Graphical touch-up of the playfield.

This commit is contained in:
Randy Thiemann 2023-11-06 07:35:34 +01:00
parent 4a9045ee63
commit 80a1907224
15 changed files with 3549 additions and 3611 deletions

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@ -1435,7 +1435,10 @@ FieldProcess::
jr z, .noeffect
; We moved last frame but couldn't move this frame. That means we slammed into a wall.
; First check if either effect is playing.
; First check if either effect is playing and that we're not in 20G.
ldh a, [hCurrentIntegerGravity]
cp a, 20
jr z, .noeffect
ld a, [wLeftSlamTimer]
cp a, SLAM_ANIMATION_LEN
jr nz, .noeffect
@ -3659,7 +3662,10 @@ BigFieldProcess::
jr z, .noeffect
; We moved last frame but couldn't move this frame. That means we slammed into a wall.
; First check if either effect is playing.
; First check if either effect is playing and that we're not in 20G.
ldh a, [hCurrentIntegerGravity]
cp a, 20
jr z, .noeffect
ld a, [wLeftSlamTimer]
cp a, SLAM_ANIMATION_LEN
jr nz, .noeffect

View File

@ -69,18 +69,10 @@ INCLUDE "globals.asm"
DEF_RGB555_FROM24 CYAN_2, $3D, $B2, $EB
DEF_RGB555_FROM24 CYAN_3, $FF, $FF, $FF
DEF B0 EQU %0010000000000000
DEF B1 EQU %0100000000000000
DEF B2 EQU %0101000000000000
DEF B3 EQU %0111110000000000
DEF G0 EQU %0000000100000000
DEF G1 EQU %0000001000000000
DEF G2 EQU %0000001010000000
DEF G3 EQU %0000001111100000
DEF R0 EQU %0000000000001000
DEF R1 EQU %0000000000010000
DEF R2 EQU %0000000000010100
DEF R3 EQU %0000000000011111
; Field colors
DEF_RGB555_FROM24 BLACK_F, $20, $20, $20
DEF_RGB555_FROM24 GOLD_0, $36, $2C, $05
DEF_RGB555_FROM24 GOLD_1, $5B, $4A, $08
SECTION "GBC Shadow Tilemap", WRAM0, ALIGN[8]
@ -351,46 +343,22 @@ GBCGameplayProcess::
ld a, d
DEF row = 0
REPT 21
ld hl, wShadowTileAttrs+(row*32)+10
ld hl, wShadowTileAttrs + (row*32) + 31
ld [hl], a
ld hl, wShadowTileAttrs+(row*32)+19
ld [hl], a
ld hl, wShadowTileAttrs+(row*32)+31
ld hl, wShadowTileAttrs + (row*32) + 10
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
DEF row += 1
ENDR
ld hl, wShadowTileAttrs+203
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
ld hl, wShadowTileAttrs+395
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
ld hl, wShadowTileAttrs+491
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
; What to copy
: ld de, wField + 30
; Where to put it
@ -498,7 +466,7 @@ GBCGameplayProcess::
.darker
ld a, OCPSF_AUTOINC | (7*8)+(3*2)
ldh [rOCPS], a
ld bc, R1 | G1
ld bc, GOLD_0_C
wait_vram
ld a, c
ldh [rOCPD], a
@ -509,7 +477,7 @@ GBCGameplayProcess::
.lighter
ld a, OCPSF_AUTOINC | (7*8)+(3*2)
ldh [rOCPS], a
ld bc, R2 | G2
ld bc, GOLD_1_C
wait_vram
ld a, c
ldh [rOCPD], a
@ -520,7 +488,7 @@ GBCGameplayProcess::
.black
ld a, OCPSF_AUTOINC | (7*8)+(3*2)
ldh [rOCPS], a
ld bc, R2 | B0
ld bc, BLACK_F_C
wait_vram
ld a, c
ldh [rOCPD], a
@ -585,47 +553,9 @@ GBCBigGameplayProcess::
ld d, a
.colorfield
ld a, d
DEF row = 0
REPT 21
ld hl, wShadowTileAttrs+(row*32)+10
ld [hl], a
ld hl, wShadowTileAttrs+(row*32)+19
ld [hl], a
ld hl, wShadowTileAttrs+(row*32)+31
ld [hl], a
DEF row += 1
ENDR
ld hl, wShadowTileAttrs+203
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
ld hl, wShadowTileAttrs+395
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
ld hl, wShadowTileAttrs+491
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl+], a
ld [hl], a
ld hl, wShadowTileAttrs
ld bc, 32*21
call UnsafeMemSet
; What to copy
@ -735,7 +665,7 @@ GBCBigGameplayProcess::
.darker
ld a, OCPSF_AUTOINC | (7*8)+(3*2)
ldh [rOCPS], a
ld bc, R1 | G1
ld bc, GOLD_0_C
wait_vram
ld a, c
ldh [rOCPD], a
@ -746,7 +676,7 @@ GBCBigGameplayProcess::
.lighter
ld a, OCPSF_AUTOINC | (7*8)+(3*2)
ldh [rOCPS], a
ld bc, R2 | G2
ld bc, GOLD_1_C
wait_vram
ld a, c
ldh [rOCPD], a
@ -757,7 +687,7 @@ GBCBigGameplayProcess::
.black
ld a, OCPSF_AUTOINC | (7*8)+(3*2)
ldh [rOCPS], a
ld bc, R2 | B0
ld bc, BLACK_F_C
wait_vram
ld a, c
ldh [rOCPD], a

