dmgtris/bin/DMGTRIS.map

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ROM0 bank #0:
SECTION: $0000-$0007 ($0008 bytes) ["Bank ID BANK_MAIN"]
SECTION: $0008-$0024 ($001d bytes) ["Switch Bank"]
$0008 = RSTSwitchBank
2023-11-11 14:32:48 +00:00
EMPTY: $0025-$0027 ($0003 bytes)
SECTION: $0028-$0042 ($001b bytes) ["Restore Bank"]
$0028 = RSTRestoreBank
EMPTY: $0043-$0047 ($0005 bytes)
2023-11-01 19:04:54 +00:00
SECTION: $0048-$006a ($0023 bytes) ["LCDC Interrupt"]
$0048 = LCDCInterrupt
$004d = LCDCInterrupt_WaitUntilNotBusy
2023-11-01 19:04:54 +00:00
$0068 = LCDCInterrupt_End
SECTION: $006b-$00fc ($0092 bytes) ["DMG Intro Effect"]
$006b = DoDMGEffect
$0073 = DoDMGEffect.loop0
$0075 = DoDMGEffect.wvb_u1
$0081 = DoDMGEffect.wvbe_u2
$008b = DoDMGEffect.loop1
$008d = DoDMGEffect.wvb_u3
$009a = DoDMGEffect.wvbe_u4
$00a4 = DoDMGEffect.wvb_u5
$00af = DoDMGEffect.loop2
$00b1 = DoDMGEffect.wvb_u6
$00b8 = DoDMGEffect.wvbe_u7
$00c2 = DoDMGEffect.wvb_u8
$00cd = DoDMGEffect.loop3
$00cf = DoDMGEffect.wvb_u9
$00d6 = DoDMGEffect.wvbe_u10
$00e0 = DoDMGEffect.wvb_u11
$00eb = DoDMGEffect.loop4
$00ed = DoDMGEffect.wvb_u12
$00f4 = DoDMGEffect.wvbe_u13
EMPTY: $00fd-$00ff ($0003 bytes)
SECTION: $0100-$014f ($0050 bytes) ["Cartridge Header"]
2023-11-11 16:17:15 +00:00
SECTION: $0150-$0fc8 ($0e79 bytes) ["GBC Functions"]
$0150 = ToATTR
$0173 = GBCTitleInit
2023-10-30 18:33:57 +00:00
$0354 = GBCTitleInit.agb
$0524 = GBCTitleInit.postpalettes
$0564 = GBCGameplayInit
$0745 = GBCGameplayInit.agb
$0915 = GBCGameplayInit.postpalettes
$0940 = GBCTitleProcess
$095c = GBCTitleProcess.jumps
$096b = GBCTitleProcess.eventLoopMain
$097d = GBCTitleProcess.nores
$0980 = GBCTitleProcess.noinc
$0997 = !0
$09a4 = GBCTitleProcess.eventLoopProfile
2023-11-10 10:46:37 +00:00
$09b6 = GBCTitleProcess.nores3
$09b9 = GBCTitleProcess.noinc3
$09d0 = !1
$09dd = GBCTitleProcess.eventLoopSettings
$09ef = GBCTitleProcess.nores1
$09f2 = GBCTitleProcess.noinc1
$0a09 = !2
$0a16 = GBCTitleProcess.eventLoopRecords
2023-11-11 16:17:15 +00:00
$0a28 = GBCTitleProcess.nores4
$0a2b = GBCTitleProcess.noinc4
$0a38 = GBCTitleProcess.eventLoopCredits
$0a4a = GBCTitleProcess.nores2
$0a4d = GBCTitleProcess.noinc2
$0a5a = GBCGameplayProcess
$0a98 = GBCGameplayProcess.goverride
$0aa4 = !3
$0aad = !4
$0ab6 = !5
$0abf = GBCGameplayProcess.colorfield
$0c25 = !6
$0c33 = GBCGameplayProcess.outer1
$0c38 = GBCGameplayProcess.inner1
$0c5c = GBCGameplayProcess.outer2
$0c61 = GBCGameplayProcess.inner2
$0c86 = GBCGameplayProcess.empty
$0c8a = GBCGameplayProcess.sub59
$0c8c = GBCGameplayProcess.sub52
$0c8e = GBCGameplayProcess.sub45
$0c90 = GBCGameplayProcess.sub38
$0c92 = GBCGameplayProcess.sub31
$0c94 = GBCGameplayProcess.sub24
$0c96 = GBCGameplayProcess.sub17
$0c98 = GBCGameplayProcess.sub10
$0c9a = GBCGameplayProcess.done
$0cbc = GBCGameplayProcess.darker
$0cc3 = GBCGameplayProcess.wvr_u1
$0cd0 = GBCGameplayProcess.lighter
$0cd7 = GBCGameplayProcess.wvr_u2
$0ce4 = GBCGameplayProcess.black
$0ceb = GBCGameplayProcess.wvr_u3
$0cf8 = GBCBigGameplayProcess
$0d36 = GBCBigGameplayProcess.goverride
$0d42 = !7
$0d4b = !8
$0d54 = !9
$0d5d = GBCBigGameplayProcess.colorfield
$0ec3 = !10
$0ed1 = GBCBigGameplayProcess.outer1
$0ed6 = GBCBigGameplayProcess.inner1
$0efa = GBCBigGameplayProcess.outer2
$0eff = GBCBigGameplayProcess.inner2
$0f24 = GBCBigGameplayProcess.empty
$0f28 = GBCBigGameplayProcess.sub59
$0f2a = GBCBigGameplayProcess.sub52
$0f2c = GBCBigGameplayProcess.sub45
$0f2e = GBCBigGameplayProcess.sub38
$0f30 = GBCBigGameplayProcess.sub31
$0f32 = GBCBigGameplayProcess.sub24
$0f34 = GBCBigGameplayProcess.sub17
$0f36 = GBCBigGameplayProcess.sub10
$0f38 = GBCBigGameplayProcess.done
$0f5a = GBCBigGameplayProcess.darker
$0f61 = GBCBigGameplayProcess.wvr_u4
$0f6e = GBCBigGameplayProcess.lighter
$0f75 = GBCBigGameplayProcess.wvr_u5
$0f82 = GBCBigGameplayProcess.black
$0f89 = GBCBigGameplayProcess.wvr_u6
$0f96 = ToVRAM
$0f96 = GBCBlitField
SECTION: $0fc9-$17b2 ($07ea bytes) ["Field Function Unbanked"]
$0fc9 = BlitField
$118c = BlitField.waitendvbloop
$1192 = !0
$11e1 = !1
$1230 = !2
$127f = !3
$12ce = !4
$131d = !5
$136c = !6
$13be = BigBlitField
$1581 = BigBlitField.waitendvbloop
$1587 = !7
$15d6 = !8
$1625 = !9
$1674 = !10
$16c3 = !11
$1712 = !12
$1761 = !13
SECTION: $17b3-$1d5f ($05ad bytes) ["Domain Specific Functions"]
$17b3 = ApplyTells
$17f1 = ApplyTells.myco
$17f6 = ApplyTells.dropmode
$181b = ApplyNext
$1823 = ApplyNext.bone
$1842 = ApplyNext.nobone
$1863 = ApplyNext.pos
$1873 = ApplyNext.regular
$1879 = ApplyNext.postoffsets
$187d = ApplyNext.getoffn
$1888 = ApplyNext.skipoffn
$1926 = ApplyNext.done
$1929 = ApplyHold
$1931 = ApplyHold.bone
$1950 = ApplyHold.nobone
$196d = ApplyHold.hide
$197f = ApplyHold.show
$198f = ApplyHold.x
$199f = ApplyHold.regular
$19a5 = ApplyHold.postoffsets
$19a9 = ApplyHold.getoffh
$19b4 = ApplyHold.skipoffh
$19ee = ApplyTime
$1a3f = ApplyTime.loop0
$1a6e = ApplyTime.loop1
$1ac3 = ApplyNumbers8
$1b10 = ApplyNumbers8.one
$1b16 = ApplyNumbers8.two
$1b1c = ApplyNumbers8.three
$1b22 = ApplyNumbers8.four
$1b28 = ApplyNumbers8.five
$1b2e = ApplyNumbers8.six
$1b34 = ApplyNumbers8.seven
$1b3a = ApplyNumbers8.eight
$1b3f = ApplyNumbers4
$1b64 = ApplyNumbers4.one
$1b6a = ApplyNumbers4.two
$1b70 = ApplyNumbers4.three
$1b76 = ApplyNumbers4.four
$1b7b = SetNumberSpritePositions
$1c82 = GradeRendering
$1cb7 = GradeRendering.effect
$1cc7 = GradeRendering.noeffect
$1ccf = GradeRendering.drawgrade
$1cd6 = GradeRendering.regulargrade
$1cde = GradeRendering.sgrade
$1cf4 = GradeRendering.hisgrade
$1d0a = GradeRendering.mgrade
$1d20 = GradeRendering.lettergrade
$1d3d = GradeRendering.mk
$1d43 = GradeRendering.mv
$1d49 = GradeRendering.mo
$1d4f = GradeRendering.mm
$1d55 = GradeRendering.gmgrade
SECTION: $1d60-$221d ($04be bytes) ["SRAM Functions"]
2023-11-12 00:12:39 +00:00
$1d60 = RestoreSRAM
$1d90 = TrustedLoad
$1de7 = TrustedLoad.jumps
$1dff = TrustedLoad.dmgt
$1e05 = TrustedLoad.tgm1
$1e0b = TrustedLoad.tgm3
$1e11 = TrustedLoad.deat
$1e17 = TrustedLoad.shir
$1e1d = TrustedLoad.chil
$1e23 = TrustedLoad.myco
$1e29 = TrustedLoad.search
$1e3b = TrustedLoad.notfound
$1e42 = TrustedLoad.fallback
$1e5d = InitializeSRAM
$1fb7 = ResetScores
$1fc5 = ResetScores.jumps
$1fda = ResetScores.dmgt
$1fe6 = ResetScores.tgm1
$1ff2 = ResetScores.tgm3
$1ffe = ResetScores.deat
$200a = ResetScores.shir
$2016 = ResetScores.chil
$2022 = ResetScores.myco
$202e = NextProfile
$2037 = NextProfile.update
$203a = ChangeProfile
$203a = ChangeProfile.backup
$2069 = ChangeProfile.first
$2077 = ChangeProfile.second
$2085 = ChangeProfile.third
$2093 = ChangeProfile.fourth
$20a1 = ChangeProfile.fifth
$20af = ChangeProfile.sixth
$20bd = ChangeProfile.seventh
$20cb = ChangeProfile.eighth
$20d9 = ChangeProfile.ninth
$20e7 = ChangeProfile.tenth
$20f5 = ChangeProfile.restore
$2125 = ChangeProfile.lfirst
$2134 = ChangeProfile.lsecond
$2143 = ChangeProfile.lthird
$2152 = ChangeProfile.lfourth
$2161 = ChangeProfile.lfifth
$2170 = ChangeProfile.lsixth
$217f = ChangeProfile.lseventh
$218e = ChangeProfile.leighth
$219d = ChangeProfile.lninth
$21ac = ChangeProfile.ltenth
$21bb = ResetProfile
SECTION: $221e-$269d ($0480 bytes) ["Grading Functions"]
$221e = GradeInit
$2252 = GradeInit.grade9start
$2257 = GradeInit.end
$2259 = UpdateGrade
$2267 = UpdateGrade.gradejumptable
$227c = DecayGradeProcess
$228a = DecayGradeProcess.gradejumptable
$229f = DecayGradeDelay
$22ad = DecayGradeDelay.gradejumptable
$22c2 = PrepareScore
$22d5 = DrawGradeProgressDMGT
$22e1 = !0
$22f0 = UpdateGradeDMGT
$2329 = UpdateGradeDMGT.checklineclears
$2343 = UpdateGradeDMGT.clearrate
$2354 = UpdateGradeDMGT.combomult
$2361 = UpdateGradeDMGT.combo13
$2372 = UpdateGradeDMGT.combo8
$2383 = UpdateGradeDMGT.combo1
$2392 = UpdateGradeDMGT.prelevel
$23a1 = UpdateGradeDMGT.single
$23b1 = UpdateGradeDMGT.double
$23c2 = UpdateGradeDMGT.adddonce
$23c6 = UpdateGradeDMGT.triple
$23d7 = UpdateGradeDMGT.addtonce
$23db = UpdateGradeDMGT.tetris
$23df = UpdateGradeDMGT.levelmult
$23f7 = UpdateGradeDMGT.mult4
$23fd = UpdateGradeDMGT.mult3
$2402 = UpdateGradeDMGT.mult2
$2406 = UpdateGradeDMGT.mult1
$2407 = UpdateGradeDMGT.processgrade
$2430 = UpdateGradeDMGT.increasegrademaybe
$2454 = UpdateGradeDMGT.gotgm
$2462 = DecayGradeDMGT
$2486 = DecayGradeDMGT.nodecay
$248d = DecayGradeDMGT.decay
$249b = UpdateGradeTGM1
$24ac = UpdateGradeTGM1.trygradeup
$24c7 = UpdateGradeTGM1.increasegrade
$24dc = UpdateGradeTGM1.skipjingle
$24e8 = UpdateGradeTGM1.check300
$2507 = UpdateGradeTGM1.success300
$250e = UpdateGradeTGM1.fail300
$2515 = UpdateGradeTGM1.check500
$2534 = UpdateGradeTGM1.success500
$253b = UpdateGradeTGM1.fail500
$2542 = UpdateGradeTGM1.check999
$257a = UpdateGradeTGM1.success999
$2592 = UpdateGradeTGM1.fail999
$2598 = UpdateGradeDEAT
$25a4 = UpdateGradeDEAT.notgm
$25c0 = UpdateGradeDEAT.notm
$25e3 = UpdateGradeDEAT.disqualify
$2601 = UpdateGradeSHIR
$2644 = UpdateGradeSHIR.s5torikan
$2654 = UpdateGradeSHIR.s10torikan
$2663 = UpdateGradeSHIR.disqualify
$2672 = UpdateGradeSHIR.l1000
$2688 = UpdateGradeSHIR.l500
SECTION: $269e-$2a16 ($0379 bytes) ["Level Functions"]
$269e = LevelInit
$2703 = SpecialLevelInit
$2711 = SpecialLevelInit.jumps
$2726 = SpecialLevelInit.dmgt
$272b = SpecialLevelInit.tgm1
$2730 = SpecialLevelInit.tgm3
$2735 = SpecialLevelInit.deat
$273a = SpecialLevelInit.shir
$273f = SpecialLevelInit.chil
$2744 = SpecialLevelInit.myco
$2749 = SpecialLevelInit.loaddata
$277e = LevelUp
$27a8 = LevelUp.doit
