dmgtris/bin/DMGTRIS.map

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ROM0 bank #0:
SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
$0008 = RSTSwitchBank
2023-11-11 14:32:48 +00:00
EMPTY: $0025-$0027 ($0003 bytes)
SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
$0028 = RSTRestoreBank
EMPTY: $0043-$0047 ($0005 bytes)
2023-11-01 19:04:54 +00:00
SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"]
$0048 = LCDCInterrupt
$004d = LCDCInterrupt_WaitUntilNotBusy
2023-11-01 19:04:54 +00:00
$0068 = LCDCInterrupt_End
SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"]
$006b = DoDMGEffect
$0073 = DoDMGEffect.loop0
$0075 = DoDMGEffect.wvb_u1
$0081 = DoDMGEffect.wvbe_u2
$008b = DoDMGEffect.loop1
$008d = DoDMGEffect.wvb_u3
$009a = DoDMGEffect.wvbe_u4
$00a4 = DoDMGEffect.wvb_u5
$00af = DoDMGEffect.loop2
$00b1 = DoDMGEffect.wvb_u6
$00b8 = DoDMGEffect.wvbe_u7
$00c2 = DoDMGEffect.wvb_u8
$00cd = DoDMGEffect.loop3
$00cf = DoDMGEffect.wvb_u9
$00d6 = DoDMGEffect.wvbe_u10
$00e0 = DoDMGEffect.wvb_u11
$00eb = DoDMGEffect.loop4
$00ed = DoDMGEffect.wvb_u12
$00f4 = DoDMGEffect.wvbe_u13
EMPTY: $00fd-$00ff ($0003 bytes)
SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
SECTION: $0150-$0fc6 ($0e77 bytes) ["GBC Functions"]
$0150 = ToATTR
$0173 = GBCTitleInit
2023-10-30 18:33:57 +00:00
$0354 = GBCTitleInit.agb
$0524 = GBCTitleInit.postpalettes
$0564 = GBCGameplayInit
$0745 = GBCGameplayInit.agb
$0915 = GBCGameplayInit.postpalettes
$0940 = GBCTitleProcess
$095c = GBCTitleProcess.jumps
$096b = GBCTitleProcess.eventLoopMain
$097d = GBCTitleProcess.nores
$0980 = GBCTitleProcess.noinc
$0997 = !0
$09a4 = GBCTitleProcess.eventLoopProfile
2023-11-10 10:46:37 +00:00
$09b6 = GBCTitleProcess.nores3
$09b9 = GBCTitleProcess.noinc3
$09d0 = !1
$09dd = GBCTitleProcess.eventLoopSettings
$09ef = GBCTitleProcess.nores1
$09f2 = GBCTitleProcess.noinc1
$0a09 = !2
$0a16 = GBCTitleProcess.eventLoopRecords
2023-11-11 16:17:15 +00:00
$0a28 = GBCTitleProcess.nores4
$0a2b = GBCTitleProcess.noinc4
$0a38 = GBCTitleProcess.eventLoopCredits
$0a4a = GBCTitleProcess.nores2
$0a4d = GBCTitleProcess.noinc2
$0a5a = GBCGameplayProcess
$0a98 = GBCGameplayProcess.goverride
$0aa4 = !3
$0aad = !4
$0ab6 = !5
$0abe = GBCGameplayProcess.colorfield
$0c24 = !6
$0c32 = GBCGameplayProcess.outer1
$0c37 = GBCGameplayProcess.inner1
$0c5b = GBCGameplayProcess.outer2
$0c60 = GBCGameplayProcess.inner2
$0c85 = GBCGameplayProcess.empty
$0c89 = GBCGameplayProcess.sub59
$0c8b = GBCGameplayProcess.sub52
$0c8d = GBCGameplayProcess.sub45
$0c8f = GBCGameplayProcess.sub38
$0c91 = GBCGameplayProcess.sub31
$0c93 = GBCGameplayProcess.sub24
$0c95 = GBCGameplayProcess.sub17
$0c97 = GBCGameplayProcess.sub10
$0c99 = GBCGameplayProcess.done
$0cbb = GBCGameplayProcess.darker
$0cc2 = GBCGameplayProcess.wvr_u1
$0ccf = GBCGameplayProcess.lighter
$0cd6 = GBCGameplayProcess.wvr_u2
$0ce3 = GBCGameplayProcess.black
$0cea = GBCGameplayProcess.wvr_u3
$0cf7 = GBCBigGameplayProcess
$0d35 = GBCBigGameplayProcess.goverride
$0d41 = !7
$0d4a = !8
$0d53 = !9
$0d5b = GBCBigGameplayProcess.colorfield
$0ec1 = !10
$0ecf = GBCBigGameplayProcess.outer1
$0ed4 = GBCBigGameplayProcess.inner1
$0ef8 = GBCBigGameplayProcess.outer2
$0efd = GBCBigGameplayProcess.inner2
$0f22 = GBCBigGameplayProcess.empty
$0f26 = GBCBigGameplayProcess.sub59
$0f28 = GBCBigGameplayProcess.sub52
$0f2a = GBCBigGameplayProcess.sub45
$0f2c = GBCBigGameplayProcess.sub38
$0f2e = GBCBigGameplayProcess.sub31
$0f30 = GBCBigGameplayProcess.sub24
$0f32 = GBCBigGameplayProcess.sub17
$0f34 = GBCBigGameplayProcess.sub10
$0f36 = GBCBigGameplayProcess.done
$0f58 = GBCBigGameplayProcess.darker
$0f5f = GBCBigGameplayProcess.wvr_u4
$0f6c = GBCBigGameplayProcess.lighter
$0f73 = GBCBigGameplayProcess.wvr_u5
$0f80 = GBCBigGameplayProcess.black
$0f87 = GBCBigGameplayProcess.wvr_u6
$0f94 = ToVRAM
$0f94 = GBCBlitField
SECTION: $0fc7-$17a0 ($07da bytes) ["Field Function Unbanked"]
$0fc7 = BlitField
$118a = BlitField.waitendvbloop
$118f = !0
$11dd = !1
$122b = !2
$1279 = !3
$12c7 = !4
$1315 = !5
$1363 = !6
$13b4 = BigBlitField
$1577 = BigBlitField.waitendvbloop
$157c = !7
$15ca = !8
$1618 = !9
$1666 = !10
$16b4 = !11
$1702 = !12
$1750 = !13
SECTION: $17a1-$1d3e ($059e bytes) ["Domain Specific Functions"]
$17a1 = ApplyTells
$17df = ApplyTells.myco
$17e4 = ApplyTells.dropmode
$1809 = ApplyNext
$1811 = ApplyNext.bone
$1830 = ApplyNext.nobone
$1851 = ApplyNext.pos
$1861 = ApplyNext.regular
$1867 = ApplyNext.postoffsets
$186a = ApplyNext.getoffn
$1875 = ApplyNext.skipoffn
$1913 = ApplyNext.done
$1916 = ApplyHold
$191e = ApplyHold.bone
$193d = ApplyHold.nobone
$1959 = ApplyHold.hide
$196b = ApplyHold.show
$197b = ApplyHold.x
$198b = ApplyHold.regular
$1991 = ApplyHold.postoffsets
$1994 = ApplyHold.getoffh
$199f = ApplyHold.skipoffh
$19d9 = ApplyTime
$1a2a = ApplyTime.loop0
$1a59 = ApplyTime.loop1
$1aae = ApplyNumbers8
$1af4 = ApplyNumbers8.one
$1afa = ApplyNumbers8.two
$1b00 = ApplyNumbers8.three
$1b06 = ApplyNumbers8.four
$1b0c = ApplyNumbers8.five
$1b12 = ApplyNumbers8.six
$1b18 = ApplyNumbers8.seven
$1b1e = ApplyNumbers8.eight
$1b23 = ApplyNumbers4
$1b45 = ApplyNumbers4.one
$1b4b = ApplyNumbers4.two
$1b51 = ApplyNumbers4.three
$1b57 = ApplyNumbers4.four
$1b5c = SetNumberSpritePositions
$1c63 = GradeRendering
$1c96 = GradeRendering.effect
$1ca6 = GradeRendering.noeffect
$1cae = GradeRendering.drawgrade
$1cb5 = GradeRendering.regulargrade
$1cbd = GradeRendering.sgrade
$1cd3 = GradeRendering.hisgrade
$1ce9 = GradeRendering.mgrade
$1cff = GradeRendering.lettergrade
$1d1c = GradeRendering.mk
$1d22 = GradeRendering.mv
$1d28 = GradeRendering.mo
$1d2e = GradeRendering.mm
$1d34 = GradeRendering.gmgrade
SECTION: $1d3f-$21f9 ($04bb bytes) ["SRAM Functions"]
$1d3f = RestoreSRAM
$1d6e = TrustedLoad
$1dc5 = TrustedLoad.jumps
$1ddd = TrustedLoad.dmgt
$1de3 = TrustedLoad.tgm1
$1de9 = TrustedLoad.tgm3
$1def = TrustedLoad.deat
$1df5 = TrustedLoad.shir
$1dfb = TrustedLoad.chil
$1e01 = TrustedLoad.myco
$1e07 = TrustedLoad.search
$1e19 = TrustedLoad.notfound
$1e20 = TrustedLoad.fallback
$1e3b = InitializeSRAM
$1f95 = ResetScores
$1fa3 = ResetScores.jumps
$1fb8 = ResetScores.dmgt
$1fc4 = ResetScores.tgm1
$1fd0 = ResetScores.tgm3
$1fdc = ResetScores.deat
$1fe8 = ResetScores.shir
$1ff4 = ResetScores.chil
$2000 = ResetScores.myco
$200c = NextProfile
$2015 = NextProfile.update
$2018 = ChangeProfile
$2018 = ChangeProfile.backup
$2046 = ChangeProfile.first
$2054 = ChangeProfile.second
$2062 = ChangeProfile.third
$2070 = ChangeProfile.fourth
$207e = ChangeProfile.fifth
$208c = ChangeProfile.sixth
$209a = ChangeProfile.seventh
$20a8 = ChangeProfile.eighth
$20b6 = ChangeProfile.ninth
$20c4 = ChangeProfile.tenth
$20d2 = ChangeProfile.restore
$2101 = ChangeProfile.lfirst
$2110 = ChangeProfile.lsecond
$211f = ChangeProfile.lthird
$212e = ChangeProfile.lfourth
$213d = ChangeProfile.lfifth
$214c = ChangeProfile.lsixth
$215b = ChangeProfile.lseventh
$216a = ChangeProfile.leighth
$2179 = ChangeProfile.lninth
$2188 = ChangeProfile.ltenth
$2197 = ResetProfile
SECTION: $21fa-$2672 ($0479 bytes) ["Grading Functions"]
$21fa = GradeInit
$222e = GradeInit.grade9start
$2233 = GradeInit.end
$2235 = UpdateGrade
$2243 = UpdateGrade.gradejumptable
$2258 = DecayGradeProcess
$2266 = DecayGradeProcess.gradejumptable
$227b = DecayGradeDelay
$2289 = DecayGradeDelay.gradejumptable
$229e = PrepareScore
$22b1 = DrawGradeProgressDMGT
$22bd = !0
$22cc = UpdateGradeDMGT
$2305 = UpdateGradeDMGT.checklineclears
$231e = UpdateGradeDMGT.clearrate
$232f = UpdateGradeDMGT.combomult
$233c = UpdateGradeDMGT.combo13
$234d = UpdateGradeDMGT.combo8
$235e = UpdateGradeDMGT.combo1
$236d = UpdateGradeDMGT.prelevel
$237c = UpdateGradeDMGT.single
$238c = UpdateGradeDMGT.double
$239d = UpdateGradeDMGT.adddonce
$23a1 = UpdateGradeDMGT.triple
$23b2 = UpdateGradeDMGT.addtonce
$23b6 = UpdateGradeDMGT.tetris
$23ba = UpdateGradeDMGT.levelmult
$23d2 = UpdateGradeDMGT.mult4
$23d8 = UpdateGradeDMGT.mult3
$23dd = UpdateGradeDMGT.mult2
$23e1 = UpdateGradeDMGT.mult1
$23e2 = UpdateGradeDMGT.processgrade
$240b = UpdateGradeDMGT.increasegrademaybe
$242f = UpdateGradeDMGT.gotgm
$243d = DecayGradeDMGT
$2460 = DecayGradeDMGT.nodecay
$2467 = DecayGradeDMGT.decay
$2475 = UpdateGradeTGM1
$2485 = UpdateGradeTGM1.trygradeup
$24a0 = UpdateGradeTGM1.increasegrade
$24b5 = UpdateGradeTGM1.skipjingle
$24c1 = UpdateGradeTGM1.check300
$24df = UpdateGradeTGM1.success300
$24e6 = UpdateGradeTGM1.fail300
$24ed = UpdateGradeTGM1.check500
$250b = UpdateGradeTGM1.success500
$2512 = UpdateGradeTGM1.fail500
$2519 = UpdateGradeTGM1.check999
$2550 = UpdateGradeTGM1.success999
$2568 = UpdateGradeTGM1.fail999
$256e = UpdateGradeDEAT
$257a = UpdateGradeDEAT.notgm
$2596 = UpdateGradeDEAT.notm
$25b9 = UpdateGradeDEAT.disqualify
$25d7 = UpdateGradeSHIR
$2619 = UpdateGradeSHIR.s5torikan
$2629 = UpdateGradeSHIR.s10torikan
$2638 = UpdateGradeSHIR.disqualify
$2647 = UpdateGradeSHIR.l1000
$265d = UpdateGradeSHIR.l500
SECTION: $2673-$2a6d ($03fb bytes) ["Level Functions"]
$2673 = LevelInit
$26e3 = SpecialLevelInit
$26f1 = SpecialLevelInit.jumps
$2706 = SpecialLevelInit.dmgt
$270b = SpecialLevelInit.tgm1
$2710 = SpecialLevelInit.tgm3
$2715 = SpecialLevelInit.deat
$271a = SpecialLevelInit.shir
$271f = SpecialLevelInit.chil
$2724 = SpecialLevelInit.myco
$2729 = SpecialLevelInit.loaddata
$275e = LevelUp
$2788 = LevelUp.doit
$27c7 = LevelUp.checknlevel
$27f8 = !0
$2810 = !1
$2819 = LevelUp.bellmaybe
$2835 = LevelUp.leveljinglemaybe
$2845 = AdjustSpeedCurve
$284b = AdjustSpeedCurve.docheck
$284b = AdjustSpeedCurve.checkthousands
$285a = AdjustSpeedCurve.checkhundreds
$2867 = AdjustSpeedCurve.checktens
$2876 = AdjustSpeedCurve.checkones
$2881 = AdjustSpeedCurveForced
$28bd = AdjustSpeedCurveForced.continue
$28c2 = BuildTrueCLevel
$28ea = BuildTrueCLevel.thousands
$28ff = CheckSpecialLevelConditions
$2930 = CheckSpecialLevelConditions.override
$294b = CheckSpecialLevelConditions.nooverride
$2951 = CheckSpecialLevelConditions.speciallock
$2975 = CheckSpecialLevelConditions.bones
$298a = CheckSpecialLevelConditions.enterthebonezone
$298f = CheckSpecialLevelConditions.invis
$29a4 = CheckSpecialLevelConditions.vanishoxyaction
$29a9 = CheckSpecialLevelConditions.killscreen
$29ba = CheckSpecialLevelConditions.rip
$29ea = CheckSpecialLevelConditions.staffroll
$29f8 = CheckSpecialLevelConditions.justkill
$2a0c = TriggerKillScreen
$2a2e = GetSection
$2a3f = GetSectionBCD
