Graphical touch-up of the playfield.
This commit is contained in:
parent
4a9045ee63
commit
80a1907224
BIN
bin/DMGTRIS.GBC
BIN
bin/DMGTRIS.GBC
Binary file not shown.
3534
bin/DMGTRIS.map
3534
bin/DMGTRIS.map
File diff suppressed because it is too large
Load Diff
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3066
bin/DMGTRIS.sym
3066
bin/DMGTRIS.sym
File diff suppressed because it is too large
Load Diff
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@ -1435,7 +1435,10 @@ FieldProcess::
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jr z, .noeffect
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; We moved last frame but couldn't move this frame. That means we slammed into a wall.
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; First check if either effect is playing.
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; First check if either effect is playing and that we're not in 20G.
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ldh a, [hCurrentIntegerGravity]
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cp a, 20
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jr z, .noeffect
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ld a, [wLeftSlamTimer]
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cp a, SLAM_ANIMATION_LEN
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jr nz, .noeffect
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@ -3659,7 +3662,10 @@ BigFieldProcess::
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jr z, .noeffect
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; We moved last frame but couldn't move this frame. That means we slammed into a wall.
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; First check if either effect is playing.
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; First check if either effect is playing and that we're not in 20G.
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ldh a, [hCurrentIntegerGravity]
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cp a, 20
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jr z, .noeffect
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ld a, [wLeftSlamTimer]
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cp a, SLAM_ANIMATION_LEN
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jr nz, .noeffect
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118
src/gbc.asm
118
src/gbc.asm
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@ -69,18 +69,10 @@ INCLUDE "globals.asm"
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DEF_RGB555_FROM24 CYAN_2, $3D, $B2, $EB
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DEF_RGB555_FROM24 CYAN_3, $FF, $FF, $FF
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DEF B0 EQU %0010000000000000
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DEF B1 EQU %0100000000000000
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DEF B2 EQU %0101000000000000
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DEF B3 EQU %0111110000000000
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DEF G0 EQU %0000000100000000
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DEF G1 EQU %0000001000000000
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DEF G2 EQU %0000001010000000
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DEF G3 EQU %0000001111100000
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DEF R0 EQU %0000000000001000
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DEF R1 EQU %0000000000010000
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DEF R2 EQU %0000000000010100
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DEF R3 EQU %0000000000011111
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; Field colors
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DEF_RGB555_FROM24 BLACK_F, $20, $20, $20
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DEF_RGB555_FROM24 GOLD_0, $36, $2C, $05
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DEF_RGB555_FROM24 GOLD_1, $5B, $4A, $08
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SECTION "GBC Shadow Tilemap", WRAM0, ALIGN[8]
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@ -351,46 +343,22 @@ GBCGameplayProcess::
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ld a, d
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DEF row = 0
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REPT 21
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ld hl, wShadowTileAttrs+(row*32)+10
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ld hl, wShadowTileAttrs + (row*32) + 31
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ld [hl], a
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ld hl, wShadowTileAttrs+(row*32)+19
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ld [hl], a
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ld hl, wShadowTileAttrs+(row*32)+31
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ld hl, wShadowTileAttrs + (row*32) + 10
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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DEF row += 1
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ENDR
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ld hl, wShadowTileAttrs+203
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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ld hl, wShadowTileAttrs+395
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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ld hl, wShadowTileAttrs+491
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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; What to copy
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: ld de, wField + 30
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; Where to put it
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@ -498,7 +466,7 @@ GBCGameplayProcess::
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.darker
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ld a, OCPSF_AUTOINC | (7*8)+(3*2)
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ldh [rOCPS], a
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ld bc, R1 | G1
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ld bc, GOLD_0_C
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wait_vram
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ld a, c
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ldh [rOCPD], a
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@ -509,7 +477,7 @@ GBCGameplayProcess::
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.lighter
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ld a, OCPSF_AUTOINC | (7*8)+(3*2)
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ldh [rOCPS], a
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ld bc, R2 | G2
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ld bc, GOLD_1_C
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wait_vram
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ld a, c
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ldh [rOCPD], a
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@ -520,7 +488,7 @@ GBCGameplayProcess::