$27ea = LevelUp.checknlevel
$281b = !0
$2833 = !1
$283c = LevelUp.bellmaybe
$2858 = LevelUp.leveljinglemaybe
$2868 = LevelUp.checkspeedup
$287c = !2
$2889 = !3
$289a = !4
$28a7 = DoSpeedUp
$28e8 = CheckSpecialLevelConditions
$2919 = CheckSpecialLevelConditions.override
$2934 = CheckSpecialLevelConditions.nooverride
$293a = CheckSpecialLevelConditions.speciallock
$295e = CheckSpecialLevelConditions.bones
$2973 = CheckSpecialLevelConditions.enterthebonezone
$2978 = CheckSpecialLevelConditions.invis
$298d = CheckSpecialLevelConditions.vanishoxyaction
$2992 = CheckSpecialLevelConditions.killscreen
$29a3 = CheckSpecialLevelConditions.rip
$29d3 = CheckSpecialLevelConditions.staffroll
$29e1 = CheckSpecialLevelConditions.justkill
$29f5 = TriggerKillScreen
SECTION: $2a17-$2ccc ($02b6 bytes) ["Grading Data"]
$2a17 = sTGM1GradeScores
$2a39 = sTGM3InternalGradeSystem
$2ad9 = sTGM3GradeBoosts
$2af8 = sTGM3LevelMultiplier
$2afc = sTGM3BaselineCOOL
$2b05 = sTGM3REGRETConditions
$2b19 = sDMGTGrading
$2bcd = sDMGTGaugeLUT
SECTION: $2ccd-$2f6c ($02a0 bytes) ["SFX Functions"]
$2ccd = SFXInit
$2cef = SFXPopQueue
$2d04 = SFXPushQueue
$2d15 = SFXProcessQueue
$2d26 = !0
$2d41 = !1
$2d43 = SFXTriggerNoise
$2d50 = !2
$2d5d = !3
$2d69 = SFXEnqueue
$2d7e = SFXEnqueue.findsfx
$2d93 = !4
$2da3 = !5
$2db3 = !6
$2dc3 = !7
$2dd3 = !8
$2de3 = !9
$2df3 = !10
$2e03 = !11
$2e13 = !12
$2e23 = !13
$2e33 = !14
$2e43 = !15
$2e53 = !16
$2e63 = !17
$2e73 = !18
$2e82 = !19
$2e91 = !20
$2ea0 = !21
$2eaf = !22
$2ebd = !23
$2ecb = !24
$2ed8 = SFXKill
$2f0b = SFXPlayNoise
$2f16 = SFXPlayNoise.noisereg
$2f23 = !25
$2f2d = SFXPlayNoise.savenoiseplayhead
$2f36 = SFXPlay
$2f41 = !26
$2f44 = SFXPlay.play
$2f50 = SFXPlay.getRegister
$2f5a = !27
$2f64 = SFXPlay.savePlayhead
SECTION: $2f6d-$319d ($0231 bytes) ["RNG Functions"]
$2f6d = HarvestEntropy
$2f73 = HarvestEntropy.loop
$2f94 = RNGInit
$2fca = !0
$2ffa = RNGInit.complexinit
$3011 = !1
$302c = ShiftHistory
$3049 = GetNextHellPiece
$304e = GetNextTGM1Piece
$3051 = !2
$3069 = !3
$306b = GetNextTGM2Piece
$306e = !4
$3086 = !5
$3088 = GetNextNesPiece
$3096 = GetNextTGM3Piece
$3099 = !6
$30bc = !7
$30bf = !8
$30cf = !9
$30d9 = !10
$30e7 = !11
$30f6 = !12
$3102 = !13
$310e = !14
$311a = !15
$3126 = !16
$3132 = !17
$313e = !18
$314d = GetNextPiece
$315b = GetNextPiece.nextpiecejumps
$316a = Next35Piece
$316a = !19
$3174 = Next7Piece
$3174 = !20
$317e = NextByte
SECTION: $319e-$3361 ($01c4 bytes) ["Hi Score Functions"]
$319e = CheckAndAddHiscore
$31a8 = CheckAndAddHiscore.checkloop
$31ad = CheckAndAddHiscore.checkgrade
$31b6 = CheckAndAddHiscore.oldgraded
$31c1 = CheckAndAddHiscore.oldungraded
$31c8 = CheckAndAddHiscore.checklevel
$31ed = CheckAndAddHiscore.checkscore
$3230 = CheckAndAddHiscore.notbetter
$323d = CheckAndAddHiscore.better
$323f = InsertHiScore
$323f = InsertHiScore.copylower
$3250 = InsertHiScore.copyupper
$325d = !0
$3271 = InsertHiScore.findrow
$327e = !1
$3282 = InsertHiScore.insert
$32db = InsertHiScore.persist
$32ec = GetHiScoreEntry
$3301 = !2
$3305 = GetHiScoreEntry.store
$330e = InitTargetHSTable
$3319 = InitTargetHSTable.jumps
$332e = InitTargetHSTable.dmgt
$3333 = InitTargetHSTable.tgm1
$3338 = InitTargetHSTable.tgm3
$333d = InitTargetHSTable.deat
$3342 = InitTargetHSTable.shir
$3347 = InitTargetHSTable.chil
$334c = InitTargetHSTable.myco
$334f = InitTargetHSTable.store
SECTION: $3362-$34ab ($014a bytes) ["Progress Data"]
$3362 = sProgressData
SECTION: $34ac-$35eb ($0140 bytes) ["Hi Score Data"]
$34ac = sHiscoreDefaultData
SECTION: $35ec-$371f ($0134 bytes) ["Input Functions"]
$35ec = InputInit
$35fe = GetInput
$35fe = GetInput.btns
$360b = GetInput.readA
$360f = GetInput.setA
$361a = GetInput.clearA
$361d = GetInput.readB
$3621 = GetInput.setB
$362c = GetInput.clearB
$362f = GetInput.readSelect
$3633 = GetInput.setSelect
$363e = GetInput.clearSelect
$3641 = GetInput.readStart
$3645 = GetInput.setStart
$3650 = GetInput.clearStart
$3653 = GetInput.dpad
$3660 = GetInput.readUp
$3664 = GetInput.setUp
$366f = GetInput.clearUp
$3672 = GetInput.readDown
$3676 = GetInput.setDown
$3681 = GetInput.clearDown
$3684 = GetInput.readLeft
$3688 = GetInput.setLeft
$3693 = GetInput.clearLeft
$3696 = GetInput.readRight
$369a = GetInput.setRight
$36a5 = GetInput.clearRight
$36a8 = GetInput.priorities
$36b5 = GetInput.jumps
$36c4 = GetInput.dlru
$36d7 = GetInput.ulrd
$36ea = GetInput.lrud
$36f7 = GetInput.udlr
$3704 = GetInput.zeroud
$370a = GetInput.zerolr
$3710 = GetInput.zerolrd
$3718 = GetInput.zerolru
SECTION: $3720-$37ff ($00e0 bytes) ["Score Functions"]
$3720 = ScoreInit
$3748 = IncreaseScore
$3780 = IncreaseScore.doConvert
$3782 = !0
$3798 = IncreaseScore.carry
$379a = IncreaseScore.postConvert
$37a7 = !1
$37ae = IncreaseScore.preAddDigit
$37d6 = IncreaseScore.addDigit
$37ec = IncreaseScore.nextDigit
SECTION: $3800-$38ca ($00cb bytes) ["Title Function Trampolines"]
$3800 = SwitchToTitle
$3809 = TitleEventLoopHandler
$3813 = TitleVBlankHandler
$381d = PersistLevel
$382b = DrawSpeedMain
$387b = DrawSpeedSettings
SECTION: $38cb-$3990 ($00c6 bytes) ["Time Functions"]
$38cb = TimeInit
$38eb = StartCountdown
$38f9 = ResetGameTime
$3904 = CheckTorikan
$391b = CheckTorikan.failure
$391d = CheckTorikan.success
$3920 = HandleTimers
$3946 = HandleTimers.reduce
$3953 = HandleTimers.clock
$396d = HandleTimers.go
SECTION: $3991-$3a42 ($00b2 bytes) ["Progress Functions"]
$3991 = SetProgress
$399c = SetProgress.loop
$39a0 = SetProgress.correct
$39c7 = SetProgress.wvr_u1
$39d3 = SetProgress.wvr_u2
$39e1 = SetProgress.wvr_u3
$39ed = SetProgress.wvr_u4
$39fb = SetProgress.wvr_u5
$3a07 = SetProgress.wvr_u6
$3a15 = SetProgress.wvr_u7
$3a21 = SetProgress.wvr_u8
$3a2f = SetProgress.wvr_u9
$3a3b = SetProgress.wvr_u10
SECTION: $3a43-$3ad4 ($0092 bytes) ["Code Entry Point"]
$3a43 = Main
$3a6c = Main.notgbc
$3a72 = Main.wvr_u1
$3a99 = EventLoop
$3aaf = EventLoop.eventloopjumps
$3ab8 = EventLoopPostHandler
$3aba = EventLoopPostHandler.wvb_u2
$3acc = EventLoopPostHandler.vblankjumps
SECTION: $3ad5-$3b26 ($0052 bytes) ["Tile Functions"]
$3ad5 = LoadTitleTiles
$3af3 = LoadGameplayTiles
$3b09 = LoadGameplayTiles.gbc
$3b18 = LoadGameplayTiles.dmg
SECTION: $3b27-$3b62 ($003c bytes) ["Time Data"]
$3b27 = sFramesToCS
SECTION: $3b63-$3b90 ($002e bytes) ["Memory Functions"]
$3b63 = UnsafeMemCopy
$3b6c = SafeMemCopy.wvr_u1
$3b6c = SafeMemCopy
$3b7b = UnsafeMemSet
$3b83 = SafeMemSet
$3b83 = SafeMemSet.wvr_u2
SECTION: $3b91-$3bb6 ($0026 bytes) ["Gameplay Function Trampolines"]
$3b91 = SwitchToGameplay
$3b9a = SwitchToGameplayBig
$3ba3 = GamePlayEventLoopHandler
$3bad = GamePlayBigEventLoopHandler
SECTION: $3bb7-$3bdb ($0025 bytes) ["Interrupt Initialization Functions"]
$3bb7 = EnableScreenSquish
$3bd1 = DisableScreenSquish
SECTION: $3bdc-$3bfd ($0022 bytes) ["OAM Functions"]
$3bdc = CopyOAMHandler
$3be8 = ClearOAM
SECTION: $3bfe-$3c0c ($000f bytes) ["Banking Functions"]
$3bfe = BankingInit
SECTION: $3c0d-$3c16 ($000a bytes) ["OAM DMA Code"]
$3c0d = OAMDMA
$3c17 = OAMDMAEnd
EMPTY: $3c17-$3fff ($03e9 bytes)
TOTAL EMPTY: $03f4 bytes
ROMX bank #1:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_OTHER"]
2023-11-09 20:55:30 +00:00
SECTION: $4008-$7346 ($333f bytes) ["Static Global data"]
$4008 = sDMGTSpeedCurve
2023-11-08 20:06:40 +00:00
$4203 = sDMGTSpeedCurveEnd
$4205 = sDMGTSpeedCurveSpecialData
2023-11-09 20:26:17 +00:00
$4212 = sTGM1SpeedCurve
2023-11-09 20:55:30 +00:00
$43cc = sTGM1SpeedCurveEnd
$43ce = sTGM1SpeedCurveSpecialData
$43db = sCHILSpeedCurve
$44f9 = sCHILSpeedCurveEnd
$44fb = sCHILSpeedCurveSpecialData
$4508 = sTGM3SpeedCurve
$46e9 = sTGM3SpeedCurveEnd
$46eb = sTGM3SpeedCurveSpecialData
$46f8 = sDEATSpeedCurve
$477a = sDEATSpeedCurveEnd
$477c = sDEATSpeedCurveSpecialData
$4789 = sSHIRSpeedCurve
$47e4 = sSHIRSpeedCurveEnd
$47e6 = sSHIRSpeedCurveSpecialData
$47f3 = sMYCOSpeedCurve
$4938 = sMYCOSpeedCurveEnd
$493a = sMYCOSpeedCurveSpecialData
$4947 = sSharedTiles
$4c47 = sTitleTiles
$4c47 = sSharedTilesEnd
$5947 = sTitleTilesEnd
$5947 = sGameplayTilesM
$6647 = sGameplayTilesMEnd
$6647 = sGameplayTilesC
$7347 = sGameplayTilesCEnd
EMPTY: $7347-$7fff ($0cb9 bytes)
TOTAL EMPTY: $0cb9 bytes
ROMX bank #2:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_SFX"]
2023-11-01 20:28:07 +00:00
SECTION: $4008-$6b58 ($2b51 bytes) ["SFX Data"]
$4008 = sSFXPieceI
$4325 = sSFXPieceZ
$4325 = sSFXPieceIEnd
$4522 = sSFXPieceS
$4522 = sSFXPieceZEnd
$460b = sSFXPieceJ
$460b = sSFXPieceSEnd
$46b6 = sSFXPieceL
$46b6 = sSFXPieceJEnd
$475b = sSFXPieceO
$475b = sSFXPieceLEnd
$489e = sSFXPieceT
$489e = sSFXPieceOEnd
$49d1 = sSFXIHS
$49d1 = sSFXPieceTEnd
$4b67 = sSFXPieceIRSI
$4b67 = sSFXIHSEnd
$4f19 = sSFXPieceIRSZ
$4f19 = sSFXPieceIRSIEnd
$5143 = sSFXPieceIRSS
$5143 = sSFXPieceIRSZEnd
$52dd = sSFXPieceIRSJ
$52dd = sSFXPieceIRSSEnd
$5427 = sSFXPieceIRSL
$5427 = sSFXPieceIRSJEnd
$557b = sSFXPieceIRSO
$557b = sSFXPieceIRSLEnd
$577d = sSFXPieceIRST
$577d = sSFXPieceIRSOEnd
$5961 = sSFXIHSIRS
$5961 = sSFXPieceIRSTEnd
$5b6e = sSFXLevelLock
$5b6e = sSFXIHSIRSEnd
$5bfd = sSFXLevelUp
$5bfd = sSFXLevelLockEnd
$5e72 = sSFXRankUp
$5e72 = sSFXLevelUpEnd
$5fcd = sSFXReadyGo
$5fcd = sSFXRankUpEnd
2023-11-01 20:24:22 +00:00
$673b = sSFXRankGM
$673b = sSFXReadyGoEnd
2023-11-01 20:28:07 +00:00
$6ac2 = sSFXLineClear
$6ac2 = sSFXRankGMEnd
$6ad8 = sSFXLand
$6ad8 = sSFXLineClearEnd
$6ae3 = sSFXLock
$6ae3 = sSFXLandEnd
$6b59 = sSFXLockEnd
EMPTY: $6b59-$7fff ($14a7 bytes)
TOTAL EMPTY: $14a7 bytes