$2a48 = GetAdjustedSection
$2a59 = GetAdjustedSectionBCD
$2a62 = SkipSection
SECTION: $2a6e-$2d23 ($02b6 bytes) ["Grading Data"]
$2a6e = sTGM1GradeScores
$2a90 = sTGM3InternalGradeSystem
$2b30 = sTGM3GradeBoosts
$2b4f = sTGM3LevelMultiplier
$2b53 = sTGM3BaselineCOOL
$2b5c = sTGM3REGRETConditions
$2b70 = sDMGTGrading
$2c24 = sDMGTGaugeLUT
SECTION: $2d24-$2fc3 ($02a0 bytes) ["SFX Functions"]
$2d24 = SFXInit
$2d46 = SFXPopQueue
$2d5b = SFXPushQueue
$2d6c = SFXProcessQueue
$2d7d = !0
$2d98 = !1
$2d9a = SFXTriggerNoise
$2da7 = !2
$2db4 = !3
$2dc0 = SFXEnqueue
$2dd5 = SFXEnqueue.findsfx
$2dea = !4
$2dfa = !5
$2e0a = !6
$2e1a = !7
$2e2a = !8
$2e3a = !9
$2e4a = !10
$2e5a = !11
$2e6a = !12
$2e7a = !13
$2e8a = !14
$2e9a = !15
$2eaa = !16
$2eba = !17
$2eca = !18
$2ed9 = !19
$2ee8 = !20
$2ef7 = !21
$2f06 = !22
$2f14 = !23
$2f22 = !24
$2f2f = SFXKill
$2f62 = SFXPlayNoise
$2f6d = SFXPlayNoise.noisereg
$2f7a = !25
$2f84 = SFXPlayNoise.savenoiseplayhead
$2f8d = SFXPlay
$2f98 = !26
$2f9b = SFXPlay.play
$2fa7 = SFXPlay.getRegister
$2fb1 = !27
$2fbb = SFXPlay.savePlayhead
SECTION: $2fc4-$31f4 ($0231 bytes) ["RNG Functions"]
$2fc4 = HarvestEntropy
$2fca = HarvestEntropy.loop
$2feb = RNGInit
$3021 = !0
$3051 = RNGInit.complexinit
$3068 = !1
$3083 = ShiftHistory
$30a0 = GetNextHellPiece
$30a5 = GetNextTGM1Piece
$30a8 = !2
$30c0 = !3
$30c2 = GetNextTGM2Piece
$30c5 = !4
$30dd = !5
$30df = GetNextNesPiece
$30ed = GetNextTGM3Piece
$30f0 = !6
$3113 = !7
$3116 = !8
$3126 = !9
$3130 = !10
$313e = !11
$314d = !12
$3159 = !13
$3165 = !14
$3171 = !15
$317d = !16
$3189 = !17
$3195 = !18
$31a4 = GetNextPiece
$31b2 = GetNextPiece.nextpiecejumps
$31c1 = Next35Piece
$31c1 = !19
$31cb = Next7Piece
$31cb = !20
$31d5 = NextByte
SECTION: $31f5-$33b9 ($01c5 bytes) ["Hi Score Functions"]
$31f5 = CheckAndAddHiscore
$31ff = CheckAndAddHiscore.checkloop
$3204 = CheckAndAddHiscore.checkgrade
$320d = CheckAndAddHiscore.oldgraded
$321c = CheckAndAddHiscore.oldungraded
$3223 = CheckAndAddHiscore.checklevel
$3248 = CheckAndAddHiscore.checkscore
$328b = CheckAndAddHiscore.notbetter
$3298 = CheckAndAddHiscore.better
$329a = InsertHiScore
$329a = InsertHiScore.copylower
$32ab = InsertHiScore.copyupper
$32b7 = !0
$32cb = InsertHiScore.findrow
$32d7 = !1
$32db = InsertHiScore.insert
$3334 = InsertHiScore.persist
$3345 = GetHiScoreEntry
$3359 = !2
$335d = GetHiScoreEntry.store
$3366 = InitTargetHSTable
$3371 = InitTargetHSTable.jumps
$3386 = InitTargetHSTable.dmgt
$338b = InitTargetHSTable.tgm1
$3390 = InitTargetHSTable.tgm3
$3395 = InitTargetHSTable.deat
$339a = InitTargetHSTable.shir
$339f = InitTargetHSTable.chil
$33a4 = InitTargetHSTable.myco
$33a7 = InitTargetHSTable.store
SECTION: $33ba-$3503 ($014a bytes) ["Progress Data"]
$33ba = sProgressData
SECTION: $3504-$3643 ($0140 bytes) ["Hi Score Data"]
$3504 = sHiscoreDefaultData
SECTION: $3644-$376d ($012a bytes) ["Input Functions"]
$3644 = InputInit
$3656 = GetInput
$3656 = GetInput.btns
$3663 = GetInput.readA
$3667 = GetInput.setA
$3672 = GetInput.clearA
$3675 = GetInput.readB
$3679 = GetInput.setB
$3684 = GetInput.clearB
$3687 = GetInput.readSelect
$368b = GetInput.setSelect
$3696 = GetInput.clearSelect
$3699 = GetInput.readStart
$369d = GetInput.setStart
$36a8 = GetInput.clearStart
$36ab = GetInput.dpad
$36b8 = GetInput.readUp
$36bc = GetInput.setUp
$36c7 = GetInput.clearUp
$36ca = GetInput.readDown
$36ce = GetInput.setDown
$36d9 = GetInput.clearDown
$36dc = GetInput.readLeft
$36e0 = GetInput.setLeft
$36eb = GetInput.clearLeft
$36ee = GetInput.readRight
$36f2 = GetInput.setRight
$36fd = GetInput.clearRight
$3700 = GetInput.priorities
$370d = GetInput.jumps
$371c = GetInput.dlru
$372c = GetInput.ulrd
$373c = GetInput.lrud
$3747 = GetInput.udlr
$3752 = GetInput.zeroud
$3758 = GetInput.zerolr
$375e = GetInput.zerolrd
$3766 = GetInput.zerolru
SECTION: $376e-$384d ($00e0 bytes) ["Score Functions"]
$376e = ScoreInit
$3796 = IncreaseScore
$37ce = IncreaseScore.doConvert
$37d0 = !0
$37e6 = IncreaseScore.carry
$37e8 = IncreaseScore.postConvert
$37f5 = !1
$37fc = IncreaseScore.preAddDigit
$3824 = IncreaseScore.addDigit
$383a = IncreaseScore.nextDigit
SECTION: $384e-$3918 ($00cb bytes) ["Title Function Trampolines"]
$384e = SwitchToTitle
$3857 = TitleEventLoopHandler
$3861 = TitleVBlankHandler
$386b = PersistLevel
$3879 = DrawSpeedMain
$38c9 = DrawSpeedSettings
SECTION: $3919-$39dd ($00c5 bytes) ["Time Functions"]
$3919 = TimeInit
$3939 = StartCountdown
$3947 = ResetGameTime
$3952 = CheckTorikan
$3968 = CheckTorikan.failure
$396a = CheckTorikan.success
$396d = HandleTimers
$3993 = HandleTimers.reduce
$39a0 = HandleTimers.clock
$39ba = HandleTimers.go
SECTION: $39de-$3a8e ($00b1 bytes) ["Progress Functions"]
$39de = SetProgress
$39e8 = SetProgress.loop
$39ec = SetProgress.correct
$3a13 = SetProgress.wvr_u1
$3a1f = SetProgress.wvr_u2
$3a2d = SetProgress.wvr_u3
$3a39 = SetProgress.wvr_u4
$3a47 = SetProgress.wvr_u5
$3a53 = SetProgress.wvr_u6
$3a61 = SetProgress.wvr_u7
$3a6d = SetProgress.wvr_u8
$3a7b = SetProgress.wvr_u9
$3a87 = SetProgress.wvr_u10
SECTION: $3a8f-$3b26 ($0098 bytes) ["Code Entry Point"]
$3a8f = Main
$3ab8 = Main.notgbc
$3abe = Main.wvr_u1
$3aeb = EventLoop
$3b01 = EventLoop.eventloopjumps
$3b0a = EventLoopPostHandler
$3b0c = EventLoopPostHandler.wvb_u2
$3b1e = EventLoopPostHandler.vblankjumps
SECTION: $3b27-$3b78 ($0052 bytes) ["Tile Functions"]
$3b27 = LoadTitleTiles
$3b45 = LoadGameplayTiles
$3b5b = LoadGameplayTiles.gbc
$3b6a = LoadGameplayTiles.dmg
SECTION: $3b79-$3bb4 ($003c bytes) ["Time Data"]
$3b79 = sFramesToCS
SECTION: $3bb5-$3be2 ($002e bytes) ["Memory Functions"]
$3bb5 = UnsafeMemCopy
$3bbe = SafeMemCopy.wvr_u1
$3bbe = SafeMemCopy
$3bcd = UnsafeMemSet
$3bd5 = SafeMemSet
$3bd5 = SafeMemSet.wvr_u2
SECTION: $3be3-$3c08 ($0026 bytes) ["Gameplay Function Trampolines"]
$3be3 = SwitchToGameplay
$3bec = SwitchToGameplayBig
$3bf5 = GamePlayEventLoopHandler
$3bff = GamePlayBigEventLoopHandler
SECTION: $3c09-$3c2d ($0025 bytes) ["Interrupt Initialization Functions"]
$3c09 = EnableScreenSquish
$3c23 = DisableScreenSquish
SECTION: $3c2e-$3c4f ($0022 bytes) ["OAM Functions"]
$3c2e = CopyOAMHandler
$3c3a = ClearOAM
SECTION: $3c50-$3c5e ($000f bytes) ["Banking Functions"]
$3c50 = BankingInit
SECTION: $3c5f-$3c68 ($000a bytes) ["OAM DMA Code"]
$3c5f = OAMDMA
$3c69 = OAMDMAEnd
EMPTY: $3c69-$3fff ($0397 bytes)
TOTAL EMPTY: $03a2 bytes
ROMX bank #1:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
2023-11-09 20:55:30 +00:00
SECTION: $4008-$7346 ($333f bytes) ["Static Global data"]
$4008 = sDMGTSpeedCurve
2023-11-08 20:06:40 +00:00
$4203 = sDMGTSpeedCurveEnd
$4205 = sDMGTSpeedCurveSpecialData
2023-11-09 20:26:17 +00:00
$4212 = sTGM1SpeedCurve
2023-11-09 20:55:30 +00:00
$43cc = sTGM1SpeedCurveEnd
$43ce = sTGM1SpeedCurveSpecialData
$43db = sCHILSpeedCurve
$44f9 = sCHILSpeedCurveEnd
$44fb = sCHILSpeedCurveSpecialData
$4508 = sTGM3SpeedCurve
$46e9 = sTGM3SpeedCurveEnd
$46eb = sTGM3SpeedCurveSpecialData
$46f8 = sDEATSpeedCurve
$477a = sDEATSpeedCurveEnd
$477c = sDEATSpeedCurveSpecialData
$4789 = sSHIRSpeedCurve
$47e4 = sSHIRSpeedCurveEnd
$47e6 = sSHIRSpeedCurveSpecialData
$47f3 = sMYCOSpeedCurve
$4938 = sMYCOSpeedCurveEnd
$493a = sMYCOSpeedCurveSpecialData
$4947 = sSharedTiles
$4c47 = sTitleTiles
$4c47 = sSharedTilesEnd
$5947 = sTitleTilesEnd
$5947 = sGameplayTilesM
$6647 = sGameplayTilesMEnd
$6647 = sGameplayTilesC
$7347 = sGameplayTilesCEnd
EMPTY: $7347-$7fff ($0cb9 bytes)
TOTAL EMPTY: $0cb9 bytes
ROMX bank #2:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
2023-11-01 20:28:07 +00:00
SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"]
$4008 = sSFXPieceI
$4325 = sSFXPieceZ
$4325 = sSFXPieceIEnd
$4522 = sSFXPieceS
$4522 = sSFXPieceZEnd
$460b = sSFXPieceJ
$460b = sSFXPieceSEnd
$46b6 = sSFXPieceL
$46b6 = sSFXPieceJEnd
$475b = sSFXPieceO
$475b = sSFXPieceLEnd
$489e = sSFXPieceT
$489e = sSFXPieceOEnd
$49d1 = sSFXIHS
$49d1 = sSFXPieceTEnd
$4b67 = sSFXPieceIRSI
$4b67 = sSFXIHSEnd
$4f19 = sSFXPieceIRSZ
$4f19 = sSFXPieceIRSIEnd
$5143 = sSFXPieceIRSS
$5143 = sSFXPieceIRSZEnd
$52dd = sSFXPieceIRSJ
$52dd = sSFXPieceIRSSEnd
$5427 = sSFXPieceIRSL
$5427 = sSFXPieceIRSJEnd
$557b = sSFXPieceIRSO
$557b = sSFXPieceIRSLEnd
$577d = sSFXPieceIRST
$577d = sSFXPieceIRSOEnd
$5961 = sSFXIHSIRS
$5961 = sSFXPieceIRSTEnd
$5b6e = sSFXLevelLock
$5b6e = sSFXIHSIRSEnd
$5bfd = sSFXLevelUp
$5bfd = sSFXLevelLockEnd
$5e72 = sSFXRankUp
$5e72 = sSFXLevelUpEnd
$5fcd = sSFXReadyGo
$5fcd = sSFXRankUpEnd
2023-11-01 20:24:22 +00:00
$673b = sSFXRankGM
$673b = sSFXReadyGoEnd
2023-11-01 20:28:07 +00:00
$6ac2 = sSFXLineClear
$6ac2 = sSFXRankGMEnd
$6ad8 = sSFXLand
$6ad8 = sSFXLineClearEnd
$6ae3 = sSFXLock
$6ae3 = sSFXLandEnd
$6b59 = sSFXLockEnd
EMPTY: $6b59-$7fff ($14a7 bytes)
TOTAL EMPTY: $14a7 bytes
ROMX bank #3:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
2023-11-01 20:31:47 +00:00
SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"]
$4008 = sMusicMenu
2023-11-01 20:31:47 +00:00
$6ac1 = sMusicMenuEnd
EMPTY: $6ac1-$7fff ($153f bytes)
TOTAL EMPTY: $153f bytes
ROMX bank #4:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
SECTION: $4008-$5938 ($1931 bytes) ["Title Functions Banked"]
2023-11-12 00:12:39 +00:00
$4008 = SwitchToTitleB
$400e = SwitchToTitleB.wvr_u1
$4017 = !0
$403a = SwitchToTitleB.wvb_u2
$4041 = SwitchToTitleB.wvbe_u3
$4047 = SwitchTitleMode
$4058 = SwitchTitleMode.wvr_u4
$4061 = !1
$406c = SwitchTitleMode.jumps
$407b = SwitchTitleMode.switchMain
$40a8 = SwitchTitleMode.notsgb
$40c9 = SwitchTitleMode.notmgb
$40f1 = SwitchTitleMode.agb
$410b = SwitchTitleMode.done
$4113 = SwitchTitleMode.switchProfile
$4127 = SwitchTitleMode.switchSettings
$413b = SwitchTitleMode.switchRecords
$415b = SwitchTitleMode.switchCredits
$416f = TitleEventLoopHandlerB
$417d = TitleEventLoopHandlerB.jumps
$418c = TitleEventLoopHandlerB.eventLoopMain
$41b6 = TitleEventLoopHandlerB.d0
$41ca = TitleEventLoopHandlerB.eventLoopProfile
$41f4 = TitleEventLoopHandlerB.d2
$4209 = TitleEventLoopHandlerB.l2
$421e = TitleEventLoopHandlerB.r2
$4233 = TitleEventLoopHandlerB.eventLoopSettings
$425d = TitleEventLoopHandlerB.d1
$4272 = TitleEventLoopHandlerB.l1
$4287 = TitleEventLoopHandlerB.r1
$429b = TitleEventLoopHandlerB.eventLoopRecords
$42cf = TitleEventLoopHandlerB.eventLoopCredits
$42e5 = TitleEventLoopHandlerB.quitrecords
$42e5 = TitleEventLoopHandlerB.quitcredits
$42ea = TitleVBlankHandlerB
$42f8 = TitleVBlankHandlerB.jumps
$4307 = TitleVBlankHandlerB.vblankMain