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.black
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ld a, OCPSF_AUTOINC | (7*8)+(3*2)
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ldh [rOCPS], a
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ld bc, R2 | B0
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ld bc, BLACK_F_C
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wait_vram
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ld a, c
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ldh [rOCPD], a
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@ -585,47 +553,9 @@ GBCBigGameplayProcess::
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ld d, a
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.colorfield
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ld a, d
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DEF row = 0
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REPT 21
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ld hl, wShadowTileAttrs+(row*32)+10
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ld [hl], a
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ld hl, wShadowTileAttrs+(row*32)+19
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ld [hl], a
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ld hl, wShadowTileAttrs+(row*32)+31
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ld [hl], a
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DEF row += 1
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ENDR
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ld hl, wShadowTileAttrs+203
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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ld hl, wShadowTileAttrs+395
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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ld hl, wShadowTileAttrs+491
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl+], a
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ld [hl], a
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ld hl, wShadowTileAttrs
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ld bc, 32*21
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call UnsafeMemSet
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; What to copy
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@ -735,7 +665,7 @@ GBCBigGameplayProcess::
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.darker
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ld a, OCPSF_AUTOINC | (7*8)+(3*2)
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ldh [rOCPS], a
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ld bc, R1 | G1
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ld bc, GOLD_0_C
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wait_vram
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ld a, c
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ldh [rOCPD], a
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@ -746,7 +676,7 @@ GBCBigGameplayProcess::
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.lighter
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ld a, OCPSF_AUTOINC | (7*8)+(3*2)
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ldh [rOCPS], a
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ld bc, R2 | G2
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ld bc, GOLD_1_C
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wait_vram
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ld a, c
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ldh [rOCPD], a
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@ -757,7 +687,7 @@ GBCBigGameplayProcess::
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.black
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ld a, OCPSF_AUTOINC | (7*8)+(3*2)
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ldh [rOCPS], a
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ld bc, R2 | B0
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ld bc, BLACK_F_C
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wait_vram
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ld a, c
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ldh [rOCPD], a
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@ -174,21 +174,22 @@ DEF PALETTE_LIGHTER_3 EQU %00000000
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DEF NEXT_BASE_X EQU 100
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DEF NEXT_BASE_Y EQU 37
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DEF HOLD_BASE_X EQU 100
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DEF HOLD_BASE_Y EQU 77
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DEF QUEUE_BASE_X EQU 133
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DEF QUEUE_BASE_Y EQU 35
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DEF SCORE_BASE_X EQU 99
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DEF SCORE_BASE_Y EQU 112
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DEF LEVEL_BASE_X EQU 112
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DEF CLEVEL_BASE_Y EQU 133
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DEF NLEVEL_BASE_Y EQU 145
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DEF HOLD_BASE_Y EQU 75
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DEF QUEUE_BASE_X EQU 142
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DEF QUEUE_BASE_Y EQU 34
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DEF SCORE_BASE_X EQU 97
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DEF SCORE_BASE_Y EQU 105
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DEF LEVEL_BASE_X EQU 100
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DEF CLEVEL_BASE_Y EQU 126
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DEF NLEVEL_BASE_Y EQU 138
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DEF GRADE_BASE_X EQU 145
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DEF GRADE_BASE_Y EQU 20
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DEF GRADE_BASE_Y EQU 22
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DEF TIME_BASE_X EQU 100
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DEF TIME_BASE_Y EQU 153
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DEF TELLS_BASE_X EQU 154
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DEF TELLS_BASE_Y EQU 61
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DEF TELLS_Y_DIST EQU 10
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DEF TIME_BASE_Y EQU 152
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DEF TELLS_BASE_X EQU 142
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DEF TELLS_BASE_Y EQU 118
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DEF TELLS_Y_DIST EQU 7
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DEF TELLS_X_DIST EQU 12
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; Piece names
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DEF PIECE_I EQU 0
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@ -258,23 +258,23 @@ sBigPieceRotationStates:: ; How each piece is rotated.
