u57
$5936 = GamePlayEventLoopHandlerB.notempty1_u58
$5939 = GamePlayEventLoopHandlerB.skip1_u58
$5943 = GamePlayEventLoopHandlerB.notempty1_u59
$5946 = GamePlayEventLoopHandlerB.skip1_u59
$5950 = GamePlayEventLoopHandlerB.notempty1_u60
$5953 = GamePlayEventLoopHandlerB.skip1_u60
$595d = GamePlayEventLoopHandlerB.notempty1_u61
$5960 = GamePlayEventLoopHandlerB.skip1_u61
$596a = GamePlayEventLoopHandlerB.notempty1_u62
$596d = GamePlayEventLoopHandlerB.skip1_u62
$5977 = GamePlayEventLoopHandlerB.notempty1_u63
$597a = GamePlayEventLoopHandlerB.skip1_u63
$5984 = GamePlayEventLoopHandlerB.notempty1_u64
$5987 = GamePlayEventLoopHandlerB.skip1_u64
$5991 = GamePlayEventLoopHandlerB.notempty1_u65
$5994 = GamePlayEventLoopHandlerB.skip1_u65
$599e = GamePlayEventLoopHandlerB.notempty1_u66
$59a1 = GamePlayEventLoopHandlerB.skip1_u66
$59ab = GamePlayEventLoopHandlerB.notempty1_u67
$59ae = GamePlayEventLoopHandlerB.skip1_u67
$59b8 = GamePlayEventLoopHandlerB.notempty1_u68
$59bb = GamePlayEventLoopHandlerB.skip1_u68
$59c5 = GamePlayEventLoopHandlerB.notempty1_u69
$59c8 = GamePlayEventLoopHandlerB.skip1_u69
$59d2 = GamePlayEventLoopHandlerB.notempty1_u70
$59d5 = GamePlayEventLoopHandlerB.skip1_u70
$59df = GamePlayEventLoopHandlerB.notempty1_u71
$59e2 = GamePlayEventLoopHandlerB.skip1_u71
$59ec = GamePlayEventLoopHandlerB.notempty1_u72
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$6115 = GamePlayEventLoopHandlerB.notempty7_u213
$6118 = GamePlayEventLoopHandlerB.skip7_u213
$611c = GamePlayEventLoopHandlerB.gameOverMode
$6138 = GamePlayEventLoopHandlerB.checkretry
$6161 = GamePlayEventLoopHandlerB.noretry
$616e = GamePlayEventLoopHandlerB.pauseMode
$6183 = GamePlayEventLoopHandlerB.noqr
$6198 = GamePlayEventLoopHandlerB.nounpause
$61e2 = GamePlayEventLoopHandlerB.preRollMode
$6211 = GamePlayEventLoopHandlerB.predone
$6227 = GamePlayEventLoopHandlerB.staysmall
$623d = GamePlayEventLoopHandlerB.drawStaticInfo
$626e = DoHold
$6272 = DoHold.checkIRSA
$6279 = DoHold.ldb3
$6285 = DoHold.lda3
$628f = DoHold.cp3
$629d = DoHold.checkIRSB
$62a4 = DoHold.lda4
$62b0 = DoHold.ldb4
$62ba = DoHold.cp4
$62c8 = DoHold.noRotation
$62d3 = DoHold.doHoldOperation
SECTION: $62de-$6b73 ($0896 bytes) ["Gameplay Static Data"]
$62de = sLeftDasSlam
$62e4 = sRightDasSlam
$62ea = sLeady
$62f4 = sGo
$62fe = sPause
$6326 = sKill
$63c6 = sYouAreGM
$642a = sFinalChallenge
$64f2 = sPieceXOffsets
$650e = sPieceYOffsets
$652a = sPieceFastRotationStates
$659a = sPieceRotationStates
$660a = sTGM3Bag
$662d = sTGM3Droughts
$6634 = sGameplayTileMap
$68d4 = sGameplayUngradedTileMap
$68d4 = sGameplayTileMapEnd
$6b74 = sGameplayUngradedTileMapEnd
EMPTY: $6b74-$7fff ($148c bytes)
TOTAL EMPTY: $148c bytes
ROMX bank #6:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
SECTION: $4008-$55f9 ($15f2 bytes) ["Field Function Banked Gameplay Big"]
$4008 = BigFieldInit
$4049 = BigFieldClear
$40ef = GoSmall
$4129 = BigToBackupField
$4135 = BigFromBackupField
$4141 = BigToShadowField
$4149 = BigToShadowField.outer
$414b = BigToShadowField.inner
$4159 = BigFromShadowField
$4161 = BigFromShadowField.outer
$4163 = BigFromShadowField.inner
$4171 = BigSetPieceData
$4193 = BigSetPieceDataOffset
$419c = BigXYToSFieldPtr
$41a4 = BigXYToSFieldPtr.a
$41aa = BigXYToSFieldPtr.b
$41af = BigXYToFieldPtr
$41b7 = BigXYToFieldPtr.a
$41bd = BigXYToFieldPtr.b
$41c2 = BigGetPieceData
$41cf = BigGetPieceDataFast
$41dc = BigCanPieceFit
$41e7 = BigCanPieceFit.skipr1a
$41f2 = BigCanPieceFit.skipr1b
$41fd = BigCanPieceFit.skipr1c
$4208 = BigCanPieceFit.r1end
$421e = BigCanPieceFit.skipr2a