$4311 = TitleVBlankHandlerB.notselected_u5
$4316 = TitleVBlankHandlerB.selected_u5
$4319 = TitleVBlankHandlerB.done_u5
$4323 = TitleVBlankHandlerB.notselected_u6
$4328 = TitleVBlankHandlerB.selected_u6
$432b = TitleVBlankHandlerB.done_u6
$4335 = TitleVBlankHandlerB.notselected_u7
$433a = TitleVBlankHandlerB.selected_u7
$433d = TitleVBlankHandlerB.done_u7
$4347 = TitleVBlankHandlerB.notselected_u8
$434c = TitleVBlankHandlerB.selected_u8
$434f = TitleVBlankHandlerB.done_u8
$4359 = TitleVBlankHandlerB.notselected_u9
$435e = TitleVBlankHandlerB.selected_u9
$4361 = TitleVBlankHandlerB.done_u9
$436b = TitleVBlankHandlerB.notselected_u10
$4370 = TitleVBlankHandlerB.selected_u10
$4373 = TitleVBlankHandlerB.done_u10
$43fd = TitleVBlankHandlerB.disabled
$4409 = TitleVBlankHandlerB.profile
$4418 = TitleVBlankHandlerB.vblankProfile
$4422 = TitleVBlankHandlerB.notselected_u11
$4427 = TitleVBlankHandlerB.selected_u11
$442a = TitleVBlankHandlerB.done_u11
$4434 = TitleVBlankHandlerB.notselected_u12
$4439 = TitleVBlankHandlerB.selected_u12
$443c = TitleVBlankHandlerB.done_u12
$4446 = TitleVBlankHandlerB.notselected_u13
$444b = TitleVBlankHandlerB.selected_u13
$444e = TitleVBlankHandlerB.done_u13
$4458 = TitleVBlankHandlerB.notselected_u14
$445d = TitleVBlankHandlerB.selected_u14
$4460 = TitleVBlankHandlerB.done_u14
$446a = TitleVBlankHandlerB.notselected_u15
$446f = TitleVBlankHandlerB.selected_u15
$4472 = TitleVBlankHandlerB.done_u15
$447c = TitleVBlankHandlerB.notselected_u16
$4481 = TitleVBlankHandlerB.selected_u16
$4484 = TitleVBlankHandlerB.done_u16
$44a3 = TitleVBlankHandlerB.vblankSettings
$44ad = TitleVBlankHandlerB.notselected_u17
$44b2 = TitleVBlankHandlerB.selected_u17
$44b5 = TitleVBlankHandlerB.done_u17
$44bf = TitleVBlankHandlerB.notselected_u18
$44c4 = TitleVBlankHandlerB.selected_u18
$44c7 = TitleVBlankHandlerB.done_u18
$44d1 = TitleVBlankHandlerB.notselected_u19
$44d6 = TitleVBlankHandlerB.selected_u19
$44d9 = TitleVBlankHandlerB.done_u19
$44e3 = TitleVBlankHandlerB.notselected_u20
$44e8 = TitleVBlankHandlerB.selected_u20
$44eb = TitleVBlankHandlerB.done_u20
$44f5 = TitleVBlankHandlerB.notselected_u21
$44fa = TitleVBlankHandlerB.selected_u21
$44fd = TitleVBlankHandlerB.done_u21
$4507 = TitleVBlankHandlerB.notselected_u22
$450c = TitleVBlankHandlerB.selected_u22
$450f = TitleVBlankHandlerB.done_u22
$4519 = TitleVBlankHandlerB.notselected_u23
$451e = TitleVBlankHandlerB.selected_u23
$4521 = TitleVBlankHandlerB.done_u23
$452b = TitleVBlankHandlerB.notselected_u24
$4530 = TitleVBlankHandlerB.selected_u24
$4533 = TitleVBlankHandlerB.done_u24
$453d = TitleVBlankHandlerB.notselected_u25
$4542 = TitleVBlankHandlerB.selected_u25
$4545 = TitleVBlankHandlerB.done_u25
$45cf = TitleVBlankHandlerB.disabled1
$45db = TitleVBlankHandlerB.buttons
$45f4 = TitleVBlankHandlerB.filter
$4618 = !2
$461f = TitleVBlankHandlerB.donetetry
$4645 = TitleVBlankHandlerB.vblankRecords
$467a = TitleVBlankHandlerB.vblankCredits
$467b = MainHandleA
$4689 = MainHandleA.jumps
$469b = MainHandleA.tosettings
$46a0 = MainHandleA.tocredits
$46a5 = MainHandleA.toprofile
$46aa = MainHandleA.torecords
$46af = MainHandleUp
$46ba = !3
$46c0 = MainHandleDown
$46cc = !4
$46d1 = SettingsHandleA
$46de = ProfileHandleB
$46de = SettingsHandleB
$46e3 = SettingsHandleDown
$46ef = !5
$46f4 = SettingsHandleUp
$46ff = !6
$4705 = SettingsHandleLeft
$4716 = SettingsHandleLeft.jumps
$4731 = SettingsHandleLeft.buttons
$473f = !7
$4748 = SettingsHandleLeft.rng
$4756 = !8
$475f = SettingsHandleLeft.rot
$476d = !9
$4776 = SettingsHandleLeft.drop
$4784 = !10
$478d = SettingsHandleLeft.curve
$479e = !11
$47aa = SettingsHandleLeft.hig
$47b8 = !12
$47c1 = SettingsHandleLeft.filter
$47cd = !13
$47d5 = SettingsHandleRight
$47e6 = SettingsHandleRight.jumps
$4801 = SettingsHandleRight.buttons
$4810 = !14
$4818 = SettingsHandleRight.rng
$4827 = !15
$482f = SettingsHandleRight.rot
$483e = !16
$4846 = SettingsHandleRight.drop
$4855 = !17
$485d = SettingsHandleRight.curve
$486f = !18
$487a = SettingsHandleRight.hig
$4889 = !19
$4891 = SettingsHandleRight.filter
$489e = !20
$48a5 = ProfileHandleA
$48b9 = ProfileHandleRight
$48cd = ProfileHandleRight.jumps
$48dc = ProfileHandleRight.idx
$48e5 = ProfileHandleRight.doit
$48e8 = ProfileHandleRight.l0
$48f2 = ProfileHandleRight.doit1
$48f9 = ProfileHandleRight.l1
$4903 = ProfileHandleRight.doit2
$490a = ProfileHandleRight.l2
$4914 = ProfileHandleRight.doit3
$491b = ProfileHandleLeft
$492f = ProfileHandleLeft.jumps
$493e = ProfileHandleLeft.idx
$4948 = ProfileHandleLeft.doit
$494b = ProfileHandleLeft.l0
$4955 = ProfileHandleLeft.doit1
$495c = ProfileHandleLeft.l1
$4966 = ProfileHandleLeft.doit2
$496d = ProfileHandleLeft.l2
$4977 = ProfileHandleLeft.doit3
$497e = ProfileHandleDown
$498a = !21
$498f = ProfileHandleUp
$499a = !22
$49a0 = DecrementLevel
$49b6 = IncrementLevel
$49cc = InitSpeedCurve
$49db = GetEnd
$49e6 = !23
$49ee = !24
$49f6 = !25
$49fe = !26
$4a06 = !27
$4a0e = !28
$4a12 = GetStart
$4a1d = !29
$4a25 = !30
$4a2d = !31
$4a35 = !32
$4a3d = !33
$4a45 = !34
$4a49 = CheckLevelRange
$4a62 = CheckLevelRange.notatend
$4a82 = CheckLevelRange.notatstart
$4a83 = RecordsHandleLeft
$4a99 = !35
$4aa1 = RecordsHandleRight
$4ab8 = !36
$4abf = RecordsHandleSelect
$4ac8 = RenderScores
$4ac8 = !37
$4af3 = RenderScores.score_u26
$4af8 = RenderScores.wvr_u27
$4b05 = RenderScores.wvr_u28
$4b12 = RenderScores.wvr_u29
$4b1f = RenderScores.wvr_u30
$4b2c = RenderScores.wvr_u31
$4b39 = RenderScores.wvr_u32
$4b46 = RenderScores.wvr_u33
$4b53 = RenderScores.wvr_u34
$4b5d = RenderScores.level_u26
$4b6a = RenderScores.wvr_u35
$4b75 = RenderScores.wvr_u36
$4b80 = RenderScores.wvr_u37
$4b8b = RenderScores.wvr_u38
$4b98 = RenderScores.wvr_u39
$4ba5 = RenderScores.wvr_u40
$4bb2 = RenderScores.wvr_u41
$4bbf = RenderScores.wvr_u42
$4bd1 = RenderScores.name_u26
$4bd8 = RenderScores.wvr_u43
$4be3 = RenderScores.wvr_u44
$4bee = RenderScores.wvr_u45
$4c00 = RenderScores.nograde_u26
$4c03 = RenderScores.wvr_u46
$4c0d = RenderScores.grade_u26
$4c10 = RenderScores.wvr_u47
$4c18 = RenderScores.postgrade_u26
$4c1d = RenderScores.wvr_u48
$4c2a = RenderScores.wvr_u49
$4c37 = RenderScores.wvr_u50
$4c44 = RenderScores.wvr_u51
$4c61 = RenderScores.score_u52
$4c66 = RenderScores.wvr_u53
$4c73 = RenderScores.wvr_u54
$4c80 = RenderScores.wvr_u55
$4c8d = RenderScores.wvr_u56
$4c9a = RenderScores.wvr_u57
$4ca7 = RenderScores.wvr_u58
$4cb4 = RenderScores.wvr_u59
$4cc1 = RenderScores.wvr_u60
$4ccb = RenderScores.level_u52
$4cd8 = RenderScores.wvr_u61
$4ce3 = RenderScores.wvr_u62
$4cee = RenderScores.wvr_u63
$4cf9 = RenderScores.wvr_u64
$4d06 = RenderScores.wvr_u65
$4d13 = RenderScores.wvr_u66
$4d20 = RenderScores.wvr_u67
$4d2d = RenderScores.wvr_u68
$4d3f = RenderScores.name_u52
$4d46 = RenderScores.wvr_u69
$4d51 = RenderScores.wvr_u70
$4d5c = RenderScores.wvr_u71
$4d6e = RenderScores.nograde_u52
$4d71 = RenderScores.wvr_u72
$4d7b = RenderScores.grade_u52
$4d7e = RenderScores.wvr_u73
$4d86 = RenderScores.postgrade_u52
$4d8b = RenderScores.wvr_u74
$4d98 = RenderScores.wvr_u75
$4da5 = RenderScores.wvr_u76
$4db2 = RenderScores.wvr_u77
$4dcf = RenderScores.score_u78
$4dd4 = RenderScores.wvr_u79
$4de1 = RenderScores.wvr_u80
$4dee = RenderScores.wvr_u81
$4dfb = RenderScores.wvr_u82
$4e08 = RenderScores.wvr_u83
$4e15 = RenderScores.wvr_u84
$4e22 = RenderScores.wvr_u85
$4e2f = RenderScores.wvr_u86
$4e39 = RenderScores.level_u78
$4e46 = RenderScores.wvr_u87
$4e51 = RenderScores.wvr_u88
$4e5c = RenderScores.wvr_u89
$4e67 = RenderScores.wvr_u90
$4e74 = RenderScores.wvr_u91
$4e81 = RenderScores.wvr_u92
$4e8e = RenderScores.wvr_u93
$4e9b = RenderScores.wvr_u94
$4ead = RenderScores.name_u78
$4eb4 = RenderScores.wvr_u95
$4ebf = RenderScores.wvr_u96
$4eca = RenderScores.wvr_u97
$4edc = RenderScores.nograde_u78
$4edf = RenderScores.wvr_u98
$4ee9 = RenderScores.grade_u78
$4eec = RenderScores.wvr_u99
$4ef4 = RenderScores.postgrade_u78
$4ef9 = RenderScores.wvr_u100
$4f06 = RenderScores.wvr_u101
$4f13 = RenderScores.wvr_u102
$4f20 = RenderScores.wvr_u103
$4f3d = RenderScores.score_u104
$4f42 = RenderScores.wvr_u105
$4f4f = RenderScores.wvr_u106
$4f5c = RenderScores.wvr_u107
$4f69 = RenderScores.wvr_u108
$4f76 = RenderScores.wvr_u109
$4f83 = RenderScores.wvr_u110
$4f90 = RenderScores.wvr_u111
$4f9d = RenderScores.wvr_u112
$4fa7 = RenderScores.level_u104
$4fb4 = RenderScores.wvr_u113
$4fbf = RenderScores.wvr_u114
$4fca = RenderScores.wvr_u115
$4fd5 = RenderScores.wvr_u116
$4fe2 = RenderScores.wvr_u117
$4fef = RenderScores.wvr_u118
$4ffc = RenderScores.wvr_u119
$5009 = RenderScores.wvr_u120
$501b = RenderScores.name_u104
$5022 = RenderScores.wvr_u121
$502d = RenderScores.wvr_u122
$5038 = RenderScores.wvr_u123
$504a = RenderScores.nograde_u104
$504d = RenderScores.wvr_u124
$5057 = RenderScores.grade_u104
$505a = RenderScores.wvr_u125
$5062 = RenderScores.postgrade_u104
$5067 = RenderScores.wvr_u126
$5074 = RenderScores.wvr_u127
$5081 = RenderScores.wvr_u128
$508e = RenderScores.wvr_u129
$50ab = RenderScores.score_u130
$50b0 = RenderScores.wvr_u131
$50bd = RenderScores.wvr_u132
$50ca = RenderScores.wvr_u133
$50d7 = RenderScores.wvr_u134
$50e4 = RenderScores.wvr_u135
$50f1 = RenderScores.wvr_u136
$50fe = RenderScores.wvr_u137
$510b = RenderScores.wvr_u138
$5115 = RenderScores.level_u130
$5122 = RenderScores.wvr_u139
$512d = RenderScores.wvr_u140
$5138 = RenderScores.wvr_u141
$5143 = RenderScores.wvr_u142
$5150 = RenderScores.wvr_u143
$515d = RenderScores.wvr_u144
$516a = RenderScores.wvr_u145
$5177 = RenderScores.wvr_u146
$5189 = RenderScores.name_u130
$5190 = RenderScores.wvr_u147
$519b = RenderScores.wvr_u148
$51a6 = RenderScores.wvr_u149
$51b8 = RenderScores.nograde_u130
$51bb = RenderScores.wvr_u150
$51c5 = RenderScores.grade_u130
$51c8 = RenderScores.wvr_u151
$51d0 = RenderScores.postgrade_u130
$51d5 = RenderScores.wvr_u152
$51e2 = RenderScores.wvr_u153
$51ef = RenderScores.wvr_u154
$51fc = RenderScores.wvr_u155
$5219 = RenderScores.score_u156
$521e = RenderScores.wvr_u157
$522b = RenderScores.wvr_u158
$5238 = RenderScores.wvr_u159
$5245 = RenderScores.wvr_u160
$5252 = RenderScores.wvr_u161
$525f = RenderScores.wvr_u162
$526c = RenderScores.wvr_u163
$5279 = RenderScores.wvr_u164
$5283 = RenderScores.level_u156
$5290 = RenderScores.wvr_u165
$529b = RenderScores.wvr_u166
$52a6 = RenderScores.wvr_u167
$52b1 = RenderScores.wvr_u168
$52be = RenderScores.wvr_u169
$52cb = RenderScores.wvr_u170