ROMX bank #3:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_MUSIC"]
2023-11-01 20:31:47 +00:00
SECTION: $4008-$6ac0 ($2ab9 bytes) ["Music Data"]
$4008 = sMusicMenu
2023-11-01 20:31:47 +00:00
$6ac1 = sMusicMenuEnd
EMPTY: $6ac1-$7fff ($153f bytes)
TOTAL EMPTY: $153f bytes
ROMX bank #4:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_TITLE"]
SECTION: $4008-$5910 ($1909 bytes) ["Title Functions Banked"]
2023-11-12 00:12:39 +00:00
$4008 = SwitchToTitleB
$400e = SwitchToTitleB.wvr_u1
$4017 = !0
$403a = SwitchToTitleB.wvb_u2
$4041 = SwitchToTitleB.wvbe_u3
$4047 = SwitchTitleMode
$4058 = SwitchTitleMode.wvr_u4
$4061 = !1
$406c = SwitchTitleMode.jumps
$407b = SwitchTitleMode.switchMain
$40a8 = SwitchTitleMode.notsgb
$40c9 = SwitchTitleMode.notmgb
$40f1 = SwitchTitleMode.agb
$410b = SwitchTitleMode.done
$4113 = SwitchTitleMode.switchProfile
$4127 = SwitchTitleMode.switchSettings
$413b = SwitchTitleMode.switchRecords
$415b = SwitchTitleMode.switchCredits
$416f = TitleEventLoopHandlerB
$417d = TitleEventLoopHandlerB.jumps
$418c = TitleEventLoopHandlerB.eventLoopMain
$41b6 = TitleEventLoopHandlerB.d0
$41ca = TitleEventLoopHandlerB.eventLoopProfile
$41f4 = TitleEventLoopHandlerB.d2
$4209 = TitleEventLoopHandlerB.l2
$421e = TitleEventLoopHandlerB.r2
$4233 = TitleEventLoopHandlerB.eventLoopSettings
$425d = TitleEventLoopHandlerB.d1
$4272 = TitleEventLoopHandlerB.l1
$4287 = TitleEventLoopHandlerB.r1
$429b = TitleEventLoopHandlerB.eventLoopRecords
$42cf = TitleEventLoopHandlerB.eventLoopCredits
$42e5 = TitleEventLoopHandlerB.quitrecords
$42e5 = TitleEventLoopHandlerB.quitcredits
$42ea = TitleVBlankHandlerB
$42f8 = TitleVBlankHandlerB.jumps
$4307 = TitleVBlankHandlerB.vblankMain
$4311 = TitleVBlankHandlerB.notselected_u5
$4316 = TitleVBlankHandlerB.selected_u5
$4319 = TitleVBlankHandlerB.done_u5
$4323 = TitleVBlankHandlerB.notselected_u6
$4328 = TitleVBlankHandlerB.selected_u6
$432b = TitleVBlankHandlerB.done_u6
$4335 = TitleVBlankHandlerB.notselected_u7
$433a = TitleVBlankHandlerB.selected_u7
$433d = TitleVBlankHandlerB.done_u7
$4347 = TitleVBlankHandlerB.notselected_u8
$434c = TitleVBlankHandlerB.selected_u8
$434f = TitleVBlankHandlerB.done_u8
$4359 = TitleVBlankHandlerB.notselected_u9
$435e = TitleVBlankHandlerB.selected_u9
$4361 = TitleVBlankHandlerB.done_u9
$436b = TitleVBlankHandlerB.notselected_u10
$4370 = TitleVBlankHandlerB.selected_u10
$4373 = TitleVBlankHandlerB.done_u10
$43fd = TitleVBlankHandlerB.disabled
$4409 = TitleVBlankHandlerB.profile
$4418 = TitleVBlankHandlerB.vblankProfile
$4422 = TitleVBlankHandlerB.notselected_u11
$4427 = TitleVBlankHandlerB.selected_u11
$442a = TitleVBlankHandlerB.done_u11
$4434 = TitleVBlankHandlerB.notselected_u12
$4439 = TitleVBlankHandlerB.selected_u12
$443c = TitleVBlankHandlerB.done_u12
$4446 = TitleVBlankHandlerB.notselected_u13
$444b = TitleVBlankHandlerB.selected_u13
$444e = TitleVBlankHandlerB.done_u13
$4458 = TitleVBlankHandlerB.notselected_u14
$445d = TitleVBlankHandlerB.selected_u14
$4460 = TitleVBlankHandlerB.done_u14
$446a = TitleVBlankHandlerB.notselected_u15
$446f = TitleVBlankHandlerB.selected_u15
$4472 = TitleVBlankHandlerB.done_u15
$447c = TitleVBlankHandlerB.notselected_u16
$4481 = TitleVBlankHandlerB.selected_u16
$4484 = TitleVBlankHandlerB.done_u16
$44a3 = TitleVBlankHandlerB.vblankSettings
$44ad = TitleVBlankHandlerB.notselected_u17
$44b2 = TitleVBlankHandlerB.selected_u17
$44b5 = TitleVBlankHandlerB.done_u17
$44bf = TitleVBlankHandlerB.notselected_u18
$44c4 = TitleVBlankHandlerB.selected_u18
$44c7 = TitleVBlankHandlerB.done_u18
$44d1 = TitleVBlankHandlerB.notselected_u19
$44d6 = TitleVBlankHandlerB.selected_u19
$44d9 = TitleVBlankHandlerB.done_u19
$44e3 = TitleVBlankHandlerB.notselected_u20
$44e8 = TitleVBlankHandlerB.selected_u20
$44eb = TitleVBlankHandlerB.done_u20
$44f5 = TitleVBlankHandlerB.notselected_u21
$44fa = TitleVBlankHandlerB.selected_u21
$44fd = TitleVBlankHandlerB.done_u21
$4507 = TitleVBlankHandlerB.notselected_u22
$450c = TitleVBlankHandlerB.selected_u22
$450f = TitleVBlankHandlerB.done_u22
$4519 = TitleVBlankHandlerB.notselected_u23
$451e = TitleVBlankHandlerB.selected_u23
$4521 = TitleVBlankHandlerB.done_u23
$452b = TitleVBlankHandlerB.notselected_u24
$4530 = TitleVBlankHandlerB.selected_u24
$4533 = TitleVBlankHandlerB.done_u24
$453d = TitleVBlankHandlerB.notselected_u25
$4542 = TitleVBlankHandlerB.selected_u25
$4545 = TitleVBlankHandlerB.done_u25
$45cf = TitleVBlankHandlerB.disabled1
$45db = TitleVBlankHandlerB.buttons
$45f4 = TitleVBlankHandlerB.filter
$4618 = !2
$4620 = TitleVBlankHandlerB.donetetry
$4646 = TitleVBlankHandlerB.vblankRecords
$4647 = TitleVBlankHandlerB.vblankCredits
$4648 = MainHandleA
$4656 = MainHandleA.jumps
$4668 = MainHandleA.tosettings
$466d = MainHandleA.tocredits
$4672 = MainHandleA.toprofile
$4677 = MainHandleA.torecords
$467c = MainHandleUp
$4688 = !3
$468e = MainHandleDown
$469a = !4
$469f = SettingsHandleA
$46ac = ProfileHandleB
$46ac = SettingsHandleB
$46b1 = SettingsHandleDown
$46bd = !5
$46c2 = SettingsHandleUp
$46ce = !6
$46d4 = SettingsHandleLeft
$46e5 = SettingsHandleLeft.jumps
$4700 = SettingsHandleLeft.buttons
$470f = !7
$4718 = SettingsHandleLeft.rng
$4727 = !8
$4730 = SettingsHandleLeft.rot
$473f = !9
$4748 = SettingsHandleLeft.drop
$4757 = !10
$4760 = SettingsHandleLeft.curve
$4772 = !11
$477e = SettingsHandleLeft.hig
$478d = !12
$4796 = SettingsHandleLeft.filter
$47a3 = !13
$47ab = SettingsHandleRight
$47bc = SettingsHandleRight.jumps
$47d7 = SettingsHandleRight.buttons
$47e6 = !14
$47ee = SettingsHandleRight.rng
$47fd = !15
$4805 = SettingsHandleRight.rot
$4814 = !16
$481c = SettingsHandleRight.drop
$482b = !17
$4833 = SettingsHandleRight.curve
$4845 = !18
$4850 = SettingsHandleRight.hig
$485f = !19
$4867 = SettingsHandleRight.filter
$4874 = !20
$487b = ProfileHandleA
$488f = ProfileHandleRight
$48a3 = ProfileHandleRight.jumps
$48b2 = ProfileHandleRight.idx
$48bb = ProfileHandleRight.doit
$48be = ProfileHandleRight.l0
$48c8 = ProfileHandleRight.doit1
$48cf = ProfileHandleRight.l1
$48d9 = ProfileHandleRight.doit2
$48e0 = ProfileHandleRight.l2
$48ea = ProfileHandleRight.doit3
$48f1 = ProfileHandleLeft
$4905 = ProfileHandleLeft.jumps
$4914 = ProfileHandleLeft.idx
$491e = ProfileHandleLeft.doit
$4921 = ProfileHandleLeft.l0
$492b = ProfileHandleLeft.doit1
$4932 = ProfileHandleLeft.l1
$493c = ProfileHandleLeft.doit2
$4943 = ProfileHandleLeft.l2
$494d = ProfileHandleLeft.doit3
$4954 = ProfileHandleDown
$4960 = !21
$4965 = ProfileHandleUp
$4971 = !22
$4977 = DecrementLevel
$498d = IncrementLevel
$49a3 = InitSpeedCurve
$49b2 = GetEnd
$49bd = !23
$49c5 = !24
$49cd = !25
$49d5 = !26
$49dd = !27
$49e5 = !28
$49e9 = GetStart
$49f4 = !29
$49fc = !30
$4a04 = !31
$4a0c = !32
$4a14 = !33
$4a1c = !34
$4a20 = CheckLevelRange
$4a39 = CheckLevelRange.notatend
$4a59 = CheckLevelRange.notatstart
$4a5a = RecordsHandleLeft
$4a71 = !35
$4a79 = RecordsHandleRight
$4a90 = !36
$4a97 = RecordsHandleSelect
$4aa0 = RenderScores
$4aa0 = !37
$4acb = RenderScores.score_u26
$4ad0 = RenderScores.wvr_u27
$4add = RenderScores.wvr_u28
$4aea = RenderScores.wvr_u29
$4af7 = RenderScores.wvr_u30
$4b04 = RenderScores.wvr_u31
$4b11 = RenderScores.wvr_u32
$4b1e = RenderScores.wvr_u33
$4b2b = RenderScores.wvr_u34
$4b35 = RenderScores.level_u26
$4b42 = RenderScores.wvr_u35
$4b4d = RenderScores.wvr_u36
$4b58 = RenderScores.wvr_u37
$4b63 = RenderScores.wvr_u38
$4b70 = RenderScores.wvr_u39
$4b7d = RenderScores.wvr_u40
$4b8a = RenderScores.wvr_u41
$4b97 = RenderScores.wvr_u42
$4ba9 = RenderScores.name_u26
$4bb0 = RenderScores.wvr_u43
$4bbb = RenderScores.wvr_u44
$4bc6 = RenderScores.wvr_u45
$4bd8 = RenderScores.nograde_u26
$4bdb = RenderScores.wvr_u46
$4be5 = RenderScores.grade_u26
$4be8 = RenderScores.wvr_u47
$4bf0 = RenderScores.postgrade_u26
$4bf5 = RenderScores.wvr_u48
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$572b = RenderScores.wvr_u252
$5736 = RenderScores.wvr_u253
$5748 = RenderScores.nograde_u234
$574b = RenderScores.wvr_u254
$5755 = RenderScores.grade_u234
$5758 = RenderScores.wvr_u255
$5760 = RenderScores.postgrade_u234
$5765 = RenderScores.wvr_u256
$5772 = RenderScores.wvr_u257
$577f = RenderScores.wvr_u258
$578c = RenderScores.wvr_u259
$57a9 = RenderScores.score_u260
$57ae = RenderScores.wvr_u261
$57bb = RenderScores.wvr_u262
$57c8 = RenderScores.wvr_u263
$57d5 = RenderScores.wvr_u264
$57e2 = RenderScores.wvr_u265
$57ef = RenderScores.wvr_u266
$57fc = RenderScores.wvr_u267
$5809 = RenderScores.wvr_u268
$5813 = RenderScores.level_u260
$5820 = RenderScores.wvr_u269
$582b = RenderScores.wvr_u270
$5836 = RenderScores.wvr_u271
$5841 = RenderScores.wvr_u272
$584e = RenderScores.wvr_u273
$585b = RenderScores.wvr_u274
$5868 = RenderScores.wvr_u275
$5875 = RenderScores.wvr_u276
$5887 = RenderScores.name_u260
$588e = RenderScores.wvr_u277
$5899 = RenderScores.wvr_u278
$58a4 = RenderScores.wvr_u279
$58b6 = RenderScores.nograde_u260
$58b9 = RenderScores.wvr_u280
$58c3 = RenderScores.grade_u260
$58c6 = RenderScores.wvr_u281
$58ce = RenderScores.postgrade_u260
$58d3 = RenderScores.wvr_u282
$58e0 = RenderScores.wvr_u283
$58ed = RenderScores.wvr_u284
$58fa = RenderScores.wvr_u285
SECTION: $5911-$692c ($101c bytes) ["Title Screen Static Data"]
$5911 = sEasterM0
$5916 = sEasterM1
$591b = sEasterC0
$5926 = sEasterC1
$5931 = sEasterA0
$593c = sEasterA1
$5947 = sEasterS0
$594c = sEasterS1
$5951 = sBUTTONSMode
$5959 = sRNGMode
$596d = sROTMode
$597d = sDROPMode
$5991 = sCURVEMode