$4229 = BigCanPieceFit.skipr2b
$4234 = BigCanPieceFit.skipr2c
$423f = BigCanPieceFit.r2end
$4255 = BigCanPieceFit.skipr3a
$4260 = BigCanPieceFit.skipr3b
$426b = BigCanPieceFit.skipr3c
$4275 = BigCanPieceFit.r3end
$428b = BigCanPieceFit.skipr4a
$4296 = BigCanPieceFit.skipr4b
$42a1 = BigCanPieceFit.skipr4c
$42ac = BigCanPieceFit.r4end
$42af = BigCanPieceFitFast
$42bc = BigCanPieceFitFast.skip1
$42c9 = BigCanPieceFitFast.skip2
$42d6 = BigCanPieceFitFast.skip3
$42e3 = BigCanPieceFitFast.skip4
$42e6 = BigForceSpawnPiece
$4302 = BigTrySpawnPiece
$434b = BigTrySpawnPiece.try0
$4361 = BigDrawPiece
$4368 = BigDrawPiece.skipr1a
$436e = BigDrawPiece.skipr1b
$4374 = BigDrawPiece.skipr1c
$437a = BigDrawPiece.r1end
$4388 = BigDrawPiece.skipr2a
$438e = BigDrawPiece.skipr2b
$4394 = BigDrawPiece.skipr2c
$439a = BigDrawPiece.r2end
$43a8 = BigDrawPiece.skipr3a
$43ae = BigDrawPiece.skipr3b
$43b4 = BigDrawPiece.skipr3c
$43ba = BigDrawPiece.r3end
$43c8 = BigDrawPiece.skipr4a
$43ce = BigDrawPiece.skipr4b
$43d4 = BigDrawPiece.skipr4c
$43da = BigFindMaxG
$43e7 = BigFindMaxG.try
$4400 = BigFindMaxG.found
$4407 = BigFieldProcess
$440a = BigFieldProcess.leftslam
$4421 = BigFieldProcess.rightslam
$4436 = BigFieldProcess.wipe
$4441 = BigFieldProcess.firstframe
$444e = BigFieldProcess.handleselect
$4459 = BigFieldProcess.wantrotccw
$4460 = BigFieldProcess.lda1
$4464 = BigFieldProcess.ldb1
$4466 = BigFieldProcess.cp1
$4473 = BigFieldProcess.wantrotcw
$447a = BigFieldProcess.ldb2
$447e = BigFieldProcess.lda2
$4480 = BigFieldProcess.cp2
$448c = BigFieldProcess.tryrot
$44c3 = BigFieldProcess.maybekick
$44fa = BigFieldProcess.tljexceptions
$4509 = BigFieldProcess.trykickright
$4546 = BigFieldProcess.trykickleft
$4587 = BigFieldProcess.maybetgm3rot
$458f = BigFieldProcess.checkt
$4595 = BigFieldProcess.tkickup
$45d2 = BigFieldProcess.tkickupalreadysetforce
$45dd = BigFieldProcess.checki
$45f2 = BigFieldProcess.tryiup1
$462e = BigFieldProcess.ikick1upalreadysetforce
$4639 = BigFieldProcess.tryiup2
$4677 = BigFieldProcess.ikick2upalreadysetforce
$4682 = BigFieldProcess.tryiright2
$46be = BigFieldProcess.norot
$46c2 = BigFieldProcess.wantleft
$46d3 = BigFieldProcess.checkdasleft
$46da = BigFieldProcess.doleft
$46e1 = BigFieldProcess.precheckright
$46e7 = BigFieldProcess.wantright
$46f2 = BigFieldProcess.checkdasright
$46f9 = BigFieldProcess.doright
$46fe = BigFieldProcess.trymove
$471d = BigFieldProcess.nomove
$4740 = BigFieldProcess.slamleft
$4746 = BigFieldProcess.slamright
$474a = BigFieldProcess.noeffect
$474e = BigFieldProcess.skipmovement
$474e = BigFieldProcess.donemanipulating
$4770 = BigFieldProcess.sonicdrop
$477b = BigFieldProcess.sonicneutrallockskip
$4785 = BigFieldProcess.harddrop
$4794 = BigFieldProcess.donedeterminingharddropdistance
$47a8 = BigFieldProcess.postdrop
$47c2 = BigFieldProcess.checkregulargravity
$47d0 = BigFieldProcess.alwaysgravitysentinel
$47d4 = BigFieldProcess.grav
$47dc = BigFieldProcess.bigg
$47e6 = BigFieldProcess.smallg
$47ee = BigFieldProcess.nograv
$47ee = BigFieldProcess.postgrav
$47fd = BigFieldProcess.noreset
$4813 = BigFieldProcess.grounded
$4825 = BigFieldProcess.playfirmdropsound
$482a = BigFieldProcess.postcheckforfirmdropsound
$483d = BigFieldProcess.downlock20gexceptioncheck
$484b = BigFieldProcess.neutralcheck
$4870 = BigFieldProcess.forcelock
$4875 = BigFieldProcess.dontforcelock
$487a = BigFieldProcess.checklockdelay
$4880 = BigFieldProcess.checkfortgm3lockexception
$4889 = BigFieldProcess.dolock
$4890 = BigFieldProcess.notgrounded
$4893 = BigFieldProcess.draw
$48ac = BigFieldProcess.ghost