$52d8 = RenderScores.wvr_u171
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$52f7 = RenderScores.name_u156
$52fe = RenderScores.wvr_u173
$5309 = RenderScores.wvr_u174
$5314 = RenderScores.wvr_u175
$5326 = RenderScores.nograde_u156
$5329 = RenderScores.wvr_u176
$5333 = RenderScores.grade_u156
$5336 = RenderScores.wvr_u177
$533e = RenderScores.postgrade_u156
$5343 = RenderScores.wvr_u178
$5350 = RenderScores.wvr_u179
$535d = RenderScores.wvr_u180
$536a = RenderScores.wvr_u181
$5387 = RenderScores.score_u182
$538c = RenderScores.wvr_u183
$5399 = RenderScores.wvr_u184
$53a6 = RenderScores.wvr_u185
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$53f1 = RenderScores.level_u182
$53fe = RenderScores.wvr_u191
$5409 = RenderScores.wvr_u192
$5414 = RenderScores.wvr_u193
$541f = RenderScores.wvr_u194
$542c = RenderScores.wvr_u195
$5439 = RenderScores.wvr_u196
$5446 = RenderScores.wvr_u197
$5453 = RenderScores.wvr_u198
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$546c = RenderScores.wvr_u199
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$5494 = RenderScores.nograde_u182
$5497 = RenderScores.wvr_u202
$54a1 = RenderScores.grade_u182
$54a4 = RenderScores.wvr_u203
$54ac = RenderScores.postgrade_u182
$54b1 = RenderScores.wvr_u204
$54be = RenderScores.wvr_u205
$54cb = RenderScores.wvr_u206
$54d8 = RenderScores.wvr_u207
$54f5 = RenderScores.score_u208
$54fa = RenderScores.wvr_u209
$5507 = RenderScores.wvr_u210
$5514 = RenderScores.wvr_u211
$5521 = RenderScores.wvr_u212
$552e = RenderScores.wvr_u213
$553b = RenderScores.wvr_u214
$5548 = RenderScores.wvr_u215
$5555 = RenderScores.wvr_u216
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$556c = RenderScores.wvr_u217
$5577 = RenderScores.wvr_u218
$5582 = RenderScores.wvr_u219
$558d = RenderScores.wvr_u220
$559a = RenderScores.wvr_u221
$55a7 = RenderScores.wvr_u222
$55b4 = RenderScores.wvr_u223
$55c1 = RenderScores.wvr_u224
$55d3 = RenderScores.name_u208
$55da = RenderScores.wvr_u225
$55e5 = RenderScores.wvr_u226
$55f0 = RenderScores.wvr_u227
$5602 = RenderScores.nograde_u208
$5605 = RenderScores.wvr_u228
$560f = RenderScores.grade_u208
$5612 = RenderScores.wvr_u229
$561a = RenderScores.postgrade_u208
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$562c = RenderScores.wvr_u231
$5639 = RenderScores.wvr_u232
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$5663 = RenderScores.score_u234
$5668 = RenderScores.wvr_u235
$5675 = RenderScores.wvr_u236
$5682 = RenderScores.wvr_u237
$568f = RenderScores.wvr_u238
$569c = RenderScores.wvr_u239
$56a9 = RenderScores.wvr_u240
$56b6 = RenderScores.wvr_u241
$56c3 = RenderScores.wvr_u242
$56cd = RenderScores.level_u234
$56da = RenderScores.wvr_u243
$56e5 = RenderScores.wvr_u244
$56f0 = RenderScores.wvr_u245
$56fb = RenderScores.wvr_u246
$5708 = RenderScores.wvr_u247
$5715 = RenderScores.wvr_u248
$5722 = RenderScores.wvr_u249
$572f = RenderScores.wvr_u250
$5741 = RenderScores.name_u234
$5748 = RenderScores.wvr_u251
$5753 = RenderScores.wvr_u252
$575e = RenderScores.wvr_u253
$5770 = RenderScores.nograde_u234
$5773 = RenderScores.wvr_u254
$577d = RenderScores.grade_u234
$5780 = RenderScores.wvr_u255
$5788 = RenderScores.postgrade_u234
$578d = RenderScores.wvr_u256
$579a = RenderScores.wvr_u257
$57a7 = RenderScores.wvr_u258
$57b4 = RenderScores.wvr_u259
$57d1 = RenderScores.score_u260
$57d6 = RenderScores.wvr_u261
$57e3 = RenderScores.wvr_u262
$57f0 = RenderScores.wvr_u263
$57fd = RenderScores.wvr_u264
$580a = RenderScores.wvr_u265
$5817 = RenderScores.wvr_u266
$5824 = RenderScores.wvr_u267
$5831 = RenderScores.wvr_u268
$583b = RenderScores.level_u260
$5848 = RenderScores.wvr_u269
$5853 = RenderScores.wvr_u270
$585e = RenderScores.wvr_u271
$5869 = RenderScores.wvr_u272
$5876 = RenderScores.wvr_u273
$5883 = RenderScores.wvr_u274
$5890 = RenderScores.wvr_u275
$589d = RenderScores.wvr_u276
$58af = RenderScores.name_u260
$58b6 = RenderScores.wvr_u277
$58c1 = RenderScores.wvr_u278
$58cc = RenderScores.wvr_u279
$58de = RenderScores.nograde_u260
$58e1 = RenderScores.wvr_u280
$58eb = RenderScores.grade_u260
$58ee = RenderScores.wvr_u281
$58f6 = RenderScores.postgrade_u260
$58fb = RenderScores.wvr_u282
$5908 = RenderScores.wvr_u283
$5915 = RenderScores.wvr_u284
$5922 = RenderScores.wvr_u285
SECTION: $5939-$6954 ($101c bytes) ["Title Screen Static Data"]
$5939 = sEasterM0
$593e = sEasterM1
$5943 = sEasterC0
$594e = sEasterC1
$5959 = sEasterA0
$5964 = sEasterA1
$596f = sEasterS0
$5974 = sEasterS1
$5979 = sBUTTONSMode
$5981 = sRNGMode
$5995 = sROTMode
$59a5 = sDROPMode
$59b9 = sCURVEMode
$59d5 = sHIGMode
$59dd = sDisabled
$59e1 = sFilterMode
$59f5 = sTetryButtons
$5a35 = sTetryRNG
$5a75 = sTetryROT
$5ab5 = sTetryDROP
$5af5 = sTetryCURVE
$5b35 = sTetryHIG
$5b75 = sTetrySTART
$5bb5 = sTetryFILTER
$5bf5 = sTetryEXIT
$5c35 = sTitleScreenMainMap
$5ed5 = sTitleScreenSettingsMap
$5ed5 = sTitleScreenMainMapEnd
$6175 = sTitleScreenCreditsMap
$6175 = sTitleScreenSettingsMapEnd
$6415 = sTitleScreenProfileMap
$6415 = sTitleScreenCreditsMapEnd
$66b5 = sTitleScreenRecordsMap
$66b5 = sTitleScreenProfileMapEnd
$6955 = sTitleScreenRecordsMapEnd
EMPTY: $6955-$7fff ($16ab bytes)
TOTAL EMPTY: $16ab bytes
ROMX bank #5:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
SECTION: $4008-$53a4 ($139d bytes) ["Field Function Banked Gameplay"]
$4008 = FieldInit
$403e = FieldClear
$4049 = ToBackupField
$4055 = FromBackupField
2023-11-09 20:26:17 +00:00
$4061 = GoBig
$411b = ToShadowField
$4123 = ToShadowField.outer
$4125 = ToShadowField.inner
$4133 = FromShadowField
$413b = FromShadowField.outer
$413d = FromShadowField.inner
$414b = SetPieceData
$416d = SetPieceDataOffset
$4176 = XYToSFieldPtr
$417e = XYToSFieldPtr.a
$4184 = XYToSFieldPtr.b
$4189 = XYToFieldPtr
$4191 = XYToFieldPtr.a
$4197 = XYToFieldPtr.b
$419c = GetPieceData
$41a9 = GetPieceDataFast
$41b6 = CanPieceFit
$41c1 = CanPieceFit.skipr1a
$41cc = CanPieceFit.skipr1b
$41d7 = CanPieceFit.skipr1c
$41e2 = CanPieceFit.r1end
$41f8 = CanPieceFit.skipr2a
$4203 = CanPieceFit.skipr2b
$420e = CanPieceFit.skipr2c
$4219 = CanPieceFit.r2end
$422f = CanPieceFit.skipr3a
$423a = CanPieceFit.skipr3b
$4245 = CanPieceFit.skipr3c
$424f = CanPieceFit.r3end
$4265 = CanPieceFit.skipr4a
$4270 = CanPieceFit.skipr4b
$427b = CanPieceFit.skipr4c
$4286 = CanPieceFit.r4end
$4289 = CanPieceFitFast
$4296 = CanPieceFitFast.skip1
$42a3 = CanPieceFitFast.skip2
$42b0 = CanPieceFitFast.skip3
$42bd = CanPieceFitFast.skip4
$42c0 = ForceSpawnPiece
$42dc = TrySpawnPiece
$4324 = TrySpawnPiece.try0
$433a = DrawPiece
$4341 = DrawPiece.skipr1a
$4347 = DrawPiece.skipr1b
$434d = DrawPiece.skipr1c
$4353 = DrawPiece.r1end
$4361 = DrawPiece.skipr2a
$4367 = DrawPiece.skipr2b
$436d = DrawPiece.skipr2c
$4373 = DrawPiece.r2end
$4381 = DrawPiece.skipr3a
$4387 = DrawPiece.skipr3b
$438d = DrawPiece.skipr3c
$4393 = DrawPiece.r3end
$43a1 = DrawPiece.skipr4a
$43a7 = DrawPiece.skipr4b
$43ad = DrawPiece.skipr4c
$43b3 = FindMaxG
$43c0 = FindMaxG.try
$43d9 = FindMaxG.found
$43e0 = FieldProcess
$43e3 = FieldProcess.leftslam
$43fa = FieldProcess.rightslam
$440f = FieldProcess.wipe
$441a = FieldProcess.firstframe
$4426 = FieldProcess.handleselect
$4431 = FieldProcess.wantrotccw
$4437 = FieldProcess.lda1
$443b = FieldProcess.ldb1
$443d = FieldProcess.cp1
$444a = FieldProcess.wantrotcw
$4450 = FieldProcess.ldb2
$4454 = FieldProcess.lda2
$4456 = FieldProcess.cp2
$4462 = FieldProcess.tryrot
$4499 = FieldProcess.maybekick
$44d0 = FieldProcess.tljexceptions
$44df = FieldProcess.trykickright
$451c = FieldProcess.trykickleft
$455c = FieldProcess.maybetgm3rot
$4564 = FieldProcess.checkt
$456a = FieldProcess.tkickup
$45a6 = FieldProcess.tkickupalreadysetforce
$45b1 = FieldProcess.checki
$45b8 = FieldProcess.ikicks
$45c5 = FieldProcess.tryiup1
$4600 = FieldProcess.ikickup1alreadysetforce
$460b = FieldProcess.tryiup2
$4648 = FieldProcess.ikickup2alreadysetforce
$4653 = FieldProcess.tryiright2
$468f = FieldProcess.norot
$4693 = FieldProcess.wantleft
$46a2 = FieldProcess.checkdasleft
$46a9 = FieldProcess.doleft
$46b0 = FieldProcess.precheckright
$46b5 = FieldProcess.wantright
$46bf = FieldProcess.checkdasright
$46c6 = FieldProcess.doright
$46cb = FieldProcess.trymove
$46ea = FieldProcess.nomove
$470c = FieldProcess.slamleft
$4712 = FieldProcess.slamright
$4716 = FieldProcess.noeffect
$471a = FieldProcess.skipmovement
$471a = FieldProcess.donemanipulating
$473c = FieldProcess.sonicdrop
$4747 = FieldProcess.sonicneutrallockskip
$4751 = FieldProcess.harddrop
$4760 = FieldProcess.donedeterminingharddropdistance
$4774 = FieldProcess.postdrop
$478d = FieldProcess.checkregulargravity
$479b = FieldProcess.alwaysgravitysentinel
$479f = FieldProcess.grav
$47a7 = FieldProcess.bigg
$47b1 = FieldProcess.smallg
$47b9 = FieldProcess.nograv
$47b9 = FieldProcess.postgrav
$47c8 = FieldProcess.noreset
$47de = FieldProcess.grounded
$47ef = FieldProcess.playfirmdropsound
$47f4 = FieldProcess.postcheckforfirmdropsound
$4806 = FieldProcess.downlock20gexceptioncheck
$4814 = FieldProcess.neutralcheck
$4835 = FieldProcess.forcelock
$483a = FieldProcess.dontforcelock
$483f = FieldProcess.checklockdelay
$4844 = FieldProcess.checkfortgm3lockexception
$484d = FieldProcess.dolock
$4854 = FieldProcess.notgrounded
$4857 = FieldProcess.draw
$486f = FieldProcess.ghost
$488a = FieldProcess.postghost
$48a9 = FieldProcess.nobone
$48d7 = FieldProcess.notlocked
$48da = FieldProcess.drawpiece
$48f1 = GetTileShade
$4901 = GetTileShade.max30
$4921 = GetTileShade.max20
$4940 = GetTileShade.max10
$495f = GetTileShade.max0
$4961 = GetTileShade.s0
$4969 = GetTileShade.s1
$4971 = GetTileShade.s2
$4979 = GetTileShade.s3
$4981 = GetTileShade.s4
$4989 = GetTileShade.s5
$4991 = GetTileShade.s6
$4999 = FieldDelay
$499c = FieldDelay.incl
$49a4 = FieldDelay.incr
$49ac = FieldDelay.noinc
$49c4 = FieldDelay.determine
$49d8 = FieldDelay.noskip
$49ff = FieldDelay.skip
$4a0b = FieldDelay.prelineclear
$4a1d = FieldDelay.bravodecloop
$4a24 = FieldDelay.applylines
$4a48 = FieldDelay.premultiplier
$4a4b = FieldDelay.bravo
$4a5b = FieldDelay.lineclears
$4a60 = FieldDelay.lineclearloop
$4a68 = FieldDelay.combo
$4a6d = FieldDelay.comboloop
$4a75 = FieldDelay.forcemax
$4a79 = FieldDelay.applyscore
$4a8d = FieldDelay.lineclear
$4aa0 = FieldDelay.preare
$4ab4 = FieldDelay.are
$4acd = FieldDelay.generatenextpiece
$4ada = FieldDelay.doit
$4ae4 = AppendClearedLine
$4af9 = FindClearedLines
$4b0d = !14
$4b17 = !15