View File

@ -174,21 +174,22 @@ DEF PALETTE_LIGHTER_3 EQU %00000000
DEF NEXT_BASE_X EQU 100
DEF NEXT_BASE_Y EQU 37
DEF HOLD_BASE_X EQU 100
DEF HOLD_BASE_Y EQU 77
DEF QUEUE_BASE_X EQU 133
DEF QUEUE_BASE_Y EQU 35
DEF SCORE_BASE_X EQU 99
DEF SCORE_BASE_Y EQU 112
DEF LEVEL_BASE_X EQU 112
DEF CLEVEL_BASE_Y EQU 133
DEF NLEVEL_BASE_Y EQU 145
DEF HOLD_BASE_Y EQU 75
DEF QUEUE_BASE_X EQU 142
DEF QUEUE_BASE_Y EQU 34
DEF SCORE_BASE_X EQU 97
DEF SCORE_BASE_Y EQU 105
DEF LEVEL_BASE_X EQU 100
DEF CLEVEL_BASE_Y EQU 126
DEF NLEVEL_BASE_Y EQU 138
DEF GRADE_BASE_X EQU 145
DEF GRADE_BASE_Y EQU 20
DEF GRADE_BASE_Y EQU 22
DEF TIME_BASE_X EQU 100
DEF TIME_BASE_Y EQU 153
DEF TELLS_BASE_X EQU 154
DEF TELLS_BASE_Y EQU 61
DEF TELLS_Y_DIST EQU 10
DEF TIME_BASE_Y EQU 152
DEF TELLS_BASE_X EQU 142
DEF TELLS_BASE_Y EQU 118
DEF TELLS_Y_DIST EQU 7
DEF TELLS_X_DIST EQU 12
; Piece names
DEF PIECE_I EQU 0

View File

@ -258,23 +258,23 @@ sBigPieceRotationStates:: ; How each piece is rotated.
sBigGameplayTileMap::
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
DB $6D,$01,$01,$01,$01,$01,$EA,$EC,$EE,$F0
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$19,$10,$23,$1F,$01,$01,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$6D,$19,$10,$23,$1F,$01,$EB,$ED
DB $EF,$F1,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
DB $E0,$F7,$F7,$F6,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
DB $01,$01,$E2,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
DB $6D,$E1,$01,$01,$01,$01,$E3,$01,$01,$6F
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
@ -293,36 +293,36 @@ sBigGameplayTileMap::
DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$01,$01,$01,$01,$01,$01,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
DB $70,$71,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6E,$70,$70,$70,$70,$70
DB $70,$70,$70,$71,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$1E,$0E,$1A
DB $1D,$10,$01,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6E,$70,$70,$70,$70,$70,$70,$70,$70,$71
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$17,$10,$21,$10,$17,$01,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$1E,$0E,$1A,$1D,$10
DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$72
DB $72,$72,$72,$01,$01,$6F,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$6E,$70
DB $70,$70,$70,$70,$F4,$70,$70,$71,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6D,$01,$01,$D4,$01,$01,$DF,$01,$01,$6F
DB $6D,$17,$10,$21,$10,$17,$6F,$01,$01,$6F
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$01,$01,$01,$01,$01,$6F,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$F2,$72,$72,$72,$F3
DB $6F,$01,$01,$6F,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
DB $01,$01,$6F,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$E6,$E7
DB $E7,$E7,$E7,$E7,$F5,$E7,$E7,$E8,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $E5,$E4,$E4,$D4,$E4,$E4,$DF,$E4,$E4,$E9
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00
sBigGameplayTileMapEnd::