$48c7 = BigFieldProcess.postghost
$48e7 = BigFieldProcess.nobone
$4916 = BigFieldProcess.notlocked
$4919 = BigFieldProcess.drawpiece
$4933 = BigGetTileShade
$4943 = BigGetTileShade.max30
$4963 = BigGetTileShade.max20
$4982 = BigGetTileShade.max10
$49a1 = BigGetTileShade.max0
$49a3 = BigGetTileShade.s0
$49ab = BigGetTileShade.s1
$49b3 = BigGetTileShade.s2
$49bb = BigGetTileShade.s3
$49c3 = BigGetTileShade.s4
$49cb = BigGetTileShade.s5
$49d3 = BigGetTileShade.s6
$49db = BigFieldDelay
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$4a4f = BigFieldDelay.prelineclear
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$4a69 = BigFieldDelay.applylines
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$4a90 = BigFieldDelay.bravo
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$4aa6 = BigFieldDelay.linecleardecloop
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$4ab3 = BigFieldDelay.combodecloop
$4abb = BigFieldDelay.forcemax
$4abf = BigFieldDelay.applyscore
$4ad3 = BigFieldDelay.lineclear
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$4b1a = BigFieldDelay.generatenextpiece
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$4b31 = BigAppendClearedLine
$4b46 = BigFindClearedLines
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$528c = BigClearLines.fixgarboloop
$52aa = BigWidenField
SECTION: $55fa-$65b5 ($0fbc bytes) ["Gameplay Function Big Banked"]
$55fa = SwitchToGameplayBigB
$5600 = SwitchToGameplayBigB.wvr_u214
$5609 = SwitchToGameplayBigB.loadtilemap
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$5689 = GamePlayBigEventLoopHandlerB
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$56fe = GamePlayBigEventLoopHandlerB.goMode
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$571c = GamePlayBigEventLoopHandlerB.postGoMode
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$5744 = GamePlayBigEventLoopHandlerB.checkIHS
$574f = GamePlayBigEventLoopHandlerB.loaddefaultjingle
$5753 = GamePlayBigEventLoopHandlerB.checkIRSA
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$583a = GamePlayBigEventLoopHandlerB.next
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$5f88 = GamePlayBigEventLoopHandlerB.notempty7_u352
$5f8b = GamePlayBigEventLoopHandlerB.skip7_u352
$5f95 = GamePlayBigEventLoopHandlerB.notempty7_u353
$5f98 = GamePlayBigEventLoopHandlerB.skip7_u353
$5fa2 = GamePlayBigEventLoopHandlerB.notempty7_u354
$5fa5 = GamePlayBigEventLoopHandlerB.skip7_u354
$5faf = GamePlayBigEventLoopHandlerB.notempty7_u355
$5fb2 = GamePlayBigEventLoopHandlerB.skip7_u355
$5fbc = GamePlayBigEventLoopHandlerB.notempty7_u356
$5fbf = GamePlayBigEventLoopHandlerB.skip7_u356
$5fc9 = GamePlayBigEventLoopHandlerB.notempty7_u357
$5fcc = GamePlayBigEventLoopHandlerB.skip7_u357
$5fd6 = GamePlayBigEventLoopHandlerB.notempty7_u358
$5fd9 = GamePlayBigEventLoopHandlerB.skip7_u358
$5fe3 = GamePlayBigEventLoopHandlerB.notempty7_u359
$5fe6 = GamePlayBigEventLoopHandlerB.skip7_u359
$5ff0 = GamePlayBigEventLoopHandlerB.notempty7_u360
$5ff3 = GamePlayBigEventLoopHandlerB.skip7_u360
$5ffd = GamePlayBigEventLoopHandlerB.notempty7_u361
$6000 = GamePlayBigEventLoopHandlerB.skip7_u361
$600a = GamePlayBigEventLoopHandlerB.notempty7_u362
$600d = GamePlayBigEventLoopHandlerB.skip7_u362
$6017 = GamePlayBigEventLoopHandlerB.notempty7_u363
$601a = GamePlayBigEventLoopHandlerB.skip7_u363
$6024 = GamePlayBigEventLoopHandlerB.notempty7_u364
$6027 = GamePlayBigEventLoopHandlerB.skip7_u364
$6031 = GamePlayBigEventLoopHandlerB.notempty7_u365
$6034 = GamePlayBigEventLoopHandlerB.skip7_u365