$4b25 = FindClearedLines.next_u1
$4b2a = !16
$4b34 = !17
$4b42 = FindClearedLines.next_u2
$4b47 = !18
$4b51 = !19
$4b5f = FindClearedLines.next_u3
$4b64 = !20
$4b6e = !21
$4b7c = FindClearedLines.next_u4
$4b81 = !22
$4b8b = !23
$4b99 = FindClearedLines.next_u5
$4b9e = !24
$4ba8 = !25
$4bb6 = FindClearedLines.next_u6
$4bbb = !26
$4bc5 = !27
$4bd3 = FindClearedLines.next_u7
$4bd8 = !28
$4be2 = !29
$4bf0 = FindClearedLines.next_u8
$4bf5 = !30
$4bff = !31
$4c0d = FindClearedLines.next_u9
$4c12 = !32
$4c1c = !33
$4c2a = FindClearedLines.next_u10
$4c2f = !34
$4c39 = !35
$4c47 = FindClearedLines.next_u11
$4c4c = !36
$4c56 = !37
$4c64 = FindClearedLines.next_u12
$4c69 = !38
$4c73 = !39
$4c81 = FindClearedLines.next_u13
$4c86 = !40
$4c90 = !41
$4c9e = FindClearedLines.next_u14
$4ca3 = !42
$4cad = !43
$4cbb = FindClearedLines.next_u15
$4cc0 = !44
$4cca = !45
$4cd8 = FindClearedLines.next_u16
$4cdd = !46
$4ce7 = !47
$4cf5 = FindClearedLines.next_u17
$4cfa = !48
$4d04 = !49
$4d12 = FindClearedLines.next_u18
$4d17 = !50
$4d21 = !51
$4d2f = FindClearedLines.next_u19
$4d34 = !52
$4d3e = !53
$4d4c = FindClearedLines.next_u20
$4d51 = !54
$4d5b = !55
$4d69 = FindClearedLines.next_u21
$4d6e = !56
$4d78 = !57
$4d86 = FindClearedLines.next_u22
$4d8b = !58
$4d95 = !59
$4da3 = FindClearedLines.next_u23
$4da8 = !60
$4db2 = !61
$4dc0 = FindClearedLines.next_u24
$4dc1 = MarkClear
$4dc9 = MarkClear.markclear1loop
$4de2 = MarkClear.markclear2loop
$4dfb = MarkClear.markclear3loop
$4e14 = MarkClear.markclear4loop
$4e25 = ClearLines
$4e3c = ClearLines.clear_u25
$4e44 = !62
$4e62 = ClearLines.r_u25
$4e76 = ClearLines.clear_u26
$4e7e = !63
$4e9c = ClearLines.r_u26
$4eb0 = ClearLines.clear_u27
$4eb8 = !64
$4ed6 = ClearLines.r_u27
$4eea = ClearLines.clear_u28
$4ef2 = !65
$4f10 = ClearLines.r_u28
$4f24 = ClearLines.clear_u29
$4f2c = !66
$4f4a = ClearLines.r_u29
$4f5e = ClearLines.clear_u30
$4f66 = !67
$4f84 = ClearLines.r_u30
$4f98 = ClearLines.clear_u31
$4fa0 = !68
$4fbe = ClearLines.r_u31
$4fd2 = ClearLines.clear_u32
$4fda = !69
$4ff8 = ClearLines.r_u32
$500c = ClearLines.clear_u33
$5014 = !70
$5032 = ClearLines.r_u33
$5046 = ClearLines.clear_u34
$504e = !71
$506c = ClearLines.r_u34
$5080 = ClearLines.clear_u35
$5088 = !72
$50a6 = ClearLines.r_u35
$50ba = ClearLines.clear_u36
$50c2 = !73
$50e0 = ClearLines.r_u36
$50f4 = ClearLines.clear_u37
$50fc = !74
$511a = ClearLines.r_u37
$512e = ClearLines.clear_u38
$5136 = !75
$5154 = ClearLines.r_u38
$5168 = ClearLines.clear_u39
$5170 = !76
$518e = ClearLines.r_u39
$51a2 = ClearLines.clear_u40
$51aa = !77
$51c8 = ClearLines.r_u40
$51dc = ClearLines.clear_u41
$51e4 = !78
$5202 = ClearLines.r_u41
$5216 = ClearLines.clear_u42
$521e = !79
$523c = ClearLines.r_u42
$5250 = ClearLines.clear_u43
$5258 = !80
$5276 = ClearLines.r_u43
$528a = ClearLines.clear_u44
$5292 = !81
$52b0 = ClearLines.r_u44
$52c4 = ClearLines.clear_u45
$52cc = !82
$52ea = ClearLines.r_u45
$52fe = ClearLines.clear_u46
$5306 = !83
$5324 = ClearLines.r_u46
$5338 = ClearLines.clear_u47
$5340 = !84
$535e = ClearLines.r_u47
$5372 = ClearLines.clear_u48
$537a = !85
$5398 = ClearLines.r_u48
$5398 = ClearLines.fixgarbo
$539b = ClearLines.fixgarboloop
SECTION: $53a5-$62a8 ($0f04 bytes) ["Gameplay Function Banked"]
$53a5 = SwitchToGameplayB
$53ab = SwitchToGameplayB.wvr_u1
$53b4 = SwitchToGameplayB.loadtilemap
$53c3 = SwitchToGameplayB.graded
$53d1 = SwitchToGameplayB.ungraded
$53dd = SwitchToGameplayB.loadtiles
$5427 = SwitchToGameplayB.wvb_u2
$542e = SwitchToGameplayB.wvbe_u3
$5434 = GamePlayEventLoopHandlerB
$5449 = GamePlayEventLoopHandlerB.normalevent
$5453 = GamePlayEventLoopHandlerB.modejumps
$5474 = GamePlayEventLoopHandlerB.leadyMode
$548f = GamePlayEventLoopHandlerB.firstleadyiterskip
$5498 = GamePlayEventLoopHandlerB.notdoneleady
$54a9 = GamePlayEventLoopHandlerB.goMode
$54b6 = GamePlayEventLoopHandlerB.notdonego
$54c7 = GamePlayEventLoopHandlerB.postGoMode
$54de = GamePlayEventLoopHandlerB.prefetchedPieceMode
$54ef = GamePlayEventLoopHandlerB.checkIHS
$54f9 = GamePlayEventLoopHandlerB.loaddefaultjingle
$54fd = GamePlayEventLoopHandlerB.checkIRSA
$5503 = GamePlayEventLoopHandlerB.ldb1
$550e = GamePlayEventLoopHandlerB.lda1
$5517 = GamePlayEventLoopHandlerB.cp1
$5525 = GamePlayEventLoopHandlerB.checkIRSB
$552b = GamePlayEventLoopHandlerB.lda2
$5536 = GamePlayEventLoopHandlerB.ldb2
$553f = GamePlayEventLoopHandlerB.cp2
$554d = GamePlayEventLoopHandlerB.postjingle
$5551 = GamePlayEventLoopHandlerB.spawnPieceMode
$555f = GamePlayEventLoopHandlerB.canspawn
$5572 = GamePlayEventLoopHandlerB.pieceInMotionMode
$5586 = GamePlayEventLoopHandlerB.nopauserequested
$55a7 = GamePlayEventLoopHandlerB.nohold
$55b4 = GamePlayEventLoopHandlerB.delayMode
$55c8 = GamePlayEventLoopHandlerB.nodelaypauserequested
$55df = GamePlayEventLoopHandlerB.next
$55e6 = GamePlayEventLoopHandlerB.goroll
$55f5 = GamePlayEventLoopHandlerB.preGameOverMode
$5613 = GamePlayEventLoopHandlerB.gm
$5629 = GamePlayEventLoopHandlerB.condescend
$563f = GamePlayEventLoopHandlerB.regular
$564f = GamePlayEventLoopHandlerB.notempty1_u4
$5652 = GamePlayEventLoopHandlerB.skip1_u4
$565c = GamePlayEventLoopHandlerB.notempty1_u5
$565f = GamePlayEventLoopHandlerB.skip1_u5
$5669 = GamePlayEventLoopHandlerB.notempty1_u6
$566c = GamePlayEventLoopHandlerB.skip1_u6
$5676 = GamePlayEventLoopHandlerB.notempty1_u7
$5679 = GamePlayEventLoopHandlerB.skip1_u7
$5683 = GamePlayEventLoopHandlerB.notempty1_u8
$5686 = GamePlayEventLoopHandlerB.skip1_u8
$5690 = GamePlayEventLoopHandlerB.notempty1_u9
$5693 = GamePlayEventLoopHandlerB.skip1_u9
$569d = GamePlayEventLoopHandlerB.notempty1_u10
$56a0 = GamePlayEventLoopHandlerB.skip1_u10
$56aa = GamePlayEventLoopHandlerB.notempty1_u11
$56ad = GamePlayEventLoopHandlerB.skip1_u11
$56b7 = GamePlayEventLoopHandlerB.notempty1_u12
$56ba = GamePlayEventLoopHandlerB.skip1_u12
$56c4 = GamePlayEventLoopHandlerB.notempty1_u13
$56c7 = GamePlayEventLoopHandlerB.skip1_u13
$56d1 = GamePlayEventLoopHandlerB.notempty1_u14
$56d4 = GamePlayEventLoopHandlerB.skip1_u14
$56de = GamePlayEventLoopHandlerB.notempty1_u15
$56e1 = GamePlayEventLoopHandlerB.skip1_u15
$56eb = GamePlayEventLoopHandlerB.notempty1_u16
$56ee = GamePlayEventLoopHandlerB.skip1_u16
$56f8 = GamePlayEventLoopHandlerB.notempty1_u17
$56fb = GamePlayEventLoopHandlerB.skip1_u17
$5705 = GamePlayEventLoopHandlerB.notempty1_u18
$5708 = GamePlayEventLoopHandlerB.skip1_u18
$5712 = GamePlayEventLoopHandlerB.notempty1_u19
$5715 = GamePlayEventLoopHandlerB.skip1_u19
$571f = GamePlayEventLoopHandlerB.notempty1_u20
$5722 = GamePlayEventLoopHandlerB.skip1_u20
$572c = GamePlayEventLoopHandlerB.notempty1_u21
$572f = GamePlayEventLoopHandlerB.skip1_u21
$5739 = GamePlayEventLoopHandlerB.notempty1_u22
$573c = GamePlayEventLoopHandlerB.skip1_u22
$5746 = GamePlayEventLoopHandlerB.notempty1_u23
$5749 = GamePlayEventLoopHandlerB.skip1_u23
$5753 = GamePlayEventLoopHandlerB.notempty1_u24
$5756 = GamePlayEventLoopHandlerB.skip1_u24
$5760 = GamePlayEventLoopHandlerB.notempty1_u25
$5763 = GamePlayEventLoopHandlerB.skip1_u25
$576d = GamePlayEventLoopHandlerB.notempty1_u26
$5770 = GamePlayEventLoopHandlerB.skip1_u26
$577a = GamePlayEventLoopHandlerB.notempty1_u27
$577d = GamePlayEventLoopHandlerB.skip1_u27
$5787 = GamePlayEventLoopHandlerB.notempty1_u28
$578a = GamePlayEventLoopHandlerB.skip1_u28
$5794 = GamePlayEventLoopHandlerB.notempty1_u29
$5797 = GamePlayEventLoopHandlerB.skip1_u29
$57a1 = GamePlayEventLoopHandlerB.notempty1_u30
$57a4 = GamePlayEventLoopHandlerB.skip1_u30
$57ae = GamePlayEventLoopHandlerB.notempty1_u31
$57b1 = GamePlayEventLoopHandlerB.skip1_u31
$57bb = GamePlayEventLoopHandlerB.notempty1_u32
$57be = GamePlayEventLoopHandlerB.skip1_u32
$57c8 = GamePlayEventLoopHandlerB.notempty1_u33
$57cb = GamePlayEventLoopHandlerB.skip1_u33
$57d5 = GamePlayEventLoopHandlerB.notempty1_u34
$57d8 = GamePlayEventLoopHandlerB.skip1_u34
$57e2 = GamePlayEventLoopHandlerB.notempty1_u35
$57e5 = GamePlayEventLoopHandlerB.skip1_u35
$57ef = GamePlayEventLoopHandlerB.notempty1_u36
$57f2 = GamePlayEventLoopHandlerB.skip1_u36
$57fc = GamePlayEventLoopHandlerB.notempty1_u37
$57ff = GamePlayEventLoopHandlerB.skip1_u37
$5809 = GamePlayEventLoopHandlerB.notempty1_u38
$580c = GamePlayEventLoopHandlerB.skip1_u38
$5816 = GamePlayEventLoopHandlerB.notempty1_u39
$5819 = GamePlayEventLoopHandlerB.skip1_u39
$5823 = GamePlayEventLoopHandlerB.notempty1_u40
$5826 = GamePlayEventLoopHandlerB.skip1_u40
$5830 = GamePlayEventLoopHandlerB.notempty1_u41
$5833 = GamePlayEventLoopHandlerB.skip1_u41
$583d = GamePlayEventLoopHandlerB.notempty1_u42
$5840 = GamePlayEventLoopHandlerB.skip1_u42
$584a = GamePlayEventLoopHandlerB.notempty1_u43
$584d = GamePlayEventLoopHandlerB.skip1_u43
$5857 = GamePlayEventLoopHandlerB.notempty1_u44
$585a = GamePlayEventLoopHandlerB.skip1_u44
$5864 = GamePlayEventLoopHandlerB.notempty1_u45
$5867 = GamePlayEventLoopHandlerB.skip1_u45
$5871 = GamePlayEventLoopHandlerB.notempty1_u46
$5874 = GamePlayEventLoopHandlerB.skip1_u46
$587e = GamePlayEventLoopHandlerB.notempty1_u47
$5881 = GamePlayEventLoopHandlerB.skip1_u47
$588b = GamePlayEventLoopHandlerB.notempty1_u48
$588e = GamePlayEventLoopHandlerB.skip1_u48
$5898 = GamePlayEventLoopHandlerB.notempty1_u49
$589b = GamePlayEventLoopHandlerB.skip1_u49
$58a5 = GamePlayEventLoopHandlerB.notempty1_u50
$58a8 = GamePlayEventLoopHandlerB.skip1_u50
$58b2 = GamePlayEventLoopHandlerB.notempty1_u51
$58b5 = GamePlayEventLoopHandlerB.skip1_u51
$58bf = GamePlayEventLoopHandlerB.notempty1_u52
$58c2 = GamePlayEventLoopHandlerB.skip1_u52
$58cc = GamePlayEventLoopHandlerB.notempty1_u53
$58cf = GamePlayEventLoopHandlerB.skip1_u53
$58d9 = GamePlayEventLoopHandlerB.notempty1_u54
$58dc = GamePlayEventLoopHandlerB.skip1_u54
$58e6 = GamePlayEventLoopHandlerB.notempty1_u55
$58e9 = GamePlayEventLoopHandlerB.skip1_u55
$58f3 = GamePlayEventLoopHandlerB.notempty1_u56
$58f6 = GamePlayEventLoopHandlerB.skip1_u56
$5900 = GamePlayEventLoopHandlerB.notempty1_u57
$5903 = GamePlayEventLoopHandlerB.skip1_u57
$590d = GamePlayEventLoopHandlerB.notempty1_u58
$5910 = GamePlayEventLoopHandlerB.skip1_u58
$591a = GamePlayEventLoopHandlerB.notempty1_u59
$591d = GamePlayEventLoopHandlerB.skip1_u59
$5927 = GamePlayEventLoopHandlerB.notempty1_u60
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$60f3 = GamePlayEventLoopHandlerB.gameOverMode
$610c = GamePlayEventLoopHandlerB.checkretry
$6135 = GamePlayEventLoopHandlerB.noretry