View File

@ -270,23 +270,23 @@ sTGM3Droughts::
sGameplayTileMap::
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
DB $6D,$01,$01,$01,$01,$01,$EA,$EC,$EE,$F0
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$19,$10,$23,$1F,$01,$01,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$6D,$19,$10,$23,$1F,$01,$EB,$ED
DB $EF,$F1,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
DB $E0,$F7,$F7,$F6,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
DB $01,$01,$E2,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
DB $6D,$E1,$01,$01,$01,$01,$E3,$01,$01,$6F
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
@ -305,36 +305,36 @@ sGameplayTileMap::
DB $6D,$01,$01,$01,$01,$01,$01,$01,$01,$6F
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$01,$01,$01,$01,$01,$01,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$6E,$70,$70,$70,$70,$70,$70,$70
DB $70,$71,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6E,$70,$70,$70,$70,$70
DB $70,$70,$70,$71,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$1E,$0E,$1A
DB $1D,$10,$01,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6E,$70,$70,$70,$70,$70,$70,$70,$70,$71
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$17,$10,$21,$10,$17,$01,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$1E,$0E,$1A,$1D,$10
DB $01,$01,$01,$6F,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$72
DB $72,$72,$72,$01,$01,$6F,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
DB $01,$01,$01,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$6D,$01
DB $01,$01,$01,$01,$01,$01,$01,$6F,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$6E,$70
DB $70,$70,$70,$70,$F4,$70,$70,$71,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $6D,$01,$01,$D4,$01,$01,$DF,$01,$01,$6F
DB $6D,$17,$10,$21,$10,$17,$6F,$01,$01,$6F
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$01,$01,$01,$01,$01,$01,$01,$01
DB $01,$01,$6D,$01,$01,$01,$01,$01,$6F,$01
DB $01,$6F,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$01,$01,$01,$01,$01,$01
DB $01,$01,$01,$01,$6D,$F2,$72,$72,$72,$F3
DB $6F,$01,$01,$6F,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$01,$01,$01,$01
DB $01,$01,$01,$01,$01,$01,$6D,$01,$01,$01
DB $01,$01,$6F,$01,$01,$6F,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$01,$01
DB $01,$01,$01,$01,$01,$01,$01,$01,$E6,$E7
DB $E7,$E7,$E7,$E7,$F5,$E7,$E7,$E8,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $01,$01,$01,$01,$01,$01,$01,$01,$01,$01
DB $E5,$E4,$E4,$D4,$E4,$E4,$DF,$E4,$E4,$E9
DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00
sGameplayTileMapEnd::