$59ad = sHIGMode
$59b5 = sDisabled
$59b9 = sFilterMode
$59cd = sTetryButtons
$5a0d = sTetryRNG
$5a4d = sTetryROT
$5a8d = sTetryDROP
$5acd = sTetryCURVE
$5b0d = sTetryHIG
$5b4d = sTetrySTART
$5b8d = sTetryFILTER
$5bcd = sTetryEXIT
$5c0d = sTitleScreenMainMap
$5ead = sTitleScreenSettingsMap
$5ead = sTitleScreenMainMapEnd
$614d = sTitleScreenCreditsMap
$614d = sTitleScreenSettingsMapEnd
$63ed = sTitleScreenProfileMap
$63ed = sTitleScreenCreditsMapEnd
$668d = sTitleScreenRecordsMap
$668d = sTitleScreenProfileMapEnd
$692d = sTitleScreenRecordsMapEnd
EMPTY: $692d-$7fff ($16d3 bytes)
TOTAL EMPTY: $16d3 bytes
ROMX bank #5:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY"]
2023-11-11 16:28:07 +00:00
SECTION: $4008-$5421 ($141a bytes) ["Field Function Banked Gameplay"]
$4008 = FieldInit
$403e = FieldClear
$4049 = ToBackupField
$4055 = FromBackupField
2023-11-09 20:26:17 +00:00
$4061 = GoBig
$411b = ToShadowField
$4123 = ToShadowField.outer
$4125 = ToShadowField.inner
$4133 = FromShadowField
$413b = FromShadowField.outer
$413d = FromShadowField.inner
$414b = SetPieceData
$416d = SetPieceDataOffset
$4176 = XYToSFieldPtr
$417e = XYToSFieldPtr.a
$4184 = XYToSFieldPtr.b
$4189 = XYToFieldPtr
$4191 = XYToFieldPtr.a
$4197 = XYToFieldPtr.b
$419c = GetPieceData
$41a9 = GetPieceDataFast
$41b6 = CanPieceFit
$41c1 = CanPieceFit.skipr1a
$41cc = CanPieceFit.skipr1b
$41d7 = CanPieceFit.skipr1c
$41e2 = CanPieceFit.r1end
$41f8 = CanPieceFit.skipr2a
$4203 = CanPieceFit.skipr2b
$420e = CanPieceFit.skipr2c
$4219 = CanPieceFit.r2end
$422f = CanPieceFit.skipr3a
$423a = CanPieceFit.skipr3b
$4245 = CanPieceFit.skipr3c
$424f = CanPieceFit.r3end
$4265 = CanPieceFit.skipr4a
$4270 = CanPieceFit.skipr4b
$427b = CanPieceFit.skipr4c
$4286 = CanPieceFit.r4end
$4289 = CanPieceFitFast
$4296 = CanPieceFitFast.skip1
$42a3 = CanPieceFitFast.skip2
$42b0 = CanPieceFitFast.skip3
$42bd = CanPieceFitFast.skip4
$42c0 = ForceSpawnPiece
$42dc = TrySpawnPiece
$4324 = TrySpawnPiece.try0
$4341 = TrySpawnPiece.try1
$4361 = TrySpawnPiece.try3
$4381 = TrySpawnPiece.try2
$4398 = DrawPiece
$439f = DrawPiece.skipr1a
$43a5 = DrawPiece.skipr1b
$43ab = DrawPiece.skipr1c
$43b1 = DrawPiece.r1end
$43bf = DrawPiece.skipr2a
$43c5 = DrawPiece.skipr2b
$43cb = DrawPiece.skipr2c
$43d1 = DrawPiece.r2end
$43df = DrawPiece.skipr3a
$43e5 = DrawPiece.skipr3b
$43eb = DrawPiece.skipr3c
$43f1 = DrawPiece.r3end
$43ff = DrawPiece.skipr4a
$4405 = DrawPiece.skipr4b
$440b = DrawPiece.skipr4c
$4411 = FindMaxG
$441e = FindMaxG.try
$4437 = FindMaxG.found
$443e = FieldProcess
$4441 = FieldProcess.leftslam
$4458 = FieldProcess.rightslam
$446d = FieldProcess.wipe
$4478 = FieldProcess.firstframe
$4485 = FieldProcess.handleselect
$4490 = FieldProcess.wantrotccw
$4497 = FieldProcess.lda1
$449b = FieldProcess.ldb1
$449d = FieldProcess.cp1
$44aa = FieldProcess.wantrotcw
$44b1 = FieldProcess.ldb2
$44b5 = FieldProcess.lda2
$44b7 = FieldProcess.cp2
$44c3 = FieldProcess.tryrot
$44fa = FieldProcess.maybekick
$4531 = FieldProcess.tljexceptions
$4540 = FieldProcess.trykickright
$457d = FieldProcess.trykickleft
$45be = FieldProcess.maybetgm3rot
$45c6 = FieldProcess.checkt
$45cc = FieldProcess.tkickup
$4609 = FieldProcess.tkickupalreadysetforce
$4614 = FieldProcess.checki
$461b = FieldProcess.ikicks
$4629 = FieldProcess.tryiup1
$4665 = FieldProcess.ikickup1alreadysetforce
$4670 = FieldProcess.tryiup2
$46ae = FieldProcess.ikickup2alreadysetforce
$46b9 = FieldProcess.tryiright2
$46f5 = FieldProcess.norot
$46f9 = FieldProcess.wantleft
$470a = FieldProcess.checkdasleft
$4711 = FieldProcess.doleft
2023-11-11 16:28:07 +00:00
$4718 = FieldProcess.precheckright
$471e = FieldProcess.wantright
$4729 = FieldProcess.checkdasright
$4730 = FieldProcess.doright
$4735 = FieldProcess.trymove
$4754 = FieldProcess.nomove
$4777 = FieldProcess.slamleft
$477d = FieldProcess.slamright
$4781 = FieldProcess.noeffect
$4785 = FieldProcess.skipmovement
$4785 = FieldProcess.donemanipulating
$47a7 = FieldProcess.sonicdrop
$47b2 = FieldProcess.sonicneutrallockskip
$47bc = FieldProcess.harddrop
$47cb = FieldProcess.donedeterminingharddropdistance
$47df = FieldProcess.postdrop
$47f9 = FieldProcess.checkregulargravity
$4807 = FieldProcess.alwaysgravitysentinel
$480b = FieldProcess.grav
$4813 = FieldProcess.bigg
$481d = FieldProcess.smallg
$4825 = FieldProcess.nograv
$4825 = FieldProcess.postgrav
$4834 = FieldProcess.noreset
$484a = FieldProcess.grounded
$485c = FieldProcess.playfirmdropsound
$4861 = FieldProcess.postcheckforfirmdropsound
$4874 = FieldProcess.downlock20gexceptioncheck
$4882 = FieldProcess.neutralcheck
$48a7 = FieldProcess.forcelock
$48ac = FieldProcess.dontforcelock
$48b1 = FieldProcess.checklockdelay
$48b7 = FieldProcess.checkfortgm3lockexception
$48c0 = FieldProcess.dolock
$48c7 = FieldProcess.notgrounded
$48ca = FieldProcess.draw
$48e3 = FieldProcess.ghost
$48fe = FieldProcess.postghost
$491e = FieldProcess.nobone
$494d = FieldProcess.notlocked
$4950 = FieldProcess.drawpiece
$4967 = GetTileShade
$4977 = GetTileShade.max30
$4997 = GetTileShade.max20
$49b6 = GetTileShade.max10
$49d5 = GetTileShade.max0
$49d7 = GetTileShade.s0
$49df = GetTileShade.s1
$49e7 = GetTileShade.s2
$49ef = GetTileShade.s3
$49f7 = GetTileShade.s4
$49ff = GetTileShade.s5
$4a07 = GetTileShade.s6
$4a0f = FieldDelay
$4a12 = FieldDelay.incl
$4a1b = FieldDelay.incr
$4a24 = FieldDelay.noinc
$4a3c = FieldDelay.determine
$4a50 = FieldDelay.noskip
$4a77 = FieldDelay.skip
$4a83 = FieldDelay.prelineclear
$4a96 = FieldDelay.bravodecloop
$4a9d = FieldDelay.applylines
$4ac1 = FieldDelay.premultiplier
$4ac4 = FieldDelay.bravo
$4ad5 = FieldDelay.lineclears
$4ada = FieldDelay.lineclearloop
$4ae2 = FieldDelay.combo
$4ae7 = FieldDelay.comboloop
$4aef = FieldDelay.forcemax
$4af3 = FieldDelay.applyscore
$4b07 = FieldDelay.lineclear
$4b1b = FieldDelay.preare
$4b30 = FieldDelay.are
$4b4a = FieldDelay.generatenextpiece
$4b57 = FieldDelay.doit
$4b61 = AppendClearedLine
$4b76 = FindClearedLines
$4b8a = !14
$4b94 = !15
$4ba2 = FindClearedLines.next_u1
$4ba7 = !16
$4bb1 = !17
$4bbf = FindClearedLines.next_u2
$4bc4 = !18
$4bce = !19
$4bdc = FindClearedLines.next_u3
$4be1 = !20
$4beb = !21
$4bf9 = FindClearedLines.next_u4
$4bfe = !22
$4c08 = !23
$4c16 = FindClearedLines.next_u5
$4c1b = !24
$4c25 = !25
$4c33 = FindClearedLines.next_u6
$4c38 = !26
$4c42 = !27
$4c50 = FindClearedLines.next_u7
$4c55 = !28
$4c5f = !29
$4c6d = FindClearedLines.next_u8
$4c72 = !30
$4c7c = !31
$4c8a = FindClearedLines.next_u9
$4c8f = !32
$4c99 = !33
$4ca7 = FindClearedLines.next_u10
$4cac = !34
$4cb6 = !35
$4cc4 = FindClearedLines.next_u11
$4cc9 = !36
$4cd3 = !37
$4ce1 = FindClearedLines.next_u12
$4ce6 = !38
$4cf0 = !39
$4cfe = FindClearedLines.next_u13
$4d03 = !40
$4d0d = !41
$4d1b = FindClearedLines.next_u14
$4d20 = !42
$4d2a = !43
$4d38 = FindClearedLines.next_u15
$4d3d = !44
$4d47 = !45
$4d55 = FindClearedLines.next_u16
$4d5a = !46
$4d64 = !47
$4d72 = FindClearedLines.next_u17
$4d77 = !48
$4d81 = !49
$4d8f = FindClearedLines.next_u18
$4d94 = !50
$4d9e = !51
$4dac = FindClearedLines.next_u19
$4db1 = !52
$4dbb = !53
$4dc9 = FindClearedLines.next_u20
$4dce = !54
$4dd8 = !55
$4de6 = FindClearedLines.next_u21
$4deb = !56
$4df5 = !57
$4e03 = FindClearedLines.next_u22
$4e08 = !58
$4e12 = !59
$4e20 = FindClearedLines.next_u23
$4e25 = !60
$4e2f = !61
$4e3d = FindClearedLines.next_u24
$4e3e = MarkClear
$4e46 = MarkClear.markclear1loop
$4e5f = MarkClear.markclear2loop
$4e78 = MarkClear.markclear3loop
$4e91 = MarkClear.markclear4loop
$4ea2 = ClearLines
$4eb9 = ClearLines.clear_u25
$4ec1 = !62
$4edf = ClearLines.r_u25
$4ef3 = ClearLines.clear_u26
$4efb = !63
$4f19 = ClearLines.r_u26
$4f2d = ClearLines.clear_u27
$4f35 = !64
$4f53 = ClearLines.r_u27
$4f67 = ClearLines.clear_u28
$4f6f = !65
$4f8d = ClearLines.r_u28
$4fa1 = ClearLines.clear_u29
$4fa9 = !66
$4fc7 = ClearLines.r_u29
$4fdb = ClearLines.clear_u30
$4fe3 = !67
$5001 = ClearLines.r_u30
$5015 = ClearLines.clear_u31
$501d = !68
$503b = ClearLines.r_u31
$504f = ClearLines.clear_u32
$5057 = !69
$5075 = ClearLines.r_u32
$5089 = ClearLines.clear_u33
$5091 = !70
$50af = ClearLines.r_u33
$50c3 = ClearLines.clear_u34
$50cb = !71
$50e9 = ClearLines.r_u34
$50fd = ClearLines.clear_u35
$5105 = !72
$5123 = ClearLines.r_u35
$5137 = ClearLines.clear_u36
$513f = !73
$515d = ClearLines.r_u36
$5171 = ClearLines.clear_u37
$5179 = !74
$5197 = ClearLines.r_u37
$51ab = ClearLines.clear_u38
$51b3 = !75
$51d1 = ClearLines.r_u38
$51e5 = ClearLines.clear_u39
$51ed = !76
$520b = ClearLines.r_u39
$521f = ClearLines.clear_u40
$5227 = !77
$5245 = ClearLines.r_u40
$5259 = ClearLines.clear_u41
$5261 = !78
$527f = ClearLines.r_u41
$5293 = ClearLines.clear_u42
$529b = !79
$52b9 = ClearLines.r_u42
$52cd = ClearLines.clear_u43
$52d5 = !80
$52f3 = ClearLines.r_u43
$5307 = ClearLines.clear_u44
$530f = !81
$532d = ClearLines.r_u44
$5341 = ClearLines.clear_u45
$5349 = !82
$5367 = ClearLines.r_u45
$537b = ClearLines.clear_u46
$5383 = !83
$53a1 = ClearLines.r_u46
$53b5 = ClearLines.clear_u47
$53bd = !84
$53db = ClearLines.r_u47
$53ef = ClearLines.clear_u48
$53f7 = !85
$5415 = ClearLines.r_u48
$5415 = ClearLines.fixgarbo
$5418 = ClearLines.fixgarboloop
SECTION: $5422-$633a ($0f19 bytes) ["Gameplay Function Banked"]
$5422 = SwitchToGameplayB
$5428 = SwitchToGameplayB.wvr_u1
$5431 = SwitchToGameplayB.loadtilemap
$5440 = SwitchToGameplayB.graded
$544e = SwitchToGameplayB.ungraded
$545a = SwitchToGameplayB.loadtiles
$54a4 = SwitchToGameplayB.wvb_u2