$6142 = GamePlayEventLoopHandlerB.pauseMode
$6154 = GamePlayEventLoopHandlerB.noqr
$6169 = GamePlayEventLoopHandlerB.nounpause
$61b3 = GamePlayEventLoopHandlerB.preRollMode
$61e2 = GamePlayEventLoopHandlerB.predone
$61f8 = GamePlayEventLoopHandlerB.staysmall
$620e = GamePlayEventLoopHandlerB.drawStaticInfo
$623f = DoHold
$6243 = DoHold.checkIRSA
$6249 = DoHold.ldb3
$6254 = DoHold.lda3
$625d = DoHold.cp3
$626b = DoHold.checkIRSB
$6271 = DoHold.lda4
$627c = DoHold.ldb4
$6285 = DoHold.cp4
$6293 = DoHold.noRotation
$629e = DoHold.doHoldOperation
SECTION: $62a9-$6b3e ($0896 bytes) ["Gameplay Static Data"]
$62a9 = sLeftDasSlam
$62af = sRightDasSlam
$62b5 = sLeady
$62bf = sGo
$62c9 = sPause
$62f1 = sKill
$6391 = sYouAreGM
$63f5 = sFinalChallenge
$64bd = sPieceXOffsets
$64d9 = sPieceYOffsets
$64f5 = sPieceFastRotationStates
$6565 = sPieceRotationStates
$65d5 = sTGM3Bag
$65f8 = sTGM3Droughts
$65ff = sGameplayTileMap
$689f = sGameplayUngradedTileMap
$689f = sGameplayTileMapEnd
$6b3f = sGameplayUngradedTileMapEnd
EMPTY: $6b3f-$7fff ($14c1 bytes)
TOTAL EMPTY: $14c1 bytes
ROMX bank #6:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
SECTION: $4008-$55d9 ($15d2 bytes) ["Field Function Banked Gameplay Big"]
$4008 = BigFieldInit
$4049 = BigFieldClear
$40ef = GoSmall
$4129 = BigToBackupField
$4135 = BigFromBackupField
$4141 = BigToShadowField
$4149 = BigToShadowField.outer
$414b = BigToShadowField.inner
$4159 = BigFromShadowField
$4161 = BigFromShadowField.outer
$4163 = BigFromShadowField.inner
$4171 = BigSetPieceData
$4193 = BigSetPieceDataOffset
$419c = BigXYToSFieldPtr
$41a4 = BigXYToSFieldPtr.a
$41aa = BigXYToSFieldPtr.b
$41af = BigXYToFieldPtr
$41b7 = BigXYToFieldPtr.a
$41bd = BigXYToFieldPtr.b
$41c2 = BigGetPieceData
$41cf = BigGetPieceDataFast
$41dc = BigCanPieceFit
$41e7 = BigCanPieceFit.skipr1a
$41f2 = BigCanPieceFit.skipr1b
$41fd = BigCanPieceFit.skipr1c
$4208 = BigCanPieceFit.r1end
$421e = BigCanPieceFit.skipr2a
$4229 = BigCanPieceFit.skipr2b
$4234 = BigCanPieceFit.skipr2c
$423f = BigCanPieceFit.r2end
$4255 = BigCanPieceFit.skipr3a
$4260 = BigCanPieceFit.skipr3b
$426b = BigCanPieceFit.skipr3c
$4275 = BigCanPieceFit.r3end
$428b = BigCanPieceFit.skipr4a
$4296 = BigCanPieceFit.skipr4b
$42a1 = BigCanPieceFit.skipr4c
$42ac = BigCanPieceFit.r4end
$42af = BigCanPieceFitFast
$42bc = BigCanPieceFitFast.skip1
$42c9 = BigCanPieceFitFast.skip2
$42d6 = BigCanPieceFitFast.skip3
$42e3 = BigCanPieceFitFast.skip4
$42e6 = BigForceSpawnPiece
$4302 = BigTrySpawnPiece
$434a = BigTrySpawnPiece.try0
$4360 = BigDrawPiece
$4367 = BigDrawPiece.skipr1a
$436d = BigDrawPiece.skipr1b
$4373 = BigDrawPiece.skipr1c
$4379 = BigDrawPiece.r1end
$4387 = BigDrawPiece.skipr2a
$438d = BigDrawPiece.skipr2b
$4393 = BigDrawPiece.skipr2c
$4399 = BigDrawPiece.r2end
$43a7 = BigDrawPiece.skipr3a
$43ad = BigDrawPiece.skipr3b
$43b3 = BigDrawPiece.skipr3c
$43b9 = BigDrawPiece.r3end
$43c7 = BigDrawPiece.skipr4a
$43cd = BigDrawPiece.skipr4b
$43d3 = BigDrawPiece.skipr4c
$43d9 = BigFindMaxG
$43e6 = BigFindMaxG.try
$43ff = BigFindMaxG.found
$4406 = BigFieldProcess
$4409 = BigFieldProcess.leftslam
$4420 = BigFieldProcess.rightslam
$4435 = BigFieldProcess.wipe
$4440 = BigFieldProcess.firstframe
$444c = BigFieldProcess.handleselect
$4457 = BigFieldProcess.wantrotccw
$445d = BigFieldProcess.lda1
$4461 = BigFieldProcess.ldb1
$4463 = BigFieldProcess.cp1
$4470 = BigFieldProcess.wantrotcw
$4476 = BigFieldProcess.ldb2
$447a = BigFieldProcess.lda2
$447c = BigFieldProcess.cp2
$4488 = BigFieldProcess.tryrot
$44bf = BigFieldProcess.maybekick
$44f6 = BigFieldProcess.tljexceptions
$4505 = BigFieldProcess.trykickright
$4542 = BigFieldProcess.trykickleft
$4582 = BigFieldProcess.maybetgm3rot
$458a = BigFieldProcess.checkt
$4590 = BigFieldProcess.tkickup
$45cc = BigFieldProcess.tkickupalreadysetforce
$45d7 = BigFieldProcess.checki
$45eb = BigFieldProcess.tryiup1
$4626 = BigFieldProcess.ikick1upalreadysetforce
$4631 = BigFieldProcess.tryiup2
$466e = BigFieldProcess.ikick2upalreadysetforce
$4679 = BigFieldProcess.tryiright2
$46b5 = BigFieldProcess.norot
$46b9 = BigFieldProcess.wantleft
$46c8 = BigFieldProcess.checkdasleft
$46cf = BigFieldProcess.doleft
$46d6 = BigFieldProcess.precheckright
$46db = BigFieldProcess.wantright
$46e5 = BigFieldProcess.checkdasright
$46ec = BigFieldProcess.doright
$46f1 = BigFieldProcess.trymove
$4710 = BigFieldProcess.nomove
$4732 = BigFieldProcess.slamleft
$4738 = BigFieldProcess.slamright
$473c = BigFieldProcess.noeffect
$4740 = BigFieldProcess.skipmovement
$4740 = BigFieldProcess.donemanipulating
$4762 = BigFieldProcess.sonicdrop
$476d = BigFieldProcess.sonicneutrallockskip
$4777 = BigFieldProcess.harddrop
$4786 = BigFieldProcess.donedeterminingharddropdistance
$479a = BigFieldProcess.postdrop
$47b3 = BigFieldProcess.checkregulargravity
$47c1 = BigFieldProcess.alwaysgravitysentinel
$47c5 = BigFieldProcess.grav
$47cd = BigFieldProcess.bigg
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$47df = BigFieldProcess.nograv
$47df = BigFieldProcess.postgrav
$47ee = BigFieldProcess.noreset
$4804 = BigFieldProcess.grounded
$4815 = BigFieldProcess.playfirmdropsound
$481a = BigFieldProcess.postcheckforfirmdropsound
$482c = BigFieldProcess.downlock20gexceptioncheck
$483a = BigFieldProcess.neutralcheck
$485b = BigFieldProcess.forcelock
$4860 = BigFieldProcess.dontforcelock
$4865 = BigFieldProcess.checklockdelay
$486a = BigFieldProcess.checkfortgm3lockexception
$4873 = BigFieldProcess.dolock
$487a = BigFieldProcess.notgrounded
$487d = BigFieldProcess.draw
$4895 = BigFieldProcess.ghost
$48b0 = BigFieldProcess.postghost
$48cf = BigFieldProcess.nobone
$48fd = BigFieldProcess.notlocked
$4900 = BigFieldProcess.drawpiece
$491a = BigGetTileShade
$492a = BigGetTileShade.max30
$494a = BigGetTileShade.max20
$4969 = BigGetTileShade.max10
$4988 = BigGetTileShade.max0
$498a = BigGetTileShade.s0
$4992 = BigGetTileShade.s1
$499a = BigGetTileShade.s2
$49a2 = BigGetTileShade.s3
$49aa = BigGetTileShade.s4
$49b2 = BigGetTileShade.s5
$49ba = BigGetTileShade.s6
$49c2 = BigFieldDelay
$49c5 = BigFieldDelay.incl
$49cd = BigFieldDelay.incr
$49d5 = BigFieldDelay.noinc
$49ed = BigFieldDelay.determine
$4a01 = BigFieldDelay.noskip
$4a28 = BigFieldDelay.skip
$4a34 = BigFieldDelay.prelineclear
$4a46 = BigFieldDelay.bravodecloop
$4a4d = BigFieldDelay.applylines
$4a71 = BigFieldDelay.premultiplier
$4a74 = BigFieldDelay.bravo
$4a84 = BigFieldDelay.lineclears
$4a89 = BigFieldDelay.linecleardecloop
$4a91 = BigFieldDelay.combo
$4a96 = BigFieldDelay.combodecloop
$4a9e = BigFieldDelay.forcemax
$4aa2 = BigFieldDelay.applyscore
$4ab6 = BigFieldDelay.lineclear
$4acb = BigFieldDelay.preare
$4adf = BigFieldDelay.are
$4afa = BigFieldDelay.generatenextpiece
$4b07 = BigFieldDelay.doit
$4b11 = BigAppendClearedLine
$4b26 = BigFindClearedLines
$4b3a = !86
$4b44 = !87
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$4ccb = BigFindClearedLines.next_u62
$4ccc = BigMarkClear
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$4ced = BigMarkClear.markclear2loop
$4d06 = BigMarkClear.markclear3loop
$4d1f = BigMarkClear.markclear4loop
$4d30 = BigClearLines
$4d47 = BigClearLines.clear_u63
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$4d6d = BigClearLines.r_u63
$4d81 = BigClearLines.clear_u64
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$4de1 = BigClearLines.r_u65
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$4f51 = BigClearLines.clear_u72
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$5099 = BigClearLines.r_u77
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$50d3 = BigClearLines.r_u78
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$510d = BigClearLines.r_u79
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$5129 = !131
$5147 = BigClearLines.r_u80
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$5181 = BigClearLines.r_u81
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$524b = !136
$5269 = BigClearLines.r_u85
$5269 = BigClearLines.fixgarbo
$526c = BigClearLines.fixgarboloop
$528a = BigWidenField
SECTION: $55da-$6580 ($0fa7 bytes) ["Gameplay Function Big Banked"]
$55da = SwitchToGameplayBigB
$55e0 = SwitchToGameplayBigB.wvr_u214
$55e9 = SwitchToGameplayBigB.loadtilemap
$55f8 = SwitchToGameplayBigB.graded
$5606 = SwitchToGameplayBigB.ungraded
$5612 = SwitchToGameplayBigB.loadtiles
$565c = SwitchToGameplayBigB.wvb_u215
$5663 = SwitchToGameplayBigB.wvbe_u216
$5669 = GamePlayBigEventLoopHandlerB
$567e = GamePlayBigEventLoopHandlerB.normalevent
$5688 = GamePlayBigEventLoopHandlerB.modejumps
$56a9 = GamePlayBigEventLoopHandlerB.leadyMode
$56c4 = GamePlayBigEventLoopHandlerB.firstleadyiterskip
$56cd = GamePlayBigEventLoopHandlerB.notdoneleady
$56de = GamePlayBigEventLoopHandlerB.goMode
$56eb = GamePlayBigEventLoopHandlerB.notdonego
$56fc = GamePlayBigEventLoopHandlerB.postGoMode
$5713 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode
$5724 = GamePlayBigEventLoopHandlerB.checkIHS
$572e = GamePlayBigEventLoopHandlerB.loaddefaultjingle
$5732 = GamePlayBigEventLoopHandlerB.checkIRSA
$5738 = GamePlayBigEventLoopHandlerB.ldb1
$5743 = GamePlayBigEventLoopHandlerB.lda1
$574c = GamePlayBigEventLoopHandlerB.cp1
$575a = GamePlayBigEventLoopHandlerB.checkIRSB
$5760 = GamePlayBigEventLoopHandlerB.lda2
$576b = GamePlayBigEventLoopHandlerB.ldb2
$5774 = GamePlayBigEventLoopHandlerB.cp2
$5782 = GamePlayBigEventLoopHandlerB.postjingle
$5786 = GamePlayBigEventLoopHandlerB.spawnPieceMode
$5794 = GamePlayBigEventLoopHandlerB.canspawn
$57a7 = GamePlayBigEventLoopHandlerB.pieceInMotionMode
$57bb = GamePlayBigEventLoopHandlerB.nopauserequested
$57dc = GamePlayBigEventLoopHandlerB.nohold
$57e6 = GamePlayBigEventLoopHandlerB.delayMode
$57fa = GamePlayBigEventLoopHandlerB.nodelaypauserequested
$5811 = GamePlayBigEventLoopHandlerB.next
$5818 = GamePlayBigEventLoopHandlerB.goroll
$5827 = GamePlayBigEventLoopHandlerB.preGameOverMode
$5845 = GamePlayBigEventLoopHandlerB.gm
$585b = GamePlayBigEventLoopHandlerB.condescend
$5871 = GamePlayBigEventLoopHandlerB.regular
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$5b83 = GamePlayBigEventLoopHandlerB.notempty1_u276
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$5ed0 = GamePlayBigEventLoopHandlerB.notempty7_u341
$5ed3 = GamePlayBigEventLoopHandlerB.skip7_u341
$5edd = GamePlayBigEventLoopHandlerB.notempty7_u342
$5ee0 = GamePlayBigEventLoopHandlerB.skip7_u342
$5eea = GamePlayBigEventLoopHandlerB.notempty7_u343