$603e = GamePlayBigEventLoopHandlerB.notempty7_u366
$6041 = GamePlayBigEventLoopHandlerB.skip7_u366
$604b = GamePlayBigEventLoopHandlerB.notempty7_u367
$604e = GamePlayBigEventLoopHandlerB.skip7_u367
$6058 = GamePlayBigEventLoopHandlerB.notempty7_u368
$605b = GamePlayBigEventLoopHandlerB.skip7_u368
$6065 = GamePlayBigEventLoopHandlerB.notempty7_u369
$6068 = GamePlayBigEventLoopHandlerB.skip7_u369
$6072 = GamePlayBigEventLoopHandlerB.notempty7_u370
$6075 = GamePlayBigEventLoopHandlerB.skip7_u370
$607f = GamePlayBigEventLoopHandlerB.notempty7_u371
$6082 = GamePlayBigEventLoopHandlerB.skip7_u371
$608c = GamePlayBigEventLoopHandlerB.notempty7_u372
$608f = GamePlayBigEventLoopHandlerB.skip7_u372
$6099 = GamePlayBigEventLoopHandlerB.notempty7_u373
$609c = GamePlayBigEventLoopHandlerB.skip7_u373
$60a6 = GamePlayBigEventLoopHandlerB.notempty7_u374
$60a9 = GamePlayBigEventLoopHandlerB.skip7_u374
$60b3 = GamePlayBigEventLoopHandlerB.notempty7_u375
$60b6 = GamePlayBigEventLoopHandlerB.skip7_u375
$60c0 = GamePlayBigEventLoopHandlerB.notempty7_u376
$60c3 = GamePlayBigEventLoopHandlerB.skip7_u376
$60cd = GamePlayBigEventLoopHandlerB.notempty7_u377
$60d0 = GamePlayBigEventLoopHandlerB.skip7_u377
$60da = GamePlayBigEventLoopHandlerB.notempty7_u378
$60dd = GamePlayBigEventLoopHandlerB.skip7_u378
$60e7 = GamePlayBigEventLoopHandlerB.notempty7_u379
$60ea = GamePlayBigEventLoopHandlerB.skip7_u379
$60f4 = GamePlayBigEventLoopHandlerB.notempty7_u380
$60f7 = GamePlayBigEventLoopHandlerB.skip7_u380
$6101 = GamePlayBigEventLoopHandlerB.notempty7_u381
$6104 = GamePlayBigEventLoopHandlerB.skip7_u381
$610e = GamePlayBigEventLoopHandlerB.notempty7_u382
$6111 = GamePlayBigEventLoopHandlerB.skip7_u382
$611b = GamePlayBigEventLoopHandlerB.notempty7_u383
$611e = GamePlayBigEventLoopHandlerB.skip7_u383
$6128 = GamePlayBigEventLoopHandlerB.notempty7_u384
$612b = GamePlayBigEventLoopHandlerB.skip7_u384
$6135 = GamePlayBigEventLoopHandlerB.notempty7_u385
$6138 = GamePlayBigEventLoopHandlerB.skip7_u385
$6142 = GamePlayBigEventLoopHandlerB.notempty7_u386
$6145 = GamePlayBigEventLoopHandlerB.skip7_u386
$614f = GamePlayBigEventLoopHandlerB.notempty7_u387
$6152 = GamePlayBigEventLoopHandlerB.skip7_u387
$615c = GamePlayBigEventLoopHandlerB.notempty7_u388
$615f = GamePlayBigEventLoopHandlerB.skip7_u388
$6169 = GamePlayBigEventLoopHandlerB.notempty7_u389
$616c = GamePlayBigEventLoopHandlerB.skip7_u389
$6176 = GamePlayBigEventLoopHandlerB.notempty7_u390
$6179 = GamePlayBigEventLoopHandlerB.skip7_u390
$6183 = GamePlayBigEventLoopHandlerB.notempty7_u391
$6186 = GamePlayBigEventLoopHandlerB.skip7_u391
$6190 = GamePlayBigEventLoopHandlerB.notempty7_u392
$6193 = GamePlayBigEventLoopHandlerB.skip7_u392
$619d = GamePlayBigEventLoopHandlerB.notempty7_u393
$61a0 = GamePlayBigEventLoopHandlerB.skip7_u393
$61aa = GamePlayBigEventLoopHandlerB.notempty7_u394
$61ad = GamePlayBigEventLoopHandlerB.skip7_u394
$61b7 = GamePlayBigEventLoopHandlerB.notempty7_u395
$61ba = GamePlayBigEventLoopHandlerB.skip7_u395
$61c4 = GamePlayBigEventLoopHandlerB.notempty7_u396
$61c7 = GamePlayBigEventLoopHandlerB.skip7_u396
$61d1 = GamePlayBigEventLoopHandlerB.notempty7_u397
$61d4 = GamePlayBigEventLoopHandlerB.skip7_u397
$61de = GamePlayBigEventLoopHandlerB.notempty7_u398
$61e1 = GamePlayBigEventLoopHandlerB.skip7_u398
$61eb = GamePlayBigEventLoopHandlerB.notempty7_u399
$61ee = GamePlayBigEventLoopHandlerB.skip7_u399
$61f8 = GamePlayBigEventLoopHandlerB.notempty7_u400
$61fb = GamePlayBigEventLoopHandlerB.skip7_u400
$6205 = GamePlayBigEventLoopHandlerB.notempty7_u401