$54ab = SwitchToGameplayB.wvbe_u3
$54b1 = GamePlayEventLoopHandlerB
$54c6 = GamePlayEventLoopHandlerB.normalevent
$54d0 = GamePlayEventLoopHandlerB.modejumps
$54f1 = GamePlayEventLoopHandlerB.leadyMode
$550c = GamePlayEventLoopHandlerB.firstleadyiterskip
$5515 = GamePlayEventLoopHandlerB.notdoneleady
$5526 = GamePlayEventLoopHandlerB.goMode
$5533 = GamePlayEventLoopHandlerB.notdonego
$5544 = GamePlayEventLoopHandlerB.postGoMode
$555b = GamePlayEventLoopHandlerB.prefetchedPieceMode
$556c = GamePlayEventLoopHandlerB.checkIHS
$5577 = GamePlayEventLoopHandlerB.loaddefaultjingle
$557b = GamePlayEventLoopHandlerB.checkIRSA
$5582 = GamePlayEventLoopHandlerB.ldb1
$558e = GamePlayEventLoopHandlerB.lda1
$5598 = GamePlayEventLoopHandlerB.cp1
$55a6 = GamePlayEventLoopHandlerB.checkIRSB
$55ad = GamePlayEventLoopHandlerB.lda2
$55b9 = GamePlayEventLoopHandlerB.ldb2
$55c3 = GamePlayEventLoopHandlerB.cp2
$55d1 = GamePlayEventLoopHandlerB.postjingle
$55d5 = GamePlayEventLoopHandlerB.spawnPieceMode
$55e3 = GamePlayEventLoopHandlerB.canspawn
$55f6 = GamePlayEventLoopHandlerB.pieceInMotionMode
$560a = GamePlayEventLoopHandlerB.nopauserequested
$562b = GamePlayEventLoopHandlerB.nohold
$5639 = GamePlayEventLoopHandlerB.delayMode
$564d = GamePlayEventLoopHandlerB.nodelaypauserequested
$5665 = GamePlayEventLoopHandlerB.next
$566c = GamePlayEventLoopHandlerB.goroll
$567b = GamePlayEventLoopHandlerB.preGameOverMode
$5699 = GamePlayEventLoopHandlerB.gm
$56af = GamePlayEventLoopHandlerB.condescend
$56c5 = GamePlayEventLoopHandlerB.regular
$56d5 = GamePlayEventLoopHandlerB.notempty1_u4
$56d8 = GamePlayEventLoopHandlerB.skip1_u4
$56e2 = GamePlayEventLoopHandlerB.notempty1_u5
$56e5 = GamePlayEventLoopHandlerB.skip1_u5
$56ef = GamePlayEventLoopHandlerB.notempty1_u6
$56f2 = GamePlayEventLoopHandlerB.skip1_u6
$56fc = GamePlayEventLoopHandlerB.notempty1_u7
$56ff = GamePlayEventLoopHandlerB.skip1_u7
$5709 = GamePlayEventLoopHandlerB.notempty1_u8
$570c = GamePlayEventLoopHandlerB.skip1_u8
$5716 = GamePlayEventLoopHandlerB.notempty1_u9
$5719 = GamePlayEventLoopHandlerB.skip1_u9
$5723 = GamePlayEventLoopHandlerB.notempty1_u10
$5726 = GamePlayEventLoopHandlerB.skip1_u10
$5730 = GamePlayEventLoopHandlerB.notempty1_u11
$5733 = GamePlayEventLoopHandlerB.skip1_u11
$573d = GamePlayEventLoopHandlerB.notempty1_u12
$5740 = GamePlayEventLoopHandlerB.skip1_u12
$574a = GamePlayEventLoopHandlerB.notempty1_u13
$574d = GamePlayEventLoopHandlerB.skip1_u13
$5757 = GamePlayEventLoopHandlerB.notempty1_u14
$575a = GamePlayEventLoopHandlerB.skip1_u14
$5764 = GamePlayEventLoopHandlerB.notempty1_u15
$5767 = GamePlayEventLoopHandlerB.skip1_u15
$5771 = GamePlayEventLoopHandlerB.notempty1_u16
$5774 = GamePlayEventLoopHandlerB.skip1_u16
$577e = GamePlayEventLoopHandlerB.notempty1_u17
$5781 = GamePlayEventLoopHandlerB.skip1_u17
$578b = GamePlayEventLoopHandlerB.notempty1_u18
$578e = GamePlayEventLoopHandlerB.skip1_u18
$5798 = GamePlayEventLoopHandlerB.notempty1_u19
$579b = GamePlayEventLoopHandlerB.skip1_u19
$57a5 = GamePlayEventLoopHandlerB.notempty1_u20
$57a8 = GamePlayEventLoopHandlerB.skip1_u20
$57b2 = GamePlayEventLoopHandlerB.notempty1_u21
$57b5 = GamePlayEventLoopHandlerB.skip1_u21
$57bf = GamePlayEventLoopHandlerB.notempty1_u22
$57c2 = GamePlayEventLoopHandlerB.skip1_u22
$57cc = GamePlayEventLoopHandlerB.notempty1_u23
$57cf = GamePlayEventLoopHandlerB.skip1_u23
$57d9 = GamePlayEventLoopHandlerB.notempty1_u24
$57dc = GamePlayEventLoopHandlerB.skip1_u24
$57e6 = GamePlayEventLoopHandlerB.notempty1_u25
$57e9 = GamePlayEventLoopHandlerB.skip1_u25
$57f3 = GamePlayEventLoopHandlerB.notempty1_u26
$57f6 = GamePlayEventLoopHandlerB.skip1_u26
$5800 = GamePlayEventLoopHandlerB.notempty1_u27
$5803 = GamePlayEventLoopHandlerB.skip1_u27
$580d = GamePlayEventLoopHandlerB.notempty1_u28
$5810 = GamePlayEventLoopHandlerB.skip1_u28
$581a = GamePlayEventLoopHandlerB.notempty1_u29
$581d = GamePlayEventLoopHandlerB.skip1_u29
$5827 = GamePlayEventLoopHandlerB.notempty1_u30
$582a = GamePlayEventLoopHandlerB.skip1_u30
$5834 = GamePlayEventLoopHandlerB.notempty1_u31
$5837 = GamePlayEventLoopHandlerB.skip1_u31
$5841 = GamePlayEventLoopHandlerB.notempty1_u32
$5844 = GamePlayEventLoopHandlerB.skip1_u32
$584e = GamePlayEventLoopHandlerB.notempty1_u33
$5851 = GamePlayEventLoopHandlerB.skip1_u33
$585b = GamePlayEventLoopHandlerB.notempty1_u34
$585e = GamePlayEventLoopHandlerB.skip1_u34
$5868 = GamePlayEventLoopHandlerB.notempty1_u35
$586b = GamePlayEventLoopHandlerB.skip1_u35
$5875 = GamePlayEventLoopHandlerB.notempty1_u36
$5878 = GamePlayEventLoopHandlerB.skip1_u36
$5882 = GamePlayEventLoopHandlerB.notempty1_u37
$5885 = GamePlayEventLoopHandlerB.skip1_u37
$588f = GamePlayEventLoopHandlerB.notempty1_u38
$5892 = GamePlayEventLoopHandlerB.skip1_u38
$589c = GamePlayEventLoopHandlerB.notempty1_u39
$589f = GamePlayEventLoopHandlerB.skip1_u39
$58a9 = GamePlayEventLoopHandlerB.notempty1_u40
$58ac = GamePlayEventLoopHandlerB.skip1_u40
$58b6 = GamePlayEventLoopHandlerB.notempty1_u41
$58b9 = GamePlayEventLoopHandlerB.skip1_u41
$58c3 = GamePlayEventLoopHandlerB.notempty1_u42
$58c6 = GamePlayEventLoopHandlerB.skip1_u42
$58d0 = GamePlayEventLoopHandlerB.notempty1_u43
$58d3 = GamePlayEventLoopHandlerB.skip1_u43
$58dd = GamePlayEventLoopHandlerB.notempty1_u44
$58e0 = GamePlayEventLoopHandlerB.skip1_u44
$58ea = GamePlayEventLoopHandlerB.notempty1_u45
$58ed = GamePlayEventLoopHandlerB.skip1_u45
$58f7 = GamePlayEventLoopHandlerB.notempty1_u46
$58fa = GamePlayEventLoopHandlerB.skip1_u46
$5904 = GamePlayEventLoopHandlerB.notempty1_u47
$5907 = GamePlayEventLoopHandlerB.skip1_u47
$5911 = GamePlayEventLoopHandlerB.notempty1_u48
$5914 = GamePlayEventLoopHandlerB.skip1_u48
$591e = GamePlayEventLoopHandlerB.notempty1_u49
$5921 = GamePlayEventLoopHandlerB.skip1_u49
$592b = GamePlayEventLoopHandlerB.notempty1_u50
$592e = GamePlayEventLoopHandlerB.skip1_u50
$5938 = GamePlayEventLoopHandlerB.notempty1_u51
$593b = GamePlayEventLoopHandlerB.skip1_u51
$5945 = GamePlayEventLoopHandlerB.notempty1_u52
$5948 = GamePlayEventLoopHandlerB.skip1_u52
$5952 = GamePlayEventLoopHandlerB.notempty1_u53
$5955 = GamePlayEventLoopHandlerB.skip1_u53
$595f = GamePlayEventLoopHandlerB.notempty1_u54
$5962 = GamePlayEventLoopHandlerB.skip1_u54
$596c = GamePlayEventLoopHandlerB.notempty1_u55
$596f = GamePlayEventLoopHandlerB.skip1_u55
$5979 = GamePlayEventLoopHandlerB.notempty1_u56
$597c = GamePlayEventLoopHandlerB.skip1_u56
$5986 = GamePlayEventLoopHandlerB.notempty1_u57
$5989 = GamePlayEventLoopHandlerB.skip1_u57
$5993 = GamePlayEventLoopHandlerB.notempty1_u58
$5996 = GamePlayEventLoopHandlerB.skip1_u58
$59a0 = GamePlayEventLoopHandlerB.notempty1_u59
$59a3 = GamePlayEventLoopHandlerB.skip1_u59
$59ad = GamePlayEventLoopHandlerB.notempty1_u60
$59b0 = GamePlayEventLoopHandlerB.skip1_u60
$59ba = GamePlayEventLoopHandlerB.notempty1_u61
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$6179 = GamePlayEventLoopHandlerB.gameOverMode
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$61be = GamePlayEventLoopHandlerB.noretry
$61cb = GamePlayEventLoopHandlerB.pauseMode
$61e0 = GamePlayEventLoopHandlerB.noqr
$61f5 = GamePlayEventLoopHandlerB.nounpause
$623f = GamePlayEventLoopHandlerB.preRollMode
$626e = GamePlayEventLoopHandlerB.predone
$6284 = GamePlayEventLoopHandlerB.staysmall
$629a = GamePlayEventLoopHandlerB.drawStaticInfo
$62cb = DoHold
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$62d6 = DoHold.ldb3
$62e2 = DoHold.lda3
$62ec = DoHold.cp3
$62fa = DoHold.checkIRSB
$6301 = DoHold.lda4
$630d = DoHold.ldb4
$6317 = DoHold.cp4
$6325 = DoHold.noRotation
$6330 = DoHold.doHoldOperation
SECTION: $633b-$6bd0 ($0896 bytes) ["Gameplay Static Data"]
$633b = sLeftDasSlam
$6341 = sRightDasSlam
$6347 = sLeady
$6351 = sGo
$635b = sPause
$6383 = sKill
$6423 = sYouAreGM
$6487 = sFinalChallenge
$654f = sPieceXOffsets
$656b = sPieceYOffsets
$6587 = sPieceFastRotationStates
$65f7 = sPieceRotationStates
$6667 = sTGM3Bag
$668a = sTGM3Droughts
$6691 = sGameplayTileMap
$6931 = sGameplayUngradedTileMap
$6931 = sGameplayTileMapEnd
$6bd1 = sGameplayUngradedTileMapEnd
EMPTY: $6bd1-$7fff ($142f bytes)
TOTAL EMPTY: $142f bytes
ROMX bank #6:
SECTION: $4000-$4007 ($0008 bytes) ["Bank ID BANK_GAMEPLAY_BIG"]
2023-11-11 16:28:07 +00:00
SECTION: $4008-$5656 ($164f bytes) ["Field Function Banked Gameplay Big"]
$4008 = BigFieldInit
$4049 = BigFieldClear
$40ef = GoSmall
$4129 = BigToBackupField
$4135 = BigFromBackupField
$4141 = BigToShadowField
$4149 = BigToShadowField.outer
$414b = BigToShadowField.inner
$4159 = BigFromShadowField
$4161 = BigFromShadowField.outer
$4163 = BigFromShadowField.inner
$4171 = BigSetPieceData
$4193 = BigSetPieceDataOffset
$419c = BigXYToSFieldPtr
$41a4 = BigXYToSFieldPtr.a
$41aa = BigXYToSFieldPtr.b
$41af = BigXYToFieldPtr
$41b7 = BigXYToFieldPtr.a
$41bd = BigXYToFieldPtr.b
$41c2 = BigGetPieceData
$41cf = BigGetPieceDataFast
$41dc = BigCanPieceFit
$41e7 = BigCanPieceFit.skipr1a
$41f2 = BigCanPieceFit.skipr1b
$41fd = BigCanPieceFit.skipr1c
$4208 = BigCanPieceFit.r1end
$421e = BigCanPieceFit.skipr2a
$4229 = BigCanPieceFit.skipr2b
$4234 = BigCanPieceFit.skipr2c
$423f = BigCanPieceFit.r2end
$4255 = BigCanPieceFit.skipr3a
$4260 = BigCanPieceFit.skipr3b
$426b = BigCanPieceFit.skipr3c
$4275 = BigCanPieceFit.r3end
$428b = BigCanPieceFit.skipr4a
$4296 = BigCanPieceFit.skipr4b
$42a1 = BigCanPieceFit.skipr4c
$42ac = BigCanPieceFit.r4end
$42af = BigCanPieceFitFast
$42bc = BigCanPieceFitFast.skip1