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sBigGameplayTileMap::
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
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DB $6D,$01,$01,$01,$01,$01,$EA,$EC,$EE,$F0
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6D,$19,$10,$23,$1F,$01,$01,$01
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DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$6D,$19,$10,$23,$1F,$01,$EB,$ED
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DB $EF,$F1,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
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DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
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DB $E0,$F7,$F7,$F6,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
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DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
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DB $01,$01,$E2,$01,$01,$6F,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
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DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
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DB $6D,$E1,$01,$01,$01,$01,$E3,$01,$01,$6F
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
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@ -293,36 +293,36 @@ sBigGameplayTileMap::
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DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6D,$01,$01,$01,$01,$01,$01,$01
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DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
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DB $70,$71,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$6E,$70,$70,$70,$70,$70
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DB $70,$70,$70,$71,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$6D,$1E,$0E,$1A
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DB $1D,$10,$01,$01,$01,$6F,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
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DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $6E,$70,$70,$70,$70,$70,$70,$70,$70,$71
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6D,$17,$10,$21,$10,$17,$01,$01
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DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$6D,$1E,$0E,$1A,$1D,$10
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DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$72
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DB $72,$72,$72,$01,$01,$6F,$00,$00,$00,$00
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DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
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DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
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DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
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DB $01,$01,$01,$01,$01,$01,$01,$01,$6E,$70
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DB $70,$70,$70,$70,$F4,$70,$70,$71,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $6D,$01,$01,$D4,$01,$01,$DF,$01,$01,$6F
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DB $6D,$17,$10,$21,$10,$17,$6F,$01,$01,$6F
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6D,$01,$01,$01,$01,$01,$6F,$01
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DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$6D,$F2,$72,$72,$72,$F3
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DB $6F,$01,$01,$6F,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
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DB $01,$01,$6F,$01,$01,$6F,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$E6,$E7
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DB $E7,$E7,$E7,$E7,$F5,$E7,$E7,$E8,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $E5,$E4,$E4,$D4,$E4,$E4,$DF,$E4,$E4,$E9
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00
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sBigGameplayTileMapEnd::
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@ -270,23 +270,23 @@ sTGM3Droughts::
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sGameplayTileMap::