$6208 = GamePlayBigEventLoopHandlerB.skip7_u401
$6212 = GamePlayBigEventLoopHandlerB.notempty7_u402
$6215 = GamePlayBigEventLoopHandlerB.skip7_u402
$621f = GamePlayBigEventLoopHandlerB.notempty7_u403
$6222 = GamePlayBigEventLoopHandlerB.skip7_u403
$622c = GamePlayBigEventLoopHandlerB.notempty7_u404
$622f = GamePlayBigEventLoopHandlerB.skip7_u404
$6239 = GamePlayBigEventLoopHandlerB.notempty7_u405
$623c = GamePlayBigEventLoopHandlerB.skip7_u405
$6246 = GamePlayBigEventLoopHandlerB.notempty7_u406
$6249 = GamePlayBigEventLoopHandlerB.skip7_u406
$6253 = GamePlayBigEventLoopHandlerB.notempty7_u407
$6256 = GamePlayBigEventLoopHandlerB.skip7_u407
$6260 = GamePlayBigEventLoopHandlerB.notempty7_u408
$6263 = GamePlayBigEventLoopHandlerB.skip7_u408
$626d = GamePlayBigEventLoopHandlerB.notempty7_u409
$6270 = GamePlayBigEventLoopHandlerB.skip7_u409
$627a = GamePlayBigEventLoopHandlerB.notempty7_u410
$627d = GamePlayBigEventLoopHandlerB.skip7_u410
$6287 = GamePlayBigEventLoopHandlerB.notempty7_u411
$628a = GamePlayBigEventLoopHandlerB.skip7_u411
$6294 = GamePlayBigEventLoopHandlerB.notempty7_u412
$6297 = GamePlayBigEventLoopHandlerB.skip7_u412
$62a1 = GamePlayBigEventLoopHandlerB.notempty7_u413
$62a4 = GamePlayBigEventLoopHandlerB.skip7_u413
$62ae = GamePlayBigEventLoopHandlerB.notempty7_u414
$62b1 = GamePlayBigEventLoopHandlerB.skip7_u414
$62bb = GamePlayBigEventLoopHandlerB.notempty7_u415
$62be = GamePlayBigEventLoopHandlerB.skip7_u415
$62c8 = GamePlayBigEventLoopHandlerB.notempty7_u416
$62cb = GamePlayBigEventLoopHandlerB.skip7_u416
$62d5 = GamePlayBigEventLoopHandlerB.notempty7_u417
$62d8 = GamePlayBigEventLoopHandlerB.skip7_u417
$62e2 = GamePlayBigEventLoopHandlerB.notempty7_u418
$62e5 = GamePlayBigEventLoopHandlerB.skip7_u418
$62ef = GamePlayBigEventLoopHandlerB.notempty7_u419
$62f2 = GamePlayBigEventLoopHandlerB.skip7_u419
$62fc = GamePlayBigEventLoopHandlerB.notempty7_u420
$62ff = GamePlayBigEventLoopHandlerB.skip7_u420
$6309 = GamePlayBigEventLoopHandlerB.notempty7_u421
$630c = GamePlayBigEventLoopHandlerB.skip7_u421
$6316 = GamePlayBigEventLoopHandlerB.notempty7_u422
$6319 = GamePlayBigEventLoopHandlerB.skip7_u422
$6323 = GamePlayBigEventLoopHandlerB.notempty7_u423
$6326 = GamePlayBigEventLoopHandlerB.skip7_u423
$6330 = GamePlayBigEventLoopHandlerB.notempty7_u424
$6333 = GamePlayBigEventLoopHandlerB.skip7_u424
$633d = GamePlayBigEventLoopHandlerB.notempty7_u425
$6340 = GamePlayBigEventLoopHandlerB.skip7_u425
$634a = GamePlayBigEventLoopHandlerB.notempty7_u426
$634d = GamePlayBigEventLoopHandlerB.skip7_u426
$6357 = GamePlayBigEventLoopHandlerB.notempty7_u427
$635a = GamePlayBigEventLoopHandlerB.skip7_u427
$6364 = GamePlayBigEventLoopHandlerB.notempty7_u428
$6367 = GamePlayBigEventLoopHandlerB.skip7_u428
$6371 = GamePlayBigEventLoopHandlerB.notempty7_u429
$6374 = GamePlayBigEventLoopHandlerB.skip7_u429
$637e = GamePlayBigEventLoopHandlerB.notempty7_u430
$6381 = GamePlayBigEventLoopHandlerB.skip7_u430
$638b = GamePlayBigEventLoopHandlerB.notempty7_u431
$638e = GamePlayBigEventLoopHandlerB.skip7_u431
$6398 = GamePlayBigEventLoopHandlerB.notempty7_u432
$639b = GamePlayBigEventLoopHandlerB.skip7_u432
$63a5 = GamePlayBigEventLoopHandlerB.notempty7_u433
$63a8 = GamePlayBigEventLoopHandlerB.skip7_u433
$63b2 = GamePlayBigEventLoopHandlerB.notempty7_u434
$63b5 = GamePlayBigEventLoopHandlerB.skip7_u434
$63bf = GamePlayBigEventLoopHandlerB.notempty7_u435
$63c2 = GamePlayBigEventLoopHandlerB.skip7_u435
$63cc = GamePlayBigEventLoopHandlerB.notempty7_u436
$63cf = GamePlayBigEventLoopHandlerB.skip7_u436
$63d3 = GamePlayBigEventLoopHandlerB.gameOverMode