View File

@ -1472,78 +1472,78 @@ sGameplayTilesM::
DB $42,$42,$42,$42,$EC,$EC,$00,$00
DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB
DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00
DB $00,$00,$06,$06,$06,$06,$00,$00
DB $00,$00,$06,$06,$06,$06,$00,$00
DB $00,$00,$3C,$3C,$66,$66,$6E,$6E
DB $76,$76,$66,$66,$3C,$3C,$00,$00
DB $00,$00,$0C,$0C,$1C,$1C,$0C,$0C
DB $0C,$0C,$0C,$0C,$1E,$1E,$00,$00
DB $00,$00,$1C,$1C,$06,$06,$06,$06
DB $0C,$0C,$18,$18,$1E,$1E,$00,$00
DB $00,$00,$1C,$1C,$06,$06,$0C,$0C
DB $06,$06,$06,$06,$1C,$1C,$00,$00
DB $00,$00,$36,$36,$36,$36,$36,$36
DB $3E,$3E,$06,$06,$06,$06,$00,$00
DB $00,$00,$1E,$1E,$18,$18,$1C,$1C
DB $06,$06,$06,$06,$1C,$1C,$00,$00
DB $00,$00,$1C,$1C,$30,$30,$3C,$3C
DB $36,$36,$36,$36,$1C,$1C,$00,$00
DB $00,$00,$7E,$7E,$06,$06,$0C,$0C
DB $0C,$0C,$18,$18,$18,$18,$00,$00
DB $00,$00,$3C,$3C,$66,$66,$3C,$3C
DB $66,$66,$66,$66,$3C,$3C,$00,$00
DB $00,$00,$1C,$1C,$36,$36,$36,$36
DB $1E,$1E,$06,$06,$1C,$1C,$00,$00
DB $00,$00,$60,$60,$60,$60,$00,$00
DB $00,$00,$60,$60,$60,$60,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $FF,$06,$FF,$06,$FF,$00,$FF,$00
DB $FF,$06,$FF,$06,$FF,$00,$00,$00
DB $18,$18,$24,$24,$24,$24,$18,$00
DB $24,$24,$24,$24,$18,$18,$00,$00
DB $18,$00,$24,$04,$24,$04,$18,$00
DB $24,$04,$24,$04,$18,$00,$00,$00
DB $18,$18,$24,$04,$24,$04,$18,$18
DB $24,$20,$24,$20,$18,$18,$00,$00
DB $18,$18,$24,$04,$24,$04,$18,$18
DB $24,$04,$24,$04,$18,$18,$00,$00
DB $18,$00,$24,$24,$24,$24,$18,$18
DB $24,$04,$24,$04,$18,$00,$00,$00
DB $18,$18,$24,$20,$24,$20,$18,$18
DB $24,$04,$24,$04,$18,$18,$00,$00
DB $18,$18,$24,$20,$24,$20,$18,$18
DB $24,$24,$24,$24,$18,$18,$00,$00
DB $18,$18,$24,$04,$24,$04,$18,$00
DB $24,$04,$24,$04,$18,$00,$00,$00
DB $18,$18,$24,$24,$24,$24,$18,$18
DB $24,$24,$24,$24,$18,$18,$00,$00
DB $18,$18,$24,$24,$24,$24,$18,$18
DB $24,$04,$24,$04,$18,$18,$00,$00
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
DB $FF,$60,$FF,$60,$FF,$00,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$1F,$13
DB $0F,$08,$07,$07,$00,$00,$00,$00
DB $00,$00,$40,$00,$C0,$00,$40,$00
DB $40,$00,$E8,$00,$00,$00,$00,$00
DB $00,$00,$40,$00,$A0,$00,$20,$00
DB $40,$00,$E8,$00,$00,$00,$00,$00
DB $00,$00,$E0,$00,$20,$00,$40,$00
DB $20,$00,$C8,$00,$00,$00,$00,$00
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
DB $FF,$00,$FF,$00,$FF,$00,$00,$00
DB $E7,$F8,$E7,$F8,$E7,$F8,$E7,$F8
DB $E7,$F8,$E7,$F8,$E7,$F8,$00,$00
DB $E6,$F8,$E6,$F8,$FF,$FF,$E7,$F8
DB $FF,$FF,$E7,$F8,$E7,$F8,$00,$00
DB $00,$00,$00,$00,$FF,$FF,$FF,$00
DB $FF,$FF,$FF,$00,$FF,$00,$00,$00
DB $1C,$14,$1C,$14,$FC,$E4,$F8,$08
DB $FC,$E4,$FC,$14,$FC,$14,$00,$00