$42c9 = BigCanPieceFitFast.skip2
$42d6 = BigCanPieceFitFast.skip3
$42e3 = BigCanPieceFitFast.skip4
$42e6 = BigForceSpawnPiece
$4302 = BigTrySpawnPiece
$434a = BigTrySpawnPiece.try0
$4367 = BigTrySpawnPiece.try1
$4387 = BigTrySpawnPiece.try3
$43a7 = BigTrySpawnPiece.try2
$43be = BigDrawPiece
$43c5 = BigDrawPiece.skipr1a
$43cb = BigDrawPiece.skipr1b
$43d1 = BigDrawPiece.skipr1c
$43d7 = BigDrawPiece.r1end
$43e5 = BigDrawPiece.skipr2a
$43eb = BigDrawPiece.skipr2b
$43f1 = BigDrawPiece.skipr2c
$43f7 = BigDrawPiece.r2end
$4405 = BigDrawPiece.skipr3a
$440b = BigDrawPiece.skipr3b
$4411 = BigDrawPiece.skipr3c
$4417 = BigDrawPiece.r3end
$4425 = BigDrawPiece.skipr4a
$442b = BigDrawPiece.skipr4b
$4431 = BigDrawPiece.skipr4c
$4437 = BigFindMaxG
$4444 = BigFindMaxG.try
$445d = BigFindMaxG.found
$4464 = BigFieldProcess
$4467 = BigFieldProcess.leftslam
$447e = BigFieldProcess.rightslam
$4493 = BigFieldProcess.wipe
$449e = BigFieldProcess.firstframe
$44ab = BigFieldProcess.handleselect
$44b6 = BigFieldProcess.wantrotccw
$44bd = BigFieldProcess.lda1
$44c1 = BigFieldProcess.ldb1
$44c3 = BigFieldProcess.cp1
$44d0 = BigFieldProcess.wantrotcw
$44d7 = BigFieldProcess.ldb2
$44db = BigFieldProcess.lda2
$44dd = BigFieldProcess.cp2
$44e9 = BigFieldProcess.tryrot
$4520 = BigFieldProcess.maybekick
$4557 = BigFieldProcess.tljexceptions
$4566 = BigFieldProcess.trykickright
$45a3 = BigFieldProcess.trykickleft
$45e4 = BigFieldProcess.maybetgm3rot
$45ec = BigFieldProcess.checkt
$45f2 = BigFieldProcess.tkickup
$462f = BigFieldProcess.tkickupalreadysetforce
$463a = BigFieldProcess.checki
$464f = BigFieldProcess.tryiup1
$468b = BigFieldProcess.ikick1upalreadysetforce
$4696 = BigFieldProcess.tryiup2
$46d4 = BigFieldProcess.ikick2upalreadysetforce
$46df = BigFieldProcess.tryiright2
$471b = BigFieldProcess.norot
$471f = BigFieldProcess.wantleft
$4730 = BigFieldProcess.checkdasleft
$4737 = BigFieldProcess.doleft
2023-11-11 16:28:07 +00:00
$473e = BigFieldProcess.precheckright
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$474f = BigFieldProcess.checkdasright
$4756 = BigFieldProcess.doright
$475b = BigFieldProcess.trymove
$477a = BigFieldProcess.nomove
$479d = BigFieldProcess.slamleft
$47a3 = BigFieldProcess.slamright
$47a7 = BigFieldProcess.noeffect
$47ab = BigFieldProcess.skipmovement
$47ab = BigFieldProcess.donemanipulating
$47cd = BigFieldProcess.sonicdrop
$47d8 = BigFieldProcess.sonicneutrallockskip
$47e2 = BigFieldProcess.harddrop
$47f1 = BigFieldProcess.donedeterminingharddropdistance
$4805 = BigFieldProcess.postdrop
$481f = BigFieldProcess.checkregulargravity
$482d = BigFieldProcess.alwaysgravitysentinel
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$4887 = BigFieldProcess.postcheckforfirmdropsound
$489a = BigFieldProcess.downlock20gexceptioncheck
$48a8 = BigFieldProcess.neutralcheck
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$48d7 = BigFieldProcess.checklockdelay
$48dd = BigFieldProcess.checkfortgm3lockexception
$48e6 = BigFieldProcess.dolock
$48ed = BigFieldProcess.notgrounded
$48f0 = BigFieldProcess.draw
$4909 = BigFieldProcess.ghost
$4924 = BigFieldProcess.postghost
$4944 = BigFieldProcess.nobone
$4973 = BigFieldProcess.notlocked
$4976 = BigFieldProcess.drawpiece
$4990 = BigGetTileShade
$49a0 = BigGetTileShade.max30
$49c0 = BigGetTileShade.max20
$49df = BigGetTileShade.max10
$49fe = BigGetTileShade.max0
$4a00 = BigGetTileShade.s0
$4a08 = BigGetTileShade.s1
$4a10 = BigGetTileShade.s2
$4a18 = BigGetTileShade.s3
$4a20 = BigGetTileShade.s4
$4a28 = BigGetTileShade.s5
$4a30 = BigGetTileShade.s6
$4a38 = BigFieldDelay
$4a3b = BigFieldDelay.incl
$4a44 = BigFieldDelay.incr
$4a4d = BigFieldDelay.noinc
$4a65 = BigFieldDelay.determine
$4a79 = BigFieldDelay.noskip
$4aa0 = BigFieldDelay.skip
$4aac = BigFieldDelay.prelineclear
$4abf = BigFieldDelay.bravodecloop
$4ac6 = BigFieldDelay.applylines
$4aea = BigFieldDelay.premultiplier
$4aed = BigFieldDelay.bravo
$4afe = BigFieldDelay.lineclears
$4b03 = BigFieldDelay.linecleardecloop
$4b0b = BigFieldDelay.combo
$4b10 = BigFieldDelay.combodecloop
$4b18 = BigFieldDelay.forcemax
$4b1c = BigFieldDelay.applyscore
$4b30 = BigFieldDelay.lineclear
$4b46 = BigFieldDelay.preare
$4b5b = BigFieldDelay.are
$4b77 = BigFieldDelay.generatenextpiece
$4b84 = BigFieldDelay.doit
$4b8e = BigAppendClearedLine
$4ba3 = BigFindClearedLines
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$4d49 = BigMarkClear
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$4d83 = BigMarkClear.markclear3loop
$4d9c = BigMarkClear.markclear4loop
$4dad = BigClearLines
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$5132 = !129
$5150 = BigClearLines.r_u78
$5164 = BigClearLines.clear_u79
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$518a = BigClearLines.r_u79
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$52e6 = BigClearLines.r_u85
$52e6 = BigClearLines.fixgarbo
$52e9 = BigClearLines.fixgarboloop
$5307 = BigWidenField
SECTION: $5657-$6612 ($0fbc bytes) ["Gameplay Function Big Banked"]
$5657 = SwitchToGameplayBigB
$565d = SwitchToGameplayBigB.wvr_u214
$5666 = SwitchToGameplayBigB.loadtilemap
$5675 = SwitchToGameplayBigB.graded
$5683 = SwitchToGameplayBigB.ungraded
$568f = SwitchToGameplayBigB.loadtiles
$56d9 = SwitchToGameplayBigB.wvb_u215
$56e0 = SwitchToGameplayBigB.wvbe_u216
$56e6 = GamePlayBigEventLoopHandlerB
$56fb = GamePlayBigEventLoopHandlerB.normalevent
$5705 = GamePlayBigEventLoopHandlerB.modejumps
$5726 = GamePlayBigEventLoopHandlerB.leadyMode
$5741 = GamePlayBigEventLoopHandlerB.firstleadyiterskip
$574a = GamePlayBigEventLoopHandlerB.notdoneleady
$575b = GamePlayBigEventLoopHandlerB.goMode
$5768 = GamePlayBigEventLoopHandlerB.notdonego
$5779 = GamePlayBigEventLoopHandlerB.postGoMode
$5790 = GamePlayBigEventLoopHandlerB.prefetchedPieceMode
$57a1 = GamePlayBigEventLoopHandlerB.checkIHS
$57ac = GamePlayBigEventLoopHandlerB.loaddefaultjingle
$57b0 = GamePlayBigEventLoopHandlerB.checkIRSA
$57b7 = GamePlayBigEventLoopHandlerB.ldb1
$57c3 = GamePlayBigEventLoopHandlerB.lda1
$57cd = GamePlayBigEventLoopHandlerB.cp1
$57db = GamePlayBigEventLoopHandlerB.checkIRSB
$57e2 = GamePlayBigEventLoopHandlerB.lda2
$57ee = GamePlayBigEventLoopHandlerB.ldb2
$57f8 = GamePlayBigEventLoopHandlerB.cp2
$5806 = GamePlayBigEventLoopHandlerB.postjingle
$580a = GamePlayBigEventLoopHandlerB.spawnPieceMode
$5818 = GamePlayBigEventLoopHandlerB.canspawn
$582b = GamePlayBigEventLoopHandlerB.pieceInMotionMode
$583f = GamePlayBigEventLoopHandlerB.nopauserequested
$5860 = GamePlayBigEventLoopHandlerB.nohold
$586b = GamePlayBigEventLoopHandlerB.delayMode
$587f = GamePlayBigEventLoopHandlerB.nodelaypauserequested
$5897 = GamePlayBigEventLoopHandlerB.next
$589e = GamePlayBigEventLoopHandlerB.goroll
$58ad = GamePlayBigEventLoopHandlerB.preGameOverMode
$58cb = GamePlayBigEventLoopHandlerB.gm
$58e1 = GamePlayBigEventLoopHandlerB.condescend
$58f7 = GamePlayBigEventLoopHandlerB.regular
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$5d9c = GamePlayBigEventLoopHandlerB.notempty5_u307
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$5f3c = GamePlayBigEventLoopHandlerB.notempty7_u339
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$5f49 = GamePlayBigEventLoopHandlerB.notempty7_u340
$5f4c = GamePlayBigEventLoopHandlerB.skip7_u340
$5f56 = GamePlayBigEventLoopHandlerB.notempty7_u341
$5f59 = GamePlayBigEventLoopHandlerB.skip7_u341
$5f63 = GamePlayBigEventLoopHandlerB.notempty7_u342
$5f66 = GamePlayBigEventLoopHandlerB.skip7_u342
$5f70 = GamePlayBigEventLoopHandlerB.notempty7_u343
$5f73 = GamePlayBigEventLoopHandlerB.skip7_u343
$5f7d = GamePlayBigEventLoopHandlerB.notempty7_u344
$5f80 = GamePlayBigEventLoopHandlerB.skip7_u344
$5f8a = GamePlayBigEventLoopHandlerB.notempty7_u345
$5f8d = GamePlayBigEventLoopHandlerB.skip7_u345
$5f97 = GamePlayBigEventLoopHandlerB.notempty7_u346
$5f9a = GamePlayBigEventLoopHandlerB.skip7_u346
$5fa4 = GamePlayBigEventLoopHandlerB.notempty7_u347
$5fa7 = GamePlayBigEventLoopHandlerB.skip7_u347
$5fb1 = GamePlayBigEventLoopHandlerB.notempty7_u348
$5fb4 = GamePlayBigEventLoopHandlerB.skip7_u348
$5fbe = GamePlayBigEventLoopHandlerB.notempty7_u349
$5fc1 = GamePlayBigEventLoopHandlerB.skip7_u349
$5fcb = GamePlayBigEventLoopHandlerB.notempty7_u350
$5fce = GamePlayBigEventLoopHandlerB.skip7_u350
$5fd8 = GamePlayBigEventLoopHandlerB.notempty7_u351
$5fdb = GamePlayBigEventLoopHandlerB.skip7_u351
$5fe5 = GamePlayBigEventLoopHandlerB.notempty7_u352
$5fe8 = GamePlayBigEventLoopHandlerB.skip7_u352
$5ff2 = GamePlayBigEventLoopHandlerB.notempty7_u353
$5ff5 = GamePlayBigEventLoopHandlerB.skip7_u353
$5fff = GamePlayBigEventLoopHandlerB.notempty7_u354
$6002 = GamePlayBigEventLoopHandlerB.skip7_u354
$600c = GamePlayBigEventLoopHandlerB.notempty7_u355
$600f = GamePlayBigEventLoopHandlerB.skip7_u355
$6019 = GamePlayBigEventLoopHandlerB.notempty7_u356
$601c = GamePlayBigEventLoopHandlerB.skip7_u356
$6026 = GamePlayBigEventLoopHandlerB.notempty7_u357
$6029 = GamePlayBigEventLoopHandlerB.skip7_u357
$6033 = GamePlayBigEventLoopHandlerB.notempty7_u358
$6036 = GamePlayBigEventLoopHandlerB.skip7_u358
$6040 = GamePlayBigEventLoopHandlerB.notempty7_u359
$6043 = GamePlayBigEventLoopHandlerB.skip7_u359
$604d = GamePlayBigEventLoopHandlerB.notempty7_u360
$6050 = GamePlayBigEventLoopHandlerB.skip7_u360
$605a = GamePlayBigEventLoopHandlerB.notempty7_u361
$605d = GamePlayBigEventLoopHandlerB.skip7_u361
$6067 = GamePlayBigEventLoopHandlerB.notempty7_u362