$63ef = GamePlayBigEventLoopHandlerB.checkretry
$641f = GamePlayBigEventLoopHandlerB.gosmall
$6442 = GamePlayBigEventLoopHandlerB.noretry
$644f = GamePlayBigEventLoopHandlerB.pauseMode
$6464 = GamePlayBigEventLoopHandlerB.noqr
$6479 = GamePlayBigEventLoopHandlerB.nounpause
$64c4 = GamePlayBigEventLoopHandlerB.preRollMode
$64f3 = GamePlayBigEventLoopHandlerB.predone
$6515 = GamePlayBigEventLoopHandlerB.drawStaticInfo
$6546 = BigDoHold
$654a = BigDoHold.checkIRSA
$6551 = BigDoHold.ldb3
$655d = BigDoHold.lda3
$6567 = BigDoHold.cp3
$6575 = BigDoHold.checkIRSB
$657c = BigDoHold.lda4
$6588 = BigDoHold.ldb4
$6592 = BigDoHold.cp4
$65a0 = BigDoHold.noRotation
$65ab = BigDoHold.doHoldOperation
SECTION: $65b6-$6e21 ($086c bytes) ["Gameplay Big Static Data"]
$65b6 = sBigLeftDasSlam
$65bc = sBigRightDasSlam
$65c2 = sBigLeady
$65cc = sBigGo
$65d6 = sBigPause
$65fe = sBigKill
$669e = sBigYouAreGM
$6702 = sBigFinalChallenge
$67ca = sBigPieceXOffsets
$67e6 = sBigPieceYOffsets
$6802 = sBigPieceFastRotationStates
$6872 = sBigPieceRotationStates
$68e2 = sBigGameplayTileMap
$6b82 = sBigGameplayUngradedTileMap
$6b82 = sBigGameplayTileMapEnd
$6e22 = sBigGameplayUngradedTileMapEnd
EMPTY: $6e22-$7fff ($11de bytes)
TOTAL EMPTY: $11de bytes
SRAM bank #0:
SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"]
$a000 = rCheck
$a006 = rLastProfile
$a007 = rProfileName
$a007 = rProfileData
$a00a = rSwapABState
$a00b = rRNGModeState
$a00c = rRotModeState
$a00d = rDropModeState
$a00e = rSpeedCurveState
$a00f = rAlways20GState
$a010 = rSelectedStartLevel
$a012 = rFilterMode
$a013 = rUnused
$a047 = rProfileData0
$a047 = rProfileName0
$a04a = rSwapABState0
$a04b = rRNGModeState0
$a04c = rRotModeState0
$a04d = rDropModeState0
$a04e = rSpeedCurveState0
$a04f = rAlways20GState0
$a050 = rSelectedStartLevel0
$a052 = rFilterMode0
$a053 = rUnused0
$a087 = rProfileData1
$a087 = rProfileName1
$a08a = rSwapABState1
$a08b = rRNGModeState1
$a08c = rRotModeState1
$a08d = rDropModeState1
$a08e = rSpeedCurveState1
$a08f = rAlways20GState1
$a090 = rSelectedStartLevel1
$a092 = rFilterMode1
$a093 = rUnused1
$a0c7 = rProfileData2
$a0c7 = rProfileName2
$a0ca = rSwapABState2
$a0cb = rRNGModeState2
$a0cc = rRotModeState2
$a0cd = rDropModeState2
$a0ce = rSpeedCurveState2
$a0cf = rAlways20GState2
$a0d0 = rSelectedStartLevel2
$a0d2 = rFilterMode2
$a0d3 = rUnused2
$a107 = rProfileData3
$a107 = rProfileName3
$a10a = rSwapABState3
$a10b = rRNGModeState3
$a10c = rRotModeState3
$a10d = rDropModeState3
$a10e = rSpeedCurveState3
$a10f = rAlways20GState3
$a110 = rSelectedStartLevel3
$a112 = rFilterMode3
$a113 = rUnused3
$a147 = rProfileData4
$a147 = rProfileName4
$a14a = rSwapABState4
$a14b = rRNGModeState4
$a14c = rRotModeState4
$a14d = rDropModeState4
$a14e = rSpeedCurveState4
$a14f = rAlways20GState4
$a150 = rSelectedStartLevel4
$a152 = rFilterMode4
$a153 = rUnused4
$a187 = rProfileData5
$a187 = rProfileName5
$a18a = rSwapABState5
$a18b = rRNGModeState5
$a18c = rRotModeState5
$a18d = rDropModeState5
$a18e = rSpeedCurveState5
$a18f = rAlways20GState5
$a190 = rSelectedStartLevel5
$a192 = rFilterMode5
$a193 = rUnused5
$a1c7 = rProfileData6
$a1c7 = rProfileName6
$a1ca = rSwapABState6
$a1cb = rRNGModeState6
$a1cc = rRotModeState6
$a1cd = rDropModeState6
$a1ce = rSpeedCurveState6
$a1cf = rAlways20GState6
$a1d0 = rSelectedStartLevel6
$a1d2 = rFilterMode6
$a1d3 = rUnused6
$a207 = rProfileData7
$a207 = rProfileName7
$a20a = rSwapABState7
$a20b = rRNGModeState7
$a20c = rRotModeState7
$a20d = rDropModeState7
$a20e = rSpeedCurveState7
$a20f = rAlways20GState7