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
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DB $6D,$01,$01,$01,$01,$01,$EA,$EC,$EE,$F0
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6D,$19,$10,$23,$1F,$01,$01,$01
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DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$6D,$19,$10,$23,$1F,$01,$EB,$ED
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DB $EF,$F1,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
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DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
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DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
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DB $E0,$F7,$F7,$F6,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
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DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
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DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
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DB $01,$01,$E2,$01,$01,$6F,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
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DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
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DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
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DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
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DB $6D,$E1,$01,$01,$01,$01,$E3,$01,$01,$6F
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
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DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
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@ -305,36 +305,36 @@ sGameplayTileMap::
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DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$6D,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
|
||||
DB $70,$71,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$6E,$70,$70,$70,$70,$70
|
||||
DB $70,$70,$70,$71,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$6D,$1E,$0E,$1A
|
||||
DB $1D,$10,$01,$01,$01,$6F,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $6E,$70,$70,$70,$70,$70,$70,$70,$70,$71
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$6D,$17,$10,$21,$10,$17,$01,$01
|
||||
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$6D,$1E,$0E,$1A,$1D,$10
|
||||
DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$72
|
||||
DB $72,$72,$72,$01,$01,$6F,$00,$00,$00,$00
|
||||
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$6E,$70
|
||||
DB $70,$70,$70,$70,$F4,$70,$70,$71,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $6D,$01,$01,$D4,$01,$01,$DF,$01,$01,$6F
|
||||
DB $6D,$17,$10,$21,$10,$17,$6F,$01,$01,$6F
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$6D,$01,$01,$01,$01,$01,$6F,$01
|
||||
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$6D,$F2,$72,$72,$72,$F3
|
||||
DB $6F,$01,$01,$6F,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
|
||||
DB $01,$01,$6F,$01,$01,$6F,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$E6,$E7
|
||||
DB $E7,$E7,$E7,$E7,$F5,$E7,$E7,$E8,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
|
||||
DB $E5,$E4,$E4,$D4,$E4,$E4,$DF,$E4,$E4,$E9
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00
|
||||
sGameplayTileMapEnd::
|
||||
|
|
|
@ -1472,78 +1472,78 @@ sGameplayTilesM::
|
|||
DB $42,$42,$42,$42,$EC,$EC,$00,$00
|
||||
DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB
|
||||
DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00
|
||||
DB $00,$00,$06,$06,$06,$06,$00,$00
|
||||
DB $00,$00,$06,$06,$06,$06,$00,$00
|
||||
DB $00,$00,$3C,$3C,$66,$66,$6E,$6E
|
||||
DB $76,$76,$66,$66,$3C,$3C,$00,$00
|
||||
DB $00,$00,$0C,$0C,$1C,$1C,$0C,$0C
|
||||
DB $0C,$0C,$0C,$0C,$1E,$1E,$00,$00
|
||||
DB $00,$00,$1C,$1C,$06,$06,$06,$06
|
||||
DB $0C,$0C,$18,$18,$1E,$1E,$00,$00
|
||||
DB $00,$00,$1C,$1C,$06,$06,$0C,$0C
|
||||
DB $06,$06,$06,$06,$1C,$1C,$00,$00
|
||||
DB $00,$00,$36,$36,$36,$36,$36,$36
|
||||
DB $3E,$3E,$06,$06,$06,$06,$00,$00
|
||||
DB $00,$00,$1E,$1E,$18,$18,$1C,$1C
|
||||
DB $06,$06,$06,$06,$1C,$1C,$00,$00
|
||||
