dmgtris/src
Randy Thiemann 7503937b22 Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
..
include Feedback on reset. 2023-11-12 02:58:00 +01:00
res Feedback on reset. 2023-11-12 02:58:00 +01:00
bankid.asm Secret SMOL mode 2023-10-28 19:04:55 +02:00
banking.asm MYCO curve and rot mode. 2023-11-07 09:14:43 +01:00
dmgfx.asm Code cleanup and documentation. 2023-10-27 21:37:32 +02:00
field.asm Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
gbc.asm Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
grading.asm Optimizations: cp 0 -> or a; and mask cp mask -> or ~mask inc a 2023-11-13 03:05:39 +01:00
header.asm License. 2023-10-21 17:28:38 +02:00
hiscore.asm Optimizations: cp 0 -> or a; and mask cp mask -> or ~mask inc a 2023-11-13 03:05:39 +01:00
input.asm Optimizations: cp 0 -> or a; and mask cp mask -> or ~mask inc a 2023-11-13 03:05:39 +01:00
interrupts.asm Redesign main menu. Note that profiles and such aren't yet available. 2023-11-10 08:21:36 +01:00
level.asm Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
main.asm Add virtual leveling. 2023-11-13 02:18:13 +01:00
memory.asm Code cleanup and documentation. 2023-10-27 21:37:32 +02:00
progress.asm Optimizations: cp 0 -> or a; and mask cp mask -> or ~mask inc a 2023-11-13 03:05:39 +01:00
rng.asm Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
score.asm Expand score to 8 digits. 2023-11-03 03:03:47 +01:00
sfx.asm Certain SFX priorities. 2023-11-10 23:16:47 +01:00
sprites.asm Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
sram.asm Optimizations: ld a, 0 -> xor a, a 2023-11-13 03:35:09 +01:00
state_gameplay.asm Optimizations: cp 0 -> or a; and mask cp mask -> or ~mask inc a 2023-11-13 03:05:39 +01:00
state_title.asm Optimizations: sla a -> add a, a 2023-11-13 03:09:57 +01:00
tiles.asm Tile system. 2023-11-02 19:10:51 +01:00
time.asm Optimizations: cp 0 -> or a; and mask cp mask -> or ~mask inc a 2023-11-13 03:05:39 +01:00