$606a = GamePlayBigEventLoopHandlerB.skip7_u362
$6074 = GamePlayBigEventLoopHandlerB.notempty7_u363
$6077 = GamePlayBigEventLoopHandlerB.skip7_u363
$6081 = GamePlayBigEventLoopHandlerB.notempty7_u364
$6084 = GamePlayBigEventLoopHandlerB.skip7_u364
$608e = GamePlayBigEventLoopHandlerB.notempty7_u365
$6091 = GamePlayBigEventLoopHandlerB.skip7_u365
$609b = GamePlayBigEventLoopHandlerB.notempty7_u366
$609e = GamePlayBigEventLoopHandlerB.skip7_u366
$60a8 = GamePlayBigEventLoopHandlerB.notempty7_u367
$60ab = GamePlayBigEventLoopHandlerB.skip7_u367
$60b5 = GamePlayBigEventLoopHandlerB.notempty7_u368
$60b8 = GamePlayBigEventLoopHandlerB.skip7_u368
$60c2 = GamePlayBigEventLoopHandlerB.notempty7_u369
$60c5 = GamePlayBigEventLoopHandlerB.skip7_u369
$60cf = GamePlayBigEventLoopHandlerB.notempty7_u370
$60d2 = GamePlayBigEventLoopHandlerB.skip7_u370
$60dc = GamePlayBigEventLoopHandlerB.notempty7_u371
$60df = GamePlayBigEventLoopHandlerB.skip7_u371
$60e9 = GamePlayBigEventLoopHandlerB.notempty7_u372
$60ec = GamePlayBigEventLoopHandlerB.skip7_u372
$60f6 = GamePlayBigEventLoopHandlerB.notempty7_u373
$60f9 = GamePlayBigEventLoopHandlerB.skip7_u373
$6103 = GamePlayBigEventLoopHandlerB.notempty7_u374
$6106 = GamePlayBigEventLoopHandlerB.skip7_u374
$6110 = GamePlayBigEventLoopHandlerB.notempty7_u375
$6113 = GamePlayBigEventLoopHandlerB.skip7_u375
$611d = GamePlayBigEventLoopHandlerB.notempty7_u376
$6120 = GamePlayBigEventLoopHandlerB.skip7_u376
$612a = GamePlayBigEventLoopHandlerB.notempty7_u377
$612d = GamePlayBigEventLoopHandlerB.skip7_u377
$6137 = GamePlayBigEventLoopHandlerB.notempty7_u378
$613a = GamePlayBigEventLoopHandlerB.skip7_u378
$6144 = GamePlayBigEventLoopHandlerB.notempty7_u379
$6147 = GamePlayBigEventLoopHandlerB.skip7_u379
$6151 = GamePlayBigEventLoopHandlerB.notempty7_u380
$6154 = GamePlayBigEventLoopHandlerB.skip7_u380
$615e = GamePlayBigEventLoopHandlerB.notempty7_u381
$6161 = GamePlayBigEventLoopHandlerB.skip7_u381
$616b = GamePlayBigEventLoopHandlerB.notempty7_u382
$616e = GamePlayBigEventLoopHandlerB.skip7_u382
$6178 = GamePlayBigEventLoopHandlerB.notempty7_u383
$617b = GamePlayBigEventLoopHandlerB.skip7_u383
$6185 = GamePlayBigEventLoopHandlerB.notempty7_u384
$6188 = GamePlayBigEventLoopHandlerB.skip7_u384
$6192 = GamePlayBigEventLoopHandlerB.notempty7_u385
$6195 = GamePlayBigEventLoopHandlerB.skip7_u385
$619f = GamePlayBigEventLoopHandlerB.notempty7_u386
$61a2 = GamePlayBigEventLoopHandlerB.skip7_u386
$61ac = GamePlayBigEventLoopHandlerB.notempty7_u387
$61af = GamePlayBigEventLoopHandlerB.skip7_u387
$61b9 = GamePlayBigEventLoopHandlerB.notempty7_u388
$61bc = GamePlayBigEventLoopHandlerB.skip7_u388
$61c6 = GamePlayBigEventLoopHandlerB.notempty7_u389
$61c9 = GamePlayBigEventLoopHandlerB.skip7_u389
$61d3 = GamePlayBigEventLoopHandlerB.notempty7_u390
$61d6 = GamePlayBigEventLoopHandlerB.skip7_u390
$61e0 = GamePlayBigEventLoopHandlerB.notempty7_u391
$61e3 = GamePlayBigEventLoopHandlerB.skip7_u391
$61ed = GamePlayBigEventLoopHandlerB.notempty7_u392
$61f0 = GamePlayBigEventLoopHandlerB.skip7_u392
$61fa = GamePlayBigEventLoopHandlerB.notempty7_u393
$61fd = GamePlayBigEventLoopHandlerB.skip7_u393
$6207 = GamePlayBigEventLoopHandlerB.notempty7_u394
$620a = GamePlayBigEventLoopHandlerB.skip7_u394
$6214 = GamePlayBigEventLoopHandlerB.notempty7_u395
$6217 = GamePlayBigEventLoopHandlerB.skip7_u395
$6221 = GamePlayBigEventLoopHandlerB.notempty7_u396
$6224 = GamePlayBigEventLoopHandlerB.skip7_u396
$622e = GamePlayBigEventLoopHandlerB.notempty7_u397
$6231 = GamePlayBigEventLoopHandlerB.skip7_u397
$623b = GamePlayBigEventLoopHandlerB.notempty7_u398
$623e = GamePlayBigEventLoopHandlerB.skip7_u398
$6248 = GamePlayBigEventLoopHandlerB.notempty7_u399
$624b = GamePlayBigEventLoopHandlerB.skip7_u399
$6255 = GamePlayBigEventLoopHandlerB.notempty7_u400
$6258 = GamePlayBigEventLoopHandlerB.skip7_u400
$6262 = GamePlayBigEventLoopHandlerB.notempty7_u401
$6265 = GamePlayBigEventLoopHandlerB.skip7_u401
$626f = GamePlayBigEventLoopHandlerB.notempty7_u402
$6272 = GamePlayBigEventLoopHandlerB.skip7_u402
$627c = GamePlayBigEventLoopHandlerB.notempty7_u403
$627f = GamePlayBigEventLoopHandlerB.skip7_u403
$6289 = GamePlayBigEventLoopHandlerB.notempty7_u404
$628c = GamePlayBigEventLoopHandlerB.skip7_u404
$6296 = GamePlayBigEventLoopHandlerB.notempty7_u405
$6299 = GamePlayBigEventLoopHandlerB.skip7_u405
$62a3 = GamePlayBigEventLoopHandlerB.notempty7_u406
$62a6 = GamePlayBigEventLoopHandlerB.skip7_u406
$62b0 = GamePlayBigEventLoopHandlerB.notempty7_u407
$62b3 = GamePlayBigEventLoopHandlerB.skip7_u407
$62bd = GamePlayBigEventLoopHandlerB.notempty7_u408
$62c0 = GamePlayBigEventLoopHandlerB.skip7_u408
$62ca = GamePlayBigEventLoopHandlerB.notempty7_u409
$62cd = GamePlayBigEventLoopHandlerB.skip7_u409
$62d7 = GamePlayBigEventLoopHandlerB.notempty7_u410
$62da = GamePlayBigEventLoopHandlerB.skip7_u410
$62e4 = GamePlayBigEventLoopHandlerB.notempty7_u411
$62e7 = GamePlayBigEventLoopHandlerB.skip7_u411
$62f1 = GamePlayBigEventLoopHandlerB.notempty7_u412
$62f4 = GamePlayBigEventLoopHandlerB.skip7_u412
$62fe = GamePlayBigEventLoopHandlerB.notempty7_u413
$6301 = GamePlayBigEventLoopHandlerB.skip7_u413
$630b = GamePlayBigEventLoopHandlerB.notempty7_u414
$630e = GamePlayBigEventLoopHandlerB.skip7_u414
$6318 = GamePlayBigEventLoopHandlerB.notempty7_u415
$631b = GamePlayBigEventLoopHandlerB.skip7_u415
$6325 = GamePlayBigEventLoopHandlerB.notempty7_u416
$6328 = GamePlayBigEventLoopHandlerB.skip7_u416
$6332 = GamePlayBigEventLoopHandlerB.notempty7_u417
$6335 = GamePlayBigEventLoopHandlerB.skip7_u417
$633f = GamePlayBigEventLoopHandlerB.notempty7_u418
$6342 = GamePlayBigEventLoopHandlerB.skip7_u418
$634c = GamePlayBigEventLoopHandlerB.notempty7_u419
$634f = GamePlayBigEventLoopHandlerB.skip7_u419
$6359 = GamePlayBigEventLoopHandlerB.notempty7_u420
$635c = GamePlayBigEventLoopHandlerB.skip7_u420
$6366 = GamePlayBigEventLoopHandlerB.notempty7_u421
$6369 = GamePlayBigEventLoopHandlerB.skip7_u421
$6373 = GamePlayBigEventLoopHandlerB.notempty7_u422
$6376 = GamePlayBigEventLoopHandlerB.skip7_u422
$6380 = GamePlayBigEventLoopHandlerB.notempty7_u423
$6383 = GamePlayBigEventLoopHandlerB.skip7_u423
$638d = GamePlayBigEventLoopHandlerB.notempty7_u424
$6390 = GamePlayBigEventLoopHandlerB.skip7_u424
$639a = GamePlayBigEventLoopHandlerB.notempty7_u425
$639d = GamePlayBigEventLoopHandlerB.skip7_u425
$63a7 = GamePlayBigEventLoopHandlerB.notempty7_u426
$63aa = GamePlayBigEventLoopHandlerB.skip7_u426
$63b4 = GamePlayBigEventLoopHandlerB.notempty7_u427
$63b7 = GamePlayBigEventLoopHandlerB.skip7_u427
$63c1 = GamePlayBigEventLoopHandlerB.notempty7_u428
$63c4 = GamePlayBigEventLoopHandlerB.skip7_u428
$63ce = GamePlayBigEventLoopHandlerB.notempty7_u429
$63d1 = GamePlayBigEventLoopHandlerB.skip7_u429
$63db = GamePlayBigEventLoopHandlerB.notempty7_u430
$63de = GamePlayBigEventLoopHandlerB.skip7_u430
$63e8 = GamePlayBigEventLoopHandlerB.notempty7_u431
$63eb = GamePlayBigEventLoopHandlerB.skip7_u431
$63f5 = GamePlayBigEventLoopHandlerB.notempty7_u432
$63f8 = GamePlayBigEventLoopHandlerB.skip7_u432
$6402 = GamePlayBigEventLoopHandlerB.notempty7_u433
$6405 = GamePlayBigEventLoopHandlerB.skip7_u433
$640f = GamePlayBigEventLoopHandlerB.notempty7_u434
$6412 = GamePlayBigEventLoopHandlerB.skip7_u434
$641c = GamePlayBigEventLoopHandlerB.notempty7_u435
$641f = GamePlayBigEventLoopHandlerB.skip7_u435
$6429 = GamePlayBigEventLoopHandlerB.notempty7_u436
$642c = GamePlayBigEventLoopHandlerB.skip7_u436
$6430 = GamePlayBigEventLoopHandlerB.gameOverMode
$644c = GamePlayBigEventLoopHandlerB.checkretry
$647c = GamePlayBigEventLoopHandlerB.gosmall
$649f = GamePlayBigEventLoopHandlerB.noretry
$64ac = GamePlayBigEventLoopHandlerB.pauseMode
$64c1 = GamePlayBigEventLoopHandlerB.noqr
$64d6 = GamePlayBigEventLoopHandlerB.nounpause
$6521 = GamePlayBigEventLoopHandlerB.preRollMode
$6550 = GamePlayBigEventLoopHandlerB.predone
$6572 = GamePlayBigEventLoopHandlerB.drawStaticInfo
$65a3 = BigDoHold
$65a7 = BigDoHold.checkIRSA
$65ae = BigDoHold.ldb3
$65ba = BigDoHold.lda3
$65c4 = BigDoHold.cp3
$65d2 = BigDoHold.checkIRSB
$65d9 = BigDoHold.lda4
$65e5 = BigDoHold.ldb4
$65ef = BigDoHold.cp4
$65fd = BigDoHold.noRotation
$6608 = BigDoHold.doHoldOperation
SECTION: $6613-$6e7e ($086c bytes) ["Gameplay Big Static Data"]
$6613 = sBigLeftDasSlam
$6619 = sBigRightDasSlam
$661f = sBigLeady
$6629 = sBigGo
$6633 = sBigPause
$665b = sBigKill
$66fb = sBigYouAreGM
$675f = sBigFinalChallenge
$6827 = sBigPieceXOffsets
$6843 = sBigPieceYOffsets
$685f = sBigPieceFastRotationStates
$68cf = sBigPieceRotationStates
$693f = sBigGameplayTileMap
$6bdf = sBigGameplayUngradedTileMap
$6bdf = sBigGameplayTileMapEnd
$6e7f = sBigGameplayUngradedTileMapEnd
EMPTY: $6e7f-$7fff ($1181 bytes)
TOTAL EMPTY: $1181 bytes
SRAM bank #0:
2023-11-11 13:44:23 +00:00
SECTION: $a000-$ab86 ($0b87 bytes) ["Persistent Globals"]
$a000 = rCheck
2023-11-10 09:29:40 +00:00
$a006 = rLastProfile
$a007 = rProfileName
$a007 = rProfileData
$a00a = rSwapABState
$a00b = rRNGModeState
$a00c = rRotModeState
$a00d = rDropModeState
$a00e = rSpeedCurveState
$a00f = rAlways20GState
$a010 = rSelectedStartLevel
$a012 = rFilterMode
$a013 = rUnused
2023-11-10 09:29:40 +00:00
$a047 = rProfileData0
$a047 = rProfileName0
$a04a = rSwapABState0
$a04b = rRNGModeState0
$a04c = rRotModeState0
$a04d = rDropModeState0
$a04e = rSpeedCurveState0
$a04f = rAlways20GState0
$a050 = rSelectedStartLevel0
$a052 = rFilterMode0
$a053 = rUnused0
2023-11-10 09:29:40 +00:00