DB $00,$00,$1C,$1C,$30,$30,$3C,$3C
|
||||
DB $36,$36,$36,$36,$1C,$1C,$00,$00
|
||||
DB $00,$00,$7E,$7E,$06,$06,$0C,$0C
|
||||
DB $0C,$0C,$18,$18,$18,$18,$00,$00
|
||||
DB $00,$00,$3C,$3C,$66,$66,$3C,$3C
|
||||
DB $66,$66,$66,$66,$3C,$3C,$00,$00
|
||||
DB $00,$00,$1C,$1C,$36,$36,$36,$36
|
||||
DB $1E,$1E,$06,$06,$1C,$1C,$00,$00
|
||||
DB $00,$00,$60,$60,$60,$60,$00,$00
|
||||
DB $00,$00,$60,$60,$60,$60,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $FF,$06,$FF,$06,$FF,$00,$FF,$00
|
||||
DB $FF,$06,$FF,$06,$FF,$00,$00,$00
|
||||
DB $18,$18,$24,$24,$24,$24,$18,$00
|
||||
DB $24,$24,$24,$24,$18,$18,$00,$00
|
||||
DB $18,$00,$24,$04,$24,$04,$18,$00
|
||||
DB $24,$04,$24,$04,$18,$00,$00,$00
|
||||
DB $18,$18,$24,$04,$24,$04,$18,$18
|
||||
DB $24,$20,$24,$20,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$04,$24,$04,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$18,$00,$00
|
||||
DB $18,$00,$24,$24,$24,$24,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$00,$00,$00
|
||||
DB $18,$18,$24,$20,$24,$20,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$20,$24,$20,$18,$18
|
||||
DB $24,$24,$24,$24,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$04,$24,$04,$18,$00
|
||||
DB $24,$04,$24,$04,$18,$00,$00,$00
|
||||
DB $18,$18,$24,$24,$24,$24,$18,$18
|
||||
DB $24,$24,$24,$24,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$24,$24,$24,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$18,$00,$00
|
||||
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
|
||||
DB $FF,$60,$FF,$60,$FF,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$1F,$13
|
||||
DB $0F,$08,$07,$07,$00,$00,$00,$00
|
||||
DB $00,$00,$40,$00,$C0,$00,$40,$00
|
||||
DB $40,$00,$E8,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$40,$00,$A0,$00,$20,$00
|
||||
DB $40,$00,$E8,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$E0,$00,$20,$00,$40,$00
|
||||
DB $20,$00,$C8,$00,$00,$00,$00,$00
|
||||
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
|
||||
DB $FF,$00,$FF,$00,$FF,$00,$00,$00
|
||||
DB $E7,$F8,$E7,$F8,$E7,$F8,$E7,$F8
|
||||
DB $E7,$F8,$E7,$F8,$E7,$F8,$00,$00
|
||||
DB $E6,$F8,$E6,$F8,$FF,$FF,$E7,$F8
|
||||
DB $FF,$FF,$E7,$F8,$E7,$F8,$00,$00
|
||||
DB $00,$00,$00,$00,$FF,$FF,$FF,$00
|
||||
DB $FF,$FF,$FF,$00,$FF,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$FC,$E4,$F8,$08
|
||||
DB $FC,$E4,$FC,$14,$FC,$14,$00,$00
|
||||
DB $FC,$14,$FC,$14,$FC,$14,$FC,$14
|
||||
DB $FC,$14,$FC,$14,$FC,$14,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$1D,$15
|
||||
DB $1D,$15,$1D,$15,$1D,$15,$00,$00
|
||||
DB $1D,$15,$1C,$14,$1C,$14,$1C,$14
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$DD,$DD
|
||||
DB $15,$15,$59,$59,$55,$55,$00,$00
|
||||
DB $D5,$D5,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$D9,$D9
|
||||
DB $55,$55,$D5,$D5,$55,$55,$00,$00
|
||||
DB $59,$59,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$DC,$D4
|
||||
DB $1C,$14,$9C,$94,$1C,$14,$00,$00
|
||||
DB $DC,$D4,$1C,$14,$1C,$14,$1C,$14
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$1F,$1F,$3F
|
||||
DB $00,$1F,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$F0,$F0,$F8
|
||||
DB $00,$F0,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$F7,$F7,$FF,$08
|
||||
DB $FF,$E3,$1C,$14,$1C,$14,$00,$00
|
||||
DB $1C,$14,$1C,$14,$FF,$E3,$FF,$08
|
||||
DB $FF,$F7,$FF,$00,$FF,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$FC,$E4
|
||||
DB $F8,$08,$FC,$E4,$1C,$14,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$FF,$FF
|
||||
DB $FF,$00,$FF,$FF,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
@ -1891,78 +1891,78 @@ sGameplayTilesC::
|
|||
DB $42,$42,$42,$42,$EC,$EC,$00,$00
|
||||
DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB
|
||||
DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00
|
||||
DB $00,$00,$06,$06,$06,$06,$00,$00
|
||||
DB $00,$00,$06,$06,$06,$06,$00,$00
|
||||
DB $00,$00,$3C,$3C,$66,$66,$6E,$6E
|
||||
DB $76,$76,$66,$66,$3C,$3C,$00,$00
|
||||
DB $00,$00,$0C,$0C,$1C,$1C,$0C,$0C
|
||||
DB $0C,$0C,$0C,$0C,$1E,$1E,$00,$00
|
||||
DB $00,$00,$1C,$1C,$06,$06,$06,$06
|
||||
DB $0C,$0C,$18,$18,$1E,$1E,$00,$00
|
||||
DB $00,$00,$1C,$1C,$06,$06,$0C,$0C
|
||||
DB $06,$06,$06,$06,$1C,$1C,$00,$00
|
||||
DB $00,$00,$36,$36,$36,$36,$36,$36
|
||||
DB $3E,$3E,$06,$06,$06,$06,$00,$00
|
||||