$5eed = GamePlayBigEventLoopHandlerB.skip7_u343
$5ef7 = GamePlayBigEventLoopHandlerB.notempty7_u344
$5efa = GamePlayBigEventLoopHandlerB.skip7_u344
$5f04 = GamePlayBigEventLoopHandlerB.notempty7_u345
$5f07 = GamePlayBigEventLoopHandlerB.skip7_u345
$5f11 = GamePlayBigEventLoopHandlerB.notempty7_u346
$5f14 = GamePlayBigEventLoopHandlerB.skip7_u346
$5f1e = GamePlayBigEventLoopHandlerB.notempty7_u347
$5f21 = GamePlayBigEventLoopHandlerB.skip7_u347
$5f2b = GamePlayBigEventLoopHandlerB.notempty7_u348
$5f2e = GamePlayBigEventLoopHandlerB.skip7_u348
$5f38 = GamePlayBigEventLoopHandlerB.notempty7_u349
$5f3b = GamePlayBigEventLoopHandlerB.skip7_u349
$5f45 = GamePlayBigEventLoopHandlerB.notempty7_u350
$5f48 = GamePlayBigEventLoopHandlerB.skip7_u350
$5f52 = GamePlayBigEventLoopHandlerB.notempty7_u351
$5f55 = GamePlayBigEventLoopHandlerB.skip7_u351
$5f5f = GamePlayBigEventLoopHandlerB.notempty7_u352
$5f62 = GamePlayBigEventLoopHandlerB.skip7_u352
$5f6c = GamePlayBigEventLoopHandlerB.notempty7_u353
$5f6f = GamePlayBigEventLoopHandlerB.skip7_u353
$5f79 = GamePlayBigEventLoopHandlerB.notempty7_u354
$5f7c = GamePlayBigEventLoopHandlerB.skip7_u354
$5f86 = GamePlayBigEventLoopHandlerB.notempty7_u355
$5f89 = GamePlayBigEventLoopHandlerB.skip7_u355
$5f93 = GamePlayBigEventLoopHandlerB.notempty7_u356
$5f96 = GamePlayBigEventLoopHandlerB.skip7_u356
$5fa0 = GamePlayBigEventLoopHandlerB.notempty7_u357
$5fa3 = GamePlayBigEventLoopHandlerB.skip7_u357
$5fad = GamePlayBigEventLoopHandlerB.notempty7_u358
$5fb0 = GamePlayBigEventLoopHandlerB.skip7_u358
$5fba = GamePlayBigEventLoopHandlerB.notempty7_u359
$5fbd = GamePlayBigEventLoopHandlerB.skip7_u359
$5fc7 = GamePlayBigEventLoopHandlerB.notempty7_u360
$5fca = GamePlayBigEventLoopHandlerB.skip7_u360
$5fd4 = GamePlayBigEventLoopHandlerB.notempty7_u361
$5fd7 = GamePlayBigEventLoopHandlerB.skip7_u361
$5fe1 = GamePlayBigEventLoopHandlerB.notempty7_u362
$5fe4 = GamePlayBigEventLoopHandlerB.skip7_u362
$5fee = GamePlayBigEventLoopHandlerB.notempty7_u363
$5ff1 = GamePlayBigEventLoopHandlerB.skip7_u363
$5ffb = GamePlayBigEventLoopHandlerB.notempty7_u364
$5ffe = GamePlayBigEventLoopHandlerB.skip7_u364
$6008 = GamePlayBigEventLoopHandlerB.notempty7_u365
$600b = GamePlayBigEventLoopHandlerB.skip7_u365
$6015 = GamePlayBigEventLoopHandlerB.notempty7_u366
$6018 = GamePlayBigEventLoopHandlerB.skip7_u366
$6022 = GamePlayBigEventLoopHandlerB.notempty7_u367
$6025 = GamePlayBigEventLoopHandlerB.skip7_u367
$602f = GamePlayBigEventLoopHandlerB.notempty7_u368
$6032 = GamePlayBigEventLoopHandlerB.skip7_u368
$603c = GamePlayBigEventLoopHandlerB.notempty7_u369
$603f = GamePlayBigEventLoopHandlerB.skip7_u369
$6049 = GamePlayBigEventLoopHandlerB.notempty7_u370
$604c = GamePlayBigEventLoopHandlerB.skip7_u370
$6056 = GamePlayBigEventLoopHandlerB.notempty7_u371
$6059 = GamePlayBigEventLoopHandlerB.skip7_u371
$6063 = GamePlayBigEventLoopHandlerB.notempty7_u372
$6066 = GamePlayBigEventLoopHandlerB.skip7_u372
$6070 = GamePlayBigEventLoopHandlerB.notempty7_u373
$6073 = GamePlayBigEventLoopHandlerB.skip7_u373
$607d = GamePlayBigEventLoopHandlerB.notempty7_u374
$6080 = GamePlayBigEventLoopHandlerB.skip7_u374
$608a = GamePlayBigEventLoopHandlerB.notempty7_u375
$608d = GamePlayBigEventLoopHandlerB.skip7_u375
$6097 = GamePlayBigEventLoopHandlerB.notempty7_u376
$609a = GamePlayBigEventLoopHandlerB.skip7_u376
$60a4 = GamePlayBigEventLoopHandlerB.notempty7_u377
$60a7 = GamePlayBigEventLoopHandlerB.skip7_u377
$60b1 = GamePlayBigEventLoopHandlerB.notempty7_u378
$60b4 = GamePlayBigEventLoopHandlerB.skip7_u378
$60be = GamePlayBigEventLoopHandlerB.notempty7_u379
$60c1 = GamePlayBigEventLoopHandlerB.skip7_u379
$60cb = GamePlayBigEventLoopHandlerB.notempty7_u380
$60ce = GamePlayBigEventLoopHandlerB.skip7_u380
$60d8 = GamePlayBigEventLoopHandlerB.notempty7_u381
$60db = GamePlayBigEventLoopHandlerB.skip7_u381
$60e5 = GamePlayBigEventLoopHandlerB.notempty7_u382
$60e8 = GamePlayBigEventLoopHandlerB.skip7_u382
$60f2 = GamePlayBigEventLoopHandlerB.notempty7_u383
$60f5 = GamePlayBigEventLoopHandlerB.skip7_u383
$60ff = GamePlayBigEventLoopHandlerB.notempty7_u384
$6102 = GamePlayBigEventLoopHandlerB.skip7_u384
$610c = GamePlayBigEventLoopHandlerB.notempty7_u385
$610f = GamePlayBigEventLoopHandlerB.skip7_u385
$6119 = GamePlayBigEventLoopHandlerB.notempty7_u386
$611c = GamePlayBigEventLoopHandlerB.skip7_u386
$6126 = GamePlayBigEventLoopHandlerB.notempty7_u387
$6129 = GamePlayBigEventLoopHandlerB.skip7_u387
$6133 = GamePlayBigEventLoopHandlerB.notempty7_u388
$6136 = GamePlayBigEventLoopHandlerB.skip7_u388
$6140 = GamePlayBigEventLoopHandlerB.notempty7_u389
$6143 = GamePlayBigEventLoopHandlerB.skip7_u389
$614d = GamePlayBigEventLoopHandlerB.notempty7_u390
$6150 = GamePlayBigEventLoopHandlerB.skip7_u390
$615a = GamePlayBigEventLoopHandlerB.notempty7_u391
$615d = GamePlayBigEventLoopHandlerB.skip7_u391
$6167 = GamePlayBigEventLoopHandlerB.notempty7_u392
$616a = GamePlayBigEventLoopHandlerB.skip7_u392
$6174 = GamePlayBigEventLoopHandlerB.notempty7_u393
$6177 = GamePlayBigEventLoopHandlerB.skip7_u393
$6181 = GamePlayBigEventLoopHandlerB.notempty7_u394
$6184 = GamePlayBigEventLoopHandlerB.skip7_u394
$618e = GamePlayBigEventLoopHandlerB.notempty7_u395
$6191 = GamePlayBigEventLoopHandlerB.skip7_u395
$619b = GamePlayBigEventLoopHandlerB.notempty7_u396
$619e = GamePlayBigEventLoopHandlerB.skip7_u396
$61a8 = GamePlayBigEventLoopHandlerB.notempty7_u397
$61ab = GamePlayBigEventLoopHandlerB.skip7_u397
$61b5 = GamePlayBigEventLoopHandlerB.notempty7_u398
$61b8 = GamePlayBigEventLoopHandlerB.skip7_u398
$61c2 = GamePlayBigEventLoopHandlerB.notempty7_u399
$61c5 = GamePlayBigEventLoopHandlerB.skip7_u399
$61cf = GamePlayBigEventLoopHandlerB.notempty7_u400
$61d2 = GamePlayBigEventLoopHandlerB.skip7_u400
$61dc = GamePlayBigEventLoopHandlerB.notempty7_u401
$61df = GamePlayBigEventLoopHandlerB.skip7_u401
$61e9 = GamePlayBigEventLoopHandlerB.notempty7_u402
$61ec = GamePlayBigEventLoopHandlerB.skip7_u402
$61f6 = GamePlayBigEventLoopHandlerB.notempty7_u403
$61f9 = GamePlayBigEventLoopHandlerB.skip7_u403
$6203 = GamePlayBigEventLoopHandlerB.notempty7_u404
$6206 = GamePlayBigEventLoopHandlerB.skip7_u404
$6210 = GamePlayBigEventLoopHandlerB.notempty7_u405
$6213 = GamePlayBigEventLoopHandlerB.skip7_u405
$621d = GamePlayBigEventLoopHandlerB.notempty7_u406
$6220 = GamePlayBigEventLoopHandlerB.skip7_u406
$622a = GamePlayBigEventLoopHandlerB.notempty7_u407
$622d = GamePlayBigEventLoopHandlerB.skip7_u407
$6237 = GamePlayBigEventLoopHandlerB.notempty7_u408
$623a = GamePlayBigEventLoopHandlerB.skip7_u408
$6244 = GamePlayBigEventLoopHandlerB.notempty7_u409
$6247 = GamePlayBigEventLoopHandlerB.skip7_u409
$6251 = GamePlayBigEventLoopHandlerB.notempty7_u410
$6254 = GamePlayBigEventLoopHandlerB.skip7_u410
$625e = GamePlayBigEventLoopHandlerB.notempty7_u411
$6261 = GamePlayBigEventLoopHandlerB.skip7_u411
$626b = GamePlayBigEventLoopHandlerB.notempty7_u412
$626e = GamePlayBigEventLoopHandlerB.skip7_u412
$6278 = GamePlayBigEventLoopHandlerB.notempty7_u413
$627b = GamePlayBigEventLoopHandlerB.skip7_u413
$6285 = GamePlayBigEventLoopHandlerB.notempty7_u414
$6288 = GamePlayBigEventLoopHandlerB.skip7_u414
$6292 = GamePlayBigEventLoopHandlerB.notempty7_u415
$6295 = GamePlayBigEventLoopHandlerB.skip7_u415
$629f = GamePlayBigEventLoopHandlerB.notempty7_u416
$62a2 = GamePlayBigEventLoopHandlerB.skip7_u416
$62ac = GamePlayBigEventLoopHandlerB.notempty7_u417
$62af = GamePlayBigEventLoopHandlerB.skip7_u417
$62b9 = GamePlayBigEventLoopHandlerB.notempty7_u418
$62bc = GamePlayBigEventLoopHandlerB.skip7_u418
$62c6 = GamePlayBigEventLoopHandlerB.notempty7_u419
$62c9 = GamePlayBigEventLoopHandlerB.skip7_u419
$62d3 = GamePlayBigEventLoopHandlerB.notempty7_u420
$62d6 = GamePlayBigEventLoopHandlerB.skip7_u420
$62e0 = GamePlayBigEventLoopHandlerB.notempty7_u421
$62e3 = GamePlayBigEventLoopHandlerB.skip7_u421
$62ed = GamePlayBigEventLoopHandlerB.notempty7_u422
$62f0 = GamePlayBigEventLoopHandlerB.skip7_u422
$62fa = GamePlayBigEventLoopHandlerB.notempty7_u423
$62fd = GamePlayBigEventLoopHandlerB.skip7_u423
$6307 = GamePlayBigEventLoopHandlerB.notempty7_u424
$630a = GamePlayBigEventLoopHandlerB.skip7_u424
$6314 = GamePlayBigEventLoopHandlerB.notempty7_u425
$6317 = GamePlayBigEventLoopHandlerB.skip7_u425
$6321 = GamePlayBigEventLoopHandlerB.notempty7_u426
$6324 = GamePlayBigEventLoopHandlerB.skip7_u426
$632e = GamePlayBigEventLoopHandlerB.notempty7_u427
$6331 = GamePlayBigEventLoopHandlerB.skip7_u427
$633b = GamePlayBigEventLoopHandlerB.notempty7_u428
$633e = GamePlayBigEventLoopHandlerB.skip7_u428
$6348 = GamePlayBigEventLoopHandlerB.notempty7_u429
$634b = GamePlayBigEventLoopHandlerB.skip7_u429
$6355 = GamePlayBigEventLoopHandlerB.notempty7_u430
$6358 = GamePlayBigEventLoopHandlerB.skip7_u430
$6362 = GamePlayBigEventLoopHandlerB.notempty7_u431
$6365 = GamePlayBigEventLoopHandlerB.skip7_u431
$636f = GamePlayBigEventLoopHandlerB.notempty7_u432
$6372 = GamePlayBigEventLoopHandlerB.skip7_u432
$637c = GamePlayBigEventLoopHandlerB.notempty7_u433
$637f = GamePlayBigEventLoopHandlerB.skip7_u433
$6389 = GamePlayBigEventLoopHandlerB.notempty7_u434
$638c = GamePlayBigEventLoopHandlerB.skip7_u434
$6396 = GamePlayBigEventLoopHandlerB.notempty7_u435
$6399 = GamePlayBigEventLoopHandlerB.skip7_u435
$63a3 = GamePlayBigEventLoopHandlerB.notempty7_u436
$63a6 = GamePlayBigEventLoopHandlerB.skip7_u436
$63aa = GamePlayBigEventLoopHandlerB.gameOverMode
$63c3 = GamePlayBigEventLoopHandlerB.checkretry
$63f3 = GamePlayBigEventLoopHandlerB.gosmall
$6416 = GamePlayBigEventLoopHandlerB.noretry
$6423 = GamePlayBigEventLoopHandlerB.pauseMode
$6435 = GamePlayBigEventLoopHandlerB.noqr
$644a = GamePlayBigEventLoopHandlerB.nounpause
$6495 = GamePlayBigEventLoopHandlerB.preRollMode
$64c4 = GamePlayBigEventLoopHandlerB.predone
$64e6 = GamePlayBigEventLoopHandlerB.drawStaticInfo
$6517 = BigDoHold
$651b = BigDoHold.checkIRSA
$6521 = BigDoHold.ldb3
$652c = BigDoHold.lda3
$6535 = BigDoHold.cp3
$6543 = BigDoHold.checkIRSB
$6549 = BigDoHold.lda4
$6554 = BigDoHold.ldb4
$655d = BigDoHold.cp4
$656b = BigDoHold.noRotation
$6576 = BigDoHold.doHoldOperation
SECTION: $6581-$6dec ($086c bytes) ["Gameplay Big Static Data"]
$6581 = sBigLeftDasSlam
$6587 = sBigRightDasSlam
$658d = sBigLeady
$6597 = sBigGo
$65a1 = sBigPause
$65c9 = sBigKill
$6669 = sBigYouAreGM
$66cd = sBigFinalChallenge
$6795 = sBigPieceXOffsets
$67b1 = sBigPieceYOffsets
$67cd = sBigPieceFastRotationStates
