dmgtris/src/field.asm

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IF !DEF(FIELD_ASM)
DEF FIELD_ASM EQU 1
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INCLUDE "globals.asm"
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SECTION "Field Variables", WRAM0
wField:: ds (10*21)
SECTION "Field Functions", ROM0
FieldInit::
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ld hl, wField
ld bc, 10*21
ld d, 1
call UnsafeMemSet
ret
FieldClear::
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ld hl, wField
ld bc, 10*21
ld d, TILE_FIELD_EMPTY
call UnsafeMemSet
ret
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; This routine will copy wField onto the screen.
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BlitField::
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; What to copy
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ld de, wField + 10
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; Where to put it
ld hl, FIELD_TOP_LEFT
; How much to increment hl after each row
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ld bc, 32-10
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; The first 14 rows can be blitted without checking for vram access.
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REPT 14
REPT 10
ld a, [de]
ld [hl+], a
inc de
ENDR
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add hl, bc
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ENDR
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: ldh a, [rLY]
cp a, 0
jr nz, :-
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; The last 6 rows need some care.
REPT 6
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; Wait until start of drawing, then insert 35 nops.
: ldh a, [rSTAT]
and a, 3
cp a, 3
jr nz, :-
REPT 35
nop
ENDR
; Blit a line.
REPT 10
ld a, [de]
ld [hl+], a
inc de
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ENDR
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; Increment HL so that the next line can be blitted.
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add hl, bc
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ENDR
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; This has to finish just before the first LCDC interrupt of the frame or stuff will break in weird ways.
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jp EventLoop
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ENDC