DB $00,$00,$1E,$1E,$18,$18,$1C,$1C
|
||||
DB $06,$06,$06,$06,$1C,$1C,$00,$00
|
||||
DB $00,$00,$1C,$1C,$30,$30,$3C,$3C
|
||||
DB $36,$36,$36,$36,$1C,$1C,$00,$00
|
||||
DB $00,$00,$7E,$7E,$06,$06,$0C,$0C
|
||||
DB $0C,$0C,$18,$18,$18,$18,$00,$00
|
||||
DB $00,$00,$3C,$3C,$66,$66,$3C,$3C
|
||||
DB $66,$66,$66,$66,$3C,$3C,$00,$00
|
||||
DB $00,$00,$1C,$1C,$36,$36,$36,$36
|
||||
DB $1E,$1E,$06,$06,$1C,$1C,$00,$00
|
||||
DB $00,$00,$60,$60,$60,$60,$00,$00
|
||||
DB $00,$00,$60,$60,$60,$60,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $FF,$06,$FF,$06,$FF,$00,$FF,$00
|
||||
DB $FF,$06,$FF,$06,$FF,$00,$00,$00
|
||||
DB $18,$18,$24,$24,$24,$24,$18,$00
|
||||
DB $24,$24,$24,$24,$18,$18,$00,$00
|
||||
DB $18,$00,$24,$04,$24,$04,$18,$00
|
||||
DB $24,$04,$24,$04,$18,$00,$00,$00
|
||||
DB $18,$18,$24,$04,$24,$04,$18,$18
|
||||
DB $24,$20,$24,$20,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$04,$24,$04,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$18,$00,$00
|
||||
DB $18,$00,$24,$24,$24,$24,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$00,$00,$00
|
||||
DB $18,$18,$24,$20,$24,$20,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$20,$24,$20,$18,$18
|
||||
DB $24,$24,$24,$24,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$04,$24,$04,$18,$00
|
||||
DB $24,$04,$24,$04,$18,$00,$00,$00
|
||||
DB $18,$18,$24,$24,$24,$24,$18,$18
|
||||
DB $24,$24,$24,$24,$18,$18,$00,$00
|
||||
DB $18,$18,$24,$24,$24,$24,$18,$18
|
||||
DB $24,$04,$24,$04,$18,$18,$00,$00
|
||||
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
|
||||
DB $FF,$60,$FF,$60,$FF,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$1F,$13
|
||||
DB $0F,$08,$07,$07,$00,$00,$00,$00
|
||||
DB $00,$00,$40,$00,$C0,$00,$40,$00
|
||||
DB $40,$00,$E8,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$40,$00,$A0,$00,$20,$00
|
||||
DB $40,$00,$E8,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$E0,$00,$20,$00,$40,$00
|
||||
DB $20,$00,$C8,$00,$00,$00,$00,$00
|
||||
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
|
||||
DB $FF,$00,$FF,$00,$FF,$00,$00,$00
|
||||
DB $E7,$F8,$E7,$F8,$E7,$F8,$E7,$F8
|
||||
DB $E7,$F8,$E7,$F8,$E7,$F8,$00,$00
|
||||
DB $E6,$F8,$E6,$F8,$FF,$FF,$E7,$F8
|
||||
DB $FF,$FF,$E7,$F8,$E7,$F8,$00,$00
|
||||
DB $00,$00,$00,$00,$FF,$FF,$FF,$00
|
||||
DB $FF,$FF,$FF,$00,$FF,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$FC,$E4,$F8,$08
|
||||
DB $FC,$E4,$FC,$14,$FC,$14,$00,$00
|
||||
DB $FC,$14,$FC,$14,$FC,$14,$FC,$14
|
||||
DB $FC,$14,$FC,$14,$FC,$14,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$1D,$15
|
||||
DB $1D,$15,$1D,$15,$1D,$15,$00,$00
|
||||
DB $1D,$15,$1C,$14,$1C,$14,$1C,$14
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$DD,$DD
|
||||
DB $15,$15,$59,$59,$55,$55,$00,$00
|
||||
DB $D5,$D5,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$D9,$D9
|
||||
DB $55,$55,$D5,$D5,$55,$55,$00,$00
|
||||
DB $59,$59,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$DC,$D4
|
||||
DB $1C,$14,$9C,$94,$1C,$14,$00,$00
|
||||
DB $DC,$D4,$1C,$14,$1C,$14,$1C,$14
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$1F,$1F,$3F
|
||||
DB $00,$1F,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$F0,$F0,$F8
|
||||
DB $00,$F0,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$F7,$F7,$FF,$08
|
||||
DB $FF,$E3,$1C,$14,$1C,$14,$00,$00
|
||||
DB $1C,$14,$1C,$14,$FF,$E3,$FF,$08
|
||||
DB $FF,$F7,$FF,$00,$FF,$00,$00,$00
|
||||
DB $1C,$14,$1C,$14,$1C,$14,$FC,$E4
|
||||
DB $F8,$08,$FC,$E4,$1C,$14,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$FF,$FF
|
||||
DB $FF,$00,$FF,$FF,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
DB $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
|
Binary file not shown.
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|
@ -129,8 +129,9 @@ ApplyTells::
|
|||
ld a, TELLS_BASE_X
|
||||
sub a, b
|
||||
ld [wSPRModeRNG+1], a
|
||||
ld [wSPRModeRot+1], a
|
||||
ld [wSPRModeDrop+1], a
|
||||
add a, TELLS_X_DIST
|
||||
ld [wSPRModeRot+1], a
|
||||
ld [wSPRModeHiG+1], a
|
||||
|
||||
ld a, [wRNGModeState]
|
||||
|
@ -274,7 +275,7 @@ ApplyNext::
|
|||
ld a, QUEUE_BASE_Y
|
||||
ld [wSPRQueue1A], a
|
||||
ld [wSPRQueue1B], a
|
||||
add a, 9
|
||||
add a, 12
|
||||
ld [wSPRQueue2A], a
|
||||
ld [wSPRQueue2B], a
|
||||
|
||||
|
|
Loading…
Reference in New Issue