$a087 = rProfileData1
$a087 = rProfileName1
$a08a = rSwapABState1
$a08b = rRNGModeState1
$a08c = rRotModeState1
$a08d = rDropModeState1
$a08e = rSpeedCurveState1
$a08f = rAlways20GState1
$a090 = rSelectedStartLevel1
$a092 = rFilterMode1
$a093 = rUnused1
2023-11-10 09:29:40 +00:00
$a0c7 = rProfileData2
$a0c7 = rProfileName2
$a0ca = rSwapABState2
$a0cb = rRNGModeState2
$a0cc = rRotModeState2
$a0cd = rDropModeState2
$a0ce = rSpeedCurveState2
$a0cf = rAlways20GState2
$a0d0 = rSelectedStartLevel2
$a0d2 = rFilterMode2
$a0d3 = rUnused2
2023-11-10 10:05:18 +00:00
$a107 = rProfileData3
$a107 = rProfileName3
$a10a = rSwapABState3
$a10b = rRNGModeState3
$a10c = rRotModeState3
$a10d = rDropModeState3
$a10e = rSpeedCurveState3
$a10f = rAlways20GState3
$a110 = rSelectedStartLevel3
$a112 = rFilterMode3
$a113 = rUnused3
2023-11-10 10:05:18 +00:00
$a147 = rProfileData4
$a147 = rProfileName4
$a14a = rSwapABState4
$a14b = rRNGModeState4
$a14c = rRotModeState4
$a14d = rDropModeState4
$a14e = rSpeedCurveState4
$a14f = rAlways20GState4
$a150 = rSelectedStartLevel4
$a152 = rFilterMode4
$a153 = rUnused4
2023-11-10 10:05:18 +00:00
$a187 = rProfileData5
$a187 = rProfileName5
$a18a = rSwapABState5
$a18b = rRNGModeState5
$a18c = rRotModeState5
$a18d = rDropModeState5
$a18e = rSpeedCurveState5
$a18f = rAlways20GState5
$a190 = rSelectedStartLevel5
$a192 = rFilterMode5
$a193 = rUnused5
2023-11-10 10:05:18 +00:00
$a1c7 = rProfileData6
$a1c7 = rProfileName6
$a1ca = rSwapABState6
$a1cb = rRNGModeState6
$a1cc = rRotModeState6
$a1cd = rDropModeState6
$a1ce = rSpeedCurveState6
$a1cf = rAlways20GState6
$a1d0 = rSelectedStartLevel6
$a1d2 = rFilterMode6
$a1d3 = rUnused6
2023-11-10 10:05:18 +00:00
$a207 = rProfileData7
$a207 = rProfileName7
$a20a = rSwapABState7
$a20b = rRNGModeState7
$a20c = rRotModeState7
$a20d = rDropModeState7
$a20e = rSpeedCurveState7
$a20f = rAlways20GState7
$a210 = rSelectedStartLevel7
$a212 = rFilterMode7
$a213 = rUnused7
2023-11-10 10:05:18 +00:00
$a247 = rProfileData8
$a247 = rProfileName8
$a24a = rSwapABState8
$a24b = rRNGModeState8
$a24c = rRotModeState8
$a24d = rDropModeState8
$a24e = rSpeedCurveState8
$a24f = rAlways20GState8
$a250 = rSelectedStartLevel8
$a252 = rFilterMode8
$a253 = rUnused8
2023-11-10 10:05:18 +00:00
$a287 = rProfileData9
$a287 = rProfileName9
$a28a = rSwapABState9
$a28b = rRNGModeState9
$a28c = rRotModeState9
$a28d = rDropModeState9
$a28e = rSpeedCurveState9
$a28f = rAlways20GState9
$a290 = rSelectedStartLevel9
$a292 = rFilterMode9
$a293 = rUnused9
2023-11-10 11:07:57 +00:00
$a2c7 = rScoreTableDMGT
2023-11-11 13:44:23 +00:00
$a407 = rScoreTableTGM1
$a547 = rScoreTableTGM3
$a687 = rScoreTableDEAT
$a7c7 = rScoreTableSHIR
$a907 = rScoreTableCHIL
$aa47 = rScoreTableMYCO
EMPTY: $ab87-$bfff ($1479 bytes)
TOTAL EMPTY: $1479 bytes
WRAM0 bank #0:
SECTION: $c000-$c3ff ($0400 bytes) ["GBC Shadow Tilemap"]
$c000 = wShadowTilemap
SECTION: $c400-$c7ff ($0400 bytes) ["GBC Shadow Tile Attributes"]
$c400 = wShadowTileAttrs
2023-11-03 03:05:54 +00:00
SECTION: $c800-$c8a1 ($00a2 bytes) ["Shadow OAM"]
$c800 = wShadowOAM
$c800 = wSPRNext1
$c804 = wSPRNext2
$c808 = wSPRNext3
$c80c = wSPRNext4
$c810 = wSPRHold1
$c814 = wSPRHold2
$c818 = wSPRHold3
$c81c = wSPRHold4
$c820 = wSPRScore1
$c824 = wSPRScore2
$c828 = wSPRScore3
$c82c = wSPRScore4
$c830 = wSPRScore5
$c834 = wSPRScore6
2023-11-03 02:03:47 +00:00
$c838 = wSPRScore7
$c83c = wSPRScore8
$c840 = wSPRCLevel1
$c844 = wSPRCLevel2
$c848 = wSPRCLevel3
$c84c = wSPRCLevel4
$c850 = wSPRNLevel1
$c854 = wSPRNLevel2
$c858 = wSPRNLevel3
$c85c = wSPRNLevel4
$c860 = wSPRQueue1A
$c864 = wSPRQueue1B
$c868 = wSPRQueue2A
$c86c = wSPRQueue2B
$c870 = wSPRModeRNG
$c874 = wSPRModeRot
$c878 = wSPRModeDrop
$c87c = wSPRModeHiG
$c880 = wSPRGrade1
$c884 = wSPRGrade2
2023-11-03 03:05:54 +00:00
$c888 = wSPRTimeM1
$c88c = wSPRTimeM2
$c890 = wSPRTimeS1
$c894 = wSPRTimeS2
$c898 = wSPRTimeCS1
$c89c = wSPRTimeCS2
$c8a0 = wScratch
SECTION: $c8a2-$cd21 ($0480 bytes) ["Field Variables"]
2023-11-03 03:05:54 +00:00
$c8a2 = wField
$c992 = wBackupField
$ca82 = wPreShadowField
$ca9e = wShadowField
$cc0a = wWideField
$cc41 = wWideBlittedField
$cd1d = wDelayState
$cd1e = wLeftSlamTimer
$cd1f = wRightSlamTimer
$cd20 = wMovementLastFrame
$cd21 = wReturnToSmall
2023-11-11 14:32:48 +00:00
SECTION: $cd22-$ce86 ($0165 bytes) ["Hi Score Variables"]
$cd22 = wTargetHSTable
2023-11-11 14:32:48 +00:00
$cd24 = wWorkingIdx
$cd25 = wWorkingPtr
$cd26 = wWorkingCopy
$ce86 = wInsertTarget
SECTION: $ce87-$cec7 ($0041 bytes) ["Stack"]
$ce87 = wStack
$cec8 = wStackEnd
SECTION: $cec8-$cef3 ($002c bytes) ["TGM3 RNG Variables"]
$cec8 = wTGM3Bag
$ceeb = wTGM3Droughts
$cef2 = wTGM3GeneratedIdx
$cef3 = wTGM3WorstDroughtIdx
SECTION: $cef4-$cf06 ($0013 bytes) ["Level Variables"]
$cef4 = wBoneActivationLevel
$cef6 = wInvisActivationLevel
$cef8 = wKillScreenActivationLevel
$cefa = wKillScreenActivationLevelBCD
$cefc = wLastLockLevel
$cefe = wStaffRollDuration
$cf00 = wBigStaffRoll
$cf01 = wBonesActive
$cf02 = wInvisActive
$cf03 = wKillScreenActive
$cf04 = wLockLevel
$cf05 = wShouldGoStaffRoll
$cf06 = wNoMoreLocks
SECTION: $cf07-$cf18 ($0012 bytes) ["Grade Variables"]
$cf07 = wDecayRate
$cf08 = wGradePoints
$cf09 = wInternalGrade
$cf0a = wDisplayedGrade
$cf0b = wEffectTimer
$cf0c = wRankingDisqualified
$cf0d = wDecayCounter
$cf0e = wGradeGauge
$cf0f = wSMult
$cf10 = wDMult
$cf11 = wTMult
$cf12 = wSRate
$cf13 = wDRate
$cf14 = wTRate
$cf15 = wQRate
$cf16 = wTGM1level300RequirementMet
$cf17 = wTGM1level500RequirementMet
$cf18 = wTGM1level999RequirementMet
SECTION: $cf19-$cf22 ($000a bytes) ["Progress Variables"]
$cf19 = wProgress0B1
$cf1a = wProgress0B2
$cf1b = wProgress1B1
$cf1c = wProgress1B2
$cf1d = wProgress2B1
$cf1e = wProgress2B2
$cf1f = wProgress3B1
$cf20 = wProgress3B2
$cf21 = wProgress4B1
$cf22 = wProgress4B2
SECTION: $cf23-$cf2b ($0009 bytes) ["Globals"]
$cf23 = wSwapABState
$cf24 = wRNGModeState
$cf25 = wRotModeState
$cf26 = wDropModeState
$cf27 = wSpeedCurveState
$cf28 = wAlways20GState
$cf29 = wInitialA
$cf2a = wInitialB
$cf2b = wInitialC
2023-11-12 00:12:39 +00:00
SECTION: $cf2c-$cf32 ($0007 bytes) ["Title Variables"]
$cf2c = wSelected
$cf2d = wTitleMode
$cf2e = wProfileName
$cf31 = wDisplayingScoreMode
$cf32 = wScoreFlipTimer
SECTION: $cf33-$cf38 ($0006 bytes) ["Time Variables"]
$cf33 = wMinutes
$cf34 = wSeconds
$cf35 = wFrames
$cf36 = wCountDown
$cf38 = wCountDownZero
SECTION: $cf39-$cf3c ($0004 bytes) ["Banking Variables"]
$cf39 = wBankBackup
SECTION: $cf3d-$cf40 ($0004 bytes) ["Gameplay Variables"]
$cf3d = wRollLine
$cf3e = wInStaffRoll
$cf3f = wBigModeTransfered
$cf40 = wGameOverIgnoreInput
SECTION: $cf41-$cf43 ($0003 bytes) ["GBC Variables"]
$cf41 = wOuterReps
$cf42 = wInnerReps
$cf43 = wTitlePal
SECTION: $cf44-$cf44 ($0001 byte) ["SRAM Variables"]
$cf44 = wTarget
EMPTY: $cf45-$cfff ($00bb bytes)
TOTAL EMPTY: $00bb bytes
HRAM bank #0:
SECTION: $ff80-$ff9a ($001b bytes) ["High Field Variables"]
$ff80 = hPieceDataBase
$ff82 = hPieceDataBaseFast
$ff84 = hPieceDataOffset
$ff85 = hCurrentLockDelayRemaining
$ff86 = hGrounded
$ff87 = hWantedTile
$ff88 = hWantedG
$ff89 = hActualG
$ff8a = hGravityCtr
$ff8b = hWantX
$ff8c = hYPosAtStartOfFrame
$ff8d = hWantRotation
$ff8e = hRemainingDelay
$ff8f = hClearedLines
$ff93 = hLineClearCt
$ff94 = hComboCt
$ff95 = hLockDelayForce
$ff96 = hDownFrames
$ff97 = hAwardDownBonus
$ff98 = hStalePiece
$ff99 = hBravo
$ff9a = hShouldLockIfGrounded
SECTION: $ff9b-$ffb5 ($001b bytes) ["High Level Variables"]
$ff9b = hCurrentDAS
$ff9c = hCurrentARE
$ff9d = hCurrentLineARE
$ff9e = hCurrentLockDelay
$ff9f = hCurrentLineClearDelay
$ffa0 = hCurrentIntegerGravity
$ffa1 = hCurrentFractionalGravity
$ffa2 = hNextSpeedUp
$ffa4 = hSpeedCurvePtr
$ffa6 = hStartSpeed
$ffa8 = hRequiresLineClear
$ffa9 = hLevel
$ffab = hCLevel
$ffaf = hNLevel
$ffb5 = hPrevHundreds
2023-11-03 02:03:47 +00:00
SECTION: $ffb6-$ffc7 ($0012 bytes) ["Score Variables"]
$ffb6 = hScore
2023-11-03 02:03:47 +00:00
$ffbe = hScoreIncrement
$ffc0 = hScoreIncrementBCD
SECTION: $ffc8-$ffd2 ($000b bytes) ["High RNG Variables"]
$ffc8 = hRNGSeed
$ffcc = hPieceHistory
$ffd0 = hNextPiece
$ffd1 = hUpcomingPiece1
$ffd2 = hUpcomingPiece2
SECTION: $ffd3-$ffdc ($000a bytes) ["High Gameplay Variables"]
$ffd3 = hCurrentPiece
$ffd4 = hCurrentPieceX
$ffd5 = hCurrentPieceY
$ffd6 = hCurrentPieceRotationState
$ffd7 = hHeldPiece
$ffd8 = hHoldSpent
$ffd9 = hMode
$ffda = hModeCounter
$ffdb = hPrePause
$ffdc = hRequestedJingle
SECTION: $ffdd-$ffe6 ($000a bytes) ["OAM DMA"]
$ffdd = hOAMDMA
$ffe3 = !0
SECTION: $ffe7-$ffef ($0009 bytes) ["High Input Variables"]
$ffe7 = hUpState
$ffe8 = hDownState
$ffe9 = hLeftState
$ffea = hRightState
$ffeb = hAState
$ffec = hBState
$ffed = hStartState
$ffee = hSelectState
$ffef = hFilterMode
SECTION: $fff0-$fff8 ($0009 bytes) ["High SFX Variables"]
$fff0 = hPlayhead
$fff2 = hCurrentlyPlaying
$fff3 = hPlayQueue
$fff7 = hNoisePlayhead
SECTION: $fff9-$fffa ($0002 bytes) ["High Time Variables"]
$fff9 = hFrameCtr
$fffa = hEvenFrame
SECTION: $fffb-$fffb ($0001 byte) ["High Globals"]
$fffb = hGameState
SECTION: $fffc-$fffc ($0001 byte) ["High Interrupt Variables"]
$fffc = hLCDCCtr
EMPTY: $fffd-$fffe ($0002 bytes)
TOTAL EMPTY: $0002 bytes
SUMMARY:
ROM0: 15372 bytes used / 1012 free
ROMX: 68830 bytes used / 29474 free in 6 banks
2023-11-11 13:44:23 +00:00
SRAM: 2951 bytes used / 5241 free in 1 bank
2023-11-12 00:12:39 +00:00
WRAM0: 3909 bytes used / 187 free
HRAM: 125 bytes used / 2 free