$a210 = rSelectedStartLevel7
$a212 = rFilterMode7
$a213 = rUnused7
$a247 = rProfileData8
$a247 = rProfileName8
$a24a = rSwapABState8
$a24b = rRNGModeState8
$a24c = rRotModeState8
$a24d = rDropModeState8
$a24e = rSpeedCurveState8
$a24f = rAlways20GState8
$a250 = rSelectedStartLevel8
$a252 = rFilterMode8
$a253 = rUnused8
$a287 = rProfileData9
$a287 = rProfileName9
$a28a = rSwapABState9
$a28b = rRNGModeState9
$a28c = rRotModeState9
$a28d = rDropModeState9
$a28e = rSpeedCurveState9
$a28f = rAlways20GState9
$a290 = rSelectedStartLevel9
$a292 = rFilterMode9
$a293 = rUnused9
$a2c7 = rScoreTableDMGT
$a407 = rScoreTableTGM1
$a547 = rScoreTableTGM3
$a687 = rScoreTableDEAT
$a7c7 = rScoreTableSHIR
$a907 = rScoreTableCHIL
$aa47 = rScoreTableMYCO
EMPTY: $ab87-$bfff ($1479 bytes)
TOTAL EMPTY: $1479 bytes
WRAM0 bank #0:
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
$c000 = wShadowTilemap
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
$c400 = wShadowTileAttrs
SECTION: $c800-$c8a1 ($00a2 bytes) ["Shadow OAM"]
$c800 = wShadowOAM
$c800 = wSPRNext1
$c804 = wSPRNext2
$c808 = wSPRNext3
$c80c = wSPRNext4
$c810 = wSPRHold1
$c814 = wSPRHold2
$c818 = wSPRHold3
$c81c = wSPRHold4
$c820 = wSPRScore1
$c824 = wSPRScore2
$c828 = wSPRScore3
$c82c = wSPRScore4
$c830 = wSPRScore5
$c834 = wSPRScore6
$c838 = wSPRScore7
$c83c = wSPRScore8
$c840 = wSPRCLevel1
$c844 = wSPRCLevel2
$c848 = wSPRCLevel3
$c84c = wSPRCLevel4
$c850 = wSPRNLevel1
$c854 = wSPRNLevel2
$c858 = wSPRNLevel3
$c85c = wSPRNLevel4
$c860 = wSPRQueue1A
$c864 = wSPRQueue1B
$c868 = wSPRQueue2A
$c86c = wSPRQueue2B
$c870 = wSPRModeRNG
$c874 = wSPRModeRot
$c878 = wSPRModeDrop
$c87c = wSPRModeHiG
$c880 = wSPRGrade1
$c884 = wSPRGrade2
$c888 = wSPRTimeM1
$c88c = wSPRTimeM2
$c890 = wSPRTimeS1
$c894 = wSPRTimeS2
$c898 = wSPRTimeCS1
$c89c = wSPRTimeCS2
$c8a0 = wScratch
SECTION: $c8a2-$cd21 ($0480 bytes) ["Field Variables"]
$c8a2 = wField
$c992 = wBackupField
$ca82 = wPreShadowField
$ca9e = wShadowField
$cc0a = wWideField
$cc41 = wWideBlittedField
$cd1d = wDelayState
$cd1e = wLeftSlamTimer
$cd1f = wRightSlamTimer
$cd20 = wMovementLastFrame
$cd21 = wReturnToSmall
SECTION: $cd22-$ce86 ($0165 bytes) ["Hi Score Variables"]
$cd22 = wTargetHSTable
$cd24 = wWorkingIdx
$cd25 = wWorkingPtr
$cd26 = wWorkingCopy
$ce86 = wInsertTarget
SECTION: $ce87-$cec7 ($0041 bytes) ["Stack"]
$ce87 = wStack
$cec8 = wStackEnd
SECTION: $cec8-$cef3 ($002c bytes) ["TGM3 RNG Variables"]
$cec8 = wTGM3Bag
$ceeb = wTGM3Droughts
$cef2 = wTGM3GeneratedIdx
$cef3 = wTGM3WorstDroughtIdx
SECTION: $cef4-$cf06 ($0013 bytes) ["Level Variables"]
$cef4 = wBoneActivationLevel
$cef6 = wInvisActivationLevel
$cef8 = wKillScreenActivationLevel
$cefa = wKillScreenActivationLevelBCD
$cefc = wLastLockLevel
$cefe = wStaffRollDuration
$cf00 = wBigStaffRoll
$cf01 = wBonesActive
$cf02 = wInvisActive
$cf03 = wKillScreenActive
$cf04 = wLockLevel
$cf05 = wShouldGoStaffRoll
$cf06 = wNoMoreLocks
SECTION: $cf07-$cf18 ($0012 bytes) ["Grade Variables"]
$cf07 = wDecayRate
$cf08 = wGradePoints
$cf09 = wInternalGrade
$cf0a = wDisplayedGrade
$cf0b = wEffectTimer
$cf0c = wRankingDisqualified
$cf0d = wDecayCounter
$cf0e = wGradeGauge
$cf0f = wSMult
$cf10 = wDMult
$cf11 = wTMult
$cf12 = wSRate
$cf13 = wDRate
$cf14 = wTRate
$cf15 = wQRate
$cf16 = wTGM1level300RequirementMet
$cf17 = wTGM1level500RequirementMet
$cf18 = wTGM1level999RequirementMet
SECTION: $cf19-$cf22 ($000a bytes) ["Progress Variables"]
$cf19 = wProgress0B1
$cf1a = wProgress0B2
$cf1b = wProgress1B1
$cf1c = wProgress1B2
$cf1d = wProgress2B1
$cf1e = wProgress2B2
$cf1f = wProgress3B1