DB $FC,$14,$FC,$14,$FC,$14,$FC,$14
DB $FC,$14,$FC,$14,$FC,$14,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$1D,$15
DB $1D,$15,$1D,$15,$1D,$15,$00,$00
DB $1D,$15,$1C,$14,$1C,$14,$1C,$14
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
DB $00,$00,$00,$00,$00,$00,$DD,$DD
DB $15,$15,$59,$59,$55,$55,$00,$00
DB $D5,$D5,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$D9,$D9
DB $55,$55,$D5,$D5,$55,$55,$00,$00
DB $59,$59,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$DC,$D4
DB $1C,$14,$9C,$94,$1C,$14,$00,$00
DB $DC,$D4,$1C,$14,$1C,$14,$1C,$14
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
DB $00,$00,$00,$00,$00,$1F,$1F,$3F
DB $00,$1F,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$F0,$F0,$F8
DB $00,$F0,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$F7,$F7,$FF,$08
DB $FF,$E3,$1C,$14,$1C,$14,$00,$00
DB $1C,$14,$1C,$14,$FF,$E3,$FF,$08
DB $FF,$F7,$FF,$00,$FF,$00,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$FC,$E4
DB $F8,$08,$FC,$E4,$1C,$14,$00,$00
DB $00,$00,$00,$00,$00,$00,$FF,$FF
DB $FF,$00,$FF,$FF,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
@ -1891,78 +1891,78 @@ sGameplayTilesC::
DB $42,$42,$42,$42,$EC,$EC,$00,$00
DB $FE,$FE,$DB,$DB,$DB,$DB,$DB,$DB
DB $DB,$DB,$DB,$DB,$DB,$DB,$00,$00
DB $00,$00,$06,$06,$06,$06,$00,$00
DB $00,$00,$06,$06,$06,$06,$00,$00
DB $00,$00,$3C,$3C,$66,$66,$6E,$6E
DB $76,$76,$66,$66,$3C,$3C,$00,$00
DB $00,$00,$0C,$0C,$1C,$1C,$0C,$0C
DB $0C,$0C,$0C,$0C,$1E,$1E,$00,$00
DB $00,$00,$1C,$1C,$06,$06,$06,$06
DB $0C,$0C,$18,$18,$1E,$1E,$00,$00
DB $00,$00,$1C,$1C,$06,$06,$0C,$0C
DB $06,$06,$06,$06,$1C,$1C,$00,$00
DB $00,$00,$36,$36,$36,$36,$36,$36
DB $3E,$3E,$06,$06,$06,$06,$00,$00
DB $00,$00,$1E,$1E,$18,$18,$1C,$1C
DB $06,$06,$06,$06,$1C,$1C,$00,$00
DB $00,$00,$1C,$1C,$30,$30,$3C,$3C
DB $36,$36,$36,$36,$1C,$1C,$00,$00
DB $00,$00,$7E,$7E,$06,$06,$0C,$0C
DB $0C,$0C,$18,$18,$18,$18,$00,$00
DB $00,$00,$3C,$3C,$66,$66,$3C,$3C
DB $66,$66,$66,$66,$3C,$3C,$00,$00
DB $00,$00,$1C,$1C,$36,$36,$36,$36
DB $1E,$1E,$06,$06,$1C,$1C,$00,$00
DB $00,$00,$60,$60,$60,$60,$00,$00
DB $00,$00,$60,$60,$60,$60,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $FF,$06,$FF,$06,$FF,$00,$FF,$00
DB $FF,$06,$FF,$06,$FF,$00,$00,$00
DB $18,$18,$24,$24,$24,$24,$18,$00
DB $24,$24,$24,$24,$18,$18,$00,$00
DB $18,$00,$24,$04,$24,$04,$18,$00
DB $24,$04,$24,$04,$18,$00,$00,$00
DB $18,$18,$24,$04,$24,$04,$18,$18
DB $24,$20,$24,$20,$18,$18,$00,$00
DB $18,$18,$24,$04,$24,$04,$18,$18
DB $24,$04,$24,$04,$18,$18,$00,$00
DB $18,$00,$24,$24,$24,$24,$18,$18
DB $24,$04,$24,$04,$18,$00,$00,$00
DB $18,$18,$24,$20,$24,$20,$18,$18