$683d = sBigPieceRotationStates
$68ad = sBigGameplayTileMap
$6b4d = sBigGameplayUngradedTileMap
$6b4d = sBigGameplayTileMapEnd
$6ded = sBigGameplayUngradedTileMapEnd
EMPTY: $6ded-$7fff ($1213 bytes)
TOTAL EMPTY: $1213 bytes
SRAM bank #0:
2023-11-11 13:44:23 +00:00
SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"]
$a000 = rCheck
2023-11-10 09:29:40 +00:00
$a006 = rLastProfile
$a007 = rProfileName
$a007 = rProfileData
$a00a = rSwapABState
$a00b = rRNGModeState
$a00c = rRotModeState
$a00d = rDropModeState
$a00e = rSpeedCurveState
$a00f = rAlways20GState
$a010 = rSelectedStartLevel
$a012 = rFilterMode
$a013 = rUnused
2023-11-10 09:29:40 +00:00
$a047 = rProfileData0
$a047 = rProfileName0
$a04a = rSwapABState0
$a04b = rRNGModeState0
$a04c = rRotModeState0
$a04d = rDropModeState0
$a04e = rSpeedCurveState0
$a04f = rAlways20GState0
$a050 = rSelectedStartLevel0
$a052 = rFilterMode0
$a053 = rUnused0
2023-11-10 09:29:40 +00:00
$a087 = rProfileData1
$a087 = rProfileName1
$a08a = rSwapABState1
$a08b = rRNGModeState1
$a08c = rRotModeState1
$a08d = rDropModeState1
$a08e = rSpeedCurveState1
$a08f = rAlways20GState1
$a090 = rSelectedStartLevel1
$a092 = rFilterMode1
$a093 = rUnused1
2023-11-10 09:29:40 +00:00
$a0c7 = rProfileData2
$a0c7 = rProfileName2
$a0ca = rSwapABState2
$a0cb = rRNGModeState2
$a0cc = rRotModeState2
$a0cd = rDropModeState2
$a0ce = rSpeedCurveState2
$a0cf = rAlways20GState2
$a0d0 = rSelectedStartLevel2
$a0d2 = rFilterMode2
$a0d3 = rUnused2
2023-11-10 10:05:18 +00:00
$a107 = rProfileData3
$a107 = rProfileName3
$a10a = rSwapABState3
$a10b = rRNGModeState3
$a10c = rRotModeState3
$a10d = rDropModeState3
$a10e = rSpeedCurveState3
$a10f = rAlways20GState3
$a110 = rSelectedStartLevel3
$a112 = rFilterMode3
$a113 = rUnused3
2023-11-10 10:05:18 +00:00
$a147 = rProfileData4
$a147 = rProfileName4
$a14a = rSwapABState4
$a14b = rRNGModeState4
$a14c = rRotModeState4
$a14d = rDropModeState4
$a14e = rSpeedCurveState4
$a14f = rAlways20GState4
$a150 = rSelectedStartLevel4
$a152 = rFilterMode4
$a153 = rUnused4
2023-11-10 10:05:18 +00:00
$a187 = rProfileData5
$a187 = rProfileName5
$a18a = rSwapABState5
$a18b = rRNGModeState5
$a18c = rRotModeState5
$a18d = rDropModeState5
$a18e = rSpeedCurveState5
$a18f = rAlways20GState5
$a190 = rSelectedStartLevel5
$a192 = rFilterMode5
$a193 = rUnused5
2023-11-10 10:05:18 +00:00
$a1c7 = rProfileData6
$a1c7 = rProfileName6
$a1ca = rSwapABState6
$a1cb = rRNGModeState6
$a1cc = rRotModeState6
$a1cd = rDropModeState6
$a1ce = rSpeedCurveState6
$a1cf = rAlways20GState6
$a1d0 = rSelectedStartLevel6
$a1d2 = rFilterMode6
$a1d3 = rUnused6
2023-11-10 10:05:18 +00:00
$a207 = rProfileData7
$a207 = rProfileName7
$a20a = rSwapABState7
$a20b = rRNGModeState7
$a20c = rRotModeState7
$a20d = rDropModeState7
$a20e = rSpeedCurveState7
$a20f = rAlways20GState7
$a210 = rSelectedStartLevel7
$a212 = rFilterMode7
$a213 = rUnused7
2023-11-10 10:05:18 +00:00
$a247 = rProfileData8
$a247 = rProfileName8
$a24a = rSwapABState8
$a24b = rRNGModeState8
$a24c = rRotModeState8
$a24d = rDropModeState8
$a24e = rSpeedCurveState8
$a24f = rAlways20GState8
$a250 = rSelectedStartLevel8
$a252 = rFilterMode8
$a253 = rUnused8
2023-11-10 10:05:18 +00:00
$a287 = rProfileData9
$a287 = rProfileName9
$a28a = rSwapABState9
$a28b = rRNGModeState9
$a28c = rRotModeState9
$a28d = rDropModeState9
$a28e = rSpeedCurveState9
$a28f = rAlways20GState9
$a290 = rSelectedStartLevel9
$a292 = rFilterMode9
$a293 = rUnused9
2023-11-10 11:07:57 +00:00
$a2c7 = rScoreTableDMGT
2023-11-11 13:44:23 +00:00
$a407 = rScoreTableTGM1
$a547 = rScoreTableTGM3
$a687 = rScoreTableDEAT
$a7c7 = rScoreTableSHIR
$a907 = rScoreTableCHIL
$aa47 = rScoreTableMYCO
EMPTY: $ab87-$bfff ($1479 bytes)
TOTAL EMPTY: $1479 bytes
WRAM0 bank #0:
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
$c000 = wShadowTilemap
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
$c400 = wShadowTileAttrs
2023-11-03 03:05:54 +00:00
SECTION: $c800-$c8a1 ($00a2 bytes) ["Shadow OAM"]
$c800 = wShadowOAM
$c800 = wSPRNext1
$c804 = wSPRNext2
$c808 = wSPRNext3
$c80c = wSPRNext4
$c810 = wSPRHold1
$c814 = wSPRHold2
$c818 = wSPRHold3
$c81c = wSPRHold4
$c820 = wSPRScore1
$c824 = wSPRScore2
$c828 = wSPRScore3
$c82c = wSPRScore4
$c830 = wSPRScore5
$c834 = wSPRScore6
2023-11-03 02:03:47 +00:00
$c838 = wSPRScore7
$c83c = wSPRScore8
$c840 = wSPRCLevel1
$c844 = wSPRCLevel2
$c848 = wSPRCLevel3
$c84c = wSPRCLevel4
$c850 = wSPRNLevel1
$c854 = wSPRNLevel2
$c858 = wSPRNLevel3
$c85c = wSPRNLevel4
$c860 = wSPRQueue1A
$c864 = wSPRQueue1B
$c868 = wSPRQueue2A
$c86c = wSPRQueue2B
$c870 = wSPRModeRNG
$c874 = wSPRModeRot
$c878 = wSPRModeDrop
$c87c = wSPRModeHiG
$c880 = wSPRGrade1
$c884 = wSPRGrade2
2023-11-03 03:05:54 +00:00
$c888 = wSPRTimeM1
$c88c = wSPRTimeM2
$c890 = wSPRTimeS1
$c894 = wSPRTimeS2
$c898 = wSPRTimeCS1
$c89c = wSPRTimeCS2
$c8a0 = wScratch
SECTION: $c8a2-$cd21 ($0480 bytes) ["Field Variables"]
2023-11-03 03:05:54 +00:00
$c8a2 = wField
$c992 = wBackupField
$ca82 = wPreShadowField
$ca9e = wShadowField
$cc0a = wWideField
$cc41 = wWideBlittedField
$cd1d = wDelayState
$cd1e = wLeftSlamTimer
$cd1f = wRightSlamTimer
$cd20 = wMovementLastFrame
$cd21 = wReturnToSmall
2023-11-11 14:32:48 +00:00
SECTION: $cd22-$ce86 ($0165 bytes) ["Hi Score Variables"]
$cd22 = wTargetHSTable
2023-11-11 14:32:48 +00:00
$cd24 = wWorkingIdx
$cd25 = wWorkingPtr
$cd26 = wWorkingCopy
$ce86 = wInsertTarget
SECTION: $ce87-$cec7 ($0041 bytes) ["Stack"]
$ce87 = wStack
$cec8 = wStackEnd
SECTION: $cec8-$cef3 ($002c bytes) ["TGM3 RNG Variables"]
$cec8 = wTGM3Bag
$ceeb = wTGM3Droughts
$cef2 = wTGM3GeneratedIdx
$cef3 = wTGM3WorstDroughtIdx
2023-11-13 01:18:13 +00:00
SECTION: $cef4-$cf07 ($0014 bytes) ["Level Variables"]
2023-11-11 14:32:48 +00:00
$cef4 = wBoneActivationLevel
$cef6 = wInvisActivationLevel
$cef8 = wKillScreenActivationLevel
$cefa = wKillScreenActivationLevelBCD
$cefc = wLastLockLevel
$cefe = wStaffRollDuration
$cf00 = wBigStaffRoll
$cf01 = wBonesActive
$cf02 = wInvisActive
$cf03 = wKillScreenActive
$cf04 = wLockLevel
$cf05 = wShouldGoStaffRoll
$cf06 = wNoMoreLocks
2023-11-13 01:18:13 +00:00
$cf07 = wSkippedSectionsBCD
SECTION: $cf08-$cf19 ($0012 bytes) ["Grade Variables"]
$cf08 = wDecayRate
$cf09 = wGradePoints
$cf0a = wInternalGrade
$cf0b = wDisplayedGrade
$cf0c = wEffectTimer
$cf0d = wRankingDisqualified
$cf0e = wDecayCounter
$cf0f = wGradeGauge
$cf10 = wSMult
$cf11 = wDMult
$cf12 = wTMult
$cf13 = wSRate
$cf14 = wDRate
$cf15 = wTRate
$cf16 = wQRate
$cf17 = wTGM1level300RequirementMet
$cf18 = wTGM1level500RequirementMet
$cf19 = wTGM1level999RequirementMet
SECTION: $cf1a-$cf23 ($000a bytes) ["Progress Variables"]
$cf1a = wProgress0B1
$cf1b = wProgress0B2
$cf1c = wProgress1B1
$cf1d = wProgress1B2
$cf1e = wProgress2B1
$cf1f = wProgress2B2
$cf20 = wProgress3B1
$cf21 = wProgress3B2
$cf22 = wProgress4B1
$cf23 = wProgress4B2
SECTION: $cf24-$cf2c ($0009 bytes) ["Globals"]
$cf24 = wSwapABState
$cf25 = wRNGModeState
$cf26 = wRotModeState
$cf27 = wDropModeState
$cf28 = wSpeedCurveState
$cf29 = wAlways20GState
$cf2a = wInitialA
$cf2b = wInitialB
$cf2c = wInitialC
SECTION: $cf2d-$cf33 ($0007 bytes) ["Title Variables"]
$cf2d = wSelected
$cf2e = wTitleMode
$cf2f = wProfileName
$cf32 = wDisplayingScoreMode
$cf33 = wScoreFlipTimer
SECTION: $cf34-$cf39 ($0006 bytes) ["Time Variables"]
$cf34 = wMinutes
$cf35 = wSeconds
$cf36 = wFrames
$cf37 = wCountDown
$cf39 = wCountDownZero
SECTION: $cf3a-$cf3d ($0004 bytes) ["Banking Variables"]
$cf3a = wBankBackup
SECTION: $cf3e-$cf41 ($0004 bytes) ["Gameplay Variables"]
$cf3e = wRollLine
$cf3f = wInStaffRoll
$cf40 = wBigModeTransfered
$cf41 = wGameOverIgnoreInput
SECTION: $cf42-$cf44 ($0003 bytes) ["GBC Variables"]
$cf42 = wOuterReps
$cf43 = wInnerReps
$cf44 = wTitlePal
SECTION: $cf45-$cf45 ($0001 byte) ["SRAM Variables"]
$cf45 = wTarget
EMPTY: $cf46-$cfff ($00ba bytes)
TOTAL EMPTY: $00ba bytes
HRAM bank #0:
2023-11-13 01:18:13 +00:00
SECTION: $ff80-$ff9c ($001d bytes) ["High Level Variables"]
$ff80 = hCurrentDAS
$ff81 = hCurrentARE
$ff82 = hCurrentLineARE
$ff83 = hCurrentLockDelay
$ff84 = hCurrentLineClearDelay
$ff85 = hCurrentIntegerGravity
$ff86 = hCurrentFractionalGravity
$ff87 = hNextSpeedUp
$ff89 = hSpeedCurvePtr
$ff8b = hStartSpeed
$ff8d = hRequiresLineClear
$ff8e = hLevel
$ff90 = hCLevel
$ff94 = hNLevel
$ff98 = hTrueCLevel
$ff9c = hPrevHundreds
SECTION: $ff9d-$ffb7 ($001b bytes) ["High Field Variables"]
$ff9d = hPieceDataBase
$ff9f = hPieceDataBaseFast
$ffa1 = hPieceDataOffset
$ffa2 = hCurrentLockDelayRemaining
$ffa3 = hGrounded
$ffa4 = hWantedTile
$ffa5 = hWantedG
$ffa6 = hActualG
$ffa7 = hGravityCtr
$ffa8 = hWantX
$ffa9 = hYPosAtStartOfFrame
$ffaa = hWantRotation
$ffab = hRemainingDelay
$ffac = hClearedLines
$ffb0 = hLineClearCt
$ffb1 = hComboCt
$ffb2 = hLockDelayForce
$ffb3 = hDownFrames
$ffb4 = hAwardDownBonus
$ffb5 = hStalePiece
$ffb6 = hBravo
$ffb7 = hShouldLockIfGrounded
SECTION: $ffb8-$ffc9 ($0012 bytes) ["Score Variables"]
$ffb8 = hScore
$ffc0 = hScoreIncrement
$ffc2 = hScoreIncrementBCD
SECTION: $ffca-$ffd4 ($000b bytes) ["High RNG Variables"]
$ffca = hRNGSeed
$ffce = hPieceHistory
$ffd2 = hNextPiece
$ffd3 = hUpcomingPiece1
$ffd4 = hUpcomingPiece2
SECTION: $ffd5-$ffde ($000a bytes) ["High Gameplay Variables"]
$ffd5 = hCurrentPiece
$ffd6 = hCurrentPieceX
$ffd7 = hCurrentPieceY
$ffd8 = hCurrentPieceRotationState
$ffd9 = hHeldPiece
$ffda = hHoldSpent
$ffdb = hMode
$ffdc = hModeCounter
$ffdd = hPrePause
$ffde = hRequestedJingle
SECTION: $ffdf-$ffe8 ($000a bytes) ["OAM DMA"]
$ffdf = hOAMDMA
$ffe5 = !0
SECTION: $ffe9-$fff1 ($0009 bytes) ["High Input Variables"]
$ffe9 = hUpState
$ffea = hDownState
$ffeb = hLeftState
$ffec = hRightState
$ffed = hAState
$ffee = hBState
$ffef = hStartState
$fff0 = hSelectState
$fff1 = hFilterMode
SECTION: $fff2-$fffa ($0009 bytes) ["High SFX Variables"]
$fff2 = hPlayhead
$fff4 = hCurrentlyPlaying
$fff5 = hPlayQueue
$fff9 = hNoisePlayhead
SECTION: $fffb-$fffc ($0002 bytes) ["High Time Variables"]
$fffb = hFrameCtr
$fffc = hEvenFrame
SECTION: $fffd-$fffd ($0001 byte) ["High Globals"]
$fffd = hGameState
SECTION: $fffe-$fffe ($0001 byte) ["High Interrupt Variables"]
$fffe = hLCDCCtr
TOTAL EMPTY: $0000 bytes
SUMMARY:
ROM0: 15454 bytes used / 930 free
ROMX: 68578 bytes used / 29726 free in 6 banks
2023-11-11 13:44:23 +00:00
SRAM: 2951 bytes used / 5241 free in 1 bank
2023-11-13 01:18:13 +00:00
WRAM0: 3910 bytes used / 186 free
HRAM: 127 bytes used / 0 free