$cf20 = wProgress3B2
$cf21 = wProgress4B1
$cf22 = wProgress4B2
SECTION: $cf23-$cf2b ($0009 bytes) ["Globals"]
$cf23 = wSwapABState
$cf24 = wRNGModeState
$cf25 = wRotModeState
$cf26 = wDropModeState
$cf27 = wSpeedCurveState
$cf28 = wAlways20GState
$cf29 = wInitialA
$cf2a = wInitialB
$cf2b = wInitialC
SECTION: $cf2c-$cf32 ($0007 bytes) ["Title Variables"]
$cf2c = wSelected
$cf2d = wTitleMode
$cf2e = wProfileName
$cf31 = wDisplayingScoreMode
$cf32 = wScoreFlipTimer
SECTION: $cf33-$cf38 ($0006 bytes) ["Time Variables"]
$cf33 = wMinutes
$cf34 = wSeconds
$cf35 = wFrames
$cf36 = wCountDown
$cf38 = wCountDownZero
SECTION: $cf39-$cf3c ($0004 bytes) ["Banking Variables"]
$cf39 = wBankBackup
SECTION: $cf3d-$cf40 ($0004 bytes) ["Gameplay Variables"]
$cf3d = wRollLine
$cf3e = wInStaffRoll
$cf3f = wBigModeTransfered
$cf40 = wGameOverIgnoreInput
SECTION: $cf41-$cf43 ($0003 bytes) ["GBC Variables"]
$cf41 = wOuterReps
$cf42 = wInnerReps
$cf43 = wTitlePal
SECTION: $cf44-$cf44 ($0001 byte) ["SRAM Variables"]
$cf44 = wTarget
EMPTY: $cf45-$cfff ($00bb bytes)
TOTAL EMPTY: $00bb bytes
HRAM bank #0:
SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
$ff80 = hPieceDataBase
$ff82 = hPieceDataBaseFast
$ff84 = hPieceDataOffset
$ff85 = hCurrentLockDelayRemaining
$ff86 = hGrounded
$ff87 = hWantedTile
$ff88 = hWantedG
$ff89 = hActualG
$ff8a = hGravityCtr
$ff8b = hWantX
$ff8c = hYPosAtStartOfFrame
$ff8d = hWantRotation
$ff8e = hRemainingDelay
$ff8f = hClearedLines
$ff93 = hLineClearCt
$ff94 = hComboCt
$ff95 = hLockDelayForce
$ff96 = hDownFrames
$ff97 = hAwardDownBonus
$ff98 = hStalePiece
$ff99 = hBravo
$ff9a = hShouldLockIfGrounded
SECTION: $ff9b-$ffb5 ($001b bytes) ["High Level Variables"]
$ff9b = hCurrentDAS
$ff9c = hCurrentARE
$ff9d = hCurrentLineARE
$ff9e = hCurrentLockDelay
$ff9f = hCurrentLineClearDelay
$ffa0 = hCurrentIntegerGravity
$ffa1 = hCurrentFractionalGravity
$ffa2 = hNextSpeedUp
$ffa4 = hSpeedCurvePtr
$ffa6 = hStartSpeed
$ffa8 = hRequiresLineClear
$ffa9 = hLevel
$ffab = hCLevel
$ffaf = hNLevel
$ffb5 = hPrevHundreds
SECTION: $ffb6-$ffc7 ($0012 bytes) ["Score Variables"]
$ffb6 = hScore
$ffbe = hScoreIncrement
$ffc0 = hScoreIncrementBCD
SECTION: $ffc8-$ffd2 ($000b bytes) ["High RNG Variables"]
$ffc8 = hRNGSeed
$ffcc = hPieceHistory
$ffd0 = hNextPiece
$ffd1 = hUpcomingPiece1
$ffd2 = hUpcomingPiece2
SECTION: $ffd3-$ffdc ($000a bytes) ["High Gameplay Variables"]
$ffd3 = hCurrentPiece
$ffd4 = hCurrentPieceX
$ffd5 = hCurrentPieceY
$ffd6 = hCurrentPieceRotationState
$ffd7 = hHeldPiece
$ffd8 = hHoldSpent
$ffd9 = hMode
$ffda = hModeCounter
$ffdb = hPrePause
$ffdc = hRequestedJingle
SECTION: $ffdd-$ffe6 ($000a bytes) ["OAM DMA"]
$ffdd = hOAMDMA
$ffe3 = !0
SECTION: $ffe7-$ffef ($0009 bytes) ["High Input Variables"]
$ffe7 = hUpState
$ffe8 = hDownState
$ffe9 = hLeftState
$ffea = hRightState
$ffeb = hAState
$ffec = hBState
$ffed = hStartState
$ffee = hSelectState
$ffef = hFilterMode
SECTION: $fff0-$fff8 ($0009 bytes) ["High SFX Variables"]
$fff0 = hPlayhead
$fff2 = hCurrentlyPlaying
$fff3 = hPlayQueue
$fff7 = hNoisePlayhead
SECTION: $fff9-$fffa ($0002 bytes) ["High Time Variables"]
$fff9 = hFrameCtr
$fffa = hEvenFrame
SECTION: $fffb-$fffb ($0001 byte) ["High Globals"]
$fffb = hGameState
SECTION: $fffc-$fffc ($0001 byte) ["High Interrupt Variables"]
$fffc = hLCDCCtr
EMPTY: $fffd-$fffe ($0002 bytes)
TOTAL EMPTY: $0002 bytes
SUMMARY:
ROM0: 15372 bytes used / 1012 free
ROMX: 68697 bytes used / 29607 free in 6 banks
SRAM: 2951 bytes used / 5241 free in 1 bank
WRAM0: 3909 bytes used / 187 free
HRAM: 125 bytes used / 2 free