DB $24,$04,$24,$04,$18,$18,$00,$00
DB $18,$18,$24,$20,$24,$20,$18,$18
DB $24,$24,$24,$24,$18,$18,$00,$00
DB $18,$18,$24,$04,$24,$04,$18,$00
DB $24,$04,$24,$04,$18,$00,$00,$00
DB $18,$18,$24,$24,$24,$24,$18,$18
DB $24,$24,$24,$24,$18,$18,$00,$00
DB $18,$18,$24,$24,$24,$24,$18,$18
DB $24,$04,$24,$04,$18,$18,$00,$00
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
DB $FF,$60,$FF,$60,$FF,$00,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$1F,$13
DB $0F,$08,$07,$07,$00,$00,$00,$00
DB $00,$00,$40,$00,$C0,$00,$40,$00
DB $40,$00,$E8,$00,$00,$00,$00,$00
DB $00,$00,$40,$00,$A0,$00,$20,$00
DB $40,$00,$E8,$00,$00,$00,$00,$00
DB $00,$00,$E0,$00,$20,$00,$40,$00
DB $20,$00,$C8,$00,$00,$00,$00,$00
DB $FF,$00,$FF,$00,$FF,$00,$FF,$00
DB $FF,$00,$FF,$00,$FF,$00,$00,$00
DB $E7,$F8,$E7,$F8,$E7,$F8,$E7,$F8
DB $E7,$F8,$E7,$F8,$E7,$F8,$00,$00
DB $E6,$F8,$E6,$F8,$FF,$FF,$E7,$F8
DB $FF,$FF,$E7,$F8,$E7,$F8,$00,$00
DB $00,$00,$00,$00,$FF,$FF,$FF,$00
DB $FF,$FF,$FF,$00,$FF,$00,$00,$00
DB $1C,$14,$1C,$14,$FC,$E4,$F8,$08
DB $FC,$E4,$FC,$14,$FC,$14,$00,$00
DB $FC,$14,$FC,$14,$FC,$14,$FC,$14
DB $FC,$14,$FC,$14,$FC,$14,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$1D,$15
DB $1D,$15,$1D,$15,$1D,$15,$00,$00
DB $1D,$15,$1C,$14,$1C,$14,$1C,$14
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
DB $00,$00,$00,$00,$00,$00,$DD,$DD
DB $15,$15,$59,$59,$55,$55,$00,$00
DB $D5,$D5,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$D9,$D9
DB $55,$55,$D5,$D5,$55,$55,$00,$00
DB $59,$59,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$DC,$D4
DB $1C,$14,$9C,$94,$1C,$14,$00,$00
DB $DC,$D4,$1C,$14,$1C,$14,$1C,$14
DB $1C,$14,$1C,$14,$1C,$14,$00,$00
DB $00,$00,$00,$00,$00,$1F,$1F,$3F
DB $00,$1F,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$F0,$F0,$F8
DB $00,$F0,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$F7,$F7,$FF,$08
DB $FF,$E3,$1C,$14,$1C,$14,$00,$00
DB $1C,$14,$1C,$14,$FF,$E3,$FF,$08
DB $FF,$F7,$FF,$00,$FF,$00,$00,$00
DB $1C,$14,$1C,$14,$1C,$14,$FC,$E4
DB $F8,$08,$FC,$E4,$1C,$14,$00,$00
DB $00,$00,$00,$00,$00,$00,$FF,$FF
DB $FF,$00,$FF,$FF,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00
DB $00,$00,$00,$00,$00,$00,$00,$00

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@ -129,8 +129,9 @@ ApplyTells::
ld a, TELLS_BASE_X
sub a, b
ld [wSPRModeRNG+1], a
ld [wSPRModeRot+1], a
ld [wSPRModeDrop+1], a
add a, TELLS_X_DIST
ld [wSPRModeRot+1], a
ld [wSPRModeHiG+1], a
ld a, [wRNGModeState]
@ -274,7 +275,7 @@ ApplyNext::
ld a, QUEUE_BASE_Y
ld [wSPRQueue1A], a
ld [wSPRQueue1B], a
add a, 9
add a, 12
ld [wSPRQueue2A], a
ld [wSPRQueue2B], a